Coolfrog, chaotic female wraith Anachronist ---- --- ---- |..-- -- |..--..-- --- |...---.-- ------ ......| --.----- -------- ---- --......*| ---..|.-- -...N-- |...+|.----......--- ...| |.|.....| |....%..| ----.....| --.....}--..- -....---...-- |.|---.-- -----------.......---------........---.}}...}.}..---.....|.....| |*-- -- |..|.........|.....................}.}&r}}.}..-..<....[........| |..| |.......--------.......|.............@}.F.},,.................-- --.| ---.....| |......----..---.....}&@..i.,,,,---...)..------- |.| |.|..-- ---......| |..| ---...`..}q...,, |....--- |.| |.|--- |.......-| --.-| --.....>....}|-----..`-- |.| ----.| --........| |...| |.y.....G..,,-........| |.| -------..%.-- --...--.|.----..-- --..I.......,-.......|.| |.| |.|..|......| |....|----- |...| |...........}..^....-|.------ |.| |........).-| |...------ --.-- --...|.}.|.}.......--|......`| |.| |-.....--...| |........`| --- |-}---.-,,,......-- -------.| --.---......||...-- --..-----.--- |.-| --- #-......| ---|.| |...........||....--- |...| -[..| |..| |.....--- |..|.| |..----....----.--..| |...| |...-- |..| --....| -...| |..| ---.-- ---|..| --..| |.--- ---- --.--- --.-- ---- --- ---- ---- -- --- --- [Coolfrog the Trooper] St12 Dx11 Co17 In14 Wi12 Ch9 AnaWraFemCha S56137 Mines:5 $378 HP105(154) Pw68(68) AC-21 MC9 Mov12 Xp11/13468 Wt142/2050 T7328 Satiated Glib Numb Stun Hallu Latest messages Your shield of reflection blocks the Blue-Eyes White Dragon's attack. The Peacebringing Knight produces tender farting noises with her sexy butt. You feel uncontrollable. The nibelung kicks you! Your hands got hit hard! [-6 -> 116] Your dummy helmet B deflects the werecoins' attack. The moss lichen says: 'Your slow sleepy speed never kill me!' The zohar sephirah produces tender farting noises with her sexy butt. A laser beam hits you out of nowhere! [-4 -> 112] The sliding troll swings her staff. Klock! The heel slams on your head, producing a beautiful sound. [-1 -> 111] The conscious fungus hits you! [-7 -> 104] Your unknown gauntlets block the alakazam's attack. Your plasteel armor deflects the nuke tester's attack. The combat suddenly awakens you. Unknown command ' '. Final attributes You have strayed Your alignment was -3 Your max alignment was 40 You carried 1 sins You could not have this property at all: poison resistance You could not have this property extrinsically: keen memory You could not have this property intrinsically: disintegration resistance Ring identification only worked 4 times out of 6 Wand identification only worked 3 times out of 12 Spellbook identification only worked 2 times out of 14 Gem identification only worked 100 times out of 113 Tool identification only worked 5 times out of 11 Monsters only dropped their musable items with 66% chance Monsters only dropped their equipment with 92% chance Scroll drop chance was reduced to 85% Musable item generation frequency had a negative bias of 75% Ring drop chance was reduced to 52% Amulet drop chance was reduced to 86% Potion drop chance was reduced to 76% Concealing monsters were spawned underneath items 92% of the time only The following skill could not be trained at all: attack spells The following skill was trained at half the usual rate: scimitar The following skill was trained at one fifth the usual rate: spirituality The following skill was limited to basic proficiency: dart The following skill was limited to skilled proficiency: general combat The following skill was limited to expert proficiency: body armor The following skill became untrainable if you tried to train it too early: protection spells (turn 8) Number of artifacts generated was 4 Number of fake artifacts generated was 10 Monster spawn increase started at turn 29685 Monster spawn increase reached its maximum at turn 67586 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 4099011 The monster class that cannot be genocided was light The monster class that was spawned more often: turret (freq bonus 2) The monster species that spawned more often: progressional repeating (freq bonus 60) The monster species that spawned more often: indurative soda (freq bonus 4) The monster species that spawned more often: fluttered intercounty (freq bonus 12) The monster species that spawned more often: armored rubber (freq bonus 9) The monster species that spawned more often: reuvir (freq bonus 15) The monster species that spawned more often: grandly tautology (freq bonus 16) The monster species that spawned more often: unpracticed koto (freq bonus 54) The monster species that spawned more often: athena giant (freq bonus 4) The monster species that spawned more often: opal force patch (freq bonus 6) The monster species that spawned more often: pink icky thing (freq bonus 3) The monster species that spawned more often: black ape (freq bonus 6) The monster species that spawned more often: clock wolf (freq bonus 7) The monster species that spawned more often: blue-green growth (freq bonus 18) The monster species that spawned more often: hole force patch (freq bonus 10) The monster species that spawned more often: Mariya (freq bonus 8) The monster species that spawned more often: kobold cleric (freq bonus 3) The monster species that spawned more often: Solvejg's other mocassin (freq bonus 18) The monster species that spawned more often: Barbara (freq bonus 3) The monster species that spawned more often: Zuggotmoy (freq bonus 60) The monster species that spawned more often: liturgical football (freq bonus 8) The monster trait that was more common: monsters whose attacks do shock damage (freq bonus 3) The monster trait that was more common: monsters whose attacks numb you (freq bonus 4) The monster trait that was more common: monsters whose attacks poison you and drain charisma (freq bonus 1) The monster trait that was more common: unique monsters (freq bonus 8) The monster trait that was more common: monsters whose attacks rot your equipment (freq bonus 1) The monster trait that was more common: monsters that count as giant (freq bonus 6) The monster trait that was more common: monsters that have intrinsic reflection (freq bonus 2) The monster trait that was more common: monsters whose attacks cause slippery fingers (freq bonus 2) The monster trait that was more common: monsters whose stats are randomized per playthrough (freq bonus 5) The monster trait that was more common: monsters that have no limbs (freq bonus 1) The monster species that never randomly spawned: cave leaper The monster species that never randomly spawned: mean robber The monster species that never randomly spawned: card stalk The monster species that never randomly spawned: dredged crowbar The monster species that never randomly spawned: dull mold The monster species that never randomly spawned: mummified guard The monster species that never randomly spawned: black slayer The monster species that never randomly spawned: nausea warp fungus The monster species that never randomly spawned: servant of Glaaki The monster species that never randomly spawned: futural ontogenetically The RNG hath decreed that this item was never generated: blaster bolt ((null)) The RNG hath decreed that this item was never generated: helm of speed (cone-shaped helmet) The RNG hath decreed that this item was never generated: banking gloves (paper gloves) The RNG hath decreed that this item was never generated: wrapover stone (gray) The RNG hath decreed that this item was never generated: dwarvish spear (stout spear) The RNG hath decreed that this item was never generated: boots of freedom (fleecy boots) The RNG hath decreed that this item was never generated: resistance (castor bean) The RNG hath decreed that this item was never generated: randomized helmet (RNG helmet) The RNG hath decreed that this item was never generated: acid (white) The RNG hath decreed that this item was never generated: flack helmet (green bowel) The RNG hath decreed that this item was generated more often: cocoa (nettle, freq bonus 38) The RNG hath decreed that this item was generated more often: field boots (camouflage patterned boots, freq bonus 8) The RNG hath decreed that this item was generated more often: piano ((null), freq bonus 23) The RNG hath decreed that this item was generated more often: menu nose gloves (moth-bitten gloves, freq bonus 13) The RNG hath decreed that this item was generated more often: dwarvish battle-axe (beaked axe, freq bonus 16) The RNG hath decreed that this item was generated more often: egoism (ITS ALL MINE, freq bonus 15) The RNG hath decreed that this item was generated more often: malachite (green, freq bonus 34) The RNG hath decreed that this item was generated more often: gauntlets of bad casting (uncanny gloves, freq bonus 37) The RNG hath decreed that this item was generated more often: chaos bolt (credited, freq bonus 4) The RNG hath decreed that this item was generated more often: teleportation (silver, freq bonus 10) The RNG hath decreed that this item was generated more often: boots of molasses (thigh boots, freq bonus 6) The RNG hath decreed that this item was generated more often: moon axe (large silver axe, freq bonus 3) The RNG hath decreed that this item was generated more often: cream pie ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: disenchantment stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: blue dragon scales ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: relocation (FUCK THE NOTELEPORT RULES, freq bonus 9) The RNG hath decreed that this item was generated more often: stinking cloud (vaporized, freq bonus 6) The RNG hath decreed that this item was generated more often: polymorph control (emerald, freq bonus 12) The RNG hath decreed that this item was generated more often: evil dragon scale shield (evil dragonhide shield, freq bonus 10) The RNG hath decreed that this item was generated more often: worthless piece of red glass (red, freq bonus 18) The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 23) The RNG hath decreed that this item was always generated cursed: organoblade ((null)) The RNG hath decreed that this item was always generated cursed: vaporize (illgotten) The RNG hath decreed that this item was always generated cursed: lance ((null)) The RNG hath decreed that this item was always generated cursed: cure monster (adorable) The RNG hath decreed that this item was always generated cursed: secretion dagger ((null)) The RNG hath decreed that this item was always generated cursed: orcish shield (red-eyed shield) The RNG hath decreed that this item was always generated cursed: cloak of bad trapping (slowing gown) The RNG hath decreed that this item was always generated cursed: unfair attack stone (gray) The RNG hath decreed that this item was always generated cursed: mana (I WANT TO SEE URANUS TOO) The RNG hath decreed that this item was always generated cursed: mining helm (round helmet) The RNG hath decreed that this trap was always invisible: confusion trap The RNG hath decreed that this trap was generated more often: deformatting trap (freq bonus 5) Next attribute increase check would have come at turn 9954 Strength training was 50 Dexterity training was 50 Wisdom training was 9 Constitution training was 6 The escalating chokhmah attack damage was 1 You were cold resistant You were sleep resistant You were shock resistant You were level-drain resistant You were immune to sickness You were magic-protected You were petrification resistant You were hallucinating (171) You were stunned (76) You were numbed (107) You had slippery fingers (28) You were prevented from having poison resistance (0) You were prevented from having keen memory (0) You were prevented from having double attacks (373) Your chance to block was 27% You saw invisible You were telepathic You were aware of the presence of something You were warned of undead You were aware of the presence of covetous monsters You had automatic searching You had 2795 points of nutrition remaining You were invisible to others You were stealthy You could fly You could survive without air You had reflection Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Thoth, Arioch and Tyrael Your deity was Deepthroat The version you were playing was: Unix SlashEMExtended Version 2.1.1 (1bfb54a2) - last build Tue Dec 5 14:36:27 2017. You could not have safely prayed (0) You survived Spells known in the end Name Level Category Fail Memory a - passwall 6 body 98% 427% b - spellbinder 3 occult 88% 54% c - swimming 2 elemental 33% 60% Techniques known in the end Name Level Status create ammo 11X Prepared(0) decontaminate 11X Prepared(0) appraisal 11 R Prepared(0) panic digging 11 R Prepared(0) phase door 11 R Prepared(0) invoke deity 11 R Prepared(0) disarm 5 O Prepared(0) Discoveries Artifacts Wallet of Perseus [unaligned bag of holding] Amulets amulet of change (origami paper) amulet of poison warning (turtle) amulet of reflection (dragon scale) amulet of unchanging (league) amulet of ESP (crescent) Weapons force pike (long gray spear) orcish arrow (crude arrow) Armor plasteel gloves (white gloves) plasteel boots (white boots) cloak of magic resistance (asbestos cloak) unknown gauntlets (english gloves) dummy helmet B (frequent helmet) dwarvish cloak (hooded cloak) iron shoes (hard shoes) orcish helm (iron skull cap) gnomish boots (little black boots) soft sneakers (light footwear) shield of reflection (polished silver shield) Scrolls scroll of healing (JEZYK NAZYWANY JEST POLSKIM I NIE HISZPANSKI) scroll of mana (AMERICA FIRST NETHACK SECOND) scroll of phase door (D2 LOWRATE ASCENDED WITH ELEMENTAL DRUID) scroll of standard id (ELF CHANGE FORME BY STUNT) scroll of cure (DONALD TRUMP WILL BE THE REICHSKANZLER OF THE UNITED STATES) scroll of clouds (MAYBE PROTECT FROM SERIOUS STATUS) scroll of random enchantment (IO SORO IO NEBOUTOSOUALETH AKTIOPHI ERESCHIGAL) scroll of enchant weapon (IUSTIO QUE PIS) scroll of identify (ELL HUROZUNTEL WHOTISPECI) scroll of magic mapping (ATTACK BY POLYGONAL) scroll of summon undead (DUCTUM ADIS) scroll of enchant armor (ACROBAT BATTLEBOOK UNARMEDCOMBAT) scroll of flooding (VOR LAUTER ERREGUNG KAM ER SOFORT) Spellbooks spellbook of passwall (received) spellbook of spellbinder (memorial) spellbook of swimming (eternal) Potions potion called okay (hibiscus) potion of extra healing (baloon flower) potion called restab? (tesco value) potion of dimness (yellow) potion of invulnerability (baby's breath) potion of full healing (iris) potion of levitation (wormwood) potion called oh okay (clear) potion of healing (silvervine) potion of object detection (jasmine) Rings ring of shock resistance (bone) ring of levitation (cut) Wands wand of cancellation (tolkienian) wand of clone monster (uranium) wand of objection (mineral) wand of chromatic beam (energetic) wand of sleep (rosewood) wand of magic missile (crusty) wand of healing (trigonal) wand of make invisible (grooved) Tools bag of holding (bag) whistle called Maggic chemistry set (box of obscure-looking glass devices) bag called Reggie lamp called Reggie Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You eaten 122 times You eaten food with animal by-products 31 times You eaten meat 28 times You have communicated with the gods 33 times You never prayed to the gods You hit with a wielded weapon 946 times You killed 450 monsters You read items or engraved 28 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (15 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (16 of 20) general combat [Basic] (max Expert) (96 of 160) shield [Basic] (max Expert) (45 of 160) body armor [Basic] (max Expert) (71 of 160) missile weapons [Unskilled] (max Expert) (4 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) lance [Expert] (max Expert) (587 of 12800) firearms [Skilled] (max Legendary) (401 of 540) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (3 of 20) whip [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Coolfrog the Anachronist...