Coolfrog, chaotic female vampiric Anachronist ----- --------- |<..--- ------.......-- ------- --------------- |.....---|.........--..| |....(| ------- |.............| --..|....|.---------|..| |.._..| |>....| --.---.--.----.| --.|-.....---- ---- |....[|# ------ --....|--- |..|...|-.|.-..| --|.........|--- ---- ---|-..##|....| ---..|..---|..|--+-..--|..| ----.|....|..----...-- |.|,#,,|..|.| ---|-.....-.--........--.| -----..|....|.....---- |.|,,,,...|.|-----....).--....%...........| ------ |..|.............---.--,,,..-|.-..||..`....-|..--------|--..-- |.%..| --.@....---...........--.-.,#|.|..||...{....|--|))[.[...(|..-- |....| |....)...|...|...........--...|..|--.......| |...."?[(.|...| ---|--------....-------...---.........|------....--| -----------...| ------.---...-|...-|..|..|-...|..---...|..-..|...|....| ----- |...%...-- |..|-.........|..--|..|..|--.....|-....|........---...-|.(((| |.------- |..-...............-.---|-----..-|..........--....|-...-I(.(| |.|...| -----.....{....----...............|...`.......|-...|...-|.(((| |.|...| |..............- |-|--.---------.........--..|........| ----- |.--|-| |)-----.........| |...|.|.(..| --.......- ---|...|....|--------.....| |... --..------ |.).|.-.(((| ---...--- --..|...--......|...{..+ |.. ---- ------|.(.(| ----- -----.....----........| ------ ------- ---------- [Coolfrog the Trooper] St15 Dx12 Co11 In13 Wi6 Ch17 AnaVamFemCha S50229 Mines:6 $735 HP134(134) Pw99(99) AC-12 MC9 Mov12 Xp11/12283 Wt369/1900 T7987 Satiated Latest messages The noxious mushroom suddenly seems weaker! You got hit by botox spores! You feel deathly sick. You are already wielding that! Never mind. Greatly reduces your contamination when used. You are already wielding that! You still feel deathly sick. (2x) You see here a runed broadsword {30}. There is an open door here. There are several objects here. You still feel deathly sick. You fly down along the stairs. You are already wielding that! You still feel deathly sick. There is a wall in the way! You still feel deathly sick. You kill the black metroid! You still feel deathly sick. You die from your illness. Your inventory Weapons c - an uncursed +0 force pike (weapon in hand) {80} o - the blessed +1 wedged little-girl sandal named Invisible Maker {1} s - the uncursed +1 pistol named The Stone of Jordan {8} Z - a cursed -3 elven spear {12} Armor b - an uncursed +0 elven cloak {4} d - an uncursed +0 elven shield {20} e - a cursed +0 T-shirt (being worn) {2} g - an uncursed +0 pair of plasteel gloves (being worn) {2} h - an uncursed +0 pair of plasteel boots (being worn) {2} i - an uncursed +0 cloak of magic resistance (being worn) {4} j - an uncursed +0 enchanted (of poison resistance) gnomish helm {1} w - an uncursed +0 elven leather helm {2} x - an uncursed +0 elven shield (being worn) {20} N - a blessed +0 dark elven mithril-coat (being worn) {60} R - an uncursed +0 plasteel armor {50} Y - an uncursed +0 fire helmet (being worn) {20} Comestibles a - an uncursed mimic lizard corpse {10} W - an uncursed lizard corpse {10} Scrolls r - a blessed scroll of earth {0} v - an uncursed scroll of phase door {0} y - a blessed scroll of healing {0} B - 4 uncursed scrolls of healing {0} F - an uncursed scroll of mana {0} O - an uncursed scroll of teleportation {0} Potions P - an uncursed potion of monster detection {0} Rings l - an uncursed ring of sustain ability (on right hand) {0} u - an uncursed ring of slow digestion called slow digestion (on left hand) {0} Wands m - an uncursed wand of teleportation (6:4) {0} q - an uncursed wand of sleep (0:10) {0} E - an uncursed wand of starvation (0:7) {0} J - an uncursed wand of make invisible (0:2) {0} K - an uncursed wand of enlightenment (0:9) {0} Tools f - an uncursed sack called Reggie {5} t - an uncursed +0 green lightsaber {24} z - an uncursed +2 pick-axe {32} C - an uncursed oil lamp (lit) {0} D - an uncursed lock pick {0} G - an uncursed mirror {0} H - 4 uncursed tallow candles {0} Q - an uncursed mirror {0} X - an uncursed mirror {0} Gems T - a cursed +0 healthstone Contents of the sack called Reggie: an uncursed wand of healing (0:2) {0} an uncursed potion of extra healing {0} 3 uncursed potions of vampire blood {0} an uncursed scroll of healing {0} Final attributes You were piously aligned Your alignment was 38 Your max alignment was 38 You carried 5 sins You could not have this property at all: reflection You could not have this property extrinsically: magic resistance You could not have this property intrinsically: telepathy Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 10 Amulet identification only worked 15 times out of 38 Wand identification only worked 3 times out of 8 Tool identification only worked 5 times out of 7 Monsters only dropped their musable items with 80% chance Scroll drop chance was reduced to 65% Ring drop chance was reduced to 81% Wand drop chance was reduced to 97% Potion drop chance was reduced to 45% Concealing monsters were spawned underneath items 95% of the time only The following skill could not be trained at all: morning star The following skill was trained at half the usual rate: high heels The following skill was trained at one fifth the usual rate: bare-handed combat The following skill was limited to basic proficiency: chaos spells The following skill was limited to skilled proficiency: elemental spells The following skill was limited to expert proficiency: lance The following skill became untrainable if you tried to train it too early: martial arts (turn 6) Number of artifacts generated was 2 Number of fake artifacts generated was 12 Monster spawn increase started at turn 98639 Monster spawn increase reached its maximum at turn 114997 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 2661876 The monster class that cannot be genocided was jelly The monster class that was spawned more often: giant humanoid (freq bonus 1) The monster species that spawned more often: stoa (freq bonus 4) The monster species that spawned more often: giant raccoon (freq bonus 21) The monster species that spawned more often: pale wraith (freq bonus 12) The monster species that spawned more often: mayday tossup fiend (freq bonus 9) The monster species that spawned more often: covetous war orc (freq bonus 6) The monster species that spawned more often: thieving woman (freq bonus 4) The monster species that spawned more often: romeo promisor sow feral (freq bonus 15) The monster species that spawned more often: kaptain (freq bonus 16) The monster species that spawned more often: maud mushroom (freq bonus 10) The monster species that spawned more often: lib aberration (freq bonus 18) The monster species that spawned more often: sorbate bowered (freq bonus 3) The monster species that spawned more often: Aline (freq bonus 6) The monster species that spawned more often: cantor (freq bonus 10) The monster species that spawned more often: sandswipes (freq bonus 6) The monster species that spawned more often: cameroonian goalkeeper (freq bonus 8) The monster species that spawned more often: raging blaze (freq bonus 40) The monster species that spawned more often: Warder Katcher (freq bonus 9) The monster species that spawned more often: slow crow (freq bonus 24) The monster species that spawned more often: dark mushroom patch (freq bonus 4) The monster species that spawned more often: concrete ogre (freq bonus 6) The monster trait that was more common: monsters that love to collect gems (freq bonus 1) The monster trait that was more common: monsters whose attacks burn your equipment with lava (freq bonus 4) The monster trait that was more common: monsters whose attacks cause nasty stuff to happen (freq bonus 2) The monster trait that was more common: monsters that count as elf (freq bonus 1) The monster trait that was more common: monsters whose attacks can drain experience levels (freq bonus 2) The monster trait that was more common: monsters that count as rats (freq bonus 1) The monster trait that was more common: monsters that have tentacle attacks (freq bonus 1) The monster trait that was more common: monsters that count as animals (freq bonus 6) The monster species that never randomly spawned: undead necromancer The monster species that never randomly spawned: magic turret The monster species that never randomly spawned: translucent mold The monster species that never randomly spawned: scandaled yawling The monster species that never randomly spawned: sconce otyugh The monster species that never randomly spawned: tiny pseudodragon The monster species that never randomly spawned: lich The monster species that never randomly spawned: Michaela The monster species that never randomly spawned: disintegration ant The monster species that never randomly spawned: eastern mystic fox The monster class that always generated with extra speed: light The RNG hath decreed that this item was never generated: green sweets ((null)) The RNG hath decreed that this item was never generated: white dragon scale mail ((null)) The RNG hath decreed that this item was never generated: noble's dress (armored black dress) The RNG hath decreed that this item was never generated: make visible (appearing) The RNG hath decreed that this item was never generated: naylight cloak (hearing cloak) The RNG hath decreed that this item was never generated: block-heeled combat boot ((null)) The RNG hath decreed that this item was never generated: super mantle (red mantle) The RNG hath decreed that this item was never generated: obsidian axe ((null)) The RNG hath decreed that this item was never generated: stone of fainting (gray) The RNG hath decreed that this item was never generated: elemental minion (propaganda) The RNG hath decreed that this item was generated more often: darkness (colluded, freq bonus 9) The RNG hath decreed that this item was generated more often: bullshit (YOU STEPPED INTO A HEAP OF SHIT, freq bonus 36) The RNG hath decreed that this item was generated more often: amulet of starlight (stardust, freq bonus 4) The RNG hath decreed that this item was generated more often: orcish cloak (coarse mantelet, freq bonus 18) The RNG hath decreed that this item was generated more often: finger bending (flapping, freq bonus 204) The RNG hath decreed that this item was generated more often: induce vomiting (rank, freq bonus 33) The RNG hath decreed that this item was generated more often: cloak of insulation (long overcoat, freq bonus 25) The RNG hath decreed that this item was generated more often: magical paintbrush ((null), freq bonus 38) The RNG hath decreed that this item was generated more often: eater stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: confusion (round cube, freq bonus 81) The RNG hath decreed that this item was generated more often: light (glass, freq bonus 9) The RNG hath decreed that this item was generated more often: chemistry (brand-new, freq bonus 2) The RNG hath decreed that this item was generated more often: cloak of prescience (enduring cloak, freq bonus 3) The RNG hath decreed that this item was generated more often: worthless piece of pink glass (pink, freq bonus 3) The RNG hath decreed that this item was generated more often: wing cloak (angelic cloak, freq bonus 11) The RNG hath decreed that this item was generated more often: special mop ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: tinning kit ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: entire level stone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: objection (cinnabar, freq bonus 7) The RNG hath decreed that this item was generated more often: amethyst dragon scales ((null), freq bonus 5) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 57) The RNG hath decreed that this item was always generated cursed: borderless helmet (grimace helmet) The RNG hath decreed that this item was always generated cursed: locking (aluminum) The RNG hath decreed that this item was always generated cursed: amulet of quick attack (leftangular) The RNG hath decreed that this item was always generated cursed: pike ((null)) The RNG hath decreed that this item was always generated cursed: Japan-wax candle (candle) The RNG hath decreed that this item was always generated cursed: necklace (conical) The RNG hath decreed that this item was always generated cursed: amulet of trash (shitty) The RNG hath decreed that this item was always generated cursed: camouflaged clothes (camouflage patterned clothes) The RNG hath decreed that this item was always generated cursed: storm stone (gray) The RNG hath decreed that this item was always generated cursed: acid sphere (corroded) The RNG hath decreed that this trap was always invisible: genetic trap The RNG hath decreed that this trap was generated more often: checkerboard trap (freq bonus 3) Next attribute increase check would have come at turn 13048 Strength training was 50 Dexterity training was 50 Wisdom training was 33 Constitution training was 50 You were fire resistant You were level-drain resistant You were suffering from very slight contamination. (7) You were prevented from having magic resistance (0) You were prevented from having reflection (0) Your chance to block was 22% You had 2689 points of nutrition remaining You could fly You could survive without air You had slower digestion You regenerated You had fixed abilities Your luck was zero You had reduced health (-2) Your mana bonus was zero Your pantheon consisted of Albert Einstein, Homer Simpson and George W. Bush Your deity was George W. Bush The version you were playing was: Unix SlashEMExtended Version 2.1.1 (1bfb54a2) - last build Tue Dec 5 14:36:27 2017. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - knock 1 matter 55% 67% b - magic missile 3 attack 90% 67% c - extra healing 3 healing 90% 67% d - cure blindness 2 healing 61% 80% Techniques known in the end Name Level Status create ammo 11X Prepared(0) decontaminate 11X Prepared(0) dazzle 11 R Prepared(0) appraisal 11 R Prepared(0) panic digging 11 R Prepared(0) phase door 11 R Prepared(0) invoke deity 11 R Prepared(0) draw blood 11 R Prepared(0) disarm 3 O Prepared(0) Discoveries Artifacts Gauntlets of Slaying [unaligned gauntlets] Amulets amulet of life saving (key of air) Weapons force pike (long gray spear) orcish spear (crude spear) orcish dagger (crude dagger) partisan (vulgar polearm) orcish short sword (crude short sword) elven spear (runed spear) Armor plasteel gloves (white gloves) plasteel boots (white boots) cloak of magic resistance (fleecy-colored cloak) gauntlets (silk fingerlings) levitation boots (winter boots) orcish ring mail (crude ring mail) elven leather helm (leather hat) iron shoes (hard shoes) elven cloak (faded pall) helmet (netradiation helmet) fire helmet (echo helmet) randomized helmet (winged helmet) elven shield (blue and green shield) gnomish helm (little red hat) Scrolls scroll of healing (VIRUS INFECTION DETECTED) scroll of mana (READ ME) scroll of phase door (AJMO TO UCINITI) scroll of standard id (JE SUIS COVFEFE) scroll of cure (SGURDNOEDAMTONSAWEMAGSIHT) scroll of enchant armor (BFG 9000 OH YEAH) scroll of create monster (MAY THE FORCE BE WITH YOU) scroll of teleportation (OWERED HITTING BY LOOK SOUP) scroll of earth (FELLOW ELF STUNT IS MORE HITTING) Spellbooks spellbook of knock (mottled) spellbook of magic missile (big) spellbook of extra healing (dawn) spellbook of cure blindness (brand-new) Potions potion of vampire blood (blood-red) potion of healing (tesco value) potion of cure serious wounds (vermillion) potion of extra healing (black) potion of stunning (sizzling) potion of monster detection (puce) Rings ring of sustain ability (intaglio) ring of regeneration (bone) ring called disarming (BAD) (citrine) ring of slow digestion called slow digestion (brass) Wands wand of sleep (beaming) wand of cold (biblic) wand of striking (nonmoving) wand of teleportation (overpowered) wand of starvation (black) wand of make invisible (mercury) wand of enlightenment (hawthorn) wand of healing (rosewood) Tools bag of tricks (bag) sack called Reggie (bag) green lightsaber (lightsaber) oil lamp (lamp) mirror (looking glass) tallow candle (candle) Gems healthstone (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You eaten 67 times You eaten food with animal by-products 79 times You eaten meat 79 times You have communicated with the gods 91 times You prayed to the gods 1 time You hit with a wielded weapon 810 times You killed 442 monsters You read items or engraved 13 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (16 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (19 of 20) general combat [Basic] (max Expert) (90 of 160) shield [Basic] (max Expert) (125 of 160) body armor [Basic] (max Expert) (120 of 160) missile weapons [Unskilled] (max Expert) (11 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) lance [Expert] (max Expert) (540 of 12800) firearms [Basic] (max Legendary) (22 of 160) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Coolfrog the Anachronist...