Coolfrog, chaotic female vampiric Jedi -.------ |.d....| +.@...!. |$.....| |..`...| -------- [Coolfrog the Youngling] St8 Dx5 Co15 In5 Wi7 Ch7 JedVamFemCha S0 Dlvl:1 $0 HP24(24) Pw11(11) AC8 MC0 Mov12 Xp1/0 Wt44/1250 T1 Latest messages Hello Coolfrog, welcome to SlashEMExtended! You are a chaotic female vampiric Jedi. IMPORTANT NOTICE: You can change to number pad with shift-O, then scroll down to the number_pad option and select it. Set that option to 2 and you can use the number pad. If you don't get it to work, contact me (Amy). We will make it work. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: You can play in Game Master mode now, which allows me (Amy) to send you mail in-game to spawn monsters. Add OPTIONS=gmmode to your options file to enable it. You can turn off the gmmessages option if you want the identity of those monsters to be hidden until you run into them, otherwise the game will tell you directly what I spawned :-) --Amy There is a staircase up here. You see here a club named Golem Bar {12}. The moon is waxing tonight. Your inventory Armor a - an uncursed +1 robe (being worn) {16} b - an uncursed +0 pair of leather gloves (being worn) {4} Scrolls g - 5 uncursed scrolls of healing {0} h - 4 uncursed scrolls of mana {0} i - 3 uncursed scrolls of phase door {0} j - 2 uncursed scrolls of standard id {0} k - an uncursed scroll of cure {0} Potions e - 2 uncursed potions of blood {0} Rings f - an uncursed ring of conflict {0} Tools c - an uncursed +1 blue lightsaber (weapon in hand) {24} d - an uncursed blindfold {0} Final attributes You have sinned Your alignment was -5 Your max alignment was 5 You carried 5 sins You could not have this property at all: fear factor You could not have this property extrinsically: flying You could not have this property intrinsically: fire resistance Amulet identification only worked 15 times out of 29 Wand identification only worked 3 times out of 5 Gem identification only worked 100 times out of 392 Monsters only dropped their equipment with 91% chance Scroll drop chance was reduced to 86% Amulet drop chance was reduced to 84% Potion drop chance was reduced to 69% Monster death drops spawned with only 79% chance The following skill could not be trained at all: broadsword The following skill was trained at half the usual rate: chaos spells The following skill was trained at one fifth the usual rate: searching The following skill was limited to basic proficiency: healing spells The following skill was limited to skilled proficiency: body armor The following skill was limited to expert proficiency: attack spells The following skill became untrainable if you tried to train it too early: healing spells (turn 13) Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 10914 Monster spawn increase reached its maximum at turn 85154 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 2652000 The monster class that cannot be genocided was sea monster The monster class that was spawned more often: xan or other mythical/fantastic insect (freq bonus 1) The monster species that spawned more often: disintegration master (freq bonus 8) The monster species that spawned more often: pidgeot (freq bonus 28) The monster species that spawned more often: triah sephirah (freq bonus 52) The monster species that spawned more often: Felix (freq bonus 30) The monster species that spawned more often: karmic spore (freq bonus 9) The monster species that spawned more often: wolf cub (freq bonus 40) The monster species that spawned more often: brothered objective (freq bonus 18) The monster species that spawned more often: netherworld troll (freq bonus 8) The monster species that spawned more often: albino warp patch (freq bonus 6) The monster species that spawned more often: senser (freq bonus 8) The monster species that spawned more often: purple colony (freq bonus 8) The monster species that spawned more often: tartrated cohosh (freq bonus 8) The monster species that spawned more often: special stalk (freq bonus 6) The monster species that spawned more often: abyss spider (freq bonus 24) The monster species that spawned more often: amorphous fungus (freq bonus 2) The monster species that spawned more often: huge pile of evasive coins (freq bonus 10) The monster species that spawned more often: spark beast (freq bonus 2) The monster species that spawned more often: agate warp patch (freq bonus 18) The monster species that spawned more often: ice statue (freq bonus 22) The monster species that spawned more often: centipede swarm (freq bonus 4) The monster trait that was more common: monsters that have beam attacks (freq bonus 12) The monster trait that was more common: monsters that permanently mimic objects (freq bonus 6) The monster trait that was more common: monsters that are uncommon by a factor 2 (freq bonus 4) The monster trait that was more common: monsters that gurgle (freq bonus 1) The monster species that never randomly spawned: unreal stalk The monster species that never randomly spawned: weresnake The monster species that never randomly spawned: unbeliever The monster species that never randomly spawned: anti-stone lizard The monster species that never randomly spawned: gazer larva The monster species that never randomly spawned: large cockroach The monster species that never randomly spawned: neau rubber The monster species that never randomly spawned: teenie swarm The monster species that never randomly spawned: Sally The monster species that never randomly spawned: sandswipes The monster class that always generated with extra speed: sea monster The RNG hath decreed that this item was never generated: magic flute (flute) The RNG hath decreed that this item was never generated: magic dragon scales ((null)) The RNG hath decreed that this item was never generated: enthronization (XUS MODA) The RNG hath decreed that this item was never generated: hugging boot ((null)) The RNG hath decreed that this item was never generated: amulet of undead warning (occult) The RNG hath decreed that this item was never generated: diamond dragon scale mail ((null)) The RNG hath decreed that this item was never generated: Ultimate Tsuyoshi Special (camo) The RNG hath decreed that this item was never generated: bombing (exciting) The RNG hath decreed that this item was never generated: cloak of shifting (poke mongo cloak) The RNG hath decreed that this item was never generated: deep dragon scales ((null)) The RNG hath decreed that this item was generated more often: thunder (rollover, freq bonus 11) The RNG hath decreed that this item was generated more often: scaler mittens (dusty gloves, freq bonus 14) The RNG hath decreed that this item was generated more often: jet (black, freq bonus 22) The RNG hath decreed that this item was generated more often: apply nail polish (sublime, freq bonus 8) The RNG hath decreed that this item was generated more often: troll shield ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: rainbow dragon scale mail ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: undressing stone (gray, freq bonus 67) The RNG hath decreed that this item was generated more often: reboot (programmed, freq bonus 17) The RNG hath decreed that this item was generated more often: ruffled shirt ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: inferno (enveloped, freq bonus 4) The RNG hath decreed that this item was generated more often: cloak of nakedness (wafer-thin cloak, freq bonus 5) The RNG hath decreed that this item was generated more often: light (glass, freq bonus 9) The RNG hath decreed that this item was generated more often: school uniform ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: difficult gloves (vampiric gloves, freq bonus 2) The RNG hath decreed that this item was generated more often: boss companion (JUBILEX IS MY BEST FRIEND, freq bonus 5) The RNG hath decreed that this item was generated more often: speed boots (combat boots, freq bonus 8) The RNG hath decreed that this item was generated more often: wounds (SLASHTHEM IS NOT A FORK OF SLASHEM EXTENDED, freq bonus 6) The RNG hath decreed that this item was generated more often: stone of hate (gray, freq bonus 14) The RNG hath decreed that this item was generated more often: stone of cursing (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: worthless piece of orange glass (orange, freq bonus 2) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 63) The RNG hath decreed that this item was always generated cursed: terere (nanika) The RNG hath decreed that this item was always generated cursed: special cloak (electrostatic cloak) The RNG hath decreed that this item was always generated cursed: map stone (gray) The RNG hath decreed that this item was always generated cursed: empty line helmet (strip bandana) The RNG hath decreed that this item was always generated cursed: free action (twisted) The RNG hath decreed that this item was always generated cursed: burrow (beautiful) The RNG hath decreed that this item was always generated cursed: topaz (yellowish brown) The RNG hath decreed that this item was always generated cursed: gothic plate mail ((null)) The RNG hath decreed that this item was always generated cursed: amulet of ESP (circular) The RNG hath decreed that this item was always generated cursed: venom shield (dark green shield) The RNG hath decreed that this trap was always invisible: bullet trap The RNG hath decreed that this trap was generated more often: bullet trap (freq bonus 8) Next attribute increase check would have come at turn 2379 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were level-drain resistant You were prevented from having an increased fear factor (0) You had 1500 points of nutrition remaining You were stealthy You could fly You could survive without air You regenerated You were unlucky (-1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of the Light Side, the Force and the Dark Side Your deity was the Dark Side The version you were playing was: Unix SlashEMExtended Version 2.1.1 (1bfb54a2) - last build Tue Dec 5 14:36:27 2017. You could not have safely prayed (312) You survived You didn't know any spells. Techniques known in the end Name Level Status jedi jump 1X Prepared(0) dazzle 1 R Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) draw blood 1 R Prepared(0) Discoveries Weapons * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * robe (cyan robe) * leather gloves (camouflage patterned gloves) * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (crested helmet) * sedge hat (metal disk) * skullcap (netradiation helmet) * flack helmet (black helmet) * crystal helm (steel helmet) * mining helm (strip bandana) * field helm (masked helmet) * helm of safeguard (celtic helmet) * war hat (etched helmet) * plasteel gloves (white gloves) * gauntlets of safeguard (fencing gloves) * gauntlets of plugsuit (tightly fitting gloves) * commander gloves (orange gloves) * field gloves (even pair of gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (snow boots) * field boots (blue sneakers) * boots of safeguard (mud boots) Scrolls scroll of healing (XREVB YBIRF GB CYNL FYNFU RZ RKGRAQRQ) scroll of mana (EYGOORTS TOGAAL JEZEHH) scroll of phase door (CONE ALACIO) scroll of standard id (KIELI ON NIMELTAEAEN SUOMALAINEN EIKAE ESPANJA) scroll of cure (F4 E6 G4 DH4PLUSPLUS FOOLS MATE) Potions potion of blood (blood-red) Rings ring of conflict (rhodonite) Tools blue lightsaber (lightsaber) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Master) (20 of 160) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Master) (20 of 160) devices [Basic] (max Master) (20 of 160) searching [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Legendary) (20 of 160) Spellcasting Skills healing spells [Unskilled] (max Expert) (0 of 20) body spells [Basic] (max Master) (20 of 160) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Coolfrog the Jedi... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.