Coolfrog, chaotic female vampiric Jedi ------- |.....|### ------- ---- |.....-,,# |.....| --------------- |..` |.....|#,#---...... |.............| ---..---#### -----.-#,,........| |.............| |.<.....,,,# #,####---.....| |........>....| |^.....|##,# #,# |.....| |.............| |%)...|| #,# ###,# -----.- -.-----.------- ---..--- #,#----------- #,,,# #,# #,,## |..| ###,,-.........| #,### #,# ##,,,, ---- #,,,,|.........| #,# #,#`# ##,,,# #,###..........| #@# #,,,#,,,,#,### ###,# ----------- ##@# ##,,,,,,,,,,,, ###-------------.-#,,,# #,,# #,,##,####--|-.-,,..............|#,### #.## #,---.-- |....|,#|..............,,# .. #,-...*| |.....,,+.............|### |![ ##|%...| |...>|,#|.............| |% |....| ------ |.............| -- ------ --------------- [Coolfrog the Padawan] St15 Dx4 Co11 In12 Wi7 Ch7 JedVamFemCha+I S577 Dlvl:4 $59 HP-12(58) Pw38(38) AC8 MC0 Mov12 Xp4/92 Wt53/1550 T766 Latest messages Possogroenoe wields a spear {12}! Possogroenoe thrusts her spear. Possogroenoe hits you! [-17 -> 41] Possogroenoe thrusts her spear. Possogroenoe hits you! [-12 -> 29] Possogroenoe thrusts her spear. Possogroenoe hits you! [-17 -> 12] Possogroenoe thrusts her spear. Possogroenoe misses. Possogroenoe thrusts her spear. Possogroenoe hits you! You hear the wailing of the Banshee... [-13 -> 1] Warning: HP low! Possogroenoe thrusts her spear. Possogroenoe hits you! You die... Your inventory Armor a - an uncursed +1 robe (being worn) {16} b - an uncursed +0 pair of leather gloves (being worn) {4} n - an uncursed +0 pair of flying boots (being worn) {8} Comestibles r - a blessed sprig of wolfsbane {0} Scrolls f - 5 uncursed scrolls of healing {0} g - 4 uncursed scrolls of mana {0} h - 3 uncursed scrolls of phase door {0} i - an uncursed scroll of standard id {0} j - an uncursed scroll of cure {0} l - an uncursed scroll of enchant weapon {0} p - an uncursed scroll of confuse monster {0} Potions d - an uncursed potion of blood {0} k - an uncursed potion of see invisible {0} m - an uncursed potion of gain energy {0} s - an uncursed potion of enlightenment {0} w - an uncursed potion of restore ability {0} Rings e - an uncursed +0 ring of increase accuracy {0} o - a cursed -1 ring of gain strength {0} u - an uncursed -1 ring of gain constitution {0} Wands q - an uncursed wand of trap creation (0:10) {0} v - an uncursed wand of fireball (0:5) {0} Tools c - an uncursed +1 red lightsaber (weapon in hand) {24} x - an uncursed bottle {1} Final attributes You were stridently aligned Your alignment was 8 Your max alignment was 8 You carried 5 sins You could not have this property at all: glib combat You could not have this property extrinsically: energy regeneration You could not have this property intrinsically: improved vision Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 15 Wand identification only worked 3 times out of 4 Armor identification only worked 15 times out of 102 Spellbook identification only worked 2 times out of 16 Gem identification only worked 100 times out of 153 Tool identification only worked 5 times out of 12 Monsters only dropped their musable items with 84% chance Monsters only dropped their equipment with 78% chance Ring drop chance was reduced to 82% Wand drop chance was reduced to 65% Amulet drop chance was reduced to 43% Potion drop chance was reduced to 80% Concealing monsters were spawned underneath items 83% of the time only Monster death drops spawned with only 98% chance The following skill could not be trained at all: divination spells The following skill was trained at half the usual rate: long sword The following skill was trained at one fifth the usual rate: divination spells The following skill was limited to basic proficiency: unicorn horn The following skill was limited to skilled proficiency: bare-handed combat The following skill was limited to expert proficiency: missile weapons The following skill became untrainable if you tried to train it too early: martial arts (turn 26) Number of artifacts generated was 1 Number of fake artifacts generated was 2 Monster spawn increase started at turn 21609 Monster spawn increase reached its maximum at turn 57211 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 3088020 The monster class that cannot be genocided was cat or other feline The monster class that was spawned more often: Keystone Kop (freq bonus 3) The monster species that spawned more often: morlock savant (freq bonus 12) The monster species that spawned more often: blacker bear (freq bonus 10) The monster species that spawned more often: petit pseudo rat (freq bonus 20) The monster species that spawned more often: man-at-arms (freq bonus 60) The monster species that spawned more often: real air hound (freq bonus 20) The monster species that spawned more often: overskirt deceivable fraternizer (freq bonus 10) The monster species that spawned more often: sucker growth (freq bonus 24) The monster species that spawned more often: sliming trove (freq bonus 18) The monster species that spawned more often: Yvonne's velvet pump (freq bonus 5) The monster species that spawned more often: Grandmaster Archon (freq bonus 40) The monster species that spawned more often: loftier plume handbook (freq bonus 7) The monster species that spawned more often: rattata (freq bonus 4) The monster species that spawned more often: foredate recruiter (freq bonus 20) The monster species that spawned more often: outshine quiz (freq bonus 20) The monster species that spawned more often: irremediably heckler (freq bonus 24) The monster species that spawned more often: white unicorn foal (freq bonus 12) The monster species that spawned more often: gay boy (freq bonus 12) The monster species that spawned more often: merlion (freq bonus 20) The monster species that spawned more often: ultra cockroach (freq bonus 32) The monster species that spawned more often: white wolf (freq bonus 15) The monster trait that was more common: monsters that buzz (freq bonus 1) The monster trait that was more common: monsters whose attacks stun you (freq bonus 15) The monster trait that was more common: monsters who attack with plasma clouds (freq bonus 4) The monster trait that was more common: monsters that count as hobbit (freq bonus 1) The monster trait that was more common: monsters whose stats are randomized per playthrough (freq bonus 2) The monster trait that was more common: monsters who attack with razor-sharp stone edges (freq bonus 1) The monster trait that was more common: monsters that count as prince (freq bonus 6) The monster trait that was more common: monsters that are strong (freq bonus 2) The monster species that never randomly spawned: old psychic dragon The monster species that never randomly spawned: orange draconian The monster species that never randomly spawned: iced mammoth The monster species that never randomly spawned: nycademon The monster species that never randomly spawned: Ubuntu Linux The monster species that never randomly spawned: droning ufo part The monster species that never randomly spawned: shaver birthed pyongyang destructively The monster species that never randomly spawned: medicinally teleplay The monster species that never randomly spawned: undead poison mage The monster species that never randomly spawned: master punisher The monster class that always generated with extra speed: ghost The RNG hath decreed that this item was never generated: magical shield ((null)) The RNG hath decreed that this item was never generated: evil patch stone (gray) The RNG hath decreed that this item was never generated: Leo Nemaeus hide (lion skin) The RNG hath decreed that this item was never generated: volt rock (mistranslated) The RNG hath decreed that this item was never generated: demon crossbow ((null)) The RNG hath decreed that this item was never generated: message filter helmet (netradiation helmet) The RNG hath decreed that this item was never generated: covelline (black) The RNG hath decreed that this item was never generated: disgusting chain ((null)) The RNG hath decreed that this item was never generated: sickness (fizzy) The RNG hath decreed that this item was never generated: object detection (smoky) The RNG hath decreed that this item was generated more often: unfair attack stone (gray, freq bonus 33) The RNG hath decreed that this item was generated more often: sustain ability (bronze, freq bonus 7) The RNG hath decreed that this item was generated more often: elven leather helm (leather hat, freq bonus 29) The RNG hath decreed that this item was generated more often: homicide stone (gray, freq bonus 90) The RNG hath decreed that this item was generated more often: ring mail ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: inka stinger ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: time stop (continued, freq bonus 7) The RNG hath decreed that this item was generated more often: thunder hammer ((null), freq bonus 28) The RNG hath decreed that this item was generated more often: amulet of the RNG (autocursing, freq bonus 11) The RNG hath decreed that this item was generated more often: collusion knife ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: leather cloak ((null), freq bonus 28) The RNG hath decreed that this item was generated more often: bardiche (long poleaxe, freq bonus 9) The RNG hath decreed that this item was generated more often: amulet of premature death (deadly, freq bonus 8) The RNG hath decreed that this item was generated more often: item genocide (DO YOU WANT YOUR POSSESSIONS IDENTIFIED, freq bonus 3) The RNG hath decreed that this item was generated more often: bone club ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: shimmering dragon scale shield (shimmering dragonhide shield, freq bonus 9) The RNG hath decreed that this item was generated more often: reflection (withered, freq bonus 2) The RNG hath decreed that this item was generated more often: inertia control (crashy, freq bonus 6) The RNG hath decreed that this item was generated more often: spirit thrower ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: fortune cookie ((null), freq bonus 3) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 91) The RNG hath decreed that this item was always generated cursed: stealth (pageless) The RNG hath decreed that this item was always generated cursed: chanter shirt ((null)) The RNG hath decreed that this item was always generated cursed: golden dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: boots of weakness (torn boots) The RNG hath decreed that this item was always generated cursed: inertia control (crashy) The RNG hath decreed that this item was always generated cursed: metabolic stone (gray) The RNG hath decreed that this item was always generated cursed: robe of permanence (purple robe) The RNG hath decreed that this item was always generated cursed: bank stone (gray) The RNG hath decreed that this item was always generated cursed: insect squasher ((null)) The RNG hath decreed that this item was always generated cursed: stiletto ((null)) The RNG hath decreed that this trap was always invisible: wishing trap The RNG hath decreed that this trap was generated more often: drop trap (freq bonus 8) Next attribute increase check would have come at turn 2030 Strength training was 0 Dexterity training was 7 Wisdom training was 11 Constitution training was 15 You were level-drain resistant You were prevented from having mana regeneration (0) You were prevented from having glib combat (0) You were telepathic You had 517 points of nutrition remaining You were stealthy You could fly You could survive without air You regenerated Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of the Light Side, the Force and the Dark Side Your deity was the Dark Side The version you were playing was: Unix SlashEMExtended Version 2.1.1 (1bfb54a2) - last build Tue Dec 5 14:36:27 2017. You could have safely prayed (0) You are dead You didn't know any spells. Techniques known in the end Name Level Status jedi jump 4X Prepared(0) dazzle 4 R Prepared(0) appraisal 4 R Prepared(0) panic digging 4 R Prepared(0) phase door 4 R Prepared(0) invoke deity 4 R Prepared(0) draw blood 4 R Prepared(0) Discoveries Weapons * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * robe (pink robe) * leather gloves (padded gloves) * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (anti-government helmet) * sedge hat (viking helmet) * skullcap (radio helmet) * flack helmet (steel helmet) * crystal helm (space helmet) * mining helm (filtered helmet) * field helm (plumed helmet) * helm of safeguard (guzzle helmet) * war hat (twisted visor helmet) * plasteel gloves (white gloves) * gauntlets of safeguard (orange gloves) * gauntlets of plugsuit (lead gloves) * commander gloves (runic gloves) * field gloves (spiky gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (winter boots) * field boots (radiant heels) * boots of safeguard (living boots) flying boots (rain boots) Scrolls scroll of healing (PROKLINJATI SVOJ ZIVOT) scroll of mana (VW GIANT BEETLE) scroll of phase door (VO BIEN VOI MUOI CHAN UON) scroll of standard id (DEATH TO CLEANERS) scroll of cure (MEAD NI NAJAP) scroll of enchant weapon (YOU HAVE TO TAKE A CRAP AND THERE IS NO TOILET NEARBY) scroll of confuse monster (XREVB YBIRF GB CYNL FYNFU RZ RKGRAQRQ) Potions potion of blood (blood-red) potion of see invisible (brown oolong tea) potion of gain energy (soapy) potion of enlightenment (cranberry) potion of restore ability (creepy) Rings ring of increase accuracy (drained) ring of gain strength (chrysoberyl) ring of gain constitution (indestructible) Wands wand of trap creation (lavender) wand of fireball (marble) Tools red lightsaber (lightsaber) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You eaten 3 times You eaten food with animal by-products 3 times You eaten meat 3 times You were an atheist You never prayed to the gods You hit with a wielded weapon 16 times You killed 20 monsters You read items or engraved 2 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (6 slots left) Fighting Skills (none) Weapon Skills lightsaber [Unskilled] (max Expert) (16 of 20) Spellcasting Skills (none) Goodbye Coolfrog the Jedi...