Caitlin, neutral female human YSexymate -------------- ------------------------- |.......<....| |.......................| |............- |.............`.........| |............|#,######## |.......................| |............-,,,,,,,,,# ------------.----.------- |............|#,,####### ##,#,,,,# ------.------- #,,# ##,,#,#### #,,# #,-------- #,,#,,# #,## #,-......+ #,##,## ##,# ##|......| #,##,# #,,#### |......| #,##,# ##########,,,,,# |......|##)# -----.--.--#####,,,,,,,,,,,`#### |.......,,@# |.....%....,,,,,,---------|- |......|#### |.........|######|.........| -------- |.........-,# #,........).| |.......>.|,####,|.........| |(........|,,,,,,+.........| -----------######----------- [Caitlin the Hiyokko] St12 Dx10 Co10 In13 Wi8 Ch17 SexHumFemNeu Dlvl:1 $25 HP-5(14) Pw9(9) AC2 Exp1 T353 Latest messages The canermine misses. You just miss the canermine. The canermine bites you! [-2 -> 12] The canermine bites you! [-1 -> 11] The canermine misses. You kill the canermine! You destroy the kobold zombie! That door is closed. You see here 2 gold pieces {0}. 2 gold pieces. You displaced Natalje. Count: 10 You hear a flinging sound. You are hit by a crude spear. [-8 -> 6] You hear a flinging sound. You are hit by a crude spear. You die... Your inventory Weapons l - an uncursed +0 orcish dagger {4} Armor a - an uncursed +7 pair of feminine pumps (being worn) {4} Comestibles k - an uncursed tripe ration {1} Scrolls c - 5 uncursed scrolls of healing {5} d - 4 uncursed scrolls of mana {4} e - 3 uncursed scrolls of phase door {3} f - 2 uncursed scrolls of standard id {2} g - an uncursed scroll of cure {1} Potions h - an uncursed potion of oil {1} Rings i - an uncursed ring of sustain ability {1} Tools b - an uncursed condome {1} Final attributes You were fervently aligned Your alignment was 12 Your max alignment was 13 You carried 0 sins You could not have this property at all: searching You could nothave this property extrinsically: see invisible You could not have this property intrinsically: improved vision Scroll identification only worked 100 times out of 131 Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 16 Amulet identification only worked 15 times out of 20 Wand identification only worked 3 times out of 7 Spellbook identification only worked 2 times out of 8 Monsters only dropped their musable items with 92% chance Scroll drop chance was reduced to 94% Amulet drop chance was reduced to 93% Concealing monsters were spawned underneath items 96% of the time only The following skill could not be trained at all: lightsaber The following skill was trained at half the usual rate: divination spells The following skill was trained at one fifth the usual rate: body armor The following skill was limited to basic proficiency: high heels The following skill was limited to skilled proficiency: occult spells The following skill was limited to expert proficiency: divination spells The following skill became untrainable if you tried to train it too early: two-weapon combat (turn 33) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 36400 Monster spawn increase reached its maximum at turn 86920 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 59400 The monster class that cannot be genocided was pudding or ooze The monster class that was spawned more often: major demon (freq bonus 1) The monster species that spawned more often: phororachus (freq bonus 8) The monster species that spawned more often: small snake (freq bonus 6) The monster species that spawned more often: shard spore (freq bonus 7) The monster species that spawned more often: petro trove (freq bonus 3) The monster species that spawned more often: smart trove (freq bonus 3) The monster species that spawned more often: orange laser (freq bonus 5) The monster species that spawned more often: vortex lord (freq bonus 6) The monster species that spawned more often: blank growth (freq bonus 14) The monster species that spawned more often: fire muzzle (freq bonus 8) The monster species that spawned more often: nuke tester (freq bonus 12) The monster species that spawned more often: Ella (freq bonus 5) The monster species that spawned more often: high force patch (freq bonus 2) The monster species that spawned more often: old blood dragon (freq bonus 8) The monster species that spawned more often: hound of Tindalos (freq bonus 6) The monster species that spawned more often: slow crow (freq bonus 8) The monster species that spawned more often: slow patch (freq bonus 3) The monster species that spawned more often: adult red dragon (freq bonus 3) The monster species that spawned more often: giant item trove (freq bonus 10) The monster species that spawned more often: bright white spore (freq bonus 20) The monster species that spawned more often: retriever (freq bonus 6) The monster species that never randomly spawned: grand elder thing The monster species that never randomly spawned: ill fungus The monster species that never randomly spawned: copper golem The monster species that never randomly spawned: dark elf The monster species that never randomly spawned: Internet Exploder The monster species that never randomly spawned: Desiree's combat boot The monster species that never randomly spawned: assiah sephirah The monster species that never randomly spawned: baby wild boar The monster species that never randomly spawned: inertia stalk The monster species that never randomly spawned: force lurker above The RNG hath decreed that this item was never generated: switcheroo (amazing) The RNG hath decreed that this item was never generated: lenses ((null)) The RNG hath decreed that this item was never generated: summon elm (celestial) The RNG hath decreed that this item was never generated: apple ((null)) The RNG hath decreed that this item was never generated: orange dragon scale shield (orange dragonhide shield) The RNG hath decreed that this item was never generated: amulet of insomnia (awakening) The RNG hath decreed that this item was never generated: detect food (cyan) The RNG hath decreed that this item was never generated: peanut bag ((null)) The RNG hath decreed that this item was never generated: banishing fear (voluminous) The RNG hath decreed that this item was never generated: anhydrite (teal) The RNG hath decreed that this item was generated more often: pick-axe ((null), freq bonus 39) The RNG hath decreed that this item was generated more often: dagger ((null), freq bonus 24) The RNG hath decreed that this item was generated more often: worthless piece of teal glass (teal, freq bonus 30) The RNG hath decreed that this item was generated more often: finger (old, freq bonus 23) The RNG hath decreed that this item was generated more often: antilevel stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: green dragon scales ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: faerie floss rhing (splash of venom, freq bonus 12) The RNG hath decreed that this item was generated more often: brass dragon scale mail ((null), freq bonus 22) The RNG hath decreed that this item was generated more often: copper dragon scales ((null), freq bonus 31) The RNG hath decreed that this item was generated more often: regeneration (antique, freq bonus 29) The RNG hath decreed that this item was generated more often: blood loss (romantic, freq bonus 5) The RNG hath decreed that this item was generated more often: long stake ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: grappling hook (iron hook, freq bonus 3) The RNG hath decreed that this item was generated more often: hellish bolt (hellish, freq bonus 10) The RNG hath decreed that this item was generated more often: rubber hose ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: bottle ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: holy wafer ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: acquirement (important, freq bonus 11) The RNG hath decreed that this item was generated more often: tooth of an algolian suntiger (very sharp tooth, freq bonus 2) The RNG hath decreed that this item was generated more often: elven helm (runed helm, freq bonus 9) The RNG hath decreed that this item class was generated more often: Rings (freq bonus 92) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 49) The RNG hath decreed that this item was always generated cursed: wounds (SLASHTHEM IS NOT A FORK OF SLASHEM EXTENDED) The RNG hath decreed that this item was always generated cursed: pill ((null)) The RNG hath decreed that this item was always generated cursed: amethyst dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: trap disarming (listening) The RNG hath decreed that this item was always generated cursed: melon ((null)) The RNG hath decreed that this item was always generated cursed: cloak of starving (purple cloak) The RNG hath decreed that this item was always generated cursed: BFG ((null)) The RNG hath decreed that this item was always generated cursed: diamond dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: bill-guisarme (hooked polearm) The RNG hath decreed that this item was always generated cursed: gauntlets (odd pair of gloves) The RNG hath decreed that this trap was always invisible: stun trap The RNG hath decreed that this trap was generated more often: uninformation trap (freq bonus 2) Next attribute increase check would have come at turn 474 Strength training was 3 Dexterity training was 1 Wisdom training was 2 Constitution training was 13 You were prevented from having see invisible (0) You were prevented from having automatic searching (0) You had 1378 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Yoroshiku, Ma Shin and Sexy Sai Your deity was Ma Shin You could have safely prayed (0) You are dead You didn't know any spells. Techniques known in the end Name Level Status attire charm 1X Prepared(0) poke ball 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons orcish dagger (crude dagger) Armor feminine pumps (female footwear) Scrolls scroll of healing (RAGE CAN ADD POWER) scroll of mana (TYPE CHANGING BY SLATE) scroll of phase door (MANUALIRK GLEKNOW MIZK) scroll of standard id (HOUOU SUIKUN CHARCOLT MILLENUM) scroll of cure (WORLD FALL) Potions potion of oil (brown oolong tea) Rings ring of sustain ability (malachite) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures a jackal (2 created) a canermine a small kobold (2 created) 0 lichens (1 created) 0 moulds (1 created) a kobold zombie a friendly adventurer 0 sexy women (1 created) 0 twens (1 created) 11 creatures born. 5 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 1 time You eaten food with animal by-products 1 time You eaten meat 1 time You were an atheist You never prayed to the gods You never hit with a wielded weapon You killed 4 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Basic] (max Grand Master) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) petkeeping [Basic] (max Grand Master) (21 of 160) martial arts [Unskilled] (max Expert) (4 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) Spellcasting Skills healing spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) Goodbye Caitlin the YSexymate... You died in The Dungeons of Doom on dungeon level 1 with 71 points, and 25 pieces of gold, after 353 moves. Killer: an orcish spear You were level 1 with a maximum of 14 hit points when you died. You reached the 126th place on the top 10000 list. No Points Name Hp [max] 1 6288591 Bluescreen-Kor-Hep-Fem-Neu ascended to demigoddess-hood. 469 [492] 2 916234 Lorskel-Bar-Vam-Mal-Neu died in One-eyed Sam's Market on level 29. Killed by a monster (Mr. One-eyed Sam, the shopkeeper). - [314] 3 410700 billy2-Arc-Ang-Mal-Law died in The Dungeons of Doom on level 24. Killed by a monster (gargoyle), while paralyzed by a monster's passive attack. - [194] 124 80 deadwater-Alt-Ang-Mal-Law died in The Dungeons of Doom on level 1. Killed by a monster (the high priestess of Moloch). - [30] 125 73 deadwater-Gla-Sna-Mal-Neu died in The Dungeons of Doom on level 2. Killed by a monster (winged eel). - [15] *126 71 Caitlin-Sex-Hum-Fem-Neu died in The Dungeons of Doom on level 1. Killed by an orcish spear. - [14] 127 68 Lorskel-Bar-Vam-Mal-Neu quit in The Dungeons of Doom on level 1. 23 [23] 128 68 deadwater-Che-Nor-Mal-Law turned to stone in The Dungeons of Doom on level 1. Petrified by a coming into contact with a petrifying object. 24 [24]