Coolfrog, chaotic female wraith Anachronist 8 ._@ M .@.| ..@| --- Z [Coolfrog the Survivor] St4 Dx6 Co8 In7 Wi8 Ch9 AnaWraFemCha S0 Yendor:1 $0 HP12(12) Pw3(3) AC-6 MC9 Mov12 Xp1/0 Wt162/770 T1 Latest messages Hello Coolfrog, welcome to SlashEMExtended! You are a chaotic female wraith Anachronist. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! The elder priestess of Moloch intones: "Pilgrim, you enter a sacred place!" You have a strange forbidding feeling... It is hot here. You smell smoke... Welcome to Wonderland. You have to get to the bottom of the Yendorian Tower to escape. If you manage to do that, you regain your ability to levelport. Good luck, and don't get near the elder priest or he will tentacle to tentacle you! The moon is waxing tonight. # Really quit [yes/no]? Final attributes You were playing in wonderland mode You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: flying You could not have this property extrinsically: confusion resistance You could not have this property intrinsically: keen memory Amulet identification only worked 15 times out of 19 Wand identification only worked 3 times out of 4 Armor identification only worked 15 times out of 26 Spellbook identification only worked 2 times out of 3 Tool identification only worked 5 times out of 6 Monsters only dropped their musable items with 87% chance Monsters only dropped their equipment with 76% chance Scroll drop chance was reduced to 81% Ring drop chance was reduced to 91% Wand drop chance was reduced to 76% Amulet drop chance was reduced to 87% Monster death drops spawned with only 97% chance The following skill could not be trained at all: divination spells The following skill was trained at half the usual rate: attack spells The following skill was trained at one fifth the usual rate: divination spells The following skill was limited to basic proficiency: polymorphing The following skill was limited to skilled proficiency: enchantment spells The following skill was limited to expert proficiency: firearms The following skill became untrainable if you tried to train it too early: matter spells (turn 263) Number of artifacts generated was 1 Number of fake artifacts generated was 1 Monster spawn increase started at turn 35233 Monster spawn increase reached its maximum at turn 171973 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 3925533 The monster class that cannot be genocided was umber hulk The monster class that was spawned more often: wraith (freq bonus 1) The monster species that spawned more often: petty nupperibo (freq bonus 44) The monster species that spawned more often: platinum warp patch (freq bonus 3) The monster species that spawned more often: Croesus (freq bonus 22) The monster species that spawned more often: Nyogtha, the Thing that Should not Be (freq bonus 6) The monster species that spawned more often: rock kobold (freq bonus 8) The monster species that spawned more often: bronze golem (freq bonus 4) The monster species that spawned more often: biohazard crudely (freq bonus 16) The monster species that spawned more often: mana fly (freq bonus 12) The monster species that spawned more often: neighbor sanctioner (freq bonus 10) The monster species that spawned more often: wooden stalk (freq bonus 4) The monster species that spawned more often: dyspeptically swayer (freq bonus 8) The monster species that spawned more often: identified emplane (freq bonus 9) The monster species that spawned more often: expunging virologist (freq bonus 9) The monster species that spawned more often: slime granny (freq bonus 8) The monster species that spawned more often: seven of clubs (freq bonus 42) The monster species that spawned more often: creeping sapphire gems (freq bonus 8) The monster species that spawned more often: Heavenly Destroyer (freq bonus 12) The monster species that spawned more often: archaeopteryx (freq bonus 4) The monster species that spawned more often: schwood bear (freq bonus 2) The monster species that spawned more often: volt mushroom (freq bonus 5) The monster trait that was more common: monsters that require +2 weapons to hit (freq bonus 2) The monster trait that was more common: monsters who attack with the touch of death (freq bonus 18) The monster trait that was more common: monsters that want quest artifacts (freq bonus 1) The monster species that never randomly spawned: lavender growth The monster species that never randomly spawned: dogear strengthened mischance The monster species that never randomly spawned: apprentice medium wall The monster species that never randomly spawned: deep lava drowning fish The monster species that never randomly spawned: huge battle tank The monster species that never randomly spawned: Deedlit, the Elf The monster species that never randomly spawned: ice warrior The monster species that never randomly spawned: monkey mummy The monster species that never randomly spawned: orange force fungus The monster species that never randomly spawned: religious potato The RNG hath decreed that this item was never generated: gentleman's suit (expensive clothes) The RNG hath decreed that this item was never generated: bent sable (bent sword) The RNG hath decreed that this item was never generated: food ration ((null)) The RNG hath decreed that this item was never generated: message suppression stone (gray) The RNG hath decreed that this item was never generated: silk spear ((null)) The RNG hath decreed that this item was never generated: gold chain ((null)) The RNG hath decreed that this item was never generated: danger (finger-smashing) The RNG hath decreed that this item was never generated: horror stone (gray) The RNG hath decreed that this item was never generated: helm of speed (cone-shaped helmet) The RNG hath decreed that this item was never generated: heavy shield ((null)) The RNG hath decreed that this item was generated more often: two-handed flail ((null), freq bonus 204) The RNG hath decreed that this item was generated more often: tallow candle (candle, freq bonus 19) The RNG hath decreed that this item was generated more often: cure wounds (yerba mate, freq bonus 17) The RNG hath decreed that this item was generated more often: dark elven short sword (black runed short sword, freq bonus 14) The RNG hath decreed that this item was generated more often: orcish dagger (crude dagger, freq bonus 14) The RNG hath decreed that this item was generated more often: droven mithril-coat ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: oliharcon splint mail ((null), freq bonus 21) The RNG hath decreed that this item was generated more often: megaload (THE JENS HIS GIRLFRIEND IS NAMED TANJA, freq bonus 76) The RNG hath decreed that this item was generated more often: elven broadsword (runed broadsword, freq bonus 40) The RNG hath decreed that this item was generated more often: rose quartz (pink, freq bonus 6) The RNG hath decreed that this item was generated more often: sneakers (turning shoes, freq bonus 10) The RNG hath decreed that this item was generated more often: sleeping (wedding, freq bonus 8) The RNG hath decreed that this item was generated more often: proof armor (I AM THE KING, freq bonus 14) The RNG hath decreed that this item was generated more often: grappling hook (iron hook, freq bonus 13) The RNG hath decreed that this item was generated more often: homing torpedo ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: elven dagger (runed dagger, freq bonus 2) The RNG hath decreed that this item was generated more often: land mine ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: highscore stone (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: bad effect stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: brass dragon scale mail ((null), freq bonus 5) The RNG hath decreed that this item was always generated cursed: green spell stone (gray) The RNG hath decreed that this item was always generated cursed: wishing (sorrowful) The RNG hath decreed that this item was always generated cursed: evil dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: Mehoho Burusasan G (blinding) The RNG hath decreed that this item was always generated cursed: elven broadsword (runed broadsword) The RNG hath decreed that this item was always generated cursed: fire (simmering) The RNG hath decreed that this item was always generated cursed: cloak of the force (starwars cloak) The RNG hath decreed that this item was always generated cursed: kunzite (pink) The RNG hath decreed that this item was always generated cursed: worthless piece of yellowish brown glass (yellowish brown) The RNG hath decreed that this item was always generated cursed: boomerang ((null)) The RNG hath decreed that this trap was always invisible: knowledge trap The RNG hath decreed that this trap was generated more often: unequipping trap (freq bonus 8) Next attribute increase check would have come at turn 839 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were cold resistant You were sleep resistant You were poison resistant You were level-drain resistant You were immune to sickness You were magic-protected You were petrification resistant You were prevented from having flying (0) You were prevented from having confusion resistance (0) You were aware of the presence of something You were warned of undead You had 1500 points of nutrition remaining You could survive without air Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Tenderness, Beautifulness and Disgustingness Your deity was Disgustingness The version you were playing was: Unix SlashEMExtended tty Version 2.1.7 - last build Tue Feb 13 20:19:29 2018. You could not have safely prayed (385) You survived Spells known in the end Name Level Category Fail Memory a - passwall 6 body 98% 500% Techniques known in the end Name Level Status create ammo 1X Prepared(0) decontaminate 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons force pike (long gray spear) Armor plasteel gloves (white gloves) plasteel boots (white boots) cloak of magic resistance (grass cloak) Scrolls scroll of healing (FELLOW ELF STUNT IS MORE HITTING) scroll of mana (TSCHAEAUWIEAUW) scroll of phase door (SUKI TOKIMEKI TO KISS) scroll of standard id (DARYGKO IAU IAU) scroll of cure (OM NOM NOM) * scroll of extra healing (BEZ CZTERECH CHAN BYSMY NIGDY NIE SPOTKAL) * scroll of greater mana restoration (POKE MONGO) Spellbooks spellbook of passwall (psychedelic) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) lance [Basic] (max Expert) (20 of 160) firearms [Basic] (max Legendary) (20 of 160) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Coolfrog the Anachronist... Since you quit, the score list will not be checked.