Coolfrog, chaotic female wraith Anachronist ## , --|---------- |$[.........| # |...!.@...... #,..)@?....(..| ------------- [Coolfrog the Survivor] St8 Dx9 Co9 In7 Wi6 Ch8 AnaWraFemCha S72 Dlvl:1 $0 HP12(12) Pw3(3) AC-7 MC9 Mov12 Xp1/18 Wt162/950 T1341 Latest messages The jedi called Luke Skywalker the padawan picks up a potion {0}. The jedi called Luke Skywalker the padawan drops a potion {0}. You feel tough! You must be leading a healthy life-style. 1 points of your strength got sapped! You are beginning to feel weak. The jedi called Luke Skywalker the padawan picks up a scroll {0}. The jedi called Luke Skywalker the padawan's lightsaber dims! # Are you sure you want to pray? [yn] (n) You begin praying to Pinkie Pie. You are surrounded by a shimmering light. The jedi called Luke Skywalker the padawan drops a scroll {0}. You finish your prayer. You feel that Pinkie Pie is pleased. 1 points of your strength got restored! Your stomach feels content. # Really save? [yn] (n) Beware, there will be no return! Still climb? [yn] (n) Your inventory Weapons a - an uncursed +0 pistol (weapon in hand) {8} b - the uncursed +0 force pike named Elvagil (alternate weapon; not wielded) {80} c - an uncursed +0 rifle {12} Armor d - an uncursed +0 plasteel armor (being worn) {50} e - a cursed +0 T-shirt (being worn) {2} f - an uncursed +0 plasteel helm (being worn) {2} g - an uncursed +0 pair of plasteel gloves (being worn) {2} h - an uncursed +0 pair of plasteel boots (being worn) {2} i - an uncursed +0 cloak of magic resistance (being worn) {4} Comestibles j - 20 uncursed pills {0} Scrolls l - 5 uncursed scrolls of healing {0} m - 4 uncursed scrolls of mana {0} n - 3 uncursed scrolls of phase door {0} o - 2 uncursed scrolls of standard id {0} p - an uncursed scroll of cure {0} Spellbooks k - an uncursed spellbook of passwall (0:10) {0} Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 17 You carried 0 sins You could not have this property at all: half spell damage You could not have this property extrinsically: the Force You could not have this property intrinsically: jumping Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 5 Wand identification only worked 3 times out of 5 Armor identification only worked 15 times out of 20 Spellbook identification only worked 2 times out of 6 Gem identification only worked 100 times out of 170 Tool identification only worked 5 times out of 10 Monsters only dropped their musable items with 82% chance Monsters only dropped their equipment with 51% chance Scroll drop chance was reduced to 98% Ring drop chance was reduced to 92% Wand drop chance was reduced to 97% Amulet drop chance was reduced to 90% Potion drop chance was reduced to 91% Monster death drops spawned with only 93% chance The following skill could not be trained at all: shield The following skill was trained at half the usual rate: two-handed weapons The following skill was trained at one fifth the usual rate: petkeeping The following skill was limited to basic proficiency: paddle The following skill was limited to skilled proficiency: broadsword The following skill was limited to expert proficiency: javelin The following skill became untrainable if you tried to train it too early: scimitar (turn 1) Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 34465 Monster spawn increase reached its maximum at turn 80935 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 348894 The monster class that cannot be genocided was trapper or lurker above The monster class that was spawned more often: troll (freq bonus 1) The monster species that spawned more often: large phasing mimic (freq bonus 12) The monster species that spawned more often: shrunken head (freq bonus 2) The monster species that spawned more often: acidic warp fungus (freq bonus 10) The monster species that spawned more often: Keystone Policeman (freq bonus 20) The monster species that spawned more often: vile witch (freq bonus 6) The monster species that spawned more often: imputable ambulated (freq bonus 27) The monster species that spawned more often: Mephisto (freq bonus 14) The monster species that spawned more often: human wraith (freq bonus 8) The monster species that spawned more often: saiyan (freq bonus 9) The monster species that spawned more often: water nymph (freq bonus 40) The monster species that spawned more often: expended turret (freq bonus 8) The monster species that spawned more often: adult white dragon (freq bonus 20) The monster species that spawned more often: wererustmonster (freq bonus 2) The monster species that spawned more often: vesty (freq bonus 8) The monster species that spawned more often: ultramarine warp fungus (freq bonus 60) The monster species that spawned more often: healing army (freq bonus 8) The monster species that spawned more often: syncopation habitable favorably summer overshadowing (freq bonus 5) The monster species that spawned more often: poison monster (freq bonus 2) The monster species that spawned more often: JUGEN (freq bonus 24) The monster species that spawned more often: dark prostitute (freq bonus 9) The monster trait that was more common: monsters that roar (freq bonus 2) The monster trait that was more common: monsters that count as dwarf (freq bonus 3) The monster trait that was more common: monsters whose attacks cause Lethe waters to wash over you (freq bonus 1) The monster trait that was more common: monsters whose attacks act like cursed unicorn horns (freq bonus 1) The monster trait that was more common: monsters that can see invisible (freq bonus 2) The monster trait that was more common: monsters that never move (freq bonus 1) The monster trait that was more common: monsters whose attacks frenzy you (freq bonus 1) The monster trait that was more common: monsters that howl at the moon (freq bonus 2) The monster trait that was more common: monsters that howl at the moon (freq bonus 2) The monster species that never randomly spawned: cold person The monster species that never randomly spawned: centipede The monster species that never randomly spawned: balor The monster species that never randomly spawned: runoff stalk The monster species that never randomly spawned: indissolubly neoteric The monster species that never randomly spawned: clay force fungus The monster species that never randomly spawned: rust spitter The monster species that never randomly spawned: drugged girl The monster species that never randomly spawned: porter fire elemental The monster species that never randomly spawned: The Grand Inquisitor The monster class that always generated with extra speed: sea monster The RNG hath decreed that this item was never generated: quaffer helmet (water-pipe helmet) The RNG hath decreed that this item was never generated: watermelon ((null)) The RNG hath decreed that this item was never generated: scaler mittens (dusty gloves) The RNG hath decreed that this item was never generated: cloak of time (weird cloak) The RNG hath decreed that this item was never generated: cocoa (nettle) The RNG hath decreed that this item was never generated: bread ((null)) The RNG hath decreed that this item was never generated: destroy armor (destructive) The RNG hath decreed that this item was never generated: low boots (walking shoes) The RNG hath decreed that this item was never generated: recovery (reddish) The RNG hath decreed that this item was never generated: garnet (red) The RNG hath decreed that this item was generated more often: bronze morning star ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: zipper boots (persian boots, freq bonus 15) The RNG hath decreed that this item was generated more often: flicker visor (rural helmet, freq bonus 29) The RNG hath decreed that this item was generated more often: cartridge of having a horror (dream helmet, freq bonus 8) The RNG hath decreed that this item was generated more often: heavy gold ball ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: splint mail ((null), freq bonus 35) The RNG hath decreed that this item was generated more often: ruby dragon scale shield (ruby dragonhide shield, freq bonus 24) The RNG hath decreed that this item was generated more often: yatagan ((null), freq bonus 103) The RNG hath decreed that this item was generated more often: fire (hexagonal, freq bonus 8) The RNG hath decreed that this item was generated more often: boots of molasses (thigh boots, freq bonus 229) The RNG hath decreed that this item was generated more often: helm of amnesia (crazy helmet, freq bonus 14) The RNG hath decreed that this item was generated more often: toxic (holed, freq bonus 22) The RNG hath decreed that this item was generated more often: elven broadsword (runed broadsword, freq bonus 11) The RNG hath decreed that this item was generated more often: low stat stone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: protection (black onyx, freq bonus 10) The RNG hath decreed that this item was generated more often: cloak of wrong announcement (roadmap cloak, freq bonus 12) The RNG hath decreed that this item was generated more often: aojiru (greenish-blue, freq bonus 10) The RNG hath decreed that this item was generated more often: reduce max hitpoints (noticeable, freq bonus 4) The RNG hath decreed that this item was generated more often: cloak of warmth (metal cloak, freq bonus 11) The RNG hath decreed that this item was generated more often: bituknife ((null), freq bonus 2) The RNG hath decreed that this item was always generated cursed: gauntlets of misfiring (clumsy gloves) The RNG hath decreed that this item was always generated cursed: oil lamp (lamp) The RNG hath decreed that this item was always generated cursed: fire (hexagonal) The RNG hath decreed that this item was always generated cursed: lycanthropy (transforming) The RNG hath decreed that this item was always generated cursed: blacky stone (gray) The RNG hath decreed that this item was always generated cursed: amulet of conflict (sounding) The RNG hath decreed that this item was always generated cursed: frilled apron (apron) The RNG hath decreed that this item was always generated cursed: spirit axe ((null)) The RNG hath decreed that this item was always generated cursed: Ayanami wrapping ((null)) The RNG hath decreed that this item was always generated cursed: take selfie (pristine) The RNG hath decreed that this trap was always invisible: terrain trap The RNG hath decreed that this trap was generated more often: random message trap (freq bonus 9) Next attribute increase check would have come at turn 2306 Strength training was 0 Dexterity training was 1 Wisdom training was 0 Constitution training was 0 You were cold resistant You were sleep resistant You were poison resistant You were level-drain resistant You were immune to sickness You were magic-protected You were petrification resistant You were prevented from having half spell damage (0) You were prevented from using the force like a real jedi (0) You were aware of the presence of something You were warned of undead You had 1500 points of nutrition remaining You could fly You could survive without air Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Rainbow Dash, Fluttershy and Pinkie Pie Your deity was Pinkie Pie The version you were playing was: Unix SlashEMExtended Version 2.1.1 (1bfb54a2) - last build Tue Dec 5 14:36:27 2017. You could not have safely prayed (397) You survived Spells known in the end Name Level Category Fail Memory a - passwall 6 body 98% 487% Techniques known in the end Name Level Status create ammo 1X Prepared(0) decontaminate 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons force pike (long gray spear) Armor plasteel gloves (white gloves) plasteel boots (white boots) cloak of magic resistance (icky cloak) Scrolls scroll of healing (SEHR GEEHRTE FRAU FLUEGELBUESCHEL) scroll of mana (DUAM XNAHT) scroll of phase door (BANDSMAN GROOMS LUCK) scroll of standard id (APOKRAR DONENIGHT) scroll of cure (XYZZY) Spellbooks spellbook of passwall (unidentified) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures 2 ants (3 created) a blob a jackal (2 created) 0 pack foxes (2 created) a kobold a pack kobold 0 hidden kobolds (1 created) 0 demimondaines (1 created) a novice quickling 0 goblins (1 created) 8 marine goblins (15 created) 0 sewer rats (1 created) 2 drains rats a hare a crawling worm mass a bat a porter lichen 0 killer kops (1 created) 0 jedis (1 created) 0 tortoises (1 created) 2 newts (3 created) a twen 0 cold troves (1 created) 44 creatures born. 24 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You went without food You have communicated with the gods 1 time You prayed to the gods 1 time You hit with a wielded weapon 4 times You killed 4 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (23 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) lance [Basic] (max Expert) (20 of 160) firearms [Basic] (max Legendary) (24 of 160) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Coolfrog the Anachronist... You escaped from the dungeon with 72 points, and 0 pieces of gold, after 1341 moves. Killer: escaped You were level 1 with a maximum of 12 hit points when you escaped. You reached the 268th place on the top 10000 list. No Points Name Hp [max] 1 18170045 Bluescreen-Cav-Pha-Fem-Cha ascended to demigoddess-hood. 506 [636] 2 1724617 ziratha-Ice-Dev-Fem-Neu died in Town on level 7 [max 19]. Killed by a monster (black shuck of Moloch), while helpless. - [318] 3 1282540 ziratha-Ice-Dev-Fem-Cha died in Lawful Quest on level 25. Killed by a cowardly attack on her breasts. - [273] 4 851918 ziratha-Ele-Dev-Fem-Cha died in The Dungeons of Doom on level 16 [max 40]. Killed by a monster (Planetar). - [237] 5 639370 Bluescreen-Che-Kha-Fem-Cha died in Lawful Quest on level 34. Killed by a monster (frontal instruction grandpa). - [153] 6 483718 ziratha-Aci-Dev-Fem-Cha died in Chaotic Quest on level 16 [max 19]. Killed by a monster (Vecna). - [170] 7 353006 ziratha-Ama-Dol-Fem-Cha died in Lawful Quest on level 16. Killed by a monster (baelnorn). - [74] 8 336783 ziratha-Ele-Dev-Fem-Cha died in The Gnomish Mines on level 11. Killed by being consumed by the contamination. 198 [198] 9 241650 ziratha-Fla-Dev-Fem-Cha died in Lawful Quest on level 2 [max 16]. Killed by hitting a huge ogre thief thrice. 144 [191] 10 231199 ziratha-Ice-Dev-Fem-Cha died in Sokoban on level 8 [max 12]. Killed by being consumed by the contamination. 129 [161] 22 61680 Coolfrog-Jed-Vam-Fem-Cha died in The Dungeons of Doom on level 34 [max 39]. Killed by a monster (The high-heel loving asian girl her sexy wedge sandal). - [114] 25 60228 Coolfrog-Ana-Vam-Fem-Cha quit in The Gnomish Mines on level 6 [max 8]. 116 [116] 29 50156 Coolfrog-Ana-Vam-Fem-Cha was poisoned in The Gnomish Mines on level 6 [max 7]. Poisoned by a noxious mushroom. 134 [134] 33 42128 Coolfrog-Abu-Vam-Fem-Cha quit in The Gnomish Mines on level 12. 119 [119] 47 26194 Coolfrog-Ana-Vam-Fem-Cha quit in The Dungeons of Doom on level 6 [max 7]. 68 [133] 97 8749 Coolfrog-Zyb-Vam-Fem-Law died in The Dungeons of Doom on level 3. Killed by a crossbow bolt. - [86] 133 3586 Coolfrog-Zyb-Vam-Fem-Cha died in The Dungeons of Doom on level 4. Killed by a monster (invisible Mr. Caergybi, the shopkeeper). - [81] 144 2643 Coolfrog-Ana-Vam-Fem-Cha died in The Dungeons of Doom on level 2. Killed by a blast of disintegration. - [66] 147 2465 Coolfrog-Ana-Vam-Fem-Cha died in The Gnomish Mines on level 3. Killed by a monster (battle-scarred veteran). - [67] 168 1308 Coolfrog-Jed-Vam-Fem-Cha died in The Dungeons of Doom on level 4. Killed by a cowardly attack on her breasts. - [76] 169 1154 Coolfrog-Ana-Wra-Fem-Cha died in The Dungeons of Doom on level 2 [max 3]. Killed by a monster (pretty mesmerizing nymph). - [41] 174 963 Coolfrog-Jed-Vam-Fem-Cha died in The Dungeons of Doom on level 2. Killed by a monster (invisible jedi). - [61] 179 824 Coolfrog-Ana-Vam-Fem-Cha died in The Dungeons of Doom on level 2 [max 3]. Killed by the wrath of a deity (Armok). 57 [57] 181 775 Coolfrog-Ana-Vam-Fem-Cha quit in The Dungeons of Doom on level 2 [max 3]. 54 [54] 191 582 Coolfrog-Tra-Tur-Mal-Cha died in The Dungeons of Doom on level 2. Killed by a shotgun shell. - [42] 194 542 Coolfrog-Ana-Wra-Fem-Cha died in The Dungeons of Doom on level 2. Killed by a monster (Pustulence). - [36] 195 538 Coolfrog-Jed-Vam-Fem-Cha quit in The Dungeons of Doom on level 2. 52 [52] 197 518 Coolfrog-Jed-Vam-Fem-Cha died in The Dungeons of Doom on level 4. Killed by a monster (Ms. Possogroenoe, the shopkeeper). - [58] 211 390 Coolfrog-Jed-Vam-Fem-Cha quit in The Dungeons of Doom on level 1. 61 [61] 224 294 Coolfrog-Ana-Wra-Fem-Cha died in The Dungeons of Doom on level 2. Killed by a monster (elder thing). - [28] 225 292 Coolfrog-Ana-Wra-Fem-Cha quit in The Dungeons of Doom on level 1. 27 [27] 232 247 Coolfrog-Ana-Gha-Fem-Cha died in The Dungeons of Doom on level 2. Killed by molten lava. - [32] 243 186 Coolfrog-Ana-Vam-Fem-Cha died in The Dungeons of Doom on level 3. Killed by a bolt of cold. - [29] 256 127 Coolfrog-Ana-Pha-Fem-Cha died in The Dungeons of Doom on level 2. Killed by a monster (baby wild boar). - [13] 266 76 bouquet-Brd-Bat-Mal-Neu died in The Dungeons of Doom on level 1. Killed by an orcish spear. - [19] 267 75 ziratha-Ele-Dev-Fem-Cha died in The Dungeons of Doom on level 2. Killed by an acidic corpse. - [20] *268 72 Coolfrog-Ana-Wra-Fem-Cha escaped the dungeon [max level 1]. 12 [12] 269 64 ziratha-Bin-Mai-Fem-Cha died in The Dungeons of Doom on level 1. Killed by an orcish spear. - [12] 270 64 mr0t-Gol-Bre-Fem-Neu died in The Dungeons of Doom on level 1. Killed by a falling object. - [15] 275 56 Coolfrog-Sag-Hrb-Mal-Cha died in The Dungeons of Doom on level 1. Killed by kicking a wall. - [16] 276 52 Coolfrog-Ana-Vam-Fem-Cha escaped the dungeon [max level 1]. 14 [14] 297 13 Coolfrog-Twe-Wra-Fem-Cha died in The Dungeons of Doom on level 1. Killed by a monster (sewer rat). - [17] 301 5 Coolfrog-Ana-Vam-Fem-Cha quit in The Dungeons of Doom on level 1. 14 [14]