{=b  Player: CatBoyDani Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2022-03-25.08:21:19.ttyrec Time: (1648196479) Fri Mar 25 08:21:19 2022 {=by EThis is Sadistic Levels of Endless X-Citement (SLEX) 1997-2018 by Amy NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Contact the dev team via the #em.slashem.me channel on Libera IRC. See license for details. Bug reports can also be posted on Nethackwiki. {=bi WShall I pick a character's race, role, gender and alignment for you? [ynq] {=by{=b,NContent warning: This game is rated R, or Mature Content. The content of this game may be unsuitable for underage players. Additionally, some of this game's content may include features that can be triggering to some players, including but not limited to strong language, graphical descriptions of violence, sexual assault, self injury and mental disabilities. If you feel that you could be triggered by the exposure to this kind of content, you might want to opt out of this game. The author, Amy, takes no responsibility for any harm caused by playing this game. If you wish to not see this message on every new game start, you can hide it by adding OPTIONS=!contentwarning to your user configuration file.--More--{=bx Ŀf@+$$){=br [CatBoyDan the Globule ] St8 Dx15 Co13 In5 Wi7 Ch6 SliMayMalCha Dlvl:1 $0 HP 7(7)  Pw 2(2)  AC7 Exp1 T1  It is written in the Book of Malroth:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Malroth seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Globule, have been heralded from birth as the instrument of Malroth. You are destined to recover the Amulet for your deity, or d{=b ie in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Malroth!--More--{=b( {=b{ {Hello CatBoyDani, welcome to SlashEMExtended! You are a chaotic male maymes DQ Slime.--More--{=bPp2You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Libera. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice!--More--{=b~S Message of the day: This is version 2.75, I'm aware that version updates are happening quite often lately, but if your old savegame seems to be gone, please go back to the main menu and choose 'SLASH'EM Extended - Old Version'. Your save might still be there. If not, send me a message --Amy--More--{=b$  {=b& [CatBoyDan the Globule ] St8 Dx15 Co13 In5 Wi7 Ch6 SliMayMalCha  7(7)  Pw 2(2)  AC7 Exp1 T1 The moon is waning tonight.{=b E Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) {=b][CatBoyDan the Globule ] St8 Dx15 Co13 In5 Wi7 Ch6 SliMayMalCha  7(7)  Pw 2(2)  AC7 Exp1 T1 {=bv_You are not wearing any armor.[CatBoyDan the Globule ] St8 Dx15 Co13 In5 Wi7 Ch6 SliMayMalCha  7(7)  Pw 2(2)  AC7 Exp1 T1 Count: 23Unknown command '~'.--More--{=b[ SYou might want to turn on the number pad, which is done by opening the options with shift-O and navigating to the number_pad entry (it's not between null and perm_invent, you have to scroll further down to the compound options). Toggle that with the appropriate letter key and hit spacebar (not escape!) until the number_pad dialog comes up, and set it to 2. Alternatively, you can also turn on the number pad by adding this line to your options file: OPTIONS=number_pad:2 (probably requires you to start a new game). (Press y to disable this message) [yn] (n) {=bNnTurn the number pad on? [yn] (n) {=bV_ n[CatBoyDan the Globule ] St8 Dx15 Co13 In5 Wi7 Ch6 SliMayMalCha  7(7)  Pw 2(2)  AC7 Exp1 T1 {=b: Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) {=b][CatBoyDan the Globule ] St8 Dx15 Co13 In5 Wi7 Ch6 SliMayMalCha  7(7)  Pw 2(2)  AC7 Exp1 T1 {=bm&In what direction? [hykulnjb><] {=b{=bVNever mind.[CatBoyDan the Globule ] St8 Dx15 Co13 In5 Wi7 Ch6 SliMayMalCha  7(7)  Pw 2(2)  AC7 Exp1 T1 You are not wearing any armor.[CatBoyDan the Globule ] St8 Dx15 Co13 In5 Wi7 Ch6 SliMayMalCha  7(7)  Pw 2(2)  AC7 Exp1 T1 (For instructions type a ?){=b/Unknown direction: 'O' (aborted).--More--{=bg{=bh[CatBoyDan the Globule ] St8 Dx15 Co13 In5 Wi7 Ch6 SliMayMalCha  7(7)  Pw 2(2)  AC7 Exp1 T1 {=b0]#Unknown command '^O'.--More--{=bSYou might want to turn on the number pad, which is done by opening the options with shift-O and navigating to the number_pad entry (it's not between null and perm_invent, you have to scroll further down to the compound options). Toggle that with the appropriate letter key and hit spacebar (not escape!) until the number_pad dialog comes up, and set it to 2. Alternatively, you can also turn on the number pad by adding this line to your options file: OPTIONS=number_pad:2 (probably requires you to start a new game). (Press y to disable this message) [yn] (n) {=b:f NnTurn the number pad on? [yn] (n) {=b y[CatBoyDan the Globule ] St8 Dx15 Co13 In5 Wi7 Ch6 SliMayMalCha  7(7)  Pw 2(2)  AC7 Exp1 T1 {=b*{=b+ Unknown command '^J'.[CatBoyDan the Globule ] St8 Dx15 Co13 In5 Wi7 Ch6 SliMayMalCha  7(7)  Pw 2(2)  AC7 Exp1 T1 {=b~{=b Unknown command '^?'.[CatBoyDan the Globule ] St8 Dx15 Co13 In5 Wi7 Ch6 SliMayMalCha  7(7)  Pw 2(2)  AC7 Exp1 T1 {=b1EThe pay command is currently unavailable!--More--{=bw [CatBoyDan the Globule ] St8 Dx15 Co13 In5 Wi7 Ch6 SliMayMalCha  7(7)  Pw 2(2)  AC7 Exp1 T1 {=b[CatBoyDan the Globule ] St8 Dx15 Co13 In5 Wi7 Ch6 SliMayMalCha  7(7)  Pw 2(2)  AC7 Exp1 T3 <f@{=b2!_s@{=bn![CatBoyDan the Globule ] St8 Dx15 Co13 In5 Wi7 Ch6 SliMayMalCha  7(7)  Pw 2(2)  AC7 Exp1 T3 Suddenly, you notice a little cheatspider.{=bs#;The kitten misses the little cheatspider.{=b%(5The little cheatspider bites you![CatBoyDan the Glob ule] St8 Dx15 Co13 In5 Wi7 Ch6 SliMayMalCha  6(7)  Pw 2(2)  AC7 Exp1 T3 [-1 -> 6]{=bs)"The kitten misses the little cheatspider.[CatBoyDan the Glob ule] St8 Dx15 Co13 In5 Wi7 Ch6 SliMayMalCha  6(7)  Pw 2(2)  AC7 Exp1 T4 {=b5@{=b [CatBoyDan the Glob ule] St8 Dx15 Co13 In5 Wi7 Ch6 SliMayMalCha  6(7)  Pw 2(2)  AC7 Exp1 T4 The kitten bites the little cheatspider.{=bS3The little cheatspider is killed![CatBoyDan the Glob ule] St8 Dx15 Co13 In5 Wi7 Ch6 SliMayMalCha  6(7)  Pw 2(2)  AC7 Exp1 T5 %{=blf@{=b%[CatBoyDan the Glob ule] St8 Dx15 Co13 In5 Wi7 Ch6 SliMayMalCha  6(7)  Pw 2(2)  AC7 Exp1 T5 The kitten eats a little cheatspider corpse {20}.{=bThe kitten is caught in a spider web.[CatBoyDan the Glob ule] St8 Dx15 Co13 In5 Wi7 Ch6 SliMayMalCha  6(7)  Pw 2(2)  AC7 Exp1 T7 {=b [CatBoyDan the Glob ule] St8 Dx15 Co13 In5 Wi7 Ch6 SliMayMalCha  6(7)  Pw 2(2)  AC7 Exp1 T7 [CatBoyDan the Glob ule] St8 Dx15 Co13 In5 Wi7 Ch6 SliMayMalCha  6(7)  Pw 2(2)  AC7 Exp1 T8 @{=b,[CatBoyDan the Glob ule] St8 Dx15 Co13 In5 Wi7 Ch6 SliMayMalCha  6(7)  Pw 2(2)  AC7 Exp1 T9 @{=b[CatBoyDan the Glob ule] St8 Dx15 Co13 In5 Wi7 Ch6 SliMayMalCha  6(7)  Pw 2(2)  AC7 Exp1 T9 [CatBoyDan the Glob ule] St8 Dx15 Co13 In5 Wi7 Ch6 SliMayMalCha  6(7)  Pw 2(2)  AC7 Exp1 T11 @{=b[CatBoyDan the Glob ule] St8 Dx15 Co13 In5 Wi7 Ch6 SliMayMalCha  6(7)  Pw 2(2)  AC7 Exp1 T11 [CatBoyDan the Glob ule] St8 Dx15 Co13 In5 Wi7 Ch6 SliMayMalCha  6(7)  Pw 2(2)  AC7 Exp1 T12 @{=b,X[CatBoyDan the Glob ule] St8 Dx15 Co13 In5 Wi7 Ch6 SliMayMalCha  6(7)  Pw 2(2)  AC7 Exp1 T13 @{=bH[CatBoyDan the Glob ule] St8 Dx15 Co13 In5 Wi7 Ch6 SliMayMalCha  6(7)  Pw 2(2)  AC7 Exp1 T13 [CatBoyDan the Globule ] St8 Dx15 Co13 In5 Wi7 Ch6 SliMayMalCha  7(7)  Pw 2(2)  AC7 Exp1 T15 @{=bT[CatBoyDan the Globule ] St8 Dx15 Co13 In5 Wi7 Ch6 SliMayMalCha  7(7)  Pw 2(2)  AC7 Exp1 T15 [CatBoyDan the Globule ] St8 Dx15 Co13 In5 Wi7 Ch6 SliMayMalCha  7(7)  Pw 2(2)  AC7 Exp1 T16 @{=b+ The door opens.[CatBoyDan the Globule ] St8 Dx15 Co13 In5 Wi7 Ch6 SliMayMalCha  7(7)  Pw 2(2)  AC7 Exp1 T17 {=b 5[CatBoyDan the Globule ] St8 Dx15 Co13 In5 Wi7 Ch6 SliMayMalCha  7(7)  Pw 2(2)  AC7 Exp1 T17 [CatBoyDan the Globule ] St8 Dx15 Co13 In5 Wi7 Ch6 SliMayMalCha  7(7)  Pw 2(2)  AC7 Exp1 T19 @#{=b *You hit the stationary wall.{=bD The stationary wall screams.[CatBoyDan the Globule ] St8 Dx15 Co13 In5 Wi7 Ch6 SliMayMalCha  7(7)  Pw 2(2)  AC7 Exp1 T19 [CatBoyDan the Globule ] St8 Dx15 Co13 In5 Wi7 Ch6 SliMayMalCha  7(7)  Pw 2(2)  AC7 Exp1 T20 {=b{=b&You hit the stationary wall.[CatBoyDan the Globule ] St8 Dx15 Co13 In5 Wi7 Ch6 SliMayMalCha  7(7)  Pw 2(2)  AC7 Exp1 T21 {=bM {=b You kill the stationary wall![CatBoyDan the Globule ] St8 Dx15 Co13 In5 Wi7 Ch6 SliMayMalCha  7(7)  Pw 2(2)  AC7 Exp1 T21 [CatBoyDan the Globule ] St8 Dx15 Co13 In5 Wi7 Ch6 SliMayMalCha  7(7)  Pw 2(2)  AC7 Exp1 T23 {=b9)[CatBoyDan the Globule ] St8 Dx15 Co13 In5 Wi7 Ch6 SliMayMalCha  7(7)  Pw 2(2)  AC7 Exp1 T23 [CatBoyDan the Globule ] St8 Dx15 Co13 In5 Wi7 Ch6 SliMayMalCha  7(7)  Pw 2(2)  AC7 Exp1 T24 #@##{=bThere is a wall in the way![CatBoyDan the Globule ] St8 Dx15 Co13 In5 Wi7 Ch6 SliMayMalCha  7(7)  Pw 2(2)  AC7 Exp1 T24 {=by{=bgThere is a wall in the way![CatBoyDan the Globule ] St8 Dx15 Co13 In5 Wi7 Ch6 SliMayMalCha  7(7)  Pw 2(2)  AC7 Exp1 T24 {=b{{=bM|There is a wall in the way![CatBoyDan the Globule ] St8 Dx15 Co13 In5 Wi7 Ch6 SliMayMalCha  7(7)  Pw 2(2)  AC7 Exp1 T24 {=bEp {=bq There is a wall in the way![CatBoyDan the Globule ] St8 Dx15 Co13 In5 Wi7 Ch6 SliMayMalCha  7(7)  Pw 2(2)  AC7 Exp1 T24 {=b^ {=b_ There is a wall in the way![CatBoyDan the Globule ] St8 Dx15 Co13 In5 Wi7 Ch6 SliMayMalCha  7(7)  Pw 2(2)  AC7 Exp1 T24 {=bb[CatBoyDan the Globule ] St8 Dx15 Co13 In5 Wi7 Ch6 SliMayMalCha  7(7)  Pw 2(2)  AC7 Exp1 T25 #@${=bpThere is a wall in the way![CatBoyDan the Globule ] St8 Dx15 Co13 In5 Wi7 Ch6 SliMayMalCha  7(7)  Pw 2(2)  AC7 Exp1 T25 {=b  Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) {=b^[CatBoyDan the Globule ] St8 Dx15 Co13 In5 Wi7 Ch6 SliMayMalCha  7(7)  Pw 2(2)  AC7 Exp1 T25 {=b Unknown command '^Q'.[CatBoyDan the Globule ] St8 Dx15 Co13 In5 Wi7 Ch6 SliMayMalCha  7(7)  Pw 2(2)  AC7 Exp1 T25 {=b* [CatBoyDan the Globule ] St8 Dx15 Co13 In5 Wi7 Ch6 SliMayMalCha  7(7)  Pw 2(2)  AC7 Exp1 T25 {=b+What do you want to ready? [- or ?*] {=b!{=bNever mind.[CatBoyDan the Globule ] St8 Dx15 Co13 In5 Wi7 Ch6 SliMayMalCha  7(7)  Pw 2(2)  AC7 Exp1 T25 {=br =You don't have anything to drink.--More--{=b[CatBoyDan the Globule ] St8 Dx15 Co13 In5 Wi7 Ch6 SliMayMalCha  7(7)  Pw 2(2)  AC7 Exp1 T25 {=bd Unknown command '^Q'.[CatBoyDan the Globule ] St8 Dx15 Co13 In5 Wi7 Ch6 SliMayMalCha  7(7)  Pw 2(2)  AC7 Exp1 T25 {=b =You don't have anything to drink.--More--{=b'[CatBoyDan the Globule ] St8 Dx15 Co13 In5 Wi7 Ch6 SliMayMalCha  7(7)  Pw 2(2)  AC7 Exp1 T25 {=bC  Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) |=b8r+ Player  b - Steal from Monsters [M-b] c - Chat with Monsters [M-c] d - Do Kick e - Weapon Skills [M-k] m - Use your Monster Ability [M-m] o - Offer a Sacrifice [M-o] p - Pay the Shopkeeper s - Sit down [M-s] t - Controlled Teleport [C-t] T - Use Techniques [M-t] U - Remove 'I' markers [M-u] x - Show attributes y - Self-Polymorph [M-y](end) |=br  Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) |=b~^[CatBoyDan the Globule ] St8 Dx15 Co13 In5 Wi7 Ch6 SliMayMalCha  7(7)  Pw 2(2)  AC7 Exp1 T25 |=bB  Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) |=b.^[CatBoyDan the Globule ] St8 Dx15 Co13 In5 Wi7 Ch6 SliMayMalCha  7(7)  Pw 2(2)  AC7 Exp1 T25 |=b Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) |=b^[CatBoyDan the Globule ] St8 Dx15 Co13 In5 Wi7 Ch6 SliMayMalCha  7(7)  Pw 2(2)  AC7 Exp1 T25  |=bReally save? [yn] (n)  |=b!ySaving... |=b-D"Be seeing you...