Coolfrog, chaotic female vampiric Jedi -------- ---------------------# ##|......| ##|....................## ---------- #,-d)....|### #,....................|,## #|........| #,|...@..-,)# ##-------######,|...................|,,,,,,.........| #,|.<....|#,# #,......+,,,,,,,....................|##,,,,|.{......| #,--------#,# #,|.....|,,,###,|...................| ,,##,.........| #,# #,# #,|.....|,## #,-------------------+-,# #-|-------- #,# #,-----,|......,# #,,,## ########,,,,,,,# #,# #,# #,....-,----.-- ##,,# #,,,,,,,,,,,,,## #,#### #,# ##|...|## #,#### ##,#####,##-.--------# #`,,[# -----,# |...| #,,,,### #,#,,,,,# |........| ###,# |...|,# |...| ####,,,######,,,##### |........|# #,# |...|,# ----- ###,,,,,##,,# |.........,---------.--- |..>.,# -----------|--,,# |........|,.......0....| |...|## |............|,# |........|#|.......%...| ----- |.............,# ---------- |...........| |......(.....|## ------------- -------------- [Coolfrog the Padawan] St17 Dx6 Co14 In8 Wi8 Ch8 JedVamFemCha S390 Dlvl:1 $26 HP61(61) Pw47(47) AC6 MC0 Mov12 Xp4/91 Wt806/1800 T505 Latest messages Now, the dungeon will be more feminine for a while! You displaced None. Give $5000 to Non-profit House of Serene Elder Life of BOFH? Your sacrifice is consumed in a burst of flame! You sense a conflict between the Dark Side and Moloch. Unluckily, you feel the power of the Dark Side decrease. None picks up an orcish dagger {4}. There is a wall in the way! (4x) ؤ8֏ You find a secret passage! There is a wall in the way! (2x) You destroy the cold trove! s - a cold trove corpse {0}. f - an uncursed scroll of healing {0}. Come visit Yilzedeli's armor shop! You are hit by pure death! You see here an orcish dagger {4}. Your sacrifice is consumed in a burst of flame! You sense a conflict between the Dark Side and Moloch. Unluckily, you feel the power of the Dark Side decrease. Your inventory Armor a - a blessed +1 robe (being worn) {16} b - an uncursed +0 pair of leather gloves (being worn) {4} o - an uncursed +0 orcish helm (being worn) {12} Scrolls f - 6 uncursed scrolls of healing {0} g - 4 uncursed scrolls of mana {0} h - 3 uncursed scrolls of phase door {0} i - 2 uncursed scrolls of standard id {0} j - an uncursed scroll of cure {0} k - an uncursed scroll of remove curse {0} Spellbooks l - an uncursed spellbook of healing (6:3) {0} Potions d - 2 uncursed potions of blood {0} Rings e - an uncursed ring of see invisible {0} Tools c - an uncursed +1 blue lightsaber (weapon in hand) {24} m - an uncursed chest {750} n - an uncursed skeleton key {0} The chest is empty. Final attributes You were stridently aligned Your alignment was 6 Your max alignment was 6 You carried 5 sins You could not have this property at all: quad attacks You could not have this property extrinsically: keen memory You could not have this property intrinsically: searching Scroll identification only worked 100 times out of 167 Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 12 Wand identification only worked 3 times out of 4 Spellbook identification only worked 2 times out of 8 Monsters only dropped their musable items with 59% chance Musable item generation frequency had a negative bias of 34% Wand drop chance was reduced to 98% Potion drop chance was reduced to 99% Concealing monsters were spawned underneath items 10% of the time only The following skill could not be trained at all: dagger The following skill was trained at half the usual rate: matter spells The following skill was trained at one fifth the usual rate: shuriken The following skill was limited to basic proficiency: general combat The following skill was limited to skilled proficiency: occult spells The following skill was limited to expert proficiency: axe The following skill became untrainable if you tried to train it too early: missile weapons (turn 6) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 35696 Monster spawn increase reached its maximum at turn 107486 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 2695000 The monster class that cannot be genocided was humanoid The monster class that was spawned more often: eye or sphere (freq bonus 3) The monster species that spawned more often: bramble mushroom (freq bonus 24) The monster species that spawned more often: dark colony (freq bonus 10) The monster species that spawned more often: pale white shark (freq bonus 21) The monster species that spawned more often: Pegasus (freq bonus 28) The monster species that spawned more often: nasty bar-lgura (freq bonus 8) The monster species that spawned more often: steel knight (freq bonus 18) The monster species that spawned more often: undead bard (freq bonus 10) The monster species that spawned more often: gobhoblin (freq bonus 12) The monster species that spawned more often: really good guard (freq bonus 10) The monster species that spawned more often: large scroll trove (freq bonus 12) The monster species that spawned more often: gray yeek (freq bonus 15) The monster species that spawned more often: undead fish (freq bonus 12) The monster species that spawned more often: klieau manticore (freq bonus 5) The monster species that spawned more often: sucking fiend (freq bonus 8) The monster species that spawned more often: black and white colony (freq bonus 21) The monster species that spawned more often: Akotto, servant of Zagoto (freq bonus 30) The monster species that spawned more often: ass devourer (freq bonus 30) The monster species that spawned more often: thankful gracelessly (freq bonus 16) The monster species that spawned more often: w;A-]*d}(iք,ˤR݄ܞ} (freq bonus 15) The monster species that spawned more often: gray sentai (freq bonus 8) The monster trait that was more common: monsters that have no limbs (freq bonus 2) The monster trait that was more common: monsters that originate from Dungeon Lords (freq bonus 1) The monster species that never randomly spawned: whirlwind girl The monster species that never randomly spawned: catbot The monster species that never randomly spawned: nasty monster The monster species that never randomly spawned: khajiit The monster species that never randomly spawned: gnome academic The monster species that never randomly spawned: Dora's sneaker The monster species that never randomly spawned: busted lagging shrived The monster species that never randomly spawned: asgardian The monster species that never randomly spawned: panda The monster species that never randomly spawned: sizzle naga The RNG hath decreed that this item was never generated: skill up (OPGELEVELT) The RNG hath decreed that this item was never generated: debugging (terminal) The RNG hath decreed that this item was never generated: plow ((null)) The RNG hath decreed that this item was never generated: russian roulette (gun-shaped) The RNG hath decreed that this item was never generated: erasure (FAGEYUDUD) The RNG hath decreed that this item was never generated: confuse monster (orange) The RNG hath decreed that this item was never generated: aquamarine (green) The RNG hath decreed that this item was never generated: sound effect helmet (musical helmet) The RNG hath decreed that this item was never generated: nasty cloak (chilling cloak) The RNG hath decreed that this item was never generated: helm of true sight (translucent helmet) The RNG hath decreed that this item was generated more often: kicking boots (steel boots, freq bonus 11) The RNG hath decreed that this item was generated more often: candy bar ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: air current (court, freq bonus 12) The RNG hath decreed that this item was generated more often: mass murder (ENEMATZU MEMALEZU, freq bonus 18) The RNG hath decreed that this item was generated more often: anti-disquiet cloak (grass cloak, freq bonus 38) The RNG hath decreed that this item was generated more often: amulet of waterwalking (rubber, freq bonus 6) The RNG hath decreed that this item was generated more often: bronze morning star ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: electric sword ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: black spell stone (gray, freq bonus 20) The RNG hath decreed that this item was generated more often: cure dim (colorglad, freq bonus 13) The RNG hath decreed that this item was generated more often: course lance ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: sedge hat (wide conical hat, freq bonus 2) The RNG hath decreed that this item was generated more often: carrot ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: tar chain mail ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: white dragon scale shield (white dragonhide shield, freq bonus 2) The RNG hath decreed that this item was generated more often: cone of cold (dog eared, freq bonus 9) The RNG hath decreed that this item was generated more often: numbness (flowing, freq bonus 4) The RNG hath decreed that this item was generated more often: detect foot (stinking, freq bonus 8) The RNG hath decreed that this item was generated more often: covelline (black, freq bonus 11) The RNG hath decreed that this item was generated more often: amnesia (forgotten, freq bonus 3) The RNG hath decreed that this item class was generated more often: Rings (freq bonus 89) The RNG hath decreed that this item was always generated cursed: droven lance (obsidian lance) The RNG hath decreed that this item was always generated cursed: amulet of vulnerability (eating) The RNG hath decreed that this item was always generated cursed: gnomish boots (little black boots) The RNG hath decreed that this item was always generated cursed: yellow dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: ruffled shirt ((null)) The RNG hath decreed that this item was always generated cursed: stasis (moaning) The RNG hath decreed that this item was always generated cursed: cloak of cancellation (tone cloak) The RNG hath decreed that this item was always generated cursed: sneakers (turning shoes) The RNG hath decreed that this item was always generated cursed: display loss stone (gray) The RNG hath decreed that this item was always generated cursed: frost (ephemeral) The RNG hath decreed that this trap was always invisible: glyph of protection The RNG hath decreed that this trap was generated more often: paranoia trap (freq bonus 3) Next attribute increase check would have come at turn 10930 Strength training was 1 Dexterity training was 9 Wisdom training was 4 Constitution training was 9 You were level-drain resistant You were prevented from having keen memory (0) You were prevented from having quad attacks (0) You were telepathic You had 802 points of nutrition remaining You were stealthy You could fly You could survive without air You regenerated You were unlucky (-4) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of the Light Side, the Force and the Dark Side Your deity was the Dark Side The version you were playing was: Unix SlashEMExtended Version 2.1.1 (1bfb54a2) - last build Tue Dec 5 14:36:27 2017. You could not have safely prayed (0) You survived You didn't know any spells. Techniques known in the end Name Level Status jedi jump 4X Prepared(0) dazzle 4 R Prepared(0) appraisal 4 R Prepared(0) panic digging 4 R Prepared(0) phase door 4 R Prepared(0) invoke deity 4 R Prepared(0) draw blood 4 R Prepared(0) Discoveries Weapons * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * robe (camo robe) * leather gloves (faded mittens) * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (complete helmet) * sedge hat (padded helmet) * skullcap (frequent helmet) * flack helmet (horned helmet) * crystal helm (rural helmet) * mining helm (basin helmet) * field helm (netradiation helmet) * helm of safeguard (celtic helmet) * war hat (engraved helmet) * plasteel gloves (white gloves) * gauntlets of safeguard (black gloves) * gauntlets of plugsuit (camouflage patterned gloves) * commander gloves (uncanny gloves) * field gloves (spiky gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (buffalo boots) * field boots (spider boots) * boots of safeguard (side gore boots) Scrolls scroll of healing (KIROUS ELINTARVIKKEIT PALKKI SAATANA) scroll of mana (NESCHOE NEOSTSCHOE NOISELANOSTSCHANOE) scroll of phase door (THATFEMINISTGIRL SAYS THAT 3DOT6 IS THE GAYEST PATCH EVER) scroll of standard id (SLAM ROBUSTNESS BODY TO ENEMY SERIOUS) scroll of cure (FORMAT C) scroll of remove curse (BDSM MEANS BURGERKING DOENERKEBAP SHAWARMA MCDONALDS) Spellbooks spellbook of healing (fleecy) Potions potion of blood (blood-red) Rings ring of see invisible (cleaved) Tools blue lightsaber (lightsaber) chest (wooden container) skeleton key (key) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures an ae 0 little dogs (1 created) 2 marine goblins a hitter goblin a culf 0 sewer rats (1 created) a field vole 2 snow rabbits 0 tron bugs (1 created) 0 group bugs (1 created) 0 jitterbugs (1 created) a vulture 2 sucker molds (1 created) 0 gnome zombies (1 created) a human adventurer 0 mean-looking mercenaries (1 created) 0 battle scarred ronins (5 created) a newt 0 shrieker mushroom patches (1 created) a small turret 2 cold troves (11 created) a disintegration trove 0 potion troves (3 created) 41 creatures born. 17 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You followed a strict vegan diet You eaten 1 time You have communicated with the gods 12 times You never prayed to the gods You hit with a wielded weapon 14 times You killed 14 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (6 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Master) (20 of 160) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Master) (20 of 160) devices [Basic] (max Master) (20 of 160) searching [Unskilled] (max Expert) (4 of 20) spirituality [Unskilled] (max Expert) (4 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Legendary) (34 of 160) Spellcasting Skills healing spells [Unskilled] (max Expert) (0 of 20) body spells [Basic] (max Master) (20 of 160) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Coolfrog the Jedi... You quit in The Dungeons of Doom on dungeon level 1 with 390 points, and 26 pieces of gold, after 505 moves. Killer: quit You were level 4 with a maximum of 61 hit points when you quit. You reached the 156th place on the top 10000 list. No Points Name Hp [max] 1 1724617 ziratha-Ice-Dev-Fem-Neu died in Town on level 7 [max 19]. Killed by a monster (black shuck of Moloch), while helpless. - [318] 2 1282540 ziratha-Ice-Dev-Fem-Cha died in Lawful Quest on level 25. Killed by a cowardly attack on her breasts. - [273] 3 851918 ziratha-Ele-Dev-Fem-Cha died in The Dungeons of Doom on level 16 [max 40]. Killed by a monster (Planetar). - [237] 4 639370 Bluescreen-Che-Kha-Fem-Cha died in Lawful Quest on level 34. Killed by a monster (frontal instruction grandpa). - [153] 5 483718 ziratha-Aci-Dev-Fem-Cha died in Chaotic Quest on level 16 [max 19]. Killed by a monster (Vecna). - [170] 6 353006 ziratha-Ama-Dol-Fem-Cha died in Lawful Quest on level 16. Killed by a monster (baelnorn). - [74] 7 336783 ziratha-Ele-Dev-Fem-Cha died in The Gnomish Mines on level 11. Killed by being consumed by the contamination. 198 [198] 8 241650 ziratha-Fla-Dev-Fem-Cha died in Lawful Quest on level 2 [max 16]. Killed by hitting a huge ogre thief thrice. 144 [191] 9 231199 ziratha-Ice-Dev-Fem-Cha died in Sokoban on level 8 [max 12]. Killed by being consumed by the contamination. 129 [161] 10 227829 Bluescreen-Sco-Vor-Fem-Neu died in The Dungeons of Doom on level 16. Killed by genocidal confusion. - [174] 133 963 Coolfrog-Jed-Vam-Fem-Cha died in The Dungeons of Doom on level 2. Killed by a monster (invisible jedi). - [61] 154 418 Andy-For-Red-Fem-Neu escaped the dungeon [max level 1]. 38 [38] 155 412 Elronnd-Sco-Lyc-Mal-Cha died in The Dungeons of Doom on level 1. Killed by a monster (GR). - [48] *156 390 Coolfrog-Jed-Vam-Fem-Cha quit in The Dungeons of Doom on level 1. 61 [61] 157 387 ziratha-Ele-Dev-Fem-Cha died in The Dungeons of Doom on level 2. Killed by a monster (pack rabbit), while praying unsuccessfully. - [48] 158 385 aaxelb-Zyb-Asg-Mal-Cha died in The Dungeons of Doom on level 3. Killed by a bullet. - [47]