ChanChan, lawful male dwarven Valkyrie ------------------ |................| ................| ...............| ...(...$......| ........... ...`..... ....... ... ############ #,,,,,,,,,,# ######%^##,, -----------------|----#-#------- |...........................<..| .@F.)......d.................... |..............................| ------------------------##------ # .. .. ... .... --#-. [ChanChan the Stripling] St18/01 Dx9 Co13 In5 Wi4 Ch4 ValDwaMalLaw Dlvl:1 $0 HP24(24) Pw2(2) AC2 Exp1 T56 Latest messages The little dog bites the tuchold. The tuchold is killed! The little dog eats a tuchold corpse {400}. The little dog eats a tripe ration {0}. You find a secret door! The door opens. There is a wall in the way! (2x) You displaced your little dog. You find a bad equipment trap. There is a set of iron bars in the way! (2x) There is a wall in the way! (6x) You displaced your little dog. You hear some noises in the distance. There is a wall in the way! (3x) The little dog drops a deathmold corpse {20}. The little dog picks up a deathmold corpse {20}. The little dog drops a deathmold corpse {20}. There is a wall in the way! (6x) # Really quit? WARNING: this will erase your game permanently! [yes/no]? Your inventory Weapons a - a blessed +1 dwarvish spear (weapon in hand) {12} b - 5 uncursed +0 daggers {20} Armor c - an uncursed +3 dwarvish roundshield (being worn) {40} Comestibles d - an uncursed food ration {0} Scrolls e - 5 uncursed scrolls of healing {0} f - 4 uncursed scrolls of mana {0} g - 3 uncursed scrolls of phase door {0} h - 2 uncursed scrolls of standard id {0} i - an uncursed scroll of cure {0} Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property intrinsically: quad attacks Scroll identification only worked 100 times out of 136 Ring identification only worked 4 times out of 46 Amulet identification only worked 15 times out of 30 Implant identification only worked 1 times out of 18 Spellbook identification only worked 2 times out of 31 Gem identification only worked 100 times out of 128 Monsters only dropped their musable items with 12% chance Wand drop chance was reduced to 49% Potion drop chance was reduced to 90% Weapon drop chance was reduced to 79% Armor drop chance was reduced to 91% Food drop chance was reduced to 97% Concealing monsters were spawned underneath items 95% of the time only Monster death drops spawned with only 91% chance The following skill was trained at half the usual rate: chaos spells The following skill was trained at one fifth the usual rate: implants The following skill became untrainable if you tried to train it too early: polymorphing (turn 135) The following skill became harder to train at higher skill levels: matter spells Number of artifacts generated was 1 Number of fake artifacts generated was 2 Monster spawn increase started at turn 102785 Monster spawn increase reached its maximum at turn 212663 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 2169282 The monster class that cannot be genocided was naga The monster species that spawned more often: lavender wort (freq bonus 4) The monster species that spawned more often: tremble vortex (freq bonus 2) The monster species that spawned more often: wirelessed pincushion innocuously chump overwriting (freq bonus 5) The monster species that spawned more often: wrinkled wort (freq bonus 42) The monster species that spawned more often: haltered woodiest (freq bonus 18) The monster species that spawned more often: double meanie (freq bonus 6) The monster species that spawned more often: Girtab (freq bonus 18) The monster species that spawned more often: sky elf (freq bonus 2) The monster species that spawned more often: perpendicular guard (freq bonus 12) The monster species that spawned more often: aureolin warp fungus (freq bonus 4) The monster species that spawned more often: hurog familiar (freq bonus 4) The monster species that spawned more often: xaren (freq bonus 2) The monster species that spawned more often: acid force fungus (freq bonus 16) The monster species that spawned more often: warty growth (freq bonus 4) The monster species that spawned more often: tiny worm (freq bonus 3) The monster species that spawned more often: elf battlemaster (freq bonus 2) The monster species that spawned more often: healing water nymph (freq bonus 12) The monster species that spawned more often: refrainment chemist (freq bonus 16) The monster species that spawned more often: formula 1 champion (freq bonus 10) The monster species that spawned more often: consenting growth (freq bonus 12) The monster trait that was more common: monsters whose attacks rust your equipment (freq bonus 1) The monster trait that was more common: monsters whose attacks frenzy you (freq bonus 24) The monster trait that was more common: monsters that are humanoid (freq bonus 1) The monster trait that was more common: monsters that eat veggies (freq bonus 1) The monster trait that was more common: monsters that permanently mimic objects (freq bonus 2) The monster species that never randomly spawned: imposted dustily The monster species that never randomly spawned: blade golem The monster species that never randomly spawned: island wort The monster species that never randomly spawned: polygonally fagging The monster species that never randomly spawned: blood sprout The monster species that never randomly spawned: forgotten permamimic The monster species that never randomly spawned: gluttonous hulk The monster species that never randomly spawned: chiefbane The monster species that never randomly spawned: elder negative dragon The monster species that never randomly spawned: Nicole The RNG hath decreed that this item was never generated: skullcap (metal disk) The RNG hath decreed that this item was never generated: chrome blade ((null)) The RNG hath decreed that this item was never generated: disgusting ball ((null)) The RNG hath decreed that this item was never generated: stealth (pageless) The RNG hath decreed that this item was never generated: paving (GREEN CROSS ACTUALLY EXISTS) The RNG hath decreed that this item was never generated: dustbin stone (gray) The RNG hath decreed that this item was never generated: mutation (iffy) The RNG hath decreed that this item was never generated: warping (MY SPUTA WILL FLOW DOWN) The RNG hath decreed that this item was never generated: difficult boots (winter boots) The RNG hath decreed that this item was never generated: paper sword ((null)) The RNG hath decreed that this item was generated more often: remove resistance (cyclic, freq bonus 27) The RNG hath decreed that this item was generated more often: amulet of fumbling (clumsy, freq bonus 13) The RNG hath decreed that this item was generated more often: ballista ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: carrying boots (side gore boots, freq bonus 3) The RNG hath decreed that this item was generated more often: evencore cloak (odd hull cloak, freq bonus 5) The RNG hath decreed that this item was generated more often: helm of opaque thoughts (fearsome helmet, freq bonus 17) The RNG hath decreed that this item was generated more often: skill loss stone (gray, freq bonus 20) The RNG hath decreed that this item was generated more often: cloak of grounding (granite cloak, freq bonus 26) The RNG hath decreed that this item was generated more often: container kaboom stone (gray, freq bonus 32) The RNG hath decreed that this item was generated more often: botox resist (leafy, freq bonus 16) The RNG hath decreed that this item was generated more often: very heavy ball ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: extra healing (puce, freq bonus 10) The RNG hath decreed that this item was generated more often: poker stick ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: bad equipment (FIXED AND FINISHED, freq bonus 3) The RNG hath decreed that this item was generated more often: inka spear ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: amulet of data storage (icosaedrical, freq bonus 4) The RNG hath decreed that this item was generated more often: metal spell stone (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: life saving stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: filler cloak (mantle of coat, freq bonus 6) The RNG hath decreed that this item was generated more often: helm of detoxification (anachrononononaut helmet, freq bonus 18) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 40) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 78) The RNG hath decreed that this item was always generated cursed: plain dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: magical shield ((null)) The RNG hath decreed that this item was always generated cursed: tin opener ((null)) The RNG hath decreed that this item was always generated cursed: tech boost (pressing) The RNG hath decreed that this item was always generated cursed: mind shielding (oblivion) The RNG hath decreed that this item was always generated cursed: vampire blood (blood-red) The RNG hath decreed that this item was always generated cursed: senzu ((null)) The RNG hath decreed that this item was always generated cursed: null chain ((null)) The RNG hath decreed that this item was always generated cursed: ruby dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: hellish bolt (hellish) The RNG hath decreed that this trap was always invisible: spell forgetting trap The RNG hath decreed that this trap was generated more often: fucked info trap (freq bonus 4) Trap randomization happened for 1 in 96 traps Next attribute increase check would have come at turn 805 Strength training was 0 Dexterity training was 0 Wisdom training was 3 Constitution training was 3 Your sanity was 0 You were cold resistant You had not decided on your sexuality yet Your chance to block was 37% You had automatic searching You had infravision You had 1442 points of nutrition remaining You were stealthy Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 20 spells Your pantheon consisted of Tyr, Odin and Loki Your deity was Tyr The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sun Feb 23 14:26:52 2020. You could not have safely prayed (147) You survived You didn't know any spells. Techniques known in the end Name Level Status weapon practice 1X Prepared(0) rage eruption 1 R Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons * dwarvish spear (stout spear) * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * windmill blade (giant throwing star) * silver chakram (silver circular blade) Armor * dwarvish roundshield (large round shield) * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (pink robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (deformed helmet) * sedge hat (shemagh) * skullcap (speechpipe helmet) * flack helmet (bluy helmet) * crystal helm (translucent helmet) * mining helm (horned helmet) * field helm (obsidian helmet) * helm of safeguard (rural helmet) * war hat (transversal helmet) * plasteel gloves (white gloves) * leather gloves (spanish gloves) * gauntlets of safeguard (yellow gloves) * gauntlets of plugsuit (graffiti gloves) * commander gloves (old gloves) * field gloves (gameble gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * lady boots (lovely boots) * stiletto sandals (feminine sandals) * boots of plugsuit (imaginary heels) * field boots (profiled boots) * boots of safeguard (hot boots) Scrolls scroll of healing (FOCUS SASH EM EXTENDED STURDY) scroll of mana (YOU WILL NEVER HURT MY METAL PIANIST AGAIN) scroll of phase door (SEE YA CUNT) scroll of standard id (THIS SCROLL DOES NOT REALLY EXIST ITS JUST AN ILLUSION) scroll of cure (DUVESSA SIFMUNA SAMANTHA) * scroll of extra healing (APOFFEA BUTT) * scroll of greater mana restoration (NOUS DEVONS GAGNER NOTRE RACE) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 1 time You successfully searched for doors or corridors 1 time You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Unskilled] (max Expert) (0 of 20) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (2 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (4 of 20) missile weapons [Unskilled] (max Expert) (0 of 20) techniques [Basic] (max Master) (20 of 160) sexy flats [Basic] (max Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Basic] (max Expert) (20 of 160) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) hammer [Basic] (max Master) (20 of 160) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Basic] (max Expert) (20 of 160) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) Spellcasting Skills body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Farvel ChanChan the Valkyrie... Since you quit, the score list will not be checked.