Coolfrog, chaotic female ancient Anachronist #.| #@| #@- #.# [Coolfrog the Survivor] St10 Dx9 Co12 In10 Wi12 Ch7 AnaAncFemCha S0 Yendor:1 $0 HP14(14) Pw4(4) AC-6 MC9 Mov12 Xp1/0 Wt162/1300 T1 Latest messages Hello Coolfrog, welcome to SlashEMExtended! You are a chaotic female ancient Anachronist. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! rnd(5) attempted - returning 1 Program in disorder. Please inform Amy (Bluescreenofdeath at nethackwiki) about this bug. The admins can also be contacted on the #em.slashem.me IRC channel (Freenode). It is hot here. You smell smoke... Welcome to Wonderland. You have to get to the bottom of the Yendorian Tower to escape. If you manage to do that, you regain your ability to levelport. Good luck, and don't get near the elder priest or he will tentacle to tentacle you! The moon is waxing tonight. Your inventory Weapons a - an uncursed +0 to'pponcha (weapon in hand) {8} b - an uncursed +0 kuch payk bilan (alternate weapon; not wielded) {80} c - an uncursed +0 miltiq {12} Armor d - an uncursed +0 plastik sovuti (being worn) {50} e - a cursed +0 ko'ylak (being worn) {2} f - an uncursed +0 plastik rul (being worn) {2} g - an uncursed +0 pair of plastik qo'lqop (being worn) {2} h - an uncursed +0 pair of plastik chizilmasin (being worn) {2} i - an uncursed +0 sehrli qarshilik plash (being worn) {4} Comestibles j - 20 uncursed doris {0} Scrolls k - 5 uncursed scrolls of davolash {0} l - 4 uncursed scrolls of sirli kuch {0} m - 3 uncursed scrolls of bosqich eshik {0} n - 2 uncursed scrolls of yagona identifikatsiya {0} o - an uncursed scroll of qattiqlashishi {0} Final attributes You were playing in wonderland mode You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: glib combat You could not have this property extrinsically: slow digestion You could not have this property intrinsically: detect monsters Scroll identification only worked 100 times out of 110 Ring identification only worked 4 times out of 15 Wand identification only worked 3 times out of 7 Armor identification only worked 15 times out of 73 Spellbook identification only worked 2 times out of 19 Gem identification only worked 100 times out of 112 Tool identification only worked 5 times out of 6 Monsters only dropped their musable items with 60% chance Scroll drop chance was reduced to 37% Wand drop chance was reduced to 90% Amulet drop chance was reduced to 86% Potion drop chance was reduced to 17% Concealing monsters were spawned underneath items 89% of the time only Monster death drops spawned with only 96% chance The following skill could not be trained at all: healing spells The following skill was trained at half the usual rate: high heels The following skill was trained at one fifth the usual rate: matter spells The following skill was limited to basic proficiency: hammer The following skill was limited to skilled proficiency: knife The following skill was limited to expert proficiency: occult spells The following skill became untrainable if you tried to train it too early: spirituality (turn 187) Number of artifacts generated was 2 Number of fake artifacts generated was 0 Monster spawn increase started at turn 57466 Monster spawn increase reached its maximum at turn 312554 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 3203200 The monster class that cannot be genocided was wall monster The monster class that was spawned more often: Keystone Kop (freq bonus 1) The monster species that spawned more often: Smiling Bob, the Hententmon King (freq bonus 33) The monster species that spawned more often: stone rattlesnake (freq bonus 7) The monster species that spawned more often: krone viscidly (freq bonus 4) The monster species that spawned more often: ceti eel (freq bonus 5) The monster species that spawned more often: Idiot Brain (freq bonus 6) The monster species that spawned more often: hidden warp patch (freq bonus 2) The monster species that spawned more often: frozen mage (freq bonus 12) The monster species that spawned more often: orc-captain (freq bonus 6) The monster species that spawned more often: etiologically flamboyance (freq bonus 12) The monster species that spawned more often: cloture smuggled (freq bonus 18) The monster species that spawned more often: giant horned toad (freq bonus 3) The monster species that spawned more often: gnome cleric (freq bonus 2) The monster species that spawned more often: syphoned artful peacefully sanctum (freq bonus 18) The monster species that spawned more often: aligned kop (freq bonus 9) The monster species that spawned more often: Scotland Yard special agent (freq bonus 15) The monster species that spawned more often: Baalgregor (freq bonus 6) The monster species that spawned more often: bedpost rolled (freq bonus 14) The monster species that spawned more often: rainbow warp fungus (freq bonus 6) The monster species that spawned more often: flayer (freq bonus 6) The monster species that spawned more often: ancient evil dragon (freq bonus 42) The monster trait that was more common: monsters whose attacks steal the amulet (freq bonus 6) The monster trait that was more common: monsters whose attacks disenchant your gear into the negatives (freq bonus 2) The monster trait that was more common: monsters whose attacks rot your equipment (freq bonus 4) The monster trait that was more common: monster shoes (AmyBSOD loves those!) (freq bonus 1) The monster trait that was more common: monsters that bark (freq bonus 2) The monster species that never randomly spawned: weeder dominator The monster species that never randomly spawned: newt The monster species that never randomly spawned: Coure The monster species that never randomly spawned: young sky dragon The monster species that never randomly spawned: interior refroze The monster species that never randomly spawned: uvuudaum The monster species that never randomly spawned: kith dragon The monster species that never randomly spawned: Ubuntu Linux The monster species that never randomly spawned: reddish mushroom The monster species that never randomly spawned: crimson growth The RNG hath decreed that this item was never generated: lenses ((null)) The RNG hath decreed that this item was never generated: special shield ((null)) The RNG hath decreed that this item was never generated: platinum dragon scale mail ((null)) The RNG hath decreed that this item was never generated: bekor qilish (shining) The RNG hath decreed that this item was never generated: black spell gauntlets (folbinlik qo'lqop) The RNG hath decreed that this item was never generated: javelin (otib nayza) The RNG hath decreed that this item was never generated: iron shoes (qattiq poyafzali) The RNG hath decreed that this item was never generated: tempest horn (shox) The RNG hath decreed that this item was never generated: flood (AQUE BRAGH) The RNG hath decreed that this item was never generated: delight stone (gray) The RNG hath decreed that this item was generated more often: drum of earthquake (do'mbira, freq bonus 5) The RNG hath decreed that this item was generated more often: amulet of contamination resistance (gradual, freq bonus 13) The RNG hath decreed that this item was generated more often: boomerang ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: ranseur (kutuplu qurol dasta, freq bonus 8) The RNG hath decreed that this item was generated more often: helm of detoxification (anachrononononaut helmet, freq bonus 3) The RNG hath decreed that this item was generated more often: BFG ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: hugging gown (ifloslangan palto, freq bonus 24) The RNG hath decreed that this item was generated more often: spiked battle boot ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: red spell stone (gray, freq bonus 55) The RNG hath decreed that this item was generated more often: mary sue gloves (malika qo'lqop, freq bonus 14) The RNG hath decreed that this item was generated more often: suzish (aquatic, freq bonus 9) The RNG hath decreed that this item was generated more often: soft lady shoe ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: amulet of D-type equipment (strange, freq bonus 15) The RNG hath decreed that this item was generated more often: rare helmet (ipak dubulg'a, freq bonus 5) The RNG hath decreed that this item was generated more often: bullet ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: hyper beam (pokemon logo, freq bonus 6) The RNG hath decreed that this item was generated more often: orange dragon scale shield (apelsin muhim qalqon, freq bonus 7) The RNG hath decreed that this item was generated more often: draining (ceramic, freq bonus 11) The RNG hath decreed that this item was generated more often: blinding venom (zahari sachratmoq, freq bonus 12) The RNG hath decreed that this item was generated more often: memory loss stone (gray, freq bonus 10) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 38) The RNG hath decreed that this item was always generated cursed: amulet of change (square) The RNG hath decreed that this item was always generated cursed: EVC stone (gray) The RNG hath decreed that this item was always generated cursed: penis pole ((null)) The RNG hath decreed that this item was always generated cursed: oziq-ovqat tarqatib (hungry) The RNG hath decreed that this item was always generated cursed: red lightsaber (nur qilichi) The RNG hath decreed that this item was always generated cursed: onion ((null)) The RNG hath decreed that this item was always generated cursed: arcane rapier ((null)) The RNG hath decreed that this item was always generated cursed: wishing (pine) The RNG hath decreed that this item was always generated cursed: silver bullet ((null)) The RNG hath decreed that this item was always generated cursed: copper dragon scale mail ((null)) The RNG hath decreed that this trap was always invisible: unfair attack trap The RNG hath decreed that this trap was generated more often: mana pit (freq bonus 1) Next attribute increase check would have come at turn 5118 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You were prevented from having slow digestion (0) You were prevented from having glib combat (0) You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Tal Rascha, Blood Raven and B-a-a-l Your deity was B-a-a-l The version you were playing was: Unix SlashEMExtended tty Version 2.1.7 - last build Tue Feb 13 20:19:29 2018. You could not have safely prayed (239) You survived You didn't know any spells. Techniques known in the end Name Level Status create ammo 1X Prepared(0) decontaminate 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) jedi jump 1 O Prepared(0) Discoveries Weapons kuch payk bilan (uzoq kulrang nayza) Armor plastik qo'lqop (oq qo'lqop) plastik chizilmasin (oq chizilmasin) sehrli qarshilik plash (chayqab plash) Scrolls scroll of davolash (SCREW YOU JONADAB AND YOUR CRAMPING WRITING HAND) scroll of sirli kuch (DUVESSA SIFMUNA SAMANTHA) scroll of bosqich eshik (COVERED VILE DISAPPER) scroll of yagona identifikatsiya (THE WATER NYMPH GENTLY PULLS DOWN YOUR PANTS) scroll of qattiqlashishi (DEAR FIQ IM SORRY TO SAY IT BUT YOUR WAND BALANCE PATCH SUCKS) * scroll of qo'shimcha shifo (JETZT FAHREN SIE DOCH BITTE ENDLICH ZU) * scroll of katta sehrli energiya tiklash (ACHPHIPHIO IAIA OCH SEBAU PHRE) Venoms * ko'r zahar (zahari sachratmoq) * quyruq tikan (zahari sachratmoq) * maftun qiladigan xom ipak rishtasi (zahari sachratmoq) * kislota zahar (zahari sachratmoq) * segmentatsiyasi aybi zahar (zahari sachratmoq) Vanquished creatures 0 jackals (6 created) 0 evasive foxes (1 created) 0 petty wild dogs (1 created) 0 kobolds (2 created) 0 mynocks (1 created) 0 sewer rats (2 created) 0 drains rats (1 created) 0 black rats (1 created) 0 cave spiders (1 created) 0 grid bugs (2 created) 0 bats (1 created) 0 lichens (2 created) 0 spore lichens (1 created) 0 mini rust monsters (1 created) 0 vampiroids (1 created) 0 gargantuan beasts (1 created) 0 kobold zombies (2 created) 0 dwarf zombies (1 created) 0 jedis (1 created) The dnethack elder priest(TM) (0 times) 0 minighosts (3 created) 0 tortoises (1 created) 0 hata-hatas (2 created) 0 hata-matas (1 created) 0 large eels (1 created) 0 jellyfish (1 created) 0 alligator snapping turtles (1 created) 0 twens (5 created) 0 colorless mushroom patches (1 created) 0 plague poppies (1 created) 0 dungeon fern spores (2 created) 0 glacier fern spores (1 created) 0 burning fern spores (2 created) 0 shrieker mushroom patches (4 created) 0 novice light walls (1 created) 0 novice dark walls (1 created) 0 energy troves (2 created) 60 creatures born. 0 creatures vanquished. 1 boss born. 0 bosses vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) lance [Basic] (max Expert) (20 of 160) firearms [Basic] (max Legendary) (20 of 160) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Coolfrog the Anachronist... You quit in Yendorian Tower on dungeon level 1 with 0 points, and 0 pieces of gold, after 1 move. Killer: quit You were level 1 with a maximum of 14 hit points when you quit. Since you quit, the score list will not be checked.