Coolfrog, chaotic male herbalist Sage ---------- |........`| |.........|### ###########---------- |...`......,,# #,,,,,,,,,,.........| --------.--#,, #,#########|..-.--..| #,,,,#,... #,# |..|##|..| ####,#,#---+#--####,# |..| |..| ############,,,,,,,,,,,,,,,,# |..----..| ######,,,,,,,,,,,,,###,#######,,,# |........| #,,,,,,########### ###+# -----.---- ###,##### #,,# ------- #,,,####### --.------- |.....| #,####,@:,# |......<.| |}..}.---,####,#### |#.#.#.#.| |........,,,,,,# .#..##..| |.......|####### ------ --- ---...}}- |...}## -----# [Coolfrog the Invoker] St11 Dx11 Co9 In16 Wi17 Ch8 SagHrbMalCha S56 Dlvl:1 $0 HP-1(16) Pw29(29) AC5 MC0 Mov12 Xp1/14 Wt66/850 T204 Legs Latest messages [-2 -> 6] Your right leg is in no shape for kicking. (2x) Your leg feels somewhat better. In what direction? [47896321><] Ouch! That hurts! [-2 -> 5] Your right leg is in no shape for kicking. The newt misses. Your leg feels somewhat better. The newt bites you! [-1 -> 5] The newt bites you! [-1 -> 4] Your robe blocks the newt's attack. The newt bites you! [-2 -> 2] Warning: HP low! In what direction? [47896321><] Ouch! That hurts! You die... Final attributes You have strayed Your alignment was -1 Your max alignment was 10 You carried 0 sins You could not have this property at all: cold resistance You could not have this property extrinsically: burnopathy You could not have this property intrinsically: cold resistance Scroll identification only worked 100 times out of 131 Ring identification only worked 4 times out of 7 Amulet identification only worked 15 times out of 21 Armor identification only worked 15 times out of 22 Spellbook identification only worked 2 times out of 5 Gem identification only worked 100 times out of 170 Tool identification only worked 5 times out of 11 Monsters only dropped their musable items with 91% chance Musable item generation frequency had a negative bias of 71% Ring drop chance was reduced to 81% Amulet drop chance was reduced to 80% Potion drop chance was reduced to 59% Monster death drops spawned with only 92% chance The following skill could not be trained at all: hammer The following skill was trained at half the usual rate: body spells The following skill was trained at one fifth the usual rate: martial arts The following skill was limited to basic proficiency: high heels The following skill was limited to skilled proficiency: divination spells The following skill was limited to expert proficiency: protection spells The following skill became untrainable if you tried to train it too early: two-weapon combat (turn 25) Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 16379 Monster spawn increase reached its maximum at turn 59148 In this game, Eevee's evolution was espeon Your limit for ascension was at turn 1326840 The monster class that cannot be genocided was blob The monster class that was spawned more often: Keystone Kop (freq bonus 1) The monster species that spawned more often: black eye (freq bonus 18) The monster species that spawned more often: moldy warp fungus (freq bonus 12) The monster species that spawned more often: petty scarecrow (freq bonus 8) The monster species that spawned more often: vermicious knid (freq bonus 9) The monster species that spawned more often: skilled laser (freq bonus 4) The monster species that spawned more often: karate scrub (freq bonus 6) The monster species that spawned more often: orc mummy (freq bonus 12) The monster species that spawned more often: ivory warp patch (freq bonus 9) The monster species that spawned more often: hissing playmate (freq bonus 3) The monster species that spawned more often: litter blob (freq bonus 4) The monster species that spawned more often: estrellarina (freq bonus 30) The monster species that spawned more often: caborrog (freq bonus 18) The monster species that spawned more often: weregelatinouscube (freq bonus 18) The monster species that spawned more often: tiny rascalling (freq bonus 2) The monster species that spawned more often: picture dragon (freq bonus 18) The monster species that spawned more often: beautiful dutch girl (freq bonus 12) The monster species that spawned more often: fighter (freq bonus 42) The monster species that spawned more often: landsliding commerced (freq bonus 8) The monster species that spawned more often: sea spirit (freq bonus 6) The monster species that spawned more often: mana mauler (freq bonus 14) The monster trait that was more common: monsters of gigantic size (freq bonus 1) The monster trait that was more common: monsters whose attacks eat your dreams (freq bonus 2) The monster trait that was more common: monsters that howl at the moon (freq bonus 2) The monster trait that was more common: monsters that produce tender farting noises (freq bonus 2) The monster trait that was more common: monsters whose attacks poison you and drain a random stat (freq bonus 4) The monster trait that was more common: monsters that have butt attacks (freq bonus 2) The monster species that never randomly spawned: demonic black widow The monster species that never randomly spawned: martyring preface The monster species that never randomly spawned: pink force patch The monster species that never randomly spawned: richest man of the world The monster species that never randomly spawned: Olog-hai stonebleeder The monster species that never randomly spawned: Helen The monster species that never randomly spawned: cortex The monster species that never randomly spawned: personal guard The monster species that never randomly spawned: savage bear The monster species that never randomly spawned: warty fungus The RNG hath decreed that this item was never generated: soundproof helmet (wok-shaped helmet) The RNG hath decreed that this item was never generated: helm of teleport control (space helmet) The RNG hath decreed that this item was never generated: light (glass) The RNG hath decreed that this item was never generated: water flame (complementary) The RNG hath decreed that this item was never generated: pancake ((null)) The RNG hath decreed that this item was never generated: gauntlets of swimming (black gloves) The RNG hath decreed that this item was never generated: protection (wide) The RNG hath decreed that this item was never generated: salt water (polka-dot) The RNG hath decreed that this item was never generated: nurse cap ((null)) The RNG hath decreed that this item was never generated: rubber boots ((null)) The RNG hath decreed that this item was generated more often: entire level stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: filtering stone (gray, freq bonus 16) The RNG hath decreed that this item was generated more often: kitchen apron (apron, freq bonus 127) The RNG hath decreed that this item was generated more often: cloak of time (weird cloak, freq bonus 8) The RNG hath decreed that this item was generated more often: elven sickle ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: anger helm (tribal helmet, freq bonus 18) The RNG hath decreed that this item was generated more often: cloak of curse catching (dnethack cloak, freq bonus 14) The RNG hath decreed that this item was generated more often: tele level (GON GET YA, freq bonus 6) The RNG hath decreed that this item was generated more often: inimical stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: thunder hammer ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: difficult gloves (vampiric gloves, freq bonus 11) The RNG hath decreed that this item was generated more often: dragon blood (perishable, freq bonus 2) The RNG hath decreed that this item was generated more often: soft chastity belt ((null), freq bonus 21) The RNG hath decreed that this item was generated more often: lucern hammer (pronged polearm, freq bonus 3) The RNG hath decreed that this item was generated more often: instant amnesia (HAKUNA MATATA, freq bonus 10) The RNG hath decreed that this item was generated more often: underlaid stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: solar beam (mirroring, freq bonus 20) The RNG hath decreed that this item was generated more often: magic dragon scale shield (magic dragonhide shield, freq bonus 19) The RNG hath decreed that this item was generated more often: diamond dragon scales ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: plugsuit (tightly fitting suit, freq bonus 7) The RNG hath decreed that this item class was generated more often: Rings (freq bonus 48) The RNG hath decreed that this item was always generated cursed: cloak of freedom (angband cloak) The RNG hath decreed that this item was always generated cursed: topaz (yellowish brown) The RNG hath decreed that this item was always generated cursed: code editing (sourcecode) The RNG hath decreed that this item was always generated cursed: golden dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: large shield ((null)) The RNG hath decreed that this item was always generated cursed: cloak of spray (brown burnoose) The RNG hath decreed that this item was always generated cursed: extra healing (bronze) The RNG hath decreed that this item was always generated cursed: stone of cursing (gray) The RNG hath decreed that this item was always generated cursed: gain dexterity (obsidian) The RNG hath decreed that this item was always generated cursed: amulet of starlight (stardust) The RNG hath decreed that this trap was always invisible: glue trap The RNG hath decreed that this trap was generated more often: unidentify trap (freq bonus 6) Next attribute increase check would have come at turn 390 Strength training was -2 Dexterity training was 1 Wisdom training was 1 Constitution training was 11 You were poison resistant You were prevented from having cold resistance (0) You were prevented from having burnopathy (0) You had wounded legs (7) You had 1292 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Cassandra, Menelaos and Helen of Troy Your deity was Helen of Troy The version you were playing was: Unix SlashEMExtended Version 2.1.1 (1bfb54a2) - last build Tue Dec 5 14:36:27 2017. You could not have safely prayed (193) You are dead Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 98% b - healing 1 healing 0% 198% c - command undead 5 attack 86% 398% d - stone to flesh 3 healing 0% 198% Techniques known in the end Name Level Status surgery 1 R LIMIT(0) appraisal 1 R LIMIT(0) panic digging 1 R LIMIT(0) phase door 1 R LIMIT(0) invoke deity 1 R LIMIT(0) Discoveries Armor robe (gray robe) Scrolls scroll of taming (FOMO) scroll of healing (FINESTRE E UN SISTEMA OPERATIVO VERAMENTE STUPIDO) scroll of mana (FLURRY GRUESOME ABILITY OF ALL RISED) scroll of phase door (YOU AND YOUR FRIENDS ARE DEAD) scroll of standard id (MAPIRO MAHAMA DIROMAT) scroll of cure (THIS SLING IS RETARDED) scroll of enchant weapon (TSCHAEAUWIEAUW) Spellbooks spellbook of force bolt (indecisive) spellbook of healing (propaganda) spellbook of command undead (silver) spellbook of stone to flesh (received) Potions potion of sickness (orange tea) potion of gain energy (sweet basil) potion of healing (cyan) potion of extra healing (sparkly) Rings ring of regeneration (puzzle) Wands wand of sleep (plutonium) wand of healing (lavender) Tools medical kit (leather bag) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 3 times You killed 3 monsters You read items or engraved 4 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (4 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Basic] (max Expert) (21 of 160) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (23 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (1 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Basic] (max Master) (20 of 160) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Coolfrog the Sage...