Coolfrog, chaotic female wraith Death Eater #}}}} --- |...|...}}}}}}..|.......|. |...-...............^.....} |...|..}}}}}}}..|.......|.}# --}}}}}}}}}..---- ----}}# |}}}}}}}}}}**}}}}}}}}}}}# |}}}}}}..%..%%..%....}}}# |}}}}...........--------# -- ----+---|-------}}}.,..........| .}}.........^.................*........- +..........@..............)>......| --- ----|--|------}}}............| . }}...........-------- }}}..............}}}# }}}}}}}}..}}}}}}}}}}}# }}}}}}}}}..---------}}# |..}}}}}} ..| |.}# Z -...........+ +.}# |...}}}}}}..| |.}# ##}}}}}}}}}- }}# [Coolfrog the Lowly Being] St10 Dx7 Co9 In12 Wi9 Ch7 DeaWraFemCha S1872 Yendor:1 $0 HP63(66) Pw50(50) AC3 MC3 Mov10 Xp6/468 Wt35/1420 T737 Choke Latest messages You miss the fire elemental. You are suddenly very hot! [-5 -> 61] Your cloak of reflection deflects the fire elemental's attack. You hit the fire elemental! The fire elemental suddenly seems weaker! The fire elemental dies! It constricts your throat! j - an amulet of strangulation (being worn) {0}. Never mind. You can't. It is cursed. Your neck is becoming constricted. Your blood is having trouble reaching your brain. If you can't breathe air, how can you drink liquid? The wand shoots an apparently harmless beam at you. The pressure on your neck increases. Never mind. As you read the scroll, it disappears. You feel revitalized. Your consciousness is fading. Your inventory Amulets j - a cursed amulet of strangulation (being worn) {0} Weapons a - a blessed +0 quarterstaff (weapon in hands) {16} b - an uncursed rusty +0 shotgun (alternate weapon; not wielded) {15} c - 10 uncursed +0 shotgun shells (in quiver) {0} Armor d - an uncursed +1 cloak of reflection (being worn) {4} Scrolls m - 5 uncursed scrolls of healing {0} n - 4 uncursed scrolls of mana {0} o - 2 uncursed scrolls of phase door {0} p - 2 uncursed scrolls of standard id {0} Spellbooks e - a blessed spellbook of finger of death (1:1) {0} f - a blessed spellbook of charm monster (0:4) {0} g - a blessed spellbook of acid stream (0:2) {0} l - an uncursed spellbook of blank paper (6:10) {0} Wands h - a cursed wand of death (0:5) {0} Final attributes You were playing in wonderland mode You were devoutly aligned Your alignment was 15 Your max alignment was 15 You carried 0 sins You could not have this property at all: free action You could not have this property extrinsically: teleport control You could not have this property intrinsically: half spell damage Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 6 Wand identification only worked 3 times out of 11 Armor identification only worked 15 times out of 23 Tool identification only worked 5 times out of 15 Monsters only dropped their equipment with 57% chance Scroll drop chance was reduced to 76% Ring drop chance was reduced to 55% Wand drop chance was reduced to 95% Potion drop chance was reduced to 97% Monster death drops spawned with only 96% chance The following skill could not be trained at all: searching The following skill was trained at half the usual rate: bow The following skill was trained at one fifth the usual rate: occult spells The following skill was limited to basic proficiency: firearms The following skill was limited to skilled proficiency: dagger The following skill was limited to expert proficiency: chaos spells The following skill became untrainable if you tried to train it too early: attack spells (turn 4) Number of artifacts generated was 1 Number of fake artifacts generated was 0 Monster spawn increase started at turn 35782 Monster spawn increase reached its maximum at turn 197033 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 632589 The monster class that cannot be genocided was arachnid or centipede The monster class that was spawned more often: gnome (freq bonus 2) The monster species that spawned more often: dyslectic yapper (freq bonus 56) The monster species that spawned more often: ogre lord (freq bonus 4) The monster species that spawned more often: docbot (freq bonus 18) The monster species that spawned more often: giant aangel (freq bonus 24) The monster species that spawned more often: slime monster (freq bonus 12) The monster species that spawned more often: predictably preponderantly delinquency (freq bonus 8) The monster species that spawned more often: juggernaut of Khorne (freq bonus 48) The monster species that spawned more often: frost golem (freq bonus 24) The monster species that spawned more often: petty gnome thief (freq bonus 36) The monster species that spawned more often: nih sephirah (freq bonus 30) The monster species that spawned more often: romanistic thermometric (freq bonus 12) The monster species that spawned more often: young deep dragon (freq bonus 12) The monster species that spawned more often: rabid wolf (freq bonus 9) The monster species that spawned more often: swung reconditioning (freq bonus 24) The monster species that spawned more often: dog (freq bonus 10) The monster species that spawned more often: Great High Shaman of Kurtulmak (freq bonus 10) The monster species that spawned more often: grave digger (freq bonus 18) The monster species that spawned more often: dour rat (freq bonus 4) The monster species that spawned more often: gnohar sephirah (freq bonus 12) The monster species that spawned more often: druid (freq bonus 30) The monster trait that was more common: monsters that want the Amulet of Yendor (freq bonus 2) The monster trait that was more common: monsters whose attacks allow it to seduce you and steal several items (freq bonus 8) The monster species that never randomly spawned: bagurom The monster species that never randomly spawned: riding pseudodragon The monster species that never randomly spawned: rock python The monster species that never randomly spawned: discontenting misfeasor The monster species that never randomly spawned: litter vortex The monster species that never randomly spawned: conductivity uncircumcised maelstrom The monster species that never randomly spawned: tunnel horror The monster species that never randomly spawned: burrower The monster species that never randomly spawned: plague bat The monster species that never randomly spawned: suicide dwarf The RNG hath decreed that this item was never generated: sleep (mottled) The RNG hath decreed that this item was never generated: homing torpedo ((null)) The RNG hath decreed that this item was never generated: light (glass) The RNG hath decreed that this item was never generated: cornuthaum (conical hat) The RNG hath decreed that this item was never generated: polymorph (ivory) The RNG hath decreed that this item was never generated: sound effect helmet (musical helmet) The RNG hath decreed that this item was never generated: chalcedon (cyan) The RNG hath decreed that this item was never generated: message filter helmet (netradiation helmet) The RNG hath decreed that this item was never generated: elven dagger (runed dagger) The RNG hath decreed that this item was never generated: bishop stone (gray) The RNG hath decreed that this item was generated more often: amulet of depression (psychosomatic, freq bonus 26) The RNG hath decreed that this item was generated more often: cloak of elementalism (team splat cloak, freq bonus 3) The RNG hath decreed that this item was generated more often: cloak of health (white cloak, freq bonus 3) The RNG hath decreed that this item was generated more often: kunzite (pink, freq bonus 9) The RNG hath decreed that this item was generated more often: create familiar (wormwood, freq bonus 6) The RNG hath decreed that this item was generated more often: fruit juice (dark, freq bonus 30) The RNG hath decreed that this item was generated more often: black halberd (black polearm, freq bonus 16) The RNG hath decreed that this item was generated more often: message suppression stone (gray, freq bonus 93) The RNG hath decreed that this item was generated more often: rubber boots ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: stairstrap stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: recovery (reddish, freq bonus 3) The RNG hath decreed that this item was generated more often: raygun ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: cloak of permanence (concrete cloak, freq bonus 2) The RNG hath decreed that this item was generated more often: hellish bolt (hellish, freq bonus 11) The RNG hath decreed that this item was generated more often: thunder wave (raw, freq bonus 10) The RNG hath decreed that this item was generated more often: lootcut (cleaved, freq bonus 11) The RNG hath decreed that this item was generated more often: book stone (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: sentou ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: droven cloak (cobwebbed cloak, freq bonus 8) The RNG hath decreed that this item was generated more often: chromatic beam (chromatic, freq bonus 5) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 36) The RNG hath decreed that this item was always generated cursed: fortune cookie ((null)) The RNG hath decreed that this item was always generated cursed: fog horn (horn) The RNG hath decreed that this item was always generated cursed: soft lady shoe ((null)) The RNG hath decreed that this item was always generated cursed: tinfoil helmet (aluminium helmet) The RNG hath decreed that this item was always generated cursed: lump of royal jelly ((null)) The RNG hath decreed that this item was always generated cursed: inka shackle ((null)) The RNG hath decreed that this item was always generated cursed: mace ((null)) The RNG hath decreed that this item was always generated cursed: green dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: food detection (YUM YUM) The RNG hath decreed that this item was always generated cursed: fire (ANDOVA BEGARIN) The RNG hath decreed that this trap was always invisible: covetousness trap The RNG hath decreed that this trap was generated more often: elemental trap (freq bonus 4) Next attribute increase check would have come at turn 907 Strength training was 25 Dexterity training was 30 Wisdom training was -1 Constitution training was 37 You were cold resistant You were sleep resistant You were poison resistant You were level-drain resistant You were immune to sickness You were petrification resistant You were being strangled (1) You were prevented from having teleport control (0) You were prevented from having free action (0) You were aware of the presence of something You were warned of undead You had 1090 points of nutrition remaining You could fly You could survive without air You had reflection Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Merlin, Salazar Slytherin and Lord Voldemort Your deity was Lord Voldemort The version you were playing was: Unix SlashEMExtended tty Version 2.1.7 - last build Tue Feb 13 20:19:29 2018. You could not have safely prayed (0) You survived after being killed once Spells known in the end Name Level Category Fail Memory a - finger of death 7 attack 99% 593% b - charm monster 4 enchant 0% 293% c - acid stream 4 matter 0% 293% d - passwall 6 body 98% 493% Techniques known in the end Name Level Status world fall 6X Prepared(0) recharge 6X Prepared(0) blood ritual 6X Prepared(0) appraisal 6 R Prepared(0) panic digging 6 R Prepared(0) phase door 6 R Prepared(0) invoke deity 6 R Prepared(0) Discoveries Amulets amulet of life saving (rhomboedric) amulet of strangulation (pourpoor) Weapons quarterstaff (staff) Armor cloak of reflection (bleached cloak) Scrolls scroll of healing (TIP BLOKA L DA GOVORIT CHTO SLESH IM ETO DER MO) scroll of mana (IAO ASTO IOPHE) scroll of phase door (THE LITTLE GIRL GETS WET) scroll of standard id (ALT KHUAA CHA POKPAKHASHA PHUAKHAO CHAK SASANA THI SOV HAI) scroll of cure (INTRUDER ALERT) * scroll of extra healing (TEENAGE MUTANT UGLY THINGS) * scroll of greater mana restoration (LOELLEL IHR SPERRERFRITZES) Spellbooks spellbook of finger of death (stalking) spellbook of charm monster (raw) spellbook of acid stream (god-given) spellbook of passwall (rolled) spellbook of blank paper (plain) Wands wand of death (stoutwood) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures 0 ants (1 created) 0 blobs (1 created) an acid blob a jackal a wild dog a gas spore a scrawny cat an armed panther an evasive jermlaine 0 hobbit merchants (1 created) a wimp (2 created) a hobbit (2 created) Nightshade, Farmer Maggot's cousin (0 times) a goblin 4 marine goblins 0 baby wild boars (1 created) 0 drains rats (12 created) a visor sewer rat 0 pack rabbits (2 created) a rattata 0 eevees (1 created) 0 worm that walkses (1 created) 0 grid bugs (2 created) 0 large bats (1 created) a fire elemental 0 lichens (1 created) 0 aggressive lichens (1 created) 0 brown growths (1 created) a yellow patch (0 created) a red mold 0 cyan mushrooms (1 created) a blister growth (0 created) 2 violet fungi (0 created) a faberge sphere 0 Keystone Kops (3 created) a dwarf mummy 0 low oozes (1 created) 0 low speezes (2 created) 0 garter snakes (1 created) a lesser umber hulk 0 grid xorns (1 created) a kobold zombie (2 created) a friendly adventurer a battle-scarred veteran a karate scrub an imperial a poisoner 0 item masters (2 created) The dnethack elder priest(TM) (0 times) 2 tortoises (3 created) 5 hata-hatas 2 hata-matas a rouge jellyfish 0 floor fiends (1 created) a newt (3 created) 0 twens (1 created) a novice dark wall 0 mini rub monsters (1 created) 0 disintegration troves (1 created) 0 poison troves (1 created) 89 creatures born. 43 creatures vanquished. 2 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 3 times You eaten food with animal by-products 1 time You eaten meat 1 time You were an atheist You never prayed to the gods You hit with a wielded weapon 46 times You killed 39 monsters You read items or engraved 2 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (10 slots left) Fighting Skills high heels [Basic] (max Master) (20 of 160) general combat [Unskilled] (max Expert) (4 of 20) two-handed weapons [Unskilled] (max Expert) (15 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (23 of 160) searching [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) missile weapons [Basic] (max Master) (20 of 160) martial arts [Basic] (max Master) (20 of 160) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills knife [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (66 of 160) trident [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Expert) (20 of 160) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Basic] (max Wizard) (20 of 160) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Basic] (max Wizard) (20 of 160) matter spells [Basic] (max Master) (20 of 160) Goodbye Coolfrog the Death Eater... You quit in Yendorian Tower on dungeon level 1 with 1872 points, and 0 pieces of gold, after 737 moves. Killer: quit You were level 6 with a maximum of 66 hit points when you quit. You made the top ten list! No Points Name Hp [max] 1 45278 Coolfrog-Abu-Wra-Fem-Cha died in Yendorian Tower on level 2. Killed by trying to contact their deity in Gehennom. - [88] 2 34101 Coolfrog-Ana-Wra-Fem-Cha died in Yendorian Tower on level 1 [max 3]. Killed by a monster (the elder priestess of Moloch), while paralyzed by a monster's gaze. - [85] 3 5952 Coolfrog-Ana-Wra-Fem-Cha died in Yendorian Tower on level 1. Killed by a sucking tentacle attack. - [80] 4 5881 Coolfrog-Ana-Wra-Fem-Cha died in Yendorian Tower on level 2. Killed by an elven arrow. - [85] * 5 1872 Coolfrog-Dea-Wra-Fem-Cha quit in Yendorian Tower on level 1. 63 [66] 6 937 Coolfrog-Zyb-Wra-Fem-Cha died in Yendorian Tower on level 2. Killed by a monster (troll). - [46] 7 447 Coolfrog-Ana-Sok-Fem-Cha died in Yendorian Tower on level 1. Killed by a monster (eel-lizard). - [40] 8 312 BSOD2-Wan-Scu-Fem-Neu died in Yendorian Tower on level 1. Killed by a monster (the invisible elder priestess of Moloch). - [36] 9 1 Coolfrog-Ana-Wra-Fem-Cha died in Yendorian Tower on level 1. Killed by a monster (novice medium wall), while praying unsuccessfully. - [1]