Coolfrog, chaotic female wraith Anachronist 8 ------- --------------------------------- |...<.| . `..........%.......`.........| ##|.---.| |.----....-----)---- --..-----..| ##,..| |.| |.| .|---%|...)))..| |.%|.%.|%.|# #,,|.| |.| #|)|.. |.|._.|)|..| |..|...|..., #,#|.---.|*,%)-|-- |)|...|)--------.|...|.`|# #,,......+,,|%%..| |.|.. |)*..-)..|)-|---%.| ---.-------)#-------*#|.{..- --.----|..).|)%.|.%......| |..%)...%))%),,,,,,,,#|..........-..|I--)-----..-----.| |....)%)).|,##########|)`..-|--`.|..|.@|..%...).-...|.| |.........|,# |.-+-- .|.----|..||---....|..[|.| ----------- |%| |.|...|--|. ----.-----.| |.| ----.-...|..|. +.......| |.| |...%|...|)%|.. |.......| |.----`..`-----|---------.....{.| |`..............................| -------------------------------- [Coolfrog the Insurgent] St12 Dx12 Co12 In15 Wi15 Ch8 AnaWraFemCha S16406 Mines:5 $40 HP-2(88) Pw57(57) AC-12 MC9 Mov12 Xp9/4039 Wt233/1700 T2136 Blind Latest messages You hear crashing rock. There are many objects here. You see here a crude spear {12}. There are several objects here. There is a doorway here. You see here a crude dagger {4}. You hear crashing rock. (4x) The petty kop kaptain picks up a crude dagger {4}. The petty kop kaptain thrusts his crude short sword. Your plasteel armor deflects the petty kop kaptain's attack. The petty kop kaptain thrusts his crude short sword. The petty kop kaptain hits you! [-17 -> 18] The petty kop kaptain throws a cream pie! You are hit by a cream pie. Yecch! You've been creamed. You feel an unseen monster! Your plasteel armor blocks its attack. It hits you! You die... Final attributes You were devoutly aligned Your alignment was 16 Your max alignment was 16 You carried 0 sins You could not have this property at all: stunnopathy You could not have this property extrinsically: quad attacks You could not have this property intrinsically: infravision Scroll identification only worked 100 times out of 286 Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 13 Amulet identification only worked 15 times out of 42 Wand identification only worked 3 times out of 8 Armor identification only worked 15 times out of 17 Spellbook identification only worked 2 times out of 38 Gem identification only worked 100 times out of 151 Tool identification only worked 5 times out of 7 Scroll drop chance was reduced to 71% Musable item generation frequency had a negative bias of 16% Potion drop chance was reduced to 95% Concealing monsters were spawned underneath items 89% of the time only The following skill could not be trained at all: body armor The following skill was trained at half the usual rate: divination spells The following skill was trained at one fifth the usual rate: mace The following skill was limited to basic proficiency: polearms The following skill was limited to skilled proficiency: healing spells The following skill was limited to expert proficiency: lance The following skill became untrainable if you tried to train it too early: body armor (turn 41) Number of artifacts generated was 0 Number of fake artifacts generated was 22 Monster spawn increase started at turn 11235 Monster spawn increase reached its maximum at turn 40386 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 341826 The monster class that cannot be genocided was wraith The monster class that was spawned more often: eye or sphere (freq bonus 1) The monster species that spawned more often: contracture christie bedsore (freq bonus 12) The monster species that spawned more often: kilned pouchy (freq bonus 16) The monster species that spawned more often: elam (freq bonus 3) The monster species that spawned more often: emu (freq bonus 18) The monster species that spawned more often: music elemental (freq bonus 15) The monster species that spawned more often: water control girl (freq bonus 7) The monster species that spawned more often: Victoria's fleecy combat boot (freq bonus 12) The monster species that spawned more often: very old water dragon (freq bonus 12) The monster species that spawned more often: ancient stone dragon (freq bonus 6) The monster species that spawned more often: nounal magneto (freq bonus 2) The monster species that spawned more often: gremffin (freq bonus 12) The monster species that spawned more often: undead arena rubber (freq bonus 10) The monster species that spawned more often: gray speeze (freq bonus 8) The monster species that spawned more often: night marauder (freq bonus 8) The monster species that spawned more often: lethe mushroom (freq bonus 9) The monster species that spawned more often: great mercurial dragon (freq bonus 3) The monster species that spawned more often: conferencing pitifullest (freq bonus 8) The monster species that spawned more often: abnormal growth (freq bonus 12) The monster species that spawned more often: passivity lichen (freq bonus 9) The monster species that spawned more often: Kop Kriminologist (freq bonus 4) The monster trait that was more common: monsters whose attacks freeze you solid (freq bonus 2) The monster trait that was more common: monsters that always generate with egotypes (freq bonus 1) The monster trait that was more common: monsters that eat stone (freq bonus 2) The monster trait that was more common: monsters that count as hobbit (freq bonus 2) The monster trait that was more common: monsters whose attacks teleport your gear away (freq bonus 1) The monster trait that was more common: monsters whose attacks cause fear (freq bonus 16) The monster trait that was more common: monsters that hit as a +2 weapon (freq bonus 1) The monster trait that was more common: monsters whose attacks make you insane (freq bonus 2) The monster trait that was more common: monster shoes (AmyBSOD loves those!) (freq bonus 4) The monster species that never randomly spawned: luminescent spore The monster species that never randomly spawned: petty wiper rubber The monster species that never randomly spawned: porter rock piercer The monster species that never randomly spawned: adaptability sadistic inorganic attemper roadability The monster species that never randomly spawned: facehugger The monster species that never randomly spawned: uprear underclothing populace cathouse tatami The monster species that never randomly spawned: Electronir The monster species that never randomly spawned: Dagon The monster species that never randomly spawned: security droid The monster species that never randomly spawned: throbber substandard narcotine The monster class that always generated with extra speed: naga The RNG hath decreed that this item was never generated: wakame ((null)) The RNG hath decreed that this item was never generated: helm of storms (padded helmet) The RNG hath decreed that this item was never generated: stone of thirst (gray) The RNG hath decreed that this item was never generated: confuse monster (orange) The RNG hath decreed that this item was never generated: general candle (candle) The RNG hath decreed that this item was never generated: warding (YOU DO NOT GO PAST AT ME) The RNG hath decreed that this item was never generated: blacky stone (gray) The RNG hath decreed that this item was never generated: confusion resistance (signet) The RNG hath decreed that this item was never generated: helm of discovery (viking helmet) The RNG hath decreed that this item was never generated: jacinth (orange) The RNG hath decreed that this item was generated more often: diamond dragon scale mail ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: hide ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: salt water (polka-dot, freq bonus 16) The RNG hath decreed that this item was generated more often: baked sweet potato ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: fleece bolt ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: radar (everlasting, freq bonus 6) The RNG hath decreed that this item was generated more often: ice (iceblock, freq bonus 20) The RNG hath decreed that this item was generated more often: helm of teleport control (space helmet, freq bonus 15) The RNG hath decreed that this item was generated more often: mineral bolt ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: magic banana ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: earthquake (battered, freq bonus 16) The RNG hath decreed that this item was generated more often: gauntlets of trap creation (spiky gloves, freq bonus 5) The RNG hath decreed that this item was generated more often: remove resistance (cyclic, freq bonus 8) The RNG hath decreed that this item was generated more often: heavy elysium ball ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: cloak of banishing fear (magenta cloak, freq bonus 5) The RNG hath decreed that this item was generated more often: placeholder gloves (spanish gloves, freq bonus 3) The RNG hath decreed that this item was generated more often: sleeping (wedding, freq bonus 2) The RNG hath decreed that this item was generated more often: punishment (edgy, freq bonus 4) The RNG hath decreed that this item was generated more often: shimmering dragon scale shield (shimmering dragonhide shield, freq bonus 5) The RNG hath decreed that this item was generated more often: entrapping (scintillating, freq bonus 51) The RNG hath decreed that this item class was generated more often: Armor (freq bonus 69) The RNG hath decreed that this item was always generated cursed: hairclip ((null)) The RNG hath decreed that this item was always generated cursed: speed boots (combat boots) The RNG hath decreed that this item was always generated cursed: antiprayer stone (gray) The RNG hath decreed that this item was always generated cursed: spell loss stone (gray) The RNG hath decreed that this item was always generated cursed: stinking cloud (distorted) The RNG hath decreed that this item was always generated cursed: gold chain ((null)) The RNG hath decreed that this item was always generated cursed: hold air (deep blue) The RNG hath decreed that this item was always generated cursed: helm of decontamination (engraved helmet) The RNG hath decreed that this item was always generated cursed: elven mithril-coat ((null)) The RNG hath decreed that this item was always generated cursed: blank paper (unlabeled) The RNG hath decreed that this trap was always invisible: flooding trap The RNG hath decreed that this trap was generated more often: freezing trap (freq bonus 3) Next attribute increase check would have come at turn 9920 Strength training was -1 Dexterity training was 6 Wisdom training was 0 Constitution training was 23 You were cold resistant You were sleep resistant You were poison resistant You were level-drain resistant You were immune to sickness You were magic-protected You were petrification resistant You were blinded (17) You were prevented from having quad attacks (0) You were prevented from having stunnopathy (0) You were aware of the presence of something You were warned of undead You had 2384 points of nutrition remaining You could fly You could survive without air You were fast Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Classic Rock, Symphonic Metal and Hardcore Punk Your deity was Hardcore Punk The version you were playing was: Unix SlashEMExtended Version 2.1.1 (1bfb54a2) - last build Tue Dec 5 14:36:27 2017. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - passwall 6 body 98% 479% b - knock 1 matter 0% 80% c - enlighten 4 body 90% 84% d - magic missile 3 attack 63% 91% e - jumping 1 body 0% 97% Techniques known in the end Name Level Status create ammo 9X LIMIT(608) decontaminate 9X LIMIT(0) appraisal 9 R LIMIT(0) panic digging 9 R LIMIT(0) phase door 9 R LIMIT(0) invoke deity 9 R LIMIT(0) disarm 1 O LIMIT(0) Discoveries Weapons force pike (long gray spear) Armor plasteel gloves (white gloves) plasteel boots (white boots) cloak of magic resistance (levuntation cloak) Scrolls scroll of healing (CAN EAT FRUITMORE) scroll of mana (MORAL RISE WHEN BURN) scroll of phase door (HARATTAMA KIYOTTAMA) scroll of standard id (STAT IS WILD CHANGELY) scroll of cure (ONA DYSHIT BOLSHE VY UMERET) scroll of scare monster (THIS SCROLL DOES NOT REALLY EXIST ITS JUST AN ILLUSION) scroll called confuse mons (FIRE IN THE ASS HOLE) Spellbooks spellbook of passwall (flaming) spellbook of knock (deep) spellbook of enlighten (thin) spellbook of magic missile (crashy) spellbook of jumping (fadeless) Potions potion called confus (silver) potion of healing (swirly) Wands wand of striking (belled) wand of create monster (conundrum) wand of speed monster (pallet) wand of sleep (rusting) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You eaten 15 times You eaten food with animal by-products 11 times You eaten meat 10 times You were an atheist You never prayed to the gods You hit with a wielded weapon 403 times You killed 182 monsters You read items or engraved 10 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (14 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Expert) (40 of 160) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) lance [Basic] (max Expert) (20 of 160) firearms [Skilled] (max Legendary) (423 of 540) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Coolfrog the Anachronist...