Coolfrog, chaotic female wraith Anachronist }}} }}}# }}}}}}}}# }}}}}}}}}}}}}}}}}}}} }}}}}}}}}# }}}}}}}}}} }}}}}}}}}}}}}................}}}}}}}}}}}}# }}}}}}}}}}}}}}}}}.......................)}}}}}}}}}}}}}}# }}}}}}}}}}}}}........................##...)...}}}}}}}}}}}}}# }}}}}}}................##..........(.##.........}}}}}}}}}}}# }}}..........<..........##.............)...........}}}}}}}}}# }}}.......)............................%..........#..}}}}}}}# }}}}}}}.........................``.......).......##..}}}}}}}# }}}}}}.............#...........`}`.#........)....#...}}}}}}# }}}}}.............##.........}}`................%.}}}}}}}}# }}}}}}}..........##.......}}}.......%...#)I......}}}}}}}}# }}}}}}}}}}...............}}.............#@..%...}}}}}}}}}# }}}}}}}}}..............}}......................}}}}}}}}}# }}}}}}}}}}}}}}}}.....}}....................}}}}}}}}}}}}# }}}}}}}}}}}}}}}} }}}}}}}}........###.......}}}}}}}}}}}}}}}# }}}}}}}}}}}}}}}}}}}}}}}}}}..........#%..........}}}}}}}}}}}}# #}}}}}}}}}}...}}}}}}}}}}}}}}}}}}}.......%..........)}}}}}}}}}# #}}}}}}}}}}..}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}# #}}}}}}}}}}}..}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}} [Coolfrog the Insurgent] St16 Dx12 Co13 In10 Wi9 Ch13 AnaWraFemCha S10952 Dlvl:3 $52 HP95(95) Pw49(49) AC-14 MC9 Mov12 Xp9/2680 Wt696/1950 T2246 Satiated Blind Latest messages You lose Intelligence [-1 -> 19] The flapbat misses. The yellow light explodes! You are blinded by a blast of light! You feel an unseen monster! (2x) You try to feel what is lying here on the floor. You attack thin air. (2x) You try to feel what is lying here on the floor. You feel an unseen monster! (4x) Your cloak of magic resistance deflects its attack. Your plasteel boots block its attack. Your iron skull cap blocks its attack. It misses. You try to feel what is lying here on the floor. There is a tree in the way! You kill it! You attack thin air. (3x) You feel an unseen monster! (4x) You attack thin air. (3x) Your inventory Amulets q - an uncursed amulet versus poison {0} w - an uncursed amulet of magical breathing {0} P - an uncursed amulet of poison warning {0} Weapons a - an uncursed very corroded +0 pistol (weapon in hand) {8} b - an uncursed +0 force pike (alternate weapon; not wielded) {80} c - an uncursed +0 rifle {12} r - an uncursed poisoned +0 dart {0} s - an uncursed +0 dart {0} t - a blessed +5 dart {0} B - a cursed +0 inkutlass {16} C - an uncursed +0 dark elven dagger {4} N - 22 uncursed +0 spikes {0} Armor d - an uncursed +0 plasteel armor (being worn) {50} e - a cursed +0 T-shirt (being worn) {2} g - an uncursed +0 pair of plasteel gloves (being worn) {2} h - an uncursed +0 pair of plasteel boots (being worn) {2} i - an uncursed +0 cloak of magic resistance (being worn) {4} z - an uncursed +0 plasteel helm {2} L - an uncursed +0 orcish helm (being worn) {12} Comestibles j - 19 uncursed pills {0} D - 4 uncursed eggs {0} Scrolls l - 3 uncursed scrolls of healing {0} m - 3 uncursed scrolls of phase door {0} o - 2 uncursed scrolls of cure {0} Rings y - an uncursed ring of conflict {0} Wands J - an uncursed wand of lightning (0:7) {0} Tools f - an uncursed large box {501} S - an uncursed towel {0} T - an uncursed bottle {1} Contents of the large box: an uncursed spellbook of dig (0:4) {0} an uncursed spellbook of passwall (2:10) {0} an uncursed scroll of identify {0} an uncursed scroll of food detection {0} an uncursed scroll of taming {0} an uncursed +0 worthless piece of red glass {1} Final attributes You were piously aligned Your alignment was 22 Your max alignment was 23 You carried 0 sins You could not have this property at all: corrosivity You could not have this property extrinsically: numbopathy You could not have this property intrinsically: glib combat Scroll identification only worked 100 times out of 109 Ring identification only worked 4 times out of 19 Wand identification only worked 3 times out of 7 Gem identification only worked 100 times out of 108 Tool identification only worked 5 times out of 9 Monsters only dropped their equipment with 65% chance Wand drop chance was reduced to 52% Amulet drop chance was reduced to 95% Potion drop chance was reduced to 94% Concealing monsters were spawned underneath items 91% of the time only Monster death drops spawned with only 90% chance The following skill could not be trained at all: chaos spells The following skill was trained at half the usual rate: missile weapons The following skill was trained at one fifth the usual rate: elemental spells The following skill was limited to basic proficiency: short sword The following skill was limited to skilled proficiency: long sword The following skill was limited to expert proficiency: body armor The following skill became untrainable if you tried to train it too early: broadsword (turn 20) Number of artifacts generated was 1 Number of fake artifacts generated was 1 Monster spawn increase started at turn 58150 Monster spawn increase reached its maximum at turn 114330 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 437390 The monster class that cannot be genocided was xorn The monster class that was spawned more often: quantum mechanic or other scientist (freq bonus 2) The monster species that spawned more often: gramme carnivorously (freq bonus 3) The monster species that spawned more often: sepia patch (freq bonus 18) The monster species that spawned more often: asiyah sephirah (freq bonus 15) The monster species that spawned more often: sideband isthmic (freq bonus 30) The monster species that spawned more often: deviant gargoyle (freq bonus 32) The monster species that spawned more often: crystal vortex (freq bonus 6) The monster species that spawned more often: phase warp patch (freq bonus 16) The monster species that spawned more often: high kop (freq bonus 10) The monster species that spawned more often: beechen dehydrated (freq bonus 12) The monster species that spawned more often: paper golem (freq bonus 12) The monster species that spawned more often: engulfed fleecily barroom (freq bonus 16) The monster species that spawned more often: complainant saintly overargumentative (freq bonus 8) The monster species that spawned more often: blending nymph (freq bonus 20) The monster species that spawned more often: giant error (freq bonus 10) The monster species that spawned more often: Hermione Granger (freq bonus 24) The monster species that spawned more often: eel-lizard (freq bonus 24) The monster species that spawned more often: haunter (freq bonus 10) The monster species that spawned more often: reality weaver (freq bonus 16) The monster species that spawned more often: werepeeptoe (freq bonus 20) The monster species that spawned more often: rifed sephirah (freq bonus 12) The monster trait that was more common: monsters that produce loud farting noises (freq bonus 4) The monster trait that was more common: monsters that boast (freq bonus 1) The monster trait that was more common: monsters that want the Candelabrum of Invocation (freq bonus 4) The monster trait that was more common: monsters that have passive attacks (freq bonus 2) The monster trait that was more common: monsters that have lash attacks (freq bonus 6) The monster trait that was more common: monsters that want the Candelabrum of Invocation (freq bonus 6) The monster trait that was more common: monsters with seduction dialogue (freq bonus 1) The monster trait that was more common: monsters that are acidic when eaten (freq bonus 1) The monster trait that was more common: monsters whose attacks do acid damage (freq bonus 1) The monster species that never randomly spawned: measled weeklong The monster species that never randomly spawned: disintitrice The monster species that never randomly spawned: stalking master lichen The monster species that never randomly spawned: cheater wolf The monster species that never randomly spawned: fungiform overall macadamized The monster species that never randomly spawned: quantum fungus The monster species that never randomly spawned: killer mantis The monster species that never randomly spawned: greater fire elemental The monster species that never randomly spawned: facehugger The monster species that never randomly spawned: petty neurotoxin fly The monster class that always generated with extra speed: giant humanoid The RNG hath decreed that this item was never generated: worthless piece of blue glass (blue) The RNG hath decreed that this item was never generated: enchant weapon (dull) The RNG hath decreed that this item was never generated: fog horn (horn) The RNG hath decreed that this item was never generated: mana (I WANT TO SEE URANUS TOO) The RNG hath decreed that this item was never generated: wooden flute (flute) The RNG hath decreed that this item was never generated: magic marker ((null)) The RNG hath decreed that this item was never generated: vaporize (illgotten) The RNG hath decreed that this item was never generated: helm of teleportation (spinning helmet) The RNG hath decreed that this item was never generated: stone dragon scales ((null)) The RNG hath decreed that this item was never generated: vulnerability cloak (flax cloak) The RNG hath decreed that this item was generated more often: cloak of elementalism (team splat cloak, freq bonus 17) The RNG hath decreed that this item was generated more often: bidenhander ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: runesword (runic broadsword, freq bonus 12) The RNG hath decreed that this item was generated more often: stone of cursing (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: amulet of evil crafting (evilpatch, freq bonus 25) The RNG hath decreed that this item was generated more often: mercurial dragon scales ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: stone to flesh (thick, freq bonus 11) The RNG hath decreed that this item was generated more often: cyanide (vermillion, freq bonus 19) The RNG hath decreed that this item was generated more often: magic resistance (dark, freq bonus 36) The RNG hath decreed that this item was generated more often: gain intelligence (plain, freq bonus 7) The RNG hath decreed that this item was generated more often: curing uniform (clean white clothes, freq bonus 11) The RNG hath decreed that this item was generated more often: slow monster (light green, freq bonus 10) The RNG hath decreed that this item was generated more often: heavy glass ball ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: ruby dragon scales ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: katana (samurai sword, freq bonus 8) The RNG hath decreed that this item was generated more often: plugsuit (tightly fitting suit, freq bonus 7) The RNG hath decreed that this item was generated more often: disintegration (solid, freq bonus 10) The RNG hath decreed that this item was generated more often: amnesia (sparkling, freq bonus 7) The RNG hath decreed that this item was generated more often: teleportation (silver, freq bonus 3) The RNG hath decreed that this item was generated more often: confusion resistance (signet, freq bonus 11) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 75) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 48) The RNG hath decreed that this item was always generated cursed: magic resistance (dark) The RNG hath decreed that this item was always generated cursed: black opal (black) The RNG hath decreed that this item was always generated cursed: penis pole ((null)) The RNG hath decreed that this item was always generated cursed: concrete nunchiaku ((null)) The RNG hath decreed that this item was always generated cursed: banana ((null)) The RNG hath decreed that this item was always generated cursed: scripted helmet (hacker helmet) The RNG hath decreed that this item was always generated cursed: meat stick ((null)) The RNG hath decreed that this item was always generated cursed: destroy armor (destructive) The RNG hath decreed that this item was always generated cursed: paper shield ((null)) The RNG hath decreed that this item was always generated cursed: flintlock ((null)) The RNG hath decreed that this trap was always invisible: map amnesia trap The RNG hath decreed that this trap was generated more often: counterclockwise spin trap (freq bonus 1) Next attribute increase check would have come at turn 7429 Strength training was 2 Dexterity training was 9 Wisdom training was 21 Constitution training was 18 You were cold resistant You were sleep resistant You were poison resistant You were level-drain resistant You were immune to sickness You were magic-protected You were petrification resistant You were blinded (25) You were prevented from having numbopathy (0) You were prevented from having corrosivity (0) You were aware of the presence of something You were warned of undead You had 2551 points of nutrition remaining You were invisible You could fly You could survive without air You were fast Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Osiris, Obelisk and Ra Your deity was Ra The version you were playing was: Unix SlashEMExtended Version 2.1.1 (1bfb54a2) - last build Tue Dec 5 14:36:27 2017. You could have safely prayed (0) You survived Spells known in the end Name Level Category Fail Memory a - passwall 6 body 98% 478% b - dig 5 matter 95% 92% Techniques known in the end Name Level Status create ammo 9X Reloading(236) decontaminate 9X Prepared(0) appraisal 9 R Prepared(0) panic digging 9 R Prepared(0) phase door 9 R Prepared(0) invoke deity 9 R Prepared(0) disarm 2 O Prepared(0) Discoveries Amulets amulet versus poison (pique) amulet of magical breathing (perpetual) amulet of poison warning (moony) Weapons force pike (long gray spear) dark elven dagger (black runed dagger) Armor plasteel gloves (white gloves) plasteel boots (white boots) cloak of magic resistance (energizer cloak) orcish helm (iron skull cap) Scrolls scroll of healing (UZAKTA ELLERINI EDELIM YOKSA BEN ONU KESMEK) scroll of mana (SHIFTLY ITEM TRICK HIT CONTINUE) scroll of standard id (ELF DONT CANNT) scroll of cure (FOX NAWAGU) scroll of taming (CROWDED OF BODY IN FLUFFY WATAGE) scroll of food detection (BLUE SCREEN OF DEATH) scroll of identify (PROTECTION FAULT AT ADDRESS 000D 001D) scroll of phase door (OSORNOUPHE OUSERSETEMENTH AMARA MACHI) Spellbooks spellbook of passwall (retarded) spellbook of dig (nether) Potions potion called restab (spiritual) potion of invisibility (amber) potion of sickness (aquamarine) Rings ring of conflict (cut) Wands wand of lightning (distorted) Tools large box (wooden box) Gems worthless piece of red glass (red) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures 4 ants a normal ant a Ravenous Bugblatter Beast Of Traal 0 coyotes (1 created) an ae a fluffy cat an armed panther an algolian suntiger (2 created) a gobhoblin a dwarf 0 taslois (1 created) 0 large group kobolds (1 created) 0 kobold hewers (1 created) an enraged shaman 0 werekobolds (1 created) 0 goblins (1 created) a group goblin a submarine goblin 5 low snotlings an evasive hill orc (2 created) 2 rothes 0 sewer rats (1 created) 2 rabbits 0 hares (1 created) a millipede 2 giant spiders 4 grid bugs (5 created) 0 generic errors (1 created) 0 microscopic space fleets (1 created) Deep Thought (0 times) Eddie (0 times) a yellow light Douglas Adams (0 times) a flapbat (2 created) a sparrow 5 killer ducks (17 created) a baby green dragon a lichen a mould (0 created) 3 cribos (0 created) a luminescent mold a red growth 0 slow force patches (1 created) 2 spore shriekers (0 created) 0 gnomish wizards (1 created) 0 Officer Sergeants (1 created) a real tiny lich 0 minor ogres (1 created) a vat slime a garter snake a white snake a house snake a two-footed snake 0 vogons (7 created) 0 vogon lords (4 created) Prostetnik Vogon Jeltz (0 times) a grid xorn 0 nausorns (1 created) 0 aggravating wallwalkers (1 created) Marvin (0 times) Zaphod Breeblebrox (0 times) a gnome zombie 2 dwarf zombies 0 creeping 42's (3 created) 0 cross-eyed mages (1 created) a peasant 0 bad hunters (1 created) a werekobold (0 created) 0 jedis (1 created) 0 shopkeepers (1 created) Ford Perfect Arthur Dent Mr. Prosser a minighost a flying rogue 6 tortoises (7 created) a slithy tortoise 3 hata-hatas 5 hata-matas 3 rouge jellyfish 3 pikes a large eel a dangerous large eel 2 floating fish (3 created) 7 jellyfish 2 tuna an annoying fish 2 thick jellyfish a demonic jellyfish a babelfish (3 created) a giant crayfish a magikarp a glam clam a school eel a poliwag 2 eel-lizards an alligator snapping turtle a swordfish a water dolphin a newt a frogman an archaeopteryx a colorless mushroom patch a batman plant 2 clear mewlips a bad egg 0 floor grues (1 created) a novice light wall 2 novice dark walls 0 prehistoric turrets (1 created) a food trove 0 gem troves (1 created) 184 creatures born. 128 creatures vanquished. 9 bosses born. 3 bosses vanquished. Voluntary challenges You eaten 9 times You eaten food with animal by-products 6 times You eaten meat 5 times You were an atheist You never prayed to the gods You hit with a wielded weapon 226 times You killed 121 monsters You read items or engraved 8 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (15 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (23 of 20) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (44 of 160) missile weapons [Unskilled] (max Expert) (1 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) lance [Basic] (max Expert) (20 of 160) firearms [Skilled] (max Legendary) (254 of 540) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Coolfrog the Anachronist... You quit in The Dungeons of Doom on dungeon level 3 with 10952 points, and 52 pieces of gold, after 2246 moves. Killer: quit You were level 9 with a maximum of 95 hit points when you quit. You reached the 91st place on the top 10000 list. No Points Name Hp [max] 1 18170045 Bluescreen-Cav-Pha-Fem-Cha ascended to demigoddess-hood. 506 [636] 2 1724617 ziratha-Ice-Dev-Fem-Neu died in Town on level 7 [max 19]. Killed by a monster (black shuck of Moloch), while helpless. - [318] 3 1282540 ziratha-Ice-Dev-Fem-Cha died in Lawful Quest on level 25. Killed by a cowardly attack on her breasts. - [273] 4 851918 ziratha-Ele-Dev-Fem-Cha died in The Dungeons of Doom on level 16 [max 40]. Killed by a monster (Planetar). - [237] 5 639370 Bluescreen-Che-Kha-Fem-Cha died in Lawful Quest on level 34. Killed by a monster (frontal instruction grandpa). - [153] 6 483718 ziratha-Aci-Dev-Fem-Cha died in Chaotic Quest on level 16 [max 19]. Killed by a monster (Vecna). - [170] 7 353006 ziratha-Ama-Dol-Fem-Cha died in Lawful Quest on level 16. Killed by a monster (baelnorn). - [74] 8 336783 ziratha-Ele-Dev-Fem-Cha died in The Gnomish Mines on level 11. Killed by being consumed by the contamination. 198 [198] 9 241650 ziratha-Fla-Dev-Fem-Cha died in Lawful Quest on level 2 [max 16]. Killed by hitting a huge ogre thief thrice. 144 [191] 10 231199 ziratha-Ice-Dev-Fem-Cha died in Sokoban on level 8 [max 12]. Killed by being consumed by the contamination. 129 [161] 22 61680 Coolfrog-Jed-Vam-Fem-Cha died in The Dungeons of Doom on level 34 [max 39]. Killed by a monster (The high-heel loving asian girl her sexy wedge sandal). - [114] 24 61650 Coolfrog-Ana-Wra-Mal-Cha died in The Dungeons of Doom on level 3 [max 11]. Killed by a monster (Aldinach). - [81] 26 60228 Coolfrog-Ana-Vam-Fem-Cha quit in The Gnomish Mines on level 6 [max 8]. 116 [116] 30 50156 Coolfrog-Ana-Vam-Fem-Cha was poisoned in The Gnomish Mines on level 6 [max 7]. Poisoned by a noxious mushroom. 134 [134] 34 42128 Coolfrog-Abu-Vam-Fem-Cha quit in The Gnomish Mines on level 12. 119 [119] 48 26194 Coolfrog-Ana-Vam-Fem-Cha quit in The Dungeons of Doom on level 6 [max 7]. 68 [133] 50 23872 Coolfrog-Ana-Wra-Fem-Cha died in The Gnomish Mines on level 8 [max 9]. Killed by a monster (Malcanthet). - [96] 89 11462 Winter-Ele-Red-Mal-Law quit in The Gnomish Mines on level 4 [max 5]. 114 [117] 90 11126 awajz-Dun-Alb-Mal-Neu was poisoned in The Dungeons of Doom on level 4 [max 5]. Poisoned by a spore cloud. - [120] *91 10952 Coolfrog-Ana-Wra-Fem-Cha quit in The Dungeons of Doom on level 3 [max 4]. 95 [95] 92 10805 ziratha-Ele-Dev-Fem-Cha died in The Dungeons of Doom on level 4. Killed by a kokken. - [105] 93 10599 ziratha-Ice-Dev-Fem-Cha died in The Dungeons of Doom on level 7. Killed by a monster (uncertain vortex). - [116] 101 8749 Coolfrog-Zyb-Vam-Fem-Law died in The Dungeons of Doom on level 3. Killed by a crossbow bolt. - [86] 138 3586 Coolfrog-Zyb-Vam-Fem-Cha died in The Dungeons of Doom on level 4. Killed by a monster (invisible Mr. Caergybi, the shopkeeper). - [81] 152 2643 Coolfrog-Ana-Vam-Fem-Cha died in The Dungeons of Doom on level 2. Killed by a blast of disintegration. - [66] 156 2465 Coolfrog-Ana-Vam-Fem-Cha died in The Gnomish Mines on level 3. Killed by a monster (battle-scarred veteran). - [67] 181 1308 Coolfrog-Jed-Vam-Fem-Cha died in The Dungeons of Doom on level 4. Killed by a cowardly attack on her breasts. - [76] 182 1154 Coolfrog-Ana-Wra-Fem-Cha died in The Dungeons of Doom on level 2 [max 3]. Killed by a monster (pretty mesmerizing nymph). - [41] 188 963 Coolfrog-Jed-Vam-Fem-Cha died in The Dungeons of Doom on level 2. Killed by a monster (invisible jedi). - [61] 193 824 Coolfrog-Ana-Vam-Fem-Cha died in The Dungeons of Doom on level 2 [max 3]. Killed by the wrath of a deity (Armok). 57 [57] 195 775 Coolfrog-Ana-Vam-Fem-Cha quit in The Dungeons of Doom on level 2 [max 3]. 54 [54] 205 582 Coolfrog-Tra-Tur-Mal-Cha died in The Dungeons of Doom on level 2. Killed by a shotgun shell. - [42] 209 542 Coolfrog-Ana-Wra-Fem-Cha died in The Dungeons of Doom on level 2. Killed by a monster (Pustulence). - [36] 210 538 Coolfrog-Jed-Vam-Fem-Cha quit in The Dungeons of Doom on level 2. 52 [52] 212 518 Coolfrog-Jed-Vam-Fem-Cha died in The Dungeons of Doom on level 4. Killed by a monster (Ms. Possogroenoe, the shopkeeper). - [58] 213 505 Coolfrog-Ana-Wra-Fem-Cha quit in The Dungeons of Doom on level 3. 45 [45] 225 408 Coolfrog-Ana-Oct-Fem-Cha quit in The Dungeons of Doom on level 2. 31 [32] 228 390 Coolfrog-Jed-Vam-Fem-Cha quit in The Dungeons of Doom on level 1. 61 [61] 242 294 Coolfrog-Ana-Wra-Fem-Cha died in The Dungeons of Doom on level 2. Killed by a monster (elder thing). - [28] 243 292 Coolfrog-Ana-Wra-Fem-Cha quit in The Dungeons of Doom on level 1. 27 [27] 250 247 Coolfrog-Ana-Gha-Fem-Cha died in The Dungeons of Doom on level 2. Killed by molten lava. - [32] 263 186 Coolfrog-Ana-Vam-Fem-Cha died in The Dungeons of Doom on level 3. Killed by a bolt of cold. - [29] 279 127 Coolfrog-Ana-Pha-Fem-Cha died in The Dungeons of Doom on level 2. Killed by a monster (baby wild boar). - [13] 293 72 Coolfrog-Ana-Wra-Fem-Cha escaped the dungeon [max level 1]. 12 [12] 301 56 Coolfrog-Sag-Hrb-Mal-Cha died in The Dungeons of Doom on level 1. Killed by kicking a wall. - [16] 303 52 Coolfrog-Ana-Vam-Fem-Cha escaped the dungeon [max level 1]. 14 [14] 327 13 Coolfrog-Twe-Wra-Fem-Cha died in The Dungeons of Doom on level 1. Killed by a monster (sewer rat). - [17] 332 5 Coolfrog-Ana-Vam-Fem-Cha quit in The Dungeons of Doom on level 1. 14 [14]