Coolfrog, chaotic female wraith Anachronist ----.--- -------- ----- |......| |......|######|..%|####--......| |......-,,,`,,-...%,,,,........| |.._...|###,##-----,###|.......| --.----- #,,,,,,,,,# |.......| #,# #########,###---.----- #,# #,,,,,,&@F,,# #,# #,--.-------- #,# #,-.........| #,# ##|(........| #,# |.........| ##,####### ----------- --------- ,,,,,,,,,### |..<....|### ##,#####,,,# |.......-,,----.-------%- |.......|#,.............| |.......|##|.....*......| --------- -------------- [Coolfrog the Recruit] St9 Dx11 Co11 In15 Wi10 Ch12 AnaWraFemCha S543 Dlvl:2 $13 HP-6(36) Pw21(21) AC-11 MC9 Mov12 Xp4/120 Wt706/1250 T515 Latest messages Your plasteel armor blocks Luisa's hugging boot's attack. Your plasteel armor deflects Luisa's hugging boot's attack. You miss Luisa's hugging boot. Luisa's hugging boot hits you! [-3 -> 21] Luisa's hugging boot misses. Luisa's hugging boot touches you! [-1 -> 20] [-2 -> 18] Luisa's hugging boot stings you! [-2 -> 16] You hit Luisa's hugging boot. Luisa's hugging boot hits you! [-2 -> 14] Your plasteel helm blocks Luisa's hugging boot's attack. (2x) Luisa's hugging boot stings you! [-2 -> 12] Pustulence reaches out, and you feel fever and chills. You feel a slight illness. You die... Your inventory Weapons a - an uncursed +0 pistol {8} b - an uncursed +0 force pike {80} c - an uncursed +0 rifle {12} v - an uncursed +0 boomerang {0} Armor d - an uncursed +0 plasteel armor (being worn) {50} e - a cursed +0 T-shirt (being worn) {2} f - an uncursed +0 plasteel helm (being worn) {2} g - an uncursed +0 pair of plasteel gloves (being worn) {2} h - an uncursed +0 pair of plasteel boots (being worn) {2} i - an uncursed +0 cloak of magic resistance (being worn) {4} q - an uncursed +0 pair of gauntlets of swimming {4} Comestibles j - 20 uncursed pills {0} t - 10 uncursed Hyper Futa Mare Dicks {0} z - an uncursed lichen corpse {20} Scrolls l - 5 uncursed scrolls of healing {0} m - 4 uncursed scrolls of mana {0} n - 3 uncursed scrolls of phase door {0} o - 3 uncursed scrolls of standard id {0} p - an uncursed scroll of cure {0} x - a blessed scroll of mana {0} Spellbooks k - an uncursed spellbook of passwall (0:10) {0} r - an uncursed spellbook of magic shield (0:4) {0} Potions y - a blessed potion of sickness {0} Rings C - an uncursed ring of poison resistance {0} Tools s - an uncursed large box {500} u - an uncursed mirror {0} w - an uncursed data chip {0} E - an uncursed chemistry set (6:23) {20} Contents of the large box: a blessed scroll of consecration {0} Final attributes You have transgressed Your alignment was -19 Your max alignment was 13 You carried 0 sins You could not have this property at all: magic resistance You could not have this property extrinsically: speed You could not have this property intrinsically: the Force Scroll identification only worked 100 times out of 254 Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 16 Armor identification only worked 15 times out of 43 Spellbook identification only worked 2 times out of 10 Tool identification only worked 5 times out of 10 Monsters only dropped their musable items with 73% chance Monsters only dropped their equipment with 89% chance Scroll drop chance was reduced to 76% Wand drop chance was reduced to 52% Amulet drop chance was reduced to 70% Potion drop chance was reduced to 92% The following skill could not be trained at all: searching The following skill was trained at half the usual rate: body spells The following skill was trained at one fifth the usual rate: boomerang The following skill was limited to basic proficiency: enchantment spells The following skill was limited to skilled proficiency: unicorn horn The following skill was limited to expert proficiency: protection spells The following skill became untrainable if you tried to train it too early: body spells (turn 62) Number of artifacts generated was 0 Number of fake artifacts generated was 2 Monster spawn increase started at turn 31215 Monster spawn increase reached its maximum at turn 46544 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1275204 The monster class that cannot be genocided was naga The monster class that was spawned more often: trove (freq bonus 2) The monster color that was spawned more often: transparent (freq bonus 4) The monster species that spawned more often: zombie (freq bonus 4) The monster species that spawned more often: etching awaited homeliest (freq bonus 12) The monster species that spawned more often: Radio Katcher (freq bonus 24) The monster species that spawned more often: purple warp fungus (freq bonus 21) The monster species that spawned more often: epithelium barely (freq bonus 16) The monster species that spawned more often: beneficiate weekend (freq bonus 18) The monster species that spawned more often: ecofriendly researcher (freq bonus 3) The monster species that spawned more often: filthy street urchin (freq bonus 6) The monster species that spawned more often: fantastic gelatinous cube (freq bonus 4) The monster species that spawned more often: rotted potato in someone's microwave (freq bonus 8) The monster species that spawned more often: smirching captured (freq bonus 12) The monster species that spawned more often: petty battle girl (freq bonus 8) The monster species that spawned more often: ancipital (freq bonus 3) The monster species that spawned more often: entailed roustabout (freq bonus 6) The monster species that spawned more often: orc of the ages of stars (freq bonus 48) The monster species that spawned more often: tsuchinoko (freq bonus 9) The monster species that spawned more often: mizuchi (freq bonus 24) The monster species that spawned more often: doom ape (freq bonus 48) The monster species that spawned more often: stygian hag (freq bonus 10) The monster species that spawned more often: very old magic dragon (freq bonus 6) The monster trait that was more common: monsters that imitate (freq bonus 4) The monster trait that was more common: monsters with disintegration resistance (freq bonus 2) The monster trait that was more common: monsters whose attacks do acid damage (freq bonus 4) The monster trait that was more common: monsters that count as pokemon (freq bonus 10) The monster trait that was more common: monsters that howl at the moon (freq bonus 2) The monster trait that was more common: monsters whose attacks poison you and drain wisdom (freq bonus 1) The monster species that never randomly spawned: undead saiyan The monster species that never randomly spawned: tanuki The monster species that never randomly spawned: clockwork automaton The monster species that never randomly spawned: chemistry nerd The monster species that never randomly spawned: ghetto warp patch The monster species that never randomly spawned: ancient red dragon The monster species that never randomly spawned: trap force patch The monster species that never randomly spawned: ant captain The monster species that never randomly spawned: octarine patch The monster species that never randomly spawned: moved one The RNG hath decreed that this item was never generated: shades of grey stone (gray) The RNG hath decreed that this item was never generated: fireball (ragged) The RNG hath decreed that this item was never generated: remove curse (PRATYAVAYAH) The RNG hath decreed that this item was never generated: school uniform ((null)) The RNG hath decreed that this item was never generated: resurrection (1UP EXTRA LIFE GET) The RNG hath decreed that this item was never generated: course lance ((null)) The RNG hath decreed that this item was never generated: fire resistance (cooling) The RNG hath decreed that this item was never generated: dwarvish spear (stout spear) The RNG hath decreed that this item was never generated: RapiRapi ((null)) The RNG hath decreed that this item was never generated: pet-stomping platform boots (thick-soled boots) The RNG hath decreed that this item was generated more often: robe of defense (octarine robe, freq bonus 13) The RNG hath decreed that this item was generated more often: star rod (rod, freq bonus 6) The RNG hath decreed that this item was generated more often: Hacker's Food ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: magic candle (candle, freq bonus 15) The RNG hath decreed that this item was generated more often: cloak of permanence (concrete cloak, freq bonus 24) The RNG hath decreed that this item was generated more often: collusion knife ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: disintegration beam (bursting, freq bonus 7) The RNG hath decreed that this item was generated more often: silver chakram (silver circular blade, freq bonus 14) The RNG hath decreed that this item was generated more often: fumble boots (riding boots, freq bonus 7) The RNG hath decreed that this item was generated more often: anhydrite (teal, freq bonus 39) The RNG hath decreed that this item was generated more often: endure heat (spotted, freq bonus 17) The RNG hath decreed that this item was generated more often: amulet of evil crafting (evilpatch, freq bonus 8) The RNG hath decreed that this item was generated more often: baked sweet potato ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: limitation boots (velcro boots, freq bonus 3) The RNG hath decreed that this item was generated more often: BUC randomization (lupine, freq bonus 4) The RNG hath decreed that this item was generated more often: amulet of life saving (spherical, freq bonus 10) The RNG hath decreed that this item was generated more often: vermin swatter ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: bloodsucking shoes (yellow sneakers, freq bonus 4) The RNG hath decreed that this item was generated more often: highlevel stone (gray, freq bonus 2) The RNG hath decreed that this item was generated more often: cardboard fan ((null), freq bonus 9) The RNG hath decreed that this item was always generated cursed: droven cloak (cobwebbed cloak) The RNG hath decreed that this item was always generated cursed: cloak of unspelling (weaving cloak) The RNG hath decreed that this item was always generated cursed: stone of misfiring (gray) The RNG hath decreed that this item was always generated cursed: bill-guisarme (hooked polearm) The RNG hath decreed that this item was always generated cursed: power healing (ON TIMON TIME ON TIME) The RNG hath decreed that this item was always generated cursed: silver long sword ((null)) The RNG hath decreed that this item was always generated cursed: haste self (purple) The RNG hath decreed that this item was always generated cursed: onion ((null)) The RNG hath decreed that this item was always generated cursed: high-elven helm (runed helm) The RNG hath decreed that this item was always generated cursed: orange dragon scale shield (orange dragonhide shield) The RNG hath decreed that this trap was always invisible: homicide trap The RNG hath decreed that this trap was generated more often: flicker strip trap (freq bonus 4) Next attribute increase check would have come at turn 4068 Strength training was 14 Dexterity training was 3 Wisdom training was 6 Constitution training was 19 You were cold resistant You were sleep resistant You were poison resistant You were level-drain resistant You were immune to sickness You were petrification resistant You were prevented from having magic resistance (0) You were prevented from having speed (0) You were aware of the presence of something You were warned of undead You had 950 points of nutrition remaining You could fly You could survive without air You were unlucky (-3) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Amaterasu Omikami, Raijin and Susanowo Your deity was Susanowo The version you were playing was: Unix SlashEMExtended Version 2.1.1 (1bfb54a2) - last build Tue Dec 5 14:36:27 2017. You could not have safely prayed (157) You are dead Spells known in the end Name Level Category Fail Memory a - passwall 6 body 98% 495% Techniques known in the end Name Level Status create ammo 4X LIMIT(0) decontaminate 4X LIMIT(0) appraisal 4 R LIMIT(0) panic digging 4 R LIMIT(0) phase door 4 R LIMIT(0) invoke deity 4 R LIMIT(0) Discoveries Weapons force pike (long gray spear) Armor plasteel gloves (white gloves) plasteel boots (white boots) cloak of magic resistance (taiga cloak) gauntlets of swimming (tar gloves) Scrolls scroll of healing (RAGE CAN ADD POWER) scroll of mana (YOU NEVER HIT MONSTERS IN FOURK BUT THEY ALWAYS HIT YOU FOR MAX DAMAGE) scroll of phase door (MAYBE GIVE FELLOW THE PROP) scroll of standard id (TAT CA MOU AGUOI DANG CHOI CON QUAI VAT BO TUI VI VAY LA I) scroll of cure (KLATHA DATHA NY ARYATHA) scroll of consecration (XREVB YBIRF GB CYNL FYNFU RZ RKGRAQRQ) Spellbooks spellbook of passwall (wrath) spellbook of magic shield (striped) Potions potion of sickness (plaid) Rings ring of poison resistance (mead) Tools large box (wooden box) mirror (looking glass) chemistry set (box of obscure-looking glass devices) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You have communicated with the gods 24 times You never prayed to the gods You hit with a wielded weapon 6 times You killed 11 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (6 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (13 of 20) general combat [Unskilled] (max Expert) (1 of 20) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (22 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) lance [Basic] (max Expert) (20 of 160) firearms [Basic] (max Legendary) (26 of 160) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Coolfrog the Anachronist...