Coolfrog, chaotic female vampiric Jedi #######--------------- #,,,,,,,..............| ----------- #### ##,######|.............| |......$..| ----- ########------,,,,,,`,,,,,,..............| |.<.......| ##|.`.|#,,,,,,,,,-....-,,,,,,,,#####|.............| |..^......| #,-....,,,,,#####|....|,######## --------------- |.........| #,|...|#### .....|,# -|-----)---##,-.---##########------,# #,,#,,@,,,,,,,#,,,,,,,,,,,,,,+,,,,,,# ##,,,,[,,,,,,,,,,,,,%,,,,,,,,######## #,,,,#,,,##################### --.---#,### |....|,,# ------.....,,# |.........|,## |.........|,# |.........+,# |.........| ----------- [Coolfrog the Padawan] St6 Dx3 Co3 In3 Wi3 Ch3 JedVamFemCha S538 Dlvl:2 $30 HP52(52) Pw40(40) AC6 MC3 Mov12 Xp4/112 Wt60/700 T765 Latest messages In what direction? [47896321><] As you kick the door, it crashes open! The albae misses. (2x) You kill the albae! You see here an albae corpse {1450}. You hear the footsteps of a guard on patrol. There is a wall in the way! (2x) You see here a light blue spellbook {0}. There is a wall in the way! (2x) You see here a light blue spellbook {0}. There is a wall in the way! (3x) You feel better. You see here a light blue spellbook {0}. 1 gold piece. The gnome zombie claws you! [-5 -> 47] You miss the gnome zombie. (2x) A helpful reminder: your weapon could be used more effectively. You destroy the gnome zombie! You are already wielding that! Your inventory Armor a - an uncursed +1 robe (being worn) {16} b - an uncursed +0 pair of leather gloves (being worn) {4} l - an uncursed +0 oilskin cloak (being worn) {4} r - an uncursed +0 orcish helm (being worn) {12} Scrolls g - 6 uncursed scrolls of healing {0} h - 4 uncursed scrolls of mana {0} i - 3 uncursed scrolls of phase door {0} k - an uncursed scroll of cure {0} m - a cursed scroll of enchant weapon {0} o - a blessed scroll of magic mapping {0} s - a blessed scroll of WC {0} Potions d - 2 uncursed potions of vampire blood {0} f - an uncursed potion of blood {0} Rings e - an uncursed +0 ring of gain wisdom {0} Wands p - an uncursed wand of sleep (0:4) {0} u - an uncursed wand of striking (0:1) {0} Tools c - an uncursed +1 green lightsaber (weapon in hand) {24} q - an uncursed tallow candle {0} Final attributes You were stridently aligned Your alignment was 8 Your max alignment was 10 You carried 5 sins You could not have this property at all: warning You could not have this property extrinsically: numbopathy You could not have this property intrinsically: see invisible Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 15 Wand identification only worked 3 times out of 11 Armor identification only worked 15 times out of 30 Spellbook identification only worked 2 times out of 13 Gem identification only worked 100 times out of 207 Tool identification only worked 5 times out of 12 Monsters only dropped their musable items with 97% chance Monsters only dropped their equipment with 92% chance Scroll drop chance was reduced to 77% Ring drop chance was reduced to 20% Wand drop chance was reduced to 90% Amulet drop chance was reduced to 77% Concealing monsters were spawned underneath items 44% of the time only Monster death drops spawned with only 91% chance The following skill could not be trained at all: polearms The following skill was trained at half the usual rate: shuriken The following skill was trained at one fifth the usual rate: body spells The following skill was limited to basic proficiency: two-handed weapons The following skill was limited to skilled proficiency: protection spells The following skill was limited to expert proficiency: martial arts The following skill became untrainable if you tried to train it too early: short sword (turn 40) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 92235 Monster spawn increase reached its maximum at turn 131215 In this game, Eevee's evolution was insecteon Your limit for ascension was at turn 148434 The monster class that cannot be genocided was piece of food The monster class that was spawned more often: gremlin (freq bonus 2) The monster species that spawned more often: Grand Katcher (freq bonus 8) The monster species that spawned more often: runoff warp patch (freq bonus 30) The monster species that spawned more often: summoning spirit (freq bonus 3) The monster species that spawned more often: loud growth (freq bonus 18) The monster species that spawned more often: bang-bright light (freq bonus 4) The monster species that spawned more often: Celeborn (freq bonus 6) The monster species that spawned more often: dildo golem (freq bonus 24) The monster species that spawned more often: volcano gazer (freq bonus 24) The monster species that spawned more often: own smoke (freq bonus 21) The monster species that spawned more often: upper ufo part (freq bonus 18) The monster species that spawned more often: cursing eye (freq bonus 22) The monster species that spawned more often: privatizing contraception (freq bonus 12) The monster species that spawned more often: petredge (freq bonus 18) The monster species that spawned more often: natural bug (freq bonus 12) The monster species that spawned more often: glare force patch (freq bonus 21) The monster species that spawned more often: low priest (freq bonus 16) The monster species that spawned more often: giant dark green ant (freq bonus 14) The monster species that spawned more often: huge girl (freq bonus 30) The monster species that spawned more often: Aee (freq bonus 12) The monster species that spawned more often: apprentice ghost (freq bonus 12) The monster trait that was more common: monsters that make boss taunts (freq bonus 2) The monster trait that was more common: monsters whose attacks make you deathly sick (freq bonus 1) The monster trait that was more common: monsters of medium size (freq bonus 1) The monster trait that was more common: monsters whose attacks calm you (freq bonus 3) The monster trait that was more common: monsters whose attacks cause fake messages to appear (freq bonus 4) The monster species that never randomly spawned: houndour The monster species that never randomly spawned: slow growth The monster species that never randomly spawned: petty water weird The monster species that never randomly spawned: greater chaos servant The monster species that never randomly spawned: siren The monster species that never randomly spawned: capitate preset The monster species that never randomly spawned: Ravenous Bugblatter Beast Of Traal The monster species that never randomly spawned: myrkalfar matron The monster species that never randomly spawned: yellow ogre The monster species that never randomly spawned: missingno The RNG hath decreed that this item was never generated: fear (bewitched) The RNG hath decreed that this item was never generated: scimitar (curved sword) The RNG hath decreed that this item was never generated: diamond dragon scale mail ((null)) The RNG hath decreed that this item was never generated: underlaid stone (gray) The RNG hath decreed that this item was never generated: fur ((null)) The RNG hath decreed that this item was never generated: yumi (long bow) The RNG hath decreed that this item was never generated: dark elven mithril-coat ((null)) The RNG hath decreed that this item was never generated: eucalyptus leaf ((null)) The RNG hath decreed that this item was never generated: cartridge of having a horror (dream helmet) The RNG hath decreed that this item was never generated: soft chastity belt ((null)) The RNG hath decreed that this item was generated more often: miscasting stone (gray, freq bonus 46) The RNG hath decreed that this item was generated more often: cloak of elementalism (team splat cloak, freq bonus 44) The RNG hath decreed that this item was generated more often: jumping (torn, freq bonus 8) The RNG hath decreed that this item was generated more often: cure confusion (moldy, freq bonus 18) The RNG hath decreed that this item was generated more often: felt-tip marker ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: carrot ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: sleep (I AM SO FUCKING TIRED, freq bonus 19) The RNG hath decreed that this item was generated more often: cloak of permanence (concrete cloak, freq bonus 3) The RNG hath decreed that this item was generated more often: random effects (milled, freq bonus 13) The RNG hath decreed that this item was generated more often: cure monster (adorable, freq bonus 18) The RNG hath decreed that this item was generated more often: shield of light (shiny shield, freq bonus 3) The RNG hath decreed that this item was generated more often: heretic cloak (godless cloak, freq bonus 11) The RNG hath decreed that this item was generated more often: gain strength (granite, freq bonus 6) The RNG hath decreed that this item was generated more often: amulet of item teleportation (starwars, freq bonus 8) The RNG hath decreed that this item was generated more often: quiz stone (gray, freq bonus 2) The RNG hath decreed that this item was generated more often: penis pole ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: stealth (pageless, freq bonus 15) The RNG hath decreed that this item was generated more often: manastone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: chaos bolt (credited, freq bonus 6) The RNG hath decreed that this item was generated more often: blinding ray (noble, freq bonus 11) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 2) The RNG hath decreed that this item was always generated cursed: message (ONA DYSHIT BOLSHE VY UMERET) The RNG hath decreed that this item was always generated cursed: missing cloak (shrouded cloak) The RNG hath decreed that this item was always generated cursed: identify (KERNOD WEL) The RNG hath decreed that this item was always generated cursed: tsurugi (long samurai sword) The RNG hath decreed that this item was always generated cursed: memory loss stone (gray) The RNG hath decreed that this item was always generated cursed: helm of brilliance (etched helmet) The RNG hath decreed that this item was always generated cursed: gray dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: nonsacred stone (gray) The RNG hath decreed that this item was always generated cursed: ruby dragon scale shield (ruby dragonhide shield) The RNG hath decreed that this item was always generated cursed: frilled apron (apron) The RNG hath decreed that this trap was always invisible: temporary recursion trap The RNG hath decreed that this trap was generated more often: nexus trap (freq bonus 1) Next attribute increase check would have come at turn 1999 Strength training was 8 Dexterity training was 11 Wisdom training was 11 Constitution training was 42 You were level-drain resistant You had the following problem: Your pokedex doesn't work. (287) You had the following problem: All of your stats were lowered. (52) You were prevented from having warning (0) You were prevented from having numbopathy (0) You were telepathic You had 1254 points of nutrition remaining You were stealthy You could fly You could survive without air You regenerated Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of the Light Side, the Force and the Dark Side Your deity was the Dark Side The version you were playing was: Unix SlashEMExtended Version 2.1.1 (1bfb54a2) - last build Tue Dec 5 14:36:27 2017. You could have safely prayed (0) You survived You didn't know any spells. Techniques known in the end Name Level Status jedi jump 4X Prepared(0) dazzle 4 R Prepared(0) appraisal 4 R Prepared(0) panic digging 4 R Prepared(0) phase door 4 R Prepared(0) invoke deity 4 R Prepared(0) draw blood 4 R Prepared(0) Discoveries Weapons * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * robe (brown robe) * leather gloves (natural gloves) * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (strip bandana) * sedge hat (bluy helmet) * skullcap (frequent helmet) * flack helmet (celtic helmet) * crystal helm (black helmet) * mining helm (engraved helmet) * field helm (mechanical helmet) * helm of safeguard (resounding helmet) * war hat (golden helmet) * plasteel gloves (white gloves) * gauntlets of safeguard (inka gloves) * gauntlets of plugsuit (awesome gloves) * commander gloves (fingerless gloves) * field gloves (occultism gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (persian boots) * field boots (nature boots) * boots of safeguard (turbo boots) Scrolls scroll of healing (WELCOME TO ANGBAND) scroll of mana (SWEETHEART BUNDLE) scroll of phase door (SHOTTYMAN GUNRUNNER FIREANGEL) scroll of standard id (GOAL GOREST) scroll of cure (HITME) scroll of WC (TEENAGE MUTANT UGLY THINGS) scroll of enchant weapon (BAMESEN KRIPHI NIPOUMICHMOUMAOPH) scroll of magic mapping (ANOK THARENEPIBATHA CHEOUCHCHA ANOA ANOK CHARIEMOCHTH LAILAM) Potions potion of vampire blood (blood-red) potion of blood (blood-red) potion of healing (thaumaturgic) Rings ring of gain wisdom (spanish) Wands wand of sleep (star-tipped) wand of striking (birch) Tools green lightsaber (lightsaber) tallow candle (candle) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You eaten 5 times You eaten food with animal by-products 5 times You eaten meat 5 times You were an atheist You never prayed to the gods You hit with a wielded weapon 15 times You killed 16 monsters You read items or engraved 2 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (6 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Master) (21 of 160) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Master) (20 of 160) devices [Basic] (max Master) (23 of 160) searching [Unskilled] (max Expert) (7 of 20) spirituality [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Legendary) (35 of 160) Spellcasting Skills healing spells [Unskilled] (max Expert) (0 of 20) body spells [Basic] (max Master) (20 of 160) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Coolfrog the Jedi...