Coolfrog, chaotic female wraith Anachronist ##### ##### ########## ### ######### ##.......%.#### --- ##}}}}}}}}}--- --- -}} ##.......#####...........)...## |...|...}}}}}}..|.......|.}# #....}}...,,,.................## |...-...........+.........}# ##.......#####...........###...## |...|..}}}}}}}..|.......|.}# ######### ##.......### ##...# ----- --- ----}}}}}}}}}..---------}}# ##..... ..# #+.###### ##..# |...|----|...| |}}}}}}}}}}..}}}}}}}}}}}# ##...#..#.^.....### #..# |...|....|...| |}}}}}}..............}}}# ###................. ---+.--|...|....|...| |}}}}...........--------# #}}...#.}}.#...#...#. |......|-|----|---|-------}}}...... ..%|}}.. #}.....}}}}....%..%... |..}}........................... ..%@@... #}.....}}}}........... |..}}..+...........).)..)...... ..d|@... #}}...#.}}.#...#...#.. |......|---|----|--|------}}}. }}.. ###..................# ---.+--- |...| ...|..| ##...#..#......%## #..# |...| ...|..| ##........###+.##### ##..# |...| ---|..| ############# #.......### ##.>.# --- --- ##.......#####...........###...## #....}}...,,,........%........## ##.......#####...............## V ####### ##.........### [Coolfrog the Insurgent] St11 Dx3 Co14 In9 Wi8 Ch7 AnaWraFemCha S1322 Yendor:1 $6 HP-1(57) Pw33(33) AC-9 MC9 Mov12 Xp6/329 Wt163/1690 T539 Paralyzed Latest messages [-1 -> 41] You hit the giant white ant. Your plasteel armor blocks the giant white ant's attack. You hit the giant white ant. The giant white ant suddenly seems weaker! The giant white ant dies! Welcome to experience level 6. You see here a giant force ant corpse {10}. You see here a large beetle corpse {10}. A nearby voice intones: "Pilgrim, you enter a sacred place!" You have a strange forbidding feeling... The elder priest of Moloch stares at you! You are frozen by the elder priest of Moloch! The elder priest of Moloch swings his mace. The elder priest of Moloch hits you! [-39 -> 18] The elder priest of Moloch's tentacles suck you! [-2 -> 16] You die... Final attributes You were playing in wonderland mode You have transgressed Your alignment was -20 Your max alignment was 11 You carried 1 sins You could not have this property at all: teleport control You could not have this property extrinsically: stoned chilling You could not have this property intrinsically: sickness resistance Scroll identification only worked 100 times out of 146 Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 19 Wand identification only worked 3 times out of 10 Armor identification only worked 15 times out of 35 Spellbook identification only worked 2 times out of 16 Gem identification only worked 100 times out of 234 Monsters only dropped their equipment with 92% chance Scroll drop chance was reduced to 83% Ring drop chance was reduced to 95% Wand drop chance was reduced to 92% Potion drop chance was reduced to 80% Concealing monsters were spawned underneath items 84% of the time only The following skill could not be trained at all: enchantment spells The following skill was trained at half the usual rate: occult spells The following skill was trained at one fifth the usual rate: general combat The following skill was limited to basic proficiency: devices The following skill was limited to skilled proficiency: enchantment spells The following skill was limited to expert proficiency: dagger The following skill became untrainable if you tried to train it too early: occult spells (turn 186) Number of artifacts generated was 1 Number of fake artifacts generated was 1 Monster spawn increase started at turn 82502 Monster spawn increase reached its maximum at turn 148701 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 2061097 The monster class that cannot be genocided was grue The monster class that was spawned more often: (null) (freq bonus 3) The monster species that spawned more often: unsteady trove (freq bonus 24) The monster species that spawned more often: sweepstake expropriated hominized dactyl (freq bonus 20) The monster species that spawned more often: lightning monster (freq bonus 18) The monster species that spawned more often: sizzler misdirect jolty (freq bonus 10) The monster species that spawned more often: young cyan dragon (freq bonus 5) The monster species that spawned more often: staff mimic (freq bonus 10) The monster species that spawned more often: botfly leasehold foredate (freq bonus 10) The monster species that spawned more often: printer daemon (freq bonus 48) The monster species that spawned more often: IWBTG apple (freq bonus 14) The monster species that spawned more often: voracious smasher (freq bonus 15) The monster species that spawned more often: wereumberhulk (freq bonus 16) The monster species that spawned more often: animated leather peep-toe (freq bonus 15) The monster species that spawned more often: gazer nupperibo (freq bonus 6) The monster species that spawned more often: subjectivity trackage (freq bonus 10) The monster species that spawned more often: Beruthiel, Queen of Cats (freq bonus 5) The monster species that spawned more often: memory corruption (freq bonus 96) The monster species that spawned more often: acid-tripper (freq bonus 24) The monster species that spawned more often: theme ape (freq bonus 30) The monster species that spawned more often: eastern mystic cat (freq bonus 5) The monster species that spawned more often: hobbit caster (freq bonus 30) The monster trait that was more common: monsters who attack with psionic blasts (freq bonus 2) The monster trait that was more common: monsters that always generate with egotypes (freq bonus 4) The monster trait that was more common: monsters with vampire dialogue (freq bonus 4) The monster trait that was more common: monsters whose attacks make you insane (freq bonus 1) The monster trait that was more common: monsters that count as elf (freq bonus 2) The monster trait that was more common: monsters that have humanoid speech (freq bonus 1) The monster species that never randomly spawned: green sentai The monster species that never randomly spawned: bad fungus The monster species that never randomly spawned: moistful ratted The monster species that never randomly spawned: egalitarianism receipting The monster species that never randomly spawned: overleaf reifier trashier The monster species that never randomly spawned: radio transmitter The monster species that never randomly spawned: water ghost The monster species that never randomly spawned: vampiric warp patch The monster species that never randomly spawned: abnormal force fungus The monster species that never randomly spawned: rage scythe The monster class that always generated with extra speed: light The RNG hath decreed that this item was never generated: apophyllite (teal) The RNG hath decreed that this item was never generated: graphite (gray) The RNG hath decreed that this item was never generated: lag stone (gray) The RNG hath decreed that this item was never generated: radar (everlasting) The RNG hath decreed that this item was never generated: interruption stone (gray) The RNG hath decreed that this item was never generated: ice (iceblock) The RNG hath decreed that this item was never generated: cloak of awakening (frade mantle) The RNG hath decreed that this item was never generated: clove of garlic ((null)) The RNG hath decreed that this item was never generated: orcish guard shield (livid worped-moon shield) The RNG hath decreed that this item was never generated: fire (natural) The RNG hath decreed that this item was generated more often: create horde (black, freq bonus 24) The RNG hath decreed that this item was generated more often: thunder wave (raw, freq bonus 16) The RNG hath decreed that this item was generated more often: tortilla ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: remove curse (wiry, freq bonus 7) The RNG hath decreed that this item was generated more often: chain mail ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: clay chain ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: deformatting stone (gray, freq bonus 32) The RNG hath decreed that this item was generated more often: amulet of mental stability (slexy, freq bonus 28) The RNG hath decreed that this item was generated more often: girliness (SLEEHHGIHPRAHSROZARHTIWFLESYMTUCANNAWI, freq bonus 53) The RNG hath decreed that this item was generated more often: huge club ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: bulletproof chainwhip ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: heavy stone ball ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: down level (silvervine, freq bonus 2) The RNG hath decreed that this item was generated more often: covelline (black, freq bonus 8) The RNG hath decreed that this item was generated more often: shit stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: cutting (inane, freq bonus 4) The RNG hath decreed that this item was generated more often: chromatic beam (chromatic, freq bonus 8) The RNG hath decreed that this item was generated more often: water bolt (accusory, freq bonus 3) The RNG hath decreed that this item was generated more often: bronze pick ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: skeleton key (key, freq bonus 2) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 8) The RNG hath decreed that this item was always generated cursed: dagger ((null)) The RNG hath decreed that this item was always generated cursed: leather jacket ((null)) The RNG hath decreed that this item was always generated cursed: booze (brown) The RNG hath decreed that this item was always generated cursed: bestest cloak (slexual cloak) The RNG hath decreed that this item was always generated cursed: menu nose gloves (moth-bitten gloves) The RNG hath decreed that this item was always generated cursed: dwarvish battle-axe (beaked axe) The RNG hath decreed that this item was always generated cursed: wonder helmet (weeping helmet) The RNG hath decreed that this item was always generated cursed: cloak of drain resistance (vampiric cloak) The RNG hath decreed that this item was always generated cursed: consecration (MAY THE FORCE BE WITH YOU) The RNG hath decreed that this item was always generated cursed: sling ((null)) The RNG hath decreed that this trap was always invisible: heap trap The RNG hath decreed that this trap was generated more often: intrinsic loss trap (freq bonus 2) Next attribute increase check would have come at turn 859 Strength training was 26 Dexterity training was 47 Wisdom training was 3 Constitution training was 14 You were cold resistant You were sleep resistant You were poison resistant You were level-drain resistant You were magic-protected You were petrification resistant You were paralyzed (-5) You were prevented from having teleport control (0) You were prevented from being a stoned chiller (0) You were aware of the presence of something You were warned of undead You had 899 points of nutrition remaining You could fly You could survive without air Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of the Light Side, the Force and the Dark Side Your deity was the Dark Side The version you were playing was: Unix SlashEMExtended tty Version 2.1.7 - last build Tue Feb 13 20:19:29 2018. You could not have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - passwall 6 body 98% 495% Techniques known in the end Name Level Status create ammo 6X LIMIT(0) decontaminate 6X LIMIT(0) appraisal 6 R LIMIT(0) panic digging 6 R LIMIT(0) phase door 6 R LIMIT(0) invoke deity 6 R LIMIT(0) Discoveries Weapons force pike (long gray spear) Armor plasteel gloves (white gloves) plasteel boots (white boots) cloak of magic resistance (difficult cloak) Scrolls scroll of healing (FROTZ) scroll of mana (ADD STRENGTHS DIVIDE EVENLY) scroll of phase door (HELLO WORLD IM AWESOME) scroll of standard id (DIV HALF BY ADD MORAL AND ATTACK BY MENTAL) scroll of cure (NOU LEO ZOU JE NOG STEEDS BLEEF HOMIES MET ONS) * scroll of extra healing (TRAVEL IMMEDIATELY OUT OF THE WAY) * scroll of greater mana restoration (NETHACK 360 APPEARED IN DECEMBER 2015) Spellbooks spellbook of passwall (tender) Potions potion of sleeping (unnatural) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 42 times You killed 25 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (10 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (26 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) lance [Basic] (max Expert) (20 of 160) firearms [Basic] (max Legendary) (62 of 160) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Coolfrog the Anachronist...