Coolfrog, chaotic female wraith Gunner --- }}}}} ...... }}}.... .....-- ---+ --}}}%.... .....aa} .............%.%..... .....a@@ }.%.............%... ......aaa +-}}-+--+------}}}............| ++# ..}}...| |}}}}....... ...- }..# #.| .}}....| }}}}.... ..... ##}.#}}.| ..}-# }}}}}} }}}} #...}}}%-#--}}##`- }}} --- ...#}}}.}##}}#.%.## ####}.}.}}..}..` #}#.}}..}## }}}}# [Coolfrog the Revolver User] St13 Dx11 Co12 In8 Wi5 Ch5 GunWraFemCha S584 Yendor:1 $0 HP-2(41) Pw20(20) AC4 MC0 Mov12 Xp4/146 Wt61/1580 T172 Held Latest messages The elder priestess of Moloch swats the projectile away! The 3rd bullet named Riftslash misses the elder priestess of Moloch. The elder priestess of Moloch swats the projectile away! The 4th bullet named Riftslash misses the elder priestess of Moloch. The elder priestess of Moloch swats the projectile away! The 5th bullet named Riftslash misses the elder priestess of Moloch. The normal ant bites you! [-2 -> 10] The giant grasshopper bites you! [-2 -> 8] Warning: HP low! The ant bites you! [-1 -> 7] Warning: HP low! The giant gold dragonfly misses. The normal ant bites you! [-2 -> 5] Warning: HP low! The large beetle bites you! You die... Final attributes You were playing in wonderland mode You were fervently aligned Your alignment was 11 Your max alignment was 11 You carried 0 sins You could not have this property at all: stun resistance You could not have this property extrinsically: shock resistance You could not have this property intrinsically: fear resistance Scroll identification only worked 100 times out of 153 Potion identification only worked 3 times out of 6 Amulet identification only worked 15 times out of 23 Wand identification only worked 3 times out of 11 Spellbook identification only worked 2 times out of 14 Monsters only dropped their musable items with 96% chance Monsters only dropped their equipment with 90% chance Scroll drop chance was reduced to 92% Musable item generation frequency had a negative bias of 74% Wand drop chance was reduced to 99% Amulet drop chance was reduced to 83% Concealing monsters were spawned underneath items 65% of the time only Monster death drops spawned with only 85% chance The following skill could not be trained at all: two-weapon combat The following skill was trained at half the usual rate: divination spells The following skill was trained at one fifth the usual rate: bare-handed combat The following skill was limited to basic proficiency: general combat The following skill was limited to skilled proficiency: martial arts The following skill was limited to expert proficiency: paddle The following skill became untrainable if you tried to train it too early: shield (turn 29) Number of artifacts generated was 2 Number of fake artifacts generated was 2 Monster spawn increase started at turn 72552 Monster spawn increase reached its maximum at turn 131739 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 2018832 The monster class that cannot be genocided was rodent The monster class that was spawned more often: arachnid or centipede (freq bonus 1) The monster species that spawned more often: minded henpeck (freq bonus 12) The monster species that spawned more often: unexchangeable unlikelihood (freq bonus 72) The monster species that spawned more often: dark spider (freq bonus 14) The monster species that spawned more often: skeleton warrior (freq bonus 8) The monster species that spawned more often: Olog-hai stonebleeder (freq bonus 36) The monster species that spawned more often: water spore (freq bonus 18) The monster species that spawned more often: polymorph ant (freq bonus 16) The monster species that spawned more often: wereearthelemental (freq bonus 16) The monster species that spawned more often: time fungus (freq bonus 21) The monster species that spawned more often: master caster vortex (freq bonus 9) The monster species that spawned more often: boot girl (freq bonus 6) The monster species that spawned more often: ice girl (freq bonus 16) The monster species that spawned more often: head of the unknown god (freq bonus 16) The monster species that spawned more often: griffon (freq bonus 2) The monster species that spawned more often: Underwater Sabrina (freq bonus 24) The monster species that spawned more often: many-eyed otyugh (freq bonus 9) The monster species that spawned more often: snugga (freq bonus 10) The monster species that spawned more often: tiferet sephirah (freq bonus 8) The monster species that spawned more often: UNIX Kernel (freq bonus 9) The monster species that spawned more often: cloud cattle (freq bonus 8) The monster trait that was more common: monsters that cannot be tamed (freq bonus 3) The monster trait that was more common: monsters that are always spawned peaceful (freq bonus 1) The monster trait that was more common: monsters whose attacks paralyze you (freq bonus 6) The monster species that never randomly spawned: electro lich The monster species that never randomly spawned: Tasmanian devil The monster species that never randomly spawned: irremediably heckler The monster species that never randomly spawned: holy roller coaster The monster species that never randomly spawned: teal warp patch The monster species that never randomly spawned: Rhotomago, Prince of Time The monster species that never randomly spawned: giant ruby dragonfly The monster species that never randomly spawned: thunder drake The monster species that never randomly spawned: petro growth The monster species that never randomly spawned: total wounding knight The RNG hath decreed that this item was never generated: darkness (colluded) The RNG hath decreed that this item was never generated: trump coat (residential cloak) The RNG hath decreed that this item was never generated: orange dragon scale mail ((null)) The RNG hath decreed that this item was never generated: basterd sword (huge sword) The RNG hath decreed that this item was never generated: cloak of conflict (politician cloak) The RNG hath decreed that this item was never generated: dummy wings (wings) The RNG hath decreed that this item was never generated: elven shield (blue and green shield) The RNG hath decreed that this item was never generated: unidentify stone (gray) The RNG hath decreed that this item was never generated: BFG ammo ((null)) The RNG hath decreed that this item was never generated: growth (WELCOME TO ANGBAND) The RNG hath decreed that this item was generated more often: obsidian axe ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: plasteel gloves (white gloves, freq bonus 28) The RNG hath decreed that this item was generated more often: process card ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: blinding ray (noble, freq bonus 5) The RNG hath decreed that this item was generated more often: shield of reflection (polished silver shield, freq bonus 16) The RNG hath decreed that this item was generated more often: anger helm (tribal helmet, freq bonus 13) The RNG hath decreed that this item was generated more often: blood (blood-red, freq bonus 8) The RNG hath decreed that this item was generated more often: alchemy smock (apron, freq bonus 3) The RNG hath decreed that this item was generated more often: battery stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: school uniform ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: hunger (topaz, freq bonus 16) The RNG hath decreed that this item was generated more often: fourdent ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: gold chain ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: inka mithril-coat ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: gauntlets (odd pair of gloves, freq bonus 7) The RNG hath decreed that this item was generated more often: see invisible (engagement, freq bonus 7) The RNG hath decreed that this item was generated more often: quite heavy iron ball ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: turn undead (copper, freq bonus 3) The RNG hath decreed that this item was generated more often: polymorph (silver, freq bonus 50) The RNG hath decreed that this item was generated more often: lacquered dancing shoe ((null), freq bonus 88) The RNG hath decreed that this item class was generated more often: Armor (freq bonus 29) The RNG hath decreed that this item was always generated cursed: confusing gloves (warped gloves) The RNG hath decreed that this item was always generated cursed: elven dagger (runed dagger) The RNG hath decreed that this item was always generated cursed: marble (white) The RNG hath decreed that this item was always generated cursed: partisan (vulgar polearm) The RNG hath decreed that this item was always generated cursed: mercurial dragon scale shield (mercurial dragonhide shield) The RNG hath decreed that this item was always generated cursed: rot thirteen stone (gray) The RNG hath decreed that this item was always generated cursed: map stone (gray) The RNG hath decreed that this item was always generated cursed: illiteracy (illegible) The RNG hath decreed that this item was always generated cursed: gauntlets of fast casting (covered pair of gloves) The RNG hath decreed that this item was always generated cursed: counterclockwise stone (gray) The RNG hath decreed that this trap was always invisible: spreading trap The RNG hath decreed that this trap was generated more often: hate trap (freq bonus 6) Next attribute increase check would have come at turn 437 Strength training was 11 Dexterity training was 15 Wisdom training was 0 Constitution training was 7 You were cold resistant You were sleep resistant You were poison resistant You were level-drain resistant You were immune to sickness You were petrification resistant You had the following problem: Pets hate you with a fiery passion. (278) You were prevented from having shock resistance (0) You were prevented from having stun resistance (0) You were aware of the presence of something You were warned of undead You had 1292 points of nutrition remaining You were stealthy You could fly You could survive without air You were held by the elder priestess of Moloch Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Deckard Cain, Qual-Kehk and Geglash Your deity was Geglash The version you were playing was: Unix SlashEMExtended tty Version 2.1.7 - last build Tue Feb 13 20:19:29 2018. You could not have safely prayed (22) You are dead Spells known in the end Name Level Category Fail Memory a - passwall 6 body 98% 499% Techniques known in the end Name Level Status create ammo 4X LIMIT(0) surgery 4X LIMIT(0) appraisal 4 R LIMIT(0) panic digging 4 R LIMIT(0) phase door 4 R LIMIT(0) invoke deity 4 R LIMIT(0) Discoveries Scrolls scroll of healing (FNORD) scroll of mana (SOVIET FIVE LO TRASHED MY BEAUTIFUL VARIANT) scroll of phase door (CURSED TIN OF COCKATRICE MEAT) scroll of standard id (PROTECTION FAULT AT ADDRESS 000D 001D) scroll of cure (HM MINUS 1R) * scroll of extra healing (FELLOW LEAF ELF STAT CANNT LOWED) * scroll of greater mana restoration (DEMOGORGONHACK IS A GREAT NETHACK VARIANT) Spellbooks spellbook of passwall (indigo) Tools medical kit (leather bag) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You followed a strict vegan diet You eaten 1 time You were an atheist You never prayed to the gods You hit with a wielded weapon 31 times You killed 22 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (6 slots left) Fighting Skills general combat [Unskilled] (max Expert) (3 of 20) body armor [Basic] (max Expert) (20 of 160) devices [Unskilled] (max Expert) (0 of 20) missile weapons [Basic] (max Grand Master) (20 of 160) Weapon Skills dagger [Basic] (max Master) (20 of 160) knife [Basic] (max Master) (20 of 160) firearms [Basic] (max Legendary) (51 of 160) Spellcasting Skills (none) Goodbye Coolfrog the Gunner...