Coolfrog, chaotic female sokosolver Anachronist ############################################################################### ##......................))`@E.................................................# ##....}}}}}}}}............e±Y.....................}}}.........................# ##...}}...................}......................}}}}................}}.......# ##...}.............}}}}...}}....}}...............}}}}}.............}}}........# ##.}}}}..............}}....}.....}}}..............}}}}..............}}}}......# ##..........}}}}...}}}}...}}}....}}}......}........}}}}....}}......>.}}}......# ##........}}}}}}}...}}.....}......}......}}.........}}......}}........}}...}..# ##........}}..}}}..}}......}}......}}}}..}.........}}......}}}............}}..# ##....}..}}....}}}}}.................}}}}}}}.......}......}}............}}}}}}# ##....}..}.....}}.}}}}.......}............}........}}}}}.}}......}}.........}}# ##....}}........}...}}......}}.............}}}.....}...}}}.......}}}.........}# ##.....}}}}}}......<.}.......}}}.............}....}}...}.}}}......}}}}}}}.....# ##..........}}}}............}}.}.............}....}...}}.........}}}..}}}.....# ##...........................}}}}}...........}}...}...}........}}}}..}}}}}}...# ##.....}}}}.............}}....}}.......}}}...}}.......}..}}}....}}}}}}}.......# ##.......}}}.........}}}}}}}}}}}......}}}}}...}...........}}...}}...}}........# ##.........}}.......}}.........}}.......}}}....}..}}}....}}.........}}........# ##..........}}}}}}}}}...........}}....}}}.......}}}}}.....}}........}}........# ##.................}.............}}}}}}............}}...}}}}.........}}.......# ##.................................}}....................}}...................# [Coolfrog the Insurgent] St6 Dx8 Co14 In11 Wi9 Ch8 AnaSokFemCha S3757 Dlvl:18 $31 HP-1(69) Pw30(30) AC-5 MC9 Mov12 Xp6/595 Wt279/1350 T1712 Held Latest messages Your plasteel gloves block the Vorlon missile's attack. Unknown command ' '. (2x) As you read the scroll, it disappears. The ceiling rumbles above you! You cheater! You are hit by a boulder {9000}! [-5 -> 13] Warning: HP low! The dream quasielemental just misses! Your hard hat deflects the carnivorous ape's attack. The carnivorous ape claws you! [-2 -> 11] Warning: HP low! You are being crushed. [-1 -> 10] Warning: HP low! Your plasteel armor deflects the Vorlon missile's attack. The neolithic turret swings its flail. The neolithic turret hits you! You die... Final attributes You were devoutly aligned Your alignment was 16 Your max alignment was 16 You carried 1 sins You could not have this property at all: slow digestion You could not have this property extrinsically: burnopathy You could not have this property intrinsically: searching Scroll identification only worked 100 times out of 156 Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 12 Wand identification only worked 3 times out of 10 Spellbook identification only worked 2 times out of 71 Monsters only dropped their equipment with 85% chance Scroll drop chance was reduced to 97% Ring drop chance was reduced to 34% Wand drop chance was reduced to 90% Potion drop chance was reduced to 97% Concealing monsters were spawned underneath items 62% of the time only Monster death drops spawned with only 99% chance The following skill could not be trained at all: sling The following skill was trained at half the usual rate: bow The following skill was trained at one fifth the usual rate: flail The following skill was limited to basic proficiency: protection spells The following skill was limited to skilled proficiency: shield The following skill was limited to expert proficiency: lance The following skill became untrainable if you tried to train it too early: pick-axe (turn 1) Number of artifacts generated was 2 Number of fake artifacts generated was 9 Monster spawn increase started at turn 58436 Monster spawn increase reached its maximum at turn 114566 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 433782 The monster class that cannot be genocided was grue The monster class that was spawned more often: flying fish (freq bonus 4) The monster species that spawned more often: infantryman (freq bonus 21) The monster species that spawned more often: pretty mesmerizing nymph (freq bonus 15) The monster species that spawned more often: guardian lich (freq bonus 36) The monster species that spawned more often: feistier pollution extensively (freq bonus 10) The monster species that spawned more often: Spring-Heeled Jack, the Terror of London (freq bonus 16) The monster species that spawned more often: metallic blue centipede (freq bonus 12) The monster species that spawned more often: toiled postmillennial (freq bonus 16) The monster species that spawned more often: undead bat (freq bonus 36) The monster species that spawned more often: prepaying whereunder (freq bonus 14) The monster species that spawned more often: weresnake (freq bonus 12) The monster species that spawned more often: undead gangster (freq bonus 7) The monster species that spawned more often: giant diamond dragonfly (freq bonus 10) The monster species that spawned more often: Lord Sultur (freq bonus 10) The monster species that spawned more often: shimmering growth (freq bonus 5) The monster species that spawned more often: bloodworm (freq bonus 15) The monster species that spawned more often: humanlike dragon (freq bonus 10) The monster species that spawned more often: mad seer (freq bonus 42) The monster species that spawned more often: ivory warp fungus (freq bonus 18) The monster species that spawned more often: natsukemono (freq bonus 72) The monster species that spawned more often: suikun (freq bonus 36) The monster trait that was more common: monsters with seduction dialogue (freq bonus 2) The monster species that never randomly spawned: brown force patch The monster species that never randomly spawned: wood nymphomaniac The monster species that never randomly spawned: globefish The monster species that never randomly spawned: vesty The monster species that never randomly spawned: sow retard The monster species that never randomly spawned: young orange dragon The monster species that never randomly spawned: nih sephirah The monster species that never randomly spawned: haunter The monster species that never randomly spawned: hardload turret The monster species that never randomly spawned: greater mimic The monster class that always generated with extra speed: xorn The RNG hath decreed that this item was never generated: cloak of memory (icy cloak) The RNG hath decreed that this item was never generated: sky dragon scale mail ((null)) The RNG hath decreed that this item was never generated: identify (KERNOD WEL) The RNG hath decreed that this item was never generated: amulet of wrong seeing (too expensive) The RNG hath decreed that this item was never generated: medical kit (leather bag) The RNG hath decreed that this item was never generated: infofuck stone (gray) The RNG hath decreed that this item was never generated: dwarvish short sword (broad short sword) The RNG hath decreed that this item was never generated: elven boots (mud boots) The RNG hath decreed that this item was never generated: amulet of second chance (tetraedrical) The RNG hath decreed that this item was never generated: PETA-compliant shirt ((null)) The RNG hath decreed that this item was generated more often: leather gloves (old gloves, freq bonus 3) The RNG hath decreed that this item was generated more often: orcish shield (red-eyed shield, freq bonus 2) The RNG hath decreed that this item was generated more often: amulet of bones (charnel, freq bonus 18) The RNG hath decreed that this item was generated more often: fruit ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: torch ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: unskilled stone (gray, freq bonus 13) The RNG hath decreed that this item was generated more often: alchemy smock (apron, freq bonus 7) The RNG hath decreed that this item was generated more often: red dragon scale shield (red dragonhide shield, freq bonus 6) The RNG hath decreed that this item was generated more often: confusion (orange, freq bonus 13) The RNG hath decreed that this item was generated more often: battle-axe (double-headed axe, freq bonus 6) The RNG hath decreed that this item was generated more often: amulet of vulnerability (eating, freq bonus 2) The RNG hath decreed that this item was generated more often: helm of sensory deprivation (tight helmet, freq bonus 52) The RNG hath decreed that this item was generated more often: probing (uranium, freq bonus 3) The RNG hath decreed that this item was generated more often: gentlewoman's dress (expensive dress, freq bonus 15) The RNG hath decreed that this item was generated more often: gain health (iridescent, freq bonus 2) The RNG hath decreed that this item was generated more often: secret whip ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: mana battery (gloaming, freq bonus 10) The RNG hath decreed that this item was generated more often: fireball (ragged, freq bonus 8) The RNG hath decreed that this item was generated more often: reflection (withered, freq bonus 2) The RNG hath decreed that this item was generated more often: condome ((null), freq bonus 16) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 30) The RNG hath decreed that this item was always generated cursed: red tea (baloon flower) The RNG hath decreed that this item was always generated cursed: redemption (sweet) The RNG hath decreed that this item was always generated cursed: limitation boots (velcro boots) The RNG hath decreed that this item was always generated cursed: gain level (leveled) The RNG hath decreed that this item was always generated cursed: magic device stone (gray) The RNG hath decreed that this item was always generated cursed: wildhild bow ((null)) The RNG hath decreed that this item was always generated cursed: elvis shoes (velvet pumps) The RNG hath decreed that this item was always generated cursed: searching (miracle) The RNG hath decreed that this item was always generated cursed: resist sleep (fuzzy) The RNG hath decreed that this item was always generated cursed: hippie heels (red overknees) The RNG hath decreed that this trap was always invisible: ventilator The RNG hath decreed that this trap was generated more often: trap door (freq bonus 5) Next attribute increase check would have come at turn 6390 Strength training was 50 Dexterity training was 50 Wisdom training was 15 Constitution training was 50 You were being chased by the kops. (383) You were prevented from having slow digestion (0) You were prevented from having burnopathy (0) You had 1514 points of nutrition remaining You aggravated monsters You were held by a carnivorous ape You were unlucky (-3) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Merlin, Salazar Slytherin and Lord Voldemort Your deity was Lord Voldemort The version you were playing was: Unix SlashEMExtended Version 2.1.1 (1bfb54a2) - last build Tue Dec 5 14:36:27 2017. You could not have safely prayed (0) You are dead You didn't know any spells. Techniques known in the end Name Level Status create ammo 6X LIMIT(0) decontaminate 6X LIMIT(0) appraisal 6 R LIMIT(0) panic digging 6 R LIMIT(0) phase door 6 R LIMIT(0) invoke deity 6 R LIMIT(0) disarm 2 O LIMIT(0) Discoveries Weapons force pike (long gray spear) Armor plasteel gloves (white gloves) plasteel boots (white boots) cloak of magic resistance (enduring cloak) Scrolls scroll of healing (EDO MATIESTO) scroll of mana (ONLY EFFECTIVE STUNT IS HITTING) scroll of phase door (YOU DONT STAND A CHANCE) scroll of standard id (VITERBI TRELLIS) scroll of cure (NONO STENTUM) scroll of earth (PSEUDOELLIPOSCHENGBAND) scroll of destroy armor (PSERPHERCHO THNERBECH CHARCHERBER YEICH) scroll of enchant armor (LAD OS GA TIL CITADELLET) Potions potion of healing (effervescent) potion of extra healing (foaming) potion of paralysis (radiating) potion of gain ability (bright green tea) Wands wand of sleep (rusting) Tools green lightsaber (lightsaber) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You eaten 7 times You eaten food with animal by-products 6 times You eaten meat 6 times You were an atheist You never prayed to the gods You hit with a wielded weapon 216 times You killed 33 monsters You read items or engraved 12 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (9 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (21 of 20) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (50 of 160) missile weapons [Unskilled] (max Expert) (1 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) lance [Skilled] (max Expert) (221 of 540) firearms [Basic] (max Legendary) (20 of 160) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (3 of 20) Goodbye Coolfrog the Anachronist...