_1& Player: ChanChan Game: NetHack 3.6.0 Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2020-10-11.13:11:28.ttyrec Time: (1602421888) Sun Oct 11 13:11:28 2020 _NNetHack, Copyright 1985-2020  By Stichting Mathematisch Centrum and M. Stephenson.  Version 3.6.6-0 Unix post-release, built Mar 21 21:28:42 2020.  See license for details. _SRestoring save file..._`--More--_ɯ--------+-##.........-####|...<....|########...@.....||d.......+----------_dChanChan the Stripling St:18/02 Dx:15 Co:15 In:7 Wi:9 Ch:9 Lawful Dlvl:2 $:12 HP:16(18) Pw:1(1) AC:6 Xp:1Velkommen ChanChan, the dwarven Valkyrie, welcome back to NetHack!ChanChan the Stripling St:18/02 Dx:15 Co:15 In:7 Wi:9 Ch:9 Lawful Dlvl:2 $:12 HP:16(18) Pw:1(1) AC:6 Xp:1_֡  Set what options?   Booleans (selecting will toggle value):  blind [false]  bones [true]  large_font [false]  legacy [true]  news [false]  nudist [false]  selectsaved [true]  status_updates [true]  use_darkgray [true]  vt_tiledata [false]  a - acoustics [true]  b - altmeta [false]  c - autodescribe [true]  d - autodig [false]  e - autoopen [true]  f - autopickup [true]  g - autoquiver [false]  h - checkpoint [true]  i - clicklook [false]  j - cmdassist [true]  k - color [false]  l - confirm [true]  m - dark_ _room [true]  n - eight_bit_tty [false]  o - extmenu [false]  p - fixinv [true]  q - force_invmenu [false]  r - goldX [false]  s - help [true]  t - herecmd_menu [false]  u - hilite_pet [false]  v - hilite_pile [false] (1 of 4)_  a - hitpointbar [false]  b - ignintr [false]  c - implicit_uncursed [true]  d - lit_corridor [false]  e - lootabc [false]  f - mail [true]  g - mention_walls [false]  h - menucolors [true]  i - menu_objsyms [false]  j - menu_overlay [true]  k - null [true]  l - perm_invent [false]  m - pickup_thrown [true]  n - pushweapon [false]  o - rest_on_space [false]  p - safe_pet [true]  q - showexp [false]  r - showrace [false]  s - showscore [false]  t - silent [true]  u - sortpack [true]  v - sparkle [true]  w - standout [false]  x - time [false]  y - tombstone _  [true]  z - toptenwin [false]  A - travel [true]  B - use_inverse [false]  C - verbose [true]  D - whatis_menu [false]  E - whatis_moveskip [false]   Compounds (selecting will prompt for new value):  playmode [normal]  name [ChanChan] (2 of 4)_ Set what options?   Booleans (selecting will toggle value):  blind [false]  bones [true]  large_font [false]  legacy [true]  news [false]  nudist [false]  selectsaved [true]  status_updates [true]  use_darkgray [true]  vt_tiledata [false]  a - acoustics [true]  b - altmeta [false]  c - autodescribe [true]  d - autodig [false]  e - autoopen [true]  f - autopickup [true]  g - autoquiver [false]  h - checkpoint [true]  i - clicklook [false]  j - cmdassist [true]  k - color [false]  l - confirm [true]  m - dark_room _  [true]  n - eight_bit_tty [false]  o - extmenu [false]  p - fixinv [true]  q - force_invmenu [false]  r - goldX [false]  s - help [true]  t - herecmd_menu [false]  u - hilite_pet [false]  v - hilite_pile [false] (1 of 4)_v a - hitpointbar [false]  b - ignintr [false]  c - implicit_uncursed [true]  d - lit_corridor [false]  e - lootabc [false]  f - mail [true]  g - mention_walls [false]  h - menucolors [true]  i - menu_objsyms [false]  j - menu_overlay [true]  k - null [true]  l - perm_invent [false]  m - pickup_thrown [true]  n - pushweapon [false]  o - rest_on_space [false]  p - safe_pet [true]  q - showexp [false]  r - showrace [false]  s - showscore [false]  t - silent [true]  u - sortpack [true]  v - sparkle [true]  w - standout [false]  x - time [false]  y - tombstone _ [true]  z - toptenwin [false]  A - travel [true]  B - use_inverse [false]  C - verbose [true]  D - whatis_menu [false]  E - whatis_moveskip [false]   Compounds (selecting will prompt for new value):  playmode [normal]  name [ChanChan] (2 of 4)_0 role [Valkyrie]  race [dwarf]  gender [female]  align [lawful]  catname [(none)]  dogname [(none)]  horsename [(none)]  msghistory [20]  pettype [random]  windowtype [tty]  a - altkeyhandler [unknown]  b - boulder [`]  c - disclose [ni na nv ng nc no]  d - fruit [slime mold]  e - menustyle [full]  f - menu_headings [inverse]  g - msg_window [single]  h - number_pad [0=off]  i - packorder [$")[%?+!=/(*`0_]  j - paranoid_confirmation [pray]  k - pickup_burden [stressed]  l - pickup_types [all]  m - pile_limit [5]  n - runmode [ru_0n]  o - scores [3 top/2 around]  p - sortloot [loot]  q - statushilites [0 (off: don't highlight status fields)]  r - statuslines [2]  s - symset [default]  t - roguesymset [default]  u - suppress_alert [(none)]  v - whatis_coord [none]  w - whatis_filter [none]   Other settings: (3 of 4)_u a - autopickup exceptions [(0 currently set)]  b - menu colors [(5 currently set)]  c - message types [(0 currently set)]  d - status hilite rules [(0 currently set)] (4 of 4)_޳ role [Valkyrie]  race [dwarf]  gender [female]  align [lawful]  catname [(none)]  dogname [(none)]  horsename [(none)]  msghistory [20]  pettype [random]  windowtype [tty]  a - altkeyhandler [unknown]  b - boulder [`]  c - disclose [ni na nv ng nc no]  d - fruit [slime mold]  e - menustyle [full]  f - menu_headings [inverse]  g - msg_window [single]  h - number_pad [0=off]  i - packorder [$")[%?+!=/(*`0_]  j - paranoid_confirmation [pray]  k - pickup_burden [stressed]  l - pickup_types [all]  m - pile_limit [5]  n - runmode [ru_n]  o - scores [3 top/2 around]  p - sortloot [loot]  q - statushilites [0 (off: don't highlight status fields)]  r - statuslines [2]  s - symset [default]  t - roguesymset [default]  u - suppress_alert [(none)]  v - whatis_coord [none]  w - whatis_filter [none]   Other settings: (3 of 4)_} a - hitpointbar [false]  b - ignintr [false]  c - implicit_uncursed [true]  d - lit_corridor [false]  e - lootabc [false]  f - mail [true]  g - mention_walls [false]  h - menucolors [true]  i - menu_objsyms [false]  j - menu_overlay [true]  k - null [true]  l - perm_invent [false]  m - pickup_thrown [true]  n - pushweapon [false]  o - rest_on_space [false]  p - safe_pet [true]  q - showexp [false]  r - showrace [false]  s - showscore [false]  t - silent [true]  u - sortpack [true]  v - sparkle [true]  w - standout [false]  x - time [false]  y - tombstone _' [true]  z - toptenwin [false]  A - travel [true]  B - use_inverse [false]  C - verbose [true]  D - whatis_menu [false]  E - whatis_moveskip [false]   Compounds (selecting will prompt for new value):  playmode [normal]  name [ChanChan] (2 of 4)_|  Set what options?   Booleans (selecting will toggle value):  blind [false]  bones [true]  large_font [false]  legacy [true]  news [false]  nudist [false]  selectsaved [true]  status_updates [true]  use_darkgray [true]  vt_tiledata [false]  a - acoustics [true]  b - altmeta [false]  c - autodescribe [true]  d - autodig [false]  e - autoopen [true]  f - autopickup [true]  g - autoquiver [false]  h - checkpoint [true]  i - clicklook [false]  j - cmdassist [true]  k - color [false]  l - confirm [true]  m - dark_room _  [true]  n - eight_bit_tty [false]  o - extmenu [false]  p - fixinv [true]  q - force_invmenu [false]  r - goldX [false]  s - help [true]  t - herecmd_menu [false]  u - hilite_pet [false]  v - hilite_pile [false] (1 of 4)_ChanChan the Stripling St:18/02 Dx:15 Co:15 In:7 Wi:9 Ch:9 Lawful Dlvl:2 $:12 HP:16(18) Pw:1(1) AC:6 Xp:1--------+-##.........-####|...<....|########...@.....||d.......+----------_1What do you want to ready? [- $b or ?*] _ !Never mind._G _J /You don't have anything to drink._X1Unknown command '^Q'._kGc - a blessed +3 small shield (being worn)._Ll What type of things do you want to take off?  a - All worn types b - Weapons c - Armor  B - Items known to be Blessed U - Items known to be Uncursed(end) _\xm_XLc - a blessed +3 small shield (being worn). What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) _jm_J9c - a blessed +3 small shield (being worn)._].d..@_Gc - a blessed +3 small shield (being worn)._0 Gc - a blessed +3 small shield (being worn)._VDc - a blessed +3 small shield (being worn). Drop what type of items?  A - Auto-select every item  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Scrolls g - Wands h - Tools  B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) _m_C5You don't have anything else to put on._ CYou don't have anything else to put on._L[There appears to be no shopkeeper here to receive your payment._{6 Coins $ - 12 gold pieces Weapons a - a +1 long sword (weapon in hand) b - a +0 dagger (alternate weapon; not wielded) Armor c - a blessed +3 small shield (being worn) Comestibles d - an uncursed food ration Scrolls i - a scroll labeled FNORD Wands g - a pine wand Tools e - an uncursed oil lamp(end) _o_# _i quit_f uit_ it_4jt_-Really quit? [yn] (n) _oChanChan the Stripling St:18/02 Dx:15 Co:15 In:7 Wi:9 Ch:9 Lawful Dlvl:2 $:12 HP:16(18) Pw:1(1) AC:6 Xp:1_DDo you want your possessions identified? [ynq] (n) _ ?Do you want to see your attributes? [ynq] (n) _n@LDo you want an account of creatures vanquished? [ynaq] (n) _y<Do you want to see your conduct? [ynq] (n) _MDDo you want to see the dungeon overview? [ynq] (n) _ 4Farvel ChanChan the Valkyrie... You quit in The Dungeons of Doom on dungeon level 2 with 90 points, and 12 pieces of gold, after 329 moves. You were level 1 with a maximum of 18 hit points when you quit. --More--_  _ _#You reached the 129th place on the top 2000 list. No Points Name Hp [max] 1 3480414 book-Mon-Hum-Mal-Neu ascended to demigod-hood. 265 [284] 2 2250742 elenko-Arc-Hum-Mal-Law ascended to demigod-hood. 332 [332] 3 258033 lichenfodd-Wiz-Elf-Fem-Cha died in Fort Ludios [max 24]. Killed by Croesus. - [88] _# 127 95 nazult-Val-Dwa-Fem-Law died in The Dungeons of Doom on level 2. Killed by a jackal, while sleeping. - [18] 128 90 nazult-Bar-Orc-Mal-Cha died in The Dungeons of Doom on level 2. Killed by a newt, while sleeping. - [15] 129 90 ChanChan-Val-Dwa-Fem-Law quit in The Dungeons of Doom on level 2. 16 [18] 130 86 ss-Arc-Gno-Fem-Neu died in The Dungeons of Doom on level 2. Killed by a magic missile. - [12] 131 86 joan-Tou-Hum-Fem-Neu died in The Dungeons of Doom on level 2. Killed by a dart. - [10]