Coolfrog, chaotic male wraith Transvestite ########## ##........###++ ##...#..#.).....# ##... .....)...... #}}.. #.}})#*..#... #}.. ..}}}}....... #;@....}}}} ..... }}...#.}}.# ..# ......... ..#..#.. ...... ##### [Coolfrog the Staggerer] St10 Dx15 Co8 In4 Wi7 Ch7 TraWraMalCha S229 Yendor:1 $1 HP-4(29) Pw18(18) AC3 MC0 Mov10 Xp3/57 Wt3/1140 T44 Latest messages You see here a dagger {4}. j - 3 cream pies {0}. There is a wall in the way! (3x) This door is locked. There is a wall in the way! (3x) Wait! There's something there you can't see! The eel-lizard bites you! [-14 -> 15] The eel-lizard brushes against your leg. You hit the eel-lizard! You miss the eel-lizard. The eel-lizard bites you! [-5 -> 10] The eel-lizard brushes against your leg. You miss the eel-lizard. (2x) The eel-lizard misses. (2x) You just miss the eel-lizard. You miss the eel-lizard. The eel-lizard bites you! You die... Final attributes You were playing in wonderland mode You were fervently aligned Your alignment was 11 Your max alignment was 11 You carried 0 sins You could not have this property at all: curse resistance You could not have this property extrinsically: wallwalking You could not have this property intrinsically: stealth Ring identification only worked 4 times out of 19 Armor identification only worked 15 times out of 27 Spellbook identification only worked 2 times out of 5 Tool identification only worked 5 times out of 8 Monsters only dropped their musable items with 10% chance Monsters only dropped their equipment with 96% chance Ring drop chance was reduced to 91% Amulet drop chance was reduced to 44% Potion drop chance was reduced to 87% Concealing monsters were spawned underneath items 93% of the time only Monster death drops spawned with only 92% chance The following skill could not be trained at all: searching The following skill was trained at half the usual rate: occult spells The following skill was trained at one fifth the usual rate: polearms The following skill was limited to basic proficiency: pick-axe The following skill was limited to skilled proficiency: attack spells The following skill was limited to expert proficiency: high heels The following skill became untrainable if you tried to train it too early: chaos spells (turn 30) Number of artifacts generated was 1 Number of fake artifacts generated was 1 Monster spawn increase started at turn 25581 Monster spawn increase reached its maximum at turn 82690 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 475540 The monster class that cannot be genocided was piece of food The monster class that was spawned more often: wall monster (freq bonus 2) The monster species that spawned more often: bad spitter (freq bonus 6) The monster species that spawned more often: sabre-tooth tiger (freq bonus 15) The monster species that spawned more often: borborygmatic coruscative (freq bonus 16) The monster species that spawned more often: protector of the poor (freq bonus 6) The monster species that spawned more often: echidna (freq bonus 12) The monster species that spawned more often: duality name teacher (freq bonus 16) The monster species that spawned more often: sword familiar (freq bonus 8) The monster species that spawned more often: pimpling sportswear (freq bonus 4) The monster species that spawned more often: treasure bus (freq bonus 12) The monster species that spawned more often: white warp patch (freq bonus 8) The monster species that spawned more often: eyewing (freq bonus 3) The monster species that spawned more often: fire monster (freq bonus 18) The monster species that spawned more often: adult cyan dragon (freq bonus 30) The monster species that spawned more often: purple force worm (freq bonus 36) The monster species that spawned more often: borrowing cube (freq bonus 12) The monster species that spawned more often: axletree illusionary (freq bonus 12) The monster species that spawned more often: torah sephirah (freq bonus 15) The monster species that spawned more often: porter radioactive vortex (freq bonus 12) The monster species that spawned more often: weeping vampire (freq bonus 12) The monster species that spawned more often: nimble turret (freq bonus 18) The monster trait that was more common: monsters that count as mind flayers (freq bonus 2) The monster trait that was more common: monsters that produce squeaky farting noises (freq bonus 4) The monster trait that was more common: monsters that cannot pick up items (freq bonus 6) The monster trait that was more common: monsters that explode when killed (freq bonus 1) The monster trait that was more common: monsters that are always spawned peaceful (freq bonus 2) The monster trait that was more common: monsters that eat veggies (freq bonus 3) The monster trait that was more common: monsters that count as prince (freq bonus 8) The monster trait that was more common: monsters that are humanoid (freq bonus 6) The monster species that never randomly spawned: quinon The monster species that never randomly spawned: Sunali The monster species that never randomly spawned: common pest The monster species that never randomly spawned: superfluity gazing The monster species that never randomly spawned: flibbertigibbet avowable The monster species that never randomly spawned: cavitation scarcer The monster species that never randomly spawned: slime growth The monster species that never randomly spawned: ice frog The monster species that never randomly spawned: cold bear The monster species that never randomly spawned: kill orc The RNG hath decreed that this item was never generated: rhodochrosite (red) The RNG hath decreed that this item was never generated: enchant weapon (dull) The RNG hath decreed that this item was never generated: pitchfork ((null)) The RNG hath decreed that this item was never generated: onion ((null)) The RNG hath decreed that this item was never generated: invulnerability (icy) The RNG hath decreed that this item was never generated: undo genocide (42) The RNG hath decreed that this item was never generated: fire bolt (flaming) The RNG hath decreed that this item was never generated: fire (natural) The RNG hath decreed that this item was never generated: resist petrification (rocky) The RNG hath decreed that this item was never generated: plasteel helm ((null)) The RNG hath decreed that this item was generated more often: moonstone (white, freq bonus 27) The RNG hath decreed that this item was generated more often: polyform (radiant green, freq bonus 14) The RNG hath decreed that this item was generated more often: knife ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: watermelon ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: mage plate mail ((null), freq bonus 29) The RNG hath decreed that this item was generated more often: stone dragon scale mail ((null), freq bonus 41) The RNG hath decreed that this item was generated more often: gauntlets of dexterity (fencing gloves, freq bonus 9) The RNG hath decreed that this item was generated more often: unfair attack cloak (flier cloak, freq bonus 14) The RNG hath decreed that this item was generated more often: chainsword ((null), freq bonus 58) The RNG hath decreed that this item was generated more often: entrapping (scintillating, freq bonus 3) The RNG hath decreed that this item was generated more often: flame sphere (canvas, freq bonus 4) The RNG hath decreed that this item was generated more often: amulet of disintegration resistance (hardrock, freq bonus 2) The RNG hath decreed that this item was generated more often: discharge stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: DSTW stone (gray, freq bonus 17) The RNG hath decreed that this item was generated more often: rotating chain ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: anti disintegration (doorstopping, freq bonus 10) The RNG hath decreed that this item was generated more often: impossibly heavy glass ball ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: bombing (exciting, freq bonus 10) The RNG hath decreed that this item was generated more often: field gloves (camouflage patterned gloves, freq bonus 7) The RNG hath decreed that this item was generated more often: green spell helmet (greenery helmet, freq bonus 13) The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 67) The RNG hath decreed that this item was always generated cursed: bullwhip ((null)) The RNG hath decreed that this item was always generated cursed: gray dragon scale shield (gray dragonhide shield) The RNG hath decreed that this item was always generated cursed: dwarvish mattock (broad pick) The RNG hath decreed that this item was always generated cursed: vampire blood (blood-red) The RNG hath decreed that this item was always generated cursed: clouds (VOLARE) The RNG hath decreed that this item was always generated cursed: brass dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: amulet of hunger (gleaming) The RNG hath decreed that this item was always generated cursed: increase damage (coral) The RNG hath decreed that this item was always generated cursed: wooden flute (flute) The RNG hath decreed that this item was always generated cursed: mutation (fleecy) The RNG hath decreed that this trap was always invisible: horror trap The RNG hath decreed that this trap was generated more often: alignment trap (freq bonus 14) Next attribute increase check would have come at turn 181 Strength training was 6 Dexterity training was 2 Wisdom training was -1 Constitution training was 3 You were cold resistant You were sleep resistant You were poison resistant You were level-drain resistant You were immune to sickness You were petrification resistant You were prevented from having phasing (0) You were prevented from having curse resistance (0) You were aware of the presence of something You were warned of undead You had 2045 points of nutrition remaining You could fly You could survive without air You were very fast Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Olivia, Peyman and Lady Gaga Your deity was Lady Gaga The version you were playing was: Unix SlashEMExtended Version 2.1.7 (98c48a02) - last build Wed Feb 21 00:55:38 2018. You could not have safely prayed (219) You are dead Spells known in the end Name Level Category Fail Memory a - passwall 6 body 98% 500% Techniques known in the end Name Level Status attire charm 3X LIMIT(0) appraisal 3 R LIMIT(0) panic digging 3 R LIMIT(0) phase door 3 R LIMIT(0) invoke deity 3 R LIMIT(0) Discoveries Weapons * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * wedge sandals (heeled sandals) * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (blue robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (spired helmet) * sedge hat (engraved helmet) * skullcap (round helmet) * flack helmet (dream helmet) * crystal helm (guzzle helmet) * mining helm (organic helmet) * field helm (crested helmet) * helm of safeguard (meteoric helmet) * war hat (kitchen hat) * plasteel gloves (white gloves) * leather gloves (fencing gloves) * gauntlets of safeguard (ice-cold gloves) * gauntlets of plugsuit (padded gloves) * commander gloves (fingerless gloves) * field gloves (polnish gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (area boots) * field boots (femmy boots) * boots of safeguard (heap of shit boots) Scrolls scroll of healing (GEEEEE) scroll of mana (RUSH ENEMY ON FIRE WITH SHOCK MAYBE NUMBED) scroll of phase door (ASCENSION IS IMPOSSIBLE) scroll of standard id (BEN SU ANDA KEBAP YEMEK ISTIYORUM) scroll of cure (ECNETOPINMO) * scroll of extra healing (ATTACKED SMAE TYPE BY STRANGED WAVE) * scroll of greater mana restoration (STUNT PROTECTED HAS NO SUPESTATE) Spellbooks spellbook of passwall (korean) Tools leather saddle (saddle) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You eaten 1 time You eaten food with animal by-products 1 time You eaten meat 1 time You were an atheist You never prayed to the gods You hit with a wielded weapon 8 times You killed 7 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (4 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Basic] (max Grand Master) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Basic] (max Grand Master) (25 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Basic] (max Master) (20 of 160) Weapon Skills pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Basic] (max Legendary) (28 of 160) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) chaos spells [Basic] (max Master) (20 of 160) Goodbye Coolfrog the Transvestite...