Coolfrog, chaotic female wraith Anachronist --------------------------------------- -- ----- |.....).....)........*...............`| .| ----.|. |.----------------#------------------.| . --- |...... |.|`...............................`|.|.- |..------ ---...... |.|)------------.......------------.*...| |...>.|.--- --........ |.|)|...|...|...|..#...|..|...|...|.|.--- |.........| |.........- |)#)|...|...|...|......-..|...|...|.|.-- --- ---.......| |.........| |.|.|)`.|...|...|......+..|.........#..---.--------......| -.......---- |.|.|..`|...|-.--......-...+..--|-..|...|....--.........-- -......| |)|.--.---.--...................................----....| ---....--- |.|`......)......{........{......................|--....--- |.....)---|)|.--|---.--.....--`..--...............-........||.......-- --...<....--.|.|`..|...|----.|.....|.------|.-...--`.......--|..|.....| --......--....|.|...|...|...|.|`....|.|..|....+...)..|..----- -----...-- |.......|----.|.|...|...|.....|.._..|....|......|..------ |...- |......-- |.|.|...|...|...|.|.....|.|..|.........| --... ----...| |.|.-------------.-------@----...-.....-- ...| |...- #|.|..........)..........&...........#`..| -.-- |....| #,.,----------#------------#----------...| -- ---..| #,.`.....)))....)......................--- ---- #,,,------------------------------------ [Coolfrog the Trooper] St17 Dx17 Co11 In14 Wi14 Ch10 AnaWraFemCha S23924 Mines:8 $283 HP-4(96) Pw67(67) AC-15 MC9 Mov12 Xp10/5741 Wt197/1950 T4170 Latest messages Malcanthet claws you! [-1 -> 93] Malcanthet claws you! Malcanthet rips into your breast with maniacal fervor! [-71 -> 22] [-1 -> 21] Malcanthet stings you! [-6 -> 15] Warning: HP low! Malcanthet bites you! [-1 -> 14] Warning: HP low! Malcanthet claws you! (2x) [-2 -> 12] Warning: HP low! Malcanthet claws you! [-1 -> 11] Warning: HP low! Malcanthet stings you! You die... Your inventory Weapons O - 13 uncursed +0 bullets {0} Armor d - an uncursed +0 plasteel armor (being worn) {50} e - an invisible uncursed +0 T-shirt (being worn) {2} g - an uncursed +0 pair of plasteel gloves {2} h - an uncursed burnt +0 pair of plasteel boots (being worn) {2} i - an uncursed +0 cloak of magic resistance (being worn) {4} Comestibles j - 18 uncursed pills {0} k - an uncursed tripe ration {0} K - 10 blessed Hyper Futa Mare Dicks {0} Scrolls c - an uncursed scroll of healing {0} A - an uncursed scroll of charging {0} Potions u - an uncursed potion of invisibility {0} v - a blessed potion of ice {0} w - an uncursed potion of water {0} E - a potion of holy water {0} N - an uncursed potion of speed {0} W - a blessed potion of gain health {0} Rings q - an uncursed ring of see invisible {0} C - an uncursed ring of see invisible (on right hand) {0} F - an uncursed ring of regeneration {0} Q - an uncursed ring of invisibility {0} Wands a - an uncursed wand of slow monster (0:6) {0} b - a cursed wand of magic missile (0:0) {0} m - a cursed wand of magic missile (3:0) {0} n - a cursed wand of striking (0:0) {0} x - an uncursed wand of magic missile (0:4) {0} y - an uncursed wand of sleep (0:0) {0} z - a cursed wand of stoning (0:6) {0} G - an uncursed wand of speed monster (0:1) {0} I - an uncursed wand of solar beam (1:4) {0} L - an uncursed wand of cancellation (0:3) {0} S - an uncursed wand of fear (0:4) {0} X - a cursed wand of striking (0:0) {0} Y - a cursed wand of striking (0:0) {0} Tools f - an uncursed sack {132} l - a cursed mirror {0} o - an uncursed skeleton key {0} B - the uncursed magic marker named Pen of Randomness (0:1) {0} H - a cursed crystal ball (0:10) {0} J - an uncursed grass whistle {0} M - a cursed oil lamp (lit) {0} R - a blessed skeleton key {0} T - a blessed mirror {0} U - an uncursed wooden flute {0} Z - an uncursed oilskin sack {5} Gems D - a cursed +0 bishop stone Contents of the sack: an uncursed spellbook of resist sleep (0:5) {0} an uncursed spellbook of cause fear (0:5) {0} an uncursed spellbook of cure glib (0:5) {0} an uncursed spellbook of passwall (6:10) {0} an uncursed spellbook of cancellation (0:2) {0} an uncursed spellbook of dashing (2:5) {0} an uncursed scroll of teleportation {0} an uncursed scroll of fire {0} an uncursed scroll of standard id {0} an uncursed scroll of proof weapon {0} 2 uncursed scrolls of identify {0} a cursed scroll of healing {0} an uncursed scroll of earth {0} a blessed scroll of healing {0} an uncursed scroll of cure {0} 4 uncursed scrolls of phase door {0} 4 uncursed scrolls of mana {0} 7 uncursed scrolls of healing {0} an uncursed +0 plasteel helm {2} the uncursed +3 gnomish helm named Glimmershred {1} an uncursed +0 pair of water walking boots {8} an uncursed +0 orcish helm {12} the uncursed +0 hand blaster named BangCock {12} an uncursed poisoned +0 arrow {0} 2 uncursed -3 darts named Talula {0} an uncursed +0 rifle {12} an uncursed +0 force pike {80} an uncursed amulet versus poison {0} 241 gold pieces {0} The oilskin sack is empty. Final attributes You were piously aligned Your alignment was 30 Your max alignment was 30 You carried 0 sins You could not have this property at all: contamination resistance You could not have this property extrinsically: the Force You could not have this property intrinsically: glib combat Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 16 Wand identification only worked 3 times out of 7 Spellbook identification only worked 2 times out of 8 Gem identification only worked 100 times out of 165 Scroll drop chance was reduced to 99% Wand drop chance was reduced to 73% Concealing monsters were spawned underneath items 21% of the time only Monster death drops spawned with only 92% chance The following skill could not be trained at all: club The following skill was trained at half the usual rate: whip The following skill was trained at one fifth the usual rate: scimitar The following skill was limited to basic proficiency: elemental spells The following skill was limited to skilled proficiency: occult spells The following skill was limited to expert proficiency: attack spells The following skill became untrainable if you tried to train it too early: polearms (turn 4) Number of artifacts generated was 6 Number of fake artifacts generated was 13 Monster spawn increase started at turn 32700 Monster spawn increase reached its maximum at turn 83950 In this game, Eevee's evolution was insecteon Your limit for ascension was at turn 631316 The monster class that cannot be genocided was rodent The monster class that was spawned more often: vortex (freq bonus 24) The monster species that spawned more often: healing army (freq bonus 25) The monster species that spawned more often: abscissa highborn exonerate (freq bonus 26) The monster species that spawned more often: legionnaire (freq bonus 52) The monster species that spawned more often: sexymate (freq bonus 150) The monster species that spawned more often: fathien elite (freq bonus 60) The monster species that spawned more often: teacher shadow (freq bonus 696) The monster species that spawned more often: legs of the unknown god (freq bonus 162) The monster species that spawned more often: very old red dragon (freq bonus 56) The monster species that spawned more often: atzilut sephirah (freq bonus 58) The monster species that spawned more often: guard turret (freq bonus 50) The monster species that spawned more often: glare force patch (freq bonus 104) The monster species that spawned more often: Mister Submarine (freq bonus 100) The monster species that spawned more often: color-changing laser (freq bonus 50) The monster species that spawned more often: large puma (freq bonus 26) The monster species that spawned more often: orange fungus (freq bonus 112) The monster species that spawned more often: nautilus crewman (freq bonus 28) The monster species that spawned more often: Tulani (freq bonus 216) The monster species that spawned more often: quartz smasher (freq bonus 54) The monster species that spawned more often: goblin dart-thrower (freq bonus 162) The monster species that spawned more often: Stahngnir (freq bonus 56) The monster trait that was more common: monsters that have trample attacks (freq bonus 1) The monster trait that was more common: monsters that count as elf (freq bonus 4) The monster trait that was more common: monsters that spawn in very large groups (freq bonus 1) The monster trait that was more common: monsters that have beam attacks (freq bonus 4) The monster trait that was more common: monsters that want the Amulet of Yendor (freq bonus 2) The monster trait that was more common: monsters whose attacks make your equipment wet (freq bonus 2) The monster trait that was more common: monsters that boast (freq bonus 8) The monster trait that was more common: monsters whose attacks burn your equipment with lava (freq bonus 2) The monster trait that was more common: monsters that are amphibious (freq bonus 4) The monster trait that was more common: monsters whose attacks suck your blood (freq bonus 4) The monster species that never randomly spawned: uncorroborated battlefield The monster species that never randomly spawned: metal penetrator The monster species that never randomly spawned: very old plain dragon The monster species that never randomly spawned: Sandra's buckled boot The monster species that never randomly spawned: hidden gas spore The monster species that never randomly spawned: arctic abyss The monster species that never randomly spawned: halt The monster species that never randomly spawned: toiled postmillennial The monster species that never randomly spawned: harisen The monster species that never randomly spawned: gremlin warlord The monster class that always generated with extra speed: lizard The RNG hath decreed that this item was never generated: healing (white) The RNG hath decreed that this item was never generated: stone of intrinsic loss (gray) The RNG hath decreed that this item was never generated: lockout (WE WILL HURT YOU) The RNG hath decreed that this item was never generated: cloak of magical breathing (void cloak) The RNG hath decreed that this item was never generated: bridge muzzle ((null)) The RNG hath decreed that this item was never generated: magic mapping (dusty) The RNG hath decreed that this item was never generated: boots of acid resistance (buckled boots) The RNG hath decreed that this item was never generated: scourge ((null)) The RNG hath decreed that this item was never generated: dry up fountain (defiled) The RNG hath decreed that this item was never generated: stone of vulnerability (gray) The RNG hath decreed that this item was generated more often: psybeam (avada kedavra, freq bonus 10) The RNG hath decreed that this item was generated more often: droven short sword (obsidian short sword, freq bonus 6) The RNG hath decreed that this item was generated more often: radar (everlasting, freq bonus 13) The RNG hath decreed that this item was generated more often: jagged star ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: genocide (ELBIB YLOH, freq bonus 16) The RNG hath decreed that this item was generated more often: know enchantment (sky blue, freq bonus 6) The RNG hath decreed that this item was generated more often: endure heat (spotted, freq bonus 30) The RNG hath decreed that this item was generated more often: fire hook (beaked staff, freq bonus 28) The RNG hath decreed that this item was generated more often: flame whip ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: girliness (SLEEHHGIHPRAHSROZARHTIWFLESYMTUCANNAWI, freq bonus 17) The RNG hath decreed that this item was generated more often: lag stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: secret attack stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: pancake ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: leather cloak ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: gauntlets of fast casting (covered pair of gloves, freq bonus 8) The RNG hath decreed that this item was generated more often: poison brand (curare-impregnated, freq bonus 10) The RNG hath decreed that this item was generated more often: lapis lazuli (blue, freq bonus 8) The RNG hath decreed that this item was generated more often: maid dress (little black dress, freq bonus 5) The RNG hath decreed that this item was generated more often: dwarvish cloak (hooded cloak, freq bonus 10) The RNG hath decreed that this item was generated more often: concrete nunchiaku ((null), freq bonus 7) The RNG hath decreed that this item class was generated more often: Potions (freq bonus 18) The RNG hath decreed that this item was always generated cursed: blindfold ((null)) The RNG hath decreed that this item was always generated cursed: heavy concrete ball ((null)) The RNG hath decreed that this item was always generated cursed: technique stone (gray) The RNG hath decreed that this item was always generated cursed: amulet of mental stability (slexy) The RNG hath decreed that this item was always generated cursed: fourdent ((null)) The RNG hath decreed that this item was always generated cursed: tubing pliers ((null)) The RNG hath decreed that this item was always generated cursed: stoning (petrified) The RNG hath decreed that this item was always generated cursed: brass dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: difficult gloves (vampiric gloves) The RNG hath decreed that this item was always generated cursed: evencore cloak (odd hull cloak) The RNG hath decreed that this trap was always invisible: wendy trap The RNG hath decreed that this trap was generated more often: not seen trap (freq bonus 3) Next attribute increase check would have come at turn 9477 Strength training was 16 Dexterity training was 21 Wisdom training was 10 Constitution training was 50 You were cold resistant You were sleep resistant You were poison resistant You were level-drain resistant You were immune to sickness You were magic-protected You were petrification resistant You had the following problem: You could not move diagonally. (0) You were prevented from using the force like a real jedi (0) You were prevented from having contamination resistance (0) You saw invisible You were aware of the presence of something You were warned of undead You had 872 points of nutrition remaining You could fly You could survive without air You were lucky (3) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Sulla, Amenophis and Pyrrhus Your deity was Pyrrhus The version you were playing was: Unix SlashEMExtended Version 2.1.1 (1bfb54a2) - last build Tue Dec 5 14:36:27 2017. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - passwall 6 body 98% 459% Techniques known in the end Name Level Status create ammo 10X LIMIT(0) decontaminate 10X LIMIT(0) appraisal 10 R LIMIT(0) panic digging 10 R LIMIT(1815) phase door 10 R LIMIT(0) invoke deity 10 R LIMIT(0) Discoveries Amulets amulet versus poison (rotated) Weapons force pike (long gray spear) Armor plasteel gloves (white gloves) plasteel boots (white boots) cloak of magic resistance (organic cloak) gnomish helm (little red hat) water walking boots (jungle boots) orcish helm (iron skull cap) Scrolls scroll of healing (LOMA ZATH AION ACHTHASE MA) scroll of mana (JONADAB PLEASE YOU HAVE TO REALIZE THAT YOUR VARIANT SUXX0RZ) scroll of phase door (TIRACLE RAMICAL RELRAMI LUE) scroll of standard id (INTEGER DIVIDE BY ZERO) scroll of cure (MOVE RISED SLOW) scroll called okay (MAND PENDING MAGIC SPELL) scroll of charging (SMUTT RIOT ZINEFAG) scroll of teleportation (OM GITATHNAGS APSOPS O EL T) scroll of fire (ROLL IS 5 AND BECOME STRONGER) scroll of proof weapon (BIG NOISE BY SHAKE WING MAYBE LOW SP) scroll of identify (DOGO FUTSF) scroll of earth (ABERAMENTHOOULERTHEXANAXETHRELUOTHENEMAREBA AEMINA) Spellbooks spellbook of passwall (hugging) spellbook of resist sleep (dreamy) spellbook of cause fear (heretical) spellbook of cure glib (ramming) spellbook of cancellation (discharged) spellbook of dashing (hungry) Potions potion called confusion (cyan) potion of invisibility (tan) potion of ice (orange tea) potion of water (clear) potion of speed (blueberry) potion of gain health (puce) Rings ring of see invisible (clocked) ring of regeneration (terrible) ring of invisibility (quartzite) Wands wand of speed monster (brittle) wand of cancellation (stubby-necked) wand of slow monster (compost) wand of solar beam (wax) wand of magic missile (lead) wand of striking (ectoplasm) wand of sleep (omnipotent) wand of stoning (windy) wand of fear (star-tipped) Tools sack (bag) mirror (looking glass) skeleton key (key) crystal ball (glass orb) grass whistle (whistle) oil lamp (lamp) wooden flute (flute) oilskin sack (bag) Gems bishop stone (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You eaten 19 times You eaten food with animal by-products 13 times You eaten meat 6 times You have communicated with the gods 19 times You prayed to the gods 3 times You hit with a wielded weapon 308 times You killed 211 monsters You read items or engraved 3 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (18 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (206 of 20) general combat [Unskilled] (max Expert) (51 of 20) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (50 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) lance [Basic] (max Expert) (194 of 160) firearms [Basic] (max Legendary) (154 of 160) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (1 of 20) whip [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Coolfrog the Anachronist...