Coolfrog, chaotic female vampiric Anachronist -|--- +x..| ------ |...| |..... |c..| ,,#|....| ..c| #,,.....| ##-.-# ##,|....|#######,#,-D #,|<..`|,,,,,,,,,,@# #,|....|,#########,, #,------,# #+# #,#,,,,#,# #,,,,,,,,# #,######## # [Coolfrog the Insurgent] St15 Dx15 Co15 In10 Wi12 Ch11 AnaVamFemCha S2644 Dlvl:2 $14 HP-6(66) Pw58(58) AC-6 MC9 Mov12 Xp6/566 Wt158/1850 T210 Latest messages You kill the small chickatrice! Welcome to experience level 3. The stone bug misses. You hear the footsteps of a guard on patrol. You kill the stone bug! Welcome to experience level 4. You enter a killer room! This is actually an ADOM tension room. You kill the mini chickatrice! Welcome to experience level 5. You kill the stone bug! Welcome to experience level 6. A helpful reminder: your weapon could be used more effectively. You kill the stone bug Organivore! You hit the stone bug. You kill the stone bug! The death drake breathes a disintegration blast! The blast of disintegration hits you! [-36 -> 30] Your cloak crumbles and turns to dust! You die... Final attributes You were stridently aligned Your alignment was 6 Your max alignment was 6 You carried 5 sins You could not have this property at all: wallwalking You could not have this property extrinsically: burnopathy You could not have this property intrinsically: hallu party Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 15 Wand identification only worked 3 times out of 19 Armor identification only worked 15 times out of 36 Spellbook identification only worked 2 times out of 9 Gem identification only worked 100 times out of 122 Tool identification only worked 5 times out of 21 Monsters only dropped their musable items with 94% chance Monsters only dropped their equipment with 88% chance Scroll drop chance was reduced to 69% Wand drop chance was reduced to 73% Amulet drop chance was reduced to 74% Potion drop chance was reduced to 86% The following skill could not be trained at all: petkeeping The following skill was trained at half the usual rate: elemental spells The following skill was trained at one fifth the usual rate: petkeeping The following skill was limited to basic proficiency: matter spells The following skill was limited to skilled proficiency: shield The following skill was limited to expert proficiency: long sword The following skill became untrainable if you tried to train it too early: paddle (turn 25) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 13878 Monster spawn increase reached its maximum at turn 31073 In this game, Eevee's evolution was insecteon Your limit for ascension was at turn 525202 The monster class that cannot be genocided was trove The monster class that was spawned more often: gnome (freq bonus 1) The monster species that spawned more often: Celine Jules (freq bonus 2) The monster species that spawned more often: weresnake (freq bonus 16) The monster species that spawned more often: bronze thunderlord (freq bonus 24) The monster species that spawned more often: phasing frost giant (freq bonus 10) The monster species that spawned more often: porter wind fungus (freq bonus 16) The monster species that spawned more often: hairy warp patch (freq bonus 18) The monster species that spawned more often: bloodshot mewlip (freq bonus 16) The monster species that spawned more often: shaped stalk (freq bonus 12) The monster species that spawned more often: yellow draconian (freq bonus 36) The monster species that spawned more often: mist troll (freq bonus 8) The monster species that spawned more often: Lady Tokimi (freq bonus 3) The monster species that spawned more often: Birgit (freq bonus 30) The monster species that spawned more often: aurora (freq bonus 24) The monster species that spawned more often: spike colony (freq bonus 18) The monster species that spawned more often: superbeholder (freq bonus 12) The monster species that spawned more often: brown pudding (freq bonus 12) The monster species that spawned more often: orc king (freq bonus 3) The monster species that spawned more often: landsliding commerced (freq bonus 2) The monster species that spawned more often: maia (freq bonus 24) The monster species that spawned more often: frigid mist (freq bonus 9) The monster trait that was more common: monsters whose attacks suck your blood (freq bonus 1) The monster trait that was more common: monsters that require +3 weapons to hit (freq bonus 3) The monster trait that was more common: monsters that are no valid polymorph forms for the player (freq bonus 2) The monster trait that was more common: monsters that are breathless (freq bonus 4) The monster trait that was more common: monsters that have butt attacks (freq bonus 2) The monster trait that was more common: monsters that burble (freq bonus 20) The monster species that never randomly spawned: bramble patch The monster species that never randomly spawned: precivilization tune whipt The monster species that never randomly spawned: megaphone ricotta The monster species that never randomly spawned: gruffest precluded The monster species that never randomly spawned: fire spirit The monster species that never randomly spawned: sacristy antipoverty airing teletypewriter The monster species that never randomly spawned: antimatter vortex The monster species that never randomly spawned: wombat The monster species that never randomly spawned: holyday migrated The monster species that never randomly spawned: old novice ghost The monster class that always generated with extra speed: blob The RNG hath decreed that this item was never generated: rebel stone (gray) The RNG hath decreed that this item was never generated: oilskin sack (bag) The RNG hath decreed that this item was never generated: spellbinder (multiplicative) The RNG hath decreed that this item was never generated: cure serious wounds (cacao) The RNG hath decreed that this item was never generated: soundproof helmet (wok-shaped helmet) The RNG hath decreed that this item was never generated: heavy glass ball ((null)) The RNG hath decreed that this item was never generated: trash stone (gray) The RNG hath decreed that this item was never generated: ancient arrow ((null)) The RNG hath decreed that this item was never generated: melee prefix stone (gray) The RNG hath decreed that this item was never generated: diamond (white) The RNG hath decreed that this item was generated more often: cloak of fumbling (shaking cloak, freq bonus 5) The RNG hath decreed that this item was generated more often: restore ability (pink, freq bonus 6) The RNG hath decreed that this item was generated more often: unicorn horn ((null), freq bonus 25) The RNG hath decreed that this item was generated more often: zoom shot crossbow ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: special leather armor ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: searching (miracle, freq bonus 24) The RNG hath decreed that this item was generated more often: bell ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: boots of freedom (fleecy boots, freq bonus 12) The RNG hath decreed that this item was generated more often: helmet (plumed helmet, freq bonus 10) The RNG hath decreed that this item was generated more often: chalcedon (cyan, freq bonus 40) The RNG hath decreed that this item was generated more often: helmet beard ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: amulet of anti-teleportation (rigid, freq bonus 9) The RNG hath decreed that this item was generated more often: cloak of practice (boxing gown, freq bonus 2) The RNG hath decreed that this item was generated more often: stone dragon scales ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: ruffled shirt ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: grenade launcher ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: darkness (obscure, freq bonus 3) The RNG hath decreed that this item was generated more often: spiked club ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: sky dragon scale mail ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: drum of earthquake (drum, freq bonus 10) The RNG hath decreed that this item class was generated more often: Rings (freq bonus 63) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 69) The RNG hath decreed that this item was always generated cursed: pin bolt ((null)) The RNG hath decreed that this item was always generated cursed: horrify (horrible) The RNG hath decreed that this item was always generated cursed: axe ((null)) The RNG hath decreed that this item was always generated cursed: trap disarming (listening) The RNG hath decreed that this item was always generated cursed: freezing boots (side zip boots) The RNG hath decreed that this item was always generated cursed: nonsacred stone (gray) The RNG hath decreed that this item was always generated cursed: rubber hose ((null)) The RNG hath decreed that this item was always generated cursed: share pain (octogonal) The RNG hath decreed that this item was always generated cursed: fluorite (violet) The RNG hath decreed that this item was always generated cursed: worm tooth ((null)) The RNG hath decreed that this trap was always invisible: respawn trap The RNG hath decreed that this trap was generated more often: automore trap (freq bonus 3) Next attribute increase check would have come at turn 327 Strength training was 8 Dexterity training was 5 Wisdom training was 0 Constitution training was 7 You were level-drain resistant You were prevented from having phasing (0) You were prevented from having burnopathy (0) You had 1160 points of nutrition remaining You could fly You could survive without air You regenerated You were unlucky (-1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Minerva, Apollo and Linus Your deity was Linus The version you were playing was: Unix SlashEMExtended Version 2.1.1 (1bfb54a2) - last build Tue Dec 5 14:36:27 2017. You could not have safely prayed (0) You are dead You didn't know any spells. Techniques known in the end Name Level Status create ammo 6X LIMIT(0) decontaminate 6X LIMIT(0) dazzle 6 R LIMIT(0) appraisal 6 R LIMIT(0) panic digging 6 R LIMIT(0) phase door 6 R LIMIT(0) invoke deity 6 R LIMIT(0) draw blood 6 R LIMIT(0) Discoveries Weapons force pike (long gray spear) Armor plasteel gloves (white gloves) plasteel boots (white boots) cloak of magic resistance (storm coat) Scrolls scroll of healing (FATAL ADVENTURE TO ADULT LECHERY) scroll of mana (THERE IS A MONSTER CLASS THAT SHOULD BE GENOCIDED IRL) scroll of phase door (CHRISTINA AGUILERA IS THE AUNT OF AMYS BROTHER) scroll of standard id (BOOBIE BLITZ) scroll of cure (NEWTBANISH FISHMEPH LCSTHETOADSTOOL) Potions potion of vampire blood (blood-red) Rings ring of numbness (rainbow) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 18 times You killed 14 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (10 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (1 of 20) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) lance [Basic] (max Expert) (33 of 160) firearms [Basic] (max Legendary) (25 of 160) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Coolfrog the Anachronist...