Coolfrog, chaotic female dinosaur Anachronist . ##### .........## ...............## ..........###...## ## #.......### ##...# ...###+.### ##..# .#.......#### #..# ..[....%....#### ---+.-- }.#...#...#....###|......|-+----+---+-------`I}. ...............#|..}}....................@.... ...........#|..}}..+...........@.......... ...#....###|... ..|-- +----+--|--- -}} ..## --+ ## [Coolfrog the Recruit] St13 Dx11 Co10 In9 Wi11 Ch7 AnaDinFemCha S784 Yendor:1 $0 HP8(86) Pw23(23) AC-7 MC9 Mov12 Xp5/185 Wt192/1540 T289 Held Latest messages [-1 -> 35] The giant aangel just misses! The giant aangel bites you! [-2 -> 33] You kill the giant aangel! The deformed fish brushes against your leg. The deformed fish claws you! The deformed fish rips into your breast with maniacal fervor! [-19 -> 15] Warning: HP low! [-5 -> 10] Warning: HP low! The deformed fish bites you! The deformed fish grabs you! You hear the howling of the CwnAnnwn... [-2 -> 8] Warning: HP low! You cannot escape from the deformed fish! The deformed fish pulls you into the water! The deformed fish drowns you... Final attributes You were playing in wonderland mode You were fervently aligned Your alignment was 9 Your max alignment was 9 You carried 1 sins You could not have this property at all: wonderlegs You could not have this property extrinsically: displacement You could not have this property intrinsically: dimmopathy Potion identification only worked 3 times out of 17 Amulet identification only worked 15 times out of 21 Wand identification only worked 3 times out of 5 Armor identification only worked 15 times out of 17 Spellbook identification only worked 2 times out of 3 Gem identification only worked 100 times out of 130 Tool identification only worked 5 times out of 11 Monsters only dropped their musable items with 63% chance Monsters only dropped their equipment with 80% chance Scroll drop chance was reduced to 67% Wand drop chance was reduced to 99% Potion drop chance was reduced to 88% Monster death drops spawned with only 95% chance The following skill could not be trained at all: spear The following skill was trained at half the usual rate: petkeeping The following skill was trained at one fifth the usual rate: pick-axe The following skill was limited to basic proficiency: dagger The following skill was limited to skilled proficiency: body armor The following skill was limited to expert proficiency: divination spells The following skill became untrainable if you tried to train it too early: two-weapon combat (turn 12) Number of artifacts generated was 1 Number of fake artifacts generated was 0 Monster spawn increase started at turn 25477 Monster spawn increase reached its maximum at turn 144667 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1037622 The monster class that cannot be genocided was Keystone Kop The monster class that was spawned more often: centaur (freq bonus 2) The monster color that was spawned more often: transparent (freq bonus 4) The monster species that spawned more often: zinc dragon bat (freq bonus 12) The monster species that spawned more often: nruling (freq bonus 6) The monster species that spawned more often: frost bird (freq bonus 18) The monster species that spawned more often: Yannick (freq bonus 16) The monster species that spawned more often: verina (freq bonus 24) The monster species that spawned more often: manga lady (freq bonus 24) The monster species that spawned more often: giant permamimic (freq bonus 42) The monster species that spawned more often: secluded mold (freq bonus 12) The monster species that spawned more often: petty giant tarantula (freq bonus 12) The monster species that spawned more often: embark believably spaceward vulgo (freq bonus 4) The monster species that spawned more often: gnome comrade (freq bonus 10) The monster species that spawned more often: elder vampire (freq bonus 12) The monster species that spawned more often: okutan (freq bonus 24) The monster species that spawned more often: commissioning aviso (freq bonus 30) The monster species that spawned more often: vampiric warp fungus (freq bonus 15) The monster species that spawned more often: brown yeek (freq bonus 24) The monster species that spawned more often: rogue horror (freq bonus 24) The monster species that spawned more often: shadow sword (freq bonus 12) The monster species that spawned more often: petty black widow (freq bonus 12) The monster species that spawned more often: umbra mold (freq bonus 33) The monster trait that was more common: monsters whose attacks cause Lethe waters to wash over you (freq bonus 8) The monster trait that was more common: monsters whose attacks poison you and drain dexterity (freq bonus 4) The monster trait that was more common: monsters that have engulfing attacks (freq bonus 1) The monster trait that was more common: monsters whose attacks suck your blood (freq bonus 2) The monster trait that was more common: monsters with soldier dialogue (freq bonus 3) The monster trait that was more common: monsters of tiny size (freq bonus 24) The monster trait that was more common: monsters that can be genocided (freq bonus 4) The monster species that never randomly spawned: resonant spirit The monster species that never randomly spawned: elder multi-hued jelly The monster species that never randomly spawned: green lizard The monster species that never randomly spawned: stockbroker inviable The monster species that never randomly spawned: hobbit king The monster species that never randomly spawned: sisterly cullet yup The monster species that never randomly spawned: giant grey termite The monster species that never randomly spawned: Alida's colorful sneaker The monster species that never randomly spawned: apostrophe m The monster species that never randomly spawned: green koopa The monster class that always generated with extra speed: pile of coins The RNG hath decreed that this item was never generated: partisan (vulgar polearm) The RNG hath decreed that this item was never generated: ice (iceblock) The RNG hath decreed that this item was never generated: terces dlu (bird's eye) The RNG hath decreed that this item was never generated: tooled horn (horn) The RNG hath decreed that this item was never generated: lubricant can ((null)) The RNG hath decreed that this item was never generated: mallet ((null)) The RNG hath decreed that this item was never generated: randomized helmet (RNG helmet) The RNG hath decreed that this item was never generated: godmode (heavenly) The RNG hath decreed that this item was never generated: leveling gloves (tar gloves) The RNG hath decreed that this item was never generated: time (ticking) The RNG hath decreed that this item was generated more often: venom scattering (hooked, freq bonus 29) The RNG hath decreed that this item was generated more often: voulge (pole cleaver, freq bonus 13) The RNG hath decreed that this item was generated more often: amulet of sickness resistance (sparkling, freq bonus 9) The RNG hath decreed that this item was generated more often: evil plate mail ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: process card ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: bugging (wooden, freq bonus 10) The RNG hath decreed that this item was generated more often: inventory id (NOW YOU SEE IT, freq bonus 17) The RNG hath decreed that this item was generated more often: amulet of explosion (nuclear, freq bonus 24) The RNG hath decreed that this item was generated more often: weakness stone (gray, freq bonus 333) The RNG hath decreed that this item was generated more often: droven bolt (obsidian bolt, freq bonus 10) The RNG hath decreed that this item was generated more often: shotgun shell ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: purple dragon scale shield (purple dragonhide shield, freq bonus 10) The RNG hath decreed that this item was generated more often: cure critical wounds (roast mate, freq bonus 9) The RNG hath decreed that this item was generated more often: redemption (sweet, freq bonus 10) The RNG hath decreed that this item was generated more often: marble (white, freq bonus 4) The RNG hath decreed that this item was generated more often: amethyst (violet, freq bonus 6) The RNG hath decreed that this item was generated more often: superscrolling (terrible, freq bonus 10) The RNG hath decreed that this item was generated more often: menu bug stone (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: knife ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: ice box of digestion (cooling box, freq bonus 10) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 90) The RNG hath decreed that this item was always generated cursed: polymorph (silver) The RNG hath decreed that this item was always generated cursed: dioptase (radiant) The RNG hath decreed that this item was always generated cursed: recovery (reddish) The RNG hath decreed that this item was always generated cursed: induce vomiting (rank) The RNG hath decreed that this item was always generated cursed: helm of no digestion (full helmet) The RNG hath decreed that this item was always generated cursed: gentleman's suit (expensive clothes) The RNG hath decreed that this item was always generated cursed: amulet of poison warning (splatted) The RNG hath decreed that this item was always generated cursed: stealth (jade) The RNG hath decreed that this item was always generated cursed: amulet of poison warning (splatted) The RNG hath decreed that this item was always generated cursed: gauntlets of plugsuit (tightly fitting gloves) The RNG hath decreed that this trap was always invisible: rust trap The RNG hath decreed that this trap was generated more often: glyph of massive damage (freq bonus 2) Next attribute increase check would have come at turn 413 Strength training was 13 Dexterity training was 17 Wisdom training was 0 Constitution training was 18 You were magic-protected You were prevented from having displacement (0) You were prevented from having wonderlegs (0) You had 1167 points of nutrition remaining You were held by a deformed fish Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Cheibriados, Beogh and Ashenzari Your deity was Ashenzari The version you were playing was: Unix SlashEMExtended tty Version 2.1.7 - last build Tue Feb 13 20:19:29 2018. You could not have safely prayed (445) You are dead You didn't know any spells. Techniques known in the end Name Level Status create ammo 5X LIMIT(0) decontaminate 5X LIMIT(0) appraisal 5 R LIMIT(0) panic digging 5 R LIMIT(0) phase door 5 R LIMIT(0) invoke deity 5 R LIMIT(0) berserk 5 R LIMIT(0) Discoveries Weapons force pike (long gray spear) Armor plasteel gloves (white gloves) plasteel boots (white boots) cloak of magic resistance (boxing gown) Scrolls scroll of healing (WIZZY LABOR CO) scroll of mana (CARPE DIEM) scroll of phase door (SLITHLY ATTACKING IS MORE STRONGER DONT HOLD PROP) scroll of standard id (NETHACK FOURK STREAMLINES THE GAME IN AN ANNOYING WAY LIKE DCSS) scroll of cure (THE TYPE OF ICE BLOCK HATES YOU) * scroll of extra healing (NURSE THE NAIL THE ATTACK IS STRONGER) * scroll of greater mana restoration (YOU DO NOT GO PAST AT ME) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 32 times You killed 19 monsters You read items or engraved 1 time You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (8 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (3 of 20) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (31 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) lance [Basic] (max Expert) (52 of 160) firearms [Basic] (max Legendary) (20 of 160) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Coolfrog the Anachronist...