Coolfrog, chaotic female wraith Anachronist --------------------------- ---- |.........[..........$........... |.------------.....----------.- + |.|$.%|...|..|@..*....|(((|...| |.|...|...|..|.....$..|..(|... | |.|`.(|...|..|........|.. |.. .. |.|...|...||--n.....---|---|---.| ,#|.--|--|---.)%@(.....G........... #,,...........%..{......{...)......+ #,,|.--|--|---....--|---...........% $#,..|...|...|---......|.-----|-...( |.|.(.|...| +.|....|.- |.%....| |%|!.(|......+.|.._.|.| |....|.- |.|.((|...|..|.|.[.(|.| |....| | |.|-----------.------.- ------ --- . . --- --- [Coolfrog the Trooper] St10 Dx8 Co17 In14 Wi18 Ch10 AnaWraFemCha S34768 Mines:6 $2808 HP122(122) Pw65(65) AC-19 MC9 Mov12 Xp10/7890 Wt261/1900 T6348 Latest messages You miss the healing water nymph. The healing water nymph pretends to be friendly. (2x) You miss the healing water nymph. The healing water nymph pretends to be friendly. (2x) You hit the healing water nymph. The healing water nymph pretends to be friendly. You hit the healing water nymph. The healing water nymph pretends to be friendly. (2x) You hit the healing water nymph. The healing water nymph stole an uncursed wooden box {500}. You miss the healing water nymph. The healing water nymph pretends to be friendly. (2x) You hit the healing water nymph. The healing water nymph pretends to be friendly. (2x) You hit the healing water nymph. The healing water nymph pretends to be friendly. (2x) Captcha! Please type in the following word(s) to continue: Succubus Sergeant WRONG! You will be punished. I will paralyze you, slow you and reduce your max HP and Pw. The healing water nymph pretends to be friendly. You can move again. Final attributes You were devoutly aligned Your alignment was 19 Your max alignment was 28 You carried 1 sins You could not have this property at all: speed You could not have this property extrinsically: confusion resistance You could not have this property intrinsically: hallu party Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 18 Wand identification only worked 3 times out of 10 Armor identification only worked 15 times out of 283 Spellbook identification only worked 2 times out of 10 Monsters only dropped their musable items with 78% chance Monsters only dropped their equipment with 88% chance Scroll drop chance was reduced to 72% Musable item generation frequency had a negative bias of 19% Ring drop chance was reduced to 85% Wand drop chance was reduced to 87% Amulet drop chance was reduced to 85% Potion drop chance was reduced to 93% Monster death drops spawned with only 99% chance The following skill could not be trained at all: enchantment spells The following skill was trained at half the usual rate: chaos spells The following skill was trained at one fifth the usual rate: high heels The following skill was limited to basic proficiency: mace The following skill was limited to skilled proficiency: spirituality The following skill was limited to expert proficiency: flail The following skill became untrainable if you tried to train it too early: petkeeping (turn 10) Number of artifacts generated was 3 Number of fake artifacts generated was 12 Monster spawn increase started at turn 22924 Monster spawn increase reached its maximum at turn 63444 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 208104 The monster class that cannot be genocided was nemese The monster class that was spawned more often: unicorn or horse (freq bonus 3) The monster species that spawned more often: kagero servant (freq bonus 5) The monster species that spawned more often: chuckling laser (freq bonus 18) The monster species that spawned more often: petty Uruk-hai (freq bonus 36) The monster species that spawned more often: tiger (freq bonus 10) The monster species that spawned more often: creature in the ice (freq bonus 24) The monster species that spawned more often: litter bomb (freq bonus 7) The monster species that spawned more often: full-skinny beauty (freq bonus 54) The monster species that spawned more often: Mina Harker (freq bonus 6) The monster species that spawned more often: kamikaze yeek (freq bonus 36) The monster species that spawned more often: death berserker (freq bonus 21) The monster species that spawned more often: artillery water nymph (freq bonus 16) The monster species that spawned more often: Jumbo the Elephant (freq bonus 5) The monster species that spawned more often: haltered woodiest (freq bonus 12) The monster species that spawned more often: vapor fly (freq bonus 21) The monster species that spawned more often: council member (freq bonus 32) The monster species that spawned more often: zedenp (freq bonus 15) The monster species that spawned more often: elected coining (freq bonus 30) The monster species that spawned more often: cyan stalk (freq bonus 20) The monster species that spawned more often: measled weeklong (freq bonus 20) The monster species that spawned more often: flying deep orc (freq bonus 10) The monster trait that was more common: monsters with acid resistance (freq bonus 9) The monster trait that was more common: monsters whose attacks make you lazy (freq bonus 4) The monster trait that was more common: monsters whose attacks wound your legs (freq bonus 2) The monster trait that was more common: unknown (freq bonus 1) The monster trait that was more common: monsters whose attacks allow it to seduce you and steal several items (freq bonus 3) The monster trait that was more common: monsters whose attacks confuse you (freq bonus 2) The monster species that never randomly spawned: morphinic flenching dentition buckshot The monster species that never randomly spawned: frail sphere The monster species that never randomly spawned: mana warp fungus The monster species that never randomly spawned: novice mindcrafter The monster species that never randomly spawned: unreal patch The monster species that never randomly spawned: evasive vampire The monster species that never randomly spawned: centrifugalize filching The monster species that never randomly spawned: interpolation formidably The monster species that never randomly spawned: Julietta The monster species that never randomly spawned: Statonir The RNG hath decreed that this item was never generated: amulet of life saving (spherical) The RNG hath decreed that this item was never generated: lycanthropy (doggy) The RNG hath decreed that this item was never generated: phase door (ethereal) The RNG hath decreed that this item was never generated: displacer beast hide ((null)) The RNG hath decreed that this item was never generated: heavy iron ball ((null)) The RNG hath decreed that this item was never generated: impossibly heavy glass ball ((null)) The RNG hath decreed that this item was never generated: silk mail ((null)) The RNG hath decreed that this item was never generated: amnesia (DUAM XNAHT) The RNG hath decreed that this item was never generated: mass healing (vermilion) The RNG hath decreed that this item was never generated: infofuck stone (gray) The RNG hath decreed that this item was generated more often: healing (purple-red, freq bonus 14) The RNG hath decreed that this item was generated more often: orcish short sword (crude short sword, freq bonus 3) The RNG hath decreed that this item was generated more often: confusion resistance (signet, freq bonus 11) The RNG hath decreed that this item was generated more often: orange dragon scale shield (orange dragonhide shield, freq bonus 6) The RNG hath decreed that this item was generated more often: bag of digestion (bag, freq bonus 18) The RNG hath decreed that this item was generated more often: death (long, freq bonus 3) The RNG hath decreed that this item was generated more often: dwarvish iron helm (hard hat, freq bonus 9) The RNG hath decreed that this item was generated more often: golden dragon scales ((null), freq bonus 29) The RNG hath decreed that this item was generated more often: blacky stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: bamboo mail ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: robe of fast casting (black robe, freq bonus 11) The RNG hath decreed that this item was generated more often: tinning kit ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: cloak of shifting (poke mongo cloak, freq bonus 9) The RNG hath decreed that this item was generated more often: bugle ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: trap revealing (elysium, freq bonus 8) The RNG hath decreed that this item was generated more often: jacinth (orange, freq bonus 2) The RNG hath decreed that this item was generated more often: tiger cloak (taiga cloak, freq bonus 15) The RNG hath decreed that this item was generated more often: solar beam (beaming, freq bonus 6) The RNG hath decreed that this item was generated more often: heavy attack (grindstone, freq bonus 5) The RNG hath decreed that this item was generated more often: unwanted helmet (bug-tracking helmet, freq bonus 7) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 63) The RNG hath decreed that this item was always generated cursed: levitation (cyan) The RNG hath decreed that this item was always generated cursed: great dagger ((null)) The RNG hath decreed that this item was always generated cursed: purple dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: bamboo spear ((null)) The RNG hath decreed that this item was always generated cursed: sniper beam (corrupted) The RNG hath decreed that this item was always generated cursed: sodalith (blue) The RNG hath decreed that this item was always generated cursed: stealer stone (gray) The RNG hath decreed that this item was always generated cursed: blue spell stone (gray) The RNG hath decreed that this item was always generated cursed: stone dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: spiked club ((null)) The RNG hath decreed that this trap was always invisible: cyanide trap The RNG hath decreed that this trap was generated more often: slime trap (freq bonus 7) Next attribute increase check would have come at turn 7444 Strength training was 50 Dexterity training was 50 Wisdom training was 0 Constitution training was 15 You were cold resistant You were sleep resistant You were poison resistant You were level-drain resistant You were immune to sickness You were petrification resistant You had the following problem: You sometimes had to solve captchas. (0) You were prevented from having speed (0) You were prevented from having confusion resistance (0) Your chance to block was 20% You saw invisible You were aware of the presence of something You were warned of undead You had 1344 points of nutrition remaining You could fly You could survive without air You were very unlucky (-5) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Terrans, Zerg and Protoss Your deity was Protoss The version you were playing was: Unix SlashEMExtended Version 2.1.1 (1bfb54a2) - last build Tue Dec 5 14:36:27 2017. You could not have safely prayed (397) You survived Spells known in the end Name Level Category Fail Memory a - passwall 6 body 98% 437% b - cure sickness 3 healing 83% 50% c - botox resist 6 protect 98% 57% d - jumping 1 body 0% 69% Techniques known in the end Name Level Status create ammo 10X Not Ready(1685) decontaminate 10X Prepared(0) appraisal 10 R Prepared(0) panic digging 10 R Prepared(0) phase door 10 R Prepared(0) invoke deity 10 R Prepared(0) disarm 3 O Prepared(0) Discoveries Weapons force pike (long gray spear) scimitar (curved sword) orcish dagger (crude dagger) orcish spear (crude spear) Armor plasteel gloves (white gloves) plasteel boots (white boots) cloak of magic resistance (skinny cloak) iron shoes (hard shoes) orcish ring mail (crude ring mail) torn boots called cursed orcish chain mail (crude chain mail) orcish shield (red-eyed shield) orcish helm (iron skull cap) Scrolls scroll of healing (MANUALIRK GLEKNOW MIZK) scroll of mana (MOWA METR OCWI) scroll of phase door (DARTS DIVINATIONS TRAPSANDDOORS) scroll of standard id (I BU BOLISHI KERAK NIMA YOQ TUSHUNCHASINI BOR) scroll of cure (VUS AS CORIUMA) scroll of enchant weapon (ESQUECER OS RENUNCIANTES) scroll of charging (SULKEMISAIKA) scroll of teleportation (GEEEEE) scroll of warping (NESRECA HROSCEV) Spellbooks spellbook of passwall (complementary) spellbook of cure sickness (grating) spellbook of botox resist (dawn) spellbook of jumping (copied) Potions potion called confu (spiritual) potion called sickness (warping) potion called acid (bright green tea) potion of object detection (orange tea) potion called restab (purple) potion of banishing fear (murky) potion called booze (cranberry) potion of paralysis (puce) potion called juicy (black) potion of enlightenment (yerba mate) potion of sickness (coffee) potion called dizzy (sparkling) Rings ring of increase accuracy (above) Wands wand of punishment (sycamore) wand of cold (blasted) Tools bag of tricks (bag) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You eaten 25 times You eaten food with animal by-products 18 times You eaten meat 17 times You have communicated with the gods 63 times You never prayed to the gods You hit with a wielded weapon 701 times You killed 283 monsters You read items or engraved 9 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (15 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (23 of 20) general combat [Basic] (max Expert) (72 of 160) shield [Basic] (max Expert) (87 of 160) body armor [Basic] (max Expert) (83 of 160) missile weapons [Unskilled] (max Expert) (6 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) lance [Basic] (max Expert) (256 of 160) firearms [Skilled] (max Legendary) (487 of 540) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Coolfrog the Anachronist...