Coolfrog, chaotic female wraith Jedi ----------- +.........|## ------------ |..........,# |........... ##|.........|,# -..........|####### #,)%........|,# ------------..--- |.._........,,?,,,# #,|.........|,# |.%.............| --.---------#####,####,|.........|,# ##|...............| #,,# #,,,(#,-----------,# #,%...............| #,# ####,#%# #,# #%|.%.............| -.----- #,#,# ###,# #^%^.%....%.).....| |.....| #*#,# #`,,,# ###,|*..............| |.....| #,# #,---------,,^|^...%..........| |._...|### #*# #,....(#..|,##|`........%.....| |......,,# #,# #|^..@F..|,# |...............| |.....|#,## #,# |.......|,# ----------------- |.....|#,,.---------%# |........,# -------#,,-.)..<...|,# ---------## ###|..0......,# ----------## [Coolfrog the Jedi Knight] St12 Dx6 Co5 In6 Wi8 Ch6 JedWraFemCha S28478 Dlvl:3 $3726 HP0(84) Pw70(70) AC-2 MC0 Mov12 Xp10/6148 Wt674/1400 T3375 Paralyzed Hallu Latest messages The student on strike touches you! [-1 -> 19] [-1 -> 18] The dimmer ant touches you! [-1 -> 17] [-6 -> 11] Warning: HP low! The wench effulge touches you! [-1 -> 10] Warning: HP low! [-1 -> 9] Warning: HP low! The assleft dog touches you! You hear the howling of the CwnAnnwn... [-1 -> 8] Warning: HP low! [-7 -> 1] Warning: HP low! The Faerinaal touches you! You die... Final attributes You have sinned Your alignment was -5 Your max alignment was 20 You carried 2 sins You could not have this property at all: searching You could not have this property extrinsically: warning You could not have this property intrinsically: energy regeneration Potion identification only worked 3 times out of 8 Wand identification only worked 3 times out of 11 Spellbook identification only worked 2 times out of 16 Gem identification only worked 100 times out of 132 Tool identification only worked 5 times out of 7 Monsters only dropped their musable items with 96% chance Monsters only dropped their equipment with 86% chance Scroll drop chance was reduced to 86% Ring drop chance was reduced to 92% Wand drop chance was reduced to 94% Amulet drop chance was reduced to 69% Concealing monsters were spawned underneath items 92% of the time only The following skill could not be trained at all: spear The following skill was trained at half the usual rate: body armor The following skill was trained at one fifth the usual rate: body spells The following skill was limited to basic proficiency: elemental spells The following skill was limited to skilled proficiency: club The following skill was limited to expert proficiency: shuriken The following skill became untrainable if you tried to train it too early: high heels (turn 121) Number of artifacts generated was 1 Number of fake artifacts generated was 6 Monster spawn increase started at turn 8134 Monster spawn increase reached its maximum at turn 32600 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 469134 The monster class that cannot be genocided was pile of coins The monster class that was spawned more often: piercer (freq bonus 4) The monster species that spawned more often: agent black fungus (freq bonus 60) The monster species that spawned more often: invagination blockhead (freq bonus 20) The monster species that spawned more often: gigantic pseudodragon (freq bonus 10) The monster species that spawned more often: undead feat master (freq bonus 20) The monster species that spawned more often: dream eye (freq bonus 42) The monster species that spawned more often: son of Typhon (freq bonus 12) The monster species that spawned more often: hurkle (freq bonus 20) The monster species that spawned more often: secluded spore (freq bonus 8) The monster species that spawned more often: giant pygmy blowdart (freq bonus 8) The monster species that spawned more often: expended turret (freq bonus 18) The monster species that spawned more often: imposter mortally (freq bonus 10) The monster species that spawned more often: prick bear (freq bonus 20) The monster species that spawned more often: Otto (freq bonus 10) The monster species that spawned more often: solid spore (freq bonus 16) The monster species that spawned more often: great wyrm of chaos (freq bonus 21) The monster species that spawned more often: petty poisonous blob (freq bonus 14) The monster species that spawned more often: great sky dragon (freq bonus 6) The monster species that spawned more often: pale spore (freq bonus 12) The monster species that spawned more often: black and white mushroom (freq bonus 6) The monster species that spawned more often: unalignment thing (freq bonus 24) The monster trait that was more common: monsters whose corpses don't decay (freq bonus 10) The monster trait that was more common: monsters that require +2 weapons to hit (freq bonus 1) The monster trait that was more common: monsters that can teleport (freq bonus 6) The monster trait that was more common: monsters whose attacks stun you (freq bonus 4) The monster species that never randomly spawned: longed henchmen The monster species that never randomly spawned: smart missile The monster species that never randomly spawned: irresistible mold The monster species that never randomly spawned: glass penetrator The monster species that never randomly spawned: necromorb The monster species that never randomly spawned: gremlin deactivator The monster species that never randomly spawned: guardian beast The monster species that never randomly spawned: pink shyguy The monster species that never randomly spawned: extract base The monster species that never randomly spawned: number ghost The RNG hath decreed that this item was never generated: world fall (AND YOUR MORTAL WORLD SHALL PERISH IN FLAMES) The RNG hath decreed that this item was never generated: shimmering dragon scale mail ((null)) The RNG hath decreed that this item was never generated: detect foot (stinking) The RNG hath decreed that this item was never generated: dropcurse stone (gray) The RNG hath decreed that this item was never generated: fear (bewitched) The RNG hath decreed that this item was never generated: log ((null)) The RNG hath decreed that this item was never generated: slow digestion (steel) The RNG hath decreed that this item was never generated: heavy attack (grindstone) The RNG hath decreed that this item was never generated: hyper blue stone (gray) The RNG hath decreed that this item was never generated: gauntlets of slowing (ice-cold gloves) The RNG hath decreed that this item was generated more often: poker stick ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: sterilize (sex toy, freq bonus 16) The RNG hath decreed that this item was generated more often: cure serious wounds (cacao, freq bonus 3) The RNG hath decreed that this item was generated more often: helm of no digestion (full helmet, freq bonus 2) The RNG hath decreed that this item was generated more often: gas grenade ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: secure identify (LARGE ALARM ALL PERSONNEL EVACUATE THE AREA IMMEDIATELY, freq bonus 4) The RNG hath decreed that this item was generated more often: elven leather helm (leather hat, freq bonus 10) The RNG hath decreed that this item was generated more often: fire stick ((null), freq bonus 38) The RNG hath decreed that this item was generated more often: green lightsaber (lightsaber, freq bonus 17) The RNG hath decreed that this item was generated more often: menu nose gloves (moth-bitten gloves, freq bonus 51) The RNG hath decreed that this item was generated more often: magic candle (candle, freq bonus 11) The RNG hath decreed that this item was generated more often: clone monster (multiple, freq bonus 13) The RNG hath decreed that this item was generated more often: remove blessing (light cyan, freq bonus 12) The RNG hath decreed that this item was generated more often: opening (zinc, freq bonus 5) The RNG hath decreed that this item was generated more often: tin ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: cloak of confusion (ripped cloak, freq bonus 10) The RNG hath decreed that this item was generated more often: highscore stone (gray, freq bonus 2) The RNG hath decreed that this item was generated more often: elven sickle ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: earthquake (battered, freq bonus 14) The RNG hath decreed that this item was generated more often: dragon blood (perishable, freq bonus 3) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 29) The RNG hath decreed that this item was always generated cursed: rain cloud (magnificent) The RNG hath decreed that this item was always generated cursed: loadboulder (gray) The RNG hath decreed that this item was always generated cursed: russian roulette (gun-shaped) The RNG hath decreed that this item was always generated cursed: rubber boots ((null)) The RNG hath decreed that this item was always generated cursed: highlevel stone (gray) The RNG hath decreed that this item was always generated cursed: droven plate mail (crested black plate) The RNG hath decreed that this item was always generated cursed: mary sue gloves (princess gloves) The RNG hath decreed that this item was always generated cursed: sludge (litter) The RNG hath decreed that this item was always generated cursed: luckstone (gray) The RNG hath decreed that this item was always generated cursed: resistance (DESREVER TSEPMET) The RNG hath decreed that this trap was always invisible: bank trap The RNG hath decreed that this trap was generated more often: quicksand (freq bonus 3) Next attribute increase check would have come at turn 5438 Strength training was 50 Dexterity training was 50 Wisdom training was 5 Constitution training was 50 You were cold resistant You were sleep resistant You were poison resistant You were level-drain resistant You were immune to sickness You were petrification resistant You were paralyzed (-4) You were hallucinating (476) You were suffering from lethal contamination. (920) You were prevented from having warning (0) You were prevented from having automatic searching (0) You saw invisible You were telepathic You were aware of the presence of something You were warned of undead You had 714 points of nutrition remaining You were stealthy You aggravated monsters You could fly You could survive without air You were fast You were lucky (3) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Moloch, Allah and Darth Valer Your deity was Malroth The version you were playing was: Unix SlashEMExtended Version 2.1.1 (1bfb54a2) - last build Tue Dec 5 14:36:27 2017. You could not have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - passwall 6 body 98% 467% b - levitation 4 body 43% 72% Techniques known in the end Name Level Status jedi jump 10X Prepared(0) appraisal 10 R Prepared(0) panic digging 10 R Prepared(0) phase door 10 R Prepared(0) invoke deity 10 R Reloading(284) charge saber 6X Prepared(0) telekinesis 3X Prepared(0) Discoveries Weapons * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * robe (gray robe) * leather gloves (natural gloves) * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (bluy helmet) * sedge hat (viking helmet) * skullcap (cone-shaped helmet) * flack helmet (tight helmet) * crystal helm (inkcoat helmet) * mining helm (meso helmet) * field helm (filtered helmet) * helm of safeguard (dream helmet) * war hat (echo helmet) * plasteel gloves (white gloves) * gauntlets of safeguard (inverse gloves) * gauntlets of plugsuit (nondescript gloves) * commander gloves (velvet gloves) * field gloves (nonexistant gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (snow boots) * field boots (rain boots) * boots of safeguard (living boots) Scrolls scroll of healing (WOPAK) scroll of mana (COCKATRICE CORPSES ARE DELICIOUS) scroll of phase door (PALIM PALIM) scroll of standard id (THERE IS A MONSTER CLASS THAT SHOULD BE GENOCIDED IRL) scroll of cure (GRXNAR GRXNAR ATNERC CRATHATFV JVF XBOBAT) scroll of bad effect (APEC AMMUNITION PRODUCERS EXPLOITING CUSTOMERS) Spellbooks spellbook of passwall (historic) spellbook of levitation (chaotic) Potions potion of blindness (black) potion of extra healing (murky) potion of hallucination (flowing) Rings ring of levitation (alexandrite) Wands wand of extra healing (vajra) wand of fire (poured) Tools blue lightsaber (lightsaber) medical kit (leather bag) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You eaten 17 times You eaten food with animal by-products 12 times You eaten meat 5 times You have communicated with the gods 17 times You never prayed to the gods You hit with a wielded weapon 321 times You killed 234 monsters You read items or engraved 9 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (18 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Master) (52 of 160) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Master) (21 of 160) devices [Basic] (max Master) (38 of 160) searching [Unskilled] (max Expert) (4 of 20) spirituality [Unskilled] (max Expert) (13 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Legendary) (341 of 160) Spellcasting Skills healing spells [Unskilled] (max Expert) (0 of 20) body spells [Basic] (max Master) (20 of 160) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Coolfrog the Jedi...