Coolfrog, chaotic female sokosolver Archeologist ############################################################################### ############################################################################### #-----------------------------------------------------------------------------# #|...|...............|.................................|.|...|.......|...|...|# #|.|.|.---.|.-------.|.-------------------------------.|.|.|.|.-------.|.|.|.|# #|.|.|.|...|.|...|.|...|---------------------------|.|...|.|.|.....|...|.|.|.|# #|.|.|.|.|.|--.|.|.---I||..........................|.|.---.|.---.|.|.--|.|.|.|# #|.|.|.|.|.|...|.|.....||.------------------------.|.|.|...|...|.|...|.|...|.|# #|.|.|.|.---.---.|----.||.|......................|.|.|-|.-----.|.-----.|---|.|# #|.|...|.....|...|...|.||.|.--------------------.|.|.|.|.|.|...|.......|...|.|# #|.----------|.---.|.--||.|.|....|.............|.|^|.#.|.|.|.----------|.|.|.|# #|...|.......|.....|...||@D.|>...|.............|.|.-.|...|...|.....|...|.|...|# #|--.|.-----.|--------.||.|.|....|.............|.|.|%|---|.-----.|.|.|.|.----|# #|.|.|.|.|...|...|.<.|.||.|.--------------------.|.|.|...|.......|...|.|.....|# #|.|.|.|.|.-----.|.|.|^,|.|......................|^|.|--.|------------.|----.|# #|.|.|.|.........|.|...||.------------------------.|+|.|.|.........|...|.....|# #|.|.|.---------.|.|--.||..........................|.|.---.|.------|.---.---.|# #|...|.....|...|.|.|..^|---------------------------|.|.|...|...|...|.....|...|# #|.-------.|.|.|.|.---,-----------------------------,-.|.-----.|.|.-------.--|# #|.........|.|...|........................`..........`.......|...|...........|# #-----------------------------------------------------------------------------# [Coolfrog the Field Worker] St7 Dx6 Co9 In10 Wi10 Ch7 ArcSokFemCha S686 Yendor:2 $0 HP-1(39) Pw29(33) AC9 MC0 Mov12 Xp4/159 Wt59/1150 T601 Latest messages There is a wall in the way! You hear a distant squeak. (7x) [-3 -> 36] You hear a distant squeak. (2x) You find a secret door! The ancient gray dragon breathes fragments! The door absorbs the blast! The blast of missiles bounces! The door absorbs the blast! The blast of missiles hits the ancient gray dragon. The ancient gray dragon breathes fragments! The blast of missiles hits you! [-8 -> 29] The blast of missiles bounces! The blast of missiles hits you! [-15 -> 14] The door absorbs the blast! The blast of missiles hits the ancient gray dragon. The ancient gray dragon bites you! You die... Final attributes You were playing in wonderland mode You were fervently aligned Your alignment was 11 Your max alignment was 13 You carried 0 sins You could not have this property at all: keen memory You could not have this property extrinsically: displacement You could not have this property intrinsically: see invisible Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 20 Wand identification only worked 3 times out of 10 Armor identification only worked 15 times out of 30 Spellbook identification only worked 2 times out of 11 Tool identification only worked 5 times out of 6 Scroll drop chance was reduced to 79% Ring drop chance was reduced to 28% The following skill could not be trained at all: body armor The following skill was trained at half the usual rate: pick-axe The following skill was trained at one fifth the usual rate: attack spells The following skill was limited to basic proficiency: shield The following skill was limited to skilled proficiency: petkeeping The following skill was limited to expert proficiency: matter spells The following skill became untrainable if you tried to train it too early: missile weapons (turn 3) Number of artifacts generated was 2 Number of fake artifacts generated was 0 Monster spawn increase started at turn 51887 Monster spawn increase reached its maximum at turn 365375 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 319226 The monster class that cannot be genocided was human or elf The monster class that was spawned more often: wraith (freq bonus 1) The monster species that spawned more often: raging orc (freq bonus 12) The monster species that spawned more often: Patricia's combat boot (freq bonus 96) The monster species that spawned more often: animated limb (freq bonus 16) The monster species that spawned more often: boss (freq bonus 6) The monster species that spawned more often: bright white force fungus (freq bonus 9) The monster species that spawned more often: reportage wiry (freq bonus 9) The monster species that spawned more often: animated leather peep-toe (freq bonus 6) The monster species that spawned more often: snore force fungus (freq bonus 12) The monster species that spawned more often: dark elven mage (freq bonus 4) The monster species that spawned more often: greater demonic quylthulg (freq bonus 9) The monster species that spawned more often: inertia colony (freq bonus 16) The monster species that spawned more often: migest troll (freq bonus 12) The monster species that spawned more often: hobbit bandit (freq bonus 8) The monster species that spawned more often: epidermal amidst (freq bonus 30) The monster species that spawned more often: incredible stat cheat beholder (freq bonus 32) The monster species that spawned more often: evil necro mage (freq bonus 6) The monster species that spawned more often: baby platinum dragon (freq bonus 7) The monster species that spawned more often: fifteen-headed hydra (freq bonus 2) The monster species that spawned more often: argenach (freq bonus 72) The monster species that spawned more often: Icy Kop (freq bonus 12) The monster trait that was more common: monsters whose attacks shred your equipment (freq bonus 1) The monster trait that was more common: monsters whose attacks make your equipment wet (freq bonus 16) The monster trait that was more common: monsters that eat metal (freq bonus 2) The monster trait that was more common: silent monsters (freq bonus 6) The monster species that never randomly spawned: Nicholas D. Wolfwood The monster species that never randomly spawned: energy lady The monster species that never randomly spawned: anime woman The monster species that never randomly spawned: absent stalk The monster species that never randomly spawned: deathmold The monster species that never randomly spawned: five of diamonds The monster species that never randomly spawned: yellow sentai The monster species that never randomly spawned: glowing stalk The monster species that never randomly spawned: random monster The monster species that never randomly spawned: corpse hound The monster class that more likely to generate with musable stuff: angelic being The RNG hath decreed that this item was never generated: auto destruct stone (gray) The RNG hath decreed that this item was never generated: disintegration beam (fuzzy) The RNG hath decreed that this item was never generated: bad effect (numbing) The RNG hath decreed that this item was never generated: cure blindness (yellow) The RNG hath decreed that this item was never generated: golden saber ((null)) The RNG hath decreed that this item was never generated: wine (violet-red) The RNG hath decreed that this item was never generated: helm of detect monsters (golden helmet) The RNG hath decreed that this item was never generated: soft star ((null)) The RNG hath decreed that this item was never generated: fast forward stone (gray) The RNG hath decreed that this item was never generated: scalpel ((null)) The RNG hath decreed that this item was generated more often: nurse uniform (white dress, freq bonus 31) The RNG hath decreed that this item was generated more often: wereform stone (gray, freq bonus 20) The RNG hath decreed that this item was generated more often: very heavy ball ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: sapphire dragon scale mail ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: evil gloves (fatal gloves, freq bonus 7) The RNG hath decreed that this item was generated more often: identify (KERNOD WEL, freq bonus 25) The RNG hath decreed that this item was generated more often: dwarvish short sword (broad short sword, freq bonus 10) The RNG hath decreed that this item was generated more often: yatagan ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: message filter helmet (netradiation helmet, freq bonus 4) The RNG hath decreed that this item was generated more often: halite (white, freq bonus 23) The RNG hath decreed that this item was generated more often: plate mail ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: make invisible (marble, freq bonus 4) The RNG hath decreed that this item was generated more often: mana (I WANT TO SEE URANUS TOO, freq bonus 9) The RNG hath decreed that this item was generated more often: IC (many-wired thing, freq bonus 7) The RNG hath decreed that this item was generated more often: helm of warning (meteoric helmet, freq bonus 6) The RNG hath decreed that this item was generated more often: red spell stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: gold chain ((null), freq bonus 54) The RNG hath decreed that this item was generated more often: discharge stone (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: obsid ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: good night (nightly, freq bonus 9) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 5) The RNG hath decreed that this item was always generated cursed: survival knife ((null)) The RNG hath decreed that this item was always generated cursed: resurrection (1UP EXTRA LIFE GET) The RNG hath decreed that this item was always generated cursed: block-heeled combat boot ((null)) The RNG hath decreed that this item was always generated cursed: delight stone (gray) The RNG hath decreed that this item was always generated cursed: aggravate monster (sapphire) The RNG hath decreed that this item was always generated cursed: silver gauntlets (even pair of gloves) The RNG hath decreed that this item was always generated cursed: multi shoes (rainbow boots) The RNG hath decreed that this item was always generated cursed: dragon spear ((null)) The RNG hath decreed that this item was always generated cursed: droven bolt (obsidian bolt) The RNG hath decreed that this item was always generated cursed: worthless piece of blue glass (blue) The RNG hath decreed that this trap was always invisible: random message trap The RNG hath decreed that this trap was generated more often: cursed grave (freq bonus 10) Next attribute increase check would have come at turn 3574 Strength training was 50 Dexterity training was 36 Wisdom training was 0 Constitution training was 28 You were poison resistant You were prevented from having displacement (0) You were prevented from having keen memory (0) You had 997 points of nutrition remaining You were stealthy You were fast You were lucky (3) You had extra luck Good luck did not time out for you Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Quetzalcoatl, Camaxtli and Huhetotl Your deity was Huhetotl The version you were playing was: Unix SlashEMExtended Version 2.1.7 (98c48a02) - last build Wed Feb 21 00:55:38 2018. You could not have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - knock 1 matter 0% 94% Techniques known in the end Name Level Status research 4X Prepared(0) appraisal 4 R Prepared(0) panic digging 4 R Prepared(0) phase door 4 R Prepared(0) invoke deity 4 R Prepared(0) Discoveries Scrolls scroll of summon undead (MEGAKILL HOLYSHIT KILLINGSPREE) scroll of enchant armor (PANEMORFA TRAVMATA) scroll of healing (HIN LIE GEN UND SCHLA FEN) scroll of mana (UNPLAYABLE BINDER ROLE) scroll of phase door (ALLITERATION ABLIGATION) scroll of standard id (ERIKISEPHEARARACHARAPHTHISKERA) scroll of cure (42) * scroll of extra healing (XUS MODA) * scroll of greater mana restoration (VENZAR BORGAVVE) Spellbooks spellbook of knock (shrill) Tools * sack (bag) Gems * touchstone (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You eaten 1 time You eaten food with animal by-products 1 time You eaten meat 1 time You were an atheist You never prayed to the gods You hit with a wielded weapon 43 times You killed 8 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (6 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) devices [Basic] (max Grand Master) (20 of 160) searching [Basic] (max Grand Master) (23 of 160) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (2 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Basic] (max Legendary) (33 of 160) short sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Expert) (20 of 160) firearms [Basic] (max Master) (20 of 160) dart [Unskilled] (max Expert) (0 of 20) boomerang [Basic] (max Legendary) (20 of 160) whip [Basic] (max Master) (31 of 160) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Master) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Coolfrog the Archeologist...