;}hF  Player: Bluescreen Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2025-07-20.18:57:00.ttyrec Time: (1753037820) Sun Jul 20 18:57:00 2025 ;}hL [?1l>This is Sadistic Levels of Endless X-Citement (SLEX) 1997-2022 by Amy NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Contact the dev team via the #em.slashem.me channel on Libera IRC. See license for details. ;}h" Restoring save file...;}hE ;}hF  [Bluescree the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S1123 Dlvl:44 $10000 HP 268(268)  Pw 38(197)  AC-7 MC4 Mov12 Sn63 Xp19/500000 Wt2482/3610 T41707 Dim --More--;}h+:FYou return to level 44 in The Dungeons of Doom.--More--;}hM ĿĿ 00^ 0Ŀ< ##00 ĴĴ[İ %0Ĵ ĿĿĴ [ ĴĿ;}h)  ĿĴĿ % Ŀ^ĿĿĿ[0 ^ ĿĿĴĿ [ ĿĿĿĿ `;}hf+^)@ ;}h+ [Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11234 Dlvl:44 $10000 HP 268(268)  Pw 38(197)  AC-7 MC4 Mov12 Sn63 Xp19/500000 Wt2482/3610 T41707 Dim Hello Squirrel, the inka Cartomancer, welcome back to SlashEMExtended!;}h, [Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11234  268(268)  Pw 38(197)  AC-7 MC4 Mov12 Sn63 Xp19/500000 Wt2482/3610 T41707 Dim --More--;}h)The moon is waning tonight.;}h # ;}hό enhance;}hZ+ nhance;}hƇ  Pick a skill to advance: (4 slots available)   Fighting Skills  bare-handed combat Unskilled (max Expert)  high heels Basic (max Basic)  a - shield Basic (max Expert)  polymorphing Basic (max Expert)  devices Skilled (max Grand Master)  searching Skilled (max Master)  spirituality Expert (max Expert)  petkeeping Expert (max Expert)  missile weapons Skilled (max Expert)  techniques Skilled (max Expert)  memorization Skilled (max Master)  form III (Soresu) Unskilled (max Expert)  form V (Djem So) Basic (max Expert)  form VI (Niman) Basic (max Expert)  riding Basic (max Expert)  Weapon Skills  dagger Basic (max Expert)  knife U;}hׇ nskilled (max Expert)  axe Expert (max Expert)  short sword Unskilled (max Expert)  b - club Unskilled (max Expert) (1 of 2);}h +ĿĿ 00^ 0Ŀ< ##00 ĴĴ[İ %0Ĵ ĿĿĴ [ ĴĿ;}h  ĿĴĿ % Ŀ^ĿĿĿ[0 ^ ĿĿĴĿ [ ĿĿĿĿ `[30;}hm^)@ ;}h [Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11234 Dlvl:44 $10000 HP 268(268)  Pw 38(197)  AC-7 MC4 Mov12 Sn63 Xp19/500000 Wt2482/3610 T41707 Dim You are now more skilled in shield.--More--;}hl You feel you could be more dangerous![Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11234  268(268)  Pw 38(197)  AC-8 MC4 Mov12 Sn63 Xp19/500000 Wt2482/3610 T41707 Dim ;}hE# <}h enhance<}hO nhance<}hU Pick a skill to advance: (3 slots available)   Fighting Skills  bare-handed combat Unskilled (max Expert)  high heels Basic (max Basic)  shield Skilled (max Expert)  polymorphing Basic (max Expert)  devices Skilled (max Grand Master)  searching Skilled (max Master)  spirituality Expert (max Expert)  petkeeping Expert (max Expert)  missile weapons Skilled (max Expert)  techniques Skilled (max Expert)  memorization Skilled (max Master)  form III (Soresu) Unskilled (max Expert)  form V (Djem So) Basic (max Expert)  form VI (Niman) Basic (max Expert)  riding Basic (max Expert)  Weapon Skills  dagger Basic (max Expert)  knife <}h\V Unskilled (max Expert)  axe Expert (max Expert)  short sword Unskilled (max Expert)  a - club Unskilled (max Expert) (1 of 2)<}h*M mace Unskilled (max Expert)  quarterstaff Unskilled (max Expert)  polearms Expert (max Expert)  spear Unskilled (max Expert)  javelin Unskilled (max Expert)  trident Unskilled (max Expert)  sling Expert (max Expert)  firearms Basic (max Expert)  dart Skilled (max Expert)  shuriken Skilled (max Master)  Spellcasting Skills  attack spells Expert (max Expert)  healing spells Expert (max Expert)  a - divination spells Skilled (max Expert)  b - enchantment spells Basic (max Expert)  protection spells Basic (max Expert)  body spells Basic (max Expert)  occult spells Unskilled (max Master)  matter spells Expert (max Expert) (2 of <}hIM2)<}h[Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11234 Dlvl:44 $10000 HP 268(268)  Pw 38(197)  AC-8 MC4 Mov12 Sn63 Xp19/500000 Wt2482/3610 T41707 Dim ĿĿ 00^ 0Ŀ< ##00 ĴĴ[İ %[<}hm0Ĵ ĿĿĴ [ ĴĿ  ĿĴĿ % Ŀ^ĿĿĿ[0 ^<}h [31m ĿĿĴĿ [ ĿĿĿĿ `^)@ <}hg# <}h s<}h it<}h :You sit on the opulent throne.<}hj You feel somehow out of place...[Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11234  268(268)  Pw 40(197)  AC-8 MC4 Mov12 Sn63 Xp19/500000 Wt2482/3610 T41708 Dim <}hf# <}hs<}h it<}h You sit on the opulent throne.You feel somehow out of place...--More--<}h~The throne vanishes in a puff of logic.[Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11234  268(268)  Pw 40(197)  AC-8 MC4 Mov12 Sn63 Xp19/500000 Wt2482/3610 T41709 Dim <}h QWhat do you want to use or apply? [##abhilmruxAE-GLNU or ?*] <}h^ Do what?  o - Take something out of the wooden box called box i - Put something into the wooden box called box b - Both of the above, out first r - Both of the above, in first(end) <}h{+Ŀ0^<00İ Put in what type of objects?  a - All types b - Coins ('$') c - Amulets ('"') d - Implants (']') e - Weapons (')') f - Armor ('[') g - Comestibles ('%') h - Scrolls ('?') i - Rings ('=') j - Wands ('/') k - Tools ('(') l - Gems ('*') m - Venoms ('.') I - Unidentified items B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) <}hj +<}hUl Ŀ<00Ŀ@ [Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11234 Dlvl:44 $10000 HP 268(268)  Pw 40(197)  AC-8 MC4 Mov12 Sn63 Xp19/500000 Wt2483/3610 T41709 Dim  Put i<}hl n what?  Coins ('$') f - $ 10000 g-gold pieces {1}(end) <}h"q +<}hj D<}h&n  [Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11134 0 HP 268(268)  Pw 40(197)  AC-8 MC4 Mov12 Sn63 Xp19/500000 Wt2482/3610 T41709  Dim  You put 10000 g-gold pieces {1} into the wooden box called box.[Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11234  268(268)  Pw 40(197)  AC-8 MC4 Mov12 Sn63 Xp19/500000 Wt2483/3610 T41709  Dim  [Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11234  <}hWn 268(268)  Pw 43(197)  AC-8 MC4 Mov12 Sn63 Xp19/500000 Wt2483/3610 T41710  Dim  z <}h4 #  <}h/ r <}h7Hide <}h 4In what direction? [47896321><]  <}hӓ-You mount Stealifornia. <}hxYou feel comfortable. <}h5[Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11234  268(268)  Pw 43(197)  AC-8 MC4 Mov12 Sn63 Xp19/500000 Wt2483/5000 T41711  Dim  z<}h<}ha - the blessed burnt +10 axe named Larissa's Repose (weapon in hand) {24}.[Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11234  268(268)  Pw 43(197)  AC-8 MC4 Mov12 Sn63 Xp19/500000 Wt2483/5000 T41711  Dim  <}hzNAWhat do you want to wield? [- a-ehmxZ or ?*] <}hVn <}hxs ic - the w-blessed +5 sling named Winsett's Big Daddy (weapon in hand) {2}. --More--<}hhl  [Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11234 Dlvl:44 $0 HP 268(268)  Pw 44(197)  AC-8 MC4 Mov12 Sn63 Xp19/500000 Wt2483/5000 T41712  Dim  ĿĿ 00^ 0Ŀ< ##00 ĴĴ[İ <}h\ %0Ĵ ĿĿĴ [ ĴĿ  ĿĴĿ % Ŀ^ĿĿĿ[0 ^<}h 5[30m ĿĿĴĿ [ ĿĿĿĿz `^) <}h364What do you want to ready? [- abdegGNZ or ?*] <}h<}hg - 400 ` uncursed +0 rocks (in quiver) {12}.[Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11234  268(268)  Pw 44(197)  AC-8 MC4 Mov12 Sn63 Xp19/500000 Wt2483/5000 T41712  Dim  <}h [Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11234  268(268)  Pw 44(197)  AC-8 MC4 Mov12 Sn63 Xp19/500000 Wt2483/5000 T41713  Dim  1z<}h[Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11234  268(268)  Pw 45(197)  AC-8 MC4 Mov12 Sn63 Xp19/500000 Wt2483/5000 T41714  Dim  z<}hY [Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11234  268(268)  Pw 45(197)  AC-8 MC4 Mov12 Sn63 Xp19/500000 Wt2483/5000 T41715  Dim  <}h*2Specify unknown object by cursor? [ynq] (q) <}hTryPlease move the cursor to an unknown object and press the , key.--More--<}h=J(Press , when at target location. For instructions type a ?)<}h<<}h.1 ice or a lowered drawbridge or snow or a stalactite or unknown creature causing you worry, in snow (snow)--More--<}h" \ Pick an object with the cursor and press the , key.<}h'<}hj+Done.[Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11234  268(268)  Pw 45(197)  AC-8 MC4 Mov12 Sn63 Xp19/500000 Wt2483/5000 T41715  Dim  <}hu[Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11234  268(268)  Pw 45(197)  AC-8 MC4 Mov12 Sn63 Xp19/500000 Wt2483/5000 T41716  Dim  z<}hM[Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11234  268(268)  Pw 45(197)  AC-8 MC4 Mov12 Sn63 Xp19/500000 Wt2483/5000 T41717  Dim  z<}h CWhat do you want to use or apply? [##abhilmruxAE-GLNU or ?*] <}h<}h JYou now wield a w-uncursed +0 lighttorch (917) {2}.--More--<}hTĿĿ 00^ 0Ŀ< ##00 ĴĴ[İ %0Ĵ ĿĿĴ [ ĴĿ<}hA  ĿĴĿ % Ŀ^ĿĿĿ[0 ^1 ĿĿĴĿ [ ĿĿĿĿz [21;2<}h,H`^) <}hsE [Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11234 Dlvl:44 $0 HP 268(268)  Pw 45(197)  AC-8 MC4 Mov12 Sn63 Xp19/500000 Wt2483/5000 T41717  Dim  You ignite your lighttorch (917).[Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11234  268(268)  Pw 46(197)  AC-8 MC4 Mov12 Sn63 Xp19/500000 Wt2483/5000 T41718  Dim  <}hK Choose which spell to cast    Name Level Pw Category Fail Memory  a - magic bolt 1 + 5 attack 0% 435%  b - healing 1 + 7 healing 0% 507%  c - cure blindness 2 + 10 healing 0% 285%  d - cure stun 3 + 15 healing 0% 272%  e - magic missile 3 + 15 attack 0% 316%  f - light area 3 + 15 divine 0% 549%  g - medium healing 2 + 10 healing 0% 383%  h - sleep 2 + 10 enchant 0% 233%  i - cure confusion 3 + 15 healing 0% 238%  j - jumping 1 + 25 body 0% 312%  k - slow monster 2 + 10 enchant 0% 427%  l - drain life 3 + 15 attack 0% 250%  m - restore ability 4 + 20 healing 0% 254%  n - full healing<}hL 6 + 30 healing 0% 377%  o - forcible move 1 + 5 body 0% 268%  p - shocking sphere 1 + 5 matter 0% 194%  q - poison blast 4 + 20 attack 0% 260%  r - dig 5 + 25 matter 0% 599%  s - wizard lock 2 + 10 matter 0% 293%  t - fireball 4 + 40 matter 0% 569%  u - lightning 4 + 20 matter 0% 470% (1 of 3)<}h +ĿĿ 00^ 0Ŀ< ##00 ĴĴ[İ %0Ĵ ĿĿĴ [ Ĵ<}hĿ  ĿĴĿ % Ŀ^ĿĿĿ[0 ^1 ĿĿĴĿ [ ĿĿĿĿz<}h9 `^) <}h [Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11234 Dlvl:44 $0 HP 268(268)  Pw 1(197)  AC-8 MC4 Mov12 Sn63 Xp19/500000 Wt2483/5000 T41718  Dim  In what direction? [47896321><] <}h ? \<}h \<}h  W \<}h  [Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11234  268(268)  Pw 1(197)  AC-8 MC4 Mov12 Sn63 Xp19/500000 Wt2483/5000 T41719  Dim  <}h 3What do you want to wield? [- a-ehmxZ or ?*] <}h' c - the w-blessed +5 sling named Winsett's Big Daddy (weapon in hand) {2}. --More--<}hef You deactivate your lighttorch (914) before putting it away.--More--<}h֝[Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11234 Dlvl:44 $0 HP 268(268)  Pw 1(197)  AC-8 MC4 Mov12 Sn63 Xp19/500000 Wt2483/5000 T41719  Dim  [Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11234  268(268)  Pw 4(197)  AC-8 MC4 Mov12 Sn63 Xp19/500000 Wt2483/5000 T41720  Dim  ĿĿ 00^ <}h 0Ŀ< ##00 ĴĴ[İ %0Ĵ ĿĿĴ [ ĴĿ  ĿĴĿ<}h % Ŀ^ĿĿĿ[0 ^1 ĿĿĴĿ [ ĿĿĿĿz `^) <}h [Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11234  268(268)  Pw 4(197)  AC-8 MC4 Mov12 Sn63 Xp19/500000 Wt2483/5000 T41721  Dim  z<}h [Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11234  268(268)  Pw 4(197)  AC-8 MC4 Mov12 Sn63 Xp19/500000 Wt2483/5000 T41722  Dim  z <}h#  <}h enhance <}hWt nhance <}hu Pick a skill to advance: (3 slots available)   Fighting Skills  bare-handed combat Unskilled (max Expert)  high heels Basic (max Basic)  shield Skilled (max Expert)  polymorphing Basic (max Expert)  devices Skilled (max Grand Master)  searching Skilled (max Master)  spirituality Expert (max Expert)  petkeeping Expert (max Expert)  missile weapons Skilled (max Expert)  techniques Skilled (max Expert)  memorization Skilled (max Master)  form III (Soresu) Unskilled (max Expert)  form V (Djem So) Basic (max Expert)  form VI (Niman) Basic (max Expert)  riding Basic (max Expert)  Weapon Skills  dagger Basic (max Expert)  knife <}h(u Unskilled (max Expert)  axe Expert (max Expert)  short sword Unskilled (max Expert)  a - club Unskilled (max Expert) (1 of 2)!<}h mace Unskilled (max Expert)  quarterstaff Unskilled (max Expert)  polearms Expert (max Expert)  spear Unskilled (max Expert)  javelin Unskilled (max Expert)  trident Unskilled (max Expert)  sling Expert (max Expert)  firearms Basic (max Expert)  dart Skilled (max Expert)  shuriken Skilled (max Master)  Spellcasting Skills  attack spells Expert (max Expert)  healing spells Expert (max Expert)  a - divination spells Skilled (max Expert)  b - enchantment spells Basic (max Expert)  protection spells Basic (max Expert)  body spells Basic (max Expert)  occult spells Unskilled (max Master)  matter spells Expert (max Expert) (2 of !<}hG2)&<}hd[Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11234 Dlvl:44 $0 HP 268(268)  Pw 4(197)  AC-8 MC4 Mov12 Sn63 Xp19/500000 Wt2483/5000 T41722  Dim  ĿĿ 00^ 0Ŀ< ##00 ĴĴ[İ %&<}hoy[1m0Ĵ ĿĿĴ [ ĴĿ  ĿĴĿ % Ŀ^ĿĿĿ[0 ^[&<}h8.30m ĿĿĴzĿ [ ĿĿĿĿ `^) &<}hU# &<}h? t&<}hu echnique&<}h\* a Choose a technique  Name Level Status a - appraisal 18 Prepared b - buc test 19 Prepared c - panic digging 19 Prepared d - phase door 19 Prepared invoke deity 19* Not Ready card trick 19* Not Ready g - research 11 Prepared h - ent's potion 16 Prepared i - disarm 11 Prepared j - directive 8 Prepared lucky gamble 5* Not Ready secure identify 6* Huge timeout spirituality check 5* Reloading n - re-taming 4 Prepared ? - Sort techs(end) )<}h Ŀ^<00İĴĴzĿĿ [Squirrel the Deck Stacker)<}h_ ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11234  268(268)  Pw 4(197)  AC-8 MC4 Mov12 Sn63 Xp19/500000 Wt2483/5000 T41722  Dim  *<}hM Amulets  J - " a } uncursed amulet called poison warning (being worn) {0}  Q - " a ` concave amulet {0}  Implants  T - ] an i-cursed very rusty plugy install implant {0}  Weapons  a - ) the blessed burnt +10 axe named Larissa's Repose {24}  b - ) a d-blessed stainless +1 sickle {20}  c - ) the w-blessed +5 sling named Winsett's Big Daddy (weapon in hand) {2}  d - ) 62 i-uncursed +0 shuriken {1}  e - ) 9 b-uncursed +1 spikes {0}  Armor  k - [ a 5-uncursed +0 pair of water walking boots (being worn) {8}  n - [ an o-blessed +1 cloak of armor mystery (being worn) {4}  y - [ an o-uncursed organic cloak {4}  D - [ a # uncursed +0 layered helmet (being worn) {20}  I - [ a c-uncursed +2 Hawaiian *<}h_Mshirt (being worn) {2}  K - [ a S-blessed +4 polished silver shield (being worn) {20}  R - [ a ` blessed +2 pair of regular gloves (being worn) {4}  V - [ a 0 blessed +1 medium mithril-coat (being worn) {60}  Comestibles  p - % a % uncursed lizard corpse {10}  q - % 7 v-uncursed grapes {0}  v - % 4 % blessed tripe rations {0} (1 of 3)*<}h B - % 4 v-uncursed bananas {0}  Scrolls  C - ? a ? uncursed scroll of cure {0}  H - ? 5 ? uncursed scrolls of healing {0}  M - ? 2 ? uncursed scrolls of mana {0}  O - ? a ? uncursed scroll of heal other {0}  P - ? 2 ? uncursed scrolls of phase door {0}  Rings  t - = a $ uncursed tourmalin ring {0}  W - = an O-blessed +2 ring of gain constitution (on left hand) {0}  Y - = a m-uncursed ring called could be free action! (on right hand) {0}  Wands  i - / an O-uncursed wand of cold {0}  A - / a w-uncursed wand of striking (0:12) {0}  F - / a B-uncursed wand of teleportation (0:8) {0}  U - / a w-uncursed wand of medium healing (0:16) {0}  Tools  # - ( the uncursed key named The Key of Chaos {0}  # - ( th*<}he uncursed rusty key named The Key of Neutrality {0}  # - ( the key named The Key of Law {0}  h - ( the b-blessed +3 unicorn horn named Port Output {8}  l - ( an uncursed wooden box called box {2248}  m - ( a w-uncursed +0 lighttorch (915) {2}  r - ( a . uncursed stethoscope {0} (2 of 3)*<}h%-c u - ( an uncursed rusty key {0}  x - ( the K-blessed +1 unwieldy pick named Dark Wonderer {32}  E - ( a * uncursed pair of lenses (being worn) {0}  L - ( an uncursed lamp called magic (lit) {0}  Gems  g - * 400 ` uncursed +0 rocks (in quiver) {12}  G - * 2 blessed +0 stones called luckstone  N - * 69 uncursed +0 stones called grayammo.  Venoms  Z - . 58 } blessed +1 blinding venoms {1} (3 of 3)+<}h~C[Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11234 Dlvl:44 $0 HP 268(268)  Pw 4(197)  AC-8 MC4 Mov12 Sn63 Xp19/500000 Wt2483/5000 T41722  Dim  ĿĿ 00^ 0Ŀ< ##00 ĴĴ[İ %+<}hd[1m0Ĵ ĿĿĴ [ ĴĿ  ĿĴĿ % Ŀ^ĿĿĿ[0 ^[+<}hy.30m ĿĿĴzĿ [ ĿĿĿĿ `^) +<}hE(3What do you want to wield? [- a-ehmxZ or ?*] +<}h;+<}h}@Ki - an O-uncursed wand of cold (weapon in hand) {0}.--More--+<}h= [Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11234 Dlvl:44 $0 HP 268(268)  Pw 5(197)  AC-8 MC4 Mov12 Sn63 Xp19/500000 Wt2483/5000 T41723  Dim  ĿĿ 00^ 0Ŀ< ##00 ĴĴ[İ [+<}hh m%0Ĵ ĿĿĴ [ ĴĿ  ĿĴĿ % Ŀ^ĿĿĿ[0 [+<}h >m^ ĿĿĴzĿ [ ĿĿĿĿ `^) ,<}h# ,<}ht,<}hechnique,<}hQa Choose a technique  Name Level Status a - appraisal 18 Prepared b - buc test 19 Prepared c - panic digging 19 Prepared d - phase door 19 Prepared invoke deity 19* Not Ready card trick 19* Not Ready g - research 11 Prepared h - ent's potion 16 Prepared i - disarm 11 Prepared j - directive 8 Prepared lucky gamble 5* Not Ready secure identify 6* Huge timeout spirituality check 5* Reloading n - re-taming 4 Prepared ? - Sort techs(end) ,<}hk +Ŀ^<00İĴĴzĿĿThis technique allows you to deter,<}hִ mine the enchantment value of your currently wielded weapon. If you use it while wielding a non-weapon (e.g. a wand), the timeout of this technique will be much longer.--More--,<}h J Use this technique? [yn] (n) ,<}hD nyYou examine an O-uncursed wand of cold (weapon in hand) {0}.--More--,<}hkYou discover it is an O-uncursed wand of cold (0:2) (weapon in hand) {0}[Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11234  268(268)  Pw 5(197)  AC-8 MC4 Mov12 Sn63 Xp19/500000 Wt2483/5000 T41723  Dim  [Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11234  268(268)  Pw 6(197)  AC-8 MC4 Mov12 Sn61 Xp19/500000 Wt2483/5000 T41724  Dim  -<}hX AWhat do you want to wield? [- a-ehmxZ or ?*] -<}h{ -<}h ic - the w-blessed +5 sling named Winsett's Big Daddy (weapon in hand) {2}. --More--.<}h- .<}h&[Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11234 Dlvl:44 $0 HP 268(268)  Pw 6(197)  AC-8 MC4 Mov12 Sn61 Xp19/500000 Wt2483/5000 T41725  Dim  ĿĿ 00^ 0Ŀ< ##00 ĴĴ[İ %.<}hh0Ĵ ĿĿĴ [ ĴĿ  ĿĴĿ % Ŀ^ĿĿĿ[0 ^.<}hϿ$ ĿĿĴzĿ [ ĿĿĿĿ `^) .<}h4What do you want to ready? [- abdegGNZ or ?*] .<}h.<}hThat ammunition is already readied![Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11234  268(268)  Pw 6(197)  AC-8 MC4 Mov12 Sn61 Xp19/500000 Wt2483/5000 T41725  Dim  .<}h> # .<}h\ t.<}hechnique.<}hn1b Choose a technique  Name Level Status appraisal 18* Reloading b - buc test 19 Prepared c - panic digging 19 Prepared d - phase door 19 Prepared invoke deity 19* Not Ready card trick 19* Not Ready g - research 11 Prepared h - ent's potion 16 Prepared i - disarm 11 Prepared j - directive 8 Prepared lucky gamble 5* Not Ready secure identify 6* Huge timeout spirituality check 5* Reloading n - re-taming 4 Prepared ? - Sort techs(end) 0<}hY +Ŀ^<00İĴĴzĿĿThis technique sometimes allow yo0<}h u to identify some of your items. Higher intelligence and wisdom increase the chance of success, higher technique levels increase the average amount of stuff identified.--More--0<}hJ Use this technique? [yn] (n) 1<}h y1<}h4You examine your possessions.--More--1<}h7  What would you like to identify first?   Amulets ('"')  J - " a } uncursed amulet called poison warning (being worn) {0}  Q - " a ` concave amulet {0}  Implants (']')  T - ] an i-cursed very rusty plugy install implant {0}  Weapons (')')  a - ) the blessed burnt +10 axe named Larissa's Repose {24}  c - ) the w-blessed +5 sling named Winsett's Big Daddy (weapon in hand) {2}  Armor ('[')  y - [ an o-uncursed organic cloak {4}  D - [ a # uncursed +0 layered helmet (being worn) {20}  I - [ a c-uncursed +2 Hawaiian shirt (being worn) {2}  K - [ a S-blessed +4 polished silver shield (being worn) {20}  V - [ a 0 blessed +1 medium mithril-coat (being worn) {60}  Rings ('=')  t - = a 1<}h): $ uncursed tourmalin ring {0}  Y - = a m-uncursed ring called could be free action! (on right hand) {0}  Tools ('(')  # - ( the uncursed key named The Key of Chaos {0}  # - ( the uncursed rusty key named The Key of Neutrality {0}  # - ( the key named The Key of Law {0}  l - ( an uncursed wooden box called box {2248} (1 of 2)3<}h+3<}hg m - ( a w-uncursed +0 lighttorch (915) {2}  u - ( an uncursed rusty key {0}  L - ( an uncursed lamp called magic (lit) {0}  Gems ('*')  G - * 2 blessed +0 stones called luckstone  N - * 69 uncursed +0 stones called grayammo. (2 of 2)3<}h> ĿĿ 00^ 0Ŀ< ##00 ĴĴ[İ %0Ĵ ĿĿĴ [ ĴĿ3<}hŽ [1m  ĿĴĿ % Ŀ^ĿĿĿ[0 ^ ĿĿĴzĿ [ ĿĿĿĿ 3<}h- `^) 3<}h [Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11234 Dlvl:44 $0 HP 268(268)  Pw 6(197)  AC-8 MC4 Mov12 Sn61 Xp19/500000 Wt2483/5000 T41725  Dim  Q - a ` uncursed amulet of reflection {0}.3<}h --More--4<}h+/ What would you like to identify next?   Amulets ('"')  J - " a } uncursed amulet called poison warning (being worn) {0}  Implants (']')  T - ] an i-cursed very rusty plugy install implant {0}  Weapons (')')  a - ) the blessed burnt +10 axe named Larissa's Repose {24}  c - ) the w-blessed +5 sling named Winsett's Big Daddy (weapon in hand) {2}  Armor ('[')  y - [ an o-uncursed organic cloak {4}  D - [ a # uncursed +0 layered helmet (being worn) {20}  I - [ a c-uncursed +2 Hawaiian shirt (being worn) {2}  K - [ a S-blessed +4 polished silver shield (being worn) {20}  V - [ a 0 blessed +1 medium mithril-coat (being worn) {60}  Rings ('=')  t - = a $ uncursed tourmalin ring {0}  Y - 4<}hF/= a m-uncursed ring called could be free action! (on right hand) {0}  Tools ('(')  # - ( the uncursed key named The Key of Chaos {0}  # - ( the uncursed rusty key named The Key of Neutrality {0}  # - ( the key named The Key of Law {0}  l - ( an uncursed wooden box called box {2248}  m - ( a w-uncursed +0 lighttorch (915) {2} (1 of 2)6<}hH+6<}hq- u - ( an uncursed rusty key {0}  L - ( an uncursed lamp called magic (lit) {0}  Gems ('*')  G - * 2 blessed +0 stones called luckstone  N - * 69 uncursed +0 stones called grayammo. (2 of 2)6<}hH ĿĿ 00^ 0Ŀ< ##00 ĴĴ[İ %0Ĵ ĿĿĴ [ ĴĿ6<}hV [1m  ĿĴĿ % Ŀ^ĿĿĿ[0 ^ ĿĿĴzĿ [ ĿĿĿĿ 6<}hZ `^) 6<}hZ [Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11234 Dlvl:44 $0 HP 268(268)  Pw 6(197)  AC-8 MC4 Mov12 Sn61 Xp19/500000 Wt2483/5000 T41725  Dim  y - an o-uncursed +0 eerie cloak {4}.6<}h^ [Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11234  268(268)  Pw 6(197)  AC-8 MC4 Mov12 Sn61 Xp19/500000 Wt2483/5000 T41726  Dim  7<}hc  Amulets  J - " a } uncursed amulet called poison warning (being worn) {0}  Q - " a ` uncursed amulet of reflection {0}  Implants  T - ] an i-cursed very rusty plugy install implant {0}  Weapons  a - ) the blessed burnt +10 axe named Larissa's Repose {24}  b - ) a d-blessed stainless +1 sickle {20}  c - ) the w-blessed +5 sling named Winsett's Big Daddy (weapon in hand) {2}  d - ) 62 i-uncursed +0 shuriken {1}  e - ) 9 b-uncursed +1 spikes {0}  Armor  k - [ a 5-uncursed +0 pair of water walking boots (being worn) {8}  n - [ an o-blessed +1 cloak of armor mystery (being worn) {4}  y - [ an o-uncursed +0 eerie cloak {4}  D - [ a # uncursed +0 layered helmet (being worn) {20}  I - [ a c7<}h -uncursed +2 Hawaiian shirt (being worn) {2}  K - [ a S-blessed +4 polished silver shield (being worn) {20}  R - [ a ` blessed +2 pair of regular gloves (being worn) {4}  V - [ a 0 blessed +1 medium mithril-coat (being worn) {60}  Comestibles  p - % a % uncursed lizard corpse {10}  q - % 7 v-uncursed grapes {0}  v - % 4 % blessed tripe rations {0} (1 of 3)7<}h4 +ĿĿ 00^ 0Ŀ< ##00 ĴĴ[İ %0Ĵ ĿĿĴ [ ĴĿ7<}hD   ĿĴĿ % Ŀ^ĿĿĿ[0 ^ ĿĿĴzĿ [ ĿĿĿĿ 7<}hH [30m`^) 7<}h3I k[Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11234 Dlvl:44 $0 HP 268(268)  Pw 6(197)  AC-8 MC4 Mov12 Sn61 Xp19/500000 Wt2483/5000 T41726  Dim  eerie cloak - This is a piece of armor. Color: brown. Material: compost. Appearance: organic cloak. Slot: cloak. It can be worn for protection (armor class, magic cancellation etc.).--More--8<}h^J This cloak turns monsters into ghosts. It grants good armor class and 3 points of magic cancellation.--More--9<}hA [Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11234  268(268)  Pw 6(197)  AC-8 MC4 Mov12 Sn61 Xp19/500000 Wt2483/5000 T41726  Dim  :<}hHsCWhat do you want to use or apply? [##abhilmruxAE-GLNU or ?*] :<}h Do what?  o - Take something out of the wooden box called box i - Put something into the wooden box called box b - Both of the above, out first r - Both of the above, in first(end) :<}h+Ŀ0^<00İ Put in what type of objects?  a - All types b - Amulets ('"') c - Implants (']') d - Weapons (')') e - Armor ('[') f - Comestibles ('%') g - Scrolls ('?') h - Rings ('=') i - Wands ('/') j - Tools ('(') k - Gems ('*') l - Venoms ('.') I - Unidentified items B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) :<}h+:<}hoĿ<00zĿ Put in what?   Amulets ('"')  J - " a } uncursed amulet called poison warning (being worn) {0}  Q - " a ` uncursed amulet of reflection {0}  Implants (']')  T - ] an i-cursed very rusty plugy install implant {0}  Weapons (')')  :<}h6a - ) the blessed burnt +10 axe named Larissa's Repose {24}  b - ) a d-blessed stainless +1 sickle {20}  c - ) the w-blessed +5 sling named Winsett's Big Daddy (weapon in hand) {2}  d - ) 62 i-uncursed +0 shuriken {1}  e - ) 9 b-uncursed +1 spikes {0}  Armor ('[')  k - [ a 5-uncursed +0 pair of water walking boots (being worn) {8}  n - [ an o-blessed +1 cloak of armor mystery (being worn) {4}  y - [ an o-uncursed +0 eerie cloak {4}  D - [ a # uncursed +0 layered helmet (being worn) {20}  I - [ a c-uncursed +2 Hawaiian shirt (being worn) {2}  K - [ a S-blessed +4 polished silver shield (being worn) {20}  R - [ a ` blessed +2 pair of regular gloves (being worn) {4}  V - [ a 0 blessed +1 medium mithril-coat (being worn) {60:<}hd{}  Comestibles ('%')  p - % a % uncursed lizard corpse {10} (1 of 3);<}h+<<}hR+=<}hNy q - % 7 v-uncursed grapes {0}  v - % 4 % blessed tripe rations {0}  B - % 4 v-uncursed bananas {0}  Scrolls ('?')  C - ? a ? uncursed scroll of cure {0}  H - ? 5 ? uncursed scrolls of healing {0}  M - ? 2 ? uncursed scrolls of mana {0}  O - ? a ? uncursed scroll of heal other {0}  P - ? 2 ? uncursed scrolls of phase door {0}  Rings ('=')  t - = a $ uncursed tourmalin ring {0}  W - = an O-blessed +2 ring of gain constitution (on left hand) {0}  Y - = a m-uncursed ring called could be free action! (on right hand) {0}  Wands ('/')  i - / an O-uncursed wand of cold (0:2) {0}  A - / a w-uncursed wand of striking (0:12) {0}  F - / a B-uncursed wand of teleportation (0:8) {0}  U - / a w-uncursed wand of =<}hymedium healing (0:16) {0}  Tools ('(')  # - ( the uncursed key named The Key of Chaos {0}  # - ( the uncursed rusty key named The Key of Neutrality {0}  # - ( the key named The Key of Law {0}  h - ( the b-blessed +3 unicorn horn named Port Output {8}  l - ( an uncursed wooden box called box {2248} (2 of 3)=<}h m - ( a w-uncursed +0 lighttorch (915) {2}  r - ( a . uncursed stethoscope {0}  u - ( an uncursed rusty key {0}  x - ( the K-blessed +1 unwieldy pick named Dark Wonderer {32}  E - ( a * uncursed pair of lenses (being worn) {0}  L - ( an uncursed lamp called magic (lit) {0}  Gems ('*')  g - * 400 ` uncursed +0 rocks (in quiver) {12}  G - * 2 blessed +0 stones called luckstone  N - * 69 uncursed +0 stones called grayammo.  Venoms ('.')  Z - . 58 } blessed +1 blinding venoms {1} (3 of 3)=<}h ĿĿ 00^ 0Ŀ< ##00 ĴĴ[İ %0Ĵ ĿĿĴ [ ĴĿ=<}h7 [1m  ĿĴĿ % Ŀ^ĿĿĿ[0 ^ ĿĿĴzĿ [ ĿĿĿĿ =<}h `^) =<}h [Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11234 Dlvl:44 $0 HP 268(268)  Pw 6(197)  AC-8 MC4 Mov12 Sn61 Xp19/500000 Wt2483/5000 T41726  Dim  You put a ` uncursed amulet of reflection {0} into the wooden box called box.[Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11234  268(268)  Pw 6(197)  AC-8 MC4 Mov12 Sn61 Xp19/500000 Wt2483/5000 T41726  Dim   --More--=<}hif  You put an o-uncursed +0 eerie cloak {4} into the wooden box called box.[Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11234  268(268)  Pw 6(197)  AC-8 MC4 Mov12 Sn61 Xp19/500000 Wt2483/5000 T41726  Dim   --More--><}h   Take out what type of objects?  a - All types b - Coins ('$') c - Amulets ('"') d - Implants (']') e - Weapons (')') f - Armor ('[') g - Comestibles ('%') h - Scrolls ('?') i - Spellbooks ('+') j - Potions ('!') k - Rings ('=') l - Wands ('/') m - Tools ('(') n - Gems ('*') o - Venoms ('.') I - Unidentified items A - Auto-select every item B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) ><}h+><}h!Ŀ<00zĿ [Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11234 Dlvl:44 $0 HP 268(268)  Pw 6(197)  AC-8 MC4 Mov12 Sn61 Xp19/500000 Wt2483/50><}hjA 00 T41726  Dim   Take out what?   Coins ('$')  a - $ 19115 g-gold pieces {1}  Amulets ('"')  b - " a ` sticky cursed amulet of change {0}  c - " a ` cursed amulet of change {0}  d - " a ` heavily cursed amulet of change {0}  e - " a S-blessed amulet of power {0}  f - " a ` uncursed amulet of reflection {0}  g - " a ` uncursed amulet versus poison {0}  h - " a ` uncursed amulet versus poison {0}  i - " a B-uncursed dodecahedral amulet {0}  j - " a r-uncursed dumped amulet {0}  k - " a r-uncursed dumped amulet {0}  l - " a t-uncursed martial amulet {0}  m - " a K-uncursed shiny metallic amulet {0}  n - " a 2-uncursed th><}hA rowaway amulet {0}  o - " a b-uncursed transformer amulet {0}  Implants (']')  p - ] a = uncursed implant of knowledge called 7AC nastytrap {0}  Weapons (')')  q - ) 44 i-uncursed +3 arrows named Bullseye {1}  r - ) an i-blessed +0 assault rifle (auto) {16} (1 of 31)A<}h +B<}hb a - ) 22 i-cursed assault rifle bullets {0}  b - ) 38 i-uncursed +1 assault rifle bullets {1}  c - ) 23 i-uncursed +0 assault rifle bullets {0}  d - ) 2 i-uncursed +0 athames {8}  e - ) an i-uncursed +0 auto shotgun (auto) {24}  f - ) 14 i-blessed +5 auto shotgun shells {0}  g - ) 36 i-uncursed +0 auto shotgun shells {0}  h - ) 10 i-auto shotgun shells named Cosomoco Pelecco {0}  i - ) a blessed +2 axe {24}  j - ) a t-bituknife {2}  k - ) 7 m-uncursed blaster bolts {0}  l - ) 86 m-uncursed +0 blaster bolts {1}  m - ) a l-uncursed +0 block-heeled combat boot {5}  n - ) a ] brittle spear named Cha-Shatter {50}  o - ) 49 k-uncursed +0 carcosan bolts {1}  p - ) 6 i-poisoned crude arrows {0}  q - ) an B<}hDb i-cursed crude dagger {4}  r - ) an i-blessed poisoned +0 crude dagger {4}  s - ) the i-blessed +1 crude dagger named Upward Course {4}  t - ) 4 i-uncursed +0 crude daggers {16}  u - ) 3 i-uncursed +0 crude spears {36}  v - ) a p-sticky cursed cutting laser {10}  w - ) a c-uncursed +5 dagger {4}  x - ) a c-uncursed dagger {4} (2 of 31)B<}hj  a - ) a c-cursed dagger {4}  b - ) a c-blessed +1 dagger {4}  c - ) a c-blessed +0 dagger {4}  d - ) a c-cursed poisoned dagger {4}  e - ) a c-dagger {4}  f - ) the c-blessed +5 dagger named The Mould Defiler {4}  g - ) 3 c-uncursed +1 daggers {12}  h - ) 24 c-uncursed +0 daggers {96}  i - ) 2 c-uncursed poisoned daggers {8}  j - ) an i-uncursed dart {0}  k - ) an i-uncursed enchanted dart {0}  l - ) an i-dart {0}  m - ) an i-uncursed dart named The Man Who Would Be King {0}  n - ) 15 i-blessed +0 darts {0}  o - ) 153 i-uncursed +0 darts {1}  p - ) 8 i-uncursed darts {0}  q - ) 24 i-uncursed darts {0}  r - ) 2 i-uncursed poisoned darts {0}  s - ) 14 i-darts {0} B<}hj \[20;1H t - ) 34 i-uncursed thoroughly rusty +1 darts {1}  u - ) 6 i-darts {0}  v - ) an i-uncursed +0 double-headed axe {48}  w - ) 25 i-uncursed five-seven bullets {0}  x - ) 21 i-uncursed five-seven bullets named Marike's Farting Noise Generator (3 of 31)B<}h+ a - ) 31 p-poisoned flimsy darts {0}  b - ) 15 i-uncursed greased frag grenades {0}  c - ) 19 i-frag grenades {0}  d - ) 5 i-uncursed gas grenades {0}  e - ) the p-uncursed +1 hand blaster named The Arts of Cheating, Swindling and  f - ) a M-uncursed +4 hugging boot {5}  g - ) an i-cursed iron saber named Ueh The Part Is +3 {12}  h - ) an i-uncursed greased -2 knife {2}  i - ) an i-uncursed greased -1 knife {2}  j - ) an i-uncursed greased +1 knife {2}  k - ) an i-blessed knife {2}  l - ) an i-cursed knife {2}  m - ) an i-blessed poisoned knife {2}  n - ) an i-blessed +2 knife {2}  o - ) the i-cursed -2 knife named Gigantic Double-deck Airplane {2}  p - ) 14 i-uncursed +0 knives {28} B<}h%,% q - ) 3 i-blessed knives {6}  r - ) 3 i-cursed knives {6}  s - ) 30 m-cursed laser beams {0}  t - ) 46 m-uncursed laser beams named Northanger Abbey {1}  u - ) 11 L-cursed -2 lead pistol bullets {0}  v - ) 23 u-uncursed light stars {0}  w - ) a * uncursed lightbulb named good {2}  x - ) an i-blessed long sword named Sunsword {16} (4 of 31)C<}h6 a - ) a m-measurer {2}  b - ) 60 i-uncursed MG bullets {1}  c - ) 32 N-uncursed +0 nano shuriken {1}  d - ) 44 ] uncursed poisoned pin bolts {1}  e - ) an i-uncursed +0 pistol {8}  f - ) an i-uncursed pistol {8}  g - ) an i-uncursed pistol bullet named Varista {0}  h - ) 150 i-uncursed pistol bullets {3}  i - ) 20 i-+4 pistol bullets {0}  j - ) 36 i-uncursed +1 pistol bullets named Door to the space 314 {1}  k - ) a 8-uncursed +0 pistol pair {20}  l - ) a 8-uncursed pistol pair named Double SAA {20}  m - ) the s-blessed +6 prostitute shoe named Barkbite {10}  n - ) an i-uncursed enchanted (of slay princess) +0 qatar {8}  o - ) 75 m-uncursed radios {2}  p - ) 14 S-cursed +0 random darts {0}  q - ) an i-uncursed +0 rifle {12}C<}h  r - ) a w-runed dagger {4}  s - ) 4 w-uncursed +0 runed daggers {16}  t - ) a C-sticky cursed sexplay whip named Fleecyswandir {8}  u - ) a k-blessed +1 sexy mary jane {2}  v - ) a 8-uncursed +0 shotgun {15}  w - ) 170 i-uncursed shotgun shells {1}  x - ) 25 i-shotgun shells named Endless Wave {0} (5 of 31)C<}h a - ) 12 i-cursed shotgun shells named Team Nastytrap Medal {0}  b - ) 36 i-cursed shuriken {1}  c - ) an i-uncursed shuriken {0}  d - ) an i-uncursed rusty +0 shuriken {0}  e - ) 20 S-cursed enchanted (of enhanced damage) -2 silver arrows named Anduri  f - ) a w-blessed +2 sling {2}  g - ) 59 i-uncursed SMG bullets {1}  h - ) 8 i-SMG bullets {0}  i - ) 13 i-uncursed +0 sniper bullets {0}  j - ) an i-uncursed sniper rifle {20}  k - ) a l-soft girl sneaker named Vollbscheljanine {2}  l - ) an i-cursed +0 spear {12}  m - ) an i-uncursed spear {12}  n - ) a b-spike {0}  o - ) a b-spike {0}  p - ) a b-poisoned spike {0}  q - ) the b-+1 spike named Robin's Yolk {0}  r - ) tC<}hhe b-uncursed +3 spike named The Amnesty of Night {0}  s - ) a m-blessed enchanted (of slay men) +2 spiked battle boot {5}  t - ) 33 b-uncursed +0 spikes {0}  u - ) 37 b-cursed spikes {1}  v - ) 5 b-uncursed spikes {0}  w - ) 9 b-spikes {0}  x - ) 2 i-cursed -1 stilettos named cursed {4} (6 of 31)C<}hR  a - ) an i-uncursed +0 stout spear {12}  b - ) a m-uncursed +3 sturdy plateau boot for girls {10}  c - ) an i-submachine gun (auto) {8}  d - ) the i-uncursed +0 trident named Lightning Blade {10}  e - ) a ` blessed wedged little-girl sandal {1}  f - ) an U-blessed +3 weighted flail {7}  g - ) 19 | uncursed +0 wood darts {0}  h - ) 2 w-uncursed wooden stakes {16}  Armor ('[')  i - [ an I-uncursed +0 beautiful shirt {2}  j - [ a w-uncursed thoroughly greased blue and green shield {20}  k - [ a w-uncursed +0 blue and green shield {20}  l - [ a t-boots called buffalo prob bad {8}  m - [ a p-boots called childsect not good for us. {8}  n - [ a D-cursed boots called could be autodestruct named Khor's Required Idea  o - [ a l-booC<}hR ts called REALLY BAD named Error In Play Enchantment {8}  p - [ a = boots called spooky must be really bad. {8}  q - [ a ] cursed +0 boots called thx femmy {8}  r - [ a l-+0 boots called winter sadly also bad {8}  s - [ a l-cloak called contamin YEAH RIGHT. DON'T WEAR! {4}  t - [ a 6-cursed +1 cloak called feminism-warning {4}  u - [ a & cloak called greenishbad {4}  v - [ a N-enchanted cloak called nano sadly very bad {4}  w - [ a $ cloak called reliance, sadly bad. {4} (7 of 31)D<}h" a - [ a d-cloak called shadow bad :( {4}  b - [ a P-uncursed cloak called updown bad, oh well {4}  c - [ a s-uncursed +0 cloak of displacement {4}  d - [ a s-uncursed cloak of displacement {4}  e - [ a c-uncursed dummy cloak AI called warning MC0 {4}  f - [ a c-uncursed dummy cloak AI called warning MC0 {4}  g - [ a c-cursed +1 dummy cloak AI called warning MC0 {4}  h - [ a c-uncursed dummy cloak AI called warning MC0 {4}  i - [ an o-uncursed +0 eerie cloak {4}  j - [ a c-uncursed elven cloak {4}  k - [ a c-uncursed -4 elven cloak {4}  l - [ a c-elven cloak {4}  m - [ a c-uncursed fedora {2}  n - [ a g-gloves called gameble garbage {4}  o - [ an a-enchanted gloves called inverse REALLY BAD {4}  p - [ a R-enchanted (of searD<}h}ching) +6 gloves called mercury ITS A TRAP DO NOT  q - [ a l-gloves called mothbitten not good {4}  r - [ a p-greased gloves called orange probbad {4}  s - [ a t-+0 gloves called racer very bad {4}  t - [ a p-enchanted gloves called surefire DONT WEAR UNLESS YOU WANT TO DIE {4  u - [ an i-gloves called telescope BAD! {4}  v - [ an i-uncursed thoroughly greased enchanted (of magical breathing) corrod  w - [ a c-heavily cursed Hawaiian shirt {2}  x - [ a c-uncursed Hawaiian shirt {2} (8 of 31)D<}hA a - ) an i-uncursed +0 stout spear {12}  b - ) a m-uncursed +3 sturdy plateau boot for girls {10}  c - ) an i-submachine gun (auto) {8}  d - ) the i-uncursed +0 trident named Lightning Blade {10}  e - ) a ` blessed wedged little-girl sandal {1}  f - ) an U-blessed +3 weighted flail {7}  g - ) 19 | uncursed +0 wood darts {0}  h - ) 2 w-uncursed wooden stakes {16}  Armor ('[')  i - [ an I-uncursed +0 beautiful shirt {2}  j - [ a w-uncursed thoroughly greased blue and green shield {20}  k - [ a w-uncursed +0 blue and green shield {20}  l - [ a t-boots called buffalo prob bad {8}  m - [ a p-boots called childsect not good for us. {8}  n - [ a D-cursed boots called could be autodestruct named Khor's Required Idea  o - [ a l-booD<}hts called REALLY BAD named Error In Play Enchantment {8}  p - [ a = boots called spooky must be really bad. {8}  q - [ a ] cursed +0 boots called thx femmy {8}  r - [ a l-+0 boots called winter sadly also bad {8}  s - [ a l-cloak called contamin YEAH RIGHT. DON'T WEAR! {4}  t - [ a 6-cursed +1 cloak called feminism-warning {4}  u - [ a & cloak called greenishbad {4}  v - [ a N-enchanted cloak called nano sadly very bad {4}  w - [ a $ cloak called reliance, sadly bad. {4} (7 of 31)G<}hh  a - [ a d-cloak called shadow bad :( {4}  b - [ a P-uncursed cloak called updown bad, oh well {4}  c - [ a s-uncursed +0 cloak of displacement {4}  d - [ a s-uncursed cloak of displacement {4}  e - [ a c-uncursed dummy cloak AI called warning MC0 {4}  f - [ a c-uncursed dummy cloak AI called warning MC0 {4}  g - [ a c-cursed +1 dummy cloak AI called warning MC0 {4}  h - [ a c-uncursed dummy cloak AI called warning MC0 {4}  i - [ an o-uncursed +0 eerie cloak {4}  j - [ a c-uncursed elven cloak {4}  k - [ a c-uncursed -4 elven cloak {4}  l - [ a c-elven cloak {4}  m - [ a c-uncursed fedora {2}  n - [ a g-gloves called gameble garbage {4}  o - [ an a-enchanted gloves called inverse REALLY BAD {4}  p - [ a R-enchanted (of searG<}h ching) +6 gloves called mercury ITS A TRAP DO NOT  q - [ a l-gloves called mothbitten not good {4}  r - [ a p-greased gloves called orange probbad {4}  s - [ a t-+0 gloves called racer very bad {4}  t - [ a p-enchanted gloves called surefire DONT WEAR UNLESS YOU WANT TO DIE {4  u - [ an i-gloves called telescope BAD! {4}  v - [ an i-uncursed thoroughly greased enchanted (of magical breathing) corrod  w - [ a c-heavily cursed Hawaiian shirt {2}  x - [ a c-uncursed Hawaiian shirt {2} (8 of 31)M<}hZt a - [ a v-helmet called coldblooded bad. {20}  b - [ a c-enchanted helmet called conical most definitely bad {2}  c - [ a 0 helmet called nondefined bad! {20}  d - [ a ! helmet called post-nuclear yeah wouldn't want that anyway. {20}  e - [ an E-uncursed enchanted (of poison resistance) +0 helmet called regular  f - [ an i-uncursed -2 helmet called sensory deprivation or so {20}  g - [ a d-enchanted helmet called shadowBAD {20}  h - [ a c-uncursed +2 hooded cloak {4}  i - [ the c-uncursed +5 hooded cloak named Wizendraw {4}  j - [ an i-blessed enchanted (of conflict) +0 large round shield {40}  k - [ a p-uncursed greased enchanted (of invisibility) +0 mecha-irazu {10}  l - [ an a-uncursed +0 missing cloak called MC3 teleportitis {4}  m - [ a c-uncursed mummy wrapping {2}  n - <}hu81m[ an U-uncursed +0 pair of boots of plugsuit {8}  o - [ a l-uncursed +1 pair of combat wedges {8}  p - [ a S-uncursed -1 pair of gauntlets of dexterity called fatal {4}  q - [ a l-heavily cursed +0 pair of gauntlets of power {4}  r - [ a l-pair of gauntlets of power {4}  s - [ a q-uncursed +0 pair of gauntlets of typing {4}  t - [ an i-uncursed enchanted pair of hard shoes {20}  u - [ an i-uncursed enchanted pair of hard shoes {20}  v - [ a l-uncursed +0 pair of leather fleece boots {8}  w - [ an o-uncursed -4 pair of levitation boots {8}  x - [ a = uncursed enchanted pair of shitty gloves {4} (9 of 31)V<}hP +V<}h a - [ a l-uncursed enchanted pair of velcro boots {8}  b - [ a 9-uncursed enchanted (of energy regeneration) +0 pair of very expensiv  c - [ a 5-uncursed pair of water walking boots {8}  d - [ a 5-uncursed pair of water walking boots {8}  e - [ a p-uncursed +0 pair of white gloves {2}  f - [ a p-uncursed greased plasteel helm {2}  g - [ a S-uncursed +0 polished silver shield {20}  h - [ a S-uncursed +0 polished silver shield {20}  i - [ a w-uncursed +0 straw hat {3}  j - [ a c-enchanted T-shirt {2}  k - [ a c-uncursed enchanted (of map amnesia) -1 withered cloak {4}  Comestibles ('%')  l - % 19 v-uncursed apples {0}  m - % 5 v-uncursed asian pears {0}  n - % 2 v-uncursed black henbanes {0}  o - % a v-blessed C-ration {0}  p - V<}h\[33m% 2 v-uncursed C-rations {0}  q - % 2 v-uncursed candy bars {0}  r - % 9 v-uncursed carrots {0}  s - % a v-uncursed charred bread {0}  t - % a % blessed cheese {0}  u - % 4 % uncursed cheeses {0}  v - % a v-uncursed chocoegg {0}  w - % a v-uncursed chocolate {0} (10 of 31)Y<}hj a - [ a v-helmet called coldblooded bad. {20}  b - [ a c-enchanted helmet called conical most definitely bad {2}  c - [ a 0 helmet called nondefined bad! {20}  d - [ a ! helmet called post-nuclear yeah wouldn't want that anyway. {20}  e - [ an E-uncursed enchanted (of poison resistance) +0 helmet called regular  f - [ an i-uncursed -2 helmet called sensory deprivation or so {20}  g - [ a d-enchanted helmet called shadowBAD {20}  h - [ a c-uncursed +2 hooded cloak {4}  i - [ the c-uncursed +5 hooded cloak named Wizendraw {4}  j - [ an i-blessed enchanted (of conflict) +0 large round shield {40}  k - [ a p-uncursed greased enchanted (of invisibility) +0 mecha-irazu {10}  l - [ an a-uncursed +0 missing cloak called MC3 teleportitis {4}  m - [ a c-uncursed mummy wrapping {2}  n - <}hk81m[ an U-uncursed +0 pair of boots of plugsuit {8}  o - [ a l-uncursed +1 pair of combat wedges {8}  p - [ a S-uncursed -1 pair of gauntlets of dexterity called fatal {4}  q - [ a l-heavily cursed +0 pair of gauntlets of power {4}  r - [ a l-pair of gauntlets of power {4}  s - [ a q-uncursed +0 pair of gauntlets of typing {4}  t - [ an i-uncursed enchanted pair of hard shoes {20}  u - [ an i-uncursed enchanted pair of hard shoes {20}  v - [ a l-uncursed +0 pair of leather fleece boots {8}  w - [ an o-uncursed -4 pair of levitation boots {8}  x + [ a = uncursed enchanted pair of shitty gloves {4} (9 of 31)Z<}h -Z<}hJ  a - [ a l-uncursed enchanted pair of velcro boots {8}  b - [ a 9-uncursed enchanted (of energy regeneration) +0 pair of very expensiv  c - [ a 5-uncursed pair of water walking boots {8}  d - [ a 5-uncursed pair of water walking boots {8}  e - [ a p-uncursed +0 pair of white gloves {2}  f - [ a p-uncursed greased plasteel helm {2}  g - [ a S-uncursed +0 polished silver shield {20}  h - [ a S-uncursed +0 polished silver shield {20}  i - [ a w-uncursed +0 straw hat {3}  j - [ a c-enchanted T-shirt {2}  k - [ a c-uncursed enchanted (of map amnesia) -1 withered cloak {4}  Comestibles ('%')  l - % 19 v-uncursed apples {0}  m - % 5 v-uncursed asian pears {0}  n - % 2 v-uncursed black henbanes {0}  o - % a v-blessed C-ration {0}  p - Z<}h [33m% 2 v-uncursed C-rations {0}  q - % 2 v-uncursed candy bars {0}  r - % 9 v-uncursed carrots {0}  s - % a v-uncursed charred bread {0}  t - % a % blessed cheese {0}  u - % 4 % uncursed cheeses {0}  v - % a v-uncursed chocoegg {0}  w - % a v-uncursed chocolate {0} (10 of 31)[<}hEJ +]<}h߭ a - [ a v-helmet called coldblooded bad. {20}  b - [ a c-enchanted helmet called conical most definitely bad {2}  c - [ a 0 helmet called nondefined bad! {20}  d - [ a ! helmet called post-nuclear yeah wouldn't want that anyway. {20}  e - [ an E-uncursed enchanted (of poison resistance) +0 helmet called regular  f - [ an i-uncursed -2 helmet called sensory deprivation or so {20}  g - [ a d-enchanted helmet called shadowBAD {20}  h - [ a c-uncursed +2 hooded cloak {4}  i - [ the c-uncursed +5 hooded cloak named Wizendraw {4}  j - [ an i-blessed enchanted (of conflict) +0 large round shield {40}  k - [ a p-uncursed greased enchanted (of invisibility) +0 mecha-irazu {10}  l - [ an a-uncursed +0 missing cloak called MC3 teleportitis {4}  m - [ a c-uncursed mummy wrapping {2}  n - []<}h81m[ an U-uncursed +0 pair of boots of plugsuit {8}  o - [ a l-uncursed +1 pair of combat wedges {8}  p - [ a S-uncursed -1 pair of gauntlets of dexterity called fatal {4}  q - [ a l-heavily cursed +0 pair of gauntlets of power {4}  r - [ a l-pair of gauntlets of power {4}  s - [ a q-uncursed +0 pair of gauntlets of typing {4}  t - [ an i-uncursed enchanted pair of hard shoes {20}  u - [ an i-uncursed enchanted pair of hard shoes {20}  v - [ a l-uncursed +0 pair of leather fleece boots {8}  w - [ an o-uncursed -4 pair of levitation boots {8}  x - [ a = uncursed enchanted pair of shitty gloves {4} (9 of 31)^<}h+_<}h6+_<}h;" a + [ a l-uncursed enchanted pair of velcro boots {8}  b - [ a 9-uncursed enchanted (of energy regeneration) +0 pair of very expensiv  c - [ a 5-uncursed pair of water walking boots {8}  d - [ a 5-uncursed pair of water walking boots {8}  e - [ a p-uncursed +0 pair of white gloves {2}  f - [ a p-uncursed greased plasteel helm {2}  g - [ a S-uncursed +0 polished silver shield {20}  h - [ a S-uncursed +0 polished silver shield {20}  i - [ a w-uncursed +0 straw hat {3}  j - [ a c-enchanted T-shirt {2}  k - [ a c-uncursed enchanted (of map amnesia) -1 withered cloak {4}  Comestibles ('%')  l - % 19 v-uncursed apples {0}  m - % 5 v-uncursed asian pears {0}  n - % 2 v-uncursed black henbanes {0}  o - % a v-blessed C-ration {0}  p - _<}h"[33m% 2 v-uncursed C-rations {0}  q - % 2 v-uncursed candy bars {0}  r - % 9 v-uncursed carrots {0}  s - % a v-uncursed charred bread {0}  t - % a % blessed cheese {0}  u - % 4 % uncursed cheeses {0}  v - % a v-uncursed chocoegg {0}  w - % a v-uncursed chocolate {0} (10 of 31)_<}h a - % a v-uncursed cram ration {0}  b - % 14 v-uncursed cream pies {0}  c - % a % uncursed dead lizard corpse {10}  d - % a v-blessed digestion cake {0}  e - % a % uncursed white grid bug egg {0}  f - % a % cursed egg {0}  g - % a % uncursed egg {0}  h - % 15 % uncursed eggs {0}  i - % 4 % blessed eggs {0}  j - % 2 % eggs {0}  k - % 2 v-uncursed eucalyptus leaves {0}  l - % the % cursed eyeball named The Eye of the Beholder {0}  m - % a v-blessed food ration {0}  n - % 13 v-uncursed food rations {0}  o - % 7 v-uncursed fortune cookies {0}  p - % 11 v-blessed grapes {0}  q - % 39 v-uncursed grapes {0}  r - % a v-uncursed green sweets {0} [19;_<}h`O1H s - % 2 v-uncursed holy wafers {0}  t - % a v-K-ration {0}  u - % a v-uncursed kibi dango {0}  v - % 4 v-uncursed lembas wafers {0}  w - % a v-uncursed lemon {0}  x - % a % uncursed lichen corpse {20} (11 of 31)_<}h  a - % a % uncursed lizzy corpse {10}  b - % 5 v-uncursed lumps of royal jelly named should be good {0}  c - % a v-blessed meadowfoam called reduce sanity {0}  d - % 3 v-uncursed meadowfoams called reduce sanity {0}  e - % 3 v-uncursed melons {0}  f - % 2 v-blessed melons {0}  g - % 2 v-uncursed mushrooms {0}  h - % a v-uncursed orange {0}  i - % a v-uncursed pancake {0}  j - % a v-blessed pear {0}  k - % 22 v-uncursed pears {0}  l - % 4 % uncursed sandwiches {0}  m - % the % cursed severed hand named The Hand of Vecna {0}  n - % a v-blessed sprig of wolfsbane {0}  o - % 3 v-uncursed sprigs of wolfsbane {0}  p - % a % uncursed statiolizard corpse {10}  q - % a v_<}h0 -uncursed swamp tentacle called mc {0}  r - % a m-uncursed tin {0}  s - % a m-blessed tin {0}  t - % a m-uncursed tin {0}  u - % a m-uncursed tin {0}  v - % a m-cursed tin {0}  w - % a m-uncursed tin {0}  x - % a m-uncursed tin {0} (12 of 31)_<}hSn  a - % a m-blessed tin {0}  b - % a m-uncursed tin {0}  c - % a m-uncursed tin {0}  d - % a m-blessed tin {0}  e - % 22 % uncursed tripe rations {0}  f - % 4 v-uncursed water hyacinths called inertia {0}  g - % 3 v-blessed water hyacinths called inertia {0}  Scrolls ('?')  h - ? a ? cursed scroll called return {0}  i - ? a ? finalized scroll called scare monster {0}  j - ? a ? uncursed scroll called should be earth {0}  k - ? a ? blessed finalized scroll called should be earth {0}  l - ? the ? uncursed scroll labeled FORGETABOUTIT named Friend Call {0}  m - ? a ? uncursed scroll of acquirement {0}  n - ? a ? blessed finalized scroll of barrhing {0}  o - ? a ? uncursed scroll of br_<}ho anch teleport {0}  p - ? a ? uncursed finalized scroll of charging {0}  q - ? a ? uncursed finalized scroll of create monster {0}  r - ? a ? blessed finalized scroll of enchant armor {0}  s - ? a ? sticky cursed finalized scroll of enchant armor {0}  t - ? a ? blessed scroll of enchant weapon {0}  u - ? a ? blessed finalized scroll of enchant weapon {0}  v - ? a ? uncursed scroll of enthronization {0}  w - ? a ? uncursed scroll of extra healing {0} (13 of 31)_<}h8 a - ? a ? blessed scroll of fire {0}  b - ? a ? blessed finalized scroll of food detection {0}  c - ? a ? uncursed finalized scroll of food detection {0}  d - ? a ? uncursed scroll of fountain building {0}  e - ? a ? blessed scroll of fountain building {0}  f - ? a ? sticky cursed scroll of gain mana {0}  g - ? a ? uncursed finalized scroll of genocide {0}  h - ? a ? uncursed scroll of genocide {0}  i - ? a ? cursed scroll of gold detection {0}  j - ? a ? uncursed scroll of gold detection {0}  k - ? a ? cursed scroll of heal other {0}  l - ? a ? sticky cursed scroll of healing {0}  m - ? a ? scroll of healing {0}  n - ? a ? cursed scroll of identify {0}  o - ? a ? un_<}hw9cursed scroll of inventory id {0}  p - ? a ? cursed scroll of inventory id {0}  q - ? a ? uncursed scroll of light {0}  r - ? a ? sticky cursed scroll of mana {0}  s - ? a ? blessed scroll of phase door {0}  t - ? a ? uncursed scroll of power charging {0}  u - ? a ? uncursed scroll of power charging {0}  v - ? a ? uncursed finalized scroll of proof armor {0}  w - ? a ? uncursed scroll of proof armor {0}  x - ? a ? uncursed finalized scroll of proof weapon {0} (14 of 31)`<}h|  a - ? a ? uncursed scroll of regular material {0}  b - ? a ? cursed scroll of remove curse {0}  c - ? a ? cursed finalized scroll of stinking cloud {0}  d - ? a ? uncursed finalized scroll of stinking cloud {0}  e - ? a ? finalized scroll of stinking cloud {0}  f - ? a ? cursed finalized scroll of taming {0}  g - ? a ? blessed scroll of teleportation {0}  h - ? a ? uncursed finalized scroll of teleportation {0}  i - ? a ? blessed scroll of trap detection {0}  j - ? a ? blessed scroll of trap disarming {0}  k - ? a ? uncursed scroll of undo genocide {0}  l - ? 3 ? uncursed scrolls called scare monster {0}  m - ? 3 ? uncursed scrolls of charging {0}  n - ? 2 ? uncursed scrolls of create monster {0}  `<}hEo - ? 4 ? uncursed scrolls of cure {0}  p - ? 4 ? uncursed scrolls of enchant armor {0}  q - ? 5 ? uncursed finalized scrolls of enchant weapon {0}  r - ? 4 ? uncursed scrolls of enchant weapon {0}  s - ? 6 ? uncursed scrolls of heal other {0}  t - ? 30 ? uncursed scrolls of healing {0}  u - ? 8 ? blessed scrolls of healing {0}  v - ? 3 ? cursed scrolls of healing {0}  w - ? 8 ? uncursed scrolls of identify {0}  x - ? 9 ? uncursed finalized scrolls of identify {0} (15 of 31)`<}hP a - ? 2 ? blessed scrolls of identify {0}  b - ? 2 ? blessed finalized scrolls of identify {0}  c - ? 2 ? uncursed finalized scrolls of inferior material {0}  d - ? 2 ? blessed scrolls of magic mapping {0}  e - ? 2 ? blessed scrolls of mana {0}  f - ? 13 ? uncursed scrolls of mana {0}  g - ? 2 ? uncursed scrolls of mass murder {0}  h - ? 3 ? uncursed scrolls of phase door {0}  i - ? 2 ? uncursed scrolls of remove curse {0}  j - ? 4 ? uncursed finalized scrolls of remove curse {0}  k - ? 4 ? uncursed scrolls of taming {0}  l - ? 2 ? uncursed scrolls of teleportation {0}  m - ? 2 ? uncursed scrolls of WC {0}  n - ? a ? uncursed finalized unlabeled scroll {0}  o - ? a ? cursed unlabeled scroll {0} [1`<}hQQ6;1H p - ? 4 ? uncursed unlabeled scrolls {0}  q - ? 2 ? blessed unlabeled scrolls {0}  r - ? 4 ? uncursed unlabeled scrolls {0}  Spellbooks ('+')  s - + a ? uncursed paralyzed spellbook {0}  t - + a ? uncursed finalized plain spellbook (0:3) {0}  u - + a ? uncursed plain spellbook {0}  v - + a ? uncursed plain spellbook (0:1) {0}  w - + a ? blessed spellbook called BAD DO NOT READ !!! {0} (16 of 31)`<}h! a - + a ? uncursed spellbook of acid sphere named out {0}  b - + a ? uncursed finalized spellbook of acquirement {0}  c - + a ? uncursed spellbook of air current {0}  d - + a ? uncursed spellbook of backfire {0}  e - + a ? uncursed spellbook of bombing (0:2) {0}  f - + a ? uncursed spellbook of call the elements {0}  g - + a ? uncursed spellbook of cause fear {0}  h - + a ? uncursed spellbook of chaos bolt {0}  i - + a ? uncursed spellbook of charm monster {0}  j - + a ? uncursed finalized spellbook of clairvoyance {0}  k - + a ? uncursed spellbook of clairvoyance {0}  l - + a ? uncursed spellbook of command undead named out {0}  m - + a ? uncursed finalized spellbook of create monster {0}  n - + a ? uncursed spellbook of cure blindness (0:2) {0}  o - `<}h+ a ? uncursed spellbook of cure blindness {0}  p - + a ? uncursed finalized spellbook of cure confusion {0}  q - + a ? uncursed finalized spellbook of cure dim {0}  r - + a ? uncursed finalized spellbook of cure stun {0}  s - + a ? uncursed spellbook of detect food {0}  t - + a ? uncursed spellbook of detect treasure named Rixots Keen {0}  u - + a ? uncursed spellbook of detect unseen (0:1) {0}  v - + a ? uncursed spellbook of detect unseen {0}  w - + a ? uncursed spellbook of dig {0}  x - + a ? uncursed spellbook of dig (0:0) {0} (17 of 31)`<}hP a - + a ? uncursed spellbook of drain life {0}  b - + a ? uncursed finalized spellbook of drain life {0}  c - + a ? uncursed spellbook of endure cold (0:2) {0}  d - + a ? uncursed spellbook of endure heat {0}  e - + a ? uncursed finalized spellbook of enhance breath named Giant Shooting  f - + a ? uncursed spellbook of enlighten {0}  g - + a ? uncursed spellbook of finger named out {0}  h - + a ? uncursed finalized spellbook of finger of death {0}  i - + a ? uncursed spellbook of fire golem {0}  j - + a ? uncursed spellbook of fireball {0}  k - + a ? blessed spellbook of fireball {0}  l - + a ? uncursed spellbook of flame sphere {0}  m - + a ? uncursed finalized spellbook of flame sphere {0}  n - + a ? uncursed finalized spellbook of forcible move {0} [1`<}hʽ5;1H o - + a ? uncursed spellbook of freeze sphere {0}  p - + a ? uncursed spellbook of full healing {0}  q - + a ? uncursed spellbook of geyser named out {0}  r - + a ? uncursed spellbook of healing {0}  s - + a ? uncursed spellbook of healing (0:1) {0}  t - + a ? uncursed spellbook of healing {0}  u - + a ? uncursed spellbook of induce vomiting {0}  v - + a ? uncursed spellbook of insulate {0}  w - + a ? blessed spellbook of insulate {0}  x - + a ? uncursed spellbook of insulate {0} (18 of 31)`<}h  a - + a ? uncursed spellbook of jumping {0}  b - + a ? uncursed spellbook of jumping (3:0) {0}  c - + a ? uncursed spellbook of levitation {0}  d - + a ? uncursed spellbook of levitation named out {0}  e - + a ? uncursed spellbook of light area {0}  f - + a ? greased finalized spellbook of light area {0}  g - + a ? uncursed spellbook of lightning {0}  h - + a ? uncursed spellbook of line loss named out {0}  i - + a ? uncursed spellbook of magic bolt {0}  j - + a ? uncursed spellbook of magic bolt {0}  k - + a ? uncursed spellbook of magic missile (0:1) {0}  l - + a ? uncursed spellbook of magic missile {0}  m - + a ? uncursed spellbook of magic missile {0}  n - + a ? uncursed spellbook of make visible {0}  o - + a ? uncursed spellbook of medium healing `<}h {0}  p - + a ? uncursed spellbook of mimicry {0}  q - + the ? uncursed spellbook of nature beam named Saint Ankh (0:0) {0}  r - + a ? uncursed spellbook of no effect {0}  s - + a ? uncursed spellbook of passwall {0}  t - + a ? uncursed finalized spellbook of passwall {0}  u - + a ? uncursed spellbook of passwall {0}  v - + a ? uncursed spellbook of passwall {0}  w - + a ? uncursed finalized spellbook of passwall {0}  x - + a ? uncursed spellbook of pet syringe {0} (19 of 31)`<}h  a - + a ? uncursed spellbook of pet syringe {0}  b - + a ? uncursed spellbook of poison blast {0}  c - + a ? uncursed finalized spellbook of quicksand (0:0) {0}  d - + a ? uncursed spellbook of resist poison {0}  e - + a ? uncursed spellbook of resist sleep {0}  f - + a ? uncursed spellbook of restore ability {0}  g - + a ? uncursed finalized spellbook of restore ability {0}  h - + a ? uncursed spellbook of restore ability {0}  i - + a ? uncursed spellbook of return {0}  j - + a ? uncursed finalized spellbook of rumor (0:2) {0}  k - + a ? uncursed spellbook of rumor {0}  l - + a ? blessed spellbook of rumor {0}  m - + a ? uncursed spellbook of shining wave {0}  n - + a ? uncursed spellbook of shining wave named out {0}  o - + a ? uncursed spellbook `<}h of shocking sphere {0}  p - + a ? uncursed finalized spellbook of shocking sphere {0}  q - + a ? uncursed spellbook of shuffle monster {0}  r - + a ? uncursed spellbook of sleep {0}  s - + a ? uncursed finalized spellbook of sleep {0}  t - + a ? uncursed spellbook of sleep {0}  u - + a ? uncursed spellbook of sleep {0}  v - + a ? uncursed spellbook of slow monster {0}  w - + a ? uncursed finalized spellbook of slow monster {0}  x - + a ? uncursed spellbook of slow monster (0:1) {0} (20 of 31)`<}hB a - + a ? uncursed spellbook of stone to flesh named out {0}  b - + a ? uncursed spellbook of stun monster named out {0}  c - + a ? uncursed spellbook of summon undead {0}  d - + a ? uncursed spellbook of super healing (0:2) {0}  e - + a ? uncursed spellbook of swap position named out {0}  f - + a ? uncursed spellbook of symheal {0}  g - + a ? uncursed spellbook of turn undead {0}  h - + a ? uncursed spellbook of turn undead {0}  i - + a ? uncursed spellbook of water bolt named out {0}  j - + a ? uncursed spellbook of water flame {0}  k - + a ? blessed spellbook of wizard lock {0}  l - + a ? uncursed spellbook of wizard lock {0}  m - + a ? spellbook of wizard lock {0}  Potions ('!')  n - ! 2 * uncursed blood-colored potions {0}  o - ! a `<}ha* cursed finalized ethereal potion {0}  p - ! a * uncursed finalized ethereal potion {0}  q - ! a * uncursed finalized iffy potion {0}  r - ! a * uncursed finalized instant coffee potion {0}  s - ! 2 * uncursed plaid potions {0}  t - ! a * potion called acid {0}  u - ! a * uncursed potion called grape-spurted {0}  v - ! a * cursed potion called grape-spurted {0}  w - ! a * blessed potion called restore ability {0} (21 of 31)a<}h^? a - ! a * blessed finalized potion called water, duh. {0}  b - ! a * blessed finalized potion called water, duh. {0}  c - ! a * blessed finalized potion of blindness {0}  d - ! a * uncursed finalized potion of clairvoyance {0}  e - ! a * blessed potion of enlightenment {0}  f - ! a * blessed potion of enlightenment {0}  g - ! a * potion of enlightenment {0}  h - ! a * cursed finalized potion of extra healing {0}  i - ! a * uncursed finalized potion of full healing {0}  j - ! a * blessed finalized potion of full healing {0}  k - ! a * uncursed greased potion of gain energy {0}  l - ! a * uncursed finalized potion of gain health {0}  m - ! a * uncursed finalized potion of gain level {0}  n - ! a * uncursed potia<}h@,on of gain level {0}  o - ! a * blessed potion of healing {0}  p - ! a * cursed finalized potion of healing {0}  q - ! a * blessed finalized potion of healing {0}  r - ! a * uncursed finalized potion of invulnerability {0}  s - ! a * blessed potion of levitation {0}  t - ! a * blessed finalized potion of levitation {0}  u - ! a * blessed finalized potion of monster detection {0}  v - ! a * uncursed finalized potion of object detection {0}  w - ! a * potion of object detection {0}  x - ! a * blessed finalized potion of oil (400) {0} (22 of 31)a<}hf a - ! a * sticky cursed potion of oil (400) {0}  b - ! a * cursed finalized potion of paralysis {0}  c - ! a * blessed finalized potion of paralysis {0}  d - ! a * potion of paralysis {0}  e - ! 2 * uncursed finalized potions called grape-spurted {0}  f - ! 2 * blessed potions called olive-juice {0}  g - ! 2 * uncursed finalized potions called restore ability {0}  h - ! 2 * uncursed finalized potions called water, duh. {0}  i - ! 2 * cursed potions called water, duh. {0}  j - ! 2 * blessed potions called water, duh. {0}  k - ! 13 * blessed finalized potions called water, duh. {0}  l - ! 2 * uncursed potions of full healing {0}  m - ! 3 * uncursed potions of healing {0}  n - ! 2 * blessed finalized potions ofa<}hVg object detection {0}  o - ! 3 * uncursed finalized potions of oil (399) {0}  p - ! 4 * uncursed potions of oil (400) {0}  q - ! 2 * uncursed potions of paralysis {0}  r - ! 3 * uncursed finalized potions of paralysis {0}  s - ! a * blessed finalized sparkling potion {0}  t - ! a * uncursed finalized sparkling potion {0}  u - ! 2 * uncursed sparkling potions {0}  v - ! a * uncursed finalized turbulent potion {0}  Rings ('=')  w - = a $ uncursed alexandrite ring {0} (23 of 31)a<}h a - = an A-uncursed antidotium ring {0}  b - = a l-uncursed charm ring {0}  c - = a l-uncursed charm ring {0}  d - = a l-uncursed charm ring {0}  e - = a m-uncursed forking ring {0}  f - = a m-cursed forking ring {0}  g - = an i-uncursed -3 ring of adornment {0}  h - = an O-cursed ring of gain constitution {0}  i - = an o-uncursed +1 ring of gain intelligence {0}  j - = the r-uncursed -3 ring of gain strength named The Arts of Cheating, Swin  k - = a ? uncursed ring of levitation {0}  l - = a m-cursed ring of teleportation {0}  m - = a m-sticky cursed ring of teleportation {0}  n - = a m-ring of teleportation {0}  o - = a $ uncursed sapphire ring {0}  p - = a T-uncursed super-ammo ring {0}  Wands ('/')a<}hՋ[m  q - / a $ uncursed wand called beaded-heal (0:1) {0}  r - / an i-uncursed wand called cast iron ?! {0}  s - / a | uncursed wand called chloroform? {0}  t - / a s-uncursed wand called finned ?! {0}  u - / a l-uncursed wand called leather-poly {0}  v - / a l-uncursed wand called leather-poly (0:0) {0}  w - / a l-uncursed wand called leather-poly (0:8) {0} (24 of 31)a<}h a - / a % uncursed wand called nekkid ?! {0}  b - / a % uncursed wand called nekkid ?! {0}  c - / a v-uncursed wand called poke-slow {0}  d - / a * uncursed wand called query ?! {0}  e - / a v-uncursed wand called seems to be solar beam? {0}  f - / a } uncursed wand called should be digging {0}  g - / a } uncursed wand called should be digging {0}  h - / a } wand called should be digging {0}  i - / a } wand called should be digging {0}  j - / a } wand called should be digging {0}  k - / a w-uncursed wand called undead turning (0:8) {0}  l - / a w-wand called undead turning {0}  m - / a w-wand called undead turning {0}  n - / a h-wand called wind {0}  o - / a c-uncursed wand called wolly ?! {0}  p - / an O-uncursed wand of cold (1:0) {0}  q - a<}hK%[37m/ an O-uncursed wand of cold (0:0) {0}  r - / a 9-uncursed wand of create monster (3:0) {0}  s - / a 9-uncursed wand of create monster {0}  t - / a w-blessed wand of enlightenment {0}  u - / a w-blessed wand of enlightenment {0}  v - / a z-uncursed wand of fire (4:2) {0}  w - / a z-uncursed wand of fire named out {0}  x - / a y-uncursed wand of light {0} (25 of 31)a<}h  a - / a y-uncursed wand of light {0}  b - / a c-uncursed wand of lightning (0:5) {0}  c - / a c-uncursed wand of lightning {0}  d - / a c-uncursed wand of lightning {0}  e - / a c-uncursed wand of lightning (0:3) {0}  f - / an i-uncursed wand of magic missile (0:0) {0}  g - / an i-uncursed wand of magic missile {0}  h - / an i-wand of magic missile {0}  i - / a M-uncursed wand of make invisible {0}  j - / a M-blessed wand of make invisible (0:7) {0}  k - / a P-uncursed wand of remove curse {0}  l - / a w-uncursed wand of restoration {0}  m - / an i-uncursed wand of sleep {0}  n - / an i-uncursed wand of sleep {0}  o - / an i-uncursed wand of sleep {0}  p - / an i-wand of sleep {0}  q - / a ` uncursed wand of speed monster (0:2) {0} a<}h  r - / a w-uncursed wand of striking named out (0:0) {0}  s - / a B-uncursed wand of teleportation (0:0) {0}  t - / a 5-uncursed wand of trap disarming (0:3) {0}  Tools ('(')  u - ( an uncursed bag called alsonotholding {5}  v - ( an uncursed bag called digestion {5}  w - ( a blessed bag called holding {131} (26 of 31)a<}h  a - ( an uncursed bag called regular sack {5}  b - ( a c-blessed blindfold {0}  c - ( an a-cursed boss visor {0}  d - ( a * uncursed bottle {0}  e - ( 2 * uncursed bottles {0}  f - ( a C-uncursed brass lantern (1076) {0}  g - ( a C-blessed brass lantern (1102) {0}  h - ( a C-uncursed brass lantern (1217) {0}  i - ( a C-uncursed brass lantern (1244) {0}  j - ( a C-heavily cursed bugle {0}  k - ( an i-uncursed can of grease {0}  l - ( an i-uncursed can of grease {0}  m - ( an uncursed candle {0}  n - ( a V-uncursed charger {0}  o - ( a V-blessed charger {0}  p - ( a p-uncursed expensive camera {0}  q - ( a ` cursed figurine of a midgety dwarf {0} <}h% ;1H r - ( a ` uncursed figurine of a quasit {0}  s - ( a ` uncursed figurine of a rock worm mass {0}  t - ( a m-uncursed +1 fishing pole {12}  u - ( an uncursed glass orb {0}  v - ( the uncursed highly-complicated electronic device named Bizarro Orgasmat  w - ( a blessed key {0}  x - ( a key {0} (27 of 31)b<}h, a - ( an uncursed lamp called oil, of course, because why would the first one  b - ( an uncursed lamp called oil, of course, because why would the first one  c - ( a y-uncursed laser pole {24}  d - ( a m-uncursed laserdent {30}  e - ( an uncursed leash called petwarptome {0}  f - ( the cursed leash named Infinite Range {0}  g - ( a w-uncursed +0 lighttorch (1195) {2}  h - ( an i-uncursed lock pick {0}  i - ( an i-blessed strongly greased lock pick {0}  j - ( an i-uncursed lock pick {0}  k - ( an i-uncursed lock pick {0}  l - ( a p-cursed magic marker {0}  m - ( a p-uncursed magic marker {0}  n - ( a p-uncursed magic marker (1:76) {0}  o - ( a * uncursed pair of lenses {0}  p - ( a . cursed stethoscope {0} b<}hc,! q - ( the 0 uncursed symbiote named Healthy Parasite {0}  r - ( 3 ) uncursed tallow candle (2000)'s {0}  s - ( a c-blessed towel {0}  t - ( a b-uncursed +0 unicorn horn {8}  u - ( a b-blessed +0 unicorn horn {8}  v - ( a b-uncursed +0 unicorn horn {8}  w - ( a b-uncursed unicorn horn {8}  x - ( a b-blessed enchanted unicorn horn {8} (28 of 31)b<}hw a - ( a b-unicorn horn named Nighthorn {8}  b - ( a b-blessed unicorn horn named Thermal Nuclear Chamber {8}  c - ( 14 ) uncursed wax candle (2000)'s {0}  d - ( 3 ) uncursed wax candle (5500)'s named Couple-in-the-box {0}  e - ( an uncursed whistle called crap {0}  f - ( a cursed whistle called tin {0}  Gems ('*')  g - * 2 uncursed black gems {0}  h - * 2 cursed -2 black gems {0}  i - * 4 uncursed blue gems {0}  j - * 2 blessed cyan gems {0}  k - * 2 uncursed dark blue gems {0}  l - * a ` uncursed flint stone called some ammo named Marine Threat Neutered  m - * 32 ` uncursed flint stones called some ammo  n - * an uncursed gem called cyan good {0}  o - * a blessed gem called most likely yelb<}hո1low glass {0}  p - * an uncursed gem called prob orange glass {0}  q - * an uncursed +2 gem called prob vio glass {0}  r - * 3 uncursed gems called brown junk I think {0}  s - * 2 uncursed gems called could be pink junk {0}  t - * 2 uncursed gems called green junk {0}  u - * 4 uncursed gems called most likely yellow glass {0}  v - * an uncursed green gem {0}  w - * 2 uncursed green gems {0} (29 of 31)b<}hr a - * an uncursed radiant gem {0}  b - * 2 uncursed radiant gems {0}  c - * 8 uncursed red gems {0}  d - * 2 uncursed red gems {0}  e - * 2 uncursed red gems {0}  f - * a ` blessed rock {0}  g - * 110 ` blessed +0 rocks {1}  h - * 63 ` uncursed +1 rocks {1}  i - * 56 ` cursed +0 rocks {1}  j - * 37 ` cursed -1 rocks {1}  k - * 21 ` cursed -2 rocks {0}  l - * 48 ` blessed +2 rocks {0}  m - * 28 ` uncursed +0 rocks {0}  n - * 23 ` uncursed rocks {0}  o - * 10 ` uncursed greased rocks {0}  p - * 13 ` sticky cursed rocks {0}  q - * 8 ` cursed rocks {0}  r - * 32 ` blessed rocks {0}  s - * 18 ` uncursed rocks named Dumoto {0b<}hUst}  t - * a cursed stone called grayammo. named The Zodiac  u - * a blessed +0 stone called luckstone  v - * an uncursed stone called touchstone  w - * 12 uncursed stones called amberfragment  x - * 22 uncursed +0 stones called bone fragment (30 of 31)b<}h1 a - * 8 uncursed stones called couldbe another ammo  b - * 70 uncursed +0 stones called gletz ammo  c - * 22 uncursed +0 stones called junk metal  d - * 4 blessed stones called junk metal  e - * 6 cursed stones called junk metal  f - * 3 stones called metal stone  g - * 12 uncursed stones called scribblestone  h - * 58 stones called silver slingstone?!  i - * 6 uncursed stones called some gray ammo  j - * an uncursed teal gem {0}  k - * 2 uncursed teal gems {0}  l - * 2 uncursed violet gems {0}  m - * a cursed white gem {0}  n - * an uncursed white gem {0}  Venoms ('.')  o - . 154 } uncursed acid venoms {4}  p - . 34 } blessed acid venoms {1}  q - . 53 } blessed acid venoms {1b<}hk}  r - . 76 } uncursed +0 blinding venoms {2}  s - . 74 } blinding venoms {2} (31 of 31)b<}h#ĿĿ 00^ 0Ŀ< ##00 ĴĴ[İ %0Ĵ ĿĿĴ [ ĴĿb<}h[1m  ĿĴĿ % Ŀ^ĿĿĿ[0 ^ ĿĿĴzĿ [ ĿĿĿĿ b<}h(`^) b<}hU[Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11234 Dlvl:44 $0 HP 268(268)  Pw 6(197)  AC-8 MC4 Mov12 Sn61 Xp19/500000 Wt2483/5000 T41726  Dim  z - a t-uncursed martial amulet {0}.--More--b<}hZj - an i-uncursed enchanted pair of hard shoes {20}.--More--b<}h: Zs - an i-uncursed enchanted pair of hard shoes {20}.--More--b<}h!<Q - a l-uncursed enchanted pair of velcro boots {8}.[Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11234  268(268)  Pw 6(197)  AC-8 MC4 Mov12 Sn61 Xp19/500000 Wt2483/5000 T41727  Dim  c<}h@What do you want to take off? [knDKR or ?*] c<}h Armor k - [ a 5-uncursed +0 pair of water walking boots (being worn) {8} n - [ an o-blessed +1 cloak of armor mystery (being worn) {4} D - [ a # uncursed +0 layered helmet (being worn) {20} K - [ a S-blessed +4 polished silver shield (being worn) {20} R - [ a ` blessed +2 pair of regular gloves (being worn) {4}(end) e<}hU'+ĿĿ00^0Ŀ<##00Ĵ[İ[Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11234  268(268)  Pw 6(197)  AC-8 MC4 Mov12 Sn61 Xp19/500000 Wt2483/5000 T41727  Paralyzed    Dim  [<}hl*2mSquirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11234  268(268)  Pw 6(197)  AC-8 MC4 Mov12 Sn61 Xp19/500000 Wt2483/5000 T41728  Paralyzed    Dim  e<}hn1[Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11234  268(268)  Pw 6(197)  AC-8 MC4 Mov12 Sn61 Xp19/500000 Wt2483/5000 T41728  Paralyzed    Dim  You hear some noises in the distance.e<}h2[Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11234  268(268)  Pw 6(197)  AC-8 MC4 Mov12 Sn61 Xp19/500000 Wt2483/5000 T41729  Dim  --More--e<}hL You finish taking off your boots.[Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11234  268(268)  Pw 6(197)  AC-7 MC4 Mov12 Sn61 Xp19/500000 Wt2483/5000 T41729  Dim  g<}hP;What do you want to wear? [jksQ or ?*] h<}h] Armor j - [ an i-uncursed enchanted pair of hard shoes {20} k - [ a 5-uncursed +0 pair of water walking boots {8} s - [ an i-uncursed enchanted pair of hard shoes {20} Q - [ a l-uncursed enchanted pair of velcro boots {8}(end) i<}h&(0+Ŀ0^<##00i<}hk5[Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11234  268(268)  Pw 6(197)  AC-7 MC4 Mov12 Sn61 Xp19/500000 Wt2483/5000 T41729  Paralyzed    Dim  You are putting on a pair of hard shoes.[Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11234  268(268)  Pw 6(197)  AC-7 MC4 Mov12 Sn61 Xp19/500000 Wt2483/5000 T41729  Paralyzed    Dim  [i<}h;Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11234  268(268)  Pw 6(197)  AC-9 MC4 Mov12 Sn61 Xp19/500000 Wt2483/5000 T41730  Paralyzed    Dim  i<}h<[Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11234  268(268)  Pw 6(197)  AC-9 MC4 Mov12 Sn61 Xp19/500000 Wt2483/5000 T41731  Dim  --More--i<}hE You finish your dressing maneuver.[Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11234  268(268)  Pw 6(197)  AC-9 MC4 Mov12 Sn61 Xp19/500000 Wt2483/5000 T41731  Dim  j<}h%>@What do you want to take off? [jnDKR or ?*] j<}h Armor  j - [ an i-uncursed enchanted (of poison resistance) +0 pair of hard shoes (be  n - [ an o-blessed +1 cloak of armor mystery (being worn) {4}  D - [ a # uncursed +0 layered helmet (being worn) {20}  K - [ a S-blessed +4 polished silver shield (being worn) {20}  R - [ a ` blessed +2 pair of regular gloves (being worn) {4} (end) k<}hT +[Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11234 Dlvl:44 $0 HP 268(268)  Pw 6(197)  AC-9 MC4 Mov12 Sn61 Xp19/500000 Wt2483/5000 T41731  Paralyzed    Dim  [Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11234  268(268)  Pw 6(197)  AC-9 MC4 Mov12 Sn61 Xp19/500000 Wt2483/5000 T41732  Paralyzed    Dim  Ŀ<}hJ 30mĿ 00^ 0Ŀ< ##00 ĴĴ[İ %0Ĵ ĿĿĴ [ ĴĿk<}hw   ĿĴĿ % Ŀ^ĿĿĿ[0 ^ ĿĿĴzĿ [ ĿĿĿĿ `^k<}h g) k<}h6 E[Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11234  268(268)  Pw 6(197)  AC-9 MC4 Mov12 Sn61 Xp19/500000 Wt2483/5000 T41733  Dim  You finish taking off your boots.[Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11234  268(268)  Pw 6(197)  AC-7 MC4 Mov12 Sn61 Xp19/500000 Wt2483/5000 T41733  Dim  k<}h k<}h" Unknown command ' '.[Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11234  268(268)  Pw 6(197)  AC-7 MC4 Mov12 Sn61 Xp19/500000 Wt2483/5000 T41733  Dim  l<}h;What do you want to wear? [jksQ or ?*] l<}hn Armor  j - [ an i-uncursed enchanted (of poison resistance) +0 pair of hard shoes {20  k - [ a 5-uncursed +0 pair of water walking boots {8}  s - [ an i-uncursed enchanted pair of hard shoes {20}  Q - [ a l-uncursed enchanted pair of velcro boots {8} (end) n<}hg +ĿĿ 00^ 0Ŀ< ##00 ĴĴ[İ %0Ĵ ĿĿĴ [ Ĵn<}hĿ  ĿĴĿ % Ŀ^ĿĿĿ[0 ^ ĿĿĴzĿ [ ĿĿĿĿ <}h1;2H`^) n<}h[Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11234 Dlvl:44 $0 HP 268(268)  Pw 6(197)  AC-7 MC4 Mov12 Sn61 Xp19/500000 Wt2483/5000 T41733  Paralyzed    Dim  You are putting on a pair of hard shoes.[Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11234  268(268)  Pw 6(197)  AC-7 MC4 Mov12 Sn61 Xp19/500000 Wt2483/5000 T41733  Paralyzed    Dim  [n<}hSquirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11234  268(268)  Pw 6(197)  AC-9 MC4 Mov12 Sn61 Xp19/500000 Wt2483/5000 T41734  Paralyzed    Dim  n<}h_[Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11234  268(268)  Pw 6(197)  AC-9 MC4 Mov12 Sn61 Xp19/500000 Wt2483/5000 T41735  Dim  --More--n<}hA{You finish your dressing maneuver.[Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11234  268(268)  Pw 6(197)  AC-9 MC4 Mov12 Sn61 Xp19/500000 Wt2483/5000 T41735  Dim  n<}h @What do you want to take off? [nsDKR or ?*] n<}h  Armor  n - [ an o-blessed +1 cloak of armor mystery (being worn) {4}  s - [ an i-uncursed enchanted (of free action) +0 pair of hard shoes (being wo  D - [ a # uncursed +0 layered helmet (being worn) {20}  K - [ a S-blessed +4 polished silver shield (being worn) {20}  R - [ a ` blessed +2 pair of regular gloves (being worn) {4} (end) q<}h1+[Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11234 Dlvl:44 $0 HP 268(268)  Pw 6(197)  AC-9 MC4 Mov12 Sn61 Xp19/500000 Wt2483/5000 T41735  Paralyzed    Dim  [Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11234  268(268)  Pw 6(197)  AC-9 MC4 Mov12 Sn61 Xp19/500000 Wt2483/5000 T41736  Paralyzed    Dim  [Squirrel the Deck Stacq<}hUCker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11234  268(268)  Pw 6(197)  AC-9 MC4 Mov12 Sn61 Xp19/500000 Wt2483/5000 T41736  Paralyzed    Dim  ĿĿ 00^ 0Ŀ< ##00 ĴĴ[İ q<}h!\%0Ĵ ĿĿĴ [ ĴĿ  ĿĴĿ % Ŀ^ĿĿĿ[0 q<}hlE^ ĿĿĴzĿ [ ĿĿĿĿ `^) q<}hoE[Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11234  268(268)  Pw 6(197)  AC-9 MC4 Mov12 Sn61 Xp19/500000 Wt2483/5000 T41737  Dim  You finish taking off your boots.[Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11234  268(268)  Pw 6(197)  AC-7 MC4 Mov12 Sn61 Xp19/500000 Wt2483/5000 T41737  Dim  q<}hx q<}hz Unknown command ' '.[Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11234  268(268)  Pw 6(197)  AC-7 MC4 Mov12 Sn61 Xp19/500000 Wt2483/5000 T41737  Dim  r<}h;What do you want to wear? [jksQ or ?*] r<}h Armor  j - [ an i-uncursed enchanted (of poison resistance) +0 pair of hard shoes {20  k - [ a 5-uncursed +0 pair of water walking boots {8}  s - [ an i-uncursed enchanted (of free action) +0 pair of hard shoes {20}  Q - [ a l-uncursed enchanted pair of velcro boots {8} (end) t<}hKU +ĿĿ 00^ 0Ŀ< ##00 ĴĴ[İ %0Ĵ ĿĿĴ [ t<}hyĴĿ  ĿĴĿ % Ŀ^ĿĿĿ[0 ^ ĿĿĴzĿ [ ĿĿĿĿ t<}h`^) t<}h[Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11234 Dlvl:44 $0 HP 268(268)  Pw 6(197)  AC-7 MC4 Mov12 Sn61 Xp19/500000 Wt2483/5000 T41737  Paralyzed    Dim  You are putting on a pair of water walking boots.[Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11234  268(268)  Pw 6(197)  AC-8 MC4 Mov12 Sn61 Xp19/500000 Wt2483/5000 T41738  Paralyzed    Dim  <}h5Ht<}h}[Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11234  268(268)  Pw 6(197)  AC-8 MC4 Mov12 Sn61 Xp19/500000 Wt2483/5000 T41739  Dim  --More--t<}hAYou finish your dressing maneuver.[Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11234  268(268)  Pw 6(197)  AC-8 MC4 Mov12 Sn61 Xp19/500000 Wt2483/5000 T41739  Dim  t<}h= QWhat do you want to use or apply? [##abhilmruxAE-GLNU or ?*] t<}h؉ Do what?  o - Take something out of the wooden box called box i - Put something into the wooden box called box b - Both of the above, out first r - Both of the above, in first(end) u<}hm+Ŀ0^<00İ Put in what type of objects?  a - All types b - Amulets ('"') c - Implants (']') d - Weapons (')') e - Armor ('[') f - Comestibles ('%') g - Scrolls ('?') h - Rings ('=') i - Wands ('/') j - Tools ('(') k - Gems ('*') l - Venoms ('.') I - Unidentified items B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) u<}hg+u<}htĿ<00zĿ Put in what?   Amulets ('"')  z - " a t-uncursed martial amulet {0}  J - " a } uncursed amulet called poison warning (being worn) {0}  Implants (']')  T - ] an i-cursed very rusty plugy install implant {0}  Weapons (')')  a - <}h36m) the blessed burnt +10 axe named Larissa's Repose {24}  b - ) a d-blessed stainless +1 sickle {20}  c - ) the w-blessed +5 sling named Winsett's Big Daddy (weapon in hand) {2}  d - ) 62 i-uncursed +0 shuriken {1}  e - ) 9 b-uncursed +1 spikes {0}  Armor ('[')  j - [ an i-uncursed enchanted (of poison resistance) +0 pair of hard shoes {20  k - [ a 5-uncursed +0 pair of water walking boots (being worn) {8}  n - [ an o-blessed +1 cloak of armor mystery (being worn) {4}  s - [ an i-uncursed enchanted (of free action) +0 pair of hard shoes {20}  D - [ a # uncursed +0 layered helmet (being worn) {20}  I - [ a c-uncursed +2 Hawaiian shirt (being worn) {2}  K - [ a S-blessed +4 polished silver shield (being worn) {20}  Q - [ a l-uncursed enchanted pau<}hhir of velcro boots {8}  R - [ a ` blessed +2 pair of regular gloves (being worn) {4}  V - [ a 0 blessed +1 medium mithril-coat (being worn) {60} (1 of 3)x<}hB +y<}h7 Comestibles ('%')  p - % a % uncursed lizard corpse {10}  q - % 7 v-uncursed grapes {0}  v - % 4 % blessed tripe rations {0}  B - % 4 v-uncursed bananas {0}  Scrolls ('?')  C - ? a ? uncursed scroll of cure {0}  H - ? 5 ? uncursed scrolls of healing {0}  M - ? 2 ? uncursed scrolls of mana {0}  O - ? a ? uncursed scroll of heal other {0}  P - ? 2 ? uncursed scrolls of phase door {0}  Rings ('=')  t - = a $ uncursed tourmalin ring {0}  W - = an O-blessed +2 ring of gain constitution (on left hand) {0}  Y - = a m-uncursed ring called could be free action! (on right hand) {0}  Wands ('/')  i - / an O-uncursed wand of cold (0:2) {0}  A - / a w-uncursed wand of striking (0:12) {0}  F - / a B-y<}hruncursed wand of teleportation (0:8) {0}  U - / a w-uncursed wand of medium healing (0:16) {0}  Tools ('(')  # - ( the uncursed key named The Key of Chaos {0}  # - ( the uncursed rusty key named The Key of Neutrality {0}  # - ( the key named The Key of Law {0} (2 of 3)y<}hH Put in what?   Amulets ('"')  z - " a t-uncursed martial amulet {0}  J - " a } uncursed amulet called poison warning (being worn) {0}  Implants (']')  T - ] an i-cursed very rusty plugy install implant {0}  Weapons (')')  a - ) the blessed burnt +10 axe named Larissa's Repose {24}  b - ) a d-blessed stainless +1 sickle {20}  c - ) the w-blessed +5 sling named Winsett's Big Daddy (weapon in hand) {2}  d - ) 62 i-uncursed +0 shuriken {1}  e - ) 9 b-uncursed +1 spikes {0}  Armor ('[')  j - [ an i-uncursed enchanted (of poison resistance) +0 pair of hard shoes {20  k - [ a 5-uncursed +0 pair of water walking boots (being worn) {8}  n - [ an o-blessed +1 cloak of armor mystery (being worn) {4}  s + [y<}hIH an i-uncursed enchanted (of free action) +0 pair of hard shoes {20}  D - [ a # uncursed +0 layered helmet (being worn) {20}  I - [ a c-uncursed +2 Hawaiian shirt (being worn) {2}  K - [ a S-blessed +4 polished silver shield (being worn) {20}  Q - [ a l-uncursed enchanted pair of velcro boots {8}  R - [ a ` blessed +2 pair of regular gloves (being worn) {4}  V - [ a 0 blessed +1 medium mithril-coat (being worn) {60} (1 of 3)z<}hx +|<}h Comestibles ('%')  p - % a % uncursed lizard corpse {10}  q - % 7 v-uncursed grapes {0}  v - % 4 % blessed tripe rations {0}  B - % 4 v-uncursed bananas {0}  Scrolls ('?')  C - ? a ? uncursed scroll of cure {0}  H - ? 5 ? uncursed scrolls of healing {0}  M - ? 2 ? uncursed scrolls of mana {0}  O - ? a ? uncursed scroll of heal other {0}  P - ? 2 ? uncursed scrolls of phase door {0}  Rings ('=')  t - = a $ uncursed tourmalin ring {0}  W - = an O-blessed +2 ring of gain constitution (on left hand) {0}  Y - = a m-uncursed ring called could be free action! (on right hand) {0}  Wands ('/')  i - / an O-uncursed wand of cold (0:2) {0}  A - / a w-uncursed wand of striking (0:12) {0}  F - / a B-|<}hgruncursed wand of teleportation (0:8) {0}  U - / a w-uncursed wand of medium healing (0:16) {0}  Tools ('(')  # - ( the uncursed key named The Key of Chaos {0}  # - ( the uncursed rusty key named The Key of Neutrality {0}  # - ( the key named The Key of Law {0} (2 of 3)|<}h@  Put in what?   Amulets ('"')  z - " a t-uncursed martial amulet {0}  J - " a } uncursed amulet called poison warning (being worn) {0}  Implants (']')  T - ] an i-cursed very rusty plugy install implant {0}  Weapons (')')  a - ) the blessed burnt +10 axe named Larissa's Repose {24}  b - ) a d-blessed stainless +1 sickle {20}  c - ) the w-blessed +5 sling named Winsett's Big Daddy (weapon in hand) {2}  d - ) 62 i-uncursed +0 shuriken {1}  e - ) 9 b-uncursed +1 spikes {0}  Armor ('[')  j + [ an i-uncursed enchanted (of poison resistance) +0 pair of hard shoes {20  k - [ a 5-uncursed +0 pair of water walking boots (being worn) {8}  n - [ an o-blessed +1 cloak of armor mystery (being worn) {4}  s + [|<}hJ H an i-uncursed enchanted (of free action) +0 pair of hard shoes {20}  D - [ a # uncursed +0 layered helmet (being worn) {20}  I - [ a c-uncursed +2 Hawaiian shirt (being worn) {2}  K - [ a S-blessed +4 polished silver shield (being worn) {20}  Q - [ a l-uncursed enchanted pair of velcro boots {8}  R - [ a ` blessed +2 pair of regular gloves (being worn) {4}  V - [ a 0 blessed +1 medium mithril-coat (being worn) {60} (1 of 3)}<}h Comestibles ('%')  p - % a % uncursed lizard corpse {10}  q - % 7 v-uncursed grapes {0}  v - % 4 % blessed tripe rations {0}  B - % 4 v-uncursed bananas {0}  Scrolls ('?')  C - ? a ? uncursed scroll of cure {0}  H - ? 5 ? uncursed scrolls of healing {0}  M - ? 2 ? uncursed scrolls of mana {0}  O - ? a ? uncursed scroll of heal other {0}  P - ? 2 ? uncursed scrolls of phase door {0}  Rings ('=')  t - = a $ uncursed tourmalin ring {0}  W - = an O-blessed +2 ring of gain constitution (on left hand) {0}  Y - = a m-uncursed ring called could be free action! (on right hand) {0}  Wands ('/')  i - / an O-uncursed wand of cold (0:2) {0}  A - / a w-uncursed wand of striking (0:12) {0}  F - / a B-}<}hruncursed wand of teleportation (0:8) {0}  U - / a w-uncursed wand of medium healing (0:16) {0}  Tools ('(')  # - ( the uncursed key named The Key of Chaos {0}  # - ( the uncursed rusty key named The Key of Neutrality {0}  # - ( the key named The Key of Law {0} (2 of 3)}<}h|x h - ( the b-blessed +3 unicorn horn named Port Output {8}  l - ( an uncursed wooden box called box {2204}  m - ( a w-uncursed +0 lighttorch (915) {2}  r - ( a . uncursed stethoscope {0}  u - ( an uncursed rusty key {0}  x - ( the K-blessed +1 unwieldy pick named Dark Wonderer {32}  E - ( a * uncursed pair of lenses (being worn) {0}  L - ( an uncursed lamp called magic (lit) {0}  Gems ('*')  g - * 400 ` uncursed +0 rocks (in quiver) {12}  G - * 2 blessed +0 stones called luckstone  N - * 69 uncursed +0 stones called grayammo.  Venoms ('.')  Z - . 58 } blessed +1 blinding venoms {1} (3 of 3)}<}heĿĿ 00^ 0Ŀ< ##00 ĴĴ[İ %0Ĵ ĿĿĴ [ ĴĿ}<}hJ[1m  ĿĴĿ % Ŀ^ĿĿĿ[0 ^ ĿĿĴzĿ [ ĿĿĿĿ }<}hT`^) }<}hV[Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11234 Dlvl:44 $0 HP 268(268)  Pw 6(197)  AC-8 MC4 Mov12 Sn61 Xp19/500000 Wt2463/5000 T41739  Dim  You put an i-uncursed enchanted (of poison resistance) +0 pair of hard shoes {20} into the wooden box called box.--More--}<}hf / [Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11234  268(268)  Pw 6(197)  AC-8 MC4 Mov12 Sn61 Xp19/500000 Wt2483/5000 T41739  Dim  You put an i-uncursed enchanted (of free action) +0 pair of hard shoes {20} into the wooden box called box.--More--~<}hz0B [Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11234  268(268)  Pw 6(197)  AC-8 MC4 Mov12 Sn61 Xp19/500000 Wt2483/5000 T41739  Dim  [Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11234  268(268)  Pw 10(197)  AC-8 MC4 Mov12 Sn61 Xp19/500000 Wt2483/5000 T41740  Dim  ~<}hY p[Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11234  268(268)  Pw 10(197)  AC-8 MC4 Mov12 Sn61 Xp19/500000 Wt2483/5000 T41740  Dim  [Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11234  268(268)  Pw 10(197)  AC-8 MC4 Mov12 Sn61 Xp19/500000 Wt2483/5000 T41741  Dim  z~<}h>d[Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11234  268(268)  Pw 10(197)  AC-8 MC4 Mov12 Sn61 Xp19/500000 Wt2483/5000 T41741  Dim  [Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11234  268(268)  Pw 10(197)  AC-8 MC4 Mov12 Sn61 Xp19/500000 Wt2483/5000 T41742  Dim  z<}h@:[Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11234  268(268)  Pw 10(197)  AC-8 MC4 Mov12 Sn61 Xp19/500000 Wt2483/5000 T41743  Dim  0z<}h{[Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11234  268(268)  Pw 10(197)  AC-8 MC4 Mov12 Sn61 Xp19/500000 Wt2483/5000 T41743  Dim  [Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11234  268(268)  Pw 11(197)  AC-8 MC4 Mov12 Sn61 Xp19/500000 Wt2483/5000 T41744  Dim  <}hO[Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11234  268(268)  Pw 11(197)  AC-8 MC4 Mov12 Sn61 Xp19/500000 Wt2483/5000 T41744  Dim  [Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11234  268(268)  Pw 11(197)  AC-8 MC4 Mov12 Sn61 Xp19/500000 Wt2483/5000 T41745  Dim  z<}h6p[Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11234  268(268)  Pw 11(197)  AC-8 MC4 Mov12 Sn61 Xp19/500000 Wt2483/5000 T41745  Dim  [Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11234  268(268)  Pw 12(197)  AC-8 MC4 Mov12 Sn61 Xp19/500000 Wt2483/5000 T41746  Dim  Ŀz<}ho [Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11234  268(268)  Pw 13(197)  AC-8 MC4 Mov12 Sn61 Xp19/500000 Wt2483/5000 T41747  Dim  <}hg$ [Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11234  268(268)  Pw 13(197)  AC-8 MC4 Mov12 Sn61 Xp19/500000 Wt2483/5000 T41748  Dim  z<}hzYou see a message scrawled in blood here.<}h̒=Use "r." to read it.[Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11234  268(268)  Pw 13(197)  AC-8 MC4 Mov12 Sn61 Xp19/500000 Wt2483/5000 T41748  Dim  [Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11234  268(268)  Pw 13(197)  AC-8 MC4 Mov12 Sn61 Xp19/500000 Wt2483/5000 T41749  Dim  <}h @What do you want to read? [tCHMOPWY or ?*.] <}hWYou see a message scrawled in blood here.--More--<}hNYou read: "You feel a painful sensation! Apparently Anastasia fully kicked into your shins with her soft dancing shoes, and it's very soothing!".--More--<}hn [Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11234  268(268)  Pw 13(197)  AC-8 MC4 Mov12 Sn61 Xp19/500000 Wt2483/5000 T41749  Dim  <}hWv [Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11234  268(268)  Pw 13(197)  AC-8 MC4 Mov12 Sn61 Xp19/500000 Wt2483/5000 T41750  Dim  z<}h ' [Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11234  268(268)  Pw 13(197)  AC-8 MC4 Mov12 Sn61 Xp19/500000 Wt2483/5000 T41751  Dim  z<}hD4 [Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11234  268(268)  Pw 16(197)  AC-8 MC4 Mov12 Sn61 Xp19/500000 Wt2483/5000 T41752  Dim  <}hs  [Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11234  268(268)  Pw 16(197)  AC-8 MC4 Mov12 Sn61 Xp19/500000 Wt2483/5000 T41752  Dim  [Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11234  268(268)  Pw 16(197)  AC-8 MC4 Mov12 Sn61 Xp19/500000 Wt2483/5000 T41753  Dim  $z<}hL [Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11234  268(268)  Pw 16(197)  AC-8 MC4 Mov12 Sn61 Xp19/500000 Wt2483/5000 T41753  Dim  [Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11234  268(268)  Pw 16(197)  AC-8 MC4 Mov12 Sn61 Xp19/500000 Wt2483/5000 T41754  Dim  z<}h҆ [Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11234  268(268)  Pw 16(197)  AC-8 MC4 Mov12 Sn61 Xp19/500000 Wt2483/5000 T41755  Dim  <}h  [Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11234  268(268)  Pw 16(197)  AC-8 MC4 Mov12 Sn61 Xp19/500000 Wt2483/5000 T41755  Dim  [Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11234  268(268)  Pw 16(197)  AC-8 MC4 Mov12 Sn61 Xp19/500000 Wt2483/5000 T41756  Dim  z<}hj [Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11234  268(268)  Pw 16(197)  AC-8 MC4 Mov12 Sn61 Xp19/500000 Wt2483/5000 T41756  Dim  [Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11234  268(268)  Pw 18(197)  AC-8 MC4 Mov12 Sn61 Xp19/500000 Wt2483/5000 T41757  Dim  z<}h ! [Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11234  268(268)  Pw 18(197)  AC-8 MC4 Mov12 Sn61 Xp19/500000 Wt2483/5000 T41758  Dim  $z<}h [Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11234  268(268)  Pw 19(197)  AC-8 MC4 Mov12 Sn61 Xp19/500000 Wt2483/5000 T41759  Dim  <}h [Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11234  268(268)  Pw 20(197)  AC-8 MC4 Mov12 Sn61 Xp19/500000 Wt2483/5000 T41760  Dim  z<}h$ [Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11234  268(268)  Pw 20(197)  AC-8 MC4 Mov12 Sn61 Xp19/500000 Wt2483/5000 T41761  Dim  z<}h[Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11234  268(268)  Pw 21(197)  AC-8 MC4 Mov12 Sn61 Xp19/500000 Wt2483/5000 T41762  Dim  <}h;Qz<}h4<1 gold piece.<}hE[Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11234 1 268(268)  Pw 22(197)  AC-8 MC4 Mov12 Sn61 Xp19/500000 Wt2483/5000 T41763  Dim  <}ha [Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11234  268(268)  Pw 22(197)  AC-8 MC4 Mov12 Sn61 Xp19/500000 Wt2483/5000 T41764  Dim  z<}h@[Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11234  268(268)  Pw 22(197)  AC-8 MC4 Mov12 Sn61 Xp19/500000 Wt2483/5000 T41765  Dim  Ŀz<}hZ[Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11234  268(268)  Pw 22(197)  AC-8 MC4 Mov12 Sn61 Xp19/500000 Wt2483/5000 T41766  Dim  @z<}hV[Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11234  268(268)  Pw 22(197)  AC-8 MC4 Mov12 Sn61 Xp19/500000 Wt2483/5000 T41767  Dim  z<}hV2Specify unknown object by cursor? [ynq] (q) <}hBryPlease move the cursor to an unknown object and press the , key.--More--<}hGJ(Press , when at target location. For instructions type a ?)<}h<}hu@ a human or elf (diddly dingus dude) (base level 4) (male)  Accessing Pokedex entry for diddly dingus dude...   Base statistics of this monster type:  Base level = 4, difficulty = 6, AC = 10, magic resistance = 0, alignment -8. Slow (9). Normal generation, with frequency 1. Resists poison. Conveys poison resistance. Genocidable, carnivorous, herbivorous. Can be seen with infravision. Can spontaneously betray you if tame. Is a valid polymorph form.  Attacks:  1d4, uses weapon - unique Sloth attack  --More--<}hBĿĿ 00^ 0Ŀ< ##00 ĴĴ[İ %0Ĵ ĿĿĴ [[1<}humPick an object with the cursor and press the , key.<}h5 <}h6 Done.[Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11234  268(268)  Pw 22(197)  AC-8 MC4 Mov12 Sn61 Xp19/500000 Wt2483/5000 T41767  Dim  <}h, 1[Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11234  268(268)  Pw 22(197)  AC-8 MC4 Mov12 Sn61 Xp19/500000 Wt2483/5000 T41768  Dim  @z<}h" CWhat do you want to use or apply? [##abhilmruxAE-GLNU or ?*] <}hVYou must wield this item first if you want to apply it!--More--<}hA<}h)EJYou now wield a d-blessed stainless +1 sickle {20}.--More--<}hT[Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11234 Dlvl:44 $1 HP 268(268)  Pw 22(197)  AC-8 MC4 Mov12 Sn61 Xp19/500000 Wt2483/5000 T41768  Dim  [Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11234  268(268)  Pw 22(197)  AC-8 MC4 Mov12 Sn61 Xp19/500000 Wt2483/5000 T41769  Dim  ĿĿ 00^ [30<}h2fm0Ŀ< ##00 ĴĴ[İ %0Ĵ ĿĿĴ [ ĴĿ@Ŀ 0[<}h_u30m ĿĴĿz % Ŀ^ĿĿĿ[0Ŀ ^$ ĿĿĴĿ [<}h}: ĿĿĿĿ `^) <}hWy CWhat do you want to use or apply? [##abhilmruxAE-GLNU or ?*] <}h= GWhere do you want to hit?--More--<}h J(Press , when at target location. For instructions type a ?)<}h. <}h2<}hCThe sickle hits the diddly dingus dude!<}hT(10 pts.)[Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11234  268(268)  Pw 22(197)  AC-8 MC4 Mov12 Sn61 Xp19/500000 Wt2483/5000 T41769  Dim  [Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11234  268(268)  Pw 37(197)  AC-8 MC4 Mov12 Sn61 Xp19/500000 Wt2483/5000 T41770  Dim  @<}h QWhat do you want to use or apply? [##abhilmruxAE-GLNU or ?*] <}h; GWhere do you want to hit?--More--<}h J(Press , when at target location. For instructions type a ?)<}h<}hZ<}h<}hIThe diddly dingus dude is frenzied!--More--<}h _The diddly dingus dude's shield deflects your projectile!--More--<}h/The sickle misses the diddly dingus dude.[Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11234  268(268)  Pw 37(197)  AC-8 MC4 Mov12 Sn61 Xp19/500000 Wt2483/5000 T41771  Dim  <}h QWhat do you want to use or apply? [##abhilmruxAE-GLNU or ?*] <}h3GWhere do you want to hit?--More--<}hJ(Press , when at target location. For instructions type a ?)<}hp<}hi<}h|CThe sickle hits the diddly dingus dude!<}h?%(11 pts.)[Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11234  268(268)  Pw 37(197)  AC-8 MC4 Mov12 Sn61 Xp19/500000 Wt2483/5000 T41772  Dim  @<}h/[Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11234  268(268)  Pw 37(197)  AC-8 MC4 Mov12 Sn61 Xp19/500000 Wt2483/5000 T41773  Dim  @z<}h [Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11234  268(268)  Pw 37(197)  AC-8 MC4 Mov12 Sn61 Xp19/500000 Wt2483/5000 T41774  Dim  @z<}h [Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11234  268(268)  Pw 37(197)  AC-8 MC4 Mov12 Sn61 Xp19/500000 Wt2483/5000 T41775  Dim  z<}hR CWhat do you want to use or apply? [##abhilmruxAE-GLNU or ?*] <}h GWhere do you want to hit?--More--<}h  J(Press , when at target location. For instructions type a ?)<}hu <}h$p<}h`<}h$a_The diddly dingus dude's shield deflects your projectile!--More--<}hpThe sickle misses the diddly dingus dude.[Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11234  268(268)  Pw 37(197)  AC-8 MC4 Mov12 Sn61 Xp19/500000 Wt2483/5000 T41775  Dim  [Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11234  268(268)  Pw 38(197)  AC-8 MC4 Mov12 Sn61 Xp19/500000 Wt2483/5000 T41776  Dim  @<}hZ AWhat do you want to wield? [- a-ehmxZ or ?*] <}h <}h ic - the w-blessed +5 sling named Winsett's Big Daddy (weapon in hand) {2}. --More--<}h%Z [Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11234 Dlvl:44 $1 HP 268(268)  Pw 38(197)  AC-8 MC4 Mov12 Sn61 Xp19/500000 Wt2483/5000 T41776  Dim  [Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11234  268(268)  Pw 38(197)  AC-8 MC4 Mov12 Sn61 Xp19/500000 Wt2483/5000 T41777  Dim  ĿĿ 00<}hT^ 0Ŀ< ##00 ĴĴ[İ %0Ĵ ĿĿĴ [ ĴĿĿ 0<}h ĿĴĿ % Ŀ^ĿĿĿ[0Ŀ ^$z ĿĿĴĿ <}hA[ ĿĿĿĿ `^) <}h%4What do you want to ready? [- abdegGNZ or ?*] <}h <}h4 That ammunition is already readied![Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11234  268(268)  Pw 38(197)  AC-8 MC4 Mov12 Sn61 Xp19/500000 Wt2483/5000 T41777  Dim  <}h"I4In what direction? [47896321><] <}h.C<}h`C)You shoot 3 rocks.*<}h"*<}h!*<}hvdIt's shield deflects your projectile!--More--<}h +The 1st rock misses.*<}h*<}hd1!*<}hLIt's shield deflects your projectile!<}h:--More--<}h+The 2nd rock misses.*<}hXr*<}hWG!*<}h<The 3rd rock hits it.<}h3&1(9 pts.)[Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11234  268(268)  Pw 38(197)  AC-8 MC4 Mov12 Sn61 Xp19/500000 Wt2483/5000 T41777  Dim  [Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11234  268(268)  Pw 38(197)  AC-8 MC4 Mov12 Sn61 Xp19/500000 Wt2483/5000 T41778  Dim  <}hY <}hޜ Unknown command ' '.[Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11234  268(268)  Pw 38(197)  AC-8 MC4 Mov12 Sn61 Xp19/500000 Wt2483/5000 T41778  Dim  <}h4In what direction? [47896321><] <}h2u1You shoot 6 rocks.*<}huC*<}hD!*<}h*<}hg*<}hc!*<}hj *<}h *<}h !*<}hh] *<}h;*<}h!*<}hu*<}hP*<}h&!*<}h*<}h *<}h7o!*<}h|[Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11234  268(268)  Pw 40(197)  AC-8 MC4 Mov12 Sn61 Xp19/500000 Wt2483/5000 T41779  Dim  <}h'e[Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11234  268(268)  Pw 40(197)  AC-8 MC4 Mov12 Sn61 Xp19/500000 Wt2483/5000 T41779  Dim  [Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11234  268(268)  Pw 41(197)  AC-8 MC4 Mov12 Sn61 Xp19/500000 Wt2483/5000 T41780  Dim  *z<}h6[Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11234  268(268)  Pw 41(197)  AC-8 MC4 Mov12 Sn61 Xp19/500000 Wt2483/5000 T41781  Dim  z<}h\[Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11234  268(268)  Pw 41(197)  AC-8 MC4 Mov12 Sn61 Xp19/500000 Wt2483/5000 T41781  Dim  [Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11234  268(268)  Pw 43(197)  AC-8 MC4 Mov12 Sn61 Xp19/500000 Wt2483/5000 T41782  Dim  z<}hPTz<}hpVg - 6 ` uncursed +0 rocks (in quiver) {12}.[Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11234  268(268)  Pw 43(197)  AC-8 MC4 Mov12 Sn61 Xp19/500000 Wt2483/5000 T41783  Dim  <}h[Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11234  268(268)  Pw 43(197)  AC-8 MC4 Mov12 Sn61 Xp19/500000 Wt2483/5000 T41784  Dim  @z<}h [Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11234  268(268)  Pw 44(197)  AC-8 MC4 Mov12 Sn61 Xp19/500000 Wt2483/5000 T41785  Dim  @z<}h( zYou see a message scrawled in blood here.<}h[Use "r." to read it.[Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11234  268(268)  Pw 44(197)  AC-8 MC4 Mov12 Sn61 Xp19/500000 Wt2483/5000 T41785  Dim  [Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11234  268(268)  Pw 44(197)  AC-8 MC4 Mov12 Sn61 Xp19/500000 Wt2483/5000 T41786  Dim  @<}h@What do you want to read? [tCHMOPWY or ?*.] <}hy WYou see a message scrawled in blood here.--More--<}hYou read: "In or|er to switch to the wre?t|?nc m?rtial arts style, you n?ed to be skil|ed in dual-wie|cing and e?ther m?rtial arts or b?re hands.".--More--<}hl  [Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11234  268(268)  Pw 44(197)  AC-8 MC4 Mov12 Sn61 Xp19/500000 Wt2483/5000 T41786  Dim  <}ht&In what direction? [47896321><] <}h&5*<}h#qThe diddly dingus dude's shield deflects your projectile!--More--<}hThe rock misses the diddly dingus dude.[Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11234  268(268)  Pw 44(197)  AC-8 MC4 Mov12 Sn61 Xp19/500000 Wt2483/5000 T41787  Dim  <}h4In what direction? [47896321><] <}h9s You shoot 2 rocks.<}h^s*<}hhG*--More--<}h_The diddly dingus dude's shield deflects your projectile!--More--<}h BThe 1st rock misses the diddly dingus dude.*<}hs *--More--<}h _The diddly dingus dude's shield deflects your projectile!--More--<}h:9The 2nd rock misses the diddly dingus dude.<}h*[Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11234  268(268)  Pw 44(197)  AC-8 MC4 Mov12 Sn61 Xp19/500000 Wt2483/5000 T41787  Dim  --More--<}h&The diddly dingus dude picks up 3 ` uncursed +0 rocks {0}.[Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11234  268(268)  Pw 44(197)  AC-8 MC4 Mov12 Sn61 Xp19/500000 Wt2483/5000 T41788  Dim  @<}h zSomething is written here on the floor.<}h Use "r." to read it.[Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11234  268(268)  Pw 44(197)  AC-8 MC4 Mov12 Sn61 Xp19/500000 Wt2483/5000 T41789  Dim  <}h @What do you want to read? [tCHMOPWY or ?*.] <}h USomething is written here on the floor.--More--<}hYou read: "Usually cefo?mation is not ? bad thing, ? ?ee if my e?uipment docs not burst. In addition, if th? def ?nation is unfa?o?able | have aco?ite gra?s t?at car be cured.".--More--<}h< [Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11234  268(268)  Pw 44(197)  AC-8 MC4 Mov12 Sn61 Xp19/500000 Wt2483/5000 T41789  Dim  <}he &In what direction? [47896321><] <}h|I <}hI .You shoot 3 rocks.*<}h #*<}h !*<}h1#*<}hv#*<}hv!*<}h M#*<}hk#*<}h!*<}hbB[Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11234  268(268)  Pw 44(197)  AC-8 MC4 Mov12 Sn61 Xp19/500000 Wt2483/5000 T41789  Dim  [Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11234  268(268)  Pw 45(197)  AC-8 MC4 Mov12 Sn61 Xp19/500000 Wt2483/5000 T41790  Dim  <}hk@zYou see a message scrawled in blood here.<}hUse "r." to read it.[Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11234  268(268)  Pw 45(197)  AC-8 MC4 Mov12 Sn61 Xp19/500000 Wt2483/5000 T41791  Dim  <}h& 4In what direction? [47896321><] <}h2M *<}h# *<}h<}hSYou kill the diddly dingus dude![Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11237  268(268)  Pw 45(197)  AC-8 MC4 Mov12 Sn61 Xp19/500067 Wt2483/5000 T41791  Dim  [Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11237  268(268)  Pw 49(197)  AC-8 MC4 Mov12 Sn61 Xp19/500067 Wt2483/5000 T41792  Dim  *<}ho<}hpUnknown command ' '.[Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11237  268(268)  Pw 49(197)  AC-8 MC4 Mov12 Sn61 Xp19/500067 Wt2483/5000 T41792  Dim  <}hM [Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11237  268(268)  Pw 49(197)  AC-8 MC4 Mov12 Sn61 Xp19/500067 Wt2483/5000 T41793  Dim  *z<}h [Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11237  268(268)  Pw 49(197)  AC-8 MC4 Mov12 Sn61 Xp19/500067 Wt2483/5000 T41794  Dim  z<}hk2zg - 7 ` uncursed +0 rocks (in quiver) {12}.--More--<}hF  Things that are here: a % uncursed diddly dingus dude corpse {1450} an i-large shield {40} a v-meta bow {12}--More--<}hg Ŀ0^[Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11237  268(268)  Pw 50(197)  AC-8 MC4 Mov12 Sn61 Xp19/500067 Wt2483/5000 T41795  Dim  <}h @ Pick up what?  Weapons (')') a - ) a v-meta bow {12} Armor ('[') b - [ an i-large shield {40} Comestibles ('%') c - % a % uncursed diddly dingus dude corpse {1450}(end) <}h)+<}h4 Ŀ0^<00İĴĴ<}h@6 o - a % uncursed diddly dingus dude corpse {1450}.[Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11237  268(268)  Pw 50(197)  AC-8 MC4 Mov12 Sn61 Xp19/500067 Wt3933/5000 T41795  Dim  <}hKi Amulets  z - " a t-uncursed martial amulet {0}  J - " a } uncursed amulet called poison warning (being worn) {0}  Implants  T - ] an i-cursed very rusty plugy install implant {0}  Weapons  a - ) the blessed burnt +10 axe named Larissa's Repose {24}  b - ) a d-blessed stainless +1 sickle {20}  c - ) the w-blessed +5 sling named Winsett's Big Daddy (weapon in hand) {2}  d - ) 62 i-uncursed +0 shuriken {1}  e - ) 9 b-uncursed +1 spikes {0}  Armor  k - [ a 5-uncursed +0 pair of water walking boots (being worn) {8}  n - [ an o-blessed +1 cloak of armor mystery (being worn) {4}  D - [ a # uncursed +0 layered helmet (being worn) {20}  I - [ a c-uncursed +2 Hawaiian shirt (being worn) {2}  K - [37<}hi)m[ a S-blessed +4 polished silver shield (being worn) {20}  Q - [ a l-uncursed enchanted pair of velcro boots {8}  R - [ a ` blessed +2 pair of regular gloves (being worn) {4}  V - [ a 0 blessed +1 medium mithril-coat (being worn) {60}  Comestibles  o - % a % uncursed diddly dingus dude corpse {1450}  p - % a % uncursed lizard corpse {10}  q - % 7 v-uncursed grapes {0} (1 of 3)<}h  +ĿĿ 00^ 0Ŀ< ##00 ĴĴ[İ %0Ĵ ĿĿĴ [<}h [11;52H* ĴĿzĿ 0 ĿĴĿ % Ŀ^ĿĿĿ[0Ŀ ^<}h$ .[m$ ĿĿĴĿ [ ĿĿĿĿ `^) <}h2 [Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11237 Dlvl:44 $1 HP 268(268)  Pw 50(197)  AC-8 MC4 Mov12 Sn61 Xp19/500067 Wt3933/5000 T41795  Dim  corpse - This is a comestible. Color: brown. Material: flesh. Appearance: (null). It can be eaten.--More--<}hH Corpses can be eaten, but it's not always a good idea to do so. Depending on the type of monster and the age of a corpse, different effects can occur. --More--<}hp8 Accessing Pokedex entry for diddly dingus dude...   Base statistics of this monster type:  Base level = 4, difficulty = 6, AC = 10, magic resistance = 0, alignment -8. Slow (9). Normal generation, with frequency 1. Resists poison. Conveys poison resistance. Genocidable, carnivorous, herbivorous. Can be seen with infravision. Can spontaneously betray you if tame. Is a valid polymorph form.  Attacks:  1d4, uses weapon - unique Sloth attack  --More--<}h ĿĿ 00^ 0Ŀ< ##00 ĴĴ[İ %0Ĵ ĿĿĴ[Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21<}h2 8 Wi18 Ch5 CarInkMalCha S11237  268(268)  Pw 50(197)  AC-8 MC4 Mov12 Sn61 Xp19/500067 Wt3933/5000 T41795  Dim  <}h BWhat do you want to drop? [$##a-eg-ik-rt-vxzA-RT-WYZ or ?*] <}h <}h# You drop a % uncursed diddly dingus dude corpse {1450}.[Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11237  268(268)  Pw 50(197)  AC-8 MC4 Mov12 Sn61 Xp19/500067 Wt2483/5000 T41795  Dim  <}h2Cz%<}hTHg - 3 ` uncursed +0 rocks (in quiver) {12}.[Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11237  268(268)  Pw 50(197)  AC-8 MC4 Mov12 Sn61 Xp19/500067 Wt2483/5000 T41796  Dim  <}hs [Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11237  268(268)  Pw 50(197)  AC-8 MC4 Mov12 Sn61 Xp19/500067 Wt2483/5000 T41797  Dim  0z<}hC[Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11237  268(268)  Pw 51(197)  AC-8 MC4 Mov12 Sn61 Xp19/500067 Wt2483/5000 T41798  Dim  z<}h[Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11237  268(268)  Pw 51(197)  AC-8 MC4 Mov12 Sn61 Xp19/500067 Wt2483/5000 T41799  Dim  <}h [Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11237  268(268)  Pw 52(197)  AC-8 MC4 Mov12 Sn61 Xp19/500067 Wt2483/5000 T41800  Dim  z<}h %Stealifornia moves the boulder.<}hi[Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11237  268(268)  Pw 53(197)  AC-8 MC4 Mov12 Sn61 Xp19/500067 Wt2483/5000 T41801  Dim  0z<}hpAL[Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11237  268(268)  Pw 54(197)  AC-8 MC4 Mov12 Sn61 Xp19/500067 Wt2483/5000 T41802  Dim  z<}h#Y [Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11237  268(268)  Pw 55(197)  AC-8 MC4 Mov12 Sn61 Xp19/500067 Wt2483/5000 T41803  Dim  $z<}h>[Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11237  268(268)  Pw 55(197)  AC-8 MC4 Mov12 Sn61 Xp19/500067 Wt2483/5000 T41803  Dim  [Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11237  268(268)  Pw 55(197)  AC-8 MC4 Mov12 Sn61 Xp19/500067 Wt2483/5000 T41804  Dim  <}hge 5[Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11237  268(268)  Pw 55(197)  AC-8 MC4 Mov12 Sn61 Xp19/500067 Wt2483/5000 T41805  Dim  z<}hr[Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11237  268(268)  Pw 55(197)  AC-8 MC4 Mov12 Sn61 Xp19/500067 Wt2483/5000 T41806  Dim  z<}hX z<}hi 1 gold piece.[Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11237 2 268(268)  Pw 55(197)  AC-8 MC4 Mov12 Sn61 Xp19/500067 Wt2483/5000 T41807  Dim  <}h4<}hg [Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11237  268(268)  Pw 57(197)  AC-8 MC4 Mov12 Sn61 Xp19/500067 Wt2483/5000 T41808  Dim  z<}hp[Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11237  268(268)  Pw 58(197)  AC-8 MC4 Mov12 Sn61 Xp19/500067 Wt2483/5000 T41809  Dim  z<}h7 [Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11237  268(268)  Pw 59(197)  AC-8 MC4 Mov12 Sn61 Xp19/500067 Wt2483/5000 T41810  Dim  <}h.[Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11237  268(268)  Pw 59(197)  AC-8 MC4 Mov12 Sn61 Xp19/500067 Wt2483/5000 T41811  Dim  z<}h75[Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11237  268(268)  Pw 60(197)  AC-8 MC4 Mov12 Sn61 Xp19/500067 Wt2483/5000 T41812  Dim  zF<}h+Z2Specify unknown object by cursor? [ynq] (q) <}hpyPlease move the cursor to an unknown object and press the , key.--More--<}hI(Press , when at target location. For instructions type a ?)<}hZ&<}h<}h<}h>L F a fungus or mold (weird growth) (base level 8)  Accessing Pokedex entry for weird growth...   Base statistics of this monster type:  Base level = 8, difficulty = 9, AC = 7, magic resistance = 0, alignment 0. Can't move around. Speed 0. Normal generation, with frequency 5. Uncommon (by factor 3). Resists poison. Conveys poison resistance. Genocidable, breathless, amphibious, phasing, carnivorous, herbivorous, reviving mindless. This monster is of neuter gender. May be eaten by vegans. Is a valid polymorph form.  Attacks:  0d4, passive - aggravate monster  --More--<}hx ĿĿĿ 00^ 0Ŀ<ĿĿ ##000zF ĴĴ[İ %0Ĵ<}h| < ĿĿĴ [ ĴĿ%ĴPick an object with the cursor and press the , key.<}hY<}h#Done.[Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11237  268(268)  Pw 60(197)  AC-8 MC4 Mov12 Sn61 Xp19/500067 Wt2483/5000 T41812  Dim  <}hPWhat do you want to use or apply? [##abhilmruxAE-GLNU or ?*] <}he<}hygJYou now wield a w-uncursed +0 lighttorch (915) {2}.--More--<}h ĿĿĿ 00^ 0Ŀ<ĿĿ ##000zF ĴĴ[İ %0Ĵ <}h% ĿĿĴ [ ĴĿ%Ĵ 0 ĿĴĿ % Ŀ^ĿĿĿ[0<}h. Ŀ ^$ ĿĿĴĿ [ ĿĿĿĿ `^) <}hR1 C[Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11237 Dlvl:44 $2 HP 268(268)  Pw 60(197)  AC-8 MC4 Mov12 Sn61 Xp19/500067 Wt2483/5000 T41812  Dim  You ignite your lighttorch (915).[Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11237  268(268)  Pw 61(197)  AC-8 MC4 Mov12 Sn61 Xp19/500067 Wt2483/5000 T41813  Dim  <}h` Choose which spell to cast    Name Level Pw Category Fail Memory  a - magic bolt 1 + 5 attack 0% 435%  b - healing 1 + 7 healing 0% 506%  c - cure blindness 2 + 10 healing 0% 284%  d - cure stun 3 + 15 healing 0% 272%  e - magic missile 3 + 15 attack 0% 315%  f - light area 3 + 15 divine 0% 549%  g - medium healing 2 + 10 healing 0% 383%  h - sleep 2 + 10 enchant 0% 233%  i - cure confusion 3 + 15 healing 0% 238%  j - jumping 1 + 25 body 0% 312%  k - slow monster 2 + 10 enchant 0% 427%  l - drain life 3 + 15 attack 0% 250%  m - restore ability 4 + 20 healing 0% 253%  n - full healing<}h 6 + 30 healing 0% 377%  o - forcible move 1 + 5 body 0% 267%  p - shocking sphere 1 + 5 matter 0% 194%  q - poison blast 4 + 20 attack 0% 259%  r - dig 5 + 25 matter 0% 599%  s - wizard lock 2 + 10 matter 0% 293%  t - fireball 4 + 40 matter 0% 573%  u - lightning 4 + 20 matter 0% 469% (1 of 3)<}h+ĿĿĿ 00^ 0Ŀ<ĿĿ ##000zF ĴĴ[İ %0Ĵ [3<}hr0mĿĿĴ [ ĴĿ%Ĵ 0 ĿĴĿ % Ŀ^ĿĿĿ[0<}hĿ ^$ ĿĿĴĿ [ ĿĿĿĿ `^) <}h[Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11237 Dlvl:44 $2 HP 268(268)  Pw 33(197)  AC-8 MC4 Mov12 Sn61 Xp19/500067 Wt2483/5000 T41813  Dim  In what direction? [47896321><] <}hh*<}h[Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11237  268(268)  Pw 33(197)  AC-8 MC4 Mov12 Sn61 Xp19/500067 Wt2483/5000 T41814  Dim  <}h @What do you want to wield? [- a-ehmxZ or ?*] <}hu~c - the w-blessed +5 sling named Winsett's Big Daddy (weapon in hand) {2}. --More--<}hf You deactivate your lighttorch (912) before putting it away.--More--<}h[Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11237 Dlvl:44 $2 HP 268(268)  Pw 33(197)  AC-8 MC4 Mov12 Sn61 Xp19/500067 Wt2483/5000 T41815  Dim  ĿĿĿ 00^ 0Ŀ<ĿĿ ##00[<}hC0zF ĴĴ[İı %0Ĵ ĿĿĴ [ ĴĿ%Ĵ 0 <}h&ĿĴĿ % Ŀ^ĿĿĿ[0Ŀ ^$ ĿĿĴĿ [ ĿĿĿĿ [36<}h%m`^) <}h_#[Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11237  268(268)  Pw 33(197)  AC-8 MC4 Mov12 Sn61 Xp19/500067 Wt2483/5000 T41816  Dim  z<}hI [Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11237  268(268)  Pw 33(197)  AC-8 MC4 Mov12 Sn61 Xp19/500067 Wt2483/5000 T41817  Dim  zĿ<}hz[Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11237  268(268)  Pw 33(197)  AC-8 MC4 Mov12 Sn61 Xp19/500067 Wt2483/5000 T41818  Dim  <}hf"[Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11237  268(268)  Pw 33(197)  AC-8 MC4 Mov12 Sn61 Xp19/500067 Wt2483/5000 T41819  Dim  z<}h; [Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11237  268(268)  Pw 34(197)  AC-8 MC4 Mov12 Sn61 Xp19/500067 Wt2483/5000 T41820  Dim  z<}h|[Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11237  268(268)  Pw 34(197)  AC-8 MC4 Mov12 Sn61 Xp19/500067 Wt2483/5000 T41821  Dim  <}hP@[Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11237  268(268)  Pw 34(197)  AC-8 MC4 Mov12 Sn61 Xp19/500067 Wt2483/5000 T41822  Dim  z<}h [Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11237  268(268)  Pw 34(197)  AC-8 MC4 Mov12 Sn61 Xp19/500067 Wt2483/5000 T41823  Dim  z<}h [Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11237  268(268)  Pw 34(197)  AC-8 MC4 Mov12 Sn61 Xp19/500067 Wt2483/5000 T41824  Dim  z<}hȤ[Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11237  268(268)  Pw 35(197)  AC-8 MC4 Mov12 Sn61 Xp19/500067 Wt2483/5000 T41825  Dim  z<}h-i[Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11237  268(268)  Pw 35(197)  AC-8 MC4 Mov12 Sn61 Xp19/500067 Wt2483/5000 T41826  Dim  z<}h [Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11237  268(268)  Pw 36(197)  AC-8 MC4 Mov12 Sn61 Xp19/500067 Wt2483/5000 T41827  Dim  z<}hv [Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11237  268(268)  Pw 38(197)  AC-8 MC4 Mov12 Sn61 Xp19/500067 Wt2483/5000 T41828  Dim  z<}h[[Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11237  268(268)  Pw 38(197)  AC-8 MC4 Mov12 Sn61 Xp19/500067 Wt2483/5000 T41829  Dim  z<}hmzThere's some graffiti on the floor here.<}hUse "r." to read it.[Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11237  268(268)  Pw 38(197)  AC-8 MC4 Mov12 Sn61 Xp19/500067 Wt2483/5000 T41830  Dim  <}hk ?What do you want to read? [tCHMOPWY or ?*.] <}h2 <There's some graffiti on the floor here.<}hm4 You read: "Gc left --->".[Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11237  268(268)  Pw 38(197)  AC-8 MC4 Mov12 Sn61 Xp19/500067 Wt2483/5000 T41830  Dim  <}h% <}h'Unknown command ' '.[Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11237  268(268)  Pw 38(197)  AC-8 MC4 Mov12 Sn61 Xp19/500067 Wt2483/5000 T41830  Dim  <}h5AWhat do you want to ready? [- abdegGNZ or ?*] <}h <}hJ That ammunition is already readied![Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11237  268(268)  Pw 38(197)  AC-8 MC4 Mov12 Sn61 Xp19/500067 Wt2483/5000 T41830  Dim  <}hPc?What do you want to read? [tCHMOPWY or ?*.] <}h-<There's some graffiti on the floor here.<}hc/You read: "Gc left --->".[Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11237  268(268)  Pw 38(197)  AC-8 MC4 Mov12 Sn61 Xp19/500067 Wt2483/5000 T41830  Dim  <}h> [Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11237  268(268)  Pw 38(197)  AC-8 MC4 Mov12 Sn61 Xp19/500067 Wt2483/5000 T41831  Dim  z<}hT[Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11237  268(268)  Pw 39(197)  AC-8 MC4 Mov12 Sn61 Xp19/500067 Wt2483/5000 T41832  Dim  <}hLzThere's some graffiti on the floor here.<}hUse "r." to read it.[Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11237  268(268)  Pw 39(197)  AC-8 MC4 Mov12 Sn61 Xp19/500067 Wt2483/5000 T41833  Dim  <}h6@What do you want to read? [tCHMOPWY or ?*.] <}hEVThere's some graffiti on the floor here.--More--<}hYou read: "Play slowly and think before you move. There is no penalty for doing so, and it allows you to avoid making mistakes that you'd do by rushing things.".--More--<}h2  [Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11237  268(268)  Pw 39(197)  AC-8 MC4 Mov12 Sn61 Xp19/500067 Wt2483/5000 T41833  Dim  <}h$# <}h"#t<}hechnique<}hy@c Choose a technique  Name Level Status appraisal 18* Reloading b - buc test 19 Prepared c - panic digging 19 Prepared d - phase door 19 Prepared invoke deity 19* Not Ready card trick 19* Not Ready research 11* Not Ready h - ent's potion 16 Prepared i - disarm 11 Prepared j - directive 8 Prepared lucky gamble 5* Not Ready secure identify 6* Huge timeout spirituality check 5* Reloading n - re-taming 4 Prepared ? - Sort techs(end) <}hʴĿĿ^<ĿĿ000İİĿĴĿz%Ĵij0[3<}h0mĿ$ĴĿĿ [Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11237  268(268)  Pw 39(197)  AC-8 MC4 Mov12 Sn61 Xp19/500067 Wt2483/5000 T41833  Dim  <}hA[Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11237  268(268)  Pw 39(197)  AC-8 MC4 Mov12 Sn61 Xp19/500067 Wt2483/5000 T41834  Dim  z<}hCWhat do you want to use or apply? [##abhilmruxAE-GLNU or ?*] <}hO" Do what?  o - Take something out of the wooden box called box i - Put something into the wooden box called box b - Both of the above, out first r - Both of the above, in first(end) <}h'+ĿĿ0^<ĿĿ000İİĿ Take out what type of objects?  a - All types b - Coins ('$') c - Amulets ('"') d - Implants (']') e - Weapons (')') f - Armor ('[') g - Comestibles ('%') h - Scrolls ('?') i - Spellbooks ('+') j - Potions ('!') k - Rings ('=') l - Wands ('/') m - Tools ('(') n - Gems ('*') o - Venoms ('.') I - Unidentified items A - Auto-select every item[20;45<}hnH B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) <}h+<}hĿĿ<ĿĿ000İĿĿz%Ĵij0<}h*Ŀ$Ŀ [Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11237 Dlvl:44 $2 HP 268(268)  Pw 39(197)  AC-8 MC4 Mov12 Sn61 Xp19/500067 Wt2483/5000 T41834  Dim   Take out what?   Scrolls ('?')  a - ? a ? cursed scroll called return {0}  b - ? a ? finalized scroll called scare monster {0}  c - ? a ?<}h uncursed scroll called should be earth {0}  d - ? a ? blessed finalized scroll called should be earth {0}  e - ? the ? uncursed scroll labeled FORGETABOUTIT named Friend Call {0}  f - ? a ? uncursed scroll of acquirement {0}  g - ? a ? blessed finalized scroll of barrhing {0}  h - ? a ? uncursed scroll of branch teleport {0}  i - ? a ? uncursed finalized scroll of charging {0}  j - ? a ? uncursed finalized scroll of create monster {0}  k - ? a ? blessed finalized scroll of enchant armor {0}  l - ? a ? sticky cursed finalized scroll of enchant armor {0}  m - ? a ? blessed scroll of enchant weapon {0}  n - ? a ? blessed finalized scroll of enchant weapon {0}  o - ? a ? uncursed scroll of enthronization {0}  p - ?[<}h+m a ? uncursed scroll of extra healing {0}  q - ? a ? blessed scroll of fire {0}  r - ? a ? blessed finalized scroll of food detection {0}  s - ? a ? uncursed finalized scroll of food detection {0}  t - ? a ? uncursed scroll of fountain building {0}  u - ? a ? blessed scroll of fountain building {0} (1 of 4)<}h+<}h  a - ? a ? sticky cursed scroll of gain mana {0}  b - ? a ? uncursed finalized scroll of genocide {0}  c - ? a ? uncursed scroll of genocide {0}  d - ? a ? cursed scroll of gold detection {0}  e - ? a ? uncursed scroll of gold detection {0}  f - ? a ? cursed scroll of heal other {0}  g - ? a ? sticky cursed scroll of healing {0}  h - ? a ? scroll of healing {0}  i - ? a ? cursed scroll of identify {0}  j - ? a ? uncursed scroll of inventory id {0}  k - ? a ? cursed scroll of inventory id {0}  l - ? a ? uncursed scroll of light {0}  m - ? a ? sticky cursed scroll of mana {0}  n - ? a ? blessed scroll of phase door {0}  o - ? a ? uncursed scroll of power charging {0}  p - [<}h= 31m? a ? uncursed scroll of power charging {0}  q - ? a ? uncursed finalized scroll of proof armor {0}  r - ? a ? uncursed scroll of proof armor {0}  s - ? a ? uncursed finalized scroll of proof weapon {0}  t - ? a ? uncursed scroll of regular material {0}  u - ? a ? cursed scroll of remove curse {0}  v - ? a ? cursed finalized scroll of stinking cloud {0}  w - ? a ? uncursed finalized scroll of stinking cloud {0}  x - ? a ? finalized scroll of stinking cloud {0} (2 of 4)<}h  a - ? a ? cursed finalized scroll of taming {0}  b - ? a ? blessed scroll of teleportation {0}  c - ? a ? uncursed finalized scroll of teleportation {0}  d - ? a ? blessed scroll of trap detection {0}  e - ? a ? blessed scroll of trap disarming {0}  f - ? a ? uncursed scroll of undo genocide {0}  g - ? 3 ? uncursed scrolls called scare monster {0}  h - ? 3 ? uncursed scrolls of charging {0}  i - ? 2 ? uncursed scrolls of create monster {0}  j - ? 4 ? uncursed scrolls of cure {0}  k - ? 4 ? uncursed scrolls of enchant armor {0}  l - ? 5 ? uncursed finalized scrolls of enchant weapon {0}  m - ? 4 ? uncursed scrolls of enchant weapon {0}  n - ? 6 ? uncursed scrolls of heal other {0}  o - ? 30 ? uncursed scrol<}hB ls of healing {0}  p - ? 8 ? blessed scrolls of healing {0}  q - ? 3 ? cursed scrolls of healing {0}  r - ? 8 ? uncursed scrolls of identify {0}  s - ? 9 ? uncursed finalized scrolls of identify {0}  t - ? 2 ? blessed scrolls of identify {0}  u - ? 2 ? blessed finalized scrolls of identify {0}  v - ? 2 ? uncursed finalized scrolls of inferior material {0}  w - ? 2 ? blessed scrolls of magic mapping {0}  x - ? 2 ? blessed scrolls of mana {0} (3 of 4)<}hgP a - ? 13 ? uncursed scrolls of mana {0}  b - ? 2 ? uncursed scrolls of mass murder {0}  c - ? 3 ? uncursed scrolls of phase door {0}  d - ? 2 ? uncursed scrolls of remove curse {0}  e - ? 4 ? uncursed finalized scrolls of remove curse {0}  f - ? 4 ? uncursed scrolls of taming {0}  g - ? 2 ? uncursed scrolls of teleportation {0}  h - ? 2 ? uncursed scrolls of WC {0}  i - ? a ? uncursed finalized unlabeled scroll {0}  j - ? a ? cursed unlabeled scroll {0}  k - ? 4 ? uncursed unlabeled scrolls {0}  l - ? 2 ? blessed unlabeled scrolls {0}  m - ? 4 ? uncursed unlabeled scrolls {0} (4 of 4)<}hĿĿĿ 00^ 0Ŀ<ĿĿ ##000 ĴĴ[İİĿ %0Ĵ ĿĿĴ<}h[mĿ [z ĴĿ%Ĵij 0 ĿĴĿ %<}hpy Ŀ^ĿĿĿ[0Ŀ ^$ ĿĿĴĿ [ ĿĿĿĿ `^) <}h][Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11237 Dlvl:44 $2 HP 268(268)  Pw 39(197)  AC-8 MC4 Mov12 Sn61 Xp19/500067 Wt2483/5000 T41834  Dim  s - a ? finalized scroll called scare monster {0}.[Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11237  268(268)  Pw 39(197)  AC-8 MC4 Mov12 Sn61 Xp19/500067 Wt2483/5000 T41835  Dim  <}h # <}hjt<}hechnique<}hc Choose a technique  Name Level Status appraisal 18* Reloading b - buc test 19 Prepared c - panic digging 19 Prepared d - phase door 19 Prepared invoke deity 19* Not Ready card trick 19* Not Ready research 11* Not Ready h - ent's potion 16 Prepared i - disarm 11 Prepared j - directive 8 Prepared lucky gamble 5* Not Ready secure identify 6* Huge timeout spirituality check 5* Reloading n - re-taming 4 Prepared ? - Sort techs(end) <}h;+ĿĿ^<ĿĿ000İİĿĴĿz%Ĵij0<}htKĿ$ĴĿĿIdentifies the BUC state (blessed, uncursed or cursed) of an item of your choice.--More--<}h > Use this technique? [yn] (n) <}h]" IyChoose an item for BUC identification.--More--<}h%TWhat do you want to know the BUC of? [##a-eg-ik-np-vxzA-RT-WYZ or ?*] <}h Amulets  z - " a t-uncursed martial amulet {0}  J - " a } uncursed amulet called poison warning (being worn) {0}  Implants  T - ] an i-cursed very rusty plugy install implant {0}  Weapons  a - ) the blessed burnt +10 axe named Larissa's Repose {24}  b - ) a d-blessed stainless +1 sickle {20}  c - ) the w-blessed +5 sling named Winsett's Big Daddy (weapon in hand) {2}  d - ) 62 i-uncursed +0 shuriken {1}  e - ) 9 b-uncursed +1 spikes {0}  Armor  k - [ a 5-uncursed +0 pair of water walking boots (being worn) {8}  n - [ an o-blessed +1 cloak of armor mystery (being worn) {4}  D - [ a # uncursed +0 layered helmet (being worn) {20}  I - [ a c-uncursed +2 Hawaiian shirt (being worn) {2}  K - [ <}hJa S-blessed +4 polished silver shield (being worn) {20}  Q - [ a l-uncursed enchanted pair of velcro boots {8}  R - [ a ` blessed +2 pair of regular gloves (being worn) {4}  V - [ a 0 blessed +1 medium mithril-coat (being worn) {60}  Comestibles  p - % a % uncursed lizard corpse {10}  q - % 7 v-uncursed grapes {0}  v - % 4 % blessed tripe rations {0} (1 of 3)<}ha B - % 4 v-uncursed bananas {0}  Scrolls  s - ? a ? finalized scroll called scare monster {0}  C - ? a ? uncursed scroll of cure {0}  H - ? 5 ? uncursed scrolls of healing {0}  M - ? 2 ? uncursed scrolls of mana {0}  O - ? a ? uncursed scroll of heal other {0}  P - ? 2 ? uncursed scrolls of phase door {0}  Rings  t - = a $ uncursed tourmalin ring {0}  W - = an O-blessed +2 ring of gain constitution (on left hand) {0}  Y - = a m-uncursed ring called could be free action! (on right hand) {0}  Wands  i - / an O-uncursed wand of cold (0:2) {0}  A - / a w-uncursed wand of striking (0:12) {0}  F - / a B-uncursed wand of teleportation (0:8) {0}  U - / a w-uncursed wand of medium healing (0:16) {0}  Tools  # - <}hIa( the uncursed key named The Key of Chaos {0}  # - ( the uncursed rusty key named The Key of Neutrality {0}  # - ( the key named The Key of Law {0}  h - ( the b-blessed +3 unicorn horn named Port Output {8}  l - ( an uncursed wooden box called box {2244}  m - ( a w-uncursed +0 lighttorch (913) {2} (2 of 3)<}h1+ĿĿĿ 00^ 0Ŀ<ĿĿ ##000 ĴĴ[İİĿ %0Ĵ ĿĿĴ<}hSĿ [z ĴĿ%Ĵij 0 ĿĴĿ %<}h  Ŀ^ĿĿĿ[0Ŀ ^$ ĿĿĴĿ [ ĿĿĿĿ `^) <}h8 t[Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11237 Dlvl:44 $2 HP 268(268)  Pw 39(197)  AC-8 MC4 Mov12 Sn61 Xp19/500067 Wt2483/5000 T41835  Dim  Your a ? blessed finalized scroll called scare monster {0} flashes amber.[Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11237  268(268)  Pw 39(197)  AC-8 MC4 Mov12 Sn61 Xp19/500067 Wt2483/5000 T41836  Dim  <}hjQWhat do you want to use or apply? [##abhilmruxAE-GLNU or ?*] <}h |  Do what?  o - Take something out of the wooden box called box i - Put something into the wooden box called box b - Both of the above, out first r - Both of the above, in first(end) <}h} +ĿĿ0^<ĿĿ000İİĿ Put in what type of objects?  a - All types b - Coins ('$') c - Amulets ('"') d - Implants (']') e - Weapons (')') f - Armor ('[') g - Comestibles ('%') h - Scrolls ('?') i - Rings ('=') j - Wands ('/') k - Tools ('(') l - Gems ('*') m - Venoms ('.') I - Unidentified items B - Items known to be Blessed C - Items known to be Cursed U - Items known t<}h~ Wo be Uncursed X - Items of unknown B/C/U status(end) <}h$ +<}h ĿĿ<ĿĿ000İĿĿz%Ĵij0<}h [1mĿ$Ŀ [Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11237 Dlvl:44 $2 HP 268(268)  Pw 39(197)  AC-8 MC4 Mov12 Sn61 Xp19/500067 Wt2483/5000 T41836  Dim   Put in what?   Coins ('$')  w - $ 2 g-gold pieces {0}  Amulets ('"')  z - " a t-uncursed martial amulet {0}  J - " a } uncursed amulet called poiso<}h` n warning (being worn) {0}  Implants (']')  T - ] an i-cursed very rusty plugy install implant {0}  Weapons (')')  a - ) the blessed burnt +10 axe named Larissa's Repose {24}  b - ) a d-blessed stainless +1 sickle {20}  c - ) the w-blessed +5 sling named Winsett's Big Daddy (weapon in hand) {2}  d - ) 62 i-uncursed +0 shuriken {1}  e - ) 9 b-uncursed +1 spikes {0}  Armor ('[')  k - [ a 5-uncursed +0 pair of water walking boots (being worn) {8}  n - [ an o-blessed +1 cloak of armor mystery (being worn) {4}  D - [ a # uncursed +0 layered helmet (being worn) {20}  I - [ a c-uncursed +2 Hawaiian shirt (being worn) {2}  K - [ a S-blessed +4 polished silver shield (being worn) {20}  Q - [ a l-uncursed enchanted <}hˡ pair of velcro boots {8}  R - [ a ` blessed +2 pair of regular gloves (being worn) {4}  V - [ a 0 blessed +1 medium mithril-coat (being worn) {60} (1 of 3)<}hi +<}hS Comestibles ('%')  p - % a % uncursed lizard corpse {10}  q - % 7 v-uncursed grapes {0}  v - % 4 % blessed tripe rations {0}  B - % 4 v-uncursed bananas {0}  Scrolls ('?')  s - ? a ? blessed finalized scroll called scare monster {0}  C - ? a ? uncursed scroll of cure {0}  H - ? 5 ? uncursed scrolls of healing {0}  M - ? 2 ? uncursed scrolls of mana {0}  O - ? a ? uncursed scroll of heal other {0}  P - ? 2 ? uncursed scrolls of phase door {0}  Rings ('=')  t - = a $ uncursed tourmalin ring {0}  W - = an O-blessed +2 ring of gain constitution (on left hand) {0}  Y - = a m-uncursed ring called could be free action! (on right hand) {0}  Wands ('/')  i - / an O-uncursed wand of cold (0:2) {0} <}h[19;1H A - / a w-uncursed wand of striking (0:12) {0}  F - / a B-uncursed wand of teleportation (0:8) {0}  U - / a w-uncursed wand of medium healing (0:16) {0}  Tools ('(')  # - ( the uncursed key named The Key of Chaos {0}  # - ( the uncursed rusty key named The Key of Neutrality {0} (2 of 3)<}h8+<}hY # - ( the key named The Key of Law {0}  h - ( the b-blessed +3 unicorn horn named Port Output {8}  l - ( an uncursed wooden box called box {2244}  m - ( a w-uncursed +0 lighttorch (913) {2}  r - ( a . uncursed stethoscope {0}  u - ( an uncursed rusty key {0}  x - ( the K-blessed +1 unwieldy pick named Dark Wonderer {32}  E - ( a * uncursed pair of lenses (being worn) {0}  L - ( an uncursed lamp called magic (lit) {0}  Gems ('*')  g - * 400 ` uncursed +0 rocks (in quiver) {12}  G - * 2 blessed +0 stones called luckstone  N - * 69 uncursed +0 stones called grayammo.  Venoms ('.')  Z - . 58 } blessed +1 blinding venoms {1} (3 of 3)<}h"]ĿĿĿ 00^ 0Ŀ<ĿĿ ##000 ĴĴ[İİĿ %0Ĵ ĿĿĴ<}hst[mĿ [z ĴĿ%Ĵij 0 ĿĴĿ %<}hy Ŀ^ĿĿĿ[0Ŀ ^$ ĿĿĴĿ [ ĿĿĿĿ `^) <}h~~[Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11237 Dlvl:44 $0 HP 268(268)  Pw 39(197)  AC-8 MC4 Mov12 Sn61 Xp19/500067 Wt2483/5000 T41836  Dim  You put 2 g-gold pieces {0} into the wooden box called box.[Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11237  268(268)  Pw 39(197)  AC-8 MC4 Mov12 Sn61 Xp19/500067 Wt2483/5000 T41836  Dim  --More--<}h2{You put a ? blessed finalized scroll called scare monster {0} into the wooden box called box.--More--<}hx 2 [Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11237  268(268)  Pw 39(197)  AC-8 MC4 Mov12 Sn61 Xp19/500067 Wt2483/5000 T41836  Dim  [Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11237  268(268)  Pw 39(197)  AC-8 MC4 Mov12 Sn61 Xp19/500067 Wt2483/5000 T41837  Dim  <}h`c - the w-blessed +5 sling named Winsett's Big Daddy (weapon in hand) {2}.[Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11237  268(268)  Pw 39(197)  AC-8 MC4 Mov12 Sn61 Xp19/500067 Wt2483/5000 T41837  Dim  <}hB Amulets  z - " a t-uncursed martial amulet {0}  J - " a } uncursed amulet called poison warning (being worn) {0}  Implants  T - ] an i-cursed very rusty plugy install implant {0}  Weapons  a - ) the blessed burnt +10 axe named Larissa's Repose {24}  b - ) a d-blessed stainless +1 sickle {20}  c - ) the w-blessed +5 sling named Winsett's Big Daddy (weapon in hand) {2}  d - ) 62 i-uncursed +0 shuriken {1}  e - ) 9 b-uncursed +1 spikes {0}  Armor  k - [ a 5-uncursed +0 pair of water walking boots (being worn) {8}  n - [ an o-blessed +1 cloak of armor mystery (being worn) {4}  D - [ a # uncursed +0 layered helmet (being worn) {20}  I - [ a c-uncursed +2 Hawaiian shirt (being worn) {2}  K - [37<}hC%m[ a S-blessed +4 polished silver shield (being worn) {20}  Q - [ a l-uncursed enchanted pair of velcro boots {8}  R - [ a ` blessed +2 pair of regular gloves (being worn) {4}  V - [ a 0 blessed +1 medium mithril-coat (being worn) {60}  Comestibles  p - % a % uncursed lizard corpse {10}  q - % 7 v-uncursed grapes {0}  v - % 4 % blessed tripe rations {0} (1 of 3)<}h@ B - % 4 v-uncursed bananas {0}  Scrolls  C - ? a ? uncursed scroll of cure {0}  H - ? 5 ? uncursed scrolls of healing {0}  M - ? 2 ? uncursed scrolls of mana {0}  O - ? a ? uncursed scroll of heal other {0}  P - ? 2 ? uncursed scrolls of phase door {0}  Rings  t - = a $ uncursed tourmalin ring {0}  W - = an O-blessed +2 ring of gain constitution (on left hand) {0}  Y - = a m-uncursed ring called could be free action! (on right hand) {0}  Wands  i - / an O-uncursed wand of cold (0:2) {0}  A - / a w-uncursed wand of striking (0:12) {0}  F - / a B-uncursed wand of teleportation (0:8) {0}  U - / a w-uncursed wand of medium healing (0:16) {0}  Tools  # - ( the uncursed key named The Key of Chaos {0}  # - (<}hA the uncursed rusty key named The Key of Neutrality {0}  # - ( the key named The Key of Law {0}  h - ( the b-blessed +3 unicorn horn named Port Output {8}  l - ( an uncursed wooden box called box {2244}  m - ( a w-uncursed +0 lighttorch (913) {2}  r - ( a . uncursed stethoscope {0} (2 of 3)<}hc u - ( an uncursed rusty key {0}  x - ( the K-blessed +1 unwieldy pick named Dark Wonderer {32}  E - ( a * uncursed pair of lenses (being worn) {0}  L - ( an uncursed lamp called magic (lit) {0}  Gems  g - * 400 ` uncursed +0 rocks (in quiver) {12}  G - * 2 blessed +0 stones called luckstone  N - * 69 uncursed +0 stones called grayammo.  Venoms  Z - . 58 } blessed +1 blinding venoms {1} (3 of 3)<}h1[Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11237 Dlvl:44 $0 HP 268(268)  Pw 39(197)  AC-8 MC4 Mov12 Sn61 Xp19/500067 Wt2483/5000 T41837  Dim  ĿĿĿ 00^ 0Ŀ<ĿĿ ##000 [<}hL230mĴĴ[İİĿ %0Ĵ ĿĿĴĿ [z ĴĿ%Ĵij 0<}h{O ĿĴĿ % Ŀ^ĿĿĿ[0Ŀ ^$ ĿĿĴĿ [ [2<}h^ 0;2HĿĿĿĿ `^) <}hz[Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11237  268(268)  Pw 39(197)  AC-8 MC4 Mov12 Sn61 Xp19/500067 Wt2483/5000 T41838  Dim  z<}hF[Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11237  268(268)  Pw 39(197)  AC-8 MC4 Mov12 Sn61 Xp19/500067 Wt2483/5000 T41839  Dim  z><}hz %[Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11237  268(268)  Pw 43(197)  AC-8 MC4 Mov12 Sn61 Xp19/500067 Wt2483/5000 T41840  Dim  z$<}h7i[Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11237  268(268)  Pw 44(197)  AC-8 MC4 Mov12 Sn61 Xp19/500067 Wt2483/5000 T41841  Dim  z<}hy[Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11237  268(268)  Pw 44(197)  AC-8 MC4 Mov12 Sn61 Xp19/500067 Wt2483/5000 T41842  Dim  <}hM[Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11237  268(268)  Pw 44(197)  AC-8 MC4 Mov12 Sn61 Xp19/500067 Wt2483/5000 T41843  Dim  z<}h| [Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11237  268(268)  Pw 44(197)  AC-8 MC4 Mov12 Sn61 Xp19/500067 Wt2483/5000 T41844  Dim  z<}h@j[Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11237  268(268)  Pw 44(197)  AC-8 MC4 Mov12 Sn61 Xp19/500067 Wt2483/5000 T41845  Dim  <}h [Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11237  268(268)  Pw 44(197)  AC-8 MC4 Mov12 Sn61 Xp19/500067 Wt2483/5000 T41846  Dim  z(<}h92Specify unknown object by cursor? [ynq] (q) <}hryPlease move the cursor to an unknown object and press the , key.--More--<}h{KJ(Press , when at target location. For instructions type a ?)<}h<}hM<}h[~Y( a useful item (pick-axe, key, lamp...) (bag)--More--<}h OPick an object with the cursor and press the , key.<}h <}h Done.[Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11237  268(268)  Pw 44(197)  AC-8 MC4 Mov12 Sn61 Xp19/500067 Wt2483/5000 T41846  Dim  <}hh[Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11237  268(268)  Pw 45(197)  AC-8 MC4 Mov12 Sn61 Xp19/500067 Wt2483/5000 T41847  Dim  <}h[Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11237  268(268)  Pw 47(197)  AC-8 MC4 Mov12 Sn61 Xp19/500067 Wt2483/5000 T41848  Dim  z<}h\Fz<}hYou see here a bag called alsonotholding {5}.[Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11237  268(268)  Pw 47(197)  AC-8 MC4 Mov12 Sn61 Xp19/500067 Wt2483/5000 T41849  Dim  <}h!VThere is a bag called alsonotholding {5} here, loot it? [ynq] (q) <}h!VyYou carefully open the bag called alsonotholding...--More--<}hD The bag called alsonotholding is empty. Do what?  i - Put something into the bag called alsonotholding(end) <}hJĿĿ0^[Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11237  268(268)  Pw 47(197)  AC-8 MC4 Mov12 Sn61 Xp19/500067 Wt2483/5000 T41849  Dim  <}h[Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11237  268(268)  Pw 49(197)  AC-8 MC4 Mov12 Sn61 Xp19/500067 Wt2483/5000 T41850  Dim  (z<}hY [Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11237  268(268)  Pw 49(197)  AC-8 MC4 Mov12 Sn61 Xp19/500067 Wt2483/5000 T41851  Dim  z<}h(>[Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11237  268(268)  Pw 49(197)  AC-8 MC4 Mov12 Sn61 Xp19/500067 Wt2483/5000 T41851  Dim  [Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11237  268(268)  Pw 50(197)  AC-8 MC4 Mov12 Sn61 Xp19/500067 Wt2483/5000 T41852  Dim  <}h2L[Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11237  268(268)  Pw 50(197)  AC-8 MC4 Mov12 Sn61 Xp19/500067 Wt2483/5000 T41853  Dim  z<}hpjGz<}hrnYou see here a bag called alsonotholding {5}.[Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11237  268(268)  Pw 50(197)  AC-8 MC4 Mov12 Sn61 Xp19/500067 Wt2483/5000 T41854  Dim  <}h[Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11237  268(268)  Pw 50(197)  AC-8 MC4 Mov12 Sn61 Xp19/500067 Wt2483/5000 T41855  Dim  z(<}h [Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11237  268(268)  Pw 50(197)  AC-8 MC4 Mov12 Sn61 Xp19/500067 Wt2483/5000 T41856  Dim  z<}h [Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11237  268(268)  Pw 51(197)  AC-8 MC4 Mov12 Sn61 Xp19/500067 Wt2483/5000 T41857  Dim  z<}h[Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11237  268(268)  Pw 53(197)  AC-8 MC4 Mov12 Sn61 Xp19/500067 Wt2483/5000 T41858  Dim  z<}hN[Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11237  268(268)  Pw 54(197)  AC-8 MC4 Mov12 Sn61 Xp19/500067 Wt2483/5000 T41859  Dim  z<}h[Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11237  268(268)  Pw 58(197)  AC-8 MC4 Mov12 Sn61 Xp19/500067 Wt2483/5000 T41860  Dim  z<}h [Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11237  268(268)  Pw 58(197)  AC-8 MC4 Mov12 Sn61 Xp19/500067 Wt2483/5000 T41861  Dim  <}hk)>z<}h1 gold piece.<}hX[Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11237 1 268(268)  Pw 58(197)  AC-8 MC4 Mov12 Sn61 Xp19/500067 Wt2483/5000 T41861  Dim  You feel your magical energy drain away![Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11237  268(268)  Pw 35(197)  AC-8 MC4 Mov12 Sn61 Xp19/500067 Wt2483/5000 T41862  Dim  <}h[Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11237  268(268)  Pw 35(197)  AC-8 MC4 Mov12 Sn61 Xp19/500067 Wt2483/5000 T41863  Dim  ^z<}hyd[Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11237  268(268)  Pw 35(197)  AC-8 MC4 Mov12 Sn61 Xp19/500067 Wt2483/5000 T41863  Dim  [Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11237  268(268)  Pw 35(197)  AC-8 MC4 Mov12 Sn61 Xp19/500067 Wt2483/5000 T41864  Dim  z<}h&/ [Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11237  268(268)  Pw 36(197)  AC-8 MC4 Mov12 Sn61 Xp19/500067 Wt2483/5000 T41865  Dim  <}h[Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11237  268(268)  Pw 36(197)  AC-8 MC4 Mov12 Sn61 Xp19/500067 Wt2483/5000 T41866  Dim  z<}h__.In what direction? [47896321><] <}haThat is an anti-magic field.[Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11237  268(268)  Pw 36(197)  AC-8 MC4 Mov12 Sn61 Xp19/500067 Wt2483/5000 T41866  Dim  =}hz1 QWhat do you want to use or apply? [##abhilmruxAE-GLNU or ?*] =}hJ+=}h-JYou now wield a w-uncursed +0 lighttorch (913) {2}.--More--=}h>ĿĿĿ 00^ 0Ŀ<ĿĿ ##000 ĴĴ[İİĿ %0Ĵ ĿĿĴ[=}h'GmĿ [ ĴĿ%ĴĴ 0 ĿĴĿ % Ŀ^ĿĿĿ[0=}h#PĿ(Ŀ> ^$^ ĿĿĴĿz [ ĿĿĿĿ `^) =}hNRL[Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11237 Dlvl:44 $1 HP 268(268)  Pw 36(197)  AC-8 MC4 Mov12 Sn61 Xp19/500067 Wt2483/5000 T41866  Dim  You ignite your lighttorch (913).[Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11237  268(268)  Pw 36(197)  AC-8 MC4 Mov12 Sn61 Xp19/500067 Wt2483/5000 T41867  Dim  =}h Choose which spell to cast    Name Level Pw Category Fail Memory  a - magic bolt 1 + 5 attack 0% 435%  b - healing 1 + 7 healing 0% 506%  c - cure blindness 2 + 10 healing 0% 284%  d - cure stun 3 + 15 healing 0% 272%  e - magic missile 3 + 15 attack 0% 315%  f - light area 3 + 15 divine 0% 549%  g - medium healing 2 + 10 healing 0% 383%  h - sleep 2 + 10 enchant 0% 233%  i - cure confusion 3 + 15 healing 0% 238%  j - jumping 1 + 25 body 0% 312%  k - slow monster 2 + 10 enchant 0% 427%  l - drain life 3 + 15 attack 0% 249%  m - restore ability 4 + 20 healing 0% 253%  n - full healing=}h 6 + 30 healing 0% 377%  o - forcible move 1 + 5 body 0% 267%  p - shocking sphere 1 + 5 matter 0% 194%  q - poison blast 4 + 20 attack 0% 259%  r - dig 5 + 25 matter 0% 606%  s - wizard lock 2 + 10 matter 0% 293%  t - fireball 4 + 40 matter 0% 572%  u - lightning 4 + 20 matter 0% 469% (1 of 3)=}h +ĿĿĿ 00^ 0Ŀ<ĿĿ ##000 ĴĴ[İİĿ %0Ĵ ĿĿĴ=}h Ŀ [ ĴĿ%ĴĴ 0 ĿĴĿ % Ŀ^ĿĿĿ[[37=}h߹ m0Ŀ(Ŀ> ^$^ ĿĿĴĿz [ ĿĿĿĿ `^) =}hO [Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11237 Dlvl:44 $1 HP 268(268)  Pw 8(197)  AC-8 MC4 Mov12 Sn61 Xp19/500067 Wt2483/5000 T41867  Dim  In what direction? [47896321><] =}h *=}h [Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11237  268(268)  Pw 8(197)  AC-8 MC4 Mov12 Sn61 Xp19/500067 Wt2483/5000 T41868  Dim  =}hAWhat do you want to wield? [- a-ehmxZ or ?*] =}hc - the w-blessed +5 sling named Winsett's Big Daddy (weapon in hand) {2}. --More--=}hcf You deactivate your lighttorch (910) before putting it away.--More--=}hP [Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11237 Dlvl:44 $1 HP 268(268)  Pw 9(197)  AC-8 MC4 Mov12 Sn61 Xp19/500067 Wt2483/5000 T41869  Dim  ĿĿĿ 00^ 0Ŀ<ĿĿ ##000=}h [m ĴĴ[İİĿ %0Ĵ ĿĿĴĿ [ ĴĿ%ĴĴ 0 ĿĴ=}h  % Ŀ^ĿĿĿ[0Ŀ(Ŀ> ^$^ ĿĿĴĿz [=}h1 J ĿĿĿĿ `^) =}h[Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11237  268(268)  Pw 10(197)  AC-8 MC4 Mov12 Sn61 Xp19/500067 Wt2483/5000 T41870  Dim  z=}h[Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11237  268(268)  Pw 11(197)  AC-8 MC4 Mov12 Sn61 Xp19/500067 Wt2483/5000 T41871  Dim  z=}h z=}h[Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11237 5 268(268)  Pw 11(197)  AC-8 MC4 Mov12 Sn61 Xp19/500067 Wt2483/5000 T41871  Dim  This dungeon level seems to be inhabited by bees. But what is that weird structure?!--More--=}hK  aaa aaaaaaa aaaa%aa    =}h` 11111z1111111111111111111111111111111111111111111111111111111111111111111111111 ############################################################################### 1111111111111111111111111111111111111111111111111111111111111111111111111111111 >   %aaaaa aaahaa aa=}hkaaaaaaa %a%aa%aaaaaa % a =}hCl[Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11237 Dlvl:45 $1 HP 268(268)  Pw 11(197)  AC-8 MC4 Mov12 Sn61 Xp19/500067 Wt2483/5000 T41871  Dim  =}hآ[Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11237  268(268)  Pw 11(197)  AC-8 MC4 Mov12 Sn61 Xp19/500067 Wt2483/5000 T41872  Paralyzed    Dim  [Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11237  268(268)  Pw 11(197)  AC-8 MC4 Mov12 Sn61 Xp19/500067 Wt2483/5000 T41872  Paralyzed    Dim  [Squirrel the Deck Stacker ] S=}hWOt18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11237  268(268)  Pw 11(197)  AC-8 MC4 Mov12 Sn61 Xp19/500067 Wt2483/5000 T41873  Paralyzed    Dim  a%aaaaaaaaaahaaaaaaaa=}h[Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11237  268(268)  Pw 11(197)  AC-8 MC4 Mov12 Sn61 Xp19/500067 Wt2483/5000 T41873  Paralyzed    Dim  The dwarf macer picks up a v-lump of royal jelly {0}.aaaaaaaaaaaaaaaaa=}hh[Ca%a=}h&[Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11237  268(268)  Pw 11(197)  AC-8 MC4 Mov12 Sn61 Xp19/500067 Wt2483/5000 T41874  Dim  --More--=}h You can move again.[Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11237  268(268)  Pw 11(197)  AC-8 MC4 Mov12 Sn61 Xp19/500067 Wt2483/5000 T41874  Dim  =}hP [Do you really want to step into that superthing from level 55? [yn] (n) =}h y[Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11237  268(268)  Pw 11(197)  AC-8 MC4 Mov12 Sn61 Xp19/500067 Wt2483/5000 T41874  Dim  [Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11237  268(268)  Pw 11(197)  AC-8 MC4 Mov12 Sn61 Xp19/500067 Wt2483/5000 T41875  Paralyzed    Dim  [Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11237  [=}h -K268(268)  Pw 11(197)  AC-8 MC4 Mov12 Sn61 Xp19/500067 Wt2483/5000 T41875  Paralyzed    Dim  [Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11237  268(268)  Pw 11(197)  AC-8 MC4 Mov12 Sn61 Xp19/500067 Wt2483/5000 T41876  Paralyzed    Dim  =}hv [Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11237  268(268)  Pw 11(197)  AC-8 MC4 Mov12 Sn61 Xp19/500067 Wt2483/5000 T41876  Paralyzed    Dim  aaaaaaa<a1azaaaaah[37=}hmx maaaaaaThe queen bee stings you!=}hi [Squirrel the Deck Stacke r] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11237  266(268)  Pw 11(197)  AC-8 MC4 Mov12 Sn61 Xp19/500067 Wt2483/5000 T41876  Paralyzed    Dim  [-2 -> 266]aaaaaa1a#aaThe killer bee stings you!=}h [Squirrel the Deck Stacke r] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11237  264(268)  Pw 11(197)  AC-8 MC4 Mov12 Sn61 Xp19/500067 Wt2483/5000 T41876  Paralyzed    Dim  --More--=}h4[-2 -> 264]aaaThe queen bee stings you!=}hr6[Squirrel the Deck Stacke r] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11237  259(268)  Pw 11(197)  AC-8 MC4 Mov12 Sn61 Xp19/500067 Wt2483/5000 T41876  Paralyzed    Dim  [-5 -> 259]--More--=}hP &The queen bee stings you!=}hPa [Squirrel the Deck Stack er] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11237  255(268)  Pw 11(197)  AC-8 MC4 Mov12 Sn61 Xp19/500067 Wt2483/5000 T41876  Paralyzed    Dim  [-4 -> 255][Squirrel the Deck Stack er] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11237  256(268)  Pw 11(197)  AC-8 MC4 Mov12 Sn61 Xp19/500067 Wt2483/5000 T41877  Paralyzed    Dim  [Squirrel the Deck St=}hj ack er] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11237  256(268)  Pw 11(197)  AC-8 MC4 Mov12 Sn61 Xp19/500067 Wt2483/5000 T41877  Paralyzed    Dim  a1ahaaaaaa--More--=}h< Your medium mithril-coat deflects the queen bee's attack.aaa1aa#a--More--=}hOzThe queen bee stings Stealifornia.Stealifornia misses the queen bee.--More--=}htStealifornia bites the queen bee.aa1The killer bee stings you!=}h֬[Squirrel the Deck Stack er] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11237  253(268)  Pw 11(197)  AC-8 MC4 Mov12 Sn61 Xp19/500067 Wt2483/5000 T41877  Paralyzed    Dim  --More--=}h C[-3 -> 253]The killer bee stings you!=}h [Squirrel the Deck Stack er] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11237  251(268)  Pw 11(197)  AC-8 MC4 Mov12 Sn61 Xp19/500067 Wt2483/5000 T41877  Paralyzed    Dim  [-2 -> 251]aaaaaa--More--=}hkzThe queen bee misses Stealifornia.Stealifornia misses the queen bee.--More--=}hAStealifornia misses the queen bee.aa#aaThe queen bee stings Stealifornia.--More--=}h0/Stealifornia misses the queen bee.=}hKStealifornia misses the queen bee.--More--=}h 'The killer bee stings you!=}hS [Squirrel the Deck Stack er] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11237  249(268)  Pw 11(197)  AC-8 MC4 Mov12 Sn61 Xp19/500067 Wt2483/5000 T41877  Paralyzed    Dim  [-2 -> 249]--More--=}hYour medium mithril-coat blocks the killer bee's attack.[Squirrel the Deck Stack er] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11237  250(268)  Pw 13(197)  AC-8 MC4 Mov12 Sn61 Xp19/500067 Wt2483/5000 T41878  Paralyzed    Dim  [Squirrel the Deck Stack er] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11237  250(268)  Pw 13(197)  AC-8 MC4 Mov12 Sn61 Xp19/500067 Wt2483/5000 T41878  Paralyzed    Dim  [1=}h&0;74Ha#aaaaaaa--More--=}h&The queen bee stings you!=}h[Squirrel the Deck Stack er] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11237  248(268)  Pw 13(197)  AC-8 MC4 Mov12 Sn61 Xp19/500067 Wt2483/5000 T41878  Paralyzed    Dim  [-2 -> 248]aa1aa1aaaThe queen bee stings you!=}h[Squirrel the Deck Stac ker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11237  245(268)  Pw 13(197)  AC-8 MC4 Mov12 Sn61 Xp19/500067 Wt2483/5000 T41878  Paralyzed    Dim  --More--=}h R[-3 -> 245]aa=}h WThe killer bee just misses!The killer bee stings you!=}hy [Squirrel the Deck Stac ker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11237  242(268)  Pw 13(197)  AC-8 MC4 Mov12 Sn61 Xp19/500067 Wt2483/5000 T41878  Paralyzed    Dim  --More--=}h [-3 -> 242]=}h bYour medium mithril-coat deflects the queen bee's attack.--More--=}h{U&The queen bee stings you!=}h8\[Squirrel the Deck Stac ker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11237  236(268)  Pw 13(197)  AC-8 MC4 Mov12 Sn61 Xp19/500067 Wt2483/5000 T41878  Paralyzed    Dim  [-6 -> 236]=}hd<[Squirrel the Deck Stac ker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11237  236(268)  Pw 14(197)  AC-8 MC4 Mov12 Sn61 Xp19/500067 Wt2483/5000 T41879  Dim  You can move again.[Squirrel the Deck Stac ker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11237  236(268)  Pw 14(197)  AC-8 MC4 Mov12 Sn61 Xp19/500067 Wt2483/5000 T41879  Dim  =}h=R =}hYUnknown command ' '.[Squirrel the Deck Stac ker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11237  236(268)  Pw 14(197)  AC-8 MC4 Mov12 Sn61 Xp19/500067 Wt2483/5000 T41879  Dim  =}h>[Squirrel the Deck Stac ker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11237  236(268)  Pw 14(197)  AC-8 MC4 Mov12 Sn61 Xp19/500067 Wt2483/5000 T41879  Dim  =}h1[Squirrel the Deck Stac ker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11237  236(268)  Pw 14(197)  AC-8 MC4 Mov12 Sn61 Xp19/500067 Wt2483/5000 T41879  Dim  a1#z1ahaaaaaa=}hO1YYour layered helmet deflects the queen bee's attack.--More--=}hHThe killer bee misses Stealifornia.--More--=}h HStealifornia misses the killer bee.--More--=}hB/Stealifornia bites the killer bee.=}h'EThe killer bee is killed!aaa111aaaaaaaaaaaaa%aaa--More--=}hzThe queen bee stings Stealifornia.Stealifornia misses the queen bee.--More--=}hStealifornia misses the queen bee.aaThe giant jelly bee stings you!=}h[Squirrel the Deck Sta cker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11237  233(268)  Pw 14(197)  AC-8 MC4 Mov12 Sn61 Xp19/500067 Wt2483/5000 T41879  Dim  --More--=}h[-3 -> 233]=}hWYour layered helmet blocks the giant jelly bee's attack.1a--More--=}h< Your regular gloves deflect the thorn bee's attack.a##a1a--More--=}h_Your medium mithril-coat deflects the killer bee's attack.--More--=}h[The werekillerbee changes into a human.[Squirrel the Deck Sta cker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11237  234(268)  Pw 15(197)  AC-8 MC4 Mov12 Sn61 Xp19/500067 Wt2483/5000 T41880  Paralyzed    Dim  [Squirrel the Deck Sta cker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11237  234(268)  Pw 15(197)  AC-8 MC4 Mov12 Sn61 Xp19/500067 Wt2483/5000 T41880  Paralyzed    Dim  a[=}hm1aaa@aaa--More--=}hThe werekillerbee picks up a v-lump of royal jelly {0}.a1@$--More--=}h &The queen bee stings you!=}h& X[Squirrel the Deck Sta cker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11237  232(268)  Pw 15(197)  AC-8 MC4 Mov12 Sn61 Xp19/500067 Wt2483/5000 T41880  Paralyzed    Dim  [-2 -> 232]aa--More--=}h( ,The giant jelly bee stings you!=}hy [Squirrel the Deck St acker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11237  222(268)  Pw 15(197)  AC-8 MC4 Mov12 Sn61 Xp19/500067 Wt2483/5000 T41880  Paralyzed    Dim  [-10 -> 222]--More--=}hcb,The giant jelly bee stings you!=}hle9[Squirrel the Deck St acker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11237  215(268)  Pw 15(197)  AC-8 MC4 Mov12 Sn61 Xp19/500067 Wt2483/5000 T41880  Paralyzed    Dim  [-7 -> 215]a--More--=}hYour cloak of armor mystery blocks the thorn bee's attack.aa1aaa--More--=}h 'The killer bee stings you!=}h X[Squirrel the Deck S tacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11237  213(268)  Pw 15(197)  AC-8 MC4 Mov12 Sn61 Xp19/500067 Wt2483/5000 T41880  Paralyzed    Dim  [-2 -> 213]aa--More--=}hzThe queen bee stings Stealifornia.Stealifornia misses the queen bee.--More--=}hxRStealifornia misses the queen bee.1a=}h<[Squirrel the Deck S tacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11237  213(268)  Pw 16(197)  AC-8 MC4 Mov12 Sn61 Xp19/500067 Wt2483/5000 T41881  Dim  You can move again.[Squirrel the Deck S tacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11237  213(268)  Pw 16(197)  AC-8 MC4 Mov12 Sn61 Xp19/500067 Wt2483/5000 T41881  Dim  =}h" =}h+Unknown command ' '.[Squirrel the Deck S tacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11237  213(268)  Pw 16(197)  AC-8 MC4 Mov12 Sn61 Xp19/500067 Wt2483/5000 T41881  Dim  =}h, [Squirrel the Deck S tacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11237  213(268)  Pw 16(197)  AC-8 MC4 Mov12 Sn61 Xp19/500067 Wt2483/5000 T41881  Dim  =}h [Squirrel the Deck S tacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11237  213(268)  Pw 16(197)  AC-8 MC4 Mov12 Sn61 Xp19/500067 Wt2483/5000 T41881  Dim  1a1zaha@aaaa=}h! The werekillerbee picks up a v-lump of royal jelly {0}.#a1a--More--=}hyeYour medium mithril-coat deflects the killer bee's attack.aa<a1a#a#aaa1aaaaaa--More--=}h)d sThe queen bee just misses!The killer bee misses Stealifornia.--More--=}ht /Stealifornia kicks the killer bee.=}h6 tThe killer bee is killed!a--More--=}hIWThe aggressive bee stings you!You recoil from the attack.=}hK[Squirrel the Deck S tacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11237  210(268)  Pw 16(197)  AC-8 MC4 Mov12 Sn61 Xp19/500067 Wt2483/5000 T41881  Dim  --More--=}h[-3 -> 210]1aaaThe killer bee misses Stealifornia.--More--=}h7HStealifornia misses the killer bee.--More--=}h[ Stealifornia just misses the killer bee.[Squirrel the Deck S tacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11237  211(268)  Pw 16(197)  AC-8 MC4 Mov12 Sn61 Xp19/500067 Wt2483/5000 T41882  Dim  a=}hU =}h{]Unknown command ' '.[Squirrel the Deck S tacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11237  211(268)  Pw 16(197)  AC-8 MC4 Mov12 Sn61 Xp19/500067 Wt2483/5000 T41882  Dim  =}h [Squirrel the Deck S tacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11237  211(268)  Pw 16(197)  AC-8 MC4 Mov12 Sn61 Xp19/500067 Wt2483/5000 T41882  Dim  a1a ##aa## aa1a1aa1 aazaaaa@a$aaa[22;78=}h H=}h Your medium mithril-coat blocks the queen bee's attack.[Squirrel the Deck S tacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11237  212(268)  Pw 17(197)  AC-8 MC4 Mov12 Sn61 Xp19/500067 Wt2483/5000 T41883  Dim  a=}h@[Squirrel the Deck S tacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11237  212(268)  Pw 17(197)  AC-8 MC4 Mov12 Sn61 Xp19/500067 Wt2483/5000 T41883  Dim  a1##a#a 11aa11a1 aaa aaa@a zah aaaaa[22;79=}hHThe queen bee stings Stealifornia.Stealifornia misses the queen bee.--More--=}h Stealifornia misses the queen bee.aa--More--=}h[fYour polished silver shield deflects the aggressive bee's attack.--More--=}h-Your cloak of armor mystery blocks the thorn bee's attack.a1 aa--More--=}h" HThe killer bee misses Stealifornia.--More-- =}h.HStealifornia misses the killer bee.--More-- =}h/Stealifornia bites the killer bee. =}hFThe killer bee is killed!^ =}h^[Squirrel the Deck S tacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11237  213(268)  Pw 17(197)  AC-8 MC4 Mov12 Sn61 Xp19/500067 Wt2483/5000 T41884  Dim  --More-- =}hw #You find a blade trap.$=}hAWhat do you want to ready? [- abdegGNZ or ?*] $=}h$=}hThat ammunition is already readied![Squirrel the Deck S tacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11237  213(268)  Pw 17(197)  AC-8 MC4 Mov12 Sn61 Xp19/500067 Wt2483/5000 T41884  Dim  %=}hS?Specify unknown object by cursor? [ynq] (q) %=}hpyPlease move the cursor to an unknown object and press the , key.--More--%=}hI(Press , when at target location. For instructions type a ?)%=}h*%=}h$8%=}h$a an ant or other insect (voracious force bee) (base level 18) [seen: normal vision, warned of poisonous monsters]  Accessing Pokedex entry for voracious force bee...   Base statistics of this monster type:  Base level = 18, difficulty = 22, AC = -7, magic resistance = 0, alignment 0. Normal speed (12). Normal generation, with frequency 1. Uncommon (by factor 3). Resists poison. Conveys poison resistance. Small, not genocidable, poisonous flyer. Is a valid polymorph form.  Attacks:  1d9, bite - unique Famine attack  6d6, engulf - digestion %=}hf  1d9, crushing bearhug - unique Famine attack  --More--&=}h % aaa a%aa    a 11111<1111111111111111111111111111111111111111111111111111111111111111111111&=}h111 ####################################################################a######a### a1111a11111111111111111111111111111111111111111111111111111111111111111111a1111 aaa> a@aPick an object with the cursor and press the , key.&=}h^&=}hDone.[Squirrel the Deck S tacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11237  213(268)  Pw 17(197)  AC-8 MC4 Mov12 Sn61 Xp19/500067 Wt2483/5000 T41884  Dim  '=}h3In what direction? [47896321><] '=}h:You shoot 3 rocks.'=}hc*'=}h7qdThe 1st rock hits the voracious force bee!--More--(=}h6(7 pts.)*(=}h^LThe 2nd rock hits the voracious force bee!(=}h7_#(10 pts.)*(=}h7)--More--(=}h-7The 3rd rock hits the voracious force bee!(=}h%(11 pts.)[Squirrel the Deck S tacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11237  213(268)  Pw 17(197)  AC-8 MC4 Mov12 Sn61 Xp19/500067 Wt2483/5000 T41884  Dim  a##a1@aaaaaa--More--(=}hWYour medium mithril-coat blocks the queen bee's attack.aa--More--)=}hBfYour cloak of armor mystery deflects the aggressive bee's attack.--More--)=}h` Your medium mithril-coat deflects the thorn bee's attack.11 a*aa aa--More--*=}h,&The queen bee stings you!*=}h>U[Squirrel the Deck S tacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11237  208(268)  Pw 17(197)  AC-8 MC4 Mov12 Sn61 Xp19/500067 Wt2483/5000 T41884  Dim  [-5 -> 208][Squirrel the Deck S tacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11237  208(268)  Pw 17(197)  AC-8 MC4 Mov12 Sn61 Xp19/500067 Wt2483/5000 T41885  Dim  a,=}hׁ Choose which spell to cast    Name Level Pw Category Fail Memory  a - magic bolt 1 + 5 attack 0% 435%  b - healing 1 + 7 healing 0% 506%  c - cure blindness 2 + 10 healing 0% 284%  d - cure stun 3 + 15 healing 0% 272%  e - magic missile 3 + 15 attack 0% 315%  f - light area 3 + 15 divine 0% 549%  g - medium healing 2 + 10 healing 0% 383%  h - sleep 2 + 10 enchant 0% 233%  i - cure confusion 3 + 15 healing 0% 238%  j - jumping 1 + 25 body 0% 312%  k - slow monster 2 + 10 enchant 0% 427%  l - drain life 3 + 15 attack 0% 249%  m - restore ability 4 + 20 healing 0% 253%  n - full healing,=}h. 6 + 30 healing 0% 377%  o - forcible move 1 + 5 body 0% 267%  p - shocking sphere 1 + 5 matter 0% 194%  q - poison blast 4 + 20 attack 0% 259%  r - dig 5 + 25 matter 0% 611%  s - wizard lock 2 + 10 matter 0% 293%  t - fireball 4 + 40 matter 0% 572%  u - lightning 4 + 20 matter 0% 469% (1 of 3),=}h + % aaa a%aa   a  11111<111111111111111111111111111111111,=}hũ 111111111111111111111111111111111111a111 ############################################################################### 111111111111111111111111111111111111111111111111111111111111111111111a111111111 a*aa>@a aaa zaaah ^aaaaa a,=}h Va$aa aaaa %%aa%aaaa %a a a,=}h [Squirrel the Deck S tacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11237 Dlvl:45 $1 HP 208(268)  Pw 17(197)  AC-8 MC4 Mov12 Sn61 Xp19/500067 Wt2483/5000 T41885  Dim  You don't have enough energy to cast that spell.--More---=}hOContinue? Doing so may damage your maximum health. [yn] (n) .=}hb n.=}hfThe required amount was 18.[Squirrel the Deck S tacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11237  208(268)  Pw 17(197)  AC-8 MC4 Mov12 Sn61 Xp19/500067 Wt2483/5000 T41885  Dim  .=}h @What do you want to wield? [- a-ehmxZ or ?*] .=}ho3 .=}h la - the blessed burnt +10 axe named Larissa's Repose (weapon in hand) {24}. --More--/=}hO [Squirrel the Deck S tacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11237 Dlvl:45 $1 HP 208(268)  Pw 17(197)  AC-8 MC4 Mov12 Sn61 Xp19/500067 Wt2483/5000 T41885  Dim   % aaa a%a/=}h.q[37ma   a  11111<1111111111111111111111111111111111111111111111111111111111111111111111111 ###########################################################################a### 11111111111111111111111111111111111111111111111111111111111111111111a11111a1111 a*aa> aaa/=}hԉ@ zah ^aaaaaaa aa$aa aaaa %%aa%aaaa /=}hnl% aaa The queen bee stings you!/=}h[Squirrel the Deck  Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11237  200(268)  Pw 17(197)  AC-8 MC4 Mov12 Sn61 Xp19/500067 Wt2483/5000 T41885  Dim  [-8 -> 200]a--More--/=}h_,The giant jelly bee stings you!/=}h`[Squirrel the Deck  Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11237  193(268)  Pw 17(197)  AC-8 MC4 Mov12 Sn61 Xp19/500067 Wt2483/5000 T41885  Dim  [-7 -> 193]--More--/=}hn ,The giant jelly bee stings you!/=}hD [Squirrel the Deck  Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11237  190(268)  Pw 17(197)  AC-8 MC4 Mov12 Sn61 Xp19/500067 Wt2483/5000 T41885  Dim  [-3 -> 190]--More--/=}hfYour cloak of armor mystery deflects the aggressive bee's attack.--More--0=}hhyThe thorn bee misses Stealifornia.Stealifornia kicks the thorn bee.--More--0=}h[ The thorn bee is killed!aaa--More--1=}hIThe voracious force bee reaches out, and your body shrivels.1=}hW[Squirrel the Deck  Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11237  188(268)  Pw 17(197)  AC-8 MC4 Mov12 Sn61 Xp19/500067 Wt2483/5000 T41885  Dim  --More--1=}h&[-2 -> 188]1=}hx--More--2=}h&Q^The voracious force bee lunges forward and plucks you off Stealifornia!--More--2=}hׇo/-\@\-/2=}h [Squirrel the Deck  Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11237 Dlvl:45 $1 HP 188(268)  Pw 17(197)  AC-8 MC4 Mov12 Sn61 Xp19/500067 Wt2483/3610 T41885  Dim  Your lamp called magic goes out!2=}h5The voracious force bee digests you!2=}h:[Squirrel the Deck  Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11237  183(268)  Pw 17(197)  AC-8 MC4 Mov12 Sn61 Xp19/500067 Wt2483/3610 T41885  Dim  --More--3=}h5You scream.3=}h8[-5 -> 183][Squirrel the Deck  Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11237  185(268)  Pw 17(197)  AC-8 MC4 Mov12 Sn61 Xp19/500067 Wt2483/3610 T41886  Dim  4=}h>What do you want to ready? [- bcdeZ or ?*] 4=}hq4=}hrd - 62 i-uncursed +0 shuriken (in quiver) {1}.[Squirrel the Deck  Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11237  185(268)  Pw 17(197)  AC-8 MC4 Mov12 Sn61 Xp19/500067 Wt2483/3610 T41886  Dim  4=}h?Y 4=}hWY 8You kill the voracious force bee!--More--5=}hk[Squirrel the Deck  Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11270 Dlvl:45 $1 HP 185(268)  Pw 17(197)  AC-8 MC4 Mov12 Sn61 Xp19/500904 Wt2483/3610 T41886  Dim   % aaa a%aa 5=}h?~  a  11111<1111111111111111111111111111111111111111111111111111111111111111111111a11 ############################################################################### 111111111111111111111111111111111111111111111111111111111111111111111111111a111 aaa>a@ aa [35=}h‹7m@aah ^aaaaaa a$aa aaaa %%aa%aaaa %a 5=}h]a a5=}hyYour medium mithril-coat blocks the queen bee's attack.a--More--5=}h -The giant jelly bee just misses!5=}h 1The giant jelly bee just misses!5=}h$ --More--6=}hYour cloak of armor mystery deflects the aggressive bee's attack.*a--More--6=}h. Your cloak of armor mystery blocks the queen bee's attack.a aaa --More--7=}h9g&The queen bee stings you!7=}h@h[Squirrel the Deck  Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11270  183(268)  Pw 17(197)  AC-8 MC4 Mov12 Sn61 Xp19/500904 Wt2483/3610 T41886  Dim  [-2 -> 183]--More--7=}hYour medium mithril-coat deflects the queen bee's attack.[Squirrel the Deck  Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11270  183(268)  Pw 17(197)  AC-8 MC4 Mov12 Sn61 Xp19/500904 Wt2483/3610 T41887  Dim  aaa8=}hdb 8=}hfYou see no objects here.[Squirrel the Deck  Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11270  183(268)  Pw 17(197)  AC-8 MC4 Mov12 Sn61 Xp19/500904 Wt2483/3610 T41887  Dim  9=}h^ ?Specify unknown object by cursor? [ynq] (q) 9=}h+ pyPlease move the cursor to an unknown object and press the , key.--More--9=}h) I(Press , when at target location. For instructions type a ?):=}h5:=}hta an ant or other insect (queen bee) (base level 9) [seen: normal vision, warned of poisonous monsters]  Accessing Pokedex entry for queen bee...   Base statistics of this monster type:  Base level = 9, difficulty = 15, AC = -4, magic resistance = 0, alignment 0. Very fast (24). Normal generation, with frequency 1. Resists poison. Conveys poison resistance. Small, genocidable, poisonous flyer. This monster is always female. Origin: Vanilla NetHack or SLASH'EM. Is a valid polymorph form for monsters only.  Attacks:  1d8, sting - drains strength :=}ht'  --More--:=}hk % aaa a%aa   a  11111<1111111111111111111111111111111111111111111111111111111111111111111111:=}hva11 ############################################################################### 111111111111111111111111111111111111111111111111111111111111111111111111111a111 a>a@Pick an object with the cursor and press the , key.:=}h :=}h a an ant or other insect (queen bee) (base level 9) [seen: normal vision, warned of poisonous monsters]  Accessing Pokedex entry for queen bee...   Base statistics of this monster type:  Base level = 9, difficulty = 15, AC = -4, magic resistance = 0, alignment 0. Very fast (24). Normal generation, with frequency 1. Resists poison. Conveys poison resistance. Small, genocidable, poisonous flyer. This monster is always female. Origin: Vanilla NetHack or SLASH'EM. Is a valid polymorph form for monsters only.  Attacks:  1d8, sting - drains strength :=}h '  --More--;=}h] % aaa a%aa   a  11111<1111111111111111111111111111111111111111111111111111111111111111111111;=}h%ja11 ############################################################################### 111111111111111111111111111111111111111111111111111111111111111111111111111a111 a>a@Pick an object with the cursor and press the , key.;=}h;+;=}h0Done.[Squirrel the Deck  Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11270  183(268)  Pw 17(197)  AC-8 MC4 Mov12 Sn61 Xp19/500904 Wt2483/3610 T41887  Dim  ;=}h4 _You hit the queen bee!The queen bee writhes in pain.;=}hd (16 pts.)[Squirrel the Deck  Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11270  183(268)  Pw 17(197)  AC-8 MC4 Mov12 Sn61 Xp19/500904 Wt2483/3610 T41887  Dim  1aa@1aahaaaa--More--<=}hz&The queen bee stings you!<=}hl}[Squirrel the Dec k Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11270  178(268)  Pw 17(197)  AC-8 MC4 Mov12 Sn61 Xp19/500904 Wt2483/3610 T41887  Dim  [-5 -> 178]a--More-->=}h}]The giant jelly bee just misses!The giant jelly bee stings you!>=}h[Squirrel the Dec k Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11270  176(268)  Pw 17(197)  AC-8 MC4 Mov12 Sn61 Xp19/500904 Wt2483/3610 T41887  Dim  --More-->=}hP 0[-2 -> 176]--More-->=}hdYour polished silver shield blocks the aggressive bee's attack.--More--?=}hfYour cloak of armor mystery blocks the giant killer bee's attack.--More--?=}h# eYour medium mithril-coat deflects the giant killer bee's attack.--More--@=}hrYour medium mithril-coat deflects the queen bee's attack.a#1a a* a aaaa--More--@=}hI*|Your cloak of armor mystery blocks the queen bee's attack.a--More--@=}hZ ,The giant jelly bee stings you!@=}h|\ [Squirrel the De ck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11270  168(268)  Pw 17(197)  AC-8 MC4 Mov12 Sn61 Xp19/500904 Wt2483/3610 T41887  Dim  [-8 -> 168]--More--A=}hdYour medium mithril-coat deflects the giant jelly bee's attack.--More--A=}hJ cYour medium mithril-coat deflects the aggressive bee's attack.--More--A=}h*-The giant killer bee stings you!A=}hO[Squirrel the D eck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11270  160(268)  Pw 17(197)  AC-8 MC4 Mov12 Sn61 Xp19/500904 Wt2483/3610 T41887  Dim  [-8 -> 160]--More--B=}h< -The giant killer bee stings you!B=}h> [Squirrel the D eck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11270  158(268)  Pw 17(197)  AC-8 MC4 Mov12 Sn61 Xp19/500904 Wt2483/3610 T41887  Dim  [-2 -> 158]--More--C=}h0&The queen bee stings you!C=}h[Squirrel the D eck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11270  155(268)  Pw 17(197)  AC-8 MC4 Mov12 Sn61 Xp19/500904 Wt2483/3610 T41887  Dim  [-3 -> 155]The killer bee stings you!C=}h[Squirrel the D eck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11270  152(268)  Pw 17(197)  AC-8 MC4 Mov12 Sn61 Xp19/500904 Wt2483/3610 T41887  Dim  --More--C=}hp?[-3 -> 152][Squirrel the D eck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11270  153(268)  Pw 20(197)  AC-8 MC4 Mov12 Sn61 Xp19/500904 Wt2483/3610 T41888  Dim  D=}hjMessage History a an ant or other insect (queen bee) (base level 9) [seen: normal vision, warned of poisonous monsters] Accessing Pokedex entry for queen bee... Base statistics of this monster type: Base level = 9, difficulty = 15, AC = -4, magic resistance = 0, alignment 0. Very fast (24). Normal generation, with frequency 1. Resists poison. Conveys poison resistance. Small, genocidable, poisonous flyer. This monster is always female. Origin: Vanilla NetHack or SLASH'EM. Is a valid polymorph form for monsters only. Attacks: 1d8, sting - drains strength Pick an object with the cursor and press the , key. a an ant or other insect (queen bee) (base level 9) [seen: normal vision, warned of poisonous monsters] Accessing Pokedex entry for queen bee... Base statistics of this monster type: Base level = 9, difficulty = 15, AC = -4, magic resistance = 0, alignment 0. Very fast (24). ND=}h2lVormal generation, with frequency 1. Resists poison. Conveys poison resistance. Small, genocidable, poisonous flyer. This monster is always female. Origin: Vanilla NetHack or SLASH'EM. Is a valid polymorph form for monsters only. Attacks: 1d8, sting - drains strength Pick an object with the cursor and press the , key. Done. You hit the queen bee! The queen bee writhes in pain. (16 pts.) The queen bee stings you! [-5 -> 178] The giant jelly bee just misses! The giant jelly bee stings you! --More--E=}h([-2 -> 176] Your polished silver shield blocks the aggressive bee's attack. Your cloak of armor mystery blocks the giant killer bee's attack. Your medium mithril-coat deflects the giant killer bee's attack. Your medium mithril-coat deflects the queen bee's attack. Your cloak of armor mystery blocks the queen bee's attack. The giant jelly bee stings you! [-8 -> 168] Your medium mithril-coat deflects the giant jelly bee's attack. Your medium mithril-coat deflects the aggressive bee's attack. The giant killer bee stings you! [-8 -> 160] The giant killer bee stings you! [-2 -> 158] The queen bee stings you! [-3 -> 155] The killer bee stings you! [-3 -> 152] --More--E=}hF [Squirrel the D eck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11270 Dlvl:45 $1 HP 153(268)  Pw 20(197)  AC-8 MC4 Mov12 Sn61 Xp19/500904 Wt2483/3610 T41888  Dim   % aaa a%aa E=}hy    a 11111<111111111111111111111111111111111111111111111111111111111111111111111a111 ############################################################################### 11111111111111111111111111111111111111111111111111111111111111111111a@111111111 a*> aaaa a@aE=}h h ^aaaaaa a$a aaaaa %%aa%aaaaa %a aE=}h a E=}hw Unknown command ' '.[Squirrel the D eck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11270  153(268)  Pw 20(197)  AC-8 MC4 Mov12 Sn61 Xp19/500904 Wt2483/3610 T41888  Dim  F=}h8 F=}h?You kill the queen bee![Squirrel the D eck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11284  153(268)  Pw 20(197)  AC-8 MC4 Mov12 Sn61 Xp19/501249 Wt2483/3610 T41888  Dim  aaa11@ aaaaaa--More--G=}h? dYour medium mithril-coat deflects the giant jelly bee's attack.--More--H=}h|bYour medium mithril-coat blocks the giant jelly bee's attack.--More--H=}h־aYour medium mithril-coat blocks the aggressive bee's attack.--More--H=}h eYour medium mithril-coat deflects the giant killer bee's attack.--More--H=}hQ -The giant killer bee stings you!H=}hl [Squirrel the  Deck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11284  149(268)  Pw 20(197)  AC-8 MC4 Mov12 Sn61 Xp19/501249 Wt2483/3610 T41888  Dim  You scream.H=}hw 4[-4 -> 149]--More--I=}h7&The queen bee stings you!I=}h:[Squirrel the  Deck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11284  146(268)  Pw 20(197)  AC-8 MC4 Mov12 Sn61 Xp19/501249 Wt2483/3610 T41888  Dim  [-3 -> 146]a--More--I=}h9Your medium mithril-coat deflects the killer bee's attack.aa--More--I=}ht &The queen bee stings you!I=}hR g[Squirrel the  Deck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11284  144(268)  Pw 20(197)  AC-8 MC4 Mov12 Sn61 Xp19/501249 Wt2483/3610 T41888  Dim  [-2 -> 144][Squirrel the  Deck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11284  145(268)  Pw 20(197)  AC-8 MC4 Mov12 Sn61 Xp19/501249 Wt2483/3610 T41889  Dim  aaaJ=}h` J=}hm hYou kill the queen bee![Squirrel the  Deck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11298  145(268)  Pw 20(197)  AC-8 MC4 Mov12 Sn61 Xp19/501594 Wt2483/3610 T41889  Dim  aa1#@a1ha ?aaaaaThe giant jelly bee stings you!J=}h?o [Squirrel the  Deck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11298  142(268)  Pw 20(197)  AC-8 MC4 Mov12 Sn61 Xp19/501594 Wt2483/3610 T41889  Dim  [-3 -> 142]--More--K=}hG]eYour cloak of armor mystery blocks the giant jelly bee's attack.--More--K=}hBP dYour cloak of armor mystery blocks the aggressive bee's attack.--More--K=}h}fYour cloak of armor mystery blocks the giant killer bee's attack.--More--L=}h.yYour regular gloves block the giant killer bee's attack.a--More--L=}h+_Your cloak of armor mystery blocks the killer bee's attack.aa1#aaaaa--More--L=}hcYour medium mithril-coat deflects the aggressive bee's attack.--More--M=}hYour polished silver shield blocks the killer bee's attack.[Squirrel the  Deck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11298  143(268)  Pw 21(197)  AC-8 MC4 Mov12 Sn61 Xp19/501594 Wt2483/3610 T41890  Dim  M=}h ?Specify unknown object by cursor? [ynq] (q) M=}hvX pyPlease move the cursor to an unknown object and press the , key.--More--M=}hc I(Press , when at target location. For instructions type a ?)M=}h<N=}hYa an ant or other insect (killer bee) (base level 1) [seen: normal vision, warned of poisonous monsters]  Accessing Pokedex entry for killer bee...   Base statistics of this monster type:  Base level = 1, difficulty = 6, AC = -1, magic resistance = 0, alignment 0. Fast (18). Normal generation in large groups, with frequency 12. Resists poison. Conveys poison resistance. Small, genocidable, poisonous flyer. This monster is always female. Origin: Vanilla NetHack or SLASH'EM. Is a valid polymorph form.  Attacks:  1d3, sting - drains strength N=}h[K --More--N=}hk  % aaa a%aa    aa 11111<111111111111111111111111111111111111111111111111111111N=}hW 1111111111111111111 ######################################################################@######## 1111111111111111111111111111111111111111111111111111111111111111111111111111a11 *>Pick an object with the cursor and press the , key.N=}h a an ant or other insect (giant killer bee) (base level 8)  Accessing Pokedex entry for giant killer bee...   Base statistics of this monster type:  Base level = 8, difficulty = 10, AC = 7, magic resistance = 0, alignment 0. Fast (15). Normal generation, with frequency 1. No resistances. No conveyed resistances. Small genocidable flyer. This monster is always female. Is a valid polymorph form.  Attacks:  2d6, sting - ordinary physical  1d8, sting - drains dexterity  --More--O=}h  % aaa a%aa    aa 11111<111111111111111111111111111111111111111111111111111111O=}h T1111111111111111111 ######################################################################@######## 1111111111111111111111111111111111111111111111111111111111111111111111111111a11Pick an object with the cursor and press the , key.O=}hW O=}hb Done.[Squirrel the  Deck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11298  143(268)  Pw 21(197)  AC-8 MC4 Mov12 Sn61 Xp19/501594 Wt2483/3610 T41890  Dim  O=}h7You hit the giant killer bee!O=}h.(17 pts.)[Squirrel the  Deck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11298  143(268)  Pw 21(197)  AC-8 MC4 Mov12 Sn61 Xp19/501594 Wt2483/3610 T41890  Dim  aa#@1aaa$aaaa--More--P=}h~ dYour medium mithril-coat deflects the giant jelly bee's attack.--More--P=}hG bYour medium mithril-coat blocks the giant jelly bee's attack.--More--Q=}h@cYour medium mithril-coat deflects the aggressive bee's attack.--More--Q=}hΫ_The giant killer bee just misses!The giant killer bee stings you!Q=}hV[Squirrel the  Deck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11298  139(268)  Pw 21(197)  AC-8 MC4 Mov12 Sn61 Xp19/501594 Wt2483/3610 T41890  Dim  --More--Q=}h>b[-4 -> 139]aThe killer bee stings you!Q=}hu[Squirrel the  Deck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11298  136(268)  Pw 21(197)  AC-8 MC4 Mov12 Sn61 Xp19/501594 Wt2483/3610 T41890  Dim  [-3 -> 136]Q=}hU[Squirrel the  Deck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11298  136(268)  Pw 21(197)  AC-8 MC4 Mov12 Sn61 Xp19/501594 Wt2483/3610 T41891  Dim  --More--Q=}h 1You listen to the cackle of poultry.R=}h\Y R=}hi 4You kill the giant killer bee![Squirrel the  Deck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11309  136(268)  Pw 21(197)  AC-8 MC4 Mov12 Sn61 Xp19/501858 Wt2483/3610 T41891  Dim  a1@a haaaaaaa--More--S=}hbYour medium mithril-coat blocks the giant jelly bee's attack.--More--S=}h^dYour medium mithril-coat deflects the giant jelly bee's attack.--More--S=}ha1 WThe aggressive bee stings you!You recoil from the attack.S=}hy3 [Squirrel the  Deck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11309  134(268)  Pw 21(197)  AC-8 MC4 Mov12 Sn61 Xp19/501858 Wt2483/3610 T41891  Dim  --More--T=}h5O[-2 -> 134]a--More--U=}hYour medium mithril-coat deflects the killer bee's attack.a#aaaaaaaa--More--U=}h>,The giant jelly bee stings you!U=}h[Squirrel th e Deck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11309  128(268)  Pw 21(197)  AC-8 MC4 Mov12 Sn61 Xp19/501858 Wt2483/3610 T41891  Dim  [-6 -> 128]--More--U=}hzgYour cloak of armor mystery deflects the giant jelly bee's attack.--More--V=}hzWThe aggressive bee stings you!You recoil from the attack.V=}h[Squirrel th e Deck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11309  126(268)  Pw 21(197)  AC-8 MC4 Mov12 Sn61 Xp19/501858 Wt2483/3610 T41891  Dim  --More--V=}hp [-2 -> 126]V=}hN Your medium mithril-coat blocks the killer bee's attack.[Squirrel th e Deck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11309  127(268)  Pw 22(197)  AC-8 MC4 Mov12 Sn61 Xp19/501858 Wt2483/3610 T41892  Dim  W=}hF# W=}h=aW=}h nnotateW=}hXAWhat do you want to call this dungeon level? W=}hj aW=}h1pX=}h{pX=}hJ aX=}htrX=}h eX=}hxnX=}hXtX=}hslX=}h\ yX=}h  [=}hg[=}hr[=}h\ve[=}h+e[=}hS n[=}h  [=}h c[=}hmr\=}hlo\=}hܽs\=}h̄s\=}hO!\=}h% [Squirrel th e Deck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11309  127(268)  Pw 22(197)  AC-8 MC4 Mov12 Sn61 Xp19/501858 Wt2483/3610 T41892  Dim  ]=}h" # ]=}hՙ a]=}hc nnotate]=}h~ aThis level is currently annotated as apparently green cross!.--More--^=}hm;What do you want to call this dungeon level? ^=}ha^=}h 118]--More--h=}hw8Your cloak of armor mystery blocks the killer bee's attack.aa##aaa--More--h=}hfYour cloak of armor mystery deflects the aggressive bee's attack.--More--h=}h| Your medium mithril-coat blocks the killer bee's attack.[Squirrel th e Deck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11319  119(268)  Pw 22(197)  AC-8 MC4 Mov12 Sn61 Xp19/502122 Wt2483/3610 T41894  Dim  i=}h i=}h;You kill the highbee![Squirrel th e Deck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11332  119(268)  Pw 22(197)  AC-8 MC4 Mov12 Sn61 Xp19/502447 Wt2483/3610 T41894  Dim  @1aa#aa ?aaaaa--More--i=}hFcYour medium mithril-coat deflects the aggressive bee's attack.--More--j=}hz'The killer bee stings you!j=}hfx[Squirrel t he Deck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11332  116(268)  Pw 22(197)  AC-8 MC4 Mov12 Sn61 Xp19/502447 Wt2483/3610 T41894  Dim  [-3 -> 116][Squirrel t he Deck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11332  117(268)  Pw 23(197)  AC-8 MC4 Mov12 Sn61 Xp19/502447 Wt2483/3610 T41895  Dim  aaj=}h ?Specify unknown object by cursor? [ynq] (q) j=}h6 pyPlease move the cursor to an unknown object and press the , key.--More--j=}h BI(Press , when at target location. For instructions type a ?)k=}hpk=}h a an ant or other insect (aggressive bee) (base level 1) [seen: normal vision, warned of poisonous monsters, scent view]  Accessing Pokedex entry for aggressive bee...   Base statistics of this monster type:  Base level = 1, difficulty = 5, AC = -1, magic resistance = 0, alignment 0. Fast (18). Normal generation in large groups, with frequency 2. Resists poison. Conveys poison resistance. Small, genocidable, poisonous flyer. This monster is always female. Is a valid polymorph form.  Attacks:  1d3, sting - wince  --More--k=}h  % aaa a%aa   @  11111<111111111111111111111111111111111111111111111111111111111111111111k=}h X[31ma111a11 #############################################################################a# 1111111111111111111111111111111111111111111111111111111111111111111111111111111Pick an object with the cursor and press the , key.k=}h Done.k=}h [Squirrel t he Deck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11332  117(268)  Pw 23(197)  AC-8 MC4 Mov12 Sn61 Xp19/502447 Wt2483/3610 T41895  Dim  k=}h k=}h4 "You kill the aggressive bee!k=}h K[Squirrel t he Deck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11333  117(268)  Pw 23(197)  AC-8 MC4 Mov12 Sn61 Xp19/502477 Wt2483/3610 T41895  Dim  @a11a#aa haaaaa--More--l=}hbYour cloak of armor mystery deflects the killer bee's attack.a#a1aaaaaaa--More--l=}hN Your medium mithril-coat deflects the killer bee's attack.[Squirrel th e Deck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11333  118(268)  Pw 23(197)  AC-8 MC4 Mov12 Sn61 Xp19/502477 Wt2483/3610 T41896  Dim  am=}hO m=}h=You kill the killer bee![Squirrel th e Deck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11335  118(268)  Pw 23(197)  AC-8 MC4 Mov12 Sn61 Xp19/502508 Wt2483/3610 T41896  Dim  [Squirrel th e Deck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11335  118(268)  Pw 23(197)  AC-8 MC4 Mov12 Sn61 Xp19/502508 Wt2483/3610 T41897  Dim  @a1a#1a %am=}haaaaan=}h>+@n=}hULYou see here a ? scroll of standard id {0}.[Squirrel th e Deck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11335  118(268)  Pw 23(197)  AC-8 MC4 Mov12 Sn61 Xp19/502508 Wt2483/3610 T41897  Dim  [Squirrel th e Deck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11335  120(268)  Pw 23(197)  AC-8 MC4 Mov12 Sn61 Xp19/502508 Wt2483/3610 T41898  Dim  @a11##aa1 zn=}hLahaaaaao=}he?Specify unknown object by cursor? [ynq] (q) o=}hp pyPlease move the cursor to an unknown object and press the , key.--More--o=}h2 I(Press , when at target location. For instructions type a ?)o=}hF; o=}h* z a Zouthern animal (tame saddled evasive camel called Stealifornia) (base level 6)  Accessing Pokedex entry for evasive camel...   Base statistics of this monster type:  Base level = 6, difficulty = 8, AC = 7, magic resistance = 0, alignment 0. Fast (18). Normal generation, with frequency 2. No resistances. No conveyed resistances. Genocidable, herbivorous. Tries to avoid moving right next to you. Can be tamed by throwing a certain kind of food. Is a valid polymorph form.  Attacks:  2d6, kick - ordinary physical  1d6, bite - ordinary physical o=}hX %  --More--p=}h % aaa a%aa    @a 11111<11111111111111111111111111111111111111111111111111111111111111p=}h%11111111111 ##########################################################################a#a## 1111111111111111111111111111111111111111111111111111111111111111111111111111111 *>Pick an object with the cursor and press the , key.q=}h#Xq=}h[Done.[Squirrel th e Deck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11335  120(268)  Pw 23(197)  AC-8 MC4 Mov12 Sn61 Xp19/502508 Wt2483/3610 T41898  Dim  q=}h@5 Choose which spell to cast    Name Level Pw Category Fail Memory  a - magic bolt 1 + 5 attack 0% 435%  b - healing 1 + 7 healing 0% 506%  c - cure blindness 2 + 10 healing 0% 284%  d - cure stun 3 + 15 healing 0% 272%  e - magic missile 3 + 15 attack 0% 315%  f - light area 3 + 15 divine 0% 549%  g - medium healing 2 + 10 healing 0% 383%  h - sleep 2 + 10 enchant 0% 233%  i - cure confusion 3 + 15 healing 0% 238%  j - jumping 1 + 25 body 0% 312%  k - slow monster 2 + 10 enchant 0% 427%  l - drain life 3 + 15 attack 0% 249%  m - restore ability 4 + 20 healing 0% 253%  n - full healingq=}hf5 6 + 30 healing 0% 377%  o - forcible move 1 + 5 body 0% 267%  p - shocking sphere 1 + 5 matter 0% 194%  q - poison blast 4 + 20 attack 0% 259%  r - dig 5 + 25 matter 0% 611%  s - wizard lock 2 + 10 matter 0% 293%  t - fireball 4 + 40 matter 0% 572%  u - lightning 4 + 20 matter 0% 469% (1 of 3)r=}h T + % aaa a%aa    @a 11111<1111111111111111111111111r=}hs 111111111111111111111111111111111111111111111111 ##########################################################################a#a## 1111111111111111111111111111111111111111111111111111111111111111111111111111111 *> ? za ^@ahaaa a$aaa r=}h aaaaa %%aaa%aaaa % aa r=}h[Squirrel th e Deck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11335 Dlvl:45 $1 HP 120(268)  Pw 4(197)  AC-8 MC4 Mov12 Sn61 Xp19/502508 Wt2483/3610 T41898  Dim  A lit field surrounds you![Squirrel th e Deck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11335  120(268)  Pw 4(197)  AC-8 MC4 Mov12 Sn61 Xp19/502508 Wt2483/3610 T41898  Dim  [Squirrel th e Deck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11335  120(268) =}h~2H Pw 4(197)  AC-8 MC4 Mov12 Sn61 Xp19/502508 Wt2483/3610 T41899  Dim  a@aa#a# za % @haaaaaaaat=}hdR t=}hTYou see here a ? scroll of standard id {0}.[Squirrel th e Deck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11335  120(268)  Pw 4(197)  AC-8 MC4 Mov12 Sn61 Xp19/502508 Wt2483/3610 T41899  Dim  u=}hM?What do you want to read? [tCHMOPWY or ?*,] u=}he read what?  Scrolls ('?') a - ? a ? scroll of standard id {0}(end) u=}h>Y+aaaa%aaAs you read the scroll, it disappears.--More--u=}hE1 :This is a standard identify scroll.--More--v=}hͭ What would you like to identify first?   Amulets ('"')  z - " a t-uncursed martial amulet {0}  J - " a } uncursed amulet called poison warning (being worn) {0}  Implants (']')  T - ] an i-cursed very rusty plugy install implant {0}  Weapons (')')  a - ) the blessed burnt +10 axe named Larissa's Repose (weapon in hand) {24}  c - ) the w-blessed +5 sling named Winsett's Big Daddy {2}  Armor ('[')  D - [ a # uncursed +0 layered helmet (being worn) {20}  I - [ a c-uncursed +2 Hawaiian shirt (being worn) {2}  K - [ a S-blessed +4 polished silver shield (being worn) {20}  Q - [ a l-uncursed enchanted pair of velcro boots {8}  V - [ a 0 blessed +1 medium mithril-coat (being worn) {60}  Rings ('=')v=}h  t - = a $ uncursed tourmalin ring {0}  Y - = a m-uncursed ring called could be free action! (on right hand) {0}  Tools ('(')  # - ( the uncursed key named The Key of Chaos {0}  # - ( the uncursed rusty key named The Key of Neutrality {0}  # - ( the key named The Key of Law {0}  l - ( an uncursed wooden box called box {2244} (1 of 2)y=}h-+y=}h a m - ( a w-uncursed +0 lighttorch (911) {2}  u - ( an uncursed rusty key {0}  L - ( an uncursed lamp called magic {0}  Gems ('*')  G - * 2 blessed +0 stones called luckstone  N - * 69 uncursed +0 stones called grayammo. (2 of 2)z=}h_% % aaa a%aa   @a  11111<11111111111111111111111111111111z=}hsG1111111111111111111111111111111111111a111 ###########################################################################a### 1111111111111111111111111111111111111111111111111111111111111111111111111111111 *> za % ^@ahaaaa aa$az=}h$^[34ma aaaa %%aa%aaaa % aa az=}h^[Squirrel th e Deck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11335 Dlvl:45 $1 HP 120(268)  Pw 4(197)  AC-8 MC4 Mov12 Sn61 Xp19/502508 Wt2483/3610 T41899  Dim  D - a # uncursed +0 helm of beginner's luck (being worn) {20}.z=}h<_z=}hu`[Squirrel th e Deck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11335  120(268)  Pw 4(197)  AC-8 MC4 Mov12 Sn61 Xp19/502508 Wt2483/3610 T41899  Dim  --More--{=}hdStealifornia picks up a scroll {0}.[Squirrel th e Deck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11335  122(268)  Pw 4(197)  AC-8 MC4 Mov12 Sn61 Xp19/502508 Wt2483/3610 T41900  Dim  @a1a##1a %a zahaaaa|=}h{:/@|=}hJYou see here a % killer bee corpse {1}.[Squirrel th e Deck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11335  122(268)  Pw 4(197)  AC-8 MC4 Mov12 Sn61 Xp19/502508 Wt2483/3610 T41900  Dim  [Squirrel th e Deck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11335  123(268)  Pw 5(197)  AC-8 MC4 Mov12 Sn61 Xp19/502508 Wt2483/3610 T41901  Dim  @a1aa [15;7|=}hJ7Ha zaaaaa}=}hG1@%}=}h6You see here a v-lump of royal jelly {0}.}=}h[Squirrel th e Deck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11335  123(268)  Pw 5(197)  AC-8 MC4 Mov12 Sn61 Xp19/502508 Wt2483/3610 T41901  Dim  --More--}=}h TStealifornia drops a scroll {0}.h }=}h#]The dwarf macer picks up some gold.[Squirrel th e Deck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11335  124(268)  Pw 5(197)  AC-8 MC4 Mov12 Sn61 Xp19/502508 Wt2483/3610 T41902  Dim  @aa##1aaaaaaa~=}h۩ ~=}hy - a v-lump of royal jelly {0}.[Squirrel th e Deck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11335  124(268)  Pw 5(197)  AC-8 MC4 Mov12 Sn61 Xp19/502508 Wt2483/3610 T41902  Dim  =}h.[Squirrel th e Deck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11335  124(268)  Pw 5(197)  AC-8 MC4 Mov12 Sn61 Xp19/502508 Wt2483/3610 T41902  Dim  [Squirrel th e Deck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11335  124(268)  Pw 5(197)  AC-8 MC4 Mov12 Sn61 Xp19/502508 Wt2483/3610 T41903  Dim  @aa11 a @a ?=}hB.a zaaaa=}h` @=}h1'You see here a ? scroll of healing {0}.[Squirrel th e Deck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11335  124(268)  Pw 5(197)  AC-8 MC4 Mov12 Sn61 Xp19/502508 Wt2483/3610 T41903  Dim  [Squirrel th e Deck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11335  125(268)  Pw 5(197)  AC-8 MC4 Mov12 Sn61 Xp19/502508 Wt2483/3610 T41904  Dim  @aa1aa=}h(ah zaaaa=}hV:H - a ? uncursed scroll of healing {0}.=}h [Squirrel th e Deck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11335  125(268)  Pw 5(197)  AC-8 MC4 Mov12 Sn61 Xp19/502508 Wt2483/3610 T41904  Dim  =}h# =}hr=}h ide=}h3In what direction? [47896321><] =}hA+You mount Stealifornia.=}h You feel comfortable.=}h[Squirrel th e Deck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11335  125(268)  Pw 5(197)  AC-8 MC4 Mov12 Sn61 Xp19/502508 Wt2483/5000 T41904  Dim  [Squirrel th e Deck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11335  125(268)  Pw 5(197)  AC-8 MC4 Mov12 Sn61 Xp19/502508 Wt2483/5000 T41905  Dim  @a1aaa a =}hb[33mzaaaa=}h[Squirrel th e Deck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11335  125(268)  Pw 5(197)  AC-8 MC4 Mov12 Sn61 Xp19/502508 Wt2483/5000 T41905  Dim  [Squirrel th e Deck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11335  126(268)  Pw 5(197)  AC-8 MC4 Mov12 Sn61 Xp19/502508 Wt2483/5000 T41906  Dim  @a1##aaa z=}h>[16;70Ha haaaa=}hI[Squirrel th e Deck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11335  126(268)  Pw 5(197)  AC-8 MC4 Mov12 Sn61 Xp19/502508 Wt2483/5000 T41906  Dim  [Squirrel th e Deck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11335  126(268)  Pw 5(197)  AC-8 MC4 Mov12 Sn61 Xp19/502508 Wt2483/5000 T41907  Dim  @aaa1a11 za=}h J[18;60Haaaa=}hZ[Squirrel th e Deck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11335  126(268)  Pw 5(197)  AC-8 MC4 Mov12 Sn61 Xp19/502508 Wt2483/5000 T41907  Dim  [Squirrel th e Deck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11335  127(268)  Pw 5(197)  AC-8 MC4 Mov12 Sn61 Xp19/502508 Wt2483/5000 T41908  Dim  a@a1##1aa z=}h=haaaaa=}h "z=}h g - 3 ` uncursed +0 rocks {12}.[Squirrel th e Deck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11335  127(268)  Pw 5(197)  AC-8 MC4 Mov12 Sn61 Xp19/502508 Wt2483/5000 T41908  Dim  [Squirrel th e Deck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11335  127(268)  Pw 5(197)  AC-8 MC4 Mov12 Sn61 Xp19/502508 Wt2483/5000 T41909  Dim  @aa1aaa[1=}h 8;63Haaaa=}hR[Squirrel th e Deck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11335  127(268)  Pw 5(197)  AC-8 MC4 Mov12 Sn61 Xp19/502508 Wt2483/5000 T41909  Dim  [Squirrel th e Deck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11335  128(268)  Pw 8(197)  AC-8 MC4 Mov12 Sn61 Xp19/502508 Wt2483/5000 T41910  Dim  @aa1 a zaa=}hRhaaaa=}h[Squirrel th e Deck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11335  128(268)  Pw 8(197)  AC-8 MC4 Mov12 Sn61 Xp19/502508 Wt2483/5000 T41910  Dim  [Squirrel th e Deck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11335  128(268)  Pw 8(197)  AC-8 MC4 Mov12 Sn61 Xp19/502508 Wt2483/5000 T41911  Dim  @aaa aza=}h[15;74Haaaa=}h[N[Squirrel th e Deck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11335  128(268)  Pw 8(197)  AC-8 MC4 Mov12 Sn61 Xp19/502508 Wt2483/5000 T41911  Dim  [Squirrel the  Deck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11335  129(268)  Pw 11(197)  AC-8 MC4 Mov12 Sn61 Xp19/502508 Wt2483/5000 T41912  Dim  @aa1#a1a[=}hN37mhzaaaaa=}ht,[Squirrel the  Deck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11335  129(268)  Pw 11(197)  AC-8 MC4 Mov12 Sn61 Xp19/502508 Wt2483/5000 T41912  Dim  [Squirrel the  Deck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11335  130(268)  Pw 11(197)  AC-8 MC4 Mov12 Sn61 Xp19/502508 Wt2483/5000 T41913  Dim  @aaa1aa[17=}h,~;65Haaaa=}hv [Squirrel the  Deck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11335  130(268)  Pw 11(197)  AC-8 MC4 Mov12 Sn61 Xp19/502508 Wt2483/5000 T41913  Dim  [Squirrel the  Deck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11335  131(268)  Pw 11(197)  AC-8 MC4 Mov12 Sn61 Xp19/502508 Wt2483/5000 T41914  Dim  a@a1#a#a1=}h $ahzaaaaa=}h z=}h< You enter a giant beehive!=}h' [Squirrel the  Deck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11335  131(268)  Pw 11(197)  AC-8 MC4 Mov12 Sn61 Xp19/502508 Wt2483/5000 T41914  Dim  [Squirrel the  Deck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11335  131(268)  Pw 11(197)  AC-8 MC4 Mov12 Sn61 Xp19/502508 Wt2483/5000 T41915  Dim  @aaa##aa[=}hE 37maaaaa=}hor 'z=}h+ You see here a v-lump of royal jelly {0}.[Squirrel the  Deck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11335  131(268)  Pw 11(197)  AC-8 MC4 Mov12 Sn61 Xp19/502508 Wt2483/5000 T41915  Dim  [Squirrel the  Deck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11335  132(268)  Pw 12(197)  AC-8 MC4 Mov12 Sn61 Xp19/502508 Wt2483/5000 T41916  Dim  @aa1aa[=}h F1m1aahaaaa=}h =}hS - a v-lump of royal jelly {0}.[Squirrel the  Deck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11335  132(268)  Pw 12(197)  AC-8 MC4 Mov12 Sn61 Xp19/502508 Wt2483/5000 T41916  Dim  =}hPWhat do you want to use or apply? [##abhilmruxAE-GLNU or ?*] =}h,UYou must wield this item first if you want to apply it!--More--=}h_: =}hcJYou now wield a d-blessed stainless +1 sickle {20}.--More--=}h [Squirrel the  Deck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11335 Dlvl:45 $1 HP 132(268)  Pw 12(197)  AC-8 MC4 Mov12 Sn61 Xp19/502508 Wt2483/5000 T41916  Dim  [Squirrel the  Deck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11335  132(268)  Pw 12(197)  AC-8 MC4 Mov12 Sn61 Xp19/502508 Wt2483/5000 T41917  Dim  @ %=}hj  aaa a%aa a  a a 11111<1111111111111111111111111111111111111111111111111111111111111111111111111 ############################################################################### 1111111111111111111111=}hH 111111111111111111111111111111111111111111111111111111111 > aa % ^ahaaa aaa aaaaa za%a=}h %aaaa %aa a =}hYou kill the killer bee![Squirrel the  Deck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11336  132(268)  Pw 12(197)  AC-8 MC4 Mov12 Sn61 Xp19/502539 Wt2483/5000 T41917  Dim  [Squirrel the  Deck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11336  133(268)  Pw 12(197)  AC-8 MC4 Mov12 Sn61 Xp19/502539 Wt2483/5000 T41918  Dim  @aaaa[3=}hأ7maahaaa=}hm[Squirrel the  Deck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11336  133(268)  Pw 12(197)  AC-8 MC4 Mov12 Sn61 Xp19/502539 Wt2483/5000 T41918  Dim  [Squirrel the  Deck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11336  135(268)  Pw 12(197)  AC-8 MC4 Mov12 Sn61 Xp19/502539 Wt2483/5000 T41919  Dim  @aaaaa=}hmaazaa=}hU[Squirrel the  Deck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11336  135(268)  Pw 12(197)  AC-8 MC4 Mov12 Sn61 Xp19/502539 Wt2483/5000 T41919  Dim  [Squirrel the  Deck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11336  136(268)  Pw 14(197)  AC-8 MC4 Mov12 Sn61 Xp19/502539 Wt2483/5000 T41920  Dim  @a1a#aa11[1=}h8V3;76Hahaazaa=}h: [Squirrel the  Deck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11336  136(268)  Pw 14(197)  AC-8 MC4 Mov12 Sn61 Xp19/502539 Wt2483/5000 T41920  Dim  [Squirrel the  Deck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11336  136(268)  Pw 14(197)  AC-8 MC4 Mov12 Sn61 Xp19/502539 Wt2483/5000 T41921  Dim  @aaa1#a1a=}hX aazaa=}hd [Squirrel the  Deck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11336  136(268)  Pw 14(197)  AC-8 MC4 Mov12 Sn61 Xp19/502539 Wt2483/5000 T41921  Dim  [Squirrel the  Deck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11336  138(268)  Pw 14(197)  AC-8 MC4 Mov12 Sn61 Xp19/502539 Wt2483/5000 T41922  Dim  @aaa1a1a=}hdahaaa=}h [Squirrel the  Deck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11336  138(268)  Pw 14(197)  AC-8 MC4 Mov12 Sn61 Xp19/502539 Wt2483/5000 T41922  Dim  [Squirrel the  Deck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11336  138(268)  Pw 14(197)  AC-8 MC4 Mov12 Sn61 Xp19/502539 Wt2483/5000 T41923  Dim  @aaaa1aa=}hazaa=}hkv#z=}h[You see here a v-lump of royal jelly {0}.[Squirrel the  Deck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11336  138(268)  Pw 14(197)  AC-8 MC4 Mov12 Sn61 Xp19/502539 Wt2483/5000 T41923  Dim  [Squirrel the  Deck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11336  139(268)  Pw 15(197)  AC-8 MC4 Mov12 Sn61 Xp19/502539 Wt2483/5000 T41924  Dim  @aa11a=}h!1aaahaaa=}hbO=}hdRX - a v-lump of royal jelly {0}.[Squirrel the  Deck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11336  139(268)  Pw 15(197)  AC-8 MC4 Mov12 Sn61 Xp19/502539 Wt2483/5000 T41924  Dim  =}h# =}ht=}hKechnique=}h  d Choose a technique  Name Level Status appraisal 18* Reloading buc test 19* Not Ready c - panic digging 19 Prepared d - phase door 19 Prepared invoke deity 19* Not Ready card trick 19* Not Ready research 11* Not Ready h - ent's potion 16 Prepared i - disarm 11 Prepared j - directive 8 Prepared lucky gamble 5* Not Ready secure identify 6* Huge timeout spirituality check 5* Reloading n - re-taming 4 Prepared ? - Sort techs(end) =}haaaa%aa@aa1111111111111111111111111111111111111111111111###########################################a##1111111111111111111111111111111111111111111111>a[3=}h7maaaaaaaahaaaaaaa%aaaaa% [Squirrel the  Deck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11336  139(268)  Pw 15(197)  AC-8 MC4 Mov12 Sn61 Xp19/502539 Wt2483/5000 T41924 [=}hLF1m Dim  =}heCWhat do you want to use or apply? [##abhilmruxAE-GLNU or ?*] =}hv Do what?  o - Take something out of the wooden box called box i - Put something into the wooden box called box b - Both of the above, out first r - Both of the above, in first(end) =}h˪+aaaa%aa@a Put in what type of objects?  a - All types b - Coins ('$') c - Amulets ('"') d - Implants (']') e - Weapons (')') f - Armor ('[') g - Comestibles ('%') h - Scrolls ('?') i - Rings ('=') j - Wands ('/') k - Tools ('(')=}h l - Gems ('*') m - Venoms ('.') I - Unidentified items B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) =}h8 +=}h aaaa%aa@aa111111111111111111111111111111111111#################################a##111111111111111111111111111111111111aaa[33=}h maaaaahaaaaaa%aaaaa [Squirrel the  Deck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11336 Dlvl:45 $1 HP 139(268)  Pw 15(197)  AC-8 MC4 Mov12 Sn61 Xp19/502539 Wt2483/5000 T41924  Dim   Put in what?   Coins ('$')  f - $ a g-gold pie=}hݬ ce {0}  Amulets ('"')  z - " a t-uncursed martial amulet {0}  J - " a } uncursed amulet called poison warning (being worn) {0}  Implants (']')  T - ] an i-cursed very rusty plugy install implant {0}  Weapons (')')  a - ) the blessed burnt +10 axe named Larissa's Repose {24}  b - ) a d-blessed stainless +1 sickle (weapon in hand) {20}  c - ) the w-blessed +5 sling named Winsett's Big Daddy {2}  d - ) 62 i-uncursed +0 shuriken (in quiver) {1}  e - ) 9 b-uncursed +1 spikes {0}  Armor ('[')  k - [ a 5-uncursed +0 pair of water walking boots (being worn) {8}  n - [ an o-blessed +1 cloak of armor mystery (being worn) {4}  D - [ a # uncursed +0 helm of beginner's luck (being worn) {20}  I - [ a c-uncursed +2 Hawaiian=}h  shirt (being worn) {2}  K - [ a S-blessed +4 polished silver shield (being worn) {20}  Q - [ a l-uncursed enchanted pair of velcro boots {8}  R - [ a ` blessed +2 pair of regular gloves (being worn) {4}  V - [ a 0 blessed +1 medium mithril-coat (being worn) {60} (1 of 3)=}h7+=}h] Take out what type of objects?  a - All types b - Coins ('$') c - Amulets ('"') d - Implants (']') e - Weapons (')') f - Armor ('[') g - Comestibles ('%') h - Scrolls ('?') i - Spellbooks ('+') j - Potions ('!') k - Rings ('=') l - Wands ('/') m - Tools ('(') n - Gems ('*') o - Venoms ('.') I - Unidentified items A - Auto-select every item B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) =}h?aaaa%aa@aa111111111111111111111111111111111111#################################a##111111111111111111111111111111111111aaa[33=}hӫmaaaaahaaaaaa%aaaaa [Squirrel the  Deck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11336 Dlvl:45 $1 HP 139(268)  Pw 15(197)  AC-8 MC4 Mov12 Sn61 Xp19/502539 Wt2483/5000 T41924  Dim  [Squirrel the  Deck Stacker] St18/07 =}h*Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11336  139(268)  Pw 15(197)  AC-8 MC4 Mov12 Sn61 Xp19/502539 Wt2483/5000 T41924  Dim   % aaa a%aa@  =}h& a a 11111<1111111111111111111111111111111111111111111111111111111111111111111111111 ############################################################################a## 1111111111111111111111111111111111111111111111111111111111111111111111111111111 > a %a ^=}haaaaa aah aaaa zaaa%aaaaa % a =}h?2What do you want to take off? [knDKR or ?*] =}hU[Squirrel the  Deck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11336  139(268)  Pw 15(197)  AC-8 MC4 Mov12 Sn61 Xp19/502539 Wt2483/5000 T41924  Paralyzed    Dim  @aaa#aaaaaa=}hvH[Squirrel the  Deck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11336  140(268)  Pw 15(197)  AC-8 MC4 Mov12 Sn61 Xp19/502539 Wt2483/5000 T41925  Dim  You finish taking off your helmet.[Squirrel the  Deck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11336  140(268)  Pw 15(197)  AC-7 MC4 Mov12 Sn61 Xp19/502539 Wt2483/5000 T41925  Dim  =}hBQWhat do you want to use or apply? [##abhilmruxAE-GLNU or ?*] =}hs Do what?  o - Take something out of the wooden box called box i - Put something into the wooden box called box b - Both of the above, out first r - Both of the above, in first(end) =}hF+aaaa%aa@ Put in what type of objects?  a - All types b - Coins ('$') c - Amulets ('"') d - Implants (']') e - Weapons (')') f - Armor ('[') g - Comestibles ('%') h - Scrolls ('?') i - Rings ('=') j - Wands ('/') k - Tools ('(') l - Gems ('*')[15=}h3F;45H m - Venoms ('.') I - Unidentified items B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) =}h+=}h aaaa%aa@a1111111111111111111111a11111111111a1####################################111111111111111111111111111111111111aaa=}h aaaaahaaaaaaa%aaaa [Squirrel the  Deck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11336 Dlvl:45 $1 HP 140(268)  Pw 15(197)  AC-7 MC4 Mov12 Sn61 Xp19/502539 Wt2483/5000 T41925  Dim   Put in what?   Coins ('$')  j - $ a g-=}h/ gold piece {0}  Amulets ('"')  z - " a t-uncursed martial amulet {0}  J - " a } uncursed amulet called poison warning (being worn) {0}  Implants (']')  T - ] an i-cursed very rusty plugy install implant {0}  Weapons (')')  a - ) the blessed burnt +10 axe named Larissa's Repose {24}  b - ) a d-blessed stainless +1 sickle (weapon in hand) {20}  c - ) the w-blessed +5 sling named Winsett's Big Daddy {2}  d - ) 62 i-uncursed +0 shuriken (in quiver) {1}  e - ) 9 b-uncursed +1 spikes {0}  Armor ('[')  k - [ a 5-uncursed +0 pair of water walking boots (being worn) {8}  n - [ an o-blessed +1 cloak of armor mystery (being worn) {4}  D - [ a # uncursed +0 helm of beginner's luck {20}  I - [ a c-uncursed +2 Hawaiian shir=}h t (being worn) {2}  K - [ a S-blessed +4 polished silver shield (being worn) {20}  Q - [ a l-uncursed enchanted pair of velcro boots {8}  R - [ a ` blessed +2 pair of regular gloves (being worn) {4}  V - [ a 0 blessed +1 medium mithril-coat (being worn) {60} (1 of 3)=}hB+=}hG+=}h Comestibles ('%')  p - % a % uncursed lizard corpse {10}  q - % 7 v-uncursed grapes {0}  v - % 4 % blessed tripe rations {0}  y - % a v-lump of royal jelly {0}  B - % 4 v-uncursed bananas {0}  S - % a v-lump of royal jelly {0}  X - % a v-lump of royal jelly {0}  Scrolls ('?')  C - ? a ? uncursed scroll of cure {0}  H - ? 6 ? uncursed scrolls of healing {0}  M - ? 2 ? uncursed scrolls of mana {0}  O - ? a ? uncursed scroll of heal other {0}  P - ? 2 ? uncursed scrolls of phase door {0}  Rings ('=')  t - = a $ uncursed tourmalin ring {0}  W - = an O-blessed +2 ring of gain constitution (on left hand) {0}  Y - = a m-uncursed ring called could be free action! (on right hand) {0}  Wands =}h-N ('/')  i - / an O-uncursed wand of cold (0:2) {0}  A - / a w-uncursed wand of striking (0:12) {0}  F - / a B-uncursed wand of teleportation (0:8) {0}  U - / a w-uncursed wand of medium healing (0:16) {0}  Tools ('(') (2 of 3)=}h-+=}h+=}h7 +=}h,#=}hի # - ( the uncursed key named The Key of Chaos {0}  # - ( the uncursed rusty key named The Key of Neutrality {0}  # - ( the key named The Key of Law {0}  h - ( the b-blessed +3 unicorn horn named Port Output {8}  l - ( an uncursed wooden box called box {2244}  m - ( a w-uncursed +0 lighttorch (911) {2}  r - ( a . uncursed stethoscope {0}  u - ( an uncursed rusty key {0}  x - ( the K-blessed +1 unwieldy pick named Dark Wonderer {32}  E - ( a * uncursed pair of lenses (being worn) {0}  L - ( an uncursed lamp called magic {0}  Gems ('*')  g - * 400 ` uncursed +0 rocks {12}  G - * 2 blessed +0 stones called luckstone  N - * 69 uncursed +0 stones called grayammo.  Venoms ('.')  Z - . 58 } blessed +1 blinding =}hB,venoms {1} (3 of 3)=}h`i  % aaa a%aa @   a 11111<1111111111111111111111111111=}h 1111111111111111111111111111111a11111111111a1 ############################################################################### 1111111111111111111111111111111111111111111111111111111111111111111111111111111 >  %aaa ^aaaa aah =}h aaaaa zaaa%aaaa % a =}h' [Squirrel the  Deck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11336 Dlvl:45 $0 HP 140(268)  Pw 15(197)  AC-7 MC4 Mov12 Sn61 Xp19/502539 Wt2483/5000 T41925  Dim  You put a g-gold piece {0} into the wooden box called box.[Squirrel the  Deck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11336  140(268)  Pw 15(197)  AC-7 MC4 Mov12 Sn61 Xp19/502539 Wt2483/5000 T41925  Dim  --More--You put a # uncursed +0 helm of beginner's luck {20} into the wooden box called box.--More--=}h-  [Squirrel the  Deck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11336  140(268)  Pw 15(197)  AC-7 MC4 Mov12 Sn61 Xp19/502539 Wt2483/5000 T41925  Dim  =}hr You put a v-lump of royal jelly {0} into the wooden box called box.[Squirrel the  Deck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11336  140(268)  Pw 15(197)  AC-7 MC4 Mov12 Sn61 Xp19/502539 Wt2483/5000 T41925  Dim  =}h --More--=}h You put a v-lump of royal jelly {0} into the wooden box called box.[Squirrel the  Deck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11336  140(268)  Pw 15(197)  AC-7 MC4 Mov12 Sn61 Xp19/502539 Wt2483/5000 T41925  Dim  --More--=}hnYou put a v-lump of royal jelly {0} into the wooden box called box.[Squirrel the  Deck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11336  140(268)  Pw 15(197)  AC-7 MC4 Mov12 Sn61 Xp19/502539 Wt2483/5000 T41925  Dim  --More--=}hn_ You put a ? uncursed scroll of healing {0} into the wooden box called box.[Squirrel the  Deck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11336  140(268)  Pw 15(197)  AC-7 MC4 Mov12 Sn61 Xp19/502539 Wt2484/5000 T41925  Dim   --More--=}h5a  Take out what type of objects?  a - All types b - Coins ('$') c - Amulets ('"') d - Implants (']') e - Weapons (')') f - Armor ('[') g - Comestibles ('%') h - Scrolls ('?') i - Spellbooks ('+') j - Potions ('!') k - Rings ('=') l - Wands ('/') m - Tools ('(') n - Gems ('*') o - Venoms ('.') I - Unidentified items A - Auto-select every item B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) =}h +=}h8aaaa%aa@a1111111111111111111111a11111111111a1####################################111111111111111111111111111111111111aaa=}hDaaaaahaaaaaaa%aaaa [Squirrel the  Deck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11336 Dlvl:45 $0 HP 140(268)  Pw 15(197)  AC-7 MC4 Mov12 Sn61 Xp19/502539 Wt2484/5000 T41925  Dim   Take out what?   Armor ('['=}hE)  a - [ an I-uncursed +0 beautiful shirt {2}  b - [ a w-uncursed thoroughly greased blue and green shield {20}  c - [ a w-uncursed +0 blue and green shield {20}  d - [ a t-boots called buffalo prob bad {8}  e - [ a p-boots called childsect not good for us. {8}  f - [ a D-cursed boots called could be autodestruct named Khor's Required Idea  g - [ a l-boots called REALLY BAD named Error In Play Enchantment {8}  h - [ a = boots called spooky must be really bad. {8}  i - [ a ] cursed +0 boots called thx femmy {8}  j - [ a l-+0 boots called winter sadly also bad {8}  k - [ a l-cloak called contamin YEAH RIGHT. DON'T WEAR! {4}  l - [ a 6-cursed +1 cloak called feminism-warning {4}  m - [ a & cloak called greenishbad {4}  n - [ a N-enchanted cloak calle=}h{Ed nano sadly very bad {4}  o - [ a $ cloak called reliance, sadly bad. {4}  p - [ a d-cloak called shadow bad :( {4}  q - [ a P-uncursed cloak called updown bad, oh well {4}  r - [ a s-uncursed +0 cloak of displacement {4}  s - [ a s-uncursed cloak of displacement {4}  t - [ a c-uncursed dummy cloak AI called warning MC0 {4}  u - [ a c-uncursed dummy cloak AI called warning MC0 {4} (1 of 4)=}h_ a - [ a c-cursed +1 dummy cloak AI called warning MC0 {4}  b - [ a c-uncursed dummy cloak AI called warning MC0 {4}  c - [ an o-uncursed +0 eerie cloak {4}  d - [ a c-uncursed elven cloak {4}  e - [ a c-uncursed -4 elven cloak {4}  f - [ a c-elven cloak {4}  g - [ a c-uncursed fedora {2}  h - [ a g-gloves called gameble garbage {4}  i - [ an a-enchanted gloves called inverse REALLY BAD {4}  j - [ a R-enchanted (of searching) +6 gloves called mercury ITS A TRAP DO NOT  k - [ a l-gloves called mothbitten not good {4}  l - [ a p-greased gloves called orange probbad {4}  m - [ a t-+0 gloves called racer very bad {4}  n - [ a p-enchanted gloves called surefire DONT WEAR UNLESS YOU WANT TO DIE {4  o - [ an i-gloves called telescope BAD! {4}  p - =}hI`[36m[ an i-uncursed thoroughly greased enchanted (of magical breathing) corrod  q - [ a c-heavily cursed Hawaiian shirt {2}  r - [ a c-uncursed Hawaiian shirt {2}  s - [ a # uncursed +0 helm of beginner's luck {20}  t - [ a v-helmet called coldblooded bad. {20}  u - [ a c-enchanted helmet called conical most definitely bad {2}  v - [ a 0 helmet called nondefined bad! {20}  w - [ a ! helmet called post-nuclear yeah wouldn't want that anyway. {20}  x - [ an E-uncursed enchanted (of poison resistance) +0 helmet called regular (2 of 4)=}h  a - [ an i-uncursed -2 helmet called sensory deprivation or so {20}  b - [ a d-enchanted helmet called shadowBAD {20}  c - [ a c-uncursed +2 hooded cloak {4}  d - [ the c-uncursed +5 hooded cloak named Wizendraw {4}  e - [ an i-blessed enchanted (of conflict) +0 large round shield {40}  f - [ a p-uncursed greased enchanted (of invisibility) +0 mecha-irazu {10}  g - [ an a-uncursed +0 missing cloak called MC3 teleportitis {4}  h - [ a c-uncursed mummy wrapping {2}  i - [ an U-uncursed +0 pair of boots of plugsuit {8}  j - [ a l-uncursed +1 pair of combat wedges {8}  k - [ a S-uncursed -1 pair of gauntlets of dexterity called fatal {4}  l - [ a l-heavily cursed +0 pair of gauntlets of power {4}  m - [ a l-pair of gauntlets of power {4}  n - [ a q-uncursed +0=}h ? pair of gauntlets of typing {4}  o - [ an i-uncursed enchanted (of poison resistance) +0 pair of hard shoes {20  p - [ an i-uncursed enchanted (of free action) +0 pair of hard shoes {20}  q - [ a l-uncursed +0 pair of leather fleece boots {8}  r - [ an o-uncursed -4 pair of levitation boots {8}  s - [ a = uncursed enchanted pair of shitty gloves {4}  t - [ a 9-uncursed enchanted (of energy regeneration) +0 pair of very expensiv  u - [ a 5-uncursed pair of water walking boots {8}  v - [ a 5-uncursed pair of water walking boots {8}  w - [ a p-uncursed +0 pair of white gloves {2}  x - [ a p-uncursed greased plasteel helm {2} (3 of 4)=}hp` a - [ a S-uncursed +0 polished silver shield {20}  b - [ a S-uncursed +0 polished silver shield {20}  c - [ a w-uncursed +0 straw hat {3}  d - [ a c-enchanted T-shirt {2}  e - [ a c-uncursed enchanted (of map amnesia) -1 withered cloak {4} (4 of 4)=}hK a - [ an i-uncursed -2 helmet called sensory deprivation or so {20}  b - [ a d-enchanted helmet called shadowBAD {20}  c - [ a c-uncursed +2 hooded cloak {4}  d - [ the c-uncursed +5 hooded cloak named Wizendraw {4}  e - [ an i-blessed enchanted (of conflict) +0 large round shield {40}  f - [ a p-uncursed greased enchanted (of invisibility) +0 mecha-irazu {10}  g - [ an a-uncursed +0 missing cloak called MC3 teleportitis {4}  h - [ a c-uncursed mummy wrapping {2}  i - [ an U-uncursed +0 pair of boots of plugsuit {8}  j - [ a l-uncursed +1 pair of combat wedges {8}  k - [ a S-uncursed -1 pair of gauntlets of dexterity called fatal {4}  l - [ a l-heavily cursed +0 pair of gauntlets of power {4}  m - [ a l-pair of gauntlets of power {4}  n - [ a q-uncursed +0=}h? pair of gauntlets of typing {4}  o - [ an i-uncursed enchanted (of poison resistance) +0 pair of hard shoes {20  p - [ an i-uncursed enchanted (of free action) +0 pair of hard shoes {20}  q - [ a l-uncursed +0 pair of leather fleece boots {8}  r - [ an o-uncursed -4 pair of levitation boots {8}  s - [ a = uncursed enchanted pair of shitty gloves {4}  t - [ a 9-uncursed enchanted (of energy regeneration) +0 pair of very expensiv  u - [ a 5-uncursed pair of water walking boots {8}  v - [ a 5-uncursed pair of water walking boots {8}  w - [ a p-uncursed +0 pair of white gloves {2}  x - [ a p-uncursed greased plasteel helm {2} (3 of 4)=}hP a - [ a c-cursed +1 dummy cloak AI called warning MC0 {4}  b - [ a c-uncursed dummy cloak AI called warning MC0 {4}  c - [ an o-uncursed +0 eerie cloak {4}  d - [ a c-uncursed elven cloak {4}  e - [ a c-uncursed -4 elven cloak {4}  f - [ a c-elven cloak {4}  g - [ a c-uncursed fedora {2}  h - [ a g-gloves called gameble garbage {4}  i - [ an a-enchanted gloves called inverse REALLY BAD {4}  j - [ a R-enchanted (of searching) +6 gloves called mercury ITS A TRAP DO NOT  k - [ a l-gloves called mothbitten not good {4}  l - [ a p-greased gloves called orange probbad {4}  m - [ a t-+0 gloves called racer very bad {4}  n - [ a p-enchanted gloves called surefire DONT WEAR UNLESS YOU WANT TO DIE {4  o - [ an i-gloves called telescope BAD! {4}  p - =}hP[36m[ an i-uncursed thoroughly greased enchanted (of magical breathing) corrod  q - [ a c-heavily cursed Hawaiian shirt {2}  r - [ a c-uncursed Hawaiian shirt {2}  s - [ a # uncursed +0 helm of beginner's luck {20}  t - [ a v-helmet called coldblooded bad. {20}  u - [ a c-enchanted helmet called conical most definitely bad {2}  v - [ a 0 helmet called nondefined bad! {20}  w - [ a ! helmet called post-nuclear yeah wouldn't want that anyway. {20}  x - [ an E-uncursed enchanted (of poison resistance) +0 helmet called regular (2 of 4)=}hR +=}h  a - [ an i-uncursed -2 helmet called sensory deprivation or so {20}  b - [ a d-enchanted helmet called shadowBAD {20}  c - [ a c-uncursed +2 hooded cloak {4}  d - [ the c-uncursed +5 hooded cloak named Wizendraw {4}  e - [ an i-blessed enchanted (of conflict) +0 large round shield {40}  f - [ a p-uncursed greased enchanted (of invisibility) +0 mecha-irazu {10}  g - [ an a-uncursed +0 missing cloak called MC3 teleportitis {4}  h - [ a c-uncursed mummy wrapping {2}  i - [ an U-uncursed +0 pair of boots of plugsuit {8}  j - [ a l-uncursed +1 pair of combat wedges {8}  k - [ a S-uncursed -1 pair of gauntlets of dexterity called fatal {4}  l - [ a l-heavily cursed +0 pair of gauntlets of power {4}  m - [ a l-pair of gauntlets of power {4}  n - [ a q-uncursed +0=}h~ ? pair of gauntlets of typing {4}  o - [ an i-uncursed enchanted (of poison resistance) +0 pair of hard shoes {20  p - [ an i-uncursed enchanted (of free action) +0 pair of hard shoes {20}  q - [ a l-uncursed +0 pair of leather fleece boots {8}  r - [ an o-uncursed -4 pair of levitation boots {8}  s - [ a = uncursed enchanted pair of shitty gloves {4}  t - [ a 9-uncursed enchanted (of energy regeneration) +0 pair of very expensiv  u - [ a 5-uncursed pair of water walking boots {8}  v - [ a 5-uncursed pair of water walking boots {8}  w - [ a p-uncursed +0 pair of white gloves {2}  x - [ a p-uncursed greased plasteel helm {2} (3 of 4)=}h` a - [ a S-uncursed +0 polished silver shield {20}  b - [ a S-uncursed +0 polished silver shield {20}  c - [ a w-uncursed +0 straw hat {3}  d - [ a c-enchanted T-shirt {2}  e - [ a c-uncursed enchanted (of map amnesia) -1 withered cloak {4} (4 of 4)=}h^5 % aaa a%aa @   a 11111<1111111111111111111111111111=}h)g1111111111111111111111111111111a11111111111a1 ############################################################################### 1111111111111111111111111111111111111111111111111111111111111111111111111111111 >  %aaa ^aaaa aah =}hHaaaaa zaaa%aaaa % a =}h[Squirrel the  Deck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11336 Dlvl:45 $0 HP 140(268)  Pw 15(197)  AC-7 MC4 Mov12 Sn61 Xp19/502539 Wt2484/5000 T41925  Dim  o - an i-uncursed thoroughly greased enchanted (of magical breathing) corroded +0 hard hat {16}.--More--=}h> [Squirrel the  Deck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11336  140(268)  Pw 15(197)  AC-7 MC4 Mov12 Sn61 Xp19/502539 Wt2484/5000 T41925  Dim  [Squirrel the  Deck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11336  141(268)  Pw 16(197)  AC-7 MC4 Mov12 Sn61 Xp19/502539 Wt2484/5000 T41926  Dim  @aa1[1=}hUma11aaahaaa=}h *What do you want to wear? [o or ?*] =}h,=}h [Squirrel the  Deck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11336  141(268)  Pw 16(197)  AC-7 MC4 Mov12 Sn61 Xp19/502539 Wt2484/5000 T41926  Paralyzed    Dim  You are putting on a hard hat.[Squirrel the  Deck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11336  141(268)  Pw 16(197)  AC-7 MC4 Mov12 Sn61 Xp19/502539 Wt2484/5000 T41926  Paralyzed    Dim  =}hIB[33m@a1aaaaaaaa=}h`![Squirrel the  Deck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11336  141(268)  Pw 16(197)  AC-7 MC4 Mov12 Sn61 Xp19/502539 Wt2484/5000 T41927  Paralyzed    Dim  You hear a low buzzing.--More--=}hT You finish your dressing maneuver.[Squirrel the  Deck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11336  141(268)  Pw 16(197)  AC-8 MC4 Mov12 Sn61 Xp19/502539 Wt2484/5000 T41927  Dim  =}hCO Choose which spell to cast    Name Level Pw Category Fail Memory  a - magic bolt 1 + 5 attack 0% 435%  b - healing 1 + 7 healing 0% 506%  c - cure blindness 2 + 10 healing 0% 284%  d - cure stun 3 + 15 healing 0% 272%  e - magic missile 3 + 15 attack 0% 315%  f - light area 3 + 15 divine 0% 556%  g - medium healing 2 + 10 healing 0% 383%  h - sleep 2 + 10 enchant 0% 233%  i - cure confusion 3 + 15 healing 0% 238%  j - jumping 1 + 25 body 0% 312%  k - slow monster 2 + 10 enchant 0% 427%  l - drain life 3 + 15 attack 0% 249%  m - restore ability 4 + 20 healing 0% 253%  n - full healing=}huO 6 + 30 healing 0% 377%  o - forcible move 1 + 5 body 0% 267%  p - shocking sphere 1 + 5 matter 0% 194%  q - poison blast 4 + 20 attack 0% 259%  r - dig 5 + 25 matter 0% 611%  s - wizard lock 2 + 10 matter 0% 292%  t - fireball 4 + 40 matter 0% 572%  u - lightning 4 + 20 matter 0% 469% (1 of 3)=}h a - finger 2 + 10 divine 0% 112%  b - clairvoyance 3 + 15 divine 0% 194%  c - passwall 6 + 30 body 19% 44%  d - stun monster 1 + 5 enchant 0% 191%  e - finger of death 7 + 105 attack 0% 248%  f - cure dim 1 + 5 healing 0% 39%  g - acid sphere 1 + 5 matter 0% 38%  h - turn undead 6 + 30 protect 19% 21%  i - air current 1 + 5 elemental 0% 33%  j - insulate 2 + 10 protect 0% 91%  k - cause fear 3 + 15 enchant 0% 53%  l - stone to flesh 3 + 15 healing 0% 102%  m - enlighten 4 + 20 body 0% 89%  n - charm monster 4 + 20 enchant 0% 112%  o - create monster 4 + 20 attack 0% 715%  p - resist sleep=}ha 1 + 5 protect 0% 97%  q - rumor 1 + 5 chaos 0% 22%  r - endure cold 2 + 10 protect 0% 32%  s - super healing 8 + 40 healing 0% 249%  t - symheal 3 + 15 occult 0% 174%  u - endure heat 2 + 10 protect 0% 346%  v - detect treasure 4 + 20 divine 0% 170%  w - detect food 2 + 10 divine 0% 100%  x - water flame 1 + 7 elemental 0% 104% (2 of 3)=}h a - induce vomiting 2 + 10 body 0% 139%  b - no effect 1 + 5 elemental 0% 68%  c - shuffle monster 2 + 10 chaos 0% 89%  d - make visible 5 + 25 body 0% 82%  e - flame sphere 1 + 5 matter 0% 90%  f - swap position 2 + 10 chaos 0% 69%  g - command undead 5 + 25 attack 0% 77%  h - chaos bolt 5 + 25 chaos 95% 28%  i - resist petrification 7 + 35 protect 75% 155%  j - freeze sphere 1 + 5 matter 0% 81%  k - meltdown 7 + 35 elemental 99% 23%  l - shining wave 4 + 100 chaos 37% 25%  m - geyser 7 + 35 elemental 99% 67%  n - water bolt 6 + 30 elemental 81% 27%  o - return 6 + 30 occult 81% 48%  p - resist poiso=}han 1 + 5 protect 0% 94%  q - fire golem 6 + 30 occult 81% 68%  r - mimicry 2 + 10 occult 0% 138%  s - line loss 1 + 5 chaos 0% 98%  t - reflection 6 + 30 matter 0% 139%  u - enhance breath 4 + 20 elemental 9% 207%  v - acquirement 7 + 35 chaos 99% 138%  w - summon undead 5 + 25 attack 0% 139%  x - call the elements 8 + 70 elemental 100% 140% (3 of 3)=}h2&[Squirrel the  Deck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11336 Dlvl:45 $0 HP 141(268)  Pw 16(197)  AC-8 MC4 Mov12 Sn61 Xp19/502539 Wt2484/5000 T41927  Dim   % aaa a%aa =}h=@    11111<111111111111111111111111111111111111111111111111111111111111a1111111a11a1 ############################################################################### 1111111111111111111111111111111111111111111111111111111111111111111111111111111 >  %=}hM ^aaaaaa aaa aaaha zaaa%aaaaa % a =}hN)=}h Unknown command ' '.[Squirrel the  Deck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11336  141(268)  Pw 16(197)  AC-8 MC4 Mov12 Sn61 Xp19/502539 Wt2484/5000 T41927  Dim  =}hO  Amulets  z - " a t-uncursed martial amulet {0}  J - " a } uncursed amulet called poison warning (being worn) {0}  Implants  T - ] an i-cursed very rusty plugy install implant {0}  Weapons  a - ) the blessed burnt +10 axe named Larissa's Repose {24}  b - ) a d-blessed stainless +1 sickle (weapon in hand) {20}  c - ) the w-blessed +5 sling named Winsett's Big Daddy {2}  d - ) 62 i-uncursed +0 shuriken (in quiver) {1}  e - ) 9 b-uncursed +1 spikes {0}  Armor  k - [ a 5-uncursed +0 pair of water walking boots (being worn) {8}  n - [ an o-blessed +1 cloak of armor mystery (being worn) {4}  o - [ an i-uncursed thoroughly greased enchanted (of magical breathing) corrod  I - [ a c-uncursed +2 Hawaiian shi=}hO Irt (being worn) {2}  K - [ a S-blessed +4 polished silver shield (being worn) {20}  Q - [ a l-uncursed enchanted pair of velcro boots {8}  R - [ a ` blessed +2 pair of regular gloves (being worn) {4}  V - [ a 0 blessed +1 medium mithril-coat (being worn) {60}  Comestibles  p - % a % uncursed lizard corpse {10}  q - % 7 v-uncursed grapes {0}  v - % 4 % blessed tripe rations {0} (1 of 3)=}hȚ B - % 4 v-uncursed bananas {0}  Scrolls  C - ? a ? uncursed scroll of cure {0}  H - ? 5 ? uncursed scrolls of healing {0}  M - ? 2 ? uncursed scrolls of mana {0}  O - ? a ? uncursed scroll of heal other {0}  P - ? 2 ? uncursed scrolls of phase door {0}  Rings  t - = a $ uncursed tourmalin ring {0}  W - = an O-blessed +2 ring of gain constitution (on left hand) {0}  Y - = a m-uncursed ring called could be free action! (on right hand) {0}  Wands  i - / an O-uncursed wand of cold (0:2) {0}  A - / a w-uncursed wand of striking (0:12) {0}  F - / a B-uncursed wand of teleportation (0:8) {0}  U - / a w-uncursed wand of medium healing (0:16) {0}  Tools  # - ( the uncursed key named The Key of Chaos {0}  # - (=}h the uncursed rusty key named The Key of Neutrality {0}  # - ( the key named The Key of Law {0}  h - ( the b-blessed +3 unicorn horn named Port Output {8}  l - ( an uncursed wooden box called box {2249}  m - ( a w-uncursed +0 lighttorch (911) {2}  r - ( a . uncursed stethoscope {0} (2 of 3)=}h¢Q u - ( an uncursed rusty key {0}  x - ( the K-blessed +1 unwieldy pick named Dark Wonderer {32}  E - ( a * uncursed pair of lenses (being worn) {0}  L - ( an uncursed lamp called magic {0}  Gems  g - * 400 ` uncursed +0 rocks {12}  G - * 2 blessed +0 stones called luckstone  N - * 69 uncursed +0 stones called grayammo.  Venoms  Z - . 58 } blessed +1 blinding venoms {1} (3 of 3)=}hD [Squirrel the  Deck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11336 Dlvl:45 $0 HP 141(268)  Pw 16(197)  AC-8 MC4 Mov12 Sn61 Xp19/502539 Wt2484/5000 T41927  Dim   % aaa a%aa =}h,b @    11111<111111111111111111111111111111111111111111111111111111111111a1111111a11a1 ############################################################################### 1111111111111111111111111111111111111111111111111111111111111111111111111111111 >  %=}hv  ^aaaaaa aaa aaaha zaaa%aaaaa % a =}hw )=}h CWhat do you want to use or apply? [##abhilmruxAE-GLNU or ?*] =}h&  Do what?  o - Take something out of the wooden box called box i - Put something into the wooden box called box b - Both of the above, out first r - Both of the above, in first(end) =}h@+aaaa%aa@ Take out what type of objects?  a - All types b - Coins ('$') c - Amulets ('"') d - Implants (']') e - Weapons (')') f - Armor ('[') g - Comestibles ('%') h - Scrolls ('?') i - Spellbooks ('+') j - Potions ('!') k - Rings ('=') l - Wands =}hAg ('/') m - Tools ('(') n - Gems ('*') o - Venoms ('.') I - Unidentified items A - Auto-select every item B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) =}h+=}haaaa%aa@11111111111111111111111a1111111a11a1####################################111111111111111111111111111111111111aaaaa=}h[maaaaaahaaa%aaaaa [Squirrel the  Deck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11336 Dlvl:45 $0 HP 141(268)  Pw 16(197)  AC-8 MC4 Mov12 Sn61 Xp19/502539 Wt2484/5000 T41927  Dim   Take out what?   Scrolls ('?')=}hH[m  a - ? a ? cursed scroll called return {0}  b - ? a ? blessed finalized scroll called scare monster {0}  c - ? a ? uncursed scroll called should be earth {0}  d - ? a ? blessed finalized scroll called should be earth {0}  e - ? the ? uncursed scroll labeled FORGETABOUTIT named Friend Call {0}  f - ? a ? uncursed scroll of acquirement {0}  g - ? a ? blessed finalized scroll of barrhing {0}  h - ? a ? uncursed scroll of branch teleport {0}  i - ? a ? uncursed finalized scroll of charging {0}  j - ? a ? uncursed finalized scroll of create monster {0}  k - ? a ? blessed finalized scroll of enchant armor {0}  l - ? a ? sticky cursed finalized scroll of enchant armor {0}  m - ? a ? blessed scroll of enchant =}h0weapon {0}  n - ? a ? blessed finalized scroll of enchant weapon {0}  o - ? a ? uncursed scroll of enthronization {0}  p - ? a ? uncursed scroll of extra healing {0}  q - ? a ? blessed scroll of fire {0}  r - ? a ? blessed finalized scroll of food detection {0}  s - ? a ? uncursed finalized scroll of food detection {0}  t - ? a ? uncursed scroll of fountain building {0}  u - ? a ? blessed scroll of fountain building {0} (1 of 4)=}hM  a - ? a ? sticky cursed scroll of gain mana {0}  b - ? a ? uncursed finalized scroll of genocide {0}  c - ? a ? uncursed scroll of genocide {0}  d - ? a ? cursed scroll of gold detection {0}  e - ? a ? uncursed scroll of gold detection {0}  f - ? a ? cursed scroll of heal other {0}  g - ? a ? sticky cursed scroll of healing {0}  h - ? a ? scroll of healing {0}  i - ? a ? cursed scroll of identify {0}  j - ? a ? uncursed scroll of inventory id {0}  k - ? a ? cursed scroll of inventory id {0}  l - ? a ? uncursed scroll of light {0}  m - ? a ? sticky cursed scroll of mana {0}  n - ? a ? blessed scroll of phase door {0}  o - ? a ? uncursed scroll of power charging {0}  p - [=}h 31m? a ? uncursed scroll of power charging {0}  q - ? a ? uncursed finalized scroll of proof armor {0}  r - ? a ? uncursed scroll of proof armor {0}  s - ? a ? uncursed finalized scroll of proof weapon {0}  t - ? a ? uncursed scroll of regular material {0}  u - ? a ? cursed scroll of remove curse {0}  v - ? a ? cursed finalized scroll of stinking cloud {0}  w - ? a ? uncursed finalized scroll of stinking cloud {0}  x - ? a ? finalized scroll of stinking cloud {0} (2 of 4)=}h= Take out what?   Scrolls ('?')  a - ? a ? cursed scroll called return {0}  b - ? a ? blessed finalized scroll called scare monster {0}  c - ? a ? uncursed scroll called should be earth {0}  d - ? a ? blessed finalized scroll called should be earth {0}  e - ? the ? uncursed scroll labeled FORGETABOUTIT named Friend Call {0}  f - ? a ? uncursed scroll of acquirement {0}  g - ? a ? blessed finalized scroll of barrhing {0}  h - ? a ? uncursed scroll of branch teleport {0}  i - ? a ? uncursed finalized scroll of charging {0}  j - ? a ? uncursed finalized scroll of create monster {0}  k - ? a ? blessed finalized scroll of enchant armor {0}  l - ? a ? sticky cursed finalized scroll of enchant armor {0} [16;1=}hH m - ? a ? blessed scroll of enchant weapon {0}  n - ? a ? blessed finalized scroll of enchant weapon {0}  o - ? a ? uncursed scroll of enthronization {0}  p - ? a ? uncursed scroll of extra healing {0}  q - ? a ? blessed scroll of fire {0}  r - ? a ? blessed finalized scroll of food detection {0}  s - ? a ? uncursed finalized scroll of food detection {0}  t - ? a ? uncursed scroll of fountain building {0}  u - ? a ? blessed scroll of fountain building {0} (1 of 4)=}h  a - ? a ? sticky cursed scroll of gain mana {0}  b - ? a ? uncursed finalized scroll of genocide {0}  c - ? a ? uncursed scroll of genocide {0}  d - ? a ? cursed scroll of gold detection {0}  e - ? a ? uncursed scroll of gold detection {0}  f - ? a ? cursed scroll of heal other {0}  g - ? a ? sticky cursed scroll of healing {0}  h - ? a ? scroll of healing {0}  i - ? a ? cursed scroll of identify {0}  j - ? a ? uncursed scroll of inventory id {0}  k - ? a ? cursed scroll of inventory id {0}  l - ? a ? uncursed scroll of light {0}  m - ? a ? sticky cursed scroll of mana {0}  n - ? a ? blessed scroll of phase door {0}  o - ? a ? uncursed scroll of power charging {0}  p - [=}hi 31m? a ? uncursed scroll of power charging {0}  q - ? a ? uncursed finalized scroll of proof armor {0}  r - ? a ? uncursed scroll of proof armor {0}  s - ? a ? uncursed finalized scroll of proof weapon {0}  t - ? a ? uncursed scroll of regular material {0}  u - ? a ? cursed scroll of remove curse {0}  v - ? a ? cursed finalized scroll of stinking cloud {0}  w - ? a ? uncursed finalized scroll of stinking cloud {0}  x - ? a ? finalized scroll of stinking cloud {0} (2 of 4)=}h a - ? a ? cursed finalized scroll of taming {0}  b - ? a ? blessed scroll of teleportation {0}  c - ? a ? uncursed finalized scroll of teleportation {0}  d - ? a ? blessed scroll of trap detection {0}  e - ? a ? blessed scroll of trap disarming {0}  f - ? a ? uncursed scroll of undo genocide {0}  g - ? 3 ? uncursed scrolls called scare monster {0}  h - ? 3 ? uncursed scrolls of charging {0}  i - ? 2 ? uncursed scrolls of create monster {0}  j - ? 4 ? uncursed scrolls of cure {0}  k - ? 4 ? uncursed scrolls of enchant armor {0}  l - ? 5 ? uncursed finalized scrolls of enchant weapon {0}  m - ? 4 ? uncursed scrolls of enchant weapon {0}  n - ? 6 ? uncursed scrolls of heal other {0}  o - ? 31 ? uncursed scrol=}hls of healing {0}  p - ? 8 ? blessed scrolls of healing {0}  q - ? 3 ? cursed scrolls of healing {0}  r - ? 8 ? uncursed scrolls of identify {0}  s - ? 9 ? uncursed finalized scrolls of identify {0}  t - ? 2 ? blessed scrolls of identify {0}  u - ? 2 ? blessed finalized scrolls of identify {0}  v - ? 2 ? uncursed finalized scrolls of inferior material {0}  w - ? 2 ? blessed scrolls of magic mapping {0}  x - ? 2 ? blessed scrolls of mana {0} (3 of 4)=}h a - ? a ? sticky cursed scroll of gain mana {0}  b - ? a ? uncursed finalized scroll of genocide {0}  c - ? a ? uncursed scroll of genocide {0}  d - ? a ? cursed scroll of gold detection {0}  e - ? a ? uncursed scroll of gold detection {0}  f - ? a ? cursed scroll of heal other {0}  g - ? a ? sticky cursed scroll of healing {0}  h - ? a ? scroll of healing {0}  i - ? a ? cursed scroll of identify {0}  j - ? a ? uncursed scroll of inventory id {0}  k - ? a ? cursed scroll of inventory id {0}  l - ? a ? uncursed scroll of light {0}  m - ? a ? sticky cursed scroll of mana {0}  n - ? a ? blessed scroll of phase door {0}  o - ? a ? uncursed scroll of power charging {0}  p - [=}h31m? a ? uncursed scroll of power charging {0}  q - ? a ? uncursed finalized scroll of proof armor {0}  r - ? a ? uncursed scroll of proof armor {0}  s - ? a ? uncursed finalized scroll of proof weapon {0}  t - ? a ? uncursed scroll of regular material {0}  u - ? a ? cursed scroll of remove curse {0}  v - ? a ? cursed finalized scroll of stinking cloud {0}  w - ? a ? uncursed finalized scroll of stinking cloud {0}  x - ? a ? finalized scroll of stinking cloud {0} (2 of 4)=}h a - ? a ? cursed finalized scroll of taming {0}  b - ? a ? blessed scroll of teleportation {0}  c - ? a ? uncursed finalized scroll of teleportation {0}  d - ? a ? blessed scroll of trap detection {0}  e - ? a ? blessed scroll of trap disarming {0}  f - ? a ? uncursed scroll of undo genocide {0}  g - ? 3 ? uncursed scrolls called scare monster {0}  h - ? 3 ? uncursed scrolls of charging {0}  i - ? 2 ? uncursed scrolls of create monster {0}  j - ? 4 ? uncursed scrolls of cure {0}  k - ? 4 ? uncursed scrolls of enchant armor {0}  l - ? 5 ? uncursed finalized scrolls of enchant weapon {0}  m - ? 4 ? uncursed scrolls of enchant weapon {0}  n - ? 6 ? uncursed scrolls of heal other {0}  o - ? 31 ? uncursed scrol=}hls of healing {0}  p - ? 8 ? blessed scrolls of healing {0}  q - ? 3 ? cursed scrolls of healing {0}  r - ? 8 ? uncursed scrolls of identify {0}  s - ? 9 ? uncursed finalized scrolls of identify {0}  t - ? 2 ? blessed scrolls of identify {0}  u - ? 2 ? blessed finalized scrolls of identify {0}  v - ? 2 ? uncursed finalized scrolls of inferior material {0}  w - ? 2 ? blessed scrolls of magic mapping {0}  x - ? 2 ? blessed scrolls of mana {0} (3 of 4)=}h2x #=}h$b P a - ? 13 ? uncursed scrolls of mana {0}  b - ? 2 ? uncursed scrolls of mass murder {0}  c - ? 3 ? uncursed scrolls of phase door {0}  d - ? 2 ? uncursed scrolls of remove curse {0}  e - ? 4 ? uncursed finalized scrolls of remove curse {0}  f - ? 4 ? uncursed scrolls of taming {0}  g - ? 2 ? uncursed scrolls of teleportation {0}  h - ? 2 ? uncursed scrolls of WC {0}  i - ? a ? uncursed finalized unlabeled scroll {0}  j - ? a ? cursed unlabeled scroll {0}  k - ? 4 ? uncursed unlabeled scrolls {0}  l - ? 2 ? blessed unlabeled scrolls {0}  m - ? 4 ? uncursed unlabeled scrolls {0} (4 of 4)=}h9 % aaa a%aa @    11111<1111111111111111111111111111111111111111=}hP11111111111111111111a1111111a11a1 ############################################################################### 1111111111111111111111111111111111111111111111111111111111111111111111111111111 >  % ^aaaaaa aaa =}h֫aaaha zaaa%aaaaa % a =}h[Squirrel the  Deck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11336 Dlvl:45 $0 HP 141(268)  Pw 16(197)  AC-8 MC4 Mov12 Sn61 Xp19/502539 Wt2484/5000 T41927  Dim  s - a ? uncursed finalized scroll of inferior material {0}.[Squirrel the  Deck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11336  141(268)  Pw 16(197)  AC-8 MC4 Mov12 Sn61 Xp19/502539 Wt2484/5000 T41927  Dim  [Squirrel the  Deck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11336  [24=}hѷ;14H143(268)  Pw 18(197)  AC-8 MC4 Mov12 Sn61 Xp19/502539 Wt2484/5000 T41928  Dim  @aa111#a#aahaaaa=}hLY@What do you want to read? [stCHMOPWY or ?*] =}h2QYou manage to duplicate the scroll!--More--=}h DYou have found a scroll of inferior material!--More--=}hD[What do you want to change the material of? [##a-eg-ik-vxzA-CE-RT-WYZ or ?*] =}hs  Amulets  z - " a t-uncursed martial amulet {0}  J - " a } uncursed amulet called poison warning (being worn) {0}  Implants  T - ] an i-cursed very rusty plugy install implant {0}  Weapons  a - ) the blessed burnt +10 axe named Larissa's Repose {24}  b - ) a d-blessed stainless +1 sickle (weapon in hand) {20}  c - ) the w-blessed +5 sling named Winsett's Big Daddy {2}  d - ) 62 i-uncursed +0 shuriken (in quiver) {1}  e - ) 9 b-uncursed +1 spikes {0}  Armor  k - [ a 5-uncursed +0 pair of water walking boots (being worn) {8}  n - [ an o-blessed +1 cloak of armor mystery (being worn) {4}  o - [ an i-uncursed thoroughly greased enchanted (of magical breathing) corrod  I - [ a c-uncursed +2 Hawaiian shirt (be=}ht Cing worn) {2}  K - [ a S-blessed +4 polished silver shield (being worn) {20}  Q - [ a l-uncursed enchanted pair of velcro boots {8}  R - [ a ` blessed +2 pair of regular gloves (being worn) {4}  V - [ a 0 blessed +1 medium mithril-coat (being worn) {60}  Comestibles  p - % a % uncursed lizard corpse {10}  q - % 7 v-uncursed grapes {0}  v - % 4 % blessed tripe rations {0} (1 of 3)=}h+ % aaa a%aa  @  a 11111<11111111111111111111=}h@111111111111111111111111111111111111111a1111111111111 ########################################################################a###### 1111111111111111111111111111111111111111111111111111111111111111111111111111111 >  % ^aaaa aaa a[=}hSmaaahaa zaa%aaaa %aa a =}he[Squirrel the  Deck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11336 Dlvl:45 $0 HP 143(268)  Pw 18(197)  AC-8 MC4 Mov12 Sn61 Xp19/502539 Wt2484/5000 T41928  Dim  Success! The item's material got changed.[Squirrel the  Deck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11336  143(268)  Pw 18(197)  AC-8 MC4 Mov12 Sn61 Xp19/502539 Wt2484/5000 T41928  Dim  [Squirrel the  Deck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11336  144(268) [25;=}hg>1H Pw 18(197)  AC-8 MC4 Mov12 Sn61 Xp19/502539 Wt2484/5000 T41929  Dim  @1aaa#aaaaaa=}h Amulets  z - " a t-uncursed martial amulet {0}  J - " a } uncursed amulet called poison warning (being worn) {0}  Implants  T - ] an i-cursed very rusty plugy install implant {0}  Weapons  a - ) the blessed burnt +10 axe named Larissa's Repose {24}  b - ) a d-blessed stainless +1 sickle (weapon in hand) {20}  c - ) the w-blessed +5 sling named Winsett's Big Daddy {2}  d - ) 62 i-uncursed +0 shuriken (in quiver) {1}  e - ) 9 b-uncursed +1 spikes {0}  Armor  k - [ a 5-uncursed +0 pair of water walking boots (being worn) {8}  n - [ an o-blessed +1 cloak of armor mystery (being worn) {4}  o - [ a k-uncursed thoroughly greased enchanted (of magical breathing) corrode  I - [ a c-uncursed +2 Hawaiian shi=}hʯIrt (being worn) {2}  K - [ a S-blessed +4 polished silver shield (being worn) {20}  Q - [ a l-uncursed enchanted pair of velcro boots {8}  R - [ a ` blessed +2 pair of regular gloves (being worn) {4}  V - [ a 0 blessed +1 medium mithril-coat (being worn) {60}  Comestibles  p - % a % uncursed lizard corpse {10}  q - % 7 v-uncursed grapes {0}  v - % 4 % blessed tripe rations {0} (1 of 3)=}h8+ % aaa a%aa   @  11111<11111111111111111111111111111111=}h.1111111111111111111111111111a1111a111111a ############################################################################### 1111111111111111111111111111111111111111111111111111111111111111111111111111111 >  % ^aaaa aaa a=}h;aaaha zaaaa%aaaa % aa =}hp<b[Squirrel the  Deck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11336 Dlvl:45 $0 HP 144(268)  Pw 18(197)  AC-8 MC4 Mov12 Sn61 Xp19/502539 Wt2484/5000 T41929  Dim  hard hat - This is a piece of armor. Color: cyan. Material: coral. Appearance: hard hat. Slot: helmet. It can be worn for protection (armor class, magic cancellation etc.).--More--=}h e  %Unfortunately you don't know more about it. You will gain more information if you identify this item.--More--=}hb [Squirrel the  Deck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11336  144(268)  Pw 18(197)  AC-8 MC4 Mov12 Sn61 Xp19/502539 Wt2484/5000 T41929  Dim  =}h. CWhat do you want to use or apply? [##abhilmruxAE-GLNU or ?*] =}h- Do what?  o - Take something out of the wooden box called box i - Put something into the wooden box called box b - Both of the above, out first r - Both of the above, in first(end) =}h/+aaaa%aa@ Put in what type of objects?  a - All types b - Amulets ('"') c - Implants (']') d - Weapons (')') e - Armor ('[') f - Comestibles ('%') g - Scrolls ('?') h - Rings ('=') i - Wands ('/') j - Tools ('(') k - Gems ('*') l - Venoms ('.')[1=}h/5;45H I - Unidentified items B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) =}h^+=}h"aaaa%aa@11111111111111111111111a1111a111111a####################################111111111111111111111111111111111111aaaa=}h,aaaaaahaaaa%aaaaa Put in what?   Amulets ('"')  z - " a t-uncursed martial amulet {0}  J - " a } uncursed amulet called poison warning (being worn) {0}  Implants (']')  T - ] an i-cursed very rusty plugy install implant {0}  Weapons (')')  a - ) the blessed burnt +10 axe named Larissa's Repose {24}  b - ) a d-blessed stainless +1 sickle (weapon in hand) {20}  c - ) the w-blessed +5 s=}h'-ling named Winsett's Big Daddy {2}  d - ) 62 i-uncursed +0 shuriken (in quiver) {1}  e - ) 9 b-uncursed +1 spikes {0}  Armor ('[')  k - [ a 5-uncursed +0 pair of water walking boots (being worn) {8}  n - [ an o-blessed +1 cloak of armor mystery (being worn) {4}  o - [ a k-uncursed thoroughly greased enchanted (of magical breathing) corrode  I - [ a c-uncursed +2 Hawaiian shirt (being worn) {2}  K - [ a S-blessed +4 polished silver shield (being worn) {20}  Q - [ a l-uncursed enchanted pair of velcro boots {8}  R - [ a ` blessed +2 pair of regular gloves (being worn) {4}  V - [ a 0 blessed +1 medium mithril-coat (being worn) {60}  Comestibles ('%')  p - % a % uncursed lizard corpse {10} (1 of 3)=}h~ q - % 7 v-uncursed grapes {0}  v - % 4 % blessed tripe rations {0}  B - % 4 v-uncursed bananas {0}  Scrolls ('?')  s - ? a ? uncursed finalized scroll of inferior material {0}  C - ? a ? uncursed scroll of cure {0}  H - ? 5 ? uncursed scrolls of healing {0}  M - ? 2 ? uncursed scrolls of mana {0}  O - ? a ? uncursed scroll of heal other {0}  P - ? 2 ? uncursed scrolls of phase door {0}  Rings ('=')  t - = a $ uncursed tourmalin ring {0}  W - = an O-blessed +2 ring of gain constitution (on left hand) {0}  Y - = a m-uncursed ring called could be free action! (on right hand) {0}  Wands ('/')  i - / an O-uncursed wand of cold (0:2) {0}  A - / a w-uncursed wand of striking (0:12) {0}  F - / a B-uncurse=}h~d wand of teleportation (0:8) {0}  U - / a w-uncursed wand of medium healing (0:16) {0}  Tools ('(')  # - ( the uncursed key named The Key of Chaos {0}  # - ( the uncursed rusty key named The Key of Neutrality {0}  # - ( the key named The Key of Law {0}  h - ( the b-blessed +3 unicorn horn named Port Output {8} (2 of 3)=}hh+=}h  l - ( an uncursed wooden box called box {2249}  m - ( a w-uncursed +0 lighttorch (911) {2}  r - ( a . uncursed stethoscope {0}  u - ( an uncursed rusty key {0}  x - ( the K-blessed +1 unwieldy pick named Dark Wonderer {32}  E - ( a * uncursed pair of lenses (being worn) {0}  L - ( an uncursed lamp called magic {0}  Gems ('*')  g - * 400 ` uncursed +0 rocks {12}  G - * 2 blessed +0 stones called luckstone  N - * 69 uncursed +0 stones called grayammo.  Venoms ('.')  Z - . 58 } blessed +1 blinding venoms {1} (3 of 3)=}hc % aaa a%aa   @  11111<1111111111111111111111111111111111111111=}h 11111111111111111111a1111a111111a ############################################################################### 1111111111111111111111111111111111111111111111111111111111111111111111111111111 >  % ^aaaa aaa a[1=}h maaaha zaaaa%aaaa % aa =}h [Squirrel the  Deck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11336 Dlvl:45 $0 HP 144(268)  Pw 18(197)  AC-8 MC4 Mov12 Sn61 Xp19/502539 Wt2484/5000 T41929  Dim  You put a ? uncursed finalized scroll of inferior material {0} into the wooden box called box.--More--=}h[  [Squirrel the  Deck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11336  144(268)  Pw 18(197)  AC-8 MC4 Mov12 Sn61 Xp19/502539 Wt2484/5000 T41929  Dim  [Squirrel the  Deck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11336  144(268)  Pw 18(197)  AC-8 MC4 Mov12 Sn61 Xp19/502539 Wt2484/5000 T41929  Dim  [Squirrel the  Deck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11336 [2=}hc 4;14H 145(268)  Pw 19(197)  AC-8 MC4 Mov12 Sn61 Xp19/502539 Wt2484/5000 T41930  Dim  a@1a1##ahaaaaaa=}h^ Choose which spell to cast    Name Level Pw Category Fail Memory  a - magic bolt 1 + 5 attack 0% 435%  b - healing 1 + 7 healing 0% 506%  c - cure blindness 2 + 10 healing 0% 284%  d - cure stun 3 + 15 healing 0% 272%  e - magic missile 3 + 15 attack 0% 315%  f - light area 3 + 15 divine 0% 556%  g - medium healing 2 + 10 healing 0% 383%  h - sleep 2 + 10 enchant 0% 233%  i - cure confusion 3 + 15 healing 0% 238%  j - jumping 1 + 25 body 0% 312%  k - slow monster 2 + 10 enchant 0% 427%  l - drain life 3 + 15 attack 0% 249%  m - restore ability 4 + 20 healing 0% 253%  n - full healing =}h^ 6 + 30 healing 0% 377%  o - forcible move 1 + 5 body 0% 267%  p - shocking sphere 1 + 5 matter 0% 194%  q - poison blast 4 + 20 attack 0% 259%  r - dig 5 + 25 matter 0% 611%  s - wizard lock 2 + 10 matter 0% 292%  t - fireball 4 + 40 matter 0% 572%  u - lightning 4 + 20 matter 0% 469% (1 of 3)=}hE{ a - finger 2 + 10 divine 0% 112%  b - clairvoyance 3 + 15 divine 0% 194%  c - passwall 6 + 30 body 14% 44%  d - stun monster 1 + 5 enchant 0% 191%  e - finger of death 7 + 105 attack 0% 248%  f - cure dim 1 + 5 healing 0% 39%  g - acid sphere 1 + 5 matter 0% 38%  h - turn undead 6 + 30 protect 14% 21%  i - air current 1 + 5 elemental 0% 33%  j - insulate 2 + 10 protect 0% 91%  k - cause fear 3 + 15 enchant 0% 53%  l - stone to flesh 3 + 15 healing 0% 102%  m - enlighten 4 + 20 body 0% 89%  n - charm monster 4 + 20 enchant 0% 112%  o - create monster 4 + 20 attack 0% 715%  p - resist sleep=}hc{a 1 + 5 protect 0% 97%  q - rumor 1 + 5 chaos 0% 22%  r - endure cold 2 + 10 protect 0% 32%  s - super healing 8 + 40 healing 0% 249%  t - symheal 3 + 15 occult 0% 174%  u - endure heat 2 + 10 protect 0% 346%  v - detect treasure 4 + 20 divine 0% 170%  w - detect food 2 + 10 divine 0% 100%  x - water flame 1 + 7 elemental 0% 104% (2 of 3)=}h a - induce vomiting 2 + 10 body 0% 138%  b - no effect 1 + 5 elemental 0% 68%  c - shuffle monster 2 + 10 chaos 0% 89%  d - make visible 5 + 25 body 0% 82%  e - flame sphere 1 + 5 matter 0% 90%  f - swap position 2 + 10 chaos 0% 69%  g - command undead 5 + 25 attack 0% 77%  h - chaos bolt 5 + 25 chaos 95% 28%  i - resist petrification 7 + 35 protect 68% 155%  j - freeze sphere 1 + 5 matter 0% 81%  k - meltdown 7 + 35 elemental 99% 23%  l - shining wave 4 + 100 chaos 32% 25%  m - geyser 7 + 35 elemental 99% 67%  n - water bolt 6 + 30 elemental 77% 27%  o - return 6 + 30 occult 77% 48%  p - resist poiso=}hÅan 1 + 5 protect 0% 94%  q - fire golem 6 + 30 occult 77% 68%  r - mimicry 2 + 10 occult 0% 138%  s - line loss 1 + 5 chaos 0% 98%  t - reflection 6 + 30 matter 0% 139%  u - enhance breath 4 + 20 elemental 9% 207%  v - acquirement 7 + 35 chaos 99% 138%  w - summon undead 5 + 25 attack 0% 139%  x - call the elements 8 + 70 elemental 100% 140% (3 of 3)=}h, [Squirrel the  Deck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11336 Dlvl:45 $0 HP 145(268)  Pw 19(197)  AC-8 MC4 Mov12 Sn61 Xp19/502539 Wt2484/5000 T41930  Dim   % aaa a%aa =}hR    a@ 11111<11111111111111111111111111111111111111111111111111111111111111111a1111111 ############################################################################### 111111111111111111111111111111111111111111111111111111111111111111111111111111a >  % [37=}hm m^aaaa aah aaaaaa zaaaa%aaaa % aa =}hYn =}h42Unknown command ' '.[Squirrel the  Deck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11336  145(268)  Pw 19(197)  AC-8 MC4 Mov12 Sn61 Xp19/502539 Wt2484/5000 T41930  Dim  >}hvA AWhat do you want to wield? [- a-ehmxZ or ?*] >}hl>}hic - the w-blessed +5 sling named Winsett's Big Daddy (weapon in hand) {2}. --More-->}hi [Squirrel the  Deck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11336 Dlvl:45 $0 HP 145(268)  Pw 19(197)  AC-8 MC4 Mov12 Sn61 Xp19/502539 Wt2484/5000 T41930  Dim  [Squirrel the  Deck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11336  145(268)  Pw 19(197)  AC-8 MC4 Mov12 Sn61 Xp19/502539 Wt2484/5000 T41931  Dim   [>}h|3;1H% aaa a%aa     11111<1111111111111111111111111111111111111111111111111111111111111a1111111111@ #########################################>}hҍ#############################a######## 1111111111111111111111111111111111111111111111111111111111111111111111111111111 >a  % ^aaaa aaha aaaa z>}h&aaaaa%aaaa % a a>}hC [Squirrel the  Deck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11336  145(268)  Pw 19(197)  AC-8 MC4 Mov12 Sn61 Xp19/502539 Wt2484/5000 T41931  Dim  [Squirrel the  Deck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11336  146(268)  Pw 19(197)  AC-8 MC4 Mov12 Sn61 Xp19/502539 Wt2484/5000 T41932  Dim  @1aa1##aa[3>}h 7mhazaaaa>}hO [Squirrel the  Deck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11336  146(268)  Pw 19(197)  AC-8 MC4 Mov12 Sn61 Xp19/502539 Wt2484/5000 T41932  Dim  [Squirrel the  Deck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11336  146(268)  Pw 19(197)  AC-8 MC4 Mov12 Sn61 Xp19/502539 Wt2484/5000 T41933  Dim  a1a1@aaz>}hOaaaaa>}h?e  [Squirrel the  Deck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11336  146(268)  Pw 19(197)  AC-8 MC4 Mov12 Sn61 Xp19/502539 Wt2484/5000 T41933  Dim  [Squirrel the  Deck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11336  147(268)  Pw 19(197)  AC-8 MC4 Mov12 Sn61 Xp19/502539 Wt2484/5000 T41934  Dim  aa@111#a1ah>}he aaaaa>}hH [Squirrel the  Deck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11336  147(268)  Pw 19(197)  AC-8 MC4 Mov12 Sn61 Xp19/502539 Wt2484/5000 T41934  Dim  [Squirrel the  Deck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11336  147(268)  Pw 19(197)  AC-8 MC4 Mov12 Sn61 Xp19/502539 Wt2484/5000 T41935  Dim  aa@#aa>}hH[20;58Hzaaaaa>}h [Squirrel the  Deck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11336  147(268)  Pw 19(197)  AC-8 MC4 Mov12 Sn61 Xp19/502539 Wt2484/5000 T41935  Dim  [Squirrel the  Deck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11336  148(268)  Pw 20(197)  AC-8 MC4 Mov12 Sn61 Xp19/502539 Wt2484/5000 T41936  Dim  a@a11a#1a[18;7>}h|3Hhzaaaaa>}h  [Squirrel the  Deck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11336  148(268)  Pw 20(197)  AC-8 MC4 Mov12 Sn61 Xp19/502539 Wt2484/5000 T41936  Dim  [Squirrel the  Deck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11336  148(268)  Pw 21(197)  AC-8 MC4 Mov12 Sn61 Xp19/502539 Wt2484/5000 T41937  Dim  aa1@#aaza%[3>}h 7maaaa>}hz>}hh.You are hit by a scything blade!>}hI [Squirrel the  Deck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11336  143(268)  Pw 21(197)  AC-8 MC4 Mov12 Sn61 Xp19/502539 Wt2484/5000 T41937  Dim  [-5 -> 143][Squirrel the  Deck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11336  143(268)  Pw 21(197)  AC-8 MC4 Mov12 Sn61 Xp19/502539 Wt2484/5000 T41937  Dim  [Squirrel the  Deck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11336  144(268)  Pw >}hJ21(197)  AC-8 MC4 Mov12 Sn61 Xp19/502539 Wt2484/5000 T41938  Dim  aF11@##aa1ahaaaaa>}huBWhat do you want to ready? [- abdegGNZ or ?*] >}h >}h g - 400 ` uncursed +0 rocks (in quiver) {12}.[Squirrel the  Deck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11336  144(268)  Pw 21(197)  AC-8 MC4 Mov12 Sn61 Xp19/502539 Wt2484/5000 T41938  Dim  >}h[Squirrel the  Deck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11336  144(268)  Pw 21(197)  AC-8 MC4 Mov12 Sn61 Xp19/502539 Wt2484/5000 T41938  Dim  [Squirrel the  Deck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11336  144(268)  Pw 22(197)  AC-8 MC4 Mov12 Sn61 Xp19/502539 Wt2484/5000 T41939  Dim  a1a@1a1a^z[34>}hmaaaaa>}hx [Squirrel the  Deck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11336  144(268)  Pw 22(197)  AC-8 MC4 Mov12 Sn61 Xp19/502539 Wt2484/5000 T41939  Dim  [Squirrel the  Deck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11336  145(268)  Pw 23(197)  AC-8 MC4 Mov12 Sn61 Xp19/502539 Wt2484/5000 T41940  Dim  a@##a111aa>}hy[17;72Hhaaaaa>}h| [Squirrel the  Deck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11336  145(268)  Pw 23(197)  AC-8 MC4 Mov12 Sn61 Xp19/502539 Wt2484/5000 T41940  Dim  [Squirrel the  Deck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11336  145(268)  Pw 23(197)  AC-8 MC4 Mov12 Sn61 Xp19/502539 Wt2484/5000 T41941  Dim  a1@1aaaa>}h|zaaaa>}h^&In what direction? [47896321><] >}h>}h)You shoot 3 rocks.*>}hb *>}h.6 *>}h" *>}h CThe 1st rock hits the twin bee!>}hD (8 pts.)>}hS *>}hs *>}h] *>}hX *>}h.*--More-- >}htThe 2nd rock hits the twin bee!The twin bee writhes in pain.--More-- >}h| (12 pts.)* >}h\ * >}h7< * >}h * >}h CThe 3rd rock hits the twin bee! >}he (9 pts.)[Squirrel the  Deck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11336  145(268)  Pw 23(197)  AC-8 MC4 Mov12 Sn61 Xp19/502539 Wt2484/5000 T41941  Dim  [Squirrel the  Deck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11336  146(268)  Pw 23(197)  AC-8 MC4 Mov12 Sn61 Xp19/502539 Wt2484/5000 T41942  Dim  1@a#aa[34 >}h maha*a%aaa >}h 4In what direction? [47896321><]  >}h# You shoot 6 rocks. >}h# * >}hR * >}h! * >}h7 [The 1st rock hits the twin bee!--More-- >}h-You kill the twin bee!* >}h [Squirrel the  Deck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11351  146(268)  Pw 23(197)  AC-8 MC4 Mov12 Sn61 Xp19/502918 Wt2484/5000 T41942  Dim  * >}h * >}h * >}hԭ  >}hM * >}h^! * >}h) * >}h * >}h * >}h** >}h * >}hi * >}h  >}hm* >}h? * >}h@ * >}h * >}h3  >}h1* >}hxW * >}hJ6 * >}h  >}hf * >}h6} * >}h[ * >}hk/ * >}hA  >}h* >}h * >}h\ * >}ha;  >}h* >}h * >}h * >}hg * >}h=  >}h! * >}h * >}h * >}h/  >}h V * >}h{' * >}h& *>}h@ *>}hh` >}hnJ [Squirrel the  Deck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11351  146(268)  Pw 23(197)  AC-8 MC4 Mov12 Sn61 Xp19/502918 Wt2484/5000 T41942  Dim  [Squirrel the  Deck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11351  147(268)  Pw 24(197)  AC-8 MC4 Mov12 Sn61 Xp19/502918 Wt2484/5000 T41943  Dim  1#@aaaaa>}hJxaaa>}h [Squirrel the  Deck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11351  147(268)  Pw 24(197)  AC-8 MC4 Mov12 Sn61 Xp19/502918 Wt2484/5000 T41943  Dim  [Squirrel the  Deck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11351  148(268)  Pw 25(197)  AC-8 MC4 Mov12 Sn61 Xp19/502918 Wt2484/5000 T41944  Dim  #11@aaha>}h aza*aaa>}h&In what direction? [47896321><] >}hr You shoot 2 rocks.>}h*>}h9 *>}h >}hA*>}h *>}h^ *>}hH]The 1st rock hits the killer bee!--More-->}hYB/You kill the killer bee!*>}h6C [Squirrel the  Deck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11352  148(268)  Pw 25(197)  AC-8 MC4 Mov12 Sn61 Xp19/502949 Wt2484/5000 T41944  Dim  *>}h *>}hx >}h\*>}hEm *>}hU@ *>}h" >}hf*>}h  [Squirrel the  Deck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11352  148(268)  Pw 25(197)  AC-8 MC4 Mov12 Sn61 Xp19/502949 Wt2484/5000 T41944  Dim  [Squirrel the  Deck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11352  148(268)  Pw 25(197)  AC-8 MC4 Mov12 Sn61 Xp19/502949 Wt2484/5000 T41945  Dim  a1@aaa*a>}h] Haa>}h [Squirrel the  Deck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11352  148(268)  Pw 25(197)  AC-8 MC4 Mov12 Sn61 Xp19/502949 Wt2484/5000 T41945  Dim  [Squirrel the D eck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11352  151(268)  Pw 25(197)  AC-8 MC4 Mov12 Sn61 Xp19/502949 Wt2484/5000 T41946  Dim  a#1@ahz>}hO[20;34Ha%aaaa>}hQ &In what direction? [47896321><] >}h(q You shoot 3 rocks.>}hRq *>}hO >}h *>}h *>}h4X *>}h+ >}h>}hԮ9The 1st rock hits the giant killer bee!>}hL#(8 pts.)*>}hZ >}h&*>}h *>}hP *>}hu >}h --More-->}hQThe giant killer bee avoids the projectile!--More-->}hi?@The 2nd rock misses the giant killer bee.*>}h9 >}h*>}h *>}hn *>}h~B >}hq U--More--The 3rd rock hits the giant killer bee!>}h (9 pts.)[Squirrel the D eck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11352  151(268)  Pw 25(197)  AC-8 MC4 Mov12 Sn61 Xp19/502949 Wt2484/5000 T41946  Dim  [Squirrel the D eck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11352  151(268)  Pw 25(197)  AC-8 MC4 Mov12 Sn61 Xp19/502949 Wt2484/5000 T41947  Dim  a1@aa*aaa>}h. 0a>}hi 4In what direction? [47896321><] >}hV You shoot 4 rocks.>}hz *>}hWl >}hD *>}h *>}hy *>}hP_ >}hV]The giant killer bee avoids the projectile!--More-->}h"@The 1st rock misses the giant killer bee.*>}h' >}hUd *>}h< *>}h *>}h3 >}h~ --More-->}hMThe 2nd rock hits the giant killer bee!--More-->}h :You kill the giant killer bee!*>}h/  [Squirrel the D eck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11363  151(268)  Pw 25(197)  AC-8 MC4 Mov12 Sn61 Xp19/503213 Wt2484/5000 T41947  Dim  *>}hX >}h *>}h{ *>}h *>}h >}hƜ*>}h]r >}hm*>}hx *>}h} *>}h8 >}hh  [Squirrel the D eck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11363  151(268)  Pw 25(197)  AC-8 MC4 Mov12 Sn61 Xp19/503213 Wt2483/5000 T41947  Dim  [Squirrel the D eck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11363  152(268)  Pw 25(197)  AC-8 MC4 Mov12 Sn61 Xp19/503213 Wt2483/5000 T41948  Dim  a11@haaa[>}h A1maa>}h,([Squirrel the D eck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11363  152(268)  Pw 25(197)  AC-8 MC4 Mov12 Sn61 Xp19/503213 Wt2483/5000 T41948  Dim  [Squirrel the D eck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11363  153(268)  Pw 25(197)  AC-8 MC4 Mov12 Sn61 Xp19/503213 Wt2483/5000 T41949  Dim  a@azaaaa[20;>}hu(240H>}hu9 &In what direction? [47896321><] >}hl You shoot 2 rocks.>}h *>}h} *>}hYW *>}hI* *>}h *>}h *>}h3t *>}hE *>}h *>}hDThe 1st rock hits the queen bee!>}h(11 pts.)>}h *>}hO *>}h= *>}h u *>}hL *>}h  *>}hp *>}h *>}hE *>}h`s *--More-->}h.@ .The 2nd rock hits the queen bee!>}heT (9 pts.)[Squirrel the D eck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11363  153(268)  Pw 25(197)  AC-8 MC4 Mov12 Sn61 Xp19/503213 Wt2483/5000 T41949  Dim  [Squirrel the D eck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11363  154(268)  Pw 27(197)  AC-8 MC4 Mov12 Sn61 Xp19/503213 Wt2483/5000 T41950  Dim  a@haa*a[3>}hT U3maaa>}h>}hUnknown command ' '.[Squirrel the D eck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11363  154(268)  Pw 27(197)  AC-8 MC4 Mov12 Sn61 Xp19/503213 Wt2483/5000 T41950  Dim  >}h? 4In what direction? [47896321><] >}hz You shoot 3 rocks.>}h*>}h*r *>}hA *>}h! *>}h *>}h[ *>}hq *>}h|y`The queen bee avoids the projectile!--More-->}hj 9The 1st rock misses the queen bee.*>}h- *>}h> *>}h *>}h *>}hM *>}h *>}hU>}h%V,The 2nd rock misses the queen bee.>}h}h. *>}hp *>}h *>}h *>}h *>}h&Z *>}h~, X--More--The 3rd rock hits the queen bee!>}hB (14 pts.)[Squirrel the D eck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11363  154(268)  Pw 27(197)  AC-8 MC4 Mov12 Sn61 Xp19/503213 Wt2483/5000 T41950  Dim  [Squirrel the D eck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11363  154(268)  Pw 27(197)  AC-8 MC4 Mov12 Sn61 Xp19/503213 Wt2483/5000 T41951  Dim  1a@aa*aa[1>}h C 8maa>}h4In what direction? [47896321><] >}h' You shoot 4 rocks.>}h]*>}h *>}h *>}hf *>}h8 *>}h >}h NThe queen bee avoids the projectile!--More-->}hV9The 1st rock misses the queen bee.*>}h *>}h0 *>}h *>}hM *>}hu*--More-->}he JThe queen bee avoids the projectile!--More-->}h9The 2nd rock misses the queen bee.*>}hi *>}h; *>}h{ *>}h *>}h*--More-->}hJThe queen bee avoids the projectile!--More-->}h'H 9The 3rd rock misses the queen bee.*>}ho *>}h *>}hB * >}h N * >}h8#\The 4th rock hits the queen bee!--More-- >}h(8 pts.)[Squirrel the D eck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11363  154(268)  Pw 27(197)  AC-8 MC4 Mov12 Sn61 Xp19/503213 Wt2483/5000 T41951  Dim  [Squirrel the D eck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11363  155(268)  Pw 27(197)  AC-8 MC4 Mov12 Sn61 Xp19/503213 Wt2483/5000 T41952  Dim  ##a@aha*a[1 >}hemaaa >}h4In what direction? [47896321><] !>}h{ You shoot 3 rocks.!>}h-|*!>}hS *!>}h0 *!>}h<\The 1st rock hits the queen bee!--More--!>}hZ 3You kill the queen bee!*!>}hZ [Squirrel the D eck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11377  155(268)  Pw 27(197)  AC-8 MC4 Mov12 Sn61 Xp19/503558 Wt2483/5000 T41952  Dim  *!>}h': *!>}hA *!>}h !>}h *!>}hk ">}h *">}h ">}h^ *">}h!DThe 2nd rock hits the sharp bee!">}hz(9 pts.)">}h*">}hk *">}hl: *">}h ">}h^ *">}h־ ">}h *">}hj ">}hi? *">}h *--More--">}hT JThe sharp bee avoids the projectile!--More--#>}h0(The 3rd rock misses the sharp bee.#>}h[Squirrel the D eck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11377  155(268)  Pw 27(197)  AC-8 MC4 Mov12 Sn61 Xp19/503558 Wt2483/5000 T41952  Dim  [Squirrel the D eck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11377  155(268)  Pw 27(197)  AC-8 MC4 Mov12 Sn61 Xp19/503558 Wt2483/5000 T41953  Dim  1a@a*aaaa#>}h& 4In what direction? [47896321><] #>}h$ You shoot 2 rocks.#>}h_ *#>}h *#>}hd *#>}hO8 $>}h *$>}h $>}hk *$>}h> $>}hw$>}hNThe sharp bee avoids the projectile!--More--$>}hDt 9The 1st rock misses the sharp bee.*$>}hT *$>}h / *$>}h $>}h *$>}h %>}hA *%>}h %>}hRThe 2nd rock hits the sharp bee!--More--%>}h" You kill the sharp bee![Squirrel the D eck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11378  155(268)  Pw 27(197)  AC-8 MC4 Mov12 Sn61 Xp19/503601 Wt2483/5000 T41953  Dim  [Squirrel the D eck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11378  156(268)  Pw 27(197)  AC-8 MC4 Mov12 Sn61 Xp19/503601 Wt2483/5000 T41954  Dim  a@h*aa[3%>}hB# =3maa&>}h.@Specify unknown object by cursor? [ynq] (q) &>}hryPlease move the cursor to an unknown object and press the , key.--More--&>}hwJ(Press , when at target location. For instructions type a ?)&>}hθ &>}h &>}h &>}h &>}hR'>}h6'>}hx'>}ha'>}h( '>}h- a an ant or other insect (killer bee) (base level 1) [seen: normal vision, warned of poisonous monsters]  Accessing Pokedex entry for killer bee...   Base statistics of this monster type:  Base level = 1, difficulty = 6, AC = -1, magic resistance = 0, alignment 0. Fast (18). Normal generation in large groups, with frequency 12. Resists poison. Conveys poison resistance. Small, genocidable, poisonous flyer. This monster is always female. Origin: Vanilla NetHack or SLASH'EM. Is a valid polymorph form.  Attacks:  1d3, sting - drains strength '>}h  --More--(>}h] % aaa a%aa     11111<11111111111111111111111111111111F1111111111111111111111111111111111111(>}hz111 ############################################################################### 1111111111111111111111111111111111111111111111111111111111111111111111111111111 >Pick an object with the cursor and press the , key.(>}h(>}h(>}h(>}ha (>}hv? a an ant or other insect (wing bee) (base level 9) [seen: normal vision, warned of poisonous monsters]  Accessing Pokedex entry for wing bee...   Base statistics of this monster type:  Base level = 9, difficulty = 18, AC = -4, magic resistance = 0, alignment 0. Very fast (21). Normal generation, with frequency 1. Resists poison. Conveys poison resistance. Small, genocidable, poisonous flyer. This monster is always female. Is a valid polymorph form.  Attacks:  1d2, sting - drains strength  1d2, sting - drains strength (>}h?  1d1, beam - drains dexterity  --More--)>}h % aaa a%aa     11111<11111111111111111111111111111111F1111111111111111111111111111111111111)>}h111 ############################################################################### 1111111111111111111111111111111111111111111111111111111111111111111111111111111 > Pick an object with the cursor and press the , key.)>}h>M )>}hO Done.[Squirrel the D eck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11378  156(268)  Pw 27(197)  AC-8 MC4 Mov12 Sn61 Xp19/503601 Wt2483/5000 T41954  Dim  *>}h)z*>}h|$g - a ` uncursed +0 rock (in quiver) {11}.[Squirrel the D eck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11378  156(268)  Pw 27(197)  AC-8 MC4 Mov12 Sn61 Xp19/503601 Wt2483/5000 T41954  Dim  [Squirrel the D eck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11378  156(268)  Pw 28(197)  AC-8 MC4 Mov12 Sn61 Xp19/503601 Wt2483/5000 T41955  Dim  a@aa*>}h$haaa+>}h[Squirrel the D eck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11378  156(268)  Pw 28(197)  AC-8 MC4 Mov12 Sn61 Xp19/503601 Wt2483/5000 T41955  Dim  [Squirrel the D eck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11378  157(268)  Pw 28(197)  AC-8 MC4 Mov12 Sn61 Xp19/503601 Wt2483/5000 T41956  Dim  aa@za*a[+>}h19;50Hhaa+>}h&In what direction? [47896321><] +>}h You shoot 3 rocks.+>}h*,>}hE *,>}h *,>}h ,>}hA *,>}h\ ,>}huSThe 1st rock hits the killer bee!--More--,>}h& /You kill the killer bee!*,>}ht' [Squirrel the D eck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11380  157(268)  Pw 28(197)  AC-8 MC4 Mov12 Sn61 Xp19/503632 Wt2483/5000 T41956  Dim  *,>}h *,>}hY *,>}h4 ,>}h1v *->}h ->}h>*->}h *->}h> *->}h ->}h *->}hn ->}hH [Squirrel the D eck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11380  157(268)  Pw 28(197)  AC-8 MC4 Mov12 Sn61 Xp19/503632 Wt2483/5000 T41956  Dim  [Squirrel the D eck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11380  157(268)  Pw 28(197)  AC-8 MC4 Mov12 Sn61 Xp19/503632 Wt2483/5000 T41957  Dim  @aaaaa.>}h[Squirrel the D eck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11380  157(268)  Pw 28(197)  AC-8 MC4 Mov12 Sn61 Xp19/503632 Wt2483/5000 T41957  Dim  [Squirrel the D eck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11380  158(268)  Pw 28(197)  AC-8 MC4 Mov12 Sn61 Xp19/503632 Wt2483/5000 T41958  Dim  @ahza[.>}hkmaaa.>}h [Squirrel the D eck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11380  158(268)  Pw 28(197)  AC-8 MC4 Mov12 Sn61 Xp19/503632 Wt2483/5000 T41958  Dim  [Squirrel the D eck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11380  158(268)  Pw 28(197)  AC-8 MC4 Mov12 Sn61 Xp19/503632 Wt2483/5000 T41959  Dim  @aazaa.>}h[33ma/>}h&In what direction? [47896321><] />}h You shoot 3 rocks./>}h*/>}h' */>}hb */>}hXZ */>}h; */>}h */>}h */>}h */>}h/>}h1The 1st rock hits the wing bee!/>}hT#(9 pts.)*/>}hq */>}hF */>}hE& */>}hF */>}h */>}hW */>}h5 *0>}h[--More--The wing bee avoids the projectile!0>}h+The 2nd rock misses the wing bee.0>}h*0>}hZ *0>}h^ *0>}hĔ *0>}h&g *0>}h8 *0>}h *0>}h *0>}h*--More--0>}hǝ 1The wing bee avoids the projectile!0>}h| The 3rd rock misses the wing bee.[Squirrel the D eck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11380  158(268)  Pw 28(197)  AC-8 MC4 Mov12 Sn61 Xp19/503632 Wt2483/5000 T41959  Dim  [Squirrel the D eck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11380  159(268)  Pw 29(197)  AC-8 MC4 Mov12 Sn61 Xp19/503632 Wt2483/5000 T41960  Dim  @aaha[0>}hƳ pmaaa2>}h4In what direction? [47896321><] 2>}h1You shoot 7 rocks.*2>}h *2>}hE *2>}hi *2>}hn; *2>}h *2>}h *2>}h CThe 1st rock hits the wing bee!2>}h;$(14 pts.)*2>}h *2>}hvZ *2>}h, *2>}hV *2>}h *2>}hT *2>}hk*--More--2>}hYx-The 2nd rock hits the wing bee!2>}hz6You kill the wing bee!*2>}h0{ [Squirrel the D eck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11392  159(268)  Pw 29(197)  AC-8 MC4 Mov12 Sn61 Xp19/503952 Wt2483/5000 T41960  Dim  *3>}h4 *3>}h *3>}hɟ *3>}hr *3>}hJ *3>}h3" *3>}h  3>}h --More--3>}hPKThe killer bee avoids the projectile!--More--3>}hcT:The 3rd rock misses the killer bee.*3>}h3 *4>}h *4>}hǖ *4>}hi *4>}hc= *4>}ha *4>}h 4>}hV --More--4>}huKThe killer bee avoids the projectile!--More--4>}h0 :The 4th rock misses the killer bee.*4>}h *4>}hک *5>}h8: *5>}hB  *5>}h *5>}h *5>}h  5>}hvOSThe 5th rock hits the killer bee!--More--5>}hjP4You kill the killer bee!*5>}hAQ [Squirrel the D eck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11394  159(268)  Pw 29(197)  AC-8 MC4 Mov12 Sn61 Xp19/503994 Wt2483/5000 T41960  Dim  *5>}h$ *5>}h{ *5>}hl *5>}h *5>}ho *5>}h5B *5>}h 5>}hF *5>}h **5>}hrY *5>}h- *5>}h5 *6>}h *6>}hf *6>}h=E *6>}hW 6>}h [Squirrel the D eck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11394  159(268)  Pw 29(197)  AC-8 MC4 Mov12 Sn61 Xp19/503994 Wt2483/5000 T41960  Dim  [Squirrel the D eck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11394  159(268)  Pw 29(197)  AC-8 MC4 Mov12 Sn61 Xp19/503994 Wt2483/5000 T41961  Dim  @aaaa6>}ha ,z6>}hc _g - 3 ` uncursed +0 rocks (in quiver) {11}.h6>}hd  [Squirrel the D eck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11394  159(268)  Pw 29(197)  AC-8 MC4 Mov12 Sn61 Xp19/503994 Wt2483/5000 T41961  Dim  --More--7>}h)The dwarf macer picks up a v-honeycomb {0}.[Squirrel the D eck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11394  160(268)  Pw 29(197)  AC-8 MC4 Mov12 Sn61 Xp19/503994 Wt2483/5000 T41962  Dim  @aaaa8>}h*[4In what direction? [47896321><] 8>}h You shoot 3 rocks.8>}h*8>}h *8>}h *8>}h_ 8>}h*8>}hѴ %*8>}h) _The twin bee avoids the projectile!--More--9>}h 8The 1st rock misses the twin bee.*9>}h *9>}h^ *9>}h-4 9>}hҎ*9>}hg %*9>}h< 9>}h%= MThe twin bee avoids the projectile!--More--9>}hqw8The 2nd rock misses the twin bee.*9>}h< *:>}h *:>}hȨ :>}h`*:>}h%*:>}hy[The 3rd rock hits the twin bee!--More--:>}h (9 pts.)[Squirrel the D eck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11394  160(268)  Pw 29(197)  AC-8 MC4 Mov12 Sn61 Xp19/503994 Wt2483/5000 T41962  Dim  [Squirrel the D eck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11394  160(268)  Pw 30(197)  AC-8 MC4 Mov12 Sn61 Xp19/503994 Wt2483/5000 T41963  Dim  @a*aaa;>}h 4In what direction? [47896321><] ;>}h You shoot 3 rocks.;>}h. *;>}hr *;>}hG *;>}h@ <>}h+*<>}hj_%The 1st rock hits the twin bee!--More--<>}h-You kill the twin bee!*<>}h< [Squirrel the D eck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11409  160(268)  Pw 30(197)  AC-8 MC4 Mov12 Sn61 Xp19/504373 Wt2483/5000 T41963  Dim  *<>}h *<>}h *<>}hv\ <>}h}*=>}hM%=>}h*=>}h! *=>}h@ *=>}h =>}hG*=>}h%=>}hq  [Squirrel the D eck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11409  160(268)  Pw 30(197)  AC-8 MC4 Mov12 Sn61 Xp19/504373 Wt2483/5000 T41963  Dim  [Squirrel the De ck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11409  162(268)  Pw 30(197)  AC-8 MC4 Mov12 Sn61 Xp19/504373 Wt2483/5000 T41964  Dim  @aaha>>}h@[Squirrel the De ck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11409  162(268)  Pw 30(197)  AC-8 MC4 Mov12 Sn61 Xp19/504373 Wt2483/5000 T41964  Dim  [Squirrel the De ck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11409  162(268)  Pw 30(197)  AC-8 MC4 Mov12 Sn61 Xp19/504373 Wt2483/5000 T41965  Dim  zaa@a>>}hFH [zg - a ` uncursed +0 rock (in quiver) {11}.>>}hH --More--?>}h3You see here a % queen bee corpse {1}.[Squirrel the De ck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11409  162(268)  Pw 30(197)  AC-8 MC4 Mov12 Sn61 Xp19/504373 Wt2483/5000 T41965  Dim  [Squirrel the De ck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11409  163(268)  Pw 30(197)  AC-8 MC4 Mov12 Sn61 Xp19/504373 Wt2483/5000 T41966  Dim  aah@a[19?>}hߠ;29H@>}h4In what direction? [47896321><] @>}h)c You shoot 3 rocks.@>}hic*@>}h= @>}h{e *@>}h9 *@>}h' *A>}h2JThe 1st rock hits the giant jelly bee!A>}h)#(8 pts.)*A>}hy A>}h*A>}hf *A>}hF *A>}h*--More--A>}hx4The 2nd rock hits the giant jelly bee!A>}h=You kill the giant jelly bee!*A>}h[Squirrel the De ck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11418  163(268)  Pw 30(197)  AC-8 MC4 Mov12 Sn61 Xp19/504603 Wt2483/5000 T41966  Dim  *A>}h`i A>}hW *A>}h^y *B>}h *B>}h B>}h[Squirrel the De ck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11418  163(268)  Pw 30(197)  AC-8 MC4 Mov12 Sn61 Xp19/504603 Wt2483/5000 T41966  Dim  [Squirrel the De ck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11418  164(268)  Pw 30(197)  AC-8 MC4 Mov12 Sn61 Xp19/504603 Wt2483/5000 T41967  Dim  a@aB>}hF[Squirrel the De ck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11418  164(268)  Pw 30(197)  AC-8 MC4 Mov12 Sn61 Xp19/504603 Wt2483/5000 T41967  Dim  [Squirrel the De ck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11418  165(268)  Pw 30(197)  AC-8 MC4 Mov12 Sn61 Xp19/504603 Wt2483/5000 T41968  Dim  %zah@aC>}h2zC>}h9g - 4 ` uncursed +0 rocks (in quiver) {11}.[Squirrel the De ck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11418  165(268)  Pw 30(197)  AC-8 MC4 Mov12 Sn61 Xp19/504603 Wt2483/5000 T41968  Dim  [Squirrel the De ck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11418  165(268)  Pw 30(197)  AC-8 MC4 Mov12 Sn61 Xp19/504603 Wt2483/5000 T41969  Dim  a@aC>}h )zC>}hĥ g - a ` uncursed +0 rock (in quiver) {11}.[Squirrel the De ck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11418  165(268)  Pw 30(197)  AC-8 MC4 Mov12 Sn61 Xp19/504603 Wt2483/5000 T41969  Dim  [Squirrel the De ck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11418  166(268)  Pw 32(197)  AC-8 MC4 Mov12 Sn61 Xp19/504603 Wt2483/5000 T41970  Dim  @ahaD>}h !zD>}h^g - 5 ` uncursed +0 rocks (in quiver) {11}.[Squirrel the De ck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11418  166(268)  Pw 32(197)  AC-8 MC4 Mov12 Sn61 Xp19/504603 Wt2483/5000 T41970  Dim  [Squirrel the De ck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11418  166(268)  Pw 32(197)  AC-8 MC4 Mov12 Sn61 Xp19/504603 Wt2483/5000 T41971  Dim  @aaD>}hh\zg - a ` uncursed +0 rock (in quiver) {11}.D>}hX[Squirrel the De ck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11418  166(268)  Pw 32(197)  AC-8 MC4 Mov12 Sn61 Xp19/504603 Wt2483/5000 T41971  Dim  [Squirrel the De ck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11418  167(268)  Pw 32(197)  AC-8 MC4 Mov12 Sn61 Xp19/504603 Wt2483/5000 T41972  Dim  @ahaD>}hۼ !zD>}h @You enter a giant beehive!--More--E>}hg - 3 ` uncursed +0 rocks (in quiver) {11}.[Squirrel the De ck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11418  167(268)  Pw 32(197)  AC-8 MC4 Mov12 Sn61 Xp19/504603 Wt2483/5000 T41972  Dim  [Squirrel the De ck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11418  168(268)  Pw 32(197)  AC-8 MC4 Mov12 Sn61 Xp19/504603 Wt2483/5000 T41973  Dim  a@aF>}h+bzg - 3 ` uncursed +0 rocks (in quiver) {11}.F>}hd--More--F>}h You see here a % giant killer bee corpse {1}.[Squirrel the De ck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11418  168(268)  Pw 32(197)  AC-8 MC4 Mov12 Sn61 Xp19/504603 Wt2483/5000 T41973  Dim  [Squirrel the De ck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11418  169(268)  Pw 32(197)  AC-8 MC4 Mov12 Sn61 Xp19/504603 Wt2483/5000 T41974  Dim  @aahG>}h/z%G>}hեg - 2 ` uncursed +0 rocks (in quiver) {11}.[Squirrel the De ck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11418  169(268)  Pw 32(197)  AC-8 MC4 Mov12 Sn61 Xp19/504603 Wt2483/5000 T41974  Dim  [Squirrel the De ck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11418  170(268)  Pw 32(197)  AC-8 MC4 Mov12 Sn61 Xp19/504603 Wt2483/5000 T41975  Dim  F1aa@G>}hS !zG>}hUa g - 6 ` uncursed +0 rocks (in quiver) {11}.[Squirrel the De ck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11418  170(268)  Pw 32(197)  AC-8 MC4 Mov12 Sn61 Xp19/504603 Wt2483/5000 T41975  Dim  [Squirrel the De ck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11418  171(268)  Pw 34(197)  AC-8 MC4 Mov12 Sn61 Xp19/504603 Wt2483/5000 T41976  Dim  aa@hH>}hE)zH>}h Pg - 5 ` uncursed +0 rocks (in quiver) {11}.[Squirrel the De ck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11418  171(268)  Pw 34(197)  AC-8 MC4 Mov12 Sn61 Xp19/504603 Wt2483/5000 T41976  Dim  [Squirrel the De ck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11418  171(268)  Pw 34(197)  AC-8 MC4 Mov12 Sn61 Xp19/504603 Wt2483/5000 T41977  Dim  aa@H>}h 4In what direction? [47896321><] H>}h You shoot 4 rocks.H>}h֎ *H>}hi %H>}h*H>}h: *I>}h *I>}hVIThe killer bee avoids the projectile!I>}hW--More--I>}h:The 1st rock misses the killer bee.*I>}hb%I>}h *I>}hA *I>}h( *I>}hʓ ]The 2nd rock hits the killer bee!--More--J>}h<4You kill the killer bee!*J>}hDž [Squirrel the De ck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11420  171(268)  Pw 34(197)  AC-8 MC4 Mov12 Sn61 Xp19/504634 Wt2483/5000 T41977  Dim  *J>}hW%J>}h/*J>}h *J>}h *J>}hȌ J>}hY *J>}hN+ *J>}h  *J>}h **J>}h %J>}hVN *J>}h( *J>}h{ *J>}h/ K>}hd *K>}h!@ *K>}h K>}hv [Squirrel the De ck Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11420  171(268)  Pw 34(197)  AC-8 MC4 Mov12 Sn61 Xp19/504634 Wt2483/5000 T41977  Dim  [Squirrel the Dec k Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11420  172(268)  Pw 34(197)  AC-8 MC4 Mov12 Sn61 Xp19/504634 Wt2483/5000 T41978  Dim  a@hK>}h!zK>}hYou see here a v-lump of royal jelly {0}.[Squirrel the Dec k Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11420  172(268)  Pw 34(197)  AC-8 MC4 Mov12 Sn61 Xp19/504634 Wt2483/5000 T41978  Dim  [Squirrel the Dec k Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11420  173(268)  Pw 34(197)  AC-8 MC4 Mov12 Sn61 Xp19/504634 Wt2483/5000 T41979  Dim  a@K>}hH e%zg - a ` uncursed +0 rock (in quiver) {11}.K>}ht --More--L>}hYou see here a % wing bee corpse {1}.[Squirrel the Dec k Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11420  173(268)  Pw 34(197)  AC-8 MC4 Mov12 Sn61 Xp19/504634 Wt2483/5000 T41979  Dim  [Squirrel the Dec k Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11420  174(268)  Pw 37(197)  AC-8 MC4 Mov12 Sn61 Xp19/504634 Wt2483/5000 T41980  Dim  a@hM>}h0z%M>}hYou see here a v-lump of royal jelly {0}.[Squirrel the Dec k Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11420  174(268)  Pw 37(197)  AC-8 MC4 Mov12 Sn61 Xp19/504634 Wt2483/5000 T41980  Dim  [Squirrel the Dec k Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11420  174(268)  Pw 37(197)  AC-8 MC4 Mov12 Sn61 Xp19/504634 Wt2483/5000 T41981  Dim  a@M>}hu7M>}h;w - a v-lump of royal jelly {0}.[Squirrel the Dec k Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11420  174(268)  Pw 37(197)  AC-8 MC4 Mov12 Sn61 Xp19/504634 Wt2483/5000 T41981  Dim  M>}h\ bzg - 6 ` uncursed +0 rocks (in quiver) {11}.M>}hE 1 gold piece.[Squirrel the Dec k Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11420 1 174(268)  Pw 37(197)  AC-8 MC4 Mov12 Sn61 Xp19/504634 Wt2483/5000 T41981  Dim  [Squirrel the Dec k Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11420  175(268)  Pw 37(197)  AC-8 MC4 Mov12 Sn61 Xp19/504634 Wt2483/5000 T41982  Dim  a@hN>}hM,zN>}hg - a ` uncursed +0 rock (in quiver) {11}.[Squirrel the Dec k Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11420  175(268)  Pw 37(197)  AC-8 MC4 Mov12 Sn61 Xp19/504634 Wt2483/5000 T41982  Dim  [Squirrel the Dec k Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11420  175(268)  Pw 38(197)  AC-8 MC4 Mov12 Sn61 Xp19/504634 Wt2483/5000 T41983  Dim  a@N>}h@ )zN>}hϑ g - 2 ` uncursed +0 rocks (in quiver) {11}.[Squirrel the Dec k Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11420  175(268)  Pw 38(197)  AC-8 MC4 Mov12 Sn61 Xp19/504634 Wt2483/5000 T41983  Dim  [Squirrel the Dec k Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11420  177(268)  Pw 38(197)  AC-8 MC4 Mov12 Sn61 Xp19/504634 Wt2483/5000 T41984  Dim  @haO>}h}htg - 5 ` uncursed +0 rocks (in quiver) {11}.[Squirrel the Dec k Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11420  177(268)  Pw 38(197)  AC-8 MC4 Mov12 Sn61 Xp19/504634 Wt2483/5000 T41984  Dim  [Squirrel the Dec k Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11420  179(268)  Pw 38(197)  AC-8 MC4 Mov12 Sn61 Xp19/504634 Wt2483/5000 T41985  Dim  @aO>}hG[Squirrel the Dec k Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11420  179(268)  Pw 38(197)  AC-8 MC4 Mov12 Sn61 Xp19/504634 Wt2483/5000 T41985  Dim  [Squirrel the Dec k Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11420  181(268)  Pw 38(197)  AC-8 MC4 Mov12 Sn61 Xp19/504634 Wt2483/5000 T41986  Dim  za@hO>}h\zg - 3 ` uncursed +0 rocks (in quiver) {11}.O>}h--More--P>}hYou see here a v-lump of royal jelly {0}.[Squirrel the Dec k Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11420  181(268)  Pw 38(197)  AC-8 MC4 Mov12 Sn61 Xp19/504634 Wt2483/5000 T41986  Dim  [Squirrel the Dec k Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11420  181(268)  Pw 38(197)  AC-8 MC4 Mov12 Sn61 Xp19/504634 Wt2483/5000 T41987  Dim  1Fa@Q>}h1Q>}h6w - a v-lump of royal jelly {0}.[Squirrel the Dec k Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11420  181(268)  Pw 38(197)  AC-8 MC4 Mov12 Sn61 Xp19/504634 Wt2483/5000 T41987  Dim  Q>}hhp4In what direction? [47896321><] Q>}hE) You shoot 5 rocks.Q>}hs)*R>}ho *R>}h? *R>}h^Y *R>}h *R>}h3aThe killer bee avoids the projectile!--More--R>}h :The 1st rock misses the killer bee.*R>}hk *R>}hm? *R>}h *R>}h *R>}h ]The 2nd rock hits the killer bee!--More--S>}hSr/You kill the killer bee!*S>}hs[Squirrel the Dec k Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11421  181(268)  Pw 38(197)  AC-8 MC4 Mov12 Sn61 Xp19/504665 Wt2484/5000 T41987  Dim  *S>}h H *S>}h *S>}h *S>}h *S>}h S>}hBe *S>}h7 *S>}h *S>}h *S>}h **S>}h{ *S>}hW *T>}h( *T>}h *T>}hD T>}hz *T>}hn *T>}hE *T>}h7 T>}h*T>}h_ *T>}hY *T>}hk *T>}hE *T>}hA T>}h *T>}h *T>}hd *T>}hY T>}hNc[Squirrel the Dec k Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11421  181(268)  Pw 38(197)  AC-8 MC4 Mov12 Sn61 Xp19/504665 Wt2484/5000 T41987  Dim  [Squirrel the Dec k Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11421  182(268)  Pw 38(197)  AC-8 MC4 Mov12 Sn61 Xp19/504665 Wt2484/5000 T41988  Dim  @hU>}hVFz@U>}h_[[Squirrel the Dec k Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11421  182(268)  Pw 38(197)  AC-8 MC4 Mov12 Sn61 Xp19/504665 Wt2484/5000 T41988  Dim  The werekillerbee picks up 3 ` uncursed +0 rocks {0}.[Squirrel the Dec k Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11421  182(268)  Pw 38(197)  AC-8 MC4 Mov12 Sn61 Xp19/504665 Wt2484/5000 T41989  Dim  U>}h 4In what direction? [47896321><] U>}h1You shoot 3 rocks.*U>}h *V>}h;z *V>}hT *V>}h& V>}h< *V>}h *V>}hY *V>}h0|`The 1st rock hits the werekillerbee!--More--V>}hO) (The werekillerbee screams.V>}h* #(8 pts.)*V>}h *V>}h *V>}h *V>}hQ} W>}h *W>}h *W>}h% *W>}h*--More--W>}h;2The 2nd rock hits the werekillerbee!W>}h<#(9 pts.)*W>}h *W>}h[ *W>}h *W>}h" W>}hm *W>}h? *W>}h *W>}h *--More--W>}hwThe 3rd rock hits the werekillerbee!You kill the werekillerbee!--More--X>}h.But wait...aX>}hThe werekillerbee changes into a killerbee![Squirrel the Dec k Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11421  182(268)  Pw 38(197)  AC-8 MC4 Mov12 Sn61 Xp19/504665 Wt2484/5000 T41989  Dim  [Squirrel the Deck  Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11421  183(268)  Pw 38(197)  AC-8 MC4 Mov12 Sn61 Xp19/504665 Wt2484/5000 T41990  Dim  a*hY>}h4In what direction? [47896321><] Y>}h;n1You shoot 6 rocks.*Y>}hC *Y>}h *Y>}h *Y>}h Y>}h *Y>}h>k *Y>}h@ Y>}h$ NThe 1st rock hits the werekillerbee!--More--Z>}hL.1The werekillerbee is severely hurt!Z>}h/$(10 pts.)*Z>}h *Z>}h& *Z>}h8 *Z>}h Z>}hps *Z>}hZF *Z>}hf*--More--Z>}h 2The 2nd rock hits the werekillerbee!Z>}h ;You kill the werekillerbee!*Z>}hݒ [Squirrel the Deck  Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11435  183(268)  Pw 38(197)  AC-8 MC4 Mov12 Sn61 Xp19/505013 Wt2484/5000 T41990  Dim  *Z>}hXf *Z>}h8 *Z>}h *Z>}h Z>}h *[>}hI *[>}h [>}h*[>}hW**[>}h{ *[>}hQ *[>}hp *[>}h3 [>}h_ *[>}h *[>}h~ [>}hz *[>}h *[>}h *[>}h *\>}h? \>}h  *\>}hb *\>}h \>}hG*\>}h *\>}h *\>}h *\>}h \>}h *\>}hX *\>}h1 \>}h(a[Squirrel the Deck  Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11435  183(268)  Pw 38(197)  AC-8 MC4 Mov12 Sn61 Xp19/505013 Wt2483/5000 T41991  Dim  \>}hSrbzg - 2 ` uncursed +0 rocks (in quiver) {11}.\>}hr--More--]>}hEKjYou see here a % killer bee corpse {1}.[Squirrel the Deck  Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11435  183(268)  Pw 38(197)  AC-8 MC4 Mov12 Sn61 Xp19/505013 Wt2483/5000 T41991  Dim  [Squirrel the Deck  Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11435  185(268)  Pw 38(197)  AC-8 MC4 Mov12 Sn61 Xp19/505013 Wt2483/5000 T41992  Dim  h^>}h[Squirrel the Deck  Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11435  185(268)  Pw 41(197)  AC-8 MC4 Mov12 Sn61 Xp19/505013 Wt2483/5000 T41993  Dim  %z^>}hI X [Squirrel the Deck  Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11435  185(268)  Pw 41(197)  AC-8 MC4 Mov12 Sn61 Xp19/505013 Wt2483/5000 T41993  Dim  [Squirrel the Deck  Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11435  186(268)  Pw 41(197)  AC-8 MC4 Mov12 Sn61 Xp19/505013 Wt2483/5000 T41994  Dim  zh_>}h [Squirrel the Deck  Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11435  186(268)  Pw 41(197)  AC-8 MC4 Mov12 Sn61 Xp19/505013 Wt2483/5000 T41995  Dim  D_>}hU#z_>}h\ng - 2 ` uncursed +0 rocks (in quiver) {11}.[Squirrel the Deck  Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11435  186(268)  Pw 41(197)  AC-8 MC4 Mov12 Sn61 Xp19/505013 Wt2483/5000 T41995  Dim  [Squirrel the Deck  Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11435  187(268)  Pw 41(197)  AC-8 MC4 Mov12 Sn61 Xp19/505013 Wt2483/5000 T41996  Dim  h_>}h +z_>}h g - 2 ` uncursed +0 rocks (in quiver) {11}.[Squirrel the Deck  Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11435  187(268)  Pw 41(197)  AC-8 MC4 Mov12 Sn61 Xp19/505013 Wt2483/5000 T41997  Dim  `>}hQc[Squirrel the Deck  Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11435  187(268)  Pw 41(197)  AC-8 MC4 Mov12 Sn61 Xp19/505013 Wt2483/5000 T41997  Dim  [Squirrel the Deck  Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11435  188(268)  Pw 42(197)  AC-8 MC4 Mov12 Sn61 Xp19/505013 Wt2483/5000 T41998  Dim  Dha>}hN2Specify unknown object by cursor? [ynq] (q) a>}h_ryPlease move the cursor to an unknown object and press the , key.--More--a>}hfJ(Press , when at target location. For instructions type a ?)a>}h3a>}haa>}h'- a>}h a>}h'l a>}h a>}h a>}h b>}h2/h a humanoid (dwarf macer) (base level 4) (male)  Accessing Pokedex entry for dwarf macer...   Base statistics of this monster type:  Base level = 4, difficulty = 6, AC = 10, magic resistance = 10, alignment 5. Very slow (6). Normal generation, with frequency 1. No resistances. No conveyed resistances. Genocidable, carnivorous, herbivorous miner. Has infravision. Can be seen with infravision. Is a valid polymorph form.  Attacks:  2d4, uses weapon - random clerical spell  --More--b>}h % aaa a%aa   D  11111<1111111111111111111111111111111111111111111111111111111111111111111111111 b>}h3######################################F########################################Pick an object with the cursor and press the , key.b>}h߈ b>}ht Done.[Squirrel the Deck  Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11435  188(268)  Pw 42(197)  AC-8 MC4 Mov12 Sn61 Xp19/505013 Wt2483/5000 T41998  Dim  b>}hHt 4In what direction? [47896321><] b>}hn You shoot 2 rocks.b>}h *b>}h *b>}h c>}hf*c>}hc *c>}hFThe 1st rock hits the dwarf macer!c>}h#(5 pts.)*c>}hg *c>}h9 c>}h*c>}h *c>}h)k Z--More--The 2nd rock hits the dwarf macer!c>}ht k(9 pts.)[Squirrel the Deck  Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11435  188(268)  Pw 42(197)  AC-8 MC4 Mov12 Sn61 Xp19/505013 Wt2484/5000 T41998  Dim  [Squirrel the Deck  Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11435  188(268)  Pw 42(197)  AC-8 MC4 Mov12 Sn61 Xp19/505013 Wt2484/5000 T41999  Dim  D#Fd>}h׈4In what direction? [47896321><] d>}hC You shoot 2 rocks.d>}h\*d>}hy *d>}hkX d>}h*d>}h *d>}hFThe 1st rock hits the dwarf macer!d>}h#(5 pts.)*d>}hN[ *d>}h/ d>}hj *d>}h{ *d>}h=O*--More--e>}hCCritical hit!e>}hC4The 2nd rock hits the dwarf macer!e>}hyE<(10 pts.)De>}h}hoThe dwarf macer picks up 4 ` uncursed +0 rocks {0}.[Squirrel the Deck  Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11435  189(268)  Pw 43(197)  AC-8 MC4 Mov12 Sn61 Xp19/505013 Wt2484/5000 T42000  Dim  hf>}h-D4In what direction? [47896321><] f>}hTo You shoot 3 rocks.f>}h|o*f>}hE *f>}h f>}hh*f>}h^The 1st rock hits the dwarf macer!--More--f>}h 5You kill the dwarf macer!*f>}h [Squirrel the Deck  Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11438  189(268)  Pw 43(197)  AC-8 MC4 Mov12 Sn61 Xp19/505100 Wt2483/5000 T42000  Dim  *f>}h *f>}hL g>}h*g>}h g>}hֻ *g>}h? *g>}h_ *g>}h3**g>}hF *g>}h% g>}hcO *g>}h g>}h *g>}h *g>}h g>}h[Squirrel the Deck  Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11438  189(268)  Pw 43(197)  AC-8 MC4 Mov12 Sn61 Xp19/505100 Wt2483/5000 T42001  Dim  h>}hn^ @Specify unknown object by cursor? [ynq] (q) h>}hb ryPlease move the cursor to an unknown object and press the , key.--More--h>}hhD J(Press , when at target location. For instructions type a ?)h>}h i>}hY(i>}h-i>}h8Li>}hi>}hxNi>}h)i>}hQ F a fungus or mold (violet spore, underneath a stalactite) (base level 3) Accessing Pokedex entry for violet spore...   Base statistics of this monster type:  Base level = 3, difficulty = 5, AC = 7, magic resistance = 0, alignment 0. Almost immobile (1). Normal generation, with frequency 3. Resists poison. Conveys poison resistance. Genocidable, breathless, amphibious, phasing, reviving mindless. This monster is of neuter gender. May be eaten by vegans. Is a valid polymorph form.  Attacks:  1d4, touches - ordinary physical  touches - sticks to you i>}hoQ #  --More--j>}h; % aaa a%aa     11111<111111111111111111111111111111D111111111111111111111111111111111111111j>}hS111 ############################################################################### 111111111111111111111111111111111111111F111111111111111111111111111111111111111 >Pick an object with the cursor and press the , key.j>}h{j>}hj>}hTDRien ne va plus!--More--j>}hdQ # a solid rock or a grave wall or a tunnel or iron bars or a mountain or a water tunnel or a grayout (superthing from level 55, underneath a stalactite) --More--k>}h #  %Pick an object with the cursor and press the , key.l>}hMl>}hD a dragon (baby meanie dragon, underneath a stalactite) (base level 4)  Accessing Pokedex entry for baby meanie dragon...   Base statistics of this monster type:  Base level = 4, difficulty = 6, AC = -4, magic resistance = 10, alignment 0. Slow (9). Normal generation, with frequency 1. No resistances. No conveyed resistances. Big, genocidable, carnivorous, thick-skinned flyer. Is a valid polymorph form.  Attacks:  2d6, bite - ordinary physical  2d6, passive - stuns  --More--m>}h  % aaa a%aa     11111<111111111111111111111111111111D111111111111111111111111111111111111111m>}h`.111 ############################################################################### 111111111111111111111111111111111111111F111111111111111111111111111111111111111Pick an object with the cursor and press the , key.m>}hDone.m>}hK[Squirrel the Deck  Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11438  189(268)  Pw 43(197)  AC-8 MC4 Mov12 Sn61 Xp19/505100 Wt2483/5000 T42001  Paralyzed    Dim  [Squirrel the Deck  Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11438  190(268)  Pw 43(197)  AC-8 MC4 Mov12 Sn61 Xp19/505100 Wt2483/5000 T42002  Paralyzed    Dim  [Squirrel the Deck  Stacker] St18/07 m>}hDx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11438  192(268)  Pw 43(197)  AC-8 MC4 Mov12 Sn61 Xp19/505100 Wt2483/5000 T42003  Paralyzed    Dim  [Squirrel the Deck  Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11438  192(268)  Pw 43(197)  AC-8 MC4 Mov12 Sn61 Xp19/505100 Wt2483/5000 T42003  Paralyzed    Dim  1#1Dm>}ht4[Squirrel the Deck  Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11438  193(268)  Pw 44(197)  AC-8 MC4 Mov12 Sn61 Xp19/505100 Wt2483/5000 T42004  Dim  You can move again.[Squirrel the Deck  Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11438  193(268)  Pw 44(197)  AC-8 MC4 Mov12 Sn61 Xp19/505100 Wt2483/5000 T42004  Dim  m>}h[Squirrel the Deck  Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11438  193(268)  Pw 46(197)  AC-8 MC4 Mov12 Sn61 Xp19/505100 Wt2483/5000 T42005  Dim  zo>}h]2Specify unknown object by cursor? [ynq] (q) o>}hRyPlease move the cursor to an unknown object and press the , key.--More--(Press , when at target location. For instructions type a ?)o>}hxo>}hV o>}h!o>}ho>}h o>}hց Done.[Squirrel the Deck  Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11438  193(268)  Pw 46(197)  AC-8 MC4 Mov12 Sn61 Xp19/505100 Wt2483/5000 T42005  Dim  p>}h8R[Squirrel the Deck  Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11438  193(268)  Pw 46(197)  AC-8 MC4 Mov12 Sn61 Xp19/505100 Wt2483/5000 T42005  Dim  [Squirrel the Deck  Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11438  194(268)  Pw 46(197)  AC-8 MC4 Mov12 Sn61 Xp19/505100 Wt2483/5000 T42006  Dim  Dzp>}h &In what direction? [47896321><] p>}h p>}h )You shoot 3 rocks.*p>}h\ *p>}hʕ #*p>}h$h #*p>}h:#*p>}hiThe 1st rock hits the baby meanie dragon!--More--q>}hk (10 pts.)*q>}h*q>}h%\#*q>}h5. #*q>}hL #*q>}h) iThe 2nd rock hits the baby meanie dragon!--More--r>}hgQThe baby meanie dragon screams.(11 pts.)*r>}h)C*r>}hG#*r>}h#*r>}h#*r>}hR .--More--r>}h77The 3rd rock hits the baby meanie dragon!r>}hţ(11 pts.)r>}hn [Squirrel the Deck  Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11438  194(268)  Pw 46(197)  AC-8 MC4 Mov12 Sn61 Xp19/505100 Wt2483/5000 T42006  Dim  --More--s>}h The baby meanie dragon picks up 3 ` uncursed +0 rocks {0}.[Squirrel the Deck  Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11438  194(268)  Pw 46(197)  AC-8 MC4 Mov12 Sn61 Xp19/505100 Wt2483/5000 T42007  Dim  Dt>}h v4In what direction? [47896321><] t>}h)< t>}h>< )You shoot 2 rocks.*t>}h *t>}h #*t>}h$ #*t>}hL iThe 1st rock hits the baby meanie dragon!--More--u>}h66The baby meanie dragon is severely hurt!u>}h7$(11 pts.)*u>}hY *u>}h#*u>}h#*u>}h3.--More--u>}hOThe 2nd rock hits the baby meanie dragon!--More--v>}h+You kill the baby meanie dragon![Squirrel the Deck  Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  196(268)  Pw 48(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42008  Dim  *w>}hG|zg - 5 ` uncursed +0 rocks (in quiver) {11}.--More--w>}hYou see here 2 v-lumps of royal jelly {0}.[Squirrel the Deck  Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  197(268)  Pw 48(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42009  Dim  x>}h!5w - 2 v-lumps of royal jelly {0}.x>}hg[Squirrel the Deck  Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  197(268)  Pw 48(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42009  Dim  x>}hsRzg - 3 ` uncursed +0 rocks (in quiver) {11}.x>}h[Squirrel the Deck  Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  198(268)  Pw 48(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42010  Dim  x>}h !zx>}hg - 4 ` uncursed +0 rocks (in quiver) {11}.[Squirrel the Deck  Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  199(268)  Pw 48(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42011  Dim  1Fy>}hY[Squirrel the Deck  Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  200(268)  Pw 49(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42012  Dim  zy>}h [Squirrel the Deck  Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  200(268)  Pw 49(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42013  Dim  z>}hmLzg - 5 ` uncursed +0 rocks (in quiver) {11}.z>}h81 gold piece.z>}h[Squirrel the Deck  Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443 2 200(268)  Pw 49(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42013  Dim  --More--z>}h There are several more objects here.[Squirrel the Deck  Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  201(268)  Pw 49(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42014  Dim  {>}h.< Pick up what?  Weapons (')') a - ) an i-mace {12} Armor ('[') b - [ a c-+0 hooded cloak {4} c - [ an i-pair of hard shoes {20} Comestibles ('%') d - % a v-honeycomb {0} e - % a v-lump of royal jelly {0} Tools ('(') f - ( an i-pick-axe named Phases of Time {32}(end) }>}h!+}>}hɀ+}>}hw&aaaa%aa111111111111111111111111111111111111111111111111################################################111111111111111111111111111111111111111111111111>F}>}h&$y - a v-honeycomb {0}.}>}hJ(w - a v-lump of royal jelly {0}.[Squirrel the Deck  Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  201(268)  Pw 49(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42014  Dim  ~>}h Amulets  z - " a t-uncursed martial amulet {0}  J - " a } uncursed amulet called poison warning (being worn) {0}  Implants  T - ] an i-cursed very rusty plugy install implant {0}  Weapons  a - ) the blessed burnt +10 axe named Larissa's Repose {24}  b - ) a d-blessed stainless +1 sickle {20}  c - ) the w-blessed +5 sling named Winsett's Big Daddy (weapon in hand) {2}  d - ) 62 i-uncursed +0 shuriken {1}  e - ) 9 b-uncursed +1 spikes {0}  Armor  k - [ a 5-uncursed +0 pair of water walking boots (being worn) {8}  n - [ an o-blessed +1 cloak of armor mystery (being worn) {4}  o - [ a k-uncursed thoroughly greased enchanted (of magical breathing) corrode  I - [ a c-uncursed +2 Hawaiian shirt (being wo~>}h=rn) {2}  K - [ a S-blessed +4 polished silver shield (being worn) {20}  Q - [ a l-uncursed enchanted pair of velcro boots {8}  R - [ a ` blessed +2 pair of regular gloves (being worn) {4}  V - [ a 0 blessed +1 medium mithril-coat (being worn) {60}  Comestibles  p - % a % uncursed lizard corpse {10}  q - % 7 v-uncursed grapes {0}  v - % 4 % blessed tripe rations {0} (1 of 3)>}h w - % 5 v-lumps of royal jelly {0}  y - % a v-honeycomb {0}  B - % 4 v-uncursed bananas {0}  Scrolls  C - ? a ? uncursed scroll of cure {0}  H - ? 5 ? uncursed scrolls of healing {0}  M - ? 2 ? uncursed scrolls of mana {0}  O - ? a ? uncursed scroll of heal other {0}  P - ? 2 ? uncursed scrolls of phase door {0}  Rings  t - = a $ uncursed tourmalin ring {0}  W - = an O-blessed +2 ring of gain constitution (on left hand) {0}  Y - = a m-uncursed ring called could be free action! (on right hand) {0}  Wands  i - / an O-uncursed wand of cold (0:2) {0}  A - / a w-uncursed wand of striking (0:12) {0}  F - / a B-uncursed wand of teleportation (0:8) {0}  U - / a w-uncursed wand of medium healing (0:16) {0} [19;1>}hH Tools  # - ( the uncursed key named The Key of Chaos {0}  # - ( the uncursed rusty key named The Key of Neutrality {0}  # - ( the key named The Key of Law {0}  h - ( the b-blessed +3 unicorn horn named Port Output {8}  l - ( an uncursed wooden box called box {2249} (2 of 3)>}hx+ % aaa a%aa     11111<11111111111111111111111111111111111111111111111111111>}h  11111111111111111111 ############################################################################### 1111111111111111111111111111111111111111111111111111111111111111111111111111111 >F  %* ^aaaa a aaaa %[37>}h_ mz*aaaa ^%% % >}h [Squirrel the Deck  Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443 Dlvl:45 $2 HP 201(268)  Pw 49(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42014  Dim  honeycomb - This is a comestible. Color: yellow. Material: organic. Appearance: (null). It can be eaten.--More-->}hC  A rare type of food, usually found in beehives, which can increase a random stat when eaten. It breaks vegan but not vegetarian conduct.--More-->}h  [Squirrel the Deck  Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  201(268)  Pw 49(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42014  Dim  >}haCh Pick up what?  Weapons (')') a - ) an i-mace {12} Armor ('[') b - [ a c-+0 hooded cloak {4} c - [ an i-pair of hard shoes {20} Tools ('(') d - ( an i-pick-axe named Phases of Time {32}(end) >}hLaaaa%aa111111111111111111111111111111111111111111111111################################################[Squirrel the Deck  Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  201(268)  Pw 49(197)  AC-8 >}hdLMC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42014  Dim  >}h f [Squirrel the Deck  Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  202(268)  Pw 49(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42015  Dim  [z>}hcmdassist: Invalid direction key! Valid direction keys (with number_pad on) are:  7 8 9  \ | /  4- . -6  / | \  1 2 3  < up  > down  . direct at yourself (Suppress this message with !cmdassist in config file.) Hint: Shift-O opens the options. To change between vi-like keys and the number pad, use the number_pad option. Add OPTIONS=number_pad:2 to your options file to turn the number pad on. Add OPTIONS=number_pad:0 to your options file to turn the number pad off. (Editing the options file might not take effect until you start a new game)--More-->}hG[Squirrel the Deck  Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443 Dlvl:45 $2 HP 202(268)  Pw 49(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42015  Dim   % aaa a%aa >}h    11111<1111111111111111111111111111111111111111111111111111111111111111111111111 ############################################################################### 1111111111111111111111111111111111111111111111111111111111111111111111111111111 >F  %* ^>}h~aaaa a aaaa %[z*aaaa ^%% % >}h [Squirrel the Deck  Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  203(268)  Pw 50(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42016  Dim  z>}hz>}hg - 2 ` uncursed +0 rocks (in quiver) {11}.[Squirrel the Deck  Stacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  203(268)  Pw 51(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42017  Dim  >}hV [Squirrel the Deck S tacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  204(268)  Pw 51(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42018  Dim  z>}h>[Squirrel the Deck S tacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  204(268)  Pw 51(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42019  Dim  z>}h[Squirrel the Deck S tacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  205(268)  Pw 55(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42020  Dim  z>}h/ [Squirrel the Deck S tacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  205(268)  Pw 55(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42021  Dim  z>}hEx[Squirrel the Deck S tacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  206(268)  Pw 55(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42022  Dim  z>}hڟM[Squirrel the Deck S tacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  206(268)  Pw 55(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42022  Dim  [Squirrel the Deck S tacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  206(268)  Pw 55(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42023  Dim  Fz>}h [Squirrel the Deck S tacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  207(268)  Pw 56(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42024  Dim  z>}hA[Squirrel the Deck S tacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  207(268)  Pw 56(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42025  Dim  z>}ha[Squirrel the Deck S tacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  208(268)  Pw 56(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42026  Dim  z>}hG[Squirrel the Deck S tacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  209(268)  Pw 56(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42027  Dim  z>}hu [Squirrel the Deck S tacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  210(268)  Pw 56(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42028  Dim  z>}h[Squirrel the Deck S tacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  210(268)  Pw 56(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42029  Dim  >}hMg[Squirrel the Deck S tacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  211(268)  Pw 59(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42030  Dim  z>}hm z>}h4 g - 5 ` uncursed +0 rocks (in quiver) {11}.[Squirrel the Deck S tacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  211(268)  Pw 59(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42031  Dim  >}h8[Squirrel the Deck S tacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  212(268)  Pw 59(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42032  Dim  z>}hnw[Squirrel the Deck S tacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  212(268)  Pw 60(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42033  Dim  z>}hZU[Squirrel the Deck S tacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  213(268)  Pw 60(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42034  Dim  z>}hwiF[Squirrel the Deck S tacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  213(268)  Pw 60(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42034  Dim  [Squirrel the Deck S tacker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  213(268)  Pw 60(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42035  Dim  zF>}h[Squirrel the Deck St acker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  216(268)  Pw 60(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42036  Dim  >}ha[Squirrel the Deck St acker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  216(268)  Pw 60(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42037  Dim  z>}h#88###z###2[Squirrel the Deck St acker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443 Dlvl:46 $2 HP 216(268)  Pw 60(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42037  Dim  >}h[Squirrel the Deck St acker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  217(268)  Pw 60(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42038  Dim  >}h"CWhat do you want to use or apply? [##abhilmruxAE-GLNU or ?*] >}h.>}h/JYou now wield a w-uncursed +0 lighttorch (911) {2}.--More-->}h88###z###2>}h [Squirrel the Deck St acker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443 Dlvl:46 $2 HP 217(268)  Pw 60(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42038  Dim  You ignite your lighttorch (911).[Squirrel the Deck St acker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  217(268)  Pw 60(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42038  Dim  [Squirrel the Deck St acker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  217(268) [24;>}hP J22H Pw 60(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42039  Dim  ####>####>}h  Choose which spell to cast    Name Level Pw Category Fail Memory  a - magic bolt 1 + 5 attack 0% 434%  b - healing 1 + 7 healing 0% 506%  c - cure blindness 2 + 10 healing 0% 284%  d - cure stun 3 + 15 healing 0% 272%  e - magic missile 3 + 15 attack 0% 315%  f - light area 3 + 15 divine 0% 556%  g - medium healing 2 + 10 healing 0% 382%  h - sleep 2 + 10 enchant 0% 233%  i - cure confusion 3 + 15 healing 0% 238%  j - jumping 1 + 25 body 0% 311%  k - slow monster 2 + 10 enchant 0% 426%  l - drain life 3 + 15 attack 0% 249%  m - restore ability 4 + 20 healing 0% 253%  n - full healing>}h  6 + 30 healing 0% 376%  o - forcible move 1 + 5 body 0% 267%  p - shocking sphere 1 + 5 matter 0% 193%  q - poison blast 4 + 20 attack 0% 259%  r - dig 5 + 25 matter 0% 611%  s - wizard lock 2 + 10 matter 0% 292%  t - fireball 4 + 40 matter 0% 572%  u - lightning 4 + 20 matter 0% 469% (1 of 3)>}hK a - finger 2 + 10 divine 0% 112%  b - clairvoyance 3 + 15 divine 0% 194%  c - passwall 6 + 30 body 12% 43%  d - stun monster 1 + 5 enchant 0% 191%  e - finger of death 7 + 105 attack 0% 248%  f - cure dim 1 + 5 healing 0% 39%  g - acid sphere 1 + 5 matter 0% 37%  h - turn undead 6 + 30 protect 12% 21%  i - air current 1 + 5 elemental 0% 33%  j - insulate 2 + 10 protect 0% 90%  k - cause fear 3 + 15 enchant 0% 52%  l - stone to flesh 3 + 15 healing 0% 102%  m - enlighten 4 + 20 body 0% 89%  n - charm monster 4 + 20 enchant 0% 111%  o - create monster 4 + 20 attack 0% 715%  p - resist sleep>}hga 1 + 5 protect 0% 96%  q - rumor 1 + 5 chaos 0% 22%  r - endure cold 2 + 10 protect 0% 32%  s - super healing 8 + 40 healing 0% 248%  t - symheal 3 + 15 occult 0% 173%  u - endure heat 2 + 10 protect 0% 345%  v - detect treasure 4 + 20 divine 0% 170%  w - detect food 2 + 10 divine 0% 99%  x - water flame 1 + 7 elemental 0% 104% (2 of 3)>}h +)( **(((*(((z(** 0((*0>}h;[Squirrel the Deck St acker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443 Dlvl:46 $2 HP 217(268)  Pw 36(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42039  Dim  You detect the presence of objects.--More-->}h_;[Squirrel the Deck St acker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443 Dlvl:46 $2 HP 217(268)  Pw 36(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42039  Dim  [Squirrel the Deck St acker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  218(268)  Pw 38(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42040  Dim  )(8 **(8((*[>}h<^1m(((#######z>#(######** 0((2*0>}h Choose which spell to cast    Name Level Pw Category Fail Memory  a - magic bolt 1 + 5 attack 0% 434%  b - healing 1 + 7 healing 0% 506%  c - cure blindness 2 + 10 healing 0% 284%  d - cure stun 3 + 15 healing 0% 272%  e - magic missile 3 + 15 attack 0% 315%  f - light area 3 + 15 divine 0% 556%  g - medium healing 2 + 10 healing 0% 382%  h - sleep 2 + 10 enchant 0% 233%  i - cure confusion 3 + 15 healing 0% 238%  j - jumping 1 + 25 body 0% 311%  k - slow monster 2 + 10 enchant 0% 426%  l - drain life 3 + 15 attack 0% 249%  m - restore ability 4 + 20 healing 0% 253%  n - full healing >}h 6 + 30 healing 0% 376%  o - forcible move 1 + 5 body 0% 267%  p - shocking sphere 1 + 5 matter 0% 193%  q - poison blast 4 + 20 attack 0% 259%  r - dig 5 + 25 matter 0% 611%  s - wizard lock 2 + 10 matter 0% 292%  t - fireball 4 + 40 matter 0% 572%  u - lightning 4 + 20 matter 0% 469% (1 of 3)>}h a - finger 2 + 10 divine 0% 112%  b - clairvoyance 3 + 15 divine 0% 194%  c - passwall 6 + 30 body 12% 43%  d - stun monster 1 + 5 enchant 0% 191%  e - finger of death 7 + 105 attack 0% 248%  f - cure dim 1 + 5 healing 0% 39%  g - acid sphere 1 + 5 matter 0% 37%  h - turn undead 6 + 30 protect 12% 21%  i - air current 1 + 5 elemental 0% 33%  j - insulate 2 + 10 protect 0% 90%  k - cause fear 3 + 15 enchant 0% 52%  l - stone to flesh 3 + 15 healing 0% 102%  m - enlighten 4 + 20 body 0% 89%  n - charm monster 4 + 20 enchant 0% 111%  o - create monster 4 + 20 attack 0% 715%  p - resist sleep>}h7a 1 + 5 protect 0% 96%  q - rumor 1 + 5 chaos 0% 22%  r - endure cold 2 + 10 protect 0% 32%  s - super healing 8 + 40 healing 0% 248%  t - symheal 3 + 15 occult 0% 173%  u - endure heat 2 + 10 protect 0% 345%  v - detect treasure 4 + 20 divine 0% 176%  w - detect food 2 + 10 divine 0% 99%  x - water flame 1 + 7 elemental 0% 104% (2 of 3)>}h d +%%z>}h [Squirrel the Deck St acker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443 Dlvl:46 $2 HP 218(268)  Pw 25(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42040  Dim  Your nose tingles and you smell food.--More-->}h)[Squirrel the Deck St acker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443 Dlvl:46 $2 HP 218(268)  Pw 25(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42040  Dim  [Squirrel the Deck St acker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  218(268)  Pw 25(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42041  Dim  )%%(8 **(8(>}ho*(*(((#######z>#(######** 0((2*0>}h2Specify unknown object by cursor? [ynq] (q) >}hOryPlease move the cursor to an unknown object and press the , key.--More-->}hJ(Press , when at target location. For instructions type a ?)>}h >}h >}h1>}hP>}hP>}h’>}h>}h2>}h:D) a weapon (frag grenade)--More-->}hHNPick an object with the cursor and press the , key.>}hE>}hٸ>}h>}h>}h$>}hj>}hA >}h4& >}ha >}h >}h>}h>}h>}hg( a useful item (pick-axe, key, lamp...) (wax candle (2000))--More-->}h{ OPick an object with the cursor and press the , key.>}h' >}h( a useful item (pick-axe, key, lamp...) (lamp called oil, of course, because why would the first one be magic.)--More-->}hk\ Pick an object with the cursor and press the , key.>}hb>}h!Done.[Squirrel the Deck St acker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  218(268)  Pw 25(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42041  Dim  >}hAWhat do you want to wield? [- a-ehmxZ or ?*] >}h c - the w-blessed +5 sling named Winsett's Big Daddy (weapon in hand) {2}. --More-->}hS f You deactivate your lighttorch (907) before putting it away.--More-->}h[Squirrel the Deck St acker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443 Dlvl:46 $2 HP 218(268)  Pw 25(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42041  Dim  [Squirrel the Deck St acker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  219(268)  Pw 25(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42042  Dim  )%%(8 **(8(>}h~(*(((#######z>#(######** 0((2*0>}hP T[Squirrel the Deck St acker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  219(268)  Pw 25(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42042  Dim  [Squirrel the Deck St acker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  219(268)  Pw 26(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42043  Dim  <z>}hu[Squirrel the Deck St acker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  219(268)  Pw 26(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42043  Dim  [Squirrel the Deck St acker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  220(268)  Pw 26(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42044  Dim  #z >}hF o[Squirrel the Deck St acker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  220(268)  Pw 26(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42044  Dim  [Squirrel the Deck St acker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  221(268)  Pw 26(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42045  Dim  ###z>}hCWhat do you want to use or apply? [##abhilmruxAE-GLNU or ?*] >}h@ >}h Your lamp is now on.[Squirrel the Deck St acker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  221(268)  Pw 26(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42045  Dim  #####>}h [Squirrel the Deck St acker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  223(268)  Pw 26(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42046  Dim  You hear the chime of a cash register.>}h][Squirrel the Deck St acker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  223(268)  Pw 26(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42046  Dim  [Squirrel the Deck St acker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  223(268)  Pw 26(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42047  Dim  z##>}h[Squirrel the Deck St acker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  223(268)  Pw 26(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42047  Dim  [Squirrel the Deck St acker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  224(268)  Pw 26(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42048  Dim  z>}h0 d[Squirrel the Deck St acker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  224(268)  Pw 26(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42048  Dim  [Squirrel the Deck St acker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  224(268)  Pw 27(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42049  Dim  z>}h_[Squirrel the Deck St acker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  224(268)  Pw 27(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42049  Dim  [Squirrel the Deck St acker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  225(268)  Pw 27(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42050  Dim  z>}h # >}ha>}h¦ nnotate>}h\BWhat do you want to call this dungeon level? >}hd>}h?e>}hNs>}h e>}h c>}h=r>}h)a>}hwt>}hqe>}hd>}h  >}hS c>}h! h>}h#s u>}hHr>}h2c>}hRJh>}hp3 >}ha>}hn>}h>d>}h  >}h6 a>}hI p>}hg p>}ha>}hwr>}hee>}htn>}h't>}hl>}hHy>}h  >}hYW  a>}h  >}h:|t>}ho>}h >}hU >}hF l>}h<i>}hg>}h.)h>}ht>}hn>}h*i>}h n>}hg>}h >}hN s>}hq h>}h o>}h@ p>}h[Squirrel the Deck St acker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  225(268)  Pw 27(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42050  Dim  >}h # >}hP t>}hم echnique>}h= d Choose a technique  Name Level Status appraisal 18* Reloading buc test 19* Not Ready c - panic digging 19 Prepared d - phase door 19 Prepared invoke deity 19* Reloading card trick 19* Not Ready research 11* Not Ready h - ent's potion 16 Prepared i - disarm 11 Prepared j - directive 8 Prepared lucky gamble 5* Not Ready secure identify 6* Huge timeout spirituality check 5* Reloading n - re-taming 4 Prepared ? - Sort techs(end) >}hf8*###8#*######**# [Squirrel the Deck St acker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  225(268)  Pw 27(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42050  Dim  >}h[ĿzZZS>}h[Squirrel the Deck St acker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443 Dlvl:47 $2 HP 225(268)  Pw 27(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42050  Dim  >}hW [Squirrel the Deck Sta cker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  226(268)  Pw 27(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42051  Dim  >}h"[Squirrel the Deck Sta cker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  227(268)  Pw 27(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42052  Dim  >}h [Squirrel the Deck Sta cker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  227(268)  Pw 27(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42052  Dim  [Squirrel the Deck Sta cker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  227(268)  Pw 27(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42053  Dim  <z###0# Z>}hF[Squirrel the Deck Sta cker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  228(268)  Pw 27(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42054  Dim  z>}hzL -z >}hP M[Squirrel the Deck Sta cker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  228(268)  Pw 27(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42054  Dim  You hear crashing rock.[Squirrel the Deck Sta cker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  228(268)  Pw 27(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42055  Dim  Z>}h PWhat do you want to use or apply? [##abhilmruxAE-GLNU or ?*] >}hp>}hJYou now wield a w-uncursed +0 lighttorch (908) {2}.--More-->}h*_Ŀ<#z##0#ZZS>}hcK[Squirrel the Deck Sta cker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443 Dlvl:47 $2 HP 228(268)  Pw 27(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42055  Dim  You ignite your lighttorch (908).[Squirrel the Deck Sta cker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  229(268)  Pw 27(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42056  Dim  >}hoa  Choose which spell to cast    Name Level Pw Category Fail Memory  a - magic bolt 1 + 5 attack 0% 434%  b - healing 1 + 7 healing 0% 506%  c - cure blindness 2 + 10 healing 0% 284%  d - cure stun 3 + 15 healing 0% 272%  e - magic missile 3 + 15 attack 0% 315%  f - light area 3 + 15 divine 0% 556%  g - medium healing 2 + 10 healing 0% 382%  h - sleep 2 + 10 enchant 0% 233%  i - cure confusion 3 + 15 healing 0% 238%  j - jumping 1 + 25 body 0% 311%  k - slow monster 2 + 10 enchant 0% 426%  l - drain life 3 + 15 attack 0% 249%  m - restore ability 4 + 20 healing 0% 253%  n - full healing>}ha  6 + 30 healing 0% 376%  o - forcible move 1 + 5 body 0% 267%  p - shocking sphere 1 + 5 matter 0% 193%  q - poison blast 4 + 20 attack 0% 259%  r - dig 5 + 25 matter 0% 611%  s - wizard lock 2 + 10 matter 0% 292%  t - fireball 4 + 40 matter 0% 572%  u - lightning 4 + 20 matter 0% 469% (1 of 3)>}hg  a - finger 2 + 10 divine 0% 112%  b - clairvoyance 3 + 15 divine 0% 194%  c - passwall 6 + 30 body 12% 43%  d - stun monster 1 + 5 enchant 0% 191%  e - finger of death 7 + 105 attack 0% 248%  f - cure dim 1 + 5 healing 0% 39%  g - acid sphere 1 + 5 matter 0% 37%  h - turn undead 6 + 30 protect 12% 21%  i - air current 1 + 5 elemental 0% 33%  j - insulate 2 + 10 protect 0% 90%  k - cause fear 3 + 15 enchant 0% 52%  l - stone to flesh 3 + 15 healing 0% 102%  m - enlighten 4 + 20 body 0% 89%  n - charm monster 4 + 20 enchant 0% 111%  o - create monster 4 + 20 attack 0% 715%  p - resist sleep>}h a 1 + 5 protect 0% 96%  q - rumor 1 + 5 chaos 0% 22%  r - endure cold 2 + 10 protect 0% 32%  s - super healing 8 + 40 healing 0% 248%  t - symheal 3 + 15 occult 0% 173%  u - endure heat 2 + 10 protect 0% 345%  v - detect treasure 4 + 20 divine 0% 175%  w - detect food 2 + 10 divine 0% 105%  x - water flame 1 + 7 elemental 0% 104% (2 of 3)>}hV +?z0$)[)!>}h[Squirrel the Deck Sta cker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443 Dlvl:47 $2 HP 229(268)  Pw 3(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42056  Dim  You detect the presence of objects.--More-->}h[Squirrel the Deck Sta cker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443 Dlvl:47 $2 HP 229(268)  Pw 3(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42056  Dim  [Squirrel the Deck Sta cker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  230(268)  Pw 4(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42057  Dim  Ŀ?<>}h/ #z##0#$Z)Z[ S)!>}hID2Specify unknown object by cursor? [ynq] (q) >}hpyPlease move the cursor to an unknown object and press the , key.--More-->}hz I(Press , when at target location. For instructions type a ?)>}h >}h,>}h@>}hTw>}h?>}hx>}h>}h>}h>}hd >}h >}hQ>}hz^[ a suit or piece of armor (boots called REALLY BAD)--More-->}heINPick an object with the cursor and press the , key.>}h>}hq>}hW8>}hg>}hf >}h8 >}h/ >}h* >}hB >}hȝ >}hˊ >}hF >}h &>}h>}h3>}h7>}h0 =) a weapon (dagger)--More-->}h-NPick an object with the cursor and press the , key.>}h>}hf>}h>}h >}h >}h >}h7 >}h >}h? >}h >}h >}h=_>}h%>}hA>}h'>}h)F>}h>}h>}h>}h>}h"}>}h+ >}h& I) a weapon (crude curved sword)--More-->}hNPick an object with the cursor and press the , key.>}h/>}hDone.[Squirrel the Deck Sta cker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  230(268)  Pw 4(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42057  Dim  >}hғ@What do you want to wield? [- a-ehmxZ or ?*] >}h>}h wc - the w-blessed +5 sling named Winsett's Big Daddy (weapon in hand) {2}. --More-->}h f You deactivate your lighttorch (905) before putting it away.--More-->}h [Squirrel the Deck Sta cker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443 Dlvl:47 $2 HP 231(268)  Pw 4(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42058  Dim  Ŀ?<#z##0#$Z)Z[S)!>}hStealifornia moves the boulder.[Squirrel the Deck Sta cker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  231(268)  Pw 5(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42059  Dim  z#0# Z>}h >}hs Stealifornia moves the boulder.[Squirrel the Deck Sta cker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  232(268)  Pw 8(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42060  Dim  z#0#>}h>}hStealifornia tries to move the boulder, but cannot.[Squirrel the Deck Sta cker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  232(268)  Pw 8(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42060  Dim  >}h_[Squirrel the Deck Sta cker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  232(268)  Pw 8(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42060  Dim  [Squirrel the Deck Sta cker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  232(268)  Pw 8(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42061  Dim  zZ >}h [Squirrel the Deck Sta cker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  233(268)  Pw 9(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42062  Dim  z>}h~+ N[Squirrel the Deck Sta cker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  233(268)  Pw 9(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42062  Dim  [Squirrel the Deck Sta cker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  234(268)  Pw 9(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42063  Dim  zZ >}h [Squirrel the Deck Sta cker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  235(268)  Pw 11(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42064  Dim  z>}hX[Squirrel the Deck Sta cker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  235(268)  Pw 11(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42064  Dim  [Squirrel the Deck Sta cker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  235(268)  Pw 11(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42065  Dim  zZ >}h[Squirrel the Deck Sta cker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  235(268)  Pw 11(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42065  Dim  #z>}h[Squirrel the Deck Stac ker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  237(268)  Pw 11(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42066  Dim  You hear the footsteps of a guard on patrol.>}h >}h [Squirrel the Deck Stac ker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  237(268)  Pw 11(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42066  Dim  [Squirrel the Deck Stac ker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  237(268)  Pw 11(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42067  Dim  ##z##Z >}h1[Squirrel the Deck Stac ker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  238(268)  Pw 11(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42068  Dim  ###z##>}h?[Squirrel the Deck Stac ker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  238(268)  Pw 11(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42068  Dim  z#Z >}h@[Squirrel the Deck Stac ker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  239(268)  Pw 11(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42069  Dim  You find a secret passage!--More-->}h$->}h[Squirrel the Deck Stac ker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  240(268)  Pw 13(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42070  Dim  z#####>}hA[Squirrel the Deck Stac ker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  240(268)  Pw 13(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42070  Dim  #zZ >}hA[Squirrel the Deck Stac ker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  240(268)  Pw 13(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42071  Dim  You find a secret door!--More-->}h,+>}hw &In what direction? [47896321><] >}hn: >}h? You find no traps on the door.[Squirrel the Deck Stac ker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  241(268)  Pw 14(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42072  Dim  >}h3In what direction? [47896321><] >}hK>}h6S\You find no traps on the door.[Squirrel the Deck Stac ker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  241(268)  Pw 14(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42072  Dim  [Squirrel the Deck Stac ker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  241(268)  Pw 15(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42073  Dim   Z>}h >}hThis door is locked.[Squirrel the Deck Stac ker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  241(268)  Pw 15(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42073  Dim  >}hLPWhat do you want to use or apply? [##abhilmruxAE-GLNU or ?*] >}h&-In what direction? [47896321><] >}hy@!Unlock it? [yn] (n) >}hay[Squirrel the Deck Stac ker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  241(268)  Pw 15(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42073  Dim  >}hgYou succeed in unlocking the door.[Squirrel the Deck Stac ker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  242(268)  Pw 15(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42074  Dim  >}h  >}hTThe door opens.[Squirrel the Deck Stac ker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  242(268)  Pw 15(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42074  Dim  [Squirrel the Deck Stac ker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  243(268)  Pw 17(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42075  Dim  Z >}ha[Squirrel the Deck Stac ker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  244(268)  Pw 17(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42076  Dim  z|>}hp[Squirrel the Deck Stac ker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  244(268)  Pw 17(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42076  Dim  [Squirrel the Deck Stac ker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  244(268)  Pw 17(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42077  Dim  Z >}ha[Squirrel the Deck Stac ker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  244(268)  Pw 17(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42077  Dim  [Squirrel the Deck Stac ker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  245(268)  Pw 17(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42078  Dim  Ŀz>}h/zSomething is engraved here on the headstone.>}h(UUse "r." to read it.[Squirrel the Deck Stac ker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  245(268)  Pw 17(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42078  Dim  [Squirrel the Deck Stac ker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  245(268)  Pw 17(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42079  Dim  Z >}hW?What do you want to read? [tCHMOPWY or ?*.] >}hXSomething is engraved here on the headstone.--More-->}hs You read: "Shall this fellow live?".[Squirrel the Deck Stac ker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  245(268)  Pw 17(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42079  Dim  >}h[Squirrel the Deck Stac ker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  246(268)  Pw 20(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42080  Dim  z|>}h [ [Squirrel the Deck Stac ker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  246(268)  Pw 20(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42080  Dim  [Squirrel the Deck Stack er] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  247(268)  Pw 22(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42081  Dim  z>Z#>}hh\[Squirrel the Deck Stack er] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  247(268)  Pw 22(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42081  Dim  [Squirrel the Deck Stack er] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  248(268)  Pw 23(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42082  Dim  >}hn[Squirrel the Deck Stack er] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  248(268)  Pw 23(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42082  Dim  [Squirrel the Deck Stack er] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  248(268)  Pw 23(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42083  Dim  zZ+$+>}h 1[Squirrel the Deck Stack er] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  249(268)  Pw 23(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42084  Dim  #z>}h@[Squirrel the Deck Stack er] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  249(268)  Pw 23(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42084  Dim  [Squirrel the Deck Stack er] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  249(268)  Pw 23(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42085  Dim  #zZ##>}h@.[Squirrel the Deck Stack er] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  250(268)  Pw 23(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42086  Dim  ##+z>}hk [Squirrel the Deck Stack er] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  250(268)  Pw 23(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42086  Dim  [Squirrel the Deck Stack er] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  251(268)  Pw 23(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42087  Dim  #zZ>}h˷&In what direction? [47896321><] >}h>}hvYou find no traps on the door.[Squirrel the Deck Stack er] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  252(268)  Pw 24(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42088  Dim  >}hF 3In what direction? [47896321><] >}h >}h bYou find no traps on the door.[Squirrel the Deck Stack er] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  252(268)  Pw 24(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42088  Dim  [Squirrel the Deck Stack er] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  252(268)  Pw 24(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42089  Dim  Z>}h{ >}hThe door opens.[Squirrel the Deck Stack er] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  253(268)  Pw 24(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42090  Dim  >}h\[Squirrel the Deck Stack er] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  253(268)  Pw 24(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42090  Dim  [Squirrel the Deck Stack er] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  253(268)  Pw 24(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42091  Dim   z |Z >}h[A>}h" [Squirrel the Deck Stack er] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  253(268)  Pw 24(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42091  Dim  [Squirrel the Deck Stack er] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  254(268)  Pw 24(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42092  Dim  z>}hc[Squirrel the Deck Stack er] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  254(268)  Pw 24(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42092  Dim  zZ>}hF[Squirrel the Deck Stack er] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  255(268)  Pw 24(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42093  Dim  You feel a certain tension.>}h$[Squirrel the Deck Stack er] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  255(268)  Pw 24(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42093  Dim  [Squirrel the Deck Stack er] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  256(268)  Pw 24(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42094  Dim  >}h .z#>}h oYou see here a ? scroll of genocide {0}.[Squirrel the Deck Stack er] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  256(268)  Pw 24(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42094  Dim  [Squirrel the Deck Stack er] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  256(268)  Pw 26(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42095  Dim  Z>}hd6 >}h:D - a ? scroll of genocide {0}.[Squirrel the Deck Stack er] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  256(268)  Pw 26(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42095  Dim  >}hܣ OWhat do you want to use or apply? [##abhilmruxAE-GLNU or ?*] >}hv  Do what?  o - Take something out of the wooden box called box i - Put something into the wooden box called box b - Both of the above, out first r - Both of the above, in first(end) >}h+Ŀ< Put in what type of objects?  a - All types b - Coins ('$') c - Amulets ('"') d - Implants (']') e - Weapons (')') f - Armor ('[') g - Comestibles ('%') h - Scrolls ('?') i - Rings ('=') j - Wands ('/') k - Tools ('(') l - Gems ('*') m - Venoms ('.') I - Unidentified items B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) >}h"+>}hJ) [Squirrel the Deck Stack er] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443 Dlvl:47 $2 HP 256(268)  Pw 26(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42095  Dim   Put in what?   Coins ('$')  S - $ 2 g-gold pieces {0}  Amulets ('"')  z - " a t-uncursed martial amulet {0}  J - " a } uncursed amulet called poison warning (being worn) {0}  Implants (']')  T - ] an i-cursed very rusty plugy >}h-install implant {0}  Weapons (')')  a - ) the blessed burnt +10 axe named Larissa's Repose {24}  b - ) a d-blessed stainless +1 sickle {20}  c - ) the w-blessed +5 sling named Winsett's Big Daddy (weapon in hand) {2}  d - ) 62 i-uncursed +0 shuriken {1}  e - ) 9 b-uncursed +1 spikes {0}  Armor ('[')  k - [ a 5-uncursed +0 pair of water walking boots (being worn) {8}  n - [ an o-blessed +1 cloak of armor mystery (being worn) {4}  o - [ a k-uncursed thoroughly greased enchanted (of magical breathing) corrode  I - [ a c-uncursed +2 Hawaiian shirt (being worn) {2}  K - [ a S-blessed +4 polished silver shield (being worn) {20}  Q - [ a l-uncursed enchanted pair of velcro boots {8}  R - [ a ` blessed +2 pair of regular gloves (b>}heing worn) {4}  V - [ a 0 blessed +1 medium mithril-coat (being worn) {60} (1 of 3)>}h +>}hS Comestibles ('%')  p - % a % uncursed lizard corpse {10}  q - % 7 v-uncursed grapes {0}  v - % 4 % blessed tripe rations {0}  w - % 5 v-lumps of royal jelly {0}  y - % a v-honeycomb {0}  B - % 4 v-uncursed bananas {0}  Scrolls ('?')  C - ? a ? uncursed scroll of cure {0}  D - ? a ? scroll of genocide {0}  H - ? 5 ? uncursed scrolls of healing {0}  M - ? 2 ? uncursed scrolls of mana {0}  O - ? a ? uncursed scroll of heal other {0}  P - ? 2 ? uncursed scrolls of phase door {0}  Rings ('=')  t - = a $ uncursed tourmalin ring {0}  W - = an O-blessed +2 ring of gain constitution (on left hand) {0}  Y - = a m-uncursed ring called could be free action! (on right hand) {0}  Wands ('/') [20>}hS@;1H i - / an O-uncursed wand of cold (0:2) {0}  A - / a w-uncursed wand of striking (0:12) {0}  F - / a B-uncursed wand of teleportation (0:8) {0}  U - / a w-uncursed wand of medium healing (0:16) {0}  Tools ('(') (2 of 3)>}h+>}hA +>}hFd->}h$~+>}h+>}h`  # - ( the uncursed key named The Key of Chaos {0}  # - ( the uncursed rusty key named The Key of Neutrality {0}  # - ( the key named The Key of Law {0}  h - ( the b-blessed +3 unicorn horn named Port Output {8}  l - ( an uncursed wooden box called box {2249}  m - ( a w-uncursed +0 lighttorch (906) {2}  r - ( a . uncursed stethoscope {0}  u - ( an uncursed rusty key {0}  x - ( the K-blessed +1 unwieldy pick named Dark Wonderer {32}  E - ( a * uncursed pair of lenses (being worn) {0}  L - ( an uncursed lamp called magic (lit) {0}  Gems ('*')  g - * 399 ` uncursed +0 rocks (in quiver) {11}  G - * 2 blessed +0 stones called luckstone  N - * 69 uncursed +0 stones called grayammo.  Venoms ('.')  Z - . 58 } bl>}hɖ >essed +1 blinding venoms {1} (3 of 3)>}hĿ####Ŀ zĿ### |# #Z##<###>#+$|###+######>}h[33m#0#$Z)[S)!>}h@|[Squirrel the Deck Stack er] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443 Dlvl:47 $0 HP 256(268)  Pw 26(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42095  Dim  You put 2 g-gold pieces {0} into the wooden box called box.[Squirrel the Deck Stack er] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  256(268)  Pw 26(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42095  Dim  --More-->}h7You put 5 v-lumps of royal jelly {0} into the wooden box called box.[Squirrel the Deck Stack er] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  256(268)  Pw 26(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42095  Dim  --More-->}hbYou put a v-honeycomb {0} into the wooden box called box.[Squirrel the Deck Stack er] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  256(268)  Pw 26(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42095  Dim  --More-->}hݴeYou put a ? scroll of genocide {0} into the wooden box called box.[Squirrel the Deck Stack er] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  256(268)  Pw 26(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42095  Dim  [Squirrel the Deck Stack er] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  257(268)  Pw 29(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42096  Dim  >}h\[Squirrel the Deck Stack er] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  257(268)  Pw 29(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42096  Dim  [Squirrel the Deck Stack er] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  257(268)  Pw 29(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42097  Dim  zZ>}h[V[Squirrel the Deck Stacke r] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  259(268)  Pw 29(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42098  Dim  z>}hj X[Squirrel the Deck Stacke r] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  259(268)  Pw 29(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42098  Dim  [Squirrel the Deck Stacke r] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  259(268)  Pw 29(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42099  Dim  zZ>}h-[Squirrel the Deck Stacke r] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  260(268)  Pw 31(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42100  Dim  z>}hؿ[Squirrel the Deck Stacke r] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  260(268)  Pw 31(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42100  Dim  [Squirrel the Deck Stacke r] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  260(268)  Pw 31(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42101  Dim  zZ>}h [Squirrel the Deck Stacke r] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  260(268)  Pw 31(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42101  Dim  [Squirrel the Deck Stacke r] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  261(268)  Pw 31(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42102  Dim  z>}h2Specify unknown object by cursor? [ynq] (q) >}hpyPlease move the cursor to an unknown object and press the , key.--More-->}h#I(Press , when at target location. For instructions type a ?)>}h(>}hK >}hL >}h>}h>}h(Z a zombie (ratling zombie) (base level 5) (male) [seen: warned of poisonous monsters]  Accessing Pokedex entry for ratling zombie...   Base statistics of this monster type:  Base level = 5, difficulty = 6, AC = 10, magic resistance = 0, alignment -2. Very slow (6). Normal generation, with frequency 1. Resists cold, sleep, poison. Leaves no corpse. Genocidable, breathless, amphibious, poisonous mindlessundead digger. Follows you to other levels. Has infravision. Is a valid polymorph form.  Attacks:  2d4, claw (punch, hit, etc.) - ordinary physical >}h@ --More-->}h Ŀ####Ŀ Ŀ### |# ###< ###zZ# +$|### +#>}hr[m# ## ## #0#$ ZPick an object with the cursor and press the , key.>}h1>}h4Done.[Squirrel the Deck Stacke r] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  261(268)  Pw 31(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42102  Dim  >}h # >}hYt>}h Rechnique>}hvd Choose a technique  Name Level Status appraisal 18* Reloading buc test 19* Not Ready c - panic digging 19 Prepared d - phase door 19 Prepared invoke deity 19* Reloading card trick 19* Not Ready research 11* Not Ready h - ent's potion 16 Prepared i - disarm 11 Prepared j - directive 8 Prepared lucky gamble 5* Not Ready secure identify 6* Huge timeout spirituality check 5* Reloading n - re-taming 4 Prepared ? - Sort techs(end) >}h$Z) [Squirrel the Deck Stacke r] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  261(268)  Pw 31(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42102  Dim  >}h~ mmz>}hi~ [Squirrel the Deck Stacke r] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443 Dlvl:48 $0 HP 261(268)  Pw 31(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42102  Dim  >}h~ PYou receive a faint telepathic message from the Lord of the Cards:>}h~ --More-->}h#x_Your help is urgently needed at the Card Training School!--More-->}hoCLook for a ...ic transporter.--More-->}h54You couldn't quite make out that last message.>}h\ --More-->}h-7You see a message scrawled in blood here.>}h Use "r." to read it.[Squirrel the Deck Stacke r] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  261(268)  Pw 31(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42103  Dim  >}hM# >}ha>}h nnotate>}hPk BWhat do you want to call this dungeon level? >}hmh>}ho>}hLl>}hs>}hdi>}ht>}h  >}h< >}huL >}hi>}hs>}ht>}h}>i>}hc>}hzJ  >}h} t>}h r>}hiBa>}hXn>}hws>}hSKp>}hWSo>}hr>}h\lt>}h e>}h;g r?}h3 [Squirrel the Deck Stacke r] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  261(268)  Pw 31(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42103  Dim  ?}h-[Squirrel the Deck Stacke r] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  261(268)  Pw 31(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42103  Dim  [Squirrel the Deck Stacke r] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  262(268)  Pw 31(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42104  Dim  #z<?}h[Squirrel the Deck Stacke r] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  262(268)  Pw 31(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42104  Dim  [Squirrel the Deck Stacke r] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  264(268)  Pw 32(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42105  Dim  ####z?}h F[Squirrel the Deck Stacke r] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  264(268)  Pw 32(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42105  Dim  [Squirrel the Deck Stacke r] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  265(268)  Pw 32(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42106  Dim  ?}h j[Squirrel the Deck Stacke r] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  265(268)  Pw 32(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42106  Dim  [Squirrel the Deck Stacke r] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  265(268)  Pw 32(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42107  Dim  ###z?}h`[Squirrel the Deck Stacke r] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  265(268)  Pw 32(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42107  Dim  [Squirrel the Deck Stacke r] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  266(268)  Pw 32(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42108  Dim  #z?}hك[Squirrel the Deck Stacke r] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  266(268)  Pw 32(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42108  Dim  [Squirrel the Deck Stacke r] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  266(268)  Pw 32(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42109  Dim   ##z###?}hH [Squirrel the Deck Stacke r] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  266(268)  Pw 32(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42109  Dim  [Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  268(268)  Pw 32(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42110  Dim  # z#?}h(wS#z#?}hN[Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  268(268)  Pw 32(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42110  Dim  You hear crashing rock.[Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  268(268)  Pw 32(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42111  Dim  Z?}h"[Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  268(268)  Pw 32(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42111  Dim  [Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  268(268)  Pw 34(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42112  Dim   #Zz#?}hrM[Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  268(268)  Pw 34(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42112  Dim  #z#?}hPThe dungeon acoustics noticeably change.[Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  268(268)  Pw 35(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42113  Dim  ?}hsU[Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  268(268)  Pw 35(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42113  Dim  [Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  268(268)  Pw 35(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42114  Dim  # zZ#?}hj [Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  268(268)  Pw 35(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42114  Dim  [Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  268(268)  Pw 35(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42115  Dim  z #?}h[Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  268(268)  Pw 35(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42115  Dim  [Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  268(268)  Pw 35(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42116  Dim  #z##?}hBf[Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  268(268)  Pw 35(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42116  Dim  [Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  268(268)  Pw 35(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42117  Dim  #z?}h [Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  268(268)  Pw 35(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42117  Dim  [Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  268(268)  Pw 35(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42118  Dim  ###z?}h[Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  268(268)  Pw 35(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42118  Dim  [Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  268(268)  Pw 35(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42119  Dim  ##z#F##k?}hn\ x[Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  268(268)  Pw 35(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42119  Dim  [Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  268(268)  Pw 36(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42120  Dim   ?}h9[Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  268(268)  Pw 36(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42120  Dim  #z2?}h>You hear a chugging sound.[Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  268(268)  Pw 36(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42121  Dim   ?}h [Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  268(268)  Pw 36(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42121  Dim  #z?}hy You hear a slurping sound.[Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  268(268)  Pw 36(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42122  Dim   ?}h#L[Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  268(268)  Pw 36(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42122  Dim  [Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  268(268)  Pw 36(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42123  Dim  z ?}h [Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  268(268)  Pw 36(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42123  Dim  z ?}hT You hear a grating sound.[Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  268(268)  Pw 36(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42124  Dim   ?}hLbn[Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  268(268)  Pw 36(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42124  Dim  [Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  268(268)  Pw 36(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42125  Dim  z  ?}h[Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  268(268)  Pw 36(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42125  Dim  [Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  268(268)  Pw 36(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42126  Dim  z ?}hX [Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  268(268)  Pw 36(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42126  Dim  z ?}h#^ You hear crashing rock.[Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  268(268)  Pw 37(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42127  Dim  2 ?}h[Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  268(268)  Pw 37(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42127  Dim  [Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  268(268)  Pw 37(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42128  Dim  z ?}hb a[Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  268(268)  Pw 37(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42128  Dim  [Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  268(268)  Pw 37(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42129  Dim   ?}hHYw[Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  268(268)  Pw 37(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42129  Dim  [Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  268(268)  Pw 37(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42130  Dim  z ?}hez ?}h tYou lead poor Stealifornia into a pit![Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  268(268)  Pw 37(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42130  Dim  [Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  268(268)  Pw 38(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42131  Dim   ?}hګ  ?}hmCStealifornia is still in a pit.[Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  268(268)  Pw 38(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42131  Dim  [Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  268(268)  Pw 38(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42132  Dim   ?}h5[Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  268(268)  Pw 38(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42132  Dim  [Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  268(268)  Pw 38(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42133  Dim  s?}hsD[Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  268(268)  Pw 38(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42133  Dim  [Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  268(268)  Pw 38(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42134  Dim   s?}hj4 L[Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  268(268)  Pw 38(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42134  Dim  [Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  268(268)  Pw 38(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42135  Dim  s ?}h,[Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  268(268)  Pw 38(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42135  Dim  [Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  268(268)  Pw 41(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42136  Dim    ?}h[Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  268(268)  Pw 41(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42136  Dim  [Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  268(268)  Pw 42(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42137  Dim  ?}h ^You ride to the edge of the pit.[Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  268(268)  Pw 42(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42137  Dim  [Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  268(268)  Pw 42(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42138  Dim  ?}hO[Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  268(268)  Pw 42(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42138  Dim  [Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  268(268)  Pw 42(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42139  Dim  z^?}hs[Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  268(268)  Pw 42(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42139  Dim  [Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  268(268)  Pw 42(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42140  Dim  z?}ha [Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  268(268)  Pw 42(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42140  Dim  z?}h, The dungeon acoustics noticeably change.[Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  268(268)  Pw 42(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42141  Dim  F?}h[Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  268(268)  Pw 42(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42141  Dim  [Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  268(268)  Pw 42(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42142  Dim  z$F ?}h(zSome text has been burned into the floor here.Use "r." to read it.?}h[Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  268(268)  Pw 42(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42142  Dim  [Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  268(268)  Pw 42(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42143  Dim  ?}hT?What do you want to read? [tCHMOPWY or ?*.] ?}h,ZSome text has been burned into the floor here.--More--?}h You read: "The quivering blob quivers!".[Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  268(268)  Pw 42(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42143  Dim  ?}h-B[Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  268(268)  Pw 42(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42143  Dim  [Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11443  268(268)  Pw 43(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42144  Dim  ?}hp !z?}h j160 gold pieces.[Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11444 160 HP 268(268)  Pw 43(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42144  Dim  [Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11444  268(268)  Pw 43(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42145  Dim  ?}hs[Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11444  268(268)  Pw 43(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42145  Dim  [Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11444  268(268)  Pw 43(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42146  Dim  z?}h: <[Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11444  268(268)  Pw 43(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42146  Dim  [Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11444  268(268)  Pw 43(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42147  Dim  ?}hoz?}hQYou see here a * finalized instant coffee potion {0}.[Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11444  268(268)  Pw 43(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42147  Dim  [Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11444  268(268)  Pw 43(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42148  Dim  ?}h ?}h X - a * finalized instant coffee potion {0}.[Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11444  268(268)  Pw 43(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42148  Dim  ?}h}[Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11444  268(268)  Pw 43(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42148  Dim  [Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11444  268(268)  Pw 43(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42149  Dim  z ?}hLh[Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11444  268(268)  Pw 43(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42149  Dim  [Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11444  268(268)  Pw 43(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42150  Dim  z?}h/CWhat do you want to use or apply? [##abhilmruxAE-GLNU or ?*] ?}h?}hJYou now wield a w-uncursed +0 lighttorch (906) {2}.--More--?}hIĿ^z########2##############################<?}hE[Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11444 Dlvl:48 $160 HP 268(268)  Pw 43(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42150  Dim  You ignite your lighttorch (906).[Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11444  268(268)  Pw 43(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42150  Dim  ?}hYou hear crashing rock.[Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11444  268(268)  Pw 43(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42151  Dim  ?}h Choose which spell to cast    Name Level Pw Category Fail Memory  a - magic bolt 1 + 5 attack 0% 434%  b - healing 1 + 7 healing 0% 506%  c - cure blindness 2 + 10 healing 0% 284%  d - cure stun 3 + 15 healing 0% 271%  e - magic missile 3 + 15 attack 0% 315%  f - light area 3 + 15 divine 0% 555%  g - medium healing 2 + 10 healing 0% 382%  h - sleep 2 + 10 enchant 0% 232%  i - cure confusion 3 + 15 healing 0% 238%  j - jumping 1 + 25 body 0% 311%  k - slow monster 2 + 10 enchant 0% 426%  l - drain life 3 + 15 attack 0% 249%  m - restore ability 4 + 20 healing 0% 253%  n - full healing?}hӃ 6 + 30 healing 0% 376%  o - forcible move 1 + 5 body 0% 267%  p - shocking sphere 1 + 5 matter 0% 193%  q - poison blast 4 + 20 attack 0% 259%  r - dig 5 + 25 matter 0% 611%  s - wizard lock 2 + 10 matter 0% 292%  t - fireball 4 + 40 matter 0% 572%  u - lightning 4 + 20 matter 0% 469% (1 of 3)?}h̆ a - finger 2 + 10 divine 0% 111%  b - clairvoyance 3 + 15 divine 0% 194%  c - passwall 6 + 30 body 12% 43%  d - stun monster 1 + 5 enchant 0% 191%  e - finger of death 7 + 105 attack 0% 247%  f - cure dim 1 + 5 healing 0% 39%  g - acid sphere 1 + 5 matter 0% 37%  h - turn undead 6 + 30 protect 12% 21%  i - air current 1 + 5 elemental 0% 33%  j - insulate 2 + 10 protect 0% 90%  k - cause fear 3 + 15 enchant 0% 52%  l - stone to flesh 3 + 15 healing 0% 101%  m - enlighten 4 + 20 body 0% 89%  n - charm monster 4 + 20 enchant 0% 111%  o - create monster 4 + 20 attack 0% 715%  p - resist sleep?}h&a 1 + 5 protect 0% 96%  q - rumor 1 + 5 chaos 0% 21%  r - endure cold 2 + 10 protect 0% 31%  s - super healing 8 + 40 healing 0% 248%  t - symheal 3 + 15 occult 0% 173%  u - endure heat 2 + 10 protect 0% 345%  v - detect treasure 4 + 20 divine 0% 188%  w - detect food 2 + 10 divine 0% 105%  x - water flame 1 + 7 elemental 0% 104% (2 of 3)?}hʫ  +z()"/?(($[/??}h [Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11444 Dlvl:48 $160 HP 268(268)  Pw 19(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42151  Dim  You detect the presence of objects.--More--?}h׀[Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11444 Dlvl:48 $160 HP 268(268)  Pw 19(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42151  Dim  [Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11444  268(268)  Pw 20(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42152  Dim  [1?}hmĿ^z######(##)"2/##############?(##(############$##[</??}hw 3What do you want to wield? [- a-ehmxZ or ?*] ?}h~c - the w-blessed +5 sling named Winsett's Big Daddy (weapon in hand) {2}. --More--?}h)f You deactivate your lighttorch (903) before putting it away.--More--?}hW [Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11444 Dlvl:48 $160 HP 268(268)  Pw 20(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42152  Dim  [Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11444  268(268)  Pw 21(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42153  Dim  [?}hc 34mĿ^z######(##)"2/##############?(##(############$##[</??}hE+4What do you want to ready? [- abdegGNZ or ?*] ?}h^?}hJThat ammunition is already readied![Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11444  268(268)  Pw 21(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42153  Dim  ?}h?Specify unknown object by cursor? [ynq] (q) ?}h4pyPlease move the cursor to an unknown object and press the , key.--More--?}hI(Press , when at target location. For instructions type a ?)?}h/?}h?}h?}h?}h7 B) a weapon (stout spear)--More--?}hNPick an object with the cursor and press the , key.?}hm_?}h$0x( a useful item (pick-axe, key, lamp...) (figurine of an umber digger) --More--?}h'a Pick an object with the cursor and press the , key.?}h?}hql?}h?}hZ?}h?}hO?}h?}h?}h0?}hz?}h8 ?}h ?}h ?}h ?}h ?}h՚ ?}h ?}hJ ?}h#V ?}hz ?}hJ_?}h?}h6?}h?}h^?}h<?}hq ?}h w( a useful item (pick-axe, key, lamp...) (cooling box called ice box) --More-- ?}h݈a Pick an object with the cursor and press the , key. ?}ht ?}h_ ?}ha ?}hY`( a useful item (pick-axe, key, lamp...) (cooling box)--More--!?}hkNPick an object with the cursor and press the , key.!?}h !?}h!?}ho`!?}h!?}hi > an unexplored area--More--!?}h#<NPick an object with the cursor and press the , key."?}hM"?}h@Q[ a suit or piece of armor (scale mail)--More--"?}h6"NPick an object with the cursor and press the , key.#?}h#?}hDone.[Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11444  268(268)  Pw 21(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42153  Dim  #?}hy |[Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11444  268(268)  Pw 21(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42153  Dim  [Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11444  268(268)  Pw 21(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42154  Dim  z#?}hd[Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11444  268(268)  Pw 21(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42154  Dim  [Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11444  268(268)  Pw 21(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42155  Dim  z$?}h[Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11444  268(268)  Pw 21(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42155  Dim  [Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11444  268(268)  Pw 22(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42156  Dim  z$?}hb[Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11444  268(268)  Pw 22(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42156  Dim  [Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11444  268(268)  Pw 23(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42157  Dim  z$?}h [Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11444  268(268)  Pw 23(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42157  Dim  [Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11444  268(268)  Pw 23(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42158  Dim  z%?}h[Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11444  268(268)  Pw 23(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42158  Dim  z%?}hYou hear crashing rock.[Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11444  268(268)  Pw 23(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42159  Dim  %?}hIN l[Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11444  268(268)  Pw 23(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42159  Dim  [Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11444  268(268)  Pw 24(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42160  Dim  &?}h1[Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11444  268(268)  Pw 24(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42160  Dim  [Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11444  268(268)  Pw 25(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42161  Dim  z&?}h[q[Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11444  268(268)  Pw 25(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42161  Dim  [Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11444  268(268)  Pw 25(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42162  Dim  z&?}ha [Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11444  268(268)  Pw 25(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42162  Dim  z&?}h You hear crashing rock.[Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11444  268(268)  Pw 25(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42163  Dim  &?}h>[Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11444  268(268)  Pw 25(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42163  Dim  [Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11444  268(268)  Pw 25(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42164  Dim  z+'?}ha[Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11444  268(268)  Pw 25(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42164  Dim  [Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11444  268(268)  Pw 25(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42165  Dim  z'?}h  [[Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11444  268(268)  Pw 25(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42165  Dim  [Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11444  268(268)  Pw 26(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42166  Dim  '?}h3The door opens.[Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11444  268(268)  Pw 26(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42166  Dim  [Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11444  268(268)  Pw 26(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42167  Dim  $?@?[14;6'?}h01H)?}h`Fz"Hello, Squirrel! Welcome to Deep's general store!"--More--)?}hs "Will you please leave your unwieldy pick outside?"[Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11444  268(268)  Pw 26(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42167  Dim  [Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11444  268(268)  Pw 29(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42168  Dim  %*?}hE @Specify unknown object by cursor? [ynq] (q) *?}h ryPlease move the cursor to an unknown object and press the , key.--More--*?}h J(Press , when at target location. For instructions type a ?)*?}hQ *?}h:F a fungus or mold (black patch) (base level 6)  Accessing Pokedex entry for black patch...   Base statistics of this monster type:  Base level = 6, difficulty = 11, AC = 7, magic resistance = 0, alignment 0. Can't move around. Speed 6. Normal generation, with frequency 5. Uncommon (by factor 3). Resists poison. Conveys poison resistance. Genocidable, breathless, amphibious, carnivorous, herbivorous, reviving mindless. This monster is of neuter gender. May be eaten by vegans. Is a valid polymorph form.  Attacks:  0d4, passive - drains strength  1d8, passive - acid damage *?}hi  2d4, touches - drains strength  1d8, touches - acid damage  --More--+?}h#Ŀ  Ŀ ^ Ĵ ## ####( ##)"F /##############+?}hH&)$?%@z (##?ÿ (############$ ##Pick an object with the cursor and press the , key.,?}hs ,?}h -?}h!1 water or molten lava or a crystal water or moorland or an urine lake or shifting sand or a styx river (crystal water)--More---?}h,\ Pick an object with the cursor and press the , key.-?}h -?}h Done.[Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11444  268(268)  Pw 29(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42168  Dim  -?}hj Choose which spell to cast    Name Level Pw Category Fail Memory  a - magic bolt 1 + 5 attack 0% 434%  b - healing 1 + 7 healing 0% 506%  c - cure blindness 2 + 10 healing 0% 284%  d - cure stun 3 + 15 healing 0% 271%  e - magic missile 3 + 15 attack 0% 315%  f - light area 3 + 15 divine 0% 555%  g - medium healing 2 + 10 healing 0% 382%  h - sleep 2 + 10 enchant 0% 232%  i - cure confusion 3 + 15 healing 0% 238%  j - jumping 1 + 25 body 0% 311%  k - slow monster 2 + 10 enchant 0% 426%  l - drain life 3 + 15 attack 0% 249%  m - restore ability 4 + 20 healing 0% 253%  n - full healing-?}h k 6 + 30 healing 0% 376%  o - forcible move 1 + 5 body 0% 267%  p - shocking sphere 1 + 5 matter 0% 193%  q - poison blast 4 + 20 attack 0% 259%  r - dig 5 + 25 matter 0% 611%  s - wizard lock 2 + 10 matter 0% 292%  t - fireball 4 + 40 matter 0% 572%  u - lightning 4 + 20 matter 0% 469% (1 of 3)/?}h$ +ĿĿ^Ĵ######(##)"F/##############$?%@z(#[1/?}hr ~m#?ÿ(############$##[</?/?}hZ [Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11444 Dlvl:48 $160 HP 268(268)  Pw 22(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42168  Dim  Where do you want to jump?--More--0?}hiJ(Press , when at target location. For instructions type a ?)0?}hU"0?}hf 0?}h 4You bump into a tschebberwock.[Squirrel the Deck Stacker ] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11444  268(268)  Pw 22(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42168  Paralyzed    Dim  J--More--2?}hG5 \Your Hawaiian shirt deflects the black patch's attack.--More--3?}h*The black patch touches you!3?}hf[Squirrel the Deck Stacke r] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11444  266(268)  Pw 22(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42168  Paralyzed    Dim  [-2 -> 266]--More--3?}h *The tschebberwock bites you!3?}h| [Squirrel the Deck Stacke r] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11444  261(268)  Pw 22(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42168  Paralyzed    Dim  [-5 -> 261]--More--4?}h*The tschebberwock bites you!4?}h[Squirrel the Deck Stac ker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11444  246(268)  Pw 22(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42168  Paralyzed    Dim  [-15 -> 246]--More--4?}hZThe tschebberwock just misses!The tschebberwock claws you!4?}h[Squirrel the Deck Sta cker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11444  229(268)  Pw 22(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42168  Paralyzed    Dim  --More--4?}h\[-17 -> 229][Squirrel the Deck Sta cker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11444  229(268)  Pw 23(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42169  Dim  5?}hV5?}h=^c - the w-blessed +5 sling named Winsett's Big Daddy (weapon in hand) {2}.[Squirrel the Deck Sta cker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11444  229(268)  Pw 23(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42169  Dim  6?}h]h /[Squirrel the Deck Sta cker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11444  229(268)  Pw 23(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42169  Dim  2zn6?}ht The tschebberwock turns into a playful girl![Squirrel the Deck Sta cker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11444  231(268)  Pw 23(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42170  Dim  8?}h Fz"Hello, Squirrel! Welcome again to Deep's general store!"--More--9?}h"j"Will you please leave your unwieldy pick outside?"[Squirrel the Deck Sta cker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11444  231(268)  Pw 23(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42170  Dim  --More--9?}hlXThe black patch just misses!The black patch touches you!9?}hn[Squirrel the Deck Sta cker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11444  227(268)  Pw 23(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42170  Dim  --More--9?}h! [-4 -> 227][Squirrel the Deck Sta cker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11444  227(268)  Pw 23(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42171  Dim  n?:?}hi QWhat do you want to use or apply? [##abhilmruxAE-GLNU or ?*] :?}haVYou must wield this item first if you want to apply it!--More--;?}hA;?}h3NJYou now wield a d-blessed stainless +1 sickle {20}.--More--;?}h[Squirrel the Deck Sta cker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11444 Dlvl:48 $160 HP 227(268)  Pw 23(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42171  Dim  [Squirrel the Deck Stac ker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11444  238(268)  Pw 23(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42172  Dim  Ŀ;?}hYĿ^Ĵ######(##)nF/##############$?%@z(##?ÿ(############;?}h$##[</?;?}h/CWhat do you want to use or apply? [##abhilmruxAE-GLNU or ?*] ;?}h8GWhere do you want to hit?--More--?}h4dYour cloak of armor mystery deflects the black patch's attack.--More-->?}ho Your medium mithril-coat deflects the black patch's attack.[Squirrel the Deck Stac ker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11444  238(268)  Pw 25(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42173  Dim  ??}h QWhat do you want to use or apply? [##abhilmruxAE-GLNU or ?*] ??}hGWhere do you want to hit?--More--??}hnJ(Press , when at target location. For instructions type a ?)??}h2??}h@?}h7>HThe sickle hits the shapeshifting expertise!@?}hUT(10 pts.)[Squirrel the Deck Stac ker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11444  238(268)  Pw 25(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42173  Dim  [Squirrel the Deck Stac ker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11444  239(268)  Pw 25(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42174  Dim  m"B?}h QWhat do you want to use or apply? [##abhilmruxAE-GLNU or ?*] B?}hn# GWhere do you want to hit?--More--B?}h4J(Press , when at target location. For instructions type a ?)C?}hJZC?}hC?}hESHThe sickle hits the shapeshifting expertise!C?}hT(9 pts.)C?}hU[Squirrel the Deck Stac ker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11444  239(268)  Pw 25(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42174  Dim  --More--C?}hAJThe black patch misses Stealifornia.--More--D?}hKThe black patch touches Stealifornia.--More--D?}h5 .Stealifornia is covered in acid!D?}h @It burns Stealifornia!--More--E?}hb IStealifornia kicks the black patch.--More--F?}hStealifornia bites the black patch.[Squirrel the Deck Stac ker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11444  239(268)  Pw 25(197)  AC-8 MC4 Mov12 Sn61 Xp19/505206 Wt2483/5000 T42175  Dim  G?}hBQWhat do you want to use or apply? [##abhilmruxAE-GLNU or ?*] G?}h6GWhere do you want to hit?--More--G?}h|J(Press , when at target location. For instructions type a ?)G?}hƲG?}h)G?}hIG?}hYJ Your sickle rusts!G?}hQqYou kill the shapeshifting expertise![Squirrel the Deck Stac ker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11456  239(268)  Pw 25(197)  AC-8 MC4 Mov12 Sn61 Xp19/505501 Wt2483/5000 T42175  Dim  [Squirrel the Deck Stac ker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11456  240(268)  Pw 26(197)  AC-8 MC4 Mov12 Sn61 Xp19/505501 Wt2483/5000 T42176  Dim  %@H?}h Message History  You kill the playful girl! But wait... The playful girl turns into a shapeshifting expertise! Your cloak of armor mystery deflects the black patch's attack. Your medium mithril-coat deflects the black patch's attack. What do you want to use or apply? [##abhilmruxAE-GLNU or ?*]  Where do you want to hit? (Press , when at target location. For instructions type a ?) The sickle hits the shapeshifting expertise! (10 pts.) What do you want to use or apply? [##abhilmruxAE-GLNU or ?*]  Where do you want to hit? (Press , when at target location. For instructions type a ?) The sickle hits the shapeshifting expertise! (9 pts.) The black patch misses Stealifornia. The black patch touches Stealifornia. Stealifornia is covered in acid! It burns Stealifornia! Stealifornia kicks the black patch. StealH?}h 8ifornia bites the black patch. What do you want to use or apply? [##abhilmruxAE-GLNU or ?*]  Where do you want to hit? (Press , when at target location. For instructions type a ?) Your sickle rusts! You kill the shapeshifting expertise!--More--Q?}hk. ĿĿ^Ĵ######(%##)"F/##############Q?}hG9 [33m$?%@z(##?ÿ(############$##[</? [Squirrel the Deck Stac ker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11456 Dlvl:48 $160 HP Q?}hu@ [K240(268)  Pw 26(197)  AC-8 MC4 Mov12 Sn61 Xp19/505501 Wt2483/5000 T42176  Dim  [Squirrel the Deck Stac ker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11456  240(268)  Pw 26(197)  AC-8 MC4 Mov12 Sn61 Xp19/505501 Wt2483/5000 T42176  Dim  Q?}h Unknown command ' '.[Squirrel the Deck Stac ker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11456  240(268)  Pw 26(197)  AC-8 MC4 Mov12 Sn61 Xp19/505501 Wt2483/5000 T42176  Dim  Q?}h [Squirrel the Deck Stac ker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11456  240(268)  Pw 26(197)  AC-8 MC4 Mov12 Sn61 Xp19/505501 Wt2483/5000 T42176  Dim  R?}h8b - a d-blessed burnt stainless +1 sickle (weapon in hand) {20}.[Squirrel the Deck Stac ker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11456  240(268)  Pw 26(197)  AC-8 MC4 Mov12 Sn61 Xp19/505501 Wt2483/5000 T42176  Dim  _?}h`_?}h<You kill the black patch!%_?}hZ[Squirrel the Deck Stac ker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11463  240(268)  Pw 26(197)  AC-8 MC4 Mov12 Sn61 Xp19/505676 Wt2483/5000 T42176  Dim  A cloud of spores surrounds you!--More--`?}h}'The spores were poisoned!`?}h*OThe poison doesn't seem to affect you.[Squirrel the Deck Stac ker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11463  240(268)  Pw 26(197)  AC-8 MC4 Mov12 Sn61 Xp19/505676 Wt2483/5000 T42176  Dim  [Squirrel the Deck Stac ker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11463  241(268)  Pw 26(197)  AC-8 MC4 Mov12 Sn61 Xp19/505676 Wt2483/5000 T42177  Dim  c?}hA Choose which spell to cast    Name Level Pw Category Fail Memory  a - magic bolt 1 + 5 attack 0% 434%  b - healing 1 + 7 healing 0% 506%  c - cure blindness 2 + 10 healing 0% 284%  d - cure stun 3 + 15 healing 0% 271%  e - magic missile 3 + 15 attack 0% 315%  f - light area 3 + 15 divine 0% 555%  g - medium healing 2 + 10 healing 0% 382%  h - sleep 2 + 10 enchant 0% 232%  i - cure confusion 3 + 15 healing 0% 238%  j - jumping 1 + 25 body 0% 311%  k - slow monster 2 + 10 enchant 0% 426%  l - drain life 3 + 15 attack 0% 249%  m - restore ability 4 + 20 healing 0% 253%  n - full healingc?}hj 6 + 30 healing 0% 376%  o - forcible move 1 + 5 body 0% 271%  p - shocking sphere 1 + 5 matter 0% 193%  q - poison blast 4 + 20 attack 0% 259%  r - dig 5 + 25 matter 0% 611%  s - wizard lock 2 + 10 matter 0% 292%  t - fireball 4 + 40 matter 0% 572%  u - lightning 4 + 20 matter 0% 469% (1 of 3)e?}h+ĿĿ^Ĵ######(%##)"%/##############$?%@z(#?}hizm#?ÿ(############$##[</?e?}hS [Squirrel the Deck Stac ker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11463 Dlvl:48 $160 HP 241(268)  Pw 19(197)  AC-8 MC4 Mov12 Sn61 Xp19/505676 Wt2483/5000 T42177  Dim  Where do you want to jump?--More--e?}hX J(Press , when at target location. For instructions type a ?)e?}h f?}h4zf?}h8[Squirrel the Deck Stac ker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11463  241(268)  Pw 19(197)  AC-8 MC4 Mov12 Sn61 Xp19/505676 Wt2483/5000 T42177  Dim  f?}hp98You see here a % black patch corpse {100}.f?}h9[Squirrel the Deck Stac ker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11463  241(268)  Pw 19(197)  AC-8 MC4 Mov12 Sn61 Xp19/505676 Wt2483/5000 T42177  Paralyzed    Dim  --More--f?}h% UStealifornia eats a % black patch corpse {100}.--More--g?}hLYour polished silver shield deflects its attack.m@--More--h?}hmThe round tuit misses Stealifornia.[Squirrel the Deck Stac ker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11463  242(268)  Pw 19(197)  AC-8 MC4 Mov12 Sn61 Xp19/505676 Wt2483/5000 T42178  Dim  i?}hݔ i?}h You kill the round tuit![Squirrel the Deck Stac ker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11463  242(268)  Pw 19(197)  AC-8 MC4 Mov12 Sn61 Xp19/505682 Wt2483/5000 T42178  Dim  [Squirrel the Deck Stac ker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11463  242(268)  Pw 19(197)  AC-8 MC4 Mov12 Sn61 Xp19/505682 Wt2483/5000 T42179  Dim  %"@j?}h][Squirrel the Deck Stac ker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11463  242(268)  Pw 19(197)  AC-8 MC4 Mov12 Sn61 Xp19/505682 Wt2483/5000 T42179  Dim  @j?}hYou hear crashing rock.[Squirrel the Deck Stac ker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11463  243(268)  Pw 23(197)  AC-8 MC4 Mov12 Sn61 Xp19/505682 Wt2483/5000 T42180  Dim  @k?}hKzYou see here a r-dumped amulet {0}.k?}huG[Squirrel the Deck Stac ker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11463  243(268)  Pw 23(197)  AC-8 MC4 Mov12 Sn61 Xp19/505682 Wt2483/5000 T42180  Dim  [Squirrel the Deck Stac ker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11463  243(268)  Pw 23(197)  AC-8 MC4 Mov12 Sn61 Xp19/505682 Wt2483/5000 T42181  Dim  @k?}h E[Squirrel the Deck Stac ker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11463  243(268)  Pw 23(197)  AC-8 MC4 Mov12 Sn61 Xp19/505682 Wt2483/5000 T42181  Dim  [Squirrel the Deck Stac ker] St18/07 Dx16 Co15 In21 Wi18 Ch5 CarInkMalCha S11463  244(268)  Pw 23(197)  AC-8 MC4 Mov12 Sn61 Xp19/505682 Wt2483/5000 T42182  Dim  @l?}h(W Really save? [yn] (n) l?}h !ySaving...l?}h V "Be seeing you...