pac_ Player: Canti Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2022-11-01.19:17:47.ttyrec Time: (1667330267) Tue Nov 1 19:17:47 2022 pac%This is Sadistic Levels of Endless X-Citement (SLEX) 1997-2022 by Amy NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Contact the dev team via the #em.slashem.me channel on Libera IRC. See license for details. pacWShall I pick a character's race, role, gender and alignment for you? [ynq] pac fnChoosing Character's Role Pick a role for your character   a - an Acid Mage  b - an Activistor  c - an Aklyst  d - an Altmer  e - an Amazon  f - an Anachronist  g - an Anachronounbinder  h - an Archeologist  i - an Artist  j - an Assassin  k - an Astronaut  l - an Augurer  m - a Barbarian  n - a Bard  o - a Binder  p - a Bleeder  q - a Bloodseeker  r - a Bosmer  s - a Bully  t - a Butt Lover  u - a Camperstriker (1 of 8)pac H v - a Cartomancer  w - a Caveman/Cavewoman  x - a Cellar Child  y - a Chaos Sorceror  z - a Chevalier  A - a Climacterial  B - a Combatant  C - a Convict  D - a Cook  E - a Courier  F - a Cracker  G - a Cruel Abuser  H - a Cyberninja  I - a Dancer  J - a Death Eater  K - a Demagogue  L - a Diablist  M - a Dissident  N - a Diver  O - a Doll Mistress  P - a Doom Marine  Q - a DQ Slime  R - a Dragonmaster (2 of 8)pac( 0 S - a Druid  T - a Drunk  U - a Dunmer  V - an Electric Mage  W - an Elementalist  X - an Elph  Y - an Emera  Z - an Empath  a - an Erdrick  b - a Failed Existence  c - a Feat Master  d - a Feminist  e - a Fencer  f - a Fighter  g - a Firefighter  h - a Fjorde  i - a Flame Mage  j - a Form Changer  k - a Foxhound Agent  l - a Gamer  m - a Gang Scholar  n - a Gangster  o - a Geek (3 of 8)pacC% p - a Genderstarist  q - a Gladiator  r - a Goff  s - a Goldminer  t - a Graduate  u - a Grenadonin  v - a Gunner  w - a Half Baked  x - a Healer  y - a Hedderjedi  z - a Hussy  A - an Ice Mage  B - an Intel Scribe  C - a Janitor  D - a Jedi  E - a Jester  F - a Justice Keeper  G - a Knight  H - a Korsair  I - a Kurwa  J - a Ladiesman  K - a Librarian  L - a Locksmith (4 of 8)qac > M - a Lunatic  N - a Mahou Shoujo  O - a Mason  P - a Mastermind  Q - a Medium  R - a Midget  S - a Mill Swallower  T - a Monk  U - a Murderer  V - a Musician  W - a Mystic  X - a Necromancer  Y - a Ninja  Z - a Nobleman/Noblewoman  a - a Noob Mode Barb  b - a Nuclear Physicist  c - an Occult Master  d - an Officer  e - an Ordinator  f - an Otaku  g - a Paladin  h - a Pickpocket  i - a Pirate (5 of 8)qacB j - a Poison Mage  k - a Pokemon  l - a Politician  m - a Practicant  n - a Preversioner  o - a Priest/Priestess  p - a Prostitute  q - a Psion  r - a Psyker  s - a Quarterback  t - a Ranger  u - a Ringseeker  v - a Rocker  w - a Rogue  x - a Sage  y - a Saiyan  z - a Samurai  A - a Scientist  B - a Secret Advice Member  C - a Shadow Jedi  D - a Shapeshifter  E - a Shoe Fetishist  F - a Singslave (6 of 8)%qac~n G - a Slave Master  H - a Social Justice Warrior  I - a Software Engineer  J - a Space Marine  K - a Spacewars Fighter  L - a Stormboy  M - a Supermarket Cashier  N - a Symbiant  O - a Thalmor  P - a Topmodel  Q - a Tosser  R - a Tourist  S - a Tracer  T - a Transsylvanian  U - a Transvestite  V - a Twelph  W - an Unbeliever  X - an Undead Slayer  Y - an Undertaker  Z - an User of Stand  a - a Valkyrie  b - a Vanilla Valk  c - a Walscholar (7 of 8)3qac&+Choosing Race Pick the race of your Transvestite   a - addict  b - aggravator  c - ak Thief is dead!  d - albae  e - alchemist  f - alien  g - american  h - amnesiac  i - ancient  j - ancipital  k - android  l - angbander  m - angel  n - aquarian  o - argonian  p - asgardian  q - asura  r - atlantean  s - aztpok  t - babylonian  u - bacteria (1 of 12)9qacAa v - bastard  w - batman  x - beacher  y - blait  z - bodymorpher  A - borg  B - bossrusher  C - bover  D - breton  E - buldozgar  F - burninator  G - carthage  H - celtic  I - centaur  J - cerberus  K - challenger  L - changeling  M - chiquai  N - chiropteran  O - clockwork automaton  P - cockatrice  Q - colorator  R - cortex (2 of 12)AqacS! S - cupid  T - curser  U - dark seducer  V - deathmold  W - deep elf  X - destabilizer  Y - developer  Z - devil  a - dictionary attack  b - dinosaur  c - dolgsman  d - doppelganger  e - dorian  f - dragon  g - drow  h - dryad  i - dufflepud  j - dunadan  k - duthol  l - dwarf  m - dynamo  n - egymid  o - elemental (3 of 12)GqacX  p - elf  q - engchip  r - ent  s - erosator  t - etherealoid  u - evilvariant  v - expert  w - extravator  x - fairy  y - fawn  z - felid  A - feminizer  B - fenek  C - fiend  D - fixer  E - frendian  F - fro  G - gastly  H - gavil  I - gelatinous cube  J - gerteut  K - giant  L - glorkum (4 of 12)Oqac M - gnome  N - goauld  O - golden saint  P - golem  Q - green slime  R - gremlin  S - greuro  T - grid bug  U - grouper  V - hallucinator  W - hardmoder  X - haxor  Y - HC alien  Z - hemi-doppelganger  a - hemophage  b - herald  c - herbalist  d - heretic  e - hobbit  f - homicider  g - hound  h - hidden elf  i - human (5 of 12)Vqac-+ j - hunkajunk  k - hybridragon  l - hypothermic  m - illithid  n - immunizer  o - imp  p - imperial  q - incantifier  r - incorporealoid  s - indraenian  t - inheritor  u - inka  v - insectoid  w - iraha  x - ironman  y - irritator  z - itaque  A - jabberwock  B - japura  C - java  D - jelly  E - khajiit  F - klackon (6 of 12)\qacӮ G - knowledgable  H - kobold  I - kop  J - koronst  K - kutar  L - leprechaun  M - levelscaler  N - levitator  O - lich  P - listener  Q - lizardman  R - loli  S - lycanthrope  T - mactheist  U - magyar  V - maia  W - matrayser  X - matrixer  Y - maymes  Z - mazewalker  a - mazin  b - metal  c - mimic (7 of 12)aqact4  d - minimalist  e - missingno  f - mongung  g - monkey  h - monster  i - moon elf  j - mould  k - mummy  l - mushroom  m - myrkalfr  n - naga  o - nastinator  p - navi  q - nemesis  r - nibelung  s - nord  t - null  u - nymph  v - octopode  w - ogre  x - orc  y - outsider  z - peacemaker (8 of 12)lqac>]  A - pervert  B - phantom  C - piece  D - piercer  E - poisoner  F - polyinitor  G - problematic  H - quantum mechanic  I - race that doesn't exist  J - race X  K - randomizer  L - redditor  M - redguard  N - releasier  O - reticulan  P - rodneyan  Q - rohirrim  R - roommate  S - rougelike  T - rusmot  U - salamander  V - satre  W - scriptor (9 of 12)wqac_)+Use hybrid races? [yn] (n) xqac gyUse the ones you set in your config file? (example: OPTIONS=hybridangbander) [yn] (n) ~qac nRandomized hybridization? (like selecting a random race, this has only a 10% chance of actually adding any hybridization) [yn] (n) qac inRandomized hybridization (but always add at least one hybrid race)? [yn] (n) qac yChoosing Gender Pick the gender of your redditor Transvestite  m - male f - female * - Random ! - Quit(end) qac;+Choosing Alignment Pick the alignment of your male redditor Transvestite  l - lawful n - neutral c - chaotic * - Random ! - Quit(end) qac2b+qacNContent warning: This game is rated R, or Mature Content. The content of this game may be unsuitable for underage players. Additionally, some of this game's content may include features that can be triggering to some players, including but not limited to strong language, graphical descriptions of violence, sexual assault, self injury and mental disabilities. If you feel that you could be triggered by the exposure to this kind of content, you might want to opt out of this game. The author, Amy, takes no responsibility for any harm caused by playing this game. If you wish to not see this message on every new game start, you can hide it by adding OPTIONS=!contentwarning to your user configuration file.--More--qacd#Ŀ@@B"+qac[Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb Dlvl:1 $0 HP 14(14)  Pw 5(5)  AC8 Exp1 T1 It is written in the Book of Olivia:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your goddess Olivia seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Clacker, have been heralded from birth as the instrument of Olivia. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sakeqacD[17;19H of us all: Go bravely with Olivia!--More--qacѕ #Ŀ@@B"+qac) Hello Canti, welcome to SlashEMExtended! You are a lawful male aquarian bossrusher redditor Transvestite.--More--vac[ You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Libera. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice!--More-- vac  Message of the day: This is a reminder that you should be playing the game on a terminal with the dimensions 80x25. Yes, you read that right, 80x25, not that weird 80x24 default that many terminal emulators seem to have. If you haven't already, open your terminal settings NOW and change it to 80x25 or you'll keep wondering why the bottom status line disappears when it gets too long! But also, don't make the terminal bigger - if you set it to wacky values like 88x25 or 137x34 or whatever, the bottom status line won't work properly either! --More-- vacS vacHy[Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb  14(14)  Pw 5(5)  AC8 Exp1 T1The moon is waxing tonight.[Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb  14(14)  Pw 5(5)  AC9 Exp1 T1vac@Specify unknown object by cursor? [ynq] (q) vacFyPlease move the cursor to an unknown object.vac--More--vac)(For instructions type a ?)vac4 5Unknown direction: '4' (use hjkl or .).--More--&vac'vac/ )vac *vac9 -vacc-vacdDone.[Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb  14(14)  Pw 5(5)  AC9 Exp1 T1.vacM~0Unknown command ' '.--More--/vac5M pYou might want to turn on the number pad, which is done by opening the options with shift-O and navigating to the number_pad entry (it's not between null and perm_invent, you have to scroll further down to the compound options). Toggle that with the appropriate letter key and hit spacebar (not escape!) until the number_pad dialog comes up, and set it to 2. Alternatively, you can also turn on the number pad by adding this line to your options file: OPTIONS=number_pad:2 (probably requires you to start a new game). (Press y to disable this message) [yn] (n) 1vacS{nTurn the number pad on? [yn] (n) 2vac&> y[Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb  14(14)  Pw 5(5)  AC9 Exp1 T14vacD4vacUnknown command '^J'.[Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb  14(14)  Pw 5(5)  AC9 Exp1 T16vac6vacYou displaced Sarah.[Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb  14(14)  Pw 5(5)  AC9 Exp1 T2#@@9vacO@Specify unknown object by cursor? [ynq] (q) >vac8tUyPlease move the cursor to an unknown object.--More--AvacW)(For instructions type a ?)BvacUGvac; Use [2468] to move the cursor to an unknown object. Use [HJKL] to move the cursor 8 units at a time. Or enter a background symbol (ex. <). Type a . or , or ; or : when you are at the right place. Press Escape when you're done. --More--KvacСNLvacx@ a human or elf (tame little girl called Sarah, on a staircase) (base level 4) (female)  Accessing Pokedex entry for little girl...   Base statistics of this monster type:  Base level = 4, difficulty = 6, AC = 10, magic resistance = 0, alignment 0. Normal speed (12). Normal generation, with frequency 3. No resistances. No conveyed resistances. Not genocidable, carnivorous, herbivorous. Is the same race as you. This monster is always female. Can be seen with infravision. Is a valid polymorph form.  Attacks:  2d4, uses weapon - ordinary physical vacxeK 2d4, kick - ordinary physical  --More--Yvac ##ĿPick an object.Zvacr [vac[vac~[vac ]vac]vacG 6" an amulet (amulet)--More--_vac@ +Pick an object.`vacavacnB a bat or bird (vulture) (base level 0)  Accessing Pokedex entry for vulture...   Base statistics of this monster type:  Base level = 0, difficulty = 1, AC = 10, magic resistance = 0, alignment 0. Very slow (5). Normal generation, with frequency 2. No resistances. No conveyed resistances. Genocidable, carnivorous flyer. Can be seen with infravision. Origin: Diablo. Is a valid polymorph form.  Attacks:  1d3, bite - ordinary physical  1d2, claw (punch, hit, etc.) - ordinary physical  --More--fvac?! Pick an object.gvacsgvacAD gvacȚ hvac# a solid rock or a grave wall or a tunnel or iron bars or a mountain or a water tunnel or a grayout (iron bars)--More--ivace ivacfPick an object.ivacM ivacjvacjvactjvachjvac& # a solid rock or a grave wall or a tunnel or iron bars or a mountain or a water tunnel or a grayout (iron bars)--More--kvac 8 Pick an object.lvaclvacrlvac a wall--More--mvac+Pick an object.nvacnvactDone.[Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb  14(14)  Pw 5(5)  AC9 Exp1 T2pvact[Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb  14(14)  Pw 5(5)  AC9 Exp1 T3<@rvac=2Specify unknown object by cursor? [ynq] (q) uvacAYUyPlease move the cursor to an unknown object.--More--vvacV)(For instructions type a ?)vvac5 wvacBwvac )xvac|yvacnM # a solid rock or a grave wall or a tunnel or iron bars or a mountain or a water tunnel or a grayout (iron bars)--More--|vaca8 Pick an object.}vac$}vac88}vacP}vac ~vacZ~vac} vacvac\A+ a spell book or a closed door (closed door)--More--vac"More info? [yn] (n) vacv_y Through me you pass into the city of woe: Through me you pass into eternal pain: Through me among the people lost for aye. Justice the founder of my fabric mov'd: To rear me was the task of power divine, Supremest wisdom, and primeval love. Before me things create were none, save things Eternal, and eternal I endure. All hope abandon ye who enter here. [ The Inferno, from The Divine Comedy of Dante Alighieri, translated by H.F. Cary ]--More--vac?Pick an object.vac-( [Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb  14(14)  Pw 5(5)  AC9 Exp1 T3vacfd[Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb  14(14)  Pw 5(5)  AC9 Exp1 T3 [Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb  14(14)  Pw 5(5)  AC9 Exp1 T4 [Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb  14(14)  Pw 5(5)  AC9 Exp1 T5@B@vac [Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb  14(14)  Pw 5(5)  AC9 Exp1 T5 [Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb  14(14)  Pw 5(5)  AC9 Exp1 T6@@vac cmdassist: Invalid direction key! Valid direction keys (with number_pad on) are:  7 8 9  \ | /  4- . -6  / | \  1 2 3  < up  > down  . direct at yourself (Suppress this message with !cmdassist in config file.) Hint: Shift-O opens the options. To change between vi-like keys and the number pad, use the number_pad option. Add OPTIONS=number_pad:2 to your options file to turn the number pad on. Add OPTIONS=number_pad:0 to your options file to turn the number pad off. (Editing the options file might not take effect until you start a new game)--More--vac  [Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb Dlvl:1 $0 HP 14(14)  Pw 5(5)  AC9 Exp1 T6##ĿB@@<"+vac> You kill the vulture![Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb  14(14)  Pw 5(5)  AC9 Exp1 T6%@vac5&@vac71You see here a vulture corpse {80}.vac\7[Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb  14(14)  Pw 5(5)  AC9 Exp1 T7You hear a nether voice.vac 1%@vac8 You see here a pencil amulet {0}.[Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb  14(14)  Pw 5(5)  AC9 Exp1 T7 [Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb  14(14)  Pw 5(5)  AC9 Exp1 T8@vac 5@vac [Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb  14(14)  Pw 5(5)  AC9 Exp1 T8Sarah eats a vulture corpse {80}.vac vacR j - a pencil amulet {0}.[Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb  14(14)  Pw 5(5)  AC9 Exp1 T8vac X4You can't jump very far.--More--vacZ[Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb  14(14)  Pw 5(5)  AC9 Exp1 T8vac2 There is nothing here to pick up.[Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb  14(14)  Pw 5(5)  AC9 Exp1 T8vac? vac@ Unknown command '^J'.[Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb  14(14)  Pw 5(5)  AC9 Exp1 T8vaco What type of object do you want an inventory of?  a - Amulets ('"') b - Weapons (')') c - Armor ('[') d - Scrolls ('?') e - Tools ('(')(end) vacԡ+ Amulets ('"') j - a pencil amulet {0}(end) vacL [Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb  14(14)  Pw 5(5)  AC9 Exp1 T8vacp b - an uncursed +0 pair of wedge sandals (being worn) {2}.[Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb  14(14)  Pw 5(5)  AC9 Exp1 T8vac  What type of things do you want to take off?  a - All worn types b - Weapons (')') c - Armor ('[')(end) vacZC[Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb  14(14)  Pw 5(5)  AC9 Exp1 T8vacCb - an uncursed +0 pair of wedge sandals (being worn) {2}.[Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb  14(14)  Pw 5(5)  AC9 Exp1 T8vacCUnknown command 'B'.[Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb  14(14)  Pw 5(5)  AC9 Exp1 T8vac;You don't have anything to eat.--More--vace [Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb  14(14)  Pw 5(5)  AC9 Exp1 T8vacx(-What do you want to wield? [- a or ?*] vac vac@ Never mind.[Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb  14(14)  Pw 5(5)  AC9 Exp1 T8vacAYou don't have anything else to wear.--More--vacW* [Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb  14(14)  Pw 5(5)  AC9 Exp1 T8vac [Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb  14(14)  Pw 5(5)  AC9 Exp1 T9@vac3x[Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb  14(14)  Pw 5(5)  AC9 Exp1 T9 [Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb  14(14)  Pw 5(5)  AC9 Exp1 T10@vacz[Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb  14(14)  Pw 5(5)  AC9 Exp1 T11@vacA [Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb  14(14)  Pw 5(5)  AC9 Exp1 T11 [Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb  14(14)  Pw 5(5)  AC9 Exp1 T12@@vac) There is a set of iron bars in the way![Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb  14(14)  Pw 5(5)  AC9 Exp1 T12vacgZ[Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb  14(14)  Pw 5(5)  AC9 Exp1 T12@@vac[Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb  14(14)  Pw 5(5)  AC9 Exp1 T13 [Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb  14(14)  Pw 5(5)  AC9 Exp1 T14@@vac& [Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb  14(14)  Pw 5(5)  AC9 Exp1 T15@@vac [Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb  14(14)  Pw 5(5)  AC9 Exp1 T15 [Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb  14(14)  Pw 5(5)  AC9 Exp1 T16@@vac[Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb  14(14)  Pw 5(5)  AC9 Exp1 T17@@vacF There is a set of iron bars in the way![Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb  14(14)  Pw 5(5)  AC9 Exp1 T17vac [Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb  14(14)  Pw 5(5)  AC9 Exp1 T17@@vacThere is a wall in the way![Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb  14(14)  Pw 5(5)  AC9 Exp1 T17vac- vac There is a wall in the way![Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb  14(14)  Pw 5(5)  AC9 Exp1 T17vacvacThere is a wall in the way![Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb  14(14)  Pw 5(5)  AC9 Exp1 T17vac [Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb  14(14)  Pw 5(5)  AC9 Exp1 T18@vac[Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb  14(14)  Pw 5(5)  AC9 Exp1 T19@@vacs[Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb  14(14)  Pw 5(5)  AC9 Exp1 T19@<@vac}FThis door is locked.[Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb  14(14)  Pw 5(5)  AC9 Exp1 T19vac vacm This door is locked.[Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb  14(14)  Pw 5(5)  AC9 Exp1 T19vac vac[ -You have no ammunition readied!--More--vac 3What do you want to throw? [a or ?*] vacm 1You don't have that object.--More--vacB+ 3What do you want to throw? [a or ?*] vacvvacNever mind.[Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb  14(14)  Pw 5(5)  AC9 Exp1 T19vac~cmdassist: Invalid direction key! Valid direction keys (with number_pad on) are:  7 8 9  \ | /  4- . -6  / | \  1 2 3  < up  > down  . direct at yourself (Suppress this message with !cmdassist in config file.) Hint: Shift-O opens the options. To change between vi-like keys and the number pad, use the number_pad option. Add OPTIONS=number_pad:2 to your options file to turn the number pad on. Add OPTIONS=number_pad:0 to your options file to turn the number pad off. (Editing the options file might not take effect until you start a new game)--More--vac[Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb Dlvl:1 $0 HP 14(14)  Pw 5(5)  AC9 Exp1 T19##Ŀ@<@+vacJ] You attack thin air.[Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb  14(14)  Pw 5(5)  AC9 Exp1 T20vac  Select one item:  a - Long description of the game and commands. b - List of game commands. c - Concise history of Slash'EM. d - Info on a character in the game display. e - Info on what a given key does. f - List of game options. g - Longer explanation of game options. h - Full list of keyboard commands. i - List of extended commands. j - The NetHack license. (end) vac3+y k u 7 8 9 Move commands:  \|/ \|/ yuhjklbn: go one step in specified direction h-.-l 4-.-6 YUHJKLBN: go in specified direction until you  /|\ /|\ hit a wall or run into something b j n 1 2 3 g: run in direction until something  numberpad interesting is seen  G, same, except a branching corridor isn't  < up ^: considered interesting (the ^ in this  case means the Control key, not a caret)  > down m: move without picking up objects  With the qwertz_layout option, the y and z keys are swapped  If the number_pad option is sevacU}t, the number keys move instead.  Depending on the platform, Shift number (on the numberpad),  Meta number, or Alt number will invoke the YUHJKLBN commands.  Control may or may not work when number_pad is enabled,  depending on the platform's capabilities.  General commands: ? help display one of several informative texts ` menu access the menusystem S save save the game (to be continued later) ! sh escape to some SHELL (if allowed) --More--vacX [Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb Dlvl:1 $0 HP 14(14)  Pw 5(5)  AC9 Exp1 T20##Ŀ@<@+vacGUnknown command '`'.[Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb  14(14)  Pw 5(5)  AC9 Exp1 T20vacS vacq -You have no ammunition readied!--More--vac! 3What do you want to throw? [a or ?*] vaco vac Never mind.[Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb  14(14)  Pw 5(5)  AC9 Exp1 T20vac% vacx Unknown command '`'.[Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb  14(14)  Pw 5(5)  AC9 Exp1 T20vac[Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb  14(14)  Pw 5(5)  AC9 Exp1 T20vac[Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb  14(14)  Pw 5(5)  AC9 Exp1 T20vac4-You have no ammunition readied!--More--vac 3What do you want to throw? [a or ?*] vac 3 vaci3 Never mind.[Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb  14(14)  Pw 5(5)  AC9 Exp1 T20vac{  Select one item:  a - Long description of the game and commands. b - List of game commands. c - Concise history of Slash'EM. d - Info on a character in the game display. e - Info on what a given key does. f - List of game options. g - Longer explanation of game options. h - Full list of keyboard commands. i - List of extended commands. j - The NetHack license. (end) vacA+y k u 7 8 9 Move commands:  \|/ \|/ yuhjklbn: go one step in specified direction h-.-l 4-.-6 YUHJKLBN: go in specified direction until you  /|\ /|\ hit a wall or run into something b j n 1 2 3 g: run in direction until something  numberpad interesting is seen  G, same, except a branching corridor isn't  < up ^: considered interesting (the ^ in this  case means the Control key, not a caret)  > down m: move without picking up objects  With the qwertz_layout option, the y and z keys are swapped  If the number_pad option is sevac+A}t, the number keys move instead.  Depending on the platform, Shift number (on the numberpad),  Meta number, or Alt number will invoke the YUHJKLBN commands.  Control may or may not work when number_pad is enabled,  depending on the platform's capabilities.  General commands: ? help display one of several informative texts ` menu access the menusystem S save save the game (to be continued later) ! sh escape to some SHELL (if allowed) --More--vac^Z suspend suspend the game (independent of your current suspend char)  (^Y if option qwertz_layout is set) O options set options / whatis tell what a map symbol represents \ known display list of what's been discovered v version display version number V history display game history ^A again redo the previous command (^A denotes the keystroke CTRL-A) ^R redraw redraw the screen ^P prevmsg repeat previous message (subsequent ^P's repeat earlier ones) # introduces an extended command (#? for a list of them) Game commands: ^B bereave steal ^D kick kick (a door, or something else) ^T 'port teleport (if you can) ^X show show your attributes ^Y poly' polymorph (if possible) a apply apply or use a tool (pick-axe, key, camera, etc.) A armor take off avacll armor c close close a door C call name an individual monster (ex. baptize your dog) d drop drop an object. d7a: drop seven items of object 'a' --More--wac,[Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb Dlvl:1 $0 HP 14(14)  Pw 5(5)  AC9 Exp1 T20##Ŀ@<@+waca Drop what type of items?  a - All types b - Amulets ('"') c - Weapons (')') d - Armor ('[') e - Scrolls ('?') f - Tools ('(') I - Unidentified items A - Auto-select every item B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) wacuHM[Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb  14(14)  Pw 5(5)  AC9 Exp1 T20wacK  Select one item:  a - Long description of the game and commands. b - List of game commands. c - Concise history of Slash'EM. d - Info on a character in the game display. e - Info on what a given key does. f - List of game options. g - Longer explanation of game options. h - Full list of keyboard commands. i - List of extended commands. j - The NetHack license. (end) wac +y k u 7 8 9 Move commands:  \|/ \|/ yuhjklbn: go one step in specified direction h-.-l 4-.-6 YUHJKLBN: go in specified direction until you  /|\ /|\ hit a wall or run into something b j n 1 2 3 g: run in direction until something  numberpad interesting is seen  G, same, except a branching corridor isn't  < up ^: considered interesting (the ^ in this  case means the Control key, not a caret)  > down m: move without picking up objects  With the qwertz_layout option, the y and z keys are swapped  If the number_pad option is sewac5 }t, the number keys move instead.  Depending on the platform, Shift number (on the numberpad),  Meta number, or Alt number will invoke the YUHJKLBN commands.  Control may or may not work when number_pad is enabled,  depending on the platform's capabilities.  General commands: ? help display one of several informative texts ` menu access the menusystem S save save the game (to be continued later) ! sh escape to some SHELL (if allowed) --More-- wacO^Z suspend suspend the game (independent of your current suspend char)  (^Y if option qwertz_layout is set) O options set options / whatis tell what a map symbol represents \ known display list of what's been discovered v version display version number V history display game history ^A again redo the previous command (^A denotes the keystroke CTRL-A) ^R redraw redraw the screen ^P prevmsg repeat previous message (subsequent ^P's repeat earlier ones) # introduces an extended command (#? for a list of them) Game commands: ^B bereave steal ^D kick kick (a door, or something else) ^T 'port teleport (if you can) ^X show show your attributes ^Y poly' polymorph (if possible) a apply apply or use a tool (pick-axe, key, camera, etc.) A armor take off a wacoll armor c close close a door C call name an individual monster (ex. baptize your dog) d drop drop an object. d7a: drop seven items of object 'a' --More--wacSD Drop drop selected types of objects e eat eat something (or drain corpse, if vampire) E engrave write a message in the dust on the floor (E- use fingers) f fire fire item from quiver F fight followed by direction, fight a monster i invent list your inventory (all objects you are carrying) I Invent list selected parts of your inventory  Iu: list unpaid objects  Ix: list unpaid but used up items  I$: count your money n# repeat repeat next command N name name or classify an item o open open a door p pay pay your bill (in a shop)/shopkeeper services P puton put on an accessory (ring, amulet, etc) q quaff drink something (potion, water, etc) Q quiver select ammunition for quiver r read read a scroll or swacT:pell book R remove remove an accessory (ring, amulet, etc) s search search for secret doors, hidden traps and monsters t throw throw or shoot a weapon T takeoff take off some armor w wield wield a weapon (w- wield nothing) --More--wac; W wear put on some armor x exchange swap weapon slots X 2weapon toggle two-weapon combat z zap zap a wand (y if option qwertz_layout is set) Z Zap cast a spell (Y if option qwertz_layout is set) < up go up the stairs > down go down the stairs ^ trap_id identify a previously found trap ),[,=,",( ask for current items of specified symbol in use * items list and change items in use $ gold count your gold + spells list the spells you know _ travel move via a shortest-path algorithm to a point on the map . rest wait a moment , pickup pick up all you can carry @ toggle "pickup" (auto pickup) option on and off : look look at what is here ; farlook look at what is somewhere else by selecting a map symbol Keyboards twac@; hat have a meta key can also use these extended commands via the meta modifier instead of the # prefix: M-? Display extended command help (if the platform allows this) --More--wacY M-2 twoweapon toggle two-weapon combat (unless number_pad is enabled) M-a adjust adjust inventory letters M-b bereave steal M-c chat talk to someone M-d dip dip an object into something M-e enhance advance or check weapons skills M-f force force a lock M-i invoke invoke an object's special powers M-j jump jump to another location M-l loot loot a box on the floor M-m monster use a monster's special ability M-n name name an item or type of object M-o offer offer a sacrifice to the gods M-p pray pray to the gods for help M-q quit quit the game M-r rub rub a lamp or a stone M-s sit sit down M-t tech use a class specific technique M-u untrap untrap something M-y youpoly polymorph yourself M-v version print compile time options for this version M-wac{ :w wipe wipe off your face --More--wacQ [Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb Dlvl:1 $0 HP 14(14)  Pw 5(5)  AC9 Exp1 T20##Ŀ@<@+wac` Unknown command '~'.[Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb  14(14)  Pw 5(5)  AC9 Exp1 T20 wacr wacЈUnknown command '`'.[Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb  14(14)  Pw 5(5)  AC9 Exp1 T20!wac1 [Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb  14(14)  Pw 5(5)  AC9 Exp1 T20"wacx[Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb  14(14)  Pw 5(5)  AC9 Exp1 T20#wac -You have no ammunition readied!--More--$wac;3What do you want to throw? [a or ?*] %wac~ %wac Never mind.[Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb  14(14)  Pw 5(5)  AC9 Exp1 T20*wac*wac-You have no ammunition readied!--More--,wac3What do you want to throw? [a or ?*] ,wac ,wacL Never mind.[Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb  14(14)  Pw 5(5)  AC9 Exp1 T205wacR*  Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) 7wac[Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb  14(14)  Pw 5(5)  AC9 Exp1 T20:wacY Unknown command '^I'.[Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb  14(14)  Pw 5(5)  AC9 Exp1 T20@wac0K[Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb  14(14)  Pw 5(5)  AC9 Exp1 T20@wac'&[Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb  14(14)  Pw 5(5)  AC9 Exp1 T20@wac8-You have no ammunition readied!--More--Bwacv3What do you want to throw? [a or ?*] Bwac1 Bwac Never mind.[Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb  14(14)  Pw 5(5)  AC9 Exp1 T20DwacJDwacUnknown command '`'.[Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb  14(14)  Pw 5(5)  AC9 Exp1 T20Hwac.[Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb  14(14)  Pw 5(5)  AC9 Exp1 T20Hwacl(b - an uncursed +0 pair of wedge sandals (being worn) {2}.[Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb  14(14)  Pw 5(5)  AC9 Exp1 T20(For instructions type a ?)JwacaQLwac`L [Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb  14(14)  Pw 5(5)  AC9 Exp1 T20Nwacg;T Vanquished creatures:  a vulture--More--Owac 0Owac Vanquished monsters listing complete.[Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb  14(14)  Pw 5(5)  AC9 Exp1 T20QwacU4In what direction? [47896321><] RwacRwacAs you kick the door, it crashes open![Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb  14(14)  Pw 5(5)  AC9 Exp1 T21@Twac^[Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb  14(14)  Pw 5(5)  AC9 Exp1 T21 [Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb  14(14)  Pw 5(5)  AC9 Exp1 T22<@@Uwact[Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb  14(14)  Pw 5(5)  AC9 Exp1 T23#@@#Xwac 2Specify unknown object by cursor? [ynq] (q) ZwacUyPlease move the cursor to an unknown object.--More--\wac:)(For instructions type a ?)]wac^wacs # a solid rock or a grave wall or a tunnel or iron bars or a mountain or a water tunnel or a grayout (solid rock)--More--awac| awac|Pick an object.cwacC [Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb  14(14)  Pw 5(5)  AC9 Exp1 T23dwac[Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb  14(14)  Pw 5(5)  AC9 Exp1 T23 [Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb  14(14)  Pw 5(5)  AC9 Exp1 T24#@@dwac '[Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb  14(14)  Pw 5(5)  AC9 Exp1 T25#@#ewacu<[Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb  14(14)  Pw 5(5)  AC9 Exp1 T25 [Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb  14(14)  Pw 5(5)  AC9 Exp1 T26Ŀ#@$###gwach 2Specify unknown object by cursor? [ynq] (q) jwacUyPlease move the cursor to an unknown object.--More--lwac`)(For instructions type a ?)mwacmwac}mwac[mwacL nwac]nwacMnwacnwacnwac pwac*pwacz3$ a pile of coins (gold pieces)--More--rwac"More info? [yn] (n) twacOy A metal of characteristic yellow colour, the most precious metal used as a common commercial medium of exchange. Symbol, Au; at. no. 79; at. wt. 197.2. It is the most malleable and ductile of all metals, and very heavy (sp. gr., 19.3). It is quite unalterable by heat, moisture, and most corrosive agents, and therefore well suited for its use in coin and jewelry. [ Webster's New International Dictionary of the English Language, Second Edition ]--More--ywacLPick an object.zwac߫zwac^ zwac? {wac{wac{wac|wac7 ~wacJ@~wac> wacKwacDone.[Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb  14(14)  Pw 5(5)  AC9 Exp1 T26wacd Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) wac [Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb  14(14)  Pw 5(5)  AC9 Exp1 T26wac\=[Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb  14(14)  Pw 5(5)  AC9 Exp1 T26#@#wac$q.[Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb  14(14)  Pw 5(5)  AC9 Exp1 T27#@#/wac[Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb  14(14)  Pw 5(5)  AC9 Exp1 T27 [Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb  14(14)  Pw 5(5)  AC9 Exp1 T28#@#wacr 6[Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb  14(14)  Pw 5(5)  AC9 Exp1 T29#>@[#wacJ@#wac6You see here an orcish ring mail {100}.[Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb  14(14)  Pw 5(5)  AC9 Exp1 T29 [Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb  14(14)  Pw 5(5)  AC9 Exp1 T30wac [Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb  14(14)  Pw 5(5)  AC9 Exp1 T31wack - an orcish ring mail {100}.[Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb  14(14)  Pw 5(5)  AC9 Exp1 T31wac12[Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb  14(14)  Pw 5(5)  AC9 Exp1 T31@#wac Amulets j - a pencil amulet {0} Weapons a - a blessed +0 wedged little-girl sandal (weapon in hand) {1} Armor b - an uncursed +0 pair of wedge sandals (being worn) {2} k - an orcish ring mail {100} Scrolls d - 5 uncursed scrolls of healing {0} e - 4 uncursed scrolls of mana {0} f - 3 uncursed scrolls of phase door {0} g - 2 uncursed scrolls of standard id {0} h - an uncursed scroll of cure {0} i - an uncursed scroll of heal other {0} Tools c - an uncursed leather saddle {0}(end) wacs %+##Ŀ<###Ŀ######>orcish ring mail - This is a piece of armor. Color: transparent. Material: iron. Appearance: crude ring mail. Slot: suit. It can be worn for protection (armor class, magic cancellation etc.).--More--wac( ' wac This suit of metal armor offers very little protection.[Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb  14(14)  Pw 5(5)  AC9 Exp1 T31wac= Amulets j - a pencil amulet {0} Weapons a - a blessed +0 wedged little-girl sandal (weapon in hand) {1} Armor b - an uncursed +0 pair of wedge sandals (being worn) {2} k - an orcish ring mail {100} Scrolls d - 5 uncursed scrolls of healing {0} e - 4 uncursed scrolls of mana {0} f - 3 uncursed scrolls of phase door {0} g - 2 uncursed scrolls of standard id {0} h - an uncursed scroll of cure {0} i - an uncursed scroll of heal other {0} Tools c - an uncursed leather saddle {0}(end) wac˧ ##Ŀ<###Ŀ######>[Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb  14(14)  Pw 5(5)  AC9 Exp1 T31wac- [Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb  14(14)  Pw 5(5)  AC9 Exp1 T32@wacDS [Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb  14(14)  Pw 5(5)  AC9 Exp1 T33@wac+w @wacx |You see here 5 gold pieces {0}.[Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb  14(14)  Pw 5(5)  AC9 Exp1 T33 [Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb  14(14)  Pw 5(5)  AC9 Exp1 T34wac [Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb  14(14)  Pw 5(5)  AC9 Exp1 T34@$@wac]@wac(You see here 5 gold pieces {0}.[Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb  14(14)  Pw 5(5)  AC9 Exp1 T35wac"mwacm5 gold pieces.[Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb 5 14(14)  Pw 5(5)  AC9 Exp1 T35wacB@@wacu[Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb  14(14)  Pw 5(5)  AC9 Exp1 T35You hear a door open.[Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb  14(14)  Pw 5(5)  AC9 Exp1 T36wac [Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb  14(14)  Pw 5(5)  AC9 Exp1 T36@@wac+You cannot diagonally move through a door![Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb  14(14)  Pw 5(5)  AC9 Exp1 T36wac[Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb  14(14)  Pw 5(5)  AC9 Exp1 T37@wacB [Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb  14(14)  Pw 5(5)  AC9 Exp1 T37 [Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb  14(14)  Pw 5(5)  AC9 Exp1 T38>@@wac![Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb  14(14)  Pw 5(5)  AC9 Exp1 T39@@wac @wac You see here a flashing wand {0}.[Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb  14(14)  Pw 5(5)  AC9 Exp1 T39@wacx wac l - a flashing wand {0}.[Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb  14(14)  Pw 5(5)  AC9 Exp1 T39wac[Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb  14(14)  Pw 5(5)  AC9 Exp1 T40@wac[Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb  14(14)  Pw 5(5)  AC9 Exp1 T41@@wac` [Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb  14(14)  Pw 5(5)  AC9 Exp1 T41 [Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb  14(14)  Pw 5(5)  AC9 Exp1 T42@@wac There is a wall in the way![Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb  14(14)  Pw 5(5)  AC9 Exp1 T42waci[Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb  14(14)  Pw 5(5)  AC9 Exp1 T43@@wacD2Specify unknown object by cursor? [ynq] (q) wacF UyPlease move the cursor to an unknown object.--More--wac )(For instructions type a ?)wacwac4 wac wac?  a wall--More--waco: +Pick an object.wacP[Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb  14(14)  Pw 5(5)  AC9 Exp1 T43wac} [Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb  14(14)  Pw 5(5)  AC9 Exp1 T43 [Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb  14(14)  Pw 5(5)  AC9 Exp1 T44@@wac[Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb  14(14)  Pw 5(5)  AC9 Exp1 T45@@wacC[Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb  14(14)  Pw 5(5)  AC9 Exp1 T45 [Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb  14(14)  Pw 5(5)  AC9 Exp1 T46@@wacD [Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb  14(14)  Pw 5(5)  AC9 Exp1 T47@@wacP [Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb  14(14)  Pw 5(5)  AC9 Exp1 T47You can take Sarah with you. Do it? [yn] (n) wacgrXyĿ@@$wacr[Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb Dlvl:2 $5 HP 14(14)  Pw 5(5)  AC9 Exp1 T47wac [Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb  14(14)  Pw 5(5)  AC9 Exp1 T47@wac}[Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb  14(14)  Pw 5(5)  AC9 Exp1 T48<@wac wac You displaced Sarah.[Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb  14(14)  Pw 5(5)  AC9 Exp1 T48 [Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb  14(14)  Pw 5(5)  AC9 Exp1 T49@@wac[D8@wac?FYou see here 9 gold pieces {0}.[Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb  14(14)  Pw 5(5)  AC9 Exp1 T49 [Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb  14(14)  Pw 5(5)  AC9 Exp1 T50@wac. wacThere is a wall in the way![Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb  14(14)  Pw 5(5)  AC9 Exp1 T50wace waceThere is a wall in the way![Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb  14(14)  Pw 5(5)  AC9 Exp1 T50wac [Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb  14(14)  Pw 5(5)  AC9 Exp1 T50 [Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb  14(14)  Pw 5(5)  AC9 Exp1 T51@@wac[Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb  14(14)  Pw 5(5)  AC9 Exp1 T51 [Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb  14(14)  Pw 5(5)  AC9 Exp1 T52$@@#wacŭ There is a wall in the way![Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb  14(14)  Pw 5(5)  AC9 Exp1 T52wacd[Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb  14(14)  Pw 5(5)  AC9 Exp1 T52 [Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb  14(14)  Pw 5(5)  AC9 Exp1 T53@@###wacѰ [Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb  14(14)  Pw 5(5)  AC9 Exp1 T53 [Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb  14(14)  Pw 5(5)  AC9 Exp1 T54#@@#wac(There is a wall in the way![Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb  14(14)  Pw 5(5)  AC9 Exp1 T54wacX wac=ZYou displaced Sarah.[Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb  14(14)  Pw 5(5)  AC9 Exp1 T54 [Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb  14(14)  Pw 5(5)  AC9 Exp1 T55@@wac8 wac9There is a wall in the way![Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb  14(14)  Pw 5(5)  AC9 Exp1 T55wac@s wacsThere is a wall in the way![Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb  14(14)  Pw 5(5)  AC9 Exp1 T55wacn% wac' You displaced Sarah.[Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb  14(14)  Pw 5(5)  AC9 Exp1 T55 [Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb  14(14)  Pw 5(5)  AC9 Exp1 T56@@wac[Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb  14(14)  Pw 5(5)  AC9 Exp1 T56 [Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb  14(14)  Pw 5(5)  AC9 Exp1 T57@@wac TThis is a water tile that can cause you to drown. Really step on it? [yn] (n) wacn[Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb  14(14)  Pw 5(5)  AC9 Exp1 T57wac&[Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb  14(14)  Pw 5(5)  AC9 Exp1 T57 [Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb  14(14)  Pw 5(5)  AC9 Exp1 T58@@wac[Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb  14(14)  Pw 5(5)  AC9 Exp1 T58 [Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb  14(14)  Pw 5(5)  AC9 Exp1 T59@@wacd @wacf [Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb  14(14)  Pw 5(5)  AC9 Exp1 T59Sarah picks up 9 gold pieces {0}.[Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb  14(14)  Pw 5(5)  AC9 Exp1 T60@wac`^ [Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb  14(14)  Pw 5(5)  AC9 Exp1 T60 [Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb  14(14)  Pw 5(5)  AC9 Exp1 T61@@wacuThere is a wall in the way![Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb  14(14)  Pw 5(5)  AC9 Exp1 T61wac[Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb  14(14)  Pw 5(5)  AC9 Exp1 T61@@wac8[Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb  14(14)  Pw 5(5)  AC9 Exp1 T62@wacTThis is a water tile that can cause you to drown. Really step on it? [yn] (n) wacun[Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb  14(14)  Pw 5(5)  AC9 Exp1 T62wac%%@wace'[Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb  14(14)  Pw 5(5)  AC9 Exp1 T62Sarah drops 9 gold pieces.[Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb  14(14)  Pw 5(5)  AC9 Exp1 T63@$wac%@wacoYou see here 9 gold pieces {0}.[Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb  14(14)  Pw 5(5)  AC9 Exp1 T63 [Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb  14(14)  Pw 5(5)  AC9 Exp1 T64@wac wacYou displaced Sarah.[Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb  14(14)  Pw 5(5)  AC9 Exp1 T64@$@wac~V [Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb  14(14)  Pw 5(5)  AC9 Exp1 T65@wac [Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb  14(14)  Pw 5(5)  AC9 Exp1 T65 [Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb  14(14)  Pw 5(5)  AC9 Exp1 T66@@wacw[Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb  14(14)  Pw 5(5)  AC9 Exp1 T66 [Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb  14(14)  Pw 5(5)  AC9 Exp1 T67@wac There is a wall in the way![Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb  14(14)  Pw 5(5)  AC9 Exp1 T67wach& wac&There is a wall in the way![Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb  14(14)  Pw 5(5)  AC9 Exp1 T67wacrb[Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb  14(14)  Pw 5(5)  AC9 Exp1 T67 [Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb  14(14)  Pw 5(5)  AC9 Exp1 T68@@wac" There is a wall in the way![Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb  14(14)  Pw 5(5)  AC9 Exp1 T68wac[Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb  14(14)  Pw 5(5)  AC9 Exp1 T68 [Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb  14(14)  Pw 5(5)  AC9 Exp1 T69@@wacOm[Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb  14(14)  Pw 5(5)  AC9 Exp1 T69 [Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb  14(14)  Pw 5(5)  AC9 Exp1 T70@wac @wac {You see here 9 gold pieces {0}.[Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb  14(14)  Pw 5(5)  AC9 Exp1 T70 [Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb  14(14)  Pw 5(5)  AC9 Exp1 T71wac wac 9 gold pieces.[Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb 14 HP 14(14)  Pw 5(5)  AC9 Exp1 T71wacc5 a@Something is written here in the dust.wac7 Use "r." to read it.[Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb  14(14)  Pw 5(5)  AC9 Exp1 T71@wac :What do you want to read? [d-i or ?*.] wacW :As you read the scroll, it disappears.wacs You feel healthier![Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb  14(14)  Pw 5(5)  AC9 Exp1 T72wacX aThis is a water tile that can cause you to drown. Really step on it? [yn] (n) wac n[Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb  14(14)  Pw 5(5)  AC9 Exp1 T72wacI wac;JThere is a wall in the way![Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb  14(14)  Pw 5(5)  AC9 Exp1 T72wacM[Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb  14(14)  Pw 5(5)  AC9 Exp1 T72 [Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb  14(14)  Pw 5(5)  AC9 Exp1 T73@wacj cmdassist: Invalid direction key! Valid direction keys (with number_pad on) are:  7 8 9  \ | /  4- . -6  / | \  1 2 3  < up  > down  . direct at yourself (Suppress this message with !cmdassist in config file.) Hint: Shift-O opens the options. To change between vi-like keys and the number pad, use the number_pad option. Add OPTIONS=number_pad:2 to your options file to turn the number pad on. Add OPTIONS=number_pad:0 to your options file to turn the number pad off. (Editing the options file might not take effect until you start a new game)--More--wacz,[Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb Dlvl:2 $14 HP 14(14)  Pw 5(5)  AC9 Exp1 T73Ŀ@<@ı######wacl[Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb  14(14)  Pw 5(5)  AC9 Exp1 T73 [Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb  14(14)  Pw 5(5)  AC9 Exp1 T74@@wac[Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb  14(14)  Pw 5(5)  AC9 Exp1 T74@wac[Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb  14(14)  Pw 5(5)  AC9 Exp1 T75@wac[Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb  14(14)  Pw 5(5)  AC9 Exp1 T75 [Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb  14(14)  Pw 5(5)  AC9 Exp1 T76#@@wac)RwacSYou displaced Sarah.[Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb  14(14)  Pw 5(5)  AC9 Exp1 T76 [Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb  14(14)  Pw 5(5)  AC9 Exp1 T77@#@###wac wac& There is a wall in the way![Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb  14(14)  Pw 5(5)  AC9 Exp1 T77wacT [Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb  14(14)  Pw 5(5)  AC9 Exp1 T77 [Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb  14(14)  Pw 5(5)  AC9 Exp1 T78@##wac][Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb  14(14)  Pw 5(5)  AC9 Exp1 T78 [Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb  14(14)  Pw 5(5)  AC9 Exp1 T79@##wac[ [Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb  14(14)  Pw 5(5)  AC9 Exp1 T79@#wac [Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb  14(14)  Pw 5(5)  AC9 Exp1 T80@wac#[Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb  14(14)  Pw 5(5)  AC9 Exp1 T80#@##xac [Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb  14(14)  Pw 5(5)  AC9 Exp1 T81@#xacK(*[Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb  14(14)  Pw 5(5)  AC9 Exp1 T81 [Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb  14(14)  Pw 5(5)  AC9 Exp1 T82@#xac^ 7[Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb  14(14)  Pw 5(5)  AC9 Exp1 T82@#[xac I[Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb  14(14)  Pw 5(5)  AC9 Exp1 T83 [Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb  14(14)  Pw 5(5)  AC9 Exp1 T84@#@Ŀxac E[Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb  14(14)  Pw 5(5)  AC9 Exp1 T84Ŀ@@##xacr_[Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb  14(14)  Pw 5(5)  AC9 Exp1 T85@#xac F[Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb  14(14)  Pw 5(5)  AC9 Exp1 T85 [Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb  14(14)  Pw 5(5)  AC9 Exp1 T86@@#+$xac+[Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb  14(14)  Pw 5(5)  AC9 Exp1 T86 [Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb  14(14)  Pw 5(5)  AC9 Exp1 T87@###xacThere is a wall in the way![Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb  14(14)  Pw 5(5)  AC9 Exp1 T87xacC xac The door opens.[Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb  14(14)  Pw 5(5)  AC9 Exp1 T87 [Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb  14(14)  Pw 5(5)  AC9 Exp1 T88##@xac [Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb  14(14)  Pw 5(5)  AC9 Exp1 T88@@xacb[Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb  14(14)  Pw 5(5)  AC9 Exp1 T89@ xac 2Specify unknown object by cursor? [ynq] (q)  xacUyPlease move the cursor to an unknown object.--More-- xac 1 )(For instructions type a ?)xac`ixacdw xac xacxac4@ a human or elf (early gaardien) (base level 0) (male)  Accessing Pokedex entry for early gaardien...   Base statistics of this monster type:  Base level = 0, difficulty = 1, AC = 10, magic resistance = 0, alignment 0. Normal speed (12). Normal generation, with frequency 4. No resistances. No conveyed resistances. Not genocidable, carnivorous, herbivorous. Is the same race as you. Can be seen with infravision. Can spontaneously betray you if tame. Is a valid polymorph form.  Attacks:  1d6, uses weapon - ordinary physical  --More--(xac&Ŀ # <# ı# #### ###### ### # #Pick an object.*xac +xac+xacE+,xac,xac ' ,xac' Done.[Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb  14(14)  Pw 5(5)  AC9 Exp1 T89.xacG@Specify unknown object by cursor? [ynq] (q) /xac3 UyPlease move the cursor to an unknown object.--More--0xacA)(For instructions type a ?)1xac1xac1xacd7 2xacf2xac2xacC 3xacxq 3xac r  a wall--More--4xac+Pick an object.6xac 6xacd 7xac!8xac; 8xac 3$ a pile of coins (gold pieces)--More--9xacX "More info? [yn] (n) ;xac)nPick an object.xac0Ŀ###?xacu" 5 Use [2468] to move the cursor to an unknown object. Use [HJKL] to move the cursor 8 units at a time. Or enter a background symbol (ex. <). Type a . or , or ; or : when you are at the right place. Press Escape when you're done. --More--Axac 0Ŀ###Bxac: 5 Use [2468] to move the cursor to an unknown object. Use [HJKL] to move the cursor 8 units at a time. Or enter a background symbol (ex. <). Type a . or , or ; or : when you are at the right place. Press Escape when you're done. --More--DxacT0Ŀ###Dxacq [Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb  14(14)  Pw 5(5)  AC9 Exp1 T89ExacK Select one item:  a - Long description of the game and commands. b - List of game commands. c - Concise history of Slash'EM. d - Info on a character in the game display. e - Info on what a given key does. f - List of game options. g - Longer explanation of game options. h - Full list of keyboard commands. i - List of extended commands. j - The NetHack license. (end) Fxac+#####Ŀy k u 7 8 9 Move commands:  \|/ \|/ yuhjklbn: go one step in specified direction h-.-l 4-.-6 YUHJKLBN: go in specified direction until you  /|\ /|\ hit a wall or run into something b j n 1 2 3 g: run in direction until something  numberpad interesting is seen  G, same, except a branching corridor isn't  < up ^: considered interesting (the ^ in this  case means the Control key, not a caret)  > down m: move without picking up objects  With the qwertz_layout option, thFxacٱe y and z keys are swapped  If the number_pad option is set, the number keys move instead.  Depending on the platform, Shift number (on the numberpad),  Meta number, or Alt number will invoke the YUHJKLBN commands.  Control may or may not work when number_pad is enabled,  depending on the platform's capabilities.  General commands: ? help display one of several informative texts ` menu access the menusystem S save save the game (to be continued later) ! sh escape to some SHELL (if allowed) --More--Hxac^Z suspend suspend the game (independent of your current suspend char)  (^Y if option qwertz_layout is set) O options set options / whatis tell what a map symbol represents \ known display list of what's been discovered v version display version number V history display game history ^A again redo the previous command (^A denotes the keystroke CTRL-A) ^R redraw redraw the screen ^P prevmsg repeat previous message (subsequent ^P's repeat earlier ones) # introduces an extended command (#? for a list of them) Game commands: ^B bereave steal ^D kick kick (a door, or something else) ^T 'port teleport (if you can) ^X show show your attributes ^Y poly' polymorph (if possible) a apply apply or use a tool (pick-axe, key, camera, etc.) A armor take off aHxacӥll armor c close close a door C call name an individual monster (ex. baptize your dog) d drop drop an object. d7a: drop seven items of object 'a' --More--MxacaD Drop drop selected types of objects e eat eat something (or drain corpse, if vampire) E engrave write a message in the dust on the floor (E- use fingers) f fire fire item from quiver F fight followed by direction, fight a monster i invent list your inventory (all objects you are carrying) I Invent list selected parts of your inventory  Iu: list unpaid objects  Ix: list unpaid but used up items  I$: count your money n# repeat repeat next command N name name or classify an item o open open a door p pay pay your bill (in a shop)/shopkeeper services P puton put on an accessory (ring, amulet, etc) q quaff drink something (potion, water, etc) Q quiver select ammunition for quiver r read read a scroll or sMxac:pell book R remove remove an accessory (ring, amulet, etc) s search search for secret doors, hidden traps and monsters t throw throw or shoot a weapon T takeoff take off some armor w wield wield a weapon (w- wield nothing) --More--xacKW wear put on some armor x exchange swap weapon slots X 2weapon toggle two-weapon combat z zap zap a wand (y if option qwertz_layout is set) Z Zap cast a spell (Y if option qwertz_layout is set) < up go up the stairs > down go down the stairs ^ trap_id identify a previously found trap ),[,=,",( ask for current items of specified symbol in use * items list and change items in use $ gold count your gold + spells list the spells you know _ travel move via a shortest-path algorithm to a point on the map . rest wait a moment , pickup pick up all you can carry @ toggle "pickup" (auto pickup) option on and off : look look at what is here ; farlook look at what is somewhere else by selecting a map symbol Keyboards txaclhat have a meta key can also use these extended commands via the meta modifier instead of the # prefix: M-? Display extended command help (if the platform allows this) --More--xac/M-2 twoweapon toggle two-weapon combat (unless number_pad is enabled) M-a adjust adjust inventory letters M-b bereave steal M-c chat talk to someone M-d dip dip an object into something M-e enhance advance or check weapons skills M-f force force a lock M-i invoke invoke an object's special powers M-j jump jump to another location M-l loot loot a box on the floor M-m monster use a monster's special ability M-n name name an item or type of object M-o offer offer a sacrifice to the gods M-p pray pray to the gods for help M-q quit quit the game M-r rub rub a lamp or a stone M-s sit sit down M-t tech use a class specific technique M-u untrap untrap something M-y youpoly polymorph yourself M-v version print compile time options for this version M-xac4/:w wipe wipe off your face --More--xacz TIf the "number_pad" option is on, these additional variants are available: n followed by number of times to repeat the next command h help display one of several informative texts, like '?' j jump jump to another location k kick kick something (usually a door) K kills list vanquished monsters (whether by you or not) l loot loot a box on the floor N name name an item or type of object u untrap untrap something (usually a trapped object)--More--xac[Canti the Clacker ] St15 Dx9 Co9 In8 Wi8 Ch15 TraRdtMalLaw+Qb Dlvl:2 $14 HP 14(14)  Pw 5(5)  AC9 Exp1 T89Ŀ#<#ı##################acPm#Ŀ#Ŀ#######@@$##[xac`d[mxac Really save? [yn] (n) xacwyxacSaving...xac"Be seeing you...