Coolfrog, chaotic female wraith Cruel Abuser }}} }}..| .....+ }}}}..| --- --- }}}}}..---------}} ...|----|... }}}}}}}}.)}}}}}}}}}}}# |...|....|...| }}}}..............}}}# |...|....|...| |}}}}...........--------# |......|-.----.---.-------}}}).......... |..}}........................%...... |..}}..+....................)...... ..... ----.----.--|------}}}............| -+.- ...| ...|..| |}}}}......^)...------ I #..# |...| ...|..| |}}}}}}..............}}}# ### #.. |... ---|..| |}}}}}}}}}}..}}}}}}}}}}}# ###.......### ##... --- --- -}}}}}} ..---------}}# #@@.........###...# |..}}}}}} ..| |................## ...........+ M ..........## ...}}}}}}..| ### }}}}}}}}}- [Coolfrog the Lasher] St7 Dx12 Co12 In11 Wi9 Ch9 AbuWraFemCha S492 Yendor:1 $0 HP33(34) Pw20(20) AC-3 MC3 Mov12 Xp4/123 Wt160/1310 T325 Latest messages There is a wall in the way! You displaced your cruel abuser called Ms. Robinson the whipper. There is a wall in the way! (2x) However, to make real use of its power you must escape the Mainframe. This door is locked. (2x) In what direction? [47896321><] As you kick the door, it crashes open! This door is locked. In what direction? [47896321><] As you kick the door, it crashes open! There is a wall in the way! (3x) Critical hit! You kill the vulture! There is a wall in the way! (3x) You displaced your cruel abuser called Ms. Robinson the whipper. Move into a monster to fight it in melee. alchemist recipes essences of al idx You don't feel so sore anymore. [-1 -> 33] There is a wall in the way! (14x) Your inventory Amulets g - an uncursed amulet of power {0} Weapons a - a blessed +8 bullwhip (weapon in hand) {8} b - a blessed +2 knout (alternate weapon; not wielded) {7} Armor d - a cursed +2 victorian underwear (being worn) {5} e - an uncursed +2 leather jacket (being worn) {12} f - a cursed +3 pair of kicking boots (being worn) {8} Comestibles t - an uncursed tripe ration {0} Scrolls k - an uncursed scroll of punishment {0} o - 5 uncursed scrolls of healing {0} p - 4 uncursed scrolls of mana {0} q - 3 uncursed scrolls of phase door {0} r - 2 uncursed scrolls of standard id {0} s - an uncursed scroll of cure {0} Spellbooks l - a blessed spellbook of godmode (0:3) {0} n - an uncursed spellbook of passwall (0:10) {0} Wands m - an uncursed wand of punishment (0:6) {0} Tools h - a blessed leather leash {0} i - an uncursed leather saddle {0} j - an uncursed can of grease (1:50) {0} Chains c - a blessed +8 iron chain {120} Final attributes You were playing in wonderland mode You were fervently aligned Your alignment was 10 Your max alignment was 11 You carried 0 sins You could not have this property at all: wonderlegs You could not have this property extrinsically: half physical damage You could not have this property intrinsically: half spell damage Scroll identification only worked 100 times out of 153 Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 19 Wand identification only worked 3 times out of 24 Spellbook identification only worked 2 times out of 58 Tool identification only worked 5 times out of 6 Monsters only dropped their equipment with 89% chance Scroll drop chance was reduced to 93% Concealing monsters were spawned underneath items 73% of the time only Monster death drops spawned with only 97% chance The following skill could not be trained at all: divination spells The following skill was trained at half the usual rate: divination spells The following skill was trained at one fifth the usual rate: matter spells The following skill was limited to basic proficiency: lightsaber The following skill was limited to skilled proficiency: polymorphing The following skill was limited to expert proficiency: bare-handed combat The following skill became untrainable if you tried to train it too early: martial arts (turn 1) Number of artifacts generated was 1 Number of fake artifacts generated was 2 Monster spawn increase started at turn 76634 Monster spawn increase reached its maximum at turn 249794 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 291546 The monster class that cannot be genocided was archfiend The monster class that was spawned more often: snake (freq bonus 2) The monster species that spawned more often: dust devil (freq bonus 27) The monster species that spawned more often: real crystal hound (freq bonus 16) The monster species that spawned more often: resonant spirit (freq bonus 8) The monster species that spawned more often: winner sturdy (freq bonus 20) The monster species that spawned more often: space monkey (freq bonus 4) The monster species that spawned more often: hungry patch (freq bonus 4) The monster species that spawned more often: meterage cogitation (freq bonus 28) The monster species that spawned more often: dark ronin (freq bonus 18) The monster species that spawned more often: baby evil dragon (freq bonus 54) The monster species that spawned more often: alien queen (freq bonus 18) The monster species that spawned more often: Larissa's girl boot (freq bonus 16) The monster species that spawned more often: Moldoux, the Defenceless Mold (freq bonus 20) The monster species that spawned more often: zeta metroid (freq bonus 15) The monster species that spawned more often: rigging nodule (freq bonus 10) The monster species that spawned more often: undead gangster (freq bonus 6) The monster species that spawned more often: petty big black unicorn (freq bonus 10) The monster species that spawned more often: shaped spore (freq bonus 7) The monster species that spawned more often: Astaphaios (freq bonus 18) The monster species that spawned more often: deadly eye (freq bonus 12) The monster species that spawned more often: rot walker (freq bonus 16) The monster trait that was more common: monsters whose attacks make you lazy (freq bonus 9) The monster trait that was more common: monsters that can be seen with infravision (freq bonus 1) The monster trait that was more common: monsters that can swim (freq bonus 2) The monster trait that was more common: monsters whose attacks shoot webs (freq bonus 5) The monster trait that was more common: monsters who attack with big fat head spikes (freq bonus 4) The monster trait that was more common: monsters that have humanoid speech (freq bonus 1) The monster species that never randomly spawned: tear light The monster species that never randomly spawned: aether hound The monster species that never randomly spawned: sexagenarian bray The monster species that never randomly spawned: young mercurial dragon The monster species that never randomly spawned: Ella's wedge sandal The monster species that never randomly spawned: cannoneer prod The monster species that never randomly spawned: scruffy looking hobbit The monster species that never randomly spawned: bramble fungus The monster species that never randomly spawned: unquiet improvable The monster species that never randomly spawned: warrior changed The RNG hath decreed that this item was never generated: make visible (interplanar) The RNG hath decreed that this item was never generated: mutation (iffy) The RNG hath decreed that this item was never generated: delight helmet (thinking helmet) The RNG hath decreed that this item was never generated: course lance ((null)) The RNG hath decreed that this item was never generated: acid (white) The RNG hath decreed that this item was never generated: sterilize (sex toy) The RNG hath decreed that this item was never generated: touchstone (gray) The RNG hath decreed that this item was never generated: penis pole ((null)) The RNG hath decreed that this item was never generated: acid stream (colorful) The RNG hath decreed that this item was never generated: brittle spear ((null)) The RNG hath decreed that this item was generated more often: cloak of transformation (black cloak, freq bonus 4) The RNG hath decreed that this item was generated more often: robe of psionics (pink robe, freq bonus 48) The RNG hath decreed that this item was generated more often: operation cloak (nurse cloak, freq bonus 20) The RNG hath decreed that this item was generated more often: plasteel helm ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: large shield ((null), freq bonus 23) The RNG hath decreed that this item was generated more often: impossibly heavy nuclear ball ((null), freq bonus 36) The RNG hath decreed that this item was generated more often: golden dragon scales ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: power crossbow ((null), freq bonus 27) The RNG hath decreed that this item was generated more often: trap disarming (CHRISTIAN GREY KILLED ALL HIS SUBS, freq bonus 6) The RNG hath decreed that this item was generated more often: huge club ((null), freq bonus 26) The RNG hath decreed that this item was generated more often: taming (PRIRUTSENIE, freq bonus 4) The RNG hath decreed that this item was generated more often: nothing (oak, freq bonus 11) The RNG hath decreed that this item was generated more often: charging (buzzing, freq bonus 6) The RNG hath decreed that this item was generated more often: amulet of directional swap (obfuscated, freq bonus 3) The RNG hath decreed that this item was generated more often: tourmaline (red, freq bonus 3) The RNG hath decreed that this item was generated more often: black dragon scale shield (black dragonhide shield, freq bonus 10) The RNG hath decreed that this item was generated more often: stuck announcement stone (gray, freq bonus 103) The RNG hath decreed that this item was generated more often: gauntlets of steel (steel gloves, freq bonus 10) The RNG hath decreed that this item was generated more often: wax candle (candle, freq bonus 11) The RNG hath decreed that this item was generated more often: wedged little-girl sandal ((null), freq bonus 7) The RNG hath decreed that this item was always generated cursed: create sink (THRU THE FLOOR) The RNG hath decreed that this item was always generated cursed: physician bar ((null)) The RNG hath decreed that this item was always generated cursed: earthquake (battered) The RNG hath decreed that this item was always generated cursed: chainsword ((null)) The RNG hath decreed that this item was always generated cursed: free action (twisted) The RNG hath decreed that this item was always generated cursed: sterilize (sexual) The RNG hath decreed that this item was always generated cursed: amulet of reflection (hexagonal) The RNG hath decreed that this item was always generated cursed: summon undead (shining) The RNG hath decreed that this item was always generated cursed: full plate mail ((null)) The RNG hath decreed that this item was always generated cursed: jagged star ((null)) The RNG hath decreed that this trap was always invisible: black spell trap The RNG hath decreed that this trap was generated more often: nonintrinsical trap (freq bonus 2) Next attribute increase check would have come at turn 597 Strength training was 12 Dexterity training was 8 Wisdom training was 0 Constitution training was 11 You were cold resistant You were sleep resistant You were poison resistant You were level-drain resistant You were immune to sickness You were petrification resistant You were prevented from having half physical damage (0) You were prevented from having wonderlegs (0) You were aware of the presence of something You were warned of undead You had 1149 points of nutrition remaining You could fly You could survive without air Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Jacob Black, Bella Swan and Edward Cullen Your deity was Edward Cullen The version you were playing was: Unix SlashEMExtended tty Version 2.1.7 - last build Tue Feb 13 20:19:29 2018. You could not have safely prayed (0) You survived Spells known in the end Name Level Category Fail Memory a - godmode 8 protect 100% 697% b - passwall 6 body 98% 497% Techniques known in the end Name Level Status concentrating 4X Prepared(0) iron skin 4X Prepared(0) appraisal 4 R Prepared(0) panic digging 4 R Prepared(0) phase door 4 R Prepared(0) invoke deity 4 R Prepared(0) Discoveries Amulets amulet of power (spined) Armor kicking boots (velcro boots) Scrolls scroll of punishment (DUNGEONDIPPER CRYPTCRUISER ZOTZOOMER) scroll of healing (TUFFA YUF) scroll of mana (CHOMASO EMMAI SERBONI EMER) scroll of phase door (THROW ANNOYING SEED TO MAKE WIRED) scroll of standard id (LRF GUR NZL UNGRF LBH NAQ LBH JVYY ABG NFPRAQ) scroll of cure (DUCTUM ADIS) * scroll of extra healing (CROWDED OF BODY IN FLUFFY WATAGE) * scroll of greater mana restoration (AS ISE DAT) Spellbooks spellbook of godmode (fine-printed) spellbook of passwall (indecisive) Wands wand of punishment (conundrum) Tools leather leash (leash) leather saddle (saddle) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures 0 combo fuel barrels (2 created) 0 lemures (2 created) 0 training kobolds (1 created) 0 goblins (1 created) a submarine goblin 0 sewer rats (1 created) 0 pack rabbits (1 created) a giant white cave mouse 0 hole spiders (1 created) 0 green killer tomatoes (1 created) a grid bug a natural bug 0 egg-laying mammals (1 created) a vulture 0 sucker growths (1 created) 0 giant children (1 created) 0 New Kops (2 created) 0 kestrels (1 created) 0 Kop Reinforcers (1 created) 0 Keystone Officers (1 created) 0 mummies (1 created) a nexus naga hatchling 0 low speezes (1 created) 0 gray oozes (1 created) a grid xorn 0 kobold zombies (1 created) a tasloi zombie a human thief 0 errand boys (2 created) a biker gang member a mangy-looking leper 0 cruel abusers (1 created) 0 item masters (1 created) The dnethack elder priest(TM) (0 times) a tortoise (3 created) a hata-hata (4 created) a hata-mata a rouge jellyfish 0 floating fish (1 created) 0 legged tuna (1 created) a functioning babelfish 0 twens (1 created) a gecko 0 small turrets (1 created) 0 fire troves (1 created) a food trove a cold trove 0 disintegration troves (1 created) a confusion trove 0 tool troves (1 created) 59 creatures born. 20 creatures vanquished. 1 boss born. 0 bosses vanquished. Voluntary challenges You followed a strict vegan diet You eaten 2 times You were an atheist You never prayed to the gods You hit with a wielded weapon 18 times You killed 16 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (6 slots left) Fighting Skills general combat [Basic] (max Master) (21 of 160) body armor [Basic] (max Expert) (21 of 160) polymorphing [Basic] (max Master) (20 of 160) devices [Basic] (max Expert) (20 of 160) petkeeping [Basic] (max Master) (23 of 160) martial arts [Basic] (max Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Basic] (max Grand Master) (20 of 160) Weapon Skills paddle [Unskilled] (max Expert) (0 of 20) flail [Basic] (max Expert) (20 of 160) firearms [Unskilled] (max Expert) (0 of 20) whip [Basic] (max Expert) (38 of 160) Spellcasting Skills protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) Goodbye Coolfrog the Cruel Abuser... You quit in Yendorian Tower on dungeon level 1 with 492 points, and 0 pieces of gold, after 325 moves. Killer: quit You were level 4 with a maximum of 34 hit points when you quit. You made the top ten list! No Points Name Hp [max] 1 45278 Coolfrog-Abu-Wra-Fem-Cha died in Yendorian Tower on level 2. Killed by trying to contact their deity in Gehennom. - [88] 2 34101 Coolfrog-Ana-Wra-Fem-Cha died in Yendorian Tower on level 1 [max 3]. Killed by a monster (the elder priestess of Moloch), while paralyzed by a monster's gaze. - [85] 3 12106 Coolfrog-Abu-Wra-Fem-Cha died in Yendorian Tower on level 1 [max 2]. Killed by a monster (theme sheep). - [96] 4 5952 Coolfrog-Ana-Wra-Fem-Cha died in Yendorian Tower on level 1. Killed by a sucking tentacle attack. - [80] 5 5881 Coolfrog-Ana-Wra-Fem-Cha died in Yendorian Tower on level 2. Killed by an elven arrow. - [85] 6 1872 Coolfrog-Dea-Wra-Fem-Cha quit in Yendorian Tower on level 1. 63 [66] 7 937 Coolfrog-Zyb-Wra-Fem-Cha died in Yendorian Tower on level 2. Killed by a monster (troll). - [46] * 8 492 Coolfrog-Abu-Wra-Fem-Cha quit in Yendorian Tower on level 1. 33 [34] 9 465 Coolfrog-Abu-Wra-Fem-Cha died in Yendorian Tower on level 1. Killed by a monster (the elder priest of Moloch). - [40] 10 447 Coolfrog-Ana-Sok-Fem-Cha died in Yendorian Tower on level 1. Killed by a monster (eel-lizard). - [40] 12 1 Coolfrog-Ana-Wra-Fem-Cha died in Yendorian Tower on level 1. Killed by a monster (novice medium wall), while praying unsuccessfully. - [1]