Coolfrog, chaotic female vampiric Jedi ,,T --@--- |....| |.`[.| |<...+ ------ [Coolfrog the Padawan] St15 Dx5 Co10 In10 Wi8 Ch4 JedVamFemCha S1309 Dlvl:4 $11 HP0(76) Pw51(51) AC5 MC2 Mov12 Xp5/287 Wt752/1550 T1268 Latest messages You hit the troll! You bite the troll. You feed on the lifeblood. The troll suddenly seems weaker! The troll thrusts a ranseur. You are hit by a ranseur! [-11 -> 18] The troll claws you! [-7 -> 11] Warning: HP low! The troll misses. You miss the troll. (2x) The troll thrusts his ranseur. The troll hits you! You hear the howling of the CwnAnnwn... [-8 -> 4] Warning: HP low! The troll claws you! The troll rips into your breast with maniacal fervor! You die... Your inventory Armor a - an uncursed +1 robe (being worn) {16} b - an uncursed +0 pair of leather gloves (being worn) {4} r - an uncursed +0 dwarvish mithril-coat {60} t - a blessed +1 orcish chain mail {120} x - a cursed +0 dwarvish cloak (being worn) {4} y - a cursed +0 dwarvish cloak {4} z - an uncursed +0 pair of iron shoes (being worn) {20} Scrolls g - 5 uncursed scrolls of healing {0} h - 5 uncursed scrolls of mana {0} i - 4 uncursed scrolls of phase door {0} j - 2 uncursed scrolls of standard id {0} k - an uncursed scroll of cure {0} u - 2 blessed scrolls of healing {0} Potions e - 2 uncursed potions of vampire blood {0} Rings f - an uncursed ring of sleeping {0} l - a blessed +1 ring of increase damage {0} q - a cursed ring of hunger {0} s - an uncursed mood ring {0} w - an uncursed +3 ring of gain intelligence {0} Wands v - an uncursed wand of tidal wave (0:1) {0} Tools c - an uncursed +1 blue lightsaber (weapon in hand) {24} d - an uncursed blindfold {0} n - an uncursed large box {500} The large box is empty. Final attributes You were devoutly aligned Your alignment was 14 Your max alignment was 14 You carried 5 sins You could not have this property at all: contamination resistance You could not have this property extrinsically: confusion resistance You could not have this property intrinsically: flying Scroll identification only worked 100 times out of 190 Ring identification only worked 4 times out of 11 Wand identification only worked 3 times out of 8 Armor identification only worked 15 times out of 19 Spellbook identification only worked 2 times out of 11 Gem identification only worked 100 times out of 146 Monsters only dropped their musable items with 94% chance Monsters only dropped their equipment with 53% chance Scroll drop chance was reduced to 80% Wand drop chance was reduced to 78% Amulet drop chance was reduced to 65% Concealing monsters were spawned underneath items 80% of the time only The following skill could not be trained at all: axe The following skill was trained at half the usual rate: elemental spells The following skill was trained at one fifth the usual rate: trident The following skill was limited to basic proficiency: divination spells The following skill was limited to skilled proficiency: divination spells The following skill was limited to expert proficiency: saber The following skill became untrainable if you tried to train it too early: martial arts (turn 44) Number of artifacts generated was 2 Number of fake artifacts generated was 1 Monster spawn increase started at turn 46895 Monster spawn increase reached its maximum at turn 64572 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 239860 The monster class that cannot be genocided was vampire The monster class that was spawned more often: troll (freq bonus 4) The monster species that spawned more often: nitrohack horror (freq bonus 24) The monster species that spawned more often: giant white jellyfish (freq bonus 12) The monster species that spawned more often: doom knight (freq bonus 24) The monster species that spawned more often: parturition scrimmage (freq bonus 8) The monster species that spawned more often: cyan mushroom (freq bonus 42) The monster species that spawned more often: rock lobster (freq bonus 36) The monster species that spawned more often: city spirit (freq bonus 18) The monster species that spawned more often: ice wyrm (freq bonus 8) The monster species that spawned more often: razorvine (freq bonus 27) The monster species that spawned more often: barky individuation ropiest (freq bonus 12) The monster species that spawned more often: ash clan (freq bonus 7) The monster species that spawned more often: falling turret (freq bonus 9) The monster species that spawned more often: fishtaur (freq bonus 18) The monster species that spawned more often: farting boy (freq bonus 5) The monster species that spawned more often: concrete ogre (freq bonus 6) The monster species that spawned more often: very old psychic dragon (freq bonus 32) The monster species that spawned more often: pawn of living stone (freq bonus 10) The monster species that spawned more often: arch-vile (freq bonus 6) The monster species that spawned more often: blue icky thing (freq bonus 20) The monster species that spawned more often: epidote force fungus (freq bonus 16) The monster trait that was more common: monsters that imitate (freq bonus 2) The monster trait that was more common: monsters from the Evil Variant (freq bonus 4) The monster trait that was more common: monsters that count as giant (freq bonus 2) The monster trait that was more common: monsters whose attacks cause fear (freq bonus 2) The monster species that never randomly spawned: boil-covered wretch The monster species that never randomly spawned: metal panther The monster species that never randomly spawned: barbazu The monster species that never randomly spawned: giant purple jellyfish The monster species that never randomly spawned: blinding monster The monster species that never randomly spawned: wrinkled growth The monster species that never randomly spawned: radioactive truck ghost The monster species that never randomly spawned: hoodwink sagamore telexing specimen millimetric The monster species that never randomly spawned: apprentice archer The monster species that never randomly spawned: poison viper The monster class that always generated with extra speed: trove The RNG hath decreed that this item was never generated: remove curse (wrinkled) The RNG hath decreed that this item was never generated: tin opener ((null)) The RNG hath decreed that this item was never generated: bog-standard helmet (celtic helmet) The RNG hath decreed that this item was never generated: create familiar (glittering) The RNG hath decreed that this item was never generated: heavy chain ((null)) The RNG hath decreed that this item was never generated: skeleton key (key) The RNG hath decreed that this item was never generated: amulet versus poison (pyramidal) The RNG hath decreed that this item was never generated: heretic cloak (godless cloak) The RNG hath decreed that this item was never generated: colossus blade ((null)) The RNG hath decreed that this item was never generated: curse items (accursed) The RNG hath decreed that this item was generated more often: paper arrow ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: amulet of spell forgetting (guilded, freq bonus 9) The RNG hath decreed that this item was generated more often: ice (IMMORTAL DUNGEON, freq bonus 17) The RNG hath decreed that this item was generated more often: heavy shield ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: tallow candle (candle, freq bonus 26) The RNG hath decreed that this item was generated more often: extra healing (plaid, freq bonus 34) The RNG hath decreed that this item was generated more often: gauntlets of steel (steel gloves, freq bonus 66) The RNG hath decreed that this item was generated more often: inkutlass ((null), freq bonus 48) The RNG hath decreed that this item was generated more often: digging (iron, freq bonus 30) The RNG hath decreed that this item was generated more often: evencore cloak (odd hull cloak, freq bonus 9) The RNG hath decreed that this item was generated more often: novice hammer ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: opening (zinc, freq bonus 5) The RNG hath decreed that this item was generated more often: ballista ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: Mehoho Burusasan G (blinding, freq bonus 11) The RNG hath decreed that this item was generated more often: nether beam (crashbug, freq bonus 4) The RNG hath decreed that this item was generated more often: melon ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: fuckup melee gauntlets (slaying gloves, freq bonus 4) The RNG hath decreed that this item was generated more often: cause fear (light blue, freq bonus 3) The RNG hath decreed that this item was generated more often: helm of steel (steel helmet, freq bonus 5) The RNG hath decreed that this item was generated more often: vampire blood (blood-red, freq bonus 4) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 1) The RNG hath decreed that this item class was generated more often: Rings (freq bonus 95) The RNG hath decreed that this item was always generated cursed: flimsy dart ((null)) The RNG hath decreed that this item was always generated cursed: sapphire dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: confusion (orange) The RNG hath decreed that this item was always generated cursed: create sink (THRU THE FLOOR) The RNG hath decreed that this item was always generated cursed: obsidian axe ((null)) The RNG hath decreed that this item was always generated cursed: dwarvish cloak (hooded cloak) The RNG hath decreed that this item was always generated cursed: bec de corbin (beaked polearm) The RNG hath decreed that this item was always generated cursed: peacekeeper mail ((null)) The RNG hath decreed that this item was always generated cursed: shimmering dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: lootcut (cleaved) The RNG hath decreed that this trap was always invisible: lootcut trap The RNG hath decreed that this trap was generated more often: discharge trap (freq bonus 4) Next attribute increase check would have come at turn 4978 Strength training was 14 Dexterity training was 31 Wisdom training was 6 Constitution training was 44 You were level-drain resistant You were prevented from having confusion resistance (0) You were prevented from having contamination resistance (0) You saw invisible You were telepathic You had 1335 points of nutrition remaining You were stealthy You could survive without air You regenerated Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of the Light Side, the Force and the Dark Side Your deity was the Dark Side The version you were playing was: Unix SlashEMExtended Version 2.1.1 (1bfb54a2) - last build Tue Dec 5 14:36:27 2017. You could not have safely prayed (353) You are dead You didn't know any spells. Techniques known in the end Name Level Status jedi jump 5X LIMIT(0) dazzle 5 R LIMIT(0) appraisal 5 R LIMIT(0) panic digging 5 R LIMIT(1114) phase door 5 R LIMIT(0) invoke deity 5 R LIMIT(0) draw blood 5 R LIMIT(0) charge saber 1X LIMIT(0) Discoveries Weapons * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * robe (white robe) * leather gloves (tar gloves) * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (crested helmet) * sedge hat (internet helmet) * skullcap (spinning helmet) * flack helmet (echo helmet) * crystal helm (filtered helmet) * mining helm (hacker helmet) * field helm (round helmet) * helm of safeguard (tight helmet) * war hat (scuba helmet) * plasteel gloves (white gloves) * gauntlets of safeguard (parked gloves) * gauntlets of plugsuit (sensor gloves) * commander gloves (digger gloves) * field gloves (mirrored gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (camouflage patterned boots) * field boots (snow boots) * boots of safeguard (spider boots) Scrolls scroll of healing (NOTARY SOJAC) scroll of mana (THE BREXIT IS A GOLDEN DAWN FOR ENGLAND) scroll of phase door (CEST UNE OCCASION UNIQUE DETRE LE PREMIER) scroll of standard id (AS ISE DAT) scroll of cure (BUY C1AL1S CHEAP HERE) Potions potion of vampire blood (blood-red) potion called sick (illuminated) Rings ring of sleeping (zinc) ring of increase damage (silver) ring of hunger (uranium) mood ring (tortoise shell) ring of gain intelligence (wedding) Wands wand of tidal wave (horizontal) Tools blue lightsaber (lightsaber) large box (wooden box) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You eaten 7 times You eaten food with animal by-products 7 times You eaten meat 7 times You have communicated with the gods 1 time You prayed to the gods 1 time You hit with a wielded weapon 27 times You killed 20 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (8 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Master) (22 of 160) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Master) (20 of 160) devices [Basic] (max Master) (20 of 160) searching [Unskilled] (max Expert) (6 of 20) spirituality [Unskilled] (max Expert) (18 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Legendary) (47 of 160) Spellcasting Skills healing spells [Unskilled] (max Expert) (0 of 20) body spells [Basic] (max Master) (20 of 160) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Coolfrog the Jedi...