Coolfrog, chaotic female wraith Anachronist Z ... .@. }}@ [Coolfrog the Trooper] St12 Dx11 Co10 In10 Wi13 Ch3 AnaWraFemCha S34110 Yendor:1 $90 HP0(85) Pw79(79) AC-5 MC0 Mov12 Xp11/12687 Wt170/1800 T3686 Paralyzed Held Latest messages The tentacles begin to tear at your shirt! Your shirt crumbles into tiny threads and falls apart! "Harharhar you stupid player, you've been playing for long enough! Say goodbye!" You feel the tentacles pick through your remaining possessions. The elder priestess of Moloch stole an uncursed spellbook of passwall (2:10) {0}. The elder priestess of Moloch stole a wand of wind {0}. The elder priestess of Moloch stole an uncursed +0 plasteel helm {2}. The elder priestess of Moloch puts on an uncursed +0 plasteel helm {2}. The elder priestess of Moloch charms you. You gladly start removing your helmet. You can move again. In what direction? [47896321><] The elder priestess of Moloch stares at you! You are frozen by the elder priestess of Moloch! The elder priestess of Moloch's tentacles suck you! [-2 -> 28] [-8 -> 20] The elder priestess of Moloch's tentacles suck you! [-5 -> 15] Warning: HP low! You die... Your inventory Weapons a - an uncursed +0 pistol {8} b - an uncursed +0 rifle {12} c - an uncursed +0 force pike (weapon in hand) {80} N - 2 uncursed +0 darts {0} Q - 22 uncursed +0 bullets {0} Armor g - an uncursed +0 pair of plasteel gloves (being worn) {2} u - a blessed +0 orcish helm {12} v - an uncursed +0 pair of leather gloves {4} I - an uncursed +0 robe {16} T - an uncursed +0 lab coat {4} Comestibles j - 16 uncursed pills {0} O - an uncursed food ration {0} S - 6 uncursed cream pies {0} Scrolls l - 6 uncursed scrolls of healing {0} m - 6 uncursed scrolls of mana {0} n - 4 uncursed scrolls of phase door {0} K - an uncursed scroll of identify {0} R - a blessed scroll of standard id {0} Spellbooks M - an uncursed spellbook of mutation (0:3) {0} Wands P - an uncursed wand of polymorph (0:1) {0} Tools w - an uncursed +3 pick-axe {32} Final attributes You were playing in wonderland mode You have transgressed Your alignment was -99 Your max alignment was 22 You carried 0 sins You could not have this property at all: keen memory You could not have this property extrinsically: hallu party You could not have this property intrinsically: stoned chilling Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 13 Wand identification only worked 3 times out of 10 Armor identification only worked 15 times out of 27 Spellbook identification only worked 2 times out of 3 Gem identification only worked 100 times out of 126 Tool identification only worked 5 times out of 11 Monsters only dropped their musable items with 94% chance Scroll drop chance was reduced to 98% Ring drop chance was reduced to 67% Amulet drop chance was reduced to 72% Potion drop chance was reduced to 83% Concealing monsters were spawned underneath items 48% of the time only Monster death drops spawned with only 95% chance The following skill could not be trained at all: devices The following skill was trained at half the usual rate: two-handed weapons The following skill was trained at one fifth the usual rate: shield The following skill was limited to basic proficiency: elemental spells The following skill was limited to skilled proficiency: general combat The following skill was limited to expert proficiency: boomerang The following skill became untrainable if you tried to train it too early: short sword (turn 46) Number of artifacts generated was 1 Number of fake artifacts generated was 5 Monster spawn increase started at turn 47663 Monster spawn increase reached its maximum at turn 189902 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 699336 The monster class that cannot be genocided was eye or sphere The monster class that was spawned more often: ogre (freq bonus 2) The monster species that spawned more often: werekobold (freq bonus 30) The monster species that spawned more often: amorphous spore (freq bonus 20) The monster species that spawned more often: mensurative forfeitable (freq bonus 30) The monster species that spawned more often: lazy turret (freq bonus 16) The monster species that spawned more often: grimopen (freq bonus 20) The monster species that spawned more often: beaumont weensier (freq bonus 42) The monster species that spawned more often: heal slime (freq bonus 16) The monster species that spawned more often: Yig, Father of Serpents (freq bonus 6) The monster species that spawned more often: decapitating windowing (freq bonus 21) The monster species that spawned more often: deep draconian (freq bonus 48) The monster species that spawned more often: mini rust monster (freq bonus 8) The monster species that spawned more often: bear trove (freq bonus 18) The monster species that spawned more often: peritoneal pong vigilantly (freq bonus 15) The monster species that spawned more often: mixture dietary (freq bonus 48) The monster species that spawned more often: gromdomg (freq bonus 30) The monster species that spawned more often: unthinkable universalization (freq bonus 12) The monster species that spawned more often: transfinite hardest goose (freq bonus 8) The monster species that spawned more often: mutated undead potato (freq bonus 9) The monster species that spawned more often: spice audit (freq bonus 24) The monster species that spawned more often: notable patch (freq bonus 24) The monster trait that was more common: monsters whose attacks start sexual encounters (freq bonus 1) The monster trait that was more common: monsters that were generated by jonadab's perlscript (nope, slex is not being taken over by robots) (freq bonus 2) The monster trait that was more common: monsters that count as orc (freq bonus 8) The monster trait that was more common: monsters that are uncommon by a factor 10 (freq bonus 1) The monster species that never randomly spawned: human zombie The monster species that never randomly spawned: Sandra's buckled boot The monster species that never randomly spawned: farimage kamerel The monster species that never randomly spawned: Aleax writer The monster species that never randomly spawned: creeping silver coins The monster species that never randomly spawned: watchwork automaton The monster species that never randomly spawned: zombie car The monster species that never randomly spawned: giant uranium dragonfly The monster species that never randomly spawned: wallblast dragon The monster species that never randomly spawned: tsubotsubo The monster class that always generated with extra speed: imp or minor demon The RNG hath decreed that this item was never generated: black dragon scale shield (black dragonhide shield) The RNG hath decreed that this item was never generated: enchant weapon (DAIYEN FOOELS) The RNG hath decreed that this item was never generated: berserk (immortal) The RNG hath decreed that this item was never generated: mutation (iffy) The RNG hath decreed that this item was never generated: cloak of lycanthropy (polyform cloak) The RNG hath decreed that this item was never generated: chemistry (brand-new) The RNG hath decreed that this item was never generated: helm of storms (padded helmet) The RNG hath decreed that this item was never generated: mare trident ((null)) The RNG hath decreed that this item was never generated: white spell stone (gray) The RNG hath decreed that this item was never generated: heavy mail ((null)) The RNG hath decreed that this item was generated more often: tarrier ((null), freq bonus 33) The RNG hath decreed that this item was generated more often: cure sickness (indigo, freq bonus 17) The RNG hath decreed that this item was generated more often: icky shield ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: amulet of waking (awake, freq bonus 6) The RNG hath decreed that this item was generated more often: ruby dragon scale mail ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: item genocide (DO YOU WANT YOUR POSSESSIONS IDENTIFIED, freq bonus 9) The RNG hath decreed that this item was generated more often: blue dragon scales ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: wooden harp (harp, freq bonus 5) The RNG hath decreed that this item was generated more often: sentou ((null), freq bonus 24) The RNG hath decreed that this item was generated more often: chemistry space axe ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: swimming (aquatic, freq bonus 5) The RNG hath decreed that this item was generated more often: barrhing (CONVICT PATCH, freq bonus 49) The RNG hath decreed that this item was generated more often: memory (turquoise, freq bonus 6) The RNG hath decreed that this item was generated more often: trump coat (residential cloak, freq bonus 5) The RNG hath decreed that this item was generated more often: cloak of banishing fear (magenta cloak, freq bonus 9) The RNG hath decreed that this item was generated more often: lightning shield (dull yellow shield, freq bonus 9) The RNG hath decreed that this item was generated more often: power crossbow ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: heroism (tan, freq bonus 7) The RNG hath decreed that this item was generated more often: battering ram (candy, freq bonus 8) The RNG hath decreed that this item was generated more often: create familiar (wormwood, freq bonus 8) The RNG hath decreed that this item was always generated cursed: gain mana (DAMN IT) The RNG hath decreed that this item was always generated cursed: undressing stone (gray) The RNG hath decreed that this item was always generated cursed: chalcedon (cyan) The RNG hath decreed that this item was always generated cursed: dig (parchment) The RNG hath decreed that this item was always generated cursed: chatter stone (gray) The RNG hath decreed that this item was always generated cursed: sterilize (sex toy) The RNG hath decreed that this item was always generated cursed: artifact jackpot (DAELOELOELOELOELOE FUEUEUEUEUEUE) The RNG hath decreed that this item was always generated cursed: underlaid stone (gray) The RNG hath decreed that this item was always generated cursed: fire resistance (iron) The RNG hath decreed that this item was always generated cursed: bombing (exciting) The RNG hath decreed that this trap was always invisible: scaling trap The RNG hath decreed that this trap was generated more often: discharge trap (freq bonus 5) Next attribute increase check would have come at turn 5515 Strength training was 50 Dexterity training was 50 Wisdom training was 9 Constitution training was 50 You were cold resistant You were sleep resistant You were poison resistant You were level-drain resistant You were immune to sickness You were petrification resistant You were paralyzed (-4) You were prevented from having keen memory (0) You were prevented from hallu partying (0) You were aware of the presence of something You were warned of undead You had 2125 points of nutrition remaining You could fly You could survive without air You were held by the elder priestess of Moloch You were fast Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Moori, King Kai and Vegeta Your deity was Vegeta The version you were playing was: Unix SlashEMExtended tty Version 2.1.7 - last build Tue Feb 13 20:19:29 2018. You could not have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - passwall 6 body 98% 464% Techniques known in the end Name Level Status create ammo 11X LIMIT(512) decontaminate 11X LIMIT(0) appraisal 11 R LIMIT(0) panic digging 11 R LIMIT(0) phase door 11 R LIMIT(0) invoke deity 11 R LIMIT(0) disarm 4 O LIMIT(0) Discoveries Amulets amulet of flying (rhomboedric) Weapons force pike (long gray spear) Armor plasteel gloves (white gloves) plasteel boots (white boots) leather gloves (princess gloves) orcish helm (iron skull cap) robe (orange robe) lab coat (white coat) Scrolls scroll of healing (XUS MODA) scroll of mana (WIZZY LABOR CO) scroll of phase door (NASHI UL TRAS LUCHSHE CHEM DEVOCHKI IZ ANGLII) scroll of cure (PUNCH FROM INVISIBLES NEVER MISS HITING) * scroll of extra healing (TOP SECRET DO NOT READ) scroll of flood (CHRIS MADE THE AMULET BE GUARDED BY A FOOK YOO SIGN) scroll of destroy armor (ELF VERY ACCURASY) scroll of identify (EY REFLECT EFF INT) scroll of standard id (USING FRUITS TO ATTACK) Spellbooks spellbook of passwall (maroon) spellbook of mutation (mistranslated) Potions potion of extra healing (soapy) potion of gain ability (amber) Wands wand of striking (stout) wand of wind (rusty) wand of polymorph (spandex) wand of cold (wiry) wand of fire (hooked) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You eaten 19 times You eaten food with animal by-products 11 times You eaten meat 10 times You were an atheist You never prayed to the gods You hit with a wielded weapon 502 times You killed 142 monsters You read items or engraved 10 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (18 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (5 of 20) general combat [Basic] (max Expert) (50 of 160) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (77 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) lance [Skilled] (max Expert) (514 of 540) firearms [Basic] (max Legendary) (28 of 160) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Coolfrog the Anachronist...