Carbonara, chaotic male mummified Weirdboy 1.... .<... ...%.&. .#.@! .... [Carbonara the Crazy One] St7 Dx18 Co5 In7 Wi14 Ch5 WeiMumMalCha Spa:22 $0 HP0(8) Pw18(18) AC3 Exp1 T16 Latest messages Tragic Past On Crack hits the horned creature. The horned creature is killed! "Ooh, yeah, shake it, baby!" There is ice here. You see here a horned creature corpse {1450}. Tragic Past On Crack eats a partly eaten demonoid corpse {1038}. Pick an object. c a cockatrice (tame schinda called Tragic Past On Crack, in ice) (base level 5) (female) Accessing Pokedex entry for schinda... Base statistics of this monster type: Base level = 5, difficulty = 10, AC = 8, magic resistance = 0, alignment 0. Very slow (8). Normal generation, with frequency 1. Resists disintegration, petrification, death magic. No conveyed resistances. Not genocidable, carnivorous, herbivorous. It can turn you to slime if you touch it. This monster is always female. Follows you to other levels. Has infravision. Can spontaneously betray you if tame. Is a valid polymorph form. Attacks: 4d5, uses weapon - ordinary physical 4d5, kick - disarms you 0d6, passive - frenzy There is a wall in the way! You stumble. The gene jinn misses. You kill the gene jinn! The hungry demon reaches out, and your body shrivels. [-3 -> 4] "Carbonara IN NIGHTMARE" The hungry demon reaches out, and your body shrivels. [-3 -> 2] You hear a hurling sound. The jar crashes on your head and breaks into shards. You die... Your inventory Weapons g - an uncursed +1 bronze morning star (weapon in hand) {48} Armor f - an uncursed +0 helm of warning (being worn) {20} h - an uncursed +0 healer uniform (being worn) {6} Scrolls m - 5 uncursed scrolls of healing {0} n - 4 uncursed scrolls of mana {0} o - 3 uncursed scrolls of phase door {0} p - 2 uncursed scrolls of standard id {0} q - an uncursed scroll of cure {0} r - an uncursed scroll of heal other {0} Spellbooks a - an uncursed spellbook of induce vomiting (0:3) {0} b - an uncursed spellbook of enchant weapon (0:4) {0} c - an uncursed spellbook of enchant armor (5:2) {0} d - an uncursed finalized spellbook of inertia control (0:4) {0} e - an uncursed spellbook of spellbinder (6:2) {0} Potions i - an uncursed finalized potion of Jolt Cola {0} j - an uncursed potion of Jolt Cola {0} k - an uncursed finalized potion of healing {0} l - an uncursed potion of cure insanity {0} Final attributes You were haltingly aligned Your alignment was 1 Your max alignment was 10 You carried 0 sins You could not have this property at all: stoned chilling You could not have this property extrinsically: contamination resistance Scroll identification only worked 100 times out of 195 Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 14 Amulet identification only worked 15 times out of 49 Wand identification only worked 3 times out of 8 Armor identification only worked 15 times out of 18 Spellbook identification only worked 2 times out of 6 Tool identification only worked 5 times out of 12 Monsters only dropped their musable items with 99% chance Scroll drop chance was reduced to 80% Ring drop chance was reduced to 59% Wand drop chance was reduced to 99% Potion drop chance was reduced to 89% Shop item generation was reduced to 36% Monster death drops spawned with only 98% chance The following skill could not be trained at all: divination spells The following skill was trained at half the usual rate: javelin The following skill was limited to basic proficiency: flail The following skill was limited to skilled proficiency: attack spells The following skill became untrainable after a while: unicorn horn (turn 26223) The following skill couldn't be trained before a certain turn number is reached: polymorphing (turn 26494) Number of artifacts generated was 1 Number of fake artifacts generated was 0 Monster spawn increase started at turn 72410 Monster spawn increase reached its maximum at turn 201444 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 361380 The monster class that cannot be genocided was vortex The monster species that spawned more often: pet cat (freq bonus 6) The monster species that spawned more often: nymph queen (freq bonus 2) The monster species that spawned more often: git slavish (freq bonus 4) The monster species that spawned more often: dull ape (freq bonus 1) The monster species that spawned more often: two of hearts (freq bonus 24) The monster species that spawned more often: water monster (freq bonus 24) The monster species that spawned more often: city spirit (freq bonus 2) The monster species that spawned more often: spa dyspeptical maisonette keystone (freq bonus 12) The monster species that spawned more often: Korrupt Kop (freq bonus 9) The monster species that spawned more often: metering defeat (freq bonus 8) The monster species that spawned more often: Kati's thick girl boot (freq bonus 8) The monster species that spawned more often: unprovable receipting (freq bonus 36) The monster species that spawned more often: safariing sadiron seaworthy (freq bonus 12) The monster species that spawned more often: VAX (freq bonus 12) The monster species that spawned more often: bimbim lich (freq bonus 16) The monster species that spawned more often: stop vortex (freq bonus 8) The monster species that spawned more often: nonreturnable grimacer (freq bonus 6) The monster species that spawned more often: ball of gossamer sunlight (freq bonus 4) The monster species that spawned more often: maud patch (freq bonus 16) The monster species that spawned more often: loggier lengthy (freq bonus 12) The monster trait that was more common: monsters that require +2 weapons to hit (freq bonus 4) The monster trait that was more common: monsters that count as pokemon (freq bonus 2) The monster trait that was more common: monsters that have explosion attacks (freq bonus 2) The monster trait that was more common: monsters whose attacks randomly damage your items (freq bonus 2) The monster trait that was more common: monsters that have spit attacks (freq bonus 4) The monster trait that was more common: monsters that have weapon attacks (freq bonus 1) The monster species that never randomly spawned: boomkin desexualize icehouse The monster species that never randomly spawned: loud zombie The monster species that never randomly spawned: dicey warp patch The monster species that never randomly spawned: privileging stripper The monster species that never randomly spawned: handoff albinoism narrater The monster species that never randomly spawned: mongolian writeoff The monster species that never randomly spawned: water naga The monster species that never randomly spawned: clap zombie The monster species that never randomly spawned: ox xorn The monster species that never randomly spawned: Team Fortress pyro The RNG hath decreed that this item was never generated: high-elven helm (runed helm) The RNG hath decreed that this item was never generated: radium (crimson) The RNG hath decreed that this item was never generated: detect unseen (violet) The RNG hath decreed that this item was never generated: negative dragon scale mail ((null)) The RNG hath decreed that this item was never generated: frequentation spawn stone (gray) The RNG hath decreed that this item was never generated: cloak of drain resistance (vampiric cloak) The RNG hath decreed that this item was never generated: magicite crystal (blue) The RNG hath decreed that this item was never generated: short blade ((null)) The RNG hath decreed that this item was never generated: ash (fire-red) The RNG hath decreed that this item was never generated: helm of true sight (translucent helmet) The RNG hath decreed that this item was generated more often: undressing stone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: bronze lance ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: feminism (PINK IS A MANLY COLOR, freq bonus 35) The RNG hath decreed that this item was generated more often: shield of peace ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: diamond dragon scales ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: totem summoning (garbage, freq bonus 8) The RNG hath decreed that this item was generated more often: farming (poultry, freq bonus 12) The RNG hath decreed that this item was generated more often: enrage (YOU AND YOUR FRIENDS ARE DEAD, freq bonus 58) The RNG hath decreed that this item was generated more often: implant of dusk (volcanic, freq bonus 16) The RNG hath decreed that this item was generated more often: elemental minion (propaganda, freq bonus 17) The RNG hath decreed that this item was generated more often: paper shotgun ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: spoon ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: empty line helmet (strip bandana, freq bonus 2) The RNG hath decreed that this item was generated more often: dashing (lunar, freq bonus 12) The RNG hath decreed that this item was generated more often: danger (finger-smashing, freq bonus 7) The RNG hath decreed that this item was generated more often: night vision (blueberry, freq bonus 2) The RNG hath decreed that this item was generated more often: magic whistling (raised, freq bonus 13) The RNG hath decreed that this item was generated more often: paper sword ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: blue dragon scale shield (blue dragonhide shield, freq bonus 5) The RNG hath decreed that this item was generated more often: bionic cloak (avenger cloak, freq bonus 10) The RNG hath decreed that this item class was generated more often: Potions (freq bonus 92) The RNG hath decreed that this item was always generated cursed: bishop stone (gray) The RNG hath decreed that this item was always generated cursed: power healing (ON TIMON TIME ON TIME) The RNG hath decreed that this item was always generated cursed: cornuthaum (conical hat) The RNG hath decreed that this item was always generated cursed: orthoclase (yellow) The RNG hath decreed that this item was always generated cursed: implant of avarice (adroit) The RNG hath decreed that this item was always generated cursed: cloak of bad trapping (slowing gown) The RNG hath decreed that this item was always generated cursed: scythe ((null)) The RNG hath decreed that this item was always generated cursed: tarrier ((null)) The RNG hath decreed that this item was always generated cursed: cancellation (platinum) The RNG hath decreed that this item was always generated cursed: blow aklys ((null)) The RNG hath decreed that this trap was always invisible: weakness trap The RNG hath decreed that this trap was generated more often: pet trap (freq bonus 2) The spell school whose books are more common was chaos spells (freq bonus 4) The spell school whose books are more common was occult spells (freq bonus 14) Trap randomization happened for 1 in 547 traps Traps were spawned invisible 1 times in 92 Traps were extra hard to find 22% of the time Next attribute increase check would have come at turn 603 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was -2 Your sanity was 0 You were cold resistant You were sleep resistant You were poison resistant You were level-drain resistant You were immune to sickness You had not decided on your sexuality yet You were prevented from being a stoned chiller (0) You were warned You were warned of undead You had 1605 points of nutrition remaining You could survive without air You had diminished bleeding You had psi resistance Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 80 spells Your pantheon consisted of Tax Evasion, Murder and Arson and Prison Outbreak Your deity was Prison Outbreak The version you were playing was: Unix SlashEMExtended Version 2.6.4 (ef98f8c9) - last build Sat Mar 21 20:43:22 2020. You could have safely prayed (270) You are dead Spells known in the end Name Level Category Fail Memory a - induce vomiting 2 + body 46% 100% b - enchant weapon 7 + enchant 99% 600% c - enchant armor 7 + enchant 99% 600% d - inertia control 6 + occult 98% 500% e - spellbinder 3 + occult 57% 200% Techniques known in the end Name Level Status raise zombies 1 R Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor helm of warning (bluy helmet) healer uniform (clean white clothes) Scrolls scroll of healing (AMYXJONADAB) scroll of mana (FUCK THE NOTELEPORT RULES) scroll of phase door (ABSOLUTELY 0 CHANCE) scroll of standard id (AWAKED FASTLY) scroll of cure (THERE IS FAR AND BROAD NO COURSE TO BE SEEN) scroll of heal other (PARALLAX PROBLEM) * scroll of extra healing (CHRISTIAN GREY KILLED ALL HIS SUBS) * scroll of greater mana restoration (RIVER OUT AS FAST IT GOES) Spellbooks spellbook of induce vomiting (wrinkled) spellbook of enchant weapon (chilly) spellbook of enchant armor (manila) spellbook of inertia control (red and white) spellbook of spellbinder (gloaming) Potions potion of Jolt Cola (squirting) potion of healing (maleen) potion of cure insanity (soupy) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview Space Base: Level 22: <- You are here Vanquished creatures 0 schindas (1 created) 0 jellies (1 created) 0 fast mimickers (1 created) 0 little spiders (1 created) 0 unalignment things (1 created) an ant mummy a demonoid (7 created) a horned creature (3 created) 0 infernals (1 created) 0 hehefernals (1 created) a gene jinn (5 created) 0 flying demons (1 created) 0 hungry demons (1 created) 0 will demons (1 created) 0 Joker Blacks (2 created) 0 noncamo demons (1 created) 0 twos of hearts (1 created) 0 sri turrets (1 created) 0 disintegration troves (1 created) 32 creatures born. 4 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 1 time You eaten food with animal by-products 1 time You eaten meat 1 time You were an atheist You never prayed to the gods You hit with a wielded weapon 3 times You killed 3 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 1 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 1 time You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new mummy 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times Your skills at the end (2 slots left) Fighting Skills high heels [Basic] (max Grand Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Basic] (max Master) (20 of 160) polymorphing [Basic] (max Master) (20 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) gun control [Unskilled] (max Expert) (0 of 20) symbiosis [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Unskilled] (max Expert) (0 of 20) form V (Djem So) [Unskilled] (max Expert) (0 of 20) form VII (Juyo) [Basic] (max Master) (20 of 160) martial arts [Unskilled] (max Expert) (0 of 20) Weapon Skills knife [Basic] (max Master) (20 of 160) axe [Unskilled] (max Expert) (0 of 20) broadsword [Basic] (max Master) (20 of 160) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Basic] (max Master) (20 of 160) paddle [Basic] (max Master) (20 of 160) morning star [Basic] (max Expert) (23 of 160) polearms [Basic] (max Legendary) (20 of 160) javelin [Unskilled] (max Expert) (0 of 20) bow [Basic] (max Master) (20 of 160) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Basic] (max Master) (20 of 160) boomerang [Basic] (max Master) (20 of 160) whip [Unskilled] (max Expert) (0 of 20) Spellcasting Skills healing spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) body spells [Basic] (max Expert) (20 of 160) occult spells [Basic] (max Wizard) (20 of 160) chaos spells [Basic] (max Master) (20 of 160) Restricted Skills bare-handed combat [Restricted] (max Restricted) (0 of 500) general combat [Restricted] (max Restricted) (0 of 500) shield [Restricted] (max Restricted) (0 of 500) devices [Restricted] (max Restricted) (0 of 500) searching [Restricted] (max Restricted) (0 of 500) spirituality [Restricted] (max Restricted) (0 of 500) petkeeping [Restricted] (max Restricted) (3 of 500) techniques [Restricted] (max Restricted) (0 of 500) implants [Restricted] (max Restricted) (0 of 500) sexy flats [Restricted] (max Restricted) (0 of 500) memorization [Restricted] (max Restricted) (0 of 500) squeaking [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Vaapad) [Restricted] (max Restricted) (0 of 500) form VIII (Wedi) [Restricted] (max Restricted) (0 of 500) two-weapon combat [Restricted] (max Restricted) (0 of 500) riding [Restricted] (max Restricted) (0 of 500) dagger [Restricted] (max Restricted) (0 of 500) pick-axe [Restricted] (max Restricted) (0 of 500) short sword [Restricted] (max Restricted) (0 of 500) long sword [Restricted] (max Restricted) (0 of 500) saber [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) mace [Restricted] (max Restricted) (0 of 500) flail [Restricted] (max Restricted) (0 of 500) hammer [Restricted] (max Restricted) (0 of 500) quarterstaff [Restricted] (max Restricted) (0 of 500) spear [Restricted] (max Restricted) (0 of 500) trident [Restricted] (max Restricted) (0 of 500) lance [Restricted] (max Restricted) (0 of 500) dart [Restricted] (max Restricted) (0 of 500) shuriken [Restricted] (max Restricted) (0 of 500) unicorn horn [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) attack spells [Restricted] (max Restricted) (0 of 500) divination spells [Restricted] (max Restricted) (0 of 500) protection spells [Restricted] (max Restricted) (0 of 500) elemental spells [Restricted] (max Restricted) (0 of 500) matter spells [Restricted] (max Restricted) (0 of 500) Goodbye Carbonara the Weirdboy... You died in Space Base on dungeon level 22 with 3094 points, and 0 pieces of gold, after 16 moves. Killer: thrown potion You were level 1 with a maximum of 8 hit points when you died. You made the top ten list! No Points Name Hp [max] 1 21576 Forrest Gu-Ast-Myr-Mal-Cha died in The Dungeons of Doom on level 43 [max 59]. Killed by a monster (wrap aboleth). - [83] 2 13464 asriel-Wiz-Oct-Fem-Cha died in The Gnomish Mines on level 9. Killed by a monster (blue sentai). - [101] 3 8672 asriel-Alt-Rod-Fem-Cha quit in The Dungeons of Doom on level 4 [max 5]. 54 [54] 4 5170 asriel-Wiz-Oct-Fem-Cha quit in The Gnomish Mines on level 5. 28 [62] 5 3468 Lily-Dra-Fai-Fem-Neu died in The Dungeons of Doom on level 7. Killed by a monster (Nils). - [52] * 6 3094 Carbonara-Wei-Mum-Mal-Cha died in Space Base on level 22. Killed by a thrown potion. - [8] 7 2461 asriel-Alt-Xor-Fem-Cha died in The Gnomish Mines on level 4. Killed by a monster (invisible desert jinn). - [52] 8 2121 Jessica-Top-Kor-Fem-Law died in The Gnomish Mines on level 7. Killed by a filthy traitor. - [19]