ChanChan, lawful male human Knight ------- |.....|##### |<....),,,,-------- |....||###,-).....| ---%--- #,|......| ######,,,,# #,.......| #,,,,,,#### #,---.---- #,###### #,# #,# ,,,,,,,# #####,# #,# ######,# #,,,,,###,# ----+--------.--###,######,,# -..............|,,,,# -.---- |.....----.....|,#### |....| |.....| |.....|## |....-- |.....| |...... .....{| +..@..----.....| |.....+ |............... |.....| ---------------- |.....+ ------- [ChanChan the Gallant] St13 Dx5 Co9 In8 Wi11 Ch7 KniHumMalLaw Dlvl:1 $0 HP21(21) Pw12(12) AC-5 Exp1 T273 Latest messages You see here 3 orcish spears {36}. There is a wall in the way! You see here an aqua kobold corpse {400}. What do you want to eat? [gh or ?*,] Ulch - that meat was tainted! You feel deathly sick. There is a wall in the way! Your leather gloves block the one-legged centaur's attack. You kill the one-legged centaur! The saddled pony drops 3 orcish spears {36}. You still feel deathly sick. You don't find anything here to loot. There is a wall in the way! n - an uncursed scroll of heal other {0}. There is a wall in the way! You hear the splashing of a naiad. You still feel deathly sick. (2x) There is a wall in the way! You still feel deathly sick. (3x) You die from your illness. Your inventory Weapons a - an uncursed +1 long sword (weapon in hand) {16} b - an uncursed +0 lance {75} Armor c - a blessed +0 plate mail (being worn) {200} d - the uncursed +0 helmet named The Amazing Maurice and His Educated Rodents (being worn) {20} e - an uncursed +0 large shield (being worn) {40} f - an uncursed +0 pair of leather gloves (being worn) {4} Comestibles g - 35 uncursed apples {0} h - 32 uncursed carrots {0} Scrolls i - 5 uncursed scrolls of healing {0} j - 4 uncursed scrolls of mana {0} k - 3 uncursed scrolls of phase door {0} l - 2 uncursed scrolls of standard id {0} m - an uncursed scroll of cure {0} n - 2 uncursed scrolls of heal other {0} Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 11 You carried 0 sins You could not have this property extrinsically: invisibility You could not have this property intrinsically: drain resistance You could not have the double effect of this property: wallwalking Amulet identification only worked 15 times out of 21 Wand identification only worked 3 times out of 9 Armor identification only worked 15 times out of 30 Spellbook identification only worked 2 times out of 16 Monsters only dropped their musable items with 93% chance Monsters only dropped their equipment with 89% chance Scroll drop chance was reduced to 86% Ring drop chance was reduced to 75% Wand drop chance was reduced to 94% Potion drop chance was reduced to 74% Food drop chance was reduced to 97% Shop item generation was reduced to 71% Concealing monsters were spawned underneath items 76% of the time only Monster death drops spawned with only 74% chance The following skill was trained at half the usual rate: occult spells The following skill became untrainable after a while: flail (turn 49054) The following skill became harder to train at higher skill levels: short sword Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 25551 Monster spawn increase reached its maximum at turn 240543 In this game, Eevee's evolution was espeon Your limit for ascension was at turn 882648 The monster class that cannot be genocided was piercer Today, this monster class was always generated invisible: dog or other canine The monster species that spawned more often: sluggish laser (freq bonus 12) The monster species that spawned more often: innholder expensive (freq bonus 9) The monster species that spawned more often: Father Frost (freq bonus 6) The monster species that spawned more often: Eclavdra (freq bonus 5) The monster species that spawned more often: desert kangaroo (freq bonus 4) The monster species that spawned more often: chesdevil (freq bonus 4) The monster species that spawned more often: infancy spearfish (freq bonus 8) The monster species that spawned more often: celled mold (freq bonus 12) The monster species that spawned more often: ragweed gentlewoman ginseng (freq bonus 1) The monster species that spawned more often: Leutkak (freq bonus 4) The monster species that spawned more often: Legion (freq bonus 12) The monster species that spawned more often: toxic mold (freq bonus 9) The monster species that spawned more often: Sandra's disguised boot (freq bonus 4) The monster species that spawned more often: amorphous spore (freq bonus 2) The monster species that spawned more often: grandmaster lichen (freq bonus 3) The monster species that spawned more often: secretary (freq bonus 30) The monster species that spawned more often: hell troll (freq bonus 12) The monster species that spawned more often: dazzle reused (freq bonus 3) The monster species that spawned more often: incontinent nymph (freq bonus 20) The monster species that spawned more often: marsh mold (freq bonus 12) The monster trait that was more common: monsters that count as elf (freq bonus 10) The monster trait that was more common: monsters whose attacks polymorph you (freq bonus 1) The monster trait that was more common: monsters whose attacks increase your sanity (freq bonus 3) The monster trait that was more common: monsters that count as mind flayers (freq bonus 2) The monster species that never randomly spawned: Glasya The monster species that never randomly spawned: ribaldry indianan The monster species that never randomly spawned: blue force fungus The monster species that never randomly spawned: dream wort The monster species that never randomly spawned: kristrong The monster species that never randomly spawned: blue-green spore The monster species that never randomly spawned: cerulean force fungus The monster species that never randomly spawned: poison jelly The monster species that never randomly spawned: The time is is is is is The monster species that never randomly spawned: aerial servent The RNG hath decreed that this item was never generated: implant of terror (sanguinary) The RNG hath decreed that this item was never generated: runed rod (rod) The RNG hath decreed that this item was never generated: frost (JUGEMJUGEMGOGOUNO) The RNG hath decreed that this item was never generated: felt-tip marker ((null)) The RNG hath decreed that this item was never generated: liquid chain ((null)) The RNG hath decreed that this item was never generated: amulet of reflection (hexagonal) The RNG hath decreed that this item was never generated: life saving stone (gray) The RNG hath decreed that this item was never generated: muteness stone (gray) The RNG hath decreed that this item was never generated: dropcurse stone (gray) The RNG hath decreed that this item was never generated: damage meter stone (gray) The RNG hath decreed that this item was generated more often: dancing shoes (soft footwear, freq bonus 34) The RNG hath decreed that this item was generated more often: elysium scourge ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: amulet of stone (unmaterial, freq bonus 20) The RNG hath decreed that this item was generated more often: gold detection (THARR, freq bonus 39) The RNG hath decreed that this item was generated more often: horse hop (birdy, freq bonus 10) The RNG hath decreed that this item was generated more often: amulet of starlight (stardust, freq bonus 17) The RNG hath decreed that this item was generated more often: untame monster (classy, freq bonus 32) The RNG hath decreed that this item was generated more often: driving (WILHELMINE TAKESHI, freq bonus 12) The RNG hath decreed that this item was generated more often: cloak of quenching (asbestos cloak, freq bonus 7) The RNG hath decreed that this item was generated more often: orthoclase (yellow, freq bonus 4) The RNG hath decreed that this item was generated more often: hand blaster ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: material kit ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: gain energy (cloudy, freq bonus 6) The RNG hath decreed that this item was generated more often: heavy concrete ball ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: worm tooth ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: fur ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: mercurial dragon scale shield (mercurial dragonhide shield, freq bonus 4) The RNG hath decreed that this item was generated more often: tarrier ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: dragon blood (perishable, freq bonus 10) The RNG hath decreed that this item was generated more often: mushroom ((null), freq bonus 11) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 36) The RNG hath decreed that this item was always generated cursed: cloak of totter (birthcloth) The RNG hath decreed that this item was always generated cursed: toxic (holed) The RNG hath decreed that this item was always generated cursed: kitchen apron (apron) The RNG hath decreed that this item was always generated cursed: amulet of anti-teleportation (rigid) The RNG hath decreed that this item was always generated cursed: poison (cornered) The RNG hath decreed that this item was always generated cursed: add spell memory (loved) The RNG hath decreed that this item was always generated cursed: turquoise (green) The RNG hath decreed that this item was always generated cursed: heroic dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: battery stone (gray) The RNG hath decreed that this item was always generated cursed: muting helm (covered helmet) The RNG hath decreed that this trap was always invisible: blood loss trap The RNG hath decreed that this trap was generated more often: spiked pit (freq bonus 1) Trap randomization happened for 1 in 299 traps Traps were spawned invisible 1 times in 66 Traps were extra hard to find 8% of the time Next attribute increase check would have come at turn 666 Strength training was 3 Dexterity training was 0 Wisdom training was 1 Constitution training was 13 Your sanity was 0 You had not decided on your sexuality yet Your chance to block was 27% You had 1252 points of nutrition remaining You could jump Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 40 spells Your pantheon consisted of Lugh, Brigit and Manannan Mac Lir Your deity was Lugh The version you were playing was: Unix SlashEMExtended Version 2.6.6 (b4a62023) - last build Fri Sep 25 03:22:17 2020. You could not have safely prayed (264) You are dead You didn't know any spells. Techniques known in the end Name Level Status turn undead 1X Prepared(0) healing hands 1X Prepared(0) shield bash 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * windmill blade (giant throwing star) * silver chakram (silver circular blade) Armor * helmet (meteoric helmet) * leather gloves (ice-cold gloves) * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (pink robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * sedge hat (covered helmet) * skullcap (bluy helmet) * flack helmet (grunter helmet) * crystal helm (sages helmet) * mining helm (spired helmet) * field helm (precious helmet) * helm of safeguard (winged helmet) * war hat (secret helmet) * plasteel gloves (white gloves) * gauntlets of safeguard (cuddly gloves) * gauntlets of plugsuit (comfortable gloves) * commander gloves (boiled gloves) * field gloves (gameble gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * lady boots (lovely boots) * stiletto sandals (feminine sandals) * boots of plugsuit (tightly fitting boots) * field boots (3D-printed sandals) * boots of safeguard (3D-printed wedges) Scrolls scroll of healing (LOMA ZATH AION ACHTHASE MA) scroll of mana (NURSE THE NAIL THE ATTACK IS STRONGER) scroll of phase door (CHONPHIESAKHULON KUCHEA PEAKY DEL MINMEN CHEA NEI CHHNAM 2015 NIH) scroll of standard id (THE NOTEYE INTERFACE IS NOT AN EYE) scroll of cure (YOUSHOWICHS) scroll of heal other (JOUKKUE LAEIKSE VAKAVIMMIKSI TAITEILIJOISTA) * scroll of extra healing (BIMMELBAHN DIE SICH EILZUG NENNT) * scroll of greater mana restoration (WOERTER WIE DICHTFETZIG ODER SEHNSUCHTSWELKEN SOLLTEN NICHT EXISTIEREN) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You eaten 1 time You eaten food with animal by-products 1 time You eaten meat 1 time You were an atheist You never prayed to the gods You hit with a wielded weapon 1 time You killed 1 monster You read items or engraved 1 time You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 10 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 1 time You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 1 time You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 1 time You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new man 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times Your skills at the end (2 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Expert) (20 of 160) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (1 of 20) sexy flats [Basic] (max Master) (20 of 160) memorization [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Basic] (max Master) (20 of 160) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Basic] (max Expert) (21 of 160) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Basic] (max Legendary) (20 of 160) bow [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) Spellcasting Skills healing spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Restricted Skills missile weapons [Restricted] (max Restricted) (0 of 500) techniques [Restricted] (max Restricted) (0 of 500) implants [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) squeaking [Restricted] (max Restricted) (0 of 500) symbiosis [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VII (Vaapad) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) quarterstaff [Restricted] (max Restricted) (0 of 500) sling [Restricted] (max Restricted) (0 of 500) firearms [Restricted] (max Restricted) (0 of 500) dart [Restricted] (max Restricted) (0 of 500) shuriken [Restricted] (max Restricted) (0 of 500) boomerang [Restricted] (max Restricted) (0 of 500) whip [Restricted] (max Restricted) (0 of 500) unicorn horn [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) attack spells [Restricted] (max Restricted) (0 of 500) divination spells [Restricted] (max Restricted) (0 of 500) enchantment spells [Restricted] (max Restricted) (0 of 500) occult spells [Restricted] (max Restricted) (0 of 500) elemental spells [Restricted] (max Restricted) (0 of 500) chaos spells [Restricted] (max Restricted) (0 of 500) matter spells [Restricted] (max Restricted) (0 of 500) Fare thee well ChanChan the Knight...