Coolfrog, chaotic female wraith Cruel Abuser --------- ---------------- |(}..L.}| ####-------------------------- ---------####|..............|####|.}}....| #,@%.ItwNw~w~~wg.eg...........| |.......-,,,,-...............,,,#|$}..}}}| #%### &Ntg~~~~wgg.yy.........| |.......|####|..............|##,#|.}}}(}.| #I# ~~e..pp..).....¯...| |.......|### |.............%| #,,+I}.....|##,# .tp.........(..| |......%_[,##|..)..........+| ###|..}.(...%%`# -------%-------- |.......|#,,,...............| ##|}(..I.%|### ######I# |........,^|,----------------#####$}}}.}}| #,,,,%0,# ---------###,,,,,,,,,,,,,,,,,,,,,|*}.I}.}| #####`,####### #####################,---,,,--- #,%,I,## #,,))[),# --%---## #####,,,# |}}}.| --------------- ###### |}}}}| |.........)<..| ### |}.}}| |.............| |}...|####|.............| |}}}%-,,,,-.............| |}}}}|####--------------- ------ [Coolfrog the Kinky Fucker] St10 Dx6 Co4 In17 Wi5 Ch7 AbuWraFemCha S45278 Yendor:2 $0 HP-1(88) Pw49(54) AC-8 MC3 Mov12 Xp12/21084 Wt94/1520 T3641 Latest messages Your elven mithril-coat deflects the gargoyle's attack. Unknown command ' '. As you read the scroll, it disappears. You feel healthier! You hear a mumbled curse. The domestic naga hatchling misses. The gargoyle misses. Your elven mithril-coat blocks the gargoyle's attack. (2x) You kill the gargoyle! The domestic naga hatchling bites you! [-3 -> 28] You hit the domestic naga hatchling. The domestic naga hatchling misses. You hit the domestic naga hatchling. You hear a mumbled curse. The domestic naga hatchling misses. You kill the domestic naga hatchling! Invoke your deity for healing. If successful, some or all of your hit point damage will be restored, but there may be negative outcomes depending on certain circumstances. Edward Cullen is inaccessible, and Moloch decides to smite you! You die... Your inventory Amulets g - an uncursed amulet of power (being worn) {0} Weapons a - a blessed +8 bullwhip (weapon in hand) {8} b - a blessed +2 knout (alternate weapon; not wielded) {7} w - 14 uncursed +0 darts (in quiver) {0} F - 35 cursed +0 darts {1} Armor d - a cursed +2 victorian underwear (being worn) {5} v - an uncursed +0 elven mithril-coat (being worn) {60} z - a blessed +0 victorian underwear {5} Comestibles x - an uncursed food ration {0} Scrolls p - 6 uncursed scrolls of mana {0} r - 3 uncursed scrolls of standard id {0} s - 2 uncursed scrolls of cure {0} Spellbooks l - a blessed spellbook of godmode (3:4) {0} n - an uncursed spellbook of passwall (0:10) {0} Wands A - an uncursed wand of create monster (0:0) {0} C - an uncursed wand of create monster (0:0) {0} D - an uncursed wand of stoning (0:7) {0} L - an uncursed wand of fire (0:0) {0} M - an uncursed wand of trap disarming (0:13) {0} Tools h - an uncursed leather leash {0} j - an uncursed can of grease (0:50) {0} H - an uncursed mirror {0} K - an uncursed +0 unicorn horn {8} Final attributes You were playing in wonderland mode You were piously aligned Your alignment was 23 Your max alignment was 23 You carried 0 sins You could not have this property at all: sleep resistance You could not have this property extrinsically: freezopathy You could not have this property intrinsically: invisibility Scroll identification only worked 100 times out of 257 Potion identification only worked 3 times out of 13 Ring identification only worked 4 times out of 17 Wand identification only worked 3 times out of 9 Spellbook identification only worked 2 times out of 3 Monsters only dropped their musable items with 86% chance Monsters only dropped their equipment with 99% chance Scroll drop chance was reduced to 94% Ring drop chance was reduced to 82% Wand drop chance was reduced to 95% Amulet drop chance was reduced to 60% Potion drop chance was reduced to 92% The following skill could not be trained at all: enchantment spells The following skill was trained at half the usual rate: searching The following skill was trained at one fifth the usual rate: devices The following skill was limited to basic proficiency: martial arts The following skill was limited to skilled proficiency: spear The following skill was limited to expert proficiency: enchantment spells The following skill became untrainable if you tried to train it too early: elemental spells (turn 26) Number of artifacts generated was 2 Number of fake artifacts generated was 3 Monster spawn increase started at turn 111103 Monster spawn increase reached its maximum at turn 225134 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 1048346 The monster class that cannot be genocided was wraith The monster class that was spawned more often: pudding or ooze (freq bonus 4) The monster species that spawned more often: undead augurer (freq bonus 18) The monster species that spawned more often: mind stalk (freq bonus 24) The monster species that spawned more often: coiled bush jouster (freq bonus 20) The monster species that spawned more often: amazonas fish (freq bonus 5) The monster species that spawned more often: green sentai (freq bonus 15) The monster species that spawned more often: lilac force patch (freq bonus 14) The monster species that spawned more often: dark laser (freq bonus 36) The monster species that spawned more often: slimy warp fungus (freq bonus 5) The monster species that spawned more often: greater water elemental (freq bonus 24) The monster species that spawned more often: Miss Darkmoon (freq bonus 20) The monster species that spawned more often: comfortable blotted (freq bonus 24) The monster species that spawned more often: Bastard Operator From Hell (freq bonus 48) The monster species that spawned more often: priest mummy (freq bonus 12) The monster species that spawned more often: Miska (freq bonus 6) The monster species that spawned more often: racist troll (freq bonus 45) The monster species that spawned more often: cheating black light (freq bonus 7) The monster species that spawned more often: passee disrespectfully muskmelon (freq bonus 32) The monster species that spawned more often: land drake (freq bonus 28) The monster species that spawned more often: antiphonal liverpool outgunning miscued orbital (freq bonus 15) The monster species that spawned more often: exalter sedimentary (freq bonus 48) The monster trait that was more common: monsters that have bite attacks (freq bonus 1) The monster trait that was more common: monsters that have mind flayer capabilities (freq bonus 1) The monster trait that was more common: monster shoes (AmyBSOD loves those!) (freq bonus 4) The monster trait that was more common: monsters who attack with the touch of death (freq bonus 2) The monster trait that was more common: monsters whose attacks allow it to steal gold (freq bonus 2) The monster trait that was more common: monsters whose attacks teleport you (freq bonus 4) The monster trait that was more common: monsters that can throw boulders (freq bonus 2) The monster trait that was more common: monsters that can be tamed with food (freq bonus 4) The monster trait that was more common: monsters which petrify others on touch (freq bonus 1) The monster trait that was more common: monsters whose attacks do random things (freq bonus 5) The monster species that never randomly spawned: filtering testator The monster species that never randomly spawned: assignation lorgnette The monster species that never randomly spawned: summoning spirit The monster species that never randomly spawned: delver bushtit unbalanced The monster species that never randomly spawned: decayed force patch The monster species that never randomly spawned: lusting tympani The monster species that never randomly spawned: fetid defiler The monster species that never randomly spawned: chaotic servant The monster species that never randomly spawned: giant yellow jellyfish The monster species that never randomly spawned: fudged loopier unvarnished sedation The RNG hath decreed that this item was never generated: garden fork ((null)) The RNG hath decreed that this item was never generated: cloak of sliming (mauve cloak) The RNG hath decreed that this item was never generated: lethe cloak (forgetful cloak) The RNG hath decreed that this item was never generated: paralysis (emerald) The RNG hath decreed that this item was never generated: ice (IMMORTAL DUNGEON) The RNG hath decreed that this item was never generated: spell loss stone (gray) The RNG hath decreed that this item was never generated: rotating chain ((null)) The RNG hath decreed that this item was never generated: battle staff ((null)) The RNG hath decreed that this item was never generated: disgusting chain ((null)) The RNG hath decreed that this item was never generated: fear resistance (branching) The RNG hath decreed that this item was generated more often: fire helmet (red helmet, freq bonus 9) The RNG hath decreed that this item was generated more often: diamond smasher ((null), freq bonus 34) The RNG hath decreed that this item was generated more often: evil dragon scale shield (evil dragonhide shield, freq bonus 15) The RNG hath decreed that this item was generated more often: disruption shield (disrupted, freq bonus 58) The RNG hath decreed that this item was generated more often: icky shield ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: radar (everlasting, freq bonus 25) The RNG hath decreed that this item was generated more often: amulet of waking (awake, freq bonus 6) The RNG hath decreed that this item was generated more often: platinum saber ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: men's underwear ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: mana battery (gloaming, freq bonus 34) The RNG hath decreed that this item was generated more often: anti caster cloak (second-hand cloak, freq bonus 5) The RNG hath decreed that this item was generated more often: worthless piece of orange glass (orange, freq bonus 2) The RNG hath decreed that this item was generated more often: amulet of change (square, freq bonus 9) The RNG hath decreed that this item was generated more often: danger (finger-smashing, freq bonus 9) The RNG hath decreed that this item was generated more often: helm of jamming (radio helmet, freq bonus 7) The RNG hath decreed that this item was generated more often: fourdent ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: chaos terrain (chaos-inducing, freq bonus 2) The RNG hath decreed that this item was generated more often: venom scattering (hooked, freq bonus 11) The RNG hath decreed that this item was generated more often: charm monster (magenta, freq bonus 2) The RNG hath decreed that this item was generated more often: orihalcyon gauntlets (fighting gloves, freq bonus 5) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 44) The RNG hath decreed that this item was always generated cursed: special camouflaged clothes (camouflage patterned clothes) The RNG hath decreed that this item was always generated cursed: flame sphere (canvas) The RNG hath decreed that this item was always generated cursed: amulet of acid resistance (venomous) The RNG hath decreed that this item was always generated cursed: make visible (appearing) The RNG hath decreed that this item was always generated cursed: meatball ((null)) The RNG hath decreed that this item was always generated cursed: droven dagger (obsidian dagger) The RNG hath decreed that this item was always generated cursed: dwarvish spear (stout spear) The RNG hath decreed that this item was always generated cursed: oilskin gloves (slippery gloves) The RNG hath decreed that this item was always generated cursed: muting helm (covered helmet) The RNG hath decreed that this item was always generated cursed: sustain ability (bronze) The RNG hath decreed that this trap was always invisible: nemesis trap The RNG hath decreed that this trap was generated more often: checkerboard trap (freq bonus 4) Next attribute increase check would have come at turn 8890 Strength training was 50 Dexterity training was 50 Wisdom training was 50 Constitution training was 50 You were cold resistant You were poison resistant You were level-drain resistant You were immune to sickness You were petrification resistant You were suffering from lethal contamination. (922) You were prevented from having sleep resistance (0) You were prevented from having freezopathy (0) You were aware of the presence of something You were warned of undead You had 2179 points of nutrition remaining You aggravated monsters You could fly You could survive without air Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Jacob Black, Bella Swan and Edward Cullen Your deity was Edward Cullen The version you were playing was: Unix SlashEMExtended tty Version 2.1.7 - last build Tue Feb 13 20:19:29 2018. You could not have safely prayed (4) You are dead Spells known in the end Name Level Category Fail Memory a - godmode 8 protect 100% 664% b - passwall 6 body 98% 469% Techniques known in the end Name Level Status concentrating 12X Prepared(0) iron skin 12X Prepared(0) appraisal 12 R Prepared(0) panic digging 12 R Reloading(848) phase door 12 R Soon(84) invoke deity 12 R Prepared(0) Discoveries Amulets amulet of power (etched) Armor kicking boots (heavy boots) Scrolls scroll of punishment (BIG NOISE BY SHAKE WING MAYBE LOW SP) scroll of healing (WATASHI WA ANATA GA SOKO NI NEMUTTE ITA KIKIMASHITA) scroll of mana (KOMALA KATARA JUTA DHERAI KHATARANAKA CHAN) scroll of phase door (NEED MORE ID IS THE TITLE OF THE SLEX ANTHEM) scroll of standard id (NONO STENTUM) scroll of cure (MAYBE LOVELY WHEN TOUCH) * scroll of extra healing (SATAN AND FLOAT EYELER JOIN THE DEV TEAM) * scroll of greater mana restoration (SHOOT A HAYMAKER AND WITHOUT BY LOVELY GESTURE) scroll of teleportation (GET YOUR PET GIRL IN SLEX) scroll of genocide (DIFFER SEX CANT USE STUNTS) scroll of reverse identify (KARSUS) Spellbooks spellbook of godmode (woodcut) spellbook of passwall (switching) Wands wand of punishment (brittle) wand of stoning (automatic) wand of create monster (vajra ring) wand of death (glistening) wand of sleep (bronze) wand of trap disarming (gossamer) wand of fire (pulsating) Tools leather leash (leash) leather saddle (saddle) mirror (looking glass) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You eaten 22 times You eaten food with animal by-products 17 times You eaten meat 17 times You were an atheist You never prayed to the gods You hit with a wielded weapon 419 times You killed 273 monsters You read items or engraved 19 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You have broken your vow of celibacy 2 times Your skills at the end (22 slots left) Fighting Skills general combat [Basic] (max Master) (72 of 160) body armor [Basic] (max Expert) (75 of 160) polymorphing [Basic] (max Master) (20 of 160) devices [Basic] (max Expert) (28 of 160) petkeeping [Basic] (max Master) (41 of 160) martial arts [Basic] (max Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Basic] (max Grand Master) (20 of 160) Weapon Skills paddle [Unskilled] (max Expert) (0 of 20) flail [Basic] (max Expert) (358 of 160) firearms [Unskilled] (max Expert) (0 of 20) whip [Basic] (max Expert) (101 of 160) Spellcasting Skills protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (13 of 20) occult spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) Goodbye Coolfrog the Cruel Abuser...