Coolfrog, chaotic male wraith Transvestite Z Z ... .F@. #.@. ... [Coolfrog the Clacker] St8 Dx14 Co8 In6 Wi8 Ch16 TraWraMalCha S0 Yendor:1 $0 HP0(15) Pw5(5) AC5 MC0 Mov10 Xp1/0 Wt3/960 T9 Paralyzed Latest messages Whitney misses the jackal. (2x) The jackal bites you! [-1 -> 14] The natto touches you! [-1 -> 13] [-4 -> 9] The natto misses. Whitney swings her hugging boot at the jackal. Whitney hits the jackal. The jackal is killed! The natto touches you! [-1 -> 8] [-2 -> 6] The natto touches you! [-1 -> 5] [-1 -> 4] Whitney eats a jackal corpse {300}. The natto touches you! [-1 -> 3] You die... Your inventory Weapons a - an uncursed +0 wedged little-girl sandal (weapon in hand) {1} Armor b - an uncursed +0 pair of wedge sandals (being worn) {2} Scrolls e - 5 uncursed scrolls of healing {0} f - 4 uncursed scrolls of mana {0} g - 3 uncursed scrolls of phase door {0} h - 2 uncursed scrolls of standard id {0} i - an uncursed scroll of cure {0} Spellbooks d - an uncursed spellbook of passwall (0:10) {0} Tools c - an uncursed leather saddle {0} Final attributes You were playing in wonderland mode You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: energy regeneration You could not have this property extrinsically: displacement You could not have this property intrinsically: displacement Scroll identification only worked 100 times out of 142 Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 20 Armor identification only worked 15 times out of 29 Spellbook identification only worked 2 times out of 3 Gem identification only worked 100 times out of 150 Monsters only dropped their musable items with 94% chance Scroll drop chance was reduced to 88% Musable item generation frequency had a negative bias of 59% Ring drop chance was reduced to 89% Wand drop chance was reduced to 93% Potion drop chance was reduced to 41% Monster death drops spawned with only 98% chance The following skill could not be trained at all: petkeeping The following skill was trained at half the usual rate: body spells The following skill was trained at one fifth the usual rate: general combat The following skill was limited to basic proficiency: petkeeping The following skill was limited to skilled proficiency: divination spells The following skill was limited to expert proficiency: healing spells The following skill became untrainable if you tried to train it too early: matter spells (turn 6) Number of artifacts generated was 1 Number of fake artifacts generated was 0 Monster spawn increase started at turn 51360 Monster spawn increase reached its maximum at turn 441120 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 2501280 The monster class that cannot be genocided was gremlin The monster class that was spawned more often: worm (freq bonus 2) The monster species that spawned more often: tapioca snake (freq bonus 6) The monster species that spawned more often: eastern kappa (freq bonus 3) The monster species that spawned more often: dragger palely (freq bonus 24) The monster species that spawned more often: Deckschmae (freq bonus 6) The monster species that spawned more often: scroll permamimic (freq bonus 10) The monster species that spawned more often: Grund the Orc King (freq bonus 18) The monster species that spawned more often: clockwork soldier (freq bonus 6) The monster species that spawned more often: unalignment thing (freq bonus 24) The monster species that spawned more often: brass monkey golem (freq bonus 8) The monster species that spawned more often: water force patch (freq bonus 40) The monster species that spawned more often: trebled nosebag stereoisomeric feverishly (freq bonus 18) The monster species that spawned more often: time stalk (freq bonus 9) The monster species that spawned more often: counterbalancing trademarking (freq bonus 10) The monster species that spawned more often: kamikaze yeek (freq bonus 8) The monster species that spawned more often: oddity (freq bonus 16) The monster species that spawned more often: grotesque (freq bonus 18) The monster species that spawned more often: wererustmonster (freq bonus 24) The monster species that spawned more often: red frog (freq bonus 84) The monster species that spawned more often: Humanoid Angel (freq bonus 18) The monster species that spawned more often: domestic centaur (freq bonus 4) The monster trait that was more common: monsters that make loud noise (freq bonus 2) The monster trait that was more common: monsters that wait for you to come (freq bonus 2) The monster species that never randomly spawned: war dragon The monster species that never randomly spawned: persian girl The monster species that never randomly spawned: acid penetrator The monster species that never randomly spawned: kilobyte everybody The monster species that never randomly spawned: crookedest armoury The monster species that never randomly spawned: finickier hooked radioactively The monster species that never randomly spawned: crater warp patch The monster species that never randomly spawned: superdog The monster species that never randomly spawned: The Borshin The monster species that never randomly spawned: watch kop The RNG hath decreed that this item was never generated: knout ((null)) The RNG hath decreed that this item was never generated: cocloak (withered cloak) The RNG hath decreed that this item was never generated: soft lady shoe ((null)) The RNG hath decreed that this item was never generated: summon sexy girl (girly) The RNG hath decreed that this item was never generated: immobility (YOU AINT GETTING OUT OF HERE ALIVE) The RNG hath decreed that this item was never generated: helm of warning (meteoric helmet) The RNG hath decreed that this item was never generated: bad effect (numbing) The RNG hath decreed that this item was never generated: noble's dress (armored black dress) The RNG hath decreed that this item was never generated: nurse uniform (white dress) The RNG hath decreed that this item was never generated: sniper beam (corrupted) The RNG hath decreed that this item was generated more often: sickness resistance (fragile, freq bonus 38) The RNG hath decreed that this item was generated more often: fire (simmering, freq bonus 15) The RNG hath decreed that this item was generated more often: cloak of sliming (mauve cloak, freq bonus 16) The RNG hath decreed that this item was generated more often: full plate mail ((null), freq bonus 22) The RNG hath decreed that this item was generated more often: elasthan chain ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: extra healing (bronze, freq bonus 214) The RNG hath decreed that this item was generated more often: stealer stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: command undead (dark, freq bonus 18) The RNG hath decreed that this item was generated more often: endure cold (deep, freq bonus 35) The RNG hath decreed that this item was generated more often: acid venom (splash of venom, freq bonus 3) The RNG hath decreed that this item was generated more often: no skill (shattering, freq bonus 5) The RNG hath decreed that this item was generated more often: beautiful shirt ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: stoning (CURSED TIN OF COCKATRICE MEAT, freq bonus 6) The RNG hath decreed that this item was generated more often: wooden harp (harp, freq bonus 10) The RNG hath decreed that this item was generated more often: lightning (curved, freq bonus 11) The RNG hath decreed that this item was generated more often: orcish bow (crude bow, freq bonus 7) The RNG hath decreed that this item was generated more often: gauntlets of reflection (mirrored gloves, freq bonus 11) The RNG hath decreed that this item was generated more often: orcish spear (crude spear, freq bonus 5) The RNG hath decreed that this item was generated more often: invisibility (dark brown, freq bonus 10) The RNG hath decreed that this item was generated more often: infravision (unwritten, freq bonus 8) The RNG hath decreed that this item was always generated cursed: cloak of slow digestion (anorexia cloak) The RNG hath decreed that this item was always generated cursed: worthless piece of green glass (green) The RNG hath decreed that this item was always generated cursed: stone dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: bronze spear ((null)) The RNG hath decreed that this item was always generated cursed: unknown gauntlets (awesome gloves) The RNG hath decreed that this item was always generated cursed: traffic light ((null)) The RNG hath decreed that this item was always generated cursed: red dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: green dragon scale shield (green dragonhide shield) The RNG hath decreed that this item was always generated cursed: homicide stone (gray) The RNG hath decreed that this item was always generated cursed: brass dragon scales ((null)) The RNG hath decreed that this trap was always invisible: gray center trap The RNG hath decreed that this trap was generated more often: spreading trap (freq bonus 18) Next attribute increase check would have come at turn 220 Strength training was 0 Dexterity training was -1 Wisdom training was 1 Constitution training was 0 You were cold resistant You were sleep resistant You were poison resistant You were level-drain resistant You were immune to sickness You were petrification resistant You were paralyzed (-11) You were prevented from having displacement (0) You were prevented from having mana regeneration (0) You were aware of the presence of something You were warned of undead You had 1492 points of nutrition remaining You could fly You could survive without air You were very fast Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Olivia, Peyman and Lady Gaga Your deity was Lady Gaga The version you were playing was: Unix SlashEMExtended Version 2.1.7 (98c48a02) - last build Wed Feb 21 00:55:38 2018. You could not have safely prayed (149) You are dead Spells known in the end Name Level Category Fail Memory a - passwall 6 body 98% 500% Techniques known in the end Name Level Status attire charm 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Amulets amulet of change (bird) Weapons * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * wedge sandals (heeled sandals) * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (pink robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (crazy helmet) * sedge hat (space helmet) * skullcap (less helmet) * flack helmet (anachrononononaut helmet) * crystal helm (viking helmet) * mining helm (yellow helmet) * field helm stone (gemmed helmet) * helm of safeguard (fish bowl) * war hat (long-hair helmet) * plasteel gloves (white gloves) * leather gloves (slit gloves) * gauntlets of safeguard (slaying gloves) * gauntlets of plugsuit (nonexistant gloves) * commander gloves (concrete gloves) * field gloves (poor gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (area boots) * field boots (beautiful heels) * boots of safeguard (platform boots) Scrolls scroll of healing (DAMN IT) scroll of mana (SHOTTYMAN GUNRUNNER FIREANGEL) scroll of phase door (ZUKKO MY GOOK) scroll of standard id (MORAL RISE WHEN BURN) scroll of cure (JETZT FAHREN SIE DOCH BITTE ENDLICH ZU) * scroll of extra healing (THROW ANNOYING SEED TO MAKE WIRED) * scroll of greater mana restoration (LORSKEL HOLDS 1ST RANK ON THE V171 HIGHSCORE TABLE) Spellbooks spellbook of passwall (charcoal) Tools leather saddle (saddle) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Basic] (max Grand Master) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Basic] (max Grand Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Basic] (max Master) (20 of 160) Weapon Skills pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Basic] (max Legendary) (20 of 160) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) chaos spells [Basic] (max Master) (20 of 160) Goodbye Coolfrog the Transvestite...