Caitlin, lawful female human YSexymate --------------------------------------------------------- }.......*.........................|.....|.....|.>.|`....| ---------------------------------.|<---.|.---.|.|.|.---.| |...|...|.|...|.|.|.....|.| |.-----.|.---.|.|.|------.| |.|.....|...|.|...|...|...| |.---.-----.-----.|.|.|.--| |.....|...|.....|...|.|...| ------|.|.-----.|----.|--.| |.....|.|.....|.|.....|...| |.-----.|----.|.---.--|.|.| |...|...|.|...|...|...|.|.| |.|.|.---.|.-----.|.---.|.| |.|...|...|.....|.|.|...|.| |.-----.|.|--.|.|.|.|.--|.| |.| |...|...|.|...|.|.|.|...|.| |@-----------------------------.|.---.|.-----.-----.|.| |L_...............................|...|.............|^| --------------------------------- -------------------- [Caitlin the Flutty] St8 Dx11 Co10 In8 Wi4 Ch15 SexHumFemLaw Dlvl:2 $26 HP-4(24) Pw19(19) AC0 Exp3 T1369 Latest messages You see here 4 gold pieces {0}. 4 gold pieces. You kill the stalking lichen! You see here a stalking lichen corpse {20}. What do you want to eat? [hm or ?*,] This stalking lichen corpse tastes terrible! The vampire lich touches you! [-1 -> 36] You're covered in frost! [-6 -> 30] You stop eating the stalking lichen corpse. The vampire lich bites you! [-8 -> 22] In what direction? [hykulnjb><] You kick the vampire lich. You feel more confident in your fighting skills. The vampire lich misses. The vampire lich bites you! Goodbye level 4. You die... Your inventory Weapons k - 14 cursed +0 darts {7} l - an uncursed +0 orcish short sword {12} Armor a - an uncursed +7 pair of feminine pumps (being worn) {4} o - an uncursed +0 leather armor (being worn) {60} Comestibles h - an uncursed tin of large cockroach meat {1} m - an uncursed pancake {1} Scrolls c - 5 uncursed scrolls of healing {5} d - 4 uncursed scrolls of mana {4} e - 3 uncursed scrolls of phase door {3} f - 2 uncursed scrolls of standard id {2} g - 2 uncursed scrolls of cure {2} Potions j - a blessed potion of acid {1} Rings n - a cursed ring of hunger {1} Tools b - an uncursed condome {1} s - an uncursed stethoscope {1} Final attributes You were devoutly aligned Your alignment was 19 Your max alignment was 19 You carried 0 sins You could not have this property at all: invisibility You could nothave this property extrinsically: sickness resistance You could not have this property intrinsically: corrosivity Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 11 Wand identification only worked 3 times out of 10 Armor identification only worked 15 times out of 21 Spellbook identification only worked 2 times out of 16 Gem identification only worked 100 times out of 150 Tool identification only worked 5 times out of 8 Monsters only dropped their musable items with 40% chance Monsters only dropped their equipment with 84% chance Wand drop chance was reduced to 95% Amulet drop chance was reduced to 95% Potion drop chance was reduced to 87% Monster death drops spawned with only 97% chance The following skill could not be trained at all: polymorphing The following skill was trained at half the usual rate: enchantment spells The following skill was trained at one fifth the usual rate: divination spells The following skill was limited to basic proficiency: dart The following skill was limited to skilled proficiency: flail The following skill was limited to expert proficiency: broadsword The following skill became untrainable if you tried to train it too early: attack spells (turn 75) Number of artifacts generated was 2 Number of fake artifacts generated was 1 Monster spawn increase started at turn 42790 Monster spawn increase reached its maximum at turn 68326 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 376808 The monster class that cannot be genocided was gremlin Today, this monster class was always generated invisible: rodent The monster class that was spawned more often: piercer (freq bonus 2) The monster species that spawned more often: stygian doll shaman (freq bonus 4) The monster species that spawned more often: gryphon (freq bonus 7) The monster species that spawned more often: hell bovine (freq bonus 6) The monster species that spawned more often: Detective Lieutenant (freq bonus 5) The monster species that spawned more often: The Eye of Sahaqiel (freq bonus 4) The monster species that spawned more often: magic snake (freq bonus 4) The monster species that spawned more often: energy mushroom (freq bonus 6) The monster species that spawned more often: Grandmaster Archon (freq bonus 30) The monster species that spawned more often: pile of silver coins (freq bonus 4) The monster species that spawned more often: gutraven (freq bonus 8) The monster species that spawned more often: instadeath vortex (freq bonus 8) The monster species that spawned more often: dimensional shambler (freq bonus 7) The monster species that spawned more often: cannon golem (freq bonus 6) The monster species that spawned more often: centaur grandmaster (freq bonus 10) The monster species that spawned more often: big turret (freq bonus 8) The monster species that spawned more often: covetous Mordor orc (freq bonus 8) The monster species that spawned more often: rapidash (freq bonus 7) The monster species that spawned more often: pink mewlip (freq bonus 5) The monster species that spawned more often: Ronja (freq bonus 8) The monster species that spawned more often: bloodshot mewlip (freq bonus 4) The monster species that never randomly spawned: multi-hued fungus The monster species that never randomly spawned: Sarah The monster species that never randomly spawned: mind mushroom The monster species that never randomly spawned: jumping champion The monster species that never randomly spawned: sloppy force patch The monster species that never randomly spawned: Rivierna The monster species that never randomly spawned: Transformator The monster species that never randomly spawned: medium The monster species that never randomly spawned: the hidden The monster species that never randomly spawned: Anti-Elbereth Administrator The monster class that always generated with extra speed: mimic The RNG hath decreed that this item was never generated: dwarvish spear (stout spear) The RNG hath decreed that this item was never generated: cotton ((null)) The RNG hath decreed that this item was never generated: cloak of sliming (mauve cloak) The RNG hath decreed that this item was never generated: amulet of life saving (spherical) The RNG hath decreed that this item was never generated: stun monster (octarine) The RNG hath decreed that this item was never generated: gray dragon scale mail ((null)) The RNG hath decreed that this item was never generated: anti-disquiet cloak (grass cloak) The RNG hath decreed that this item was never generated: orcish cloak (coarse mantelet) The RNG hath decreed that this item was never generated: spike ((null)) The RNG hath decreed that this item was never generated: proof weapon (YOU ARE DOOMED) The RNG hath decreed that this item was generated more often: robe of weakness (green robe, freq bonus 51) The RNG hath decreed that this item was generated more often: entrapping (scintillating, freq bonus 39) The RNG hath decreed that this item was generated more often: knout ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: jumping (torn, freq bonus 4) The RNG hath decreed that this item was generated more often: tidal wave (tolkienian, freq bonus 22) The RNG hath decreed that this item was generated more often: orcish spear (crude spear, freq bonus 4) The RNG hath decreed that this item was generated more often: cloak of infravision (flash cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: psionic cloak (eldritch cloak, freq bonus 11) The RNG hath decreed that this item was generated more often: chocolate ((null), freq bonus 32) The RNG hath decreed that this item was generated more often: create familiar (glittering, freq bonus 11) The RNG hath decreed that this item was generated more often: shield ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: fear (rusty, freq bonus 7) The RNG hath decreed that this item was generated more often: color cone (conical hat, freq bonus 8) The RNG hath decreed that this item was generated more often: cloak of practice (boxing gown, freq bonus 6) The RNG hath decreed that this item was generated more often: warping (zone-specific, freq bonus 17) The RNG hath decreed that this item was generated more often: vileness (EVIL PATCH IDEAS ARE WRITTEN WITH EPI PENS, freq bonus 5) The RNG hath decreed that this item was generated more often: soft girl sneaker ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: BUC randomization (lupine, freq bonus 8) The RNG hath decreed that this item was generated more often: worthless piece of pink glass (pink, freq bonus 11) The RNG hath decreed that this item was generated more often: epidote (green, freq bonus 11) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 24) The RNG hath decreed that this item was always generated cursed: amulet of infinity (splashed) The RNG hath decreed that this item was always generated cursed: watermelon ((null)) The RNG hath decreed that this item was always generated cursed: unaffected candle (candle) The RNG hath decreed that this item was always generated cursed: elemental minion (propaganda) The RNG hath decreed that this item was always generated cursed: protective gloves (english gloves) The RNG hath decreed that this item was always generated cursed: engraving stone (gray) The RNG hath decreed that this item was always generated cursed: blindness (yellow) The RNG hath decreed that this item was always generated cursed: free action (serif) The RNG hath decreed that this item was always generated cursed: enchant (legit) The RNG hath decreed that this item was always generated cursed: anger helm (tribal helmet) The RNG hath decreed that this trap was always invisible: ghost world trap The RNG hath decreed that this trap was generated more often: ceiling collapse trap (freq bonus 6) Next attribute increase check would have come at turn 3413 Strength training was 7 Dexterity training was 6 Wisdom training was 11 Constitution training was 50 You were punished You were prevented from having sickness resistance (0) You were prevented from having invisibility (0) You had 567 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Yoroshiku, Ma Shin and Sexy Sai Your deity was Yoroshiku You could have safely prayed (0) You are dead You didn't know any spells. Techniques known in the end Name Level Status attire charm 3X Prepared(0) poke ball 3X Prepared(0) appraisal 3 R Prepared(0) phase door 3 R Prepared(0) invoke deity 3 R Prepared(0) Discoveries Weapons orcish short sword (crude short sword) Armor feminine pumps (female footwear) Scrolls scroll of healing (UH OH THE SUCCUBUS OF MOLOCH IS PREGNANT) scroll of mana (WINDING FIERCE TO ATTACK MESS ENEMY) scroll of phase door (DIBING TO ATTACK NEXT) scroll of standard id (YASDORIAN COLLECTS ALL THE TROPHIES) scroll of cure (CONVICT PATCH) scroll of punishment (DRAW WAT STUNT) Potions potion of acid (elder flower) Rings ring of hunger (rigged) Wands wand of magic missile (terminal) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures a killer bee (2 created) 0 normal ants (2 created) 0 Ravenous Bugblatter Beast Of Traals (5 created) a blue blob 0 turkey chicks (1 created) 0 algolian suntigers (8 created) 0 homunculi (1 created) a normal jelly a hidden kobold a sewer rat 2 black rats 0 giant rats (1 created) a rattata 0 cave spiders (1 created) 0 armored larvae (2 created) a grid bug (2 created) 0 microscopic space fleets (41 created) a whirlwind a lichen a stalking lichen 0 green stalks (2 created) a mummy 0 vogons (14 created) 0 vogon lords (2 created) 0 goblin zombies (1 created) 0 creeping 42's (17 created) a mangy-looking leper 0 sexy women (1 created) 0 shopkeepers (1 created) 0 babelfish (38 created) a newt 2 twens a normal frog 0 deminewts (1 created) an eggman 0 piles of copper coins (1 created) 0 novice medium walls (1 created) a novice dark wall (2 created) a fire trove 165 creatures born. 21 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 5 times You eaten food with animal by-products 1 time You eaten meat 1 time You were an atheist You never prayed to the gods You never hit with a wielded weapon You killed 18 monsters You read items or engraved 4 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (4 slots left) Fighting Skills high heels [Basic] (max Grand Master) (27 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) petkeeping [Basic] (max Grand Master) (22 of 160) martial arts [Unskilled] (max Expert) (20 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) Spellcasting Skills healing spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) Goodbye Caitlin the YSexymate... You died in The Dungeons of Doom on dungeon level 2 with 546 points, and 26 pieces of gold, after 1369 moves. Killer: a monster (vampire lich) You were level 3 with a maximum of 24 hit points when you died. You reached the 91st place on the top 10000 list. No Points Name Hp [max] 1 6288591 Bluescreen-Kor-Hep-Fem-Neu ascended to demigoddess-hood. 469 [492] 2 916234 Lorskel-Bar-Vam-Mal-Neu died in One-eyed Sam's Market on level 29. Killed by a monster (Mr. One-eyed Sam, the shopkeeper). - [314] 3 410700 billy2-Arc-Ang-Mal-Law died in The Dungeons of Doom on level 24. Killed by a monster (gargoyle), while paralyzed by a monster's passive attack. - [194] 89 562 Lorskel-Bar-Vam-Mal-Neu escaped the dungeon [max level 3]. 61 [61] 90 555 Winter-Tha-Red-Mal-Law quit in The Dungeons of Doom on level 3 [max 5]. 49 [49] *91 546 Caitlin-Sex-Hum-Fem-Law died in The Dungeons of Doom on level 2. Killed by a monster (vampire lich). - [24] 92 494 Winter-Val-Dwa-Fem-Law died in The Dungeons of Doom on level 3. Killed by an icy touch. - [61] 93 487 deadwater-Ass-Dro-Mal-Cha died in The Dungeons of Doom on level 3. Killed by a wand of striking. - [30]