7c Player: Bluescreen Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2023-01-09.15:50:40.ttyrec Time: (1673279440) Mon Jan 9 15:50:40 2023 7c_[?1l>This is Sadistic Levels of Endless X-Citement (SLEX) 1997-2022 by Amy NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Contact the dev team via the #em.slashem.me channel on Libera IRC. See license for details. 7cRestoring save file...7c-7c [Bluescr ee the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S386633 Dlvl:20 $0 HP 81(206)  Pw 134(134)  AC-16 MC2 Mov12 Sn114 Xp14/95182 Wt2370/2610 T23638  Weak   --More--7cZFYou return to level 20 in The Dungeons of Doom.--More--7c] ########################### #%))[)()[%**%%)[))) ##<######################## ##] 32m)%%^^^)^[))% ###^^^^^^^^^^)%^^^##@%^^^^^ %#######[##################(7c] [C#####[###)#########!######)//#\####[[[[$##//###[[########7c] [17;18H###[Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S386633 Dlvl:20 $0 HP 81(206)  Pw 134(134)  AC-16 MC2 Mov12 Sn114 Xp14/95182 Wt2370/2610 T23638  Weak   Hello Shrek, the killfiller zaur Ranger, welcome back to SlashEMExtended![Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S386633  81(206)  Pw 134(134)  AC-16 MC2 Mov12 Sn114 Xp14/95182 Wt2370/2610 T23638  Weak    --More--7ch ###########################You are lucky! Full moon tonight.7c\OWhat do you want to use or apply? [abhk-mprtwxDILSWY or ?*] 7c Do what?  o - Take something out of the wooden box called regular box i - Put something into the wooden box called regular box b - Both of the above, out first r - Both of the above, in first(end) 7cy5+#####################%))[)()[%**%%)[)))################%%^^^)^[))%^^^^^^^^^^)%^^^#7m#@%^^^^^#######[################## Take out what type of objects?  a - All types b - Coins ('$') c - Amulets ('"') d - Weapons (')') e - Armor ('[') f - Comestibles ('%') g - Scrolls ('?') h - Spellbooks ('+') i - Potions ('!') j - Rings ('=') k - Wands ('/') l - Tools ('(') m - Gems ('*') n - Venoms ('.') I - Unidentified items A - Auto-select every item B - Items known to b7c7e Blessed C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) 7cc###[)))##[))%@%^^^^^[#######)#####//#\//###### [Shrek  th7c;e Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S386633 Dlvl:20 $0 HP 81(206)  Pw 134(134)  AC-16 MC2 Mov12 Sn114 Xp14/95182 Wt2370/2610 T23638  Weak   [Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S386633  81(206)  Pw 134(134)  AC-16 MC2 Mov12 Sn114 Xp14/95182 Wt2370/2610 T23638  Weak   7cK Amulets  G - " a 6-berning stone amulet {0}  U - " a } undertow amulet (being worn) {0}  Weapons  a - ) an i-uncursed +0 dwarvish mattock (weapon in hands) {48}  b - ) a M-uncursed rotted +3 giant scythe {60}  c - ) a w-uncursed +1 bow {12}  d - ) 204 i-+0 darts (in quiver) {6}  e - ) 100 i-+0 arrows {1}  f - ) 51 i-uncursed +2 arrows {1}  g - ) 28 i-+2 darts named Brasilia's Rain Forrest {0}  Armor  o - [ a c-+0 T-shirt (being worn) {2}  s - [ a } cursed boots called plof-nora-anorexia (being worn) {8}  u - [ an i-+0 plate mail named good (being worn) {200}  v - [ an a-+2 pair of gauntlets of dexterity (being worn) {4}  z - [ an A-uncursed +2 cloak of displacement (being worn) {4}  K - [ a C-+0 ancient shield7c`Q (being worn) {40}  Q - [ an i-+0 iron skull cap named good (being worn) {12}  V - [ a h-corona mask {20}  Comestibles  B - % 11 v-bananas {0}  F - % 3 v-pears {0}  J - % 3 % uncursed tripe rations {0} (1 of 3)7c X - % 58 v-grapes {1}  Z - % 3 % lizard corpses {30}  Scrolls  j - ? a ? uncursed scroll of standard id {0}  y - ? a ? scroll labeled OEX9 E AECOCV CAE U AE 2R IUE3G FAI8 IA {0}  C - ? 2 ? uncursed scrolls of cure {0}  H - ? 5 ? uncursed scrolls of healing {0}  M - ? 3 ? uncursed scrolls of mana {0}  O - ? 3 ? uncursed scrolls of heal other {0}  P - ? 3 ? uncursed scrolls of phase door {0}  Rings  A - = a C-uncursed ring called prot from shape chang (on right hand) {0}  N - = a 6-uncursed +0 ring of gain wisdom (on left hand) {0}  T - = an i-cobalt ring {0}  Wands  x - / an E-uncursed rusty wand of magic missile {0}  D - / an E-uncursed wand of cold (0:1) {0}  I - / a } uncursed wand of extra healing (0:4) {0}  S - 7cp[37m/ an E-uncursed wand called impact-tele {0}  W - / a m-uncursed wand of lightning named out of course {0}  Y - / a V-uncursed wand of digging (0:6) {0}  Tools  h - ( a b-uncursed +3 unicorn horn {8}  k - ( a b-+0 unicorn horn named good {8} (2 of 3)7c [Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S386633 Dlvl:20 $0 HP 81(206)  Pw 134(134)  AC-16 MC2 Mov12 Sn114 Xp14/95182 Wt2370/2610 T23638  Weak   ########################### #%))[)()[%**%%)[))) ##<ڧ 0m######################## ##)%%^^^)^[))% ###^^^^^^^^^^)%^^^##@%^^^^^ %#####7c ##[##################(#####[###)#########!######)//#\####[7co [[[$##//###[[###########7c(/ BWhat do you want to use or apply? [abhk-mprtwxDILSWY or ?*] 7ct Do what?  o - Take something out of the wooden box called regular box i - Put something into the wooden box called regular box b - Both of the above, out first r - Both of the above, in first(end) 7cb+#####################%))[)()[%**%%)[)))################%%^^^)^[))%^^^^^^^^^^)%^^^#4dm#@%^^^^^#######[################## Put in what type of objects?  a - All types b - Amulets ('"') c - Weapons (')') d - Armor ('[') e - Comestibles ('%') f - Scrolls ('?') g - Rings ('=') h - Wands ('/') i - Tools ('(') j - Gems ('*') k - Venoms ('.') I - Unidentified items C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) 7cw+7c###[)))##[))%@%^^^^^[#######)#####//#\//###### Put in what?   Amulets ('"')  G - " a 67c-berning stone amulet {0}  U - " a } undertow amulet (being worn) {0}  Weapons (')')  a - ) an i-uncursed +0 dwarvish mattock (weapon in hands) {48}  b - ) a M-uncursed rotted +3 giant scythe {60}  c - ) a w-uncursed +1 bow {12}  d - ) 204 i-+0 darts (in quiver) {6}  e - ) 100 i-+0 arrows {1}  f - ) 51 i-uncursed +2 arrows {1}  g - ) 28 i-+2 darts named Brasilia's Rain Forrest {0}  Armor ('[')  o - [ a c-+0 T-shirt (being worn) {2}  s - [ a } cursed boots called plof-nora-anorexia (being worn) {8}  u - [ an i-+0 plate mail named good (being worn) {200}  v - [ an a-+2 pair of gauntlets of dexterity (being worn) {4}  z - [ an A-uncursed +2 cloak of displacement (being worn) {4}  K - [ a C-+0 ancient shield (being worn) {40}  Q - [7c' an i-+0 iron skull cap named good (being worn) {12}  V - [ a h-corona mask {20}  Comestibles ('%')  B - % 11 v-bananas {0} (1 of 3)7c" F - % 3 v-pears {0}  J - % 3 % uncursed tripe rations {0}  X - % 58 v-grapes {1}  Z - % 3 % lizard corpses {30}  Scrolls ('?')  j - ? a ? uncursed scroll of standard id {0}  y - ? a ? scroll labeled OEX9 E AECOCV CAE U AE 2R IUE3G FAI8 IA {0}  C - ? 2 ? uncursed scrolls of cure {0}  H - ? 5 ? uncursed scrolls of healing {0}  M - ? 3 ? uncursed scrolls of mana {0}  O - ? 3 ? uncursed scrolls of heal other {0}  P - ? 3 ? uncursed scrolls of phase door {0}  Rings ('=')  A - = a C-uncursed ring called prot from shape chang (on right hand) {0}  N - = a 6-uncursed +0 ring of gain wisdom (on left hand) {0}  T - = an i-cobalt ring {0}  Wands ('/')  x - / an E-uncursed rusty wand of magic missile {0}  D - / an E-un7c"qcursed wand of cold (0:1) {0}  I - / a } uncursed wand of extra healing (0:4) {0}  S - / an E-uncursed wand called impact-tele {0}  W - / a m-uncursed wand of lightning named out of course {0}  Y - / a V-uncursed wand of digging (0:6) {0}  Tools ('(') (2 of 3)7cW #7c +7cҹ h - ( a b-uncursed +3 unicorn horn {8}  k - ( a b-+0 unicorn horn named good {8}  l - ( a wooden box called regular box {1880}  m - ( a y-uncursed +0 laser pole (7125) named good {24}  p - ( a whistle called tin {0}  r - ( an i-stethoscope {0}  w - ( a * pair of lenses (being worn) {0}  L - ( an uncursed candle called magic (lit) {0}  Gems ('*')  q - * 4 dark blue gems {0}  t - * 3 stones called luck  Venoms ('.')  E - . 36 } blinding venoms {1} (3 of 3)7c########################### #%))[)()[%**%%)[))) ##<######################## ##m)%%^^^)^[))% ###^^^^^^^^^^)%^^^##@%^^^^^ %#######[##################(7c[C#####[###)#########!######)//#\####[[[[$##//###[[########)H###7c\{[Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S386633 Dlvl:20 $0 HP 81(206)  Pw 134(134)  AC-16 MC2 Mov12 Sn114 Xp14/95182 Wt2370/2610 T23638  Weak   You put a ? uncursed scroll of cure {0} into the wooden box called regular box.[Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S386633  81(206)  Pw 134(134)  AC-16 MC2 Mov12 Sn114 Xp14/95182 Wt2370/2610 T23638  Weak    --More--7cn  ###########################You put a m-uncursed wand of lightning named out of course {0} into the wooden box called regular box.--More--7c ###########################[Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S386633  81(206)  Pw 134(134)  AC-16 MC2 Mov12 Sn114 Xp14/95182 Wt2370/2610 T23638  Weak    Take out what type of objects?  a - All types b - Coins ('$') c - Amulets ('"') d - Weapons (')') e - Armor ('[') f - Comestibles ('%') g - Scrolls ('?') h - Spellbooks ('+') i - Potions ('!') j - R7cings ('=') k - Wands ('/') l - Tools ('(') m - Gems ('*') n - Venoms ('.') I - Unidentified items A - Auto-select every item B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) 7c+7c###[)))##[))%@%^^^^^[#######)#####//#\//###### [Shrek  th7cve Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S386633 Dlvl:20 $0 HP 81(206)  Pw 134(134)  AC-16 MC2 Mov12 Sn114 Xp14/95182 Wt2370/2610 T23638  Weak    Take out what?   Coins ('$')  a - $ 6223 g-gold pieces {0}  Amulets ('"')  b - " an i-blessed amulet of conflict {0}  c - " a t-cursed bitumen amulet {0}  d - " a s-femmy amulet {0}  e - " a s-femmy amulet {0}  f - " a b-pique amulet {0}  g - " a y-WFG amulet {0}  Weapons (')')  h - ) an i-arrow {0}  i - ) an i-arrow named G-cheater's Fucking Rockstar {0}  j - ) 9 i-poisoned arrows {0}  k - ) 36m5 i-blessed greased +0 arrows {0}  l - ) 5 i-rusty +0 arrows {0}  m - ) 26 i-arrows {0}  n - ) 3 i-arrows {0}  o - ) an i-+0 auto shotgun (auto) {24}  p - ) the i-+2 axe named A Tale of Two Cities {24}  q - ) 57 m-bamboo arrows {1}  r - ) 70 m-BFG ammos {2}  s - ) 17 m-blaster bolts {0} (1 of 16)7c a - ) a w-boomerang {0}  b - ) a w-+0 boomerang {0}  c - ) 37 i-crossbow bolts {1}  d - ) 12 i-crossbow bolts {0}  e - ) 20 i-crossbow bolts {0}  f - ) 65 i-+0 crossbow bolts {0}  g - ) 36 i-+1 crossbow bolts {1}  h - ) 29 i-crossbow bolts {0}  i - ) 24 i-+2 crossbow bolts {0}  j - ) 3 i-crossbow bolts named Homicidal Tendancies {0}  k - ) the w-+1 crossbow named Mother of Universe {20}  l - ) 5 i-poisoned crude arrows {0}  m - ) a w-crude bow {12}  n - ) an i-poisoned crude dagger {4}  o - ) an i-crude dagger {4}  p - ) an i-crude dagger {4}  q - ) an i-crude dagger {4}  r - ) an i-crude dagger {4}  s - ) an i-crude dagger named Larissa's Stride {4}  t - ) an i-crude dagger named Po7c@st Shot {4}  u - ) 21 i-+0 crude daggers {84}  v - ) an i-+12 crude short sword {12}  w - ) 14 i-+0 crude spears {168}  x - ) 3 i-+2 crude spears {36} (2 of 16)7c  a - ) an i-dagger {4}  b - ) an i-+3 dagger {4}  c - ) an i-dagger {4}  d - ) 9 i-daggers {36}  e - ) an i-dart {0}  f - ) an i-dart named Spellstealer {0}  g - ) 54 i-darts {1}  h - ) 26 i-darts {0}  i - ) 23 i-darts {0}  j - ) 13 i-darts {0}  k - ) 5 i-uncursed darts {0}  l - ) 16 i-darts {0}  m - ) a p-eagle ball {2}  n - ) 10 i-five-seven bullets {0}  o - ) 78 l-fleece bolts {2}  p - ) the ` +1 flint spear named Sun Piercer {12}  q - ) 6 i-frag grenades {0}  r - ) 61 i-frag grenades {0}  s - ) 2 i-greased frag grenades {0}  t - ) 10 i-frag grenades {0}  u - ) 3 i-gas grenades {0}  v - ) a p-+0 hand blaster named good {12}  w - ) 45 m-heavy blaster bolts {7c \1}  x - ) a M-hugging boot named good {5} (3 of 16)7c= a - ) 54 r-inferior bolts {1}  b - ) an i-knife {2}  c - ) an i-poisoned knife {2}  d - ) an i-knife {2}  e - ) an i-+3 knife {2}  f - ) 31 i-knives {62}  g - ) 9 L-lead pistol bullets {0}  h - ) a ` long bow {12}  i - ) a S-cursed long pole {60}  j - ) 14 ` mineral bolts {0}  k - ) 10 ] pin bolts {0}  l - ) 18 ] poisoned pin bolts {0}  m - ) 48 i-pistol bullets {1}  n - ) an i-+1 pistol named good {8}  o - ) a 8-greased pistol pair {20}  p - ) a 8-poisoned poison bolt {0}  q - ) 31 8-poison bolts {1}  r - ) a L-random dart {0}  s - ) 68 i-rifle bullets {2}  t - ) 41 i-rifle bullets {0}  u - ) 38 i-rifle bullets {1}  v - ) 2 i-+0 rifle bullets {0}  w - )7c=m 9 i-uncursed rifle bullets {0}  x - ) 25 i-rockets {0} (4 of 16)7c: a - ) 14 w-poisoned runed arrows {0}  b - ) 20 w-+1 runed arrows {0}  c - ) the m-+0 scalpel named Steelpillar {2}  d - ) the m-+0 scalpel named The Scalpel of the Bloodletter {2}  e - ) a 8-shotgun {15}  f - ) 23 i-shotgun shells {0}  g - ) 15 i-shotgun shells {0}  h - ) 74 i-+0 shotgun shells {1}  i - ) 13 i-SMG bullets {0}  j - ) 27 i-SMG bullets {0}  k - ) 27 i-SMG bullets {0}  l - ) 23 i-SMG bullets named The Hound of the Baskervilles {0}  m - ) an i-spear {12}  n - ) an i-spear {12}  o - ) a * spider-legged crossbow {30}  p - ) a = throwing spear {8}  q - ) 87 i-throwing stars {2}  r - ) 5 ] +0 wonder daggers {20}  Armor ('[')  s - [ a V-uncursed +0 cloak called could be MR but irradiated! {4}  t -7c: [ a c-conical hat {2}  u - [ a l-cyan robe {16}  v - [ a c-uncursed +2 dummy cloak AO called stealth MC2 {4}  w - [ a c-dummy cloak AO called stealth MC2 {4} (5 of 16)7cC  a - [ the i-+1 hard hat named Larissa's Hugger {16}  b - [ an i-blessed +3 helmet called seems to prevent corpses from dropping! {2  c - [ a c-+0 hooded cloak {4}  d - [ a c-little black dress {4}  e - [ a c-mummy wrapping {2}  f - [ a l-pair of female footwear {4}  g - [ a l-uncursed -2 pair of field boots called homo {8}  h - [ an a-pair of gauntlets of dexterity {4}  i - [ a l-uncursed +0 pair of gauntlets of fast casting {4}  j - [ a c-blessed +1 pair of gauntlets of typing {4}  k - [ an i-+2 pair of hard shoes {20}  l - [ an I-uncursed +0 pair of unknown gauntlets called bise-teleportitis {4}  m - [ the l-greased +3 pair of walking shoes named Diabolic Wrap {4}  n - [ a l-pair of womens footwear named Kati {1}  o - [ an i-+0 red-eyed shield {20} c 16;1H p - [ a . shemagh {20}  q - [ a c-+0 striped shirt {5}  Comestibles ('%')  r - % 7 v-apples {0}  s - % a v-C-ration {0}  t - % 2 v-C-rations {0}  u - % 2 v-carrots {0}  v - % a v-chocoegg {0}  w - % a v-chocolate {0} (6 of 16)7cQ a - ) 14 w-poisoned runed arrows {0}  b - ) 20 w-+1 runed arrows {0}  c - ) the m-+0 scalpel named Steelpillar {2}  d - ) the m-+0 scalpel named The Scalpel of the Bloodletter {2}  e - ) a 8-shotgun {15}  f - ) 23 i-shotgun shells {0}  g - ) 15 i-shotgun shells {0}  h - ) 74 i-+0 shotgun shells {1}  i - ) 13 i-SMG bullets {0}  j - ) 27 i-SMG bullets {0}  k - ) 27 i-SMG bullets {0}  l - ) 23 i-SMG bullets named The Hound of the Baskervilles {0}  m - ) an i-spear {12}  n - ) an i-spear {12}  o - ) a * spider-legged crossbow {30}  p - ) a = throwing spear {8}  q - ) 87 i-throwing stars {2}  r - ) 5 ] +0 wonder daggers {20}  Armor ('[')  s - [ a V-uncursed +0 cloak called could be MR but irradiated! {4}  t -7c| [ a c-conical hat {2}  u - [ a l-cyan robe {16}  v - [ a c-uncursed +2 dummy cloak AO called stealth MC2 {4}  w - [ a c-dummy cloak AO called stealth MC2 {4} (5 of 16)7c +7c7 a - [ the i-+1 hard hat named Larissa's Hugger {16}  b - [ an i-blessed +3 helmet called seems to prevent corpses from dropping! {2  c - [ a c-+0 hooded cloak {4}  d - [ a c-little black dress {4}  e - [ a c-mummy wrapping {2}  f - [ a l-pair of female footwear {4}  g - [ a l-uncursed -2 pair of field boots called homo {8}  h - [ an a-pair of gauntlets of dexterity {4}  i - [ a l-uncursed +0 pair of gauntlets of fast casting {4}  j - [ a c-blessed +1 pair of gauntlets of typing {4}  k - [ an i-+2 pair of hard shoes {20}  l - [ an I-uncursed +0 pair of unknown gauntlets called bise-teleportitis {4}  m - [ the l-greased +3 pair of walking shoes named Diabolic Wrap {4}  n - [ a l-pair of womens footwear named Kati {1}  o - [ an i-+0 red-eyed shield {20} N16;1H p - [ a . shemagh {20}  q - [ a c-+0 striped shirt {5}  Comestibles ('%')  r - % 7 v-apples {0}  s - % a v-C-ration {0}  t - % 2 v-C-rations {0}  u - % 2 v-carrots {0}  v - % a v-chocoegg {0}  w - % a v-chocolate {0} (6 of 16)7cT\ a - % 4 v-uncursed cram rations {0}  b - % 7 v-cream pies {0}  c - % 3 v-cream pies {0}  d - % a % cursed lizard corpse named petrify! {10}  e - % a % egg {0}  f - % 2 % eggs {0}  g - % 2 v-eucalyptus leaves {0}  h - % a v-food ration {0}  i - % a v-food ration {0}  j - % 4 v-food rations {0}  k - % a v-fortune cookie {0}  l - % 4 v-fortune cookies {0}  m - % a v-grape {0}  n - % a % hidden lizard corpse {10}  o - % 3 v-uncursed K-rations {0}  p - % a v-lembas wafer {0}  q - % 5 v-lembas wafers {0}  r - % a % lizard corpse {10}  s - % a v-lump of royal jelly {0}  t - % 7 v-melons {0}  u - % a % nonliving lichen corpse {20}  v - %7c\ a v-pear {0}  w - % a v-sprig of wolfsbane {0}  x - % a m-tin {0} (7 of 16)7cе a - % a m-tin {0}  b - % a m-tin {0}  c - % a % tripe ration {0}  d - % 2 % tripe rations {0}  Scrolls ('?')  e - ? a ? finalized scroll called POWERIS-musable {0}  f - ? a ? finalized scroll called VERY bad scroll. DO NOT read. {0}  g - ? a ? scroll labeled BASIL BALLS OF BEAN BREAD {0}  h - ? a ? scroll labeled BERUEHRSKI NIXI SONST IS FEHLVERSUCHSKI {0}  i - ? a ? scroll labeled SATANCHOP CRASHES WHEN IMPOSSIBLE IS CALLED {0}  j - ? a ? scroll labeled STUNT PROTECTED HAS NO SUPESTATE {0}  k - ? a ? scroll labeled SUCCOTASH EM EXTENDED LOONY TOON {0}  l - ? a ? scroll labeled SUCH LOVELY SOFT ANASTASIA SHOES {0}  m - ? a ? blessed finalized scroll of charging {0}  n - ? a ? scroll of charging {0}  o - ? a ? scroll of enchant armor {0}  p - 7c[36m? a ? scroll of enchant armor {0}  q - ? a ? uncursed scroll of gold detection {0}  r - ? a ? scroll of heal other {0}  s - ? a ? uncursed scroll of light {0}  t - ? a ? finalized scroll of light {0}  u - ? a ? uncursed scroll of magic mapping {0}  v - ? a ? scroll of mana {0}  w - ? a ? uncursed finalized scroll of message {0} (8 of 16)7cW a - ? a ? cursed scroll of moorland {0}  b - ? a ? scroll of random enchantment {0}  c - ? a ? finalized scroll of root password detection called probably root pw  d - ? a ? blessed finalized scroll of sinking {0}  e - ? a ? finalized scroll of stinking cloud {0}  f - ? a ? uncursed scroll of summon undead {0}  g - ? a ? uncursed finalized scroll of taming {0}  h - ? a ? scroll of teleportation {0}  i - ? 3 ? scrolls called earth {0}  j - ? 3 ? scrolls called remove curse {0}  k - ? 2 ? uncursed scrolls of cure {0}  l - ? 2 ? scrolls of enchant weapon {0}  m - ? 3 ? scrolls of heal other {0}  n - ? 7 ? uncursed scrolls of heal other {0}  o - ? 4 ? scrolls of healing {0}  p - ? 2 ? scrolls of healing {0}  q - ? 7 ? 7cWuncursed scrolls of healing {0}  r - ? 2 ? scrolls of identify {0}  s - ? 4 ? scrolls of identify {0}  t - ? 9 ? uncursed scrolls of mana {0}  u - ? 4 ? uncursed scrolls of phase door {0}  Spellbooks ('+')  v - + a ? spellbook of charm monster {0}  w - + a ? spellbook of confuse monster {0} (9 of 16)7cɎ#7ch a - + a ? spellbook of cure hallucination named out {0}  b - + a ? spellbook of dememorize {0}  c - + a ? spellbook of detect treasure named out {0}  d - + a ? finalized spellbook of paralysis {0}  e - + a ? finalized spellbook of phase door named out {0}  f - + a ? finalized spellbook of remove curse named out {0}  g - + a ? spellbook of resist poison named out, of course {0}  h - + a ? spellbook of summon undead {0}  i - + a ? spellbook of teleport away {0}  j - + a ? finalized spellbook of tunnelization {0}  k - + a ? spellbook of turn undead {0}  l - + a ? spellbook of vanishing {0}  m - + a ? spellbook of vanishing {0}  n - + a ? visible spellbook {0}  Potions ('!')  o - ! a * finalized blood-red potion {0}  p - ! 2 * clear po7ci tions {0}  q - ! a * potion called booze {0}  r - ! a * finalized potion called booze {0}  s - ! a * finalized potion called goodpotion {0}  t - ! a * potion called juice or so? anyway detoxified {0}  u - ! a * finalized potion called juice or so? anyway detoxified {0}  v - ! a * finalized potion called restore ability {0}  w - ! a * potion called thrown by mon {0} (10 of 16)7c a - ! a * finalized potion of extra healing called spiritual {0}  b - ! a * potion of healing {0}  c - ! a * potion of Pan Galactic Gargle Blaster {0}  d - ! 2 * potions called grape-pink {0}  e - ! 2 * finalized potions called prob obj detect {0}  f - ! 2 * potions called prob obj detect {0}  g - ! 3 * potions of extra healing called spiritual {0}  h - ! 2 * potions of oil (399) {0}  Rings ('=')  i - = a $ uncursed carnelian ring {0}  j - = an i-cobalt ring {0}  k - = an I-decoder ring {0}  l - = a p-pretty ring {0}  m - = a W-uncursed pwn-bubble ring {0}  n - = a ! cursed -3 ring of protection {0}  o - = a c-cursed weightless ring {0}  Wands ('/')  p - / a m-wand called cocky heal {0} ^19;1H q - / a m-wand called cocky heal {0}  r - / a w-wand called elm draining {0}  s - / a w-wand called fall ?! {0}  t - / an I-wand called polymorph-inka {0}  u - / a w-wand called teak ?! {0}  v - / a w-wand called teak ?! {0} (11 of 16)7cЈ a - / a w-wand called willow stop moving {0}  b - / an E-wand of cold {0}  c - / a V-wand of digging {0}  d - / a V-wand of digging (6:-2) {0}  e - / a $ wand of fire {0}  f - / a v-wand of full healing {0}  g - / a $ wand of identify {0}  h - / a P-wand of levitation {0}  i - / a m-uncursed wand of lightning named out of course {0}  j - / an E-wand of magic missile {0}  k - / a m-wand of punishment {0}  l - / a v-wand of slow monster {0}  m - / a B-wand of speed monster {0}  n - / a B-wand of speed monster (0:5) {0}  o - / an i-wand of striking {0}  p - / a T-wand of summon undead {0}  Tools ('(')  q - ( a bag called could be oilskin {5}  r - ( a bag called digestion! {5}  s - ( a b7c9ag called holding! {264}  t - ( a bag called holding! named CURSED {5}  u - ( a bag called sack {5}  v - ( a c-bag of tricks {5}  w - ( a c-bag of tricks {5} (12 of 16)7c+7c'  a - ( a c-bag of tricks {5}  b - ( a c-bag of tricks {5}  c - ( a h-blesser {0}  d - ( a c-blindfold {0}  e - ( a C-brass lantern (1011) {0}  f - ( a candle called well prob not magic {0}  g - ( 2 candles called candle2 {0}  h - ( 4 candles called candlenonmagic {0}  i - ( a V-charger {0}  j - ( a p-expensive camera {0}  k - ( a ` figurine of a lashfish {0}  l - ( a lamp called most likely oil {0}  m - ( a lamp called most likely oil {0}  n - ( a p-magic marker {0}  o - ( an i-pick-axe named Frost Orchid {32}  p - ( a 0 cursed symbiote {0}  q - ( a b-cursed -2 unicorn horn {8}  r - ( a b-+0 unicorn horn named good {8}  s - L' !1m( a b-unicorn horn named good {8}  t - ( a b-+0 unicorn horn named good {8}  Gems ('*')  u - * a black gem {0}  v - * a black gem {0}  w - * a blue gem {0} (13 of 16)7c  a - * a +0 blue gem {0}  b - * a cyan gem {0}  c - * a green gem {0}  d - * a +0 green gem {0}  e - * 4 green gems {0}  f - * 3 green gems {0}  g - * 2 cursed -1 green gems {0}  h - * 2 orange gems {0}  i - * a radiant gem {0}  j - * 4 radiant gems {0}  k - * 2 radiant gems {0}  l - * a red gem {0}  m - * a red gem {0}  n - * 3 red gems {0}  o - * 7 ` rocks {0}  p - * 14 ` rocks {0}  q - * 8 ` rocks {0}  r - * 188 ` +0 rocks {0}  s - * 9 ` rocks {0}  t - * 9 ` rocks {0}  u - * 8 ` rocks {0}  v - * 6 ` rocks named :FVy=23xSRR;4z}W {0}  w - * 10 ` rocks named Lords and Ladies {0}  x - * 9 ` rocks named Trolled by the RNG {0}  1H(14 of 16)7c  a - * a stone called flint  b - * a +4 stone called luck  c - * 17 stones called celticammo  d - * 9 stones called dog picks them up, prob ammo  e - * 6 stones called dog picks them up, prob ammo  f - * 9 stones called flint  g - * 19 stones called gray ammo of some kind  h - * 9 stones called gray-ammo named should be ammo  i - * 16 stones called lead clump  j - * 9 stones called luck  k - * a teal gem {0}  l - * a teal gem {0}  m - * a teal gem {0}  n - * 2 teal gems {0}  o - * a violet gem {0}  p - * a violet gem {0}  q - * an uncursed violet gem {0}  r - * 3 violet gems {0}  s - * 3 violet gems {0}  t - * a white gem {0}  u - * a white gem named Weather Control {0}  v -7c * 10 white gems {0}  w - * a yellow gem {0}  x - * an uncursed yellow gem {0} (15 of 16)7ch a - * 2 yellow gems {0}  b - * 2 yellow gems {0}  c - * a yellowish brown gem {0}  Venoms ('.')  d - . 86 } acid venoms {2} (16 of 16)7c\########################### #%))[)()[%**%%)[))) ##<######################## ##^m)%%^^^)^[))% ###^^^^^^^^^^)%^^^##@%^^^^^ %#######[##################(7c`[C#####[###)#########!######)//#\####[[[[$##//###[[########`)H###7c3a[Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S386633 Dlvl:20 $0 HP 81(206)  Pw 134(134)  AC-16 MC2 Mov12 Sn114 Xp14/95182 Wt2370/2610 T23638  Weak   i - a V-uncursed +0 cloak called could be MR but irradiated! {4}.--More--7cs5H - 3 ? uncursed scrolls of healing {0}.7c#n - a $ wand of fire {0}.[Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S386633  81(206)  Pw 134(134)  AC-16 MC2 Mov12 Sn114 Xp14/95182 Wt2370/2610 T23638  Weak   [Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S386633  81(206)  Pw 134(134)  AC-16 MC2 Mov12 Sn114 Xp14/95182 Wt2370/2610 T23639  Weak   7c[5 ?What do you want to take off? [svzKQ or ?*] 7cX| Armor s - [ a } cursed boots called plof-nora-anorexia (being worn) {8} v - [ an a-+2 pair of gauntlets of dexterity (being worn) {4} z - [ an A-uncursed +2 cloak of displacement (being worn) {4} K - [ a C-+0 ancient shield (being worn) {40} Q - [ an i-+0 iron skull cap named good (being worn) {12}(end) 8c'+########################%))[)()[%**%%)[)))####################)%%^^^)^[))%[6;8c)12H^^^^^^^^^^)%^^^##@%^^^^^#######[##################8c/JYou were wearing an A-uncursed +2 cloak of displacement {4}.[Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S386633  81(206)  Pw 134(134)  AC-16 MC2 Mov12 Sn114 Xp14/95182 Wt2370/2610 T23639  Weak   [Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S386633  83(206)  Pw 134(134)  AC-13 MC2 Mov12 Sn114 Xp14/95182 Wt2370/2610 T23640  Weak   8c 8What do you want to wear? [iz or ?*] 8cH  Armor i - [ a V-uncursed +0 cloak called could be MR but irradiated! {4} z - [ an A-uncursed +2 cloak of displacement {4}(end) 8c*B+########################%))[)()[%**%%)[)))#####################)%%^^^)^[))%[8cSBm8cRUYou are now wearing a cloak called could be MR but irradiated!.[Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S386633  83(206)  Pw 134(134)  AC-13 MC3 Mov12 Sn114 Xp14/95182 Wt2370/2610 T23640  Weak   [Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S386633  83(206)  Pw 134(134)  AC-14 MC3 Mov12 Sn114 Xp14/95182 Wt2370/2610 T23640  Weak   8c, 8c7/ You are still in a pit.[Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S386633  83(206)  Pw 134(134)  AC-14 MC3 Mov12 Sn114 Xp14/95182 Wt2370/2610 T23641  Weak   8c[Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S386633  83(206)  Pw 134(134)  AC-14 MC3 Mov12 Sn114 Xp14/95182 Wt2370/2610 T23641  Weak   [Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S386633  84(206)  Pw 134(134)  AC-14 MC3 Mov12 Sn114 Xp14/95182 Wt2370/2610 T23642  Weak   8cUYou crawl to the edge of the pit.[Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S386633  84(206)  Pw 134(134)  AC-14 MC3 Mov12 Sn114 Xp14/95182 Wt2370/2610 T23642  Weak   @@@ h--More--8c wThe persian sergeant picks up 18 l-fleece bolts {0}.@[--More-- 8cYThe persian sergeant picks up a w-small shield {12}.--More-- 8c9 3The persian sergeant throws a throwing spear! 8c9 ) 8c #) 8c --More-- 8cʣ-You are hit by a throwing spear. 8c0[Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S386633  83(206)  Pw 134(134)  AC-14 MC3 Mov12 Sn114 Xp14/95182 Wt2370/2610 T23642  Weak   [-1 -> 83]--More-- 8c \The throwing spear tumbles into the pit.[) 8c'@--More-- 8chThe soldier picks up 3 i-knives {6}.[Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S386633  84(206)  Pw 134(134)  AC-14 MC3 Mov12 Sn114 Xp14/95182 Wt2370/2610 T23643  Weak   [@ / 8c<  8c a - an i-uncursed +0 dwarvish mattock (weapon in hands) {48}.[Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S386633  84(206)  Pw 134(134)  AC-14 MC3 Mov12 Sn114 Xp14/95182 Wt2370/2610 T23643  Weak   8cK =What do you want to ready? [- b-gE or ?*] 8c18c2That ammunition is already readied![Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S386633  84(206)  Pw 134(134)  AC-14 MC3 Mov12 Sn114 Xp14/95182 Wt2370/2610 T23643  Weak   8cq3In what direction? [47896321><] 8c?0 )8c &)[8cw 8cm The dart hits the persian sergeant![Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S386633  84(206)  Pw 134(134)  AC-14 MC3 Mov12 Sn114 Xp14/95182 Wt2370/2610 T23643  Weak   @ Y--More--8cThe persian sergeant picks up an i-+0 dart {0}.[Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S386633  84(206)  Pw 134(134)  AC-14 MC3 Mov12 Sn114 Xp14/95182 Wt2370/2610 T23644  Weak   )8cE NWhat do you want to use or apply? [abhk-nprtwxDILSY or ?*] 8c7UYou must wield this item first if you want to apply it!--More--8cf 8c NYou now wield a M-uncursed rotted +3 giant scythe {60}.--More--8c[Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S386633 Dlvl:20 $0 HP 84(206)  Pw 134(134)  AC-14 MC3 Mov12 Sn114 Xp14/95182 Wt2370/2610 T23644  Weak   [Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S386633  85(206)  Pw 134(134)  AC-20 MC3 Mov12 Sn114 Xp14/95182 Wt2370/2610 T23645  Weak   ##################8c######### #%))[)()[%**%%))[)) ##<######################## ##)%%^^^[^[))%@ Y[8cm ###^^^^^^^^^^)%^^^##@%^^^^^ %#######[##################(#####[###8cm[m)#########!######)//#\####[[[[$##//###[[###########8c}8[Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S386633  85(206)  Pw 134(134)  AC-20 MC3 Mov12 Sn114 Xp14/95182 Wt2370/2610 T23645  Weak    @ Y8cCZ[Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S386633  86(206)  Pw 134(134)  AC-20 MC3 Mov12 Sn114 Xp14/95182 Wt2370/2610 T23646  Weak   8c{H[Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S386633  86(206)  Pw 134(134)  AC-20 MC3 Mov12 Sn114 Xp14/95182 Wt2370/2610 T23646  Weak   [Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S386633  86(206)  Pw 134(134)  AC-20 MC3 Mov12 Sn114 Xp14/95182 Wt2370/2610 T23647  Weak    @ Y8cU[Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S386633  86(206)  Pw 134(134)  AC-20 MC3 Mov12 Sn114 Xp14/95182 Wt2370/2610 T23647  Weak    @ h8c1 [Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S386633  86(206)  Pw 134(134)  AC-20 MC3 Mov12 Sn114 Xp14/95182 Wt2370/2610 T23648  Weak   8co[Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S386633  86(206)  Pw 134(134)  AC-20 MC3 Mov12 Sn114 Xp14/95182 Wt2370/2610 T23648  Weak   8coZThe zaptrooper falls into a pit!h--More--8c^The zaptrooper picks up a weighted flail {7}.[Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S386633  88(206)  Pw 134(134)  AC-20 MC3 Mov12 Sn114 Xp14/95182 Wt2370/2610 T23649  Weak    @8c [Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S386633  88(206)  Pw 134(134)  AC-20 MC3 Mov12 Sn114 Xp14/95182 Wt2370/2610 T23649  Weak   @ 8c [The persian sergeant falls into a pit!@--More--8cw XThe persian sergeant picks up an i-ring mail {100}.--More--8cz2The persian sergeant picks up an E-wand of cancellation {0}.[Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S386633  88(206)  Pw 134(134)  AC-20 MC3 Mov12 Sn114 Xp14/95182 Wt2370/2610 T23650  Weak   @8cήNWhat do you want to use or apply? [abhk-nprtwxDILSY or ?*] 8cHYWhere do you want to hit?(For instructions type a ?)8c)8cd8cU 8cYou kill the persian sergeant![Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S387837  88(206)  Pw 134(134)  AC-20 MC3 Mov12 Sn114 Xp14/95483 Wt2370/2610 T23650  Weak   % @Y--More--8c&,The mongol sergeant wields a r-+0 main sword {16}![Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S387837  88(206)  Pw 134(134)  AC-20 MC3 Mov12 Sn114 Xp14/95483 Wt2370/2610 T23651  Weak     8cvIDo you really want to slither into that pit? [yn] (n)  8c1ey(@@@)@ 8cDe!You fall into a pit! 8cp[Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S387837  83(206)  Pw 134(134)  AC-20 MC3 Mov12 Sn114 Xp14/95483 Wt2370/2610 T23651  Weak   [-5 -> 83][Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S387837  83(206)  Pw 134(134)  AC-20 MC3 Mov12 Sn114 Xp14/95483 Wt2370/2610 T23651  Weak   [Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S387837  85(206)  Pw  8cGq"134(134)  AC-20 MC3 Mov12 Sn114 Xp14/95483 Wt2370/2610 T23652  Weak   %^ )!8c ?What do you want to wield? [- a-hkmE or ?*] !8c !8c Ta - an i-uncursed +0 dwarvish mattock (weapon in hands) {48}.--More--"8c<[Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S387837 Dlvl:20 $0 HP 85(206)  Pw 134(134)  AC-20 MC3 Mov12 Sn114 Xp14/95483 Wt2370/2610 T23652  Weak   ########################### #%))[)()[%**%%))[)) ##"8c<####################(#### ##)%%^^^%%@[))% ###^^^^^^^^^^)%^^^##)%^^^^^ %####"8cM###[##################(#####[###)#########!######)//#\"8c[13;18H####[[[[$##//###[[###########You hear a flinging sound."8cIt is missed."8ch)"8cV--More--"8c|`*You are hit by a fleece bolt."8c`[Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S387837  84(206)  Pw 134(134)  AC-20 MC3 Mov12 Sn114 Xp14/95483 Wt2370/2610 T23652  Weak   [-1 -> 84])["8c> [Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S387837  84(206)  Pw 134(134)  AC-14 MC3 Mov12 Sn114 Xp14/95483 Wt2370/2610 T23652  Weak   @$8c $8cYou are still in a pit.[Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S387837  85(206)  Pw 134(134)  AC-14 MC3 Mov12 Sn114 Xp14/95483 Wt2370/2610 T23653  Weak   $8cSP [Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S387837  85(206)  Pw 134(134)  AC-14 MC3 Mov12 Sn114 Xp14/95483 Wt2370/2610 T23653  Weak   You hear a flinging sound.$8cjP It is missed.%8ck)%8cs--More--%8c8 LYou are almost hit by a fleece bolt.)[%8c I@You hear a flinging sound.)%8c+--More--&8c4You are hit by an assault rifle bullet.&8c [Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S387837  84(206)  Pw 134(134)  AC-14 MC3 Mov12 Sn114 Xp14/95483 Wt2370/2610 T23653  Weak   [-1 -> 84]%)&8c Y@)&8cI --More--'8c>RYou are almost hit by an assault rifle bullet.%)'8cD@)'8c--More--'8ceRYou are almost hit by an assault rifle bullet.%)'8ct @)'8cX --More--'8c4You are hit by an assault rifle bullet!'8ce[Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S387837  72(206)  Pw 134(134)  AC-14 MC3 Mov12 Sn114 Xp14/95483 Wt2370/2610 T23653  Weak   [-12 -> 72]%)(8cM@)(8cv--More--(8cjtRYou are almost hit by an assault rifle bullet.%)(8cKE@)(8c --More--(8c'4You are hit by an assault rifle bullet!(8c[Shre k the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S387837  60(206)  Pw 134(134)  AC-14 MC3 Mov12 Sn114 Xp14/95483 Wt2370/2610 T23653  Weak   [-12 -> 60]%)(8c@))8cJu--More--)8cRYou are almost hit by an assault rifle bullet.%))8c[Shre k the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S387837  61(206)  Pw 134(134)  AC-14 MC3 Mov12 Sn114 Xp14/95483 Wt2370/2610 T23654  Weak   @)8c1 )8c3Unknown command ' '.[Shre k the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S387837  61(206)  Pw 134(134)  AC-14 MC3 Mov12 Sn114 Xp14/95483 Wt2370/2610 T23654  Weak   *8c?What do you want to read? [jyACHM-PT or ?*] *8c *8c² 3As you read the scroll, it disappears.*8cK You feel healthier![Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S387837  88(206)  Pw 134(134)  AC-14 MC3 Mov12 Sn114 Xp14/95483 Wt2370/2610 T23654  Weak   --More--+8c You hear a flinging sound.+8cIt is hit.+8c[Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S387837  89(206)  Pw 134(134)  AC-14 MC3 Mov12 Sn114 Xp14/95483 Wt2370/2610 T23655  Weak   ,8c*You are still in a pit.,8c[Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S387837  89(206)  Pw 134(134)  AC-14 MC3 Mov12 Sn114 Xp14/95483 Wt2370/2610 T23655  Weak   You hear a flinging sound.,8cIt is missed.,8cߑ ),8ca --More--,8c*You are hit by a fleece bolt.,8cQ[Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S387837  88(206)  Pw 134(134)  AC-14 MC3 Mov12 Sn114 Xp14/95483 Wt2370/2610 T23655  Weak   [-1 -> 88])[-8c|4@You hear a flinging sound.-8c!R)-8c---More---8cWYou block an assault rifle bullet with your shield.%)-8cZ @-8c, )-8c --More--.8cWRYou are almost hit by an assault rifle bullet.%).8c(@.8c}).8c--More--.8c* RYou are almost hit by an assault rifle bullet.%).8c( @.8c4f ).8c3 --More--/8cXYou deflect an assault rifle bullet with your armor.%)/8cA@/8c=)/8c^--More--/8cR 4You are hit by an assault rifle bullet!/8c [Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S387837  82(206)  Pw 134(134)  AC-14 MC3 Mov12 Sn114 Xp14/95483 Wt2370/2610 T23655  Weak   [-6 -> 82]%)/8c @/8cA)08clF--More--08cRGRYou are almost hit by an assault rifle bullet.%)08c][Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S387837  82(206)  Pw 134(134)  AC-14 MC3 Mov12 Sn114 Xp14/95483 Wt2370/2610 T23656  Weak   @18c 18cHYou are still in a pit.[Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S387837  82(206)  Pw 134(134)  AC-14 MC3 Mov12 Sn114 Xp14/95483 Wt2370/2610 T23656  Weak   You hear a flinging sound.18c]It is hit.18cu5--More--18c You hear a flinging sound.18c@)28c_v28cnv/You are hit by a frag grenade.28cv[Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S387837  81(206)  Pw 134(134)  AC-14 MC3 Mov12 Sn114 Xp14/95483 Wt2370/2610 T23656  Weak   [-1 -> 81]--More--28c_A"Fire in the hole!"-/28cn> --28cv28c%@[)Some water evaporates.28cH?Some water evaporates.--More--38cYou are caught in the fireball![Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S387837  75(206)  Pw 134(134)  AC-14 MC3 Mov12 Sn114 Xp14/95483 Wt2370/2610 T23656  Weak   [-6 -> 75])38c@38cH 38c~J Unknown command ' '.[Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S387837  75(206)  Pw 134(134)  AC-14 MC3 Mov12 Sn114 Xp14/95483 Wt2370/2610 T23656  Weak   48c 48cYou crawl to the edge of the pit.[Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S387837  75(206)  Pw 134(134)  AC-14 MC3 Mov12 Sn114 Xp14/95483 Wt2370/2610 T23657  Weak   @@@h68c% 68c a - an i-uncursed +0 dwarvish mattock (weapon in hands) {48}.[Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S387837  75(206)  Pw 134(134)  AC-14 MC3 Mov12 Sn114 Xp14/95483 Wt2370/2610 T23657  Weak   78c& Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) 88c@##[Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S387837  75(206)  Pw 134(134)  AC-14 MC3 Mov12 Sn114 Xp14/95483 Wt2370/2610 T23657  Weak   88c2Specify unknown object by cursor? [ynq] (q) 88cȦ\yPlease move the cursor to an unknown object.--More--88cW~((For instructions type a ?)88c88c-88c @ a human or elf (sergeant) (base level 10) (male)  Accessing Pokedex entry for sergeant...   Base statistics of this monster type:  Base level = 10, difficulty = 12, AC = 10, magic resistance = 5, alignment -3. Slow (10). Normal generation in groups, with frequency 7. No resistances. No conveyed resistances. Genocidable, carnivorous, herbivorous. Is the same race as you. Follows you to other levels. Can be seen with infravision. Origin: Vanilla NetHack or SLASH'EM. Is a valid polymorph form.  Attacks:  2d6, uses weapon - ordinary physical  --More--98c########################### #%))[)()[%**%%))[)) ##<####################(#### #83m#)%%^^^%%@[))% ###^^^^^^^^^^)%^^^#@#)%^^^^^@ %######@#[#### #############98cn [m# ( #####[###h#### #####!#### ##)//#\Pick an object.:8cQ6 :8c+8Done.[Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S387837  75(206)  Pw 134(134)  AC-14 MC3 Mov12 Sn114 Xp14/95483 Wt2370/2610 T23657  Weak   :8cKz =What do you want to ready? [- b-gE or ?*] :8cM:8cThat ammunition is already readied![Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S387837  75(206)  Pw 134(134)  AC-14 MC3 Mov12 Sn114 Xp14/95483 Wt2370/2610 T23657  Weak   ;8c 3In what direction? [47896321><] ;8c;8c(You throw 3 darts.);8cA;8cL8The 1st dart hits the soldier!);8c)--More--<8cSThe soldier's shield deflects your projectile!--More--<8c%y6The 2nd dart misses the soldier.)<8cO <8c|U @The 3rd dart hits the soldier![Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S387837  75(206)  Pw 134(134)  AC-14 MC3 Mov12 Sn114 Xp14/95483 Wt2370/2610 T23657  Weak   [Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S387837  76(206)  Pw 134(134)  AC-14 MC3 Mov12 Sn114 Xp14/95483 Wt2370/2610 T23658  Weak   @ =8cS 3In what direction? [47896321><] =8c =8c (You throw 5 darts.)=8c =8cO 8The 1st dart hits the soldier!)=8c )--More-->8cͫ4The 2nd dart hits the soldier!)>8c)--More-->8c״ SThe soldier's shield deflects your projectile!--More--?8c?6The 3rd dart misses the soldier.)?8c)--More--?8cSThe soldier's shield deflects your projectile!--More--?8c(6The 4th dart misses the soldier.)?8c)--More--@8cdSThe soldier's shield deflects your projectile!--More--@8cs The 5th dart misses the soldier.[Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S387837  76(206)  Pw 134(134)  AC-14 MC3 Mov12 Sn114 Xp14/95483 Wt2370/2610 T23658  Weak   YYou hear a flinging sound.@8c --More--A8cO)It is missed.A8cͬ)A8c~))A8cyO))A8cN A8cr MYou are almost hit by a fleece bolt.--More--B8c"MThe fleece bolt tumbles into the pit.)[B8cK?@@ --More--C8c oThe sergeant wields an i-curved sword {16}!@--More--C8ccThe sergeant picks up an i-uncursed assault rifle (auto) {16}.--More--D8cT[The soldier picks up 6 i-+0 darts {0}.@--More--E8c([The frankish soldier falls into a pit! @@E8cT E8c5 a - an i-uncursed +0 dwarvish mattock (weapon in hands) {48}.[Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S387837  76(206)  Pw 134(134)  AC-14 MC3 Mov12 Sn114 Xp14/95483 Wt2370/2610 T23658  Weak   F8c70 F8c2You hit the sergeant![Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S387837  77(206)  Pw 134(134)  AC-14 MC3 Mov12 Sn114 Xp14/95483 Wt2370/2610 T23659  Weak   G8c9 G8c[<You hit the sergeant![Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S387837  77(206)  Pw 134(134)  AC-14 MC3 Mov12 Sn114 Xp14/95483 Wt2370/2610 T23659  Weak   Y )You hear a flinging sound.G8cj<It is missed.G8cɯ)G8c[))G8cUK))G8c--More--H8cx]*You are hit by a fleece bolt!H8c][Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S387837  73(206)  Pw 134(134)  AC-14 MC3 Mov12 Sn114 Xp14/95483 Wt2370/2610 T23659  Weak   [-4 -> 73])[H8c36@ --More--H8cpq RThe sergeant picks up an i-long poleaxe {48}.--More--I8cYThe sergeant picks up an E-wand of cancellation {0}.--More--I8cOThe sergeant wields an i-thonged club {7}!--More--J8cIThe sergeant thrusts a thonged club.--More--J8cYou are almost hit by a thonged club.[Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S387837  74(206)  Pw 134(134)  AC-14 MC3 Mov12 Sn114 Xp14/95483 Wt2370/2610 T23660  Weak   @@K8c K8cYou hit the sergeant![Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S387837  74(206)  Pw 134(134)  AC-14 MC3 Mov12 Sn114 Xp14/95483 Wt2370/2610 T23660  Weak    YYou hear a flinging sound.K8cIt is missed.K8ccv)K8cj; ))K8c ))K8c --More--L8c* *You are hit by a fleece bolt.L8c [Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S387837  73(206)  Pw 134(134)  AC-14 MC3 Mov12 Sn114 Xp14/95483 Wt2370/2610 T23660  Weak   [-1 -> 73])[L8cq[ (@--More--M8cRThe sergeant picks up an i-banded mail {160}.--More--M8c zThe sergeant removes an i-ring mail {100} and puts on an i-banded mail {160}. --More--N8cl ###########################The sergeant plays a C-bugle {0}!--More--N8c; VYou hear the rattle of battle gear being readied.--More--O8cJThe sergeant is now ready for battle!--More--O8c~ IThe soldier is now ready for battle!--More--P8cRThe frankish soldier is now ready for battle!--More--P8cs You hear the rattle of battle gear being readied.[Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S387837  74(206)  Pw 134(134)  AC-14 MC3 Mov12 Sn114 Xp14/95483 Wt2370/2610 T23661  Weak   @Q8c Q8cL!The sergeant's pair of jackboots deflects your attack.[Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S387837  74(206)  Pw 134(134)  AC-14 MC3 Mov12 Sn114 Xp14/95483 Wt2370/2610 T23661  Weak    @Y--More--R8cRxOThe sergeant picks up an i-dented pot {4}.--More--S8c#PThe sergeant wields an i-curved sword {16}!--More--S8cCNThe sergeant zaps a wand of cancellation!--More--S8c You are covered in sparkling lights![Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S387837  75(206)  Pw 134(134)  AC-14 MC3 Mov12 Sn114 Xp14/95483 Wt2370/2610 T23662  Weak   @T8cN T8cW You hit the sergeant![Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S387837  75(206)  Pw 134(134)  AC-14 MC3 Mov12 Sn114 Xp14/95483 Wt2370/2610 T23662  Weak   @Y T8czW UThe sergeant picks up a w-small shield {12}.--More--U8c NThe sergeant zaps a wand of cancellation!--More--V8cD}You are covered in sparkling lights!@@^--More--V8c/The frankish soldier fires 4 SMG bullets!V8c& --More--W8c<The 1st SMG bullet misses the soldier.)W8cΊ@)W8cO--More--W8c# KThe 1st SMG bullet misses the sergeant.)W8c --More--X8cMYou block the 1st SMG bullet with your shield.@)X8c@X8cpy --More--X8c<The 2nd SMG bullet misses the soldier.)Y8c_@)Y8c\0--More--Y8c KThe 2nd SMG bullet misses the sergeant.)Y8cn@You dodge the 2nd SMG bullet.@)Y8c5@Y8c --More--Y8c <The 3rd SMG bullet misses the soldier.)Y8c @)Y8cE--More--Z8cKThe 3rd SMG bullet misses the sergeant.)Z8c--More--Z8c4 HYou are almost hit by the 3rd SMG bullet.@)Z8c\ @[8c\--More--[8cU ?The soldier's shield blocks a projectile.)[8c @)[8c[ --More--\8cKThe 4th SMG bullet misses the sergeant.)\8cNX--More--\8cV. HYou are almost hit by the 4th SMG bullet.@)\8c 5@ @@]8ch ]8c(You kill the sergeant![Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S389041  75(206)  Pw 134(134)  AC-14 MC3 Mov12 Sn114 Xp14/95784 Wt2370/2610 T23663  Weak   )^8c??Specify unknown object by cursor? [ynq] (q) ^8c0 \yPlease move the cursor to an unknown object.--More--^8cQg ((For instructions type a ?)^8c ^ ^8c ^8ctm@ a human or elf (mongol sergeant) (base level 10) (female)  Accessing Pokedex entry for mongol sergeant...   Base statistics of this monster type:  Base level = 10, difficulty = 12, AC = 10, magic resistance = 5, alignment -3. Slow (10). Normal generation in groups, with frequency 1. No resistances. No conveyed resistances. Genocidable, carnivorous, herbivorous. Is the same race as you. Follows you to other levels. Can be seen with infravision. Is a valid polymorph form.  Attacks:  2d6, uses weapon - ordinary physical  --More--_8c########################### #%))[)()[%**%%))[)) ##<####################(#### #[3_8c3m#)%@%^^^@)@[))%@Y ###^^^^^^^^^^)%^^^##)%^^^^^ %######@#[#### ############_8cQ## ( #####[###)#### #####!#### ##)//#\Pick an object._8c< _8c>Done.[Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S389041  75(206)  Pw 134(134)  AC-14 MC3 Mov12 Sn114 Xp14/95784 Wt2370/2610 T23663  Weak   _8c IDo you really want to slither into that pit? [yn] (n) a8c_~y%@)a8c`!You fall into a pit!a8c g[Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S389041  73(206)  Pw 134(134)  AC-14 MC3 Mov12 Sn114 Xp14/95784 Wt2370/2610 T23663  Weak   [-2 -> 73]%  a8c'gJd - 2 i-+0 darts (in quiver) {6}.--More--b8c~#e - 2 i-+0 arrows {1}.b8c+There are many more objects here.[Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S389041  73(206)  Pw 134(134)  AC-14 MC3 Mov12 Sn114 Xp14/95784 Wt2370/2610 T23663  Weak   [Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S389041  75(206)  Pw 134(134)  AC-14 MC3 Mov12 Sn114 Xp14/95784 Wt2370/2610 T23664  Weak   b8cU  Pick up what?   Weapons (')')  a - ) an i-uncursed assault rifle (auto) {16}  b - ) an i-assault rifle (auto) {16}  c - ) 37 i-assault rifle bullets {1}  d - ) an i-auto shotgun shell {0}  e - ) a w-+0 bow {12}  f - ) a l-bullwhip {8}  g - ) a w-crossbow {20}  h - ) an i-crude short sword {12}  i - ) an i-curved sword {16}  j - ) an i-curved sword {16}  k - ) an i-curved sword {16}  l - ) 18 l-fleece bolts {0}  m - ) an i-+2 knife {2}  n - ) an i-knife named Ghostleach {2}  o - ) a ` long bow {12}  p - ) an i-long poleaxe {48}  q - ) a m-+0 metal sling {2}  r - ) an i-pronged polearm {60}  s - ) an i-pronged polearm {60}  t - ) an i-rifle {12}  u - ) an i-b8cv )rifle {12} (1 of 4)e8c+e8c+f8c+h8c+h8c +j8c a - ) an i-rifle {12}  b - ) an i-rifle {12}  c - ) an i-cursed sawed-off shotgun {15}  d - ) an i-spear {12}  e - ) 2 i-cursed spears {24}  f - ) an i-submachine gun (auto) {8}  g - ) an i-submachine gun (auto) {8}  h - ) an i-thonged club {7}  i - ) an i-thonged club {7}  Armor ('[')  j - [ an i-banded mail {160}  k - [ an i-dented pot {4}  l - [ an i-dented pot {4}  m - [ a s-gloves called should be leather {4}  n - [ a s-gloves called should be leather {4}  o - [ a s-gloves called should be leather {4}  p - [ an i-helmet called prob normal helmet {20}  q - [ an i-helmet called prob normal helmet {20}  r - [ an i-helmet called prob normal helmet {20}  s - [ an i-helmet called prob norj8c mal helmet {20}  t - [ a l-pair of jackboots {8}  u - [ a l-pair of jackboots {8}  v - [ a l-pair of jackboots {8}  w - [ a l-pair of walking shoes {4} (2 of 4)l8ckH a - [ a l-pair of walking shoes {4}  b - [ a l-pair of walking shoes {4}  c - [ an i-ring mail {100}  d - [ an i-ring mail {100}  e - [ an i-ring mail {100}  f - [ an i-ring mail {100}  g - [ an i-ring mail {100}  h - [ an i-ring mail {100}  i - [ an i-ring mail {100}  j - [ an i-ring mail {100}  k - [ a w-small shield {12}  l - [ a w-small shield {12}  m - [ a w-small shield {12}  n - [ a w-small shield {12}  o - [ a w-small shield {12}  p - [ a w-small shield {12}  q - [ a w-small shield named Jor's Compendium of Strange Behaviour {12}  r - [ a l-studded leather armor {80}  s - [ a l-studded leather armor {80}  t - [ a l-studded leather armor named Atma's Scarab {80}  Comestibles ('%')  u - l8cH% 5 v-bananas {0}  v - % a % java soldier corpse {1450}  w - % a % persian sergeant corpse {1450} (3 of 4)n8c +n8c l< Wands ('/')  a - / an E-wand of cancellation {0}  Tools ('(')  b - ( a C-bugle {0}  Gems ('*')  c - * 4 stones called celticammo  d - * 35 stones called flint (4 of 4)o8c7 +p8cA########################### #%))[)()[%**%%%)[)) ##<####################(#### ##8csm)%%^^^%@)[))% ###^^^^^^^^^^)%^^^##)%^^^^^ %#######[##################(p8cS#####[###)#########!######)//#\####[[[[$##//###[[########8ct m###p8c[Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S389041 Dlvl:20 $0 HP 75(206)  Pw 134(134)  AC-14 MC3 Mov12 Sn114 Xp14/95784 Wt2386/2610 T23664  Weak   R - an i-uncursed assault rifle (auto) {16}.--More--p8c0W - 37 i-assault rifle bullets {1}.p8cI# - an i-auto shotgun shell {0}.--More--p8ce]## - an i-+2 knife {2}.p8c]M# - an i-knife named Ghostleach {2}.--More--p8c% !B - 5 v-bananas {0}.p8c& # - an E-wand of cancellation {0}.[Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S389041  75(206)  Pw 134(134)  AC-14 MC3 Mov12 Sn114 Xp14/95784 Wt2391/2610 T23664  Weak   q8cW8Name an individual object? [ynq] (q) q8ct<yWhat do you want to name? [##a-zA-Z or ?*] q8cfAWhat do you want to name this wand of cancellation? q8c8 wq8cˮar8cDyr8c r8ceHtr8coor8cor8cs r8cW mr8c ar8c nr8cݔ yr8c`q  r8c cs8chs8cd_as8c xrs8c gs8ces8css8cU< s8c+q gs8c* os8c ns8c et8c0![Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S389041  75(206)  Pw 134(134)  AC-14 MC3 Mov12 Sn114 Xp14/95784 Wt2391/2610 T23664  Weak   t8cS CWhat do you want to use or apply? [#abhk-nprtwxDILRSY or ?*] t8cH Do what?  o - Take something out of the wooden box called regular box i - Put something into the wooden box called regular box b - Both of the above, out first r - Both of the above, in first(end) u8cX+#####################%))[)()[%**%%%)[))############(####%%^^^%@)[))%^^^^^^^^^^)%^^^#u8c[1m#)%^^^^^#######[################## Put in what type of objects?  a - All types b - Amulets ('"') c - Weapons (')') d - Armor ('[') e - Comestibles ('%') f - Scrolls ('?') g - Rings ('=') h - Wands ('/') i - Tools ('(') j - Gems ('*') k - Venoms ('.') I - Unidentified items C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) u8cE+u8c###)[))##[))%)%^^^^^[#######)#####//#\//###### Put in what?   Amulets ('"')  G - " a 6-berning stone amuleu8ct {0}  U - " a } undertow amulet (being worn) {0}  Weapons (')')  # - ) an i-knife named Ghostleach {2}  # - ) an i-+2 knife {2}  # - ) an i-auto shotgun shell {0}  a - ) an i-uncursed +0 dwarvish mattock (weapon in hands) {48}  b - ) a M-uncursed rotted +3 giant scythe {60}  c - ) a w-uncursed +1 bow {12}  d - ) 197 i-+0 darts (in quiver) {6}  e - ) 102 i-+0 arrows {1}  f - ) 51 i-uncursed +2 arrows {1}  g - ) 28 i-+2 darts named Brasilia's Rain Forrest {0}  R - ) an i-uncursed assault rifle (auto) {16}  W - ) 37 i-assault rifle bullets {1}  Armor ('[')  i - [ a V-uncursed +0 cloak called could be MR but irradiated! (being worn) {4  o - [ a c-+0 T-shirt (being worn) {2}  s - [ a } cursed boots called plof-nora-anorexia (beiu8cng worn) {8}  u - [ an i-+0 plate mail named good (being worn) {200}  v - [ an a-+2 pair of gauntlets of dexterity (being worn) {4} (1 of 3)v8c e++++++++++++w8cV-w8cm-w8c?>-w8c-w8cn -w8c? -w8c[ -y8c  z - [ an A-uncursed +2 cloak of displacement {4}  K - [ a C-+0 ancient shield (being worn) {40}  Q - [ an i-+0 iron skull cap named good (being worn) {12}  V - [ a h-corona mask {20}  Comestibles ('%')  B - % 16 v-bananas {0}  F - % 3 v-pears {0}  J - % 3 % uncursed tripe rations {0}  X - % 58 v-grapes {1}  Z - % 3 % lizard corpses {30}  Scrolls ('?')  j - ? a ? uncursed scroll of standard id {0}  y - ? a ? scroll labeled OEX9 E AECOCV CAE U AE 2R IUE3G FAI8 IA {0}  C - ? a ? uncursed scroll of cure {0}  H - ? 7 ? uncursed scrolls of healing {0}  M - ? 3 ? uncursed scrolls of mana {0}  O - ? 3 ? uncursed scrolls of heal other {0}  P - ? 3 ? uncursed scrolls of phase door {0}  Rings ('=')  A - 8cŠ j1m= a C-uncursed ring called prot from shape chang (on right hand) {0}  N - = a 6-uncursed +0 ring of gain wisdom (on left hand) {0}  T - = an i-cobalt ring {0}  Wands ('/')  # - / an E-wand of cancellation named way too many charges gone {0} (2 of 3)8cܬ#8cY  n - / a $ wand of fire {0}  x - / an E-uncursed rusty wand of magic missile {0}  D - / an E-uncursed wand of cold (0:1) {0}  I - / a } uncursed wand of extra healing (0:4) {0}  S - / an E-uncursed wand called impact-tele {0}  Y - / a V-uncursed wand of digging (0:6) {0}  Tools ('(')  h - ( a b-uncursed +3 unicorn horn {8}  k - ( a b-+0 unicorn horn named good {8}  l - ( a wooden box called regular box {1876}  m - ( a y-uncursed +0 laser pole (7125) named good {24}  p - ( a whistle called tin {0}  r - ( an i-stethoscope {0}  w - ( a * pair of lenses (being worn) {0}  L - ( an uncursed candle called magic (lit) {0}  Gems ('*')  q - * 4 dark blue gems {0}  t - * 3 stones called luck  Venoms ('.') 8cY M E - . 36 } blinding venoms {1} (3 of 3)8cWz z - [ an A-uncursed +2 cloak of displacement {4}  K - [ a C-+0 ancient shield (being worn) {40}  Q - [ an i-+0 iron skull cap named good (being worn) {12}  V - [ a h-corona mask {20}  Comestibles ('%')  B - % 16 v-bananas {0}  F - % 3 v-pears {0}  J - % 3 % uncursed tripe rations {0}  X - % 58 v-grapes {1}  Z - % 3 % lizard corpses {30}  Scrolls ('?')  j - ? a ? uncursed scroll of standard id {0}  y - ? a ? scroll labeled OEX9 E AECOCV CAE U AE 2R IUE3G FAI8 IA {0}  C - ? a ? uncursed scroll of cure {0}  H - ? 7 ? uncursed scrolls of healing {0}  M - ? 3 ? uncursed scrolls of mana {0}  O # ? 3 ? uncursed scrolls of heal other {0}  P - ? 3 ? uncursed scrolls of phase door {0}  Rings ('=')  A - pzj1m= a C-uncursed ring called prot from shape chang (on right hand) {0}  N - = a 6-uncursed +0 ring of gain wisdom (on left hand) {0}  T - = an i-cobalt ring {0}  Wands ('/')  # - / an E-wand of cancellation named way too many charges gone {0} (2 of 3)8cC +8c} n - / a $ wand of fire {0}  x - / an E-uncursed rusty wand of magic missile {0}  D - / an E-uncursed wand of cold (0:1) {0}  I - / a } uncursed wand of extra healing (0:4) {0}  S - / an E-uncursed wand called impact-tele {0}  Y - / a V-uncursed wand of digging (0:6) {0}  Tools ('(')  h - ( a b-uncursed +3 unicorn horn {8}  k - ( a b-+0 unicorn horn named good {8}  l - ( a wooden box called regular box {1876}  m - ( a y-uncursed +0 laser pole (7125) named good {24}  p - ( a whistle called tin {0}  r - ( an i-stethoscope {0}  w - ( a * pair of lenses (being worn) {0}  L - ( an uncursed candle called magic (lit) {0}  Gems ('*')  q - * 4 dark blue gems {0}  t - * 3 stones called luck  Venoms ('.') 8cM E - . 36 } blinding venoms {1} (3 of 3)8cBe ########################### #%))[)()[%**%%%)[)) ##<####################(#### ##g m)%%^^^%@)[))% ###^^^^^^^^^^)%^^^##)%^^^^^ %#######[##################(8ci #####[###)#########!######)//#\####[[[[$##//###[[########i m###8c0j {[Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S389041 Dlvl:20 $0 HP 75(206)  Pw 134(134)  AC-14 MC3 Mov12 Sn114 Xp14/95784 Wt2389/2610 T23664  Weak   You put an i-knife named Ghostleach {2} into the wooden box called regular box.[Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S389041  75(206)  Pw 134(134)  AC-14 MC3 Mov12 Sn114 Xp14/95784 Wt2391/2610 T23664  Weak    --More--8cxG  ###########################You put an i-+2 knife {2} into the wooden box called regular box.[Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S389041  75(206)  Pw 134(134)  AC-14 MC3 Mov12 Sn114 Xp14/95784 Wt2391/2610 T23664  Weak   --More--8coV You put an i-auto shotgun shell {0} into the wooden box called regular box.[Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S389041  75(206)  Pw 134(134)  AC-14 MC3 Mov12 Sn114 Xp14/95784 Wt2391/2610 T23664  Weak    --More--8cU ###########################You put an i-uncursed assault rifle (auto) {16} into the wooden box called regular box.--More--8cf" ###########################[Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S389041  75(206)  Pw 134(134)  AC-14 MC3 Mov12 Sn114 Xp14/95784 Wt2391/2610 T23664  Weak   8c"You put 37 i-assault rifle bullets {1} into the wooden box called regular box.[Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S389041  75(206)  Pw 134(134)  AC-14 MC3 Mov12 Sn114 Xp14/95784 Wt2391/2610 T23664  Weak    --More--8c7Q ###########################You put a ? uncursed scroll of heal other {0} into the wooden box called regular box.--More--8cH ###########################[Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S389041  75(206)  Pw 134(134)  AC-14 MC3 Mov12 Sn114 Xp14/95784 Wt2391/2610 T23664  Weak   You put an E-wand of cancellation named way too many charges gone {0} into the wooden box called regular box.--More--8c` ###########################[Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S389041  75(206)  Pw 134(134)  AC-14 MC3 Mov12 Sn114 Xp14/95784 Wt2391/2610 T23664  Weak   [Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S389041  75(206)  Pw 134(134)  AC-14 MC3 Mov12 Sn114 Xp14/95784 Wt2391/2610 T23664 ReH Weak   @You hear a flinging sound.8c)8c0-You are hit by a SMG bullet!8c[Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S389041  73(206)  Pw 134(134)  AC-14 MC3 Mov12 Sn114 Xp14/95784 Wt2391/2610 T23664  Weak   [-2 -> 73])8c'@8c| )8c5N--More--8coNGYou are almost hit by a SMG bullet.)8cz! @8cv )8cG--More--8c3HGYou are almost hit by a SMG bullet.)8c@8c} )8c --More--8clGYou are almost hit by a SMG bullet.)8c3@You hear a flinging sound.8c)8c--More--8c %You are hit by a dagger.8cV [Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S389041  72(206)  Pw 134(134)  AC-14 MC3 Mov12 Sn114 Xp14/95784 Wt2391/2610 T23664  Weak   [-1 -> 72])8c- [Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S389041  73(206)  Pw 134(134)  AC-14 MC3 Mov12 Sn114 Xp14/95784 Wt2391/2610 T23665  Weak   @8c  Pick up what?   Weapons (')')  a - ) an i-assault rifle (auto) {16}  b - ) a w-+0 bow {12}  c - ) a l-bullwhip {8}  d - ) a w-crossbow {20}  e - ) an i-crude short sword {12}  f - ) an i-curved sword {16}  g - ) an i-curved sword {16}  h - ) an i-curved sword {16}  i - ) an i-dagger {4}  j - ) 18 l-fleece bolts {0}  k - ) a ` long bow {12}  l - ) an i-long poleaxe {48}  m - ) a m-+0 metal sling {2}  n - ) an i-pronged polearm {60}  o - ) an i-pronged polearm {60}  p - ) an i-rifle {12}  q - ) an i-rifle {12}  r - ) an i-rifle {12}  s - ) an i-rifle {12}  t - ) an i-cursed sawed-off shotgun {15}  u - ) an i-spear {12} (1 of 3)& 27m8cx +8c2 a - ) 2 i-cursed spears {24}  b - ) an i-submachine gun (auto) {8}  c - ) an i-submachine gun (auto) {8}  d - ) an i-thonged club {7}  e - ) an i-thonged club {7}  Armor ('[')  f - [ an i-banded mail {160}  g - [ an i-dented pot {4}  h - [ an i-dented pot {4}  i - [ a s-gloves called should be leather {4}  j - [ a s-gloves called should be leather {4}  k - [ a s-gloves called should be leather {4}  l - [ an i-helmet called prob normal helmet {20}  m - [ an i-helmet called prob normal helmet {20}  n - [ an i-helmet called prob normal helmet {20}  o - [ an i-helmet called prob normal helmet {20}  p - [ a l-pair of jackboots {8}  q - [ a l-pair of jackboots {8}  r - [ a l-pair of jackboots {8}  s - [ a8c3 l-pair of walking shoes {4}  t - [ a l-pair of walking shoes {4}  u - [ a l-pair of walking shoes {4}  v - [ an i-ring mail {100}  w - [ an i-ring mail {100} (2 of 3)8c[ a - [ an i-ring mail {100}  b - [ an i-ring mail {100}  c - [ an i-ring mail {100}  d - [ an i-ring mail {100}  e - [ an i-ring mail {100}  f - [ an i-ring mail {100}  g - [ a w-small shield {12}  h - [ a w-small shield {12}  i - [ a w-small shield {12}  j - [ a w-small shield {12}  k - [ a w-small shield {12}  l - [ a w-small shield {12}  m - [ a w-small shield named Jor's Compendium of Strange Behaviour {12}  n - [ a l-studded leather armor {80}  o - [ a l-studded leather armor {80}  p - [ a l-studded leather armor named Atma's Scarab {80}  Comestibles ('%')  q - % a % java soldier corpse {1450}  r - % a % persian sergeant corpse {1450}  Tools ('(')  s - ( a C-bugle {0}  Gems ('*') 8c \{[23;1H t - * 4 stones called celticammo  u - * 35 stones called flint (3 of 3)8c2########################### #%))[)()[%**%%%)[)) ##<####################(#### ##^m)%%^^^%@)[))% ###^^^^^^^^^^)%^^^#@#)%^^^^^ %#######[##################(8cF#####[###)#########!######)//#\####[[[[$##//###[[########W m###8c9 [Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S389041 Dlvl:20 $0 HP 73(206)  Pw 134(134)  AC-14 MC3 Mov12 Sn114 Xp14/95784 Wt2395/2610 T23665  Weak   R - an i-dagger {4}.[Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S389041  73(206)  Pw 134(134)  AC-14 MC3 Mov12 Sn114 Xp14/95784 Wt2395/2610 T23665  Weak   8cz 8c{ Unknown command ' '.[Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S389041  73(206)  Pw 134(134)  AC-14 MC3 Mov12 Sn114 Xp14/95784 Wt2395/2610 T23665  Weak   8c_ 8cYou kill the soldier![Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S389585  73(206)  Pw 134(134)  AC-14 MC3 Mov12 Sn114 Xp14/95920 Wt2395/2610 T23665  Weak   @--More--8c{?The mongol sergeant picks up 16 i-SMG bullets {0}.8c 8c)You hit the mongol sergeant!8cThe mongol sergeant turns to flee![Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S389585  73(206)  Pw 134(134)  AC-14 MC3 Mov12 Sn114 Xp14/95920 Wt2395/2610 T23666  Weak   8c6You hit the mongol sergeant!8cThe mongol sergeant shouts 'God dammit!'[Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S389585  73(206)  Pw 134(134)  AC-14 MC3 Mov12 Sn114 Xp14/95920 Wt2395/2610 T23666  Weak   --More--8cjThe mongol sergeant picks up 18 i-frag grenades {0}.[--More--8c& You hear a flinging sound.8cO )8ce --More--8c"8You deflect a frag grenade with your armor.8cYK"Fire in the ass hole!")[8cɹ[Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S389585  74(206)  Pw 134(134)  AC-14 MC3 Mov12 Sn114 Xp14/95920 Wt2395/2610 T23667  Weak   @8c; Pick up what?   Weapons (')')  a - ) an i-assault rifle (auto) {16}  b - ) a w-+0 bow {12}  c - ) a l-bullwhip {8}  d - ) a w-crossbow {20}  e - ) an i-crude short sword {12}  f - ) an i-curved sword {16}  g - ) an i-curved sword {16}  h - ) an i-curved sword {16}  i - ) 18 l-fleece bolts {0}  j - ) an i-frag grenade (armed) {0}  k - ) a ` long bow {12}  l - ) an i-long poleaxe {48}  m - ) a m-+0 metal sling {2}  n - ) an i-pronged polearm {60}  o - ) an i-pronged polearm {60}  p - ) an i-rifle {12}  q - ) an i-rifle {12}  r - ) an i-rifle {12}  s - ) an i-rifle {12}  t - ) an i-cursed sawed-off shotgun {15}  u - ) an i-spear {12} 8c;(1 of 3)8c]+8c. a - ) 2 i-cursed spears {24}  b - ) an i-submachine gun (auto) {8}  c - ) an i-submachine gun (auto) {8}  d - ) an i-thonged club {7}  e - ) an i-thonged club {7}  Armor ('[')  f - [ an i-banded mail {160}  g - [ an i-dented pot {4}  h - [ an i-dented pot {4}  i - [ a s-gloves called should be leather {4}  j - [ a s-gloves called should be leather {4}  k - [ a s-gloves called should be leather {4}  l - [ an i-helmet called prob normal helmet {20}  m - [ an i-helmet called prob normal helmet {20}  n - [ an i-helmet called prob normal helmet {20}  o - [ an i-helmet called prob normal helmet {20}  p - [ a l-pair of jackboots {8}  q - [ a l-pair of jackboots {8}  r - [ a l-pair of jackboots {8}  s - [ a8cW l-pair of walking shoes {4}  t - [ a l-pair of walking shoes {4}  u - [ a l-pair of walking shoes {4}  v - [ an i-ring mail {100}  w - [ an i-ring mail {100} (2 of 3)8c  a - [ an i-ring mail {100}  b - [ an i-ring mail {100}  c - [ an i-ring mail {100}  d - [ an i-ring mail {100}  e - [ an i-ring mail {100}  f - [ an i-ring mail {100}  g - [ a w-small shield {12}  h - [ a w-small shield {12}  i - [ a w-small shield {12}  j - [ a w-small shield {12}  k - [ a w-small shield {12}  l - [ a w-small shield {12}  m - [ a w-small shield named Jor's Compendium of Strange Behaviour {12}  n - [ a l-studded leather armor {80}  o - [ a l-studded leather armor {80}  p - [ a l-studded leather armor named Atma's Scarab {80}  Comestibles ('%')  q - % a % java soldier corpse {1450}  r - % a % persian sergeant corpse {1450}  Tools ('(')  s - ( a C-bugle {0}  Gems ('*') 8c {[23;1H t - * 4 stones called celticammo  u - * 35 stones called flint (3 of 3)8c+########################### #%))[)()[%**%%%)[)) ##<####################(#### ##bm)%%^^^%@)[))% ###^^^^^^^^^^)%^^^#[#)%^^^^^ %#######[##################(8c[[m#####[###)#########!######)//#\####[[[[$##//###[[########t%m###8cL.[Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S389585 Dlvl:20 $0 HP 74(206)  Pw 134(134)  AC-14 MC3 Mov12 Sn114 Xp14/95920 Wt2395/2610 T23667  Weak   W - an i-frag grenade (armed) {0}.[Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S389585  74(206)  Pw 134(134)  AC-14 MC3 Mov12 Sn114 Xp14/95920 Wt2395/2610 T23667  Weak   8cW 8cTYUnknown command ' '.[Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S389585  74(206)  Pw 134(134)  AC-14 MC3 Mov12 Sn114 Xp14/95920 Wt2395/2610 T23667  Weak   8c ?What do you want to ready? [- b-gERW or ?*] 8c8cmThat ammunition is already readied![Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S389585  74(206)  Pw 134(134)  AC-14 MC3 Mov12 Sn114 Xp14/95920 Wt2395/2610 T23667  Weak   8ct3In what direction? [47896321><] 8c}You throw 2 darts.8c)8cK[8coNIt's shield deflects your projectile!--More--8c|hThe 1st dart misses.8ch)8c;[8cJThe 2nd dart misses.[Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S389585  74(206)  Pw 134(134)  AC-14 MC3 Mov12 Sn114 Xp14/95920 Wt2395/2610 T23667  Weak   8c3In what direction? [47896321><] 8c8c-You throw 3 darts.)8cB[)8c[)8c[Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S389585  74(206)  Pw 134(134)  AC-14 MC3 Mov12 Sn114 Xp14/95920 Wt2395/2610 T23668  Weak   [8c Amulets  G - " a 6-berning stone amulet {0}  U - " a } undertow amulet (being worn) {0}  Weapons  a - ) an i-uncursed +0 dwarvish mattock (weapon in hands) {48}  b - ) a M-uncursed rotted +3 giant scythe {60}  c - ) a w-uncursed +1 bow {12}  d - ) 192 i-+0 darts (in quiver) {6}  e - ) 102 i-+0 arrows {1}  f - ) 51 i-uncursed +2 arrows {1}  g - ) 28 i-+2 darts named Brasilia's Rain Forrest {0}  R - ) an i-dagger {4}  W - ) an i-frag grenade (armed) {0}  Armor  i - [ a V-uncursed +0 cloak called could be MR but irradiated! (being worn) {4  o - [ a c-+0 T-shirt (being worn) {2}  s - [ a } cursed boots called plof-nora-anorexia (being worn) {8}  u - [ an i-+0 plate mail named good (being worn) {200}  v - 8c [ an a-+2 pair of gauntlets of dexterity (being worn) {4}  z - [ an A-uncursed +2 cloak of displacement {4}  K - [ a C-+0 ancient shield (being worn) {40}  Q - [ an i-+0 iron skull cap named good (being worn) {12}  V - [ a h-corona mask {20}  Comestibles (1 of 3)8c 8c֩[Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S389585 Dlvl:20 $0 HP 74(206)  Pw 134(134)  AC-14 MC3 Mov12 Sn114 Xp14/95920 Wt2395/2610 T23668  Weak   ########################### #%))[)()[%**%%%)[)) ##<#2m###################(#### ##)%%^^^%@)[))% ###^^^^^^^^^^)%^^^#[#)%^^^^^ %#####8c)[m##[##################(#####[###)#########!######)//#\####[m[[[$##//###[[###########8c/What do you want to throw? [a-gRW or ?*] 8c/ -In what direction? [47896321><] 8c)8cC3You yell 'Fire in the hole!'8cm[Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S389585  74(206)  Pw 134(134)  AC-14 MC3 Mov12 Sn114 Xp14/95920 Wt2395/2610 T23668  Weak   You hear a flinging sound.)8c; --More--8cMYou are almost hit by a dart.)[8c 5@You hear a flinging sound.8cd)8c5--More--8cݔ WYou block an assault rifle bullet with your shield.)8c#f@8c9 )8c --More--8cM WYou block an assault rifle bullet with your shield.)8c$ @8c )8cc--More--8ccWYou block an assault rifle bullet with your shield.)8c\;@8cN: )8c= --More--8cK 4You are hit by an assault rifle bullet!8cL [Shre k the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S389585  64(206)  Pw 134(134)  AC-14 MC3 Mov12 Sn114 Xp14/95920 Wt2395/2610 T23668  Weak   [-10 -> 64])8c' @8c )8c--More--8cFRYou are almost hit by an assault rifle bullet.)8cYx@8c )8cg --More--8ch~RYou are almost hit by an assault rifle bullet.)8c['@/8cIRYou hear hissing gas.--More--8cwYou hear hissing gas.[Shre k the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S389585  64(206)  Pw 134(134)  AC-14 MC3 Mov12 Sn114 Xp14/95920 Wt2395/2610 T23669  Weak   8c Pick up what?   Weapons (')')  a - ) an i-assault rifle (auto) {16}  b - ) a w-+0 bow {12}  c - ) a l-bullwhip {8}  d - ) a w-crossbow {20}  e - ) an i-crude short sword {12}  f - ) an i-curved sword {16}  g - ) an i-curved sword {16}  h - ) an i-curved sword {16}  i - ) an i-+0 dart {0}  j - ) 18 l-fleece bolts {0}  k - ) a ` long bow {12}  l - ) an i-long poleaxe {48}  m - ) a m-+0 metal sling {2}  n - ) an i-pronged polearm {60}  o - ) an i-pronged polearm {60}  p - ) an i-rifle {12}  q - ) an i-rifle {12}  r - ) an i-rifle {12}  s - ) an i-rifle {12}  t - ) an i-cursed sawed-off shotgun {15}  u - ) an i-spear {12} (1 of 3)8c)[27m8ck+8c\ a - ) 2 i-cursed spears {24}  b - ) an i-submachine gun (auto) {8}  c - ) an i-submachine gun (auto) {8}  d - ) an i-thonged club {7}  e - ) an i-thonged club {7}  Armor ('[')  f - [ an i-banded mail {160}  g - [ an i-dented pot {4}  h - [ an i-dented pot {4}  i - [ a s-gloves called should be leather {4}  j - [ a s-gloves called should be leather {4}  k - [ a s-gloves called should be leather {4}  l - [ an i-helmet called prob normal helmet {20}  m - [ an i-helmet called prob normal helmet {20}  n - [ an i-helmet called prob normal helmet {20}  o - [ an i-helmet called prob normal helmet {20}  p - [ a l-pair of jackboots {8}  q - [ a l-pair of jackboots {8}  r - [ a l-pair of jackboots {8}  s - [ a8c\ l-pair of walking shoes {4}  t - [ a l-pair of walking shoes {4}  u - [ a l-pair of walking shoes {4}  v - [ an i-ring mail {100}  w - [ an i-ring mail {100} (2 of 3)8c  a - [ an i-ring mail {100}  b - [ an i-ring mail {100}  c - [ an i-ring mail {100}  d - [ an i-ring mail {100}  e - [ an i-ring mail {100}  f - [ an i-ring mail {100}  g - [ a w-small shield {12}  h - [ a w-small shield {12}  i - [ a w-small shield {12}  j - [ a w-small shield {12}  k - [ a w-small shield {12}  l - [ a w-small shield {12}  m - [ a w-small shield named Jor's Compendium of Strange Behaviour {12}  n - [ a l-studded leather armor {80}  o - [ a l-studded leather armor {80}  p - [ a l-studded leather armor named Atma's Scarab {80}  Comestibles ('%')  q - % a % java soldier corpse {1450}  r - % a % persian sergeant corpse {1450}  Tools ('(')  s - ( a C-bugle {0}  Gems ('*') 8c {[23;1H t - * 4 stones called celticammo  u - * 35 stones called flint (3 of 3)8c ########################### #%))[)()[%**%%%)[)) ##<####################(#### ##B m)%%^^^%@)[))% ###^^^^^^^^^^)%^^^#[#)%^^^^^ %#######[##################(8c3 [m#####[###)#########!######)//#\####[[[[$##//###[[########C %m###8c -[Shre k the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S389585 Dlvl:20 $0 HP 64(206)  Pw 134(134)  AC-14 MC3 Mov12 Sn114 Xp14/95920 Wt2395/2610 T23669  Weak   d - an i-+0 dart (in quiver) {6}.[Shre k the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S389585  64(206)  Pw 134(134)  AC-14 MC3 Mov12 Sn114 Xp14/95920 Wt2395/2610 T23669  Weak   8c < 8c=Unknown command ' '.[Shre k the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S389585  64(206)  Pw 134(134)  AC-14 MC3 Mov12 Sn114 Xp14/95920 Wt2395/2610 T23669  Weak   8c@What do you want to read? [jyACHM-PT or ?*,] 8c8c3As you read the scroll, it disappears.8c-You feel healthier![Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S389585  88(206)  Pw 134(134)  AC-14 MC3 Mov12 Sn114 Xp14/95920 Wt2395/2610 T23669  Weak   [Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S389585  90(206)  Pw 134(134)  AC-14 MC3 Mov12 Sn114 Xp14/95920 Wt2395/2610 T23670  Weak   8c>What do you want to ready? [- b-gER or ?*] 8c> 8c@ That ammunition is already readied![Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S389585  90(206)  Pw 134(134)  AC-14 MC3 Mov12 Sn114 Xp14/95920 Wt2395/2610 T23670  Weak   8c:3In what direction? [47896321><] 8c8c+-You throw 3 darts.)8ca[8ca4The 1st dart hits it.)8c8*[--More--8c2It's shield deflects your projectile!8c3The 2nd dart misses.)8cN*[--More--8c)The 3rd dart hits it.[Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S389585  90(206)  Pw 134(134)  AC-14 MC3 Mov12 Sn114 Xp14/95920 Wt2394/2610 T23670  Weak   @You hear a flinging sound.8cj )8c; --More--8cWYou block an assault rifle bullet with your shield.)8c]@8c )8c:--More--8chURYou are almost hit by an assault rifle bullet.)8c(@8c) )8c--More--8ccFYou dodge an assault rifle bullet.)8cqn@8c )8cUw --More--8c RYou are almost hit by an assault rifle bullet.)8c @8c )8c_--More--8cRYou are almost hit by an assault rifle bullet.)8cʡ@8c )8cu--More--8cgWYou block an assault rifle bullet with your shield.)8cx @8cd )8c --More--8ccFYou dodge an assault rifle bullet.)8c7[Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S389585  90(206)  Pw 134(134)  AC-14 MC3 Mov12 Sn114 Xp14/95920 Wt2394/2610 T23671  Weak   @8cr 8cta - an i-uncursed +0 dwarvish mattock (weapon in hands) {48}.[Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S389585  90(206)  Pw 134(134)  AC-14 MC3 Mov12 Sn114 Xp14/95920 Wt2394/2610 T23671  Weak   8c3  8c"You hit the twoweap sergeant![Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S389585  90(206)  Pw 134(134)  AC-14 MC3 Mov12 Sn114 Xp14/95920 Wt2394/2610 T23671  Weak   --More--8cP XThe twoweap sergeant picks up an i-ring mail {100}.--More--8cz*The twoweap sergeant throws 3 darts!8cz4You are hit by the 1st dart.8cz[Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S389585  89(206)  Pw 134(134)  AC-14 MC3 Mov12 Sn114 Xp14/95920 Wt2394/2610 T23671  Weak   --More--8c%[-1 -> 89])8cc@8cr8cyGYou block the 2nd dart with your shield.)8c@8cܤ--More--8cM2You dodge the 3rd dart.)8cm3@You hear a flinging sound.8cŃ)8cY_ --More--8c? XYou deflect an assault rifle bullet with your armor.)8c @8c8 )8c--More--8czFYou dodge an assault rifle bullet.)8c\@8c )8cx --More--8c_ 4You are hit by an assault rifle bullet.8c [Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S389585  87(206)  Pw 134(134)  AC-14 MC3 Mov12 Sn114 Xp14/95920 Wt2394/2610 T23671  Weak   [-2 -> 87])8c [Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S389585  87(206)  Pw 134(134)  AC-14 MC3 Mov12 Sn114 Xp14/95920 Wt2394/2610 T23672  Weak   @8cʣ 8cxUnknown command ' '.[Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S389585  87(206)  Pw 134(134)  AC-14 MC3 Mov12 Sn114 Xp14/95920 Wt2394/2610 T23672  Weak   8cA0 Pick up what?   Weapons (')')  a - ) an i-assault rifle (auto) {16}  b - ) a w-+0 bow {12}  c - ) a l-bullwhip {8}  d - ) a w-crossbow {20}  e - ) an i-crude short sword {12}  f - ) an i-curved sword {16}  g - ) an i-curved sword {16}  h - ) an i-curved sword {16}  i - ) 3 i-+0 darts {0}  j - ) 18 l-fleece bolts {0}  k - ) a ` long bow {12}  l - ) an i-long poleaxe {48}  m - ) a m-+0 metal sling {2}  n - ) an i-pronged polearm {60}  o - ) an i-pronged polearm {60}  p - ) an i-rifle {12}  q - ) an i-rifle {12}  r - ) an i-rifle {12}  s - ) an i-rifle {12}  t - ) an i-cursed sawed-off shotgun {15}  u - ) an i-spear {12} (1 of 3)8cd0[27m8c+8c a - ) 2 i-cursed spears {24}  b - ) an i-submachine gun (auto) {8}  c - ) an i-submachine gun (auto) {8}  d - ) an i-thonged club {7}  e - ) an i-thonged club {7}  Armor ('[')  f - [ an i-banded mail {160}  g - [ an i-dented pot {4}  h - [ an i-dented pot {4}  i - [ a s-gloves called should be leather {4}  j - [ a s-gloves called should be leather {4}  k - [ a s-gloves called should be leather {4}  l - [ an i-helmet called prob normal helmet {20}  m - [ an i-helmet called prob normal helmet {20}  n - [ an i-helmet called prob normal helmet {20}  o - [ an i-helmet called prob normal helmet {20}  p - [ a l-pair of jackboots {8}  q - [ a l-pair of jackboots {8}  r - [ a l-pair of jackboots {8}  s - [ a8cڊ l-pair of walking shoes {4}  t - [ a l-pair of walking shoes {4}  u - [ a l-pair of walking shoes {4}  v - [ an i-ring mail {100}  w - [ an i-ring mail {100} (2 of 3)8cS a - [ an i-ring mail {100}  b - [ an i-ring mail {100}  c - [ an i-ring mail {100}  d - [ an i-ring mail {100}  e - [ an i-ring mail {100}  f - [ an i-ring mail {100}  g - [ a w-small shield {12}  h - [ a w-small shield {12}  i - [ a w-small shield {12}  j - [ a w-small shield {12}  k - [ a w-small shield {12}  l - [ a w-small shield {12}  m - [ a w-small shield named Jor's Compendium of Strange Behaviour {12}  n - [ a l-studded leather armor {80}  o - [ a l-studded leather armor {80}  p - [ a l-studded leather armor named Atma's Scarab {80}  Comestibles ('%')  q - % a % java soldier corpse {1450}  r - % a % persian sergeant corpse {1450}  Tools ('(')  s - ( a C-bugle {0}  Gems ('*') 8ct{[23;1H t - * 4 stones called celticammo  u - * 35 stones called flint (3 of 3)8c########################### #%))[)()[%**%%%)[)) ##<####################(#### ##m)%%^^^%@)[))% ###^^^^^^^^^^)%^^^#@#)%^^^^^ %#######[##################(C#####[###)#########!######)//#\####[[[[$##//###[[########m###8c=[Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S389585 Dlvl:20 $0 HP 87(206)  Pw 134(134)  AC-14 MC3 Mov12 Sn114 Xp14/95920 Wt2394/2610 T23672  Weak   d - 3 i-+0 darts (in quiver) {5}.[Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S389585  87(206)  Pw 134(134)  AC-14 MC3 Mov12 Sn114 Xp14/95920 Wt2394/2610 T23672  Weak   8cK IThe twoweap sergeant gets banished to the void!8ci --More--8c{You kill the twoweap sergeant![Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S390621  87(206)  Pw 134(134)  AC-14 MC3 Mov12 Sn114 Xp14/96179 Wt2394/2610 T23672  Weak   )You hear a flinging sound.8c --More--8cz3You dodge a fleece bolt.)8cN3@You hear a flinging sound.8cOIt is missed.8c)8c0O--More--8c LYou block a SMG bullet with your shield.)8cq @8c} 8c 3It is hit.--More--8cԙJYou hear some noises in the distance.--More--8cH>It shouts 'Excuse me! I'm in need of medical attention!'8c--More--8c It is missed.8c)8cwKYou are almost hit by a SMG bullet.)8cAB@8cdBIt is missed.8c)8cY--More--8cL )You are hit by a SMG bullet!8c [Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S390621  82(206)  Pw 134(134)  AC-14 MC3 Mov12 Sn114 Xp14/96179 Wt2394/2610 T23672  Weak   [-5 -> 82])8c 3@You hear a flinging sound.8c )8ce --More--8c2You are almost hit by a frag grenade.8cF"Fire in the hole!")8c[Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S390621  83(206)  Pw 134(134)  AC-14 MC3 Mov12 Sn114 Xp14/96179 Wt2394/2610 T23673  Weak   @8c< Pick up what?   Weapons (')')  a - ) an i-assault rifle (auto) {16}  b - ) a w-+0 bow {12}  c - ) a l-bullwhip {8}  d - ) a w-crossbow {20}  e - ) an i-crude short sword {12}  f - ) an i-curved sword {16}  g - ) an i-curved sword {16}  h - ) an i-curved sword {16}  i - ) 19 l-fleece bolts {0}  j - ) an i-frag grenade (armed) {0}  k - ) a ` long bow {12}  l - ) an i-long poleaxe {48}  m - ) a m-+0 metal sling {2}  n - ) an i-pronged polearm {60}  o - ) an i-pronged polearm {60}  p - ) an i-rifle {12}  q - ) an i-rifle {12}  r - ) an i-rifle {12}  s - ) an i-rifle {12}  t - ) an i-cursed sawed-off shotgun {15}  u - ) an i-spear {12} 8c=(1 of 3)8c+8c  a - ) 2 i-cursed spears {24}  b - ) an i-submachine gun (auto) {8}  c - ) an i-submachine gun (auto) {8}  d - ) an i-thonged club {7}  e - ) an i-thonged club {7}  Armor ('[')  f - [ an i-banded mail {160}  g - [ an i-dented pot {4}  h - [ an i-dented pot {4}  i - [ a s-gloves called should be leather {4}  j - [ a s-gloves called should be leather {4}  k - [ a s-gloves called should be leather {4}  l - [ an i-helmet called prob normal helmet {20}  m - [ an i-helmet called prob normal helmet {20}  n - [ an i-helmet called prob normal helmet {20}  o - [ an i-helmet called prob normal helmet {20}  p - [ a l-pair of jackboots {8}  q - [ a l-pair of jackboots {8}  r - [ a l-pair of jackboots {8}  s - [ a8c9 l-pair of walking shoes {4}  t - [ a l-pair of walking shoes {4}  u - [ a l-pair of walking shoes {4}  v - [ an i-ring mail {100}  w - [ an i-ring mail {100} (2 of 3)8c7 a - [ an i-ring mail {100}  b - [ an i-ring mail {100}  c - [ an i-ring mail {100}  d - [ an i-ring mail {100}  e - [ an i-ring mail {100}  f - [ an i-ring mail {100}  g - [ a w-small shield {12}  h - [ a w-small shield {12}  i - [ a w-small shield {12}  j - [ a w-small shield {12}  k - [ a w-small shield {12}  l - [ a w-small shield {12}  m - [ a w-small shield named Jor's Compendium of Strange Behaviour {12}  n - [ a l-studded leather armor {80}  o - [ a l-studded leather armor {80}  p - [ a l-studded leather armor named Atma's Scarab {80}  Comestibles ('%')  q - % a % java soldier corpse {1450}  r - % a % persian sergeant corpse {1450}  Tools ('(')  s - ( a C-bugle {0}  Gems ('*') 8ca{[23;1H t - * 4 stones called celticammo  u - * 35 stones called flint (3 of 3)8c.########################### #%))[)()[%**%%%)[)) ##<####################(#### ##Xm)%%^^^%@)[))% ###^^^^^^^^^^)%^^^#)#)%^^^^^ %#######[##################(8c-#####[###)#########!######)//#\####[[[[$##//###[[########= m###8c>[Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S390621 Dlvl:20 $0 HP 83(206)  Pw 134(134)  AC-14 MC3 Mov12 Sn114 Xp14/96179 Wt2394/2610 T23673  Weak   W - an i-frag grenade (armed) {0}.[Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S390621  83(206)  Pw 134(134)  AC-14 MC3 Mov12 Sn114 Xp14/96179 Wt2394/2610 T23673  Weak   8c<What do you want to throw? [a-gRW or ?*] 8c-In what direction? [47896321><] 8c )8c,)8c}0You yell 'Fire in the hole!'[Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S390621  83(206)  Pw 134(134)  AC-14 MC3 Mov12 Sn114 Xp14/96179 Wt2394/2610 T23673  Weak   You hear a flinging sound.8c}--More--8ca+ *You are hit by a fleece bolt!8c+ [Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S390621  77(206)  Pw 134(134)  AC-14 MC3 Mov12 Sn114 Xp14/96179 Wt2394/2610 T23673  Weak   [-6 -> 77])8c 3@You hear a flinging sound.8c'>)8c--More--8cU$You are hit by a knife.8cxU[Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S390621  76(206)  Pw 134(134)  AC-14 MC3 Mov12 Sn114 Xp14/96179 Wt2394/2610 T23673  Weak   [-1 -> 76])8c* !@@8c; Pick up what?   Weapons (')')  a - ) an i-assault rifle (auto) {16}  b - ) a w-+0 bow {12}  c - ) a l-bullwhip {8}  d - ) a w-crossbow {20}  e - ) an i-crude short sword {12}  f - ) an i-curved sword {16}  g - ) an i-curved sword {16}  h - ) an i-curved sword {16}  i - ) 20 l-fleece bolts {0}  j - ) an i-knife {2}  k - ) a ` long bow {12}  l - ) an i-long poleaxe {48}  m - ) a m-+0 metal sling {2}  n - ) an i-pronged polearm {60}  o - ) an i-pronged polearm {60}  p - ) an i-rifle {12}  q - ) an i-rifle {12}  r - ) an i-rifle {12}  s - ) an i-rifle {12}  t - ) an i-cursed sawed-off shotgun {15}  u - ) an i-spear {12} (1 of 3);7m8ca+8c  a - ) 2 i-cursed spears {24}  b - ) an i-submachine gun (auto) {8}  c - ) an i-submachine gun (auto) {8}  d - ) an i-thonged club {7}  e - ) an i-thonged club {7}  Armor ('[')  f - [ an i-banded mail {160}  g - [ an i-dented pot {4}  h - [ an i-dented pot {4}  i - [ a s-gloves called should be leather {4}  j - [ a s-gloves called should be leather {4}  k - [ a s-gloves called should be leather {4}  l - [ an i-helmet called prob normal helmet {20}  m - [ an i-helmet called prob normal helmet {20}  n - [ an i-helmet called prob normal helmet {20}  o - [ an i-helmet called prob normal helmet {20}  p - [ a l-pair of jackboots {8}  q - [ a l-pair of jackboots {8}  r - [ a l-pair of jackboots {8}  s - [ a8c l-pair of walking shoes {4}  t - [ a l-pair of walking shoes {4}  u - [ a l-pair of walking shoes {4}  v - [ an i-ring mail {100}  w - [ an i-ring mail {100} (2 of 3)8c  a - [ an i-ring mail {100}  b - [ an i-ring mail {100}  c - [ an i-ring mail {100}  d - [ an i-ring mail {100}  e - [ an i-ring mail {100}  f - [ an i-ring mail {100}  g - [ a w-small shield {12}  h - [ a w-small shield {12}  i - [ a w-small shield {12}  j - [ a w-small shield {12}  k - [ a w-small shield {12}  l - [ a w-small shield {12}  m - [ a w-small shield named Jor's Compendium of Strange Behaviour {12}  n - [ a l-studded leather armor {80}  o - [ a l-studded leather armor {80}  p - [ a l-studded leather armor named Atma's Scarab {80}  Comestibles ('%')  q - % a % java soldier corpse {1450}  r - % a % persian sergeant corpse {1450}  Tools ('(')  s - ( a C-bugle {0}  Gems ('*') 8c {[23;1H t - * 4 stones called celticammo  u - * 35 stones called flint (3 of 3)8c########################### #%))[)()[%**%%%)[)) ##<####################(#### ##m)%%^^^%@)[))% ###^^^^^^^^^^)%^^^#@#)%^^^^^ %#######[##################(C#####[###)#########!######)//#\####[[[[$##//###[[########m###8c[Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S390621 Dlvl:20 $0 HP 76(206)  Pw 134(134)  AC-14 MC3 Mov12 Sn114 Xp14/96179 Wt2396/2610 T23673  Weak   W - an i-knife {2}.[Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S390621  76(206)  Pw 134(134)  AC-14 MC3 Mov12 Sn114 Xp14/96179 Wt2396/2610 T23673  Weak   8c@What do you want to read? [jyACHM-PT or ?*,] 8cj 8cj 3As you read the scroll, it disappears.8c*m You feel healthier![Shrek th e Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S390621  113(206)  Pw 134(134)  AC-14 MC3 Mov12 Sn114 Xp14/96179 Wt2396/2610 T23674  Weak   8c 8cU#You kill the mongol sergeant!8cS [Shrek th e Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S392013  113(206)  Pw 134(134)  AC-14 MC3 Mov12 Sn114 Xp14/96527 Wt2396/2610 T23674  Weak   )You hear a flinging sound.8cF- --More--8cqL*You are hit by a fleece bolt!8cL[Shrek t he Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S392013  107(206)  Pw 134(134)  AC-14 MC3 Mov12 Sn114 Xp14/96527 Wt2396/2610 T23674  Weak   [-6 -> 107])8cR*3@You hear a flinging sound.8ck*--More--8c4It is missed.8c})8cKYou are almost hit by a SMG bullet.)8c,[@8cW[It is missed.8c)8cƔ--More--8c#4)You are hit by a SMG bullet!8c4[Shrek t he Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S392013  97(206)  Pw 134(134)  AC-14 MC3 Mov12 Sn114 Xp14/96527 Wt2396/2610 T23674  Weak   [-10 -> 97])8c&@It is missed.8c)8c#--More--8cZ ;You dodge a SMG bullet.)8c , @8c, +It's shield blocks a projectile.8ce )8c6--More--8c()You are hit by a SMG bullet!8c[Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S392013  78(206)  Pw 134(134)  AC-14 MC3 Mov12 Sn114 Xp14/96527 Wt2396/2610 T23674  Weak   [-19 -> 78])8c2^3@You hear a flinging sound.8cV^--More--8c It is missed.8ci 1It's shield blocks a projectile.8c6)8cva--More--8c%You are hit by a dagger!8c[Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S392013  75(206)  Pw 134(134)  AC-14 MC3 Mov12 Sn114 Xp14/96527 Wt2396/2610 T23674  Weak   [-3 -> 75])8cvc%@\8c [Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S392013  76(206)  Pw 134(134)  AC-14 MC3 Mov12 Sn114 Xp14/96527 Wt2396/2610 T23675  Weak   )8c ?What do you want to ready? [- b-gERW or ?*] 8c8cThat ammunition is already readied![Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S392013  76(206)  Pw 134(134)  AC-14 MC3 Mov12 Sn114 Xp14/96527 Wt2396/2610 T23675  Weak   8c03In what direction? [47896321><] 8c)8c 8cThe dart hits it.[Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S392013  76(206)  Pw 134(134)  AC-14 MC3 Mov12 Sn114 Xp14/96527 Wt2397/2610 T23675  Weak   [Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S392013  77(206)  Pw 134(134)  AC-14 MC3 Mov12 Sn114 Xp14/96527 Wt2397/2610 T23676  Weak   8c3In what direction? [47896321><] 8cW,8cg,(You throw 3 darts.)8cL 8c%L &The 1st dart hits it.8cSL 1It shouts 'God dammit!')8c"--More--8c|@Critical hit!The 2nd dart hits it.8c)}You kill it!8c}[Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S392913  77(206)  Pw 134(134)  AC-14 MC3 Mov12 Sn114 Xp14/96752 Wt2396/2610 T23676  Weak   )8ca "--More--8c"The 3rd dart hits it.8cYou kill it![Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S393813  77(206)  Pw 134(134)  AC-14 MC3 Mov12 Sn114 Xp14/96977 Wt2396/2610 T23676  Weak   You hear a flinging sound.8c$)8cӶ--More--8cmCYou are almost hit by an arrow.))8cqE[Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S393813  77(206)  Pw 134(134)  AC-14 MC3 Mov12 Sn114 Xp14/96977 Wt2396/2610 T23677  Weak   @8c" Pick up what?   Weapons (')')  a - ) an i-arrow {0}  b - ) an i-assault rifle (auto) {16}  c - ) a w-+0 bow {12}  d - ) a l-bullwhip {8}  e - ) a w-crossbow {20}  f - ) an i-crude short sword {12}  g - ) an i-curved sword {16}  h - ) an i-curved sword {16}  i - ) an i-curved sword {16}  j - ) an i-dagger {4}  k - ) 20 l-fleece bolts {0}  l - ) a ` long bow {12}  m - ) an i-long poleaxe {48}  n - ) a m-+0 metal sling {2}  o - ) an i-pronged polearm {60}  p - ) an i-pronged polearm {60}  q - ) an i-rifle {12}  r - ) an i-rifle {12}  s - ) an i-rifle {12}  t - ) an i-rifle {12}  u - ) an i-cursed sawed-off shotgun {15} (1 of 4)"7m8c +8cS a - ) an i-spear {12}  b - ) 2 i-cursed spears {24}  c - ) an i-submachine gun (auto) {8}  d - ) an i-submachine gun (auto) {8}  e - ) an i-thonged club {7}  f - ) an i-thonged club {7}  Armor ('[')  g - [ an i-banded mail {160}  h - [ an i-dented pot {4}  i - [ an i-dented pot {4}  j - [ a s-gloves called should be leather {4}  k - [ a s-gloves called should be leather {4}  l - [ a s-gloves called should be leather {4}  m - [ an i-helmet called prob normal helmet {20}  n - [ an i-helmet called prob normal helmet {20}  o - [ an i-helmet called prob normal helmet {20}  p - [ an i-helmet called prob normal helmet {20}  q - [ a l-pair of jackboots {8}  r - [ a l-pair of jackboots {8}  s - [ a l-pair of8c{ jackboots {8}  t - [ a l-pair of walking shoes {4}  u - [ a l-pair of walking shoes {4}  v - [ a l-pair of walking shoes {4}  w - [ an i-ring mail {100} (2 of 4)8c% a - [ an i-ring mail {100}  b - [ an i-ring mail {100}  c - [ an i-ring mail {100}  d - [ an i-ring mail {100}  e - [ an i-ring mail {100}  f - [ an i-ring mail {100}  g - [ an i-ring mail {100}  h - [ a w-small shield {12}  i - [ a w-small shield {12}  j - [ a w-small shield {12}  k - [ a w-small shield {12}  l - [ a w-small shield {12}  m - [ a w-small shield {12}  n - [ a w-small shield named Jor's Compendium of Strange Behaviour {12}  o - [ a l-studded leather armor {80}  p - [ a l-studded leather armor {80}  q - [ a l-studded leather armor named Atma's Scarab {80}  Comestibles ('%')  r - % a % java soldier corpse {1450}  s - % a % persian sergeant corpse {1450}  Tools ('(')  t - (8cWy a C-bugle {0}  Gems ('*')  u - * 4 stones called celticammo (3 of 4)8cM a - * 35 stones called flint (4 of 4)8cx########################### #%))[)()[%**%%%)[)) ##<####################(#### ##m)%%^^^%@)[))% ###^^^^^^^^^^)%^^^#)#)%^^^^^ %#######[##################(8cs[m#####[###)#########!######)//#\####[[[[$##//###[[########%m###8cS"[Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S393813 Dlvl:20 $0 HP 77(206)  Pw 134(134)  AC-14 MC3 Mov12 Sn114 Xp14/96977 Wt2396/2610 T23677  Weak   e - an i-+0 arrow {1}.[Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S393813  77(206)  Pw 134(134)  AC-14 MC3 Mov12 Sn114 Xp14/96977 Wt2396/2610 T23677  Weak   8c 8c You are still in a pit.[Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S393813  77(206)  Pw 134(134)  AC-14 MC3 Mov12 Sn114 Xp14/96977 Wt2396/2610 T23677  Weak   h--More--8c_AThe zaptrooper picks up 3 i-auto shotgun shells {0}.8cE?Specify unknown object by cursor? [ynq] (q) 8c9\yPlease move the cursor to an unknown object.--More--8c[((For instructions type a ?)8c8c4h a humanoid (zaptrooper) (base level 5)  Accessing Pokedex entry for zaptrooper...   Base statistics of this monster type:  Base level = 5, difficulty = 7, AC = 0, magic resistance = 20, alignment -7. Normal speed (12). Normal generation, with frequency 5. No resistances. No conveyed resistances. Genocidable. Has infravision. Can be seen with infravision. Origin: Evil Variant. Is a valid polymorph form.  Attacks:  1d4, uses weapon - ordinary physical  1d14, beam - ordinary physical  --More--8c ########################### #%))[)()[%**%%%)[)) ##<####################(#### ##30m)%%^^^%@)[))% ###^^^^^^^^^^)%^^^#h#)%^^^^^ %#######[#### ############## _34m( #####[###)#### #####!#### ##)//#\Pick an object.8cY8c Done.[Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S393813  77(206)  Pw 134(134)  AC-14 MC3 Mov12 Sn114 Xp14/96977 Wt2396/2610 T23677  Weak   8c* 8c You crawl to the edge of the pit.[Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S393813  77(206)  Pw 134(134)  AC-14 MC3 Mov12 Sn114 Xp14/96977 Wt2396/2610 T23678  Weak   )@Y8c[Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S393813  77(206)  Pw 134(134)  AC-14 MC3 Mov12 Sn114 Xp14/96977 Wt2396/2610 T23678  Weak   %@) 8cThe zaptrooper picks up 2 i-auto shotgun shells {0}.[Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S393813  78(206)  Pw 134(134)  AC-14 MC3 Mov12 Sn114 Xp14/96977 Wt2396/2610 T23679  Weak   h)8cե 8cU0You kill the zaptrooper![Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S394297  78(206)  Pw 134(134)  AC-14 MC3 Mov12 Sn114 Xp14/97098 Wt2396/2610 T23679  Weak   [Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S394297  78(206)  Pw 134(134)  AC-14 MC3 Mov12 Sn114 Xp14/97098 Wt2396/2610 T23680  Weak   )8c@@@8cxThere are several objects here.[Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S394297  78(206)  Pw 134(134)  AC-14 MC3 Mov12 Sn114 Xp14/97098 Wt2396/2610 T23680  Weak   [Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S394297  78(206)  Pw 134(134)  AC-14 MC3 Mov12 Sn114 Xp14/97098 Wt2396/2610 T23681  Weak   @ @ Y8c f Pick up what?  Weapons (')') a - ) 2 i-auto shotgun shells {0} b - ) 3 i-auto shotgun shells {0} c - ) a } elegant broadsword {30} d - ) the i-+0 parry dagger named Main Gauche {2} e - ) a p-rubber hose {8} f - ) an i-short sword {12} g - ) a c-weighted flail {7} Wands ('/') h - / an E-wand of magic missile {0} i - / a B-wand of speed monster {0}(end) 8c +8c+8cY +8cD##############)[)()[%*%%%%)[))########(####%%^^^%@))[))%@@^^^)%^^^#)#)%^^^^^Y#1m#[################(#[###)####!######)//#\[[[$##//#[[#####8cD-# - 2 i-auto shotgun shells {0}.8cmI# - 3 i-auto shotgun shells {0}.--More--8cۋ # - the i-+0 parry dagger named Main Gauche {2}.[Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S394297  78(206)  Pw 134(134)  AC-14 MC3 Mov12 Sn114 Xp14/97098 Wt2398/2610 T23681  Weak   8c Amulets  G - " a 6-berning stone amulet {0}  U - " a } undertow amulet (being worn) {0}  Weapons  # - ) the i-+0 parry dagger named Main Gauche {2}  # - ) 3 i-auto shotgun shells {0}  # - ) 2 i-auto shotgun shells {0}  a - ) an i-uncursed +0 dwarvish mattock (weapon in hands) {48}  b - ) a M-uncursed rotted +3 giant scythe {60}  c - ) a w-uncursed +1 bow {12}  d - ) 189 i-+0 darts (in quiver) {5}  e - ) 103 i-+0 arrows {1}  f - ) 51 i-uncursed +2 arrows {1}  g - ) 28 i-+2 darts named Brasilia's Rain Forrest {0}  R - ) an i-dagger {4}  W - ) an i-knife {2}  Armor  i - [ a V-uncursed +0 cloak called could be MR but irradiated! (being worn) {4  o - [ a c-+0 T-shirt (being worn) {2}  s - [ 8c~a } cursed boots called plof-nora-anorexia (being worn) {8}  u - [ an i-+0 plate mail named good (being worn) {200}  v - [ an a-+2 pair of gauntlets of dexterity (being worn) {4}  z - [ an A-uncursed +2 cloak of displacement {4}  K - [ a C-+0 ancient shield (being worn) {40} (1 of 3)8cC+########################### #%))[)()[%*%%%%)[)) ##<####################(#### ##8cE[32m)%%^^^%@))[))%@@ ###^^^^^^^^^^)%^^^#)#)%^^^^^Y %#######[##################G37m(#####[###)#########!######)//#\####[[[[$##//###[[######8c H[#####8cyHj[Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S394297 Dlvl:20 $0 HP 78(206)  Pw 134(134)  AC-14 MC3 Mov12 Sn114 Xp14/97098 Wt2398/2610 T23681  Weak   parry dagger named Main Gauche - This is a weapon. Color: cyan. Material: iron. Appearance: (null). Skill: dagger. You can wield it to attack enemies. Some weapons are also suitable for throwing.--More--8cö ########################### #%))[)()[%*%%%%)[))A dagger that deals little damage, however if you dual-wield and put it in your alternate weapon slot, it can block missile weapons. It can be thrown.--More--8c  @ ###########################8c Artifact specs: +1 to-hit and +3 damage.[Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S394297  78(206)  Pw 134(134)  AC-14 MC3 Mov12 Sn114 Xp14/97098 Wt2398/2610 T23681  Weak   8c Pick up what?  Weapons (')') a - ) a } elegant broadsword {30} b - ) a p-rubber hose {8} c - ) an i-short sword {12} d - ) a c-weighted flail {7} Wands ('/') e - / an E-wand of magic missile {0} f - / a B-wand of speed monster {0}(end) 8c` +8ca+8c #####%)[))####@))[))%@@)#)%^^^^^Y#[#########)######//#\8c H# - an E-wand of magic missile {0}.--More--8c6# - a B-wand of speed monster {0}.[Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S394297  78(206)  Pw 134(134)  AC-14 MC3 Mov12 Sn114 Xp14/97098 Wt2398/2610 T23681  Weak   8c۶PWhat do you want to use or apply? [##abhk-nprtwxDILSY or ?*] 8cL  Do what?  o - Take something out of the wooden box called regular box i - Put something into the wooden box called regular box b - Both of the above, out first r - Both of the above, in first(end) 8cH +#####################%))[)()[%*%%%%)[))############(####%%^^^%@))[))%@@^^^^^^^^^^)%8cI ^^^#)#)%^^^^^Y#######[################## Put in what type of objects?  a - All types b - Amulets ('"') c - Weapons (')') d - Armor ('[') e - Comestibles ('%') f - Scrolls ('?') g - Rings ('=') h - Wands ('/') i - Tools ('(') j - Gems ('*') k - Venoms ('.') I - Unidentified items C - Items known to be Cursed U - Items known to be Uncursed X - Items8cI 5 of unknown B/C/U status(end) 8c +8c.* ###)[))##[))%@@)%^^^^^Y[#######)#####//#\//###### Put in what?   Amulets ('"')  G8c*  - " a 6-berning stone amulet {0}  U - " a } undertow amulet (being worn) {0}  Weapons (')')  # - ) the i-+0 parry dagger named Main Gauche {2}  # - ) 3 i-auto shotgun shells {0}  # - ) 2 i-auto shotgun shells {0}  a - ) an i-uncursed +0 dwarvish mattock (weapon in hands) {48}  b - ) a M-uncursed rotted +3 giant scythe {60}  c - ) a w-uncursed +1 bow {12}  d - ) 189 i-+0 darts (in quiver) {5}  e - ) 103 i-+0 arrows {1}  f - ) 51 i-uncursed +2 arrows {1}  g - ) 28 i-+2 darts named Brasilia's Rain Forrest {0}  R - ) an i-dagger {4}  W - ) an i-knife {2}  Armor ('[')  i - [ a V-uncursed +0 cloak called could be MR but irradiated! (being worn) {4  o - [ a c-+0 T-shirt (being worn) {2}  s - [ a } cursed boots called plof-8c* nora-anorexia (being worn) {8}  u - [ an i-+0 plate mail named good (being worn) {200}  v - [ an a-+2 pair of gauntlets of dexterity (being worn) {4} (1 of 3)8c\e++++++++++++8cf -8cv-8cj-8c.-8cE-8cQ-8ck -8c, z - [ an A-uncursed +2 cloak of displacement {4}  K - [ a C-+0 ancient shield (being worn) {40}  Q - [ an i-+0 iron skull cap named good (being worn) {12}  V - [ a h-corona mask {20}  Comestibles ('%')  B - % 16 v-bananas {0}  F - % 3 v-pears {0}  J - % 3 % uncursed tripe rations {0}  X - % 58 v-grapes {1}  Z - % 3 % lizard corpses {30}  Scrolls ('?')  j - ? a ? uncursed scroll of standard id {0}  y - ? a ? scroll labeled OEX9 E AECOCV CAE U AE 2R IUE3G FAI8 IA {0}  C - ? a ? uncursed scroll of cure {0}  H - ? 5 ? uncursed scrolls of healing {0}  M - ? 3 ? uncursed scrolls of mana {0}  O - ? 2 ? uncursed scrolls of heal other {0}  P - ? 3 ? uncursed scrolls of phase door {0}  Rings ('=')  A - D51m= a C-uncursed ring called prot from shape chang (on right hand) {0}  N - = a 6-uncursed +0 ring of gain wisdom (on left hand) {0}  T - = an i-cobalt ring {0}  Wands ('/')  # - / a B-wand of speed monster {0} (2 of 3)8cK! +8c # - / an E-wand of magic missile {0}  n - / a $ wand of fire {0}  x - / an E-uncursed rusty wand of magic missile {0}  D - / an E-uncursed wand of cold (0:1) {0}  I - / a } uncursed wand of extra healing (0:4) {0}  S - / an E-uncursed wand called impact-tele {0}  Y - / a V-uncursed wand of digging (0:6) {0}  Tools ('(')  h - ( a b-uncursed +3 unicorn horn {8}  k - ( a b-+0 unicorn horn named good {8}  l - ( a wooden box called regular box {1897}  m - ( a y-uncursed +0 laser pole (7125) named good {24}  p - ( a whistle called tin {0}  r - ( an i-stethoscope {0}  w - ( a * pair of lenses (being worn) {0}  L - ( an uncursed candle called magic (lit) {0}  Gems ('*')  q - * 4 dark blue gems {0}  t - 7m* 3 stones called luck  Venoms ('.')  E - . 36 } blinding venoms {1} (3 of 3)8c+8ch1 ########################### #%))[)()[%*%%%%)[)) ##<####################(#### ##3 m)%%^^^%@))[))%@@ ###^^^^^^^^^^)%^^^#)#)%^^^^^Y %#######[##################8c5 (#####[###)#########!######)//#\####[[[[$##//###[[######5 T16;18H#####8c6 [Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S394297 Dlvl:20 $0 HP 78(206)  Pw 134(134)  AC-14 MC3 Mov12 Sn114 Xp14/97098 Wt2396/2610 T23681  Weak   You put the i-+0 parry dagger named Main Gauche {2} into the wooden box called regular box.--More--8c=  ###########################[Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S394297  78(206)  Pw 134(134)  AC-14 MC3 Mov12 Sn114 Xp14/97098 Wt2398/2610 T23681  Weak   8cV= You put 3 i-auto shotgun shells {0} into the wooden box called regular box.[Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S394297  78(206)  Pw 134(134)  AC-14 MC3 Mov12 Sn114 Xp14/97098 Wt2398/2610 T23681  Weak    --More--8c). ###########################You put 2 i-auto shotgun shells {0} into the wooden box called regular box.[Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S394297  78(206)  Pw 134(134)  AC-14 MC3 Mov12 Sn114 Xp14/97098 Wt2398/2610 T23681  Weak    --More--8cM" ###########################You put an i-dagger {4} into the wooden box called regular box.[Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S394297  78(206)  Pw 134(134)  AC-14 MC3 Mov12 Sn114 Xp14/97098 Wt2398/2610 T23681  Weak   --More--8c>You put an i-knife {2} into the wooden box called regular box.[Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S394297  78(206)  Pw 134(134)  AC-14 MC3 Mov12 Sn114 Xp14/97098 Wt2398/2610 T23681  Weak   --More--8ci You put a B-wand of speed monster {0} into the wooden box called regular box.[Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S394297  78(206)  Pw 134(134)  AC-14 MC3 Mov12 Sn114 Xp14/97098 Wt2398/2610 T23681  Weak    --More--9c ###########################You put an E-wand of magic missile {0} into the wooden box called regular box.[Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S394297  78(206)  Pw 134(134)  AC-14 MC3 Mov12 Sn114 Xp14/97098 Wt2398/2610 T23681  Weak   [Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S394297  78(206)  Pw 134(134) 4;32H AC-14 MC3 Mov12 Sn114 Xp14/97098 Wt2398/2610 T23681  Weak   Y 9cª)  @e - 7 i-+0 arrows {1}.d - 10 i-+0 darts (in quiver) {5}.--More--9c\There are many more objects here.[Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S394297  79(206)  Pw 134(134)  AC-14 MC3 Mov12 Sn114 Xp14/97098 Wt2398/2610 T23682  Weak   9c  Pick up what?   Weapons (')')  a - ) 11 i-arrows {0}  b - ) a * +0 batleth {12}  c - ) a l-fleece bolt {0}  d - ) 16 i-frag grenades {0}  e - ) an i-gas grenade {0}  f - ) an i-grenade launcher {25}  g - ) 3 i-knives {6}  h - ) an i-long sword {16}  i - ) a r-main sword {16}  j - ) a r-+0 main sword {16}  k - ) a ] novice hammer {100}  l - ) a ? paper sword named Litchbane {10}  m - ) an i-pistol {8}  n - ) 9 i-SMG bullets {0}  o - ) an i-submachine gun (auto) {8}  p - ) an i-submachine gun (auto) {8}  q - ) a = throwing spear {8}  Armor ('[')  r - [ an i-dented pot {4}  s - [ a s-gloves called should be leather {4}  t - [ a s-greased gloves called9c 5 should be leather {4} (1 of 3)9c +9c +9c` +9c + 9c+ 9c a - [ a s-gloves called should be leather {4}  b - [ a s-gloves called should be leather {4}  c - [ an i-helmet called prob normal helmet {20}  d - [ an i-uncursed greased helmet called prob normal helmet {20}  e - [ an i-helmet called prob normal helmet {20}  f - [ an i-helmet called prob normal helmet {20}  g - [ an i-+0 helmet called prob normal helmet {20}  h - [ an i-helmet called prob normal helmet {20}  i - [ an i-helmet called prob normal helmet {20}  j - [ an i-helmet called prob normal helmet {20}  k - [ an i-helmet called prob normal helmet {20}  l - [ an i-helmet called prob normal helmet {20}  m - [ an i-large shield {40}  n - [ an i-large shield {40}  o - [ a l-leather cloak {7}  p - [ a l-+1 leather cloak {7}  q - [ a l-pair of walking shoes {4} [ 9c18;1H r - [ a l-pair of walking shoes {4}  s - [ a l-pair of walking shoes {4}  t - [ a l-pair of walking shoes {4}  u - [ a l-pair of walking shoes {4}  v - [ a l-pair of walking shoes {4}  w - [ a l-pair of walking shoes {4}  x - [ a l-pair of walking shoes {4} (2 of 3) 9c2 a - [ an i-plate mail {200}  b - [ an i-ring mail {100}  c - [ an i-ring mail {100}  d - [ an i-ring mail {100}  e - [ an i-ring mail {100}  f - [ an i-ring mail {100}  g - [ a w-small shield {12}  h - [ a w-small shield {12}  i - [ a w-small shield {12}  j - [ a w-small shield {12}  k - [ a w-small shield {12}  l - [ an i-splint mail {160}  m - [ a l-studded leather armor {80}  Gems ('*')  n - * a stone called celticammo  o - * 2 stones called flint (3 of 3) 9c5  a - [ a s-gloves called should be leather {4}  b - [ a s-gloves called should be leather {4}  c - [ an i-helmet called prob normal helmet {20}  d - [ an i-uncursed greased helmet called prob normal helmet {20}  e - [ an i-helmet called prob normal helmet {20}  f - [ an i-helmet called prob normal helmet {20}  g - [ an i-+0 helmet called prob normal helmet {20}  h - [ an i-helmet called prob normal helmet {20}  i - [ an i-helmet called prob normal helmet {20}  j - [ an i-helmet called prob normal helmet {20}  k - [ an i-helmet called prob normal helmet {20}  l - [ an i-helmet called prob normal helmet {20}  m - [ an i-large shield {40}  n - [ an i-large shield {40}  o - [ a l-leather cloak {7}  p - [ a l-+1 leather cloak {7}  q - [ a l-pair of walking shoes {4} [ 9cM 18;1H r - [ a l-pair of walking shoes {4}  s - [ a l-pair of walking shoes {4}  t - [ a l-pair of walking shoes {4}  u - [ a l-pair of walking shoes {4}  v - [ a l-pair of walking shoes {4}  w - [ a l-pair of walking shoes {4}  x - [ a l-pair of walking shoes {4} (2 of 3) 9c a - [ an i-plate mail {200}  b - [ an i-ring mail {100}  c - [ an i-ring mail {100}  d - [ an i-ring mail {100}  e - [ an i-ring mail {100}  f - [ an i-ring mail {100}  g - [ a w-small shield {12}  h - [ a w-small shield {12}  i - [ a w-small shield {12}  j - [ a w-small shield {12}  k - [ a w-small shield {12}  l - [ an i-splint mail {160}  m - [ a l-studded leather armor {80}  Gems ('*')  n - * a stone called celticammo  o - * 2 stones called flint (3 of 3) 9c ########################### #%))[)()[%*%%%%)[)) ##<####################(#### ##[ 9c; m)%%^^^%)))[))% ###^^^^^^^^^^)%^^^#@#)%^^^^^ %#######[##################( 9c( [m#####[###)#########!######)//#\####[[[[$##//###[[########[1 9c8 %m### 9c [Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S394297 Dlvl:20 $0 HP 79(206)  Pw 134(134)  AC-14 MC3 Mov12 Sn114 Xp14/97098 Wt2398/2610 T23682  Weak   R - 11 i-arrows {0}. 9c ,W - 16 i-frag grenades {0}. 9c --More-- 9cC&# - an i-gas grenade {0}. 9cR$# - 3 i-knives {6}. 9c--More--9cd# - 9 i-SMG bullets {0}.[Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S394297  79(206)  Pw 134(134)  AC-14 MC3 Mov12 Sn114 Xp14/97098 Wt2404/2610 T23682  Weak   9c) 9cUnknown command ' '.[Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S394297  79(206)  Pw 134(134)  AC-14 MC3 Mov12 Sn114 Xp14/97098 Wt2404/2610 T23682  Weak   9c)PWhat do you want to use or apply? [#abhk-nprtwxDILSWY or ?*] 9c  Do what?  o - Take something out of the wooden box called regular box i - Put something into the wooden box called regular box b - Both of the above, out first r - Both of the above, in first(end) 9cH +#####################%))[)()[%*%%%%)[))############(####%%^^^%)))[))%^^^^^^^^^^)%^^^#9c*J @#)%^^^^^#######[################## Put in what type of objects?  a - All types b - Amulets ('"') c - Weapons (')') d - Armor ('[') e - Comestibles ('%') f - Scrolls ('?') g - Rings ('=') h - Wands ('/') i - Tools ('(') j - Gems ('*') k - Venoms ('.') I - Unidentified items C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) [279cBJ m9cY. +9ch ###)[))##[))%)%^^^^^[#######)#####//#\//###### Put in what?   Amulets ('"')  G - " a 6-berning stone amule9cUi t {0}  U - " a } undertow amulet (being worn) {0}  Weapons (')')  # - ) 9 i-SMG bullets {0}  # - ) 3 i-knives {6}  # - ) an i-gas grenade {0}  a - ) an i-uncursed +0 dwarvish mattock (weapon in hands) {48}  b - ) a M-uncursed rotted +3 giant scythe {60}  c - ) a w-uncursed +1 bow {12}  d - ) 199 i-+0 darts (in quiver) {5}  e - ) 110 i-+0 arrows {1}  f - ) 51 i-uncursed +2 arrows {1}  g - ) 28 i-+2 darts named Brasilia's Rain Forrest {0}  R - ) 11 i-arrows {0}  W - ) 16 i-frag grenades {0}  Armor ('[')  i - [ a V-uncursed +0 cloak called could be MR but irradiated! (being worn) {4  o - [ a c-+0 T-shirt (being worn) {2}  s - [ a } cursed boots called plof-nora-anorexia (being worn) {8}  u - [ an i-+0 plat9cqi e mail named good (being worn) {200}  v - [ an a-+2 pair of gauntlets of dexterity (being worn) {4} (1 of 3)9c e++++++++++++9c$[-9cE-9ch -9c-\ -9cO-9c-9c6-9c60  z - [ an A-uncursed +2 cloak of displacement {4}  K - [ a C-+0 ancient shield (being worn) {40}  Q - [ an i-+0 iron skull cap named good (being worn) {12}  V - [ a h-corona mask {20}  Comestibles ('%')  B - % 16 v-bananas {0}  F - % 3 v-pears {0}  J - % 3 % uncursed tripe rations {0}  X - % 58 v-grapes {1}  Z - % 3 % lizard corpses {30}  Scrolls ('?')  j - ? a ? uncursed scroll of standard id {0}  y - ? a ? scroll labeled OEX9 E AECOCV CAE U AE 2R IUE3G FAI8 IA {0}  C - ? a ? uncursed scroll of cure {0}  H - ? 5 ? uncursed scrolls of healing {0}  M - ? 3 ? uncursed scrolls of mana {0}  O - ? 2 ? uncursed scrolls of heal other {0}  P - ? 3 ? uncursed scrolls of phase door {0}  Rings ('=')  A - [9cc0 01m= a C-uncursed ring called prot from shape chang (on right hand) {0}  N - = a 6-uncursed +0 ring of gain wisdom (on left hand) {0}  T - = an i-cobalt ring {0}  Wands ('/')  n - / a $ wand of fire {0} (2 of 3)9cr x - / an E-uncursed rusty wand of magic missile {0}  D - / an E-uncursed wand of cold (0:1) {0}  I - / a } uncursed wand of extra healing (0:4) {0}  S - / an E-uncursed wand called impact-tele {0}  Y - / a V-uncursed wand of digging (0:6) {0}  Tools ('(')  h - ( a b-uncursed +3 unicorn horn {8}  k - ( a b-+0 unicorn horn named good {8}  l - ( a wooden box called regular box {1905}  m - ( a y-uncursed +0 laser pole (7125) named good {24}  p - ( a whistle called tin {0}  r - ( an i-stethoscope {0}  w - ( a * pair of lenses (being worn) {0}  L - ( an uncursed candle called magic (lit) {0}  Gems ('*')  q - * 4 dark blue gems {0}  t - * 3 stones called luck  Venoms ('.')  E - . 36 } blinding venoms {1} 9c(3 of 3)9cKX ########################### #%))[)()[%*%%%%)[)) ##<####################(#### ##[9c[ m)%%^^^%)))[))% ###^^^^^^^^^^)%^^^#@#)%^^^^^ %#######[##################(9c] [m#####[###)#########!######)//#\####[[[[$##//###[[########[19c] %m###9c] g[Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S394297 Dlvl:20 $0 HP 79(206)  Pw 134(134)  AC-14 MC3 Mov12 Sn114 Xp14/97098 Wt2404/2610 T23682  Weak   You put 9 i-SMG bullets {0} into the wooden box called regular box.[Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S394297  79(206)  Pw 134(134)  AC-14 MC3 Mov12 Sn114 Xp14/97098 Wt2405/2610 T23682  Weak   --More--9cG You put 3 i-knives {6} into the wooden box called regular box.[Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S394297  79(206)  Pw 134(134)  AC-14 MC3 Mov12 Sn114 Xp14/97098 Wt2405/2610 T23682  Weak   --More--9ch You put an i-gas grenade {0} into the wooden box called regular box.[Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S394297  79(206)  Pw 134(134)  AC-14 MC3 Mov12 Sn114 Xp14/97098 Wt2405/2610 T23682  Weak   --More--9cLYou put 11 i-arrows {0} into the wooden box called regular box.[Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S394297  79(206)  Pw 134(134)  AC-14 MC3 Mov12 Sn114 Xp14/97098 Wt2405/2610 T23682  Weak   --More--9ctYou put 16 i-frag grenades {0} into the wooden box called regular box.[Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S394297  79(206)  Pw 134(134)  AC-14 MC3 Mov12 Sn114 Xp14/97098 Wt2406/2610 T23682  Weak   [Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S394297  79(206)  Pw 134(134)  AC-14 MC3 Mov12 Sn114 Xp14/97098 Wt2406/2610 T23682  Weak   @--More--9c cThe pad soldier picks up a C-uncursed bronze plate mail {200}.--More--9c|The pad soldier removes an i-ring mail {100} and puts on a C-uncursed bronze plate mail {200}.--More--9c ###########################[Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S394297  79(206)  Pw 134(134)  AC-14 MC3 Mov12 Sn114 Xp14/97098 Wt2406/2610 T23683  Weak   9ci[Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S394297  79(206)  Pw 134(134)  AC-14 MC3 Mov12 Sn114 Xp14/97098 Wt2406/2610 T23683  Weak   )@)9cxS[Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S394297  79(206)  Pw 134(134)  AC-14 MC3 Mov12 Sn114 Xp14/97098 Wt2406/2610 T23684  Weak   9cZ [Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S394297  79(206)  Pw 134(134)  AC-14 MC3 Mov12 Sn114 Xp14/97098 Wt2406/2610 T23684  Weak   [Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S394297  80(206)  Pw 134(134)  AC-14 MC3 Mov12 Sn114 Xp14/97098 Wt2406/2610 T23685  Weak   %@ @^ @#m9c J[mm##9cVAWhat do you want to use or apply? [abhk-nprtwxDILSY or ?*] 9c!UYou must wield this item first if you want to apply it!--More--9c 9c+NYou now wield a M-uncursed rotted +3 giant scythe {60}.--More--9ccl [Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S394297 Dlvl:20 $0 HP 80(206)  Pw 134(134)  AC-14 MC3 Mov12 Sn114 Xp14/97098 Wt2406/2610 T23685  Weak   [Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S394297  80(206)  Pw 134(134)  AC-20 MC3 Mov12 Sn114 Xp14/97098 Wt2406/2610 T23686  Weak   ######################9cn ##### #%))[)()[%*%%%%)[)) ##<####################(#### ##)%%%^^%))))))%@ 9c=q  ###^^^^^^^^^^)%^^^#)#)%^^^^^ %######@#[###################(#####[##9cr #)#########!######m)//#\####[[[[$m##//###[[#############9c72Specify unknown object by cursor? [ynq] (q) 9c\yPlease move the cursor to an unknown object.--More--9c?((For instructions type a ?)9c1 Done.[Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S394297  80(206)  Pw 134(134)  AC-20 MC3 Mov12 Sn114 Xp14/97098 Wt2406/2610 T23686  Weak   9c[Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S394297  80(206)  Pw 134(134)  AC-20 MC3 Mov12 Sn114 Xp14/97098 Wt2406/2610 T23686  Weak   [Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S394297  80(206)  Pw 134(134)  AC-20 MC3 Mov12 Sn114 Xp14/97098 Wt2406/2610 T23687  Weak    @@)#@9c3@@ @/9c>7There are many objects here.[Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S394297  80(206)  Pw 134(134)  AC-20 MC3 Mov12 Sn114 Xp14/97098 Wt2406/2610 T23687  Weak   9c NWhat do you want to use or apply? [abhk-nprtwxDILSY or ?*] 9c YWhere do you want to hit?(For instructions type a ?)9cC=9c09cuy 9cy\The persian sergeant's shield deflects your projectile!--More-- 9cVThe giant scythe misses the persian sergeant.[Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S394297  81(206)  Pw 134(134)  AC-20 MC3 Mov12 Sn114 Xp14/97098 Wt2406/2610 T23688  Weak    9c* NWhat do you want to use or apply? [abhk-nprtwxDILSY or ?*]  9cW YWhere do you want to hit?(For instructions type a ?) 9ce  9c !9cd !9cNThe giant scythe hits the persian sergeant![Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S394297  81(206)  Pw 134(134)  AC-20 MC3 Mov12 Sn114 Xp14/97098 Wt2406/2610 T23688  Weak   [Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S394297  81(206)  Pw 134(134)  AC-20 MC3 Mov12 Sn114 Xp14/97098 Wt2406/2610 T23689  Weak   ^@"9c>What do you want to ready? [- ac-gE or ?*] "9cƃ"9cgThat ammunition is already readied![Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S394297  81(206)  Pw 134(134)  AC-20 MC3 Mov12 Sn114 Xp14/97098 Wt2406/2610 T23689  Weak   "9cMO NWhat do you want to use or apply? [abhk-nprtwxDILSY or ?*] "9c] -In what direction? [47896321><] "9c vStatus of the persian sergeant (chaotic): Level 11 HP 21(81) Pw 60(60) AC -5.--More--#9c ###########################[Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S394297  81(206)  Pw 134(134)  AC-20 MC3 Mov12 Sn114 Xp14/97098 Wt2406/2610 T23689  Weak   #9cfj &In what direction? [47896321><] #9c)F #9c9F You throw 3 darts.#9c@F --More--$9cm\The persian sergeant's shield deflects your projectile!--More--$9c /The 1st dart misses the persian sergeant.$9c --More--%9c-The 2nd dart hits the persian sergeant!%9c3--More--%9c_ The 3rd dart hits the persian sergeant![Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S394297  81(206)  Pw 134(134)  AC-20 MC3 Mov12 Sn114 Xp14/97098 Wt2407/2610 T23689  Weak   --More--&9cqTThe persian sergeant picks up 3 i-+0 darts {0}.--More--&9cV9 SThe persian sergeant swings her assault rifle.--More--'9cnYour iron skull cap blocks the persian sergeant's attack.[Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S394297  81(206)  Pw 134(134)  AC-20 MC3 Mov12 Sn114 Xp14/97098 Wt2407/2610 T23690  Weak   '9cN6 3In what direction? [47896321><] '9ct You throw 3 darts.'9c WThe 1st dart hits the persian sergeant!--More--(9cC~9You kill the persian sergeant!)(9c~}[Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S395501  81(206)  Pw 134(134)  AC-20 MC3 Mov12 Sn114 Xp14/97399 Wt2407/2610 T23690  Weak   (9c6[Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S395501  81(206)  Pw 134(134)  AC-20 MC3 Mov12 Sn114 Xp14/97399 Wt2407/2610 T23690  Weak   (9c ?)@)(9c .d - 9 i-+0 darts (in quiver) {6}.(9cʄ There are many more objects here.[Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S395501  83(206)  Pw 134(134)  AC-20 MC3 Mov12 Sn114 Xp14/97399 Wt2407/2610 T23691  Weak   )9c-  Pick up what?   Weapons (')')  a - ) 20 i-arrows {0}  b - ) an i-assault rifle (auto) {16}  c - ) an i-auto shotgun (auto) {24}  d - ) a * batleth named Stinging Vine {12}  e - ) a w-bow {12}  f - ) 14 i-frag grenades {0}  g - ) an i-uncursed +0 long poleaxe {48}  h - ) a m-metal sling {2}  i - ) 7 i-cursed rifle bullets {0}  j - ) a w-sling {2}  k - ) 16 i-SMG bullets {0}  Armor ('[')  l - [ an i-banded mail {160}  m - [ an i-dented pot {4}  n - [ an i-dented pot {4}  o - [ a s-gloves called should be leather {4}  p - [ a s-gloves called should be leather {4}  q - [ an i-helmet called prob normal helmet {20}  r - [ an i-helmet called prob normal helmet {20}  s -)9c. [ an i-helmet called prob normal helmet {20}  t - [ an i-+0 large shield {40} (1 of 2)*9c +,9ce+.9cE} +/9c+09cOe a - [ an i-rusty large shield {40}  b - [ a l-leather armor named Ah Nah {60}  c - [ a l-pair of walking shoes {4}  d - [ a l-burnt pair of walking shoes {4}  e - [ a l-pair of walking shoes {4}  f - [ an i-ring mail {100}  g - [ an i-ring mail {100}  h - [ an i-ring mail {100}  i - [ an i-ring mail {100}  j - [ a . uncursed shemagh {20}  k - [ a w-small shield {12}  l - [ a w-blessed small shield named ds will only run in Protect mode {12}  m - [ a w-small shield named The Narrative of Arthur Gordon Pym {12}  n - [ an i-splint mail {160}  Comestibles ('%')  o - % a v-C-ration {0}  Gems ('*')  p - * 12 stones called celticammo (2 of 2)19cS +59c{########################### #%))[)()[%*%%%%)[)) ##<####################(#### ##}m)%%%^^%))))))% ###^^^^^^^^^^)%^^^#@)#)%^^^^^ %#######[###################33H(#####[###)#########!######))//#\####[[[[$###//###[[#####56H########59cX[Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S395501 Dlvl:20 $0 HP 83(206)  Pw 134(134)  AC-20 MC3 Mov12 Sn114 Xp14/97399 Wt2407/2610 T23691  Weak   e - 20 i-+0 arrows {1}.59cDR - 14 i-frag grenades {0}.--More--59c .W - 7 i-cursed rifle bullets {0}.59c B# - 16 i-SMG bullets {0}.--More--59c8 # - a v-C-ration {0}.[Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S395501  83(206)  Pw 134(134)  AC-20 MC3 Mov12 Sn114 Xp14/97399 Wt2407/2610 T23691  Weak   59c 59cUnknown command ' '.[Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S395501  83(206)  Pw 134(134)  AC-20 MC3 Mov12 Sn114 Xp14/97399 Wt2407/2610 T23691  Weak   69cOWhat do you want to use or apply? [abhk-nprtwxDILRSY or ?*] 69cqs Do what?  o - Take something out of the wooden box called regular box i - Put something into the wooden box called regular box b - Both of the above, out first r - Both of the above, in first(end) 69c-+#####################%))[)()[%*%%%%)[))############(####%%%^^%))))))%^^^^^^^^^^)%^^^m#@)#)%^^^^^#######[################### Put in what type of objects?  a - All types b - Amulets ('"') c - Weapons (')') d - Armor ('[') e - Comestibles ('%') f - Scrolls ('?') g - Rings ('=') h - Wands ('/') i - Tools ('(') j - Gems ('*') k - Venoms ('.') I - Unidentified items C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown 69c)B/C/U status(end) 69c+69c^W ###)[))##)))%)%^^^^^[#######)#####//#\//###### Put in what?   Amulets ('"')  G - " a 6-berning st69cW one amulet {0}  U - " a } undertow amulet (being worn) {0}  Weapons (')')  # - ) 16 i-SMG bullets {0}  a - ) an i-uncursed +0 dwarvish mattock {48}  b - ) a M-uncursed rotted +3 giant scythe (weapon in hands) {60}  c - ) a w-uncursed +1 bow {12}  d - ) 202 i-+0 darts (in quiver) {6}  e - ) 130 i-+0 arrows {1}  f - ) 51 i-uncursed +2 arrows {1}  g - ) 28 i-+2 darts named Brasilia's Rain Forrest {0}  R - ) 14 i-frag grenades {0}  W - ) 7 i-cursed rifle bullets {0}  Armor ('[')  i - [ a V-uncursed +0 cloak called could be MR but irradiated! (being worn) {4  o - [ a c-+0 T-shirt (being worn) {2}  s - [ a } cursed boots called plof-nora-anorexia (being worn) {8}  u - [ an i-+0 plate mail named good (being worn) {200}  v - 69cW [ an a-+2 pair of gauntlets of dexterity (being worn) {4}  z - [ an A-uncursed +2 cloak of displacement {4}  K - [ a C-+0 ancient shield (being worn) {40} (1 of 3)79c,i +99cw+:9c*+:9c Q - [ an i-+0 iron skull cap named good (being worn) {12}  V - [ a h-corona mask {20}  Comestibles ('%')  # - % a v-C-ration {0}  B - % 16 v-bananas {0}  F - % 3 v-pears {0}  J - % 3 % uncursed tripe rations {0}  X - % 58 v-grapes {1}  Z - % 3 % lizard corpses {30}  Scrolls ('?')  j - ? a ? uncursed scroll of standard id {0}  y - ? a ? scroll labeled OEX9 E AECOCV CAE U AE 2R IUE3G FAI8 IA {0}  C - ? a ? uncursed scroll of cure {0}  H - ? 5 ? uncursed scrolls of healing {0}  M - ? 3 ? uncursed scrolls of mana {0}  O - ? 2 ? uncursed scrolls of heal other {0}  P - ? 3 ? uncursed scrolls of phase door {0}  Rings ('=')  A - = a C-uncursed ring called prot from shape chang (on right hand) {0}  N - :9c+[32m= a 6-uncursed +0 ring of gain wisdom (on left hand) {0}  T - = an i-cobalt ring {0}  Wands ('/')  n - / a $ wand of fire {0}  x - / an E-uncursed rusty wand of magic missile {0} (2 of 3);9c+;9cb Put in what?   Amulets ('"')  G - " a 6-berning stone amulet {0}  U - " a } undertow amulet (being worn) {0}  Weapons (')')  # + ) 16 i-SMG bullets {0}  a - ) an i-uncursed +0 dwarvish mattock {48}  b - ) a M-uncursed rotted +3 giant scythe (weapon in hands) {60}  c - ) a w-uncursed +1 bow {12}  d - ) 202 i-+0 darts (in quiver) {6}  e - ) 130 i-+0 arrows {1}  f - ) 51 i-uncursed +2 arrows {1}  g - ) 28 i-+2 darts named Brasilia's Rain Forrest {0}  R + ) 14 i-frag grenades {0}  W + ) 7 i-cursed rifle bullets {0}  Armor ('[')  i - [ a V-uncursed +0 cloak called could be MR but irradiated! (being worn) {4  o - [ a c-+0 T-shirt (being worn) {2}  s - [ a } cursed boots called plof-nora-anorexia (being w;9cbForn) {8}  u - [ an i-+0 plate mail named good (being worn) {200}  v - [ an a-+2 pair of gauntlets of dexterity (being worn) {4}  z - [ an A-uncursed +2 cloak of displacement {4}  K - [ a C-+0 ancient shield (being worn) {40} (1 of 3)?9c@ Q - [ an i-+0 iron skull cap named good (being worn) {12}  V - [ a h-corona mask {20}  Comestibles ('%')  # + % a v-C-ration {0}  B - % 16 v-bananas {0}  F - % 3 v-pears {0}  J - % 3 % uncursed tripe rations {0}  X - % 58 v-grapes {1}  Z - % 3 % lizard corpses {30}  Scrolls ('?')  j - ? a ? uncursed scroll of standard id {0}  y - ? a ? scroll labeled OEX9 E AECOCV CAE U AE 2R IUE3G FAI8 IA {0}  C - ? a ? uncursed scroll of cure {0}  H - ? 5 ? uncursed scrolls of healing {0}  M - ? 3 ? uncursed scrolls of mana {0}  O - ? 2 ? uncursed scrolls of heal other {0}  P - ? 3 ? uncursed scrolls of phase door {0}  Rings ('=')  A - = a C-uncursed ring called prot from shape chang (on right hand) {0}  N - ?9c|[32m= a 6-uncursed +0 ring of gain wisdom (on left hand) {0}  T - = an i-cobalt ring {0}  Wands ('/')  n - / a $ wand of fire {0}  x - / an E-uncursed rusty wand of magic missile {0} (2 of 3)B9cϏ D - / an E-uncursed wand of cold (0:1) {0}  I - / a } uncursed wand of extra healing (0:4) {0}  S - / an E-uncursed wand called impact-tele {0}  Y - / a V-uncursed wand of digging (0:6) {0}  Tools ('(')  h - ( a b-uncursed +3 unicorn horn {8}  k - ( a b-+0 unicorn horn named good {8}  l - ( a wooden box called regular box {1913}  m - ( a y-uncursed +0 laser pole (7125) named good {24}  p - ( a whistle called tin {0}  r - ( an i-stethoscope {0}  w - ( a * pair of lenses (being worn) {0}  L - ( an uncursed candle called magic (lit) {0}  Gems ('*')  q - * 4 dark blue gems {0}  t - * 3 stones called luck  Venoms ('.')  E - . 36 } blinding venoms {1} (3 of 3)D9c  Q - [ an i-+0 iron skull cap named good (being worn) {12}  V - [ a h-corona mask {20}  Comestibles ('%')  # + % a v-C-ration {0}  B - % 16 v-bananas {0}  F - % 3 v-pears {0}  J - % 3 % uncursed tripe rations {0}  X - % 58 v-grapes {1}  Z - % 3 % lizard corpses {30}  Scrolls ('?')  j - ? a ? uncursed scroll of standard id {0}  y - ? a ? scroll labeled OEX9 E AECOCV CAE U AE 2R IUE3G FAI8 IA {0}  C - ? a ? uncursed scroll of cure {0}  H - ? 5 ? uncursed scrolls of healing {0}  M - ? 3 ? uncursed scrolls of mana {0}  O - ? 2 ? uncursed scrolls of heal other {0}  P - ? 3 ? uncursed scrolls of phase door {0}  Rings ('=')  A - = a C-uncursed ring called prot from shape chang (on right hand) {0}  N - D9c [32m= a 6-uncursed +0 ring of gain wisdom (on left hand) {0}  T - = an i-cobalt ring {0}  Wands ('/')  n - / a $ wand of fire {0}  x - / an E-uncursed rusty wand of magic missile {0} (2 of 3)D9c  Put in what?   Amulets ('"')  G - " a 6-berning stone amulet {0}  U - " a } undertow amulet (being worn) {0}  Weapons (')')  # + ) 16 i-SMG bullets {0}  a - ) an i-uncursed +0 dwarvish mattock {48}  b - ) a M-uncursed rotted +3 giant scythe (weapon in hands) {60}  c - ) a w-uncursed +1 bow {12}  d - ) 202 i-+0 darts (in quiver) {6}  e - ) 130 i-+0 arrows {1}  f - ) 51 i-uncursed +2 arrows {1}  g - ) 28 i-+2 darts named Brasilia's Rain Forrest {0}  R + ) 14 i-frag grenades {0}  W + ) 7 i-cursed rifle bullets {0}  Armor ('[')  i - [ a V-uncursed +0 cloak called could be MR but irradiated! (being worn) {4  o - [ a c-+0 T-shirt (being worn) {2}  s - [ a } cursed boots called plof-nora-anorexia (being wD9c Forn) {8}  u - [ an i-+0 plate mail named good (being worn) {200}  v - [ an a-+2 pair of gauntlets of dexterity (being worn) {4}  z - [ an A-uncursed +2 cloak of displacement {4}  K - [ a C-+0 ancient shield (being worn) {40} (1 of 3)F9c-v Q - [ an i-+0 iron skull cap named good (being worn) {12}  V - [ a h-corona mask {20}  Comestibles ('%')  # + % a v-C-ration {0}  B - % 16 v-bananas {0}  F - % 3 v-pears {0}  J - % 3 % uncursed tripe rations {0}  X - % 58 v-grapes {1}  Z - % 3 % lizard corpses {30}  Scrolls ('?')  j - ? a ? uncursed scroll of standard id {0}  y - ? a ? scroll labeled OEX9 E AECOCV CAE U AE 2R IUE3G FAI8 IA {0}  C - ? a ? uncursed scroll of cure {0}  H - ? 5 ? uncursed scrolls of healing {0}  M - ? 3 ? uncursed scrolls of mana {0}  O - ? 2 ? uncursed scrolls of heal other {0}  P - ? 3 ? uncursed scrolls of phase door {0}  Rings ('=')  A - = a C-uncursed ring called prot from shape chang (on right hand) {0}  N - F9c]v[32m= a 6-uncursed +0 ring of gain wisdom (on left hand) {0}  T - = an i-cobalt ring {0}  Wands ('/')  n - / a $ wand of fire {0}  x - / an E-uncursed rusty wand of magic missile {0} (2 of 3)F9c' D - / an E-uncursed wand of cold (0:1) {0}  I - / a } uncursed wand of extra healing (0:4) {0}  S - / an E-uncursed wand called impact-tele {0}  Y - / a V-uncursed wand of digging (0:6) {0}  Tools ('(')  h - ( a b-uncursed +3 unicorn horn {8}  k - ( a b-+0 unicorn horn named good {8}  l - ( a wooden box called regular box {1913}  m - ( a y-uncursed +0 laser pole (7125) named good {24}  p - ( a whistle called tin {0}  r - ( an i-stethoscope {0}  w - ( a * pair of lenses (being worn) {0}  L - ( an uncursed candle called magic (lit) {0}  Gems ('*')  q - * 4 dark blue gems {0}  t - * 3 stones called luck  Venoms ('.')  E - . 36 } blinding venoms {1} (3 of 3)F9cs########################### #%))[)()[%*%%%%)[)) ##<####################(#### ##9cm)%%%^^%))))))% ###^^^^^^^^^^)%^^^#@)#)%^^^^^ %#######[###################9c33H(#####[###)#########!######))//#\####[[[[$###//###[[#####9c56H########F9cox[Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S395501 Dlvl:20 $0 HP 83(206)  Pw 134(134)  AC-20 MC3 Mov12 Sn114 Xp14/97399 Wt2407/2610 T23691  Weak   You put 16 i-SMG bullets {0} into the wooden box called regular box.[Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S395501  83(206)  Pw 134(134)  AC-20 MC3 Mov12 Sn114 Xp14/97399 Wt2407/2610 T23691  Weak   --More--F9cYou put 14 i-frag grenades {0} into the wooden box called regular box.[Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S395501  83(206)  Pw 134(134)  AC-20 MC3 Mov12 Sn114 Xp14/97399 Wt2407/2610 T23691  Weak   --More--F9c8 You put 7 i-cursed rifle bullets {0} into the wooden box called regular box.[Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S395501  83(206)  Pw 134(134)  AC-20 MC3 Mov12 Sn114 Xp14/97399 Wt2407/2610 T23691  Weak    --More--F9cZ5 ###########################You put a v-C-ration {0} into the wooden box called regular box.[Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S395501  83(206)  Pw 134(134)  AC-20 MC3 Mov12 Sn114 Xp14/97399 Wt2407/2610 T23691  Weak   [Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S395501  83(206)  Pw 134(134) F9c<[24;32H AC-20 MC3 Mov12 Sn114 Xp14/97399 Wt2407/2610 T23691  Weak   [Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S395501  83(206)  Pw 134(134)  AC-20 MC3 Mov12 Sn114 Xp14/97399 Wt2407/2610 T23692  Weak   G9c 9@)@G9c There are many objects here.[Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S395501  83(206)  Pw 134(134)  AC-20 MC3 Mov12 Sn114 Xp14/97399 Wt2407/2610 T23692  Weak   --More--H9cG fThe pad soldier picks up an i-+0 rifle {12}.[--More--I9ccVThe pad soldier falls into a pit!@--More--I9cThe pad soldier picks up 2 l-fleece bolts {0}.[Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S395501  83(206)  Pw 134(134)  AC-20 MC3 Mov12 Sn114 Xp14/97399 Wt2407/2610 T23693  Weak   J9c NWhat do you want to use or apply? [abhk-nprtwxDILSY or ?*] J9c YWhere do you want to hit?(For instructions type a ?)J9c$ J9c K9c 9The giant scythe hits the pad soldier!K9cB>[Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S395501  83(206)  Pw 134(134)  AC-20 MC3 Mov12 Sn114 Xp14/97399 Wt2407/2610 T23693  Weak   K9c NWhat do you want to use or apply? [abhk-nprtwxDILSY or ?*] K9c YWhere do you want to hit?(For instructions type a ?)K9c& K9cߜ L9ch9The giant scythe hits the pad soldier!L9c[Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S395501  84(206)  Pw 134(134)  AC-20 MC3 Mov12 Sn114 Xp14/97399 Wt2407/2610 T23694  Weak   L9cU NWhat do you want to use or apply? [abhk-nprtwxDILSY or ?*] L9c YWhere do you want to hit?(For instructions type a ?)L9c L9c&L M9cq M9c`LThe giant scythe hits the pad soldier![Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S395501  84(206)  Pw 134(134)  AC-20 MC3 Mov12 Sn114 Xp14/97399 Wt2407/2610 T23694  Weak   [Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S395501  84(206)  Pw 134(134)  AC-20 MC3 Mov12 Sn114 Xp14/97399 Wt2407/2610 T23695  Weak   M9c)NWhat do you want to use or apply? [abhk-nprtwxDILSY or ?*] M9cKYWhere do you want to hit?(For instructions type a ?)M9c^ M9cx M9c3 M9c(<DYou kill the pad soldier![Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S396401  84(206)  Pw 134(134)  AC-20 MC3 Mov12 Sn114 Xp14/97624 Wt2407/2610 T23695  Weak   [Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S396401  84(206)  Pw 134(134)  AC-20 MC3 Mov12 Sn114 Xp14/97624 Wt2407/2610 T23696  Weak   %O9c *@)O9c& 2There are many objects here.[Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S396401  84(206)  Pw 134(134)  AC-20 MC3 Mov12 Sn114 Xp14/97624 Wt2407/2610 T23696  Weak   [Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S396401  86(206)  Pw 134(134)  AC-20 MC3 Mov12 Sn114 Xp14/97624 Wt2407/2610 T23697  Weak   R9c$[Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S396401  86(206)  Pw 134(134)  AC-20 MC3 Mov12 Sn114 Xp14/97624 Wt2407/2610 T23697  Weak   @ )@mmS9c[Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S396401  86(206)  Pw 134(134)  AC-20 MC3 Mov12 Sn114 Xp14/97624 Wt2407/2610 T23698  Weak   S9c[Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S396401  86(206)  Pw 134(134)  AC-20 MC3 Mov12 Sn114 Xp14/97624 Wt2407/2610 T23698  Weak   [Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S396401  86(206)  Pw 134(134)  AC-20 MC3 Mov12 Sn114 Xp14/97624 Wt2407/2610 T23699  Weak    @)#T9c[Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S396401  86(206)  Pw 134(134)  AC-20 MC3 Mov12 Sn114 Xp14/97624 Wt2407/2610 T23699  Weak   [Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S396401  88(206)  Pw 134(134)  AC-20 MC3 Mov12 Sn114 Xp14/97624 Wt2407/2610 T23700  Weak   d@|###9c);63H#U9c[Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S396401  88(206)  Pw 134(134)  AC-20 MC3 Mov12 Sn114 Xp14/97624 Wt2407/2610 T23700  Weak   [Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S396401  88(206)  Pw 134(134)  AC-20 MC3 Mov12 Sn114 Xp14/97624 Wt2407/2610 T23701  Weak   @U9cC[Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S396401  88(206)  Pw 134(134)  AC-20 MC3 Mov12 Sn114 Xp14/97624 Wt2407/2610 T23701  Weak   [Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S396401  88(206)  Pw 134(134)  AC-20 MC3 Mov12 Sn114 Xp14/97624 Wt2407/2610 T23702  Weak   @@@V9cLo2Specify unknown object by cursor? [ynq] (q) V9cj^yPlease move the cursor to an unknown object.--More--V9cSo)(For instructions type a ?)V9cV9c%V9c @ a human or elf (peaceful Monbazillac) (base level 24) (male)  Accessing Pokedex entry for shopkeeper...   Base statistics of this monster type:  Base level = 24, difficulty = 29, AC = -6, magic resistance = 50, alignment 0. Fast (18). Special generation. No resistances. No conveyed resistances. Not genocidable, carnivorous, herbivorous flyer. Is the same race as you. Can be seen with infravision. Can spontaneously betray you if tame. Can't be tamed. Origin: Vanilla NetHack or SLASH'EM. Is not a valid polymorph form.  Attacks:  4d4, uses weapon - ordinary physical  4d4, uses weapon - ordinary physical V9c )  --More--W9c########################### #%))[)()[%*%%%%)[)) ##<####################(#### ##9c 1m)%%%^^%))%[))% ###^^^^^^^^^^)%^^^#))#)%^^^^^ %#######[#### #############9c m## |# ########)####### #####!##@## ##))@//#\ ####[[[[$###@/9c'Zm#Pick an object.W9cIW9cD) a weapon (baseball bat)--More--W9cb +Pick an object.X9cX9cbH) a weapon (lead-filled mace)--More--X9c +Pick an object.X9cU\ X9c] Done.[Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S396401  88(206)  Pw 134(134)  AC-20 MC3 Mov12 Sn114 Xp14/97624 Wt2407/2610 T23702  Weak   Y9c'mm@#m/h*"Hello, Shrek! Welcome to Monbazillac's weapons outlet!"Y9c'--More--Y9cK"Will you please leave your mattock outside?"[Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S396401  88(206)  Pw 134(134)  AC-20 MC3 Mov12 Sn114 Xp14/97624 Wt2407/2610 T23702  Weak   hZ9c XYou do not owe Monbazillac anything.--More--[9c;Moreover, you seem to have no money.--More--[9co>Do you wish to try our other services? [yn] (n) \9cN n[Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S396401  90(206)  Pw 134(134)  AC-20 MC3 Mov12 Sn114 Xp14/97624 Wt2407/2610 T23703  Weak   \9cDK 8Really attack Monbazillac? [yn] (n) ]9cCn[Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S396401  90(206)  Pw 134(134)  AC-20 MC3 Mov12 Sn114 Xp14/97624 Wt2407/2610 T23703  Weak   ^9crXYou do not owe Monbazillac anything.--More--^9c;Moreover, you seem to have no money.--More--_9c)>Do you wish to try our other services? [yn] (n) _9cyy Services Available:  i - Identify p - Poison e - Establish Credit(end) a9c|####[Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S396401  90(206)  Pw 134(134)  AC-20 MC3 Mov12 Sn114 Xp14/97624 Wt2407/2610 T23703  Weak   [Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S396401  90(206)  Pw 134(134)  AC-20 MC3 Mov12 Sn114 Xp14/97624 Wt2407/2610 T23704  Weak   b9cF[Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S396401  90(206)  Pw 134(134)  AC-20 MC3 Mov12 Sn114 Xp14/97624 Wt2407/2610 T23704  Weak   )@#@h#b9c2Specify unknown object by cursor? [ynq] (q) c9c~^yPlease move the cursor to an unknown object.--More--c9c)(For instructions type a ?)c9cBc9cc9ch a humanoid (peaceful force dwarf) (base level 2) (male)  Accessing Pokedex entry for force dwarf...   Base statistics of this monster type:  Base level = 2, difficulty = 5, AC = 10, magic resistance = 10, alignment 4. Very slow (6). Normal generation, with frequency 7. No resistances. No conveyed resistances. Genocidable, carnivorous, herbivorous miner. Has infravision. Can be seen with infravision. Is a valid polymorph form.  Attacks:  1d4, crushing bearhug - ordinary physical  1d4, uses weapon - ordinary physical  1d4, uses weapon - ordinary physical c9c0  --More--d9cP########################### #%))[)()[%*%%%%)[)) ##<####################(#### ##9cR1m)%%%^^%))%[))% ###^^^^^^^^^^)%^^^#))#)%^^^^^ %#######[#### ##############9cTm# |# ########)####### #####!#### ##)@@//#\ ####[[[[$###@#9cTm31m//#Pick an object.d9cd9cVDone.[Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S396401  90(206)  Pw 134(134)  AC-20 MC3 Mov12 Sn114 Xp14/97624 Wt2407/2610 T23704  Weak   d9c![Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S396401  90(206)  Pw 134(134)  AC-20 MC3 Mov12 Sn114 Xp14/97624 Wt2407/2610 T23705  Weak   m@hd9ce D[Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S396401  90(206)  Pw 134(134)  AC-20 MC3 Mov12 Sn114 Xp14/97624 Wt2407/2610 T23705  Weak   [Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S396401  91(206)  Pw 134(134)  AC-20 MC3 Mov12 Sn114 Xp14/97624 Wt2407/2610 T23706  Weak   he9c8[Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S396401  91(206)  Pw 134(134)  AC-20 MC3 Mov12 Sn114 Xp14/97624 Wt2407/2610 T23706  Weak   @h@|#h###*f9cq-[Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S396401  92(206)  Pw 134(134)  AC-20 MC3 Mov12 Sn114 Xp14/97624 Wt2407/2610 T23707  Weak   @f9c [Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S396401  92(206)  Pw 134(134)  AC-20 MC3 Mov12 Sn114 Xp14/97624 Wt2407/2610 T23707  Weak   [Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S396401  93(206)  Pw 134(134)  AC-20 MC3 Mov12 Sn114 Xp14/97624 Wt2407/2610 T23708  Weak   @@#@f9cim@mh|##"Hello, Shrek! Welcome to Gairloch's quality apparel and accessories!"--More--g9c"Will you please leave your mattock outside?"[Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S396401  93(206)  Pw 134(134)  AC-20 MC3 Mov12 Sn114 Xp14/97624 Wt2407/2610 T23708  Weak   [Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S396401  94(206)  Pw 134(134)  AC-20 MC3 Mov12 Sn114 Xp14/97624 Wt2407/2610 T23709  Weak   @ hh9c]UYou do not owe Gairloch anything.--More--h9cz;Moreover, you seem to have no money.--More--i9c>Do you wish to try our other services? [yn] (n) i9cZ ny Services Available:  e - Establish Credit(end) j9cY :j9c_ [Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S396401  94(206)  Pw 134(134)  AC-20 MC3 Mov12 Sn114 Xp14/97624 Wt2407/2610 T23709  Weak   You hear a slurping sound.@l9cl @Specify unknown object by cursor? [ynq] (q) l9cb ^yPlease move the cursor to an unknown object.--More--l9cR)(For instructions type a ?)m9cm9c^m9cm9cV-m9c]N) a weapon (baseball bat, on a pit)--More--n9c+Pick an object.n9cn9c3Done.[Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S396401  94(206)  Pw 134(134)  AC-20 MC3 Mov12 Sn114 Xp14/97624 Wt2407/2610 T23709  Weak   n9ct[Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S396401  94(206)  Pw 134(134)  AC-20 MC3 Mov12 Sn114 Xp14/97624 Wt2407/2610 T23710  Weak   @)  n9ch` [Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S396401  94(206)  Pw 134(134)  AC-20 MC3 Mov12 Sn114 Xp14/97624 Wt2407/2610 T23710  Weak   [Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S396401  95(206)  Pw 134(134)  AC-20 MC3 Mov12 Sn114 Xp14/97624 Wt2407/2610 T23711  Weak   @#o9crd@o9c [Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S396401  95(206)  Pw 134(134)  AC-20 MC3 Mov12 Sn114 Xp14/97624 Wt2407/2610 T23711  Weak   You hear several slurping sounds.@p9cX[Shrek t he Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S396401  97(206)  Pw 134(134)  AC-20 MC3 Mov12 Sn114 Xp14/97624 Wt2407/2610 T23712  Weak   @p9c[Shrek t he Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S396401  97(206)  Pw 134(134)  AC-20 MC3 Mov12 Sn114 Xp14/97624 Wt2407/2610 T23712  Weak   [Shrek t he Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S396401  97(206)  Pw 134(134)  AC-20 MC3 Mov12 Sn114 Xp14/97624 Wt2407/2610 T23713  Weak   @p9ch [Shrek t he Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S396401  97(206)  Pw 134(134)  AC-20 MC3 Mov12 Sn114 Xp14/97624 Wt2407/2610 T23713  Weak   [Shrek t he Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S396401  97(206)  Pw 134(134)  AC-20 MC3 Mov12 Sn114 Xp14/97624 Wt2407/2610 T23714  Weak   'F#@q9c)L[Shrek t he Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S396401  97(206)  Pw 134(134)  AC-20 MC3 Mov12 Sn114 Xp14/97624 Wt2407/2610 T23714  Weak   %)@@hq9c S[Shrek t he Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S396401  99(206)  Pw 134(134)  AC-20 MC3 Mov12 Sn114 Xp14/97624 Wt2407/2610 T23715  Weak   #@hr9c6 [Shrek t he Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S396401  99(206)  Pw 134(134)  AC-20 MC3 Mov12 Sn114 Xp14/97624 Wt2407/2610 T23715  Weak   [Shrek t he Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S396401  100(206)  Pw 134(134)  AC-20 MC3 Mov12 Sn114 Xp14/97624 Wt2407/2610 T23716  Weak   @#@r9c\ ##s9c7V[Shrek t he Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S396401  100(206)  Pw 134(134)  AC-20 MC3 Mov12 Sn114 Xp14/97624 Wt2407/2610 T23716  Weak   [Shrek t he Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S396401  101(206)  Pw 134(134)  AC-20 MC3 Mov12 Sn114 Xp14/97624 Wt2407/2610 T23717  Weak   hht9cf[Shrek t he Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S396401  101(206)  Pw 134(134)  AC-20 MC3 Mov12 Sn114 Xp14/97624 Wt2407/2610 T23717  Weak   d@@t9c[Shrek t he Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S396401  102(206)  Pw 134(134)  AC-20 MC3 Mov12 Sn114 Xp14/97624 Wt2407/2610 T23718  Weak   F@t9c2Specify unknown object by cursor? [ynq] (q) u9cA4\yPlease move the cursor to an unknown object.--More--u9c8((For instructions type a ?)u9c$u9cu9cIx|F a fungus or mold (waring) (base level 1)  Accessing Pokedex entry for waring...   Base statistics of this monster type:  Base level = 1, difficulty = 2, AC = 10, magic resistance = 0, alignment 0. Very slow (7). Normal generation, with frequency 5. No resistances. No conveyed resistances. Genocidable, breathless, amphibious, reviving mindless. This monster is of neuter gender. May be eaten by vegans. Is a valid polymorph form. Attacks:  1d4, touches - ordinary physical  --More--v9cH########################### #%))[)()[%*%%%%)[)) ##<####################(#### ##9c5H)%%%^^%))%[))% ###^^^^^^^^^^)%^^^#))#%)^^^^^ %#######[F#### #############9c34m#### d@|# ########)####### #####!####hPick an object.v9c&z v9c{ Done.[Shrek t he Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S396401  102(206)  Pw 134(134)  AC-20 MC3 Mov12 Sn114 Xp14/97624 Wt2407/2610 T23718  Weak   v9c NWhat do you want to use or apply? [abhk-nprtwxDILSY or ?*] v9c YWhere do you want to hit?(For instructions type a ?)v9c= v9c4| w9c) w9cbYou kill the waring![Shrek t he Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S396445  102(206)  Pw 134(134)  AC-20 MC3 Mov12 Sn114 Xp14/97635 Wt2407/2610 T23718  Weak   [Shrek t he Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S396445  102(206)  Pw 134(134)  AC-20 MC3 Mov12 Sn114 Xp14/97635 Wt2407/2610 T23719  Weak   hw9cr;[Shrek t he Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S396445  102(206)  Pw 134(134)  AC-20 MC3 Mov12 Sn114 Xp14/97635 Wt2407/2610 T23719  Weak   [Shrek t he Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S396445  103(206)  Pw 134(134)  AC-20 MC3 Mov12 Sn114 Xp14/97635 Wt2407/2610 T23720  Weak   @x9c| AWhat do you want to use or apply? [abhk-nprtwxDILSY or ?*] x9cE UYou must wield this item first if you want to apply it!--More--x9cv3 x9c28LYou now wield an i-uncursed +0 dwarvish mattock {48}.--More--y9c[Shrek t he Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S396445 Dlvl:20 $0 HP 103(206)  Pw 134(134)  AC-20 MC3 Mov12 Sn114 Xp14/97635 Wt2407/2610 T23720  Weak   [Shrek t he Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S396445  103(206)  Pw 134(134)  AC-14 MC3 Mov12 Sn114 Xp14/97635 Wt2407/2610 T23720  Weak   ##################9c3m######### #%))[)()[%*%%%%)[)) ##<####################(#### ##)%%%^^%))%[))% #y9c[1m##^^^^^^^^^^)%^^^#))#%)^^^^^ %#######[#####################d@|####y9cG#####)############!######)@//##\####[[[[$####//h#####[[##*9com######|####|########*y9cmAWhat do you want to use or apply? [abhk-nprtwxDILSY or ?*] y9c` :In what direction do you want to dig? [792>] y9c y9c` You start digging.[Shrek t he Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S396445  104(206)  Pw 134(134)  AC-14 MC3 Mov12 Sn114 Xp14/97635 Wt2407/2610 T23721  Weak   y9c You hit the rock with all your might.[Shrek t he Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S396445  104(206)  Pw 134(134)  AC-14 MC3 Mov12 Sn114 Xp14/97635 Wt2407/2610 T23722  Weak   [Shrek t he Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S396445  104(206)  Pw 134(134)  AC-14 MC3 Mov12 Sn114 Xp14/97635 Wt2407/2610 T23723  Weak   [Shrek t he Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S396445  105(206)  Pw y9c [25;1H134(134)  AC-14 MC3 Mov12 Sn114 Xp14/97635 Wt2407/2610 T23724  Weak   [Shrek t he Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S396445  105(206)  Pw 134(134)  AC-14 MC3 Mov12 Sn114 Xp14/97635 Wt2407/2610 T23725  Weak    h--More--z9c3You succeed in cutting away some rock.z9cU[Shrek t he Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S396445  105(206)  Pw 134(134)  AC-14 MC3 Mov12 Sn114 Xp14/97635 Wt2407/2610 T23726  Weak   )'@ z9c( @Y@z9cN* [Shrek t he Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S396445  105(206)  Pw 134(134)  AC-14 MC3 Mov12 Sn114 Xp14/97635 Wt2407/2610 T23726  Weak   You hear a slurping sound.Y --More--{9cYour iron skull cap deflects the timber golem's attack.[Shrek t he Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S396445  106(206)  Pw 134(134)  AC-14 MC3 Mov12 Sn114 Xp14/97635 Wt2407/2610 T23727  Weak    @}9c }9cYou hit the timber golem![Shrek t he Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S396445  106(206)  Pw 134(134)  AC-14 MC3 Mov12 Sn114 Xp14/97635 Wt2407/2610 T23727  Weak    @Y}9cʸ }9c! You hit the timber golem![Shrek t he Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S396445  106(206)  Pw 134(134)  AC-14 MC3 Mov12 Sn114 Xp14/97635 Wt2407/2610 T23728  Weak   ~9c"v ~9cv&You hit the timber golem!~9c'x[Shrek t he Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S396445  106(206)  Pw 134(134)  AC-14 MC3 Mov12 Sn114 Xp14/97635 Wt2407/2610 T23728  Weak   You hear a slurping sound.--More--~9cE (The timber golem claws you!~9cS 9[Shrek t he Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S396445  102(206)  Pw 134(134)  AC-14 MC3 Mov12 Sn114 Xp14/97635 Wt2407/2610 T23728  Weak   [-4 -> 102][Shrek t he Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S396445  102(206)  Pw 134(134)  AC-14 MC3 Mov12 Sn114 Xp14/97635 Wt2407/2610 T23729  Weak   @ 9c 9cLYou hit the timber golem![Shrek t he Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S396445  102(206)  Pw 134(134)  AC-14 MC3 Mov12 Sn114 Xp14/97635 Wt2407/2610 T23729  Weak   [Shrek t he Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S396445  103(206)  Pw 134(134)  AC-14 MC3 Mov12 Sn114 Xp14/97635 Wt2407/2610 T23730  Weak   @ Y 9ci 9c-You destroy the timber golem![Shrek t he Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S397321  103(206)  Pw 134(134)  AC-14 MC3 Mov12 Sn114 Xp14/97854 Wt2407/2610 T23730  Weak   Y )9c[Shrek t he Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S397321  103(206)  Pw 134(134)  AC-14 MC3 Mov12 Sn114 Xp14/97854 Wt2407/2610 T23731  Weak   You hear someone cursing shoplifters.9c1; `@9c^;  Things that are here: a w-small shield {12} a l-leather cloak {7} a w-cursed crossbow {20} a l-bullwhip named Equal Rites {8}--More--9c ^###)[))##[))%@Y))^^^^^9cd,[Shrek t he Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S397321  103(206)  Pw 134(134)  AC-14 MC3 Mov12 Sn114 Xp14/97854 Wt2407/2610 T23731  Weak   [Shrek t he Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S397321  103(206)  Pw 134(134)  AC-14 MC3 Mov12 Sn114 Xp14/97854 Wt2407/2610 T23732  Weak    @Y9c:Q Pick up what?  Weapons (')') a - ) a l-bullwhip named Equal Rites {8} b - ) a w-cursed crossbow {20} Armor ('[') c - [ a l-leather cloak {7} d - [ a w-small shield {12}(end) 9c#########*%%%%)[))##(####%^^%))%[))%@Y^#))#))^^^^^##@############|##9c)#######[Shrek t he Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S397321  103(206)  Pw 134(134)  AC-14 MC3 Mov12 Sn114 Xp14/97854 Wt2407/2610 T23732  Weak   9c' <Do you really want to slither into that pit? [yn] (n) 9cfn[Shrek t he Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S397321  103(206)  Pw 134(134)  AC-14 MC3 Mov12 Sn114 Xp14/97854 Wt2407/2610 T23732  Weak   9cw IDo you really want to slither into that pit? [yn] (n) 9crn[Shrek t he Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S397321  103(206)  Pw 134(134)  AC-14 MC3 Mov12 Sn114 Xp14/97854 Wt2407/2610 T23732  Weak   9c-IDo you really want to slither into that pit? [yn] (n) 9cy[@[9c!You fall into a pit!9ce[Shrek t he Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S397321  97(206)  Pw 134(134)  AC-14 MC3 Mov12 Sn114 Xp14/97854 Wt2407/2610 T23732  Weak   [-6 -> 97]9c 9cf&There are many objects here.[Shrek t he Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S397321  97(206)  Pw 134(134)  AC-14 MC3 Mov12 Sn114 Xp14/97854 Wt2407/2610 T23732  Weak   9cf2 Pick up what?  Weapons (')') a - ) a w-crossbow {20} b - ) 23 l-fleece bolts {0} c - ) a r-cursed main sword {16} d - ) an i-short sword {12} Armor ('[') e - [ an i-helmet called prob normal helmet {20} f - [ an i-helmet called prob normal helmet {20} g - [ an i-helmet called prob normal helmet {20} h - [ an i-large shield {40} i - [ a l-leather armor {60} j - [ a l-leather armor {60} k - [ a l-leather armor {60}(end) 9c\#############)[)()[%*%%%%[))########(####%%%^^%))%[))%^^^)%^^^#))#)@^^^^^##[##9c################|####)#############)//##\[[[$####//###5H[[##*#####|##|###[Shrek t he Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S397321  97(206)  Pw 134(134)  AC-14 MC3 Mov12 Sn114 Xp14/97854 Wt2407/2610 T23732  Weak   9cM You are still in a pit.[Shrek t he Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S397321  99(206)  Pw 134(134)  AC-14 MC3 Mov12 Sn114 Xp14/97854 Wt2407/2610 T23733  Weak   9c 9c1[Shrek t he Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S397321  99(206)  Pw 134(134)  AC-14 MC3 Mov12 Sn114 Xp14/97854 Wt2407/2610 T23733  Weak   You hear a slurping sound.[Shrek t he Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S397321  99(206)  Pw 134(134)  AC-14 MC3 Mov12 Sn114 Xp14/97854 Wt2407/2610 T23734  Weak   9c 9ct You are still in a pit.[Shrek t he Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S397321  99(206)  Pw 134(134)  AC-14 MC3 Mov12 Sn114 Xp14/97854 Wt2407/2610 T23734  Weak   9c,][Shrek t he Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S397321  99(206)  Pw 134(134)  AC-14 MC3 Mov12 Sn114 Xp14/97854 Wt2407/2610 T23735  Weak   9c.You crawl to the edge of the pit.[Shrek t he Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S397321  99(206)  Pw 134(134)  AC-14 MC3 Mov12 Sn114 Xp14/97854 Wt2407/2610 T23735  Weak   [Shrek t he Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S397321  100(206)  Pw 134(134)  AC-14 MC3 Mov12 Sn114 Xp14/97854 Wt2407/2610 T23736  Weak   b @Y 9cɬIDo you really want to slither into that pit? [yn] (n) 9c)y@)9c)!You fall into a pit!9c *[Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S397321  92(206)  Pw 134(134)  AC-14 MC3 Mov12 Sn114 Xp14/97854 Wt2407/2610 T23736  Weak   [-8 -> 92]9c/s[ There is a pit here.--More--9cd  Things that are here: a l-leather armor {60} a w-bow {12} an i-uncursed +0 war hammer {20} a l-studded leather armor {80}--More--9c ##)##)%^^^^^[Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S397321  92(206)  Pw 134(134)  AC-14 MC3 Mov12 Sn114 Xp14/97854 Wt2407/2610 T23736  Weak   [Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S397321  93(206)  Pw 134(134)  AC-14 MC3 Mov12 Sn114 Xp14/97854 Wt2407/2610 T23737  Weak   9c A Pick up what?  Weapons (')') a - ) a w-bow {12} b - ) an i-uncursed +0 war hammer {20} Armor ('[') c - [ a l-leather armor {60} d - [ a l-studded leather armor {80}(end) 9c#######%%%[)(####^%))%@))%#))#))^^^^^#[###########|#)#######[Shrek  the Scout] St18/01 Dx17 Co19cD4 In11 Wi15 Ch14 RanZauMalLaw+k S397321  93(206)  Pw 134(134)  AC-14 MC3 Mov12 Sn114 Xp14/97854 Wt2407/2610 T23737  Weak   9cb-You are still in a pit.[Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S397321  93(206)  Pw 134(134)  AC-14 MC3 Mov12 Sn114 Xp14/97854 Wt2407/2610 T23737  Weak   [Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S397321  94(206)  Pw 134(134)  AC-14 MC3 Mov12 Sn114 Xp14/97854 Wt2407/2610 T23738  Weak   9ct[Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S397321  94(206)  Pw 134(134)  AC-14 MC3 Mov12 Sn114 Xp14/97854 Wt2407/2610 T23738  Weak   [Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S397321  96(206)  Pw 134(134)  AC-14 MC3 Mov12 Sn114 Xp14/97854 Wt2407/2610 T23739  Weak   9c* You crawl to the edge of the pit.[Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S397321  96(206)  Pw 134(134)  AC-14 MC3 Mov12 Sn114 Xp14/97854 Wt2407/2610 T23739  Weak   [Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S397321  96(206)  Pw 134(134)  AC-14 MC3 Mov12 Sn114 Xp14/97854 Wt2407/2610 T23740  Weak   b@ Y 9c1?Specify unknown object by cursor? [ynq] (q) 9c\yPlease move the cursor to an unknown object.--More--9c.((For instructions type a ?)9c9cA9c:y b a blob (boxit cube) (base level 4)  Accessing Pokedex entry for boxit cube...   Base statistics of this monster type:  Base level = 4, difficulty = 6, AC = 5, magic resistance = 0, alignment 0. Very slow (5). Normal generation, with frequency 5. Resists fire, cold, sleep, electricity, poison, acid, petrification. Conveys fire, cold, sleep, electricity resistances. Big, genocidable, acidic, carnivorous, herbivorous, organivorous mindless. This monster is of neuter gender. May be eaten by vegans. Is a valid polymorph form.  Attacks:  2d3, touches - paralyses 9cVy o[K beam - ordinary physical  --More--9cC########################### #%))[)()[%*%%%%b) ##<####################(#### ##<6m)%%%^^%))%@))%@Y ###^^^^^^^^^^)%^^^#))#))^^^^^ %#######[#### #############1m### |# ########)####### #####!#### ##)//##\ ####[[[[$##9c]##//### ##[[##*#####Pick an object.9ch9cDone.[Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S397321  96(206)  Pw 134(134)  AC-14 MC3 Mov12 Sn114 Xp14/97854 Wt2407/2610 T23740  Weak   9c8=What do you want to ready? [- b-gE or ?*] 9c9c+That ammunition is already readied![Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S397321  96(206)  Pw 134(134)  AC-14 MC3 Mov12 Sn114 Xp14/97854 Wt2407/2610 T23740  Weak   9c 3In what direction? [47896321><] 9c) 9c6 (You throw 2 darts.)9cf 9cf ;The 1st dart hits the boxit cube!)9c8 ---More--9cThe 2nd dart hits the boxit cube![Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S397321  96(206)  Pw 134(134)  AC-14 MC3 Mov12 Sn114 Xp14/97854 Wt2407/2610 T23740  Weak   )@ Y 9c8NWhat do you want to use or apply? [abhk-nprtwxDILSY or ?*] 9cf&9In what direction do you want to dig? [71>] 9c9c8You start digging.[Shrek  the Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S397321  96(206)  Pw 134(134)  AC-14 MC3 Mov12 Sn114 Xp14/97854 Wt2407/2610 T23741  Weak   9cYou hit the rock with all your might.[Shrek t he Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S397321  99(206)  Pw 134(134)  AC-14 MC3 Mov12 Sn114 Xp14/97854 Wt2407/2610 T23742  Weak   [Shrek t he Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S397321  99(206)  Pw 134(134)  AC-14 MC3 Mov12 Sn114 Xp14/97854 Wt2407/2610 T23743  Weak   [Shrek t he Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S397321  99(206)  Pw ;1H134(134)  AC-14 MC3 Mov12 Sn114 Xp14/97854 Wt2407/2610 T23744  Weak   b @Y--More--9c You succeed in cutting away some rock.[Shrek t he Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S397321  100(206)  Pw 134(134)  AC-14 MC3 Mov12 Sn114 Xp14/97854 Wt2407/2610 T23745  Weak   9c$3In what direction? [47896321><] 9cPR9c]R(You throw 3 darts.)9c%9c&JThe 1st dart hits the boxit cube!--More--9cL3You kill the boxit cube!)9cM[Shrek t he Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S397673  100(206)  Pw 134(134)  AC-14 MC3 Mov12 Sn114 Xp14/97942 Wt2407/2610 T23745  Weak   )9c 9cq )9cL 9c<[Shrek t he Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S397673  100(206)  Pw 134(134)  AC-14 MC3 Mov12 Sn114 Xp14/97942 Wt2407/2610 T23745  Weak   [Shrek t he Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S397673  100(206)  Pw 134(134)  AC-14 MC3 Mov12 Sn114 Xp14/97942 Wt2407/2610 T23746  Weak    @Y9c n[Shrek t he Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S397673  100(206)  Pw 134(134)  AC-14 MC3 Mov12 Sn114 Xp14/97942 Wt2407/2610 T23746  Weak   [Shrek t he Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S397673  101(206)  Pw 134(134)  AC-14 MC3 Mov12 Sn114 Xp14/97942 Wt2407/2610 T23747  Weak   @[ 9crj@9cr.d - an i-+0 dart (in quiver) {6}.9cr?e - 9 i-+0 arrows {1}.--More--9ca LThere are several more objects here.[Shrek t he Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S397673  101(206)  Pw 134(134)  AC-14 MC3 Mov12 Sn114 Xp14/97942 Wt2407/2610 T23747  Weak   [Shrek t he Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S397673  102(206)  Pw 134(134)  AC-14 MC3 Mov12 Sn114 Xp14/97942 Wt2407/2610 T23748  Weak   9cc#2 Pick up what?  Weapons (')') a - ) an i-mace {12} Armor ('[') b - [ a M-elven mithril-coat {60} c - [ an i-helmet called prob normal helmet {20} d - [ an i-helmet called prob normal helmet {20} e - [ an i-ring mail {100} Comestibles ('%') f - % a % boxit cube corpse {600} Gems ('*') g - * 22 ` rocks {0}(end) 9c #############)[)()[%*%%@))########(###%%%^^%))%[))%^^^)%^^^#))#))^^^^^##[#T m#################|####)#############)//##\[[[$####//###n 14;29H[[##*#####|#[Shrek t he Scout] St18/01 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S397673  102(206)  Pw 134(134)  AC-14 MC3 Mov12 Sn114 Xp14/97942 Wt2407/2610 T23748  Weak   9c.What do you want to eat? [BFJXZ or ?*,] 9c9 eat what?  Comestibles ('%') a - % a % boxit cube corpse {600}(end) 9cы T+###))##[))%))^^^^^9c: 2You vomit.[Shrek t he Scout] St18/04 Dx20 Co17 In14 Wi18 Ch17 RanZauMalLaw+k S397673  102(206)  Pw 134(134)  AC-14 MC3 Mov12 Sn114 Xp14/97942 Wt2407/2790 T23748  Fainting    Paralyzed  You have a very bad case of stomach acid.9c [Shrek t he Scout] St18/04 Dx20 Co17 In14 Wi18 Ch17 RanZauMalLaw+k S397673  100(206)  Pw 134(134)  AC-14 MC3 Mov12 Sn114 Xp14/97942 Wt2407/2790 T23748  Fainting    Paralyzed  [-2 -> 100]--More--9cWr4This boxit cube corpse tastes terrible!9cr=[Shrek t he Scout] St17 Dx15 Co12 In9 Wi13 Ch12 RanZauMalLaw+k S397673  100(206)  Pw 134(134)  AC-14 MC3 Mov12 Sn114 Xp14/97942 Wt2407/2390 T23748  Hungry    Paralyzed    Burdened  --More--9c Your movements are slowed slightly because of your load.[Shrek t he Scout] St17 Dx15 Co12 In9 Wi13 Ch12 RanZauMalLaw+k S397673  100(206)  Pw 134(134)  AC-14 MC3 Mov12 Sn114 Xp14/97942 Wt2407/2390 T23748  Hungry    Paralyzed    Burdened  [Shrek t he Scout] St17 Dx15 Co12 In9 Wi13 Ch12 RanZauMalLaw+k S397673  100(206)  Pw 134(134)  AC-12 MC3 Mov12 Sn114 Xp14/97942 Wt2407/2390 T23748  Hungry   c K Paralyzed    Burdened  [Shrek t he Scout] St17 Dx15 Co12 In9 Wi13 Ch12 RanZauMalLaw+k S397673  100(206)  Pw 134(134)  AC-12 MC3 Mov12 Sn114 Xp14/97942 Wt2407/2390 T23749  Hungry    Paralyzed    Burdened  9c [Shrek t he Scout] St17 Dx15 Co12 In9 Wi13 Ch12 RanZauMalLaw+k S397673  100(206)  Pw 134(134)  AC-12 MC3 Mov12 Sn114 Xp14/97942 Wt2407/2390 T23750  Hungry    Burdened  --More--9c You can move again.[Shrek t he Scout] St17 Dx15 Co12 In9 Wi13 Ch12 RanZauMalLaw+k S397673  100(206)  Pw 134(134)  AC-12 MC3 Mov12 Sn114 Xp14/97942 Wt2407/2390 T23750  Hungry    Burdened  [Shrek t he Scout] St15 Dx13 Co10 In7 Wi11 Ch10 RanZauMalLaw+k S397673  101(206)  Pw 134(134)  AC-12 MC3 Mov12 Sn114 Xp14/97942 Wt2407/2170 T23751  Burdened  [Shrek t he Scout] St15 Dx13 Co10 In7 Wi11 Ch10 RanZauMalLaw+k S397673  1 m101(206)  Pw 134(134)  AC-11 MC3 Mov12 Sn114 Xp14/97942 Wt2407/2170 T23752  Burdened  [Shrek t he Scout] St14 Dx12 Co9 In6 Wi10 Ch9 RanZauMalLaw+k S397673  101(206)  Pw 134(134)  AC-10 MC3 Mov12 Sn114 Xp14/97942 Wt2407/2060 T23753  Burdened  9c? 81 points of your strength got restored!9cv [Shrek t he Scout] St18/02 Dx17 Co14 In11 Wi15 Ch14 RanZauMalLaw+k S397673  101(206)  Pw 134(134)  AC-10 MC3 Mov12 Sn114 Xp14/97942 Wt2407/2610 T23753  Fainting  --More--9c Your movements are now unencumbered.[Shrek t he Scout] St15 Dx12 Co9 In6 Wi10 Ch9 RanZauMalLaw+k S397673  101(206)  Pw 134(134)  AC-10 MC3 Mov12 Sn114 Xp14/97942 Wt2407/2110 T23753  Burdened  --More--9c.MYou finish eating the boxit cube corpse.--More--9c Your movements are slowed slightly because of your load.[Shrek t he Scout] St15 Dx12 Co9 In6 Wi10 Ch9 RanZauMalLaw+k S397673  101(206)  Pw 134(134)  AC-10 MC3 Mov12 Sn114 Xp14/97942 Wt2407/2110 T23753  Burdened  9cD Choose which spell to cast   Name Level Category Fail Memory a - summon undead 5*+ attack 95% 0% b - resist poison 1 + protect 58% 211% c - confuse monster 2 + enchant 39% 467% d - cure hallucination 3 + healing 37% 287% e - dememorize 2 + divine 40% 75% f - detect treasure 4 + divine 34% 236% g - teleport away 6 + body 98% 38% h - charm monster 4*+ enchant 90% 0% i - phase door 4!+ occult 90% 3% j - paralysis 6*+ matter 98% 0% k - tunnelization 7*+ elemental 99% 0% l - vanishing 7*+ chaos 99% 0% m - charging 7!+ enchant 99% 6% n - turn undead 6!+ 9cj2 protect 98% 3%(end) 9cp+##################%))[)()[%*%%@))###########(###%%%^^%))%[))%^^^^^^)%^^^#))9c#))^^^^^###[###################|########)#########!####9c[m##)//##\#[[[[$####//####[[##*#####|###|##'m####*You fail to cast the spell correctly.--More--9c [Shrek t he Scout] St16 Dx13 Co10 In7 Wi11 Ch10 RanZauMalLaw+k S397673  103(206)  Pw 129(134)  AC-10 MC3 Mov12 Sn114 Xp14/97942 Wt2407/2220 T23754  Burdened  You hear a flinging sound.9c)9c )9c*X))9c)9c)/You are hit by a frag grenade.9c*[Shrek t he Scout] St16 Dx13 Co10 In7 Wi11 Ch10 RanZauMalLaw+k S397673  102(206)  Pw 129(134)  AC-10 MC3 Mov12 Sn114 Xp14/97942 Wt2407/2220 T23754  Burdened  --More--9c [-1 -> 102]9c "Fire in the hole!"9c B- \9c% )--9c>` X%@9cu` ?Some water evaporates.--More--9c14,You are caught in the fireball!9c4[Shrek  the Scout] St16 Dx13 Co10 In7 Wi11 Ch10 RanZauMalLaw+k S397673  87(206)  Pw 129(134)  AC-10 MC3 Mov12 Sn114 Xp14/97942 Wt2407/2220 T23754  Burdened  [-15 -> 87])9cO [Shrek  the Scout] St16 Dx13 Co10 In7 Wi11 Ch10 RanZauMalLaw+k S397673  88(206)  Pw 130(134)  AC-11 MC3 Mov12 Sn114 Xp14/97942 Wt2407/2220 T23755  Burdened  @9cmy  Pick up what?  Weapons (')') a - ) an i-mace {12} Armor ('[') b - [ a M-elven mithril-coat {60} c - [ an i-helmet called prob normal helmet {20} d - [ an i-helmet called prob normal helmet {20} e - [ an i-ring mail {100} Gems ('*') f - * 22 ` rocks {0}(end) 9c##############)[)()[%*%%@))########(###%%%^^%))%[))%^^^)%^^^#))#))^^^^^##[##m################|####)#############)//##\[[[$####//###C3;1H[Shrek  the Scout] St16 Dx13 Co10 In7 Wi11 Ch10 RanZauMalLaw+k S397673  88(206)  Pw 130(134)  AC-11 MC3 Mov12 Sn114 Xp14/97942 Wt2407/2220 T23755  Burdened  9cG [Shrek  the Scout] St16 Dx13 Co10 In7 Wi11 Ch10 RanZauMalLaw+k S397673  88(206)  Pw 130(134)  AC-11 MC3 Mov12 Sn114 Xp14/97942 Wt2407/2220 T23755  Burdened  [Shrek  the Scout] St16 Dx13 Co10 In7 Wi11 Ch10 RanZauMalLaw+k S397673  88(206)  Pw 130(134)  AC-11 MC3 Mov12 Sn114 Xp14/97942 Wt2407/2220 T23756  Burdened  [@F9cza - an i-uncursed +0 dwarvish mattock (weapon in hands) {48}.[Shrek  the Scout] St16 Dx13 Co10 In7 Wi11 Ch10 RanZauMalLaw+k S397673  88(206)  Pw 130(134)  AC-11 MC3 Mov12 Sn114 Xp14/97942 Wt2407/2220 T23756  Burdened  9c?Specify unknown object by cursor? [ynq] (q) 9cZdyPlease move the cursor to an unknown object.--More--9c  ((For instructions type a ?)9c+X 9c 9cq F a fungus or mold (shrieker, on a pit) (base level 3)  Accessing Pokedex entry for shrieker...   Base statistics of this monster type:  Base level = 3, difficulty = 2, AC = 7, magic resistance = 0, alignment 0. Almost immobile (1). Normal generation, with frequency 9. Resists poison, death magic. Conveys poison resistance. Genocidable, breathless, amphibious, reviving mindless. This monster is of neuter gender. May be eaten by vegans. Origin: Vanilla NetHack or SLASH'EM. Is a valid polymorph form.  Attacks:  none  --More--9cm########################### #%))[)()[%*%%[)) ##<####################(#@## #nm#)%%%^^%))%[))% ###^^^^^^^^^^)%^^^#))#F)^^^^^ %#######[#### #############9c### |# ########)####### #####!#### ##)//##\Pick an object.9cF 9c Done.[Shrek  the Scout] St16 Dx13 Co10 In7 Wi11 Ch10 RanZauMalLaw+k S397673  88(206)  Pw 130(134)  AC-11 MC3 Mov12 Sn114 Xp14/97942 Wt2407/2220 T23756  Burdened  9c| NWhat do you want to use or apply? [abhk-nprtwxDILSY or ?*] 9c UYou must wield this item first if you want to apply it!--More--9ch 9c lNYou now wield a M-uncursed rotted +3 giant scythe {60}.--More--9cQV[Shrek  the Scout] St16 Dx13 Co10 In7 Wi11 Ch10 RanZauMalLaw+k S397673 Dlvl:20 $0 HP 88(206)  Pw 130(134)  AC-11 MC3 Mov12 Sn114 Xp14/97942 Wt2407/2220 T23756  Burdened  [Shrek  the Scout] St16 Dx13 Co10 In7 Wi11 Ch10 RanZauMalLaw+k S397673  89(206)  Pw 131(134)  AC-17 MC3 Mov12 Sn114 Xp14/97942 Wt2407/2220 T23757  Burdened  ##################vXm######### #%))[)()[%*%%[)) ##<####################(#@## ##)%%%^^%))%[))%9cZ ###^^^^^^^^^^)%^^^#))#F)^^^^^ %#######[####################|######9c]###)############!######)//##\####[[[[$####//#####[[##*###^7m###|####|########*9c AWhat do you want to use or apply? [abhk-nprtwxDILSY or ?*] 9cA YWhere do you want to hit?(For instructions type a ?)9c/ 9cŞ 9c 9c\?The giant scythe hits the shrieker![Shrek  the Scout] St16 Dx13 Co10 In7 Wi11 Ch10 RanZauMalLaw+k S397673  89(206)  Pw 131(134)  AC-17 MC3 Mov12 Sn114 Xp14/97942 Wt2407/2220 T23757  Burdened  [Shrek  the Scout] St16 Dx13 Co10 In7 Wi11 Ch10 RanZauMalLaw+k S397673  89(206)  Pw 131(134)  AC-17 MC3 Mov12 Sn114 Xp14/97942 Wt2407/2220 T23758  Burdened  9cNWhat do you want to use or apply? [abhk-nprtwxDILSY or ?*] 9c0iYWhere do you want to hit?(For instructions type a ?)9cqI 9c 9cX 9cYou kill the shrieker![Shrek  the Scout] St16 Dx13 Co10 In7 Wi11 Ch10 RanZauMalLaw+k S397849  89(206)  Pw 131(134)  AC-17 MC3 Mov12 Sn114 Xp14/97986 Wt2407/2220 T23758  Burdened  ?9cc 9cdUnknown command ' '.[Shrek  the Scout] St16 Dx13 Co10 In7 Wi11 Ch10 RanZauMalLaw+k S397849  89(206)  Pw 131(134)  AC-17 MC3 Mov12 Sn114 Xp14/97986 Wt2407/2220 T23758  Burdened  9ck Choose which spell to cast   Name Level Category Fail Memory a - summon undead 5*+ attack 95% 0% b - resist poison 1 + protect 54% 211% c - confuse monster 2 + enchant 35% 467% d - cure hallucination 3 + healing 33% 287% e - dememorize 2 + divine 36% 75% f - detect treasure 4 + divine 30% 236% g - teleport away 6 + body 98% 38% h - charm monster 4*+ enchant 90% 0% i - phase door 4!+ occult 90% 3% j - paralysis 6*+ matter 98% 0% k - tunnelization 7*+ elemental 99% 0% l - vanishing 7*+ chaos 99% 0% m - charging 7!+ enchant 99% 6% n - turn undead 6!+ 9ck2 protect 98% 3%(end) 9c +##################%))[)()[%*%%[))###########(#@##%%%^^%))%[))%^^^^^^)%^^^#))= m#?)^^^^^###[###################|########)#########!###9cN [m###)//##\#[[[[$####//####[[##*#####|###|$ 6m######*[Shrek  the Scout] St16 Dx13 Co10 In7 Wi11 Ch10 RanZauMalLaw+k S397849  89(206)  Pw 117(134)  AC-17 MC3 Mov12 Sn114 Xp14/97986 Wt2407/2220 T23759  Burdened  [Shrek  the Scout] St16 Dx13 Co10 In7 Wi11 Ch10 RanZauMalLaw+k S397849  91(206)  Pw 118(134)  AC-17 MC3 Mov12 Sn114 Xp14/97986 Wt2407/2220 T23760  Burdened  9c Choose which spell to cast   Name Level Category Fail Memory a - summon undead 5*+ attack 95% 0% b - resist poison 1 + protect 54% 211% c - confuse monster 2 + enchant 35% 466% d - cure hallucination 3 + healing 33% 291% e - dememorize 2 + divine 36% 75% f - detect treasure 4 + divine 30% 236% g - teleport away 6 + body 98% 38% h - charm monster 4*+ enchant 90% 0% i - phase door 4!+ occult 90% 2% j - paralysis 6*+ matter 98% 0% k - tunnelization 7*+ elemental 99% 0% l - vanishing 7*+ chaos 99% 0% m - charging 7!+ enchant 99% 6% n - turn undead 6!+ prote9c,ct 98% 3%(end) 9c+##################%))[)()[%*%%[))###########(#@##%%%^^%))%[))%^^^^^^)%^^^#))9c!#?)^^^^^###[###################|########)#########!###73m###)//##\#[[[[$####//####[[##*#####|###|#{;17;22H#####*[Shrek  the Scout] St16 Dx13 Co10 In7 Wi11 Ch10 RanZauMalLaw+k S397849  91(206)  Pw 103(134)  AC-17 MC3 Mov12 Sn114 Xp14/97986 Wt2407/2220 T23760  Burdened  9c Choose which spell to cast   Name Level Category Fail Memory a - summon undead 5*+ attack 95% 0% b - resist poison 1 + protect 54% 211% c - confuse monster 2 + enchant 35% 466% d - cure hallucination 3 + healing 33% 295% e - dememorize 2 + divine 36% 75% f - detect treasure 4 + divine 30% 236% g - teleport away 6 + body 98% 38% h - charm monster 4*+ enchant 90% 0% i - phase door 4!+ occult 90% 2% j - paralysis 6*+ matter 98% 0% k - tunnelization 7*+ elemental 99% 0% l - vanishing 7*+ chaos 99% 0% m - charging 7!+ enchant 99% 6% n - turn undead 6!+ prote9c,ct 98% 3%(end) 9cc+##################%))[)()[%*%%[))###########(#@##%%%^^%))%[))%^^^^^^)%^^^#))9c#?)^^^^^###[###################|########)#########!###ͼ3m###)//##\#[[[[$####//####[[##*#####|###|#717;22H#####*You fail to cast the spell correctly.--More--9c *[Shrek  the Scout] St16 Dx13 Co10 In7 Wi11 Ch10 RanZauMalLaw+k S397849  92(206)  Pw 98(134)  AC-17 MC3 Mov12 Sn114 Xp14/97986 Wt2407/2220 T23761  Burdened  [Shrek  the Scout] St16 Dx13 Co10 In7 Wi11 Ch10 RanZauMalLaw+k S397849  92(206)  Pw 98(134)  AC-17 MC3 Mov12 Sn114 Xp14/97986 Wt2407/2220 T23762  Burdened  9c  Choose which spell to cast   Name Level Category Fail Memory a - summon undead 5*+ attack 95% 0% b - resist poison 1 + protect 54% 211% c - confuse monster 2 + enchant 35% 466% d - cure hallucination 3 + healing 33% 295% e - dememorize 2 + divine 36% 75% f - detect treasure 4 + divine 30% 236% g - teleport away 6 + body 98% 38% h - charm monster 4*+ enchant 90% 0% i - phase door 4!+ occult 90% 2% j - paralysis 6*+ matter 98% 0% k - tunnelization 7*+ elemental 99% 0% l - vanishing 7*+ chaos 99% 0% m - charging 7!+ enchant 99% 6% n - turn undead 6!+ prote9c/,ct 98% 3%(end) 9cb+##################%))[)()[%*%%[))###########(#@##%%%^^%))%[))%^^^^^^)%^^^#))9cEe#?)^^^^^###[###################|########)#########!###Zg3m###)//##\#[[[[$####//####[[##*#####|###|#g17;22H#####*You fail to cast the spell correctly.--More--9c[Shrek  the Scout] St16 Dx13 Co10 In7 Wi11 Ch10 RanZauMalLaw+k S397849  92(206)  Pw 93(134)  AC-17 MC3 Mov12 Sn114 Xp14/97986 Wt2407/2220 T23762  Burdened  9c^ Choose which spell to cast   Name Level Category Fail Memory a - summon undead 5*+ attack 95% 0% b - resist poison 1 + protect 54% 211% c - confuse monster 2 + enchant 35% 466% d - cure hallucination 3 + healing 33% 295% e - dememorize 2 + divine 36% 75% f - detect treasure 4 + divine 30% 236% g - teleport away 6 + body 98% 38% h - charm monster 4*+ enchant 90% 0% i - phase door 4!+ occult 90% 2% j - paralysis 6*+ matter 98% 0% k - tunnelization 7*+ elemental 99% 0% l - vanishing 7*+ chaos 99% 0% m - charging 7!+ enchant 99% 6% n - turn undead 6!+ prote9c^,ct 98% 3%(end) 9c+##################%))[)()[%*%%[))###########(#@##%%%^^%))%[))%^^^^^^)%^^^#))9c#?)^^^^^###[###################|########)#########!###3m###)//##\#[[[[$####//####[[##*#####|###|#17;22H#####*[Shrek  the Scout] St16 Dx13 Co10 In7 Wi11 Ch10 RanZauMalLaw+k S397849  92(206)  Pw 78(134)  AC-17 MC3 Mov12 Sn114 Xp14/97986 Wt2407/2220 T23762  Burdened  [Shrek  the Scout] St16 Dx13 Co10 In7 Wi11 Ch10 RanZauMalLaw+k S397849  93(206)  Pw 78(134)  AC-17 MC3 Mov12 Sn114 Xp14/97986 Wt2407/2220 T23763  Burdened  9cI Choose which spell to cast   Name Level Category Fail Memory a - summon undead 5*+ attack 95% 0% b - resist poison 1 + protect 54% 211% c - confuse monster 2 + enchant 35% 466% d - cure hallucination 3 + healing 30% 330% e - dememorize 2 + divine 36% 75% f - detect treasure 4 + divine 30% 236% g - teleport away 6 + body 98% 38% h - charm monster 4*+ enchant 90% 0% i - phase door 4!+ occult 90% 2% j - paralysis 6*+ matter 98% 0% k - tunnelization 7*+ elemental 99% 0% l - vanishing 7*+ chaos 99% 0% m - charging 7!+ enchant 99% 6% n - turn undead 6!+ prote9cI,ct 98% 3%(end) 9c+##################%))[)()[%*%%[))###########(#@##%%%^^%))%[))%^^^^^^)%^^^#))9c#?)^^^^^###[###################|########)#########!###3m###)//##\#[[[[$####//####[[##*#####|###|#!17;22H#####*[Shrek  the Scout] St16 Dx13 Co10 In7 Wi11 Ch10 RanZauMalLaw+k S397849  93(206)  Pw 63(134)  AC-17 MC3 Mov12 Sn114 Xp14/97986 Wt2407/2220 T23763  Burdened  [Shrek  the Scout] St16 Dx13 Co10 In7 Wi11 Ch10 RanZauMalLaw+k S397849  93(206)  Pw 64(134)  AC-17 MC3 Mov12 Sn114 Xp14/97986 Wt2407/2220 T23764  Burdened  9cE| Choose which spell to cast   Name Level Category Fail Memory a - summon undead 5*+ attack 95% 0% b - resist poison 1 + protect 54% 211% c - confuse monster 2 + enchant 35% 466% d - cure hallucination 3 + healing 30% 333% e - dememorize 2 + divine 36% 75% f - detect treasure 4 + divine 30% 236% g - teleport away 6 + body 98% 38% h - charm monster 4*+ enchant 90% 0% i - phase door 4!+ occult 90% 2% j - paralysis 6*+ matter 98% 0% k - tunnelization 7*+ elemental 99% 0% l - vanishing 7*+ chaos 99% 0% m - charging 7!+ enchant 99% 6% n - turn undead 6!+ prote9cf|,ct 98% 3%(end) 9ccT+##################%))[)()[%*%%[))###########(#@##%%%^^%))%[))%^^^^^^)%^^^#))9cV#?)^^^^^###[###################|########)#########!###X3m###)//##\#[[[[$####//####[[##*#####|###|#a17;22H#####*[Shrek  the Scout] St16 Dx13 Co10 In7 Wi11 Ch10 RanZauMalLaw+k S397849  93(206)  Pw 49(134)  AC-17 MC3 Mov12 Sn114 Xp14/97986 Wt2407/2220 T23764  Burdened  [Shrek  the Scout] St16 Dx13 Co10 In7 Wi11 Ch10 RanZauMalLaw+k S397849  93(206)  Pw 49(134)  AC-17 MC3 Mov12 Sn114 Xp14/97986 Wt2407/2220 T23765  Burdened  9c9  Choose which spell to cast   Name Level Category Fail Memory a - summon undead 5*+ attack 95% 0% b - resist poison 1 + protect 54% 211% c - confuse monster 2 + enchant 35% 466% d - cure hallucination 3 + healing 28% 337% e - dememorize 2 + divine 36% 75% f - detect treasure 4 + divine 30% 236% g - teleport away 6 + body 98% 38% h - charm monster 4*+ enchant 90% 0% i - phase door 4!+ occult 90% 2% j - paralysis 6*+ matter 98% 0% k - tunnelization 7*+ elemental 99% 0% l - vanishing 7*+ chaos 99% 0% m - charging 7!+ enchant 99% 6% n - turn undead 6!+ prote9c_ ,ct 98% 3%(end) 9cl+##################%))[)()[%*%%[))###########(#@##%%%^^%))%[))%^^^^^^)%^^^#))9cn#?)^^^^^###[###################|########)#########!###p3m###)//##\#[[[[$####//####[[##*#####|###|#q17;22H#####*(%%%@$)%)[(%))?%[()$$//[$/)[%9c r[Shrek  the Scout] St16 Dx13 Co10 In7 Wi11 Ch10 RanZauMalLaw+k S397849 Dlvl:20 $0 HP 93(206)  Pw 30(134)  AC-17 MC3 Mov12 Sn114 Xp14/97986 Wt2407/2220 T23765  Burdened  You detect the presence of objects.--More--9c 9c5 [Shrek  the Scout] St16 Dx13 Co10 In7 Wi11 Ch10 RanZauMalLaw+k S397849 Dlvl:20 $0 HP 93(206)  Pw 30(134)  AC-17 MC3 Mov12 Sn114 Xp14/97986 Wt2407/2220 T23765  Burdened  [Shrek  the Scout] St16 Dx13 Co10 In7 Wi11 Ch10 RanZauMalLaw+k S397849  94(206)  Pw 30(134)  AC-17 MC3 Mov12 Sn114 Xp14/97986 Wt2407/2220 T23766  Burdened  ######################9c ##### #))(%%%%[)) ##<####################(#@#$# ##)%^^%))%[))[ ##9c #^^^^^^^^^^(%^^^#))#?)^^^^^? %#####%##[######(##############|###### 37m###)######$$############///##\[####$####//#######*##9c/ \####)[|###%#|########*9cI Choose which spell to cast   Name Level Category Fail Memory a - summon undead 5*+ attack 95% 0% b - resist poison 1 + protect 54% 211% c - confuse monster 2 + enchant 35% 466% d - cure hallucination 3 + healing 28% 337% e - dememorize 2 + divine 36% 75% f - detect treasure 4 + divine 30% 244% g - teleport away 6 + body 98% 38% h - charm monster 4*+ enchant 90% 0% i - phase door 4!+ occult 90% 2% j - paralysis 6*+ matter 98% 0% k - tunnelization 7*+ elemental 99% 0% l - vanishing 7*+ chaos 99% 0% m - charging 7!+ enchant 99% 6% n - turn undead 6!+ prote9ci,ct 98% 3%(end) 9c+##################))(%%%%[))###########(#@#$#)%^^%))%[))[^^^^^^(%^^^#))9c:[m#?)^^^^^?#%##[#####(##############|########)######$$####Gm#####///##\[#$####//######*#####)[|##%#9c8[1m|######*)%)(%%[@$))))[(%?%(?/$/[[9c[Shrek  the Scout] St16 Dx13 Co10 In7 Wi11 Ch10 RanZauMalLaw+k S397849 Dlvl:20 $0 HP 94(206)  Pw 11(134)  AC-17 MC3 Mov12 Sn114 Xp14/97986 Wt2407/2220 T23766  Burdened  You detect the presence of objects.--More--9c} [Shrek  the Scout] St16 Dx13 Co10 In7 Wi11 Ch10 RanZauMalLaw+k S397849 Dlvl:20 $0 HP 94(206)  Pw 11(134)  AC-17 MC3 Mov12 Sn114 Xp14/97986 Wt2407/2220 T23766  Burdened  ###########################% #))(%%%%[)) ##<g m####################(#@#$# ##))%^^%))%[))[[ ###^^^^^^^^^^(%^^^#))#?)^^^^^? % m#####%##[######%(##############?#########)############## m####///##\[####$####//#######*######)[|###%#_ m|########*[[9ck Choose which spell to cast   Name Level Category Fail Memory a - summon undead 5*+ attack 95% 0% b - resist poison 1 + protect 54% 211% c - confuse monster 2 + enchant 35% 466% d - cure hallucination 3 + healing 28% 337% e - dememorize 2 + divine 36% 75% f - detect treasure 4 + divine 30% 248% g - teleport away 6 + body 98% 38% h - charm monster 4*+ enchant 90% 0% i - phase door 4!+ occult 90% 2% j - paralysis 6*+ matter 98% 0% k - tunnelization 7*+ elemental 99% 0% l - vanishing 7*+ chaos 99% 0% m - charging 7!+ enchant 99% 6% n - turn undead 6!+ prote9c,ct 98% 3%(end) 9cP+##################%))(%%%%[))###########(#@#$#))%^^%))%[))[[^^^^^^(%^^^4m#))#?)^^^^^?#%##[#####%(##############?########)##########9c[m#####///##\[#$####//######*#####)[|##%#Am0m|######*[[You fail to cast the spell correctly.--More--9c [Shrek  the Scout] St16 Dx13 Co10 In7 Wi11 Ch10 RanZauMalLaw+k S397849  94(206)  Pw 8(134)  AC-17 MC3 Mov12 Sn114 Xp14/97986 Wt2407/2220 T23766  Burdened  [Shrek  the Scout] St16 Dx13 Co10 In7 Wi11 Ch10 RanZauMalLaw+k S397849  94(206)  Pw 8(134)  AC-17 MC3 Mov12 Sn114 Xp14/97986 Wt2407/2220 T23767  Burdened  9cr Choose which spell to cast   Name Level Category Fail Memory a - summon undead 5*+ attack 95% 0% b - resist poison 1 + protect 54% 211% c - confuse monster 2 + enchant 35% 466% d - cure hallucination 3 + healing 28% 337% e - dememorize 2 + divine 36% 75% f - detect treasure 4 + divine 30% 248% g - teleport away 6 + body 98% 38% h - charm monster 4*+ enchant 90% 0% i - phase door 4!+ occult 90% 2% j - paralysis 6*+ matter 98% 0% k - tunnelization 7*+ elemental 99% 0% l - vanishing 7*+ chaos 99% 0% m - charging 7!+ enchant 99% 6% n - turn undead 6!+ prote9c,ct 98% 3%(end) 9cMf+##################%))(%%%%[))###########(#@#$#))%^^%))%[))[[^^^^^^(%^^^Uh4m#))#?)^^^^^?#%##[#####%(##############?########)##########9c_j[m#####///##\[#$####//######*#####)[|##%#j10m|######*[[9cr[Shrek  the Scout] St16 Dx13 Co10 In7 Wi11 Ch10 RanZauMalLaw+k S397849  94(206)  Pw 3(134)  AC-17 MC3 Mov12 Sn114 Xp14/97986 Wt2407/2220 T23767  Burdened  Nothing happens.[Shrek  the Scout] St16 Dx13 Co10 In7 Wi11 Ch10 RanZauMalLaw+k S397849  94(206)  Pw 3(134)  AC-17 MC3 Mov12 Sn114 Xp14/97986 Wt2407/2220 T23767  Burdened  [Shrek  the Scout] St16 Dx13 Co10 In7 Wi11 Ch10 RanZauMalLaw+k S397849  95(206)  Pw 9cr4(134)  AC-17 MC3 Mov12 Sn114 Xp14/97986 Wt2407/2220 T23768  Burdened  9c0@You have a little trouble lifting d - 2 i-+0 darts (in quiver) {6}.9c0--More--9c There are many more objects here.[Shrek  the Scout] St16 Dx13 Co10 In7 Wi11 Ch10 RanZauMalLaw+k S397849  95(206)  Pw 4(134)  AC-17 MC3 Mov12 Sn114 Xp14/97986 Wt2407/2220 T23768  Burdened  You hear a flinging sound.9c )9c )9cP)9c!--More--9c7You block a frag grenade with your shield.9cB="Fire in the hole!")9c[Shrek  the Scout] St16 Dx13 Co10 In7 Wi11 Ch10 RanZauMalLaw+k S397849  96(206)  Pw 4(134)  AC-17 MC3 Mov12 Sn114 Xp14/97986 Wt2407/2220 T23769  Burdened  @9c| Pick up what?   Weapons (')')  a - ) an i-auto shotgun named A Twist of Ugliness (auto) {24}  b - ) a l-bullwhip {8}  c - ) a w-crossbow {20}  d - ) an i-curved sword {16}  e - ) an i-dagger {4}  f - ) 28 l-fleece bolts {0}  g - ) an i-uncursed +0 frag grenade {0}  h - ) an i-frag grenade (armed) {0}  i - ) 11 i-gas grenades {0}  j - ) a V-uncursed hunting rifle {12}  k - ) an i-iron saber {12}  l - ) 18 i-pistol bullets {0}  m - ) a w-sling {2}  n - ) 2 i-SMG bullets {0}  o - ) 13 i-SMG bullets {0}  p - ) an i-submachine gun (auto) {8}  q - ) an i-war hammer {20}  Armor ('[')  r - [ an i-dented pot {4}  s - [ an i-dented pot {4}  t - [ an 9c|Ni-dented pot named These Precious Illusions {4} (1 of 3)9c V +9c+9c-9c +9c +9cPb+9cH +9c6-9cQ+9c = +9c a - [ a s-gloves called should be leather {4}  b - [ a s-gloves called should be leather {4}  c - [ a s-cursed gloves called should be leather {4}  d - [ an i-helmet called prob normal helmet {20}  e - [ an i-helmet called prob normal helmet {20}  f - [ an i-helmet called prob normal helmet {20}  g - [ an i-greased helmet called prob normal helmet {20}  h - [ an i-helmet called prob normal helmet {20}  i - [ an i-large shield {40}  j - [ a l-leather cloak {7}  k - [ a l-pair of jackboots {8}  l - [ a l-pair of walking shoes {4}  m - [ a l-pair of walking shoes {4}  n - [ an i-uncursed ring mail {100}  o - [ an i-ring mail {100}  p - [ an i-ring mail {100}  q - [ a w-small shield {12}  r - [ a w-small shield {12}  s - [ F1ma w-blessed small shield {12}  t - [ a w-small shield {12}  u - [ a l-studded leather armor {80}  v - [ a l-studded leather armor {80}  w - [ a l-studded leather armor {80}  x - [ a l-studded leather armor {80} (2 of 3)9c8T  a - [ a l-studded leather armor {80}  Comestibles ('%')  b - % a % asian soldier corpse {1450} (3 of 3)9cC###########################% #))(%%%%[@) ##<####################(##$# ##.Em))%^^%))%[))[[ ###^^^^^^^^^^(%^^^#))#?)^^^^^? %#####%##[######%(###########9cG###?#########)##################///##\[####$####/9cI~/#######*######)[|###%#|########*[[9c%J[Shrek  the Scout] St16 Dx13 Co10 In7 Wi11 Ch10 RanZauMalLaw+k S397849 Dlvl:20 $0 HP 96(206)  Pw 4(134)  AC-17 MC3 Mov12 Sn114 Xp14/97986 Wt2411/2220 T23769  Burdened  You have a little trouble lifting R - an i-dagger {4}.--More--9cuYou have a little trouble lifting W - an i-uncursed +0 frag grenade {0}. --More--9c% ###########################%You have a little trouble lifting # - 11 i-gas grenades {0}.--More--9ccYou have a little trouble lifting # - 18 i-pistol bullets {0}.--More--9ci| _You have a little trouble lifting # - 2 i-SMG bullets {0}.--More--9caAYou have a little trouble lifting # - 13 i-SMG bullets {0}.9c[Shrek  the Scout] St16 Dx13 Co10 In7 Wi11 Ch10 RanZauMalLaw+k S397849  96(206)  Pw 4(134)  AC-17 MC3 Mov12 Sn114 Xp14/97986 Wt2411/2220 T23769  Burdened  9c^'Unknown command ' '.9c[Shrek  the Scout] St16 Dx13 Co10 In7 Wi11 Ch10 RanZauMalLaw+k S397849  96(206)  Pw 4(134)  AC-17 MC3 Mov12 Sn114 Xp14/97986 Wt2411/2220 T23769  Burdened  9cG  Pick up what?   Weapons (')')  a - ) an i-auto shotgun named A Twist of Ugliness (auto) {24}  b - ) a l-bullwhip {8}  c - ) a w-crossbow {20}  d - ) an i-curved sword {16}  e - ) 28 l-fleece bolts {0}  f - ) an i-frag grenade (armed) {0}  g - ) a V-uncursed hunting rifle {12}  h - ) an i-iron saber {12}  i - ) a w-sling {2}  j - ) an i-submachine gun (auto) {8}  k - ) an i-war hammer {20}  Armor ('[')  l - [ an i-dented pot {4}  m - [ an i-dented pot {4}  n - [ an i-dented pot named These Precious Illusions {4}  o - [ a s-gloves called should be leather {4}  p - [ a s-gloves called should be leather {4}  q - [ a s-cursed gloves called should be leather {4}  r - [H m an i-helmet called prob normal helmet {20}  s - [ an i-helmet called prob normal helmet {20}  t - [ an i-helmet called prob normal helmet {20} (1 of 2)9c+9c a - [ an i-greased helmet called prob normal helmet {20}  b - [ an i-helmet called prob normal helmet {20}  c - [ an i-large shield {40}  d - [ a l-leather cloak {7}  e - [ a l-pair of jackboots {8}  f - [ a l-pair of walking shoes {4}  g - [ a l-pair of walking shoes {4}  h - [ an i-uncursed ring mail {100}  i - [ an i-ring mail {100}  j - [ an i-ring mail {100}  k - [ a w-small shield {12}  l - [ a w-small shield {12}  m - [ a w-blessed small shield {12}  n - [ a w-small shield {12}  o - [ a l-studded leather armor {80}  p - [ a l-studded leather armor {80}  q - [ a l-studded leather armor {80}  r - [ a l-studded leather armor {80}  s - [ a l-studded leather armor {80}  Comestibles ('%')  t - 9cC% a % asian soldier corpse {1450} (2 of 2)9cj ###########################% #))(%%%%[@) ##<####################(##$# ##Yl m))%^^%))%[))[[ ###^^^^^^^^^^(%^^^#))#?)^^^^^? %#####%##[######%(###########9c o ###?#########)##################///##\[####$####/9cq ~/#######*######)[|###%#|########*[[9czq [Shrek  the Scout] St16 Dx13 Co10 In7 Wi11 Ch10 RanZauMalLaw+k S397849 Dlvl:20 $0 HP 96(206)  Pw 4(134)  AC-17 MC3 Mov12 Sn114 Xp14/97986 Wt2411/2220 T23769  Burdened  You have a little trouble lifting # - an i-frag grenade (armed) {0}.9c [Shrek  the Scout] St16 Dx13 Co10 In7 Wi11 Ch10 RanZauMalLaw+k S397849  96(206)  Pw 4(134)  AC-17 MC3 Mov12 Sn114 Xp14/97986 Wt2411/2220 T23769  Burdened  9c >What do you want to throw? [##a-gRW or ?*] 9c-In what direction? [47896321><] 9c )9cX )9c' )[9c 3%You yell 'Fire in the hole!'9c! [Shrek  the Scout] St16 Dx13 Co10 In7 Wi11 Ch10 RanZauMalLaw+k S397849  96(206)  Pw 4(134)  AC-17 MC3 Mov12 Sn114 Xp14/97986 Wt2411/2220 T23769  Burdened  You hear a flinging sound.9cO )9c} )9cO)9c/--More--9cD&You dodge a frag grenade.9cD;"Fire in the hole!")9c6@You hear hissing gas.9c--More--9cRlYou hear hissing gas.[Shrek  the Scout] St16 Dx13 Co10 In7 Wi11 Ch10 RanZauMalLaw+k S397849  96(206)  Pw 4(134)  AC-17 MC3 Mov12 Sn114 Xp14/97986 Wt2411/2220 T23770  Burdened  9cb  Pick up what?   Weapons (')')  a - ) an i-auto shotgun named A Twist of Ugliness (auto) {24}  b - ) a l-bullwhip {8}  c - ) a w-crossbow {20}  d - ) an i-curved sword {16}  e - ) 28 l-fleece bolts {0}  f - ) an i-frag grenade (armed) {0}  g - ) a V-uncursed hunting rifle {12}  h - ) an i-iron saber {12}  i - ) a w-sling {2}  j - ) an i-submachine gun (auto) {8}  k - ) an i-war hammer {20}  Armor ('[')  l - [ an i-dented pot {4}  m - [ an i-dented pot {4}  n - [ an i-dented pot named These Precious Illusions {4}  o - [ a s-gloves called should be leather {4}  p - [ a s-gloves called should be leather {4}  q - [ a s-cursed gloves called should be leather {4}  r - [ m an i-helmet called prob normal helmet {20}  s - [ an i-helmet called prob normal helmet {20}  t - [ an i-helmet called prob normal helmet {20} (1 of 2)9c+9cJ< a - [ an i-greased helmet called prob normal helmet {20}  b - [ an i-helmet called prob normal helmet {20}  c - [ an i-large shield {40}  d - [ a l-leather cloak {7}  e - [ a l-pair of jackboots {8}  f - [ a l-pair of walking shoes {4}  g - [ a l-pair of walking shoes {4}  h - [ an i-uncursed ring mail {100}  i - [ an i-ring mail {100}  j - [ an i-ring mail {100}  k - [ a w-small shield {12}  l - [ a w-small shield {12}  m - [ a w-blessed small shield {12}  n - [ a w-small shield {12}  o - [ a l-studded leather armor {80}  p - [ a l-studded leather armor {80}  q - [ a l-studded leather armor {80}  r - [ a l-studded leather armor {80}  s - [ a l-studded leather armor {80}  Comestibles ('%')  t - 9cn<C% a % asian soldier corpse {1450} (2 of 2)9cG###########################% #))(%%%%[@) ##<####################(##$# ##m))%^^%))%[))[[ ###^^^^^^^^^^(%^^^#))#?)^^^^^? %#####%##[######%(###########9cH###?#########)##################///##\[####$####/9c$~/#######*######)[|###%#|########*[[9cb[Shrek  the Scout] St16 Dx13 Co10 In7 Wi11 Ch10 RanZauMalLaw+k S397849 Dlvl:20 $0 HP 96(206)  Pw 4(134)  AC-17 MC3 Mov12 Sn114 Xp14/97986 Wt2411/2220 T23770  Burdened  You have a little trouble lifting # - an i-frag grenade (armed) {0}.[Shrek  the Scout] St16 Dx13 Co10 In7 Wi11 Ch10 RanZauMalLaw+k S397849  96(206)  Pw 4(134)  AC-17 MC3 Mov12 Sn114 Xp14/97986 Wt2411/2220 T23770  Burdened  9c(m>What do you want to throw? [##a-gRW or ?*] 9cM-In what direction? [47896321><] 9c)9cO#)9cv)9cYou yell 'Fire in the hole!'[Shrek  the Scout] St16 Dx13 Co10 In7 Wi11 Ch10 RanZauMalLaw+k S397849  96(206)  Pw 4(134)  AC-17 MC3 Mov12 Sn114 Xp14/97986 Wt2411/2220 T23770  Burdened  @h--More--9cZThe java soldier wields an i-cursed thonged club {7}!--More--9cThe thonged club welds itself to the java soldier's hand!/9c(O---9c0-9cy j^^--More--9c=Some water evaporates.[Shrek  the Scout] St16 Dx13 Co10 In7 Wi11 Ch10 RanZauMalLaw+k S397849  96(206)  Pw 5(134)  AC-17 MC3 Mov12 Sn114 Xp14/97986 Wt2411/2220 T23771  Burdened  9cDBWhat do you want to ready? [- ##ac-gERW or ?*] 9c9cThat ammunition is already readied![Shrek  the Scout] St16 Dx13 Co10 In7 Wi11 Ch10 RanZauMalLaw+k S397849  96(206)  Pw 5(134)  AC-17 MC3 Mov12 Sn114 Xp14/97986 Wt2411/2220 T23771  Burdened  9c3In what direction? [47896321><] 9ccF9cvF(You throw 2 darts.)9cN )9c| 9c=The 1st dart hits the java soldier!)9cw)9c%--More--9c_ XThe java soldier's shield deflects your projectile!--More--9cf=The 2nd dart misses the java soldier.[Shrek  the Scout] St16 Dx13 Co10 In7 Wi11 Ch10 RanZauMalLaw+k S397849  96(206)  Pw 5(134)  AC-17 MC3 Mov12 Sn114 Xp14/97986 Wt2411/2220 T23771  Burdened  [Shrek t he Scout] St16 Dx13 Co10 In7 Wi11 Ch10 RanZauMalLaw+k S397849  97(206)  Pw 6(134)  AC-17 MC3 Mov12 Sn114 Xp14/97986 Wt2411/2220 T23772  Burdened  9cdPWhat do you want to use or apply? [#abhk-nprtwxDILSWY or ?*] 9c Do what?  o - Take something out of the wooden box called regular box i - Put something into the wooden box called regular box b - Both of the above, out first r - Both of the above, in first(end) 9cY+#####################%))(%%%%[@@)############(##$#))%^^%))%[))[[^^^^^^^9c[30m^^^(%^^^#))#?)^^^^^?#####%##[######%(############## Put in what type of objects?  a - All types b - Amulets ('"') c - Weapons (')') d - Armor ('[') e - Comestibles ('%') f - Scrolls ('?') g - Rings ('=') h - Wands ('/') i - Tools ('(') j - Gems ('*') k - Venoms ('.') 9cI - Unidentified items C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) 9ce+9c###%@@)#$#[))[[?)^^^^^?[########?#)########//##\[//h9c[37m########[|#|##[[ Put in what?   Amulets ('"')  G - " a 6-berning stone amulet {0}  U - " a } undertow amulet (being worn) {0}  Weapons (')')  # - ) 13 i-SMG bullets {0}  # - ) 2 i-SMG bullets {0}  # - ) 18 i-pistol bullets {0}  # - ) 11 i-gas grenades {0}  a - ) an i-uncursed +0 dwarvish mattock {48}  b - ) a M-uncursed rotted +3 giant scythe (weapon in hands) {60}  c - ) a w-uncursed +1 bow {12}  d - ) 198 i-+0 darts (in quiver) {6} zH e - ) 139 i-+0 arrows {1}  f - ) 51 i-uncursed +2 arrows {1}  g - ) 28 i-+2 darts named Brasilia's Rain Forrest {0}  R - ) an i-dagger {4}  W - ) an i-uncursed +0 frag grenade {0}  Armor ('[')  i - [ a V-uncursed +0 cloak called could be MR but irradiated! (being worn) {4  o - [ a c-+0 T-shirt (being worn) {2}  s - [ a } cursed boots called plof-nora-anorexia (being worn) {8}  u - [ an i-+0 plate mail named good (being worn) {200} (1 of 3)9c?8m+++++++++++++9c -9cS-9cÔ -9c)-9c-9cl-9ca-9c v - [ an a-+2 pair of gauntlets of dexterity (being worn) {4}  z - [ an A-uncursed +2 cloak of displacement {4}  K - [ a C-+0 ancient shield (being worn) {40}  Q - [ an i-+0 iron skull cap named good (being worn) {12}  V - [ a h-corona mask {20}  Comestibles ('%')  B - % 16 v-bananas {0}  F - % 3 v-pears {0}  J - % 3 % uncursed tripe rations {0}  X - % 58 v-grapes {1}  Z - % 3 % lizard corpses {30}  Scrolls ('?')  j - ? a ? uncursed scroll of standard id {0}  y - ? a ? scroll labeled OEX9 E AECOCV CAE U AE 2R IUE3G FAI8 IA {0}  C - ? a ? uncursed scroll of cure {0}  H - ? 5 ? uncursed scrolls of healing {0}  M - ? 3 ? uncursed scrolls of mana {0}  O - ? 2 ? uncursed scrolls of heal other {0}  P - ?9cS 3 ? uncursed scrolls of phase door {0}  Rings ('=')  A - = a C-uncursed ring called prot from shape chang (on right hand) {0}  N - = a 6-uncursed +0 ring of gain wisdom (on left hand) {0}  T - = an i-cobalt ring {0}  Wands ('/') (2 of 3)9c  n - / a $ wand of fire {0}  x - / an E-uncursed rusty wand of magic missile {0}  D - / an E-uncursed wand of cold (0:1) {0}  I - / a } uncursed wand of extra healing (0:4) {0}  S - / an E-uncursed wand called impact-tele {0}  Y - / a V-uncursed wand of digging (0:6) {0}  Tools ('(')  h - ( a b-uncursed +3 unicorn horn {8}  k - ( a b-+0 unicorn horn named good {8}  l - ( a wooden box called regular box {1913}  m - ( a y-uncursed +0 laser pole (7125) named good {24}  p - ( a whistle called tin {0}  r - ( an i-stethoscope {0}  w - ( a * pair of lenses (being worn) {0}  L - ( an uncursed candle called magic (lit) {0}  Gems ('*')  q - * 4 dark blue gems {0}  t - * 3 stones called luck  Venoms ('.') 9c M E - . 36 } blinding venoms {1} (3 of 3)9c̞###########################% #))(%%%%[@@) ##<####################(##$# ##9c ))%^^%))%[))[[ ###^^^^^^^^^^(%^^^#))#?)^^^^^? %#####%##[######%(###########1m###?#########)##################///##\[####$###3m#//h#######*######)[|###%#|########*[[9c,z[Shrek t he Scout] St16 Dx13 Co10 In7 Wi11 Ch10 RanZauMalLaw+k S397849 Dlvl:20 $0 HP 97(206)  Pw 6(134)  AC-17 MC3 Mov12 Sn114 Xp14/97986 Wt2411/2220 T23772  Burdened  You put 13 i-SMG bullets {0} into the wooden box called regular box.[Shrek t he Scout] St16 Dx13 Co10 In7 Wi11 Ch10 RanZauMalLaw+k S397849  97(206)  Pw 6(134)  AC-17 MC3 Mov12 Sn114 Xp14/97986 Wt2411/2220 T23772  Burdened  --More--9c You put 2 i-SMG bullets {0} into the wooden box called regular box.[Shrek t he Scout] St16 Dx13 Co10 In7 Wi11 Ch10 RanZauMalLaw+k S397849  97(206)  Pw 6(134)  AC-17 MC3 Mov12 Sn114 Xp14/97986 Wt2411/2220 T23772  Burdened  --More--9cj You put 18 i-pistol bullets {0} into the wooden box called regular box.[Shrek t he Scout] St16 Dx13 Co10 In7 Wi11 Ch10 RanZauMalLaw+k S397849  97(206)  Pw 6(134)  AC-17 MC3 Mov12 Sn114 Xp14/97986 Wt2412/2220 T23772  Burdened  --More--9cJ You put 11 i-gas grenades {0} into the wooden box called regular box.[Shrek t he Scout] St16 Dx13 Co10 In7 Wi11 Ch10 RanZauMalLaw+k S397849  97(206)  Pw 6(134)  AC-17 MC3 Mov12 Sn114 Xp14/97986 Wt2412/2220 T23772  Burdened  --More--9cjYou put an i-dagger {4} into the wooden box called regular box.[Shrek t he Scout] St16 Dx13 Co10 In7 Wi11 Ch10 RanZauMalLaw+k S397849  97(206)  Pw 6(134)  AC-17 MC3 Mov12 Sn114 Xp14/97986 Wt2412/2220 T23772  Burdened  --More--9coYou put an i-uncursed +0 frag grenade {0} into the wooden box called regular box.--More--9c ###########################%[Shrek t he Scout] St16 Dx13 Co10 In7 Wi11 Ch10 RanZauMalLaw+k S397849  97(206)  Pw 6(134)  AC-17 MC3 Mov12 Sn114 Xp14/97986 Wt2412/2220 T23772  Burdened  [Shrek t he Scout] St16 Dx13 Co10 In7 Wi11 Ch10 RanZauMalLaw+k S397849  97(206)  Pw 6(134)  AC-17 MC3 Mov12 Sn114 Xp14/97986 Wt2412/2220 _ aHT23772  Burdened   9c hThe java soldier picks up 2 i-+0 darts {0}.@--More--9c OThe java soldier thrusts a thonged club.--More--9c +You are hit by a thonged club!9c! ?[Shrek  the Scout] St16 Dx13 Co10 In7 Wi11 Ch10 RanZauMalLaw+k S397849  96(206)  Pw 6(134)  AC-17 MC3 Mov12 Sn114 Xp14/97986 Wt2412/2220 T23772  Burdened  [-1 -> 96][Shrek t he Scout] St16 Dx13 Co10 In7 Wi11 Ch10 RanZauMalLaw+k S397849  97(206)  Pw 6(134)  AC-17 MC3 Mov12 Sn114 Xp14/97986 Wt2412/2220 T23773  Burdened  --More--9cWThe java soldier tries to wield an i-+1 mace {12}.--More--9c;@The java soldier's thonged club is welded to her hand![Shrek t he Scout] St16 Dx13 Co10 In7 Wi11 Ch10 RanZauMalLaw+k S397849  97(206)  Pw 7(134)  AC-17 MC3 Mov12 Sn114 Xp14/97986 Wt2412/2220 T23774  Burdened  @9c1 3In what direction? [47896321><] 9cw 9c You throw 3 darts.9cį 9c LThe 1st dart hits the java soldier!--More--9cXThe java soldier's shield deflects your projectile!--More--9cR +The 2nd dart misses the java soldier.9cR --More--9c00The 3rd dart hits the java soldier!9cI6You kill the java soldier![Shrek t he Scout] St16 Dx13 Co10 In7 Wi11 Ch10 RanZauMalLaw+k S398749  97(206)  Pw 7(134)  AC-17 MC3 Mov12 Sn114 Xp14/98211 Wt2412/2220 T23774  Burdened  )9cm >[@9c hYou have a little trouble lifting d - 5 i-+0 darts (in quiver) {6}.--More--9cؤ]You have a little trouble lifting e - 5 i-+0 arrows {1}.--More--9cށ 9There are many more objects here.[Shrek t he Scout] St16 Dx13 Co10 In7 Wi11 Ch10 RanZauMalLaw+k S398749  97(206)  Pw 7(134)  AC-17 MC3 Mov12 Sn114 Xp14/98211 Wt2412/2220 T23774  Burdened  [Shrek t he Scout] St16 Dx13 Co10 In7 Wi11 Ch10 RanZauMalLaw+k S398749  98(206)  Pw 8(134)  AC-17 MC3 Mov12 Sn114 Xp14/98211 Wt2412/2220 T23775  Burdened  9c Pick up what?   Weapons (')')  a - ) 9 i-arrows {0}  b - ) 2 i-frag grenades {0}  c - ) an i-+1 mace {12}  d - ) the i-+1 rifle named A Woman's Scorn {12}  e - ) a 8-+1 shotgun {15}  f - ) an i-spear {12}  g - ) an i-cursed thonged club {7}  h - ) a = +0 throwing spear {8}  i - ) 7 = throwing spears {56}  Armor ('[')  j - [ a s-enchanted gloves called should be leather {4}  k - [ an i-helmet called prob normal helmet {20}  l - [ an i-helmet called prob normal helmet {20}  m - [ a l-leather armor {60}  n - [ a l-leather armor {60}  o - [ a l-pair of walking shoes {4}  p - [ a l-pair of walking shoes {4}  q - [ a l-pair of walking shoes {4}  r - [ an i-ring mail {100}  s -9c&s [ an i-splint mail {160}  t - [ a l-studded leather armor {80} (end) 9cG+9cbj+9cF +9cI ###########################% #))(%%%%[[@) ##<####################(##$# ##9cK ))%^^%))%[))[[ ###^^^^^^^^^^(%^^^#))#?)^^^^^? %#####%##[######%(###########9cpM [34m###?#########)##################///##\[####$####9cO //#######*######)[|###%#|########*[[9cO [Shrek t he Scout] St16 Dx13 Co10 In7 Wi11 Ch10 RanZauMalLaw+k S398749 Dlvl:20 $0 HP 98(206)  Pw 8(134)  AC-17 MC3 Mov12 Sn114 Xp14/98211 Wt2412/2220 T23775  Burdened  You have a little trouble lifting e - 9 i-+0 arrows {1}.--More--9cCaYou have a little trouble lifting R - 2 i-frag grenades {0}.--More--9c` vYou have a little trouble lifting W - a s-enchanted gloves called should be leather {4}.--More--9c ###########################%[Shrek t he Scout] St16 Dx13 Co10 In7 Wi11 Ch10 RanZauMalLaw+k S398749  98(206)  Pw 8(134)  AC-17 MC3 Mov12 Sn114 Xp14/98211 Wt2416/2220 T23775  Burdened  9c. BWhat do you want to use or apply? [abhk-nprtwxDILRSY or ?*] 9c  Do what?  o - Take something out of the wooden box called regular box i - Put something into the wooden box called regular box b - Both of the above, out first r - Both of the above, in first(end) 9c+#####################%))(%%%%[[@)############(##$#))%^^%))%[))[[^^^^^^^m^^^(%^^^#))#?)^^^^^?#####%##[######%(############## Put in what type of objects?  a - All types b - Amulets ('"') c - Weapons (')') d - Armor ('[') e - Comestibles ('%') f - Scrolls ('?') g - Rings ('=') h - Wands ('/') i - Tools ('(') j - Gems ('*') k - Venoms ('.') I -9c Unidentified items C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) +9cl###%[@)#$#[))[[?)^^^^^?[########?#)########//##\[//9cm########[|#|##[[ Put in what?   Amulets ('"')  G - " a 6-berning stone amulet {0}  U - " a } undertow amulet (being worn) {0}  Weapons (')')  a - ) an i-uncursed +0 dwarvish mattock {48}  b - ) a M-uncursed rotted +3 giant scythe (weapon in hands) {60}  c - ) a w-uncursed +1 bow {12}  d - ) 200 i-+0 darts (in quiver) {6}  e - ) 153 i-+0 arrows {1}  f - ) 51 i-uncursed +2 arrows {1}  g - ) 28 i-+2 darts named Brasilia's Rain Forrest {0}  R - ) 2 i-frag g9cmrenades {0}  Armor ('[')  i - [ a V-uncursed +0 cloak called could be MR but irradiated! (being worn) {4  o - [ a c-+0 T-shirt (being worn) {2}  s - [ a } cursed boots called plof-nora-anorexia (being worn) {8}  u - [ an i-+0 plate mail named good (being worn) {200}  v - [ an a-+2 pair of gauntlets of dexterity (being worn) {4}  z - [ an A-uncursed +2 cloak of displacement {4}  K - [ a C-+0 ancient shield (being worn) {40}  Q - [ an i-+0 iron skull cap named good (being worn) {12}  V - [ a h-corona mask {20} (1 of 3)9c]+9c' W - [ a s-enchanted gloves called should be leather {4}  Comestibles ('%')  B - % 16 v-bananas {0}  F - % 3 v-pears {0}  J - % 3 % uncursed tripe rations {0}  X - % 58 v-grapes {1}  Z - % 3 % lizard corpses {30}  Scrolls ('?')  j - ? a ? uncursed scroll of standard id {0}  y - ? a ? scroll labeled OEX9 E AECOCV CAE U AE 2R IUE3G FAI8 IA {0}  C - ? a ? uncursed scroll of cure {0}  H - ? 5 ? uncursed scrolls of healing {0}  M - ? 3 ? uncursed scrolls of mana {0}  O - ? 2 ? uncursed scrolls of heal other {0}  P - ? 3 ? uncursed scrolls of phase door {0}  Rings ('=')  A - = a C-uncursed ring called prot from shape chang (on right hand) {0}  N - = a 6-uncursed +0 ring of gain wisdom (on left hand) {0}  T - = an i-c9c'Fobalt ring {0}  Wands ('/')  n - / a $ wand of fire {0}  x - / an E-uncursed rusty wand of magic missile {0}  D - / an E-uncursed wand of cold (0:1) {0}  I - / a } uncursed wand of extra healing (0:4) {0} (2 of 3)9cM+9c9 P S - / an E-uncursed wand called impact-tele {0}  Y - / a V-uncursed wand of digging (0:6) {0}  Tools ('(')  h - ( a b-uncursed +3 unicorn horn {8}  k - ( a b-+0 unicorn horn named good {8}  l - ( a wooden box called regular box {1918}  m - ( a y-uncursed +0 laser pole (7125) named good {24}  p - ( a whistle called tin {0}  r - ( an i-stethoscope {0}  w - ( a * pair of lenses (being worn) {0}  L - ( an uncursed candle called magic (lit) {0}  Gems ('*')  q - * 4 dark blue gems {0}  t - * 3 stones called luck  Venoms ('.')  E - . 36 } blinding venoms {1} (3 of 3)9ccR ###########################% #))(%%%%[[@) ##<####################(##$# ##9cT ))%^^%))%[))[[ ###^^^^^^^^^^(%^^^#))#?)^^^^^? %#####%##[######%(###########9c:W [34m###?#########)##################///##\[####$####9cY //#######*######)[|###%#|########*[[9cY {[Shrek t he Scout] St16 Dx13 Co10 In7 Wi11 Ch10 RanZauMalLaw+k S398749 Dlvl:20 $0 HP 98(206)  Pw 8(134)  AC-17 MC3 Mov12 Sn114 Xp14/98211 Wt2416/2220 T23775  Burdened  You put 2 i-frag grenades {0} into the wooden box called regular box.[Shrek t he Scout] St16 Dx13 Co10 In7 Wi11 Ch10 RanZauMalLaw+k S398749  98(206)  Pw 8(134)  AC-17 MC3 Mov12 Sn114 Xp14/98211 Wt2416/2220 T23775  Burdened  --More--9cYou put a s-enchanted gloves called should be leather {4} into the wooden box called regular box.--More--9cq ###########################%[Shrek t he Scout] St16 Dx13 Co10 In7 Wi11 Ch10 RanZauMalLaw+k S398749  98(206)  Pw 8(134)  AC-17 MC3 Mov12 Sn114 Xp14/98211 Wt2416/2220 T23775  Burdened  [Shrek t he Scout] St16 Dx13 Co10 In7 Wi11 Ch10 RanZauMalLaw+k S398749  98(206)  Pw 8(134)  AC-17 MC3 Mov12 Sn114 Xp14/98211 Wt2416/2220 HT23775  Burdened  [Shrek t he Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S398749  98(206)  Pw 8(134)  AC-18 MC3 Mov12 Sn114 Xp14/98211 Wt2416/2330 T23776  Burdened  9cm[Shrek t he Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S398749  98(206)  Pw 8(134)  AC-18 MC3 Mov12 Sn114 Xp14/98211 Wt2416/2330 T23776  Burdened  [Shrek t he Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S398749  99(206)  Pw 8(134)  AC-18 MC3 Mov12 Sn114 Xp14/98211 Wt2416/2330 T23777  Burdened  )@F9c2Specify unknown object by cursor? [ynq] (q) 9cx\yPlease move the cursor to an unknown object.--More--9cا((For instructions type a ?)9c9c!9c3 F a fungus or mold (spore lichen) (base level 0)  Accessing Pokedex entry for spore lichen...   Base statistics of this monster type:  Base level = 0, difficulty = 1, AC = 9, magic resistance = 0, alignment 0. Almost immobile (1). Normal generation, with frequency 8. No resistances. No conveyed resistances. Genocidable, breathless, amphibious, phasing mindless. This monster is of neuter gender. May be eaten by vegans. Is a valid polymorph form.  Attacks:  touches - sticks to you  --More--9c>###########################% #))(%%%%[[)@) ##<####################(### #"34m#))%^^%))%[))[F[ ###^^^^^^^^^^(%^^^#))#?)^^^^^? %#####%##[#### ##%(######9cp[1m######## ?# ########)####### ######### ##///##\[9cPick an object.9cv9cxDone.[Shrek t he Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S398749  99(206)  Pw 8(134)  AC-18 MC3 Mov12 Sn114 Xp14/98211 Wt2416/2330 T23777  Burdened  9c NWhat do you want to use or apply? [abhk-nprtwxDILSY or ?*] 9c YWhere do you want to hit?(For instructions type a ?)9c 9c 9c 9cXEYou kill the spore lichen![Shrek t he Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S398765  99(206)  Pw 8(134)  AC-18 MC3 Mov12 Sn114 Xp14/98215 Wt2416/2330 T23777  Burdened  [Shrek t he Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S398765  100(206)  Pw 8(134)  AC-18 MC3 Mov12 Sn114 Xp14/98215 Wt2416/2330 T23778  Burdened  :c" Choose which spell to cast   Name Level Category Fail Memory a - summon undead 5*+ attack 95% 0% b - resist poison 1 + protect 49% 219% c - confuse monster 2 + enchant 31% 466% d - cure hallucination 3 + healing 23% 336% e - dememorize 2 + divine 32% 75% f - detect treasure 4 + divine 26% 248% g - teleport away 6 + body 98% 38% h - charm monster 4*+ enchant 90% 0% i - phase door 4!+ occult 90% 2% j - paralysis 6*+ matter 98% 0% k - tunnelization 7*+ elemental 99% 0% l - vanishing 7*+ chaos 99% 0% m - charging 7!+ enchant 99% 6% n - turn undead 6!+ :c2 protect 98% 3%(end) :c +##################%))(%%%%[[)@)###########(###))%^^%))%[))[[^^^^^^(%:c [m^^^#))#?)^^^^^?#%##[#####%(##############?########)#########[:c 37m######///##\[#$####//######*#####)[|##%:ck }#|######*[[You fail to cast the spell correctly.--More--:c[Shrek t he Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S398765  100(206)  Pw 5(134)  AC-18 MC3 Mov12 Sn114 Xp14/98215 Wt2416/2330 T23778  Burdened  [Shrek t he Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S398765  100(206)  Pw 6(134)  AC-18 MC3 Mov12 Sn114 Xp14/98215 Wt2416/2330 T23779  Burdened  :cQ]  Choose which spell to cast   Name Level Category Fail Memory a - summon undead 5*+ attack 95% 0% b - resist poison 1 + protect 49% 219% c - confuse monster 2 + enchant 31% 466% d - cure hallucination 3 + healing 23% 336% e - dememorize 2 + divine 32% 75% f - detect treasure 4 + divine 26% 248% g - teleport away 6 + body 98% 38% h - charm monster 4*+ enchant 90% 0% i - phase door 4!+ occult 90% 2% j - paralysis 6*+ matter 98% 0% k - tunnelization 7*+ elemental 99% 0% l - vanishing 7*+ chaos 99% 0% m - charging 7!+ enchant 99% 6% n - turn undead 6!+ prote:cx] ,ct 98% 3%(end) :c  +##################%))(%%%%[[)@)###########(###))%^^%))%[))[[^^^^^^(%:c [m^^^#))#?)^^^^^?#%##[#####%(##############?########)#########[:c 37m######///##\[#$####//######*#####)[|##%:c }#|######*[[You fail to cast the spell correctly.--More--:ckc[Shrek t he Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S398765  100(206)  Pw 3(134)  AC-18 MC3 Mov12 Sn114 Xp14/98215 Wt2416/2330 T23779  Burdened  [Shrek t he Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S398765  100(206)  Pw 4(134)  AC-18 MC3 Mov12 Sn114 Xp14/98215 Wt2416/2330 T23780  Burdened  :cN$[Shrek t he Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S398765  100(206)  Pw 4(134)  AC-18 MC3 Mov12 Sn114 Xp14/98215 Wt2416/2330 T23780  Burdened  @@/:c[Shrek t he Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S398765  102(206)  Pw 4(134)  AC-18 MC3 Mov12 Sn114 Xp14/98215 Wt2416/2330 T23781  Burdened  @:cՙ+[Shrek t he Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S398765  102(206)  Pw 4(134)  AC-18 MC3 Mov12 Sn114 Xp14/98215 Wt2416/2330 T23781  Burdened  [Shrek t he Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S398765  102(206)  Pw 4(134)  AC-18 MC3 Mov12 Sn114 Xp14/98215 Wt2416/2330 T23782  Burdened  :c3r[Shrek t he Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S398765  102(206)  Pw 4(134)  AC-18 MC3 Mov12 Sn114 Xp14/98215 Wt2416/2330 T23782  Burdened  [Shrek t he Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S398765  102(206)  Pw 4(134)  AC-18 MC3 Mov12 Sn114 Xp14/98215 Wt2416/2330 T23783  Burdened  @:c [Shrek t he Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S398765  102(206)  Pw 4(134)  AC-18 MC3 Mov12 Sn114 Xp14/98215 Wt2416/2330 T23783  Burdened  [Shrek t he Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S398765  103(206)  Pw 5(134)  AC-18 MC3 Mov12 Sn114 Xp14/98215 Wt2416/2330 T23784  Burdened  #@#^@:cc [Shrek t he Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S398765  103(206)  Pw 5(134)  AC-18 MC3 Mov12 Sn114 Xp14/98215 Wt2416/2330 T23784  Burdened  [Shrek t he Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S398765  103(206)  Pw 5(134)  AC-18 MC3 Mov12 Sn114 Xp14/98215 Wt2416/2330 T23785  Burdened  #@F:c[Shrek t he Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S398765  103(206)  Pw 5(134)  AC-18 MC3 Mov12 Sn114 Xp14/98215 Wt2416/2330 T23785  Burdened  :c<[Shrek t he Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S398765  104(206)  Pw 5(134)  AC-18 MC3 Mov12 Sn114 Xp14/98215 Wt2416/2330 T23786  Burdened  #@:cC[Shrek t he Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S398765  104(206)  Pw 5(134)  AC-18 MC3 Mov12 Sn114 Xp14/98215 Wt2416/2330 T23786  Burdened  [Shrek t he Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S398765  105(206)  Pw 5(134)  AC-18 MC3 Mov12 Sn114 Xp14/98215 Wt2416/2330 T23787  Burdened  @F:c 2Specify unknown object by cursor? [ynq] (q) :c*\yPlease move the cursor to an unknown object.--More--:c ((For instructions type a ?):c :c :cF a fungus or mold (shrieker) (base level 3)  Accessing Pokedex entry for shrieker...   Base statistics of this monster type:  Base level = 3, difficulty = 2, AC = 7, magic resistance = 0, alignment 0. Almost immobile (1). Normal generation, with frequency 9. Resists poison, death magic. Conveys poison resistance. Genocidable, breathless, amphibious, reviving mindless. This monster is of neuter gender. May be eaten by vegans. Origin: Vanilla NetHack or SLASH'EM. Is a valid polymorph form.  Attacks:  none  --More--:c############################## #))(%%%%[[)@ ##<####################(#### :cr##))%^^%))%[))[F[ ###^^^^^^^^^^(%^^^#))#?)^^^^^^? %#####%##[#### ##:c[32m%(############## ?# ########)####### ######### ##/@//##:c:[1m\[:cPick an object.:cA:cDone.[Shrek t he Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S398765  105(206)  Pw 5(134)  AC-18 MC3 Mov12 Sn114 Xp14/98215 Wt2416/2330 T23787  Burdened  :cկ NWhat do you want to use or apply? [abhk-nprtwxDILSY or ?*] :c| YWhere do you want to hit?(For instructions type a ?):c[ :cn:c\ :cc=The giant scythe hits the shrieker![Shrek t he Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S398765  105(206)  Pw 5(134)  AC-18 MC3 Mov12 Sn114 Xp14/98215 Wt2416/2330 T23787  Burdened  [Shrek t he Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S398765  105(206)  Pw 5(134)  AC-18 MC3 Mov12 Sn114 Xp14/98215 Wt2416/2330 T23788  Burdened  :c NWhat do you want to use or apply? [abhk-nprtwxDILSY or ?*] :c. YWhere do you want to hit?(For instructions type a ?):cl :c :c=  :c=You kill the shrieker! :c`[Shrek t he Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S399009  105(206)  Pw 5(134)  AC-18 MC3 Mov12 Sn114 Xp14/98276 Wt2416/2330 T23788  Burdened  @--More-- :c5The celtic soldier shoots a stone called flint! :c* :cm--More-- :c 1You are hit by a stone called flint! :cc [Shrek t he Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S399009  99(206)  Pw 5(134)  AC-18 MC3 Mov12 Sn114 Xp14/98276 Wt2416/2330 T23788  Burdened  [-6 -> 99]* :c [Shrek t he Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S399009  99(206)  Pw 5(134)  AC-18 MC3 Mov12 Sn114 Xp14/98276 Wt2416/2330 T23789  Burdened  @ :cBNWhat do you want to use or apply? [abhk-nprtwxDILSY or ?*]  :cYWhere do you want to hit?(For instructions type a ?) :cÉ :c}3 :cp  :cr The giant scythe hits the celtic soldier![Shrek t he Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S399009  99(206)  Pw 5(134)  AC-18 MC3 Mov12 Sn114 Xp14/98276 Wt2416/2330 T23789  Burdened  --More-- :cAiThe celtic soldier wields an i-war hammer {20}!@--More-- :cK The celtic soldier wields a w-sling {2}![Shrek t he Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S399009  101(206)  Pw 5(134)  AC-18 MC3 Mov12 Sn114 Xp14/98276 Wt2416/2330 T23790  Burdened   :cNWhat do you want to use or apply? [abhk-nprtwxDILSY or ?*]  :c|YWhere do you want to hit?(For instructions type a ?) :c :c :cK6  :cA9 The giant scythe hits the celtic soldier![Shrek t he Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S399009  101(206)  Pw 5(134)  AC-18 MC3 Mov12 Sn114 Xp14/98276 Wt2416/2330 T23790  Burdened  --More--:cKhThe celtic soldier wields an i-war hammer {20}!@--More--:cЄ MThe celtic soldier wields a w-sling {2}!--More--:cw5The celtic soldier shoots a stone called flint!:cw*:cK--More--:c1You are hit by a stone called flint.:c)[Shrek t he Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S399009  100(206)  Pw 5(134)  AC-18 MC3 Mov12 Sn114 Xp14/98276 Wt2416/2330 T23790  Burdened  [-1 -> 100]*:c*@--More--:cCgThe celtic soldier wields an i-war hammer {20}!@--More--:cThe celtic soldier wields a w-sling {2}![Shrek t he Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S399009  100(206)  Pw 5(134)  AC-18 MC3 Mov12 Sn114 Xp14/98276 Wt2416/2330 T23791  Burdened  :cq NWhat do you want to use or apply? [abhk-nprtwxDILSY or ?*] :c[&YWhere do you want to hit?(For instructions type a ?):c :cS:c :cbDThe celtic soldier is frenzied!--More--:c The giant scythe hits the celtic soldier![Shrek t he Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S399009  100(206)  Pw 5(134)  AC-18 MC3 Mov12 Sn114 Xp14/98276 Wt2416/2330 T23791  Burdened  --More--:c`gThe celtic soldier wields an i-war hammer {20}!@--More--:cV MThe celtic soldier wields a w-sling {2}!--More--:c45The celtic soldier shoots a stone called flint!:c\*:cL--More--:c1You are hit by a stone called flint!:c|[Shrek t he Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S399009  99(206)  Pw 5(134)  AC-18 MC3 Mov12 Sn114 Xp14/98276 Wt2416/2330 T23791  Burdened  [-1 -> 99]*:c[Shrek t he Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S399009  100(206)  Pw 6(134)  AC-18 MC3 Mov12 Sn114 Xp14/98276 Wt2416/2330 T23792  Burdened  @:cWNWhat do you want to use or apply? [abhk-nprtwxDILSY or ?*] :cuYWhere do you want to hit?(For instructions type a ?):c>:c:c :cw The giant scythe hits the celtic soldier![Shrek t he Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S399009  100(206)  Pw 6(134)  AC-18 MC3 Mov12 Sn114 Xp14/98276 Wt2416/2330 T23792  Burdened  :c --More--:cagThe celtic soldier wields an i-war hammer {20}!@--More--:cC The celtic soldier wields a w-sling {2}![Shrek t he Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S399009  102(206)  Pw 6(134)  AC-18 MC3 Mov12 Sn114 Xp14/98276 Wt2416/2330 T23793  Burdened  :cQC :cDUnknown command ' '.[Shrek t he Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S399009  102(206)  Pw 6(134)  AC-18 MC3 Mov12 Sn114 Xp14/98276 Wt2416/2330 T23793  Burdened  :cdNWhat do you want to use or apply? [abhk-nprtwxDILSY or ?*] :c$$ YWhere do you want to hit?(For instructions type a ?):c :c :cg! :c&You kill the celtic soldier![Shrek t he Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S399921  102(206)  Pw 6(134)  AC-18 MC3 Mov12 Sn114 Xp14/98504 Wt2416/2330 T23793  Burdened  %:c3X [Shrek t he Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S399921  102(206)  Pw 6(134)  AC-18 MC3 Mov12 Sn114 Xp14/98504 Wt2416/2330 T23794  Burdened  *@:c[Shrek t he Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S399921  102(206)  Pw 6(134)  AC-18 MC3 Mov12 Sn114 Xp14/98504 Wt2416/2330 T23794  Burdened  [Shrek t he Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S399921  102(206)  Pw 6(134)  AC-18 MC3 Mov12 Sn114 Xp14/98504 Wt2416/2330 T23795  Burdened  @#:c<\+[Shrek t he Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S399921  102(206)  Pw 6(134)  AC-18 MC3 Mov12 Sn114 Xp14/98504 Wt2416/2330 T23795  Burdened  [Shrek t he Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S399921  103(206)  Pw 7(134)  AC-18 MC3 Mov12 Sn114 Xp14/98504 Wt2416/2330 T23796  Burdened  :c3 AWhat do you want to use or apply? [abhk-nprtwxDILSY or ?*] :cK UYou must wield this item first if you want to apply it!--More--:cݒ :c LYou now wield an i-uncursed +0 dwarvish mattock {48}.--More--:cH[Shrek t he Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S399921 Dlvl:20 $0 HP 103(206)  Pw 7(134)  AC-18 MC3 Mov12 Sn114 Xp14/98504 Wt2416/2330 T23796  Burdened  [Shrek t he Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S399921  103(206)  Pw 7(134)  AC-12 MC3 Mov12 Sn114 Xp14/98504 Wt2416/2330 T23797  Burdened  ##################:c>J[33m############ #))(%%%%[[)*@ ##<####################(##### ##))%^^%))[4:c#L4m%[))[%[ ###^^^^^^^^^^(%^^^#))#?)^^^^^^? %#####%##[######%(##############:cN?#########)##################///##\[####$####//###:cO[33m####*######)[|###%#|########*[[:c6AWhat do you want to use or apply? [abhk-nprtwxDILSY or ?*] :c:In what direction do you want to dig? [892>] :c:cHYou start digging.[Shrek t he Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S399921  103(206)  Pw 7(134)  AC-12 MC3 Mov12 Sn114 Xp14/98504 Wt2416/2330 T23797  Burdened  :cYou hit the rock with all your might.[Shrek th e Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S399921  114(206)  Pw 7(134)  AC-12 MC3 Mov12 Sn114 Xp14/98504 Wt2416/2330 T23798  Burdened  [Shrek th e Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S399921  115(206)  Pw 7(134)  AC-12 MC3 Mov12 Sn114 Xp14/98504 Wt2416/2330 T23799  Burdened  [Shrek th e Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S399921  115(206)  Pw :c10(134)  AC-12 MC3 Mov12 Sn114 Xp14/98504 Wt2416/2330 T23800  Burdened  [Shrek th e Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S399921  115(206)  Pw 12(134)  AC-12 MC3 Mov12 Sn114 Xp14/98504 Wt2416/2330 T23801  Burdened  [Shrek th e Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S399921  117(206)  Pw 13(134)  AC-12 MC3 Mov12 Sn114 Xp14/98504 Wt2416/2330 T23802  Burdened  [1:c-m--More--:c/ You succeed in cutting away some rock.[Shrek th e Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S399921  117(206)  Pw 13(134)  AC-12 MC3 Mov12 Sn114 Xp14/98504 Wt2416/2330 T23803  Burdened  :cF[Shrek th e Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S399921  117(206)  Pw 13(134)  AC-12 MC3 Mov12 Sn114 Xp14/98504 Wt2416/2330 T23803  Burdened  [Shrek th e Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S399921  118(206)  Pw 13(134)  AC-12 MC3 Mov12 Sn114 Xp14/98504 Wt2416/2330 T23804  Burdened  @@ #h:c"/u[Shrek th e Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S399921  118(206)  Pw 13(134)  AC-12 MC3 Mov12 Sn114 Xp14/98504 Wt2416/2330 T23804  Burdened  @@ The american soldier throws a frag grenade!):c:):cv):c_--More--:c|+You are hit by a frag grenade.:c1}[Shrek th e Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S399921  117(206)  Pw 13(134)  AC-12 MC3 Mov12 Sn114 Xp14/98504 Wt2416/2330 T23804  Burdened  [-1 -> 117]:co}K"Fire in the hole!"/-\:cy}a \-/:c'@^--More--:c 0Some water evaporates.:c] AThe water evaporates.^:c PThe water evaporates.^--More--:cfDYou are caught in the fireball!--More--:cFOne of your scrolls of heal other catches fire and burns!:c[Shrek th e Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S399921  116(206)  Pw 13(134)  AC-12 MC3 Mov12 Sn114 Xp14/98504 Wt2416/2330 T23804  Burdened  [-1 -> 116]--More--:cFOne of your scrolls of phase door catches fire and burns!:c[Shrek th e Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S399921  115(206)  Pw 13(134)  AC-12 MC3 Mov12 Sn114 Xp14/98504 Wt2416/2330 T23804  Burdened  [-1 -> 115]:cP[Shrek th e Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S399921  110(206)  Pw 13(134)  AC-12 MC3 Mov12 Sn114 Xp14/98504 Wt2416/2330 T23804  Burdened  --More--:c ![-5 -> 110]):cb[Shrek th e Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S399921  111(206)  Pw 15(134)  AC-12 MC3 Mov12 Sn114 Xp14/98504 Wt2416/2330 T23805  Burdened  @:c :ctUnknown command ' '.[Shrek th e Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S399921  111(206)  Pw 15(134)  AC-12 MC3 Mov12 Sn114 Xp14/98504 Wt2416/2330 T23805  Burdened  :c [Shrek th e Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S399921  111(206)  Pw 15(134)  AC-12 MC3 Mov12 Sn114 Xp14/98504 Wt2416/2330 T23805  Burdened  [Shrek th e Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S399921  111(206)  Pw 15(134)  AC-12 MC3 Mov12 Sn114 Xp14/98504 Wt2416/2330 T23806  Burdened  @@:cAWhat do you want to use or apply? [abhk-nprtwxDILSY or ?*] :cJUYou must wield this item first if you want to apply it!--More-- :c,  :cX1NYou now wield a M-uncursed rotted +3 giant scythe {60}.--More-- :c# [Shrek th e Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S399921 Dlvl:20 $0 HP 111(206)  Pw 15(134)  AC-12 MC3 Mov12 Sn114 Xp14/98504 Wt2416/2330 T23806  Burdened  ############################## #))(%%%%[[)* ## :c [30m<####################(###@# ##))%^^%))%[))[%@ ###^^^^^^^^^^(%^^^#))#?) :cj ^^^^^^^^? %#####%##[#######%(##############?#########)####### :c ###########//##\[####$####//#######*######)[|## :cL #%#|########*[[ :cB The american soldier wields an i-dagger {4}![Shrek th e Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S399921  111(206)  Pw 15(134)  AC-18 MC3 Mov12 Sn114 Xp14/98504 Wt2416/2330 T23806  Burdened  @!:c3[Shrek th e Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S399921  111(206)  Pw 15(134)  AC-18 MC3 Mov12 Sn114 Xp14/98504 Wt2416/2330 T23806  Burdened  [Shrek th e Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S399921  111(206)  Pw 15(134)  AC-18 MC3 Mov12 Sn114 Xp14/98504 Wt2416/2330 T23807  Burdened  #@":cAWhat do you want to use or apply? [abhk-nprtwxDILSY or ?*] ":c9YWhere do you want to hit?(For instructions type a ?)":cV":c:&":cY+>The giant scythe hits the american soldier!":cM[Shrek th e Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S399921  111(206)  Pw 15(134)  AC-18 MC3 Mov12 Sn114 Xp14/98504 Wt2416/2330 T23807  Burdened  [Shrek th e Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S399921  112(206)  Pw 15(134)  AC-18 MC3 Mov12 Sn114 Xp14/98504 Wt2416/2330 T23808  Burdened  #:c5NWhat do you want to use or apply? [abhk-nprtwxDILSY or ?*] #:c<YWhere do you want to hit?(For instructions type a ?)#:c#:ca#:ciI #:cOiThe giant scythe hits the american soldier![Shrek th e Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S399921  112(206)  Pw 15(134)  AC-18 MC3 Mov12 Sn114 Xp14/98504 Wt2416/2330 T23808  Burdened  [Shrek th e Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S399921  112(206)  Pw 15(134)  AC-18 MC3 Mov12 Sn114 Xp14/98504 Wt2416/2330 T23809  Burdened  @$:cc3In what direction? [47896321><] $:cP9$:cb9You throw 3 darts.$:c9?The 1st dart hits the american soldier!$:c9--More--$:c& 9You kill the american soldier!)$:c& [Shrek th e Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S400821  112(206)  Pw 15(134)  AC-18 MC3 Mov12 Sn114 Xp14/98729 Wt2416/2330 T23809  Burdened  $:c )$:c 3 $:c3 .Your attack doesn't seem to harm it.$:c)%:c.+--More--%:cYour attack doesn't seem to harm it.[Shrek th e Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S400821  112(206)  Pw 15(134)  AC-18 MC3 Mov12 Sn114 Xp14/98729 Wt2416/2330 T23809  Burdened  @--More--&:c +YThe java soldier wields an i-+0 pronged polearm {60}!--More--&:cKPThe java soldier thrusts a pronged polearm.--More--':cpYou dodge a pronged polearm.[Shrek th e Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S400821  112(206)  Pw 15(134)  AC-18 MC3 Mov12 Sn114 Xp14/98729 Wt2416/2330 T23810  Burdened  ':c NWhat do you want to use or apply? [abhk-nprtwxDILSY or ?*] ':c YWhere do you want to hit?(For instructions type a ?)':c((:cZP(:cb (:cThe giant scythe hits the java soldier![Shrek th e Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S400821  112(206)  Pw 15(134)  AC-18 MC3 Mov12 Sn114 Xp14/98729 Wt2416/2330 T23810  Burdened  --More--(:cG`The java soldier wields an i-spear {12}!@--More--):cwYThe java soldier wields an i-+0 pronged polearm {60}!--More--):c: PThe java soldier thrusts a pronged polearm.--More--*:cɴ5You are almost hit by a pronged polearm.*:c NWhat do you want to use or apply? [abhk-nprtwxDILSY or ?*] *:cn YWhere do you want to hit?(For instructions type a ?)*:cA *:c *:c *:cEThe giant scythe hits the java soldier![Shrek th e Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S400821  112(206)  Pw 15(134)  AC-18 MC3 Mov12 Sn114 Xp14/98729 Wt2416/2330 T23810  Burdened  [Shrek th e Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S400821  113(206)  Pw 15(134)  AC-18 MC3 Mov12 Sn114 Xp14/98729 Wt2416/2330 T23811  Burdened  +:cONWhat do you want to use or apply? [abhk-nprtwxDILSY or ?*] +:cNYWhere do you want to hit?(For instructions type a ?)+:c7n+:c+:c +:cn The giant scythe misses the java soldier.[Shrek th e Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S400821  113(206)  Pw 15(134)  AC-18 MC3 Mov12 Sn114 Xp14/98729 Wt2416/2330 T23811  Burdened  --More--,:cW_The java soldier wields an i-spear {12}!@--More--,:c YThe java soldier wields an i-+0 pronged polearm {60}!--More---:c`PThe java soldier thrusts a pronged polearm.--More---:c..You are hit by a pronged polearm!-:ch2,[Shrek t he Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S400821  108(206)  Pw 15(134)  AC-18 MC3 Mov12 Sn114 Xp14/98729 Wt2416/2330 T23811  Burdened  [-5 -> 108][Shrek t he Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S400821  108(206)  Pw 16(134)  AC-18 MC3 Mov12 Sn114 Xp14/98729 Wt2416/2330 T23812  Burdened  .:cNWhat do you want to use or apply? [abhk-nprtwxDILSY or ?*] .:cYWhere do you want to hit?(For instructions type a ?).:cNX.:c< .:c .:cKYou kill the java soldier![Shrek t he Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S401721  108(206)  Pw 16(134)  AC-18 MC3 Mov12 Sn114 Xp14/98954 Wt2416/2330 T23812  Burdened  [Shrek t he Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S401721  108(206)  Pw 16(134)  AC-18 MC3 Mov12 Sn114 Xp14/98954 Wt2416/2330 T23813  Burdened  )/:c&@You have a little trouble lifting d - an i-+0 dart (in quiver) {6}./:c&--More--/:c Things that are here: an i-rifle {12} an i-dagger {4} a l-pair of walking shoes {4} a s-gloves called should be leather named Gurthang {4}--More--/:c>r #####################))(%%%%[[)*##########(###@#))%^^%))%[))[%)^^^^(/:cv %^^^#))#?)^^^^^^^^?[Shrek t he Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S401721  108(206)  Pw 16(134)  AC-18 MC3 Mov12 Sn114 Xp14/98954 Wt2416/2330 T23813  Burdened  [Shrek t he Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S401721  109(206)  Pw 17(134)  AC-18 MC3 Mov12 Sn114 Xp14/98954 Wt2416/2330 T23814  Burdened  0:cLR Pick up what?  Weapons (')') a - ) an i-dagger {4} b - ) an i-rifle {12} Armor ('[') c - [ a s-gloves called should be leather named Gurthang {4} d - [ a l-pair of walking shoes {4}(end) 0:c4 +1:clQ#########################))(%%%%[[)*############(###@#))%^^%))%[))[[1:cS37m%)^^^^^^^^^^(%^^^#))#?)^^^^^^^^?#####%##[#######%(##############?##1:cT#######)#######1:cUYou have a little trouble lifting R - an i-dagger {4}.[Shrek t he Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S401721  109(206)  Pw 17(134)  AC-18 MC3 Mov12 Sn114 Xp14/98954 Wt2420/2330 T23814  Burdened  1:c )@##1:c  Things that are here: 8 = throwing spears {64} an i-thonged club {7} an i-+0 pronged polearm {60} an i-ring mail {100}--More--2:c####*)#%@^^^^?[Shrek t he Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S401721  109(206)  Pw 17(134)  AC-18 MC3 Mov12 Sn114 Xp14/98954 Wt2420/2330 T23814  Burdened  [Shrek t he Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S401721  109(206)  Pw 18(134)  AC-18 MC3 Mov12 Sn114 Xp14/98954 Wt2420/2330 T23815  [22:c=5;8HBurdened  Y2:c> Pick up what?  Weapons (')') a - ) an i-+0 pronged polearm {60} b - ) an i-thonged club {7} c - ) 8 = throwing spears {64} Armor ('[') d - [ an i-ring mail {100}(end) 2:c########[)*##)#%[))[%@#?)^^^^^^^^Y#[############?#)#######[Shrek t he Scout] St17 Dx14 Co11 In8 Wi12 C2:cЉ>h11 RanZauMalLaw+k S401721  109(206)  Pw 18(134)  AC-18 MC3 Mov12 Sn114 Xp14/98954 Wt2420/2330 T23815  Burdened  3:cAWhat do you want to use or apply? [abhk-nprtwxDILSY or ?*] 3:c Do what?  o - Take something out of the wooden box called regular box i - Put something into the wooden box called regular box b - Both of the above, out first r - Both of the above, in first(end) 3:coc+#########################))(%%%%[[)*############(###)#))%^^%))%[))[%3:ce@^^^^^^^^^^(%^^^#))#?)^^^^^^^^Y#####%##[#######%(################ Put in what type of objects?  a - All types b - Amulets ('"') c - Weapons (')') d - Armor ('[') e - Comestibles ('%') f - Scrolls ('?') g - 3:ce:Rings ('=') h - Wands ('/') i - Tools ('(') j - Gems ('*') k - Venoms ('.') I - Unidentified items C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) 3:c[+3:cT|#######[)*##)#[))[%@?)^^^^^^^^Y[###########?#)########//##3:c~\[//########[|#|##[[ Put in what?   Amulets ('"')  G - " a 6-berning stone amulet {0}  U - " a } undertow amulet (being worn) {0}  Weapons (')')  a - ) an i-uncursed +0 dwarvish mattock {48}  b - ) a M-uncursed rotted +3 giant scythe (weapon in hands) {60}  c - ) a w-uncursed +1 bow {12}  d - ) 198 i-+0 darts (in quiver) {6}  e - ) 153 i-+0 arrows {1}  f - )3:cU~][m 51 i-uncursed +2 arrows {1}  g - ) 28 i-+2 darts named Brasilia's Rain Forrest {0}  R - ) an i-dagger {4}  Armor ('[')  i - [ a V-uncursed +0 cloak called could be MR but irradiated! (being worn) {4  o - [ a c-+0 T-shirt (being worn) {2}  s - [ a } cursed boots called plof-nora-anorexia (being worn) {8}  u - [ an i-+0 plate mail named good (being worn) {200}  v - [ an a-+2 pair of gauntlets of dexterity (being worn) {4}  z - [ an A-uncursed +2 cloak of displacement {4}  K - [ a C-+0 ancient shield (being worn) {40}  Q - [ an i-+0 iron skull cap named good (being worn) {12}  V - [ a h-corona mask {20} (1 of 3)4:cO +4:c  Comestibles ('%')  B - % 16 v-bananas {0}  F - % 3 v-pears {0}  J - % 3 % uncursed tripe rations {0}  X - % 58 v-grapes {1}  Z - % 3 % lizard corpses {30}  Scrolls ('?')  j - ? a ? uncursed scroll of standard id {0}  y - ? a ? scroll labeled OEX9 E AECOCV CAE U AE 2R IUE3G FAI8 IA {0}  C - ? a ? uncursed scroll of cure {0}  H - ? 5 ? uncursed scrolls of healing {0}  M - ? 3 ? uncursed scrolls of mana {0}  O - ? a ? uncursed scroll of heal other {0}  P - ? 2 ? uncursed scrolls of phase door {0}  Rings ('=')  A - = a C-uncursed ring called prot from shape chang (on right hand) {0}  N - = a 6-uncursed +0 ring of gain wisdom (on left hand) {0}  T - = an i-cobalt ring {0}  Wands ('/')  n - / a $ 4:c =wand of fire {0}  x - / an E-uncursed rusty wand of magic missile {0}  D - / an E-uncursed wand of cold (0:1) {0}  I - / a } uncursed wand of extra healing (0:4) {0}  S - / an E-uncursed wand called impact-tele {0} (2 of 3)4:c Y - / a V-uncursed wand of digging (0:6) {0}  Tools ('(')  h - ( a b-uncursed +3 unicorn horn {8}  k - ( a b-+0 unicorn horn named good {8}  l - ( a wooden box called regular box {1922}  m - ( a y-uncursed +0 laser pole (7125) named good {24}  p - ( a whistle called tin {0}  r - ( an i-stethoscope {0}  w - ( a * pair of lenses (being worn) {0}  L - ( an uncursed candle called magic (lit) {0}  Gems ('*')  q - * 4 dark blue gems {0}  t - * 3 stones called luck  Venoms ('.')  E - . 36 } blinding venoms {1} (3 of 3)5:c############################### #))(%%%%[[)* ##<####################(###)# 5:c [5;2H##))%^^%))%[))[%@ ###^^^^^^^^^^(%^^^#))#?)^^^^^^^^Y %#####%##[#######[35:c 2m%(################?#########)##################//##\[5:c####$####//#######*######)[|###%#|########*5:c &[m[[5:c[Shrek t he Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S401721 Dlvl:20 $0 HP 109(206)  Pw 18(134)  AC-18 MC3 Mov12 Sn114 Xp14/98954 Wt2416/2330 T23815  Burdened  You put an i-dagger {4} into the wooden box called regular box.[Shrek t he Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S401721  109(206)  Pw 18(134)  AC-18 MC3 Mov12 Sn114 Xp14/98954 Wt2420/2330 T23815  Burdened  [Shrek t he Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S401721  109(206) 5:c[25;1H Pw 18(134)  AC-18 MC3 Mov12 Sn114 Xp14/98954 Wt2420/2330 T23815  Burdened  Y?5:cz 5:c Unknown command ' '.[Shrek t he Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S401721  109(206)  Pw 18(134)  AC-18 MC3 Mov12 Sn114 Xp14/98954 Wt2420/2330 T23815  Burdened  5:cD Pick up what?  Weapons (')') a - ) an i-+0 pronged polearm {60} b - ) an i-thonged club {7} c - ) 8 = throwing spears {64} Armor ('[') d - [ an i-ring mail {100}(end) 6:c[ ########[)*##)#%[))[%@Y#?)^^^^^^^^?#[############?#)#######[Shrek t he Scout] St17 Dx14 Co11 In6:c F8 Wi12 Ch11 RanZauMalLaw+k S401721  109(206)  Pw 18(134)  AC-18 MC3 Mov12 Sn114 Xp14/98954 Wt2420/2330 T23815  Burdened  7:clp@) 7:c Things that are here: an i-rifle {12} a l-pair of walking shoes {4} a s-gloves called should be leather named Gurthang {4}--More--7:c8 #####################))(%%%%[[)*##########(###@#))%^^%))%[))[%)[Shrek t he Scout] St177:cR S Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S401721  109(206)  Pw 19(134)  AC-18 MC3 Mov12 Sn114 Xp14/98954 Wt2420/2330 T23816  Burdened  8:c[Shrek t he Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S401721  109(206)  Pw 19(134)  AC-18 MC3 Mov12 Sn114 Xp14/98954 Wt2420/2330 T23816  Burdened  [Shrek th e Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S401721  110(206)  Pw 19(134)  AC-18 MC3 Mov12 Sn114 Xp14/98954 Wt2420/2330 T23817  Burdened  )@Y 8:c[Shrek th e Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S401721  110(206)  Pw 19(134)  AC-18 MC3 Mov12 Sn114 Xp14/98954 Wt2420/2330 T23817  Burdened  [Shrek th e Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S401721  110(206)  Pw 19(134)  AC-18 MC3 Mov12 Sn114 Xp14/98954 Wt2420/2330 T23818  Burdened  @ Y8:c-0 @@8:c7 There are several objects here.[Shrek th e Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S401721  110(206)  Pw 19(134)  AC-18 MC3 Mov12 Sn114 Xp14/98954 Wt2420/2330 T23818  Burdened  [Shrek th e Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S401721  110(206)  Pw 19(134)  AC-18 MC3 Mov12 Sn114 Xp14/98954 Wt2420/2330 T23819  Burdened   Yh@9:c j Pick up what?  Weapons (')') a - ) an i-double-headed axe {48} b - ) an i-war hammer {20} Armor ('[') c - [ a l-leather cloak {7} d - [ a l-pair of walking shoes {4} e - [ a l-greased studded leather armor {80} Comestibles ('%') f - % a % celtic soldier corpse {1450} Gems ('*') g - * 19 stones called celticammo h - * 18 stones called flint(end) ;:cT###############(%%%%[[)*####(###)#))%^^%))%[))[@)Y(%^^^#))#?)^^^^^^^^?%[1;:cm##[#################?####)###########h@//##\[$##;:c##//#####*#####)[|##|#[Shrek th e Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S401721  110(206)  Pw 19(134)  AC-18 MC3 Mov12 Sn114 Xp14/98954 Wt2420/2330 T23819  Burdened  <:cc Choose which spell to cast   Name Level Category Fail Memory a - summon undead 5*+ attack 95% 0% b - resist poison 1 + protect 49% 219% c - confuse monster 2 + enchant 31% 466% d - cure hallucination 3 + healing 23% 336% e - dememorize 2 + divine 32% 74% f - detect treasure 4 + divine 26% 248% g - teleport away 6 + body 98% 37% h - charm monster 4*+ enchant 90% 0% i - phase door 4!+ occult 90% 2% j - paralysis 6*+ matter 98% 0% k - tunnelization 7*+ elemental 99% 0% l - vanishing 7*+ chaos 99% 0% m - charging 7!+ enchant 99% 6% n - turn undead 6!+ prote<:c1,ct 98% 2%(end) <:cx +######################))(%%%%[[)*###########(###)#))%^^%))%[))[@)Y[6<:c ;22H^^^^^^(%^^^#))#?)^^^^^^^^?#%##[######%(################?########[<:c m)###############h@//##\[#$####//######*#####<:c 4[31m)[|##%#|######*[[You fail to cast the spell correctly.--More--=:cp\[Shrek th e Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S401721  110(206)  Pw 14(134)  AC-18 MC3 Mov12 Sn114 Xp14/98954 Wt2420/2330 T23819  Burdened  [Shrek th e Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S401721  112(206)  Pw 16(134)  AC-18 MC3 Mov12 Sn114 Xp14/98954 Wt2420/2330 T23820  Burdened   Y@=:cӸ  Choose which spell to cast   Name Level Category Fail Memory a - summon undead 5*+ attack 95% 0% b - resist poison 1 + protect 49% 219% c - confuse monster 2 + enchant 31% 466% d - cure hallucination 3 + healing 23% 336% e - dememorize 2 + divine 32% 74% f - detect treasure 4 + divine 26% 248% g - teleport away 6 + body 98% 37% h - charm monster 4*+ enchant 90% 0% i - phase door 4!+ occult 90% 2% j - paralysis 6*+ matter 98% 0% k - tunnelization 7*+ elemental 99% 0% l - vanishing 7*+ chaos 99% 0% m - charging 7!+ enchant 99% 6% n - turn undead 6!+ prote=:c ,ct 98% 2%(end) =:cH+######################))(%%%%[[)*###########(###)#))%^^%))%[))[@)^^^[1=:cKm^^^(%^^^#))#?)^^^^^^^^Y#%##[######%(################?########)#=:c/M[1m###########@###h//##\[#$####//######*#####)[=:c Nm[|##%#|######*[[=:cS[Shrek th e Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S401721  112(206)  Pw 11(134)  AC-18 MC3 Mov12 Sn114 Xp14/98954 Wt2420/2330 T23820  Burdened  Nothing happens.[Shrek th e Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S401721  112(206)  Pw 11(134)  AC-18 MC3 Mov12 Sn114 Xp14/98954 Wt2420/2330 T23820  Burdened  [Shrek th e Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S401721  112(206)  Pw =:c1T 11(134)  AC-18 MC3 Mov12 Sn114 Xp14/98954 Wt2420/2330 T23821  Burdened  ?@h>:c  Choose which spell to cast   Name Level Category Fail Memory a - summon undead 5*+ attack 95% 0% b - resist poison 1 + protect 49% 227% c - confuse monster 2 + enchant 31% 466% d - cure hallucination 3 + healing 23% 336% e - dememorize 2 + divine 32% 74% f - detect treasure 4 + divine 26% 248% g - teleport away 6 + body 98% 37% h - charm monster 4*+ enchant 90% 0% i - phase door 4!+ occult 90% 2% j - paralysis 6*+ matter 98% 0% k - tunnelization 7*+ elemental 99% 0% l - vanishing 7*+ chaos 99% 0% m - charging 7!+ enchant 99% 6% n - turn undead 6!+ >:c̔ 2 protect 98% 2%(end) >:cI2 +######################))(%%%%[[)*###########(###)#))%^^%))%[))[@)^^^[1>:c4 m^^^(%^^^#))#?)^^^^^^^^?#%##[######%(################?########)#>:c6 [1m###########@###//##\[#$####h//######*#####)>:c{7 [|##%#|######*[[>:c< [Shrek th e Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S401721  112(206)  Pw 6(134)  AC-18 MC3 Mov12 Sn114 Xp14/98954 Wt2420/2330 T23821  Burdened  Nothing happens.[Shrek th e Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S401721  112(206)  Pw 6(134)  AC-18 MC3 Mov12 Sn114 Xp14/98954 Wt2420/2330 T23821  Burdened  [Shrek th e Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S401721  112(206)  Pw [>:c= 24;25H6(134)  AC-18 MC3 Mov12 Sn114 Xp14/98954 Wt2420/2330 T23822  Burdened  ?:c Choose which spell to cast   Name Level Category Fail Memory a - summon undead 5*+ attack 95% 0% b - resist poison 1 + protect 49% 230% c - confuse monster 2 + enchant 31% 466% d - cure hallucination 3 + healing 23% 336% e - dememorize 2 + divine 32% 74% f - detect treasure 4 + divine 26% 248% g - teleport away 6 + body 98% 37% h - charm monster 4*+ enchant 90% 0% i - phase door 4!+ occult 90% 2% j - paralysis 6*+ matter 98% 0% k - tunnelization 7*+ elemental 99% 0% l - vanishing 7*+ chaos 99% 0% m - charging 7!+ enchant 99% 6% n - turn undead 6!+ ?:c:2 protect 98% 2%(end) ?:cKs+######################))(%%%%[[)*###########(###)#))%^^%))%[))[@)?:cu^^^^^^(%^^^#))#?)^^^^^^^^?#%##[######%(################?########[?:cwm)############@###//##\[#$####h//######*#####)[3?:cx1m[|##%#|######*[[You fail to cast the spell correctly.--More--@:cޏB[Shrek th e Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S401721  112(206)  Pw 3(134)  AC-18 MC3 Mov12 Sn114 Xp14/98954 Wt2420/2330 T23822  Burdened  [Shrek th e Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S401721  113(206)  Pw 3(134)  AC-18 MC3 Mov12 Sn114 Xp14/98954 Wt2420/2330 T23823  Burdened  hA:c[Shrek th e Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S401721  113(206)  Pw 3(134)  AC-18 MC3 Mov12 Sn114 Xp14/98954 Wt2420/2330 T23823  Burdened  %@B:c[Shrek th e Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S401721  113(206)  Pw 3(134)  AC-18 MC3 Mov12 Sn114 Xp14/98954 Wt2420/2330 T23823  Burdened  [Shrek th e Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S401721  113(206)  Pw 4(134)  AC-18 MC3 Mov12 Sn114 Xp14/98954 Wt2420/2330 T23824  Burdened  @B:c [Shrek th e Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S401721  113(206)  Pw 4(134)  AC-18 MC3 Mov12 Sn114 Xp14/98954 Wt2420/2330 T23824  Burdened  [Shrek th e Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S401721  113(206)  Pw 4(134)  AC-18 MC3 Mov12 Sn114 Xp14/98954 Wt2420/2330 T23825  Burdened  @YB:ci q@@B:c  Things that are here: 8 = throwing spears {64} an i-thonged club {7} an i-+0 pronged polearm {60} an i-ring mail {100}--More--C:c####*)#%@@^^^^?[Shrek th e Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S401721  113(206)  Pw 4(134)  AC-18 MC3 Mov12 Sn114 Xp14/98954 Wt2420/2330 T23825  Burdened  [Shrek th e Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S401721  114(206)  Pw 4(134)  AC-18 MC3 Mov12 Sn114 Xp14/98954 Wt2420/2330 T23826  :c-M25;1HBurdened  Y C:c8 i[Shrek th e Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S401721  114(206)  Pw 4(134)  AC-18 MC3 Mov12 Sn114 Xp14/98954 Wt2420/2330 T23826  Burdened  #)@Y C:c; The twoweap sergeant wields a r-main sword {16}![Shrek th e Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S401721  114(206)  Pw 4(134)  AC-18 MC3 Mov12 Sn114 Xp14/98954 Wt2420/2330 T23827  Burdened  @D:cr @D:cs  Things that are here: 8 = throwing spears {64} an i-thonged club {7} an i-+0 pronged polearm {60} an i-ring mail {100}--More--E:c<] ####*)##%@@Y^^^^?[Shrek th e Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S401721  114(206)  Pw 4(134)  AC-18 MC3 Mov12 Sn114 Xp14/98954 Wt2420/2330 T23827  Burdened  @Y F:cp@) F:c Things that are here: an i-rifle {12} a l-pair of walking shoes {4} a s-gloves called should be leather named Gurthang {4}--More--F:ci#####################))(%%%%[[)*##########(###@##))%^^%))%[))[%)@[Shrek th F:cle Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S401721  114(206)  Pw 4(134)  AC-18 MC3 Mov12 Sn114 Xp14/98954 Wt2420/2330 T23827  Burdened  [Shrek th e Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S401721  114(206)  Pw 4(134)  AC-18 MC3 Mov12 Sn114 Xp14/98954 Wt2420/2330 T23828  Burdened  G:cҁAWhat do you want to use or apply? [abhk-nprtwxDILSY or ?*] G:c/YWhere do you want to hit?(For instructions type a ?)G:cG:cqG:cEO G:cDRThe giant scythe hits the twoweap sergeant![Shrek th e Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S401721  114(206)  Pw 4(134)  AC-18 MC3 Mov12 Sn114 Xp14/98954 Wt2420/2330 T23828  Burdened  @--More--H:c The twoweap sergeant picks up 8 = throwing spears {64}.[Shrek th e Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S401721  115(206)  Pw 4(134)  AC-18 MC3 Mov12 Sn114 Xp14/98954 Wt2420/2330 T23829  Burdened  H:c [Shrek th e Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S401721  115(206)  Pw 4(134)  AC-18 MC3 Mov12 Sn114 Xp14/98954 Wt2420/2330 T23829  Burdened  @)@H:c^ The twoweap sergeant picks up an i-thonged club {7}.[Shrek th e Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S401721  116(206)  Pw 4(134)  AC-18 MC3 Mov12 Sn114 Xp14/98954 Wt2420/2330 T23830  Burdened  @)I:c7[Shrek th e Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S401721  116(206)  Pw 4(134)  AC-18 MC3 Mov12 Sn114 Xp14/98954 Wt2420/2330 T23830  Burdened  #@I:cwThe twoweap sergeant picks up an i-rifle {12}.@[--More--I:c` WThe twoweap sergeant wields an i-thonged club {7}!--More--J:c/QThe twoweap sergeant thrusts a thonged club.--More--J:c= +You are hit by a thonged club!J:c A ,[Shrek th e Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S401721  115(206)  Pw 4(134)  AC-18 MC3 Mov12 Sn114 Xp14/98954 Wt2420/2330 T23830  Burdened  [-1 -> 115][Shrek th e Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S401721  115(206)  Pw 5(134)  AC-18 MC3 Mov12 Sn114 Xp14/98954 Wt2420/2330 T23831  Burdened  K:c NWhat do you want to use or apply? [abhk-nprtwxDILSY or ?*] K:cYWhere do you want to hit?(For instructions type a ?)K:cԥK:c/[K:cp K:c GThe giant scythe hits the twoweap sergeant![Shrek th e Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S401721  115(206)  Pw 5(134)  AC-18 MC3 Mov12 Sn114 Xp14/98954 Wt2420/2330 T23831  Burdened  [Shrek th e Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S401721  116(206)  Pw 5(134)  AC-18 MC3 Mov12 Sn114 Xp14/98954 Wt2420/2330 T23832  Burdened  L:cL&NWhat do you want to use or apply? [abhk-nprtwxDILSY or ?*] L:c<YWhere do you want to hit?(For instructions type a ?)L:c4L:cgL:c L:cm The giant scythe hits the twoweap sergeant![Shrek th e Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S401721  116(206)  Pw 5(134)  AC-18 MC3 Mov12 Sn114 Xp14/98954 Wt2420/2330 T23832  Burdened  h--More--M:czThe twoweap sergeant wields a r-main sword {16}![Shrek th e Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S401721  117(206)  Pw 5(134)  AC-18 MC3 Mov12 Sn114 Xp14/98954 Wt2420/2330 T23833  Burdened  @M:cl>What do you want to ready? [- ac-gE or ?*] N:cN:cThat ammunition is already readied![Shrek th e Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S401721  117(206)  Pw 5(134)  AC-18 MC3 Mov12 Sn114 Xp14/98954 Wt2420/2330 T23833  Burdened  N:c3In what direction? [47896321><] N:cңYou throw 4 darts.N:cN:c1The 1st dart hits the twoweap sergeant!N:cI--More--N:cAr-The 2nd dart hits the twoweap sergeant!N:cur--More--O:cK-The 3rd dart hits the twoweap sergeant!O:cK--More--O:c The 4th dart hits the twoweap sergeant![Shrek th e Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S401721  117(206)  Pw 5(134)  AC-18 MC3 Mov12 Sn114 Xp14/98954 Wt2420/2330 T23833  Burdened  --More--P:caTThe twoweap sergeant picks up 3 i-+0 darts {0}.--More--P:ci PThe twoweap sergeant swings her main sword.--More--P:cQ+The twoweap sergeant hits you!P:c,[Shrek th e Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S401721  113(206)  Pw 5(134)  AC-18 MC3 Mov12 Sn114 Xp14/98954 Wt2420/2330 T23833  Burdened  [-4 -> 113][Shrek th e Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S401721  113(206)  Pw 5(134)  AC-18 MC3 Mov12 Sn114 Xp14/98954 Wt2420/2330 T23834  Burdened  Q:c3In what direction? [47896321><] Q:cܰQ:cYou throw 3 darts.Q:c&Q:c0WYou feel more confident in your weapon skills.--More--R:cm-The 1st dart hits the twoweap sergeant!R:c--More--R:c LThe 2nd dart hits the twoweap sergeant!--More--S:ci9You kill the twoweap sergeant!)S:c[Shrek th e Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S403325  113(206)  Pw 5(134)  AC-18 MC3 Mov12 Sn114 Xp14/99355 Wt2420/2330 T23834  Burdened  S:c)S:cE)S:cm[Shrek th e Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S403325  113(206)  Pw 5(134)  AC-18 MC3 Mov12 Sn114 Xp14/99355 Wt2420/2330 T23834  Burdened   S:c# T:cW enhanceT:cC nhanceT:cK Pick a skill to advance: (7 slots available)   Fighting Skills  bare-handed combat Unskilled (max Expert)  high heels Basic (max Expert)  general combat Skilled (max Expert)  devices Skilled (max Expert)  searching Basic (max Master)  spirituality Basic (max Expert)  petkeeping Skilled (max Expert)  missile weapons Expert (max Master)  techniques Basic (max Expert)  sexy flats Unskilled (max Expert)  memorization Basic (max Expert)  gun control Unskilled (max Expert)  riding Unskilled (max Expert)  Weapon Skills  dagger Skilled (max Expert)  a - knife Unskilled (max Expert)  axe Unskilled (max Expert)  pick-axe T:cr Skilled (max Expert)  short sword Unskilled (max Expert)  morning star Unskilled (max Expert)  flail Unskilled (max Expert) (1 of 2)T:c*  hammer Unskilled (max Expert)  quarterstaff Unskilled (max Expert)  polearms Expert (max Expert)  spear Unskilled (max Expert)  javelin Unskilled (max Expert)  trident Unskilled (max Expert)  bow Expert (max Master)  sling Unskilled (max Expert)  firearms Basic (max Expert)  crossbow Unskilled (max Expert)  a - dart Skilled (max Expert)  shuriken Unskilled (max Expert)  boomerang Unskilled (max Expert)  whip Unskilled (max Expert)  Spellcasting Skills  healing spells Skilled (max Expert)  divination spells Skilled (max Expert)  body spells Unskilled (max Expert)  elemental spells Unskilled (max Expert) :cH 20;1H(2 of 2)U:cF:+################################ #))(%%%%[[)*)@ ##<####################(###:c`<1m[## ##))%^^%))%[))[%) ###^^^^^^^^^^(%^^^#))#?)^^^^^^^^? %#####%##[U:c>[m#######%(################?#########)##################/U:c@[33m/##\[####$####//#######*######)[|###%#|#####:c@6m###*[[U:cIA[Shrek th e Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S403325 Dlvl:20 $0 HP 113(206)  Pw 5(134)  AC-18 MC3 Mov12 Sn114 Xp14/99355 Wt2420/2330 T23834  Burdened  You are now most skilled in dart.--More--W:caYou feel you could be more dangerous![Shrek th e Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S403325  113(206)  Pw 5(134)  AC-18 MC3 Mov12 Sn114 Xp14/99355 Wt2420/2330 T23834  Burdened  W:c @@hW:c hYou have a little trouble lifting d - 5 i-+0 darts (in quiver) {6}.--More--X:c|There are several more objects here.[Shrek th e Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S403325  113(206)  Pw 5(134)  AC-18 MC3 Mov12 Sn114 Xp14/99355 Wt2420/2330 T23834  Burdened  [Shrek th e Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S403325  114(206)  Pw 5(134)  AC-18 MC3 Mov12 Sn114 Xp14/99355 Wt2420/2330 T23835  Burdened  [Shrek th e Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S403325  114(206)  Pw :c|1H5(134)  AC-18 MC3 Mov12 Sn114 Xp14/99355 Wt2420/2330 T23836  Burdened  X:c= Pick up what?  Weapons (')') a - ) a r-main sword {16} b - ) a ? paper sword {10} c - ) an i-rifle {12} d - ) an i-thonged club {7} e - ) 8 = throwing spears {64} Armor ('[') f - [ an i-banded mail {160} g - [ an i-helmet called prob normal helmet {20} Comestibles ('%') h - % a % twoweap sergeant corpse {1450}(end) [:c{\##################)(%%%%[[)*@########(###[##))%^^%))%[))[%)^^^(%^^^[[:c^33m#))#?)^^^^^^^^?%##[#####################?####)##########@###[:ca//##\[$####//#####*#####)[h|#[Shrek th e Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S403325  114(206)  Pw 5(134)  AC-18 MC3 Mov12 Sn114 Xp14/99355 Wt2420/2330 T23836  [:ca)Burdened  c:ci[Shrek th e Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S403325  114(206)  Pw 5(134)  AC-18 MC3 Mov12 Sn114 Xp14/99355 Wt2420/2330 T23836  Burdened  %@ c:c ?[Shrek th e Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S403325  114(206)  Pw 5(134)  AC-18 MC3 Mov12 Sn114 Xp14/99355 Wt2420/2330 T23837  Burdened  @|d:c[Shrek th e Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S403325  114(206)  Pw 5(134)  AC-18 MC3 Mov12 Sn114 Xp14/99355 Wt2420/2330 T23837  Burdened  [Shrek th e Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S403325  115(206)  Pw 6(134)  AC-18 MC3 Mov12 Sn114 Xp14/99355 Wt2420/2330 T23838  Burdened  #@d:cO[Shrek th e Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S403325  115(206)  Pw 6(134)  AC-18 MC3 Mov12 Sn114 Xp14/99355 Wt2420/2330 T23838  Burdened  [Shrek th e Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S403325  115(206)  Pw 7(134)  AC-18 MC3 Mov12 Sn114 Xp14/99355 Wt2420/2330 T23839  Burdened  @Y|##d:cQ \[Shrek th e Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S403325  115(206)  Pw 7(134)  AC-18 MC3 Mov12 Sn114 Xp14/99355 Wt2420/2330 T23839  Burdened  [Shrek th e Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S403325  116(206)  Pw 9(134)  AC-18 MC3 Mov12 Sn114 Xp14/99355 Wt2420/2330 T23840  Burdened  YYe:c2Specify unknown object by cursor? [ynq] (q) e:c \yPlease move the cursor to an unknown object.--More--e:c ((For instructions type a ?)e:cK: e:cy e:c/k Y an apelike creature (ape) (base level 4) (female) [seen: normal vision, infravision]  Accessing Pokedex entry for ape...   Base statistics of this monster type:  Base level = 4, difficulty = 6, AC = 6, magic resistance = 0, alignment 0. Normal speed (12). Normal generation in groups, with frequency 10. No resistances. No conveyed resistances. Big, genocidable, carnivorous, herbivorous. Can be seen with infravision. Can be tamed by throwing a banana. Origin: Vanilla NetHack or SLASH'EM. Is a valid polymorph form.  Attacks:  1d3, claw (punch, hit, etc.) - ordinary physical :cUk K 1d3, claw (punch, hit, etc.) - ordinary physical  1d6, bite - ordinary physical  --More--f:cM################################# #))(%%%%[[)*%@ ##<####################(#:cOm##[## ##))%^^%))%[))[%)YY ###^^^^^^^^^^(%^^^#))#?)^^^^^^^^? %#####:cRC%##[##### ##%(################ |# ########)######|# ######:cDT3m#### ##//##\[ ####$####//#### ####*##### #)[|#Pick an objf:cUTect.f:c^if:cf:c f:c Y an apelike creature (ape) (base level 4) (male)  Accessing Pokedex entry for ape...   Base statistics of this monster type:  Base level = 4, difficulty = 6, AC = 6, magic resistance = 0, alignment 0. Normal speed (12). Normal generation in groups, with frequency 10. No resistances. No conveyed resistances. Big, genocidable, carnivorous, herbivorous. Can be seen with infravision. Can be tamed by throwing a banana. Origin: Vanilla NetHack or SLASH'EM. Is a valid polymorph form.  Attacks:  1d3, claw (punch, hit, etc.) - ordinary physical  1d3, claw (punch, hit, etc.) - ordinary physical :c nK 1d6, bite - ordinary physical  --More--f:cq ################################# #))(%%%%[[)*%@ ##<####################(#:cs m##[## ##))%^^%))%[))[%)YY ###^^^^^^^^^^(%^^^#))#?)^^^^^^^^? %#####:cu C%##[##### ##%(################ |# ########)######|# ######:cw r3m#### ##//##\[ ####$####//#### ####*#####Pick an object.g:c&%g:c&Done.[Shrek th e Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S403325  116(206)  Pw 9(134)  AC-18 MC3 Mov12 Sn114 Xp14/99355 Wt2420/2330 T23840  Burdened  g:c\NWhat do you want to use or apply? [abhk-nprtwxDILSY or ?*] g:cQYWhere do you want to hit?(For instructions type a ?)g:cg:cғg:c g:cFbThe giant scythe hits the ape![Shrek th e Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S403325  116(206)  Pw 9(134)  AC-18 MC3 Mov12 Sn114 Xp14/99355 Wt2420/2330 T23840  Burdened  [Shrek th e Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S403325  117(206)  Pw 10(134)  AC-18 MC3 Mov12 Sn114 Xp14/99355 Wt2420/2330 T23841  Burdened  Yh:cNWhat do you want to use or apply? [abhk-nprtwxDILSY or ?*] h:cYWhere do you want to hit?(For instructions type a ?)h:ch:csh:cB2 h:c17 OThe giant scythe hits the ape![Shrek th e Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S403325  117(206)  Pw 10(134)  AC-18 MC3 Mov12 Sn114 Xp14/99355 Wt2420/2330 T23841  Burdened  [Shrek th e Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S403325  118(206)  Pw 10(134)  AC-18 MC3 Mov12 Sn114 Xp14/99355 Wt2420/2330 T23842  Burdened  YYi:cz i:ct{Unknown command ' '.[Shrek th e Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S403325  118(206)  Pw 10(134)  AC-18 MC3 Mov12 Sn114 Xp14/99355 Wt2420/2330 T23842  Burdened  i:c4NWhat do you want to use or apply? [abhk-nprtwxDILSY or ?*] i:cUYWhere do you want to hit?(For instructions type a ?)i:cf<i:c&i:c' i:c JYou kill the ape![Shrek th e Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S403649  118(206)  Pw 10(134)  AC-18 MC3 Mov12 Sn114 Xp14/99436 Wt2420/2330 T23842  Burdened  [Shrek th e Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S403649  118(206)  Pw 10(134)  AC-18 MC3 Mov12 Sn114 Xp14/99436 Wt2420/2330 T23843  Burdened  %j:c [Shrek th e Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S403649  118(206)  Pw 10(134)  AC-18 MC3 Mov12 Sn114 Xp14/99436 Wt2420/2330 T23843  Burdened  [Shrek th e Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S403649  119(206)  Pw 11(134)  AC-18 MC3 Mov12 Sn114 Xp14/99436 Wt2420/2330 T23844  Burdened  @#Y|#:c Dmk:cq 2Specify unknown object by cursor? [ynq] (q) k:c\yPlease move the cursor to an unknown object.--More--k:c1((For instructions type a ?)k:c=k:ck:cY an apelike creature (ape) (base level 4) (male)  Accessing Pokedex entry for ape...   Base statistics of this monster type:  Base level = 4, difficulty = 6, AC = 6, magic resistance = 0, alignment 0. Normal speed (12). Normal generation in groups, with frequency 10. No resistances. No conveyed resistances. Big, genocidable, carnivorous, herbivorous. Can be seen with infravision. Can be tamed by throwing a banana. Origin: Vanilla NetHack or SLASH'EM. Is a valid polymorph form.  Attacks:  1d3, claw (punch, hit, etc.) - ordinary physical  1d3, claw (punch, hit, etc.) - ordinary physical :cnK 1d6, bite - ordinary physical  --More--l:c################################# #))(%%%%[[)*%@ ##<####################(#l:c##[### ##))%^^%))%[))[%)%Y ###^^^^^^^^^^(%^^^#))#?)^^^^^^^^? %#####l:c[C%##[##### ##%(################ |# ########)######||# ######:c7m##### ##//##\[ ####$####//#### ####*#####Pick an object.l:c pl:cxqDone.[Shrek th e Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S403649  119(206)  Pw 11(134)  AC-18 MC3 Mov12 Sn114 Xp14/99436 Wt2420/2330 T23844  Burdened  l:cNWhat do you want to use or apply? [abhk-nprtwxDILSY or ?*] l:cƒYWhere do you want to hit?(For instructions type a ?)l:cl:ck[l:cx l:c VThe giant scythe hits the ape![Shrek th e Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S403649  119(206)  Pw 11(134)  AC-18 MC3 Mov12 Sn114 Xp14/99436 Wt2420/2330 T23844  Burdened  [Shrek th e Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S403649  119(206)  Pw 11(134)  AC-18 MC3 Mov12 Sn114 Xp14/99436 Wt2420/2330 T23845  Burdened  Ym:cGNWhat do you want to use or apply? [abhk-nprtwxDILSY or ?*] m:c YWhere do you want to hit?(For instructions type a ?)m:cm:cm:c m:c You kill the ape!m:c [Shrek th e Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S403973  119(206)  Pw 11(134)  AC-18 MC3 Mov12 Sn114 Xp14/99517 Wt2420/2330 T23845  Burdened  %n:cr n:cA9[Shrek th e Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S403973  119(206)  Pw 11(134)  AC-18 MC3 Mov12 Sn114 Xp14/99517 Wt2420/2330 T23846  Burdened  @#n:cb [Shrek th e Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S403973  119(206)  Pw 11(134)  AC-18 MC3 Mov12 Sn114 Xp14/99517 Wt2420/2330 T23846  Burdened  [Shrek th e Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S403973  120(206)  Pw 12(134)  AC-18 MC3 Mov12 Sn114 Xp14/99517 Wt2420/2330 T23847  Burdened  #@#@:c 61Ho:c'/[Shrek th e Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S403973  120(206)  Pw 12(134)  AC-18 MC3 Mov12 Sn114 Xp14/99517 Wt2420/2330 T23847  Burdened  [Shrek th e Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S403973  121(206)  Pw 12(134)  AC-18 MC3 Mov12 Sn114 Xp14/99517 Wt2420/2330 T23848  Burdened  o:cPjx[Shrek th e Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S403973  121(206)  Pw 12(134)  AC-18 MC3 Mov12 Sn114 Xp14/99517 Wt2420/2330 T23848  Burdened  [Shrek th e Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S403973  121(206)  Pw 12(134)  AC-18 MC3 Mov12 Sn114 Xp14/99517 Wt2420/2330 T23849  Burdened  @#o:cSd ~[Shrek th e Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S403973  121(206)  Pw 12(134)  AC-18 MC3 Mov12 Sn114 Xp14/99517 Wt2420/2330 T23849  Burdened  [Shrek th e Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S403973  123(206)  Pw 12(134)  AC-18 MC3 Mov12 Sn114 Xp14/99517 Wt2420/2330 T23850  Burdened  @o:c)x[Shrek th e Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S403973  123(206)  Pw 12(134)  AC-18 MC3 Mov12 Sn114 Xp14/99517 Wt2420/2330 T23850  Burdened  [Shrek th e Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S403973  123(206)  Pw 12(134)  AC-18 MC3 Mov12 Sn114 Xp14/99517 Wt2420/2330 T23851  Burdened  @#p:c[Shrek th e Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S403973  123(206)  Pw 12(134)  AC-18 MC3 Mov12 Sn114 Xp14/99517 Wt2420/2330 T23851  Burdened  [Shrek th e Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S403973  123(206)  Pw 13(134)  AC-18 MC3 Mov12 Sn114 Xp14/99517 Wt2420/2330 T23852  Burdened  @p:cN /[Shrek th e Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S403973  123(206)  Pw 13(134)  AC-18 MC3 Mov12 Sn114 Xp14/99517 Wt2420/2330 T23852  Burdened  [Shrek the  Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S403973  124(206)  Pw 13(134)  AC-18 MC3 Mov12 Sn114 Xp14/99517 Wt2420/2330 T23853  Burdened  p:cï[Shrek the  Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S403973  124(206)  Pw 13(134)  AC-18 MC3 Mov12 Sn114 Xp14/99517 Wt2420/2330 T23853  Burdened  [Shrek the  Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S403973  125(206)  Pw 13(134)  AC-18 MC3 Mov12 Sn114 Xp14/99517 Wt2420/2330 T23854  Burdened  #@Fq:cIJ A[Shrek the  Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S403973  125(206)  Pw 13(134)  AC-18 MC3 Mov12 Sn114 Xp14/99517 Wt2420/2330 T23854  Burdened  #@##r:cAWhat do you want to use or apply? [abhk-nprtwxDILSY or ?*] r:c]UYou must wield this item first if you want to apply it!--More--r:cx r:cLYou now wield an i-uncursed +0 dwarvish mattock {48}.--More--r:c [Shrek the  Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S403973 Dlvl:20 $0 HP 125(206)  Pw 13(134)  AC-18 MC3 Mov12 Sn114 Xp14/99517 Wt2420/2330 T23854  Burdened  [Shrek the  Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S403973  125(206)  Pw 13(134)  AC-12 MC3 Mov12 Sn114 Xp14/99517 Wt2420/2330 T23855  Burdened  ##################r:co ################## #))(%%%%[[)*%@ ##<####################(###[######## r:c ##))%^^%))%[))[%)% ###^^^^^^^^^^(%^^^#))#?)^^^^^^^^ %#####%##[#:c 3m######%(#################|#########)######||############:c' m##//##\####$####//########*######)[|###%#r:c |########*[[r:c AWhat do you want to use or apply? [abhk-nprtwxDILSY or ?*] r:cC%8In what direction do you want to dig? [2>] s:cs:c0You start digging.[Shrek the  Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S403973  125(206)  Pw 13(134)  AC-12 MC3 Mov12 Sn114 Xp14/99517 Wt2420/2330 T23855  Burdened  [Shrek the  Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S403973  126(206)  Pw 13(134)  AC-12 MC3 Mov12 Sn114 Xp14/99517 Wt2420/2330 T23856  Burdened  s:c>You hit the rock with all your might.[Shrek the  Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S403973  126(206)  Pw 13(134)  AC-12 MC3 Mov12 Sn114 Xp14/99517 Wt2420/2330 T23857  Burdened  [Shrek the  Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S403973  126(206)  Pw 13(134)  AC-12 MC3 Mov12 Sn114 Xp14/99517 Wt2420/2330 T23858  Burdened  [Shrek the  Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S403973  127(206)  Ps:cw 13(134)  AC-12 MC3 Mov12 Sn114 Xp14/99517 Wt2420/2330 T23859  Burdened  [Shrek the  Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S403973  127(206)  Pw 14(134)  AC-12 MC3 Mov12 Sn114 Xp14/99517 Wt2420/2330 T23860  Burdened  [Shrek the  Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S403973  127(206)  Pw 14(134)  AC-12 MC3 Mov12 Sn114 Xp14/99517 Wt2420/2330 T23861  Burdened  s:cJ[37mF#--More--s:cYou succeed in cutting away some rock.[Shrek the  Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S403973  129(206)  Pw 14(134)  AC-12 MC3 Mov12 Sn114 Xp14/99517 Wt2420/2330 T23862  Burdened  t:ct:c[Shrek the  Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S403973  129(206)  Pw 14(134)  AC-12 MC3 Mov12 Sn114 Xp14/99517 Wt2420/2330 T23862  Burdened  [Shrek the  Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S403973  129(206)  Pw 15(134)  AC-12 MC3 Mov12 Sn114 Xp14/99517 Wt2420/2330 T23863  Burdened  @Ft:cAWhat do you want to use or apply? [abhk-nprtwxDILSY or ?*] t:c"UYou must wield this item first if you want to apply it!--More--t:c  t:c NYou now wield a M-uncursed rotted +3 giant scythe {60}.--More--t:cda [Shrek the  Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S403973 Dlvl:20 $0 HP 129(206)  Pw 15(134)  AC-12 MC3 Mov12 Sn114 Xp14/99517 Wt2420/2330 T23863  Burdened  [Shrek the  Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S403973  129(206)  Pw 15(134)  AC-18 MC3 Mov12 Sn114 Xp14/99517 Wt2420/2330 T23863  Burdened  ##################t:cc ################## #))(%%%%[[)*% ##<####################(###[######@# #:ce 4m#))%^^%))%[))[%)%F ###^^^^^^^^^^(%^^^#))#?)^^^^^^^^F %#####%##[##t:cbh [1m#####%(#################|#########)######||############:cj m##//##\####$####//########*######)[|###%#t:cj |#########*[[t:cAWhat do you want to use or apply? [abhk-nprtwxDILSY or ?*] t:cYWhere do you want to hit?(For instructions type a ?)u:c5 u:c+u:cQ u:cjDYou kill the shrieker![Shrek the  Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S404217  129(206)  Pw 15(134)  AC-18 MC3 Mov12 Sn114 Xp14/99578 Wt2420/2330 T23863  Burdened  [Shrek the  Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S404217  129(206)  Pw 15(134)  AC-18 MC3 Mov12 Sn114 Xp14/99578 Wt2420/2330 T23864  Burdened  v:cBv:cf[Shrek the  Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S404217  129(206)  Pw 15(134)  AC-18 MC3 Mov12 Sn114 Xp14/99578 Wt2420/2330 T23864  Burdened  [Shrek the  Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S404217  130(206)  Pw 15(134)  AC-18 MC3 Mov12 Sn114 Xp14/99578 Wt2420/2330 T23865  Burdened  @v:cAWhat do you want to use or apply? [abhk-nprtwxDILSY or ?*] v:cɿYWhere do you want to hit?(For instructions type a ?)v:c_v:cv:c v:c @You kill the shrieker![Shrek the  Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S404393  130(206)  Pw 15(134)  AC-18 MC3 Mov12 Sn114 Xp14/99622 Wt2420/2330 T23865  Burdened  [Shrek the  Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S404393  130(206)  Pw 15(134)  AC-18 MC3 Mov12 Sn114 Xp14/99622 Wt2420/2330 T23866  Burdened  w:c[Shrek the  Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S404393  130(206)  Pw 15(134)  AC-18 MC3 Mov12 Sn114 Xp14/99622 Wt2420/2330 T23866  Burdened  [Shrek the  Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S404393  130(206)  Pw 15(134)  AC-18 MC3 Mov12 Sn114 Xp14/99622 Wt2420/2330 T23867  Burdened  @w:c [Shrek the  Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S404393  130(206)  Pw 15(134)  AC-18 MC3 Mov12 Sn114 Xp14/99622 Wt2420/2330 T23867  Burdened  [Shrek the  Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S404393  131(206)  Pw 15(134)  AC-18 MC3 Mov12 Sn114 Xp14/99622 Wt2420/2330 T23868  Burdened  @F##x:c^f[Shrek the  Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S404393  131(206)  Pw 15(134)  AC-18 MC3 Mov12 Sn114 Xp14/99622 Wt2420/2330 T23868  Burdened  [Shrek the  Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S404393  131(206)  Pw 15(134)  AC-18 MC3 Mov12 Sn114 Xp14/99622 Wt2420/2330 T23869  Burdened  x:cOAWhat do you want to use or apply? [abhk-nprtwxDILSY or ?*] x:cYWhere do you want to hit?(For instructions type a ?)x:c~L x:c x:c  x:cqEYou kill the shrieker![Shrek the  Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S404569  131(206)  Pw 15(134)  AC-18 MC3 Mov12 Sn114 Xp14/99666 Wt2420/2330 T23869  Burdened  [Shrek the  Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S404569  131(206)  Pw 15(134)  AC-18 MC3 Mov12 Sn114 Xp14/99666 Wt2420/2330 T23870  Burdened  %y:cRe[Shrek the  Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S404569  131(206)  Pw 15(134)  AC-18 MC3 Mov12 Sn114 Xp14/99666 Wt2420/2330 T23870  Burdened  @z:c[Shrek the  Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S404569  131(206)  Pw 15(134)  AC-18 MC3 Mov12 Sn114 Xp14/99666 Wt2420/2330 T23870  Burdened  [Shrek the  Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S404569  132(206)  Pw 15(134)  AC-18 MC3 Mov12 Sn114 Xp14/99666 Wt2420/2330 T23871  Burdened  [Shrek the  Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S404569  132(206)  Pw 15(134) z:cpp AC-18 MC3 Mov12 Sn113 Xp14/99666 Wt2420/2330 T23872  Burdened  @#z:caM [Shrek the  Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S404569  132(206)  Pw 15(134)  AC-18 MC3 Mov12 Sn113 Xp14/99666 Wt2420/2330 T23872  Burdened  {:c@F{:c@[Shrek the  Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S404569  132(206)  Pw 15(134)  AC-18 MC3 Mov12 Sn113 Xp14/99666 Wt2420/2330 T23873  Burdened  The shrieker rises from the dead![Shrek the  Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S404569  132(206)  Pw 15(134)  AC-18 MC3 Mov12 Sn113 Xp14/99666 Wt2420/2330 T23873  Burdened  {:c [Shrek the  Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S404569  132(206)  Pw 15(134)  AC-18 MC3 Mov12 Sn113 Xp14/99666 Wt2420/2330 T23873  Burdened  [Shrek the  Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S404569  134(206)  Pw 15(134)  AC-18 MC3 Mov12 Sn113 Xp14/99666 Wt2420/2330 T23874  Burdened  @|:cX9[Shrek the  Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S404569  134(206)  Pw 15(134)  AC-18 MC3 Mov12 Sn113 Xp14/99666 Wt2420/2330 T23874  Burdened  @F|:c<] :c`:caThe dart hits the ape![Shrek the  Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S404745  146(206)  Pw 22(134)  AC-18 MC3 Mov12 Sn113 Xp14/99710 Wt2420/2330 T23892  Burdened  Your ancient shield deflects the ape's attack.:ca--More--:c9 !The ape just misses!:c< Your plof heels deflect the ape's attack.[Shrek the  Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S404745  146(206)  Pw 22(134)  AC-18 MC3 Mov12 Sn113 Xp14/99710 Wt2420/2330 T23893  Burdened  :c3In what direction? [47896321><] :c :cThe dart hits the ape![Shrek the  Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S404745  146(206)  Pw 22(134)  AC-18 MC3 Mov12 Sn113 Xp14/99710 Wt2420/2330 T23893  Burdened  :cWYour iron skull cap deflects the ape's attack.--More--:cjF The ape claws you!:cF [Shrek the  Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S404745  145(206)  Pw 22(134)  AC-18 MC3 Mov12 Sn113 Xp14/99710 Wt2420/2330 T23893  Burdened  [-1 -> 145]--More--:cYour plate mail deflects the ape's attack.[Shrek the  Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S404745  145(206)  Pw 22(134)  AC-18 MC3 Mov12 Sn113 Xp14/99710 Wt2420/2330 T23894  Burdened  :c3In what direction? [47896321><] :cw*The dart hits the ape.:cThe ape writhes in pain.[Shrek the  Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S404745  145(206)  Pw 22(134)  AC-18 MC3 Mov12 Sn113 Xp14/99710 Wt2420/2330 T23894  Burdened  The ape claws you!:cf[Shrek the  Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S404745  144(206)  Pw 22(134)  AC-18 MC3 Mov12 Sn113 Xp14/99710 Wt2420/2330 T23894  Burdened  --More--:caJt[-1 -> 144]Your gauntlets of dexterity block the ape's attack.--More--:c7 5Your plate mail blocks the ape's attack.:c=3In what direction? [47896321><] :c:c4The dart hits the ape![Shrek the  Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S404745  144(206)  Pw 22(134)  AC-18 MC3 Mov12 Sn113 Xp14/99710 Wt2420/2330 T23894  Burdened  [Shrek the  Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S404745  145(206)  Pw 23(134)  AC-18 MC3 Mov12 Sn113 Xp14/99710 Wt2420/2330 T23895  Burdened  :c 3In what direction? [47896321><] :c: :cJ You throw 3 darts.:c 2The 1st dart hits the ape!:c 0You kill the ape!):cN [Shrek the  Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S405069  145(206)  Pw 23(134)  AC-18 MC3 Mov12 Sn113 Xp14/99791 Wt2419/2330 T23895  Burdened  :c ):ca ):c :cR ):cd):cp}+[Shrek the  Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S405069  145(206)  Pw 23(134)  AC-18 MC3 Mov12 Sn113 Xp14/99791 Wt2419/2330 T23895  Burdened  [Shrek the  Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S405069  146(206)  Pw 23(134)  AC-18 MC3 Mov12 Sn113 Xp14/99791 Wt2419/2330 T23896  Burdened  :c @You have a little trouble lifting d - 5 i-+0 darts (in quiver) {5}.:c --More--:cAYou see here a % ape corpse {1100}.[Shrek the  Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S405069  146(206)  Pw 23(134)  AC-18 MC3 Mov12 Sn113 Xp14/99791 Wt2419/2330 T23896  Burdened  [Shrek the  Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S405069  146(206)  Pw 23(134)  AC-18 MC3 Mov12 Sn113 Xp14/99791 Wt2419/2330 T23897  Burdened  :c{ [Shrek the  Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S405069  146(206)  Pw 23(134)  AC-18 MC3 Mov12 Sn113 Xp14/99791 Wt2419/2330 T23897  Burdened  [Shrek the  Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S405069  147(206)  Pw 23(134)  AC-18 MC3 Mov12 Sn113 Xp14/99791 Wt2419/2330 T23898  Burdened  %@:cT [Shrek the  Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S405069  147(206)  Pw 23(134)  AC-18 MC3 Mov12 Sn113 Xp14/99791 Wt2419/2330 T23898  Burdened  [Shrek the  Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S405069  147(206)  Pw 23(134)  AC-18 MC3 Mov12 Sn113 Xp14/99791 Wt2419/2330 T23899  Burdened  @:c[Shrek the  Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S405069  147(206)  Pw 23(134)  AC-18 MC3 Mov12 Sn113 Xp14/99791 Wt2419/2330 T23899  Burdened  [Shrek the  Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S405069  148(206)  Pw 24(134)  AC-18 MC3 Mov12 Sn113 Xp14/99791 Wt2419/2330 T23900  Burdened  @:c'[Shrek the  Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S405069  148(206)  Pw 24(134)  AC-18 MC3 Mov12 Sn113 Xp14/99791 Wt2419/2330 T23900  Burdened  [Shrek the  Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S405069  150(206)  Pw 24(134)  AC-18 MC3 Mov12 Sn113 Xp14/99791 Wt2419/2330 T23901  Burdened  @):c$VP[Shrek the  Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S405069  150(206)  Pw 24(134)  AC-18 MC3 Mov12 Sn113 Xp14/99791 Wt2419/2330 T23901  Burdened  @:cU [Shrek the  Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S405069  151(206)  Pw 24(134)  AC-18 MC3 Mov12 Sn113 Xp14/99791 Wt2419/2330 T23902  Burdened  @@:cf0[Shrek the  Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S405069  151(206)  Pw 24(134)  AC-18 MC3 Mov12 Sn113 Xp14/99791 Wt2419/2330 T23902  Burdened  The iberian soldier fires 4 pistol bullets!):c):c):cK):c%P ):c ):c ):cdz --More--:clLYou are almost hit by the 1st pistol bullet.):c@):c):cjd):c5 ):c):c(X):c)):c--More--:cLYou are almost hit by the 2nd pistol bullet.):c@):c ):c):cc):c" ):c9 ):ch ):cqp d--More--You are almost hit by the 3rd pistol bullet.):c@@):cS):c):c~):c&$):c):cB):c’ --More--:cΒ 3You are hit by the 4th pistol bullet!:cJ [Shrek the  Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S405069  142(206)  Pw 24(134)  AC-18 MC3 Mov12 Sn113 Xp14/99791 Wt2419/2330 T23902  Burdened  [-9 -> 142]):cZ [Shrek the  Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S405069  143(206)  Pw 24(134)  AC-18 MC3 Mov12 Sn113 Xp14/99791 Wt2419/2330 T23903  Burdened  @:c@#:cVYou have a little trouble lifting d - 2 i-+0 darts (in quiver) {5}.[Shrek the  Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S405069  143(206)  Pw 24(134)  AC-18 MC3 Mov12 Sn113 Xp14/99791 Wt2419/2330 T23903  Burdened  [Shrek the  Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S405069  144(206)  Pw 24(134)  AC-18 MC3 Mov12 Sn113 Xp14/99791 Wt2419/2330 T23904  Burdened  :cjH[Shrek the  Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S405069  144(206)  Pw 24(134)  AC-18 MC3 Mov12 Sn113 Xp14/99791 Wt2419/2330 T23904  Burdened  [Shrek the  Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S405069  144(206)  Pw 24(134)  AC-18 MC3 Mov12 Sn113 Xp14/99791 Wt2419/2330 T23905  Burdened  @[:cHA:cu [Shrek the  Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S405069  144(206)  Pw 24(134)  AC-18 MC3 Mov12 Sn113 Xp14/99791 Wt2419/2330 T23905  Burdened  [Shrek the  Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S405069  144(206)  Pw 24(134)  AC-18 MC3 Mov12 Sn113 Xp14/99791 Wt2419/2330 T23906  Burdened  @@[:cu C:cXF[Shrek the  Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S405069  144(206)  Pw 24(134)  AC-18 MC3 Mov12 Sn113 Xp14/99791 Wt2419/2330 T23906  Burdened  [Shrek the  Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S405069  145(206)  Pw 24(134)  AC-18 MC3 Mov12 Sn113 Xp14/99791 Wt2419/2330 T23907  Burdened  @:csF][37m:clw[Shrek the  Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S405069  145(206)  Pw 24(134)  AC-18 MC3 Mov12 Sn113 Xp14/99791 Wt2419/2330 T23907  Burdened  [Shrek the  Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S405069  145(206)  Pw 24(134)  AC-18 MC3 Mov12 Sn113 Xp14/99791 Wt2419/2330 T23908  Burdened  :cU [Shrek the  Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S405069  145(206)  Pw 24(134)  AC-18 MC3 Mov12 Sn113 Xp14/99791 Wt2419/2330 T23908  Burdened  [Shrek the  Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S405069  146(206)  Pw 25(134)  AC-18 MC3 Mov12 Sn113 Xp14/99791 Wt2419/2330 T23909  Burdened  @[3:cU K7m:c[Shrek the  Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S405069  146(206)  Pw 25(134)  AC-18 MC3 Mov12 Sn113 Xp14/99791 Wt2419/2330 T23909  Burdened  [Shrek the  Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S405069  147(206)  Pw 25(134)  AC-18 MC3 Mov12 Sn113 Xp14/99791 Wt2419/2330 T23910  Burdened  @@[3:c _0m:c[Shrek the  Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S405069  147(206)  Pw 25(134)  AC-18 MC3 Mov12 Sn113 Xp14/99791 Wt2419/2330 T23910  Burdened  [Shrek the  Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S405069  147(206)  Pw 26(134)  AC-18 MC3 Mov12 Sn113 Xp14/99791 Wt2419/2330 T23911  Burdened  @[:c8m:c[Shrek the  Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S405069  147(206)  Pw 26(134)  AC-18 MC3 Mov12 Sn113 Xp14/99791 Wt2419/2330 T23911  Burdened  [Shrek the  Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S405069  147(206)  Pw 26(134)  AC-18 MC3 Mov12 Sn113 Xp14/99791 Wt2419/2330 T23912  Burdened  @[:cTm:cy[Shrek the  Scout] St17 Dx14 Co11 In8 Wi12 Ch11 RanZauMalLaw+k S405069  147(206)  Pw 26(134)  AC-18 MC3 Mov12 Sn113 Xp14/99791 Wt2419/2330 T23912  Burdened  :c|U@:cU[Shrek the  Scout] St18 Dx15 Co12 In9 Wi13 Ch12 RanZauMalLaw+k S405069  148(206)  Pw 26(134)  AC-18 MC3 Mov12 Sn113 Xp14/99791 Wt2419/2440 T23913You are beginning to feel hungry.[Shrek the  Scout] St18 Dx15 Co12 In9 Wi13 Ch12 RanZauMalLaw+k S405069  148(206)  Pw 26(134)  AC-18 MC3 Mov12 Sn113 Xp14/99791 Wt2419/2440 T23913  Hungry   --More--:c͊EYou are about to forget the turn undead spell.--More--:c^ :c_ Your movements are now unencumbered.[Shrek the  Scout] St18 Dx15 Co12 In9 Wi13 Ch12 RanZauMalLaw+k S405069  148(206)  Pw 26(134)  AC-18 MC3 Mov12 Sn113 Xp14/99791 Wt2419/2440 T23913  Hungry   :c[Shrek the  Scout] St18 Dx15 Co12 In9 Wi13 Ch12 RanZauMalLaw+k S405069  148(206)  Pw 26(134)  AC-18 MC3 Mov12 Sn113 Xp14/99791 Wt2419/2440 T23913  Hungry   [Shrek the  Scout] St18 Dx15 Co12 In9 Wi13 Ch12 RanZauMalLaw+k S405069  149(206)  Pw 27(134)  AC-18 MC3 Mov12 Sn113 Xp14/99791 Wt2419/2440 T23914  Hungry   @@:c[Shrek the  Scout] St18 Dx15 Co12 In9 Wi13 Ch12 RanZauMalLaw+k S405069  149(206)  Pw 27(134)  AC-18 MC3 Mov12 Sn113 Xp14/99791 Wt2419/2440 T23914  Hungry   [Shrek the  Scout] St18 Dx15 Co12 In9 Wi13 Ch12 RanZauMalLaw+k S405069  149(206)  Pw 27(134)  AC-18 MC3 Mov12 Sn113 Xp14/99791 Wt2419/2440 T23915  Hungry   |@ G:c[Shrek the  Scout] St18 Dx15 Co12 In9 Wi13 Ch12 RanZauMalLaw+k S405069  149(206)  Pw 27(134)  AC-18 MC3 Mov12 Sn113 Xp14/99791 Wt2419/2440 T23915  Hungry    @:c- [Shrek the  Scout] St18 Dx15 Co12 In9 Wi13 Ch12 RanZauMalLaw+k S405069  149(206)  Pw 27(134)  AC-18 MC3 Mov12 Sn113 Xp14/99791 Wt2419/2440 T23915  Hungry   [Shrek the  Scout] St18 Dx15 Co12 In9 Wi13 Ch12 RanZauMalLaw+k S405069  150(206)  Pw 27(134)  AC-18 MC3 Mov12 Sn113 Xp14/99791 Wt2419/2440 T23916  Hungry   G@:c~[Shrek the  Scout] St18 Dx15 Co12 In9 Wi13 Ch12 RanZauMalLaw+k S405069  150(206)  Pw 27(134)  AC-18 MC3 Mov12 Sn113 Xp14/99791 Wt2419/2440 T23916  Hungry   [Shrek the  Scout] St18 Dx15 Co12 In9 Wi13 Ch12 RanZauMalLaw+k S405069  150(206)  Pw 27(134)  AC-18 MC3 Mov12 Sn113 Xp14/99791 Wt2419/2440 T23917  Hungry   G @#:cm[Shrek the  Scout] St18 Dx15 Co12 In9 Wi13 Ch12 RanZauMalLaw+k S405069  150(206)  Pw 27(134)  AC-18 MC3 Mov12 Sn113 Xp14/99791 Wt2419/2440 T23917  Hungry   [Shrek the  Scout] St18 Dx15 Co12 In9 Wi13 Ch12 RanZauMalLaw+k S405069  150(206)  Pw 27(134)  AC-18 MC3 Mov12 Sn113 Xp14/99791 Wt2419/2440 T23918  Hungry   G:cG[Shrek the  Scout] St18 Dx15 Co12 In9 Wi13 Ch12 RanZauMalLaw+k S405069  150(206)  Pw 27(134)  AC-18 MC3 Mov12 Sn113 Xp14/99791 Wt2419/2440 T23918  Hungry   [Shrek the  Scout] St18 Dx15 Co12 In9 Wi13 Ch12 RanZauMalLaw+k S405069  151(206)  Pw 27(134)  AC-18 MC3 Mov12 Sn113 Xp14/99791 Wt2419/2440 T23919  Hungry   @@[20:cv8;69H#:c4V [Shrek the  Scout] St18 Dx15 Co12 In9 Wi13 Ch12 RanZauMalLaw+k S405069  151(206)  Pw 27(134)  AC-18 MC3 Mov12 Sn113 Xp14/99791 Wt2419/2440 T23919  Hungry   [Shrek the S cout] St18 Dx15 Co12 In9 Wi13 Ch12 RanZauMalLaw+k S405069  152(206)  Pw 29(134)  AC-18 MC3 Mov12 Sn113 Xp14/99791 Wt2419/2440 T23920  Hungry   @#:c$AWhat do you want to use or apply? [abhk-nprtwxDILSY or ?*] :cyVYou must wield this item first if you want to apply it!--More--:c:cLYou now wield an i-uncursed +0 dwarvish mattock {48}.--More--:c [Shrek the S cout] St18 Dx15 Co12 In9 Wi13 Ch12 RanZauMalLaw+k S405069 Dlvl:20 $0 HP 152(206)  Pw 29(134)  AC-18 MC3 Mov12 Sn113 Xp14/99791 Wt2419/2440 T23920  Hungry   [Shrek the S cout] St18 Dx15 Co12 In9 Wi13 Ch12 RanZauMalLaw+k S405069  153(206)  Pw 29(134)  AC-12 MC3 Mov12 Sn113 Xp14/99791 Wt2419/2440 T23921  Hungry   ####################:cK ################ #))(%%%%[[)*% ##<####################(###[########## #:c #))%^^%))%[))[%)%# ###^^^^^^^^^^(%^^^#))#?)^^^^^^^^%## %#####%##[44:c m[########%(##################|##########)######[3:c 7m|################//##\####$####//####:c [32m####*#######)[|###%#|#########:cU ?[34m#*[[@###:c#AWhat do you want to use or apply? [abhk-nprtwxDILSY or ?*] :cz9In what direction do you want to dig? [1>] :cF You start digging.:c[Shrek the S cout] St18 Dx15 Co12 In9 Wi13 Ch12 RanZauMalLaw+k S405069  153(206)  Pw 29(134)  AC-12 MC3 Mov12 Sn113 Xp14/99791 Wt2419/2440 T23921  Hungry   [Shrek the S cout] St18 Dx15 Co12 In9 Wi13 Ch12 RanZauMalLaw+k S405069  155(206)  Pw 30(134)  AC-12 MC3 Mov12 Sn113 Xp14/99791 Wt2419/2440 T23922  Hungry   :c$You hit the rock with all your might.[Shrek the S cout] St18 Dx15 Co12 In9 Wi13 Ch12 RanZauMalLaw+k S405069  155(206)  Pw 30(134)  AC-12 MC3 Mov12 Sn113 Xp14/99791 Wt2419/2440 T23923  Hungry   [Shrek the S cout] St18 Dx15 Co12 In9 Wi13 Ch12 RanZauMalLaw+k S405069  155(206)  Pw 30(134)  AC-12 MC3 Mov12 Sn113 Xp14/99791 Wt2419/2440 T23924  Hungry   [Shrek the S cout] St18 Dx15 Co12 In9 Wi13 Ch12 RanZauMalLaw+k S405069  157(206)  Pw :c\%[K30(134)  AC-12 MC3 Mov12 Sn113 Xp14/99791 Wt2419/2440 T23925  Hungry   --More--:cf You succeed in cutting away some rock.[Shrek the S cout] St18 Dx15 Co12 In9 Wi13 Ch12 RanZauMalLaw+k S405069  157(206)  Pw 31(134)  AC-12 MC3 Mov12 Sn113 Xp14/99791 Wt2419/2440 T23926  Hungry   :c[Shrek the S cout] St18 Dx15 Co12 In9 Wi13 Ch12 RanZauMalLaw+k S405069  157(206)  Pw 31(134)  AC-12 MC3 Mov12 Sn113 Xp14/99791 Wt2419/2440 T23926  Hungry   |m h#@:c  [Shrek the S cout] St18 Dx15 Co12 In9 Wi13 Ch12 RanZauMalLaw+k S405069  157(206)  Pw 31(134)  AC-12 MC3 Mov12 Sn113 Xp14/99791 Wt2419/2440 T23926  Hungry   [Shrek the S cout] St18 Dx15 Co12 In9 Wi13 Ch12 RanZauMalLaw+k S405069  157(206)  Pw 32(134)  AC-12 MC3 Mov12 Sn113 Xp14/99791 Wt2419/2440 T23927  Hungry   |# @#:c [Shrek the S cout] St18 Dx15 Co12 In9 Wi13 Ch12 RanZauMalLaw+k S405069  157(206)  Pw 32(134)  AC-12 MC3 Mov12 Sn113 Xp14/99791 Wt2419/2440 T23927  Hungry   [Shrek the S cout] St18 Dx15 Co12 In9 Wi13 Ch12 RanZauMalLaw+k S405069  159(206)  Pw 33(134)  AC-12 MC3 Mov12 Sn113 Xp14/99791 Wt2419/2440 T23928  Hungry   @#:c AWhat do you want to use or apply? [abhk-nprtwxDILSY or ?*] :c :In what direction do you want to dig? [71>] :c~:c2You start digging.[Shrek the S cout] St18 Dx15 Co12 In9 Wi13 Ch12 RanZauMalLaw+k S405069  159(206)  Pw 33(134)  AC-12 MC3 Mov12 Sn113 Xp14/99791 Wt2419/2440 T23928  Hungry   [Shrek the S cout] St18 Dx15 Co12 In9 Wi13 Ch12 RanZauMalLaw+k S405069  159(206)  Pw 33(134)  AC-12 MC3 Mov12 Sn113 Xp14/99791 Wt2419/2440 T23929  Hungry   :cYou hit the rock with all your might.[Shrek the S cout] St18 Dx15 Co12 In9 Wi13 Ch12 RanZauMalLaw+k S405069  160(206)  Pw 34(134)  AC-12 MC3 Mov12 Sn113 Xp14/99791 Wt2419/2440 T23930  Hungry   [Shrek the S cout] St18 Dx15 Co12 In9 Wi13 Ch12 RanZauMalLaw+k S405069  161(206)  Pw 34(134)  AC-12 MC3 Mov12 Sn113 Xp14/99791 Wt2419/2440 T23931  Hungry   [Shrek the S cout] St18 Dx15 Co12 In9 Wi13 Ch12 RanZauMalLaw+k S405069  161(206)  Pw :c^%[K36(134)  AC-12 MC3 Mov12 Sn113 Xp14/99791 Wt2419/2440 T23932  Hungry   h--More--:cFYou succeed in cutting away some rock. h:cG)y[Shrek the S cout] St18 Dx15 Co12 In9 Wi13 Ch12 RanZauMalLaw+k S405069  161(206)  Pw 36(134)  AC-12 MC3 Mov12 Sn113 Xp14/99791 Wt2419/2440 T23933  Hungry   @m#@:cT [Shrek the S cout] St18 Dx15 Co12 In9 Wi13 Ch12 RanZauMalLaw+k S405069  161(206)  Pw 36(134)  AC-12 MC3 Mov12 Sn113 Xp14/99791 Wt2419/2440 T23933  Hungry   G:c [Shrek the S cout] St18 Dx15 Co12 In9 Wi13 Ch12 RanZauMalLaw+k S405069  162(206)  Pw 36(134)  AC-12 MC3 Mov12 Sn113 Xp14/99791 Wt2419/2440 T23934  Hungry   You hear the chime of a cash register.:cLi [Shrek the S cout] St18 Dx15 Co12 In9 Wi13 Ch12 RanZauMalLaw+k S405069  162(206)  Pw 36(134)  AC-12 MC3 Mov12 Sn113 Xp14/99791 Wt2419/2440 T23934  Hungry   #h #@#:cG [Shrek the S cout] St18 Dx15 Co12 In9 Wi13 Ch12 RanZauMalLaw+k S405069  162(206)  Pw 36(134)  AC-12 MC3 Mov12 Sn113 Xp14/99791 Wt2419/2440 T23934  Hungry   [Shrek the S cout] St18 Dx15 Co12 In9 Wi13 Ch12 RanZauMalLaw+k S405069  162(206)  Pw 36(134)  AC-12 MC3 Mov12 Sn113 Xp14/99791 Wt2419/2440 T23935  Hungry    @:c  [Shrek the S cout] St18 Dx15 Co12 In9 Wi13 Ch12 RanZauMalLaw+k S405069  162(206)  Pw 36(134)  AC-12 MC3 Mov12 Sn113 Xp14/99791 Wt2419/2440 T23935  Hungry   [Shrek the S cout] St18 Dx15 Co12 In9 Wi13 Ch12 RanZauMalLaw+k S405069  162(206)  Pw 36(134)  AC-12 MC3 Mov12 Sn113 Xp14/99791 Wt2419/2440 T23936  Hungry   m@#:c AWhat do you want to use or apply? [abhk-nprtwxDILSY or ?*] :c <In what direction do you want to dig? [7831>] :c :c´ You start digging.[Shrek the S cout] St18 Dx15 Co12 In9 Wi13 Ch12 RanZauMalLaw+k S405069  162(206)  Pw 36(134)  AC-12 MC3 Mov12 Sn113 Xp14/99791 Wt2419/2440 T23936  Hungry   :cܿ You hit the rock with all your might.[Shrek the S cout] St18 Dx15 Co12 In9 Wi13 Ch12 RanZauMalLaw+k S405069  163(206)  Pw 36(134)  AC-12 MC3 Mov12 Sn113 Xp14/99791 Wt2419/2440 T23937  Hungry   [Shrek the S cout] St18 Dx15 Co12 In9 Wi13 Ch12 RanZauMalLaw+k S405069  163(206)  Pw 37(134)  AC-12 MC3 Mov12 Sn113 Xp14/99791 Wt2419/2440 T23938  Hungry   [Shrek the S cout] St18 Dx15 Co12 In9 Wi13 Ch12 RanZauMalLaw+k S405069  163(206)  Pw :c [K37(134)  AC-12 MC3 Mov12 Sn113 Xp14/99791 Wt2419/2440 T23939  Hungry   --More--:c~1You succeed in cutting away some rock.[Shrek the S cout] St18 Dx15 Co12 In9 Wi13 Ch12 RanZauMalLaw+k S405069  164(206)  Pw 38(134)  AC-12 MC3 Mov12 Sn113 Xp14/99791 Wt2419/2440 T23940  Hungry   :c{:c[Shrek the S cout] St18 Dx15 Co12 In9 Wi13 Ch12 RanZauMalLaw+k S405069  164(206)  Pw 38(134)  AC-12 MC3 Mov12 Sn113 Xp14/99791 Wt2419/2440 T23940  Hungry   [Shrek the S cout] St18 Dx15 Co12 In9 Wi13 Ch12 RanZauMalLaw+k S405069  164(206)  Pw 38(134)  AC-12 MC3 Mov12 Sn113 Xp14/99791 Wt2419/2440 T23941  Hungry   h @:c3 [Shrek the S cout] St18 Dx15 Co12 In9 Wi13 Ch12 RanZauMalLaw+k S405069  164(206)  Pw 38(134)  AC-12 MC3 Mov12 Sn113 Xp14/99791 Wt2419/2440 T23941  Hungry   @@#:cֱ) [Shrek the S cout] St18 Dx15 Co12 In9 Wi13 Ch12 RanZauMalLaw+k S405069  164(206)  Pw 39(134)  AC-12 MC3 Mov12 Sn113 Xp14/99791 Wt2419/2440 T23942  Hungry   @#:c  [Shrek the S cout] St18 Dx15 Co12 In9 Wi13 Ch12 RanZauMalLaw+k S405069  164(206)  Pw 39(134)  AC-12 MC3 Mov12 Sn113 Xp14/99791 Wt2419/2440 T23942  Hungry   [Shrek the Sc out] St18 Dx15 Co12 In9 Wi13 Ch12 RanZauMalLaw+k S405069  165(206)  Pw 39(134)  AC-12 MC3 Mov12 Sn113 Xp14/99791 Wt2419/2440 T23943  Hungry   @h @#:c>w, [Shrek the Sc out] St18 Dx15 Co12 In9 Wi13 Ch12 RanZauMalLaw+k S405069  165(206)  Pw 39(134)  AC-12 MC3 Mov12 Sn113 Xp14/99791 Wt2419/2440 T23943  Hungry   @:c  [Shrek the Sc out] St18 Dx15 Co12 In9 Wi13 Ch12 RanZauMalLaw+k S405069  165(206)  Pw 39(134)  AC-12 MC3 Mov12 Sn113 Xp14/99791 Wt2419/2440 T23943  Hungry   [Shrek the Sc out] St18 Dx15 Co12 In9 Wi13 Ch12 RanZauMalLaw+k S405069  175(206)  Pw 40(134)  AC-12 MC3 Mov12 Sn113 Xp14/99791 Wt2419/2440 T23944  Hungry   ##@:cc  [Shrek the Sc out] St18 Dx15 Co12 In9 Wi13 Ch12 RanZauMalLaw+k S405069  175(206)  Pw 40(134)  AC-12 MC3 Mov12 Sn113 Xp14/99791 Wt2419/2440 T23944  Hungry   [Shrek the Sc out] St18 Dx15 Co12 In9 Wi13 Ch12 RanZauMalLaw+k S405069  175(206)  Pw 40(134)  AC-12 MC3 Mov12 Sn113 Xp14/99791 Wt2419/2440 T23945  Hungry   G h#@#:c[ [Shrek the Sc out] St18 Dx15 Co12 In9 Wi13 Ch12 RanZauMalLaw+k S405069  175(206)  Pw 40(134)  AC-12 MC3 Mov12 Sn113 Xp14/99791 Wt2419/2440 T23945  Hungry   [Shrek the Sc out] St18 Dx15 Co12 In9 Wi13 Ch12 RanZauMalLaw+k S405069  176(206)  Pw 40(134)  AC-12 MC3 Mov12 Sn113 Xp14/99791 Wt2419/2440 T23946  Hungry    #@:cvAWhat do you want to use or apply? [abhk-nprtwxDILSY or ?*] :cI :In what direction do you want to dig? [73>] :c" :cu# You start digging.[Shrek the Sc out] St18 Dx15 Co12 In9 Wi13 Ch12 RanZauMalLaw+k S405069  176(206)  Pw 40(134)  AC-12 MC3 Mov12 Sn113 Xp14/99791 Wt2419/2440 T23946  Hungry   h :c7. You hit the rock with all your might.[Shrek the Sc out] St18 Dx15 Co12 In9 Wi13 Ch12 RanZauMalLaw+k S405069  176(206)  Pw 40(134)  AC-12 MC3 Mov12 Sn113 Xp14/99791 Wt2419/2440 T23947  Hungry   [Shrek the Sc out] St18 Dx15 Co12 In9 Wi13 Ch12 RanZauMalLaw+k S405069  176(206)  Pw 40(134)  AC-12 MC3 Mov12 Sn113 Xp14/99791 Wt2419/2440 T23948  Hungry   [Shrek the Sc out] St18 Dx15 Co12 In9 Wi13 Ch12 RanZauMalLaw+k S405069  178(206)  Pw :c5 [K40(134)  AC-12 MC3 Mov12 Sn113 Xp14/99791 Wt2419/2440 T23949  Hungry   [Shrek the Sc out] St18 Dx15 Co12 In9 Wi13 Ch12 RanZauMalLaw+k S405069  178(206)  Pw 40(134)  AC-12 MC3 Mov12 Sn113 Xp14/99791 Wt2419/2440 T23950  Hungry   G h--More--:cwYou succeed in cutting away some rock.hG h :cذ [Shrek the Sc out] St18 Dx15 Co12 In9 Wi13 Ch12 RanZauMalLaw+k S405069  178(206)  Pw 40(134)  AC-12 MC3 Mov12 Sn113 Xp14/99791 Wt2419/2440 T23951  Hungry   --More--:c 3You hear someone cursing shoplifters.:cQE[Shrek the Sc out] St18 Dx15 Co12 In9 Wi13 Ch12 RanZauMalLaw+k S405069  178(206)  Pw 40(134)  AC-12 MC3 Mov12 Sn113 Xp14/99791 Wt2419/2440 T23951  Hungry   /G@:c [Shrek the Sc out] St18 Dx15 Co12 In9 Wi13 Ch12 RanZauMalLaw+k S405069  178(206)  Pw 40(134)  AC-12 MC3 Mov12 Sn113 Xp14/99791 Wt2419/2440 T23951  Hungry   [Shrek the Sco ut] St18 Dx15 Co12 In9 Wi13 Ch12 RanZauMalLaw+k S405069  179(206)  Pw 41(134)  AC-12 MC3 Mov12 Sn113 Xp14/99791 Wt2419/2440 T23952  Hungry   m #@#:c5 [Shrek the Sco ut] St18 Dx15 Co12 In9 Wi13 Ch12 RanZauMalLaw+k S405069  179(206)  Pw 41(134)  AC-12 MC3 Mov12 Sn113 Xp14/99791 Wt2419/2440 T23952  Hungry   [Shrek the Sco ut] St18 Dx15 Co12 In9 Wi13 Ch12 RanZauMalLaw+k S405069  179(206)  Pw 41(134)  AC-12 MC3 Mov12 Sn113 Xp14/99791 Wt2419/2440 T23953  Hungry   mG@:c5 :ct[Shrek the Sco ut] St18 Dx15 Co12 In9 Wi13 Ch12 RanZauMalLaw+k S405069  179(206)  Pw 41(134)  AC-12 MC3 Mov12 Sn113 Xp14/99791 Wt2419/2440 T23953  Hungry   G@#:cO o[Shrek the Sco ut] St18 Dx15 Co12 In9 Wi13 Ch12 RanZauMalLaw+k S405069  179(206)  Pw 41(134)  AC-12 MC3 Mov12 Sn113 Xp14/99791 Wt2419/2440 T23954  Hungry   @##:c<[Shrek the Sco ut] St18 Dx15 Co12 In9 Wi13 Ch12 RanZauMalLaw+k S405069  179(206)  Pw 41(134)  AC-12 MC3 Mov12 Sn113 Xp14/99791 Wt2419/2440 T23954  Hungry   [Shrek the Sco ut] St18 Dx15 Co12 In9 Wi13 Ch12 RanZauMalLaw+k S405069  180(206)  Pw 41(134)  AC-12 MC3 Mov12 Sn113 Xp14/99791 Wt2419/2440 T23955  Hungry   hh@#:c AWhat do you want to use or apply? [abhk-nprtwxDILSY or ?*] :c9In what direction do you want to dig? [1>] :c~:cYou start digging.[Shrek the Sco ut] St18 Dx15 Co12 In9 Wi13 Ch12 RanZauMalLaw+k S405069  180(206)  Pw 41(134)  AC-12 MC3 Mov12 Sn113 Xp14/99791 Wt2419/2440 T23955  Hungry    G;--More--:cLThe super hungry sea lion reaches out, and your body shrivels.:cՂ[Shrek the S cout] St18 Dx15 Co12 In9 Wi13 Ch12 RanZauMalLaw+k S405069  153(206)  Pw 41(134)  AC-12 MC3 Mov12 Sn113 Xp14/99791 Wt2419/2440 T23955  Hungry   --More--:c"[-27 -> 153]:cg%You stop digging.[Shrek the S cout] St18 Dx15 Co12 In9 Wi13 Ch12 RanZauMalLaw+k S405069  153(206)  Pw 41(134)  AC-12 MC3 Mov12 Sn113 Xp14/99791 Wt2419/2440 T23955  Hungry   /:c( :c+ 7You hit the super hungry sea lion![Shrek the S cout] St18 Dx15 Co12 In9 Wi13 Ch12 RanZauMalLaw+k S405069  153(206)  Pw 41(134)  AC-12 MC3 Mov12 Sn113 Xp14/99791 Wt2419/2440 T23955  Hungry   [Shrek the S cout] St18 Dx15 Co12 In9 Wi13 Ch12 RanZauMalLaw+k S405069  153(206)  Pw 41(134)  AC-12 MC3 Mov12 Sn113 Xp14/99791 Wt2419/2440 T23956  Hungry   :c:cGYou hit the super hungry sea lion![Shrek the S cout] St18 Dx15 Co12 In9 Wi13 Ch12 RanZauMalLaw+k S405069  153(206)  Pw 41(134)  AC-12 MC3 Mov12 Sn113 Xp14/99791 Wt2419/2440 T23956  Hungry   G --More--:cf$Your iron skull cap deflects the super hungry sea lion's attack.[Shrek the S cout] St18 Dx15 Co12 In9 Wi13 Ch12 RanZauMalLaw+k S405069  154(206)  Pw 41(134)  AC-12 MC3 Mov12 Sn113 Xp14/99791 Wt2419/2440 T23957  Hungry   h :c&:cUnknown command ' '.[Shrek the S cout] St18 Dx15 Co12 In9 Wi13 Ch12 RanZauMalLaw+k S405069  154(206)  Pw 41(134)  AC-12 MC3 Mov12 Sn113 Xp14/99791 Wt2419/2440 T23957  Hungry   :c:cIYou kill the super hungry sea lion![Shrek the S cout] St18 Dx15 Co12 In9 Wi13 Ch12 RanZauMalLaw+k S406381  154(206)  Pw 41(134)  AC-12 MC3 Mov12 Sn113 Xp14/100119 Wt2419/2440 T23957  Hungry   [Shrek the S cout] St18 Dx15 Co12 In9 Wi13 Ch12 RanZauMalLaw+k S406381  155(206)  Pw 42(134)  AC-12 MC3 Mov12 Sn113 Xp14/100119 Wt2419/2440 T23958  Hungry   / G@:c$!OWhat do you want to use or apply? [abhk-nprtwxDILSY or ?*] :c9In what direction do you want to dig? [1>] :c:ckYou continue digging.[Shrek the S cout] St18 Dx15 Co12 In9 Wi13 Ch12 RanZauMalLaw+k S406381  155(206)  Pw 42(134)  AC-12 MC3 Mov12 Sn113 Xp14/100119 Wt2419/2440 T23958  Hungry   G  @:cS"You hit the rock with all your might.[Shrek the S cout] St18 Dx15 Co12 In9 Wi13 Ch12 RanZauMalLaw+k S406381  155(206)  Pw 44(134)  AC-12 MC3 Mov12 Sn113 Xp14/100119 Wt2419/2440 T23959  Hungry   [Shrek the S cout] St18 Dx15 Co12 In9 Wi13 Ch12 RanZauMalLaw+k S406381  155(206)  Pw 46(134)  AC-12 MC3 Mov12 Sn113 Xp14/100119 Wt2419/2440 T23960  Hungry   [Shrek the S cout] St18 Dx15 Co12 In9 Wi13 Ch12 RanZauMalLaw+k S406381  156(206)  Pw [25;1:cW' H47(134)  AC-12 MC3 Mov12 Sn113 Xp14/100119 Wt2419/2440 T23961  Hungry   [Shrek the S cout] St18 Dx15 Co12 In9 Wi13 Ch12 RanZauMalLaw+k S406381  157(206)  Pw 47(134)  AC-12 MC3 Mov12 Sn113 Xp14/100119 Wt2419/2440 T23962  Hungry   hGh --More--:c8 You succeed in cutting away some rock.[Shrek the S cout] St18 Dx15 Co12 In9 Wi13 Ch12 RanZauMalLaw+k S406381  157(206)  Pw 47(134)  AC-12 MC3 Mov12 Sn113 Xp14/100119 Wt2419/2440 T23963  Hungry   G h:cxe[Shrek the S cout] St18 Dx15 Co12 In9 Wi13 Ch12 RanZauMalLaw+k S406381  157(206)  Pw 47(134)  AC-12 MC3 Mov12 Sn113 Xp14/100119 Wt2419/2440 T23963  Hungry   @#G@##:cI  [Shrek the S cout] St18 Dx15 Co12 In9 Wi13 Ch12 RanZauMalLaw+k S406381  157(206)  Pw 47(134)  AC-12 MC3 Mov12 Sn113 Xp14/100119 Wt2419/2440 T23963  Hungry   [Shrek the S cout] St18 Dx15 Co12 In9 Wi13 Ch12 RanZauMalLaw+k S406381  158(206)  Pw 47(134)  AC-12 MC3 Mov12 Sn113 Xp14/100119 Wt2419/2440 T23964  Hungry   )|#@:c [Shrek the S cout] St18 Dx15 Co12 In9 Wi13 Ch12 RanZauMalLaw+k S406381  158(206)  Pw 47(134)  AC-12 MC3 Mov12 Sn113 Xp14/100119 Wt2419/2440 T23964  Hungry   [Shrek the S cout] St18 Dx15 Co12 In9 Wi13 Ch12 RanZauMalLaw+k S406381  159(206)  Pw 47(134)  AC-12 MC3 Mov12 Sn113 Xp14/100119 Wt2419/2440 T23965  Hungry    @#:c} [Shrek the S cout] St18 Dx15 Co12 In9 Wi13 Ch12 RanZauMalLaw+k S406381  159(206)  Pw 47(134)  AC-12 MC3 Mov12 Sn113 Xp14/100119 Wt2419/2440 T23965  Hungry   [Shrek the S cout] St18 Dx15 Co12 In9 Wi13 Ch12 RanZauMalLaw+k S406381  160(206)  Pw 47(134)  AC-12 MC3 Mov12 Sn113 Xp14/100119 Wt2419/2440 T23966  Hungry   #@:c O [Shrek the S cout] St18 Dx15 Co12 In9 Wi13 Ch12 RanZauMalLaw+k S406381  160(206)  Pw 47(134)  AC-12 MC3 Mov12 Sn113 Xp14/100119 Wt2419/2440 T23966  Hungry   G#@:c^ [Shrek the S cout] St18 Dx15 Co12 In9 Wi13 Ch12 RanZauMalLaw+k S406381  162(206)  Pw 47(134)  AC-12 MC3 Mov12 Sn113 Xp14/100119 Wt2419/2440 T23967  Hungry   h@@ h#@:c*[Shrek the S cout] St18 Dx15 Co12 In9 Wi13 Ch12 RanZauMalLaw+k S406381  162(206)  Pw 47(134)  AC-12 MC3 Mov12 Sn113 Xp14/100119 Wt2419/2440 T23967  Hungry   [Shrek the S cout] St18 Dx15 Co12 In9 Wi13 Ch12 RanZauMalLaw+k S406381  162(206)  Pw 47(134)  AC-12 MC3 Mov12 Sn113 Xp14/100119 Wt2419/2440 T23968  Hungry   h|[17;:cB*a38H#@:cʥ [Shrek the S cout] St18 Dx15 Co12 In9 Wi13 Ch12 RanZauMalLaw+k S406381  162(206)  Pw 47(134)  AC-12 MC3 Mov12 Sn113 Xp14/100119 Wt2419/2440 T23968  Hungry   [Shrek the S cout] St18 Dx15 Co12 In9 Wi13 Ch12 RanZauMalLaw+k S406381  162(206)  Pw 47(134)  AC-12 MC3 Mov12 Sn113 Xp14/100119 Wt2419/2440 T23969  Hungry   m@m @:cp[Shrek the S cout] St18 Dx15 Co12 In9 Wi13 Ch12 RanZauMalLaw+k S406381  162(206)  Pw 47(134)  AC-12 MC3 Mov12 Sn113 Xp14/100119 Wt2419/2440 T23969  Hungry   [Shrek the S cout] St18 Dx15 Co12 In9 Wi13 Ch12 RanZauMalLaw+k S406381  163(206)  Pw 47(134)  AC-12 MC3 Mov12 Sn113 Xp14/100119 Wt2419/2440 T23970  Hungry   @:cR F[Shrek the S cout] St18 Dx15 Co12 In9 Wi13 Ch12 RanZauMalLaw+k S406381  163(206)  Pw 47(134)  AC-12 MC3 Mov12 Sn113 Xp14/100119 Wt2419/2440 T23970  Hungry   [Shrek the S cout] St18 Dx15 Co12 In9 Wi13 Ch12 RanZauMalLaw+k S406381  163(206)  Pw 48(134)  AC-12 MC3 Mov12 Sn113 Xp14/100119 Wt2419/2440 T23971  Hungry   :c [Shrek the S cout] St18 Dx15 Co12 In9 Wi13 Ch12 RanZauMalLaw+k S406381  163(206)  Pw 48(134)  AC-12 MC3 Mov12 Sn113 Xp14/100119 Wt2419/2440 T23971  Hungry   [Shrek the S cout] St18 Dx15 Co12 In9 Wi13 Ch12 RanZauMalLaw+k S406381  163(206)  Pw 48(134)  AC-12 MC3 Mov12 Sn113 Xp14/100119 Wt2419/2440 T23972  Hungry   )@@h:cSE[Shrek the S cout] St18 Dx15 Co12 In9 Wi13 Ch12 RanZauMalLaw+k S406381  163(206)  Pw 48(134)  AC-12 MC3 Mov12 Sn113 Xp14/100119 Wt2419/2440 T23972  Hungry   @@:cE:[Shrek the S cout] St18 Dx15 Co12 In9 Wi13 Ch12 RanZauMalLaw+k S406381  164(206)  Pw 48(134)  AC-12 MC3 Mov12 Sn113 Xp14/100119 Wt2419/2440 T23973  Hungry   @hG@:cLb[Shrek the S cout] St18 Dx15 Co12 In9 Wi13 Ch12 RanZauMalLaw+k S406381  164(206)  Pw 48(134)  AC-12 MC3 Mov12 Sn113 Xp14/100119 Wt2419/2440 T23973  Hungry   [Shrek the Sc out] St18 Dx15 Co12 In9 Wi13 Ch12 RanZauMalLaw+k S406381  165(206)  Pw 48(134)  AC-12 MC3 Mov12 Sn113 Xp14/100119 Wt2419/2440 T23974  Hungry   @/#G@[3:cb0m:c\ =[Shrek the Sc out] St18 Dx15 Co12 In9 Wi13 Ch12 RanZauMalLaw+k S406381  165(206)  Pw 48(134)  AC-12 MC3 Mov12 Sn113 Xp14/100119 Wt2419/2440 T23974  Hungry   G@h:c2Specify unknown object by cursor? [ynq] (q) :cJ^yPlease move the cursor to an unknown object.--More--:ccF)(For instructions type a ?):c:cu :cKc G a gnome (dress remover gnome) (base level 9) (male) [seen: normal vision, infravision]  Accessing Pokedex entry for dress remover gnome...   Base statistics of this monster type:  Base level = 9, difficulty = 11, AC = 10, magic resistance = 20, alignment 0. Slow (10). Normal generation, with frequency 1. No resistances. No conveyed resistances. Genocidable, carnivorous, herbivorous. Has infravision. Can be seen with infravision. Is a valid polymorph form.  Attacks:  2d6, uses weapon - shanking  --More--:c #################################### #))(%%%%[[)*% ##<####################(:c"[30m###[########## ##))%^^%))%[))[%)%# ###^^^^^^^^^^(%^^^#))#?)^^^^^^^^[3:c9%4m%## %#####%##[###### ##%(################## |##:c' #######)######||## ############ ##)//##\@[:c'YmPick an object.:cc:cDone.[Shrek the Sc out] St18 Dx15 Co12 In9 Wi13 Ch12 RanZauMalLaw+k S406381  165(206)  Pw 48(134)  AC-12 MC3 Mov12 Sn113 Xp14/100119 Wt2419/2440 T23974  Hungry   :c0 $[Shrek the Sc out] St18 Dx15 Co12 In9 Wi13 Ch12 RanZauMalLaw+k S406381  165(206)  Pw 48(134)  AC-12 MC3 Mov12 Sn113 Xp14/100119 Wt2419/2440 T23975  Hungry   m@:ctwr[Shrek the Sc out] St18 Dx15 Co12 In9 Wi13 Ch12 RanZauMalLaw+k S406381  165(206)  Pw 48(134)  AC-12 MC3 Mov12 Sn113 Xp14/100119 Wt2419/2440 T23975  Hungry   [Shrek the Sc out] St18 Dx15 Co12 In9 Wi13 Ch12 RanZauMalLaw+k S406381  166(206)  Pw 48(134)  AC-12 MC3 Mov12 Sn113 Xp14/100119 Wt2419/2440 T23976  Hungry   G:c_ .You hit the dress remover gnome!:c` [Shrek the Sc out] St18 Dx15 Co12 In9 Wi13 Ch12 RanZauMalLaw+k S406381  166(206)  Pw 48(134)  AC-12 MC3 Mov12 Sn113 Xp14/100119 Wt2419/2440 T23976  Hungry   --More--:c$@Your iron skull cap deflects the dress remover gnome's attack.[Shrek the Sc out] St18 Dx15 Co12 In9 Wi13 Ch12 RanZauMalLaw+k S406381  166(206)  Pw 48(134)  AC-12 MC3 Mov12 Sn113 Xp14/100119 Wt2419/2440 T23977  Hungry   :c=q:cwrUnknown command ' '.[Shrek the Sc out] St18 Dx15 Co12 In9 Wi13 Ch12 RanZauMalLaw+k S406381  166(206)  Pw 48(134)  AC-12 MC3 Mov12 Sn113 Xp14/100119 Wt2419/2440 T23977  Hungry   :c] :c .You hit the dress remover gnome!:c [Shrek the Sc out] St18 Dx15 Co12 In9 Wi13 Ch12 RanZauMalLaw+k S406381  166(206)  Pw 48(134)  AC-12 MC3 Mov12 Sn113 Xp14/100119 Wt2419/2440 T23977  Hungry   --More--:cGYour plate mail deflects the dress remover gnome's attack.[Shrek the Sc out] St18 Dx15 Co12 In9 Wi13 Ch12 RanZauMalLaw+k S406381  167(206)  Pw 48(134)  AC-12 MC3 Mov12 Sn113 Xp14/100119 Wt2419/2440 T23978  Hungry   :cS :c 'You kill the dress remover gnome!:cS '[Shrek the Sc out] St18 Dx15 Co12 In9 Wi13 Ch12 RanZauMalLaw+k S407281  167(206)  Pw 48(134)  AC-12 MC3 Mov12 Sn113 Xp14/100344 Wt2419/2440 T23978  Hungry   [Shrek the Sc out] St18 Dx15 Co12 In9 Wi13 Ch12 RanZauMalLaw+k S407281  169(206)  Pw 48(134)  AC-12 MC3 Mov12 Sn113 Xp14/100344 Wt2419/2440 T23979  Hungry   %:cD#@h#:cD Things that are here: a % dress remover gnome corpse {750} a c-little blue vest {20}--More--:cE ##############[[)*%###[##########[Shrek the Sc out] St18 Dx15 Co12 In9 Wi13 Ch12 RanZauMalLaw+k S407281  169(206)  Pw 48(134)  AC-12 MC3 Mov12 Sn113 Xp14/100344 Wt2419/2440 T23979  Hungry   [Shrek the Sc out] St18 Dx15 Co12 In9 Wi13 Ch12 RanZau:cE 1MalLaw+k S407281  169(206)  Pw 49(134)  AC-12 MC3 Mov12 Sn113 Xp14/100344 Wt2419/2440 T23980  Hungry   :c'[Shrek the Sc out] St18 Dx15 Co12 In9 Wi13 Ch12 RanZauMalLaw+k S407281  169(206)  Pw 49(134)  AC-12 MC3 Mov12 Sn113 Xp14/100344 Wt2419/2440 T23980  Hungry   [Shrek the Sc out] St18 Dx15 Co12 In9 Wi13 Ch12 RanZauMalLaw+k S407281  170(206)  Pw 49(134)  AC-12 MC3 Mov12 Sn113 Xp14/100344 Wt2419/2440 T23981  Hungry   h#%@:cj [Shrek the Sc out] St18 Dx15 Co12 In9 Wi13 Ch12 RanZauMalLaw+k S407281  170(206)  Pw 49(134)  AC-12 MC3 Mov12 Sn113 Xp14/100344 Wt2419/2440 T23981  Hungry   [Shrek the Sc out] St18 Dx15 Co12 In9 Wi13 Ch12 RanZauMalLaw+k S407281  171(206)  Pw 49(134)  AC-12 MC3 Mov12 Sn113 Xp14/100344 Wt2419/2440 T23982  Hungry   @/@#:c=h@:cAYou enter an opulent throne room![Shrek the Sc out] St18 Dx15 Co12 In9 Wi13 Ch12 RanZauMalLaw+k S407281  171(206)  Pw 49(134)  AC-12 MC3 Mov12 Sn113 Xp14/100344 Wt2419/2440 T23982  Hungry   h/:cO [Shrek the Sc out] St18 Dx15 Co12 In9 Wi13 Ch12 RanZauMalLaw+k S407281  171(206)  Pw 49(134)  AC-12 MC3 Mov12 Sn113 Xp14/100344 Wt2419/2440 T23983  Hungry   :c*P[Shrek the Sc out] St18 Dx15 Co12 In9 Wi13 Ch12 RanZauMalLaw+k S407281  171(206)  Pw 49(134)  AC-12 MC3 Mov12 Sn113 Xp14/100344 Wt2419/2440 T23983  Hungry   [Shrek the Sc out] St18 Dx15 Co12 In9 Wi13 Ch12 RanZauMalLaw+k S407281  171(206)  Pw 50(134)  AC-12 MC3 Mov12 Sn113 Xp14/100344 Wt2419/2440 T23984  Hungry   /@:c9 [Shrek the Sc out] St18 Dx15 Co12 In9 Wi13 Ch12 RanZauMalLaw+k S407281  171(206)  Pw 50(134)  AC-12 MC3 Mov12 Sn113 Xp14/100344 Wt2419/2440 T23984  Hungry   @:co [Shrek the Sc out] St18 Dx15 Co12 In9 Wi13 Ch12 RanZauMalLaw+k S407281  173(206)  Pw 50(134)  AC-12 MC3 Mov12 Sn113 Xp14/100344 Wt2419/2440 T23985  Hungry   You no longer know how to cast the phase door spell.:c# #[Shrek the Sc out] St18 Dx15 Co12 In9 Wi13 Ch12 RanZauMalLaw+k S407281  173(206)  Pw 50(134)  AC-12 MC3 Mov12 Sn113 Xp14/100344 Wt2419/2440 T23985  Hungry   @:c([Shrek the Sc out] St18 Dx15 Co12 In9 Wi13 Ch12 RanZauMalLaw+k S407281  173(206)  Pw 50(134)  AC-12 MC3 Mov12 Sn113 Xp14/100344 Wt2419/2440 T23986  Hungry   @:c[Shrek the Sc out] St18 Dx15 Co12 In9 Wi13 Ch12 RanZauMalLaw+k S407281  173(206)  Pw 50(134)  AC-12 MC3 Mov12 Sn113 Xp14/100344 Wt2419/2440 T23986  Hungry   @h:cڰPThe iberian soldier wields an i-knife {2}!--More--:c܏The iberian soldier wields an i-pistol {8}![Shrek the Sc out] St18 Dx15 Co12 In9 Wi13 Ch12 RanZauMalLaw+k S407281  173(206)  Pw 50(134)  AC-12 MC3 Mov12 Sn113 Xp14/100344 Wt2419/2440 T23987  Hungry   :cNm OWhat do you want to use or apply? [abhk-nprtwxDILSY or ?*] :cDNVYou must wield this item first if you want to apply it!--More--:c:cNYou now wield a M-uncursed rotted +3 giant scythe {60}.--More--:cV [Shrek the Sc out] St18 Dx15 Co12 In9 Wi13 Ch12 RanZauMalLaw+k S407281 Dlvl:20 $0 HP 173(206)  Pw 50(134)  AC-12 MC3 Mov12 Sn113 Xp14/100344 Wt2419/2440 T23987  Hungry   [Shrek the Sc out] St18 Dx15 Co12 In9 Wi13 Ch12 RanZauMalLaw+k S407281  173(206)  Pw 50(134)  AC-18 MC3 Mov12 Sn113 Xp14/100344 Wt2419/2440 T23987  Hungry   ##################:c################## #))(%%%%[[)*% ##<####################(###[########## [33:cm##))%^^%))%[))[%)%# ###^^^^^^^^^^(%^^^#))#?)^^^^^^^^%## %#####%##[:c44m[########%(##################|#########)####:c"##||################)//###\@####$####//@####:c####*#######%|h###%####|#[1:c7;18H############*######################:c3 AWhat do you want to use or apply? [abhk-nprtwxDILSY or ?*] :c \Where do you want to hit?(For instructions type a ?):c :cW :c}jYour blow is powerful enough to destroy The iberian soldier's pistol!--More--:c6Smash the opponent's weapon? [y/yes/no] :cy:c9:c9hThe iberian soldier's pistol shatters from the force of your blow!--More--:czHThe iberian soldier turns to flee!--More--:ceO?The iberian soldier shouts 'God dammit!'[Shrek the Sc out] St18 Dx15 Co12 In9 Wi13 Ch12 RanZauMalLaw+k S407281  173(206)  Pw 50(134)  AC-18 MC3 Mov12 Sn113 Xp14/100344 Wt2419/2440 T23987  Hungry   [Shrek the Sc out] St18 Dx15 Co12 In9 Wi13 Ch12 RanZauMalLaw+k S407281  175(206)  Pw 50(134)  AC-18 MC3 Mov12 Sn113 Xp14/100344 Wt2419/2440 T23988  Hungry   :cU OWhat do you want to use or apply? [abhk-nprtwxDILSY or ?*] :c< \Where do you want to hit?(For instructions type a ?):c۱ :c,@ :cF:c'lYou kill the iberian soldier![Shrek the Sc out] St18 Dx15 Co12 In9 Wi13 Ch12 RanZauMalLaw+k S408181  175(206)  Pw 50(134)  AC-18 MC3 Mov12 Sn113 Xp14/100569 Wt2419/2440 T23988  Hungry   [Shrek the Sc out] St18 Dx15 Co12 In9 Wi13 Ch12 RanZauMalLaw+k S408181  175(206)  Pw 51(134)  AC-18 MC3 Mov12 Sn113 Xp14/100569 Wt2419/2440 T23989  Hungry   )h:cw OWhat do you want to use or apply? [abhk-nprtwxDILSY or ?*] :c VYou must wield this item first if you want to apply it!--More--:ch:cmLYou now wield an i-uncursed +0 dwarvish mattock {48}.--More--:cO[Shrek the Sc out] St18 Dx15 Co12 In9 Wi13 Ch12 RanZauMalLaw+k S408181 Dlvl:20 $0 HP 175(206)  Pw 51(134)  AC-18 MC3 Mov12 Sn113 Xp14/100569 Wt2419/2440 T23989  Hungry   [Shrek the Sc out] St18 Dx15 Co12 In9 Wi13 Ch12 RanZauMalLaw+k S408181  175(206)  Pw 52(134)  AC-12 MC3 Mov12 Sn113 Xp14/100569 Wt2419/2440 T23990  Hungry   ##################:c################## #))(%%%%[[)*% ##<####################(###[########## [33:cm##))%^^%))%[))[%)%# ###^^^^^^^^^^(%^^^#))#?)^^^^^^^^%## %#####%##[:c44m[########%(##################|#########)####:c##||################)//###\)####$####//@####:cx[34m####*#######%|###%####|h#:ck[m############*######################:cTRAWhat do you want to use or apply? [abhk-nprtwxDILSY or ?*] :c>;In what direction do you want to dig? [621>] :cl:cqCYou start digging.[Shrek the Sc out] St18 Dx15 Co12 In9 Wi13 Ch12 RanZauMalLaw+k S408181  175(206)  Pw 52(134)  AC-12 MC3 Mov12 Sn113 Xp14/100569 Wt2419/2440 T23990  Hungry   [Shrek the Sc out] St18 Dx15 Co12 In9 Wi13 Ch12 RanZauMalLaw+k S408181  177(206)  Pw 52(134)  AC-12 MC3 Mov12 Sn113 Xp14/100569 Wt2419/2440 T23991  Hungry   h:c*You hit the rock with all your might.[Shrek the Sc out] St18 Dx15 Co12 In9 Wi13 Ch12 RanZauMalLaw+k S408181  178(206)  Pw 52(134)  AC-12 MC3 Mov12 Sn113 Xp14/100569 Wt2419/2440 T23992  Hungry   [Shrek the Sc out] St18 Dx15 Co12 In9 Wi13 Ch12 RanZauMalLaw+k S408181  178(206)  Pw 52(134)  AC-12 MC3 Mov12 Sn113 Xp14/100569 Wt2419/2440 T23993  Hungry   [Shrek the Sco ut] St18 Dx15 Co12 In9 Wi13 Ch12 RanZauMalLaw+k S408181  179(206)  Pw [25;1:cDH52(134)  AC-12 MC3 Mov12 Sn113 Xp14/100569 Wt2419/2440 T23994  Hungry   //h||--More--:c' You succeed in cutting away some rock.[Shrek the Sco ut] St18 Dx15 Co12 In9 Wi13 Ch12 RanZauMalLaw+k S408181  179(206)  Pw 52(134)  AC-12 MC3 Mov12 Sn113 Xp14/100569 Wt2419/2440 T23995  Hungry   :c#B@:c"FYou enter a military barracks![Shrek the Sco ut] St18 Dx15 Co12 In9 Wi13 Ch12 RanZauMalLaw+k S408181  179(206)  Pw 52(134)  AC-12 MC3 Mov12 Sn113 Xp14/100569 Wt2419/2440 T23995  Hungry   [Shrek the Sco ut] St18 Dx15 Co12 In9 Wi13 Ch12 RanZauMalLaw+k S408181  180(206)  Pw 52(134)  AC-12 MC3 Mov12 Sn113 Xp14/100569 Wt2419/2440 T23996  Hungry   h:cBt <Really attack the invert yeek? [yn] (n) :cn[Shrek the Sco ut] St18 Dx15 Co12 In9 Wi13 Ch12 RanZauMalLaw+k S408181  180(206)  Pw 52(134)  AC-12 MC3 Mov12 Sn113 Xp14/100569 Wt2419/2440 T23996  Hungry   :c!/@:cM[There is a fountain here. Use "q." to drink from it.--More--:csThere are several objects here.[Shrek the Sco ut] St18 Dx15 Co12 In9 Wi13 Ch12 RanZauMalLaw+k S408181  180(206)  Pw 52(134)  AC-12 MC3 Mov12 Sn113 Xp14/100569 Wt2419/2440 T23996  Hungry   [Shrek the Sco ut] St18 Dx15 Co12 In9 Wi13 Ch12 RanZauMalLaw+k S408181  181(206)  Pw 52(134)  AC-12 MC3 Mov12 Sn113 Xp14/100569 Wt2419/2440 T23997  Hungry   h/h:cj3  Pick up what?  Weapons (')') a - ) an i-knife {2} b - ) 49 i-pistol bullets {1} Armor ('[') c - [ an i-dented pot {4} d - [ a s-gloves called should be leather {4} e - [ a l-pair of walking shoes {4} f - [ an i-ring mail {100} g - [ a w-small shield {12}(end) :c +:c+:cy ####################)(%%%%[[)*%#####(###[##########))%^^%))%[))[%:c1 )%#^(%^^^#))#?)^^^^^^^^%##%##[#####################|#:c ####)######||##########)//###\@$####h//[37:c? m###:cj !W - an i-knife {2}.:ct &R - 49 i-pistol bullets {1}.:c [Shrek the Sco ut] St18 Dx15 Co12 In9 Wi13 Ch12 RanZauMalLaw+k S408181  181(206)  Pw 52(134)  AC-12 MC3 Mov12 Sn113 Xp14/100569 Wt2422/2440 T23997  Hungry   :cĘOWhat do you want to use or apply? [abhk-nprtwxDILSY or ?*] :cY Do what?  o - Take something out of the wooden box called regular box i - Put something into the wooden box called regular box b - Both of the above, out first r - Both of the above, in first(end) :ce +##############################))(%%%%[[)*%############(###[##########:ch ))%^^%))%[))[%)%#^^^^^^^^^^(%^^^#))#?)^^^^^^^^%#######%##[########%(:ci C[33m################## Put in what type of objects?  a - All types b - Amulets ('"') c - Weapons (')') d - Armor ('[') e - Comestibles ('%') f - Scrolls ('?') g - Rings ('=') h - Wands ('/') i - Tools ('(') j - Gems ('*') k - Venoms ('.') I - Unidentified items C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) :ck +:cs ############[)*%##[##########[))[%)%#?)^^^^^^^^%##[#######[:cnv m#######|##)######||######//###\@/[:c.y m/#########%h|####|####[:cz m Put in what?   Amulets ('"')  G - " a 6-berning stone amulet {0}  U - " a } undertow amulet (being worn) {0}  Weapons (')')  a - ) an i-uncursed +0 dwarvish mattock (weapon in hands) {48}  b - ) a M-uncursed rotted +3 giant scythe {60}  c - ) a w-uncursed +1 bow {12}  d - ) 196 i-+0 darts (in quiver) {5}  e - ) 153 i-+0 arrows {1}  f - ) 51 i-uncursed +2 arrows {1}  g - ) 28 i-+2 darts named Brasilia's Rain Forrest {0}  R - ) 49 i-pistol bullets {1}  W - ) an i-knife {2}  Armor ('[')  i - [ a V-uncursed +0 cloak called could be MR but irradiated! (being worn) {4  o - [ a c-+0 T-shirt (being worn) {2}  s - [ a } cursed boots called plof:cz -nora-anorexia (being worn) {8}  u - [ an i-+0 plate mail named good (being worn) {200}  v - [ an a-+2 pair of gauntlets of dexterity (being worn) {4}  z - [ an A-uncursed +2 cloak of displacement {4}  K - [ a C-+0 ancient shield (being worn) {40}  Q - [ an i-+0 iron skull cap named good (being worn) {12} (1 of 3):c+:c+:cK2 protect 98% 1%(end) :cu++###########################))(%%%%[[)*%###########(###[##########:c-))%^^%))%[))[%)%#^^^^^^(%^^^#))#?)^^^^^^^^%###%##[#######%(###########:cA0#######|########)######||##########[:c236m###)//###@[#$####//######*#####[:c5m#%|##%####h|###########*:c7[Shrek the Sco ut] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S408181  188(207)  Pw 41(134)  AC-12 MC3 Mov12 Sn113 Xp14/100569 Wt2422/2450 T24007  Hungry   :c # :c's:cit:cmS:c~S,You sit on the opulent throne.:cY6Some stones come loose![Shrek the Sco ut] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S408181  188(207)  Pw 41(134)  AC-12 MC3 Mov12 Sn113 Xp14/100569 Wt2422/2450 T24007  Hungry   [Shrek the Sco ut] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S408181  189(207)  Pw 41(134)  AC-12 MC3 Mov12 Sn113 Xp14/100569 Wt2422/2450 T24008  Hungry   :c- :cY eThere is an opulent throne here. Use #sit to interact with it.--More--:cYou see here 4 gems called white junk {0}.[Shrek the Sco ut] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S408181  189(207)  Pw 41(134)  AC-12 MC3 Mov12 Sn113 Xp14/100569 Wt2422/2450 T24008  Hungry   :c:cэW - 4 gems called white junk {0}.[Shrek the Sco ut] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S408181  189(207)  Pw 41(134)  AC-12 MC3 Mov12 Sn113 Xp14/100569 Wt2422/2450 T24008  Hungry   :c[Shrek the Sco ut] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S408181  189(207)  Pw 41(134)  AC-12 MC3 Mov12 Sn113 Xp14/100569 Wt2422/2450 T24008  Hungry   [Shrek the Sco ut] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S408181  190(207)  Pw 41(134)  AC-12 MC3 Mov12 Sn113 Xp14/100569 Wt2422/2450 T24009  Hungry   @\h:cL 3What do you want to drop? [$a-zA-QS-Z or ?*] :c! :ce You drop 4 gems called white junk {0}.[Shrek the Sco ut] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S408181  190(207)  Pw 41(134)  AC-12 MC3 Mov12 Sn113 Xp14/100569 Wt2422/2450 T24009  Hungry   :c*\V[Shrek the Sco ut] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S408181  190(207)  Pw 41(134)  AC-12 MC3 Mov12 Sn113 Xp14/100569 Wt2422/2450 T24009  Hungry   [Shrek the Sco ut] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S408181  190(207)  Pw 41(134)  AC-12 MC3 Mov12 Sn113 Xp14/100569 Wt2422/2450 T24010  Hungry   *@:c # :c s:cit:colYou sit on the opulent throne.You feel somehow out of place...:c--More--:c\The throne vanishes in a puff of logic.[Shrek the Sco ut] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S408181  190(207)  Pw 41(134)  AC-12 MC3 Mov12 Sn113 Xp14/100569 Wt2422/2450 T24010  Hungry   [Shrek the Sco ut] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S408181  190(207)  Pw 41(134)  AC-12 MC3 Mov12 Sn113 Xp14/100569 Wt2422/2450 T24011  Hungry   h:cOWhat do you want to use or apply? [abhk-nprtwxDILSY or ?*] :c Do what?  o - Take something out of the wooden box called regular box i - Put something into the wooden box called regular box b - Both of the above, out first r - Both of the above, in first(end) :cIG +##############################))(%%%%[[)*%############(###[##########:cI ))%^^%))%[))[%)%#^^^^^^^^^^(%^^^#))#?)^^^^^^^^%#######%##[########%(:cJ _[33m################## Put in what type of objects?  a - All types b - Coins ('$') c - Amulets ('"') d - Weapons (')') e - Armor ('[') f - Comestibles ('%') g - Scrolls ('?') h - Rings ('=') i - Wands ('/') j - Tools ('(') k - Gems ('*') l - Venoms ('.') I - Unidentified items C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) :cc +:c' ############[)*%##[##########[))[%)%#?)^^^^^^^^%##[#######[:cŁ m#######|##)######||######//###*@[[13:c ;44H//#########%h####|####[:cȅ 19;44H####### Put in what?  Coins ('$') R - $ 2000 g-gold pieces {0}(end) :ce-+:c#########*%[##########%)%#^^^^^%##:c[Shrek the Sco ut] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S406181 0 HP 190(207)  Pw 41(134)  AC-12 MC3 Mov12 Sn113 Xp14/100569 Wt2422/2450 T24011  Hungry   You put 2000 g-gold pieces {0} into the wooden box called regular box.[Shrek the Sco ut] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S408181  190(207)  Pw 41(134)  AC-12 MC3 Mov12 Sn113 Xp14/100569 Wt2422/2450 T24011  Hungry   [Shrek the Sco ut] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S408181  190(20:c!n7)  Pw 41(134)  AC-12 MC3 Mov12 Sn113 Xp14/100569 Wt2422/2450 T24011  Hungry   [Shrek the Sco ut] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S408181  192(207)  Pw 42(134)  AC-12 MC3 Mov12 Sn113 Xp14/100569 Wt2422/2450 T24012  Hungry   :c o[Shrek the Sco ut] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S408181  192(207)  Pw 42(134)  AC-12 MC3 Mov12 Sn113 Xp14/100569 Wt2422/2450 T24012  Hungry   [Shrek the Sco ut] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S408181  192(207)  Pw 42(134)  AC-12 MC3 Mov12 Sn113 Xp14/100569 Wt2422/2450 T24013  Hungry   @|h:c[Shrek the Sco ut] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S408181  192(207)  Pw 42(134)  AC-12 MC3 Mov12 Sn113 Xp14/100569 Wt2422/2450 T24013  Hungry   @:c[Shrek the Sco ut] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S408181  192(207)  Pw 42(134)  AC-12 MC3 Mov12 Sn113 Xp14/100569 Wt2422/2450 T24014  Hungry   :c [Shrek the Sco ut] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S408181  192(207)  Pw 42(134)  AC-12 MC3 Mov12 Sn113 Xp14/100569 Wt2422/2450 T24014  Hungry   [Shrek the Sco ut] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S408181  193(207)  Pw 42(134)  AC-12 MC3 Mov12 Sn113 Xp14/100569 Wt2422/2450 T24015  Hungry   @h:c1[Shrek the Sco ut] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S408181  193(207)  Pw 42(134)  AC-12 MC3 Mov12 Sn113 Xp14/100569 Wt2422/2450 T24015  Hungry   @:c\ [Shrek the Sco ut] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S408181  193(207)  Pw 42(134)  AC-12 MC3 Mov12 Sn113 Xp14/100569 Wt2422/2450 T24015  Hungry   [Shrek the Sco ut] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S408181  193(207)  Pw 42(134)  AC-12 MC3 Mov12 Sn113 Xp14/100569 Wt2422/2450 T24016  Hungry   @:c[Shrek the Sco ut] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S408181  193(207)  Pw 42(134)  AC-12 MC3 Mov12 Sn113 Xp14/100569 Wt2422/2450 T24016  Hungry   [Shrek the Sco ut] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S408181  193(207)  Pw 42(134)  AC-12 MC3 Mov12 Sn113 Xp14/100569 Wt2422/2450 T24017  Hungry   )@:c2Specify unknown object by cursor? [ynq] (q) :c^yPlease move the cursor to an unknown object.--More--:c)(For instructions type a ?):c:cz:c+:cբ=) a weapon (darts)--More--:c *Pick an object.:cWo:cpDone.[Shrek the Sco ut] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S408181  193(207)  Pw 42(134)  AC-12 MC3 Mov12 Sn113 Xp14/100569 Wt2422/2450 T24017  Hungry   :c0[Shrek the Sco ut] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S408181  193(207)  Pw 42(134)  AC-12 MC3 Mov12 Sn113 Xp14/100569 Wt2422/2450 T24017  Hungry   @h:cT[Shrek the Scou t] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S408181  195(207)  Pw 42(134)  AC-12 MC3 Mov12 Sn113 Xp14/100569 Wt2422/2450 T24018  Hungry   @:c؞hd@:cd - 2 i-+0 darts (in quiver) {5}.[Shrek the Scou t] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S408181  195(207)  Pw 42(134)  AC-12 MC3 Mov12 Sn113 Xp14/100569 Wt2422/2450 T24018  Hungry   You hear a flinging sound.:cz):cR ):c# --More--:c|-You are hit by a throwing spear.:c}[Shrek the Sco ut] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S408181  193(207)  Pw 42(134)  AC-12 MC3 Mov12 Sn113 Xp14/100569 Wt2422/2450 T24018  Hungry   [-2 -> 193]):cR[Shrek the Sco ut] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S408181  193(207)  Pw 43(134)  AC-12 MC3 Mov12 Sn113 Xp14/100569 Wt2422/2450 T24019  Hungry   @:cY~[Shrek the Sco ut] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S408181  193(207)  Pw 43(134)  AC-12 MC3 Mov12 Sn113 Xp14/100569 Wt2422/2450 T24019  Hungry   @)h@hYou hear a flinging sound.:c):c# ):cu :c 1You are hit by a throwing spear!:c [Shrek the Sco ut] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S408181  189(207)  Pw 43(134)  AC-12 MC3 Mov12 Sn113 Xp14/100569 Wt2422/2450 T24019  Hungry   --More--:c1[-4 -> 189]):c[Shrek the Sco ut] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S408181  190(207)  Pw 44(134)  AC-12 MC3 Mov12 Sn113 Xp14/100569 Wt2422/2450 T24020  Hungry   @:c [Shrek the Sco ut] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S408181  190(207)  Pw 44(134)  AC-12 MC3 Mov12 Sn113 Xp14/100569 Wt2422/2450 T24020  Hungry   [@@)@hThe apprentice witch wields an i-cursed thonged club {7}!--More--:cbThe thonged club welds itself to the apprentice witch's hand!--More--:cQThe apprentice witch thrusts a thonged club.--More--:cp +You are hit by a thonged club!:c `[Shrek the Sco ut] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S408181  184(207)  Pw 44(134)  AC-12 MC3 Mov12 Sn113 Xp14/100569 Wt2422/2450 T24020  Hungry   [-6 -> 184][Shrek the Sco ut] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S408181  186(207)  Pw 44(134)  AC-12 MC3 Mov12 Sn113 Xp14/100569 Wt2422/2450 T24021  Hungry   h;cw =What do you want to ready? [- b-gE or ?*] ;cҔ ;c. That ammunition is already readied![Shrek the Sco ut] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S408181  186(207)  Pw 44(134)  AC-12 MC3 Mov12 Sn113 Xp14/100569 Wt2422/2450 T24021  Hungry   ;cG\3In what direction? [47896321><] ;cd/You throw 3 darts.);c6;c6AThe 1st dart hits the apprentice witch!);cc )--More--;c9 =The 2nd dart hits the apprentice witch!);c )--More--;cV6The 3rd dart misses the apprentice witch.;cW[Shrek the Sco ut] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S408181  186(207)  Pw 44(134)  AC-12 MC3 Mov12 Sn113 Xp14/100569 Wt2423/2450 T24021  Hungry   --More--;c\TThe apprentice witch picks up 3 i-+0 darts {0}.--More--;c PThe apprentice witch picks up a scroll {0}.--More--;c;NZThe apprentice witch tries to wield a l-bullwhip {8}.--More--;cF The apprentice witch's thonged club is welded to her hand![Shrek the Sco ut] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S408181  186(207)  Pw 44(134)  AC-12 MC3 Mov12 Sn113 Xp14/100569 Wt2423/2450 T24022  Hungry   )@;c5 ;c6You hit the apprentice witch![Shrek the Sco ut] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S408181  186(207)  Pw 44(134)  AC-12 MC3 Mov12 Sn113 Xp14/100569 Wt2423/2450 T24022  Hungry   --More--;cc>RThe apprentice witch swings her thonged club.--More--;cThe apprentice witch misses.[Shrek the Sco ut] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S408181  186(207)  Pw 44(134)  AC-12 MC3 Mov12 Sn113 Xp14/100569 Wt2423/2450 T24023  Hungry   /h;c| ;cȳ You kill the apprentice witch![Shrek the Sco ut] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S408665  186(207)  Pw 44(134)  AC-12 MC3 Mov12 Sn113 Xp14/100690 Wt2423/2450 T24023  Hungry   [;cު))@;c.d - 4 i-+0 darts (in quiver) {6}.;c=There are many more objects here.[Shrek the Sco ut] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S408665  186(207)  Pw 44(134)  AC-12 MC3 Mov12 Sn113 Xp14/100690 Wt2423/2450 T24023  Hungry   [Shrek the Sco ut] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S408665  188(207)  Pw 44(134)  AC-12 MC3 Mov12 Sn113 Xp14/100690 Wt2423/2450 T24024  Hungry   ;ca Pick up what?   Weapons (')')  a - ) an i-auto shotgun named A Twist of Ugliness (auto) {24}  b - ) a l-bullwhip {8}  c - ) a w-+0 crossbow {20}  d - ) an i-dagger {4}  e - ) an i-double-headed axe {48}  f - ) 20 l-fleece bolts {0}  g - ) a V-uncursed hunting rifle {12}  h - ) the i-+1 rifle named A Woman's Scorn {12}  i - ) a w-sling {2}  j - ) an i-cursed thonged club {7}  k - ) 5 = throwing spears {40}  l - ) an i-war hammer {20}  Armor ('[')  m - [ an i-dented pot {4}  n - [ an i-dented pot named These Precious Illusions {4}  o - [ a M-elven mithril-coat {60}  p - [ a s-gloves called should be leather {4}  q - [ a s-cursed gloves called should be leather {4} [22;1;cH r - [ an i-helmet called prob normal helmet {20}  s - [ an i-large shield {40}  t - [ a l-leather armor {60} (1 of 2) ;cB[Shrek the Sco ut] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S408665 Dlvl:20 $0 HP 188(207)  Pw 44(134)  AC-12 MC3 Mov12 Sn113 Xp14/100690 Wt2423/2450 T24024  Hungry   #################################### #))(%%%%[[ ;cDm[)*% ##<####################(###[########## ##))%^^%)))))[%)%[ ;c$G1m# ###^^^^^^^^^^(%^^^#))#))^^^^^^^^%## %####%##[@########%(############ ;cI[33m######))|#########)######||##############[ ;c2L1m##)//###*[####$####@/h#######*#####[3 ;cN4m##%|###%####|#############* ;cPp[1m###################### ;c?E #  ;cP t ;cE echnique ;c Choose a technique  Name Level Status missile flurry 14* Reloading appraisal 14* Reloading c - panic digging 14 Prepared d - phase door 14 Prepared invoke deity 14* Not Ready f - disarm 5 Prepared g - eviscerate 3 Prepared h - directive 3 Prepared(end)  ;cT##############%[[)*%###[##########)))))[%)%#)#))^^^^^^^^%### ;c[@################))|##)######||####### ;c=//###*[#@/h###[Shrek the Sco ut] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S408665  188(207)  Pw 44(134)  AC-12 MC3 Mov12 Sn113 Xp14/100690 Wt2423/2450 T24024  Hungry    ;c Pick up what?   Weapons (')')  a - ) an i-auto shotgun named A Twist of Ugliness (auto) {24}  b - ) a l-bullwhip {8}  c - ) a w-+0 crossbow {20}  d - ) an i-dagger {4}  e - ) an i-double-headed axe {48}  f - ) 20 l-fleece bolts {0}  g - ) a V-uncursed hunting rifle {12}  h - ) the i-+1 rifle named A Woman's Scorn {12}  i - ) a w-sling {2}  j - ) an i-cursed thonged club {7}  k - ) 5 = throwing spears {40}  l - ) an i-war hammer {20}  Armor ('[')  m - [ an i-dented pot {4}  n - [ an i-dented pot named These Precious Illusions {4}  o - [ a M-elven mithril-coat {60}  p - [ a s-gloves called should be leather {4}  q - [ a s-cursed gloves called should be leather {4}  r - ;c [ an i-helmet called prob normal helmet {20}  s - [ an i-large shield {40}  t - [ a l-leather armor {60} (1 of 2) ;c  a - [ a l-leather armor {60}  b - [ a l-leather armor {60}  c - [ a l-leather armor {60}  d - [ a l-pair of walking shoes {4}  e - [ a l-pair of walking shoes {4}  f - [ a l-pair of walking shoes {4}  g - [ a l-pair of walking shoes {4}  h - [ an i-ring mail {100}  i - [ an i-ring mail {100}  j - [ an i-ring mail {100}  k - [ a w-small shield {12}  l - [ a l-studded leather armor {80}  m - [ a l-studded leather armor {80}  n - [ a l-studded leather armor {80}  o - [ a l-studded leather armor {80}  Scrolls ('?')  p - ? a ? scroll of standard id {0}  q - ? a ? scroll of standard id {0}  Gems ('*')  r - * 19 stones called celticammo  s - * 20 stones called flint (2 of 2);c +;c +;c #################################### #))(%%%%[[)*% ##<####################(#;ct##[########## ##))%^^%)))))[%)%# ###^^^^^^^^^^(%^^^#))#))^^^^^^^^%#;c[m# %####%##[@########%(##################))|##;cb[m#######)######||################)//###*[[13;c;18H####$####@/h#######*#######%|###%[34;cm####|#############*###########;cF[m###########;c[Shrek the Sco ut] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S408665 Dlvl:20 $0 HP 188(207)  Pw 44(134)  AC-12 MC3 Mov12 Sn113 Xp14/100690 Wt2423/2450 T24024  Hungry   j - a ? uncursed scroll of standard id {0}.--More--;c?W - a ? scroll of standard id {0}.[Shrek the Sco ut] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S408665  188(207)  Pw 44(134)  AC-12 MC3 Mov12 Sn113 Xp14/100690 Wt2423/2450 T24024  Hungry   ;c  Amulets  G - " a 6-berning stone amulet {0}  U - " a } undertow amulet (being worn) {0}  Weapons  a - ) an i-uncursed +0 dwarvish mattock (weapon in hands) {48}  b - ) a M-uncursed rotted +3 giant scythe {60}  c - ) a w-uncursed +1 bow {12}  d - ) 199 i-+0 darts (in quiver) {6}  e - ) 153 i-+0 arrows {1}  f - ) 51 i-uncursed +2 arrows {1}  g - ) 28 i-+2 darts named Brasilia's Rain Forrest {0}  Armor  i - [ a V-uncursed +0 cloak called could be MR but irradiated! (being worn) {4  o - [ a c-+0 T-shirt (being worn) {2}  s - [ a } cursed boots called plof-nora-anorexia (being worn) {8}  u - [ an i-+0 plate mail named good (being worn) {200}  v - [ an a-+2 pair of gauntlets of dexterity (being worn) {4}  z - [[;c xm an A-uncursed +2 cloak of displacement {4}  K - [ a C-+0 ancient shield (being worn) {40}  Q - [ an i-+0 iron skull cap named good (being worn) {12}  V - [ a h-corona mask {20}  Comestibles  B - % 16 v-bananas {0}  F - % 3 v-pears {0} (1 of 3);cۅ  J - % 3 % uncursed tripe rations {0}  X - % 58 v-grapes {1}  Z - % 3 % lizard corpses {30}  Scrolls  j - ? 2 ? uncursed scrolls of standard id {0}  y - ? a ? scroll labeled OEX9 E AECOCV CAE U AE 2R IUE3G FAI8 IA {0}  C - ? a ? uncursed scroll of cure {0}  H - ? 5 ? uncursed scrolls of healing {0}  M - ? 3 ? uncursed scrolls of mana {0}  O - ? a ? uncursed scroll of heal other {0}  P - ? 2 ? uncursed scrolls of phase door {0}  W - ? a ? scroll of standard id {0}  Rings  A - = a C-uncursed ring called prot from shape chang (on right hand) {0}  N - = a 6-uncursed +0 ring of gain wisdom (on left hand) {0}  T - = an i-cobalt ring {0}  Wands  n - / a $ wand of fire {0}  x - / an E-uncursed rusty wand of magic miss;c Bile {0}  D - / an E-uncursed wand of cold (0:1) {0}  I - / a } uncursed wand of extra healing (0:4) {0}  S - / an E-uncursed wand called impact-tele {0}  Y - / a V-uncursed wand of digging (0:6) {0}  Tools (2 of 3);c[Shrek the Sco ut] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S408665 Dlvl:20 $0 HP 188(207)  Pw 44(134)  AC-12 MC3 Mov12 Sn113 Xp14/100690 Wt2423/2450 T24024  Hungry   #################################### #))(%%%%[[;cm[)*% ##<####################(###[########## ##))%^^%)))))[%)%[;c1m# ###^^^^^^^^^^(%^^^#))#))^^^^^^^^%## %####%##[@########%(############;cc[33m######))|#########)######||##############[;c1m##)//###*[####$####@/h#######*#####[3;c4m##%|###%####|#############*;cp[1m######################;c2 4What do you want to read? [jyACHM-PTW or ?*,] ;c)t RAs you read the scroll, it disappears.--More--;cl:This is a standard identify scroll.--More--;cT  What would you like to identify first?   Amulets ('"')  G - " a 6-berning stone amulet {0}  U - " a } undertow amulet (being worn) {0}  Weapons (')')  a - ) an i-uncursed +0 dwarvish mattock (weapon in hands) {48}  d - ) 199 i-+0 darts (in quiver) {6}  e - ) 153 i-+0 arrows {1}  g - ) 28 i-+2 darts named Brasilia's Rain Forrest {0}  Armor ('[')  i - [ a V-uncursed +0 cloak called could be MR but irradiated! (being worn) {4  o - [ a c-+0 T-shirt (being worn) {2}  s - [ a } cursed boots called plof-nora-anorexia (being worn) {8}  u - [ an i-+0 plate mail named good (being worn) {200}  v - [ an a-+2 pair of gauntlets of dexterity (being worn) {4}  K - [ a C-+0 ancient shield (being worn) {40}  Q - [ an i-+0 iron;cT > skull cap named good (being worn) {12}  V - [ a h-corona mask {20}  Comestibles ('%')  B - % 16 v-bananas {0}  F - % 3 v-pears {0}  X - % 58 v-grapes {1}  Z - % 3 % lizard corpses {30} (1 of 2);c]t Scrolls ('?')  y - ? a ? scroll labeled OEX9 E AECOCV CAE U AE 2R IUE3G FAI8 IA {0}  Rings ('=')  A - = a C-uncursed ring called prot from shape chang (on right hand) {0}  T - = an i-cobalt ring {0}  Wands ('/')  n - / a $ wand of fire {0}  x - / an E-uncursed rusty wand of magic missile {0}  S - / an E-uncursed wand called impact-tele {0}  Tools ('(')  k - ( a b-+0 unicorn horn named good {8}  l - ( a wooden box called regular box {1929}  m - ( a y-uncursed +0 laser pole (7125) named good {24}  p - ( a whistle called tin {0}  r - ( an i-stethoscope {0}  w - ( a * pair of lenses (being worn) {0}  L - ( an uncursed candle called magic (lit) {0}  Gems ('*')  q - * 4 dark blue gems {0}  t - * 3;ct~ stones called luck  Venoms ('.')  E - . 36 } blinding venoms {1} (2 of 2);c$v +;c4#################################### #))(%%%%[[)*% ##<####################(#;c7##[########## ##))%^^%)))))[%)%# ###^^^^^^^^^^(%^^^#))#))^^^^^^^^%#;c9[m# %####%##[@########%(##################))|##;c<[m#######)######||################)//###*[[13;c>;18H####$####@/h#######*#######%|###%[34;cAm####|#############*###########;cA[m###########;cOB[Shrek the Sco ut] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S408665 Dlvl:20 $0 HP 188(207)  Pw 44(134)  AC-12 MC3 Mov12 Sn113 Xp14/100690 Wt2423/2450 T24024  Hungry   y - a ? uncursed scroll of inferior material {0}.;cF8[Shrek the Sco ut] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S408665  188(207)  Pw 44(134)  AC-12 MC3 Mov12 Sn113 Xp14/100690 Wt2423/2450 T24024  Hungry   [Shrek the Sco ut] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S408665  188(207)  Pw 44(134)  AC-12 MC3 Mov12 Sn113 Xp14/100690 Wt2423/2450 T24025  Hungry   h/$;cXNWhat do you want to use or apply? [abhk-nprtwxDILSY or ?*] %;c Do what?  o - Take something out of the wooden box called regular box i - Put something into the wooden box called regular box b - Both of the above, out first r - Both of the above, in first(end) %;c+##############################))(%%%%[[)*%############(###[##########%;cX))%^^%)))))[%)%#^^^^^^^^^^(%^^^#))#))^^^^^^^^%######%##[[1m@########%[3%;cYS6m(################## Put in what type of objects?  a - All types b - Amulets ('"') c - Weapons (')') d - Armor ('[') e - Comestibles ('%') f - Scrolls ('?') g - Rings ('=') h - Wands ('/') i - Tools ('(') j - Gems ('*') k - Venoms ('.') I - Unidentified items C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) %;c]X+%;c"M############[)*%##[##########))[%)%#))^^^^^^^^%##[@#####[3%;cO3m#########))|##)######||######h//###*[[3%;c6R4m//#########%|####|####%;cS Put in what?   Amulets ('"')  G - " a 6-berning stone amulet {0}  U - " a } undertow amulet (being worn) {0}  Weapons (')')  a - ) an i-uncursed +0 dwarvish mattock (weapon in hands) {48}  b - ) a M-uncursed rotted +3 giant scythe {60}  c - ) a w-uncursed +1 bow {12}  d - ) 199 i-+0 darts (in quiver) {6}  e - ) 153 i-+0 arrows {1}  f - ) 51 i-uncursed +2 arrows {1}  g - ) 28 i-+2 darts named Brasilia's Rain Forrest {0}  Armor ('[')  i - [ a V-uncursed +0 cloak called could be MR but irradiated! (being worn) {4  o - [ a c-+0 T-shirt (being worn) {2}  s - [ a } cursed boots called plof-nora-anorexia (being worn) {8}  u - %;cT[ an i-+0 plate mail named good (being worn) {200}  v - [ an a-+2 pair of gauntlets of dexterity (being worn) {4}  z - [ an A-uncursed +2 cloak of displacement {4}  K - [ a C-+0 ancient shield (being worn) {40}  Q - [ an i-+0 iron skull cap named good (being worn) {12}  V - [ a h-corona mask {20}  Comestibles ('%') (1 of 3)&;cn B - % 16 v-bananas {0}  F - % 3 v-pears {0}  J - % 3 % uncursed tripe rations {0}  X - % 58 v-grapes {1}  Z - % 3 % lizard corpses {30}  Scrolls ('?')  j - ? 2 ? uncursed scrolls of standard id {0}  y - ? a ? uncursed scroll of inferior material {0}  C - ? a ? uncursed scroll of cure {0}  H - ? 5 ? uncursed scrolls of healing {0}  M - ? 3 ? uncursed scrolls of mana {0}  O - ? a ? uncursed scroll of heal other {0}  P - ? 2 ? uncursed scrolls of phase door {0}  Rings ('=')  A - = a C-uncursed ring called prot from shape chang (on right hand) {0}  N - = a 6-uncursed +0 ring of gain wisdom (on left hand) {0}  T - = an i-cobalt ring {0}  Wands ('/')  n - / a $ wand of fire {0}  x - / an E-unc&;cKursed rusty wand of magic missile {0}  D - / an E-uncursed wand of cold (0:1) {0}  I - / a } uncursed wand of extra healing (0:4) {0}  S - / an E-uncursed wand called impact-tele {0}  Y - / a V-uncursed wand of digging (0:6) {0} (2 of 3)';c1+(;c7 Take out what type of objects?  a - All types b - Coins ('$') c - Amulets ('"') d - Weapons (')') e - Armor ('[') f - Comestibles ('%') g - Scrolls ('?') h - Spellbooks ('+') i - Potions ('!') j - Rings ('=') k - Wands ('/') l - Tools ('(') m - Gems ('*') n - Venoms ('.') I - Unidentified items A - Auto-select every item B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) );c7 ############[)*%##[##########))[%)%#))^^^^^^^^%##[@#####[3);c%: 3m#########))|##)######||######h//###*[[3);c< 4m//#########%|####|####);c? ################# [Shrek the Sco ut] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S408665 Dlvl:20 $0 HP 188(207)  Pw 44(134)  AC-12 MC3 Mov12 Sn113 Xp14/100690 Wt2423/2450 T24025  Hungry   [Shrek the Sco [23;15);cA Hut] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S408665  188(207)  Pw 44(134)  AC-12 MC3 Mov12 Sn113 Xp14/100690 Wt2423/2450 T24025  Hungry   #################################### #))(%%%%[[)*%[);cC m ##<####################(###[########## ##))%^^%)))))[%)%# #);c;F [33m##^^^^^^^^^^(%^^^#))#))^^^^^^^^%## %####%##[@########%(################);cH ##))|#########)######||##############[30);cO m##)h//###*[####$####@//#######*#####[33);cO m##%|###%####|#############*);cO 6[m######################);cF  Amulets  G - " a 6-berning stone amulet {0}  U - " a } undertow amulet (being worn) {0}  Weapons  a - ) an i-uncursed +0 dwarvish mattock (weapon in hands) {48}  b - ) a M-uncursed rotted +3 giant scythe {60}  c - ) a w-uncursed +1 bow {12}  d - ) 199 i-+0 darts (in quiver) {6}  e - ) 153 i-+0 arrows {1}  f - ) 51 i-uncursed +2 arrows {1}  g - ) 28 i-+2 darts named Brasilia's Rain Forrest {0}  Armor  i - [ a V-uncursed +0 cloak called could be MR but irradiated! (being worn) {4  o - [ a c-+0 T-shirt (being worn) {2}  s - [ a } cursed boots called plof-nora-anorexia (being worn) {8}  u - [ an i-+0 plate mail named good (being worn) {200}  v - [ an a-+2 pair of gauntlets of dexterity (being worn) {4}  z - [ an A);cZ r-uncursed +2 cloak of displacement {4}  K - [ a C-+0 ancient shield (being worn) {40}  Q - [ an i-+0 iron skull cap named good (being worn) {12}  V - [ a h-corona mask {20}  Comestibles  B - % 16 v-bananas {0}  F - % 3 v-pears {0} (1 of 3)-;cP  J - % 3 % uncursed tripe rations {0}  X - % 58 v-grapes {1}  Z - % 3 % lizard corpses {30}  Scrolls  j - ? 2 ? uncursed scrolls of standard id {0}  y - ? a ? uncursed scroll of inferior material {0}  C - ? a ? uncursed scroll of cure {0}  H - ? 5 ? uncursed scrolls of healing {0}  M - ? 3 ? uncursed scrolls of mana {0}  O - ? a ? uncursed scroll of heal other {0}  P - ? 2 ? uncursed scrolls of phase door {0}  Rings  A - = a C-uncursed ring called prot from shape chang (on right hand) {0}  N - = a 6-uncursed +0 ring of gain wisdom (on left hand) {0}  T - = an i-cobalt ring {0}  Wands  n - / a $ wand of fire {0}  x - / an E-uncursed rusty wand of magic missile {0}  D - / an E-uncursed wand of cold (0:1) {0} [2-;c 30;1H I - / a } uncursed wand of extra healing (0:4) {0}  S - / an E-uncursed wand called impact-tele {0}  Y - / a V-uncursed wand of digging (0:6) {0}  Tools  h - ( a b-uncursed +3 unicorn horn {8} (2 of 3)/;c^T [Shrek the Sco ut] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S408665 Dlvl:20 $0 HP 188(207)  Pw 44(134)  AC-12 MC3 Mov12 Sn113 Xp14/100690 Wt2423/2450 T24025  Hungry   #################################### #))(%%%%[[/;cV m[)*% ##<####################(###[########## ##))%^^%)))))[%)%[/;cX 1m# ###^^^^^^^^^^(%^^^#))#))^^^^^^^^%## %####%##[@########%(############/;c[ [33m######))|#########)######||##############[/;c] 1m##)h//###*[####$####@//#######*#####[/;c` m##%|###%####|#############*[3/;cib x4m######################0;c33What do you want to read? [jyACHM-PT or ?*,] 0;cb 0;cb KAs you read the scroll, it disappears.--More--1;c:DYou have found a scroll of inferior material!--More--1;cɿ NWhat do you want to change the material of? [a-zA-QS-VX-Z or ?*] 2;ce Amulets  G - " a 6-berning stone amulet {0}  U - " a } undertow amulet (being worn) {0}  Weapons  a - ) an i-uncursed +0 dwarvish mattock (weapon in hands) {48}  b - ) a M-uncursed rotted +3 giant scythe {60}  c - ) a w-uncursed +1 bow {12}  d - ) 199 i-+0 darts (in quiver) {6}  e - ) 153 i-+0 arrows {1}  f - ) 51 i-uncursed +2 arrows {1}  g - ) 28 i-+2 darts named Brasilia's Rain Forrest {0}  Armor  i - [ a V-uncursed +0 cloak called could be MR but irradiated! (being worn) {4  o - [ a c-+0 T-shirt (being worn) {2}  s - [ a } cursed boots called plof-nora-anorexia (being worn) {8}  u - [ an i-+0 plate mail named good (being worn) {200}  v - [ an a-+2 pair of gauntlets of dexterity (being worn) {4}  z - [ an A2;cer-uncursed +2 cloak of displacement {4}  K - [ a C-+0 ancient shield (being worn) {40}  Q - [ an i-+0 iron skull cap named good (being worn) {12}  V - [ a h-corona mask {20}  Comestibles  B - % 16 v-bananas {0}  F - % 3 v-pears {0} (1 of 3)5;cZ+#################################### #))(%%%%[[)*% ##<####################(5;c[33m###[########## ##))%^^%)))))[%)%# ###^^^^^^^^^^(%^^^#))#))^^^^^^^^5;c%## %####%##[@########%(##################))|##lm#######)######||################)h//###*[5;c[30m####$####@//#######*#######%|###%31m####|#############*##########5;c`############5;cG[Shrek the Sco ut] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S408665 Dlvl:20 $0 HP 188(207)  Pw 44(134)  AC-12 MC3 Mov12 Sn113 Xp14/100690 Wt2423/2450 T24025  Hungry   Success! The item's material got changed.[Shrek the Sco ut] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S408665  188(207)  Pw 44(134)  AC-12 MC3 Mov12 Sn113 Xp14/100690 Wt2423/2450 T24025  Hungry   5;c[Shrek the Sco ut] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S408665  189(207)  Pw 44(134)  AC-12 MC3 Mov12 Sn113 Xp14/100690 Wt2423/2450 T24026  Hungry   --More--5;c+ BYou no longer know how to cast the turn undead spell.6;ct  Amulets  G - " a 6-berning stone amulet {0}  U - " a } undertow amulet (being worn) {0}  Weapons  a - ) an i-uncursed +0 dwarvish mattock (weapon in hands) {48}  b - ) a M-uncursed rotted +3 giant scythe {60}  c - ) a w-uncursed +1 bow {12}  d - ) 199 i-+0 darts (in quiver) {6}  e - ) 153 i-+0 arrows {1}  f - ) 51 i-uncursed +2 arrows {1}  g - ) 28 i-+2 darts named Brasilia's Rain Forrest {0}  Armor  i - [ a V-uncursed +0 cloak called could be MR but irradiated! (being worn) {4  o - [ a c-+0 T-shirt (being worn) {2}  s - [ a } cursed boots called plof-nora-anorexia (being worn) {8}  u - [ a f-+0 plate mail named good (being worn) {200}  v - [ an a-+2 pair of gauntlets of dexterity (being worn) {4}  z - [6;c w an A-uncursed +2 cloak of displacement {4}  K - [ a C-+0 ancient shield (being worn) {40}  Q - [ an i-+0 iron skull cap named good (being worn) {12}  V - [ a h-corona mask {20}  Comestibles  B - % 16 v-bananas {0}  F - % 3 v-pears {0} (1 of 3)7;cg+#################################### #))(%%%%[[)*% ##<####################(7;c[33m###[########## ##))%^^%)))))[%)%# ###^^^^^^^^^^(%^^^#))#))^^^^^^^^7;cX%## %####%##[@########%(##################))|##m#######)######||################)h//###*[7;c][30m####$####@//#######*#######%|###%\31m####|#############*##########7;c٨############7;c0d[Shrek the Sco ut] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S408665 Dlvl:20 $0 HP 189(207)  Pw 44(134)  AC-12 MC3 Mov12 Sn113 Xp14/100690 Wt2423/2450 T24026  Hungry   plate mail named good - This is a piece of armor. Color: cyan. Material: foam. Appearance: (null). Slot: suit. It can be worn for protection (armor class, magic cancellation etc.).--More--9;cE  #################################### #))(%%%%[[)*%9;c A very heavy suit of armor that offers good protection.[Shrek the Sco ut] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S408665  189(207)  Pw 44(134)  AC-12 MC3 Mov12 Sn113 Xp14/100690 Wt2423/2450 T24026  Hungry   :;c(c  Choose which spell to cast   Name Level Category Fail Memory a - summon undead 5*+ attack 95% 0% b - resist poison 1 + protect 26% 229% c - confuse monster 2 + enchant 9% 464% d - cure hallucination 3 + healing 8% 341% e - dememorize 2 + divine 9% 73% f - detect treasure 4 + divine 8% 246% g - teleport away 6 + body 98% 35% h - charm monster 4*+ enchant 90% 0% i - phase door 4*+ occult 90% 0% j - paralysis 6*+ matter 98% 0% k - tunnelization 7*+ elemental 99% 0% l - vanishing 7*+ chaos 99% 0% m - charging 7!+ enchant 99% 4% n - turn undead 6*+ :;cKc 2 protect 98% 0%(end) ?;c###########################))(%%%%[[)*%###########(###[##########)[36?;cm)%^^%)))))[%)%#^^^^^^(%^^^#))#))^^^^^^^^%###%##[@#######%(########?;c##########))|########)######||#########?;cʘ####)h//###*[#$####@//######*#####[?;c_34m#%|##%####|###########*[?;c 34m[Shrek the Sco ut] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S408665  189(207)  Pw 44(134)  AC-12 MC3 Mov12 Sn113 Xp14/100690 Wt2423/2450 T24026  Hungry   ;c@[;c Things that are here: a w-small shield {12} a l-leather cloak {7} a w-cursed crossbow {20} a l-bullwhip named Equal Rites {8}--More--;c!6############[)*%##[##########))[%)%#))^^^^^^^^%##[Shrek the Sco ut] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S408665  189(207)  Pw 9H44(134)  AC-12 MC3 Mov12 Sn113 Xp14/100690 Wt2423/2450 T24026  Hungry   ;cE[@@;cBThere are many objects here.[Shrek the Sco ut] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S408665  191(207)  Pw 45(134)  AC-12 MC3 Mov12 Sn113 Xp14/100690 Wt2423/2450 T24027  Hungry   ;c Pick up what?   Weapons (')')  a - ) an i-auto shotgun named A Twist of Ugliness (auto) {24}  b - ) a l-bullwhip {8}  c - ) a w-+0 crossbow {20}  d - ) an i-dagger {4}  e - ) an i-double-headed axe {48}  f - ) 20 l-fleece bolts {0}  g - ) a V-uncursed hunting rifle {12}  h - ) the i-+1 rifle named A Woman's Scorn {12}  i - ) a w-sling {2}  j - ) an i-cursed thonged club {7}  k - ) 5 = throwing spears {40}  l - ) an i-war hammer {20}  Armor ('[')  m - [ an i-dented pot {4}  n - [ an i-dented pot named These Precious Illusions {4}  o - [ a M-elven mithril-coat {60}  p - [ a s-gloves called should be leather {4}  q - [ a s-cursed gloves called should be leather {4} H r - [ an i-helmet called prob normal helmet {20}  s - [ an i-large shield {40}  t - [ a l-leather armor {60} (1 of 2);c_s+;c$+;c0k a - [ a l-leather armor {60}  b - [ a l-leather armor {60}  c - [ a l-leather armor {60}  d - [ a l-pair of walking shoes {4}  e - [ a l-pair of walking shoes {4}  f - [ a l-pair of walking shoes {4}  g - [ a l-pair of walking shoes {4}  h - [ an i-ring mail {100}  i - [ an i-ring mail {100}  j - [ an i-ring mail {100}  k - [ a w-small shield {12}  l - [ a l-studded leather armor {80}  m - [ a l-studded leather armor {80}  n - [ a l-studded leather armor {80}  o - [ a l-studded leather armor {80}  Gems ('*')  p - * 19 stones called celticammo  q - * 20 stones called flint (2 of 2);c+#################################### #))(%%%%[[)*% ##<####################(#;c##[########## ##))%^^%)))))[%)%# ###^^^^^^^^^^(%^^^#))#))^^^^^^^^%#;c[m# %####%##[@########%(##################))|##;c^[m#######)######||################)//###*[Ѵ;18H####$####@//#######*#######%|###%ʷm####|#############*###########?1m###########;c[Shrek the Sco ut] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S408665 Dlvl:20 $0 HP 191(207)  Pw 45(134)  AC-12 MC3 Mov12 Sn113 Xp14/100690 Wt2447/2450 T24027  Hungry   y - an i-auto shotgun named A Twist of Ugliness (auto) {24}.--More--;cm kYou have a little trouble lifting a V-uncursed hunting rifle {12}. Continue? [ynq] (q) ;c8 3q####################################[Shrek the Sco ut] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S408665  191(207)  Pw 45(134)  AC-12 MC3 Mov12 Sn113 Xp14/100690 Wt2447/2450 T24027  Hungry   ;c8 BWhat do you want to use or apply? [abhk-nprtw-yDILSY or ?*] ;c\  Do what?  o - Take something out of the wooden box called regular box i - Put something into the wooden box called regular box b - Both of the above, out first r - Both of the above, in first(end) ;c'+##############################))(%%%%[[)*%############(###[##########;c))%^^%)))))[%)%#^^^^^^^^^^(%^^^#))#))^^^^^^^^%######%##[@########%6m(################## Take out what type of objects?  a - All types b - Coins ('$') c - Amulets ('"') d - Weapons (')') e - Armor ('[') f - Comestibles ('%') g - Scrolls ('?') h - Spellbooks ('+') i - Potions ('!') j - Rings ('=') k - Wands ('/') l - Tools ('(') m - Gems ('*') n - Venoms ('.') I - Unidentified items A - Auto-select every item B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) ;cj+;c ############[)*%##[##########))[%)%#))^^^^^^^^%##[@##### 3m#########))|##)######||######//###*[;c [m//#########%|####|####;c( ################# [Shrek the Sco ut] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S408665 Dlvl:20 $0 HP 191(207)  Pw 45(134)  AC-12 MC3 Mov12 Sn113 Xp14/100690 Wt2447/2450 T24027  Hungry    Take out what?   ;c Weapons (')')  a - ) an i-arrow {0}  b - ) an i-arrow named G-cheater's Fucking Rockstar {0}  c - ) 9 i-poisoned arrows {0}  d - ) 5 i-blessed greased +0 arrows {0}  e - ) 5 i-rusty +0 arrows {0}  f - ) 26 i-arrows {0}  g - ) 3 i-arrows {0}  h - ) 11 i-arrows {0}  i - ) an i-uncursed assault rifle (auto) {16}  j - ) 37 i-assault rifle bullets {1}  k - ) an i-+0 auto shotgun (auto) {24}  l - ) 4 i-auto shotgun shells {0}  m - ) 2 i-auto shotgun shells {0}  n - ) the i-+2 axe named A Tale of Two Cities {24}  o - ) 57 m-bamboo arrows {1}  p - ) 70 m-BFG ammos {2}  q - ) 17 m-blaster bolts {0}  r - ) a w-boomerang {0}  s - ) a w-+0 boomerang {0}  t - ) 37 i-crossbow bolts {1}  u - ) 12 i-cr;c /ossbow bolts {0} (1 of 6);cQ+;c0  a - ) 20 i-crossbow bolts {0}  b - ) 65 i-+0 crossbow bolts {0}  c - ) 36 i-+1 crossbow bolts {1}  d - ) 29 i-crossbow bolts {0}  e - ) 24 i-+2 crossbow bolts {0}  f - ) 3 i-crossbow bolts named Homicidal Tendancies {0}  g - ) the w-+1 crossbow named Mother of Universe {20}  h - ) 5 i-poisoned crude arrows {0}  i - ) a w-crude bow {12}  j - ) an i-poisoned crude dagger {4}  k - ) an i-crude dagger {4}  l - ) an i-crude dagger {4}  m - ) an i-crude dagger {4}  n - ) an i-crude dagger {4}  o - ) an i-crude dagger named Larissa's Stride {4}  p - ) an i-crude dagger named Post Shot {4}  q - ) 21 i-+0 crude daggers {84}  r - ) an i-+12 crude short sword {12}  s - ) 14 i-+0 crude spears {168};c\  t - ) 3 i-+2 crude spears {36}  u - ) an i-dagger {4}  v - ) an i-+3 dagger {4}  w - ) an i-dagger {4}  x - ) an i-dagger {4} (2 of 6);c  a - ) 11 i-daggers {44}  b - ) an i-dart {0}  c - ) an i-dart named Spellstealer {0}  d - ) 54 i-darts {1}  e - ) 26 i-darts {0}  f - ) 23 i-darts {0}  g - ) 13 i-darts {0}  h - ) 5 i-uncursed darts {0}  i - ) 16 i-darts {0}  j - ) a p-eagle ball {2}  k - ) 10 i-five-seven bullets {0}  l - ) 78 l-fleece bolts {2}  m - ) the ` +1 flint spear named Sun Piercer {12}  n - ) an i-uncursed +0 frag grenade {0}  o - ) 6 i-frag grenades {0}  p - ) 77 i-frag grenades {0}  q - ) 2 i-greased frag grenades {0}  r - ) 10 i-frag grenades {0}  s - ) 14 i-frag grenades {0}  t - ) 2 i-frag grenades {0}  u - ) 4 i-gas grenades {0}  v - ) 11 i-gas grenades {0}  w - ) a p-+0 hand;c n blaster named good {12}  x - ) 45 m-heavy blaster bolts {1} (3 of 6);c' a - ) a M-hugging boot named good {5}  b - ) 54 r-inferior bolts {1}  c - ) an i-poisoned knife {2}  d - ) an i-knife {2}  e - ) an i-+3 knife {2}  f - ) an i-+2 knife {2}  g - ) an i-knife named Ghostleach {2}  h - ) 2 i-knives {4}  i - ) 32 i-knives {64}  j - ) 3 i-knives {6}  k - ) 9 L-lead pistol bullets {0}  l - ) a ` long bow {12}  m - ) a S-cursed long pole {60}  n - ) 14 ` mineral bolts {0}  o - ) the i-+0 parry dagger named Main Gauche {2}  p - ) 10 ] pin bolts {0}  q - ) 18 ] poisoned pin bolts {0}  r - ) 115 i-pistol bullets {2}  s - ) an i-+1 pistol named good {8}  t - ) a 8-greased pistol pair {20}  u - ) a 8-poisoned poison bolt {0}  v - ) 31 8-poison ;c'bolts {1}  w - ) a L-random dart {0}  x - ) 68 i-rifle bullets {2} (4 of 6);c% a - ) 41 i-rifle bullets {0}  b - ) 38 i-rifle bullets {1}  c - ) 2 i-+0 rifle bullets {0}  d - ) 9 i-uncursed rifle bullets {0}  e - ) 7 i-cursed rifle bullets {0}  f - ) 25 i-rockets {0}  g - ) 14 w-poisoned runed arrows {0}  h - ) 20 w-+1 runed arrows {0}  i - ) the m-+0 scalpel named Steelpillar {2}  j - ) the m-+0 scalpel named The Scalpel of the Bloodletter {2}  k - ) a 8-shotgun {15}  l - ) 23 i-shotgun shells {0}  m - ) 15 i-shotgun shells {0}  n - ) 74 i-+0 shotgun shells {1}  o - ) 13 i-SMG bullets {0}  p - ) 38 i-SMG bullets {0}  q - ) 27 i-SMG bullets {0}  r - ) 16 i-SMG bullets {0}  s - ) 13 i-SMG bullets {0}  t - ) 23 i-SMG bullets named The Hound of the Baskervilles {0}  u - );c% an i-spear {12}  v - ) an i-spear {12}  w - ) a * spider-legged crossbow {30}  x - ) a = throwing spear {8} (5 of 6);c׀~ a - ) 87 i-throwing stars {2}  b - ) 5 ] +0 wonder daggers {20} (6 of 6);c #################################### #))(%%%%[[)*% ##<####################(#;c ##[########## ##))%^^%)))))[%)%# ###^^^^^^^^^^(%^^^#))#))^^^^^^^^%#;c| [m# %####%##[@########%(##################))|##;cd [m#######)######||################)//###*[ ;18H####$####@//#######*#######%|###%L m####|#############*###########Ǿ 1m###########;c [Shrek the Sco ut] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S408665 Dlvl:20 $0 HP 191(207)  Pw 45(134)  AC-12 MC3 Mov12 Sn113 Xp14/100690 Wt2447/2450 T24027  Hungry   W - an i-+0 auto shotgun (auto) {24}.[Shrek the Sco ut] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S408665  191(207)  Pw 45(134)  AC-12 MC3 Mov12 Sn113 Xp14/100690 Wt2447/2450 T24027  Hungry   [Shrek the Sco ut] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S408665  191(207)  Pw ;c< [25;1H45(134)  AC-12 MC3 Mov12 Sn113 Xp14/100690 Wt2447/2450 T24028  Hungry   ;c?What do you want to drop? [a-zA-QS-Z or ?*] ;c ;c^ You drop an i-+0 auto shotgun (auto) {24}.[Shrek the Sco ut] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S408665  191(207)  Pw 45(134)  AC-12 MC3 Mov12 Sn113 Xp14/100690 Wt2423/2450 T24028  Hungry   ;c* Pick up what?   Weapons (')')  a - ) an i-+0 auto shotgun (auto) {24}  b - ) a l-bullwhip {8}  c - ) a w-+0 crossbow {20}  d - ) an i-dagger {4}  e - ) an i-double-headed axe {48}  f - ) 20 l-fleece bolts {0}  g - ) a V-uncursed hunting rifle {12}  h - ) the i-+1 rifle named A Woman's Scorn {12}  i - ) a w-sling {2}  j - ) an i-cursed thonged club {7}  k - ) 5 = throwing spears {40}  l - ) an i-war hammer {20}  Armor ('[')  m - [ an i-dented pot {4}  n - [ an i-dented pot named These Precious Illusions {4}  o - [ a M-elven mithril-coat {60}  p - [ a s-gloves called should be leather {4}  q - [ a s-cursed gloves called should be leather {4}  r - [ an i-he;cZlmet called prob normal helmet {20}  s - [ an i-large shield {40}  t - [ a l-leather armor {60} (1 of 2);c*+;ck a - [ a l-leather armor {60}  b - [ a l-leather armor {60}  c - [ a l-leather armor {60}  d - [ a l-pair of walking shoes {4}  e - [ a l-pair of walking shoes {4}  f - [ a l-pair of walking shoes {4}  g - [ a l-pair of walking shoes {4}  h - [ an i-ring mail {100}  i - [ an i-ring mail {100}  j - [ an i-ring mail {100}  k - [ a w-small shield {12}  l - [ a l-studded leather armor {80}  m - [ a l-studded leather armor {80}  n - [ a l-studded leather armor {80}  o - [ a l-studded leather armor {80}  Gems ('*')  p - * 19 stones called celticammo  q - * 20 stones called flint (2 of 2);c#################################### #))(%%%%[[)*% ##<####################(#;c##[########## ##))%^^%)))))[%)%# ###^^^^^^^^^^(%^^^#))#))^^^^^^^^%#;c) [m# %####%##[@########%(##################))|##;c [m#######)######||################)//###*[ ;18H####$####@//#######*#######%|###% m####|#############*###########K 1m###########;c L[Shrek the Sco ut] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S408665 Dlvl:20 $0 HP 191(207)  Pw 45(134)  AC-12 MC3 Mov12 Sn113 Xp14/100690 Wt2435/2450 T24028  Hungry   R - the i-+1 rifle named A Woman's Scorn {12}.[Shrek the Sco ut] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S408665  191(207)  Pw 45(134)  AC-12 MC3 Mov12 Sn113 Xp14/100690 Wt2435/2450 T24028  Hungry   ;c(^OWhat do you want to use or apply? [abhk-nprtw-yDILSY or ?*] ;c Do what?  o - Take something out of the wooden box called regular box i - Put something into the wooden box called regular box b - Both of the above, out first r - Both of the above, in first(end) ;c0+##############################))(%%%%[[)*%############(###[##########;c))%^^%)))))[%)%#^^^^^^^^^^(%^^^#))#))^^^^^^^^%######%##[@########%S6m(################## Put in what type of objects?  a - All types b - Amulets ('"') c - Weapons (')') d - Armor ('[') e - Comestibles ('%') f - Scrolls ('?') g - Rings ('=') h - Wands ('/') i - Tools ('(') j - Gems ('*') k - Venoms ('.') I - Unidentified items C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) ;c4*+;c ############[)*%##[##########))[%)%#))^^^^^^^^%##[@##### 3m#########))|##)######||######//###*[;ct[m//#########%|####|####;c  Put in what?   Amulets ('"')  G - " a 6-berning stone amulet {0}  U - " a } undertow amulet (being worn) {0}  Weapons (')')  a - ) an i-uncursed +0 dwarvish mattock (weapon in hands) {48}  b - ) a M-uncursed rotted +3 giant scythe {60}  c - ) a w-uncursed +1 bow {12}  d - ) 199 i-+0 darts (in quiver) {6}  e - ) 153 i-+0 arrows {1}  f - ) 51 i-uncursed +2 arrows {1}  g - ) 28 i-+2 darts named Brasilia's Rain Forrest {0}  y - ) an i-auto shotgun named A Twist of Ugliness (auto) {24}  R - ) the i-+1 rifle named A Woman's Scorn {12}  Armor ('[')  i - [ a V-uncursed +0 cloak called could be MR but irradiated! (being worn) {4  o - [ a c-;c[+0 T-shirt (being worn) {2}  s - [ a } cursed boots called plof-nora-anorexia (being worn) {8}  u - [ a f-+0 plate mail named good (being worn) {200}  v - [ an a-+2 pair of gauntlets of dexterity (being worn) {4}  z - [ an A-uncursed +2 cloak of displacement {4}  K - [ a C-+0 ancient shield (being worn) {40}  Q - [ an i-+0 iron skull cap named good (being worn) {12} (1 of 3);ck+;ck+;c  V - [ a h-corona mask {20}  Comestibles ('%')  B - % 16 v-bananas {0}  F - % 3 v-pears {0}  J - % 3 % uncursed tripe rations {0}  X - % 58 v-grapes {1}  Z - % 3 % lizard corpses {30}  Scrolls ('?')  j - ? 2 ? uncursed scrolls of standard id {0}  C - ? a ? uncursed scroll of cure {0}  H - ? 5 ? uncursed scrolls of healing {0}  M - ? 3 ? uncursed scrolls of mana {0}  O - ? a ? uncursed scroll of heal other {0}  P - ? 2 ? uncursed scrolls of phase door {0}  Rings ('=')  A - = a C-uncursed ring called prot from shape chang (on right hand) {0}  N - = a 6-uncursed +0 ring of gain wisdom (on left hand) {0}  T - = an i-cobalt ring {0}  Wands ('/')  n - / a $ wand of fire {0}  x - . m/ an E-uncursed rusty wand of magic missile {0}  D - / an E-uncursed wand of cold (0:1) {0}  I - / a } uncursed wand of extra healing (0:4) {0}  S - / an E-uncursed wand called impact-tele {0} (2 of 3);c\  Y - / a V-uncursed wand of digging (0:6) {0}  Tools ('(')  h - ( a b-uncursed +3 unicorn horn {8}  k - ( a b-+0 unicorn horn named good {8}  l - ( a wooden box called regular box {1905}  m - ( a y-uncursed +0 laser pole (7125) named good {24}  p - ( a whistle called tin {0}  r - ( an i-stethoscope {0}  w - ( a * pair of lenses (being worn) {0}  L - ( an uncursed candle called magic (lit) {0}  Gems ('*')  q - * 4 dark blue gems {0}  t - * 3 stones called luck  Venoms ('.')  E - . 36 } blinding venoms {1} (3 of 3);c#################################### #))(%%%%[[)*% ##<####################(#;cr##[########## ##))%^^%)))))[%)%# ###^^^^^^^^^^(%^^^#))#))^^^^^^^^%#;cӶ[m# %####%##[@########%(##################))|##;cH[m#######)######||################)//###*[Ի;18H####$####@//#######*#######%|###%Ⱦm####|#############*###########<1m###########;c[Shrek the Sco ut] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S408665 Dlvl:20 $0 HP 191(207)  Pw 45(134)  AC-12 MC3 Mov12 Sn113 Xp14/100690 Wt2411/2450 T24028  Hungry   You put an i-auto shotgun named A Twist of Ugliness (auto) {24} into the wooden box called regular box.--More--;c0 ####################################[Shrek the Sco ut] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S408665  191(207)  Pw 45(134)  AC-12 MC3 Mov12 Sn113 Xp14/100690 Wt2435/2450 T24028  Hungry   ;cwYou put the i-+1 rifle named A Woman's Scorn {12} into the wooden box called regular box.--More--;c@  ####################################[Shrek the Sco ut] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S408665  191(207)  Pw 45(134)  AC-12 MC3 Mov12 Sn113 Xp14/100690 Wt2435/2450 T24028  Hungry    Take out what type of objects?  a - All types b - Coins ('$') c - Amulets ('"') d - Weapons (')') e - Armor ('[') f - Comestibles ;c{  ('%') g - Scrolls ('?') h - Spellbooks ('+') i - Potions ('!') j - Rings ('=') k - Wands ('/') l - Tools ('(') m - Gems ('*') n - Venoms ('.') I - Unidentified items A - Auto-select every item B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) ;c) +;c############[)*%##[##########))[%)%#))^^^^^^^^%##[@#####3m#########))|##)######||######//###*[;c[m//#########%|####|####;c^################# [Shrek the Sco ut] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S408665 Dlvl:20 $0 HP 191(207)  Pw 45(134)  AC-12 MC3 Mov12 Sn113 Xp14/100690 Wt2435/2450 T24028  Hungry    Take out what?   ;cWeapons (')')  a - ) an i-arrow {0}  b - ) an i-arrow named G-cheater's Fucking Rockstar {0}  c - ) 9 i-poisoned arrows {0}  d - ) 5 i-blessed greased +0 arrows {0}  e - ) 5 i-rusty +0 arrows {0}  f - ) 26 i-arrows {0}  g - ) 3 i-arrows {0}  h - ) 11 i-arrows {0}  i - ) an i-uncursed assault rifle (auto) {16}  j - ) 37 i-assault rifle bullets {1}  k - ) an i-auto shotgun named A Twist of Ugliness (auto) {24}  l - ) 4 i-auto shotgun shells {0}  m - ) 2 i-auto shotgun shells {0}  n - ) the i-+2 axe named A Tale of Two Cities {24}  o - ) 57 m-bamboo arrows {1}  p - ) 70 m-BFG ammos {2}  q - ) 17 m-blaster bolts {0}  r - ) a w-boomerang {0}  s - ) a w-+0 boomerang {0}  t - ) 37 i-crossbow bolts {1} FH u - ) 12 i-crossbow bolts {0} (1 of 6);cN a - ) 20 i-crossbow bolts {0}  b - ) 65 i-+0 crossbow bolts {0}  c - ) 36 i-+1 crossbow bolts {1}  d - ) 29 i-crossbow bolts {0}  e - ) 24 i-+2 crossbow bolts {0}  f - ) 3 i-crossbow bolts named Homicidal Tendancies {0}  g - ) the w-+1 crossbow named Mother of Universe {20}  h - ) 5 i-poisoned crude arrows {0}  i - ) a w-crude bow {12}  j - ) an i-poisoned crude dagger {4}  k - ) an i-crude dagger {4}  l - ) an i-crude dagger {4}  m - ) an i-crude dagger {4}  n - ) an i-crude dagger {4}  o - ) an i-crude dagger named Larissa's Stride {4}  p - ) an i-crude dagger named Post Shot {4}  q - ) 21 i-+0 crude daggers {84}  r - ) an i-+12 crude short sword {12}  s - ) 14 i-+0 crude spears {168};cx  t - ) 3 i-+2 crude spears {36}  u - ) an i-dagger {4}  v - ) an i-+3 dagger {4}  w - ) an i-dagger {4}  x - ) an i-dagger {4} (2 of 6);cv  a - ) 11 i-daggers {44}  b - ) an i-dart {0}  c - ) an i-dart named Spellstealer {0}  d - ) 54 i-darts {1}  e - ) 26 i-darts {0}  f - ) 23 i-darts {0}  g - ) 13 i-darts {0}  h - ) 5 i-uncursed darts {0}  i - ) 16 i-darts {0}  j - ) a p-eagle ball {2}  k - ) 10 i-five-seven bullets {0}  l - ) 78 l-fleece bolts {2}  m - ) the ` +1 flint spear named Sun Piercer {12}  n - ) an i-uncursed +0 frag grenade {0}  o - ) 6 i-frag grenades {0}  p - ) 77 i-frag grenades {0}  q - ) 2 i-greased frag grenades {0}  r - ) 10 i-frag grenades {0}  s - ) 14 i-frag grenades {0}  t - ) 2 i-frag grenades {0}  u - ) 4 i-gas grenades {0}  v - ) 11 i-gas grenades {0}  w - ) a p-+0 hand;cv n blaster named good {12}  x - ) 45 m-heavy blaster bolts {1} (3 of 6);c# a - ) a M-hugging boot named good {5}  b - ) 54 r-inferior bolts {1}  c - ) an i-poisoned knife {2}  d - ) an i-knife {2}  e - ) an i-+3 knife {2}  f - ) an i-+2 knife {2}  g - ) an i-knife named Ghostleach {2}  h - ) 2 i-knives {4}  i - ) 32 i-knives {64}  j - ) 3 i-knives {6}  k - ) 9 L-lead pistol bullets {0}  l - ) a ` long bow {12}  m - ) a S-cursed long pole {60}  n - ) 14 ` mineral bolts {0}  o - ) the i-+0 parry dagger named Main Gauche {2}  p - ) 10 ] pin bolts {0}  q - ) 18 ] poisoned pin bolts {0}  r - ) 115 i-pistol bullets {2}  s - ) an i-+1 pistol named good {8}  t - ) a 8-greased pistol pair {20}  u - ) a 8-poisoned poison bolt {0}  v - ) 31 8-poison ;c#bolts {1}  w - ) a L-random dart {0}  x - ) 68 i-rifle bullets {2} (4 of 6);c` a - ) 11 i-daggers {44}  b - ) an i-dart {0}  c - ) an i-dart named Spellstealer {0}  d - ) 54 i-darts {1}  e - ) 26 i-darts {0}  f - ) 23 i-darts {0}  g - ) 13 i-darts {0}  h - ) 5 i-uncursed darts {0}  i - ) 16 i-darts {0}  j - ) a p-eagle ball {2}  k - ) 10 i-five-seven bullets {0}  l - ) 78 l-fleece bolts {2}  m - ) the ` +1 flint spear named Sun Piercer {12}  n - ) an i-uncursed +0 frag grenade {0}  o - ) 6 i-frag grenades {0}  p - ) 77 i-frag grenades {0}  q - ) 2 i-greased frag grenades {0}  r - ) 10 i-frag grenades {0}  s - ) 14 i-frag grenades {0}  t - ) 2 i-frag grenades {0}  u - ) 4 i-gas grenades {0}  v - ) 11 i-gas grenades {0}  w - ) a p-+0 hand;cn blaster named good {12}  x - ) 45 m-heavy blaster bolts {1} (3 of 6);co a - ) 20 i-crossbow bolts {0}  b - ) 65 i-+0 crossbow bolts {0}  c - ) 36 i-+1 crossbow bolts {1}  d - ) 29 i-crossbow bolts {0}  e - ) 24 i-+2 crossbow bolts {0}  f - ) 3 i-crossbow bolts named Homicidal Tendancies {0}  g - ) the w-+1 crossbow named Mother of Universe {20}  h - ) 5 i-poisoned crude arrows {0}  i - ) a w-crude bow {12}  j - ) an i-poisoned crude dagger {4}  k - ) an i-crude dagger {4}  l - ) an i-crude dagger {4}  m - ) an i-crude dagger {4}  n - ) an i-crude dagger {4}  o - ) an i-crude dagger named Larissa's Stride {4}  p - ) an i-crude dagger named Post Shot {4}  q - ) 21 i-+0 crude daggers {84}  r - ) an i-+12 crude short sword {12}  s - ) 14 i-+0 crude spears {168};c  t - ) 3 i-+2 crude spears {36}  u - ) an i-dagger {4}  v - ) an i-+3 dagger {4}  w - ) an i-dagger {4}  x - ) an i-dagger {4} (2 of 6);c a - ) 11 i-daggers {44}  b - ) an i-dart {0}  c - ) an i-dart named Spellstealer {0}  d - ) 54 i-darts {1}  e - ) 26 i-darts {0}  f - ) 23 i-darts {0}  g - ) 13 i-darts {0}  h - ) 5 i-uncursed darts {0}  i - ) 16 i-darts {0}  j - ) a p-eagle ball {2}  k - ) 10 i-five-seven bullets {0}  l - ) 78 l-fleece bolts {2}  m - ) the ` +1 flint spear named Sun Piercer {12}  n - ) an i-uncursed +0 frag grenade {0}  o - ) 6 i-frag grenades {0}  p - ) 77 i-frag grenades {0}  q - ) 2 i-greased frag grenades {0}  r - ) 10 i-frag grenades {0}  s - ) 14 i-frag grenades {0}  t - ) 2 i-frag grenades {0}  u - ) 4 i-gas grenades {0}  v - ) 11 i-gas grenades {0}  w - ) a p-+0 hand;c!n blaster named good {12}  x - ) 45 m-heavy blaster bolts {1} (3 of 6);c% a - ) a M-hugging boot named good {5}  b - ) 54 r-inferior bolts {1}  c - ) an i-poisoned knife {2}  d - ) an i-knife {2}  e - ) an i-+3 knife {2}  f - ) an i-+2 knife {2}  g - ) an i-knife named Ghostleach {2}  h - ) 2 i-knives {4}  i - ) 32 i-knives {64}  j - ) 3 i-knives {6}  k - ) 9 L-lead pistol bullets {0}  l - ) a ` long bow {12}  m - ) a S-cursed long pole {60}  n - ) 14 ` mineral bolts {0}  o - ) the i-+0 parry dagger named Main Gauche {2}  p - ) 10 ] pin bolts {0}  q - ) 18 ] poisoned pin bolts {0}  r - ) 115 i-pistol bullets {2}  s - ) an i-+1 pistol named good {8}  t - ) a 8-greased pistol pair {20}  u - ) a 8-poisoned poison bolt {0}  v - ) 31 8-poison ;cCbolts {1}  w - ) a L-random dart {0}  x - ) 68 i-rifle bullets {2} (4 of 6);c  a - ) 11 i-daggers {44}  b - ) an i-dart {0}  c - ) an i-dart named Spellstealer {0}  d - ) 54 i-darts {1}  e - ) 26 i-darts {0}  f - ) 23 i-darts {0}  g - ) 13 i-darts {0}  h - ) 5 i-uncursed darts {0}  i - ) 16 i-darts {0}  j - ) a p-eagle ball {2}  k - ) 10 i-five-seven bullets {0}  l - ) 78 l-fleece bolts {2}  m - ) the ` +1 flint spear named Sun Piercer {12}  n - ) an i-uncursed +0 frag grenade {0}  o - ) 6 i-frag grenades {0}  p - ) 77 i-frag grenades {0}  q - ) 2 i-greased frag grenades {0}  r - ) 10 i-frag grenades {0}  s - ) 14 i-frag grenades {0}  t - ) 2 i-frag grenades {0}  u - ) 4 i-gas grenades {0}  v - ) 11 i-gas grenades {0}  w - ) a p-+0 hand;c n blaster named good {12}  x - ) 45 m-heavy blaster bolts {1} (3 of 6);cC a - ) a M-hugging boot named good {5}  b - ) 54 r-inferior bolts {1}  c - ) an i-poisoned knife {2}  d - ) an i-knife {2}  e - ) an i-+3 knife {2}  f - ) an i-+2 knife {2}  g - ) an i-knife named Ghostleach {2}  h - ) 2 i-knives {4}  i - ) 32 i-knives {64}  j - ) 3 i-knives {6}  k - ) 9 L-lead pistol bullets {0}  l - ) a ` long bow {12}  m - ) a S-cursed long pole {60}  n - ) 14 ` mineral bolts {0}  o - ) the i-+0 parry dagger named Main Gauche {2}  p - ) 10 ] pin bolts {0}  q - ) 18 ] poisoned pin bolts {0}  r - ) 115 i-pistol bullets {2}  s - ) an i-+1 pistol named good {8}  t - ) a 8-greased pistol pair {20}  u - ) a 8-poisoned poison bolt {0}  v - ) 31 8-poison ;cDbolts {1}  w - ) a L-random dart {0}  x - ) 68 i-rifle bullets {2} (4 of 6);cm  a - ) 41 i-rifle bullets {0}  b - ) 38 i-rifle bullets {1}  c - ) 2 i-+0 rifle bullets {0}  d - ) 9 i-uncursed rifle bullets {0}  e - ) 7 i-cursed rifle bullets {0}  f - ) the i-+1 rifle named A Woman's Scorn {12}  g - ) 25 i-rockets {0}  h - ) 14 w-poisoned runed arrows {0}  i - ) 20 w-+1 runed arrows {0}  j - ) the m-+0 scalpel named Steelpillar {2}  k - ) the m-+0 scalpel named The Scalpel of the Bloodletter {2}  l - ) a 8-shotgun {15}  m - ) 23 i-shotgun shells {0}  n - ) 15 i-shotgun shells {0}  o - ) 74 i-+0 shotgun shells {1}  p - ) 13 i-SMG bullets {0}  q - ) 38 i-SMG bullets {0}  r - ) 27 i-SMG bullets {0}  s - ) 16 i-SMG bullets {0}  t - ) 13 i-SMG bullets {0}  u - ) 23 i-SMG bu;cm llets named The Hound of the Baskervilles {0}  v - ) an i-spear {12}  w - ) an i-spear {12}  x - ) a * spider-legged crossbow {30} (5 of 6);c a - ) a M-hugging boot named good {5}  b - ) 54 r-inferior bolts {1}  c - ) an i-poisoned knife {2}  d - ) an i-knife {2}  e - ) an i-+3 knife {2}  f - ) an i-+2 knife {2}  g - ) an i-knife named Ghostleach {2}  h - ) 2 i-knives {4}  i - ) 32 i-knives {64}  j - ) 3 i-knives {6}  k - ) 9 L-lead pistol bullets {0}  l - ) a ` long bow {12}  m - ) a S-cursed long pole {60}  n - ) 14 ` mineral bolts {0}  o - ) the i-+0 parry dagger named Main Gauche {2}  p - ) 10 ] pin bolts {0}  q - ) 18 ] poisoned pin bolts {0}  r - ) 115 i-pistol bullets {2}  s - ) an i-+1 pistol named good {8}  t - ) a 8-greased pistol pair {20}  u - ) a 8-poisoned poison bolt {0}  v - ) 31 8-poison ;cbolts {1}  w - ) a L-random dart {0}  x - ) 68 i-rifle bullets {2} (4 of 6);c8 a - ) 41 i-rifle bullets {0}  b - ) 38 i-rifle bullets {1}  c - ) 2 i-+0 rifle bullets {0}  d - ) 9 i-uncursed rifle bullets {0}  e - ) 7 i-cursed rifle bullets {0}  f - ) the i-+1 rifle named A Woman's Scorn {12}  g - ) 25 i-rockets {0}  h - ) 14 w-poisoned runed arrows {0}  i - ) 20 w-+1 runed arrows {0}  j - ) the m-+0 scalpel named Steelpillar {2}  k - ) the m-+0 scalpel named The Scalpel of the Bloodletter {2}  l - ) a 8-shotgun {15}  m - ) 23 i-shotgun shells {0}  n - ) 15 i-shotgun shells {0}  o - ) 74 i-+0 shotgun shells {1}  p - ) 13 i-SMG bullets {0}  q - ) 38 i-SMG bullets {0}  r - ) 27 i-SMG bullets {0}  s - ) 16 i-SMG bullets {0}  t - ) 13 i-SMG bullets {0}  u - ) 23 i-SMG bu;c@8llets named The Hound of the Baskervilles {0}  v - ) an i-spear {12}  w - ) an i-spear {12}  x - ) a * spider-legged crossbow {30} (5 of 6);c  a - ) a M-hugging boot named good {5}  b - ) 54 r-inferior bolts {1}  c - ) an i-poisoned knife {2}  d - ) an i-knife {2}  e - ) an i-+3 knife {2}  f - ) an i-+2 knife {2}  g - ) an i-knife named Ghostleach {2}  h - ) 2 i-knives {4}  i - ) 32 i-knives {64}  j - ) 3 i-knives {6}  k - ) 9 L-lead pistol bullets {0}  l - ) a ` long bow {12}  m - ) a S-cursed long pole {60}  n - ) 14 ` mineral bolts {0}  o - ) the i-+0 parry dagger named Main Gauche {2}  p - ) 10 ] pin bolts {0}  q - ) 18 ] poisoned pin bolts {0}  r - ) 115 i-pistol bullets {2}  s - ) an i-+1 pistol named good {8}  t - ) a 8-greased pistol pair {20}  u - ) a 8-poisoned poison bolt {0}  v - ) 31 8-poison ;c bolts {1}  w - ) a L-random dart {0}  x - ) 68 i-rifle bullets {2} (4 of 6);c[Shrek the Sco ut] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S408665 Dlvl:20 $0 HP 191(207)  Pw 45(134)  AC-12 MC3 Mov12 Sn113 Xp14/100690 Wt2435/2450 T24028  Hungry   [Shrek the Sco ut] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S408665  191(207)  Pw 45(134)  AC-12 MC3 Mov12 Sn113 Xp14/100690 Wt2435/2450 T24029  Hungry   ######################;cM############## #))(%%%%[[)*% ##<####################(###[########## #m#))%^^%)))))[%)%# ###^^^^^^^^^^(%^^^#))#))^^^^^^^^%## %####%##[;c [1m@########%(##################))|#########)#;c[33m#####||##########h######)//###*[####$####@//;cѾ[1m#######*#######%|###%####|;c#############*######################7;45H;c| [Shrek the Sco ut] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S408665  191(207)  Pw 45(134)  AC-12 MC3 Mov12 Sn113 Xp14/100690 Wt2435/2450 T24029  Hungry   [Shrek the Sco ut] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S408665  192(207)  Pw 45(134)  AC-12 MC3 Mov12 Sn113 Xp14/100690 Wt2435/2450 T24030  Hungry   )@@;cd@h;c#You see here a = throwing spear {8}.[Shrek the Sco ut] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S408665  192(207)  Pw 45(134)  AC-12 MC3 Mov12 Sn113 Xp14/100690 Wt2435/2450 T24030  Hungry   h@h;c] IDo you really want to slither into that pit? [yn] (n) ;cn[Shrek the Sco ut] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S408665  192(207)  Pw 45(134)  AC-12 MC3 Mov12 Sn113 Xp14/100690 Wt2435/2450 T24030  Hungry   ;c0 [Shrek the Sco ut] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S408665  192(207)  Pw 45(134)  AC-12 MC3 Mov12 Sn113 Xp14/100690 Wt2435/2450 T24031  Hungry   @)@;c [Shrek the Sco ut] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S408665  192(207)  Pw 45(134)  AC-12 MC3 Mov12 Sn113 Xp14/100690 Wt2435/2450 T24031  Hungry   [Shrek the Sco ut] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S408665  192(207)  Pw 45(134)  AC-12 MC3 Mov12 Sn113 Xp14/100690 Wt2435/2450 T24032  Hungry   hd@;c,_>[Shrek the Sco ut] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S408665  192(207)  Pw 45(134)  AC-12 MC3 Mov12 Sn113 Xp14/100690 Wt2435/2450 T24032  Hungry   @@/h;cZ[Shrek the Scou t] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S408665  194(207)  Pw 45(134)  AC-12 MC3 Mov12 Sn113 Xp14/100690 Wt2435/2450 T24033  Hungry   @;c#[Shrek the Scou t] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S408665  194(207)  Pw 45(134)  AC-12 MC3 Mov12 Sn113 Xp14/100690 Wt2435/2450 T24033  Hungry   [Shrek the Scou t] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S408665  194(207)  Pw 45(134)  AC-12 MC3 Mov12 Sn113 Xp14/100690 Wt2435/2450 T24034  Hungry   @;c<N[Shrek the Scou t] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S408665  194(207)  Pw 45(134)  AC-12 MC3 Mov12 Sn113 Xp14/100690 Wt2435/2450 T24034  Hungry   @h/;c There is a wall in the way![Shrek the Scou t] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S408665  194(207)  Pw 45(134)  AC-12 MC3 Mov12 Sn113 Xp14/100690 Wt2435/2450 T24034  Hungry   ;cNWhat do you want to use or apply? [abhk-nprtwxDILSY or ?*] ;cE Do what?  o - Take something out of the wooden box called regular box i - Put something into the wooden box called regular box b - Both of the above, out first r - Both of the above, in first(end) ;cF@+##############################))(%%%%[[)*%############(###[##########;cB))%^^)))))[%)%#^^^^^^^^^^(%^^^#))#))^^^^^^^^%######%##[)########%(##D31m#####@########## Take out what type of objects?  a - All types b - Coins ('$') c - Amulets ('"') d - Weapons (')') e - Armor ('[') f - Comestibles ('%') g - Scrolls ('?') h - Spellbooks ('+') i - Potions ('!') j - Rings ('=') k - Wands ('/') l - Tools ('(') m - Gems ('*') n - Venoms ('.') I - Unidentified items A - Auto-select every item B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) ;c +;cG ############[)*%##[##########))[%)%#))^^^^^^^^%##[)#######;c [m#######))|##)######||######//###*[;cM h/#########%|####|####- m################# [Shrek the Scou t] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S408665 Dlvl:20 $0 HP 194(207)  Pw 45(134)  AC-12 MC3 Mov12 Sn113 Xp14/100690 Wt2435/2450 T24034  Hungry    Take out what?   Coins ('$';ce. )  a - $ 6223 g-gold pieces {0}  Amulets ('"')  b - " an i-blessed amulet of conflict {0}  c - " a t-cursed bitumen amulet {0}  d - " a s-femmy amulet {0}  e - " a s-femmy amulet {0}  f - " a b-pique amulet {0}  g - " a y-WFG amulet {0}  Weapons (')')  h - ) an i-arrow {0}  i - ) an i-arrow named G-cheater's Fucking Rockstar {0}  j - ) 9 i-poisoned arrows {0}  k - ) 5 i-blessed greased +0 arrows {0}  l - ) 5 i-rusty +0 arrows {0}  m - ) 26 i-arrows {0}  n - ) 3 i-arrows {0}  o - ) 11 i-arrows {0}  p - ) an i-uncursed assault rifle (auto) {16}  q - ) 37 i-assault rifle bullets {1}  r - ) an i-auto shotgun named A Twist of Ugliness (auto) {24}  s - ;cs. @) 4 i-auto shotgun shells {0} (1 of 17);c^ a - ) 2 i-auto shotgun shells {0}  b - ) the i-+2 axe named A Tale of Two Cities {24}  c - ) 57 m-bamboo arrows {1}  d - ) 70 m-BFG ammos {2}  e - ) 17 m-blaster bolts {0}  f - ) a w-boomerang {0}  g - ) a w-+0 boomerang {0}  h - ) 37 i-crossbow bolts {1}  i - ) 12 i-crossbow bolts {0}  j - ) 20 i-crossbow bolts {0}  k - ) 65 i-+0 crossbow bolts {0}  l - ) 36 i-+1 crossbow bolts {1}  m - ) 29 i-crossbow bolts {0}  n - ) 24 i-+2 crossbow bolts {0}  o - ) 3 i-crossbow bolts named Homicidal Tendancies {0}  p - ) the w-+1 crossbow named Mother of Universe {20}  q - ) 5 i-poisoned crude arrows {0}  r - ) a w-crude bow {12}  s - ) an i-poisoned crude dagger {4}  t - ) an i-crude dagger {4}  u - ^m) an i-crude dagger {4}  v - ) an i-crude dagger {4}  w - ) an i-crude dagger {4}  x - ) an i-crude dagger named Larissa's Stride {4} (2 of 17);c+ a - ) an i-crude dagger named Post Shot {4}  b - ) 21 i-+0 crude daggers {84}  c - ) an i-+12 crude short sword {12}  d - ) 14 i-+0 crude spears {168}  e - ) 3 i-+2 crude spears {36}  f - ) an i-dagger {4}  g - ) an i-+3 dagger {4}  h - ) an i-dagger {4}  i - ) an i-dagger {4}  j - ) 11 i-daggers {44}  k - ) an i-dart {0}  l - ) an i-dart named Spellstealer {0}  m - ) 54 i-darts {1}  n - ) 26 i-darts {0}  o - ) 23 i-darts {0}  p - ) 13 i-darts {0}  q - ) 5 i-uncursed darts {0}  r - ) 16 i-darts {0}  s - ) a p-eagle ball {2}  t - ) 10 i-five-seven bullets {0}  u - ) 78 l-fleece bolts {2}  v - ) the ` +1 flint spear named Sun Piercer {12}  w - ) an i-un;c+fcursed +0 frag grenade {0}  x - ) 6 i-frag grenades {0} (3 of 17);c+;c0  +;c^  a - ) 77 i-frag grenades {0}  b - ) 2 i-greased frag grenades {0}  c - ) 10 i-frag grenades {0}  d - ) 14 i-frag grenades {0}  e - ) 2 i-frag grenades {0}  f - ) 4 i-gas grenades {0}  g - ) 11 i-gas grenades {0}  h - ) a p-+0 hand blaster named good {12}  i - ) 45 m-heavy blaster bolts {1}  j - ) a M-hugging boot named good {5}  k - ) 54 r-inferior bolts {1}  l - ) an i-poisoned knife {2}  m - ) an i-knife {2}  n - ) an i-+3 knife {2}  o - ) an i-+2 knife {2}  p - ) an i-knife named Ghostleach {2}  q - ) 2 i-knives {4}  r - ) 32 i-knives {64}  s - ) 3 i-knives {6}  t - ) 9 L-lead pistol bullets {0}  u - ) a ` long bow {12}  v - ) a S-cursed long pole {60}  23;1H w - ) 14 ` mineral bolts {0}  x - ) the i-+0 parry dagger named Main Gauche {2} (4 of 17);c +;c a - ) 10 ] pin bolts {0}  b - ) 18 ] poisoned pin bolts {0}  c - ) 115 i-pistol bullets {2}  d - ) an i-+1 pistol named good {8}  e - ) a 8-greased pistol pair {20}  f - ) a 8-poisoned poison bolt {0}  g - ) 31 8-poison bolts {1}  h - ) a L-random dart {0}  i - ) 68 i-rifle bullets {2}  j - ) 41 i-rifle bullets {0}  k - ) 38 i-rifle bullets {1}  l - ) 2 i-+0 rifle bullets {0}  m - ) 9 i-uncursed rifle bullets {0}  n - ) 7 i-cursed rifle bullets {0}  o - ) the i-+1 rifle named A Woman's Scorn {12}  p - ) 25 i-rockets {0}  q - ) 14 w-poisoned runed arrows {0}  r - ) 20 w-+1 runed arrows {0}  s - ) the m-+0 scalpel named Steelpillar {2}  t - ) the m-+0 scalpel named The Scalpel of the Bloodlett;cer {2}  u - ) a 8-shotgun {15}  v - ) 23 i-shotgun shells {0}  w - ) 15 i-shotgun shells {0}  x - ) 74 i-+0 shotgun shells {1} (5 of 17);c}+;c5; a - ) 77 i-frag grenades {0}  b - ) 2 i-greased frag grenades {0}  c - ) 10 i-frag grenades {0}  d - ) 14 i-frag grenades {0}  e - ) 2 i-frag grenades {0}  f - ) 4 i-gas grenades {0}  g - ) 11 i-gas grenades {0}  h - ) a p-+0 hand blaster named good {12}  i - ) 45 m-heavy blaster bolts {1}  j - ) a M-hugging boot named good {5}  k - ) 54 r-inferior bolts {1}  l - ) an i-poisoned knife {2}  m - ) an i-knife {2}  n - ) an i-+3 knife {2}  o - ) an i-+2 knife {2}  p - ) an i-knife named Ghostleach {2}  q - ) 2 i-knives {4}  r - ) 32 i-knives {64}  s - ) 3 i-knives {6}  t - ) 9 L-lead pistol bullets {0}  u - ) a ` long bow {12}  v + ) a S-cursed long pole {60} ];23;1H w - ) 14 ` mineral bolts {0}  x - ) the i-+0 parry dagger named Main Gauche {2} (4 of 17);cn a - ) an i-crude dagger named Post Shot {4}  b - ) 21 i-+0 crude daggers {84}  c - ) an i-+12 crude short sword {12}  d + ) 14 i-+0 crude spears {168}  e - ) 3 i-+2 crude spears {36}  f - ) an i-dagger {4}  g - ) an i-+3 dagger {4}  h - ) an i-dagger {4}  i - ) an i-dagger {4}  j - ) 11 i-daggers {44}  k - ) an i-dart {0}  l - ) an i-dart named Spellstealer {0}  m - ) 54 i-darts {1}  n - ) 26 i-darts {0}  o - ) 23 i-darts {0}  p - ) 13 i-darts {0}  q - ) 5 i-uncursed darts {0}  r - ) 16 i-darts {0}  s - ) a p-eagle ball {2}  t - ) 10 i-five-seven bullets {0}  u - ) 78 l-fleece bolts {2}  v + ) the ` +1 flint spear named Sun Piercer {12}  w - ) an i-un;c.nfcursed +0 frag grenade {0}  x - ) 6 i-frag grenades {0} (3 of 17);c a - ) 77 i-frag grenades {0}  b - ) 2 i-greased frag grenades {0}  c - ) 10 i-frag grenades {0}  d - ) 14 i-frag grenades {0}  e - ) 2 i-frag grenades {0}  f - ) 4 i-gas grenades {0}  g - ) 11 i-gas grenades {0}  h - ) a p-+0 hand blaster named good {12}  i - ) 45 m-heavy blaster bolts {1}  j - ) a M-hugging boot named good {5}  k - ) 54 r-inferior bolts {1}  l - ) an i-poisoned knife {2}  m - ) an i-knife {2}  n - ) an i-+3 knife {2}  o - ) an i-+2 knife {2}  p - ) an i-knife named Ghostleach {2}  q - ) 2 i-knives {4}  r - ) 32 i-knives {64}  s - ) 3 i-knives {6}  t - ) 9 L-lead pistol bullets {0}  u - ) a ` long bow {12}  v + ) a S-cursed long pole {60} 23;1H w - ) 14 ` mineral bolts {0}  x - ) the i-+0 parry dagger named Main Gauche {2} (4 of 17);cq a - ) 10 ] pin bolts {0}  b - ) 18 ] poisoned pin bolts {0}  c - ) 115 i-pistol bullets {2}  d - ) an i-+1 pistol named good {8}  e + ) a 8-greased pistol pair {20}  f - ) a 8-poisoned poison bolt {0}  g - ) 31 8-poison bolts {1}  h - ) a L-random dart {0}  i - ) 68 i-rifle bullets {2}  j - ) 41 i-rifle bullets {0}  k - ) 38 i-rifle bullets {1}  l - ) 2 i-+0 rifle bullets {0}  m - ) 9 i-uncursed rifle bullets {0}  n - ) 7 i-cursed rifle bullets {0}  o - ) the i-+1 rifle named A Woman's Scorn {12}  p - ) 25 i-rockets {0}  q - ) 14 w-poisoned runed arrows {0}  r - ) 20 w-+1 runed arrows {0}  s - ) the m-+0 scalpel named Steelpillar {2}  t - ) the m-+0 scalpel named The Scalpel of the Bloodlett;cer {2}  u - ) a 8-shotgun {15}  v - ) 23 i-shotgun shells {0}  w - ) 15 i-shotgun shells {0}  x - ) 74 i-+0 shotgun shells {1} (5 of 17);cE a - ) 13 i-SMG bullets {0}  b - ) 38 i-SMG bullets {0}  c - ) 27 i-SMG bullets {0}  d - ) 16 i-SMG bullets {0}  e - ) 13 i-SMG bullets {0}  f - ) 23 i-SMG bullets named The Hound of the Baskervilles {0}  g - ) an i-spear {12}  h - ) an i-spear {12}  i - ) a * spider-legged crossbow {30}  j - ) a = throwing spear {8}  k - ) 87 i-throwing stars {2}  l - ) 5 ] +0 wonder daggers {20}  Armor ('[')  m - [ a c-conical hat {2}  n - [ a l-cyan robe {16}  o - [ a c-uncursed +2 dummy cloak AO called stealth MC2 {4}  p - [ a c-dummy cloak AO called stealth MC2 {4}  q - [ a s-enchanted gloves called should be leather {4}  r - [ the i-+1 hard hat named Larissa's Hugger {16}  s - [ an i-blessed +3 helmet call;cEed seems to prevent corpses from dropping! {2  t - [ a c-+0 hooded cloak {4}  u - [ a c-little black dress {4}  v - [ a c-mummy wrapping {2}  w - [ a l-pair of female footwear {4} (6 of 17);c a - ) 10 ] pin bolts {0}  b - ) 18 ] poisoned pin bolts {0}  c - ) 115 i-pistol bullets {2}  d - ) an i-+1 pistol named good {8}  e + ) a 8-greased pistol pair {20}  f - ) a 8-poisoned poison bolt {0}  g - ) 31 8-poison bolts {1}  h - ) a L-random dart {0}  i - ) 68 i-rifle bullets {2}  j - ) 41 i-rifle bullets {0}  k - ) 38 i-rifle bullets {1}  l - ) 2 i-+0 rifle bullets {0}  m - ) 9 i-uncursed rifle bullets {0}  n - ) 7 i-cursed rifle bullets {0}  o - ) the i-+1 rifle named A Woman's Scorn {12}  p - ) 25 i-rockets {0}  q - ) 14 w-poisoned runed arrows {0}  r - ) 20 w-+1 runed arrows {0}  s - ) the m-+0 scalpel named Steelpillar {2}  t - ) the m-+0 scalpel named The Scalpel of the Bloodlett;c3er {2}  u - ) a 8-shotgun {15}  v - ) 23 i-shotgun shells {0}  w - ) 15 i-shotgun shells {0}  x - ) 74 i-+0 shotgun shells {1} (5 of 17);ce a - ) 13 i-SMG bullets {0}  b - ) 38 i-SMG bullets {0}  c - ) 27 i-SMG bullets {0}  d - ) 16 i-SMG bullets {0}  e - ) 13 i-SMG bullets {0}  f - ) 23 i-SMG bullets named The Hound of the Baskervilles {0}  g - ) an i-spear {12}  h - ) an i-spear {12}  i - ) a * spider-legged crossbow {30}  j - ) a = throwing spear {8}  k - ) 87 i-throwing stars {2}  l - ) 5 ] +0 wonder daggers {20}  Armor ('[')  m - [ a c-conical hat {2}  n - [ a l-cyan robe {16}  o - [ a c-uncursed +2 dummy cloak AO called stealth MC2 {4}  p - [ a c-dummy cloak AO called stealth MC2 {4}  q - [ a s-enchanted gloves called should be leather {4}  r - [ the i-+1 hard hat named Larissa's Hugger {16}  s - [ an i-blessed +3 helmet call;ceed seems to prevent corpses from dropping! {2  t - [ a c-+0 hooded cloak {4}  u - [ a c-little black dress {4}  v - [ a c-mummy wrapping {2}  w - [ a l-pair of female footwear {4} (6 of 17);cX<+;cxU+;c+;c; a - [ a l-uncursed -2 pair of field boots called homo {8}  b - [ an a-pair of gauntlets of dexterity {4}  c - [ a l-uncursed +0 pair of gauntlets of fast casting {4}  d - [ a c-blessed +1 pair of gauntlets of typing {4}  e - [ an i-+2 pair of hard shoes {20}  f - [ an I-uncursed +0 pair of unknown gauntlets called bise-teleportitis {4}  g - [ the l-greased +3 pair of walking shoes named Diabolic Wrap {4}  h - [ a l-pair of womens footwear named Kati {1}  i - [ an i-+0 red-eyed shield {20}  j - [ a . shemagh {20}  k - [ a c-+0 striped shirt {5}  Comestibles ('%')  l - % 7 v-apples {0}  m - % a v-C-ration {0}  n - % 3 v-C-rations {0}  o - % 2 v-carrots {0}  p - % a v-chocoegg {0}  q - % a v-chocolate {0}  r - %;ci; 4 v-uncursed cram rations {0}  s - % 7 v-cream pies {0}  t - % 3 v-cream pies {0}  u - % a % cursed lizard corpse named petrify! {10}  v - % a % egg {0}  w - % 2 % eggs {0} (7 of 17);cp  a - % 2 v-eucalyptus leaves {0}  b - % a v-food ration {0}  c - % a v-food ration {0}  d - % 4 v-food rations {0}  e - % a v-fortune cookie {0}  f - % 4 v-fortune cookies {0}  g - % a v-grape {0}  h - % a % hidden lizard corpse {10}  i - % 3 v-uncursed K-rations {0}  j - % a v-lembas wafer {0}  k - % 5 v-lembas wafers {0}  l - % a % lizard corpse {10}  m - % a v-lump of royal jelly {0}  n - % 7 v-melons {0}  o - % a % nonliving lichen corpse {20}  p - % a v-pear {0}  q - % a v-sprig of wolfsbane {0}  r - % a m-tin {0}  s - % a m-tin {0}  t - % a m-tin {0}  u - % a % tripe ration {0}  v - % 2 % tripe rations {0}  Scrolls ('?')  w - ;c X[37m? a ? finalized scroll called POWERIS-musable {0} (8 of 17);c) a - ? a ? finalized scroll called VERY bad scroll. DO NOT read. {0}  b - ? a ? scroll labeled BASIL BALLS OF BEAN BREAD {0}  c - ? a ? scroll labeled BERUEHRSKI NIXI SONST IS FEHLVERSUCHSKI {0}  d - ? a ? scroll labeled SATANCHOP CRASHES WHEN IMPOSSIBLE IS CALLED {0}  e - ? a ? scroll labeled STUNT PROTECTED HAS NO SUPESTATE {0}  f - ? a ? scroll labeled SUCCOTASH EM EXTENDED LOONY TOON {0}  g - ? a ? scroll labeled SUCH LOVELY SOFT ANASTASIA SHOES {0}  h - ? a ? blessed finalized scroll of charging {0}  i - ? a ? scroll of charging {0}  j - ? a ? scroll of enchant armor {0}  k - ? a ? scroll of enchant armor {0}  l - ? a ? uncursed scroll of gold detection {0}  m - ? a ? scroll of heal other {0}  n - ? a ? uncursed scroll of light {0}  o - ? a ? finali;ckzed scroll of light {0}  p - ? a ? uncursed scroll of magic mapping {0}  q - ? a ? scroll of mana {0}  r - ? a ? uncursed finalized scroll of message {0}  s - ? a ? cursed scroll of moorland {0}  t - ? a ? scroll of random enchantment {0}  u - ? a ? finalized scroll of root password detection called probably root pw  v - ? a ? blessed finalized scroll of sinking {0}  w - ? a ? finalized scroll of stinking cloud {0}  x - ? a ? uncursed scroll of summon undead {0} (9 of 17);cL a - ? a ? uncursed finalized scroll of taming {0}  b - ? a ? scroll of teleportation {0}  c - ? 3 ? scrolls called earth {0}  d - ? 3 ? scrolls called remove curse {0}  e - ? 2 ? uncursed scrolls of cure {0}  f - ? 2 ? scrolls of enchant weapon {0}  g - ? 3 ? scrolls of heal other {0}  h - ? 8 ? uncursed scrolls of heal other {0}  i - ? 4 ? scrolls of healing {0}  j - ? 2 ? scrolls of healing {0}  k - ? 4 ? uncursed scrolls of healing {0}  l - ? 2 ? scrolls of identify {0}  m - ? 4 ? scrolls of identify {0}  n - ? 9 ? uncursed scrolls of mana {0}  o - ? 4 ? uncursed scrolls of phase door {0}  Spellbooks ('+')  p - + a ? spellbook of charm monster {0}  q - + a ? spellbook of confuse monster {0}  r - +;cd[m a ? spellbook of cure hallucination named out {0}  s - + a ? spellbook of dememorize {0}  t - + a ? spellbook of detect treasure named out {0}  u - + a ? finalized spellbook of paralysis {0}  v - + a ? finalized spellbook of phase door named out {0}  w - + a ? finalized spellbook of remove curse named out {0} (10 of 17);c a - + a ? spellbook of resist poison named out, of course {0}  b - + a ? spellbook of summon undead {0}  c - + a ? spellbook of teleport away {0}  d - + a ? finalized spellbook of tunnelization {0}  e - + a ? spellbook of turn undead {0}  f - + a ? spellbook of vanishing {0}  g - + a ? spellbook of vanishing {0}  h - + a ? visible spellbook {0}  Potions ('!')  i - ! a * finalized blood-red potion {0}  j - ! 2 * clear potions {0}  k - ! a * potion called booze {0}  l - ! a * finalized potion called booze {0}  m - ! a * finalized potion called goodpotion {0}  n - ! a * potion called juice or so? anyway detoxified {0}  o - ! a * finalized potion called juice or so? anyway detoxified {0}  p - ! a * finalized potion called restore a;c bility {0}  q - ! a * potion called thrown by mon {0}  r - ! a * finalized potion of extra healing called spiritual {0}  s - ! a * potion of healing {0}  t - ! a * potion of Pan Galactic Gargle Blaster {0}  u - ! 2 * potions called grape-pink {0}  v - ! 2 * finalized potions called prob obj detect {0}  w - ! 2 * potions called prob obj detect {0} (11 of 17);cD7 a - ! 3 * potions of extra healing called spiritual {0}  b - ! 2 * potions of oil (399) {0}  Rings ('=')  c - = a $ uncursed carnelian ring {0}  d - = an i-cobalt ring {0}  e - = an I-decoder ring {0}  f - = a p-pretty ring {0}  g - = a W-uncursed pwn-bubble ring {0}  h - = a ! cursed -3 ring of protection {0}  i - = a c-cursed weightless ring {0}  Wands ('/')  j - / a m-wand called cocky heal {0}  k - / a m-wand called cocky heal {0}  l - / a w-wand called elm draining {0}  m - / a w-wand called fall ?! {0}  n - / an I-wand called polymorph-inka {0}  o - / a w-wand called teak ?! {0}  p - / a w-wand called teak ?! {0}  q - / a w-wand called willow stop moving {0}  r - X7I33m/ an E-wand of cancellation named way too many charges gone {0}  s - / an E-wand of cold {0}  t - / a V-wand of digging {0}  u - / a V-wand of digging (6:-2) {0}  v - / a v-wand of full healing {0} (12 of 17);c a - / a $ wand of identify {0}  b - / a P-wand of levitation {0}  c - / a m-uncursed wand of lightning named out of course {0}  d - / an E-wand of magic missile {0}  e - / an E-wand of magic missile {0}  f - / a m-wand of punishment {0}  g - / a v-wand of slow monster {0}  h - / a B-wand of speed monster {0}  i - / a B-wand of speed monster (0:5) {0}  j - / a B-wand of speed monster {0}  k - / an i-wand of striking {0}  l - / a T-wand of summon undead {0}  Tools ('(')  m - ( a bag called could be oilskin {5}  n - ( a bag called digestion! {5}  o - ( a bag called holding! {264}  p - ( a bag called holding! named CURSED {5}  q - ( a bag called sack {5}  r - ( a c-bag of tricks {5}A@m  s - ( a c-bag of tricks {5}  t - ( a c-bag of tricks {5}  u - ( a c-bag of tricks {5}  v - ( a h-blesser {0}  w - ( a c-blindfold {0} (13 of 17);cv a - ( a C-brass lantern (1011) {0}  b - ( a candle called well prob not magic {0}  c - ( 2 candles called candle2 {0}  d - ( 4 candles called candlenonmagic {0}  e - ( a V-charger {0}  f - ( a p-expensive camera {0}  g - ( a ` figurine of a lashfish {0}  h - ( a lamp called most likely oil {0}  i - ( a lamp called most likely oil {0}  j - ( a p-magic marker {0}  k - ( an i-pick-axe named Frost Orchid {32}  l - ( a 0 cursed symbiote {0}  m - ( a b-cursed -2 unicorn horn {8}  n - ( a b-+0 unicorn horn named good {8}  o - ( a b-unicorn horn named good {8}  p - ( a b-+0 unicorn horn named good {8}  Gems ('*')  q - * a black gem {0}  r - * a black gem {0} ;c s - * a blue gem {0}  t - * a +0 blue gem {0}  u - * a cyan gem {0}  v - * a green gem {0}  w - * a +0 green gem {0} (14 of 17);c  a - * 4 green gems {0}  b - * 3 green gems {0}  c - * 2 cursed -1 green gems {0}  d - * 2 orange gems {0}  e - * a radiant gem {0}  f - * 4 radiant gems {0}  g - * 2 radiant gems {0}  h - * a red gem {0}  i - * a red gem {0}  j - * 3 red gems {0}  k - * 7 ` rocks {0}  l - * 14 ` rocks {0}  m - * 8 ` rocks {0}  n - * 188 ` +0 rocks {0}  o - * 9 ` rocks {0}  p - * 9 ` rocks {0}  q - * 8 ` rocks {0}  r - * 6 ` rocks named :FVy=23xSRR;4z}W {0}  s - * 10 ` rocks named Lords and Ladies {0}  t - * 9 ` rocks named Trolled by the RNG {0}  u - * a stone called flint  v - * a +4 stone called luck  w - * 17 stones called celticammo  x - * 9 sto;cb Hnes called dog picks them up, prob ammo (15 of 17);c  a - * 6 stones called dog picks them up, prob ammo  b - * 9 stones called flint  c - * 19 stones called gray ammo of some kind  d - * 9 stones called gray-ammo named should be ammo  e - * 16 stones called lead clump  f - * 9 stones called luck  g - * a teal gem {0}  h - * a teal gem {0}  i - * a teal gem {0}  j - * 2 teal gems {0}  k - * a violet gem {0}  l - * a violet gem {0}  m - * an uncursed violet gem {0}  n - * 3 violet gems {0}  o - * 3 violet gems {0}  p - * a white gem {0}  q - * a white gem named Weather Control {0}  r - * 10 white gems {0}  s - * a yellow gem {0}  t - * an uncursed yellow gem {0}  u - * 2 yellow gems {0}  v - * 2 yell;c yow gems {0}  w - * a yellowish brown gem {0}  Venoms ('.') (16 of 17);cnM a - . 86 } acid venoms {2} (17 of 17);c#################################### #))(%%%%[[)*% ##<####################(#;c##[########## ##))%^^)))))[%)%# ###^^^^^^^^^^(%^^^#))#))^^^^^^^^%#34m# %####%##[)########%(#######@##########))|##;cK[31m#####)######||################)@//###*[m####$####h/#######*#######%|###%;c####|#############*##########V4m############;c[Shrek the Scou t] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S408665 Dlvl:20 $0 HP 194(207)  Pw 45(134)  AC-12 MC3 Mov12 Sn113 Xp14/100690 Wt2435/2450 T24034  Hungry   W - 14 i-+0 crude spears {168}.--More--;cUy - the ` +1 flint spear named Sun Piercer {12}.--More--;ccuR - a S-cursed long pole {60}.# - a 8-greased pistol pair {20}.--More--;c. !# - an i-spear {12}.;c. =# - an i-spear {12}.--More--;c} # - a = throwing spear {8}.[Shrek the Scou t] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S408665  195(207)  Pw 46(134)  AC-12 MC3 Mov12 Sn113 Xp14/100690 Wt2435/2450 T24035  Hungry   ;c'Unknown command ' '.;c[Shrek the Scou t] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S408665  195(207)  Pw 46(134)  AC-12 MC3 Mov12 Sn113 Xp14/100690 Wt2435/2450 T24035  Hungry   ;cK ;cmBWhat do you want to use or apply? [abhk-nprtwxDILRSY or ?*] ;c Do what?  o - Take something out of the wooden box called regular box i - Put something into the wooden box called regular box b - Both of the above, out first r - Both of the above, in first(end) ;cu +##############################))(%%%%[[)*%############(###[##########;cx ))%^^)))))[%)%#^^^^^^^^^^(%^^^#))#))^^^^^^^^%######%##[)########%(##y 31m#####@########## Take out what type of objects?  a - All types b - Coins ('$') c - Amulets ('"') d - Weapons (')') e - Armor ('[') f - Comestibles ('%') g - Scrolls ('?') h - Spellbooks ('+') i - Potions ('!') j - Rings ('=') k - Wands ('/') l - Tools ('(') m - Gems ('*') n - Venoms ('.') I - Unidentified items A - Auto-select every item B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) You see here a C-bugle {0}.[Shrek the Scou t] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S408665  198(207)  Pw 47(134)  AC-12 MC3 Mov12 Sn113 Xp14/100690 Wt2289/2450 T24042  Hungry   )] ; 203]]] mm###[########## ##))@^^)))))[%)%# ###^^^^^^^^^^((^^^#[)#))^^^^^^^^qe[Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S410061  207(207)  Pw 56(134)  AC-14 MC3 Mov12 Sn113 Xp14/101039 Wt2291/2620 T24071  Weak   @'r@t 201]] <] <] The 1st arrow hits the unpronouncer!)[Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S410061  207(207)  Pw 68(134)  AC-20 MC3 Mov12 Sn113 Xp14/101039 Wt2295/2620 T24101  Weak   q@ @m<] <] <] <] <] <] <]  197] @<] <] <]  172][Shrek the Sc out] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S410061  172(207)  Pw 69(134)  AC-20 MC3 Mov12 Sn113 Xp14/101039 Wt2295/2620 T24112  Weak   @<] <] The 1st arrow hits the unpronouncer!)<] <] <] <]  174] 159])<] <] <] <] <] =c O=cO)You shoot 3 arrows.)=c! )=c )=c )=cB =c{ ;The 1st arrow hits the large dog!)=c~ )=cO )=c !)=c,--More--=c#5.The 2nd arrow hits the large dog!=cW50The large dog screams.)=c)=c)=c)=c,--More--=cz .The 3rd arrow hits the large dog.=c~ The large dog screams.[Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S413397  207(207)  Pw 72(134)  AC-20 MC3 Mov12 Sn113 Xp14/101873 Wt2295/2620 T24123  Weak   )d=cX3In what direction? [47896321><] =cw=c+w)You shoot 3 arrows.)=cqI)=c" )=c =c ;The 1st arrow hits the large dog!)=c )=c )=c[ )--More--=ce=7The 2nd arrow hits the large dog!)=c)=c)=cL=c[The 3rd arrow hits the large dog![Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S413397  207(207)  Pw 72(134)  AC-20 MC3 Mov12 Sn113 Xp14/101873 Wt2295/2620 T24123  Weak   [Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S413397  207(207)  Pw 72(134)  AC-20 MC3 Mov12 Sn113 Xp14/101873 Wt2295/2620 T24124  Weak   )d=c< =c]Unknown command ' '.[Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S413397  207(207)  Pw 72(134)  AC-20 MC3 Mov12 Sn113 Xp14/101873 Wt2295/2620 T24124  Weak   =cR3In what direction? [47896321><] =cb=cb)You shoot 2 arrows.)=c4)=c=cJThe 1st arrow hits the large dog!--More--=c1 -You kill the large dog!)=c/2 [Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S414289  207(207)  Pw 72(134)  AC-20 MC3 Mov12 Sn113 Xp14/102096 Wt2295/2620 T24124  Weak   )=c )=cL =c )=cA[Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S414289  207(207)  Pw 72(134)  AC-20 MC3 Mov12 Sn113 Xp14/102096 Wt2295/2620 T24124  Weak   [Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S414289  207(207)  Pw 72(134)  AC-20 MC3 Mov12 Sn113 Xp14/102096 Wt2295/2620 T24125  Weak   h=c. b@*=c0 8You enter a military barracks![Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S414289  207(207)  Pw 72(134)  AC-20 MC3 Mov12 Sn113 Xp14/102096 Wt2295/2620 T24125  Weak   [Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S414289  207(207)  Pw 72(134)  AC-20 MC3 Mov12 Sn113 Xp14/102096 Wt2295/2620 T24126  Weak   =c s[Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S414289  207(207)  Pw 72(134)  AC-20 MC3 Mov12 Sn113 Xp14/102096 Wt2295/2620 T24126  Weak   [Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S414289  207(207)  Pw 72(134)  AC-20 MC3 Mov12 Sn113 Xp14/102096 Wt2295/2620 T24127  Weak   h@=cY@=ce - an i-+0 arrow (in quiver) {5}.[Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S414289  207(207)  Pw 72(134)  AC-20 MC3 Mov12 Sn113 Xp14/102096 Wt2295/2620 T24127  Weak   =cn#@=ce - 3 i-+0 arrows (in quiver) {5}.[Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S414289  207(207)  Pw 72(134)  AC-20 MC3 Mov12 Sn113 Xp14/102096 Wt2295/2620 T24128  Weak   =ci [@=c5m ae - 3 i-+0 arrows (in quiver) {5}.[Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S414289  207(207)  Pw 72(134)  AC-20 MC3 Mov12 Sn113 Xp14/102096 Wt2295/2620 T24128  Weak   [Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S414289  207(207)  Pw 72(134)  AC-20 MC3 Mov12 Sn113 Xp14/102096 Wt2295/2620 T24129  Weak   h=c/[Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S414289  207(207)  Pw 72(134)  AC-20 MC3 Mov12 Sn113 Xp14/102096 Wt2295/2620 T24129  Weak   ^@=c_w[Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S414289  207(207)  Pw 72(134)  AC-20 MC3 Mov12 Sn113 Xp14/102096 Wt2295/2620 T24130  Weak   =c [Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S414289  207(207)  Pw 72(134)  AC-20 MC3 Mov12 Sn113 Xp14/102096 Wt2295/2620 T24130  Weak   [Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S414289  207(207)  Pw 72(134)  AC-20 MC3 Mov12 Sn113 Xp14/102096 Wt2295/2620 T24131  Weak   )@Fhm =c<[Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S414289  207(207)  Pw 72(134)  AC-20 MC3 Mov12 Sn113 Xp14/102096 Wt2295/2620 T24131  Weak   [Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S414289  207(207)  Pw 72(134)  AC-20 MC3 Mov12 Sn113 Xp14/102096 Wt2295/2620 T24132  Weak   @# =c jx[Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S414289  207(207)  Pw 72(134)  AC-20 MC3 Mov12 Sn113 Xp14/102096 Wt2295/2620 T24132  Weak   [Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S414289  207(207)  Pw 72(134)  AC-20 MC3 Mov12 Sn113 Xp14/102096 Wt2295/2620 T24133  Weak   h@ =c 8@ =c <e - an i-+0 arrow (in quiver) {5}.[Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S414289  207(207)  Pw 72(134)  AC-20 MC3 Mov12 Sn113 Xp14/102096 Wt2295/2620 T24133  Weak   [Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S414289  207(207)  Pw 73(134)  AC-20 MC3 Mov12 Sn113 Xp14/102096 Wt2295/2620 T24134  Weak    =c[Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S414289  207(207)  Pw 73(134)  AC-20 MC3 Mov12 Sn113 Xp14/102096 Wt2295/2620 T24134  Weak   h =c[Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S414289  207(207)  Pw 73(134)  AC-20 MC3 Mov12 Sn113 Xp14/102096 Wt2295/2620 T24135  Weak   )@ =cm _@ =cbq 8You enter a military barracks![Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S414289  207(207)  Pw 73(134)  AC-20 MC3 Mov12 Sn113 Xp14/102096 Wt2295/2620 T24135  Weak   [Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S414289  207(207)  Pw 74(134)  AC-20 MC3 Mov12 Sn113 Xp14/102096 Wt2295/2620 T24136  Weak    =c[Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S414289  207(207)  Pw 74(134)  AC-20 MC3 Mov12 Sn113 Xp14/102096 Wt2295/2620 T24136  Weak   h =c&01@ =c1You enter an abandoned barracks.[Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S414289  207(207)  Pw 74(134)  AC-20 MC3 Mov12 Sn113 Xp14/102096 Wt2295/2620 T24137  Weak    =cH }@ =cH 9You enter a military barracks![Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S414289  207(207)  Pw 74(134)  AC-20 MC3 Mov12 Sn113 Xp14/102096 Wt2295/2620 T24137  Weak   [Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S414289  207(207)  Pw 74(134)  AC-20 MC3 Mov12 Sn113 Xp14/102096 Wt2295/2620 T24138  Weak    =c[Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S414289  207(207)  Pw 74(134)  AC-20 MC3 Mov12 Sn113 Xp14/102096 Wt2295/2620 T24138  Weak   h@=c[Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S414289  207(207)  Pw 74(134)  AC-20 MC3 Mov12 Sn113 Xp14/102096 Wt2295/2620 T24139  Weak   @=cm[Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S414289  207(207)  Pw 74(134)  AC-20 MC3 Mov12 Sn113 Xp14/102096 Wt2295/2620 T24139  Weak   [Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S414289  207(207)  Pw 76(134)  AC-20 MC3 Mov12 Sn113 Xp14/102096 Wt2295/2620 T24140  Weak   F@=c ^@=c "You fall into a pit!=c [Shrek the Scou t] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S414289  197(207)  Pw 76(134)  AC-20 MC3 Mov12 Sn113 Xp14/102096 Wt2295/2620 T24140  Weak   [-10 -> 197][Shrek the Scou t] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S414289  197(207)  Pw 76(134)  AC-20 MC3 Mov12 Sn113 Xp14/102096 Wt2295/2620 T24140  Weak   ^=c=cYou are still in a pit.[Shrek the Scou t] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S414289  198(207)  Pw 76(134)  AC-20 MC3 Mov12 Sn113 Xp14/102096 Wt2295/2620 T24141  Weak   =c ([Shrek the Scou t] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S414289  198(207)  Pw 76(134)  AC-20 MC3 Mov12 Sn113 Xp14/102096 Wt2295/2620 T24141  Weak   [Shrek the Scou t] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S414289  198(207)  Pw 76(134)  AC-20 MC3 Mov12 Sn113 Xp14/102096 Wt2295/2620 T24142  Weak   =c You crawl to the edge of the pit.[Shrek the Scou t] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S414289  198(207)  Pw 76(134)  AC-20 MC3 Mov12 Sn113 Xp14/102096 Wt2295/2620 T24142  Weak   [Shrek the Scou t] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S414289  198(207)  Pw 76(134)  AC-20 MC3 Mov12 Sn113 Xp14/102096 Wt2295/2620 T24143  Weak   hFF=cVi@=cZ;You enter an abandoned barracks.[Shrek the Scou t] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S414289  198(207)  Pw 76(134)  AC-20 MC3 Mov12 Sn113 Xp14/102096 Wt2295/2620 T24143  Weak   [Shrek the Scou t] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S414289  200(207)  Pw 76(134)  AC-20 MC3 Mov12 Sn113 Xp14/102096 Wt2295/2620 T24144  Weak   =c& [Shrek the Scou t] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S414289  200(207)  Pw 76(134)  AC-20 MC3 Mov12 Sn113 Xp14/102096 Wt2295/2620 T24144  Weak   h=cM*[Shrek the Scou t] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S414289  200(207)  Pw 77(134)  AC-20 MC3 Mov12 Sn113 Xp14/102096 Wt2295/2620 T24145  Weak   #@=c[Shrek the Scou t] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S414289  200(207)  Pw 77(134)  AC-20 MC3 Mov12 Sn113 Xp14/102096 Wt2295/2620 T24145  Weak   [Shrek the Scou t] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S414289  200(207)  Pw 77(134)  AC-20 MC3 Mov12 Sn113 Xp14/102096 Wt2295/2620 T24146  Weak   ^@h=cS [Shrek the Scou t] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S414289  200(207)  Pw 77(134)  AC-20 MC3 Mov12 Sn113 Xp14/102096 Wt2295/2620 T24146  Weak   @Is=ch NYour ancient shield deflects its attack.--More--=c]0Your plate mail blocks its attack.=c\0@What do you want to wield? [- a-hkmE or ?*] =cX=caTa - an i-uncursed +0 dwarvish mattock (weapon in hands) {48}.--More--=c$0#################################### #)))[(*[)*% ##<##################(=c2[m###[########## ##)))^^)))))[%)%# ###^^^^^)^^^^^((^^^#[)))^^^^^^^^[=c4m%## %###)##[)#####################**))|##=co7[m^####)######||#############^##)//###*=c#:[36m[####$####//#######*#######%|#=c<@#%####|#;############*s####[=c >m##################=cB?8[Shrek the Scou t] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S414289 Dlvl:20 $0 HP 202(207)  Pw 78(134)  AC-20 MC3 Mov12 Sn113 Xp14/102096 Wt2295/2620 T24147  Weak   You find a greater eel.[Shrek the Scou t] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S414289  202(207)  Pw 78(134)  AC-14 MC3 Mov12 Sn113 Xp14/102096 Wt2295/2620 T24147  Weak   =c =c You hit the greater eel![Shrek the Scou t] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S414289  202(207)  Pw 78(134)  AC-14 MC3 Mov12 Sn113 Xp14/102096 Wt2295/2620 T24147  Weak   s=c ,The greater eel bites you!=c [Shrek the Sco ut] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S414289  193(207)  Pw 78(134)  AC-14 MC3 Mov12 Sn113 Xp14/102096 Wt2295/2620 T24147  Weak   [-9 -> 193]--More--=cYour plof heels deflect the greater eel's attack.[Shrek the Sco ut] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S414289  193(207)  Pw 78(134)  AC-14 MC3 Mov12 Sn113 Xp14/102096 Wt2295/2620 T24148  Weak   =c=cύYou hit the greater eel![Shrek the Sco ut] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S414289  193(207)  Pw 78(134)  AC-14 MC3 Mov12 Sn113 Xp14/102096 Wt2295/2620 T24148  Weak   s--More--=cVYour plate mail blocks the greater eel's attack.--More--=cYour plof heels block the greater eel's attack.[Shrek the Sco ut] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S414289  193(207)  Pw 78(134)  AC-14 MC3 Mov12 Sn113 Xp14/102096 Wt2295/2620 T24149  Weak   h=c=cYou kill the greater eel!=cO[Shrek the Sco ut] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S415377  193(207)  Pw 78(134)  AC-14 MC3 Mov12 Sn113 Xp14/102368 Wt2295/2620 T24149  Weak   [Shrek the Scou t] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S415377  194(207)  Pw 78(134)  AC-14 MC3 Mov12 Sn113 Xp14/102368 Wt2295/2620 T24150  Weak   s=cX@Specify unknown object by cursor? [ynq] (q) =c^yPlease move the cursor to an unknown object.--More--=cd)(For instructions type a ?)=cM==c=cus an arachnid or centipede (drive train) (base level 6)  Accessing Pokedex entry for drive train...   Base statistics of this monster type:  Base level = 6, difficulty = 12, AC = 3, magic resistance = 0, alignment 0. Normal speed (12). Normal generation, with frequency 1. Resists poison. Conveys poison resistance. Big, genocidable, breathless, amphibious, carnivorous mindless. Origin: Joke monster. Is a valid polymorph form.  Attacks:  1d3, bite - ordinary physical  1d3, bite - ordinary physical  1d3, bite - ordinary physical =c9u.  1d3, bite - ordinary physical  1d3, bite - ordinary physical  1d3, bite - ordinary physical  --More--=c#################################### #)))[(*[)*% ##<##################(=c###[########## ##)))^^)))))[%)%# ###^^^^^)^^^^^((^^^#[)))^^^^^^^^[1=chm%## %###)##[)###### ############### **))|#[3=cۑ4m# ^h####)######||## ########### ^##)[=cS33m//###*[ ####$####//### ####*###### #=c8J%|# @#%####|#=c\Pick an object.=cZ =c[Done.[Shrek the Scou t] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S415377  194(207)  Pw 78(134)  AC-14 MC3 Mov12 Sn113 Xp14/102368 Wt2295/2620 T24150  Weak   =c.OWhat do you want to use or apply? [abhk-nprtwxDILSY or ?*] =cOVYou must wield this item first if you want to apply it!--More--=c. =c NYou now wield a M-uncursed rotted +3 giant scythe {60}.--More--=c [Shrek the Scou t] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S415377 Dlvl:20 $0 HP 194(207)  Pw 78(134)  AC-14 MC3 Mov12 Sn113 Xp14/102368 Wt2295/2620 T24150  Weak   [Shrek the Scou t] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S415377  194(207)  Pw 78(134)  AC-20 MC3 Mov12 Sn113 Xp14/102368 Wt2295/2620 T24151  Weak   ##################=cS[33m################## #)))[(*[)*% ##<##################(###[##########[=cm ##)))^^)))))[%)%# ###^^^^^)^^^^^((^^^#[)))^^^^^^^^%## %###)##[)[=c$m#####################**))|##^####=c)######||#############^##)//###*[####$####=cD//#######*#######%|#s@#%#[=cP1m###|#############*###########=c###########=cAWhat do you want to use or apply? [abhk-nprtwxDILSY or ?*] =c\Where do you want to hit?(For instructions type a ?)=cy=c6W=c>T =c?=c"bThe giant scythe hits the drive train![Shrek the Scou t] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S415377  194(207)  Pw 78(134)  AC-20 MC3 Mov12 Sn113 Xp14/102368 Wt2295/2620 T24151  Weak   [Shrek the Scou t] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S415377  194(207)  Pw 79(134)  AC-20 MC3 Mov12 Sn113 Xp14/102368 Wt2295/2620 T24152  Weak   s=c4/ OWhat do you want to use or apply? [abhk-nprtwxDILSY or ?*] =c+ \Where do you want to hit?(For instructions type a ?)=cb =c =c==c@The giant scythe hits the drive train![Shrek the Scou t] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S415377  194(207)  Pw 79(134)  AC-20 MC3 Mov12 Sn113 Xp14/102368 Wt2295/2620 T24152  Weak   s=c0 OWhat do you want to use or apply? [abhk-nprtwxDILSY or ?*] =c u \Where do you want to hit?(For instructions type a ?)=cr =c}=c =c You kill the drive train![Shrek the Scou t] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S416161  195(207)  Pw 79(134)  AC-20 MC3 Mov12 Sn113 Xp14/102564 Wt2295/2620 T24153  Weak   %=c=cD[Shrek the Scou t] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S416161  195(207)  Pw 79(134)  AC-20 MC3 Mov12 Sn113 Xp14/102564 Wt2295/2620 T24153  Weak   [Shrek the Scou t] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S416161  195(207)  Pw 80(134)  AC-20 MC3 Mov12 Sn113 Xp14/102564 Wt2295/2620 T24154  Weak   hF@#=cB[Shrek the Scou t] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S416161  195(207)  Pw 80(134)  AC-20 MC3 Mov12 Sn113 Xp14/102564 Wt2295/2620 T24154  Weak   [Shrek the Scou t] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S416161  195(207)  Pw 80(134)  AC-20 MC3 Mov12 Sn113 Xp14/102564 Wt2295/2620 T24155  Weak   hFF@=c h[Shrek the Scou t] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S416161  195(207)  Pw 80(134)  AC-20 MC3 Mov12 Sn113 Xp14/102564 Wt2295/2620 T24155  Weak   [Shrek the Scou t] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S416161  196(207)  Pw 80(134)  AC-20 MC3 Mov12 Sn113 Xp14/102564 Wt2295/2620 T24156  Weak   @ =coAWhat do you want to use or apply? [abhk-nprtwxDILSY or ?*]  =c\Where do you want to hit?(For instructions type a ?) =c =c =c =c$kYou kill the shrieker![Shrek the Scou t] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S416337  196(207)  Pw 80(134)  AC-20 MC3 Mov12 Sn113 Xp14/102608 Wt2295/2620 T24156  Weak   [Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S416337  207(207)  Pw 80(134)  AC-20 MC3 Mov12 Sn113 Xp14/102608 Wt2295/2620 T24157  Weak   h%"=chH[Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S416337  207(207)  Pw 80(134)  AC-20 MC3 Mov12 Sn113 Xp14/102608 Wt2295/2620 T24157  Weak   F"=cIThe shrieker rises from the dead![Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S416337  207(207)  Pw 80(134)  AC-20 MC3 Mov12 Sn113 Xp14/102608 Wt2295/2620 T24158  Weak   #=csMOWhat do you want to use or apply? [abhk-nprtwxDILSY or ?*] #=c\Where do you want to hit?(For instructions type a ?)#=cP#=c#=c #=c You kill the shrieker![Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S416513  207(207)  Pw 80(134)  AC-20 MC3 Mov12 Sn113 Xp14/102652 Wt2295/2620 T24158  Weak   h?$=cA#[Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S416513  207(207)  Pw 80(134)  AC-20 MC3 Mov12 Sn113 Xp14/102652 Wt2295/2620 T24159  Weak   $=c} ,[Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S416513  207(207)  Pw 80(134)  AC-20 MC3 Mov12 Sn113 Xp14/102652 Wt2295/2620 T24159  Weak   [Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S416513  207(207)  Pw 82(134)  AC-20 MC3 Mov12 Sn113 Xp14/102652 Wt2295/2620 T24160  Weak   %=cJ[Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S416513  207(207)  Pw 82(134)  AC-20 MC3 Mov12 Sn113 Xp14/102652 Wt2295/2620 T24160  Weak   [Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S416513  207(207)  Pw 82(134)  AC-20 MC3 Mov12 Sn113 Xp14/102652 Wt2295/2620 T24161  Weak   h%=c,[Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S416513  207(207)  Pw 82(134)  AC-20 MC3 Mov12 Sn113 Xp14/102652 Wt2295/2620 T24161  Weak   [Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S416513  207(207)  Pw 82(134)  AC-20 MC3 Mov12 Sn113 Xp14/102652 Wt2295/2620 T24162  Weak   %=c{ 9[Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S416513  207(207)  Pw 82(134)  AC-20 MC3 Mov12 Sn113 Xp14/102652 Wt2295/2620 T24162  Weak   ^h@#'=c\&In what direction? [47896321><] '=c5'=c?Try filling the pit instead.[Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S416513  207(207)  Pw 82(134)  AC-20 MC3 Mov12 Sn113 Xp14/102652 Wt2295/2620 T24162  Weak   '=c JDo you really want to slither into that pit? [yn] (n) (=c{y@(=cLYou escape a pit.[Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S416513  207(207)  Pw 83(134)  AC-20 MC3 Mov12 Sn113 Xp14/102652 Wt2295/2620 T24163  Weak   )=cR.)=c[/You cannot reach the bottom of the pit.[Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S416513  207(207)  Pw 83(134)  AC-20 MC3 Mov12 Sn113 Xp14/102652 Wt2295/2620 T24163  Weak   )=cu 9There is a pit here.--More--*=c Things that are here: a ? finalized scroll labeled CHEIAMOPSEI ERPEBOTH {0} a ? scroll of phase door {0}--More--+=cF#########################))[(*[)*%#######(###[##########[Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S416513  [+=ce 25;1H207(207)  Pw 83(134)  AC-20 MC3 Mov12 Sn113 Xp14/102652 Wt2295/2620 T24163  Weak   +=c You carefully ease yourself into the pit.[Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S416513  207(207)  Pw 83(134)  AC-20 MC3 Mov12 Sn113 Xp14/102652 Wt2295/2620 T24163  Weak   [Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S416513  207(207)  Pw 83(134)  AC-20 MC3 Mov12 Sn113 Xp14/102652 Wt2295/2620 T24164  Weak   ,=c, Pick up what?  Scrolls ('?') a - ? a ? finalized scroll labeled CHEIAMOPSEI ERPEBOTH {0} b - ? a ? scroll of phase door {0}(end) ,=c++,=c ##############################)))[(*[)*%##########(###[##########,=c )))^^)))))[%)%#^^^^^)^^^^^((^^^#[)))^^^^^^^^%#####)##[)######,=cΧ `R - a ? finalized scroll labeled CHEIAMOPSEI ERPEBOTH {0}.--More---=cP - a ? uncursed scroll of phase door {0}.[Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S416513  207(207)  Pw 83(134)  AC-20 MC3 Mov12 Sn113 Xp14/102652 Wt2295/2620 T24164  Weak   -=c-=c2You are still in a pit.[Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S416513  207(207)  Pw 83(134)  AC-20 MC3 Mov12 Sn113 Xp14/102652 Wt2295/2620 T24164  Weak   [Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S416513  207(207)  Pw 84(134)  AC-20 MC3 Mov12 Sn113 Xp14/102652 Wt2295/2620 T24165  Weak   -=cA [Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S416513  207(207)  Pw 84(134)  AC-20 MC3 Mov12 Sn113 Xp14/102652 Wt2295/2620 T24165  Weak   .=cq[Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S416513  207(207)  Pw 85(134)  AC-20 MC3 Mov12 Sn113 Xp14/102652 Wt2295/2620 T24166  Weak   .=cYou crawl to the edge of the pit.[Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S416513  207(207)  Pw 85(134)  AC-20 MC3 Mov12 Sn113 Xp14/102652 Wt2295/2620 T24166  Weak   [Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S416513  207(207)  Pw 85(134)  AC-20 MC3 Mov12 Sn113 Xp14/102652 Wt2295/2620 T24167  Weak   hF/=c [Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S416513  207(207)  Pw 85(134)  AC-20 MC3 Mov12 Sn113 Xp14/102652 Wt2295/2620 T24167  Weak   [Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S416513  207(207)  Pw 85(134)  AC-20 MC3 Mov12 Sn113 Xp14/102652 Wt2295/2620 T24168  Weak   ^@/=c"t[Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S416513  207(207)  Pw 85(134)  AC-20 MC3 Mov12 Sn113 Xp14/102652 Wt2295/2620 T24168  Weak   [Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S416513  207(207)  Pw 85(134)  AC-20 MC3 Mov12 Sn113 Xp14/102652 Wt2295/2620 T24169  Weak   h/=cב @/=c DYou see here a % drive train corpse {50}.[Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S416513  207(207)  Pw 85(134)  AC-20 MC3 Mov12 Sn113 Xp14/102652 Wt2295/2620 T24169  Weak   [Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S416513  207(207)  Pw 85(134)  AC-20 MC3 Mov12 Sn113 Xp14/102652 Wt2295/2620 T24170  Weak   0=c <What do you want to eat? [BFJXZ or ?*,] 0=c  eat what?  Comestibles ('%') a - % a % drive train corpse {50}(end) 0=cަF+############[)*%##[##########))[%)%#))^^^^^^^^%##0=cYou vomit.0=c-[Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S416513  207(207)  Pw 85(134)  AC-20 MC3 Mov12 Sn113 Xp14/102652 Wt2295/2620 T24170  Weak    Paralyzed  This drive train corpse is delicious![Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S416513  207(207)  Pw 85(134)  AC-20 MC3 Mov12 Sn113 Xp14/102652 Wt2295/2620 T24170  Weak    Paralyzed  [Shrek the Scout [0=c{23;17H] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S416513  207(207)  Pw 85(134)  AC-20 MC3 Mov12 Sn113 Xp14/102652 Wt2295/2620 T24171  Weak    Paralyzed  [Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S416513  207(207)  Pw 85(134)  AC-20 MC3 Mov12 Sn113 Xp14/102652 Wt2295/2620 T24171  Weak    Paralyzed  h0=cU[Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S416513  207(207)  Pw 85(134)  AC-20 MC3 Mov12 Sn113 Xp14/102652 Wt2295/2620 T24172  Weak   You can move again.[Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S416513  207(207)  Pw 85(134)  AC-20 MC3 Mov12 Sn113 Xp14/102652 Wt2295/2620 T24172  Weak   [Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S416513  207(207)  Pw [0=c1m85(134)  AC-20 MC3 Mov12 Sn113 Xp14/102652 Wt2295/2620 T24173  Weak   h--More--2=cKYou finish eating the drive train corpse.[Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S416513  207(207)  Pw 85(134)  AC-20 MC3 Mov12 Sn113 Xp14/102652 Wt2295/2620 T24174  Weak   3=cP[Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S416513  207(207)  Pw 85(134)  AC-20 MC3 Mov12 Sn113 Xp14/102652 Wt2295/2620 T24174  Weak   h@3=c'I [Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S416513  207(207)  Pw 85(134)  AC-20 MC3 Mov12 Sn113 Xp14/102652 Wt2295/2620 T24175  Weak   3=c [Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S416513  207(207)  Pw 85(134)  AC-20 MC3 Mov12 Sn113 Xp14/102652 Wt2295/2620 T24175  Weak   [Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S416513  207(207)  Pw 85(134)  AC-20 MC3 Mov12 Sn113 Xp14/102652 Wt2295/2620 T24176  Weak   @6=cxX[Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S416513  207(207)  Pw 85(134)  AC-20 MC3 Mov12 Sn113 Xp14/102652 Wt2295/2620 T24176  Weak   [Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S416513  207(207)  Pw 85(134)  AC-20 MC3 Mov12 Sn113 Xp14/102652 Wt2295/2620 T24177  Weak   h@6=c[Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S416513  207(207)  Pw 85(134)  AC-20 MC3 Mov12 Sn113 Xp14/102652 Wt2295/2620 T24177  Weak   6=c I[Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S416513  207(207)  Pw 86(134)  AC-20 MC3 Mov12 Sn113 Xp14/102652 Wt2295/2620 T24178  Weak   @7=c [Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S416513  207(207)  Pw 86(134)  AC-20 MC3 Mov12 Sn113 Xp14/102652 Wt2295/2620 T24178  Weak   B^^@The sperrber throws a spear!)7=cN)7=c7=c MYou block a spear with your shield.)7=c[Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S416513  207(207)  Pw 86(134)  AC-20 MC3 Mov12 Sn113 Xp14/102652 Wt2295/2620 T24179  Weak   h@F9=c @)9=c[Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S416513  207(207)  Pw 86(134)  AC-20 MC3 Mov12 Sn113 Xp14/102652 Wt2295/2620 T24179  Weak   The sperrber wields an i-iron saber {12}!Bh;=cZ>What do you want to ready? [- ac-gE or ?*] ;=c~;=cd - 204 i-+0 darts (in quiver) {6}.[Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S416513  207(207)  Pw 86(134)  AC-20 MC3 Mov12 Sn113 Xp14/102652 Wt2295/2620 T24179  Weak   ;=c 3In what direction? [47896321><] ;=cq% ;=c% You throw 3 darts.;=c% ;=c% )The 1st dart hits the sperrber!;=c% ;=c% --More--<=cN,The 2nd dart hits the sperrber!<=cN'The sperrber writhes in pain.<=c&O--More--<=cX The 3rd dart hits the sperrber.[Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S416513  207(207)  Pw 88(134)  AC-20 MC3 Mov12 Sn113 Xp14/102652 Wt2295/2620 T24180  Weak   ==c3In what direction? [47896321><] ==cܺ==cYou throw 4 darts.==c)==cX)The 1st dart hits the sperrber!==c--More--==c ,The 2nd dart hits the sperrber!==c 5You kill the sperrber!)==cc [Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S416953  207(207)  Pw 88(134)  AC-20 MC3 Mov12 Sn113 Xp14/102762 Wt2295/2620 T24180  Weak   >=cD)>=c L >=c )>=c:E[Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S416953  207(207)  Pw 88(134)  AC-20 MC3 Mov12 Sn113 Xp14/102762 Wt2295/2620 T24180  Weak   [Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S416953  207(207)  Pw 88(134)  AC-20 MC3 Mov12 Sn113 Xp14/102762 Wt2295/2620 T24181  Weak   >=cC)@>=cjFd - 5 i-+0 darts (in quiver) {6}.--More-->=cLL  Things that are here: 5 i-uncursed spears {60} an i-helmet called prob normal helmet {20} a l-leather cloak {7} an i-iron saber {12} a v-C-ration {0}--More--?=c;\ ##################[(*[)*%#(###[##########))^^)))))[%)%#^^#[[36?=cw_ /m)))^^^^^^^^%##)##[)######[Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S416953  207(207)  Pw 88(134)  AC-20 MC3 Mov12 Sn113 Xp14/102762 Wt2295/2620 T24181  Weak   @=c Pick up what?  Weapons (')') a - ) an i-iron saber {12} b - ) 5 i-uncursed spears {60} Armor ('[') c - [ an i-helmet called prob normal helmet {20} d - [ a l-leather cloak {7} Comestibles ('%') e - % a v-C-ration {0}(end) A=cv+A=c ######################))[(*[)*%######(###[##########)))^^)))))[A=c [44m%)%#^^^^((^^^#[)))^^^^^^^^%##)##[)###################**A=c ))|#####)######||###########)//###*[=ch 1mA=ct W - a v-C-ration {0}.[Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S416953  207(207)  Pw 88(134)  AC-20 MC3 Mov12 Sn113 Xp14/102762 Wt2295/2620 T24181  Weak   B=ceHQ[Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S416953  207(207)  Pw 88(134)  AC-20 MC3 Mov12 Sn113 Xp14/102762 Wt2295/2620 T24182  Weak   @)B=c"@hB=cjhd - 2 i-+0 darts (in quiver) {6}.[Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S416953  207(207)  Pw 88(134)  AC-20 MC3 Mov12 Sn113 Xp14/102762 Wt2295/2620 T24182  Weak   [Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S416953  207(207)  Pw 88(134)  AC-20 MC3 Mov12 Sn113 Xp14/102762 Wt2295/2620 T24183  Weak   hFC=cK[Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S416953  207(207)  Pw 88(134)  AC-20 MC3 Mov12 Sn113 Xp14/102762 Wt2295/2620 T24183  Weak   [Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S416953  207(207)  Pw 88(134)  AC-20 MC3 Mov12 Sn113 Xp14/102762 Wt2295/2620 T24184  Weak   @C=cy2Specify unknown object by cursor? [ynq] (q) D=c$\yPlease move the cursor to an unknown object.--More--D=c((For instructions type a ?)D=cD=cD=ch a humanoid (peaceful dwarf secretor) (base level 4) (male)  Accessing Pokedex entry for dwarf secretor...   Base statistics of this monster type:  Base level = 4, difficulty = 6, AC = 10, magic resistance = 10, alignment 5. Very slow (6). Normal generation, with frequency 1. No resistances. No conveyed resistances. Genocidable, carnivorous, herbivorous miner. Has infravision. Can be seen with infravision. Is a valid polymorph form.  Attacks:  4d4, uses weapon - illusion attack  --More--E=c#################################### #)))[(*[)*% ##<##################(E=cX###[########## ##)))^^)))))[%)%# ###@^^^^^)^^^^^((^^^#[)))E=c[1m^^^^^^^^%## %)^h##)##[)###### ^############### E=ç[m)^F**))|## ^####)######||## ###########E=c[1mPick an object.E=czE=c{Done.[Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S416953  207(207)  Pw 88(134)  AC-20 MC3 Mov12 Sn113 Xp14/102762 Wt2295/2620 T24184  Weak   E=cA[Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S416953  207(207)  Pw 88(134)  AC-20 MC3 Mov12 Sn113 Xp14/102762 Wt2295/2620 T24184  Weak   [Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S416953  207(207)  Pw 89(134)  AC-20 MC3 Mov12 Sn113 Xp14/102762 Wt2295/2620 T24185  Weak   @hE=cM< [Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S416953  207(207)  Pw 89(134)  AC-20 MC3 Mov12 Sn113 Xp14/102762 Wt2295/2620 T24185  Weak   [Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S416953  207(207)  Pw 89(134)  AC-20 MC3 Mov12 Sn113 Xp14/102762 Wt2295/2620 T24186  Weak   @E=c7{ [Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S416953  207(207)  Pw 89(134)  AC-20 MC3 Mov12 Sn113 Xp14/102762 Wt2295/2620 T24186  Weak   [Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S416953  207(207)  Pw 89(134)  AC-20 MC3 Mov12 Sn113 Xp14/102762 Wt2295/2620 T24187  Weak   @hF=cha[Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S416953  207(207)  Pw 89(134)  AC-20 MC3 Mov12 Sn113 Xp14/102762 Wt2295/2620 T24187  Weak   [Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S416953  207(207)  Pw 89(134)  AC-20 MC3 Mov12 Sn113 Xp14/102762 Wt2295/2620 T24188  Weak   F=c.{[Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S416953  207(207)  Pw 89(134)  AC-20 MC3 Mov12 Sn113 Xp14/102762 Wt2295/2620 T24188  Weak   @F=c[Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S416953  207(207)  Pw 90(134)  AC-20 MC3 Mov12 Sn113 Xp14/102762 Wt2295/2620 T24189  Weak   @F=c\ [Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S416953  207(207)  Pw 90(134)  AC-20 MC3 Mov12 Sn113 Xp14/102762 Wt2295/2620 T24189  Weak   [Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S416953  207(207)  Pw 90(134)  AC-20 MC3 Mov12 Sn113 Xp14/102762 Wt2295/2620 T24190  Weak   @G=c[Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S416953  207(207)  Pw 90(134)  AC-20 MC3 Mov12 Sn113 Xp14/102762 Wt2295/2620 T24190  Weak   G=cYs[Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S416953  207(207)  Pw 90(134)  AC-20 MC3 Mov12 Sn113 Xp14/102762 Wt2295/2620 T24191  Weak   @H=c[Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S416953  207(207)  Pw 90(134)  AC-20 MC3 Mov12 Sn113 Xp14/102762 Wt2295/2620 T24191  Weak   [Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S416953  207(207)  Pw 90(134)  AC-20 MC3 Mov12 Sn113 Xp14/102762 Wt2295/2620 T24192  Weak   #@FH=c[H=cԆa[Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S416953  207(207)  Pw 90(134)  AC-20 MC3 Mov12 Sn113 Xp14/102762 Wt2295/2620 T24192  Weak   [Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S416953  207(207)  Pw 90(134)  AC-20 MC3 Mov12 Sn113 Xp14/102762 Wt2295/2620 T24193  Weak   H=c [Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S416953  207(207)  Pw 90(134)  AC-20 MC3 Mov12 Sn113 Xp14/102762 Wt2295/2620 T24193  Weak   @H=c!3D[Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S416953  207(207)  Pw 90(134)  AC-20 MC3 Mov12 Sn113 Xp14/102762 Wt2295/2620 T24194  Weak   F@#I=c)[Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S416953  207(207)  Pw 90(134)  AC-20 MC3 Mov12 Sn113 Xp14/102762 Wt2295/2620 T24194  Weak   [Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S416953  207(207)  Pw 90(134)  AC-20 MC3 Mov12 Sn113 Xp14/102762 Wt2295/2620 T24195  Weak   @I=c"*1I=cH [Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S416953  207(207)  Pw 90(134)  AC-20 MC3 Mov12 Sn113 Xp14/102762 Wt2295/2620 T24195  Weak   I=c @I=c* 1 gold piece.I=c [Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S416954 1 207(207)  Pw 90(134)  AC-20 MC3 Mov12 Sn113 Xp14/102762 Wt2295/2620 T24195  Weak   I=c# You see here a % giant sea anemone {60}.[Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S416954  207(207)  Pw 90(134)  AC-20 MC3 Mov12 Sn113 Xp14/102762 Wt2295/2620 T24196  Weak   L=c=What do you want to eat? [BFJWXZ or ?*,] L=c eat what?  Armor ('[') a - [ a % giant sea anemone {60}(end) M=c@+###########)*%##[##########)[%)%#)^^^^^^^^%##Really eat that item? [ynq] (n) M=c8= yM=cL= You vomit.M=c<@ [Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S416954  207(207)  Pw 90(134)  AC-20 MC3 Mov12 Sn113 Xp14/102762 Wt2295/2620 T24196  Weak    Paralyzed  This giant sea anemone is delicious![Shrek the Scout ] St17 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S416954  207(207)  Pw 90(134)  AC-20 MC3 Mov12 Sn113 Xp14/102762 Wt2295/2400 T24196  Hungry    Paralyzed  M=c@ [Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S416954  207(207)  Pw 90(134)  AC-20 MC3 Mov12 Sn113 Xp14/102762 Wt2295/2620 T24197  Weak    Paralyzed  --More--O=cdZ51 points of your strength got restored!O=c[[Shrek the Scout ] St18/02 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S416954  207(207)  Pw 90(134)  AC-20 MC3 Mov12 Sn113 Xp14/102762 Wt2295/2620 T24197  Weak    Paralyzed  You feel hungry.[Shrek the Scout ] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S416954  207(207)  Pw 90(134)  AC-20 MC3 Mov12 Sn113 Xp14/102762 Wt2295/2450 T24197  Hungry    Paralyzed  [Shrek the Scout ] St18 Dx15O=c?^m Co12 In10 Wi13 Ch12 RanZauMalLaw+k S416954  207(207)  Pw 90(134)  AC-18 MC3 Mov12 Sn113 Xp14/102762 Wt2295/2450 T24197  Hungry    Paralyzed  [Shrek the Scout ] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S416954  207(207)  Pw 90(134)  AC-18 MC3 Mov12 Sn113 Xp14/102762 Wt2295/2450 T24197  Hungry    Paralyzed  O=cz^[Shrek the Scout ] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S416954  207(207)  Pw 90(134)  AC-18 MC3 Mov12 Sn113 Xp14/102762 Wt2295/2450 T24198  Hungry   --More--O=cYou can move again.[Shrek the Scout ] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S416954  207(207)  Pw 90(134)  AC-18 MC3 Mov12 Sn113 Xp14/102762 Wt2295/2450 T24198  Hungry   Q=c Q=c  Unknown command ' '.[Shrek the Scout ] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S416954  207(207)  Pw 90(134)  AC-18 MC3 Mov12 Sn113 Xp14/102762 Wt2295/2450 T24198  Hungry   R=c!e # R=c$ tR=c>f echniqueR=c  Choose a technique  Name Level Status missile flurry 14* Reloading appraisal 14* Reloading c - panic digging 14 Prepared d - phase door 14 Prepared invoke deity 14* Not Ready f - disarm 5 Prepared g - eviscerate 3 Prepared h - directive 3 Prepared(end) S=cL ##############*[)*%###[##########)))))[%)%#)))^^^^^^^^%###S=c [)################))|##)######||#######S=c //###*[#//###[Shrek the Scout ] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S416954  207(207)  Pw 90(134)  AC-18 MC3 Mov12 Sn113 Xp14/102762 Wt2295/2450 T24198  Hungry   T=c^ # T=cV enhanceT=c$ Pick a skill to advance: (6 slots available)   Fighting Skills  bare-handed combat Unskilled (max Expert)  high heels Basic (max Expert)  general combat Skilled (max Expert)  devices Skilled (max Expert)  searching Basic (max Master)  spirituality Basic (max Expert)  petkeeping Skilled (max Expert)  missile weapons Expert (max Master)  techniques Basic (max Expert)  sexy flats Unskilled (max Expert)  memorization Basic (max Expert)  gun control Unskilled (max Expert)  riding Unskilled (max Expert)  Weapon Skills  dagger Skilled (max Expert)  a - knife Unskilled (max Expert)  axe Unskilled (max Expert)  pick-axe T=cK Skilled (max Expert)  short sword Unskilled (max Expert)  morning star Unskilled (max Expert)  flail Unskilled (max Expert) (1 of 2)U=c( hammer Unskilled (max Expert)  quarterstaff Unskilled (max Expert)  polearms Expert (max Expert)  spear Unskilled (max Expert)  javelin Unskilled (max Expert)  trident Unskilled (max Expert)  bow Expert (max Master)  sling Unskilled (max Expert)  firearms Basic (max Expert)  crossbow Unskilled (max Expert)  dart Expert (max Expert)  shuriken Unskilled (max Expert)  boomerang Unskilled (max Expert)  whip Unskilled (max Expert)  Spellcasting Skills  healing spells Skilled (max Expert)  divination spells Skilled (max Expert)  body spells Unskilled (max Expert)  elemental spells Unskilled (max Expert) =cH0;1H(2 of 2)U=c! [Shrek the Scout ] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S416954 Dlvl:20 $1 HP 207(207)  Pw 90(134)  AC-18 MC3 Mov12 Sn113 Xp14/102762 Wt2295/2450 T24198  Hungry   #################################### #)))[(*=c 3m[)*% ##<##################(###[########## ##)))^^)))))[%)%#U=c [1m ###^^^^^)^^^^^((^^^#[)))^^^^^^^^%## %)^##)##[)######^####=cc m###########)^**))|###^F####)######||#U=ct ############@^##)//###*[#####$###=c= 31m#//#######*#######%|##=cY 37m#%####|#############*#########U=cW u#############U=c  Choose which spell to cast   Name Level Category Fail Memory a - summon undead 5*+ attack 95% 0% b - resist poison 1 + protect 26% 227% c - confuse monster 2 + enchant 9% 463% d - cure hallucination 3 + healing 8% 340% e - dememorize 2 + divine 9% 71% f - detect treasure 4 + divine 8% 244% g - teleport away 6 + body 98% 34% h - charm monster 4*+ enchant 90% 0% i - phase door 4*+ occult 90% 0% j - paralysis 6*+ matter 98% 0% k - tunnelization 7*+ elemental 99% 0% l - vanishing 7*+ chaos 99% 0% m - charging 7!+ enchant 99% 2% n - turn undead 6*+ proteU=c ,ct 98% 0%(end) W=c+###########################)))[(*[)*%#########(###[##########)=c+m))^^)))))[%)%#^)^^^^^((^^^#[)))^^^^^^^^%###)##[)##########=c%m##########**))|######)######||########W=c[1m####)//###*[#$####//######*###W=c###%|##%####|###########*=cH[))))(([))$)@//**W=c[Shrek the Scout ] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S416954 Dlvl:20 $1 HP 207(207)  Pw 71(134)  AC-18 MC3 Mov12 Sn113 Xp14/102762 Wt2295/2450 T24198  Hungry   You detect the presence of objects.--More--X=c[Shrek the Scout ] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S416954 Dlvl:20 $1 HP 207(207)  Pw 71(134)  AC-18 MC3 Mov12 Sn113 Xp14/102762 Wt2295/2450 T24198  Hungry   [Shrek the Scout ] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S416954  207(207)  Pw 72(134)  AC-18 MC3 Mov12 Sn113 Xp14/102762 Wt2295/2450 T24199  Hungry   ##################X=c################## #[))[(*[)% ##<##################(###[########## =c 33m##)))^^)))))[%)# ###^^^^^)^^^^^((^^^#[)))^^^^^^^^## %$^##)##X=c[)######^###############)^**))|###X=c^F####)######||#############@^##=cm//###*[#####$####//#######*######X=c[1m#%|###%####|############=cm#*######################X=c Choose which spell to cast   Name Level Category Fail Memory a - summon undead 5*+ attack 95% 0% b - resist poison 1 + protect 26% 227% c - confuse monster 2 + enchant 9% 463% d - cure hallucination 3 + healing 8% 340% e - dememorize 2 + divine 9% 71% f - detect treasure 4 + divine 8% 248% g - teleport away 6 + body 98% 34% h - charm monster 4*+ enchant 90% 0% i - phase door 4*+ occult 90% 0% j - paralysis 6*+ matter 98% 0% k - tunnelization 7*+ elemental 99% 0% l - vanishing 7*+ chaos 99% 0% m - charging 7!+ enchant 99% 2% n - turn undead 6*+ proteX=c,ct 98% 0%(end) X=cj +###########################[))[(*[)%#########(###[##########))X=c`m [44m)^^)))))[%)#^)^^^^^((^^^#[)))^^^^^^^^###)##[)#############X=cp [31m#######**))|######)######||#########X=cMs [36m###//###*[#$####//######*#####X=cPv #%|##%####|###########*=clw p0m))*)))%$*@$*[%X=cw [Shrek the Scout ] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S416954 Dlvl:20 $1 HP 207(207)  Pw 53(134)  AC-18 MC3 Mov12 Sn113 Xp14/102762 Wt2295/2450 T24199  Hungry   You detect the presence of objects.--More--Y=c4 [Shrek the Scout ] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S416954 Dlvl:20 $1 HP 207(207)  Pw 53(134)  AC-18 MC3 Mov12 Sn113 Xp14/102762 Wt2295/2450 T24199  Hungry   ######################)############## #[))[(*Y=c [)% ##<##################(###[########## ##)))^^)))))[%)# #Y=c##^^^^^)^^^^^((^^^#[)))^^^^^^^^## %$^##)##[)######$^####Y=cn###########)^**))|###^F####)######||#Y=cF############@^##//###*[#####$###=c33m#//#######*#######%|##Y=c#%[####|#############*%#########=cm#############Y=c=} Choose which spell to cast   Name Level Category Fail Memory a - summon undead 5*+ attack 95% 0% b - resist poison 1 + protect 26% 227% c - confuse monster 2 + enchant 9% 463% d - cure hallucination 3 + healing 8% 340% e - dememorize 2 + divine 9% 71% f - detect treasure 4 + divine 8% 252% g - teleport away 6 + body 98% 34% h - charm monster 4*+ enchant 90% 0% i - phase door 4*+ occult 90% 0% j - paralysis 6*+ matter 98% 0% k - tunnelization 7*+ elemental 99% 0% l - vanishing 7*+ chaos 99% 0% m - charging 7!+ enchant 99% 2% n - turn undead 6*+ proteY=cZ},ct 98% 0%(end) Y=cE +#############)##############[))[(*[)%#########(###[##########))Y=c )^^)))))[%)#^)^^^^^((^^^#[)))^^^^^^^^###)##[)#############Y=cݪ #######**))|######)######||#########Y=c ###//###*[#$####//######*#####Y=c\ #%|##%[####|###########*Y=c [1m[Shrek the Scout ] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S416954  207(207)  Pw 40(134)  AC-18 MC3 Mov12 Sn113 Xp14/102762 Wt2295/2450 T24200  Hungry   Z=cƗ Choose which spell to cast   Name Level Category Fail Memory a - summon undead 5*+ attack 95% 0% b - resist poison 1 + protect 26% 227% c - confuse monster 2 + enchant 9% 463% d - cure hallucination 3 + healing 8% 343% e - dememorize 2 + divine 9% 71% f - detect treasure 4 + divine 8% 252% g - teleport away 6 + body 98% 34% h - charm monster 4*+ enchant 90% 0% i - phase door 4*+ occult 90% 0% j - paralysis 6*+ matter 98% 0% k - tunnelization 7*+ elemental 99% 0% l - vanishing 7*+ chaos 99% 0% m - charging 7!+ enchant 99% 2% n - turn undead 6*+ proteZ=c,ct 98% 0%(end) Z=cRp+#############)##############[))[(*[)%#########(###[##########))Z=cr)^^)))))[%)#^)^^^^^((^^^#[)))^^^^^^^^###)##[)#############Z=cu#######**))|######)######||#########Z=cx###//###*[#$####//######*#####Z=c{#%|##%[####|###########*Z=cz[1m[Shrek the Scout ] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S416954  207(207)  Pw 25(134)  AC-18 MC3 Mov12 Sn113 Xp14/102762 Wt2295/2450 T24200  Hungry   [Shrek the Scout ] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S416954  207(207)  Pw 26(134)  AC-18 MC3 Mov12 Sn113 Xp14/102762 Wt2295/2450 T24201  Hungry   [=c]N Choose which spell to cast   Name Level Category Fail Memory a - summon undead 5*+ attack 95% 0% b - resist poison 1 + protect 26% 227% c - confuse monster 2 + enchant 9% 463% d - cure hallucination 3 + healing 8% 350% e - dememorize 2 + divine 9% 71% f - detect treasure 4 + divine 8% 252% g - teleport away 6 + body 98% 34% h - charm monster 4*+ enchant 90% 0% i - phase door 4*+ occult 90% 0% j - paralysis 6*+ matter 98% 0% k - tunnelization 7*+ elemental 99% 0% l - vanishing 7*+ chaos 99% 0% m - charging 7!+ enchant 99% 2% n - turn undead 6*+ prote[=cN,ct 98% 0%(end) ]=c@1#############)##############[))[(*[)%#########(###[##########)))]=c3^^)))))[%)#^)^^^^^((^^^#[)))^^^^^^^^###)##[)#############]=c6#######**))|######)######||##########]=cm9##//###*[#$####//######*#####[34]=cD<m#%|##%[####|###########*]=c=[Shrek the Scout ] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S416954  207(207)  Pw 26(134)  AC-18 MC3 Mov12 Sn113 Xp14/102762 Wt2295/2450 T24201  Hungry   ^=c]R[Shrek the Scout ] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S416954  207(207)  Pw 26(134)  AC-18 MC3 Mov12 Sn113 Xp14/102762 Wt2295/2450 T24201  Hungry   @^=c[Shrek the Scout ] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S416954  207(207)  Pw 26(134)  AC-18 MC3 Mov12 Sn113 Xp14/102762 Wt2295/2450 T24202  Hungry   @^=c [Shrek the Scout ] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S416954  207(207)  Pw 26(134)  AC-18 MC3 Mov12 Sn113 Xp14/102762 Wt2295/2450 T24202  Hungry   [Shrek the Scout ] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S416954  207(207)  Pw 26(134)  AC-18 MC3 Mov12 Sn113 Xp14/102762 Wt2295/2450 T24203  Hungry   F#@^=cC L[C_=c8}f[Shrek the Scout ] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S416954  207(207)  Pw 26(134)  AC-18 MC3 Mov12 Sn113 Xp14/102762 Wt2295/2450 T24203  Hungry   [Shrek the Scout ] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S416954  207(207)  Pw 26(134)  AC-18 MC3 Mov12 Sn113 Xp14/102762 Wt2295/2450 T24204  Hungry   _=c[Shrek the Scout ] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S416954  207(207)  Pw 26(134)  AC-18 MC3 Mov12 Sn113 Xp14/102762 Wt2295/2450 T24204  Hungry   @##_=c [Shrek the Scout ] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S416954  207(207)  Pw 26(134)  AC-18 MC3 Mov12 Sn113 Xp14/102762 Wt2295/2450 T24205  Hungry   @##_=c[Shrek the Scout ] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S416954  207(207)  Pw 26(134)  AC-18 MC3 Mov12 Sn113 Xp14/102762 Wt2295/2450 T24205  Hungry   [Shrek the Scout ] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S416954  207(207)  Pw 27(134)  AC-18 MC3 Mov12 Sn113 Xp14/102762 Wt2295/2450 T24206  Hungry   F@##`=cg[Shrek the Scout ] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S416954  207(207)  Pw 27(134)  AC-18 MC3 Mov12 Sn113 Xp14/102762 Wt2295/2450 T24206  Hungry   [Shrek the Scout ] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S416954  207(207)  Pw 28(134)  AC-18 MC3 Mov12 Sn113 Xp14/102762 Wt2295/2450 T24207  Hungry   @`=c [Shrek the Scout ] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S416954  207(207)  Pw 28(134)  AC-18 MC3 Mov12 Sn113 Xp14/102762 Wt2295/2450 T24207  Hungry   [Shrek the Scout ] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S416954  207(207)  Pw 29(134)  AC-18 MC3 Mov12 Sn113 Xp14/102762 Wt2295/2450 T24208  Hungry   @#`=c a=c_[Shrek the Scout ] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S416954  207(207)  Pw 29(134)  AC-18 MC3 Mov12 Sn113 Xp14/102762 Wt2295/2450 T24208  Hungry   F@##a=c&[Shrek the Scout ] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S416954  207(207)  Pw 29(134)  AC-18 MC3 Mov12 Sn113 Xp14/102762 Wt2295/2450 T24209  Hungry   @a=c a[Shrek the Scout ] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S416954  207(207)  Pw 29(134)  AC-18 MC3 Mov12 Sn113 Xp14/102762 Wt2295/2450 T24209  Hungry   [Shrek the Scout ] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S416954  207(207)  Pw 29(134)  AC-18 MC3 Mov12 Sn113 Xp14/102762 Wt2295/2450 T24210  Hungry   b=c8[Shrek the Scout ] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S416954  207(207)  Pw 29(134)  AC-18 MC3 Mov12 Sn113 Xp14/102762 Wt2295/2450 T24210  Hungry   @b=c  [Shrek the Scout ] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S416954  207(207)  Pw 30(134)  AC-18 MC3 Mov12 Sn113 Xp14/102762 Wt2295/2450 T24211  Hungry   @b=c [Shrek the Scout ] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S416954  207(207)  Pw 30(134)  AC-18 MC3 Mov12 Sn113 Xp14/102762 Wt2295/2450 T24211  Hungry   [Shrek the Scout ] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S416954  207(207)  Pw 30(134)  AC-18 MC3 Mov12 Sn113 Xp14/102762 Wt2295/2450 T24212  Hungry   h@##=cA 34m#c=c.[Shrek the Scout ] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S416954  207(207)  Pw 30(134)  AC-18 MC3 Mov12 Sn113 Xp14/102762 Wt2295/2450 T24212  Hungry   [Shrek the Scout ] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S416954  207(207)  Pw 30(134)  AC-18 MC3 Mov12 Sn113 Xp14/102762 Wt2295/2450 T24213  Hungry   *h@#c=c(|[Shrek the Scout ] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S416954  207(207)  Pw 30(134)  AC-18 MC3 Mov12 Sn113 Xp14/102762 Wt2295/2450 T24213  Hungry   h@#c=c3 b[Shrek the Scout ] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S416954  207(207)  Pw 30(134)  AC-18 MC3 Mov12 Sn113 Xp14/102762 Wt2295/2450 T24214  Hungry   F@#d=c&![Shrek the Scout ] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S416954  207(207)  Pw 30(134)  AC-18 MC3 Mov12 Sn113 Xp14/102762 Wt2295/2450 T24214  Hungry   [Shrek the Scout ] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S416954  207(207)  Pw 30(134)  AC-18 MC3 Mov12 Sn113 Xp14/102762 Wt2295/2450 T24215  Hungry   Fh@#h#=cG!Ad=cN [Shrek the Scout ] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S416954  207(207)  Pw 30(134)  AC-18 MC3 Mov12 Sn113 Xp14/102762 Wt2295/2450 T24215  Hungry   [Shrek the Scout ] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S416954  207(207)  Pw 30(134)  AC-18 MC3 Mov12 Sn113 Xp14/102762 Wt2295/2450 T24216  Hungry   @##e=cB[Shrek the Scout ] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S416954  207(207)  Pw 30(134)  AC-18 MC3 Mov12 Sn113 Xp14/102762 Wt2295/2450 T24216  Hungry   [Shrek the Scout ] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S416954  207(207)  Pw 30(134)  AC-18 MC3 Mov12 Sn113 Xp14/102762 Wt2295/2450 T24217  Hungry   *@he=c:[Shrek the Scout ] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S416954  207(207)  Pw 30(134)  AC-18 MC3 Mov12 Sn113 Xp14/102762 Wt2295/2450 T24217  Hungry   %@#e=c [Shrek the Scout ] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S416954  207(207)  Pw 30(134)  AC-18 MC3 Mov12 Sn113 Xp14/102762 Wt2295/2450 T24218  Hungry   f=c(N[Shrek the Scout ] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S416954  207(207)  Pw 30(134)  AC-18 MC3 Mov12 Sn113 Xp14/102762 Wt2295/2450 T24218  Hungry   [Shrek the Scout ] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S416954  207(207)  Pw 30(134)  AC-18 MC3 Mov12 Sn113 Xp14/102762 Wt2295/2450 T24219  Hungry   hh%@=cKNm#f=c 2Specify unknown object by cursor? [ynq] (q) f=c2C ^yPlease move the cursor to an unknown object.--More--f=ch )(For instructions type a ?)f=c f=cG8 f=cu% a piece of food (elandrake) (base level 3)  Accessing Pokedex entry for elandrake...   Base statistics of this monster type:  Base level = 3, difficulty = 5, AC = 8, magic resistance = 0, alignment 0. Normal speed (12). Normal generation, with frequency 4. No resistances. No conveyed resistances. Genocidable, breathless, amphibious mindless. This monster is of neuter gender. Origin: Elona. Is a valid polymorph form.  Attacks:  3d3, gaze - sound  --More--g=c8######################)############## #[))[(*[)% ##<##################(=cm###[########## ##)))^^)))))[%)# ###^^^^^)^^^^^((^^^#[)))^^^^^^^^g=cv## %$^##)##[)###### $^############### )g=cm^**))|## #^####)######||## ###########=cmPick an object.g=cr g=cs Done.[Shrek the Scout ] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S416954  207(207)  Pw 30(134)  AC-18 MC3 Mov12 Sn113 Xp14/102762 Wt2295/2450 T24219  Hungry   g=cax g=cy b - a M-uncursed rotted +3 giant scythe (weapon in hands) {60}.[Shrek the Scout ] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S416954  207(207)  Pw 30(134)  AC-18 MC3 Mov12 Sn113 Xp14/102762 Wt2295/2450 T24219  Hungry   h=cOWhat do you want to use or apply? [abhk-nprtwxDILSY or ?*] h=c\Where do you want to hit?(For instructions type a ?)h=c/j h=cz h=ceh=cVYou kill the elandrake![Shrek the Scout ] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S417142  207(207)  Pw 30(134)  AC-18 MC3 Mov12 Sn113 Xp14/102809 Wt2295/2450 T24219  Hungry   [Shrek the Scout ] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S417142  207(207)  Pw 32(134)  AC-18 MC3 Mov12 Sn113 Xp14/102809 Wt2295/2450 T24220  Hungry   %i=co i=c Unknown command ' '.[Shrek the Scout ] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S417142  207(207)  Pw 32(134)  AC-18 MC3 Mov12 Sn113 Xp14/102809 Wt2295/2450 T24220  Hungry   j=c@[Shrek the Scout ] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S417142  207(207)  Pw 32(134)  AC-18 MC3 Mov12 Sn113 Xp14/102809 Wt2295/2450 T24220  Hungry   [Shrek the Scout ] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S417142  207(207)  Pw 32(134)  AC-18 MC3 Mov12 Sn113 Xp14/102809 Wt2295/2450 T24221  Hungry   *#@#j=cW[Shrek the Scout ] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S417142  207(207)  Pw 32(134)  AC-18 MC3 Mov12 Sn113 Xp14/102809 Wt2295/2450 T24221  Hungry   Fh#@#j=c }[Shrek the Scout ] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S417142  207(207)  Pw 32(134)  AC-18 MC3 Mov12 Sn113 Xp14/102809 Wt2295/2450 T24222  Hungry   @#k=c^[Shrek the Scout ] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S417142  207(207)  Pw 32(134)  AC-18 MC3 Mov12 Sn113 Xp14/102809 Wt2295/2450 T24222  Hungry   [Shrek the Scout ] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S417142  207(207)  Pw 32(134)  AC-18 MC3 Mov12 Sn113 Xp14/102809 Wt2295/2450 T24223  Hungry   @#k=ctO[Shrek the Scout ] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S417142  207(207)  Pw 32(134)  AC-18 MC3 Mov12 Sn113 Xp14/102809 Wt2295/2450 T24223  Hungry   h@#k=c [Shrek the Scout ] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S417142  207(207)  Pw 32(134)  AC-18 MC3 Mov12 Sn113 Xp14/102809 Wt2295/2450 T24224  Hungry   @@l=cq[Shrek the Scout ] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S417142  207(207)  Pw 32(134)  AC-18 MC3 Mov12 Sn113 Xp14/102809 Wt2295/2450 T24224  Hungry   [Shrek the Scout ] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S417142  207(207)  Pw 32(134)  AC-18 MC3 Mov12 Sn113 Xp14/102809 Wt2295/2450 T24225  Hungry   @#l=c[Shrek the Scout ] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S417142  207(207)  Pw 32(134)  AC-18 MC3 Mov12 Sn113 Xp14/102809 Wt2295/2450 T24225  Hungry   [Shrek the Scout ] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S417142  207(207)  Pw 33(134)  AC-18 MC3 Mov12 Sn113 Xp14/102809 Wt2295/2450 T24226  Hungry   @@#l=c-[Shrek the Scout ] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S417142  207(207)  Pw 33(134)  AC-18 MC3 Mov12 Sn113 Xp14/102809 Wt2295/2450 T24226  Hungry   Fm=cr;I[Shrek the Scout ] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S417142  207(207)  Pw 34(134)  AC-18 MC3 Mov12 Sn113 Xp14/102809 Wt2295/2450 T24227  Hungry   @#m=c[Shrek the Scout ] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S417142  207(207)  Pw 34(134)  AC-18 MC3 Mov12 Sn113 Xp14/102809 Wt2295/2450 T24227  Hungry   [Shrek the Scout ] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S417142  207(207)  Pw 34(134)  AC-18 MC3 Mov12 Sn113 Xp14/102809 Wt2295/2450 T24228  Hungry   @#m=cA [Shrek the Scout ] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S417142  207(207)  Pw 34(134)  AC-18 MC3 Mov12 Sn113 Xp14/102809 Wt2295/2450 T24228  Hungry   m@n=cAWhat do you want to use or apply? [abhk-nprtwxDILSY or ?*] n=cVYou must wield this item first if you want to apply it!--More--n=c2n=c$LYou now wield an i-uncursed +0 dwarvish mattock {48}.--More--n=c [Shrek the Scout ] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S417142 Dlvl:20 $1 HP 207(207)  Pw 34(134)  AC-12 MC3 Mov12 Sn113 Xp14/102809 Wt2295/2450 T24229  Hungry   ######################)############## #[))[(*n=c= [)% ##<##################(###[########## ##)))^^)))))[%)# #n=c ##^^^^^)^^^^^((^^^#[)))^^^^^^^^## %$^##)##[)######$^####n=c ###########)^**))|###^F####)######||##=c 1;5H#####@######^##m//###*[#####$####//n=c #######*########%|#####=cv 1m####|#####%#########*#@n=ca ##################################################n=c7! AWhat do you want to use or apply? [abhk-nprtwxDILSY or ?*] n=c_+;In what direction do you want to dig? [321>] o=cQo=cK+You start digging.[Shrek the Scout ] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S417142  207(207)  Pw 34(134)  AC-12 MC3 Mov12 Sn113 Xp14/102809 Wt2295/2450 T24229  Hungry   [Shrek the Scout ] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S417142  207(207)  Pw 34(134)  AC-12 MC3 Mov12 Sn113 Xp14/102809 Wt2295/2450 T24230  Hungry   o=cYou hit the rock with all your might.[Shrek the Scout ] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S417142  207(207)  Pw 34(134)  AC-12 MC3 Mov12 Sn113 Xp14/102809 Wt2295/2450 T24231  Hungry   [Shrek the Scout ] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S417142  207(207)  Pw 34(134)  AC-12 MC3 Mov12 Sn113 Xp14/102809 Wt2295/2450 T24232  Hungry   [Shrek the Scout ] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S417142  207(207)  Pw =c$+5;1H34(134)  AC-12 MC3 Mov12 Sn113 Xp14/102809 Wt2295/2450 T24233  Hungry   #--More--o=c^You succeed in cutting away some rock.[Shrek the Scout ] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S417142  207(207)  Pw 34(134)  AC-12 MC3 Mov12 Sn113 Xp14/102809 Wt2295/2450 T24234  Hungry   o=c?[Shrek the Scout ] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S417142  207(207)  Pw 34(134)  AC-12 MC3 Mov12 Sn113 Xp14/102809 Wt2295/2450 T24234  Hungry   @##o=cB [Shrek the Scout ] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S417142  207(207)  Pw 35(134)  AC-12 MC3 Mov12 Sn113 Xp14/102809 Wt2295/2450 T24235  Hungry   )@p=cm [Shrek the Scout ] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S417142  207(207)  Pw 35(134)  AC-12 MC3 Mov12 Sn113 Xp14/102809 Wt2295/2450 T24235  Hungry   [Shrek the Scout ] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S417142  207(207)  Pw 35(134)  AC-12 MC3 Mov12 Sn113 Xp14/102809 Wt2295/2450 T24236  Hungry   @p=c{ [Shrek the Scout ] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S417142  207(207)  Pw 35(134)  AC-12 MC3 Mov12 Sn113 Xp14/102809 Wt2295/2450 T24236  Hungry   [Shrek the Scout ] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S417142  207(207)  Pw 35(134)  AC-12 MC3 Mov12 Sn113 Xp14/102809 Wt2295/2450 T24237  Hungry   h@p=c  [Shrek the Scout ] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S417142  207(207)  Pw 35(134)  AC-12 MC3 Mov12 Sn113 Xp14/102809 Wt2295/2450 T24237  Hungry   @h@r=cj*2Specify unknown object by cursor? [ynq] (q) r=c$^yPlease move the cursor to an unknown object.--More--r=c7)(For instructions type a ?)r=cpr=cr=cU) r=c h a humanoid (peaceful dwarf lord) (base level 4) (male)  Accessing Pokedex entry for dwarf lord...   Base statistics of this monster type:  Base level = 4, difficulty = 6, AC = 10, magic resistance = 10, alignment 5. Very slow (6). Normal generation, with frequency 12. No resistances. No conveyed resistances. Genocidable, carnivorous, herbivorous miner. This monster is always male. Has infravision. Can be seen with infravision. Origin: Vanilla NetHack or SLASH'EM. Is a valid polymorph form.  Attacks:  2d4, uses weapon - ordinary physical  2d4, uses weapon - ordinary physical r=c (  --More--s=c######################)############## #[))[(*[)% ##<##################(=cm###[########## ##)))^^)))))[%)# ###^^^^^)^^^^^((^^^#[)))^^^^^^^^s=c ## %$^##)##[)###### $^############### )s=c ^**))|## #^####)######||## ###########=cTm ^##)@//###*[ #####$####//h###Pick an object.s=cBs=cRDone.[Shrek the Scout ] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S417142  207(207)  Pw 35(134)  AC-12 MC3 Mov12 Sn113 Xp14/102809 Wt2295/2450 T24237  Hungry   s=c[Shrek the Scout ] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S417142  207(207)  Pw 35(134)  AC-12 MC3 Mov12 Sn113 Xp14/102809 Wt2295/2450 T24238  Hungry   @s=c [Shrek the Scout ] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S417142  207(207)  Pw 35(134)  AC-12 MC3 Mov12 Sn113 Xp14/102809 Wt2295/2450 T24238  Hungry   [Shrek the Scout ] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S417142  207(207)  Pw 36(134)  AC-12 MC3 Mov12 Sn113 Xp14/102809 Wt2295/2450 T24239  Hungry   @s=c  [Shrek the Scout ] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S417142  207(207)  Pw 36(134)  AC-12 MC3 Mov12 Sn113 Xp14/102809 Wt2295/2450 T24239  Hungry   @t=ce [Shrek the Scout ] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S417142  207(207)  Pw 37(134)  AC-12 MC3 Mov12 Sn113 Xp14/102809 Wt2295/2450 T24240  Hungry   h@t=c1 [Shrek the Scout ] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S417142  207(207)  Pw 37(134)  AC-12 MC3 Mov12 Sn113 Xp14/102809 Wt2295/2450 T24240  Hungry   [Shrek the Scout ] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S417142  207(207)  Pw 37(134)  AC-12 MC3 Mov12 Sn113 Xp14/102809 Wt2295/2450 T24241  Hungry   h@t=crv [Shrek the Scout ] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S417142  207(207)  Pw 37(134)  AC-12 MC3 Mov12 Sn113 Xp14/102809 Wt2295/2450 T24241  Hungry   [Shrek the Scout ] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S417142  207(207)  Pw 37(134)  AC-12 MC3 Mov12 Sn113 Xp14/102809 Wt2295/2450 T24242  Hungry   m@t=c~  [Shrek the Scout ] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S417142  207(207)  Pw 37(134)  AC-12 MC3 Mov12 Sn113 Xp14/102809 Wt2295/2450 T24242  Hungry   [Shrek the Scout ] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S417142  207(207)  Pw 37(134)  AC-12 MC3 Mov12 Sn113 Xp14/102809 Wt2295/2450 T24243  Hungry   @@u=c%v [Shrek the Scout ] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S417142  207(207)  Pw 37(134)  AC-12 MC3 Mov12 Sn113 Xp14/102809 Wt2295/2450 T24243  Hungry   [Shrek the Scout ] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S417142  207(207)  Pw 37(134)  AC-12 MC3 Mov12 Sn113 Xp14/102809 Wt2295/2450 T24244  Hungry   m@u=c [Shrek the Scout ] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S417142  207(207)  Pw 37(134)  AC-12 MC3 Mov12 Sn113 Xp14/102809 Wt2295/2450 T24244  Hungry   )#@u=c [Shrek the Scout ] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S417142  207(207)  Pw 37(134)  AC-12 MC3 Mov12 Sn113 Xp14/102809 Wt2295/2450 T24245  Hungry   @u=c a [Shrek the Scout ] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S417142  207(207)  Pw 37(134)  AC-12 MC3 Mov12 Sn113 Xp14/102809 Wt2295/2450 T24245  Hungry   [Shrek the Scout ] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S417142  207(207)  Pw 38(134)  AC-12 MC3 Mov12 Sn113 Xp14/102809 Wt2295/2450 T24246  Hungry   @v=c[ [Shrek the Scout ] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S417142  207(207)  Pw 38(134)  AC-12 MC3 Mov12 Sn113 Xp14/102809 Wt2295/2450 T24246  Hungry   h@v=c [Shrek the Scout ] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S417142  207(207)  Pw 38(134)  AC-12 MC3 Mov12 Sn113 Xp14/102809 Wt2295/2450 T24247  Hungry   @v=c  [Shrek the Scout ] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S417142  207(207)  Pw 38(134)  AC-12 MC3 Mov12 Sn113 Xp14/102809 Wt2295/2450 T24247  Hungry   [Shrek the Scout ] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S417142  207(207)  Pw 39(134)  AC-12 MC3 Mov12 Sn113 Xp14/102809 Wt2295/2450 T24248  Hungry   m@v=c [Shrek the Scout ] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S417142  207(207)  Pw 39(134)  AC-12 MC3 Mov12 Sn113 Xp14/102809 Wt2295/2450 T24248  Hungry   [Shrek the Scout ] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S417142  207(207)  Pw 40(134)  AC-12 MC3 Mov12 Sn113 Xp14/102809 Wt2295/2450 T24249  Hungry   o@w=c [Shrek the Scout ] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S417142  207(207)  Pw 40(134)  AC-12 MC3 Mov12 Sn113 Xp14/102809 Wt2295/2450 T24249  Hungry   h:@w=c[ [Shrek the Scout ] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S417142  207(207)  Pw 41(134)  AC-12 MC3 Mov12 Sn113 Xp14/102809 Wt2295/2450 T24250  Hungry   @w=c1|  [Shrek the Scout ] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S417142  207(207)  Pw 41(134)  AC-12 MC3 Mov12 Sn113 Xp14/102809 Wt2295/2450 T24250  Hungry   [Shrek the Scout ] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S417142  207(207)  Pw 41(134)  AC-12 MC3 Mov12 Sn113 Xp14/102809 Wt2295/2450 T24251  Hungry   h@x=c2Specify unknown object by cursor? [ynq] (q) x=c ^yPlease move the cursor to an unknown object.--More--x=c )(For instructions type a ?)x=c>,x=cx=cz: a lizard (lizard) (base level 5)  Accessing Pokedex entry for lizard...   Base statistics of this monster type:  Base level = 5, difficulty = 6, AC = 6, magic resistance = 10, alignment 0. Very slow (6). Normal generation, with frequency 100. Resists petrification. Conveys petrification resistance. Small, genocidable, carnivorous. Origin: Vanilla NetHack or SLASH'EM. Is a valid polymorph form.  Attacks:  1d6, bite - ordinary physical  --More--y=cS~######################)############## #[))[(*[)% ##<##################(=cm###[########## ##)))^^)))))[%)# ###^^^^^)^^^^^((^^^#[)))^^^^^^^^y=c## %$^##)##[)###### $^############### )y=c^**))|## #^####)######||## ###########=cmPick an object.y=c(y=cPDone.[Shrek the Scout ] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S417142  207(207)  Pw 41(134)  AC-12 MC3 Mov12 Sn113 Xp14/102809 Wt2295/2450 T24251  Hungry   y=cU[Shrek the Scout ] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S417142  207(207)  Pw 41(134)  AC-12 MC3 Mov12 Sn113 Xp14/102809 Wt2295/2450 T24251  Hungry   o@y=c4  [Shrek the Scout ] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S417142  207(207)  Pw 41(134)  AC-12 MC3 Mov12 Sn113 Xp14/102809 Wt2295/2450 T24252  Hungry   @y=c  [Shrek the Scout ] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S417142  207(207)  Pw 41(134)  AC-12 MC3 Mov12 Sn113 Xp14/102809 Wt2295/2450 T24252  Hungry   [Shrek the Scout ] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S417142  207(207)  Pw 41(134)  AC-12 MC3 Mov12 Sn113 Xp14/102809 Wt2295/2450 T24253  Hungry   #o@z=cg [Shrek the Scout ] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S417142  207(207)  Pw 41(134)  AC-12 MC3 Mov12 Sn113 Xp14/102809 Wt2295/2450 T24253  Hungry   [Shrek the Scout ] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S417142  207(207)  Pw 41(134)  AC-12 MC3 Mov12 Sn113 Xp14/102809 Wt2295/2450 T24254  Hungry   C@z=cbp@z=c [Shrek the Scout ] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S417142  207(207)  Pw 41(134)  AC-12 MC3 Mov12 Sn113 Xp14/102809 Wt2295/2450 T24254  Hungry   The bimm centaur misses.--More--{=cgYour plate mail deflects the bimm centaur's attack.o{=c@Specify unknown object by cursor? [ynq] (q) {=cٍ^yPlease move the cursor to an unknown object.--More--{=cM )(For instructions type a ?){=c {=cn C a centaur (bimm centaur) (base level 0)  Accessing Pokedex entry for bimm centaur...   Base statistics of this monster type:  Base level = 0, difficulty = 2, AC = 9, magic resistance = 0, alignment 0. Slow (10). Normal generation, with frequency 2. No resistances. No conveyed resistances. Big, genocidable, carnivorous, herbivorous. Can be seen with infravision. Is a valid polymorph form.  Attacks:  1d1, uses weapon - ordinary physical  1d1, kick - ordinary physical  --More--|=cђ######################)############## #[))[(*[)% ##<##################([33|=cm###[########## ##)))^^)))))[%)# ###^^^^^)^^^^^((^^^#[)))^^^^^^^^|=c## %$^##)##[)###### $^############### )|=c&^**))|## #^####)######||## ###########[34|=cm ^##)//###*[Pick an object.|=cJ|=chDone.[Shrek the Scout ] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S417142  207(207)  Pw 41(134)  AC-12 MC3 Mov12 Sn113 Xp14/102809 Wt2295/2450 T24254  Hungry   |=cd|=cdYou kill the bimm centaur![Shrek the Scout ] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S417166  207(207)  Pw 41(134)  AC-12 MC3 Mov12 Sn113 Xp14/102815 Wt2295/2450 T24255  Hungry   %}=cRcm@}=c tYou see here a % bimm centaur corpse {2500}.[Shrek the Scout ] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S417166  207(207)  Pw 41(134)  AC-12 MC3 Mov12 Sn113 Xp14/102815 Wt2295/2450 T24255  Hungry   [Shrek the Scout ] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S417166  207(207)  Pw 41(134)  AC-12 MC3 Mov12 Sn113 Xp14/102815 Wt2295/2450 T24256  Hungry   }=c [Shrek the Scout ] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S417166  207(207)  Pw 41(134)  AC-12 MC3 Mov12 Sn113 Xp14/102815 Wt2295/2450 T24256  Hungry   [Shrek the Scout ] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S417166  207(207)  Pw 42(134)  AC-12 MC3 Mov12 Sn113 Xp14/102815 Wt2295/2450 T24257  Hungry   #%@~=c [Shrek the Scout ] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S417166  207(207)  Pw 42(134)  AC-12 MC3 Mov12 Sn113 Xp14/102815 Wt2295/2450 T24257  Hungry   @~=cP/ [Shrek the Scout ] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S417166  207(207)  Pw 42(134)  AC-12 MC3 Mov12 Sn113 Xp14/102815 Wt2295/2450 T24258  Hungry   moF@~=cn  [Shrek the Scout ] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S417166  207(207)  Pw 42(134)  AC-12 MC3 Mov12 Sn113 Xp14/102815 Wt2295/2450 T24258  Hungry   [Shrek the Scout ] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S417166  207(207)  Pw 42(134)  AC-12 MC3 Mov12 Sn113 Xp14/102815 Wt2295/2450 T24259  Hungry   h#o@=cSpecify unknown object by cursor? [ynq] (q) yPlease move the cursor to an unknown object.--More--=c)(For instructions type a ?)=c?=c[=cX=c o an orc (uncool goblin) (base level 1) (male) [seen: infravision]  Accessing Pokedex entry for uncool goblin...   Base statistics of this monster type:  Base level = 1, difficulty = 2, AC = 10, magic resistance = 0, alignment -3. Very slow (6). Normal generation, with frequency 4. Resists cold. Conveys cold resistance. Genocidable, carnivorous, herbivorous. Has infravision. Can be seen with infravision. Can spontaneously betray you if tame. Is a valid polymorph form.  Attacks:  1d4, uses weapon - ordinary physical  --More--=c######################)############## #[))[(*[)% ##<##################([33=cm###[########## ##)))^^)))))[%)# ###^^^^^)^^^^^((^^^#[)))^^^^^^^^=cx## %$^##)##[)###### $^############### )=ci^**))|## #^####)######||## ########h##=c[36m# ^##)//###*[Pick an object.=c=cDone.[Shrek the Scout ] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S417166  207(207)  Pw 42(134)  AC-12 MC3 Mov12 Sn113 Xp14/102815 Wt2295/2450 T24259  Hungry   =cd[Shrek the Scout ] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S417166  207(207)  Pw 42(134)  AC-12 MC3 Mov12 Sn113 Xp14/102815 Wt2295/2450 T24259  Hungry   @The bright violet fungus touches you!--More--=c9You are frozen by the bright violet fungus!=cT[Shrek the Scou t] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S417166  206(207)  Pw 42(134)  AC-12 MC3 Mov12 Sn113 Xp14/102815 Wt2295/2450 T24259  Hungry    Paralyzed  [-1 -> 206][Shrek the Scou t] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S417166  206(207)  Pw 44(134)  AC-12 MC3 Mov12 Sn113 Xp14/102815 Wt2295/2450 T24260  Hungry    Paralyzed  o=c[Shrek the Scou t] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S417166  206(207)  Pw 44(134)  AC-12 MC3 Mov12 Sn113 Xp14/102815 Wt2295/2450 T24260  Hungry    Paralyzed  --More--=c@ 8The uncool goblin shoots a stone called gray-ammo!=c)A *=c --More--=cf`You block a stone called gray-ammo with your shield.*=c'@--More--=cl _Your plof heels block the bright violet fungus' attack.h=c [Shrek the Scout ] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S417166  207(207)  Pw 44(134)  AC-12 MC3 Mov12 Sn113 Xp14/102815 Wt2295/2450 T24261  Hungry   --More--=c@bYou can move again.[Shrek the Scout ] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S417166  207(207)  Pw 44(134)  AC-12 MC3 Mov12 Sn113 Xp14/102815 Wt2295/2450 T24261  Hungry   =c LSpecify unknown object by cursor? [ynq] (q) y=c RPlease move the cursor to an unknown object.--More--=cg )(For instructions type a ?)=c9=c F a fungus or mold (bright violet fungus) (base level 9)  Accessing Pokedex entry for bright violet fungus...   Base statistics of this monster type:  Base level = 9, difficulty = 11, AC = 5, magic resistance = 15, alignment 0. Very slow (7). Normal generation, with frequency 1. Uncommon (by factor 3). Resists sleep, poison, acid. Conveys sleep, poison, acid resistances. Genocidable, breathless, amphibious, poisonous, reviving mindless. This monster is of neuter gender. May be eaten by vegans. Is a valid polymorph form.  Attacks:  1d2, passive - paralyses  1d2, touches - paralyses =c z  2d8, beam - drains magic energy  --More--=c ######################)############## #[))[(*[)% ##<##################([33=c m###[########## ##)))^^)))))[%)# ###^^^^^)^^^^^((^^^#[)))^^^^^^^^=c ## %$^##)##[)###### $^############### )=c ^**))|## #^####)######||## ########h##=c [36m# ^##)//###*[ #####$####//### ##=c .##*######Pick an object.=c?=c_Done.[Shrek the Scout ] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S417166  207(207)  Pw 44(134)  AC-12 MC3 Mov12 Sn113 Xp14/102815 Wt2295/2450 T24261  Hungry   =cN[Shrek the Scout ] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S417166  207(207)  Pw 44(134)  AC-12 MC3 Mov12 Sn113 Xp14/102815 Wt2295/2450 T24261  Hungry   [Shrek the Scout ] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S417166  207(207)  Pw 45(134)  AC-12 MC3 Mov12 Sn113 Xp14/102815 Wt2295/2450 T24262  Hungry   @=cg AWhat do you want to use or apply? [abhk-nprtwxDILSY or ?*] =c}G VYou must wield this item first if you want to apply it!--More--=cO=c}NYou now wield a M-uncursed rotted +3 giant scythe {60}.--More--=cj[Shrek the Scout ] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S417166 Dlvl:20 $1 HP 207(207)  Pw 45(134)  AC-12 MC3 Mov12 Sn113 Xp14/102815 Wt2295/2450 T24262  Hungry   [Shrek the Scout ] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S417166  207(207)  Pw 45(134)  AC-18 MC3 Mov12 Sn113 Xp14/102815 Wt2295/2450 T24263  Hungry   ##################[3=cl3m####)############## #[))[(*[)% ##<##################(###[########## #=co[34m#)))^^)))))[%)# ###^^^^^)^^^^^((^^^#[)))^^^^^^^^## %$^##)##[[3=c`r6m)######$^###############)^**))|##=c`u[33m#^####)######||##########h###^##)//###=cDx*[#####$####//#######*########=cz%|#########|#o####%######[=c~1m###*F#@###########################%####=cj[34m#####################=c/ ][Shrek the Scout ] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S417166  207(207)  Pw 45(134)  AC-18 MC3 Mov12 Sn113 Xp14/102815 Wt2295/2450 T24263  Hungry   m@=cAWhat do you want to use or apply? [abhk-nprtwxDILSY or ?*] =ct\Where do you want to hit?(For instructions type a ?)=c=cS=cŜCThe giant scythe hits the bright violet fungus!=cػ[Shrek the Scout ] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S417166  207(207)  Pw 45(134)  AC-18 MC3 Mov12 Sn113 Xp14/102815 Wt2295/2450 T24264  Hungry   =cOWhat do you want to use or apply? [abhk-nprtwxDILSY or ?*] =c\Where do you want to hit?(For instructions type a ?)=c=cX0=c =caThe giant scythe hits the bright violet fungus![Shrek the Scout ] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S417166  207(207)  Pw 45(134)  AC-18 MC3 Mov12 Sn113 Xp14/102815 Wt2295/2450 T24264  Hungry   [Shrek the Scout ] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S417166  207(207)  Pw 45(134)  AC-18 MC3 Mov12 Sn113 Xp14/102815 Wt2295/2450 T24265  Hungry   oF=cW[Shrek the Scout ] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S417166  207(207)  Pw 45(134)  AC-18 MC3 Mov12 Sn113 Xp14/102815 Wt2295/2450 T24265  Hungry   [Shrek the Scout ] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S417166  207(207)  Pw 45(134)  AC-18 MC3 Mov12 Sn113 Xp14/102815 Wt2295/2450 T24266  Hungry   F@#=cwo#@#=c [Shrek the Scout ] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S417166  207(207)  Pw 45(134)  AC-18 MC3 Mov12 Sn113 Xp14/102815 Wt2295/2450 T24266  Hungry   The uncool goblin shoots a stone called gray-ammo!=c*=cr*=cC*=c --More--=c 6You are hit by a stone called gray-ammo.=c [Shrek the Scou t] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S417166  206(207)  Pw 45(134)  AC-18 MC3 Mov12 Sn113 Xp14/102815 Wt2295/2450 T24266  Hungry   [-1 -> 206]*=c@=c' OWhat do you want to use or apply? [abhk-nprtwxDILSY or ?*] =c| \Where do you want to hit?(For instructions type a ?)=c =c5 =cu=cYou kill the bright violet fungus![Shrek the Scout ] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S418374  207(207)  Pw 45(134)  AC-18 MC3 Mov12 Sn113 Xp14/103117 Wt2295/2450 T24267  Hungry   =c [Shrek the Scout ] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S418374  207(207)  Pw 45(134)  AC-18 MC3 Mov12 Sn113 Xp14/103117 Wt2295/2450 T24267  Hungry   [Shrek the Scout ] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S418374  207(207)  Pw 46(134)  AC-18 MC3 Mov12 Sn113 Xp14/103117 Wt2295/2450 T24268  Hungry   @*=c [Shrek the Scout ] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S418374  207(207)  Pw 46(134)  AC-18 MC3 Mov12 Sn113 Xp14/103117 Wt2295/2450 T24268  Hungry   [Shrek the Scout ] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S418374  207(207)  Pw 46(134)  AC-18 MC3 Mov12 Sn113 Xp14/103117 Wt2295/2450 T24269  Hungry   o@=c [Shrek the Scout ] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S418374  207(207)  Pw 46(134)  AC-18 MC3 Mov12 Sn113 Xp14/103117 Wt2295/2450 T24269  Hungry   :=c [Shrek the Scout ] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S418374  207(207)  Pw 47(134)  AC-18 MC3 Mov12 Sn113 Xp14/103117 Wt2295/2450 T24270  Hungry   =c>[o=c [Shrek the Scout ] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S418374  207(207)  Pw 47(134)  AC-18 MC3 Mov12 Sn113 Xp14/103117 Wt2295/2450 T24270  Hungry   The uncool goblin shoots a stone called gray-ammo!*=c i --More--=cE 6You are hit by a stone called gray-ammo!=cр  [Shrek the Scou t] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S418374  201(207)  Pw 47(134)  AC-18 MC3 Mov12 Sn113 Xp14/103117 Wt2295/2450 T24270  Hungry   [-6 -> 201]*=cV  [Shrek the Scou t] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S418374  201(207)  Pw 47(134)  AC-18 MC3 Mov12 Sn113 Xp14/103117 Wt2295/2450 T24271  Hungry   @=cBOWhat do you want to use or apply? [abhk-nprtwxDILSY or ?*] =c\Where do you want to hit?(For instructions type a ?)=c^=c=c =c You kill the uncool goblin![Shrek the Scou t] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S418426  201(207)  Pw 47(134)  AC-18 MC3 Mov12 Sn113 Xp14/103130 Wt2295/2450 T24271  Hungry   [Shrek the Scou t] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S418426  202(207)  Pw 47(134)  AC-18 MC3 Mov12 Sn113 Xp14/103130 Wt2295/2450 T24272  Hungry   )%=cx[Shrek the Scou t] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S418426  202(207)  Pw 47(134)  AC-18 MC3 Mov12 Sn113 Xp14/103130 Wt2295/2450 T24272  Hungry   h*#@*=c j@@=c5j| Things that are here: a w-+0 sling {2} a C-bar chain mail {120}--More--=c########%##########[Shrek the Scou t] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S418426  203(207)  Pw 47(134)  AC-18 MC3 Mov12 Sn113 Xp14/103130 Wt2295/2450 T24273  Hungry   =c!jT[Shrek the Scou t] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S418426  203(207)  Pw 47(134)  AC-18 MC3 Mov12 Sn113 Xp14/103130 Wt2295/2450 T24273  Hungry   )@=cjj[Shrek the Scou t] St18 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S418426  203(207)  Pw 47(134)  AC-18 MC3 Mov12 Sn113 Xp14/103130 Wt2295/2450 T24274  Hungry   1 points of your strength got sapped!=cxk[Shrek the Scou t] St17 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S418426  203(207)  Pw 47(134)  AC-18 MC3 Mov12 Sn113 Xp14/103130 Wt2295/2400 T24274  Hungry   You are beginning to feel weak.[Shrek the Scou t] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418426  203(207)  Pw 47(134)  AC-18 MC3 Mov12 Sn113 Xp14/103130 Wt2295/2620 T24274  Weak   [Shrek the Scou t] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418426  203(207)  Pw =ck[K47(134)  AC-20 MC3 Mov12 Sn113 Xp14/103130 Wt2295/2620 T24274  Weak   =c [Shrek the Scou t] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418426  203(207)  Pw 47(134)  AC-20 MC3 Mov12 Sn113 Xp14/103130 Wt2295/2620 T24274  Weak   [Shrek the Scou t] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418426  203(207)  Pw 47(134)  AC-20 MC3 Mov12 Sn113 Xp14/103130 Wt2295/2620 T24275  Weak   @=c Message History Done. What do you want to use or apply? [abhk-nprtwxDILSY or ?*] You must wield this item first if you want to apply it! You now wield a M-uncursed rotted +3 giant scythe {60}. What do you want to use or apply? [abhk-nprtwxDILSY or ?*] Where do you want to hit? (For instructions type a ?) The giant scythe hits the bright violet fungus! What do you want to use or apply? [abhk-nprtwxDILSY or ?*] Where do you want to hit? (For instructions type a ?) The giant scythe hits the bright violet fungus! The uncool goblin shoots a stone called gray-ammo! You are hit by a stone called gray-ammo. [-1 -> 206] What do you want to use or apply? [abhk-nprtwxDILSY or ?*] Where do you want to hit? (For instructions type a ?) You kill the bright violet fungus! The uncool goblin shoots a stone called gray-ammo! You are hit by a stone called gray-ammo! [-6 -> 201] What do y=cޜ ou want to use or apply? [abhk-nprtwxDILSY or ?*] Where do you want to hit? (For instructions type a ?) You kill the uncool goblin! 1 points of your strength got sapped! You are beginning to feel weak. --More--=c[Shrek the Scou t] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418426 Dlvl:20 $1 HP 203(207)  Pw 47(134)  AC-20 MC3 Mov12 Sn113 Xp14/103130 Wt2295/2620 T24275  Weak   ######################)############## #[))[(*[=c)% ##<##################(###[########## ##)))^^)))))[%)# #=cZ##^^^^^)^^^^^((^^^#[)))^^^^^^^^## %$^##)##[)######$^####=c.###########)^**))|###^####)######||##[30=cXm###########^##)//###*[#####$####//=cK[33m#######*########%|######=c [m###|#####%#########*)@#[=c30m###########################%*##*########################[=c",m##=cNR[Shrek the Scou t] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418426  203(207)  Pw 47(134)  AC-20 MC3 Mov12 Sn113 Xp14/103130 Wt2295/2620 T24275  Weak   [Shrek the Scou t] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418426  204(207)  Pw 47(134)  AC-20 MC3 Mov12 Sn113 Xp14/103130 Wt2295/2620 T24276  Weak   @###=cvR[A=cPQN[Shrek the Scou t] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418426  204(207)  Pw 47(134)  AC-20 MC3 Mov12 Sn113 Xp14/103130 Wt2295/2620 T24276  Weak   @#=c[Shrek the Scou t] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418426  204(207)  Pw 47(134)  AC-20 MC3 Mov12 Sn113 Xp14/103130 Wt2295/2620 T24277  Weak   =cf [Shrek the Scou t] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418426  204(207)  Pw 47(134)  AC-20 MC3 Mov12 Sn113 Xp14/103130 Wt2295/2620 T24277  Weak   [Shrek the Scou t] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418426  204(207)  Pw 48(134)  AC-20 MC3 Mov12 Sn113 Xp14/103130 Wt2295/2620 T24278  Weak   #@##=c6[Shrek the Scou t] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418426  204(207)  Pw 48(134)  AC-20 MC3 Mov12 Sn113 Xp14/103130 Wt2295/2620 T24278  Weak   @=cZ[Shrek the Scou t] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418426  205(207)  Pw 49(134)  AC-20 MC3 Mov12 Sn113 Xp14/103130 Wt2295/2620 T24279  Weak   =c AWhat do you want to use or apply? [abhk-nprtwxDILSY or ?*] =cVYou must wield this item first if you want to apply it!--More--=cg=cskLYou now wield an i-uncursed +0 dwarvish mattock {48}.--More--=cv[Shrek the Scou t] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418426 Dlvl:20 $1 HP 205(207)  Pw 49(134)  AC-20 MC3 Mov12 Sn113 Xp14/103130 Wt2295/2620 T24279  Weak   [Shrek the Scou t] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418426  205(207)  Pw 51(134)  AC-14 MC3 Mov12 Sn113 Xp14/103130 Wt2295/2620 T24280  Weak   ######################=c)############## #[))[(*[)% ##<##################(###[########## #=c[m#)))^^)))))[%)# ###^^^^^)^^^^^((^^^#[)))^^^^^^^^## %$^##)##[[44=cm)######$^###############)^**))|###=c[m^####)######||#############^##)//###*=c[#####$####//#######*########=c%|#########|######%#####=c<@#####*)###############################%*####[1=cm*##########################=cAWhat do you want to use or apply? [abhk-nprtwxDILSY or ?*] =c%W9In what direction do you want to dig? [3>] =cN =cQ %You start digging.[Shrek the Scou t] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418426  205(207)  Pw 51(134)  AC-14 MC3 Mov12 Sn113 Xp14/103130 Wt2295/2620 T24280  Weak   [Shrek the Scou t] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418426  205(207)  Pw 51(134)  AC-14 MC3 Mov12 Sn113 Xp14/103130 Wt2295/2620 T24281  Weak   =c^X You hit the rock with all your might.[Shrek the Scou t] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418426  206(207)  Pw 52(134)  AC-14 MC3 Mov12 Sn113 Xp14/103130 Wt2295/2620 T24282  Weak   [Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418426  207(207)  Pw 52(134)  AC-14 MC3 Mov12 Sn113 Xp14/103130 Wt2295/2620 T24283  Weak   [Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418426  207(207)  Pw [25;1=c8Y HH52(134)  AC-14 MC3 Mov12 Sn113 Xp14/103130 Wt2295/2620 T24284  Weak   --More--=c64You succeed in cutting away some rock.=c[Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418426  207(207)  Pw 52(134)  AC-14 MC3 Mov12 Sn113 Xp14/103130 Wt2295/2620 T24285  Weak   @>=cJ[Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418426  207(207)  Pw 52(134)  AC-14 MC3 Mov12 Sn113 Xp14/103130 Wt2295/2620 T24285  Weak   [Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418426  207(207)  Pw 52(134)  AC-14 MC3 Mov12 Sn113 Xp14/103130 Wt2295/2620 T24286  Weak   ##@###[22=co&;75H#=cq u[Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418426  207(207)  Pw 52(134)  AC-14 MC3 Mov12 Sn113 Xp14/103130 Wt2295/2620 T24286  Weak   [Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418426  207(207)  Pw 52(134)  AC-14 MC3 Mov12 Sn113 Xp14/103130 Wt2295/2620 T24287  Weak   =c[Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418426  207(207)  Pw 52(134)  AC-14 MC3 Mov12 Sn113 Xp14/103130 Wt2295/2620 T24287  Weak   [Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418426  207(207)  Pw 52(134)  AC-14 MC3 Mov12 Sn113 Xp14/103130 Wt2295/2620 T24288  Weak   @##=cm # =c a=cڽ nnotate=cTBWhat do you want to call this dungeon level? =c5s=c{o=cm=ce=cs  =c d=c_p n=c}h=c =cu=cK b=c e=c  r=cz b=ca=cr=cjr=ca=cc=ck=cs=cf  =c= w=c i=cKt=ch=c =cl=c:o=c}t=cH s=c7 =co=cg  f=c. =c,e=cs q=c:u=c@Gi=c!p=c3# m=c e=cCUn=ct=cf  =c: a=cn=cd=c =c1s=cgh=cuo=cܾp=cLmw=cK  =c1 s=c$L =cw=c o=c =cH /=cCo=c ) =c4s=ce=cVr=cv=ci=c1 d=c. =c]c=c )e=cs=c)######################)##############[Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418426  207(207)  Pw 52(134)  AC-14 MC3 Mov12 Sn113 Xp14/103130 Wt2295/2620 T24288  Weak   =cn1 # =cQ o=c verview=cThe Dungeons of Doom: levels 1 to 20 Level 2: (general store, most items stolen) Level 3: (armor shop proofing) Level 5: (mall) Level 9: (killer room) Level 10: (town branch, not really worth it) Level 11: (armor shop, enchant/uncurse) Level 12: (stronghold got replaced by DEADLY level) Level 14: (angel horde on the loose because I am stupid) Level 16: (law altar, flooding) Level 20: (some dnh uberbarracks with lots of equipment and shops w/o services) <- You are here The Gnomish Mines: levels 5 to 13 Level 5: (mines) Level 7: (minetown law temple, tool charge) Level 9: (watery level) Pool Challenge: level 4 Level 4: (pool exists) Sokoban: levels 4 to 7 Joust Challenge: level 5 Level 5: (danger! high-level @'s) =c[7mTown: levels 5 to 9 Level 5: (mall, few shops) Grund's Stronghold: level 13 --More--=c)OLevel 13: (URGH DEATHSTRONGHOLD) --More--=c [Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418426 Dlvl:20 $1 HP 207(207)  Pw 52(134)  AC-14 MC3 Mov12 Sn113 Xp14/103130 Wt2295/2620 T24288  Weak   ######################)############## #[))[(*[=cɽ )% ##<##################(###[########## ##)))^^)))))[%)# #=c ##^^^^^)^^^^^((^^^#[)))^^^^^^^^## %$^##)##[)######$^####=c ###########)^**))|###^####)######||##[30=c m###########^##)//###*[#####$####//=c [33m#######*########%|######[3=c 0m###|######%###########*)###=c* #############################%*####@#*################[=c m##############=c["Ŀ\(@[Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418476 Dlvl:21 $1 HP 207(207)  Pw 52(134)  AC-14 MC3 Mov12 Sn113 Xp14/103130 Wt2295/2620 T24288  Weak   =c;=ck<[Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418476  207(207)  Pw 53(134)  AC-14 MC3 Mov12 Sn113 Xp14/103130 Wt2295/2620 T24289  Weak   You are about to forget the charging spell.--More--=cE& =c>@<You see here the a-boss visor named Crawling From The Woodwork {0}.[Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418476  207(207)  Pw 53(134)  AC-14 MC3 Mov12 Sn113 Xp14/103130 Wt2295/2620 T24289  Weak   [Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418476  207(207)  Pw 54(134)  AC-14 MC3 Mov12 Sn113 Xp14/103130 Wt2295/2620 T24290  Weak   =c^ =cÁ y - the a-boss visor named Crawling From The Woodwork {0}.[Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418476  207(207)  Pw 54(134)  AC-14 MC3 Mov12 Sn113 Xp14/103130 Wt2295/2620 T24290  Weak   =c Amulets  G - " a 6-berning stone amulet {0}  U - " a } undertow amulet (being worn) {0}  Weapons  a - ) an i-uncursed +0 dwarvish mattock (weapon in hands) {48}  b - ) a M-uncursed rotted +3 giant scythe {60}  c - ) a w-uncursed +1 bow {12}  d - ) 204 i-+0 darts (in quiver) {6}  e - ) 186 i-+0 arrows {5}  f - ) 51 i-uncursed +2 arrows {1}  g - ) 28 i-+2 darts named Brasilia's Rain Forrest {0}  Armor  i - [ a V-uncursed +0 cloak called could be MR but irradiated! (being worn) {4  o - [ a c-+0 T-shirt (being worn) {2}  s - [ a } cursed boots called plof-nora-anorexia (being worn) {8}  u - [ a f-+0 plate mail named good (being worn) {200}  v - [ an a-+2 pair of gauntlets of dexterity (being worn) {4}  z - [=c.w an A-uncursed +2 cloak of displacement {4}  K - [ a C-+0 ancient shield (being worn) {40}  Q - [ an i-+0 iron skull cap named good (being worn) {12}  V - [ a h-corona mask {20}  Comestibles  B - % 16 v-bananas {0}  F - % 3 v-pears {0} (1 of 3)=ca  J - % 3 % uncursed tripe rations {0}  W - % a v-C-ration {0}  X - % 58 v-grapes {1}  Z - % 3 % lizard corpses {30}  Scrolls  j - ? 2 ? uncursed scrolls of standard id {0}  C - ? a ? uncursed scroll of cure {0}  H - ? 5 ? uncursed scrolls of healing {0}  M - ? 3 ? uncursed scrolls of mana {0}  O - ? a ? uncursed scroll of heal other {0}  P - ? 3 ? uncursed scrolls of phase door {0}  R - ? a ? finalized scroll labeled CHEIAMOPSEI ERPEBOTH {0}  Rings  A - = a C-uncursed ring called prot from shape chang (on right hand) {0}  N - = a 6-uncursed +0 ring of gain wisdom (on left hand) {0}  T - = an i-cobalt ring {0}  Wands  n - / a $ wand of fire {0}  x - / an E-uncursed rusty wand of magic missile {0}  D - [=c ,1m/ an E-uncursed wand of cold (0:1) {0}  I - / a } uncursed wand of extra healing (0:4) {0}  S - / an E-uncursed wand called impact-tele {0}  Y - / a V-uncursed wand of digging (0:6) {0}  Tools (2 of 3)=c h - ( a b-uncursed +3 unicorn horn {8}  k - ( a b-+0 unicorn horn named good {8}  l - ( a wooden box called regular box {1797}  m - ( a y-uncursed +0 laser pole (7125) named good {24}  p - ( a whistle called tin {0}  r - ( an i-stethoscope {0}  w - ( a * pair of lenses (being worn) {0}  y - ( the a-boss visor named Crawling From The Woodwork {0}  L - ( an uncursed candle called magic (lit) {0}  Gems  q - * 4 dark blue gems {0}  t - * 3 stones called luck  Venoms  E - . 36 } blinding venoms {1} (3 of 3)=c+Ŀ\>@<=cmy[Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418476 Dlvl:21 $1 HP 207(207)  Pw 54(134)  AC-14 MC3 Mov12 Sn113 Xp14/103130 Wt2295/2620 T24290  Weak   boss visor named Crawling From The Woodwork - This is a tool. Color: bright magenta. Material: arcanium. Appearance: (null). Most tools can be applied for an effect; some are also useful when wielded.--More--=c Wearing these lenses will not only improve your chances to find something when using the search command, it also displays covetous monsters!--More--=cI, =c-Artifact specs: bosses spawn more often while you wear it.[Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418476  207(207)  Pw 54(134)  AC-14 MC3 Mov12 Sn113 Xp14/103130 Wt2295/2620 T24290  Weak   =cCMessage History You are hit by a stone called gray-ammo! [-6 -> 201] What do you want to use or apply? [abhk-nprtwxDILSY or ?*] Where do you want to hit? (For instructions type a ?) You kill the uncool goblin! 1 points of your strength got sapped! You are beginning to feel weak. What do you want to use or apply? [abhk-nprtwxDILSY or ?*] You must wield this item first if you want to apply it! You now wield an i-uncursed +0 dwarvish mattock {48}. What do you want to use or apply? [abhk-nprtwxDILSY or ?*] In what direction do you want to dig? [3>] You start digging. You hit the rock with all your might. You succeed in cutting away some rock. # annotate What do you want to call this dungeon level? some dnh uberbarracks with lots of equipment and shops w/o services # overview You are about to forget the charging spell. You see here the a-boss visor named Crawling From=c6CQ The Woodwork {0}. y - the a-boss visor named Crawling From The Woodwork {0}. boss visor named Crawling From The Woodwork - This is a tool. Color: bright magenta. Material: arcanium. Appearance: (null). Most tools can be applied for an effect; some are also useful when wielded. --More--=c9Wearing these lenses will not only improve your chances to find something when using the search command, it also displays covetous monsters! Artifact specs: bosses spawn more often while you wear it. --More--=c.[Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418476 Dlvl:21 $1 HP 207(207)  Pw 54(134)  AC-14 MC3 Mov12 Sn113 Xp14/103130 Wt2295/2620 T24290  Weak   Ŀ\>@<=co /What do you want to remove? [wANU or ?*] =c  Amulets  U - " a } undertow amulet (being worn) {0}  Rings  A - = a C-uncursed ring called prot from shape chang (on right hand) {0}  N - = a 6-uncursed +0 ring of gain wisdom (on left hand) {0}  Tools  w - ( a * pair of lenses (being worn) {0} (end) =c* Ŀ\>@<=c [Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418476 Dlvl:21 $1 HP 207(207)  Pw 54(134)  AC-14 MC3 Mov12 Sn113 Xp14/103130 Wt2295/2620 T24290  Weak   What do you want to remove? [wANU or ?*] =cݙ Amulets  U - " a } undertow amulet (being worn) {0}  Rings  A - = a C-uncursed ring called prot from shape chang (on right hand) {0}  N - = a 6-uncursed +0 ring of gain wisdom (on left hand) {0}  Tools  w - ( a * pair of lenses (being worn) {0} (end) =cĿ\>@<=c[Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418476 Dlvl:21 $1 HP 207(207)  Pw 54(134)  AC-14 MC3 Mov12 Sn113 Xp14/103130 Wt2295/2620 T24290  Weak   What do you want to remove? [wANU or ?*] =c=cYou were wearing a * pair of lenses {0}.[Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418476  207(207)  Pw 54(134)  AC-14 MC3 Mov12 Sn113 Xp14/103130 Wt2295/2620 T24290  Weak   =ct <What do you want to put on? [wyGT or ?*] =cP Amulets G - " a 6-berning stone amulet {0} Rings T - = an i-cobalt ring {0} Tools w - ( a * pair of lenses {0} y - ( the a-boss visor named Crawling From The Woodwork {0}(end) =c +Ŀ\>@<=c ^You are now wearing the boss visor named Crawling From The Woodwork.[Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418476  207(207)  Pw 54(134)  AC-14 MC3 Mov12 Sn113 Xp14/103130 Wt2295/2620 T24290  Weak   [Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418476  207(207)  Pw 54(134)  AC-14 MC3 Mov12 Sn113 Xp14/103130 Wt2295/2620 T24291  Weak   =cW<What do you want to remove? [yANU or ?*] =c=caYou were wearing the a-boss visor named Crawling From The Woodwork {0}.[Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418476  207(207)  Pw 54(134)  AC-14 MC3 Mov12 Sn113 Xp14/103130 Wt2295/2620 T24291  Weak   [Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418476  207(207)  Pw 54(134)  AC-14 MC3 Mov12 Sn113 Xp14/103130 Wt2295/2620 T24292  Weak   =c<What do you want to put on? [wyGT or ?*] =c=c^You are now wearing the boss visor named Crawling From The Woodwork.[Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418476  207(207)  Pw 54(134)  AC-14 MC3 Mov12 Sn113 Xp14/103130 Wt2295/2620 T24292  Weak   [Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418476  207(207)  Pw 54(134)  AC-14 MC3 Mov12 Sn113 Xp14/103130 Wt2295/2620 T24293  Weak   =c)OWhat do you want to use or apply? [abhk-nprtw-yDILSY or ?*] =c~ Do what?  o - Take something out of the wooden box called regular box i - Put something into the wooden box called regular box b - Both of the above, out first r - Both of the above, in first(end) =c |+Ŀ\>@ Put in what type of objects?  a - All types b - Coins ('$') c - Amulets ('"') d - Weapons (')') e - Armor ('[') f - Comestibles ('%') g - Scrolls ('?') h - Rings ('=') i - Wands ('/') j - Tools ('(') k - Gems ('*') l - Venoms ('.') I - Unidentified items C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) =c^+ +=c݄ Ŀ\>@< Put in what?   Coins ('$')  # - $ a g-gold piece {0}  Amulets ('"')  G - " a 6-berning stone amulet {0}  U - " a } undertow amulet (being worn) {0}  Weapons (')')  a - ) an i-uncursed +0 dwarvish mattock (weapon in hands) {48}  b - ) a M-uncursed rotted +3 giant s=c< cythe {60}  c - ) a w-uncursed +1 bow {12}  d - ) 204 i-+0 darts (in quiver) {6}  e - ) 186 i-+0 arrows {5}  f - ) 51 i-uncursed +2 arrows {1}  g - ) 28 i-+2 darts named Brasilia's Rain Forrest {0}  Armor ('[')  i - [ a V-uncursed +0 cloak called could be MR but irradiated! (being worn) {4  o - [ a c-+0 T-shirt (being worn) {2}  s - [ a } cursed boots called plof-nora-anorexia (being worn) {8}  u - [ a f-+0 plate mail named good (being worn) {200}  v - [ an a-+2 pair of gauntlets of dexterity (being worn) {4}  z - [ an A-uncursed +2 cloak of displacement {4}  K - [ a C-+0 ancient shield (being worn) {40}  Q - [ an i-+0 iron skull cap named good (being worn) {12} (1 of 3)=cS+=c  V - [ a h-corona mask {20}  Comestibles ('%')  B - % 16 v-bananas {0}  F - % 3 v-pears {0}  J - % 3 % uncursed tripe rations {0}  W - % a v-C-ration {0}  X - % 58 v-grapes {1}  Z - % 3 % lizard corpses {30}  Scrolls ('?')  j - ? 2 ? uncursed scrolls of standard id {0}  C - ? a ? uncursed scroll of cure {0}  H - ? 5 ? uncursed scrolls of healing {0}  M - ? 3 ? uncursed scrolls of mana {0}  O - ? a ? uncursed scroll of heal other {0}  P - ? 3 ? uncursed scrolls of phase door {0}  R - ? a ? finalized scroll labeled CHEIAMOPSEI ERPEBOTH {0}  Rings ('=')  A - = a C-uncursed ring called prot from shape chang (on right hand) {0}  N - = a 6-uncursed +0 ring of gain wisdom (on left hand) {0}  T - ==c> [m an i-cobalt ring {0}  Wands ('/')  n - / a $ wand of fire {0}  x - / an E-uncursed rusty wand of magic missile {0}  D - / an E-uncursed wand of cold (0:1) {0} (2 of 3)=co+=c7  I - / a } uncursed wand of extra healing (0:4) {0}  S - / an E-uncursed wand called impact-tele {0}  Y - / a V-uncursed wand of digging (0:6) {0}  Tools ('(')  h - ( a b-uncursed +3 unicorn horn {8}  k - ( a b-+0 unicorn horn named good {8}  l - ( a wooden box called regular box {1797}  m - ( a y-uncursed +0 laser pole (7125) named good {24}  p - ( a whistle called tin {0}  r - ( an i-stethoscope {0}  w - ( a * pair of lenses {0}  y - ( the a-boss visor named Crawling From The Woodwork (being worn) {0}  L - ( an uncursed candle called magic (lit) {0}  Gems ('*')  q - * 4 dark blue gems {0}  t - * 3 stones called luck  Venoms ('.')  E - . 36 } blinding venoms {1} (3 of 3)=co+=cbJĿ\>@<=cJz[Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418475 Dlvl:21 $0 HP 207(207)  Pw 54(134)  AC-14 MC3 Mov12 Sn113 Xp14/103130 Wt2295/2620 T24293  Weak   You put a g-gold piece {0} into the wooden box called regular box.[Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418476  207(207)  Pw 54(134)  AC-14 MC3 Mov12 Sn113 Xp14/103130 Wt2295/2620 T24293  Weak   --More--=c$You put a v-C-ration {0} into the wooden box called regular box.[Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418476  207(207)  Pw 54(134)  AC-14 MC3 Mov12 Sn113 Xp14/103130 Wt2295/2620 T24293  Weak   --More--=c `You put a * pair of lenses {0} into the wooden box called regular box.[Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418476  207(207)  Pw 54(134)  AC-14 MC3 Mov12 Sn113 Xp14/103130 Wt2295/2620 T24293  Weak   [Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418476  207(207)  Pw 54(134)  AC-14 MC3 Mov12 Sn113 Xp14/103130 Wt2295/2620 T24293  Weak   =c' ~[Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418476  207(207)  Pw 54(134)  AC-14 MC3 Mov12 Sn113 Xp14/103130 Wt2295/2620 T24293  Weak   [Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418476  207(207)  Pw 54(134)  AC-14 MC3 Mov12 Sn113 Xp14/103130 Wt2295/2620 T24294  Weak   @=c4? Choose which spell to cast   Name Level Category Fail Memory a - summon undead 5*+ attack 95% 0% b - resist poison 1 + protect 19% 226% c - confuse monster 2 + enchant 7% 462% d - cure hallucination 3 + healing 5% 349% e - dememorize 2 + divine 8% 70% f - detect treasure 4 + divine 6% 252% g - teleport away 6 + body 98% 33% h - charm monster 4*+ enchant 90% 0% i - phase door 4*+ occult 90% 0% j - paralysis 6*+ matter 98% 0% k - tunnelization 7*+ elemental 99% 0% l - vanishing 7*+ chaos 99% 0% m - charging 7!+ enchant 99% 1% n - turn undead 6*+ prote=cU?,ct 98% 0%(end) =cV+Ŀ\>@<$@$=c[Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418476 Dlvl:21 $0 HP 207(207)  Pw 35(134)  AC-14 MC3 Mov12 Sn113 Xp14/103130 Wt2295/2620 T24294  Weak   You detect the presence of objects.--More--=c [Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418476 Dlvl:21 $0 HP 207(207)  Pw 35(134)  AC-14 MC3 Mov12 Sn113 Xp14/103130 Wt2295/2620 T24294  Weak   [Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418476  207(207)  Pw 35(134)  AC-14 MC3 Mov12 Sn113 Xp14/103130 Wt2295/2620 T24295  Weak   $Ŀ\>=c @<$=c2'[Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418476  207(207)  Pw 35(134)  AC-14 MC3 Mov12 Sn113 Xp14/103130 Wt2295/2620 T24295  Weak   [Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418476  207(207)  Pw 35(134)  AC-14 MC3 Mov12 Sn113 Xp14/103130 Wt2295/2620 T24296  Weak   ####@#[=cZ'1C#=cLn[Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418476  207(207)  Pw 35(134)  AC-14 MC3 Mov12 Sn113 Xp14/103130 Wt2295/2620 T24296  Weak   [Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418476  207(207)  Pw 35(134)  AC-14 MC3 Mov12 Sn113 Xp14/103130 Wt2295/2620 T24297  Weak   ##@=c [Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418476  207(207)  Pw 35(134)  AC-14 MC3 Mov12 Sn113 Xp14/103130 Wt2295/2620 T24297  Weak   [Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418476  207(207)  Pw 36(134)  AC-14 MC3 Mov12 Sn113 Xp14/103130 Wt2295/2620 T24298  Weak   @=c_[Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418476  207(207)  Pw 36(134)  AC-14 MC3 Mov12 Sn113 Xp14/103130 Wt2295/2620 T24298  Weak   @=c@[Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418476  207(207)  Pw 37(134)  AC-14 MC3 Mov12 Sn113 Xp14/103130 Wt2295/2620 T24299  Weak   =c Unknown command 'y'.[Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418476  207(207)  Pw 37(134)  AC-14 MC3 Mov12 Sn113 Xp14/103130 Wt2295/2620 T24299  Weak   =cO+?Specify unknown object by cursor? [ynq] (q) =c\yPlease move the cursor to an unknown object.--More--=c((For instructions type a ?)=cd=c=ce =c=c =cz  a sink or a toilet or a fountain or a well or a poisoned well (poisoned well)--More--=c 6 Pick an object.=c& =c>( Done.[Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418476  207(207)  Pw 37(134)  AC-14 MC3 Mov12 Sn113 Xp14/103130 Wt2295/2620 T24299  Weak   =cE[Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418476  207(207)  Pw 37(134)  AC-14 MC3 Mov12 Sn113 Xp14/103130 Wt2295/2620 T24299  Weak   [Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418476  207(207)  Pw 39(134)  AC-14 MC3 Mov12 Sn113 Xp14/103130 Wt2295/2620 T24300  Weak   @##=cp [Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418476  207(207)  Pw 39(134)  AC-14 MC3 Mov12 Sn113 Xp14/103130 Wt2295/2620 T24300  Weak   [Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418476  207(207)  Pw 39(134)  AC-14 MC3 Mov12 Sn113 Xp14/103130 Wt2295/2620 T24301  Weak   @#=c< [Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418476  207(207)  Pw 39(134)  AC-14 MC3 Mov12 Sn113 Xp14/103130 Wt2295/2620 T24301  Weak   @=c @##=c# [Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418476  207(207)  Pw 39(134)  AC-14 MC3 Mov12 Sn113 Xp14/103130 Wt2295/2620 T24302  Weak   There seems to be something special about this place.=cy[Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418476  207(207)  Pw 39(134)  AC-14 MC3 Mov12 Sn113 Xp14/103130 Wt2295/2620 T24302  Weak   [Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418476  207(207)  Pw 40(134)  AC-14 MC3 Mov12 Sn113 Xp14/103130 Wt2295/2620 T24303  Weak   @G####=c[A=coMessage History What do you want to remove? [wANU or ?*] You were wearing a * pair of lenses {0}. What do you want to put on? [wyGT or ?*] You are now wearing the boss visor named Crawling From The Woodwork. What do you want to remove? [yANU or ?*] You were wearing the a-boss visor named Crawling From The Woodwork {0}. What do you want to put on? [wyGT or ?*] You are now wearing the boss visor named Crawling From The Woodwork. What do you want to use or apply? [abhk-nprtw-yDILSY or ?*] You put a g-gold piece {0} into the wooden box called regular box. You put a v-C-ration {0} into the wooden box called regular box. You put a * pair of lenses {0} into the wooden box called regular box. You detect the presence of objects. Unknown command 'y'. Specify unknown object by cursor? [ynq] (q) Please move the cursor to an unknown object. (For instructions type a ?)  a sink or a t=coilet or a fountain or a well or a poisoned well (poisoned well) Pick an object. Done. There seems to be something special about this place. --More--=ck[Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418476 Dlvl:21 $0 HP 207(207)  Pw 40(134)  AC-14 MC3 Mov12 Sn113 Xp14/103130 Wt2295/2620 T24303  Weak   ####$Ŀ#\><#=cYl[m###@G$######=c2# =cha=cg nnotate=co BWhat do you want to call this dungeon level? =c`r s=c o=c+/m=ce=cYt=cٕh=c[Pi=c^n=c g=cN =c S=c9 P=c8 E=c'C=cmV=cI=cA=c2L=c =c߆  =cD~  =c}  =cI=ciA=c\L=c1  =c a=c] b=c o=c)u=ct=cpx =ctLt=cZh=c5Ii=c;s=c =cp=c l=cg a=c> c=cŸ  e=cl~!=ce!=c [Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418476  207(207)  Pw 40(134)  AC-14 MC3 Mov12 Sn113 Xp14/103130 Wt2295/2620 T24303  Weak   =c[<2Specify unknown object by cursor? [ynq] (q) =c^yPlease move the cursor to an unknown object.--More--=cE)(For instructions type a ?)=cG=c=cxk =cN G a gnome (katia noise charm) (base level 5) (female)  Accessing Pokedex entry for katia noise charm...   Base statistics of this monster type:  Base level = 5, difficulty = 11, AC = -6, magic resistance = 95, alignment -10. Can't move around. Speed 15. Normal generation, with frequency 1. Resists disintegration, poison, acid, petrification, death magic, hits as a +3 weapon. No conveyed resistances. Not genocidable, acidic, carnivorous, herbivorous, poisonous. See invisible. This monster is always female. Follows you to other levels. Has infravision. Can spontaneously betray you if tame. Is a valid polymorph form.  Attacks: =cN  2d4, uses weapon - ordinary physical  2d3, kick - damages legs  --More--=cN #### $Ŀ #\ > < #  ## #@G $ ####Pick a=cy n object.=c)=c +Done.[Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418476  207(207)  Pw 40(134)  AC-14 MC3 Mov12 Sn113 Xp14/103130 Wt2295/2620 T24303  Weak   =c[Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418476  207(207)  Pw 40(134)  AC-14 MC3 Mov12 Sn113 Xp14/103130 Wt2295/2620 T24303  Weak   [Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418476  207(207)  Pw 40(134)  AC-14 MC3 Mov12 Sn113 Xp14/103130 Wt2295/2620 T24304  Weak   /%@#[=c#m##=c| [Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418476  207(207)  Pw 40(134)  AC-14 MC3 Mov12 Sn113 Xp14/103130 Wt2295/2620 T24304  Weak   $=c[Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418476  207(207)  Pw 40(134)  AC-14 MC3 Mov12 Sn113 Xp14/103130 Wt2295/2620 T24304  Weak   [Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418476  207(207)  Pw 41(134)  AC-14 MC3 Mov12 Sn113 Xp14/103130 Wt2295/2620 T24305  Weak    @=c- [Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418476  207(207)  Pw 41(134)  AC-14 MC3 Mov12 Sn113 Xp14/103130 Wt2295/2620 T24305  Weak   [Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418476  207(207)  Pw 41(134)  AC-14 MC3 Mov12 Sn113 Xp14/103130 Wt2295/2620 T24306  Weak   @##(=c- =c0[Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418476  207(207)  Pw 41(134)  AC-14 MC3 Mov12 Sn113 Xp14/103130 Wt2295/2620 T24306  Weak   [Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418476  207(207)  Pw 41(134)  AC-14 MC3 Mov12 Sn113 Xp14/103130 Wt2295/2620 T24307  Weak   =c*f[Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418476  207(207)  Pw 41(134)  AC-14 MC3 Mov12 Sn113 Xp14/103130 Wt2295/2620 T24307  Weak   @##=c 2Specify unknown object by cursor? [ynq] (q) =c˘ ^yPlease move the cursor to an unknown object.--More--=co[)(For instructions type a ?)=co=ccD=c=cY( a useful item (pick-axe, key, lamp...) (key)--More--=c% +Pick an object.=c= =c Done.[Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418476  207(207)  Pw 41(134)  AC-14 MC3 Mov12 Sn113 Xp14/103130 Wt2295/2620 T24307  Weak   =cr#You find a secret passage!--More--=c[Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418476  207(207)  Pw 41(134)  AC-14 MC3 Mov12 Sn113 Xp14/103130 Wt2295/2620 T24308  Weak   =cO j[Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418476  207(207)  Pw 41(134)  AC-14 MC3 Mov12 Sn113 Xp14/103130 Wt2295/2620 T24308  Weak   [Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418476  207(207)  Pw 41(134)  AC-14 MC3 Mov12 Sn113 Xp14/103130 Wt2295/2620 T24309  Weak   @=c([Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418476  207(207)  Pw 41(134)  AC-14 MC3 Mov12 Sn113 Xp14/103130 Wt2295/2620 T24309  Weak   =có:[Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418476  207(207)  Pw 41(134)  AC-14 MC3 Mov12 Sn113 Xp14/103130 Wt2295/2620 T24309  Weak   [Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418476  207(207)  Pw 41(134)  AC-14 MC3 Mov12 Sn113 Xp14/103130 Wt2295/2620 T24310  Weak   @=c [Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418476  207(207)  Pw 41(134)  AC-14 MC3 Mov12 Sn113 Xp14/103130 Wt2295/2620 T24310  Weak   [Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418476  207(207)  Pw 41(134)  AC-14 MC3 Mov12 Sn113 Xp14/103130 Wt2295/2620 T24311  Weak   =cP [Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418476  207(207)  Pw 41(134)  AC-14 MC3 Mov12 Sn113 Xp14/103130 Wt2295/2620 T24311  Weak   [Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418476  207(207)  Pw 41(134)  AC-14 MC3 Mov12 Sn113 Xp14/103130 Wt2295/2620 T24312  Weak   =cn@=c*You see here a key {0}.[Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418476  207(207)  Pw 41(134)  AC-14 MC3 Mov12 Sn113 Xp14/103130 Wt2295/2620 T24312  Weak   [Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418476  207(207)  Pw 41(134)  AC-14 MC3 Mov12 Sn113 Xp14/103130 Wt2295/2620 T24313  Weak   =c=cfW - a key {0}.[Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418476  207(207)  Pw 41(134)  AC-14 MC3 Mov12 Sn113 Xp14/103130 Wt2295/2620 T24313  Weak   =c/# =cIya=c1 djust=c BWhat do you want to adjust? [a-vx-zA-Z or ?*] =c *Adjust letter to what [wW]? =cB=c:DSwapping: u - a key {0}.[Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418476  207(207)  Pw 41(134)  AC-14 MC3 Mov12 Sn113 Xp14/103130 Wt2295/2620 T24313  Weak   =c [Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418476  207(207)  Pw 41(134)  AC-14 MC3 Mov12 Sn113 Xp14/103130 Wt2295/2620 T24313  Weak   =c [Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418476  207(207)  Pw 41(134)  AC-14 MC3 Mov12 Sn113 Xp14/103130 Wt2295/2620 T24314  Weak   @=c~9 [Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418476  207(207)  Pw 41(134)  AC-14 MC3 Mov12 Sn113 Xp14/103130 Wt2295/2620 T24314  Weak   [Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418476  207(207)  Pw 42(134)  AC-14 MC3 Mov12 Sn113 Xp14/103130 Wt2295/2620 T24315  Weak   =cS9[Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418476  207(207)  Pw 42(134)  AC-14 MC3 Mov12 Sn113 Xp14/103130 Wt2295/2620 T24315  Weak   [Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418476  207(207)  Pw 43(134)  AC-14 MC3 Mov12 Sn113 Xp14/103130 Wt2295/2620 T24316  Weak   @=cv[Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418476  207(207)  Pw 43(134)  AC-14 MC3 Mov12 Sn113 Xp14/103130 Wt2295/2620 T24316  Weak   @=c 5[Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418476  207(207)  Pw 43(134)  AC-14 MC3 Mov12 Sn113 Xp14/103130 Wt2295/2620 T24316  Weak   [Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418476  207(207)  Pw 43(134)  AC-14 MC3 Mov12 Sn113 Xp14/103130 Wt2295/2620 T24317  Weak   @=c [Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418476  207(207)  Pw 43(134)  AC-14 MC3 Mov12 Sn113 Xp14/103130 Wt2295/2620 T24317  Weak   [Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418476  207(207)  Pw 43(134)  AC-14 MC3 Mov12 Sn113 Xp14/103130 Wt2295/2620 T24318  Weak   @#=cmw[Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418476  207(207)  Pw 43(134)  AC-14 MC3 Mov12 Sn113 Xp14/103130 Wt2295/2620 T24318  Weak   [Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418476  207(207)  Pw 43(134)  AC-14 MC3 Mov12 Sn113 Xp14/103130 Wt2295/2620 T24319  Weak   @=c[Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418476  207(207)  Pw 43(134)  AC-14 MC3 Mov12 Sn113 Xp14/103130 Wt2295/2620 T24319  Weak   #@###=c}![Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418476  207(207)  Pw 45(134)  AC-14 MC3 Mov12 Sn113 Xp14/103130 Wt2295/2620 T24320  Weak   @=cܧ [Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418476  207(207)  Pw 45(134)  AC-14 MC3 Mov12 Sn113 Xp14/103130 Wt2295/2620 T24320  Weak   [Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418476  207(207)  Pw 45(134)  AC-14 MC3 Mov12 Sn113 Xp14/103130 Wt2295/2620 T24321  Weak   G@=c+h[Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418476  207(207)  Pw 45(134)  AC-14 MC3 Mov12 Sn113 Xp14/103130 Wt2295/2620 T24321  Weak   [Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418476  207(207)  Pw 45(134)  AC-14 MC3 Mov12 Sn113 Xp14/103130 Wt2295/2620 T24322  Weak   #@###=c0h[Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418476  207(207)  Pw 45(134)  AC-14 MC3 Mov12 Sn113 Xp14/103130 Wt2295/2620 T24322  Weak   @=ci [Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418476  207(207)  Pw 45(134)  AC-14 MC3 Mov12 Sn113 Xp14/103130 Wt2295/2620 T24323  Weak   #####@###=c-*[Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418476  207(207)  Pw 45(134)  AC-14 MC3 Mov12 Sn113 Xp14/103130 Wt2295/2620 T24323  Weak   [Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418476  207(207)  Pw 46(134)  AC-14 MC3 Mov12 Sn113 Xp14/103130 Wt2295/2620 T24324  Weak   @#=c;V[Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418476  207(207)  Pw 46(134)  AC-14 MC3 Mov12 Sn113 Xp14/103130 Wt2295/2620 T24324  Weak   ##@##=c [Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418476  207(207)  Pw 46(134)  AC-14 MC3 Mov12 Sn113 Xp14/103130 Wt2295/2620 T24324  Weak   [Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418476  207(207)  Pw 46(134)  AC-14 MC3 Mov12 Sn113 Xp14/103130 Wt2295/2620 T24325  Weak   ##@=c [Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418476  207(207)  Pw 46(134)  AC-14 MC3 Mov12 Sn113 Xp14/103130 Wt2295/2620 T24325  Weak   [Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418476  207(207)  Pw 46(134)  AC-14 MC3 Mov12 Sn113 Xp14/103130 Wt2295/2620 T24326  Weak   Ŀ@M=c [Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418476  207(207)  Pw 46(134)  AC-14 MC3 Mov12 Sn113 Xp14/103130 Wt2295/2620 T24326  Weak   =cNYour plof heels block the humanoid mummy's attack.M=cWt>What do you want to ready? [- b-gE or ?*] =c=c That ammunition is already readied![Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418476  207(207)  Pw 46(134)  AC-14 MC3 Mov12 Sn113 Xp14/103130 Wt2295/2620 T24326  Weak   =cE 4In what direction? [47896321><] =c =c You throw 3 darts.=cJ =c} 7The 1st dart hits the humanoid mummy!=c --More--=cOThe humanoid mummy avoids the projectile!--More--=c&-The 2nd dart misses the humanoid mummy.=c5' --More--=cg The 3rd dart hits the humanoid mummy.[Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418476  207(207)  Pw 46(134)  AC-14 MC3 Mov12 Sn113 Xp14/103130 Wt2295/2620 T24326  Weak   --More--=c{@DYour appraisal technique is ready to be used!--More--=c [Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418476  207(207)  Pw 46(134)  AC-14 MC3 Mov12 Sn113 Xp14/103130 Wt2295/2620 T24327  Weak   =c&In what direction? [47896321><] =c~=cف4The dart hits the humanoid mummy![Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418476  207(207)  Pw 46(134)  AC-14 MC3 Mov12 Sn113 Xp14/103130 Wt2295/2620 T24327  Weak   [Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418476  207(207)  Pw 46(134)  AC-14 MC3 Mov12 Sn113 Xp14/103130 Wt2295/2620 T24328  Weak   =c_ 4In what direction? [47896321><] =cA =cEE @You destroy the humanoid mummy![Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418732  207(207)  Pw 46(134)  AC-14 MC3 Mov12 Sn113 Xp14/103194 Wt2295/2620 T24328  Weak   [Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418732  207(207)  Pw 46(134)  AC-14 MC3 Mov12 Sn113 Xp14/103194 Wt2295/2620 T24329  Weak   )=cM[Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418732  207(207)  Pw 46(134)  AC-14 MC3 Mov12 Sn113 Xp14/103194 Wt2295/2620 T24329  Weak   [Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418732  207(207)  Pw 46(134)  AC-14 MC3 Mov12 Sn113 Xp14/103194 Wt2295/2620 T24330  Weak   =c [Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418732  207(207)  Pw 46(134)  AC-14 MC3 Mov12 Sn113 Xp14/103194 Wt2295/2620 T24330  Weak   =cI G[Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418732  207(207)  Pw 46(134)  AC-14 MC3 Mov12 Sn113 Xp14/103194 Wt2295/2620 T24330  Weak   [Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418732  207(207)  Pw 46(134)  AC-14 MC3 Mov12 Sn113 Xp14/103194 Wt2295/2620 T24331  Weak   =c@=cȩ94 gold pieces.=c[Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418826 94 HP 207(207)  Pw 46(134)  AC-14 MC3 Mov12 Sn113 Xp14/103194 Wt2295/2620 T24331  Weak   =c9You see here a ` wrapped wand {0}.[Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418826  207(207)  Pw 46(134)  AC-14 MC3 Mov12 Sn113 Xp14/103194 Wt2295/2620 T24331  Weak   [Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418826  207(207)  Pw 46(134)  AC-14 MC3 Mov12 Sn113 Xp14/103194 Wt2295/2620 T24332  Weak   =c0 =c w - a ` wrapped wand {0}.[Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418826  207(207)  Pw 46(134)  AC-14 MC3 Mov12 Sn113 Xp14/103194 Wt2295/2620 T24332  Weak   =cx[Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418826  207(207)  Pw 46(134)  AC-14 MC3 Mov12 Sn113 Xp14/103194 Wt2295/2620 T24332  Weak   =c[ [Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418826  207(207)  Pw 46(134)  AC-14 MC3 Mov12 Sn113 Xp14/103194 Wt2295/2620 T24332  Weak   [Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418826  207(207)  Pw 46(134)  AC-14 MC3 Mov12 Sn113 Xp14/103194 Wt2295/2620 T24333  Weak   =c< [Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418826  207(207)  Pw 46(134)  AC-14 MC3 Mov12 Sn113 Xp14/103194 Wt2295/2620 T24333  Weak   [Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418826  207(207)  Pw 46(134)  AC-14 MC3 Mov12 Sn113 Xp14/103194 Wt2295/2620 T24334  Weak   =c @ Things that are here: a % tripe ration {0} a $ wand of fire {0}--More--=cs5[Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418826  207(207)  Pw 46(134)  AC-14 MC3 Mov12 Sn113 Xp14/103194 Wt2295/2620 T24334  Weak   [Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418826  207(207)  Pw 46(134)  AC-14 MC3 Mov12 Sn113 Xp14/103194 Wt2295/2620 T24335  Weak   =cJ Pick up what?  Comestibles ('%') a - % a % tripe ration {0} Wands ('/') b - / a $ wand of fire {0}(end) =c ++=c ####Ŀ#\>=c!'# - a % tripe ration {0}.=c# - a $ wand of fire {0}.[Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418826  207(207)  Pw 46(134)  AC-14 MC3 Mov12 Sn113 Xp14/103194 Wt2295/2620 T24335  Weak   =ct\@=c4d - 5 i-+0 darts (in quiver) {6}.[Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418826  207(207)  Pw 46(134)  AC-14 MC3 Mov12 Sn113 Xp14/103194 Wt2295/2620 T24335  Weak   [Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418826  207(207)  Pw 47(134)  AC-14 MC3 Mov12 Sn113 Xp14/103194 Wt2295/2620 T24336  Weak   =cd [Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418826  207(207)  Pw 47(134)  AC-14 MC3 Mov12 Sn113 Xp14/103194 Wt2295/2620 T24336  Weak   =c\b@=c*1 gold piece.[Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418827 5 207(207)  Pw 47(134)  AC-14 MC3 Mov12 Sn113 Xp14/103194 Wt2295/2620 T24336  Weak   [Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418827  207(207)  Pw 47(134)  AC-14 MC3 Mov12 Sn113 Xp14/103194 Wt2295/2620 T24337  Weak   =c r[Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418827  207(207)  Pw 47(134)  AC-14 MC3 Mov12 Sn113 Xp14/103194 Wt2295/2620 T24337  Weak   [Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418827  207(207)  Pw 48(134)  AC-14 MC3 Mov12 Sn113 Xp14/103194 Wt2295/2620 T24338  Weak   @=c [Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418827  207(207)  Pw 48(134)  AC-14 MC3 Mov12 Sn113 Xp14/103194 Wt2295/2620 T24338  Weak   =cP [Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418827  207(207)  Pw 48(134)  AC-14 MC3 Mov12 Sn113 Xp14/103194 Wt2295/2620 T24338  Weak   [Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418827  207(207)  Pw 48(134)  AC-14 MC3 Mov12 Sn113 Xp14/103194 Wt2295/2620 T24339  Weak   =cthL[Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418827  207(207)  Pw 48(134)  AC-14 MC3 Mov12 Sn113 Xp14/103194 Wt2295/2620 T24339  Weak   [Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418827  207(207)  Pw 49(134)  AC-14 MC3 Mov12 Sn113 Xp14/103194 Wt2295/2620 T24340  Weak   @=crD[Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418827  207(207)  Pw 49(134)  AC-14 MC3 Mov12 Sn113 Xp14/103194 Wt2295/2620 T24340  Weak   [Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418827  207(207)  Pw 49(134)  AC-14 MC3 Mov12 Sn113 Xp14/103194 Wt2295/2620 T24341  Weak   @=cf[Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418827  207(207)  Pw 49(134)  AC-14 MC3 Mov12 Sn113 Xp14/103194 Wt2295/2620 T24341  Weak   =cZ [Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418827  207(207)  Pw 49(134)  AC-14 MC3 Mov12 Sn113 Xp14/103194 Wt2295/2620 T24341  Weak   [Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418827  207(207)  Pw 50(134)  AC-14 MC3 Mov12 Sn113 Xp14/103194 Wt2295/2620 T24342  Weak   =c A[Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418827  207(207)  Pw 50(134)  AC-14 MC3 Mov12 Sn113 Xp14/103194 Wt2295/2620 T24342  Weak   [Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418827  207(207)  Pw 50(134)  AC-14 MC3 Mov12 Sn113 Xp14/103194 Wt2295/2620 T24343  Weak   @=cJ6[Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418827  207(207)  Pw 50(134)  AC-14 MC3 Mov12 Sn113 Xp14/103194 Wt2295/2620 T24343  Weak   @=c[Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418827  207(207)  Pw 50(134)  AC-14 MC3 Mov12 Sn113 Xp14/103194 Wt2295/2620 T24344  Weak   @=c\ Amulets  G - " a 6-berning stone amulet {0}  U - " a } undertow amulet (being worn) {0}  Weapons  a - ) an i-uncursed +0 dwarvish mattock (weapon in hands) {48}  b - ) a M-uncursed rotted +3 giant scythe {60}  c - ) a w-uncursed +1 bow {12}  d - ) 204 i-+0 darts (in quiver) {6}  e - ) 186 i-+0 arrows {5}  f - ) 51 i-uncursed +2 arrows {1}  g - ) 28 i-+2 darts named Brasilia's Rain Forrest {0}  Armor  i - [ a V-uncursed +0 cloak called could be MR but irradiated! (being worn) {4  o - [ a c-+0 T-shirt (being worn) {2}  s - [ a } cursed boots called plof-nora-anorexia (being worn) {8}  v - [ an a-+2 pair of gauntlets of dexterity (being worn) {4}  z - [ an A-uncursed +2 cloak of displacement {4}  K - [ a C-+0=cwt ancient shield (being worn) {40}  Q - [ an i-+0 iron skull cap named good (being worn) {12}  V - [ a h-corona mask {20}  W - [ a f-+0 plate mail named good (being worn) {200}  Comestibles  # - % a % tripe ration {0}  B - % 16 v-bananas {0} (1 of 3)=cp[Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418827 Dlvl:21 $95 HP 207(207)  Pw 50(134)  AC-14 MC3 Mov12 Sn113 Xp14/103194 Wt2295/2620 T24344  Weak   ####$Ŀ#\><##Ŀ####[3=c5m##@#########################[31=c%;m##=cf DWhat do you want to use or apply? [#abhk-nprtuw-yDILSY or ?*] =cZ  Do what?  o - Take something out of the wooden box called regular box i - Put something into the wooden box called regular box b - Both of the above, out first r - Both of the above, in first(end) =c) +####$Ŀ#\> Take out what type of objects?  a - All types b - Coins ('$') c - Amulets ('"') d - Weapons (')') e - Armor ('[') f - Comestibles ('%') g - Scrolls ('?') h - Spellbooks ('+') i - Potions ('!') j - Rings ('=') k - Wands ('/') l - Tools ('(') m - Gems ('*') n - Venoms ('.') I - Unidentified items A - Auto-select every item B - Items known to be Blessed C -=cZ Items known to be Cursed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) =cN+=c58 ####Ŀ#\><##Ŀ######@##[13;4=cI: 4H######################### [Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch1=cJ 4 RanZauMalLaw+k S418827 Dlvl:21 $95 HP 207(207)  Pw 50(134)  AC-14 MC3 Mov12 Sn113 Xp14/103194 Wt2295/2620 T24344  Weak    Take out what?   Weapons (')')  a - ) an i-arrow {0}  b - ) an i-arrow named G-cheater's Fucking Rockstar {0}  c - ) 9 i-poisoned arrows {0}  d - ) 5 i-blessed greased +0 arrows {0}  e - ) 5 i-rusty +0 arrows {0}  f - ) 26 i-arrows {0}  g - ) 3 i-arrows {0}  h - ) 11 i-arrows {0}  i - ) an i-uncursed assault rifle (auto) {16}  j - ) 37 i-assault rifle bullets {1}  k - ) an i-auto shotgun named A Twist of Ugliness (auto) {24}  l - ) 4 i-auto shotgun shells {0}  m - ) 2 i-au=cNJ to shotgun shells {0}  n - ) the i-+2 axe named A Tale of Two Cities {24}  o - ) 61 m-bamboo arrows {1}  p - ) 26 m-bamboo arrows {0}  q - ) 70 m-BFG ammos {2}  r - ) 17 m-blaster bolts {0}  s - ) a w-boomerang {0}  t - ) a w-+0 boomerang {0}  u - ) 37 i-crossbow bolts {1} (1 of 5)=c+=c a - ) 12 i-crossbow bolts {0}  b - ) 20 i-crossbow bolts {0}  c - ) 65 i-+0 crossbow bolts {0}  d - ) 36 i-+1 crossbow bolts {1}  e - ) 29 i-crossbow bolts {0}  f - ) 24 i-+2 crossbow bolts {0}  g - ) 3 i-crossbow bolts named Homicidal Tendancies {0}  h - ) the w-+1 crossbow named Mother of Universe {20}  i - ) 5 i-poisoned crude arrows {0}  j - ) a w-crude bow {12}  k - ) an i-poisoned crude dagger {4}  l - ) an i-crude dagger {4}  m - ) an i-crude dagger {4}  n - ) an i-crude dagger {4}  o - ) an i-crude dagger {4}  p - ) an i-crude dagger named Larissa's Stride {4}  q - ) an i-crude dagger named Post Shot {4}  r - ) 21 i-+0 crude daggers {84}  s - ) an i-+12 crude short sword {12} [20;1=cȂH t - ) 3 i-+2 crude spears {36}  u - ) an i-dagger {4}  v - ) an i-+3 dagger {4}  w - ) an i-dagger {4}  x - ) an i-dagger {4} (2 of 5)=cz  a - ) 11 i-daggers {44}  b - ) an i-dart {0}  c - ) an i-dart named Spellstealer {0}  d - ) 54 i-darts {1}  e - ) 26 i-darts {0}  f - ) 23 i-darts {0}  g - ) 13 i-darts {0}  h - ) 5 i-uncursed darts {0}  i - ) 16 i-darts {0}  j - ) a p-eagle ball {2}  k - ) 10 i-five-seven bullets {0}  l - ) 78 l-fleece bolts {2}  m - ) an i-uncursed +0 frag grenade {0}  n - ) an i-frag grenade {0}  o - ) 6 i-frag grenades {0}  p - ) 77 i-frag grenades {0}  q - ) 2 i-greased frag grenades {0}  r - ) 10 i-frag grenades {0}  s - ) 14 i-frag grenades {0}  t - ) 2 i-frag grenades {0}  u - ) 4 i-gas grenades {0}  v - ) 11 i-gas grenades {0}  w - ) a p-+0 hand blaster named good {1=c9z X2}  x - ) 45 m-heavy blaster bolts {1} (3 of 5)=c a - ) a M-hugging boot named good {5}  b - ) 54 r-inferior bolts {1}  c - ) an i-poisoned knife {2}  d - ) an i-knife {2}  e - ) an i-+3 knife {2}  f - ) an i-+2 knife {2}  g - ) an i-knife named Already Outcheated {2}  h - ) an i-knife named Ghostleach {2}  i - ) 2 i-knives {4}  j - ) 32 i-knives {64}  k - ) 3 i-knives {6}  l - ) 9 L-lead pistol bullets {0}  m - ) a ` long bow {12}  n - ) 14 ` mineral bolts {0}  o - ) the i-+0 parry dagger named Main Gauche {2}  p - ) 10 ] pin bolts {0}  q - ) 18 ] poisoned pin bolts {0}  r - ) 115 i-pistol bullets {2}  s - ) an i-+1 pistol named good {8}  t - ) a 8-poisoned poison bolt {0}  u - ) 31 8-poison bolts {1}  v - ) a L-random da=crt {0}  w - ) 68 i-rifle bullets {2}  x - ) 41 i-rifle bullets {0} (4 of 5)>c a - ) 38 i-rifle bullets {1}  b - ) 2 i-+0 rifle bullets {0}  c - ) 9 i-uncursed rifle bullets {0}  d - ) 12 i-cursed rifle bullets {0}  e - ) the i-+1 rifle named A Woman's Scorn {12}  f - ) 25 i-rockets {0}  g - ) 14 w-poisoned runed arrows {0}  h - ) 20 w-+1 runed arrows {0}  i - ) the m-+0 scalpel named Steelpillar {2}  j - ) the m-+0 scalpel named The Scalpel of the Bloodletter {2}  k - ) a 8-+1 shotgun {15}  l - ) 23 i-shotgun shells {0}  m - ) 15 i-shotgun shells {0}  n - ) 74 i-+0 shotgun shells {1}  o - ) 13 i-SMG bullets {0}  p - ) 43 i-SMG bullets {0}  q - ) 27 i-SMG bullets {0}  r - ) 16 i-SMG bullets {0}  s - ) 13 i-SMG bullets {0}  t - ) 23 i-SMG bullets named The Hound of the Baskervilles>c {0}  u - ) a * spider-legged crossbow {30}  v - ) 87 i-throwing stars {2}  w - ) 5 ] +0 wonder daggers {20} (5 of 5)>c(####$Ŀ#\><##Ŀ######@###>c########################>cF[Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418827 Dlvl:21 $95 HP 207(207)  Pw 50(134)  AC-14 MC3 Mov12 Sn113 Xp14/103194 Wt2295/2620 T24344  Weak   # - an i-uncursed assault rifle (auto) {16}.[Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418827  207(207)  Pw 50(134)  AC-14 MC3 Mov12 Sn113 Xp14/103194 Wt2295/2620 T24344  Weak   [Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418827  207(207) >cU Pw 50(134)  AC-14 MC3 Mov12 Sn113 Xp14/103194 Wt2295/2620 T24345  Weak   >c5AWhat do you want to wield? [- #a-hkmE or ?*] >c>cT# - an i-uncursed assault rifle (auto) (weapon in hand) {16}.--More-->c4[Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418827 Dlvl:21 $95 HP 207(207)  Pw 50(134)  AC-14 MC3 Mov12 Sn113 Xp14/103194 Wt2295/2620 T24345  Weak   [Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418827  207(207)  Pw 50(134)  AC-20 MC3 Mov12 Sn113 Xp14/103194 Wt2295/2620 T24346  Weak   ####$Ŀ#\[>c37m><##Ŀ######@##############>c #############>c~# >c t>c echnique>c  Choose a technique  Name Level Status missile flurry 14* Soon b - appraisal 14 Prepared c - panic digging 14 Prepared d - phase door 14 Prepared invoke deity 14* Not Ready f - disarm 5 Prepared g - eviscerate 3 Prepared h - directive 3 Prepared(end) >c+####Ŀ#\><##Ŀ######@##>cڮ`#This technique allows you to determine the enchantment value of your currently wielded weapon. If you use it while wielding a non-weapon (e.g. a wand), the timeout of this technique will be much longer.--More-->cJ Use this technique? [yn] (n) >c _yYou examine an i-uncursed assault rifle (auto) (weapon in hand) {16}.>c --More-->cT= aYou discover it is an i-uncursed +0 assault rifle (auto) (weapon in hand) {16}[Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418827  207(207)  Pw 50(134)  AC-20 MC3 Mov12 Sn113 Xp14/103194 Wt2295/2620 T24346  Weak   [Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418827  207(207)  Pw 51(134)  AC-20 MC3 Mov12 Sn113 Xp14/103194 Wt2295/2620 T24347  Weak   >csSWhat do you want to use or apply? [##abhk-nprtuw-yDILSY or ?*] >c\H Do what?  o - Take something out of the wooden box called regular box i - Put something into the wooden box called regular box b - Both of the above, out first r - Both of the above, in first(end) >c+####$Ŀ#\> Put in what type of objects?  a - All types b - Coins ('$') c - Amulets ('"') d - Weapons (')') e - Armor ('[') f - Comestibles ('%') g - Scrolls ('?') h - Rings ('=') i - Wands ('/') j - Tools ('(') k - Gems ('*') l - Venoms ('.') I - Unidentified items C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) >cPY+>c%####Ŀ#\><##Ŀ######@##[36>cm######################### Put in what?   Coins ('$')  # - $ 95 g-gold pieces {0}  Amul>c_ets ('"')  G - " a 6-berning stone amulet {0}  U - " a } undertow amulet (being worn) {0}  Weapons (')')  # - ) an i-uncursed +0 assault rifle (auto) (weapon in hand) {16}  a - ) an i-uncursed +0 dwarvish mattock {48}  b - ) a M-uncursed rotted +3 giant scythe {60}  c - ) a w-uncursed +1 bow {12}  d - ) 204 i-+0 darts (in quiver) {6}  e - ) 186 i-+0 arrows {5}  f - ) 51 i-uncursed +2 arrows {1}  g - ) 28 i-+2 darts named Brasilia's Rain Forrest {0}  Armor ('[')  i - [ a V-uncursed +0 cloak called could be MR but irradiated! (being worn) {4  o - [ a c-+0 T-shirt (being worn) {2}  s - [ a } cursed boots called plof-nora-anorexia (being worn) {8}  v - [ an a-+2 pair of gauntlets of dexterity (being worn) {4}  z - [ an A-uncursed +>cl2 cloak of displacement {4}  K - [ a C-+0 ancient shield (being worn) {40}  Q - [ an i-+0 iron skull cap named good (being worn) {12} (1 of 3)>c+>c G++++++++>cO ->cie->c4->ce->c->cA# ->cx ->c  V - [ a h-corona mask {20}  W - [ a f-+0 plate mail named good (being worn) {200}  Comestibles ('%')  # - % a % tripe ration {0}  B - % 16 v-bananas {0}  F - % 3 v-pears {0}  J - % 3 % uncursed tripe rations {0}  X - % 58 v-grapes {1}  Z - % 3 % lizard corpses {30}  Scrolls ('?')  j - ? 2 ? uncursed scrolls of standard id {0}  C - ? a ? uncursed scroll of cure {0}  H - ? 5 ? uncursed scrolls of healing {0}  M - ? 3 ? uncursed scrolls of mana {0}  O - ? a ? uncursed scroll of heal other {0}  P - ? 3 ? uncursed scrolls of phase door {0}  R - ? a ? finalized scroll labeled CHEIAMOPSEI ERPEBOTH {0}  Rings ('=')  A - = a C-uncursed ring called prot from shape chang (on right hand) {0}  N - = >c a 6-uncursed +0 ring of gain wisdom (on left hand) {0}  T - = an i-cobalt ring {0}  Wands ('/')  # - / a $ wand of fire {0}  n - / a $ wand of fire {0} (2 of 3)>cZ5+ >c  + >c_ w - / a ` wrapped wand {0}  x - / an E-uncursed rusty wand of magic missile {0}  D - / an E-uncursed wand of cold (0:1) {0}  I - / a } uncursed wand of extra healing (0:4) {0}  S - / an E-uncursed wand called impact-tele {0}  Y - / a V-uncursed wand of digging (0:6) {0}  Tools ('(')  h - ( a b-uncursed +3 unicorn horn {8}  k - ( a b-+0 unicorn horn named good {8}  l - ( a wooden box called regular box {1781}  m - ( a y-uncursed +0 laser pole (7125) named good {24}  p - ( a whistle called tin {0}  r - ( an i-stethoscope {0}  u - ( a key {0}  y - ( the a-boss visor named Crawling From The Woodwork (being worn) {0}  L - ( an uncursed candle called magic (lit) {0}  Gems ('*')  q - * 4 dark blue gems {0}  t -  >c_[37m* 3 stones called luck  Venoms ('.')  E - . 36 } blinding venoms {1} (3 of 3) >c)####$Ŀ#\><##Ŀ######@###[3 >cY+1m######################## >c2-m[Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418732 Dlvl:21 $0 HP 207(207)  Pw 51(134)  AC-20 MC3 Mov12 Sn113 Xp14/103194 Wt2295/2620 T24347  Weak   You put 95 g-gold pieces {0} into the wooden box called regular box.[Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418827  207(207)  Pw 51(134)  AC-20 MC3 Mov12 Sn113 Xp14/103194 Wt2295/2620 T24347  Weak   --More-- >cX####$Ŀ#\><##Ŀ######@### >c[1m######################## >c?[Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418827 Dlvl:21 $0 HP 207(207)  Pw 51(134)  AC-20 MC3 Mov12 Sn113 Xp14/103194 Wt2279/2620 T24347  Weak   You put an i-uncursed +0 assault rifle (auto) {16} into the wooden box called regular box.--More-- >cg [Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418827  207(207)  Pw 51(134)  AC-20 MC3 Mov12 Sn113 Xp14/103194 Wt2295/2620 T24347  Weak    >cYou put a % tripe ration {0} into the wooden box called regular box.[Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418827  207(207)  Pw 51(134)  AC-20 MC3 Mov12 Sn113 Xp14/103194 Wt2295/2620 T24347  Weak   --More-- >cYou put a $ wand of fire {0} into the wooden box called regular box.[Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418827  207(207)  Pw 51(134)  AC-20 MC3 Mov12 Sn113 Xp14/103194 Wt2295/2620 T24347  Weak    >c5$[Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418827  207(207)  Pw 51(134)  AC-20 MC3 Mov12 Sn113 Xp14/103194 Wt2295/2620 T24347  Weak    >c(Unknown command ' '. >c3[Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418827  207(207)  Pw 51(134)  AC-20 MC3 Mov12 Sn113 Xp14/103194 Wt2295/2620 T24347  Weak    >cxP#  >crda >c djust >cɭCWhat do you want to adjust? [#a-mo-zA-Z or ?*]  >cf)Adjust letter to what [n]? >c/Moving: n - a $ wand of fire {0}.>c$[Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418827  207(207)  Pw 51(134)  AC-20 MC3 Mov12 Sn113 Xp14/103194 Wt2295/2620 T24347  Weak   >c7 NWhat do you want to write with? [- a-gnqtwxADINSTY or ?*] >cGYou write in the dust with your fingers.--More-->cV:What do you want to write in the dust here? >c3E>cl>cb>cY$ e>c\W r>c=J e>c t>c>= h>cH>cKi [Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418827  207(207)  Pw 51(134)  AC-20 MC3 Mov12 Sn113 Xp14/103194 Wt2295/2620 T24347  Weak   [Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418827  207(207)  Pw 51(134)  AC-20 MC3 Mov12 Sn113 Xp14/103194 Wt2295/2620 T24348  Weak   >cxC@What do you want to write with? [- a-gnqtwxADINSTY or ?*] >c9 Weapons  a - ) an i-uncursed +0 dwarvish mattock {48}  b - ) a M-uncursed rotted +3 giant scythe {60}  c - ) a w-uncursed +1 bow {12}  d - ) 204 i-+0 darts (in quiver) {6}  e - ) 186 i-+0 arrows {5}  f - ) 51 i-uncursed +2 arrows {1}  g - ) 28 i-+2 darts named Brasilia's Rain Forrest {0}  Rings  A - = a C-uncursed ring called prot from shape chang (on right hand) {0}  N - = a 6-uncursed +0 ring of gain wisdom (on left hand) {0}  T - = an i-cobalt ring {0}  Wands  n - / a $ wand of fire {0}  w - / a ` wrapped wand {0}  x - / an E-uncursed rusty wand of magic missile {0}  D - / an E-uncursed wand of cold (0:1) {0}  I - / a } uncursed wand of extra healing (0:4) {0}  S - / an E-uncursed wand called impact-tele>c: {0}  Y - / a V-uncursed wand of digging (0:6) {0}  Gems  q - * 4 dark blue gems {0}  t - * 3 stones called luck (end) >c +####$Ŀ#\><##Ŀ######@###[14;61>c5 H########################>c [Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418827 Dlvl:21 $0 HP 207(207)  Pw 51(134)  AC-20 MC3 Mov12 Sn113 Xp14/103194 Wt2295/2620 T24348  Weak   This wrapped wand is a wand of poison!>c [Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418837  207(207)  Pw 51(134)  AC-20 MC3 Mov12 Sn113 Xp14/103194 Wt2295/2620 T24348  Weak   --More-->c)aYou wipe out the message that was written in the dust here.--More-->cR NYou scribble on the ground with a ` wand of poison {0}.--More-->cq?What do you want to scribble on the ground here? >c E>c. l>cB? b>ce>cMr>c#e>cPSt>cWh>ccE>cql>c4b>cc6e>cr>ch e>cA t>c h>cP[Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418837  207(207)  Pw 51(134)  AC-20 MC3 Mov12 Sn113 Xp14/103194 Wt2295/2620 T24348  Weak    Paralyzed  >c[Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418837  207(207)  Pw 51(134)  AC-20 MC3 Mov12 Sn113 Xp14/103194 Wt2295/2620 T24349  Weak    Elbereth  You finish defacing the dungeon.[Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418837  207(207)  Pw 51(134)  AC-20 MC3 Mov12 Sn113 Xp14/103194 Wt2295/2620 T24349  Weak    Elbereth  >cjQWhat do you want to use or apply? [abhk-nprtuw-yDILSY or ?*] >c Do what?  o - Take something out of the wooden box called regular box i - Put something into the wooden box called regular box b - Both of the above, out first r - Both of the above, in first(end) >ciG +####$Ŀ#\> Put in what type of objects?  a - All types b - Amulets ('"') c - Weapons (')') d - Armor ('[') e - Comestibles ('%') f - Scrolls ('?') g - Rings ('=') h - Wands ('/') i - Tools ('(') j - Gems ('*') k - Venoms ('.') I - Unidentified items C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) >c +>c" ####Ŀ#\><##Ŀ######@##[>c 13;44H####################### Put in what?   Amulets ('"')  G - " a 6-berning stone amulet {0}  U - " a } undertow amulet (being worn) {0}  Weapons (')')  a - ) an i-uncursed +0 dwarvish mattock {48}  b - )>c [m a M-uncursed rotted +3 giant scythe {60}  c - ) a w-uncursed +1 bow {12}  d - ) 204 i-+0 darts (in quiver) {6}  e - ) 186 i-+0 arrows {5}  f - ) 51 i-uncursed +2 arrows {1}  g - ) 28 i-+2 darts named Brasilia's Rain Forrest {0}  Armor ('[')  i - [ a V-uncursed +0 cloak called could be MR but irradiated! (being worn) {4  o - [ a c-+0 T-shirt (being worn) {2}  s - [ a } cursed boots called plof-nora-anorexia (being worn) {8}  v - [ an a-+2 pair of gauntlets of dexterity (being worn) {4}  z - [ an A-uncursed +2 cloak of displacement {4}  K - [ a C-+0 ancient shield (being worn) {40}  Q - [ an i-+0 iron skull cap named good (being worn) {12}  V - [ a h-corona mask {20}  W - [ a f-+0 plate mail named good (being worn) {200}  Comestibles ('%>c $') (1 of 3)>c B - % 16 v-bananas {0}  F - % 3 v-pears {0}  J - % 3 % uncursed tripe rations {0}  X - % 58 v-grapes {1}  Z - % 3 % lizard corpses {30}  Scrolls ('?')  j - ? 2 ? uncursed scrolls of standard id {0}  C - ? a ? uncursed scroll of cure {0}  H - ? 5 ? uncursed scrolls of healing {0}  M - ? 3 ? uncursed scrolls of mana {0}  O - ? a ? uncursed scroll of heal other {0}  P - ? 3 ? uncursed scrolls of phase door {0}  R - ? a ? finalized scroll labeled CHEIAMOPSEI ERPEBOTH {0}  Rings ('=')  A - = a C-uncursed ring called prot from shape chang (on right hand) {0}  N - = a 6-uncursed +0 ring of gain wisdom (on left hand) {0}  T - = an i-cobalt ring {0}  Wands ('/')  n - / a $ wand of fire {0}  w - />cD a ` wand of poison {0}  x - / an E-uncursed rusty wand of magic missile {0}  D - / an E-uncursed wand of cold (0:1) {0}  I - / a } uncursed wand of extra healing (0:4) {0}  S - / an E-uncursed wand called impact-tele {0} (2 of 3)>c  Put in what?   Amulets ('"')  G - " a 6-berning stone amulet {0}  U - " a } undertow amulet (being worn) {0}  Weapons (')')  a - ) an i-uncursed +0 dwarvish mattock {48}  b - ) a M-uncursed rotted +3 giant scythe {60}  c - ) a w-uncursed +1 bow {12}  d - ) 204 i-+0 darts (in quiver) {6}  e - ) 186 i-+0 arrows {5}  f - ) 51 i-uncursed +2 arrows {1}  g - ) 28 i-+2 darts named Brasilia's Rain Forrest {0}  Armor ('[')  i - [ a V-uncursed +0 cloak called could be MR but irradiated! (being worn) {4  o - [ a c-+0 T-shirt (being worn) {2}  s - [ a } cursed boots called plof-nora-anorexia (being worn) {8}  v - [ an a-+2 pair of gauntlets of dexterity (being worn) {4}  z - [ an A-uncursed +2 cloak of displacement {4}  K >c ;- [ a C-+0 ancient shield (being worn) {40}  Q - [ an i-+0 iron skull cap named good (being worn) {12}  V - [ a h-corona mask {20}  W - [ a f-+0 plate mail named good (being worn) {200}  Comestibles ('%') (1 of 3) >co+!>csz-!>c[Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418837 Dlvl:21 $0 HP 207(207)  Pw 51(134)  AC-20 MC3 Mov12 Sn113 Xp14/103194 Wt2295/2620 T24349  Weak    Elbereth  ####$Ŀ#\><##Ŀ#!>cL[m#####@########################[3!>c3m###">c82What do you want to take off? [isvKQ or ?*] ">c3 ">c You were wearing a V-uncursed +0 cloak called could be MR but irradiated! {4}.[Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418837  207(207)  Pw 51(134)  AC-20 MC2 Mov12 Sn113 Xp14/103194 Wt2295/2620 T24349  Weak    Elbereth  [Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418837  207(207)  Pw 51(134)  AC-19 MC2 Mov12 Sn113 Xp14/103194 Wt2295/2620 T24350  Weak    Elbereth  ">c>9What do you want to wear? [iz or ?*] #>cee Armor i - [ a V-uncursed +0 cloak called could be MR but irradiated! {4} z - [ an A-uncursed +2 cloak of displacement {4}(end) $>cϖg+####$>c]You are now wearing a cloak of displacement.[Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418837  207(207)  Pw 51(134)  AC-19 MC2 Mov12 Sn113 Xp14/103194 Wt2295/2620 T24350  Weak    Elbereth  [Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418837  207(207)  Pw 51(134)  AC-23 MC2 Mov12 Sn113 Xp14/103194 Wt2295/2620 T24350  Weak    Elbereth  $>cc QWhat do you want to use or apply? [abhk-nprtuw-yDILSY or ?*] $>c?  Do what?  o - Take something out of the wooden box called regular box i - Put something into the wooden box called regular box b - Both of the above, out first r - Both of the above, in first(end) %>cY+####$Ŀ#\> Put in what type of objects?  a - All types b - Amulets ('"') c - Weapons (')') d - Armor ('[') e - Comestibles ('%') f - Scrolls ('?') g - Rings ('=') h - Wands ('/') i - Tools ('(') j - Gems ('*') k - Venoms ('.') I - Unidentified items C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) %>cj+%>cW####Ŀ#\><##Ŀ######@##[%>c13;44H####################### Put in what?   Amulets ('"')  G - " a 6-berning stone amulet {0}  U - " a } undertow amulet (being worn) {0}  Weapons (')')  a - ) an i-uncursed +0 dwarvish mattock {48} %>cC b - ) a M-uncursed rotted +3 giant scythe {60}  c - ) a w-uncursed +1 bow {12}  d - ) 204 i-+0 darts (in quiver) {6}  e - ) 186 i-+0 arrows {5}  f - ) 51 i-uncursed +2 arrows {1}  g - ) 28 i-+2 darts named Brasilia's Rain Forrest {0}  Armor ('[')  i - [ a V-uncursed +0 cloak called could be MR but irradiated! {4}  o - [ a c-+0 T-shirt (being worn) {2}  s - [ a } cursed boots called plof-nora-anorexia (being worn) {8}  v - [ an a-+2 pair of gauntlets of dexterity (being worn) {4}  z - [ an A-uncursed +2 cloak of displacement (being worn) {4}  K - [ a C-+0 ancient shield (being worn) {40}  Q - [ an i-+0 iron skull cap named good (being worn) {12}  V - [ a h-corona mask {20}  W - [ a f-+0 plate mail named good (being worn) {200}  Com%>cP1estibles ('%') (1 of 3)'>c/ B - % 16 v-bananas {0}  F - % 3 v-pears {0}  J - % 3 % uncursed tripe rations {0}  X - % 58 v-grapes {1}  Z - % 3 % lizard corpses {30}  Scrolls ('?')  j - ? 2 ? uncursed scrolls of standard id {0}  C - ? a ? uncursed scroll of cure {0}  H - ? 5 ? uncursed scrolls of healing {0}  M - ? 3 ? uncursed scrolls of mana {0}  O - ? a ? uncursed scroll of heal other {0}  P - ? 3 ? uncursed scrolls of phase door {0}  R - ? a ? finalized scroll labeled CHEIAMOPSEI ERPEBOTH {0}  Rings ('=')  A - = a C-uncursed ring called prot from shape chang (on right hand) {0}  N - = a 6-uncursed +0 ring of gain wisdom (on left hand) {0}  T - = an i-cobalt ring {0}  Wands ('/')  n - / a $ wand of fire {0}  w - /'>c/D a ` wand of poison {0}  x - / an E-uncursed rusty wand of magic missile {0}  D - / an E-uncursed wand of cold (0:1) {0}  I - / a } uncursed wand of extra healing (0:4) {0}  S - / an E-uncursed wand called impact-tele {0} (2 of 3)+>cu++>cO Y - / a V-uncursed wand of digging (0:6) {0}  Tools ('(')  h - ( a b-uncursed +3 unicorn horn {8}  k - ( a b-+0 unicorn horn named good {8}  l - ( a wooden box called regular box {1797}  m - ( a y-uncursed +0 laser pole (7125) named good {24}  p - ( a whistle called tin {0}  r - ( an i-stethoscope {0}  u - ( a key {0}  y - ( the a-boss visor named Crawling From The Woodwork (being worn) {0}  L - ( an uncursed candle called magic (lit) {0}  Gems ('*')  q - * 4 dark blue gems {0}  t - * 3 stones called luck  Venoms ('.')  E - . 36 } blinding venoms {1} (3 of 3)2>c####$Ŀ#\><##Ŀ######@###[12>cm########################2>cA[Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418837 Dlvl:21 $0 HP 207(207)  Pw 51(134)  AC-23 MC2 Mov12 Sn113 Xp14/103194 Wt2295/2620 T24350  Weak    Elbereth  You put a ` wand of poison {0} into the wooden box called regular box.[Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418837  207(207)  Pw 51(134)  AC-23 MC2 Mov12 Sn113 Xp14/103194 Wt2295/2620 T24350  Weak    Elbereth  [2>cCShrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418837  207(207)  Pw 51(134)  AC-23 MC2 Mov12 Sn113 Xp14/103194 Wt2295/2620 T24350  Weak    Elbereth  [Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418837  207(207)  Pw 51(134)  AC-23 MC2 Mov12 Sn113 Xp14/103194 Wt2295/2620 T24351  Weak    Elbereth  2>c2>cBUnknown command ' '.[Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418837  207(207)  Pw 51(134)  AC-23 MC2 Mov12 Sn113 Xp14/103194 Wt2295/2620 T24351  Weak    Elbereth  2>c/ [Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418837  207(207)  Pw 51(134)  AC-23 MC2 Mov12 Sn113 Xp14/103194 Wt2295/2620 T24351  Weak    Elbereth  3>cI[Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418837  207(207)  Pw 51(134)  AC-23 MC2 Mov12 Sn113 Xp14/103194 Wt2295/2620 T24351  Weak    Elbereth  4>c/m[Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418837  207(207)  Pw 51(134)  AC-23 MC2 Mov12 Sn113 Xp14/103194 Wt2295/2620 T24351  Weak   [Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418837  207(207)  Pw 51(134)  AC-23 MC2 Mov12 Sn113 Xp14/103194 Wt2295/2620 T24352  Weak   @4>cV [Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418837  207(207)  Pw 51(134)  AC-23 MC2 Mov12 Sn113 Xp14/103194 Wt2295/2620 T24352  Weak   [Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418837  207(207)  Pw 51(134)  AC-23 MC2 Mov12 Sn113 Xp14/103194 Wt2295/2620 T24353  Weak   @5>c [Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418837  207(207)  Pw 51(134)  AC-23 MC2 Mov12 Sn113 Xp14/103194 Wt2295/2620 T24353  Weak   @5>cxxK[Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418837  207(207)  Pw 51(134)  AC-23 MC2 Mov12 Sn113 Xp14/103194 Wt2295/2620 T24353  Weak   [Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418837  207(207)  Pw 51(134)  AC-23 MC2 Mov12 Sn113 Xp14/103194 Wt2295/2620 T24354  Weak   6>cM.You find a secret door!--More--6>c] ![Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418837  207(207)  Pw 51(134)  AC-23 MC2 Mov12 Sn113 Xp14/103194 Wt2295/2620 T24354  Weak   +Your missile flurry technique is ready to be used!--More--7>c) [Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418837  207(207)  Pw 51(134)  AC-23 MC2 Mov12 Sn113 Xp14/103194 Wt2295/2620 T24355  Weak   8>cz # 8>c t8>cE echnique8>c  Choose a technique  Name Level Status a - missile flurry 14 Prepared appraisal 14* Soon c - panic digging 14 Prepared d - phase door 14 Prepared invoke deity 14* Not Ready f - disarm 5 Prepared g - eviscerate 3 Prepared h - directive 3 Prepared(end) 9>cv####Ŀ#\><##Ŀ####+####@[39>c,6m#[Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418837  207(207)  Pw 51(134)  AC-23 MC2 Mov12 Sn113 Xp14/103194 Wt2295/2620 T24355  Weak   9>cb# 9>cuo enhance9>c nhance9>cK Pick a skill to advance: (6 slots available)   Fighting Skills  bare-handed combat Unskilled (max Expert)  high heels Basic (max Expert)  general combat Skilled (max Expert)  devices Skilled (max Expert)  searching Basic (max Master)  spirituality Basic (max Expert)  petkeeping Skilled (max Expert)  missile weapons Expert (max Master)  techniques Basic (max Expert)  sexy flats Unskilled (max Expert)  memorization Basic (max Expert)  gun control Unskilled (max Expert)  riding Unskilled (max Expert)  Weapon Skills  dagger Skilled (max Expert)  a - knife Unskilled (max Expert)  axe Unskilled (max Expert)  pick-axe 9>cK Skilled (max Expert)  short sword Unskilled (max Expert)  morning star Unskilled (max Expert)  flail Unskilled (max Expert) (1 of 2):>ca hammer Unskilled (max Expert)  quarterstaff Unskilled (max Expert)  polearms Expert (max Expert)  spear Unskilled (max Expert)  javelin Unskilled (max Expert)  trident Unskilled (max Expert)  bow Expert (max Master)  sling Unskilled (max Expert)  firearms Basic (max Expert)  crossbow Unskilled (max Expert)  dart Expert (max Expert)  shuriken Unskilled (max Expert)  boomerang Unskilled (max Expert)  whip Unskilled (max Expert)  Spellcasting Skills  healing spells Skilled (max Expert)  divination spells Skilled (max Expert)  body spells Unskilled (max Expert)  elemental spells Unskilled (max Expert) [2:>c2a0;1H(2 of 2):>c [Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418837 Dlvl:21 $0 HP 207(207)  Pw 51(134)  AC-23 MC2 Mov12 Sn113 Xp14/103194 Wt2295/2620 T24355  Weak   ####$Ŀ#\><##Ŀ####[35:>c8 m+####@############Ŀ###########:>cI O##>>ca{![Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418837  207(207)  Pw 51(134)  AC-23 MC2 Mov12 Sn113 Xp14/103194 Wt2295/2620 T24355  Weak   G@?>c"/[Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418837  207(207)  Pw 51(134)  AC-23 MC2 Mov12 Sn113 Xp14/103194 Wt2295/2620 T24356  Weak   @?>c) [Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418837  207(207)  Pw 51(134)  AC-23 MC2 Mov12 Sn113 Xp14/103194 Wt2295/2620 T24356  Weak   @The katia noise charm strikes at your displaced image and misses you!--More--@>c, The katia noise charm strikes at your displaced image and misses you![Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418837  207(207)  Pw 51(134)  AC-23 MC2 Mov12 Sn113 Xp14/103194 Wt2295/2620 T24357  Weak   A>cf[Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418837  207(207)  Pw 51(134)  AC-23 MC2 Mov12 Sn113 Xp14/103194 Wt2295/2620 T24357  Weak   @A>c[g[Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418837  207(207)  Pw 51(134)  AC-23 MC2 Mov12 Sn113 Xp14/103194 Wt2295/2620 T24357  Weak   [Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418837  207(207)  Pw 51(134)  AC-23 MC2 Mov12 Sn113 Xp14/103194 Wt2295/2620 T24358  Weak   @A>c [Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418837  207(207)  Pw 51(134)  AC-23 MC2 Mov12 Sn113 Xp14/103194 Wt2295/2620 T24358  Weak   [Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418837  207(207)  Pw 51(134)  AC-23 MC2 Mov12 Sn113 Xp14/103194 Wt2295/2620 T24359  Weak   @A>cs[Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418837  207(207)  Pw 51(134)  AC-23 MC2 Mov12 Sn113 Xp14/103194 Wt2295/2620 T24359  Weak   [Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418837  207(207)  Pw 53(134)  AC-23 MC2 Mov12 Sn113 Xp14/103194 Wt2295/2620 T24360  Weak   @B>cU[Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418837  207(207)  Pw 53(134)  AC-23 MC2 Mov12 Sn113 Xp14/103194 Wt2295/2620 T24360  Weak   [Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418837  207(207)  Pw 54(134)  AC-23 MC2 Mov12 Sn113 Xp14/103194 Wt2295/2620 T24361  Weak   @B>c[Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418837  207(207)  Pw 54(134)  AC-23 MC2 Mov12 Sn113 Xp14/103194 Wt2295/2620 T24361  Weak   [Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418837  207(207)  Pw 54(134)  AC-23 MC2 Mov12 Sn113 Xp14/103194 Wt2295/2620 T24362  Weak   ## $@##B>cC X[Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418837  207(207)  Pw 54(134)  AC-23 MC2 Mov12 Sn113 Xp14/103194 Wt2295/2620 T24362  Weak   # $@#B>c [Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418837  207(207)  Pw 54(134)  AC-23 MC2 Mov12 Sn113 Xp14/103194 Wt2295/2620 T24362  Weak   [Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418837  207(207)  Pw 54(134)  AC-23 MC2 Mov12 Sn113 Xp14/103194 Wt2295/2620 T24363  Weak   @C>c>2Specify unknown object by cursor? [ynq] (q) C>c, ^yPlease move the cursor to an unknown object.--More--C>c )(For instructions type a ?)C>cY C>cCD>c`D>cD>c_D>c D>ctD>cD>c]D>c5D>c0aD>cD>c9\D>cyD>cm D>c $ a pile of coins (lacquer ape) (base level 8) (female) [seen: infravision]  Accessing Pokedex entry for lacquer ape...   Base statistics of this monster type:  Base level = 8, difficulty = 10, AC = 0, magic resistance = 0, alignment 0. Fast (13). Normal generation, with frequency 1. No resistances. No conveyed resistances. Genocidable, carnivorous, herbivorous. Can be seen with infravision. Can't be tamed. Origin: Joke monster. Is a valid polymorph form.  Attacks:  uses weapon - steals item  7d2, bite - ordinary physical D>c  --More--E>c9w #### $Ŀ #\ > <##Ŀ #### +## ##E>cw  ####Pick an object.E>cC E>c3E Done.[Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418837  207(207)  Pw 54(134)  AC-23 MC2 Mov12 Sn113 Xp14/103194 Wt2295/2620 T24363  Weak   E>cy[Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418837  207(207)  Pw 54(134)  AC-23 MC2 Mov12 Sn113 Xp14/103194 Wt2295/2620 T24363  Weak   [Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418837  207(207)  Pw 54(134)  AC-23 MC2 Mov12 Sn113 Xp14/103194 Wt2295/2620 T24364  Weak   # @F>cD[Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418837  207(207)  Pw 54(134)  AC-23 MC2 Mov12 Sn113 Xp14/103194 Wt2295/2620 T24364  Weak   $@F>c [Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418837  207(207)  Pw 54(134)  AC-23 MC2 Mov12 Sn113 Xp14/103194 Wt2295/2620 T24364  Weak   [Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418837  207(207)  Pw 54(134)  AC-23 MC2 Mov12 Sn113 Xp14/103194 Wt2295/2620 T24365  Weak   @ F>cq[Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418837  207(207)  Pw 54(134)  AC-23 MC2 Mov12 Sn113 Xp14/103194 Wt2295/2620 T24365  Weak   [Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418837  207(207)  Pw 54(134)  AC-23 MC2 Mov12 Sn113 Xp14/103194 Wt2295/2620 T24366  Weak   ## $@G>c2What do you want to wield? [- a-hkmE or ?*] G>cG|G>cYFc - a w-uncursed +1 bow (weapon in hands) {12}.--More--G>cP [Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418837 Dlvl:21 $0 HP 207(207)  Pw 54(134)  AC-23 MC2 Mov12 Sn113 Xp14/103194 Wt2295/2620 T24366  Weak   [Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418837  207(207)  Pw 54(134)  AC-23 MC2 Mov12 Sn113 Xp14/103194 Wt2295/2620 T24367  Weak   ####$Ŀ#\G>c ><##Ŀ####+####$####### @###>cq m########################H>cX[Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418837  207(207)  Pw 54(134)  AC-23 MC2 Mov12 Sn113 Xp14/103194 Wt2295/2620 T24367  Weak    $@H>c [Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418837  207(207)  Pw 54(134)  AC-23 MC2 Mov12 Sn113 Xp14/103194 Wt2295/2620 T24368  Weak   I>c6[Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418837  207(207)  Pw 54(134)  AC-23 MC2 Mov12 Sn113 Xp14/103194 Wt2295/2620 T24368  Weak   [Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418837  207(207)  Pw 54(134)  AC-23 MC2 Mov12 Sn113 Xp14/103194 Wt2295/2620 T24369  Weak    @I>c[Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418837  207(207)  Pw 54(134)  AC-23 MC2 Mov12 Sn113 Xp14/103194 Wt2295/2620 T24369  Weak   GJ>c 2Specify unknown object by cursor? [ynq] (q) J>c ^yPlease move the cursor to an unknown object.--More--J>c )(For instructions type a ?)J>cx_ J>cK>cmK>c!"~G a gnome (gnealome) (base level 8) (female)  Accessing Pokedex entry for gnealome...   Base statistics of this monster type:  Base level = 8, difficulty = 10, AC = 0, magic resistance = 30, alignment -10. Normal speed (12). Normal generation, with frequency 1. Resists hits as a +1 weapon. No conveyed resistances. Genocidable, carnivorous, herbivorous. Has infravision. Can be seen with infravision. Is a valid polymorph form.  Attacks:  2d8, uses weapon - hits, may steal Amulet  --More--K>c p #### $Ŀ #\ > <##Ŀ #### +##Pick an object.K>cFP K>cQ Done.[Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418837  207(207)  Pw 54(134)  AC-23 MC2 Mov12 Sn113 Xp14/103194 Wt2295/2620 T24369  Weak   K>c@What do you want to ready? [- abd-gE or ?*] L>c L>cfe - 186 i-+0 arrows (in quiver) {5}.[Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418837  207(207)  Pw 54(134)  AC-23 MC2 Mov12 Sn113 Xp14/103194 Wt2295/2620 T24369  Weak   L>c#4In what direction? [47896321><] L>cW: )L>c )L>c L>c BThe arrow hits the gnealome![Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418837  207(207)  Pw 54(134)  AC-23 MC2 Mov12 Sn113 Xp14/103194 Wt2295/2620 T24369  Weak   [Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418837  207(207)  Pw 55(134)  AC-23 MC2 Mov12 Sn113 Xp14/103194 Wt2295/2620 T24370  Weak   M>c*4In what direction? [47896321><] M>cM>c*You shoot 3 arrows.)M>c^)M>cMnM>cn;The 1st arrow hits the gnealome!)M>c@)M>c)--More--N>cZIThe gnealome avoids the projectile!--More--N>c{9The 2nd arrow misses the gnealome.)N>cM)N>cCThe 3rd arrow hits the gnealome!N>c>--More--N>cr ,The gnealome is severely hurt!N>c;s [Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418837  207(207)  Pw 55(134)  AC-23 MC2 Mov12 Sn113 Xp14/103194 Wt2295/2620 T24370  Weak   --More--O>caThe gnealome picks up 3 i-+0 arrows {0}.[Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418837  207(207)  Pw 55(134)  AC-23 MC2 Mov12 Sn113 Xp14/103194 Wt2295/2620 T24371  Weak   P>c[Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418837  207(207)  Pw 55(134)  AC-23 MC2 Mov12 Sn113 Xp14/103194 Wt2295/2620 T24371  Weak   [Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418837  207(207)  Pw 56(134)  AC-23 MC2 Mov12 Sn113 Xp14/103194 Wt2295/2620 T24372  Weak   $@Q>c [Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418837  207(207)  Pw 56(134)  AC-23 MC2 Mov12 Sn113 Xp14/103194 Wt2295/2620 T24372  Weak    $@R>cJ&In what direction? [47896321><] R>cJ2You shoot 4 arrows.)R>cw")R>cm)R>c=R>cJ>The 1st arrow hits the lacquer ape!)R>c)R>cHd)R>c/ )--More--R>cD:The 2nd arrow hits the lacquer ape!)S>c>)S>c )S>c)--More--S>c)The 3rd arrow hits the lacquer ape!S>c.)S>cT)S>c+ )S>c )--More--S>c VThe 4th arrow hits the lacquer ape![Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418837  207(207)  Pw 56(134)  AC-23 MC2 Mov12 Sn113 Xp14/103194 Wt2295/2620 T24372  Weak   [Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418837  207(207)  Pw 57(134)  AC-23 MC2 Mov12 Sn113 Xp14/103194 Wt2295/2620 T24373  Weak   $T>c4In what direction? [47896321><] T>c*y T>c8y *You shoot 2 arrows.)T>cK )T>c T>c >The 1st arrow hits the lacquer ape!)T>cz )T>c &--More--U>cEThe 2nd arrow hits the lacquer ape![Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418837  207(207)  Pw 57(134)  AC-23 MC2 Mov12 Sn113 Xp14/103194 Wt2295/2620 T24373  Weak   --More--U>cg The lacquer ape picks up 2 i-+0 arrows {0}.[Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418837  207(207)  Pw 57(134)  AC-23 MC2 Mov12 Sn113 Xp14/103194 Wt2295/2620 T24374  Weak   $V>c3 4In what direction? [47896321><] V>c )V>c V>c The arrow hits the lacquer ape![Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418837  207(207)  Pw 57(134)  AC-23 MC2 Mov12 Sn113 Xp14/103194 Wt2295/2620 T24374  Weak   --More--W>cKThe lacquer ape picks up an i-+0 arrow {0}.$W>cW @What do you want to ready? [- abd-gE or ?*] W>c-W>cd - 204 i-+0 darts (in quiver) {6}.[Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S418837  207(207)  Pw 57(134)  AC-23 MC2 Mov12 Sn113 Xp14/103194 Wt2295/2620 T24374  Weak   X>c:4In what direction? [47896321><] X>cX>cVYou kill the lacquer ape![Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S419921  207(207)  Pw 57(134)  AC-23 MC2 Mov12 Sn113 Xp14/103465 Wt2295/2620 T24374  Weak   [Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S419921  207(207)  Pw 57(134)  AC-23 MC2 Mov12 Sn113 Xp14/103465 Wt2295/2620 T24375  Weak   )X>c @X>c Wd - an i-+0 dart (in quiver) {6}.e - 7 i-+0 arrows {5}.X>c --More--Y>c5You see here a ` rock {0}.[Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S419921  207(207)  Pw 57(134)  AC-23 MC2 Mov12 Sn113 Xp14/103465 Wt2295/2620 T24375  Weak   [Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S419921  207(207)  Pw 57(134)  AC-23 MC2 Mov12 Sn113 Xp14/103465 Wt2295/2620 T24376  Weak   Z>cG[Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S419921  207(207)  Pw 57(134)  AC-23 MC2 Mov12 Sn113 Xp14/103465 Wt2295/2620 T24376  Weak   [Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S419921  207(207)  Pw 57(134)  AC-23 MC2 Mov12 Sn113 Xp14/103465 Wt2295/2620 T24377  Weak   *@Z>c^ 2What do you want to ready? [- abd-gE or ?*] Z>c:2e - 182 i-+0 arrows (in quiver) {5}.Z>c[Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S419921  207(207)  Pw 57(134)  AC-23 MC2 Mov12 Sn113 Xp14/103465 Wt2295/2620 T24377  Weak   [>c/[>c,b[Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S419921  207(207)  Pw 57(134)  AC-23 MC2 Mov12 Sn113 Xp14/103465 Wt2295/2620 T24377  Weak   [Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S419921  207(207)  Pw 57(134)  AC-23 MC2 Mov12 Sn113 Xp14/103465 Wt2295/2620 T24378  Weak   @[>cL[Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S419921  207(207)  Pw 57(134)  AC-23 MC2 Mov12 Sn113 Xp14/103465 Wt2295/2620 T24378  Weak   [Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S419921  207(207)  Pw 58(134)  AC-23 MC2 Mov12 Sn113 Xp14/103465 Wt2295/2620 T24379  Weak   @[>c([Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S419921  207(207)  Pw 58(134)  AC-23 MC2 Mov12 Sn113 Xp14/103465 Wt2295/2620 T24379  Weak   G@\>c~9[Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S419921  207(207)  Pw 60(134)  AC-23 MC2 Mov12 Sn113 Xp14/103465 Wt2295/2620 T24380  Weak   @\>cGy&In what direction? [47896321><] \>c3\>c3*You shoot 3 arrows.)]>cN)]>cWThe 1st arrow hits the gnealome!--More--]>c2You kill the gnealome!)]>c[Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S420989  207(207)  Pw 60(134)  AC-23 MC2 Mov12 Sn113 Xp14/103732 Wt2295/2620 T24380  Weak   )]>c )]>cT ]>c} )]>cU )]>c4 ]>c[Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S420989  207(207)  Pw 60(134)  AC-23 MC2 Mov12 Sn113 Xp14/103732 Wt2295/2620 T24380  Weak   [Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S420989  207(207)  Pw 60(134)  AC-23 MC2 Mov12 Sn113 Xp14/103732 Wt2295/2620 T24381  Weak   ^>c[Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S420989  207(207)  Pw 60(134)  AC-23 MC2 Mov12 Sn113 Xp14/103732 Wt2295/2620 T24381  Weak   [Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S420989  207(207)  Pw 61(134)  AC-23 MC2 Mov12 Sn113 Xp14/103732 Wt2295/2620 T24382  Weak   @^>c2[Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S420989  207(207)  Pw 61(134)  AC-23 MC2 Mov12 Sn113 Xp14/103732 Wt2295/2620 T24382  Weak   [Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S420989  207(207)  Pw 62(134)  AC-23 MC2 Mov12 Sn113 Xp14/103732 Wt2295/2620 T24383  Weak   @^>cq [Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S420989  207(207)  Pw 62(134)  AC-23 MC2 Mov12 Sn113 Xp14/103732 Wt2295/2620 T24383  Weak   ^>cڀ@^>cHe - 6 i-+0 arrows (in quiver) {5}.--More--_>c Things that are here: a % gnealome corpse {750} a ? +0 pair of paper gloves {4} a l-pair of little black boots {4}--More--_>c ~####[Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S420989  207(207)  Pw 62(134)  AC-23 MC2 Mov12 Sn113 Xp14/103732 Wt2295/2620 T24383  Weak   [Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S420989  207(207)  Pw 62(134)  AC-23 MC2 Mov12 Sn113 Xp14/103732 Wt2295/2620 T24384  Weak   `>ch* Pick up what?  Armor ('[') a - [ a l-pair of little black boots {4} b - [ a ? +0 pair of paper gloves {4} Comestibles ('%') c - % a % gnealome corpse {750}(end) a>c +a>c Z####$Ŀ#\><##Ŀa>cy w - a ? +0 pair of paper gloves {4}.[Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S420989  207(207)  Pw 62(134)  AC-23 MC2 Mov12 Sn113 Xp14/103732 Wt2299/2620 T24384  Weak   c>c Y Armor o - [ a c-+0 T-shirt (being worn) {2} s - [ a } cursed boots called plof-nora-anorexia (being worn) {8} v - [ an a-+2 pair of gauntlets of dexterity (being worn) {4} z - [ an A-uncursed +2 cloak of displacement (being worn) {4} K - [ a C-+0 ancient shield (being worn) {40} Q - [ an i-+0 iron skull cap named good (being worn) {12} W - [ a f-+0 plate mail named good (being worn) {200}(end) e>c####$Ŀ#\><##Ŀ####[Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S420989  207(207)  Pw 62(134) >cm AC-23 MC2 Mov12 Sn113 Xp14/103732 Wt2299/2620 T24384  Weak   e>c .What do you want to eat? [BFJXZ or ?*,] e>cm!  eat what?  Comestibles ('%') a - % a % gnealome corpse {750}(end) f>c^+####Ŀf>cuYou vomit.f>c[Shrek the Scout ] St18/01 Dx17 Co14 In12 Wi15 Ch14 RanZauMalLaw+k S420989  207(207)  Pw 62(134)  AC-23 MC2 Mov12 Sn113 Xp14/103732 Wt2299/2620 T24384  Weak    Paralyzed  This gnealome corpse is delicious![Shrek the Scout ] St17 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S420989  207(207)  Pw 62(134)  AC-23 MC2 Mov12 Sn113 Xp14/103732 Wt2299/2400 T24384  Hungry    Paralyzed  [Shrek the Scout >c׫23;17H] St17 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S420989  207(207)  Pw 62(134)  AC-20 MC2 Mov12 Sn113 Xp14/103732 Wt2299/2400 T24385  Hungry    Paralyzed  [Shrek the Scout ] St17 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S420989  207(207)  Pw 62(134)  AC-20 MC2 Mov12 Sn113 Xp14/103732 Wt2299/2400 T24385  Hungry    Paralyzed  f>cCQ[Shrek the Scout ] St17 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S420989  207(207)  Pw 62(134)  AC-20 MC2 Mov12 Sn113 Xp14/103732 Wt2299/2400 T24386  Hungry   You can move again.[Shrek the Scout ] St17 Dx15 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S420989  207(207)  Pw 62(134)  AC-20 MC2 Mov12 Sn113 Xp14/103732 Wt2299/2400 T24386  Hungry   --More--g>c Your movements are slowed slightly because of your load.[Shrek the Scout ] St16 Dx14 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S420989  207(207)  Pw 62(134)  AC-20 MC2 Mov12 Sn113 Xp14/103732 Wt2299/2290 T24386  Burdened  [Shrek the Scout ] St16 Dx14 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S420989  207(207)  Pw 62(134)  AC-20 MC2 Mov12 Sn113 Xp14/103732 Wt2299/2290 T24387  Burdened  [Shrek the Scout ] St15 Dx13 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S420989  207(207) >cK Pw 62(134)  AC-19 MC2 Mov12 Sn113 Xp14/103732 Wt2299/2180 T24387  Burdened  [Shrek the Scout ] St14 Dx12 Co9 In7 Wi10 Ch9 RanZauMalLaw+k S420989  207(207)  Pw 64(134)  AC-18 MC2 Mov12 Sn113 Xp14/103732 Wt2299/2070 T24388  Burdened  --More--i>cBR51 points of your strength got restored!i>cR[Shrek the Scout ] St17 Dx14 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S420989  207(207)  Pw 64(134)  AC-18 MC2 Mov12 Sn113 Xp14/103732 Wt2299/2340 T24388  Weak   --More--i>c Your movements are now unencumbered.[Shrek the Scout ] St15 Dx12 Co9 In7 Wi10 Ch9 RanZauMalLaw+k S420989  207(207)  Pw 64(134)  AC-18 MC2 Mov12 Sn113 Xp14/103732 Wt2299/2120 T24388  Burdened  --More--j>c]LYou finish eating the gnealome corpse.--More--k>caUYour movements are slowed slightly because of your load.[Shrek the Scout ] St15 Dx12 Co9 In7 Wi10 Ch9 RanZauMalLaw+k S420989  207(207)  Pw 64(134)  AC-18 MC2 Mov12 Sn113 Xp14/103732 Wt2299/2120 T24388  Burdened  [Shrek the Scout ] St15 Dx12 Co9 In7 Wi10 Ch9 RanZauMalLaw+k S420989  207(207)  Pw 64(134)  AC-18 MC2 Mov12 Sn113 Xp14/103732 Wt2299/2120 T24389  Burdened  l>c0 l>c Unknown command ' '.[Shrek the Scout ] St15 Dx12 Co9 In7 Wi10 Ch9 RanZauMalLaw+k S420989  207(207)  Pw 64(134)  AC-18 MC2 Mov12 Sn113 Xp14/103732 Wt2299/2120 T24389  Burdened  m>cl Choose which spell to cast   Name Level Category Fail Memory a - summon undead 5*+ attack 95% 0% b - resist poison 1 + protect 34% 225% c - confuse monster 2 + enchant 19% 461% d - cure hallucination 3 + healing 10% 348% e - dememorize 2 + divine 19% 69% f - detect treasure 4 + divine 13% 259% g - teleport away 6 + body 98% 32% h - charm monster 4*+ enchant 90% 0% i - phase door 4*+ occult 90% 0% j - paralysis 6*+ matter 98% 0% k - tunnelization 7*+ elemental 99% 0% l - vanishing 7*+ chaos 99% 0% m - charging 7!+ enchant 99% 1% n - turn undead 6*+ m>c2 protect 98% 0%(end) m>c82 +####$Ŀ#\><##Ŀ####+##m>c4 @#########*#########################)@*>c5 ,9H?$m>cR5 [Shrek the Scout ] St15 Dx12 Co9 In7 Wi10 Ch9 RanZauMalLaw+k S420989 Dlvl:21 $0 HP 207(207)  Pw 45(134)  AC-18 MC2 Mov12 Sn113 Xp14/103732 Wt2299/2120 T24389  Burdened  You detect the presence of objects.--More--n>c'[Shrek the Scout ] St15 Dx12 Co9 In7 Wi10 Ch9 RanZauMalLaw+k S420989 Dlvl:21 $0 HP 207(207)  Pw 45(134)  AC-18 MC2 Mov12 Sn113 Xp14/103732 Wt2299/2120 T24389  Burdened  [Shrek the Scout ] St15 Dx12 Co9 In7 Wi10 Ch9 RanZauMalLaw+k S420989  207(207)  Pw 45(134)  AC-18 MC2 Mov12 Sn113 Xp14/103732 Wt2299/2120 T24390  Burdened  ####$Ŀ#\n>c*><##Ŀ####)+##@#########*###n>c+###########Ŀ##########?#$##o>cw Choose which spell to cast   Name Level Category Fail Memory a - summon undead 5*+ attack 95% 0% b - resist poison 1 + protect 34% 225% c - confuse monster 2 + enchant 19% 461% d - cure hallucination 3 + healing 10% 348% e - dememorize 2 + divine 19% 69% f - detect treasure 4 + divine 13% 267% g - teleport away 6 + body 98% 32% h - charm monster 4*+ enchant 90% 0% i - phase door 4*+ occult 90% 0% j - paralysis 6*+ matter 98% 0% k - tunnelization 7*+ elemental 99% 0% l - vanishing 7*+ chaos 99% 0% m - charging 7!+ enchant 99% 1% n - turn undead 6*+ proteo>c,ct 98% 0%(end) o>cc +####$Ŀ#\><##Ŀ####)+##>cf 37m@#########*########################?#[Shrek the Scouto>ci  ] St15 Dx12 Co9 In7 Wi10 Ch9 RanZauMalLaw+k S420989  207(207)  Pw 30(134)  AC-18 MC2 Mov12 Sn113 Xp14/103732 Wt2299/2120 T24390  Burdened  [Shrek the Scout ] St15 Dx12 Co9 In7 Wi10 Ch9 RanZauMalLaw+k S420989  207(207)  Pw 30(134)  AC-18 MC2 Mov12 Sn113 Xp14/103732 Wt2299/2120 T24391  Burdened  p>c, Choose which spell to cast   Name Level Category Fail Memory a - summon undead 5*+ attack 95% 0% b - resist poison 1 + protect 34% 225% c - confuse monster 2 + enchant 19% 461% d - cure hallucination 3 + healing 10% 355% e - dememorize 2 + divine 19% 69% f - detect treasure 4 + divine 13% 267% g - teleport away 6 + body 98% 32% h - charm monster 4*+ enchant 90% 0% i - phase door 4*+ occult 90% 0% j - paralysis 6*+ matter 98% 0% k - tunnelization 7*+ elemental 99% 0% l - vanishing 7*+ chaos 99% 0% m - charging 7!+ enchant 99% 1% n - turn undead 6*+ protep>cJ,ct 98% 0%(end) p>c'+####$Ŀ#\><##Ŀ####)+##>cܚ1m@#########*########################?#>cJ3;1H[Shrek the Scout ] St15 Dx12 Co9 In7 Wi10 Ch9 RanZauMalLaw+k S420989  207(207)  Pw 15(134)  AC-18 MC2 Mov12 Sn113 Xp14/103732 Wt2299/2120 T24391  Burdened  [Shrek the Scout ] St15 Dx12 Co9 In7 Wi10 Ch9 RanZauMalLaw+k S420989  207(207)  Pw 15(134)  AC-18 MC2 Mov12 Sn113 Xp14/103732 Wt2299/2120 T24392  Burdened  p>c} Choose which spell to cast   Name Level Category Fail Memory a - summon undead 5*+ attack 95% 0% b - resist poison 1 + protect 34% 225% c - confuse monster 2 + enchant 19% 461% d - cure hallucination 3 + healing 10% 359% e - dememorize 2 + divine 19% 69% f - detect treasure 4 + divine 13% 267% g - teleport away 6 + body 98% 32% h - charm monster 4*+ enchant 90% 0% i - phase door 4*+ occult 90% 0% j - paralysis 6*+ matter 98% 0% k - tunnelization 7*+ elemental 99% 0% l - vanishing 7*+ chaos 99% 0% m - charging 7!+ enchant 99% 1% n - turn undead 6*+ protep>c},ct 98% 0%(end) p>c(J +####$Ŀ#\><##Ŀ####)+##>cL 37m@#########*########################?#[Shrek the Sp>cO cout ] St15 Dx12 Co9 In7 Wi10 Ch9 RanZauMalLaw+k S420989  207(207)  Pw 0(134)  AC-18 MC2 Mov12 Sn113 Xp14/103732 Wt2299/2120 T24392  Burdened  [Shrek the Scout ] St15 Dx12 Co9 In7 Wi10 Ch9 RanZauMalLaw+k S420989  207(207)  Pw 0(134)  AC-18 MC2 Mov12 Sn113 Xp14/103732 Wt2299/2120 T24393  Burdened  v>c[Shrek the Scout ] St15 Dx12 Co9 In7 Wi10 Ch9 RanZauMalLaw+k S420989  207(207)  Pw 0(134)  AC-18 MC2 Mov12 Sn113 Xp14/103732 Wt2299/2120 T24393  Burdened  [Shrek the Scout ] St15 Dx12 Co9 In7 Wi10 Ch9 RanZauMalLaw+k S420989  207(207)  Pw 0(134)  AC-18 MC2 Mov12 Sn113 Xp14/103732 Wt2299/2120 T24394  Burdened  @[v>c [Shrek the Scout ] St15 Dx12 Co9 In7 Wi10 Ch9 RanZauMalLaw+k S420989  207(207)  Pw 0(134)  AC-18 MC2 Mov12 Sn113 Xp14/103732 Wt2299/2120 T24394  Burdened  @w>c =[Shrek the Scout ] St15 Dx12 Co9 In7 Wi10 Ch9 RanZauMalLaw+k S420989  207(207)  Pw 0(134)  AC-18 MC2 Mov12 Sn113 Xp14/103732 Wt2299/2120 T24395  Burdened  @w>cX[Shrek the Scout ] St15 Dx12 Co9 In7 Wi10 Ch9 RanZauMalLaw+k S420989  207(207)  Pw 0(134)  AC-18 MC2 Mov12 Sn113 Xp14/103732 Wt2299/2120 T24395  Burdened  [Shrek the Scout ] St15 Dx12 Co9 In7 Wi10 Ch9 RanZauMalLaw+k S420989  207(207)  Pw 0(134)  AC-18 MC2 Mov12 Sn113 Xp14/103732 Wt2299/2120 T24396  Burdened  ###@w>cd' [Shrek the Scout ] St15 Dx12 Co9 In7 Wi10 Ch9 RanZauMalLaw+k S420989  207(207)  Pw 0(134)  AC-18 MC2 Mov12 Sn113 Xp14/103732 Wt2299/2120 T24396  Burdened  [Shrek the Scout ] St15 Dx12 Co9 In7 Wi10 Ch9 RanZauMalLaw+k S420989  207(207)  Pw 0(134)  AC-18 MC2 Mov12 Sn113 Xp14/103732 Wt2299/2120 T24397  Burdened  ##@x>cRv[Shrek the Scout ] St15 Dx12 Co9 In7 Wi10 Ch9 RanZauMalLaw+k S420989  207(207)  Pw 0(134)  AC-18 MC2 Mov12 Sn113 Xp14/103732 Wt2299/2120 T24397  Burdened  [Shrek the Scout ] St15 Dx12 Co9 In7 Wi10 Ch9 RanZauMalLaw+k S420989  207(207)  Pw 0(134)  AC-18 MC2 Mov12 Sn113 Xp14/103732 Wt2299/2120 T24398  Burdened  #@x>c\[Shrek the Scout ] St15 Dx12 Co9 In7 Wi10 Ch9 RanZauMalLaw+k S420989  207(207)  Pw 0(134)  AC-18 MC2 Mov12 Sn113 Xp14/103732 Wt2299/2120 T24398  Burdened  [Shrek the Scout ] St15 Dx12 Co9 In7 Wi10 Ch9 RanZauMalLaw+k S420989  207(207)  Pw 1(134)  AC-18 MC2 Mov12 Sn113 Xp14/103732 Wt2299/2120 T24399  Burdened  x>cމ[Shrek the Scout ] St15 Dx12 Co9 In7 Wi10 Ch9 RanZauMalLaw+k S420989  207(207)  Pw 1(134)  AC-18 MC2 Mov12 Sn113 Xp14/103732 Wt2299/2120 T24399  Burdened  ###@x>c[Shrek the Scout ] St15 Dx12 Co9 In7 Wi10 Ch9 RanZauMalLaw+k S420989  207(207)  Pw 2(134)  AC-18 MC2 Mov12 Sn113 Xp14/103732 Wt2299/2120 T24400  Burdened  You hear crickets chirping.y>c~b[Shrek the Scout ] St15 Dx12 Co9 In7 Wi10 Ch9 RanZauMalLaw+k S420989  207(207)  Pw 2(134)  AC-18 MC2 Mov12 Sn113 Xp14/103732 Wt2299/2120 T24400  Burdened  [Shrek the Scout ] St15 Dx12 Co9 In7 Wi10 Ch9 RanZauMalLaw+k S420989  207(207)  Pw 3(134)  AC-18 MC2 Mov12 Sn113 Xp14/103732 Wt2299/2120 T24401  Burdened  #@y>cp 2Specify unknown object by cursor? [ynq] (q) y>c F ^yPlease move the cursor to an unknown object.--More--y>cN )(For instructions type a ?)y>cW z>clC) a weapon (stout spear)--More--z>c#+Pick an object.z>cz>cxDone.[Shrek the Scout ] St15 Dx12 Co9 In7 Wi10 Ch9 RanZauMalLaw+k S420989  207(207)  Pw 3(134)  AC-18 MC2 Mov12 Sn113 Xp14/103732 Wt2299/2120 T24401  Burdened  z>cB &[Shrek the Scout ] St15 Dx12 Co9 In7 Wi10 Ch9 RanZauMalLaw+k S420989  207(207)  Pw 3(134)  AC-18 MC2 Mov12 Sn113 Xp14/103732 Wt2299/2120 T24401  Burdened  [Shrek the Scout ] St15 Dx12 Co9 In7 Wi10 Ch9 RanZauMalLaw+k S420989  207(207)  Pw 3(134)  AC-18 MC2 Mov12 Sn113 Xp14/103732 Wt2299/2120 T24402  Burdened  z>c. l@z>c >You see here an i-stout spear {12}.[Shrek the Scout ] St15 Dx12 Co9 In7 Wi10 Ch9 RanZauMalLaw+k S420989  207(207)  Pw 3(134)  AC-18 MC2 Mov12 Sn113 Xp14/103732 Wt2299/2120 T24402  Burdened  [Shrek the Scout ] St15 Dx12 Co9 In7 Wi10 Ch9 RanZauMalLaw+k S420989  207(207)  Pw 3(134)  AC-18 MC2 Mov12 Sn113 Xp14/103732 Wt2299/2120 T24403  Burdened  {>c.[Shrek the Scout ] St15 Dx12 Co9 In7 Wi10 Ch9 RanZauMalLaw+k S420989  207(207)  Pw 3(134)  AC-18 MC2 Mov12 Sn113 Xp14/103732 Wt2299/2120 T24403  Burdened  @){>c N[Shrek the Scout ] St15 Dx12 Co9 In7 Wi10 Ch9 RanZauMalLaw+k S420989  207(207)  Pw 3(134)  AC-18 MC2 Mov12 Sn113 Xp14/103732 Wt2299/2120 T24404  Burdened  You no longer know how to cast the charging spell.[Shrek the Scout ] St15 Dx12 Co9 In7 Wi10 Ch9 RanZauMalLaw+k S420989  207(207)  Pw 3(134)  AC-18 MC2 Mov12 Sn113 Xp14/103732 Wt2299/2120 T24405  Burdened  {>c [Shrek the Scout ] St15 Dx12 Co9 In7 Wi10 Ch9 RanZauMalLaw+k S420989  207(207)  Pw 3(134)  AC-18 MC2 Mov12 Sn113 Xp14/103732 Wt2299/2120 T24405  Burdened  @|>cX[Shrek the Scout ] St15 Dx12 Co9 In7 Wi10 Ch9 RanZauMalLaw+k S420989  207(207)  Pw 3(134)  AC-18 MC2 Mov12 Sn113 Xp14/103732 Wt2299/2120 T24405  Burdened  [Shrek the Scout ] St15 Dx12 Co9 In7 Wi10 Ch9 RanZauMalLaw+k S420989  207(207)  Pw 3(134)  AC-18 MC2 Mov12 Sn113 Xp14/103732 Wt2299/2120 T24406  Burdened  @|>c[Shrek the Scout ] St15 Dx12 Co9 In7 Wi10 Ch9 RanZauMalLaw+k S420989  207(207)  Pw 3(134)  AC-18 MC2 Mov12 Sn113 Xp14/103732 Wt2299/2120 T24406  Burdened  [Shrek the Scout ] St15 Dx12 Co9 In7 Wi10 Ch9 RanZauMalLaw+k S420989  207(207)  Pw 3(134)  AC-18 MC2 Mov12 Sn113 Xp14/103732 Wt2299/2120 T24407  Burdened  |>c`K ^[Shrek the Scout ] St15 Dx12 Co9 In7 Wi10 Ch9 RanZauMalLaw+k S420989  207(207)  Pw 3(134)  AC-18 MC2 Mov12 Sn113 Xp14/103732 Wt2299/2120 T24407  Burdened  [Shrek the Scout ] St15 Dx12 Co9 In7 Wi10 Ch9 RanZauMalLaw+k S420989  207(207)  Pw 3(134)  AC-18 MC2 Mov12 Sn113 Xp14/103732 Wt2299/2120 T24408  Burdened  @|>cH [Shrek the Scout ] St15 Dx12 Co9 In7 Wi10 Ch9 RanZauMalLaw+k S420989  207(207)  Pw 3(134)  AC-18 MC2 Mov12 Sn113 Xp14/103732 Wt2299/2120 T24408  Burdened  [Shrek the Scout ] St15 Dx12 Co9 In7 Wi10 Ch9 RanZauMalLaw+k S420989  207(207)  Pw 3(134)  AC-18 MC2 Mov12 Sn113 Xp14/103732 Wt2299/2120 T24409  Burdened  }>cT Message History  You kill the gnealome! e - 6 i-+0 arrows (in quiver) {5}. w - a ? +0 pair of paper gloves {4}. What do you want to eat? [BFJXZ or ?*,]  You vomit. This gnealome corpse is delicious! You can move again. Your movements are slowed slightly because of your load. 1 points of your strength got restored! Your movements are now unencumbered. You finish eating the gnealome corpse. Your movements are slowed slightly because of your load. Unknown command ' '. You detect the presence of objects. You hear crickets chirping. Specify unknown object by cursor? [ynq] (q)  Please move the cursor to an unknown object. (For instructions type a ?) ) a weapon (stout spear) Pick an object. Done. You see here an i-stout spear {12}. You no longer know how to cast the c}>c$T-harging spell.--More--~>cĿ###$Ŀ#\###>@##<##Ŀ#####[~>cߧ11;47H)#+##[#########*################[33~>cNm########?#$## [Shrek the Scout ] St15 Dx12 Co9 In7 Wi10 Ch9 RanZauMalLaw+k S420989 Dlvl:21 $0 HP 207(207)  Pw 3(134)  AC-18 MC2 Mov12 Sn113 Xp14/103732 Wt2299/2120 T24409  Burdened  [Shrek the Scout ] St15 Dx12 Co9 In7 Wi10 Ch9 RanZauMalLaw+k S420989  [~>c^1m207(207)  Pw 3(134)  AC-18 MC2 Mov12 Sn113 Xp14/103732 Wt2299/2120 T24409  Burdened  ~>cL[Shrek the Scout ] St15 Dx12 Co9 In7 Wi10 Ch9 RanZauMalLaw+k S420989  207(207)  Pw 3(134)  AC-18 MC2 Mov12 Sn113 Xp14/103732 Wt2299/2120 T24409  Burdened  [Shrek the Scout ] St15 Dx12 Co9 In7 Wi10 Ch9 RanZauMalLaw+k S420989  207(207)  Pw 3(134)  AC-18 MC2 Mov12 Sn113 Xp14/103732 Wt2299/2120 T24410  Burdened  ####@###>c[Shrek the Scout ] St15 Dx12 Co9 In7 Wi10 Ch9 RanZauMalLaw+k S420989  207(207)  Pw 3(134)  AC-18 MC2 Mov12 Sn113 Xp14/103732 Wt2299/2120 T24410  Burdened  ###@>cb [Shrek the Scout ] St15 Dx12 Co9 In7 Wi10 Ch9 RanZauMalLaw+k S420989  207(207)  Pw 3(134)  AC-18 MC2 Mov12 Sn113 Xp14/103732 Wt2299/2120 T24411  Burdened  [Shrek the Scout ] St16 Dx13 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S420989  207(207)  Pw 4(134)  AC-19 MC2 Mov12 Sn113 Xp14/103732 Wt2299/2230 T24412  Burdened  ###@>c5[Shrek the Scout ] St16 Dx13 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S420989  207(207)  Pw 4(134)  AC-19 MC2 Mov12 Sn113 Xp14/103732 Wt2299/2230 T24412  Burdened  @>cp[Shrek the Scout ] St16 Dx13 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S420989  207(207)  Pw 4(134)  AC-19 MC2 Mov12 Sn113 Xp14/103732 Wt2299/2230 T24412  Burdened  [Shrek the Scout ] St16 Dx13 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S420989  207(207)  Pw 5(134)  AC-19 MC2 Mov12 Sn113 Xp14/103732 Wt2299/2230 T24413  Burdened  [Shrek the Scout ] St16 Dx13 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S420989  207(207)  Pw 6(134) >cJq?[K AC-19 MC2 Mov12 Sn113 Xp14/103732 Wt2299/2230 T24414  Burdened  @#>c [Shrek the Scout ] St16 Dx13 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S420989  207(207)  Pw 6(134)  AC-19 MC2 Mov12 Sn113 Xp14/103732 Wt2299/2230 T24414  Burdened  ###@ $# ##>c} [Shrek the Scout ] St16 Dx13 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S420989  207(207)  Pw 6(134)  AC-19 MC2 Mov12 Sn113 Xp14/103732 Wt2299/2230 T24414  Burdened  @#>c}[Shrek the Scout ] St16 Dx13 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S420989  207(207)  Pw 6(134)  AC-19 MC2 Mov12 Sn113 Xp14/103732 Wt2299/2230 T24415  Burdened  You find a secret door!--More-->c+>c[Shrek the Scout ] St16 Dx13 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S420989  207(207)  Pw 6(134)  AC-19 MC2 Mov12 Sn113 Xp14/103732 Wt2299/2230 T24415  Burdened  [Shrek the Scout ] St16 Dx13 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S420989  207(207)  Pw 6(134)  AC-19 MC2 Mov12 Sn113 Xp14/103732 Wt2299/2230 T24416  Burdened  [Shrek the Scout ] St16 Dx13 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S420989  207(207)  Pw 6(134) >cJ[K AC-19 MC2 Mov12 Sn113 Xp14/103732 Wt2299/2230 T24417  Burdened  @^###>cl [Shrek the Scout ] St16 Dx13 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S420989  207(207)  Pw 6(134)  AC-19 MC2 Mov12 Sn113 Xp14/103732 Wt2299/2230 T24417  Burdened  >c&2Specify unknown object by cursor? [ynq] (q) >c^yPlease move the cursor to an unknown object.--More-->c)(For instructions type a ?)>cB= >cM >cq G^ a trap (falling rock trap)--More-->c+Pick an object.>cJ" >c#Done.[Shrek the Scout ] St16 Dx13 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S420989  207(207)  Pw 6(134)  AC-19 MC2 Mov12 Sn113 Xp14/103732 Wt2299/2230 T24417  Burdened  >cx[Shrek the Scout ] St16 Dx13 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S420989  207(207)  Pw 6(134)  AC-19 MC2 Mov12 Sn113 Xp14/103732 Wt2299/2230 T24417  Burdened  [Shrek the Scout ] St16 Dx13 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S420989  207(207)  Pw 6(134)  AC-19 MC2 Mov12 Sn113 Xp14/103732 Wt2299/2230 T24418  Burdened  #@##[>cm#>c[Shrek the Scout ] St16 Dx13 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S420989  207(207)  Pw 6(134)  AC-19 MC2 Mov12 Sn113 Xp14/103732 Wt2299/2230 T24418  Burdened  [Shrek the Scout ] St16 Dx13 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S420989  207(207)  Pw 6(134)  AC-19 MC2 Mov12 Sn113 Xp14/103732 Wt2299/2230 T24419  Burdened  @#>c/Q_[Shrek the Scout ] St16 Dx13 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S420989  207(207)  Pw 6(134)  AC-19 MC2 Mov12 Sn113 Xp14/103732 Wt2299/2230 T24419  Burdened  [Shrek the Scout ] St16 Dx13 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S420989  207(207)  Pw 7(134)  AC-19 MC2 Mov12 Sn113 Xp14/103732 Wt2299/2230 T24420  Burdened  >c Amulets  G - " a 6-berning stone amulet {0}  U - " a } undertow amulet (being worn) {0}  Weapons  a - ) an i-uncursed +0 dwarvish mattock {48}  b - ) a M-uncursed rotted +3 giant scythe {60}  c - ) a w-uncursed +1 bow (weapon in hands) {12}  d - ) 204 i-+0 darts {6}  e - ) 185 i-+0 arrows (in quiver) {5}  f - ) 51 i-uncursed +2 arrows {1}  g - ) 28 i-+2 darts named Brasilia's Rain Forrest {0}  Armor  i - [ a V-uncursed +0 cloak called could be MR but irradiated! {4}  o - [ a c-+0 T-shirt (being worn) {2}  s - [ a } cursed boots called plof-nora-anorexia (being worn) {8}  v - [ an a-+2 pair of gauntlets of dexterity (being worn) {4}  w - [ a ? +0 pair of paper gloves {4}  z - [ an A-uncursed +2 cloak of displac>cement (being worn) {4}  K - [ a C-+0 ancient shield (being worn) {40}  Q - [ an i-+0 iron skull cap named good (being worn) {12}  V - [ a h-corona mask {20}  W - [ a f-+0 plate mail named good (being worn) {200}  Comestibles  B - % 16 v-bananas {0} (1 of 3)>c4[Shrek the Scout ] St16 Dx13 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S420989 Dlvl:21 $0 HP 207(207)  Pw 7(134)  AC-19 MC2 Mov12 Sn113 Xp14/103732 Wt2299/2230 T24420  Burdened  ####Ŀ###$#Ŀ#####\####>##[3>c63m##<##Ŀ#########+)#+## $#[## #####[>cV91m#######^@*###############################?#$[37>cf9Gm##>c{ [Shrek the Scout ] St16 Dx13 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S420989  207(207)  Pw 7(134)  AC-19 MC2 Mov12 Sn113 Xp14/103732 Wt2299/2230 T24420  Burdened  [Shrek the Scout ] St16 Dx13 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S420989  207(207)  Pw 7(134)  AC-19 MC2 Mov12 Sn113 Xp14/103732 Wt2299/2230 T24421  Burdened  @#>cU[Shrek the Scout ] St16 Dx13 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S420989  207(207)  Pw 7(134)  AC-19 MC2 Mov12 Sn113 Xp14/103732 Wt2299/2230 T24421  Burdened  [Shrek the Scout ] St16 Dx13 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S420989  207(207)  Pw 7(134)  AC-19 MC2 Mov12 Sn113 Xp14/103732 Wt2299/2230 T24422  Burdened  @####>cA[Shrek the Scout ] St16 Dx13 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S420989  207(207)  Pw 7(134)  AC-19 MC2 Mov12 Sn113 Xp14/103732 Wt2299/2230 T24422  Burdened  [Shrek the Scout ] St16 Dx13 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S420989  207(207)  Pw 7(134)  AC-19 MC2 Mov12 Sn113 Xp14/103732 Wt2299/2230 T24423  Burdened  >c1 [Shrek the Scout ] St16 Dx13 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S420989  207(207)  Pw 7(134)  AC-19 MC2 Mov12 Sn113 Xp14/103732 Wt2299/2230 T24423  Burdened  [Shrek the Scout ] St16 Dx13 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S420989  207(207)  Pw 7(134)  AC-19 MC2 Mov12 Sn113 Xp14/103732 Wt2299/2230 T24424  Burdened  @##>c&In what direction? [47896321><] >c>cۜYou set off the trap!#@--More-->cR hA trap door in the rock above opens and a rock falls on your head!--More-->c9Fortunately, you are wearing a hard helmet.>c[Shrek the Scou t] St16 Dx13 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S420989  205(207)  Pw 7(134)  AC-19 MC2 Mov12 Sn113 Xp14/103732 Wt2299/2230 T24424  Burdened  [-2 -> 205]I>c[Shrek the Scou t] St16 Dx13 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S420989  205(207)  Pw 7(134)  AC-19 MC2 Mov12 Sn113 Xp14/103732 Wt2299/2230 T24424  Burdened  --More-->cL UYour cloak of displacement deflects its attack.--More-->cCYour plate mail blocks its attack.[Shrek the Scou t] St16 Dx13 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S420989  205(207)  Pw 7(134)  AC-19 MC2 Mov12 Sn113 Xp14/103732 Wt2299/2230 T24425  Burdened  >c+6[Shrek the Scou t] St16 Dx13 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S420989  205(207)  Pw 7(134)  AC-19 MC2 Mov12 Sn113 Xp14/103732 Wt2299/2230 T24425  Burdened  [Shrek the Scou t] St16 Dx13 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S420989  206(207)  Pw 8(134)  AC-19 MC2 Mov12 Sn113 Xp14/103732 Wt2299/2230 T24426  Burdened  @*>c 2What do you want to ready? [- abd-gE or ?*] >c4>cA6That ammunition is already readied![Shrek the Scou t] St16 Dx13 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S420989  206(207)  Pw 8(134)  AC-19 MC2 Mov12 Sn113 Xp14/103732 Wt2299/2230 T24426  Burdened  >c!4In what direction? [47896321><] >c)>cd *>cgThe arrow hits it![Shrek the Scou t] St16 Dx13 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S420989  206(207)  Pw 8(134)  AC-19 MC2 Mov12 Sn113 Xp14/103732 Wt2299/2230 T24426  Burdened  >c 4In what direction? [47896321><] >c@&>cM&*You shoot 2 arrows.)>c%*--More-->cv dIt's unsolid body lets the projectile pass through harmlessly!--More-->c ,The 1st arrow misses.)>c%*--More-->c“dIt's unsolid body lets the projectile pass through harmlessly!--More-->c 4The 2nd arrow misses.[Shrek the Scou t] St16 Dx13 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S420989  206(207)  Pw 8(134)  AC-19 MC2 Mov12 Sn113 Xp14/103732 Wt2299/2230 T24426  Burdened  [Shrek the Scou t] St16 Dx13 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S420989  206(207)  Pw 8(134)  AC-19 MC2 Mov12 Sn113 Xp14/103732 Wt2299/2230 T24427  Burdened  >c4In what direction? [47896321><] >cW>cW*You shoot 3 arrows.)>c+ *>c+1The 1st arrow hits it!)>c%*--More-->c>> dIt's unsolid body lets the projectile pass through harmlessly!--More-->cȵ,The 2nd arrow misses.)>c'%*--More-->c5 dIt's unsolid body lets the projectile pass through harmlessly!--More-->cL4The 3rd arrow misses.[Shrek the Scou t] St16 Dx13 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S420989  206(207)  Pw 8(134)  AC-19 MC2 Mov12 Sn113 Xp14/103732 Wt2299/2230 T24427  Burdened  [Shrek the Scout ] St16 Dx13 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S420989  207(207)  Pw 9(134)  AC-19 MC2 Mov12 Sn113 Xp14/103732 Wt2299/2230 T24428  Burdened  >cu 4In what direction? [47896321><] >c[X )>c *>cM" AThe arrow hits it![Shrek the Scout ] St16 Dx13 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S420989  207(207)  Pw 9(134)  AC-19 MC2 Mov12 Sn113 Xp14/103732 Wt2299/2230 T24428  Burdened  [Shrek the Scout ] St16 Dx13 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S420989  207(207)  Pw 10(134)  AC-19 MC2 Mov12 Sn113 Xp14/103732 Wt2299/2230 T24429  Burdened  >c4In what direction? [47896321><] >cd>c%d*You shoot 3 arrows.)>c; *>c; 1The 1st arrow hits it!)>c@ *>cP 1The 2nd arrow hits it!)>c %*--More-->c+It shrugs off the projectile!>cGThe 3rd arrow misses.[Shrek the Scout ] St16 Dx13 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S420989  207(207)  Pw 10(134)  AC-19 MC2 Mov12 Sn113 Xp14/103732 Wt2299/2230 T24429  Burdened  [Shrek the Scout ] St16 Dx13 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S420989  207(207)  Pw 10(134)  AC-19 MC2 Mov12 Sn113 Xp14/103732 Wt2299/2230 T24430  Burdened  >cd;4In what direction? [47896321><] >cD)>c O *>c,OdIt's unsolid body lets the projectile pass through harmlessly!--More-->c 2The arrow misses.[Shrek the Scout ] St16 Dx13 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S420989  207(207)  Pw 10(134)  AC-19 MC2 Mov12 Sn113 Xp14/103732 Wt2299/2230 T24430  Burdened  [Shrek the Scout ] St16 Dx13 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S420989  207(207)  Pw 10(134)  AC-19 MC2 Mov12 Sn113 Xp14/103732 Wt2299/2230 T24431  Burdened  >c5t4In what direction? [47896321><] >cQ>c`*You shoot 2 arrows.)>c%*--More-->c dIt's unsolid body lets the projectile pass through harmlessly!--More-->cE,The 1st arrow misses.)>c5*The 2nd arrow hits it!>c[You destroy it![Shrek the Scout ] St16 Dx13 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S422025  207(207)  Pw 10(134)  AC-19 MC2 Mov12 Sn113 Xp14/103991 Wt2299/2230 T24431  Burdened  [Shrek the Scout ] St16 Dx13 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S422025  207(207)  Pw 10(134)  AC-19 MC2 Mov12 Sn113 Xp14/103991 Wt2299/2230 T24432  Burdened  )>c-[Shrek the Scout ] St16 Dx13 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S422025  207(207)  Pw 10(134)  AC-19 MC2 Mov12 Sn113 Xp14/103991 Wt2299/2230 T24432  Burdened  [Shrek the Scout ] St16 Dx13 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S422025  207(207)  Pw 10(134)  AC-19 MC2 Mov12 Sn113 Xp14/103991 Wt2299/2230 T24433  Burdened  @>c[Shrek the Scout ] St16 Dx13 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S422025  207(207)  Pw 10(134)  AC-19 MC2 Mov12 Sn113 Xp14/103991 Wt2299/2230 T24433  Burdened  [Shrek the Scout ] St16 Dx13 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S422025  207(207)  Pw 10(134)  AC-19 MC2 Mov12 Sn113 Xp14/103991 Wt2299/2230 T24434  Burdened  @#>c@#>cKYou have a little trouble lifting e - 13 i-+0 arrows (in quiver) {5}.>c9[Shrek the Scout ] St16 Dx13 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S422025  207(207)  Pw 10(134)  AC-19 MC2 Mov12 Sn113 Xp14/103991 Wt2299/2230 T24434  Burdened  [Shrek the Scout ] St16 Dx13 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S422025  207(207)  Pw 10(134)  AC-19 MC2 Mov12 Sn113 Xp14/103991 Wt2299/2230 T24435  Burdened  >c[ 4In what direction? [47896321><] >c >c You set off the trap!@--More-->c=hA trap door in the rock above opens and a rock falls on your head!--More-->c 9Fortunately, you are wearing a hard helmet.>c [Shrek the Scou t] St16 Dx13 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S422025  206(207)  Pw 10(134)  AC-19 MC2 Mov12 Sn113 Xp14/103991 Wt2299/2230 T24435  Burdened  [-1 -> 206][Shrek the Scou t] St16 Dx13 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S422025  206(207)  Pw 10(134)  AC-19 MC2 Mov12 Sn113 Xp14/103991 Wt2299/2230 T24435  Burdened  [Shrek the Scou t] St16 Dx13 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S422025  206(207)  Pw [35>c m10(134)  AC-19 MC2 Mov12 Sn113 Xp14/103991 Wt2299/2230 T24436  Burdened  >c'4In what direction? [47896321><] >c">c.";You set off the trap!--More-->c hA trap door in the rock above opens and a rock falls on your head!--More-->c9Fortunately, you are wearing a hard helmet.>c[Shrek the Scou t] St16 Dx13 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S422025  205(207)  Pw 10(134)  AC-19 MC2 Mov12 Sn113 Xp14/103991 Wt2299/2230 T24436  Burdened  [-1 -> 205][Shrek the Scou t] St16 Dx13 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S422025  205(207)  Pw 10(134)  AC-19 MC2 Mov12 Sn113 Xp14/103991 Wt2299/2230 T24436  Burdened  [Shrek the Scou t] St16 Dx13 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S422025  205(207)  Pw [35>c̰m10(134)  AC-19 MC2 Mov12 Sn113 Xp14/103991 Wt2299/2230 T24437  Burdened  >c 4In what direction? [47896321><] >cj>c;You set off the trap!--More-->c hA trap door in the rock above opens and a rock falls on your head!--More-->c 9Fortunately, you are wearing a hard helmet.>c [Shrek the Scou t] St16 Dx13 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S422025  202(207)  Pw 10(134)  AC-19 MC2 Mov12 Sn113 Xp14/103991 Wt2299/2230 T24437  Burdened  [-3 -> 202][Shrek the Scou t] St16 Dx13 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S422025  202(207)  Pw 10(134)  AC-19 MC2 Mov12 Sn113 Xp14/103991 Wt2299/2230 T24437  Burdened  [Shrek the Scou t] St16 Dx13 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S422025  203(207)  Pw [35>c m12(134)  AC-19 MC2 Mov12 Sn113 Xp14/103991 Wt2299/2230 T24438  Burdened  >c4In what direction? [47896321><] >c^ >cxa ?You failed to disarm the trap.[Shrek the Scou t] St16 Dx13 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S422025  203(207)  Pw 12(134)  AC-19 MC2 Mov12 Sn113 Xp14/103991 Wt2299/2230 T24438  Burdened  [Shrek the Scou t] St16 Dx13 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S422025  203(207)  Pw 12(134)  AC-19 MC2 Mov12 Sn113 Xp14/103991 Wt2299/2230 T24439  Burdened  >cB4In what direction? [47896321><] >c>c^7You disarmed the trap.[Shrek the Scou t] St16 Dx13 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S422905  203(207)  Pw 12(134)  AC-19 MC2 Mov12 Sn113 Xp14/104211 Wt2299/2230 T24439  Burdened  [Shrek the Scou t] St16 Dx13 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S422905  203(207)  Pw 13(134)  AC-19 MC2 Mov12 Sn113 Xp14/104211 Wt2299/2230 T24440  Burdened  >cDH Things that are here: 40 ` +0 rocks {1} a ` uncursed rock {0} a ` uncursed rock {0} 2 ` uncursed +0 rocks {0}--More-->c ;Ŀ###Ŀ[Shrek the Scou t] St16 Dx13 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S422905  203(207)  Pw 13(134)  AC-19 MC2 Mov12 Sn113 Xp14/104211 Wt2299/2230 T24440  Burdened  >cD Choose which spell to cast   Name Level Category Fail Memory a - summon undead 5*+ attack 95% 0% b - resist poison 1 + protect 30% 225% c - confuse monster 2 + enchant 13% 460% d - cure hallucination 3 + healing 9% 366% e - dememorize 2 + divine 13% 69% f - detect treasure 4 + divine 9% 266% g - teleport away 6 + body 98% 32% h - charm monster 4*+ enchant 90% 0% i - phase door 4*+ occult 90% 0% j - paralysis 6*+ matter 98% 0% k - tunnelization 7*+ elemental 99% 0% l - vanishing 7*+ chaos 99% 0% m - charging 7*+ enchant 99% 0% n - turn undead 6*+ prote>cD,ct 98% 0%(end) >c%6+####Ŀ###$#Ŀ#####\####>####<##Ŀ#####[3>c85m####+)#+###[###############@*###>c:#####################Ŀ##############?###You fail to cast the spell correctly.--More-->c![Shrek the Scou t] St16 Dx13 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S422905  203(207)  Pw 10(134)  AC-19 MC2 Mov12 Sn113 Xp14/104211 Wt2299/2230 T24440  Burdened  [Shrek the Scou t] St16 Dx13 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S422905  204(207)  Pw 10(134)  AC-19 MC2 Mov12 Sn113 Xp14/104211 Wt2299/2230 T24441  Burdened  >c  Choose which spell to cast   Name Level Category Fail Memory a - summon undead 5*+ attack 95% 0% b - resist poison 1 + protect 30% 225% c - confuse monster 2 + enchant 13% 460% d - cure hallucination 3 + healing 9% 366% e - dememorize 2 + divine 13% 69% f - detect treasure 4 + divine 9% 266% g - teleport away 6 + body 98% 32% h - charm monster 4*+ enchant 90% 0% i - phase door 4*+ occult 90% 0% j - paralysis 6*+ matter 98% 0% k - tunnelization 7*+ elemental 99% 0% l - vanishing 7*+ chaos 99% 0% m - charging 7*+ enchant 99% 0% n - turn undead 6*+ prote>c ,ct 98% 0%(end) >c} +####Ŀ###$#Ŀ#####\####>####<##Ŀ#####>c ####+)#+###[###############@*###[>cq 1m###################################?###>c [Shrek the Scou t] St16 Dx13 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S422905  204(207)  Pw 5(134)  AC-19 MC2 Mov12 Sn113 Xp14/104211 Wt2299/2230 T24441  Burdened  Nothing happens.[Shrek the Scou t] St16 Dx13 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S422905  204(207)  Pw 5(134)  AC-19 MC2 Mov12 Sn113 Xp14/104211 Wt2299/2230 T24441  Burdened  [Shrek the Scou t] St16 Dx13 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S422905  204(207)  Pw >c/ 5(134)  AC-19 MC2 Mov12 Sn113 Xp14/104211 Wt2299/2230 T24442  Burdened  >cy/[Shrek the Scou t] St16 Dx13 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S422905  204(207)  Pw 5(134)  AC-19 MC2 Mov12 Sn113 Xp14/104211 Wt2299/2230 T24442  Burdened  [Shrek the Scou t] St16 Dx13 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S422905  205(207)  Pw 6(134)  AC-19 MC2 Mov12 Sn113 Xp14/104211 Wt2299/2230 T24443  Burdened  *@>c~ [Shrek the Scou t] St16 Dx13 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S422905  205(207)  Pw 6(134)  AC-19 MC2 Mov12 Sn113 Xp14/104211 Wt2299/2230 T24443  Burdened  [Shrek the Scout ] St16 Dx13 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S422905  207(207)  Pw 7(134)  AC-19 MC2 Mov12 Sn113 Xp14/104211 Wt2299/2230 T24444  Burdened  @>cbS[Shrek the Scout ] St16 Dx13 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S422905  207(207)  Pw 7(134)  AC-19 MC2 Mov12 Sn113 Xp14/104211 Wt2299/2230 T24444  Burdened  [Shrek the Scout ] St16 Dx13 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S422905  207(207)  Pw 7(134)  AC-19 MC2 Mov12 Sn113 Xp14/104211 Wt2299/2230 T24445  Burdened  @##>ci[Shrek the Scout ] St16 Dx13 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S422905  207(207)  Pw 7(134)  AC-19 MC2 Mov12 Sn113 Xp14/104211 Wt2299/2230 T24445  Burdened  [Shrek the Scout ] St16 Dx13 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S422905  207(207)  Pw 7(134)  AC-19 MC2 Mov12 Sn113 Xp14/104211 Wt2299/2230 T24446  Burdened  @##>cXI[Shrek the Scout ] St16 Dx13 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S422905  207(207)  Pw 7(134)  AC-19 MC2 Mov12 Sn113 Xp14/104211 Wt2299/2230 T24446  Burdened  @Your appraisal technique is ready to be used!--More-->c[Shrek the Scout ] St16 Dx13 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S422905  207(207)  Pw 7(134)  AC-19 MC2 Mov12 Sn113 Xp14/104211 Wt2299/2230 T24447  Burdened  >c Amulets  G - " a 6-berning stone amulet {0}  U - " a } undertow amulet (being worn) {0}  Weapons  a - ) an i-uncursed +0 dwarvish mattock {48}  b - ) a M-uncursed rotted +3 giant scythe {60}  c - ) a w-uncursed +1 bow (weapon in hands) {12}  d - ) 204 i-+0 darts {6}  e - ) 185 i-+0 arrows (in quiver) {5}  f - ) 51 i-uncursed +2 arrows {1}  g - ) 28 i-+2 darts named Brasilia's Rain Forrest {0}  Armor  i - [ a V-uncursed +0 cloak called could be MR but irradiated! {4}  o - [ a c-+0 T-shirt (being worn) {2}  s - [ a } cursed boots called plof-nora-anorexia (being worn) {8}  v - [ an a-+2 pair of gauntlets of dexterity (being worn) {4}  w - [ a ? +0 pair of paper gloves {4}  z - [ an A-uncursed +2 cloak of displac>cement (being worn) {4}  K - [ a C-+0 ancient shield (being worn) {40}  Q - [ an i-+0 iron skull cap named good (being worn) {12}  V - [ a h-corona mask {20}  W - [ a f-+0 plate mail named good (being worn) {200}  Comestibles  B - % 16 v-bananas {0} (1 of 3)>c F - % 3 v-pears {0}  J - % 3 % uncursed tripe rations {0}  X - % 58 v-grapes {1}  Z - % 3 % lizard corpses {30}  Scrolls  j - ? 2 ? uncursed scrolls of standard id {0}  C - ? a ? uncursed scroll of cure {0}  H - ? 5 ? uncursed scrolls of healing {0}  M - ? 3 ? uncursed scrolls of mana {0}  O - ? a ? uncursed scroll of heal other {0}  P - ? 3 ? uncursed scrolls of phase door {0}  R - ? a ? finalized scroll labeled CHEIAMOPSEI ERPEBOTH {0}  Rings  A - = a C-uncursed ring called prot from shape chang (on right hand) {0}  N - = a 6-uncursed +0 ring of gain wisdom (on left hand) {0}  T - = an i-cobalt ring {0}  Wands  n - / a $ wand of fire {0}  x - / an E-uncursed rusty wand of magic missile {0}  D - >c-[1m/ an E-uncursed wand of cold (0:1) {0}  I - / a } uncursed wand of extra healing (0:4) {0}  S - / an E-uncursed wand called impact-tele {0}  Y - / a V-uncursed wand of digging (0:6) {0}  Tools (2 of 3)>c2 h - ( a b-uncursed +3 unicorn horn {8}  k - ( a b-+0 unicorn horn named good {8}  l - ( a wooden box called regular box {1797}  m - ( a y-uncursed +0 laser pole (7125) named good {24}  p - ( a whistle called tin {0}  r - ( an i-stethoscope {0}  u - ( a key {0}  y - ( the a-boss visor named Crawling From The Woodwork (being worn) {0}  L - ( an uncursed candle called magic (lit) {0}  Gems  q - * 4 dark blue gems {0}  t - * 3 stones called luck  Venoms  E - . 36 } blinding venoms {1} (3 of 3)>c[Shrek the Scout ] St16 Dx13 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S422905 Dlvl:21 $0 HP 207(207)  Pw 7(134)  AC-19 MC2 Mov12 Sn113 Xp14/104211 Wt2299/2230 T24447  Burdened  ####Ŀ###$#Ŀ#####\####>##[3>cF3m##<##Ŀ#########+)#+## $#[## ######>c[33m#######**######################################?#@##[3>cB3m$######>cBWhat do you want to use or apply? [abhk-nprtuxyDILSY or ?*] >cj Do what?  o - Take something out of the wooden box called regular box i - Put something into the wooden box called regular box b - Both of the above, out first r - Both of the above, in first(end) >c+####Ŀ###$#Ŀ#####\####> Take out what type of objects?  a - All types b - Coins ('$') c - Amulets ('"') d - Weapons (')') e - Armor ('[') f - Comestibles ('%') g - Scrolls ('?') h - Spellbooks ('+') i - Potions ('!') j - Rings ('=') k - Wands ('/')[>c_14;45H l - Tools ('(') m - Gems ('*') n - Venoms ('.') I - Unidentified items A - Auto-select every item B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) >c%+>cj->cF+>cM ####Ŀ####Ŀ###\###>####<##Ŀ#######>cЃ +)#+##[#############**#####################>cz ###############@######## [Shrek the Scout ] St16 Dx13 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S422905 Dlvl:21 $0 HP 207(207)  Pw 7(134) [>c A AC-19 MC2 Mov12 Sn113 Xp14/104211 Wt2299/2230 T24447  Burdened   Take out what?   Tools ('(')  a - ( a bag called could be oilskin {5}  b - ( a bag called digestion! {5}  c - ( a bag called holding! {410}  d - ( a bag called holding! named CURSED {5}  e - ( a bag called sack {5}  f - ( a c-bag of tricks {5}  g - ( a c-bag of tricks {5}  h - ( a c-bag of tricks {5}  i - ( a c-bag of tricks {5}  j - ( a h-blesser {0}  k - ( a c-blindfold {0}  l - ( a C-brass lantern (1011) {0}  m - ( a C-bugle {0}  n - ( a candle called well prob not magic {0}  o - (>c  2 candles called candle2 {0}  p - ( 4 candles called candlenonmagic {0}  q - ( a V-charger {0}  r - ( a p-expensive camera {0}  s - ( a ` figurine of a lashfish {0}  t - ( a lamp called most likely oil {0}  u - ( a lamp called most likely oil {0} (1 of 2)>c a - ( a p-magic marker {0}  b - ( a * pair of lenses {0}  c - ( an i-pick-axe named Frost Orchid {32}  d - ( a 0 cursed symbiote {0}  e - ( a b-cursed -2 unicorn horn {8}  f - ( a b-+0 unicorn horn named good {8}  g - ( a b-unicorn horn named good {8}  h - ( a b-+0 unicorn horn named good {8} (2 of 2)>c +>c- ####Ŀ###$#Ŀ#####\####>####<##Ŀ#########>cî +)#+## $#[## #############**##############>c{ ^[m########################?#@##$######>cK [Shrek the Scout ] St16 Dx13 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S422905 Dlvl:21 $0 HP 207(207)  Pw 7(134)  AC-19 MC2 Mov12 Sn113 Xp14/104211 Wt2299/2230 T24447  Burdened  You have a little trouble removing # - a b-unicorn horn named good {8}.[Shrek the Scout ] St16 Dx13 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S422905  207(207)  Pw 7(134)  AC-19 MC2 Mov12 Sn113 Xp14/104211 Wt2299/2230 T24447  Burdened  [Shrek the Scout ] St16 Dx13 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S422905  [24;14>c[ H207(207)  Pw 7(134)  AC-19 MC2 Mov12 Sn113 Xp14/104211 Wt2299/2230 T24448  Burdened  >c%AWhat do you want to wield? [- #a-hkmE or ?*] >c >c M# - a b-unicorn horn named good (weapon in hands) {8}.--More-->c [Shrek the Scout ] St16 Dx13 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S422905 Dlvl:21 $0 HP 207(207)  Pw 7(134)  AC-19 MC2 Mov12 Sn113 Xp14/104211 Wt2299/2230 T24448  Burdened  ####Ŀ###$#Ŀ#####\####>##>c! ##<##Ŀ#########+)#+## $#[## ####[3>cս 3m#########**######################################?#@##[3>c2 3m$######>c# >ct>c>echnique>c< Choose a technique  Name Level Status a - missile flurry 14 Prepared b - appraisal 14 Prepared c - panic digging 14 Prepared d - phase door 14 Prepared invoke deity 14* Not Ready f - disarm 5 Prepared g - eviscerate 3 Prepared h - directive 3 Prepared(end) >cb +####Ŀ####Ŀ#####\####>####<##Ŀ######[>c/ 1m###+)#+###[###############This technique allows you to determine the enchantment value of your currently wielded weapon. If you use it while wielding a non-weapon (e.g. a wand), the timeout of this technique will be much longer.--More-->c:Z J Use this technique? [yn] (n) >c y>c dYou examine a b-unicorn horn named good (weapon in hands) {8}.--More-->cfYou discover it is a b-+0 unicorn horn named good (weapon in hands) {8}[Shrek the Scout ] St16 Dx13 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S422905  207(207)  Pw 8(134)  AC-19 MC2 Mov12 Sn113 Xp14/104211 Wt2299/2230 T24449  Burdened  [Shrek the Scout ] St16 Dx13 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S422905  207(207)  Pw 8(134)  AC-19 MC2 Mov12 Sn113 Xp14/104211 Wt2299/2230 T24450  Burdened  >c2QWhat do you want to use or apply? [#abhk-nprtuxyDILSY or ?*] >c Do what?  o - Take something out of the wooden box called regular box i - Put something into the wooden box called regular box b - Both of the above, out first r - Both of the above, in first(end) >cy +####Ŀ###$#Ŀ#####\####> Put in what type of objects?  a - All types b - Amulets ('"') c - Weapons (')') d - Armor ('[') e - Comestibles ('%') f - Scrolls ('?') g - Rings ('=') h - Wands ('/') i - Tools ('(') j - Gems ('*') k - Venoms ('.')>cz I - Unidentified items C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) >c2 +>cѰ ####Ŀ####Ŀ###\###>####<##Ŀ#######[>ch m+)#+##[#############**#####################[>cb 1m###############@## Put in what?   Amulets ('"')  G - " a 6-berning stone amulet {0}  U - " a } undertow amulet (being worn) {0}  Weapons (')')  a - ) an i-uncursed +0 dwarvish mattock {48}  b - ) a M-uncursed rotted +3 giant scythe {60}  c - ) a w-uncursed +1 bow {12}  d - ) 204 i-+0 darts {6}  e - ) 185 i-+0 arrows (in quiver) {5}  f - ) 51 i-uncursed +2 arrows {1}  g - >c A[36m) 28 i-+2 darts named Brasilia's Rain Forrest {0}  Armor ('[')  i - [ a V-uncursed +0 cloak called could be MR but irradiated! {4}  o - [ a c-+0 T-shirt (being worn) {2}  s - [ a } cursed boots called plof-nora-anorexia (being worn) {8}  v - [ an a-+2 pair of gauntlets of dexterity (being worn) {4}  w - [ a ? +0 pair of paper gloves {4}  z - [ an A-uncursed +2 cloak of displacement (being worn) {4}  K - [ a C-+0 ancient shield (being worn) {40}  Q - [ an i-+0 iron skull cap named good (being worn) {12}  V - [ a h-corona mask {20}  W - [ a f-+0 plate mail named good (being worn) {200} (1 of 3)>c3W Comestibles ('%')  B - % 16 v-bananas {0}  F - % 3 v-pears {0}  J - % 3 % uncursed tripe rations {0}  X - % 58 v-grapes {1}  Z - % 3 % lizard corpses {30}  Scrolls ('?')  j - ? 2 ? uncursed scrolls of standard id {0}  C - ? a ? uncursed scroll of cure {0}  H - ? 5 ? uncursed scrolls of healing {0}  M - ? 3 ? uncursed scrolls of mana {0}  O - ? a ? uncursed scroll of heal other {0}  P - ? 3 ? uncursed scrolls of phase door {0}  R - ? a ? finalized scroll labeled CHEIAMOPSEI ERPEBOTH {0}  Rings ('=')  A - = a C-uncursed ring called prot from shape chang (on right hand) {0}  N - = a 6-uncursed +0 ring of gain wisdom (on left hand) {0}  T - = an i-cobalt ring {0}  Wands ('/')  n - / a $ wand>cLW9 of fire {0}  x - / an E-uncursed rusty wand of magic missile {0}  D - / an E-uncursed wand of cold (0:1) {0}  I - / a } uncursed wand of extra healing (0:4) {0}  S - / an E-uncursed wand called impact-tele {0} (2 of 3)>ce Y - / a V-uncursed wand of digging (0:6) {0}  Tools ('(')  # - ( a b-+0 unicorn horn named good (weapon in hands) {8}  h - ( a b-uncursed +3 unicorn horn {8}  k - ( a b-+0 unicorn horn named good {8}  l - ( a wooden box called regular box {1789}  m - ( a y-uncursed +0 laser pole (7125) named good {24}  p - ( a whistle called tin {0}  r - ( an i-stethoscope {0}  u - ( a key {0}  y - ( the a-boss visor named Crawling From The Woodwork (being worn) {0}  L - ( an uncursed candle called magic (lit) {0}  Gems ('*')  q - * 4 dark blue gems {0}  t - * 3 stones called luck  Venoms ('.')  E - . 36 } blinding venoms {1} (3 of 3)>c'Y+>cs{####Ŀ###$#Ŀ#####\####>####<##Ŀ#########>c}[36m+)#+## $#[## #############**##########[>cm############################?#@##$######>c[Shrek the Scout ] St16 Dx13 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S422905 Dlvl:21 $0 HP 207(207)  Pw 8(134)  AC-19 MC2 Mov12 Sn113 Xp14/104211 Wt2291/2230 T24450  Burdened  You put a b-+0 unicorn horn named good {8} into the wooden box called regular box.--More-->c , [Shrek the Scout ] St16 Dx13 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S422905  207(207)  Pw 8(134)  AC-19 MC2 Mov12 Sn113 Xp14/104211 Wt2299/2230 T24450  Burdened  [Shrek the Scout ] St16 Dx13 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S422905  207(207)  Pw 8(134)  AC-19 MC2 Mov12 Sn113 Xp14/104211 Wt2299/2230 T24450  Burdened  >c 2What do you want to wield? [- a-hkmE or ?*] >c* >c+ Vb - a M-uncursed rotted +3 giant scythe (weapon in hands) {60}.--More-->cj[Shrek the Scout ] St16 Dx13 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S422905 Dlvl:21 $0 HP 207(207)  Pw 8(134)  AC-19 MC2 Mov12 Sn113 Xp14/104211 Wt2299/2230 T24451  Burdened  ####Ŀ###$#Ŀ#####\####>##>cl##<##Ŀ#########+)#+## $#[## ####>co#########**######################################?#@##>co$######>cY[Shrek the Scout ] St16 Dx13 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S422905  207(207)  Pw 8(134)  AC-19 MC2 Mov12 Sn113 Xp14/104211 Wt2299/2230 T24451  Burdened  [Shrek the Scout ] St16 Dx13 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S422905  207(207)  Pw 8(134)  AC-19 MC2 Mov12 Sn113 Xp14/104211 Wt2299/2230 T24452  Burdened  ``>c9Z[mM@>c d [Shrek the Scout ] St16 Dx13 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S422905  207(207)  Pw 8(134)  AC-19 MC2 Mov12 Sn113 Xp14/104211 Wt2299/2230 T24452  Burdened  [Shrek the Scout ] St16 Dx13 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S422905  207(207)  Pw 8(134)  AC-19 MC2 Mov12 Sn113 Xp14/104211 Wt2299/2230 T24453  Burdened  M>cM[ [Shrek the Scout ] St16 Dx13 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S422905  207(207)  Pw 8(134)  AC-19 MC2 Mov12 Sn113 Xp14/104211 Wt2299/2230 T24453  Burdened  [Shrek the Scout ] St16 Dx13 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S422905  207(207)  Pw 8(134)  AC-19 MC2 Mov12 Sn113 Xp14/104211 Wt2299/2230 T24454  Burdened  @>cY[Shrek the Scout ] St16 Dx13 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S422905  207(207)  Pw 8(134)  AC-19 MC2 Mov12 Sn113 Xp14/104211 Wt2299/2230 T24454  Burdened  M@You flounder.>cn[Shrek the Scout ] St16 Dx13 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S422905  207(207)  Pw 8(134)  AC-19 MC2 Mov12 Sn113 Xp14/104211 Wt2299/2230 T24455  Paralyzed    Burdened  You make a lot of noise![Shrek the Scout ] St16 Dx13 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S422905  207(207)  Pw 8(134)  AC-19 MC2 Mov12 Sn113 Xp14/104211 Wt2299/2230 T24455  Paralyzed    Burdened  [Shrek the Sco>cIut ] St16 Dx13 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S422905  207(207)  Pw 8(134)  AC-19 MC2 Mov12 Sn113 Xp14/104211 Wt2299/2230 T24455  Paralyzed    Burdened  [Shrek the Scout ] St16 Dx13 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S422905  207(207)  Pw 10(134)  AC-19 MC2 Mov12 Sn113 Xp14/104211 Wt2299/2230 T24456  Burdened  >c@Specify unknown object by cursor? [ynq] (q) >cY-^yPlease move the cursor to an unknown object.--More-->cd)(For instructions type a ?)>c,>cҊ >c >c >c >c]5tM a mummy (adom mummy) (base level 1) (female)  Accessing Pokedex entry for adom mummy...   Base statistics of this monster type:  Base level = 1, difficulty = 2, AC = 9, magic resistance = 0, alignment -5. Very slow (6). Normal generation, with frequency 1. Resists cold, sleep, poison. Leaves no corpse. Genocidable, breathless, amphibious, poisonous mindlessundead. Has infravision. Is a valid polymorph form.  Attacks:  1d3, claw (punch, hit, etc.) - confers diseases  --More-->c####Ŀ### $#Ŀ #####\ ####> ####<##Ŀ ######>cԑ### +)#+##Pick an object.>c$>c%Done.[Shrek the Scout ] St16 Dx13 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S422905  207(207)  Pw 10(134)  AC-19 MC2 Mov12 Sn113 Xp14/104211 Wt2299/2230 T24456  Burdened  >c @What do you want to wield? [- a-hkmE or ?*] >cW>cLFc - a w-uncursed +1 bow (weapon in hands) {12}.--More-->cU[Shrek the Scout ] St16 Dx13 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S422905 Dlvl:21 $0 HP 207(207)  Pw 10(134)  AC-19 MC2 Mov12 Sn113 Xp14/104211 Wt2299/2230 T24456  Burdened  [Shrek the Scout ] St16 Dx13 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S422905  207(207)  Pw 11(134)  AC-19 MC2 Mov12 Sn113 Xp14/104211 Wt2299/2230 T24457  Burdened  ####Ŀ###$#Ŀ####[>ct36m#\####>####<##Ŀ#########+)#>c+## $#[## #############**########################[>c0m#####Ŀ##``#####?M@##$#####>c|'2What do you want to ready? [- abd-gE or ?*] >cB >cC That ammunition is already readied![Shrek the Scout ] St16 Dx13 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S422905  207(207)  Pw 11(134)  AC-19 MC2 Mov12 Sn113 Xp14/104211 Wt2299/2230 T24457  Burdened  >c%M 4In what direction? [47896321><] >c >c *You shoot 3 arrows.)>c)>c7)>c >c LThe 1st arrow hits the adom mummy!--More-->c7You destroy the adom mummy!)>cS[Shrek the Scout ] St16 Dx13 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S422937  207(207)  Pw 11(134)  AC-19 MC2 Mov12 Sn113 Xp14/104219 Wt2299/2230 T24457  Burdened  )>c )>cZ~ )>c_ >c, )>c )>c )>c)>c3 )>c))>c )>c)>c >c$O )>c9 )>c~ )>c)>c >cDs[Shrek the Scout ] St16 Dx13 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S422937  207(207)  Pw 11(134)  AC-19 MC2 Mov12 Sn113 Xp14/104219 Wt2299/2230 T24457  Burdened  >c![Shrek the Scout ] St16 Dx13 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S422937  207(207)  Pw 11(134)  AC-19 MC2 Mov12 Sn113 Xp14/104219 Wt2299/2230 T24458  Burdened  [Shrek the Scout ] St16 Dx13 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S422937  207(207)  Pw 11(134)  AC-19 MC2 Mov12 Sn113 Xp14/104219 Wt2299/2230 T24459  Burdened  >c [Shrek the Scout ] St16 Dx13 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S422937  207(207)  Pw 11(134)  AC-19 MC2 Mov12 Sn113 Xp14/104219 Wt2299/2230 T24459  Burdened  @>c0[Shrek the Scout ] St16 Dx13 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S422937  207(207)  Pw 13(134)  AC-19 MC2 Mov12 Sn113 Xp14/104219 Wt2299/2230 T24460  Burdened  [Shrek the Scout ] St16 Dx13 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S422937  207(207)  Pw 14(134)  AC-19 MC2 Mov12 Sn113 Xp14/104219 Wt2299/2230 T24461  Burdened  N>ck [Shrek the Scout ] St16 Dx13 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S422937  207(207)  Pw 14(134)  AC-19 MC2 Mov12 Sn113 Xp14/104219 Wt2299/2230 T24461  Burdened  N@>c2Specify unknown object by cursor? [ynq] (q) >c^yPlease move the cursor to an unknown object.--More-->c% )(For instructions type a ?)>c >cp>c>c#>cs>cP!>c'>ce_>cagN a naga (white naga hatchling, in ice) (base level 3)  Accessing Pokedex entry for white naga hatchling...   Base statistics of this monster type:  Base level = 3, difficulty = 4, AC = 6, magic resistance = 0, alignment 0. Slow (10). Normal generation, with frequency 3. Resists cold, poison. Conveys cold, poison resistances. Big, genocidable, acidic, carnivorous, thick-skinned. Is a valid polymorph form.  Attacks:  1d4, bite - ordinary physical  --More-->cj{####Ŀ### $#Ŀ #####\ ####> ####<##Ŀ ######>c5|### +)#+##Pick an object.>c>cDone.[Shrek the Scout ] St16 Dx13 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S422937  207(207)  Pw 14(134)  AC-19 MC2 Mov12 Sn113 Xp14/104219 Wt2299/2230 T24461  Burdened  >c24In what direction? [47896321><] >c )>cO >c  )>c)>c3 )>c)>ci >c; >c&; YThe white naga hatchling shrugs off the projectile!--More-->cwThe arrow misses the white naga hatchling.[Shrek the Scout ] St16 Dx13 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S422937  207(207)  Pw 14(134)  AC-19 MC2 Mov12 Sn113 Xp14/104219 Wt2299/2230 T24462  Burdened  >c4In what direction? [47896321><] >cB>cB*You shoot 3 arrows.)>c >c )>c )>c )>c?[ )>c, >c>cGThe 1st arrow hits the white naga hatchling!)>c >cVc )>cM0)>c" )>cC)>c >cm --More-->cmRThe 2nd arrow hits the white naga hatchling!--More-->c >You kill the white naga hatchling!)>cۭ [Shrek the Scout ] St16 Dx13 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S423113  207(207)  Pw 14(134)  AC-19 MC2 Mov12 Sn113 Xp14/104263 Wt2299/2230 T24462  Burdened  )>c{ >cN )>c%)>c )>cbv)>c(J >c)>c,[Shrek the Scout ] St16 Dx13 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S423113  207(207)  Pw 14(134)  AC-19 MC2 Mov12 Sn113 Xp14/104263 Wt2299/2230 T24462  Burdened  [Shrek the Scout ] St16 Dx13 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S423113  207(207)  Pw 14(134)  AC-19 MC2 Mov12 Sn113 Xp14/104263 Wt2299/2230 T24463  Burdened  )>c ![Shrek the Scout ] St16 Dx13 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S423113  207(207)  Pw 14(134)  AC-19 MC2 Mov12 Sn113 Xp14/104263 Wt2299/2230 T24463  Burdened  [Shrek the Scout ] St16 Dx13 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S423113  207(207)  Pw 14(134)  AC-19 MC2 Mov12 Sn113 Xp14/104263 Wt2299/2230 T24464  Burdened  >c"[Shrek the Scout ] St16 Dx13 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S423113  207(207)  Pw 14(134)  AC-19 MC2 Mov12 Sn113 Xp14/104263 Wt2299/2230 T24464  Burdened  [Shrek the Scout ] St16 Dx13 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S423113  207(207)  Pw 14(134)  AC-19 MC2 Mov12 Sn113 Xp14/104263 Wt2299/2230 T24465  Burdened  >c3[Shrek the Scout ] St16 Dx13 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S423113  207(207)  Pw 14(134)  AC-19 MC2 Mov12 Sn113 Xp14/104263 Wt2299/2230 T24465  Burdened  [Shrek the Scout ] St16 Dx13 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S423113  207(207)  Pw 15(134)  AC-19 MC2 Mov12 Sn113 Xp14/104263 Wt2299/2230 T24466  Burdened  @>cX[Shrek the Scout ] St16 Dx13 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S423113  207(207)  Pw 15(134)  AC-19 MC2 Mov12 Sn113 Xp14/104263 Wt2299/2230 T24466  Burdened  [Shrek the Scout ] St16 Dx13 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S423113  207(207)  Pw 16(134)  AC-19 MC2 Mov12 Sn113 Xp14/104263 Wt2299/2230 T24467  Burdened  >ct [Shrek the Scout ] St16 Dx13 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S423113  207(207)  Pw 16(134)  AC-19 MC2 Mov12 Sn113 Xp14/104263 Wt2299/2230 T24467  Burdened  [Shrek the Scout ] St16 Dx13 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S423113  207(207)  Pw 16(134)  AC-19 MC2 Mov12 Sn113 Xp14/104263 Wt2299/2230 T24468  Burdened  >c70[Shrek the Scout ] St16 Dx13 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S423113  207(207)  Pw 16(134)  AC-19 MC2 Mov12 Sn113 Xp14/104263 Wt2299/2230 T24468  Burdened  [Shrek the Scout ] St16 Dx13 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S423113  207(207)  Pw 16(134)  AC-19 MC2 Mov12 Sn113 Xp14/104263 Wt2299/2230 T24469  Burdened  M>cEz@>cXzjYou have a little trouble lifting e - an i-+0 arrow (in quiver) {5}.--More-->c: There is ice here.>c vYou see here a ? scroll of healing {0}.[Shrek the Scout ] St16 Dx13 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S423113  207(207)  Pw 16(134)  AC-19 MC2 Mov12 Sn113 Xp14/104263 Wt2299/2230 T24469  Burdened  [Shrek the Scout ] St16 Dx13 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S423113  207(207)  Pw 16(134)  AC-19 MC2 Mov12 Sn113 Xp14/104263 Wt2299/2230 T24470  Burdened  M>c>c6You have a little trouble lifting H - a ? uncursed scroll of healing {0}.[Shrek the Scout ] St16 Dx13 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S423113  207(207)  Pw 16(134)  AC-19 MC2 Mov12 Sn113 Xp14/104263 Wt2299/2230 T24470  Burdened  >cj;U@>c=You have a little trouble lifting 36 gold pieces.[Shrek the Scout ] St16 Dx13 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S423149 36 HP 207(207)  Pw 16(134)  AC-19 MC2 Mov12 Sn113 Xp14/104263 Wt2299/2230 T24470  Burdened  M>cod@Specify unknown object by cursor? [ynq] (q) >c^yPlease move the cursor to an unknown object.--More-->c)(For instructions type a ?)>c >c >c>c{H>cdM a mummy (drow mummy) (base level 6) (female)  Accessing Pokedex entry for drow mummy...   Base statistics of this monster type:  Base level = 6, difficulty = 8, AC = 4, magic resistance = 30, alignment -5. Normal speed (12). Normal generation, with frequency 3. Resists cold, sleep, poison. Leaves no corpse. Genocidable, breathless, amphibious, poisonous mindlessundead. Has infravision. Origin: Vanilla NetHack or SLASH'EM. Is a valid polymorph form.  Attacks:  2d4, claw (punch, hit, etc.) - ordinary physical  2d4, passive - drains strength >cd"  --More-->cl####Ŀ### $#Ŀ #####\ ####> ####<##Ŀ ######>cw[34m### +)#+## $#[## #############Pick an object.>cL>cMDone.[Shrek the Scout ] St16 Dx13 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S423149  207(207)  Pw 16(134)  AC-19 MC2 Mov12 Sn113 Xp14/104263 Wt2299/2230 T24470  Burdened  >c 4In what direction? [47896321><] >cA>cB*You shoot 2 arrows.)>c)>c)>c,>cb=The 1st arrow hits the drow mummy!)>cu)>cF)>c *--More-->ce The 2nd arrow hits the drow mummy![Shrek the Scout ] St16 Dx13 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S423149  207(207)  Pw 16(134)  AC-19 MC2 Mov12 Sn113 Xp14/104263 Wt2299/2230 T24471  Burdened  >c4In what direction? [47896321><] >c+o>c=o*You shoot 3 arrows.)>c@)>c)>c>c=The 1st arrow hits the drow mummy!)>c )>ci )>ce *--More-->c(0The 2nd arrow hits the drow mummy!>cz;You destroy the drow mummy!)>cҎ [Shrek the Scout ] St16 Dx13 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S424069  207(207)  Pw 16(134)  AC-19 MC2 Mov12 Sn113 Xp14/104493 Wt2299/2230 T24471  Burdened  )>cof)>c0)>c >c )>cD)>c81 [Shrek the Scout ] St16 Dx13 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S424069  207(207)  Pw 16(134)  AC-19 MC2 Mov12 Sn113 Xp14/104493 Wt2299/2230 T24471  Burdened  [Shrek the Scout ] St16 Dx13 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S424069  207(207)  Pw 16(134)  AC-19 MC2 Mov12 Sn113 Xp14/104493 Wt2299/2230 T24472  Burdened  >c(4>c2[Shrek the Scout ] St16 Dx13 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S424069  207(207)  Pw 16(134)  AC-19 MC2 Mov12 Sn113 Xp14/104493 Wt2299/2230 T24472  Burdened  [Shrek the Scout ] St16 Dx13 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S424069  207(207)  Pw 16(134)  AC-19 MC2 Mov12 Sn113 Xp14/104493 Wt2299/2230 T24473  Burdened  @>c3 [Shrek the Scout ] St16 Dx13 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S424069  207(207)  Pw 16(134)  AC-19 MC2 Mov12 Sn113 Xp14/104493 Wt2299/2230 T24473  Burdened  [Shrek the Scout ] St16 Dx13 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S424069  207(207)  Pw 16(134)  AC-19 MC2 Mov12 Sn113 Xp14/104493 Wt2299/2230 T24474  Burdened  @>c( [Shrek the Scout ] St16 Dx13 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S424069  207(207)  Pw 16(134)  AC-19 MC2 Mov12 Sn113 Xp14/104493 Wt2299/2230 T24474  Burdened  @>c -@)>c jYou have a little trouble lifting e - 4 i-+0 arrows (in quiver) {5}.--More-->c You see here a % elf corpse {800}.[Shrek the Scout ] St16 Dx13 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S424069  207(207)  Pw 17(134)  AC-19 MC2 Mov12 Sn113 Xp14/104493 Wt2299/2230 T24475  Burdened  >c_ [Shrek the Scout ] St16 Dx13 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S424069  207(207)  Pw 17(134)  AC-19 MC2 Mov12 Sn113 Xp14/104493 Wt2299/2230 T24475  Burdened  [Shrek the Scout ] St16 Dx13 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S424069  207(207)  Pw 17(134)  AC-19 MC2 Mov12 Sn113 Xp14/104493 Wt2299/2230 T24476  Burdened  [Shrek the Scout ] St16 Dx13 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S424069  207(207)  Pw 17(134)>cw  AC-19 MC2 Mov12 Sn113 Xp14/104493 Wt2299/2230 T24477  Burdened  %@>cd  [Shrek the Scout ] St16 Dx13 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S424069  207(207)  Pw 17(134)  AC-19 MC2 Mov12 Sn113 Xp14/104493 Wt2299/2230 T24477  Burdened  @>c(<@>c$eYou have a little trouble lifting e - an i-+0 arrow (in quiver) {5}.[Shrek the Scout ] St16 Dx13 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S424069  207(207)  Pw 17(134)  AC-19 MC2 Mov12 Sn113 Xp14/104493 Wt2299/2230 T24478  Burdened  [Shrek the Scout ] St16 Dx13 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S424069  207(207)  Pw 17(134)  AC-19 MC2 Mov12 Sn113 Xp14/104493 Wt2299/2230 T24479  Burdened  >c[Shrek the Scout ] St16 Dx13 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S424069  207(207)  Pw 17(134)  AC-19 MC2 Mov12 Sn113 Xp14/104493 Wt2299/2230 T24479  Burdened  @>cR  [Shrek the Scout ] St16 Dx13 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S424069  207(207)  Pw 20(134)  AC-19 MC2 Mov12 Sn113 Xp14/104493 Wt2299/2230 T24480  Burdened  @>c3[Shrek the Scout ] St16 Dx13 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S424069  207(207)  Pw 20(134)  AC-19 MC2 Mov12 Sn113 Xp14/104493 Wt2299/2230 T24480  Burdened  [Shrek the Scout ] St16 Dx13 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S424069  207(207)  Pw 21(134)  AC-19 MC2 Mov12 Sn113 Xp14/104493 Wt2299/2230 T24481  Burdened  @>c N[Shrek the Scout ] St16 Dx13 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S424069  207(207)  Pw 21(134)  AC-19 MC2 Mov12 Sn113 Xp14/104493 Wt2299/2230 T24481  Burdened  [Shrek the Scout ] St16 Dx13 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S424069  207(207)  Pw 21(134)  AC-19 MC2 Mov12 Sn113 Xp14/104493 Wt2299/2230 T24482  Burdened  @>c%3[Shrek the Scout ] St16 Dx13 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S424069  207(207)  Pw 21(134)  AC-19 MC2 Mov12 Sn113 Xp14/104493 Wt2299/2230 T24482  Burdened  [Shrek the Scout ] St16 Dx13 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S424069  207(207)  Pw 21(134)  AC-19 MC2 Mov12 Sn113 Xp14/104493 Wt2299/2230 T24483  Burdened  @>c:[Shrek the Scout ] St16 Dx13 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S424069  207(207)  Pw 21(134)  AC-19 MC2 Mov12 Sn113 Xp14/104493 Wt2299/2230 T24483  Burdened  [Shrek the Scout ] St16 Dx13 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S424069  207(207)  Pw 22(134)  AC-19 MC2 Mov12 Sn113 Xp14/104493 Wt2299/2230 T24484  Burdened  @>c74 [Shrek the Scout ] St16 Dx13 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S424069  207(207)  Pw 22(134)  AC-19 MC2 Mov12 Sn113 Xp14/104493 Wt2299/2230 T24484  Burdened  [Shrek the Scout ] St16 Dx13 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S424069  207(207)  Pw 22(134)  AC-19 MC2 Mov12 Sn113 Xp14/104493 Wt2299/2230 T24485  Burdened  @>c~g ? [Shrek the Scout ] St16 Dx13 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S424069  207(207)  Pw 22(134)  AC-19 MC2 Mov12 Sn113 Xp14/104493 Wt2299/2230 T24485  Burdened  [Shrek the Scout ] St16 Dx13 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S424069  207(207)  Pw 22(134)  AC-19 MC2 Mov12 Sn113 Xp14/104493 Wt2299/2230 T24486  Burdened  @>c3[Shrek the Scout ] St16 Dx13 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S424069  207(207)  Pw 22(134)  AC-19 MC2 Mov12 Sn113 Xp14/104493 Wt2299/2230 T24486  Burdened  [Shrek the Scout ] St16 Dx13 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S424069  207(207)  Pw 22(134)  AC-19 MC2 Mov12 Sn113 Xp14/104493 Wt2299/2230 T24487  Burdened  @>cuY[Shrek the Scout ] St16 Dx13 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S424069  207(207)  Pw 22(134)  AC-19 MC2 Mov12 Sn113 Xp14/104493 Wt2299/2230 T24487  Burdened  [Shrek the Scout ] St16 Dx13 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S424069  207(207)  Pw 23(134)  AC-19 MC2 Mov12 Sn113 Xp14/104493 Wt2299/2230 T24488  Burdened  @>cO3[Shrek the Scout ] St16 Dx13 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S424069  207(207)  Pw 23(134)  AC-19 MC2 Mov12 Sn113 Xp14/104493 Wt2299/2230 T24488  Burdened  [Shrek the Scout ] St16 Dx13 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S424069  207(207)  Pw 23(134)  AC-19 MC2 Mov12 Sn113 Xp14/104493 Wt2299/2230 T24489  Burdened  @>c^[Shrek the Scout ] St16 Dx13 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S424069  207(207)  Pw 23(134)  AC-19 MC2 Mov12 Sn113 Xp14/104493 Wt2299/2230 T24489  Burdened  >c1r[Shrek the Scout ] St16 Dx13 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S424069  207(207)  Pw 23(134)  AC-19 MC2 Mov12 Sn113 Xp14/104493 Wt2299/2230 T24490  Burdened  [Shrek the Scout ] St16 Dx13 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S424069  207(207)  Pw 23(134)  AC-19 MC2 Mov12 Sn113 Xp14/104493 Wt2299/2230 T24491  Burdened  >c @>c[ JYou have a little trouble lifting e - 2 i-+0 arrows (in quiver) {5}.>cG [Shrek the Scout ] St16 Dx13 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S424069  207(207)  Pw 23(134)  AC-19 MC2 Mov12 Sn113 Xp14/104493 Wt2299/2230 T24491  Burdened  [Shrek the Scout ] St16 Dx13 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S424069  207(207)  Pw 24(134)  AC-19 MC2 Mov12 Sn113 Xp14/104493 Wt2299/2230 T24492  Burdened  >cp![Shrek the Scout ] St16 Dx13 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S424069  207(207)  Pw 24(134)  AC-19 MC2 Mov12 Sn113 Xp14/104493 Wt2299/2230 T24492  Burdened  [Shrek the Scout ] St16 Dx13 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S424069  207(207)  Pw 25(134)  AC-19 MC2 Mov12 Sn113 Xp14/104493 Wt2299/2230 T24493  Burdened  >c#M[@>cLjYou have a little trouble lifting e - 3 i-+0 arrows (in quiver) {5}.--More-->cl 8There is ice here.--More-->cMfTYou see here a % white naga hatchling corpse {500}.[Shrek the Scout ] St16 Dx13 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S424069  207(207)  Pw 25(134)  AC-19 MC2 Mov12 Sn113 Xp14/104493 Wt2299/2230 T24493  Burdened  [Shrek the Scout ] St16 Dx13 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S424069  207(207)  Pw 25(134)  AC-19 MC2 Mov12 Sn113 Xp14/104493 Wt2299/2230 T24494  Burdened  >c[Shrek the Scout ] St16 Dx13 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S424069  207(207)  Pw 25(134)  AC-19 MC2 Mov12 Sn113 Xp14/104493 Wt2299/2230 T24494  Burdened  >c-d[Shrek the Scout ] St16 Dx13 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S424069  207(207)  Pw 25(134)  AC-19 MC2 Mov12 Sn113 Xp14/104493 Wt2299/2230 T24495  Burdened  [Shrek the Scout ] St16 Dx13 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S424069  207(207)  Pw 25(134)  AC-19 MC2 Mov12 Sn113 Xp14/104493 Wt2299/2230 T24496  Burdened  >c9 B@%#>c-; You have a little trouble lifting e - an i-+0 arrow (in quiver) {5}.[Shrek the Scout ] St16 Dx13 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S424069  207(207)  Pw 25(134)  AC-19 MC2 Mov12 Sn113 Xp14/104493 Wt2299/2230 T24496  Burdened  >c&[Shrek the Scout ] St16 Dx13 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S424069  207(207)  Pw 25(134)  AC-19 MC2 Mov12 Sn113 Xp14/104493 Wt2299/2230 T24496  Burdened  [Shrek the Scout ] St16 Dx13 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S424069  207(207)  Pw 25(134)  AC-19 MC2 Mov12 Sn113 Xp14/104493 Wt2299/2230 T24497  Burdened  #@#>cw#You find a secret passage!--More-->c11[Shrek the Scout ] St16 Dx13 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S424069  207(207)  Pw 25(134)  AC-19 MC2 Mov12 Sn113 Xp14/104493 Wt2299/2230 T24497  Burdened  [Shrek the Scout ] St16 Dx13 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S424069  207(207)  Pw 25(134)  AC-19 MC2 Mov12 Sn113 Xp14/104493 Wt2299/2230 T24498  Burdened  >c8@##>cDYou see here an i-scale mail {100}.[Shrek the Scout ] St16 Dx13 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S424069  207(207)  Pw 25(134)  AC-19 MC2 Mov12 Sn113 Xp14/104493 Wt2299/2230 T24498  Burdened  [Shrek the Scout ] St16 Dx13 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S424069  207(207)  Pw 25(134)  AC-19 MC2 Mov12 Sn113 Xp14/104493 Wt2299/2230 T24499  Burdened  >cp' [Shrek the Scout ] St16 Dx13 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S424069  207(207)  Pw 25(134)  AC-19 MC2 Mov12 Sn113 Xp14/104493 Wt2299/2230 T24499  Burdened  [Shrek the Scout ] St16 Dx13 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S424069  207(207)  Pw 26(134)  AC-19 MC2 Mov12 Sn113 Xp14/104493 Wt2299/2230 T24500  Burdened  ###[$>c' v[m@##>chB[Shrek the Scout ] St16 Dx13 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S424069  207(207)  Pw 26(134)  AC-19 MC2 Mov12 Sn113 Xp14/104493 Wt2299/2230 T24500  Burdened  [Shrek the Scout ] St16 Dx13 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S424069  207(207)  Pw 26(134)  AC-19 MC2 Mov12 Sn113 Xp14/104493 Wt2299/2230 T24501  Burdened  >c{#@#>c EYou see here a ? scroll of identify {0}.[Shrek the Scout ] St16 Dx13 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S424069  207(207)  Pw 26(134)  AC-19 MC2 Mov12 Sn113 Xp14/104493 Wt2299/2230 T24501  Burdened  [Shrek the Scout ] St16 Dx13 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S424069  207(207)  Pw 27(134)  AC-19 MC2 Mov12 Sn113 Xp14/104493 Wt2299/2230 T24502  Burdened  >cxu Amulets  G - " a 6-berning stone amulet {0}  U - " a } undertow amulet (being worn) {0}  Weapons  a - ) an i-uncursed +0 dwarvish mattock {48}  b - ) a M-uncursed rotted +3 giant scythe {60}  c - ) a w-uncursed +1 bow (weapon in hands) {12}  d - ) 204 i-+0 darts {6}  e - ) 185 i-+0 arrows (in quiver) {5}  f - ) 51 i-uncursed +2 arrows {1}  g - ) 28 i-+2 darts named Brasilia's Rain Forrest {0}  Armor  i - [ a V-uncursed +0 cloak called could be MR but irradiated! {4}  o - [ a c-+0 T-shirt (being worn) {2}  s - [ a } cursed boots called plof-nora-anorexia (being worn) {8}  v - [ an a-+2 pair of gauntlets of dexterity (being worn) {4}  w - [ a ? +0 pair of paper gloves {4}  z - [ an A-uncursed +2 cloak of d>cuisplacement (being worn) {4}  K - [ a C-+0 ancient shield (being worn) {40}  Q - [ an i-+0 iron skull cap named good (being worn) {12}  V - [ a h-corona mask {20}  W - [ a f-+0 plate mail named good (being worn) {200}  Comestibles  B - % 16 v-bananas {0} (1 of 3)>c[Shrek the Scout ] St16 Dx13 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S424069 Dlvl:21 $36 HP 207(207)  Pw 27(134)  AC-19 MC2 Mov12 Sn113 Xp14/104493 Wt2299/2230 T24502  Burdened  ####Ŀ###$#Ŀ#####\####>##>c###<##Ŀ#########+)#+## $#[## ######>c#######**#############################Ŀ#######[``[3>c6m#####$@%#######%#######>ca2What do you want to take off? [svzKQ or ?*] >c4R [Shrek the Scout ] St16 Dx13 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S424069  207(207)  Pw 27(134)  AC-19 MC2 Mov12 Sn113 Xp14/104493 Wt2299/2230 T24502  Paralyzed    Burdened  >cuS <[Shrek the Scout ] St16 Dx13 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S424069  207(207)  Pw 27(134)  AC-19 MC2 Mov12 Sn113 Xp14/104493 Wt2299/2230 T24503  Burdened  You finish taking off your gloves.[Shrek the Scout ] St16 Dx11 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S424069  207(207)  Pw 27(134)  AC-15 MC2 Mov12 Sn113 Xp14/104493 Wt2299/2230 T24503  Burdened  >c9What do you want to wear? [vw or ?*] >c`| Armor v - [ an a-+2 pair of gauntlets of dexterity {4} w - [ a ? +0 pair of paper gloves {4}(end) >cg z+####Ŀ###>cj [Shrek the Scout ] St16 Dx11 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S424069  207(207)  Pw 27(134)  AC-15 MC2 Mov12 Sn113 Xp14/104493 Wt2299/2230 T24503  Paralyzed    Burdened  You are putting on a pair of paper gloves.[Shrek the Scout ] St16 Dx11 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S424069  207(207)  Pw 27(134)  AC-15 MC2 Mov12 Sn113 Xp14/104493 Wt2299/2230 T24503  Paralyzed    Burdened  >c [Shrek the Scout ] St16 Dx11 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S424069  207(207)  Pw 28(134)  AC-15 MC2 Mov12 Sn113 Xp14/104493 Wt2299/2230 T24504  Burdened  --More-->cYou finish your dressing maneuver.[Shrek the Scout ] St16 Dx11 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S424069  207(207)  Pw 28(134)  AC-16 MC2 Mov12 Sn113 Xp14/104493 Wt2299/2230 T24504  Burdened  >c7 Amulets  G - " a 6-berning stone amulet {0}  U - " a } undertow amulet (being worn) {0}  Weapons  a - ) an i-uncursed +0 dwarvish mattock {48}  b - ) a M-uncursed rotted +3 giant scythe {60}  c - ) a w-uncursed +1 bow (weapon in hands) {12}  d - ) 204 i-+0 darts {6}  e - ) 185 i-+0 arrows (in quiver) {5}  f - ) 51 i-uncursed +2 arrows {1}  g - ) 28 i-+2 darts named Brasilia's Rain Forrest {0}  Armor  i - [ a V-uncursed +0 cloak called could be MR but irradiated! {4}  o - [ a c-+0 T-shirt (being worn) {2}  s - [ a } cursed boots called plof-nora-anorexia (being worn) {8}  v - [ an a-+2 pair of gauntlets of dexterity {4}  w - [ a ? +0 pair of paper gloves (being worn) {4}  z - [ an A-uncursed +2 cloak of d>cMisplacement (being worn) {4}  K - [ a C-+0 ancient shield (being worn) {40}  Q - [ an i-+0 iron skull cap named good (being worn) {12}  V - [ a h-corona mask {20}  W - [ a f-+0 plate mail named good (being worn) {200}  Comestibles  B - % 16 v-bananas {0} (1 of 3)>c [Shrek the Scout ] St16 Dx11 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S424069 Dlvl:21 $36 HP 207(207)  Pw 28(134)  AC-16 MC2 Mov12 Sn113 Xp14/104493 Wt2299/2230 T24504  Burdened  ####Ŀ###$#Ŀ#####\####>##>c& ##<##Ŀ#########+)#+## $#[## ######[>c m#######**#############################Ŀ#######[``[>cۺ 51m#####$@%#######%#######>c#m2What do you want to take off? [swzKQ or ?*] >c'f>cqgYou can't. They are cursed.[Shrek the Scout ] St16 Dx11 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S424069  207(207)  Pw 28(134)  AC-16 MC2 Mov12 Sn113 Xp14/104493 Wt2299/2230 T24504  Burdened  >c- Amulets  G - " a 6-berning stone amulet {0}  U - " a } undertow amulet (being worn) {0}  Weapons  a - ) an i-uncursed +0 dwarvish mattock {48}  b - ) a M-uncursed rotted +3 giant scythe {60}  c - ) a w-uncursed +1 bow (weapon in hands) {12}  d - ) 204 i-+0 darts {6}  e - ) 185 i-+0 arrows (in quiver) {5}  f - ) 51 i-uncursed +2 arrows {1}  g - ) 28 i-+2 darts named Brasilia's Rain Forrest {0}  Armor  i - [ a V-uncursed +0 cloak called could be MR but irradiated! {4}  o - [ a c-+0 T-shirt (being worn) {2}  s - [ a } cursed boots called plof-nora-anorexia (being worn) {8}  v - [ an a-+2 pair of gauntlets of dexterity {4}  w - [ a ? cursed +0 pair of paper gloves (being worn) {4}  z - [ an A-unc>c-ursed +2 cloak of displacement (being worn) {4}  K - [ a C-+0 ancient shield (being worn) {40}  Q - [ an i-+0 iron skull cap named good (being worn) {12}  V - [ a h-corona mask {20}  W - [ a f-+0 plate mail named good (being worn) {200}  Comestibles  B - % 16 v-bananas {0} (1 of 3)>c#V[Shrek the Scout ] St16 Dx11 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S424069 Dlvl:21 $36 HP 207(207)  Pw 28(134)  AC-16 MC2 Mov12 Sn113 Xp14/104493 Wt2299/2230 T24504  Burdened  ####Ŀ###$#Ŀ#####\####>##>cZX##<##Ŀ#########+)#+## $#[## ######[1>c,[m#######**#############################Ŀ#######[``#[18>c];53H####$@%#######%#######>cJ3What do you want to read? [jACHM-PRT or ?*,] >cn4 read what?  Scrolls ('?') a - ? a ? scroll of identify {0}(end) >cޝ +####Ŀ####ĿAs you read the scroll, it disappears.>cr6This is an identify scroll.--More-->cg]  What would you like to identify first?   Amulets ('"')  G - " a 6-berning stone amulet {0}  U - " a } undertow amulet (being worn) {0}  Weapons (')')  a - ) an i-uncursed +0 dwarvish mattock {48}  d - ) 204 i-+0 darts {6}  e - ) 185 i-+0 arrows (in quiver) {5}  g - ) 28 i-+2 darts named Brasilia's Rain Forrest {0}  Armor ('[')  i - [ a V-uncursed +0 cloak called could be MR but irradiated! {4}  o - [ a c-+0 T-shirt (being worn) {2}  s - [ a } cursed boots called plof-nora-anorexia (being worn) {8}  v - [ an a-+2 pair of gauntlets of dexterity {4}  w - [ a ? cursed +0 pair of paper gloves (being worn) {4}  K - [ a C-+0 ancient shield (being worn) {40}  Q - [ an i-+0 iron skull cap named good (being>c] : worn) {12}  V - [ a h-corona mask {20}  W - [ a f-+0 plate mail named good (being worn) {200}  Comestibles ('%')  B - % 16 v-bananas {0}  F - % 3 v-pears {0}  X - % 58 v-grapes {1} (1 of 2)>c?+>ch` Z - % 3 % lizard corpses {30}  Scrolls ('?')  R - ? a ? finalized scroll labeled CHEIAMOPSEI ERPEBOTH {0}  Rings ('=')  A - = a C-uncursed ring called prot from shape chang (on right hand) {0}  T - = an i-cobalt ring {0}  Wands ('/')  n - / a $ wand of fire {0}  x - / an E-uncursed rusty wand of magic missile {0}  S - / an E-uncursed wand called impact-tele {0}  Tools ('(')  k - ( a b-+0 unicorn horn named good {8}  l - ( a wooden box called regular box {1797}  m - ( a y-uncursed +0 laser pole (7125) named good {24}  p - ( a whistle called tin {0}  r - ( an i-stethoscope {0}  u - ( a key {0}  y - ( the a-boss visor named Crawling From The Woodwork (being worn) {0}  L - ( an uncursed candle called magic>c` (lit) {0}  Gems ('*')  q - * 4 dark blue gems {0}  t - * 3 stones called luck  Venoms ('.')  E - . 36 } blinding venoms {1} (2 of 2)>c)####Ŀ###$#Ŀ#####\####>####<##Ŀ#########>cO,+)#+## $#[## #############**########[33>c.m#####################Ŀ#######[``#####$@%##>c/[1m#####%#######>c0[Shrek the Scout ] St16 Dx11 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S424069 Dlvl:21 $36 HP 207(207)  Pw 28(134)  AC-16 MC2 Mov12 Sn113 Xp14/104493 Wt2299/2230 T24504  Burdened  V - a h-uncursed +0 dummy helmet M {20}.>c3[Shrek the Scout ] St16 Dx11 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S424069  207(207)  Pw 28(134)  AC-16 MC2 Mov12 Sn113 Xp14/104493 Wt2299/2230 T24504  Burdened  [Shrek the Scout ] St16 Dx11 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S424069  207(207)  Pw 28(134)  AC-16 MC2 Mov12 Sn113 Xp14/104493 Wt2299/2230 T24505  Burdened  >c Amulets  G - " a 6-berning stone amulet {0}  U - " a } undertow amulet (being worn) {0}  Weapons  a - ) an i-uncursed +0 dwarvish mattock {48}  b - ) a M-uncursed rotted +3 giant scythe {60}  c - ) a w-uncursed +1 bow (weapon in hands) {12}  d - ) 204 i-+0 darts {6}  e - ) 185 i-+0 arrows (in quiver) {5}  f - ) 51 i-uncursed +2 arrows {1}  g - ) 28 i-+2 darts named Brasilia's Rain Forrest {0}  Armor  i - [ a V-uncursed +0 cloak called could be MR but irradiated! {4}  o - [ a c-+0 T-shirt (being worn) {2}  s - [ a } cursed boots called plof-nora-anorexia (being worn) {8}  v - [ an a-+2 pair of gauntlets of dexterity {4}  w - [ a ? cursed +0 pair of paper gloves (being worn) {4}  z - [ an A-unc>c1ursed +2 cloak of displacement (being worn) {4}  K - [ a C-+0 ancient shield (being worn) {40}  Q - [ an i-+0 iron skull cap named good (being worn) {12}  V - [ a h-uncursed +0 dummy helmet M {20}  W - [ a f-+0 plate mail named good (being worn) {200}  Comestibles  B - % 16 v-bananas {0} (1 of 3)>c+####Ŀ###$#Ŀ#####\####>####<##Ŀ#########[32>cym+)#+## $#[## #############**##########[>c36m###################Ŀ#######[``#####$@%##>c[1m#####%#######>cEq[Shrek the Scout ] St16 Dx11 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S424069 Dlvl:21 $36 HP 207(207)  Pw 28(134)  AC-16 MC2 Mov12 Sn113 Xp14/104493 Wt2299/2230 T24505  Burdened  dummy helmet M - This is a piece of armor. Color: bright cyan. Material: celestium. Appearance: corona mask. Slot: helmet. It can be worn for protection (armor class, magic cancellation etc.).--More-->c| Contrary to popular belief, this mask does not protect against corona. Also, it looks butt-ugly and reduces your charisma by 5 points.--More-->c  This helmet is not randomly generated and only appears under certain rare conditions, but it has properties anyway just in case one does generate (as seen here, since otherwise you wouldn't be reading this). Its main property is Team Nastytrap, but it gives armor class of 1 and magic cancellation of 0 as well.--More-->c[####Ŀ###[Shrek the Scout ] St16 Dx11 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S424069  207(207)  Pw 28(134)  AC-16 MC2 Mov12 Sn113 Xp14/104493 Wt2299/2230 T24505  Burdened  >c=+Name an individual object? [ynq] (q) >c;nWhat do you want to call? [a-zA-Z or ?*] >c%Call a dummy helmet M: >cRc>c ?csg?cr?c ?cna?cCr?c b?c a?c5) g?c& e?c|_[Shrek the Scout ] St16 Dx11 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S424069  207(207)  Pw 28(134)  AC-16 MC2 Mov12 Sn113 Xp14/104493 Wt2299/2230 T24505  Burdened  ?cMessage History You see here a % white naga hatchling corpse {500}. You have a little trouble lifting e - an i-+0 arrow (in quiver) {5}. You find a secret passage! You see here an i-scale mail {100}. You see here a ? scroll of identify {0}. What do you want to take off? [svzKQ or ?*] You finish taking off your gloves. What do you want to wear? [vw or ?*] You are putting on a pair of paper gloves. You finish your dressing maneuver. What do you want to take off? [swzKQ or ?*] You can't. They are cursed. What do you want to read? [jACHM-PRT or ?*,] As you read the scroll, it disappears. This is an identify scroll. V - a h-uncursed +0 dummy helmet M {20}. dummy helmet M - This is a piece of armor. Color: bright cyan. Material: celestium. Appearance: corona mask. Slot: helmet. It can be worn for protection (armor class, magic cancellation etc.). Contrary to popular bel?cǚ9ief, this mask does not protect against corona. Also, it looks butt-ugly and reduces your charisma by 5 points. This helmet is not randomly generated and only appears under certain rare conditions, but it has properties anyway just in case one does generate (as --More--?cjVseen here, since otherwise you wouldn't be reading this). Its main property is Team Nastytrap, but it gives armor class of 1 and magic cancellation of 0 as well. Name an individual object? [ynq] (q) What do you want to call? [a-zA-Z or ?*] Call a dummy helmet M: garbage --More--?c[Shrek the Scout ] St16 Dx11 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S424069 Dlvl:21 $36 HP 207(207)  Pw 28(134)  AC-16 MC2 Mov12 Sn113 Xp14/104493 Wt2299/2230 T24505  Burdened  ####Ŀ###$#Ŀ#####\####>##?c##<##Ŀ#########+)#+## $#[## ######[?c"m#######**#############################Ŀ#######[``?c$#####$@%#######%#######?c>BWhat do you want to use or apply? [abhk-nprtuxyDILSY or ?*] ?cҖ Do what?  o - Take something out of the wooden box called regular box i - Put something into the wooden box called regular box b - Both of the above, out first r - Both of the above, in first(end) ?cx+####Ŀ###$#Ŀ#####\####> Put in what type of objects?  a - All types b - Coins ('$') c - Amulets ('"') d - Weapons (')') e - Armor ('[') f - Comestibles ('%') g - Scrolls ('?') h - Rings ('=') i - Wands ('/') j - Tools ('(') k - Gems ('*') ?cxl - Venoms ('.') I - Unidentified items C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) ?cl+?cz####Ŀ####Ŀ###\###>####<##Ŀ#######?c0}+)#+##[#############**#################[3?c3m#########Ŀ#########%### Put in what?   Coins ('$')  # - $ 36 g-gold pieces {0}  Amulets ('"')  G - " a 6-berning stone amulet {0}  U - " a } undertow amulet (being worn) {0}  [?c7mWeapons (')')  a - ) an i-uncursed +0 dwarvish mattock {48}  b - ) a M-uncursed rotted +3 giant scythe {60}  c - ) a w-uncursed +1 bow (weapon in hands) {12}  d - ) 204 i-+0 darts {6}  e - ) 185 i-+0 arrows (in quiver) {5}  f - ) 51 i-uncursed +2 arrows {1}  g - ) 28 i-+2 darts named Brasilia's Rain Forrest {0}  Armor ('[')  i - [ a V-uncursed +0 cloak called could be MR but irradiated! {4}  o - [ a c-+0 T-shirt (being worn) {2}  s - [ a } cursed boots called plof-nora-anorexia (being worn) {8}  v - [ an a-+2 pair of gauntlets of dexterity {4}  w - [ a ? cursed +0 pair of paper gloves (being worn) {4}  z - [ an A-uncursed +2 cloak of displacement (being worn) {4}  K - [ a C-+0 ancient shield (being worn) {40}  Q - [ an i-?cM+0 iron skull cap named good (being worn) {12} (1 of 3)?cB+?c  V - [ a h-uncursed +0 dummy helmet M called garbage {20}  W - [ a f-+0 plate mail named good (being worn) {200}  Comestibles ('%')  B - % 16 v-bananas {0}  F - % 3 v-pears {0}  J - % 3 % uncursed tripe rations {0}  X - % 58 v-grapes {1}  Z - % 3 % lizard corpses {30}  Scrolls ('?')  j - ? 2 ? uncursed scrolls of standard id {0}  C - ? a ? uncursed scroll of cure {0}  H - ? 6 ? uncursed scrolls of healing {0}  M - ? 3 ? uncursed scrolls of mana {0}  O - ? a ? uncursed scroll of heal other {0}  P - ? 3 ? uncursed scrolls of phase door {0}  R - ? a ? finalized scroll labeled CHEIAMOPSEI ERPEBOTH {0}  Rings ('=')  A - = a C-uncursed ring called prot from shape chang (on right hand) {0}  N - = a 6-uncursed ?c E+0 ring of gain wisdom (on left hand) {0}  T - = an i-cobalt ring {0}  Wands ('/')  n - / a $ wand of fire {0}  x - / an E-uncursed rusty wand of magic missile {0}  D - / an E-uncursed wand of cold (0:1) {0} (2 of 3)?c +?c  Put in what?   Coins ('$')  # + $ 36 g-gold pieces {0}  Amulets ('"')  G - " a 6-berning stone amulet {0}  U - " a } undertow amulet (being worn) {0}  Weapons (')')  a - ) an i-uncursed +0 dwarvish mattock {48}  b - ) a M-uncursed rotted +3 giant scythe {60}  c - ) a w-uncursed +1 bow (weapon in hands) {12}  d - ) 204 i-+0 darts {6}  e - ) 185 i-+0 arrows (in quiver) {5}  f - ) 51 i-uncursed +2 arrows {1}  g - ) 28 i-+2 darts named Brasilia's Rain Forrest {0}  Armor ('[')  i - [ a V-uncursed +0 cloak called could be MR but irradiated! {4}  o - [ a c-+0 T-shirt (being worn) {2}  s - [ a } cursed boots called plof-nora-anorexia (being worn) {8}  v - [ an a-+2 pair of gauntlets of dexterity {4} ?c K w - [ a ? cursed +0 pair of paper gloves (being worn) {4}  z - [ an A-uncursed +2 cloak of displacement (being worn) {4}  K - [ a C-+0 ancient shield (being worn) {40}  Q - [ an i-+0 iron skull cap named good (being worn) {12} (1 of 3)?c + ?c  V + [ a h-uncursed +0 dummy helmet M called garbage {20}  W - [ a f-+0 plate mail named good (being worn) {200}  Comestibles ('%')  B - % 16 v-bananas {0}  F - % 3 v-pears {0}  J - % 3 % uncursed tripe rations {0}  X - % 58 v-grapes {1}  Z - % 3 % lizard corpses {30}  Scrolls ('?')  j - ? 2 ? uncursed scrolls of standard id {0}  C - ? a ? uncursed scroll of cure {0}  H - ? 6 ? uncursed scrolls of healing {0}  M - ? 3 ? uncursed scrolls of mana {0}  O - ? a ? uncursed scroll of heal other {0}  P - ? 3 ? uncursed scrolls of phase door {0}  R - ? a ? finalized scroll labeled CHEIAMOPSEI ERPEBOTH {0}  Rings ('=')  A - = a C-uncursed ring called prot from shape chang (on right hand) {0}  N - = a 6-uncursed ?c"E+0 ring of gain wisdom (on left hand) {0}  T - = an i-cobalt ring {0}  Wands ('/')  n - / a $ wand of fire {0}  x - / an E-uncursed rusty wand of magic missile {0}  D - / an E-uncursed wand of cold (0:1) {0} (2 of 3) ?cw I - / a } uncursed wand of extra healing (0:4) {0}  S - / an E-uncursed wand called impact-tele {0}  Y - / a V-uncursed wand of digging (0:6) {0}  Tools ('(')  h - ( a b-uncursed +3 unicorn horn {8}  k - ( a b-+0 unicorn horn named good {8}  l - ( a wooden box called regular box {1797}  m - ( a y-uncursed +0 laser pole (7125) named good {24}  p - ( a whistle called tin {0}  r - ( an i-stethoscope {0}  u - ( a key {0}  y - ( the a-boss visor named Crawling From The Woodwork (being worn) {0}  L - ( an uncursed candle called magic (lit) {0}  Gems ('*')  q - * 4 dark blue gems {0}  t - * 3 stones called luck  Venoms ('.')  E - . 36 } blinding venoms {1} (3 of 3) ?c5####Ŀ###$#Ŀ#####\####>####<##Ŀ######### ?c7+)#+## $#[## #############**######## ?c:[34m#####################Ŀ#######[``#####$@%## ?c;#####%####### ?c;{[Shrek the Scout ] St16 Dx11 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S424033 Dlvl:21 $0 HP 207(207)  Pw 28(134)  AC-16 MC2 Mov12 Sn113 Xp14/104493 Wt2299/2230 T24505  Burdened  You put 36 g-gold pieces {0} into the wooden box called regular box.[Shrek the Scout ] St16 Dx11 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S424069  207(207)  Pw 28(134)  AC-16 MC2 Mov12 Sn113 Xp14/104493 Wt2299/2230 T24505  Burdened  --More-- ?cDxYou put an a-+2 pair of gauntlets of dexterity {4} into the wooden box called regular box.--More-- ?cX{! [Shrek the Scout ] St16 Dx11 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S424069  207(207)  Pw 28(134)  AC-16 MC2 Mov12 Sn113 Xp14/104493 Wt2299/2230 T24505  Burdened  You put a h-uncursed +0 dummy helmet M called garbage {20} into the wooden box called regular box.--More-- ?cO & [Shrek the Scout ] St16 Dx11 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S424069  207(207)  Pw 28(134)  AC-16 MC2 Mov12 Sn113 Xp14/104493 Wt2299/2230 T24505  Burdened  [Shrek the Scout ] St16 Dx11 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S424069  207(207)  Pw 28(134)  AC-16 MC2 Mov12 Sn113 Xp14/104493 Wt2299/2230 T24505  Burdened  ?cu[Shrek the Scout ] St16 Dx11 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S424069  207(207)  Pw 28(134)  AC-16 MC2 Mov12 Sn113 Xp14/104493 Wt2299/2230 T24506  Burdened  [Shrek the Scout ] St16 Dx11 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S424069  207(207)  Pw 28(134)  AC-16 MC2 Mov12 Sn113 Xp14/104493 Wt2299/2230 T24507  Burdened  #@#?c[Shrek the Scout ] St16 Dx11 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S424069  207(207)  Pw 28(134)  AC-16 MC2 Mov12 Sn113 Xp14/104493 Wt2299/2230 T24507  Burdened  #@#?cGr #[Shrek the Scout ] St16 Dx11 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S424069  207(207)  Pw 29(134)  AC-16 MC2 Mov12 Sn113 Xp14/104493 Wt2299/2230 T24508  Burdened  #@#?c4[Shrek the Scout ] St16 Dx11 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S424069  207(207)  Pw 29(134)  AC-16 MC2 Mov12 Sn113 Xp14/104493 Wt2299/2230 T24508  Burdened  [Shrek the Scout ] St16 Dx11 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S424069  207(207)  Pw 30(134)  AC-16 MC2 Mov12 Sn113 Xp14/104493 Wt2299/2230 T24509  Burdened  ##@##?c[Shrek the Scout ] St16 Dx11 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S424069  207(207)  Pw 30(134)  AC-16 MC2 Mov12 Sn113 Xp14/104493 Wt2299/2230 T24509  Burdened  [Shrek the Scout ] St16 Dx11 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S424069  207(207)  Pw 30(134)  AC-16 MC2 Mov12 Sn113 Xp14/104493 Wt2299/2230 T24510  Burdened  @?c[Shrek the Scout ] St16 Dx11 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S424069  207(207)  Pw 30(134)  AC-16 MC2 Mov12 Sn113 Xp14/104493 Wt2299/2230 T24510  Burdened  [Shrek the Scout ] St16 Dx11 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S424069  207(207)  Pw 30(134)  AC-16 MC2 Mov12 Sn113 Xp14/104493 Wt2299/2230 T24511  Burdened  +@?c1 [Shrek the Scout ] St16 Dx11 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S424069  207(207)  Pw 30(134)  AC-16 MC2 Mov12 Sn113 Xp14/104493 Wt2299/2230 T24511  Burdened  @?c0[Shrek the Scout ] St16 Dx11 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S424069  207(207)  Pw 30(134)  AC-16 MC2 Mov12 Sn113 Xp14/104493 Wt2299/2230 T24512  Burdened  @?c"[Shrek the Scout ] St16 Dx11 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S424069  207(207)  Pw 30(134)  AC-16 MC2 Mov12 Sn113 Xp14/104493 Wt2299/2230 T24512  Burdened  [Shrek the Scout ] St16 Dx11 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S424069  207(207)  Pw 31(134)  AC-16 MC2 Mov12 Sn113 Xp14/104493 Wt2299/2230 T24513  Burdened  ?c  [Shrek the Scout ] St16 Dx11 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S424069  207(207)  Pw 31(134)  AC-16 MC2 Mov12 Sn113 Xp14/104493 Wt2299/2230 T24513  Burdened  [Shrek the Scout ] St16 Dx11 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S424069  207(207)  Pw 31(134)  AC-16 MC2 Mov12 Sn113 Xp14/104493 Wt2299/2230 T24514  Burdened  #@?c4+[Shrek the Scout ] St16 Dx11 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S424069  207(207)  Pw 31(134)  AC-16 MC2 Mov12 Sn113 Xp14/104493 Wt2299/2230 T24514  Burdened  [Shrek the Scout ] St16 Dx11 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S424069  207(207)  Pw 31(134)  AC-16 MC2 Mov12 Sn113 Xp14/104493 Wt2299/2230 T24515  Burdened  @?c '[Shrek the Scout ] St16 Dx11 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S424069  207(207)  Pw 31(134)  AC-16 MC2 Mov12 Sn113 Xp14/104493 Wt2299/2230 T24515  Burdened  [Shrek the Scout ] St16 Dx11 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S424069  207(207)  Pw 31(134)  AC-16 MC2 Mov12 Sn113 Xp14/104493 Wt2299/2230 T24516  Burdened  ?cn[Shrek the Scout ] St16 Dx11 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S424069  207(207)  Pw 31(134)  AC-16 MC2 Mov12 Sn113 Xp14/104493 Wt2299/2230 T24516  Burdened  @?c [Shrek the Scout ] St16 Dx11 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S424069  207(207)  Pw 31(134)  AC-16 MC2 Mov12 Sn113 Xp14/104493 Wt2299/2230 T24517  Burdened  @?c' [Shrek the Scout ] St16 Dx11 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S424069  207(207)  Pw 31(134)  AC-16 MC2 Mov12 Sn113 Xp14/104493 Wt2299/2230 T24517  Burdened  [Shrek the Scout ] St16 Dx11 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S424069  207(207)  Pw 31(134)  AC-16 MC2 Mov12 Sn113 Xp14/104493 Wt2299/2230 T24518  Burdened  ?cF+[Shrek the Scout ] St16 Dx11 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S424069  207(207)  Pw 31(134)  AC-16 MC2 Mov12 Sn113 Xp14/104493 Wt2299/2230 T24518  Burdened  [Shrek the Scout ] St16 Dx11 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S424069  207(207)  Pw 32(134)  AC-16 MC2 Mov12 Sn113 Xp14/104493 Wt2299/2230 T24519  Burdened  @?c |+[Shrek the Scout ] St16 Dx11 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S424069  207(207)  Pw 32(134)  AC-16 MC2 Mov12 Sn113 Xp14/104493 Wt2299/2230 T24519  Burdened  [Shrek the Scout ] St16 Dx11 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S424069  207(207)  Pw 33(134)  AC-16 MC2 Mov12 Sn113 Xp14/104493 Wt2299/2230 T24520  Burdened  @?c0[Shrek the Scout ] St16 Dx11 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S424069  207(207)  Pw 33(134)  AC-16 MC2 Mov12 Sn113 Xp14/104493 Wt2299/2230 T24520  Burdened  ?c+[Shrek the Scout ] St16 Dx11 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S424069  207(207)  Pw 34(134)  AC-16 MC2 Mov12 Sn113 Xp14/104493 Wt2299/2230 T24521  Burdened  [Shrek the Scout ] St16 Dx11 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S424069  207(207)  Pw 34(134)  AC-16 MC2 Mov12 Sn113 Xp14/104493 Wt2299/2230 T24522  Burdened  @?c [Shrek the Scout ] St16 Dx11 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S424069  207(207)  Pw 34(134)  AC-16 MC2 Mov12 Sn113 Xp14/104493 Wt2299/2230 T24522  Burdened  ?c @?c You have a little trouble lifting 27 gold pieces.[Shrek the Scout ] St16 Dx11 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S424096 27 HP 207(207)  Pw 34(134)  AC-16 MC2 Mov12 Sn113 Xp14/104493 Wt2299/2230 T24523  Burdened  ?c4[Shrek the Scout ] St16 Dx11 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S424096  207(207)  Pw 34(134)  AC-16 MC2 Mov12 Sn113 Xp14/104493 Wt2299/2230 T24523  Burdened  [Shrek the Scout ] St16 Dx11 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S424096  207(207)  Pw 34(134)  AC-16 MC2 Mov12 Sn113 Xp14/104493 Wt2299/2230 T24524  Burdened  ?c/p+[Shrek the Scout ] St16 Dx11 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S424096  207(207)  Pw 34(134)  AC-16 MC2 Mov12 Sn113 Xp14/104493 Wt2299/2230 T24524  Burdened  [Shrek the Scout ] St16 Dx11 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S424096  207(207)  Pw 34(134)  AC-16 MC2 Mov12 Sn113 Xp14/104493 Wt2299/2230 T24525  Burdened  @?ck[Shrek the Scout ] St16 Dx11 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S424096  207(207)  Pw 34(134)  AC-16 MC2 Mov12 Sn113 Xp14/104493 Wt2299/2230 T24525  Burdened  [Shrek the Scout ] St16 Dx11 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S424096  207(207)  Pw 34(134)  AC-16 MC2 Mov12 Sn113 Xp14/104493 Wt2299/2230 T24526  Burdened  ?c[Shrek the Scout ] St16 Dx11 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S424096  207(207)  Pw 34(134)  AC-16 MC2 Mov12 Sn113 Xp14/104493 Wt2299/2230 T24526  Burdened  @?c [Shrek the Scout ] St16 Dx11 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S424096  207(207)  Pw 34(134)  AC-16 MC2 Mov12 Sn113 Xp14/104493 Wt2299/2230 T24527  Burdened  [Shrek the Scout ] St16 Dx11 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S424096  207(207)  Pw 34(134)  AC-16 MC2 Mov12 Sn113 Xp14/104493 Wt2299/2230 T24528  Burdened  ?cg [Shrek the Scout ] St16 Dx11 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S424096  207(207)  Pw 34(134)  AC-16 MC2 Mov12 Sn113 Xp14/104493 Wt2299/2230 T24528  Burdened  @?c;"[Shrek the Scout ] St16 Dx11 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S424096  207(207)  Pw 34(134)  AC-16 MC2 Mov12 Sn113 Xp14/104493 Wt2299/2230 T24528  Burdened  [Shrek the Scout ] St16 Dx11 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S424096  207(207)  Pw 34(134)  AC-16 MC2 Mov12 Sn113 Xp14/104493 Wt2299/2230 T24529  Burdened  ?cs4[Shrek the Scout ] St16 Dx11 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S424096  207(207)  Pw 34(134)  AC-16 MC2 Mov12 Sn113 Xp14/104493 Wt2299/2230 T24529  Burdened  [Shrek the Scout ] St16 Dx11 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S424096  207(207)  Pw 34(134)  AC-16 MC2 Mov12 Sn113 Xp14/104493 Wt2299/2230 T24530  Burdened  @?cf&[Shrek the Scout ] St16 Dx11 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S424096  207(207)  Pw 34(134)  AC-16 MC2 Mov12 Sn113 Xp14/104493 Wt2299/2230 T24530  Burdened  [Shrek the Scout ] St16 Dx11 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S424096  207(207)  Pw 34(134)  AC-16 MC2 Mov12 Sn113 Xp14/104493 Wt2299/2230 T24531  Burdened  ?c *[Shrek the Scout ] St16 Dx11 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S424096  207(207)  Pw 34(134)  AC-16 MC2 Mov12 Sn113 Xp14/104493 Wt2299/2230 T24531  Burdened  [Shrek the Scout ] St16 Dx11 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S424096  207(207)  Pw 34(134)  AC-16 MC2 Mov12 Sn113 Xp14/104493 Wt2299/2230 T24532  Burdened  @?c([Shrek the Scout ] St16 Dx11 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S424096  207(207)  Pw 34(134)  AC-16 MC2 Mov12 Sn113 Xp14/104493 Wt2299/2230 T24532  Burdened  [Shrek the Scout ] St16 Dx11 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S424096  207(207)  Pw 34(134)  AC-16 MC2 Mov12 Sn113 Xp14/104493 Wt2299/2230 T24533  Burdened  ?c* [Shrek the Scout ] St16 Dx11 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S424096  207(207)  Pw 34(134)  AC-16 MC2 Mov12 Sn113 Xp14/104493 Wt2299/2230 T24533  Burdened  @?c% [Shrek the Scout ] St16 Dx11 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S424096  207(207)  Pw 34(134)  AC-16 MC2 Mov12 Sn113 Xp14/104493 Wt2299/2230 T24534  Burdened  ?c2[Shrek the Scout ] St16 Dx11 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S424096  207(207)  Pw 34(134)  AC-16 MC2 Mov12 Sn113 Xp14/104493 Wt2299/2230 T24534  Burdened  [Shrek the Scout ] St16 Dx11 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S424096  207(207)  Pw 35(134)  AC-16 MC2 Mov12 Sn113 Xp14/104493 Wt2299/2230 T24535  Burdened  @?c[Shrek the Scout ] St16 Dx11 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S424096  207(207)  Pw 35(134)  AC-16 MC2 Mov12 Sn113 Xp14/104493 Wt2299/2230 T24535  Burdened  [Shrek the Scout ] St16 Dx11 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S424096  207(207)  Pw 36(134)  AC-16 MC2 Mov12 Sn113 Xp14/104493 Wt2299/2230 T24536  Burdened  ?cm<*[Shrek the Scout ] St16 Dx11 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S424096  207(207)  Pw 36(134)  AC-16 MC2 Mov12 Sn113 Xp14/104493 Wt2299/2230 T24536  Burdened  [Shrek the Scout ] St16 Dx11 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S424096  207(207)  Pw 37(134)  AC-16 MC2 Mov12 Sn113 Xp14/104493 Wt2299/2230 T24537  Burdened  @?co[Shrek the Scout ] St16 Dx11 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S424096  207(207)  Pw 37(134)  AC-16 MC2 Mov12 Sn113 Xp14/104493 Wt2299/2230 T24537  Burdened  [Shrek the Scout ] St16 Dx11 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S424096  207(207)  Pw 38(134)  AC-16 MC2 Mov12 Sn113 Xp14/104493 Wt2299/2230 T24538  Burdened  ?c Put in what type of objects?  a - All types b - Coins ('$') c - Amulets ('"') d - Weapons (')') e - Armor ('[') f - Comestibles ('%') g - Scrolls ('?') h - Spellbooks ('+') i - Rings ('=') j - Wands ('/') k - Tools ('(')[14;4?c5H l - Gems ('*') m - Venoms ('.') I - Unidentified items C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) ?c+?c '####Ŀ####Ŀ###\###>####<##Ŀ#######?c)+)#+##[#############**#####################?c+#####Ŀ#########%##### Put in what?   Coins ('$')  v - $ 27 g-gold pieces {0}  Amulets ('"')  G - " a 6-berning stone amulet {0}  U - " a } undertow amulet (being worn) {?c^,0}  Weapons (')')  a - ) an i-uncursed +0 dwarvish mattock {48}  b - ) a M-uncursed rotted +3 giant scythe {60}  c - ) a w-uncursed +1 bow (weapon in hands) {12}  d - ) 204 i-+0 darts {6}  e - ) 185 i-+0 arrows (in quiver) {5}  f - ) 51 i-uncursed +2 arrows {1}  g - ) 28 i-+2 darts named Brasilia's Rain Forrest {0}  Armor ('[')  i - [ a V-uncursed +0 cloak called could be MR but irradiated! {4}  o - [ a c-+0 T-shirt (being worn) {2}  s - [ a } cursed boots called plof-nora-anorexia (being worn) {8}  w - [ a ? cursed +0 pair of paper gloves (being worn) {4}  z - [ an A-uncursed +2 cloak of displacement (being worn) {4}  K - [ a C-+0 ancient shield (being worn) {40}  Q - [ an i-+0 iron skull cap named good (being worn) {12}  W ?ck,Z- [ a f-+0 plate mail named good (being worn) {200} (1 of 3)?c|o Comestibles ('%')  B - % 16 v-bananas {0}  F - % 3 v-pears {0}  J - % 3 % uncursed tripe rations {0}  X - % 58 v-grapes {1}  Z - % 3 % lizard corpses {30}  Scrolls ('?')  j - ? 2 ? uncursed scrolls of standard id {0}  C - ? a ? uncursed scroll of cure {0}  H - ? 6 ? uncursed scrolls of healing {0}  M - ? 3 ? uncursed scrolls of mana {0}  O - ? a ? uncursed scroll of heal other {0}  P - ? 3 ? uncursed scrolls of phase door {0}  R - ? a ? finalized scroll labeled CHEIAMOPSEI ERPEBOTH {0}  Spellbooks ('+')  V - + a ? finalized spellbook of cure hallucination {0}  Rings ('=')  A - = a C-uncursed ring called prot from shape chang (on right hand) {0}  N - = a 6-uncursed +0 ring of gain wisdom (on left hand) {0} ?co T - = an i-cobalt ring {0}  Wands ('/')  n - / a $ wand of fire {0}  x - / an E-uncursed rusty wand of magic missile {0}  D - / an E-uncursed wand of cold (0:1) {0} (2 of 3)?cĴ +?cŨ  I - / a } uncursed wand of extra healing (0:4) {0}  S - / an E-uncursed wand called impact-tele {0}  Y - / a V-uncursed wand of digging (0:6) {0}  Tools ('(')  h - ( a b-uncursed +3 unicorn horn {8}  k - ( a b-+0 unicorn horn named good {8}  l - ( a wooden box called regular box {1821}  m - ( a y-uncursed +0 laser pole (7125) named good {24}  p - ( a whistle called tin {0}  r - ( an i-stethoscope {0}  u - ( a key {0}  y - ( the a-boss visor named Crawling From The Woodwork (being worn) {0}  L - ( an uncursed candle called magic (lit) {0}  Gems ('*')  q - * 4 dark blue gems {0}  t - * 3 stones called luck  Venoms ('.')  E - . 36 } blinding venoms {1} (3 of 3)?cF:####Ŀ###$#Ŀ#####\####>####<##Ŀ#########[?c<37m+)#+## $#[## ####################**###[?c@@37m*@###########+Ŀ###################Ŀ###########[``#####?cAj[m%###########%#######?c [Shrek the Scout ] St16 Dx11 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S424096 Dlvl:21 $27 HP 207(207)  Pw 40(134)  AC-16 MC2 Mov12 Sn112 Xp14/104493 Wt2299/2230 T24554  Burdened  You put a ? finalized spellbook of cure hallucination {0} into the wooden box called regular box.--More--?cJ [Shrek the Scout ] St16 Dx11 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S424096  207(207)  Pw 40(134)  AC-16 MC2 Mov12 Sn112 Xp14/104493 Wt2299/2230 T24554  Burdened  [Shrek the Scout ] St16 Dx11 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S424096  207(207)  Pw 40(134)  AC-16 MC2 Mov12 Sn112 Xp14/104493 Wt2299/2230 T24554  Burdened  [Shrek the Scout ] St16 Dx11 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S424096  207(207)  Pw 40(134?cx)  AC-16 MC2 Mov12 Sn112 Xp14/104493 Wt2299/2230 T24555  Burdened  ?c|  Choose which spell to cast   Name Level Category Fail Memory a - summon undead 5*+ attack 95% 0% b - resist poison 1 + protect 30% 228% c - confuse monster 2 + enchant 13% 459% d - cure hallucination 3 + healing 9% 364% e - dememorize 2 + divine 13% 68% f - detect treasure 4 + divine 9% 265% g - teleport away 6 + body 98% 31% h - charm monster 4*+ enchant 90% 0% i - phase door 4*+ occult 90% 0% j - paralysis 6*+ matter 98% 0% k - tunnelization 7*+ elemental 99% 0% l - vanishing 7*+ chaos 99% 0% m - charging 7*+ enchant 99% 0% n - turn undead 6*+ prote?c| ,ct 98% 0%(end) ?cm+####Ŀ###$#Ŀ#####\####>####<##Ŀ#####?co####+)#+###[######################**#[3?cr3m##*@##############################Ŀ###########[``#####%[36?cAvm##[Shrek the Scout ] St16 Dx11 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S424096  207(207)  Pw 25(134)  AC-16 MC2 Mov12 Sn112 Xp14/104493 Wt2299/2230 T24555  Burdened  [Shrek the Scout ] St16 Dx11 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S424096  207(207)  Pw 25(134)  AC-16 MC2 Mov12 Sn112 Xp14/104493 Wt2299/2230 T24556  Burdened  ?c~| Choose which spell to cast   Name Level Category Fail Memory a - summon undead 5*+ attack 95% 0% b - resist poison 1 + protect 30% 228% c - confuse monster 2 + enchant 13% 459% d - cure hallucination 3 + healing 9% 371% e - dememorize 2 + divine 13% 68% f - detect treasure 4 + divine 9% 265% g - teleport away 6 + body 98% 31% h - charm monster 4*+ enchant 90% 0% i - phase door 4*+ occult 90% 0% j - paralysis 6*+ matter 98% 0% k - tunnelization 7*+ elemental 99% 0% l - vanishing 7*+ chaos 99% 0% m - charging 7*+ enchant 99% 0% n - turn undead 6*+ prote?c|,ct 98% 0%(end) ?c%+####Ŀ###$#Ŀ#####\####>####<##Ŀ#####?c&(####+)#+###[######################**#[3?c*3m##*@##############################Ŀ###########[``#####%?c .[37m##[Shrek the Scout ] St16 Dx11 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S424096  207(207)  Pw 10(134)  AC-16 MC2 Mov12 Sn112 Xp14/104493 Wt2299/2230 T24556  Burdened  [Shrek the Scout ] St16 Dx11 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S424096  207(207)  Pw 10(134)  AC-16 MC2 Mov12 Sn112 Xp14/104493 Wt2299/2230 T24557  Burdened  ?ch[Shrek the Scout ] St16 Dx11 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S424096  207(207)  Pw 10(134)  AC-16 MC2 Mov12 Sn112 Xp14/104493 Wt2299/2230 T24557  Burdened  [Shrek the Scout ] St16 Dx11 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S424096  207(207)  Pw 10(134)  AC-16 MC2 Mov12 Sn112 Xp14/104493 Wt2299/2230 T24558  Burdened  #f@?c&[Shrek the Scout ] St16 Dx11 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S424096  207(207)  Pw 10(134)  AC-16 MC2 Mov12 Sn112 Xp14/104493 Wt2299/2230 T24558  Burdened  [Shrek the Scout ] St16 Dx11 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S424096  207(207)  Pw 10(134)  AC-16 MC2 Mov12 Sn112 Xp14/104493 Wt2299/2230 T24559  Burdened  #@?c[Shrek the Scout ] St16 Dx11 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S424096  207(207)  Pw 10(134)  AC-16 MC2 Mov12 Sn112 Xp14/104493 Wt2299/2230 T24559  Burdened  ?cb ]#@?c ,You see here 7 ` +0 rocks {0}.?c\ [Shrek the Scout ] St16 Dx11 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S424096  207(207)  Pw 12(134)  AC-16 MC2 Mov12 Sn112 Xp14/104493 Wt2299/2230 T24560  Burdened  --More--?c5You hear the 'baaaaa' sound of a sheep. ?cLv[Shrek the Scout ] St16 Dx11 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S424096  207(207)  Pw 12(134)  AC-16 MC2 Mov12 Sn112 Xp14/104493 Wt2299/2230 T24560  Burdened  [Shrek the Scout ] St16 Dx11 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S424096  207(207)  Pw 12(134)  AC-16 MC2 Mov12 Sn112 Xp14/104493 Wt2299/2230 T24561  Burdened  #@* ?cJ#[[Shrek the Scout ] St16 Dx11 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S424096  207(207)  Pw 12(134)  AC-16 MC2 Mov12 Sn112 Xp14/104493 Wt2299/2230 T24561  Burdened  [Shrek the Scout ] St16 Dx11 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S424096  207(207)  Pw 12(134)  AC-16 MC2 Mov12 Sn112 Xp14/104493 Wt2299/2230 T24562  Burdened  #@ ?c m[Shrek the Scout ] St16 Dx11 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S424096  207(207)  Pw 12(134)  AC-16 MC2 Mov12 Sn112 Xp14/104493 Wt2299/2230 T24562  Burdened  [Shrek the Scout ] St16 Dx11 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S424096  207(207)  Pw 12(134)  AC-16 MC2 Mov12 Sn112 Xp14/104493 Wt2299/2230 T24563  Burdened  @ ?c i[Shrek the Scout ] St16 Dx11 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S424096  207(207)  Pw 12(134)  AC-16 MC2 Mov12 Sn112 Xp14/104493 Wt2299/2230 T24563  Burdened  [Shrek the Scout ] St16 Dx11 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S424096  207(207)  Pw 12(134)  AC-16 MC2 Mov12 Sn112 Xp14/104493 Wt2299/2230 T24564  Burdened  @!?c[Shrek the Scout ] St16 Dx11 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S424096  207(207)  Pw 12(134)  AC-16 MC2 Mov12 Sn112 Xp14/104493 Wt2299/2230 T24564  Burdened  [Shrek the Scout ] St16 Dx11 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S424096  207(207)  Pw 12(134)  AC-16 MC2 Mov12 Sn112 Xp14/104493 Wt2299/2230 T24565  Burdened  #@!?c`8;[Shrek the Scout ] St16 Dx11 Co10 In8 Wi11 Ch10 RanZauMalLaw+k S424096  207(207)  Pw 12(134)  AC-16 MC2 Mov12 Sn112 Xp14/104493 Wt2299/2230 T24565  Burdened  #######@!?c9[Shrek the Scout ] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S424096  207(207)  Pw 12(134)  AC-16 MC2 Mov12 Sn112 Xp14/104493 Wt2299/2340 T24566Your movements are now unencumbered.[Shrek the Scout ] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S424096  207(207)  Pw 12(134)  AC-16 MC2 Mov12 Sn112 Xp14/104493 Wt2299/2340 T24566"?c[Shrek the Scout ] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S424096  207(207)  Pw 12(134)  AC-16 MC2 Mov12 Sn112 Xp14/104493 Wt2299/2340 T24566 [Shrek the Scout ] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S424096  207(207)  Pw 12(134)  AC-16 MC2 Mov12 Sn112 Xp14/104493 Wt2299/2340 T24567#@"?ca[Shrek the Scout ] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S424096  207(207)  Pw 12(134)  AC-16 MC2 Mov12 Sn112 Xp14/104493 Wt2299/2340 T24567"?c6% [Shrek the Scout ] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S424096  207(207)  Pw 12(134)  AC-16 MC2 Mov12 Sn112 Xp14/104493 Wt2299/2340 T24567 [Shrek the Scout ] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S424096  207(207)  Pw 12(134)  AC-16 MC2 Mov12 Sn112 Xp14/104493 Wt2299/2340 T24568@#?cA[Shrek the Scout ] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S424096  207(207)  Pw 12(134)  AC-16 MC2 Mov12 Sn112 Xp14/104493 Wt2299/2340 T24568 [Shrek the Scout ] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S424096  207(207)  Pw 12(134)  AC-16 MC2 Mov12 Sn112 Xp14/104493 Wt2299/2340 T24569####@#?c'[Shrek the Scout ] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S424096  207(207)  Pw 12(134)  AC-16 MC2 Mov12 Sn112 Xp14/104493 Wt2299/2340 T24569#@#?cPN [Shrek the Scout ] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S424096  207(207)  Pw 12(134)  AC-16 MC2 Mov12 Sn112 Xp14/104493 Wt2299/2340 T24570#@##?c[Shrek the Scout ] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S424096  207(207)  Pw 12(134)  AC-16 MC2 Mov12 Sn112 Xp14/104493 Wt2299/2340 T24570 [Shrek the Scout ] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S424096  207(207)  Pw 12(134)  AC-16 MC2 Mov12 Sn112 Xp14/104493 Wt2299/2340 T24571+@#$?ci[Shrek the Scout ] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S424096  207(207)  Pw 12(134)  AC-16 MC2 Mov12 Sn112 Xp14/104493 Wt2299/2340 T24571 [Shrek the Scout ] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S424096  207(207)  Pw 12(134)  AC-16 MC2 Mov12 Sn112 Xp14/104493 Wt2299/2340 T24572#@#$?c,[Shrek the Scout ] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S424096  207(207)  Pw 12(134)  AC-16 MC2 Mov12 Sn112 Xp14/104493 Wt2299/2340 T24572#@#$?c [Shrek the Scout ] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S424096  207(207)  Pw 12(134)  AC-16 MC2 Mov12 Sn112 Xp14/104493 Wt2299/2340 T24572 [Shrek the Scout ] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S424096  207(207)  Pw 13(134)  AC-16 MC2 Mov12 Sn112 Xp14/104493 Wt2299/2340 T24573@%?c&In what direction? [47896321><] %?cs%?cYou find no traps on the door.[Shrek the Scout ] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S424096  207(207)  Pw 13(134)  AC-16 MC2 Mov12 Sn112 Xp14/104493 Wt2299/2340 T24573 [Shrek the Scout ] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S424096  207(207)  Pw 13(134)  AC-16 MC2 Mov12 Sn112 Xp14/104493 Wt2299/2340 T24574%?cG :In what direction? [47896321><] %?c" You find no traps on the door.[Shrek the Scout ] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S424096  207(207)  Pw 13(134)  AC-16 MC2 Mov12 Sn112 Xp14/104493 Wt2299/2340 T24574 [Shrek the Scout ] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S424096  207(207)  Pw 13(134)  AC-16 MC2 Mov12 Sn112 Xp14/104493 Wt2299/2340 T24575&?c# &?cg&The door opens.[Shrek the Scout ] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S424096  207(207)  Pw 13(134)  AC-16 MC2 Mov12 Sn112 Xp14/104493 Wt2299/2340 T24575&?c [Shrek the Scout ] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S424096  207(207)  Pw 13(134)  AC-16 MC2 Mov12 Sn112 Xp14/104493 Wt2299/2340 T24576@@'?c 5[Shrek the Scout ] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S424096  207(207)  Pw 13(134)  AC-16 MC2 Mov12 Sn112 Xp14/104493 Wt2299/2340 T24576 [Shrek the Scout ] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S424096  207(207)  Pw 14(134)  AC-16 MC2 Mov12 Sn112 Xp14/104493 Wt2299/2340 T24577Ŀ@'?c[Shrek the Scout ] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S424096  207(207)  Pw 14(134)  AC-16 MC2 Mov12 Sn112 Xp14/104493 Wt2299/2340 T24577@ '?c G[Shrek the Scout ] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S424096  207(207)  Pw 14(134)  AC-16 MC2 Mov12 Sn112 Xp14/104493 Wt2299/2340 T24578(?c9[Shrek the Scout ] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S424096  207(207)  Pw 14(134)  AC-16 MC2 Mov12 Sn112 Xp14/104493 Wt2299/2340 T24578 [Shrek the Scout ] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S424096  207(207)  Pw 14(134)  AC-16 MC2 Mov12 Sn112 Xp14/104493 Wt2299/2340 T24579(?cc$@(?c;ff6 gold pieces.[Shrek the Scout ] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S424102 33 207(207)  Pw 14(134)  AC-16 MC2 Mov12 Sn112 Xp14/104493 Wt2299/2340 T24579(?cԃ[Shrek the Scout ] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S424102  207(207)  Pw 14(134)  AC-16 MC2 Mov12 Sn112 Xp14/104493 Wt2299/2340 T24579 [Shrek the Scout ] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S424102  207(207)  Pw 15(134)  AC-16 MC2 Mov12 Sn112 Xp14/104493 Wt2299/2340 T24580(?cl [Shrek the Scout ] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S424102  207(207)  Pw 15(134)  AC-16 MC2 Mov12 Sn112 Xp14/104493 Wt2299/2340 T24580 [Shrek the Scout ] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S424102  207(207)  Pw 15(134)  AC-16 MC2 Mov12 Sn112 Xp14/104493 Wt2299/2340 T24581)?c[Shrek the Scout ] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S424102  207(207)  Pw 15(134)  AC-16 MC2 Mov12 Sn112 Xp14/104493 Wt2299/2340 T24581 [Shrek the Scout ] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S424102  207(207)  Pw 15(134)  AC-16 MC2 Mov12 Sn112 Xp14/104493 Wt2299/2340 T24582@)?cc<[Shrek the Scout ] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S424102  207(207)  Pw 15(134)  AC-16 MC2 Mov12 Sn112 Xp14/104493 Wt2299/2340 T24582 [Shrek the Scout ] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S424102  207(207)  Pw 15(134)  AC-16 MC2 Mov12 Sn112 Xp14/104493 Wt2299/2340 T24583)?c|[Shrek the Scout ] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S424102  207(207)  Pw 15(134)  AC-16 MC2 Mov12 Sn112 Xp14/104493 Wt2299/2340 T24583 [Shrek the Scout ] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S424102  207(207)  Pw 15(134)  AC-16 MC2 Mov12 Sn112 Xp14/104493 Wt2299/2340 T24584#@#)?c7 [Shrek the Scout ] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S424102  207(207)  Pw 15(134)  AC-16 MC2 Mov12 Sn112 Xp14/104493 Wt2299/2340 T24584 [Shrek the Scout ] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S424102  207(207)  Pw 15(134)  AC-16 MC2 Mov12 Sn112 Xp14/104493 Wt2299/2340 T24585*?c G[Shrek the Scout ] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S424102  207(207)  Pw 15(134)  AC-16 MC2 Mov12 Sn112 Xp14/104493 Wt2299/2340 T24585*?cz[Shrek the Scout ] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S424102  207(207)  Pw 15(134)  AC-16 MC2 Mov12 Sn112 Xp14/104493 Wt2299/2340 T24585 [Shrek the Scout ] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S424102  207(207)  Pw 15(134)  AC-16 MC2 Mov12 Sn112 Xp14/104493 Wt2299/2340 T24586#@#*?cG[Shrek the Scout ] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S424102  207(207)  Pw 15(134)  AC-16 MC2 Mov12 Sn112 Xp14/104493 Wt2299/2340 T24586 [Shrek the Scout ] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S424102  207(207)  Pw 16(134)  AC-16 MC2 Mov12 Sn112 Xp14/104493 Wt2299/2340 T24587#@*?c?Y [Shrek the Scout ] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S424102  207(207)  Pw 16(134)  AC-16 MC2 Mov12 Sn112 Xp14/104493 Wt2299/2340 T24587#@+?c#}[Shrek the Scout ] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S424102  207(207)  Pw 16(134)  AC-16 MC2 Mov12 Sn112 Xp14/104493 Wt2299/2340 T24588@+?c[Shrek the Scout ] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S424102  207(207)  Pw 16(134)  AC-16 MC2 Mov12 Sn112 Xp14/104493 Wt2299/2340 T24588 [Shrek the Scout ] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S424102  207(207)  Pw 16(134)  AC-16 MC2 Mov12 Sn112 Xp14/104493 Wt2299/2340 T24589@+?c}Q[Shrek the Scout ] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S424102  207(207)  Pw 16(134)  AC-16 MC2 Mov12 Sn112 Xp14/104493 Wt2299/2340 T24589 [Shrek the Scout ] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S424102  207(207)  Pw 16(134)  AC-16 MC2 Mov12 Sn112 Xp14/104493 Wt2299/2340 T24590@+?cZ [Shrek the Scout ] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S424102  207(207)  Pw 16(134)  AC-16 MC2 Mov12 Sn112 Xp14/104493 Wt2299/2340 T24590 [Shrek the Scout ] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S424102  207(207)  Pw 16(134)  AC-16 MC2 Mov12 Sn112 Xp14/104493 Wt2299/2340 T24591@#+?cPj [Shrek the Scout ] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S424102  207(207)  Pw 16(134)  AC-16 MC2 Mov12 Sn112 Xp14/104493 Wt2299/2340 T24591 [Shrek the Scout ] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S424102  207(207)  Pw 16(134)  AC-16 MC2 Mov12 Sn112 Xp14/104493 Wt2299/2340 T24592#@#,?c>[Shrek the Scout ] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S424102  207(207)  Pw 16(134)  AC-16 MC2 Mov12 Sn112 Xp14/104493 Wt2299/2340 T24592#@#,?cѷ[Shrek the Scout ] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S424102  207(207)  Pw 16(134)  AC-16 MC2 Mov12 Sn112 Xp14/104493 Wt2299/2340 T24592 [Shrek the Scout ] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S424102  207(207)  Pw 17(134)  AC-16 MC2 Mov12 Sn112 Xp14/104493 Wt2299/2340 T24593xqnxaaqx#@#-?c[Shrek the Scout ] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S424102  207(207)  Pw 17(134)  AC-16 MC2 Mov12 Sn112 Xp14/104493 Wt2299/2340 T24593 [Shrek the Scout ] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S424102  207(207)  Pw 17(134)  AC-16 MC2 Mov12 Sn112 Xp14/104493 Wt2299/2340 T24594Ŀan[aqaaaxqqn%qa@#.?cސ[Shrek the Scout ] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S424102  207(207)  Pw 17(134)  AC-16 MC2 Mov12 Sn112 Xp14/104493 Wt2299/2340 T24594 [Shrek the Scout ] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S424102  207(207)  Pw 17(134)  AC-16 MC2 Mov12 Sn112 Xp14/104493 Wt2299/2340 T24595%$%%%a#@#/?c2Specify unknown object by cursor? [ynq] (q) /?c^yPlease move the cursor to an unknown object.--More--/?ca )(For instructions type a ?)/?c= /?c{ /?c3+ va an ant or other insect (giant fly, in grassland) (base level 1)  Accessing Pokedex entry for giant fly...   Base statistics of this monster type:  Base level = 1, difficulty = 3, AC = 3, magic resistance = 0, alignment 0. Normal speed (12). Normal generation in groups, with frequency 3. No resistances. No conveyed resistances. Small, genocidable, carnivorous flyer. Is a valid polymorph form.  Attacks:  1d3, bite - ordinary physical  --More--0?cĿ %[####Ŀ### $$#Ŀ %%#####\ q%####> q%##[30?c 2m##<##Ŀ Ŀaq######### ############+)#+##Pick an object.0?c 0?c {q a quadruped (elogrizzly) (base level 5)  Accessing Pokedex entry for elogrizzly...   Base statistics of this monster type:  Base level = 5, difficulty = 6, AC = 3, magic resistance = 0, alignment 0. Normal speed (12). Normal generation, with frequency 3. No resistances. No conveyed resistances. Genocidable, carnivorous, herbivorous. Origin: Elona. Is a valid polymorph form.  Attacks:  1d10, bite - ordinary physical  --More--0?cJ Ŀ %[####Ŀ### $$#Ŀ %%#####\ q%####> q%##[30?crL 2m##<##Ŀ Ŀaq######### ############+)#+##Pick an object.0?c1?cV1?cVmq a quadruped (gazelle, in grassland) (base level 0)  Accessing Pokedex entry for gazelle...   Base statistics of this monster type:  Base level = 0, difficulty = 1, AC = 10, magic resistance = 0, alignment 0. Normal speed (12). Normal generation, with frequency 10. No resistances. No conveyed resistances. Genocidable, herbivorous. Origin: Age of Empires. Is a valid polymorph form.  Attacks:  1d3, touches - ordinary physical  --More--1?cHĿ %[####Ŀ### $$#Ŀ %%#####\ q%####> q%##[31?cJ2m##<##Ŀ Ŀaq######### ############+)#+##Pick an object.1?c,1?c=1?cӯq a quadruped (goat, in grassland) (base level 4)  Accessing Pokedex entry for goat...   Base statistics of this monster type:  Base level = 4, difficulty = 6, AC = 6, magic resistance = 0, alignment 0. Normal speed (12). Normal generation in groups, with frequency 6. No resistances. No conveyed resistances. Genocidable, herbivorous. Can be seen with infravision. Can be tamed by throwing a certain kind of food. Origin: Vanilla NetHack or SLASH'EM. Is a valid polymorph form.  Attacks:  2d4, head butt - ordinary physical  1d4, kick - ordinary physical 1?cr[K 1d4, kick - ordinary physical  --More--1?cS" Ŀ %[####Ŀ### $$#Ŀ %%#####\ q%####> q%##[31?c$ 2m##<##Ŀ Ŀaq######### ############+)#+## @#[1?c& 32m[## ########################### #############**###Pick an object.2?cP2?cSDone.[Shrek the Scout ] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S424102  207(207)  Pw 17(134)  AC-16 MC2 Mov12 Sn112 Xp14/104493 Wt2299/2340 T245952?c[[Shrek the Scout ] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S424102  207(207)  Pw 17(134)  AC-16 MC2 Mov12 Sn112 Xp14/104493 Wt2299/2340 T24595 [Shrek the Scout ] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S424102  207(207)  Pw 18(134)  AC-16 MC2 Mov12 Sn112 Xp14/104493 Wt2299/2340 T24596%@#2?cI [Shrek the Scout ] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S424102  207(207)  Pw 18(134)  AC-16 MC2 Mov12 Sn112 Xp14/104493 Wt2299/2340 T24596 [Shrek the Scout ] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S424102  207(207)  Pw 18(134)  AC-16 MC2 Mov12 Sn112 Xp14/104493 Wt2299/2340 T24597@3?cS[Shrek the Scout ] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S424102  207(207)  Pw 18(134)  AC-16 MC2 Mov12 Sn112 Xp14/104493 Wt2299/2340 T24597 [Shrek the Scout ] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S424102  207(207)  Pw 18(134)  AC-16 MC2 Mov12 Sn112 Xp14/104493 Wt2299/2340 T24598#@3?cH[Shrek the Scout ] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S424102  207(207)  Pw 18(134)  AC-16 MC2 Mov12 Sn112 Xp14/104493 Wt2299/2340 T24598 [Shrek the Scout ] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S424102  207(207)  Pw 48(134)  AC-16 MC2 Mov12 Sn112 Xp14/104493 Wt2299/2340 T24599#######@4?cվ[Shrek the Scout ] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S424102  207(207)  Pw 48(134)  AC-16 MC2 Mov12 Sn112 Xp14/104493 Wt2299/2340 T24599 [Shrek the Scout ] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S424102  207(207)  Pw 50(134)  AC-16 MC2 Mov12 Sn112 Xp14/104493 Wt2299/2340 T24600@!4?c0 [Shrek the Scout ] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S424102  207(207)  Pw 50(134)  AC-16 MC2 Mov12 Sn112 Xp14/104493 Wt2299/2340 T24600#@4?c1E[Shrek the Scout ] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S424102  207(207)  Pw 50(134)  AC-16 MC2 Mov12 Sn112 Xp14/104493 Wt2299/2340 T24600 [Shrek the Scout ] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S424102  207(207)  Pw 51(134)  AC-16 MC2 Mov12 Sn112 Xp14/104493 Wt2299/2340 T24601#@#5?c#@##5?c You see here a * finalized potion of extra healing called spiritual {0}.[Shrek the Scout ] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S424102  207(207)  Pw 51(134)  AC-16 MC2 Mov12 Sn112 Xp14/104493 Wt2299/2340 T24601 [Shrek the Scout ] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S424102  207(207)  Pw 51(134)  AC-16 MC2 Mov12 Sn112 Xp14/104493 Wt2299/2340 T246026?c6?c>V - a * finalized potion of extra healing called spiritual {0}.[Shrek the Scout ] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S424102  207(207)  Pw 51(134)  AC-16 MC2 Mov12 Sn112 Xp14/104493 Wt2299/2340 T246026?cPWhat do you want to use or apply? [abhk-nprtuxyDILSY or ?*] 6?c Do what?  o - Take something out of the wooden box called regular box i - Put something into the wooden box called regular box b - Both of the above, out first r - Both of the above, in first(end) 6?c+Ŀ%[####Ŀ###$$#Ŀ%%#####\%%#######> Put in what type of objects?  a - All types b - Coins ('$') c - Amulets ('"') d - Weapon6?cհs (')') e - Armor ('[') f - Comestibles ('%') g - Scrolls ('?') h - Potions ('!') i - Rings ('=') j - Wands ('/') k - Tools ('(') l - Gems ('*') m - Venoms ('.') I - Unidentified items C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) 6?c!@+6?c####Ŀ####Ŀ###\###>####<##Ŀ######6?c#+)#+##[#############**#####################[6?c]m#####Ŀ#########%##### Put in what?   Coins ('$')  v - $ 33 g-gold pieces {0}  Amulets ('"')  G - " a 6-berning stone amulet {0}  U - " a } undertow amulet (being worn) {0}  [6?cɬ7mWeapons (')')  a - ) an i-uncursed +0 dwarvish mattock {48}  b - ) a M-uncursed rotted +3 giant scythe {60}  c - ) a w-uncursed +1 bow (weapon in hands) {12}  d - ) 204 i-+0 darts {6}  e - ) 185 i-+0 arrows (in quiver) {5}  f - ) 51 i-uncursed +2 arrows {1}  g - ) 28 i-+2 darts named Brasilia's Rain Forrest {0}  Armor ('[')  i - [ a V-uncursed +0 cloak called could be MR but irradiated! {4}  o - [ a c-+0 T-shirt (being worn) {2}  s - [ a } cursed boots called plof-nora-anorexia (being worn) {8}  w - [ a ? cursed +0 pair of paper gloves (being worn) {4}  z - [ an A-uncursed +2 cloak of displacement (being worn) {4}  K - [ a C-+0 ancient shield (being worn) {40}  Q - [ an i-+0 iron skull cap named good (being worn) {12}  W - [ 6?c֬Na f-+0 plate mail named good (being worn) {200} (1 of 3)6?c  Comestibles ('%')  B - % 16 v-bananas {0}  F - % 3 v-pears {0}  J - % 3 % uncursed tripe rations {0}  X - % 58 v-grapes {1}  Z - % 3 % lizard corpses {30}  Scrolls ('?')  j - ? 2 ? uncursed scrolls of standard id {0}  C - ? a ? uncursed scroll of cure {0}  H - ? 6 ? uncursed scrolls of healing {0}  M - ? 3 ? uncursed scrolls of mana {0}  O - ? a ? uncursed scroll of heal other {0}  P - ? 3 ? uncursed scrolls of phase door {0}  R - ? a ? finalized scroll labeled CHEIAMOPSEI ERPEBOTH {0}  Potions ('!')  V - ! a * finalized potion of extra healing called spiritual {0}  Rings ('=')  A - = a C-uncursed ring called prot from shape chang (on right hand) {0}  N - = a 6-uncursed +0 ring of gain wisdom (on left 6?c %hand) {0}  T - = an i-cobalt ring {0}  Wands ('/')  n - / a $ wand of fire {0}  x - / an E-uncursed rusty wand of magic missile {0}  D - / an E-uncursed wand of cold (0:1) {0} (2 of 3)7?c&+7?c&  I - / a } uncursed wand of extra healing (0:4) {0}  S - / an E-uncursed wand called impact-tele {0}  Y - / a V-uncursed wand of digging (0:6) {0}  Tools ('(')  h - ( a b-uncursed +3 unicorn horn {8}  k - ( a b-+0 unicorn horn named good {8}  l - ( a wooden box called regular box {1821}  m - ( a y-uncursed +0 laser pole (7125) named good {24}  p - ( a whistle called tin {0}  r - ( an i-stethoscope {0}  u - ( a key {0}  y - ( the a-boss visor named Crawling From The Woodwork (being worn) {0}  L - ( an uncursed candle called magic (lit) {0}  Gems ('*')  q - * 4 dark blue gems {0}  t - * 3 stones called luck  Venoms ('.')  E - . 36 } blinding venoms {1} (3 of 3)7?cn Ŀ%[####Ŀ###$$#Ŀ%%#####\%%#######>%####7?cp [33m#<##Ŀ Ŀ################ ############+)#+## @#7?cs [m[## ############################## ##############**####*###############+Ŀ[7?cw m###################Ŀ###########[``#####%##7?c x #########%#######7?cx [Shrek the Scout ] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S424069 Dlvl:21 $0 HP 207(207)  Pw 51(134)  AC-16 MC2 Mov12 Sn112 Xp14/104493 Wt2299/2340 T24602You put 33 g-gold pieces {0} into the wooden box called regular box.[Shrek the Scout ] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S424102  207(207)  Pw 51(134)  AC-16 MC2 Mov12 Sn112 Xp14/104493 Wt2299/2340 T24602--More--7?cXk You put a * finalized potion of extra healing called spiritual {0} into the wooden box called regular box.--More--8?c\  [Shrek the Scout ] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S424102  207(207)  Pw 51(134)  AC-16 MC2 Mov12 Sn112 Xp14/104493 Wt2299/2340 T24602 [Shrek the Scout ] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S424102  207(207)  Pw 51(134)  AC-16 MC2 Mov12 Sn112 Xp14/104493 Wt2299/2340 T24602 [Shrek the Scout ] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S424102  207(207)  Pw 51(134)  AC-16 MC2 Mov12 Sn112 Xp14/104493 Wt2299/2340 T246038?cN[Shrek the Scout ] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S424102  207(207)  Pw 51(134)  AC-16 MC2 Mov12 Sn112 Xp14/104493 Wt2299/2340 T24603 [Shrek the Scout ] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S424102  207(207)  Pw 52(134)  AC-16 MC2 Mov12 Sn112 Xp14/104493 Wt2299/2340 T24604#@#8?cM [Shrek the Scout ] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S424102  207(207)  Pw 52(134)  AC-16 MC2 Mov12 Sn112 Xp14/104493 Wt2299/2340 T24604##@9?cx[*[Shrek the Scout ] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S424102  207(207)  Pw 52(134)  AC-16 MC2 Mov12 Sn112 Xp14/104493 Wt2299/2340 T24604 [Shrek the Scout ] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S424102  207(207)  Pw 52(134)  AC-16 MC2 Mov12 Sn112 Xp14/104493 Wt2299/2340 T24605#@#9?c`7[Shrek the Scout ] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S424102  207(207)  Pw 52(134)  AC-16 MC2 Mov12 Sn112 Xp14/104493 Wt2299/2340 T24605 [Shrek the Scout ] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S424102  207(207)  Pw 52(134)  AC-16 MC2 Mov12 Sn112 Xp14/104493 Wt2299/2340 T24606@##9?c([Shrek the Scout ] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S424102  207(207)  Pw 52(134)  AC-16 MC2 Mov12 Sn112 Xp14/104493 Wt2299/2340 T24606 [Shrek the Scout ] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S424102  207(207)  Pw 52(134)  AC-16 MC2 Mov12 Sn112 Xp14/104493 Wt2299/2340 T24607#@#9?cG [Shrek the Scout ] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S424102  207(207)  Pw 52(134)  AC-16 MC2 Mov12 Sn112 Xp14/104493 Wt2299/2340 T24607#@#:?cN[Shrek the Scout ] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S424102  207(207)  Pw 52(134)  AC-16 MC2 Mov12 Sn112 Xp14/104493 Wt2299/2340 T24608#@:?c[Shrek the Scout ] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S424102  207(207)  Pw 52(134)  AC-16 MC2 Mov12 Sn112 Xp14/104493 Wt2299/2340 T24608 [Shrek the Scout ] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S424102  207(207)  Pw 53(134)  AC-16 MC2 Mov12 Sn112 Xp14/104493 Wt2299/2340 T24609#@#:?c' Q[Shrek the Scout ] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S424102  207(207)  Pw 53(134)  AC-16 MC2 Mov12 Sn112 Xp14/104493 Wt2299/2340 T24609 [Shrek the Scout ] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S424102  207(207)  Pw 53(134)  AC-16 MC2 Mov12 Sn112 Xp14/104493 Wt2299/2340 T24610#@##;?c[Shrek the Scout ] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S424102  207(207)  Pw 53(134)  AC-16 MC2 Mov12 Sn112 Xp14/104493 Wt2299/2340 T24610#####@;?c6 [Shrek the Scout ] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S424102  207(207)  Pw 53(134)  AC-16 MC2 Mov12 Sn112 Xp14/104493 Wt2299/2340 T24610 [Shrek the Scout ] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S424102  207(207)  Pw 53(134)  AC-16 MC2 Mov12 Sn112 Xp14/104493 Wt2299/2340 T24611##@;?cw[Shrek the Scout ] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S424102  207(207)  Pw 53(134)  AC-16 MC2 Mov12 Sn112 Xp14/104493 Wt2299/2340 T24611 [Shrek the Scout ] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S424102  207(207)  Pw 53(134)  AC-16 MC2 Mov12 Sn112 Xp14/104493 Wt2299/2340 T24612;?c [Shrek the Scout ] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S424102  207(207)  Pw 53(134)  AC-16 MC2 Mov12 Sn112 Xp14/104493 Wt2299/2340 T24612 [Shrek the Scout ] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S424102  207(207)  Pw 53(134)  AC-16 MC2 Mov12 Sn112 Xp14/104493 Wt2299/2340 T24613@>?cC  Choose which spell to cast   Name Level Category Fail Memory a - summon undead 5*+ attack 95% 0% b - resist poison 1 + protect 27% 227% c - confuse monster 2 + enchant 9% 459% d - cure hallucination 3 + healing 8% 378% e - dememorize 2 + divine 9% 68% f - detect treasure 4 + divine 9% 265% g - teleport away 6 + body 98% 30% h - charm monster 4*+ enchant 90% 0% i - phase door 4*+ occult 90% 0% j - paralysis 6*+ matter 98% 0% k - tunnelization 7*+ elemental 99% 0% l - vanishing 7*+ chaos 99% 0% m - charging 7*+ enchant 99% 0% n - turn undead 6*+ prote>?cC ,ct 98% 0%(end) >?cJ +####Ŀ###$#Ŀ#####\############>##@####<>?cL ##Ŀ############################+)#+###[##########################>?cO ###########**###*##############################Ŀ###########[`>?cQ `#####%##[!%@**%>?ceQ {[Shrek the Scout ] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S424102 Dlvl:21 $0 HP 207(207)  Pw 34(134)  AC-16 MC2 Mov12 Sn112 Xp14/104493 Wt2299/2340 T24613You detect the presence of objects.--More--??ca[Shrek the Scout ] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S424102 Dlvl:21 $0 HP 207(207)  Pw 34(134)  AC-16 MC2 Mov12 Sn112 Xp14/104493 Wt2299/2340 T24613 [Shrek the Scout ] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S424102  207(207)  Pw 35(134)  AC-16 MC2 Mov12 Sn112 Xp14/104493 Wt2299/2340 T24614Ŀ%[####Ŀ###$$#Ŀ%%??cc[32m#####\%!%############>%##@####<##Ŀ Ŀ#####################[33??cfm##### ############+)#+## #[## ################################??ci####### ##############**####*###############+Ŀ###################??clĿ###########[``#####%###########%###[36??c3mOm####@?c  Choose which spell to cast   Name Level Category Fail Memory a - summon undead 5*+ attack 95% 0% b - resist poison 1 + protect 27% 227% c - confuse monster 2 + enchant 9% 459% d - cure hallucination 3 + healing 8% 378% e - dememorize 2 + divine 9% 67% f - detect treasure 4 + divine 8% 269% g - teleport away 6 + body 98% 30% h - charm monster 4*+ enchant 90% 0% i - phase door 4*+ occult 90% 0% j - paralysis 6*+ matter 98% 0% k - tunnelization 7*+ elemental 99% 0% l - vanishing 7*+ chaos 99% 0% m - charging 7*+ enchant 99% 0% n - turn undead 6*+ prote@?c ,ct 98% 0%(end) A?cI+####Ŀ###$#Ŀ#####\############>##@####<A?cL##Ŀ############################+)#+###[###########################?cOm##########**###*##############################Ŀ###########[`A?cS`#####%##[Shrek the Scout ] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S424102  207(207)  Pw 20(134)  AC-16 MC2 Mov12 Sn112 Xp14/104493 Wt2299/2340 T24614A?cST[Shrek the Scout ] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S424102  207(207)  Pw 20(134)  AC-16 MC2 Mov12 Sn112 Xp14/104493 Wt2299/2340 T24614 [Shrek the Scout ] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S424102  207(207)  Pw 20(134)  AC-16 MC2 Mov12 Sn112 Xp14/104493 Wt2299/2340 T24615@A?c#{ [Shrek the Scout ] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S424102  207(207)  Pw 20(134)  AC-16 MC2 Mov12 Sn112 Xp14/104493 Wt2299/2340 T24615 [Shrek the Scout ] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S424102  207(207)  Pw 20(134)  AC-16 MC2 Mov12 Sn112 Xp14/104493 Wt2299/2340 T24616@f#A?c[Shrek the Scout ] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S424102  207(207)  Pw 20(134)  AC-16 MC2 Mov12 Sn112 Xp14/104493 Wt2299/2340 T24616@A?c'The fuxxor cat bites you!A?cG][Shrek the Scou t] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S424102  205(207)  Pw 20(134)  AC-16 MC2 Mov12 Sn112 Xp14/104493 Wt2299/2340 T24616[-2 -> 205]B?c @What do you want to ready? [- abd-gE or ?*] C?c%VC?cvWqd - 204 i-+0 darts (in quiver) {6}.[Shrek the Scou t] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S424102  205(207)  Pw 20(134)  AC-16 MC2 Mov12 Sn112 Xp14/104493 Wt2299/2340 T24616C?c(J4In what direction? [47896321><] C?cL'C?cZ'You throw 2 darts.C?c'C?c'+The 1st dart hits the fuxxor cat!C?c'C?c'--More--C?c The 2nd dart hits the fuxxor cat![Shrek the Scou t] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S424102  205(207)  Pw 20(134)  AC-16 MC2 Mov12 Sn112 Xp14/104493 Wt2299/2340 T24616 [Shrek the Scou t] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S424102  205(207)  Pw 21(134)  AC-16 MC2 Mov12 Sn112 Xp14/104493 Wt2299/2340 T24617D?c:[Shrek the Scou t] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S424102  205(207)  Pw 21(134)  AC-16 MC2 Mov12 Sn112 Xp14/104493 Wt2299/2340 T24617 [Shrek the Scou t] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S424102  206(207)  Pw 21(134)  AC-16 MC2 Mov12 Sn112 Xp14/104493 Wt2299/2340 T24618)@fD?c [Shrek the Scou t] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S424102  206(207)  Pw 21(134)  AC-16 MC2 Mov12 Sn112 Xp14/104493 Wt2299/2340 T24618@fE?cX2What do you want to ready? [- abd-gE or ?*] E?c'E?ct(qThat ammunition is already readied![Shrek the Scou t] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S424102  206(207)  Pw 21(134)  AC-16 MC2 Mov12 Sn112 Xp14/104493 Wt2299/2340 T24618F?c@Specify unknown object by cursor? [ynq] (q) F?c^yPlease move the cursor to an unknown object.--More--F?c)(For instructions type a ?)F?cuF?cW f a cat or other feline (fuxxor cat) (base level 4) [seen: normal vision, infravision]  Accessing Pokedex entry for fuxxor cat...   Base statistics of this monster type:  Base level = 4, difficulty = 6, AC = 5, magic resistance = 0, alignment 0. Fast (16). Normal generation in random groups, of escorts, with frequency 1. No resistances. No conveyed resistances. Genocidable, carnivorous. Can be seen with infravision. Is a valid polymorph form.  Attacks:  1d6, bite - vulnerability  --More--G?cOĿ %[####Ŀ### $$#Ŀ %%#####\ %!%############> %G?c-R######<##Ŀ Ŀ########################## ############)+)#+## ?cqSvC@f#[##Pick an object.G?c8G?c`9SDone.[Shrek the Scou t] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S424102  206(207)  Pw 21(134)  AC-16 MC2 Mov12 Sn112 Xp14/104493 Wt2299/2340 T24618G?c>4In what direction? [47896321><] G?cX You throw 2 darts.G?cG?cł+The 1st dart hits the fuxxor cat.G?cςG?c--More--G?c,/The 2nd dart hits the fuxxor cat!G?c.You kill the fuxxor cat![Shrek the Scou t] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S424442  206(207)  Pw 21(134)  AC-16 MC2 Mov12 Sn112 Xp14/104578 Wt2299/2340 T24618 [Shrek the Scou t] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S424442  206(207)  Pw 23(134)  AC-16 MC2 Mov12 Sn112 Xp14/104578 Wt2299/2340 T24619)H?cE; f@H?c> d - 2 i-+0 darts (in quiver) {6}.[Shrek the Scou t] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S424442  206(207)  Pw 23(134)  AC-16 MC2 Mov12 Sn112 Xp14/104578 Wt2299/2340 T24619 [Shrek the Scou t] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S424442  206(207)  Pw 25(134)  AC-16 MC2 Mov12 Sn112 Xp14/104578 Wt2299/2340 T24620I?c[Shrek the Scou t] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S424442  206(207)  Pw 25(134)  AC-16 MC2 Mov12 Sn112 Xp14/104578 Wt2299/2340 T24620@I?cg@I?cid - 2 i-+0 darts (in quiver) {6}.[Shrek the Scou t] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S424442  206(207)  Pw 25(134)  AC-16 MC2 Mov12 Sn112 Xp14/104578 Wt2299/2340 T24620 [Shrek the Scout ] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S424442  207(207)  Pw 26(134)  AC-16 MC2 Mov12 Sn112 Xp14/104578 Wt2299/2340 T24621I?c,[Shrek the Scout ] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S424442  207(207)  Pw 26(134)  AC-16 MC2 Mov12 Sn112 Xp14/104578 Wt2299/2340 T24621 [Shrek the Scout ] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S424442  207(207)  Pw 26(134)  AC-16 MC2 Mov12 Sn112 Xp14/104578 Wt2299/2340 T24622@J?ciThere is a wall in the way![Shrek the Scout ] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S424442  207(207)  Pw 26(134)  AC-16 MC2 Mov12 Sn112 Xp14/104578 Wt2299/2340 T24622J?c'[Shrek the Scout ] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S424442  207(207)  Pw 26(134)  AC-16 MC2 Mov12 Sn112 Xp14/104578 Wt2299/2340 T24622 [Shrek the Scout ] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S424442  207(207)  Pw 26(134)  AC-16 MC2 Mov12 Sn112 Xp14/104578 Wt2299/2340 T24623@J?c[Shrek the Scout ] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S424442  207(207)  Pw 26(134)  AC-16 MC2 Mov12 Sn112 Xp14/104578 Wt2299/2340 T24623@J?c [Shrek the Scout ] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S424442  207(207)  Pw 26(134)  AC-16 MC2 Mov12 Sn112 Xp14/104578 Wt2299/2340 T24624@K?cA[Shrek the Scout ] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S424442  207(207)  Pw 26(134)  AC-16 MC2 Mov12 Sn112 Xp14/104578 Wt2299/2340 T24624 [Shrek the Scout ] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S424442  207(207)  Pw 26(134)  AC-16 MC2 Mov12 Sn112 Xp14/104578 Wt2299/2340 T24625@K?cy[Shrek the Scout ] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S424442  207(207)  Pw 26(134)  AC-16 MC2 Mov12 Sn112 Xp14/104578 Wt2299/2340 T24625 [Shrek the Scout ] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S424442  207(207)  Pw 26(134)  AC-16 MC2 Mov12 Sn112 Xp14/104578 Wt2299/2340 T24626@K?c [Shrek the Scout ] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S424442  207(207)  Pw 26(134)  AC-16 MC2 Mov12 Sn112 Xp14/104578 Wt2299/2340 T24626 [Shrek the Scout ] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S424442  207(207)  Pw 26(134)  AC-16 MC2 Mov12 Sn112 Xp14/104578 Wt2299/2340 T24627@Q?c, [Shrek the Scout ] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S424442  207(207)  Pw 26(134)  AC-16 MC2 Mov12 Sn112 Xp14/104578 Wt2299/2340 T24627@Q?cc t[Shrek the Scout ] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S424442  207(207)  Pw 26(134)  AC-16 MC2 Mov12 Sn112 Xp14/104578 Wt2299/2340 T24628You hear the cooing of the nightingale.Q?c[Shrek the Scout ] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S424442  207(207)  Pw 26(134)  AC-16 MC2 Mov12 Sn112 Xp14/104578 Wt2299/2340 T24628 [Shrek the Scout ] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S424442  207(207)  Pw 26(134)  AC-16 MC2 Mov12 Sn112 Xp14/104578 Wt2299/2340 T24629R?cT Message History The fuxxor cat bites you! [-2 -> 205] What do you want to ready? [- abd-gE or ?*] d - 204 i-+0 darts (in quiver) {6}. In what direction? [47896321><] You throw 2 darts. The 1st dart hits the fuxxor cat! The 2nd dart hits the fuxxor cat! What do you want to ready? [- abd-gE or ?*] That ammunition is already readied! Specify unknown object by cursor? [ynq] (q) Please move the cursor to an unknown object. (For instructions type a ?) f a cat or other feline (fuxxor cat) (base level 4) [seen: normal vision, infravision] Accessing Pokedex entry for fuxxor cat... Base statistics of this monster type: Base level = 4, difficulty = 6, AC = 5, magic resistance = 0, alignment 0. Fast (16). Normal generation in random groups, of escorts, with frequency 1. No resistances. No conveyed resistances. Genocidable, carnivorous. Can be seen with infravision. Is a valid pR?cU olymorph form. Attacks: 1d6, bite - vulnerability Pick an object. Done. In what direction? [47896321><] You throw 2 darts. The 1st dart hits the fuxxor cat. --More--S?cBThe 2nd dart hits the fuxxor cat! You kill the fuxxor cat! d - 2 i-+0 darts (in quiver) {6}. d - 2 i-+0 darts (in quiver) {6}. There is a wall in the way! You hear the cooing of the nightingale. --More--S?c'5[Shrek the Scout ] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S424442 Dlvl:21 $0 HP 207(207)  Pw 26(134)  AC-16 MC2 Mov12 Sn112 Xp14/104578 Wt2299/2340 T24629Ŀ%[####Ŀ###$$#Ŀ%%#####\%!%#########@?c77m###>%######<##Ŀ Ŀ########################## ############+)S?c:#+## #[## ######################################## ##############**###?c >6m#*###############+Ŀ###################Ŀ###########[``#S?c @####%###########%#######T?cBWhat do you want to use or apply? [abhk-nprtuxyDILSY or ?*] T?caGUYou must wield this item first if you want to apply it!--More--T?c T?c̥ LYou now wield an i-uncursed +0 dwarvish mattock {48}.--More--T?c [Shrek the Scout ] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S424442 Dlvl:21 $0 HP 207(207)  Pw 26(134)  AC-16 MC2 Mov12 Sn112 Xp14/104578 Wt2299/2340 T24629 [Shrek the Scout ] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S424442  207(207)  Pw 26(134)  AC-10 MC2 Mov12 Sn112 Xp14/104578 Wt2299/2340 T24630Ŀ%[####Ŀ###$$#Ŀ%%T?c #####\%!%#########@###>%######<##Ŀ Ŀ######################T?cթ [37m#### ############+)#+## #[## #################################?c 7m####### ##############**####*###############+Ŀ###################?cد mĿ###########[``#####%###########%###T?cD S####U?c|BWhat do you want to use or apply? [abhk-nprtuxyDILSY or ?*] U?c<In what direction do you want to dig? [47893>] U?cMZU?c]You start digging.[Shrek the Scout ] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S424442  207(207)  Pw 26(134)  AC-10 MC2 Mov12 Sn112 Xp14/104578 Wt2299/2340 T24630 [Shrek the Scout ] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S424442  207(207)  Pw 26(134)  AC-10 MC2 Mov12 Sn112 Xp14/104578 Wt2299/2340 T24631U?cgYou hit the rock with all your might.[Shrek the Scout ] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S424442  207(207)  Pw 26(134)  AC-10 MC2 Mov12 Sn112 Xp14/104578 Wt2299/2340 T24632 [Shrek the Scout ] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S424442  207(207)  Pw 26(134)  AC-10 MC2 Mov12 Sn112 Xp14/104578 Wt2299/2340 T24633 [Shrek the Scout ] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S424442  207(207)  Pw 26(134)  AC-10 MC2 Mov12 Sn112 Xp14/104578 Wt2299/2340 T24634U?cg#--More--U?c=O mYou make an opening in the wall.[Shrek the Scout ] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S424442  207(207)  Pw 26(134)  AC-10 MC2 Mov12 Sn112 Xp14/104578 Wt2299/2340 T24635V?c&G[Shrek the Scout ] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S424442  207(207)  Pw 26(134)  AC-10 MC2 Mov12 Sn112 Xp14/104578 Wt2299/2340 T24635 [Shrek the Scout ] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S424442  207(207)  Pw 26(134)  AC-10 MC2 Mov12 Sn112 Xp14/104578 Wt2299/2340 T24636#`@V?cd^V?cYou find a magic trap.[Shrek the Scout ] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S424442  207(207)  Pw 26(134)  AC-10 MC2 Mov12 Sn112 Xp14/104578 Wt2299/2340 T24636 [Shrek the Scout ] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S424442  207(207)  Pw 26(134)  AC-10 MC2 Mov12 Sn112 Xp14/104578 Wt2299/2340 T24637W?c&C _[Shrek the Scout ] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S424442  207(207)  Pw 26(134)  AC-10 MC2 Mov12 Sn112 Xp14/104578 Wt2299/2340 T24637W?cCY[Shrek the Scout ] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S424442  207(207)  Pw 26(134)  AC-10 MC2 Mov12 Sn112 Xp14/104578 Wt2299/2340 T24638X?cG&In what direction? [47896321><] X?ciX?cwYou disarmed the trap.X?cX[Shrek the Scout ] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S424794  207(207)  Pw 26(134)  AC-10 MC2 Mov12 Sn112 Xp14/104666 Wt2299/2340 T24638 [Shrek the Scout ] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S424794  207(207)  Pw 26(134)  AC-10 MC2 Mov12 Sn112 Xp14/104666 Wt2299/2340 T24639Y?cT j[Shrek the Scout ] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S424794  207(207)  Pw 26(134)  AC-10 MC2 Mov12 Sn112 Xp14/104666 Wt2299/2340 T24639qaaxn@Y?c3T [The domestic nymph zaps a wand of striking!The wand hits you!Y?c{T X[Shrek the Sco ut] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S424794  186(207)  Pw 26(134)  AC-10 MC2 Mov12 Sn112 Xp14/104666 Wt2299/2340 T24639--More--Z?c8[-21 -> 186]\?cX \?c.Za - an i-uncursed +0 dwarvish mattock (weapon in hands) {48}.[Shrek the Sco ut] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S424794  186(207)  Pw 26(134)  AC-10 MC2 Mov12 Sn112 Xp14/104666 Wt2299/2340 T24639\?c =What do you want to ready? [- b-gE or ?*] ]?c]?cpThat ammunition is already readied![Shrek the Sco ut] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S424794  186(207)  Pw 26(134)  AC-10 MC2 Mov12 Sn112 Xp14/104666 Wt2299/2340 T24639]?c"3In what direction? [47896321><] ]?c]?c+(You throw 4 darts.)]?c)$]?c]?c?The 1st dart hits the domestic nymph!)]?cTm)$]?c= &--More--]?c ;The 2nd dart hits the domestic nymph!)]?c)$^?cG&--More--^?cb;The 3rd dart hits the domestic nymph!)^?cN4)$^?c&--More--^?c&nThe 4th dart hits the domestic nymph![Shrek the Sco ut] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S424794  186(207)  Pw 28(134)  AC-10 MC2 Mov12 Sn112 Xp14/104666 Wt2299/2340 T24640_?cry3In what direction? [47896321><] _?c)_?c)(You throw 4 darts.)_?cn)$_?c_?cNThe 1st dart hits the domestic nymph!--More--_?cx7 7You kill the domestic nymph!)_?c7 L[Shrek the Sco ut] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S425778  186(207)  Pw 28(134)  AC-10 MC2 Mov12 Sn112 Xp14/104912 Wt2299/2340 T24640)_?c )$_?c _?ct )`?cq)`?cLX)$`?c * `?c  )`?c" )`?c )$`?c! `?cڝ )a?ct[Shrek the Sco ut] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S425778  186(207)  Pw 28(134)  AC-10 MC2 Mov12 Sn112 Xp14/104912 Wt2299/2340 T24640 [Shrek the Sco ut] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S425778  186(207)  Pw 28(134)  AC-10 MC2 Mov12 Sn112 Xp14/104912 Wt2299/2340 T24641a?c%T!^a?cVYou find a magic portal.[Shrek the Sco ut] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S425778  186(207)  Pw 28(134)  AC-10 MC2 Mov12 Sn112 Xp14/104912 Wt2299/2340 T24641 [Shrek the Sco ut] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S425778  188(207)  Pw 28(134)  AC-10 MC2 Mov12 Sn112 Xp14/104912 Wt2299/2340 T24642fb?cB ?Specify unknown object by cursor? [ynq] (q) b?c \yPlease move the cursor to an unknown object.--More--b?cF ((For instructions type a ?)c?cic?c3c?c6yf a cat or other feline (elona cat) (base level 2)  Accessing Pokedex entry for elona cat...   Base statistics of this monster type:  Base level = 2, difficulty = 3, AC = 7, magic resistance = 0, alignment 0. Fast (15). Normal generation, with frequency 5. No resistances. No conveyed resistances. Genocidable, herbivorous. Can be seen with infravision. Origin: Elona. Is a valid polymorph form.  Attacks:  2d3, bite - ordinary physical  --More--c?cE ĿĿ %[^####Ŀ### qaax)$@##Ŀ %%`####\ %!%####fc?c ###> %######<##Ŀ Ŀ########################## ############c?cQ +)#+##Pick an object.c?c? c?c NDone.[Shrek the Sco ut] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S425778  188(207)  Pw 28(134)  AC-10 MC2 Mov12 Sn112 Xp14/104912 Wt2299/2340 T24642d?c]3In what direction? [47896321><] d?c/You throw 2 darts.)d?cĺd?c:The 1st dart hits the elona cat!)d?cR+--More--d?cy The 2nd dart hits the elona cat![Shrek the Sco ut] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S425778  188(207)  Pw 28(134)  AC-10 MC2 Mov12 Sn112 Xp14/104912 Wt2299/2340 T24642f)e?cb e?ce nYou kill the elona cat![Shrek the Sco ut] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S425906  188(207)  Pw 28(134)  AC-10 MC2 Mov12 Sn112 Xp14/104944 Wt2299/2340 T24643%f?c"\M@f?c5\1 gold piece.f?ce~[Shrek the Sco ut] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S425907 1 188(207)  Pw 28(134)  AC-10 MC2 Mov12 Sn112 Xp14/104944 Wt2299/2340 T24643 [Shrek the Sco ut] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S425907  188(207)  Pw 28(134)  AC-10 MC2 Mov12 Sn112 Xp14/104944 Wt2299/2340 T24644f?c?2 [Shrek the Sco ut] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S425907  188(207)  Pw 28(134)  AC-10 MC2 Mov12 Sn112 Xp14/104944 Wt2299/2340 T24644 [Shrek the Sco ut] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S425907  190(207)  Pw 28(134)  AC-10 MC2 Mov12 Sn112 Xp14/104944 Wt2299/2340 T24645g?c{[Shrek the Sco ut] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S425907  190(207)  Pw 28(134)  AC-10 MC2 Mov12 Sn112 Xp14/104944 Wt2299/2340 T24645 [Shrek the Sco ut] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S425907  190(207)  Pw 28(134)  AC-10 MC2 Mov12 Sn112 Xp14/104944 Wt2299/2340 T24646#@#g?cC[Shrek the Sco ut] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S425907  190(207)  Pw 28(134)  AC-10 MC2 Mov12 Sn112 Xp14/104944 Wt2299/2340 T24646g?cq C[Shrek the Sco ut] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S425907  190(207)  Pw 28(134)  AC-10 MC2 Mov12 Sn112 Xp14/104944 Wt2299/2340 T24647h?c[Shrek the Sco ut] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S425907  190(207)  Pw 28(134)  AC-10 MC2 Mov12 Sn112 Xp14/104944 Wt2299/2340 T24647 [Shrek the Sco ut] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S425907  191(207)  Pw 28(134)  AC-10 MC2 Mov12 Sn112 Xp14/104944 Wt2299/2340 T24648h?c6Y#@#h?c+6Fd - 4 i-+0 darts (in quiver) {6}.--More--h?ciE  Things that are here: a % domestic nymph corpse {600} a green gem {0} an i-wand of striking {0}--More--i?c##Ŀ###[Shrek the Sco ut] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S425907  191(207)  Pw 28(134)  AC-10 MC2 Mov12 Sn112 Xp14/104944 Wt2299/2340 T24648i?cW4 Pick up what?  Comestibles ('%') a - % a % domestic nymph corpse {600} Wands ('/') b - / an i-wand of striking {0} Gems ('*') c - * a green gem {0}(end) j?cV+j?c3 +j?c| Ŀ^####Ŀ#####Ŀ`%####\)###>####<##Ŀ######j?c$ #####j?c1 +V - an i-wand of striking {0}.j?c av - a green gem {0}.[Shrek the Sco ut] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S425907  191(207)  Pw 28(134)  AC-10 MC2 Mov12 Sn112 Xp14/104944 Wt2299/2340 T24648k?cBPWhat do you want to use or apply? [abhk-nprtuxyDILSVY or ?*] k?cXu Do what?  o - Take something out of the wooden box called regular box i - Put something into the wooden box called regular box b - Both of the above, out first r - Both of the above, in first(end) k?cUn+ĿĿ%[##^####Ŀ###qaax@##Ŀ%%##`%####\%!%###)###?cnm> Put in what type of objects?  a - All types b - Coins ('$') c - Amulets ('"') d - Weapons (')') e - Armor ('[') f - Comestibles ('%') g - Scrolls ('?') h - Rings ('=') i - Wands ('/') j - Tools ('(') k - Gems ('*') l - Venoms ('.') I - Unidentified items C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) k?c +k?c ####Ŀ####Ŀ###\###>####<##Ŀ#######?c 37m+)#+##[#############**#####################?c! 1m#####Ŀ#########%### Put in what?   Coins ('$')  # - $ a g-gold piece {0}  Amulets ('"')  G - " a 6-berning stone amulet {0}  U - " a } undertow amulet (being worn) {0}  Weapons (')')?c+" m  a - ) an i-uncursed +0 dwarvish mattock (weapon in hands) {48}  b - ) a M-uncursed rotted +3 giant scythe {60}  c - ) a w-uncursed +1 bow {12}  d - ) 198 i-+0 darts (in quiver) {6}  e - ) 185 i-+0 arrows {5}  f - ) 51 i-uncursed +2 arrows {1}  g - ) 28 i-+2 darts named Brasilia's Rain Forrest {0}  Armor ('[')  i - [ a V-uncursed +0 cloak called could be MR but irradiated! {4}  o - [ a c-+0 T-shirt (being worn) {2}  s - [ a } cursed boots called plof-nora-anorexia (being worn) {8}  w - [ a ? cursed +0 pair of paper gloves (being worn) {4}  z - [ an A-uncursed +2 cloak of displacement (being worn) {4}  K - [ a C-+0 ancient shield (being worn) {40}  Q - [ an i-+0 iron skull cap named good (being worn) {12}  W - [ a f-+0 plate mail k?c8" <named good (being worn) {200} (1 of 3)l?c/G+l?cq  Comestibles ('%')  B - % 16 v-bananas {0}  F - % 3 v-pears {0}  J - % 3 % uncursed tripe rations {0}  X - % 58 v-grapes {1}  Z - % 3 % lizard corpses {30}  Scrolls ('?')  j - ? 2 ? uncursed scrolls of standard id {0}  C - ? a ? uncursed scroll of cure {0}  H - ? 6 ? uncursed scrolls of healing {0}  M - ? 3 ? uncursed scrolls of mana {0}  O - ? a ? uncursed scroll of heal other {0}  P - ? 3 ? uncursed scrolls of phase door {0}  R - ? a ? finalized scroll labeled CHEIAMOPSEI ERPEBOTH {0}  Rings ('=')  A - = a C-uncursed ring called prot from shape chang (on right hand) {0}  N - = a 6-uncursed +0 ring of gain wisdom (on left hand) {0}  T - = an i-cobalt ring {0}  Wands ('/')  n - / a $ wandl?c 9 of fire {0}  x - / an E-uncursed rusty wand of magic missile {0}  D - / an E-uncursed wand of cold (0:1) {0}  I - / a } uncursed wand of extra healing (0:4) {0}  S - / an E-uncursed wand called impact-tele {0} (2 of 3)l?cN  V - / an i-wand of striking {0}  Y - / a V-uncursed wand of digging (0:6) {0}  Tools ('(')  h - ( a b-uncursed +3 unicorn horn {8}  k - ( a b-+0 unicorn horn named good {8}  l - ( a wooden box called regular box {1821}  m - ( a y-uncursed +0 laser pole (7125) named good {24}  p - ( a whistle called tin {0}  r - ( an i-stethoscope {0}  u - ( a key {0}  y - ( the a-boss visor named Crawling From The Woodwork (being worn) {0}  L - ( an uncursed candle called magic (lit) {0}  Gems ('*')  q - * 4 dark blue gems {0}  t - * 3 stones called luck  v - * a green gem {0}  Venoms ('.')  E - . 36 } blinding venoms {1} (3 of 3)n?c +n?c1 Comestibles ('%')  B - % 16 v-bananas {0}  F - % 3 v-pears {0}  J - % 3 % uncursed tripe rations {0}  X - % 58 v-grapes {1}  Z - % 3 % lizard corpses {30}  Scrolls ('?')  j - ? 2 ? uncursed scrolls of standard id {0}  C - ? a ? uncursed scroll of cure {0}  H - ? 6 ? uncursed scrolls of healing {0}  M - ? 3 ? uncursed scrolls of mana {0}  O - ? a ? uncursed scroll of heal other {0}  P - ? 3 ? uncursed scrolls of phase door {0}  R - ? a ? finalized scroll labeled CHEIAMOPSEI ERPEBOTH {0}  Rings ('=')  A - = a C-uncursed ring called prot from shape chang (on right hand) {0}  N - = a 6-uncursed +0 ring of gain wisdom (on left hand) {0}  T - = an i-cobalt ring {0}  Wands ('/')  n - / a $ wandn?c19 of fire {0}  x - / an E-uncursed rusty wand of magic missile {0}  D - / an E-uncursed wand of cold (0:1) {0}  I - / a } uncursed wand of extra healing (0:4) {0}  S - / an E-uncursed wand called impact-tele {0} (2 of 3)n?c+ V - / an i-wand of striking {0}  Y - / a V-uncursed wand of digging (0:6) {0}  Tools ('(')  h - ( a b-uncursed +3 unicorn horn {8}  k - ( a b-+0 unicorn horn named good {8}  l - ( a wooden box called regular box {1821}  m - ( a y-uncursed +0 laser pole (7125) named good {24}  p - ( a whistle called tin {0}  r - ( an i-stethoscope {0}  u - ( a key {0}  y - ( the a-boss visor named Crawling From The Woodwork (being worn) {0}  L - ( an uncursed candle called magic (lit) {0}  Gems ('*')  q - * 4 dark blue gems {0}  t - * 3 stones called luck  v + * a green gem {0}  Venoms ('.')  E - . 36 } blinding venoms {1} (3 of 3)o?c+o?c ĿĿ%[##^####Ŀ###qaax@##Ŀ%%##`%####\%!%###)###o?c [m>%######<##Ŀ Ŀ########################## ############+)#?c m+## #[## ######################################## ##############**####?cp m*###############+Ŀ###################Ŀ###########[``#####o?c9 |%###########%#######o?c [Shrek the Sco ut] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S425906 Dlvl:21 $0 HP 191(207)  Pw 28(134)  AC-10 MC2 Mov12 Sn112 Xp14/104944 Wt2299/2340 T24648You put a g-gold piece {0} into the wooden box called regular box.[Shrek the Sco ut] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S425907  191(207)  Pw 28(134)  AC-10 MC2 Mov12 Sn112 Xp14/104944 Wt2299/2340 T24648--More--o?ce You put an i-wand of striking {0} into the wooden box called regular box.[Shrek the Sco ut] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S425907  191(207)  Pw 28(134)  AC-10 MC2 Mov12 Sn112 Xp14/104944 Wt2299/2340 T24648 --More--o?c! You put a green gem {0} into the wooden box called regular box.[Shrek the Sco ut] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S425907  191(207)  Pw 28(134)  AC-10 MC2 Mov12 Sn112 Xp14/104944 Wt2299/2340 T24648 [Shrek the Sco ut] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S425907  191(207)  Pw 28(134)  AC-10 MC2 Mov12 Sn112 Xp14/104944 Wt2299/2340 T24648 [Shrek the Sco ut] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S425907  191(207)  Pw 28(134)  AC-10 MC2 Mov12 Sn112 Xp14/104944 Wt2299/2340 o?cA[25;1HT24649p?cD [Shrek the Sco ut] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S425907  191(207)  Pw 28(134)  AC-10 MC2 Mov12 Sn112 Xp14/104944 Wt2299/2340 T24649 [Shrek the Sco ut] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S425907  191(207)  Pw 28(134)  AC-10 MC2 Mov12 Sn112 Xp14/104944 Wt2299/2340 T24650%@p?cRm[Shrek the Sco ut] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S425907  191(207)  Pw 28(134)  AC-10 MC2 Mov12 Sn112 Xp14/104944 Wt2299/2340 T24650@p?c6 Z[Shrek the Sco ut] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S425907  192(207)  Pw 29(134)  AC-10 MC2 Mov12 Sn112 Xp14/104944 Wt2299/2340 T24651@p?c[Shrek the Sco ut] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S425907  192(207)  Pw 29(134)  AC-10 MC2 Mov12 Sn112 Xp14/104944 Wt2299/2340 T24651 [Shrek the Sco ut] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S425907  192(207)  Pw 29(134)  AC-10 MC2 Mov12 Sn112 Xp14/104944 Wt2299/2340 T24652q?c N{$@q?c/N%There is a doorway here.q?cPYou see here a % elona cat corpse {700}.[Shrek the Sco ut] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S425907  192(207)  Pw 29(134)  AC-10 MC2 Mov12 Sn112 Xp14/104944 Wt2299/2340 T24652 [Shrek the Sco ut] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S425907  192(207)  Pw 29(134)  AC-10 MC2 Mov12 Sn112 Xp14/104944 Wt2299/2340 T24653q?c~O_%@q?cgQjd - 2 i-+0 darts (in quiver) {6}.[Shrek the Sco ut] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S425907  192(207)  Pw 29(134)  AC-10 MC2 Mov12 Sn112 Xp14/104944 Wt2299/2340 T24653q?c? g@q?cT %There is a doorway here.q?c uYou see here a % elona cat corpse {700}.[Shrek the Sco ut] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S425907  193(207)  Pw 29(134)  AC-10 MC2 Mov12 Sn112 Xp14/104944 Wt2299/2340 T24654r?co[Shrek the Sco ut] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S425907  193(207)  Pw 29(134)  AC-10 MC2 Mov12 Sn112 Xp14/104944 Wt2299/2340 T24654 [Shrek the Sco ut] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S425907  193(207)  Pw 29(134)  AC-10 MC2 Mov12 Sn112 Xp14/104944 Wt2299/2340 T24655qaax@%r?c& &In what direction? [47896321><] r?c r?c, fYou cannot disable that trap.[Shrek the Sco ut] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S425907  193(207)  Pw 29(134)  AC-10 MC2 Mov12 Sn112 Xp14/104944 Wt2299/2340 T24655t?cE& [Shrek the Sco ut] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S425907  193(207)  Pw 29(134)  AC-10 MC2 Mov12 Sn112 Xp14/104944 Wt2299/2340 T24655@$u?cLJC[Shrek the Sco ut] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S425907  193(207)  Pw 29(134)  AC-10 MC2 Mov12 Sn112 Xp14/104944 Wt2299/2340 T24656v?c # v?cRtw?c@echniquew?cZ Choose a technique  Name Level Status a - missile flurry 14 Prepared appraisal 14* Reloading c - panic digging 14 Prepared d - phase door 14 Prepared invoke deity 14* Reloading f - disarm 5 Prepared g - eviscerate 3 Prepared h - directive 3 Prepared(end) x?c< Ŀ^####Ŀ#####Ŀ%####\###>####<##Ŀ######?c? 2m####+)#+###[################[Shrek the Sco ut] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S425907  193(207)  Pw 29(134)x?c? _  AC-10 MC2 Mov12 Sn112 Xp14/104944 Wt2299/2340 T24656y?c(2What do you want to wield? [- a-hkmE or ?*] y?c y?c Fc - a w-uncursed +1 bow (weapon in hands) {12}.--More--y?cǪ [Shrek the Sco ut] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S425907 Dlvl:21 $0 HP 193(207)  Pw 29(134)  AC-10 MC2 Mov12 Sn112 Xp14/104944 Wt2299/2340 T24656 [Shrek the Scou t] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S425907  194(207)  Pw 29(134)  AC-16 MC2 Mov12 Sn112 Xp14/104944 Wt2299/2340 T24657ĿĿ%[##@^####Ŀ###$y?c %##Ŀ%%##`%####\%!%######>%######y?cѯ [m<##Ŀ Ŀ########################## ############+)#+## #[##y?c  ######################################## ##############**####*###############+Ŀ##############?c5 m#####Ŀ###########[``#####%###########?c m%#######z?cb # z?c3 tz?c echniquez?c  Choose a technique  Name Level Status a - missile flurry 14 Prepared appraisal 14* Reloading c - panic digging 14 Prepared d - phase door 14 Prepared invoke deity 14* Reloading f - disarm 5 Prepared g - eviscerate 3 Prepared h - directive 3 Prepared(end) {?c +Ŀ^####Ŀ#####Ŀ%####\###>####<##Ŀ######{?c ####+)#+###[################A technique that can be used to get a multishot bonus with bows and certain other weapons, the duration of which depends on the technique's level.--More--{?cM = Use this technique? [yn] (n) {?cS y{?cVYour gloved hands become blurs as they reach for your quiver![Shrek the Scou t] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S425907  194(207)  Pw 29(134)  AC-16 MC2 Mov12 Sn112 Xp14/104944 Wt2299/2340 T24657 [Shrek the Scou t] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S425907  194(207)  Pw 29(134)  AC-16 MC2 Mov12 Sn112 Xp14/104944 Wt2299/2340 T24658}?cRDo you really want to slither into that magic portal? [yn] (n) }?cwdy@You activated a magic portal!--More--~?c<You feel dizzy for a moment, but the sensation passes.~?c) --More--?cYLuLLLLL #L ` E# @!` # [Shrek the Scou t] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S425907 Nightmare:21 $0 HP 194(207)  Pw 29(134)  AC-16 MC2 Mov12 Sn112 Xp14/104944 Wt2299/2340 T24658?c#C [Shrek the Scou t] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S425907  194(207)  Pw 29(134)  AC-16 MC2 Mov12 Sn112 Xp14/104944 Wt2299/2340 T24659?c# ?ca?cr` nnotate?c*AWhat do you want to call this dungeon level? ?chln?c<o?ct?ch ?cw#t?cvh?ci?cs?c( ?cl?c e?c v?c e?c/ l?c# ?cya?cg?ca?ci?c#n?c6 .?cHTI[Shrek the Scou t] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S425907  194(207)  Pw 29(134)  AC-16 MC2 Mov12 Sn112 Xp14/104944 Wt2299/2340 T24659?c2Specify unknown object by cursor? [ynq] (q) ?cF\yPlease move the cursor to an unknown object.--More--?c8((For instructions type a ?)?c?c;E an elemental (litho elemental, in iron bars) (base level 8)  Accessing Pokedex entry for litho elemental...   Base statistics of this monster type:  Base level = 8, difficulty = 10, AC = 2, magic resistance = 30, alignment 0. Very slow (6). Normal generation, with frequency 3. Resists fire, cold, poison, petrification. Conveys fire, cold, poison, petrification resistances. Big, not genocidable, breathless, amphibious, phasing, thick-skinned mindless. This monster is of neuter gender. May be eaten by vegans. Is a valid polymorph form. Attacks:  4d6, claw (punch, hit, etc.) - ordinary physical  --More--?c&Lu LLL LPick an object.?cq?c?ca ?c/R ?cP ?cwq?c@?c?c1?cu!?c?cxv?c%PL a lich (real tiny lich) (base level 0) (female) [seen: warned of covetous monsters]  Accessing Pokedex entry for real tiny lich...   Base statistics of this monster type:  Base level = 0, difficulty = 3, AC = 5, magic resistance = 10, alignment -9. Very slow (4). Normal generation, with frequency 1. Resists cold, sleep, poison. Leaves no corpse. Genocidable, breathless, amphibious, poisonous, regenerating undead. Covetous. Has infravision. Can spontaneously betray you if tame. Is a valid polymorph form.  Attacks:  1d2, touches - frost damage ?cFPs 1d2, uses magic spell(s) - random magic spell  --More--?cXXLu LLL L L #LPick an object. ?c#*?cEh?c?cZh?c=?ck?c?cl?c?cXg?c ?cG6 ?c ?c8?ct?c2@?cy?c?c8u?c?cG}?c?c}?c?c<~?c?c~?c3?cD?c?cK?c?c?c ?c ?c7 ?cQ ?c?cQ?cL a lich (small lich) (base level 7) (male) [seen: warned of covetous monsters]  Accessing Pokedex entry for small lich...   Base statistics of this monster type:  Base level = 7, difficulty = 8, AC = 5, magic resistance = 10, alignment -6. Very slow (6). Normal generation, with frequency 1. Resists cold, sleep. No conveyed resistances. Genocidable, breathless, amphibious, poisonous undead. Covetous. Has infravision. Is a valid polymorph form.  Attacks:  3d2, touches - frost damage  --More--?c Lu LLL LPick an object.?c ?c^ ?co L a lich (kumer lich) (base level 11) (female) [seen: warned of covetous monsters]  Accessing Pokedex entry for kumer lich...   Base statistics of this monster type:  Base level = 11, difficulty = 14, AC = 0, magic resistance = 30, alignment -9. Very slow (6). Normal generation, with frequency 1. Resists cold, sleep, poison, needs +2 weapon to hit. Leaves no corpse. Genocidable, breathless, amphibious, poisonous, regenerating undead. Covetous. Has infravision. Can spontaneously betray you if tame. Is a valid polymorph form.  Attacks:  1d10, uses weapon - sticks to you ?co w  3d4, uses magic spell(s) - random magic spell  --More--?c_qYLu LLL L L #LPick an object.?c?cFL a lich (undvead lich) (base level 11) (female) [seen: warned of covetous monsters]  Accessing Pokedex entry for undvead lich...   Base statistics of this monster type:  Base level = 11, difficulty = 14, AC = 0, magic resistance = 30, alignment -9. Very slow (6). Normal generation, with frequency 1. Resists cold, sleep, poison, needs +2 weapon to hit. Leaves no corpse. Genocidable, breathless, amphibious, poisonous, regenerating undead. Covetous. Has infravision. Can spontaneously betray you if tame. Is a valid polymorph form.  Attacks:  1d10, touches - frost damage ?cFp 3d4, uses magic spell(s) - random magic spell  --More--?c YLu LLL L L #LPick an object.?cp ?cL L a lich (kumer lich) (base level 11) (female) [seen: warned of covetous monsters]  Accessing Pokedex entry for kumer lich...   Base statistics of this monster type:  Base level = 11, difficulty = 14, AC = 0, magic resistance = 30, alignment -9. Very slow (6). Normal generation, with frequency 1. Resists cold, sleep, poison, needs +2 weapon to hit. Leaves no corpse. Genocidable, breathless, amphibious, poisonous, regenerating undead. Covetous. Has infravision. Can spontaneously betray you if tame. Is a valid polymorph form.  Attacks:  1d10, uses weapon - sticks to you ?cL w  3d4, uses magic spell(s) - random magic spell  --More--?c/YLu LLL L L #LPick an object.?ct ?c L a lich (undvead lich) (base level 11) (female) [seen: warned of covetous monsters]  Accessing Pokedex entry for undvead lich...   Base statistics of this monster type:  Base level = 11, difficulty = 14, AC = 0, magic resistance = 30, alignment -9. Very slow (6). Normal generation, with frequency 1. Resists cold, sleep, poison, needs +2 weapon to hit. Leaves no corpse. Genocidable, breathless, amphibious, poisonous, regenerating undead. Covetous. Has infravision. Can spontaneously betray you if tame. Is a valid polymorph form.  Attacks:  1d10, touches - frost damage ?c: p 3d4, uses magic spell(s) - random magic spell  --More--?c<Lu LLL L L #L?c2Pick an object.?c T?c2/L a lich (kumer lich) (base level 11) (female) [seen: warned of covetous monsters]  Accessing Pokedex entry for kumer lich...   Base statistics of this monster type:  Base level = 11, difficulty = 14, AC = 0, magic resistance = 30, alignment -9. Very slow (6). Normal generation, with frequency 1. Resists cold, sleep, poison, needs +2 weapon to hit. Leaves no corpse. Genocidable, breathless, amphibious, poisonous, regenerating undead. Covetous. Has infravision. Can spontaneously betray you if tame. Is a valid polymorph form.  Attacks:  1d10, uses weapon - sticks to you ?cB/w  3d4, uses magic spell(s) - random magic spell  --More--?c YLu LLL L L #LPick an object.?c ?cL a lich (flint lich) (base level 11) (male) [seen: warned of covetous monsters]  Accessing Pokedex entry for flint lich...   Base statistics of this monster type:  Base level = 11, difficulty = 14, AC = 0, magic resistance = 30, alignment -9. Very slow (6). Normal generation, with frequency 1. Uncommon (by factor 5). Resists cold, sleep, poison, needs +2 weapon to hit. Leaves no corpse. Genocidable, breathless, amphibious, poisonous, regenerating undead. Covetous. Has infravision. Can spontaneously betray you if tame. Is a valid polymorph form.  Attacks: ?cӍ  1d10, uses weapon - frost damage  3d4, uses magic spell(s) - random magic spell  --More--?cG^Lu LLL L L #L `Pick an object.?c2?c{SL a lich (covet nether lich) (base level 5) (female) [seen: warned of covetous monsters]  Accessing Pokedex entry for covet nether lich...   Base statistics of this monster type:  Base level = 5, difficulty = 8, AC = 5, magic resistance = 10, alignment -9. Very slow (6). Normal generation, with frequency 1. Resists cold, sleep, poison. Leaves no corpse. Genocidable, breathless, amphibious, poisonous, regenerating undead. Covetous. Has infravision. Can spontaneously betray you if tame. Is a valid polymorph form.  Attacks:  1d3, touches - frost damage ?cSv  2d2, uses magic spell(s) - random magic spell  --More--?ch YLu LLL L L #LPick an object.?c.*?c?caK?c6?c4?cn?c1?c?cU ?cX ?c ?c] ?c ?c}[?c?cf?c?c+"?c)?cz'?c?c ?c?c !?c=?c ?cf?c@?c?c'?c?c-?c?c7 ?c ?cju a unicorn or horse (Nightmare) (base level 12) [seen: warned of covetous monsters]  Accessing Pokedex entry for Nightmare...   Base statistics of this monster type:  Base level = 12, difficulty = 20, AC = -2, magic resistance = 70, alignment 15. Very fast (24). Special generation, unique. Resists fire, cold, electricity, poison, petrification, hits as a +2 weapon. Leaves no corpse. Big, not genocidable, herbivorous. This monster is always female. Follows you to other levels. Covetous. Origin: Vanilla NetHack or SLASH'EM. Is not a valid polymorph form.  Attacks: ?cj  3d12, head butt - ordinary physical  3d6, kick - ordinary physical  --More--?cO-Lu LLL L L #L `Pick an object.?cF?cuINDone.[Shrek the Scou t] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S425907  194(207)  Pw 29(134)  AC-16 MC2 Mov12 Sn112 Xp14/104944 Wt2299/2340 T24659?cDx ^^@E?c, |You see here a * potion called prob obj detect {0}.[Shrek the Scou t] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S425907  194(207)  Pw 29(134)  AC-16 MC2 Mov12 Sn112 Xp14/104944 Wt2299/2340 T24659?c() ?c, sV - a * potion called prob obj detect {0}.[Shrek the Scou t] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S425907  194(207)  Pw 29(134)  AC-16 MC2 Mov12 Sn112 Xp14/104944 Wt2299/2340 T24659?c?Specify unknown object by cursor? [ynq] (q) ?c \yPlease move the cursor to an unknown object.--More--?c((For instructions type a ?)?cp?cE an elemental (litho elemental, in iron bars) (base level 8)  Accessing Pokedex entry for litho elemental...   Base statistics of this monster type:  Base level = 8, difficulty = 10, AC = 2, magic resistance = 30, alignment 0. Very slow (6). Normal generation, with frequency 3. Resists fire, cold, poison, petrification. Conveys fire, cold, poison, petrification resistances. Big, not genocidable, breathless, amphibious, phasing, thick-skinned mindless. This monster is of neuter gender. May be eaten by vegans. Is a valid polymorph form. Attacks:  4d6, claw (punch, hit, etc.) - ordinary physical  --More--?c{Lu LLL LPick an object.?ci?clNDone.[Shrek the Scou t] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S425907  194(207)  Pw 29(134)  AC-16 MC2 Mov12 Sn112 Xp14/104944 Wt2299/2340 T24659?cTO?Specify unknown object by cursor? [ynq] (q) ?c \yPlease move the cursor to an unknown object.--More--?c ((For instructions type a ?)?cY?c)?c(?cDE an elemental (litho elemental, in a cloud) (base level 8)  Accessing Pokedex entry for litho elemental...   Base statistics of this monster type:  Base level = 8, difficulty = 10, AC = 2, magic resistance = 30, alignment 0. Very slow (6). Normal generation, with frequency 3. Resists fire, cold, poison, petrification. Conveys fire, cold, poison, petrification resistances. Big, not genocidable, breathless, amphibious, phasing, thick-skinned mindless. This monster is of neuter gender. May be eaten by vegans. Is a valid polymorph form. Attacks:  4d6, claw (punch, hit, etc.) - ordinary physical  --More--?c Lu LLL LPick an object.?c ?c NDone.[Shrek the Scou t] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S425907  194(207)  Pw 29(134)  AC-16 MC2 Mov12 Sn112 Xp14/104944 Wt2299/2340 T24659?cmRRDo you really want to slither into that magic portal? [yn] (n) ?cQ{y@/You activated a magic portal!?c)Q--More--?c;<You feel dizzy for a moment, but the sensation passes.?c--More--?c{| ĿĿ%[##@####Ŀ###$%##Ŀ%%##`%####\%!%######?c >%######<##Ŀ Ŀ########################## ############+)#?cf +## #[## ######################################## ##############**####*?c… ###############+Ŀ###################Ŀ###########[``#####?cc V%###########%#######?c A[Shrek the Scou t] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S425907 Dlvl:21 $0 HP 194(207)  Pw 29(134)  AC-16 MC2 Mov12 Sn112 Xp14/104944 Wt2299/2340 T24659?c ?c SYou relax.[Shrek the Scou t] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S425907  195(207)  Pw 31(134)  AC-16 MC2 Mov12 Sn112 Xp14/104944 Wt2299/2340 T24660?c[Shrek the Scou t] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S425907  195(207)  Pw 31(134)  AC-16 MC2 Mov12 Sn112 Xp14/104944 Wt2299/2340 T24660 [Shrek the Scou t] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S425907  195(207)  Pw 31(134)  AC-16 MC2 Mov12 Sn112 Xp14/104944 Wt2299/2340 T24661^qaax@?c# ?c<=a?cX nnotate?cvThis level is currently annotated as something SPECIAL about this place!!. --More--?c8 N What do you want to call this dungeon level? ?c+l?c<%a?cKw?c ?c%aq?cu?ce?c/s?c- t?c{  ?cp w?cO#i?c t?c{ h?cx  ?ct?c ?cF1a?cUOl?cz l?c  ?c[ t?c[ h?c+ e?c ?cof?cu?cLc?ck?cTyu?cg= p?cn"  ?c i?cɥ t?ce?c  m?cWs?c ?c)a?cJg?cJa?ch i?c n?c.?c U[Shrek the Scou t] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S425907  195(207)  Pw 31(134)  AC-16 MC2 Mov12 Sn112 Xp14/104944 Wt2299/2340 T24661?c\ BWhat do you want to use or apply? [abhk-nprtuxyDILSY or ?*] ?c>  Do what?  o - Take something out of the wooden box called regular box i - Put something into the wooden box called regular box b - Both of the above, out first r - Both of the above, in first(end) ?c+ĿĿ%[##^####Ŀ###qaax%@##Ŀ%%##`%####\%!%######?cM> Put in what type of objects?  a - All types b - Amulets ('"') c - Weapons (')') d - Armor ('[') e - Comestibles ('%') f - Scrolls ('?') g - Potions ('!') h - Rings ('=') i - Wands ('/') j - Tools ('(') k - Gems ('*') l - Venoms ('.') I - Unidentified items C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) ?cZ+?c####Ŀ####Ŀ###\###>####<##Ŀ#######?c+)#+##[#############**#################[?cm#########Ŀ#########%### Put in what?   Amulets ('"')  G - " a 6-berning stone amulet {0}  U - " a } undertow amulet (being worn) {0}  Weapons (')')  a - ) an i-uncursed +0 dwa?cJrvish mattock {48}  b - ) a M-uncursed rotted +3 giant scythe {60}  c - ) a w-uncursed +1 bow (weapon in hands) {12}  d - ) 200 i-+0 darts (in quiver) {6}  e - ) 185 i-+0 arrows {5}  f - ) 51 i-uncursed +2 arrows {1}  g - ) 28 i-+2 darts named Brasilia's Rain Forrest {0}  Armor ('[')  i - [ a V-uncursed +0 cloak called could be MR but irradiated! {4}  o - [ a c-+0 T-shirt (being worn) {2}  s - [ a } cursed boots called plof-nora-anorexia (being worn) {8}  w - [ a ? cursed +0 pair of paper gloves (being worn) {4}  z - [ an A-uncursed +2 cloak of displacement (being worn) {4}  K - [ a C-+0 ancient shield (being worn) {40}  Q - [ an i-+0 iron skull cap named good (being worn) {12}  W - [ a f-+0 plate mail named good (being worn) {200}  Com?cW\estibles ('%')  B - % 16 v-bananas {0} (1 of 3)?c3 F - % 3 v-pears {0}  J - % 3 % uncursed tripe rations {0}  X - % 58 v-grapes {1}  Z - % 3 % lizard corpses {30}  Scrolls ('?')  j - ? 2 ? uncursed scrolls of standard id {0}  C - ? a ? uncursed scroll of cure {0}  H - ? 6 ? uncursed scrolls of healing {0}  M - ? 3 ? uncursed scrolls of mana {0}  O - ? a ? uncursed scroll of heal other {0}  P - ? 3 ? uncursed scrolls of phase door {0}  R - ? a ? finalized scroll labeled CHEIAMOPSEI ERPEBOTH {0}  Potions ('!')  V - ! a * potion called prob obj detect {0}  Rings ('=')  A - = a C-uncursed ring called prot from shape chang (on right hand) {0}  N - = a 6-uncursed +0 ring of gain wisdom (on left hand) {0}  T - = an i-cobalt ring {0}  Wands ('/')  n - ?cJF/ a $ wand of fire {0}  x - / an E-uncursed rusty wand of magic missile {0}  D - / an E-uncursed wand of cold (0:1) {0}  I - / a } uncursed wand of extra healing (0:4) {0}  S - / an E-uncursed wand called impact-tele {0} (2 of 3)?c+?c O Y - / a V-uncursed wand of digging (0:6) {0}  Tools ('(')  h - ( a b-uncursed +3 unicorn horn {8}  k - ( a b-+0 unicorn horn named good {8}  l - ( a wooden box called regular box {1821}  m - ( a y-uncursed +0 laser pole (7125) named good {24}  p - ( a whistle called tin {0}  r - ( an i-stethoscope {0}  u - ( a key {0}  y - ( the a-boss visor named Crawling From The Woodwork (being worn) {0}  L - ( an uncursed candle called magic (lit) {0}  Gems ('*')  q - * 4 dark blue gems {0}  t - * 3 stones called luck  Venoms ('.')  E - . 36 } blinding venoms {1} (3 of 3)?cĿĿ%[##^####Ŀ###qaax%@##Ŀ%%##`%####\%!%######[3?cŊ7m>%######<##Ŀ Ŀ########################## ############+)#?c=+## #[## ######################################## ##############**####?c*###############+Ŀ###################Ŀ###########[``#####?c(%###########%#######?c[Shrek the Scou t] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S425907 Dlvl:21 $0 HP 195(207)  Pw 31(134)  AC-16 MC2 Mov12 Sn112 Xp14/104944 Wt2299/2340 T24661You put a * potion called prob obj detect {0} into the wooden box called regular box.--More--?ch [Shrek the Scou t] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S425907  195(207)  Pw 31(134)  AC-16 MC2 Mov12 Sn112 Xp14/104944 Wt2299/2340 T24661 [Shrek the Scou t] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S425907  195(207)  Pw 31(134)  AC-16 MC2 Mov12 Sn112 Xp14/104944 Wt2299/2340 T24661 [Shrek the Scou t] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S425907  196(207)  Pw 31(134)  AC-16 MC2 Mov12 Sn112 Xp14/104944 Wt2299/2340 T24662?cN {$@?cc WThere is a doorway here.You see here a % elona cat corpse {700}.?c! [Shrek the Scou t] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S425907  196(207)  Pw 31(134)  AC-16 MC2 Mov12 Sn112 Xp14/104944 Wt2299/2340 T24662 [Shrek the Scou t] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S425907  198(207)  Pw 31(134)  AC-16 MC2 Mov12 Sn112 Xp14/104944 Wt2299/2340 T24663?c [Shrek the Scou t] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S425907  198(207)  Pw 31(134)  AC-16 MC2 Mov12 Sn112 Xp14/104944 Wt2299/2340 T24663 [Shrek the Scou t] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S425907  198(207)  Pw 31(134)  AC-16 MC2 Mov12 Sn112 Xp14/104944 Wt2299/2340 T24664%@?c~[Shrek the Scou t] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S425907  198(207)  Pw 31(134)  AC-16 MC2 Mov12 Sn112 Xp14/104944 Wt2299/2340 T24664 [Shrek the Scou t] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S425907  198(207)  Pw 31(134)  AC-16 MC2 Mov12 Sn112 Xp14/104944 Wt2299/2340 T24665@?cR[Shrek the Scou t] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S425907  198(207)  Pw 31(134)  AC-16 MC2 Mov12 Sn112 Xp14/104944 Wt2299/2340 T24665@?c[Shrek the Scou t] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S425907  198(207)  Pw 31(134)  AC-16 MC2 Mov12 Sn112 Xp14/104944 Wt2299/2340 T24665 [Shrek the Scou t] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S425907  199(207)  Pw 31(134)  AC-16 MC2 Mov12 Sn112 Xp14/104944 Wt2299/2340 T24666@?c [Shrek the Scou t] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S425907  199(207)  Pw 31(134)  AC-16 MC2 Mov12 Sn112 Xp14/104944 Wt2299/2340 T24666 [Shrek the Scou t] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S425907  199(207)  Pw 31(134)  AC-16 MC2 Mov12 Sn112 Xp14/104944 Wt2299/2340 T24667##@?c^ [Shrek the Scou t] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S425907  199(207)  Pw 31(134)  AC-16 MC2 Mov12 Sn112 Xp14/104944 Wt2299/2340 T24667 [Shrek the Scou t] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S425907  199(207)  Pw 31(134)  AC-16 MC2 Mov12 Sn112 Xp14/104944 Wt2299/2340 T24668#@?c [Shrek the Scou t] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S425907  199(207)  Pw 31(134)  AC-16 MC2 Mov12 Sn112 Xp14/104944 Wt2299/2340 T24668#@?c8@[Shrek the Scou t] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S425907  200(207)  Pw 31(134)  AC-16 MC2 Mov12 Sn112 Xp14/104944 Wt2299/2340 T24669#@#?c [Shrek the Scou t] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S425907  200(207)  Pw 31(134)  AC-16 MC2 Mov12 Sn112 Xp14/104944 Wt2299/2340 T24669 [Shrek the Scou t] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S425907  200(207)  Pw 31(134)  AC-16 MC2 Mov12 Sn112 Xp14/104944 Wt2299/2340 T24670#@?cq[Shrek the Scou t] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S425907  200(207)  Pw 31(134)  AC-16 MC2 Mov12 Sn112 Xp14/104944 Wt2299/2340 T24670@?ca[Shrek the Scou t] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S425907  201(207)  Pw 31(134)  AC-16 MC2 Mov12 Sn112 Xp14/104944 Wt2299/2340 T24671@?c[Shrek the Scou t] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S425907  201(207)  Pw 31(134)  AC-16 MC2 Mov12 Sn112 Xp14/104944 Wt2299/2340 T24671 [Shrek the Scou t] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S425907  202(207)  Pw 32(134)  AC-16 MC2 Mov12 Sn112 Xp14/104944 Wt2299/2340 T24672?cy3 [Shrek the Scou t] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S425907  202(207)  Pw 32(134)  AC-16 MC2 Mov12 Sn112 Xp14/104944 Wt2299/2340 T24672 [Shrek the Scou t] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S425907  202(207)  Pw 32(134)  AC-16 MC2 Mov12 Sn112 Xp14/104944 Wt2299/2340 T24673@?c[Shrek the Scou t] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S425907  202(207)  Pw 32(134)  AC-16 MC2 Mov12 Sn112 Xp14/104944 Wt2299/2340 T24673 [Shrek the Scou t] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S425907  202(207)  Pw 32(134)  AC-16 MC2 Mov12 Sn112 Xp14/104944 Wt2299/2340 T24674@?cT[Shrek the Scou t] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S425907  202(207)  Pw 32(134)  AC-16 MC2 Mov12 Sn112 Xp14/104944 Wt2299/2340 T24674@?c)[Shrek the Scou t] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S425907  204(207)  Pw 32(134)  AC-16 MC2 Mov12 Sn112 Xp14/104944 Wt2299/2340 T24675@?csJ H[Shrek the Scou t] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S425907  204(207)  Pw 32(134)  AC-16 MC2 Mov12 Sn112 Xp14/104944 Wt2299/2340 T24675 [Shrek the Scou t] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S425907  204(207)  Pw 33(134)  AC-16 MC2 Mov12 Sn112 Xp14/104944 Wt2299/2340 T24676Y@?c2 [Shrek the Scou t] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S425907  204(207)  Pw 33(134)  AC-16 MC2 Mov12 Sn112 Xp14/104944 Wt2299/2340 T24676 [Shrek the Scou t] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S425907  204(207)  Pw 33(134)  AC-16 MC2 Mov12 Sn112 Xp14/104944 Wt2299/2340 T24677@?cY0[Shrek the Scou t] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S425907  204(207)  Pw 33(134)  AC-16 MC2 Mov12 Sn112 Xp14/104944 Wt2299/2340 T24677 [Shrek the Scou t] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S425907  205(207)  Pw 33(134)  AC-16 MC2 Mov12 Sn112 Xp14/104944 Wt2299/2340 T24678@Y?cj}2Specify unknown object by cursor? [ynq] (q) ?c6\yPlease move the cursor to an unknown object.--More--?ch((For instructions type a ?)?ch?c2?corY an apelike creature (horny zruty) (base level 9) (female) [seen: normal vision, infravision]  Accessing Pokedex entry for horny zruty...   Base statistics of this monster type:  Base level = 9, difficulty = 11, AC = 3, magic resistance = 0, alignment 0. Very slow (8). Normal generation, with frequency 1. Resists hits as a +1 weapon. No conveyed resistances. Big, genocidable, carnivorous. Can be seen with infravision. Is a valid polymorph form.  Attacks:  3d4, claw (punch, hit, etc.) - ordinary physical  3d4, claw (punch, hit, etc.) - ordinary physical ?cr{  3d6, bite - foocubus seduction  --More--?cK ĿĿ %[##^##########Ŀ### $%##Ŀ %%##`%###Ŀ##\ %!%#####?cM [m#> %######@<##Ŀ Ŀ######################### ############?cP +)#Y+## #[## ######################################## ##############**[3?cMQ 1m###Pick an object.?c) ?c5+NDone.[Shrek the Scou t] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S425907  205(207)  Pw 33(134)  AC-16 MC2 Mov12 Sn112 Xp14/104944 Wt2299/2340 T24678?c ?cxc - a w-uncursed +1 bow (weapon in hands) {12}.[Shrek the Scou t] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S425907  205(207)  Pw 33(134)  AC-16 MC2 Mov12 Sn112 Xp14/104944 Wt2299/2340 T24678?cL?What do you want to ready? [- abd-gE or ?*] ?c ?c me - 185 i-+0 arrows (in quiver) {5}.[Shrek the Scou t] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S425907  205(207)  Pw 33(134)  AC-16 MC2 Mov12 Sn112 Xp14/104944 Wt2299/2340 T24678?c}3In what direction? [47896321><] ?c\??ci?*You shoot 2 arrows.)?c?cL>The 1st arrow hits the horny zruty!)?c@)--More--?c+ The 2nd arrow hits the horny zruty![Shrek the Scou t] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S425907  205(207)  Pw 33(134)  AC-16 MC2 Mov12 Sn112 Xp14/104944 Wt2299/2340 T24678Y)?c*[Shrek the Scou t] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S425907  205(207)  Pw 33(134)  AC-16 MC2 Mov12 Sn112 Xp14/104944 Wt2299/2340 T24679@?c&In what direction? [47896321><] ?cz?c)You shoot 4 arrows.)?cT ?cT=The 1st arrow hits the horny zruty!)?c .%--More--?cH9The 2nd arrow hits the horny zruty!)?c %--More--?cgH 9The 3rd arrow hits the horny zruty!)?c^%%--More--?c(0The 4th arrow hits the horny zruty!?c9You kill the horny zruty![Shrek the Scou t] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S426783  205(207)  Pw 33(134)  AC-16 MC2 Mov12 Sn112 Xp14/105163 Wt2299/2340 T24679 [Shrek the Scou t] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S426783  205(207)  Pw 35(134)  AC-16 MC2 Mov12 Sn112 Xp14/105163 Wt2299/2340 T24680)?c [Shrek the Scou t] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S426783  205(207)  Pw 35(134)  AC-16 MC2 Mov12 Sn112 Xp14/105163 Wt2299/2340 T24680 [Shrek the Scou t] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S426783  206(207)  Pw 35(134)  AC-16 MC2 Mov12 Sn112 Xp14/105163 Wt2299/2340 T24681>@?c)@e - 4 i-+0 arrows (in quiver) {5}.?c&D[Shrek the Scou t] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S426783  206(207)  Pw 35(134)  AC-16 MC2 Mov12 Sn112 Xp14/105163 Wt2299/2340 T24681?cm{@e - 2 i-+0 arrows (in quiver) {5}.?c\[Shrek the Scou t] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S426783  206(207)  Pw 35(134)  AC-16 MC2 Mov12 Sn112 Xp14/105163 Wt2299/2340 T24681 [Shrek the Scou t] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S426783  206(207)  Pw 36(134)  AC-16 MC2 Mov12 Sn112 Xp14/105163 Wt2299/2340 T24682?c[Shrek the Scou t] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S426783  206(207)  Pw 36(134)  AC-16 MC2 Mov12 Sn112 Xp14/105163 Wt2299/2340 T24682 [Shrek the Scout ] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S426783  207(207)  Pw 36(134)  AC-16 MC2 Mov12 Sn112 Xp14/105163 Wt2299/2340 T24683@?c#[Shrek the Scout ] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S426783  207(207)  Pw 36(134)  AC-16 MC2 Mov12 Sn112 Xp14/105163 Wt2299/2340 T24683 [Shrek the Scout ] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S426783  207(207)  Pw 36(134)  AC-16 MC2 Mov12 Sn112 Xp14/105163 Wt2299/2340 T24684@?c| [Shrek the Scout ] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S426783  207(207)  Pw 36(134)  AC-16 MC2 Mov12 Sn112 Xp14/105163 Wt2299/2340 T24684 [Shrek the Scout ] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S426783  207(207)  Pw 36(134)  AC-16 MC2 Mov12 Sn112 Xp14/105163 Wt2299/2340 T24685@?c\s h@@+?cs A[Shrek the Scout ] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S426833 Dlvl:22 $0 HP 207(207)  Pw 36(134)  AC-16 MC2 Mov12 Sn112 Xp14/105163 Wt2299/2340 T24685?c3 D [Shrek the Scout ] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S426833  207(207)  Pw 36(134)  AC-16 MC2 Mov12 Sn112 Xp14/105163 Wt2299/2340 T24685?c 2Specify unknown object by cursor? [ynq] (q) ?cÎ y?c :Please move the cursor to an unknown object.?c --More--?c T)(For instructions type a ?)?c?cZ?cu?ch a humanoid (thrall mogman) (base level 10) (female) [seen: normal vision, infravision]  Accessing Pokedex entry for thrall mogman...   Base statistics of this monster type:  Base level = 10, difficulty = 12, AC = 7, magic resistance = 0, alignment 0. Slow (10). Normal generation, with frequency 1. No resistances. No conveyed resistances. Not genocidable, carnivorous. Follows you to other levels. Has infravision. Can be seen with infravision. Can spontaneously betray you if tame. Can't be tamed. Origin: Dungeon Lords. Is a valid polymorph form.  Attacks:  2d8, uses weapon - ordinary physical  ?c [7m--More--?c[27m?co  h @@Pick an object.?cΘh a humanoid (thrall mogman) (base level 10) (female) [seen: normal vision, infravision]  Accessing Pokedex entry for thrall mogman...   Base statistics of this monster type:  Base level = 10, difficulty = 12, AC = 7, magic resistance = 0, alignment 0. Slow (10). Normal generation, with frequency 1. No resistances. No conveyed resistances. Not genocidable, carnivorous. Follows you to other levels. Has infravision. Can be seen with infravision. Can spontaneously betray you if tame. Can't be tamed. Origin: Dungeon Lords. Is a valid polymorph form.  Attacks:  2d8, uses weapon - ordinary physical ?c  --More--?c h @@Pick an object.?cVP?c ?cb ?c ?c+ ?cf @ a human or elf (soldier) (base level 6) (male)  Accessing Pokedex entry for soldier...   Base statistics of this monster type:  Base level = 6, difficulty = 8, AC = 10, magic resistance = 0, alignment -2. Slow (10). Normal generation in groups, with frequency 15. No resistances. No conveyed resistances. Genocidable, carnivorous, herbivorous. Is the same race as you. Follows you to other levels. Can be seen with infravision. Origin: Vanilla NetHack or SLASH'EM. Is a valid polymorph form.  Attacks:  1d8, uses weapon - ordinary physical  --More--?c97 hPick an object.?cAH ?c J ODone.[Shrek the Scout ] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S426833  207(207)  Pw 36(134)  AC-16 MC2 Mov12 Sn112 Xp14/105163 Wt2299/2340 T24685?c@4In what direction? [47896321><] ?cs?cWsYou shoot 3 arrows.?c~s)?cD)?cs )?c)?cʤ )?cv ?c/w )The 1st arrow hits the soldier!?caw )?cB )?c )?c )?c )?cv?c--More--?c%The 2nd arrow hits the soldier!?c)?c)?c)?cd)?c5)?c?cJ--More--?c<The soldier's shield deflects your projectile!?c--More--?ckThe 3rd arrow misses the soldier.[Shrek the Scout ] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S426833  207(207)  Pw 36(134)  AC-16 MC2 Mov12 Sn112 Xp14/105163 Wt2299/2340 T24686?c 4In what direction? [47896321><] ?c ?c3 *You shoot 2 arrows.)?c )?coe )?c=)?c)?c2DThe 1st arrow hits the soldier!?cV--More--?coUXThe soldier shouts 'Excuse me! I'm in need of medical attention!')?c#)?c)?c)?c )?cQX +--More--?cCritical hit!?cThe 2nd arrow hits the soldier![Shrek the Scout ] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S426833  207(207)  Pw 36(134)  AC-16 MC2 Mov12 Sn112 Xp14/105163 Wt2299/2340 T24686 [Shrek the Scout ] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S426833  207(207)  Pw 37(134)  AC-16 MC2 Mov12 Sn112 Xp14/105163 Wt2299/2340 T24687?cE 4In what direction? [47896321><] ?c, )?c )?c)?cR)?c#$)?c?cYou kill the soldier![Shrek the Scout ] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S427377  207(207)  Pw 37(134)  AC-16 MC2 Mov12 Sn112 Xp14/105299 Wt2299/2340 T24687)h?c= Choose which spell to cast   Name Level Category Fail Memory a - summon undead 5*+ attack 95% 0% b - resist poison 1 + protect 27% 227% c - confuse monster 2 + enchant 9% 458% d - cure hallucination 3 + healing 8% 381% e - dememorize 2 + divine 9% 67% f - detect treasure 4 + divine 8% 268% g - teleport away 6 + body 98% 29% h - charm monster 4*+ enchant 90% 0% i - phase door 4*+ occult 90% 0% j - paralysis 6*+ matter 98% 0% k - tunnelization 7*+ elemental 99% 0% l - vanishing 7*+ chaos 99% 0% m - charging 7*+ enchant 99% 0% n - turn undead 6*+ ?cd2 protect 98% 0%(end) ?c [Shrek the Scout ] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S427377  207(207)  Pw 37(134)  AC-16 MC2 Mov12 Sn112 Xp14/105299 Wt2299/2340 T24687?cs&In what direction? [47896321><] ?c66?cI6*You shoot 4 arrows.)?c)?c?c@The 1st arrow hits the thrall mogman!)?cU)?cx&--More--?c1 <The 2nd arrow hits the thrall mogman!)?coe )?c8&--More--?cg<The 3rd arrow hits the thrall mogman!)?c:)?c&--More--?c/oThe 4th arrow hits the thrall mogman![Shrek the Scout ] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S427377  207(207)  Pw 37(134)  AC-16 MC2 Mov12 Sn112 Xp14/105299 Wt2299/2340 T24688?cP4In what direction? [47896321><] ?c ?c *You shoot 3 arrows.)?c0)?c?cOThe 1st arrow hits the thrall mogman!--More--?c 7You kill the thrall mogman!)?c> M[Shrek the Scout ] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S428413  207(207)  Pw 37(134)  AC-16 MC2 Mov12 Sn112 Xp14/105558 Wt2299/2340 T24688)?cE )?c; ?cie )?c8)?c ?c)?cre)?c6 ?cI  )?c)?cg ?c\y[Shrek the Scout ] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S428413  207(207)  Pw 37(134)  AC-16 MC2 Mov12 Sn112 Xp14/105558 Wt2299/2340 T24688 [Shrek the Scout ] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S428413  207(207)  Pw 37(134)  AC-16 MC2 Mov12 Sn112 Xp14/105558 Wt2299/2340 T24689?cL Choose which spell to cast   Name Level Category Fail Memory a - summon undead 5*+ attack 95% 0% b - resist poison 1 + protect 27% 227% c - confuse monster 2 + enchant 9% 458% d - cure hallucination 3 + healing 8% 381% e - dememorize 2 + divine 9% 67% f - detect treasure 4 + divine 8% 268% g - teleport away 6 + body 98% 29% h - charm monster 4*+ enchant 90% 0% i - phase door 4*+ occult 90% 0% j - paralysis 6*+ matter 98% 0% k - tunnelization 7*+ elemental 99% 0% l - vanishing 7*+ chaos 99% 0% m - charging 7*+ enchant 99% 0% n - turn undead 6*+ ?cL2 protect 98% 0%(end) ?cv+) $[!?@*%?cT[Shrek the Scout ] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S428413 Dlvl:22 $0 HP 207(207)  Pw 18(134)  AC-16 MC2 Mov12 Sn112 Xp14/105558 Wt2299/2340 T24689You detect the presence of objects.--More--?c [Shrek the Scout ] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S428413 Dlvl:22 $0 HP 207(207)  Pw 18(134)  AC-16 MC2 Mov12 Sn112 Xp14/105558 Wt2299/2340 T24689 [Shrek the Scout ] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S428413  207(207)  Pw 18(134)  AC-16 MC2 Mov12 Sn112 Xp14/105558 Wt2299/2340 T24690) $[!?))@+[31?c m*%?cJ2Specify unknown object by cursor? [ynq] (q) ?cx^yPlease move the cursor to an unknown object.--More--?cd)(For instructions type a ?)?c˵?cu ?c ?c} ?c ?cĄ?cV?ct;?cq?c* ?c X) a weapon (pistol bullet embedded in a wall)--More--?cg)Pick an object.?c?c?cg[ a suit or piece of armor (gloves called should be leather)--More--?cq )Pick an object.?c'?cc)SDone.[Shrek the Scout ] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S428413  207(207)  Pw 18(134)  AC-16 MC2 Mov12 Sn112 Xp14/105558 Wt2299/2340 T24690?c[Shrek the Scout ] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S428413  207(207)  Pw 18(134)  AC-16 MC2 Mov12 Sn112 Xp14/105558 Wt2299/2340 T24690 [Shrek the Scout ] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S428413  207(207)  Pw 18(134)  AC-16 MC2 Mov12 Sn112 Xp14/105558 Wt2299/2340 T24691@<?c H[Shrek the Scout ] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S428413  207(207)  Pw 18(134)  AC-16 MC2 Mov12 Sn112 Xp14/105558 Wt2299/2340 T24691?c `[Shrek the Scout ] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S428413  207(207)  Pw 18(134)  AC-16 MC2 Mov12 Sn112 Xp14/105558 Wt2299/2340 T24692@?cq[Shrek the Scout ] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S428413  207(207)  Pw 18(134)  AC-16 MC2 Mov12 Sn112 Xp14/105558 Wt2299/2340 T24692 [Shrek the Scout ] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S428413  207(207)  Pw 18(134)  AC-16 MC2 Mov12 Sn112 Xp14/105558 Wt2299/2340 T24693?c_@?co0e - 5 i-+0 arrows (in quiver) {5}.?c7You see here an i-mace {12}.[Shrek the Scout ] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S428413  207(207)  Pw 18(134)  AC-16 MC2 Mov12 Sn112 Xp14/105558 Wt2299/2340 T24693 [Shrek the Scout ] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S428413  207(207)  Pw 19(134)  AC-16 MC2 Mov12 Sn112 Xp14/105558 Wt2299/2340 T24694?cf[Shrek the Scout ] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S428413  207(207)  Pw 19(134)  AC-16 MC2 Mov12 Sn112 Xp14/105558 Wt2299/2340 T24694@)?cO _[Shrek the Scout ] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S428413  207(207)  Pw 19(134)  AC-16 MC2 Mov12 Sn112 Xp14/105558 Wt2299/2340 T24695@?c[Shrek the Scout ] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S428413  207(207)  Pw 19(134)  AC-16 MC2 Mov12 Sn112 Xp14/105558 Wt2299/2340 T24695 [Shrek the Scout ] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S428413  207(207)  Pw 19(134)  AC-16 MC2 Mov12 Sn112 Xp14/105558 Wt2299/2340 T24696?c@?cGe - 8 i-+0 arrows (in quiver) {5}.--More--?c qThere are several more objects here.[Shrek the Scout ] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S428413  207(207)  Pw 19(134)  AC-16 MC2 Mov12 Sn112 Xp14/105558 Wt2299/2340 T24696?cQ. Pick up what?  Weapons (')') a - ) an i-dagger named Darkglow {4} b - ) 20 i-SMG bullets {0} c - ) 15 i-SMG bullets named |$5:b*s,XDQPp;C'LhJ1 {0} d - ) an i-submachine gun (auto) {8} Armor ('[') e - [ an i-helmet called prob normal helmet {20} f - [ an i-large shield {40} Scrolls ('?') g - ? a ? scroll of healing {0}(end) ?c+?c8 +?c+?cI+?cw?*?c+w0v - an i-dagger named Darkglow {4}.?cYwBV - 20 i-SMG bullets {0}.--More--?coY# - 15 i-SMG bullets named |$5:b*s,XDQPp;C'LhJ1 {0}.--More--?cttH - a ? uncursed scroll of healing {0}.[Shrek the Scout ] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S428413  207(207)  Pw 19(134)  AC-16 MC2 Mov12 Sn112 Xp14/105558 Wt2303/2340 T24696?c&OWhat do you want to use or apply? [abhk-nprtuxyDILSY or ?*] ?c Do what?  o - Take something out of the wooden box called regular box i - Put something into the wooden box called regular box b - Both of the above, out first r - Both of the above, in first(end) ?cu~+ Put in what type of objects?  a - All types b - Amulets ('"') c - Weapons (')') d - Armor ('[') e - Comestibles ('%') f - Scrolls ('?') g - Rings ('=') h - Wands ('/') i - Tools ('(') j - Gems ('*') k - Venoms ('.') I - Unidentified items C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) ?c+?cW* Put in what?   Amulets ('"')  G - " a 6-berning stone amulet {0}  U - " a } undertow amulet (being worn) {0}  Weapons (')')  # - ) 15 i-SMG bullets named |$5:b*s,XDQPp;C'LhJ1 {0}  a - ) an i-uncursed +0 dwarvish mattock {48}  b - ) a M-uncursed rotted +3 giant scythe {60}  c - ) a w-uncursed +1 bow (weapon in hands) {12}  d - ) 200 i-+0 darts {6}  e - ) 185 i-+0 arrows (in quiver) {5}  f - ) 51 i-uncursed +2 arrows {1}  g - ) 28 i-+2 darts named Brasilia's Rain Forrest {0}  v - ) an i-dagger named Darkglow {4}  V - ) 20 i-SMG bullets {0}  Armor ('[')?cWF  i - [ a V-uncursed +0 cloak called could be MR but irradiated! {4}  o - [ a c-+0 T-shirt (being worn) {2}  s - [ a } cursed boots called plof-nora-anorexia (being worn) {8}  w - [ a ? cursed +0 pair of paper gloves (being worn) {4}  z - [ an A-uncursed +2 cloak of displacement (being worn) {4}  K - [ a C-+0 ancient shield (being worn) {40}  Q - [ an i-+0 iron skull cap named good (being worn) {12} (1 of 3)?c > +?c!+?c+?c_I  W - [ a f-+0 plate mail named good (being worn) {200}  Comestibles ('%')  B - % 16 v-bananas {0}  F - % 3 v-pears {0}  J - % 3 % uncursed tripe rations {0}  X - % 58 v-grapes {1}  Z - % 3 % lizard corpses {30}  Scrolls ('?')  j - ? 2 ? uncursed scrolls of standard id {0}  C - ? a ? uncursed scroll of cure {0}  H - ? 7 ? uncursed scrolls of healing {0}  M - ? 3 ? uncursed scrolls of mana {0}  O - ? a ? uncursed scroll of heal other {0}  P - ? 3 ? uncursed scrolls of phase door {0}  R - ? a ? finalized scroll labeled CHEIAMOPSEI ERPEBOTH {0}  Rings ('=')  A - = a C-uncursed ring called prot from shape chang (on right hand) {0}  N - = a 6-uncursed +0 ring of gain wisdom (on left hand) {0}  T - = an i-cobalt r?c~I ?ing {0}  Wands ('/')  n - / a $ wand of fire {0}  x - / an E-uncursed rusty wand of magic missile {0}  D - / an E-uncursed wand of cold (0:1) {0}  I - / a } uncursed wand of extra healing (0:4) {0} (2 of 3)?cg S - / an E-uncursed wand called impact-tele {0}  Y - / a V-uncursed wand of digging (0:6) {0}  Tools ('(')  h - ( a b-uncursed +3 unicorn horn {8}  k - ( a b-+0 unicorn horn named good {8}  l - ( a wooden box called regular box {1821}  m - ( a y-uncursed +0 laser pole (7125) named good {24}  p - ( a whistle called tin {0}  r - ( an i-stethoscope {0}  u - ( a key {0}  y - ( the a-boss visor named Crawling From The Woodwork (being worn) {0}  L - ( an uncursed candle called magic (lit) {0}  Gems ('*')  q - * 4 dark blue gems {0}  t - * 3 stones called luck  Venoms ('.')  E - . 36 } blinding venoms {1} (3 of 3)?c,+) $[!?@)<+*%?c,[Shrek the Scout ] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S428413 Dlvl:22 $0 HP 207(207)  Pw 19(134)  AC-16 MC2 Mov12 Sn112 Xp14/105558 Wt2303/2340 T24696You put 15 i-SMG bullets named |$5:b*s,XDQPp;C'LhJ1 {0} into the wooden box called regular box.--More--?c- Z [Shrek the Scout ] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S428413  207(207)  Pw 19(134)  AC-16 MC2 Mov12 Sn112 Xp14/105558 Wt2303/2340 T24696?cS- You put an i-dagger named Darkglow {4} into the wooden box called regular box.[Shrek the Scout ] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S428413  207(207)  Pw 19(134)  AC-16 MC2 Mov12 Sn112 Xp14/105558 Wt2303/2340 T24696 --More--?c  You put 20 i-SMG bullets {0} into the wooden box called regular box.[Shrek the Scout ] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S428413  207(207)  Pw 19(134)  AC-16 MC2 Mov12 Sn112 Xp14/105558 Wt2304/2340 T24696 [Shrek the Scout ] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S428413  207(207)  Pw 31(134)  AC-16 MC2 Mov12 Sn112 Xp14/105558 Wt2304/2340 T24697?c ?cd ]Unknown command ' '.[Shrek the Scout ] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S428413  207(207)  Pw 31(134)  AC-16 MC2 Mov12 Sn112 Xp14/105558 Wt2304/2340 T24697?cL [Shrek the Scout ] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S428413  207(207)  Pw 31(134)  AC-16 MC2 Mov12 Sn112 Xp14/105558 Wt2304/2340 T24697 [Shrek the Scout ] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S428413  207(207)  Pw 31(134)  AC-16 MC2 Mov12 Sn112 Xp14/105558 Wt2304/2340 T24698)@?c b[Shrek the Scout ] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S428413  207(207)  Pw 31(134)  AC-16 MC2 Mov12 Sn112 Xp14/105558 Wt2304/2340 T24698@?cD[Shrek the Scout ] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S428413  207(207)  Pw 31(134)  AC-16 MC2 Mov12 Sn112 Xp14/105558 Wt2304/2340 T24699?c[Shrek the Scout ] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S428413  207(207)  Pw 31(134)  AC-16 MC2 Mov12 Sn112 Xp14/105558 Wt2304/2340 T24699 [Shrek the Scout ] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S428413  207(207)  Pw 33(134)  AC-16 MC2 Mov12 Sn112 Xp14/105558 Wt2304/2340 T24700@?c[[Shrek the Scout ] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S428413  207(207)  Pw 33(134)  AC-16 MC2 Mov12 Sn112 Xp14/105558 Wt2304/2340 T24700@?c [[Shrek the Scout ] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S428413  207(207)  Pw 33(134)  AC-16 MC2 Mov12 Sn112 Xp14/105558 Wt2304/2340 T24701@?cer [Shrek the Scout ] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S428413  207(207)  Pw 33(134)  AC-16 MC2 Mov12 Sn112 Xp14/105558 Wt2304/2340 T247018The shadow reads a ? scroll labeled AMICHAMCHOU CHOUCHAO CHEROEI OUEIACHO ODOU PROSEIOGGES {0}!--More--?c( ?c!_You feel endangered!![Shrek the Scout ] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S428413  207(207)  Pw 33(134)  AC-16 MC2 Mov12 Sn112 Xp14/105558 Wt2304/2340 T24702?c< ?c yc - a w-uncursed +1 bow (weapon in hands) {12}.[Shrek the Scout ] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S428413  207(207)  Pw 33(134)  AC-16 MC2 Mov12 Sn112 Xp14/105558 Wt2304/2340 T24702?cU@What do you want to wield? [- a-hkmE or ?*] ?ckC ?cE Ta - an i-uncursed +0 dwarvish mattock (weapon in hands) {48}.--More--?c8[Shrek the Scout ] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S428413 Dlvl:22 $0 HP 207(207)  Pw 33(134)  AC-16 MC2 Mov12 Sn112 Xp14/105558 Wt2304/2340 T24702 [Shrek the Scout ] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S428413  207(207)  Pw 33(134)  AC-10 MC2 Mov12 Sn112 Xp14/105558 Wt2304/2340 T24702) $[!?))<@?c998*`%?c2Specify unknown object by cursor? [ynq] (q) ?cz^yPlease move the cursor to an unknown object.--More--?c$)(For instructions type a ?)?cA?cN` a boulder or statue or air or a cloud or a stalactite or a bubble or a rain cloud (statue of a giant white rat)--More--?cr 8 Pick an object.?cxK?cMODone.[Shrek the Scout ] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S428413  207(207)  Pw 33(134)  AC-10 MC2 Mov12 Sn112 Xp14/105558 Wt2304/2340 T24702?cV(^?ceYou find a venom sprinkler.[Shrek the Scout ] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S428413  207(207)  Pw 33(134)  AC-10 MC2 Mov12 Sn112 Xp14/105558 Wt2304/2340 T24703?cRc[Shrek the Scout ] St17 Dx12 Co11 In9 Wi12 Ch11 RanZauMalLaw+k S428413  207(207)  Pw 33(134)  AC-10 MC2 Mov12 Sn112 Xp14/105558 Wt2304/2340 T247038+?c*T[Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S428413  207(207)  Pw 33(134)  AC-10 MC2 Mov12 Sn112 Xp14/105558 Wt2304/2450 T24704You are beginning to feel hungry.[Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S428413  207(207)  Pw 33(134)  AC-10 MC2 Mov12 Sn112 Xp14/105558 Wt2304/2450 T24704  Hungry   [Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S428413  207(207)  Pw 33(134)  AC-11 MC2 Mov12 Sn112 Xp?c:Tw14/105558 Wt2304/2450 T24704  Hungry   ?cu?cxvYou hit the shadow![Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S428413  207(207)  Pw 33(134)  AC-11 MC2 Mov12 Sn112 Xp14/105558 Wt2304/2450 T24704  Hungry   ?cvUYour plate mail blocks the shadow's attack.--More--?cE%The shadow touches you!?c)[Shrek the Scou t] St18 Dx13 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S428413  204(207)  Pw 33(134)  AC-11 MC2 Mov12 Sn112 Xp14/105558 Wt2304/2450 T24704  Hungry   [-3 -> 204][Shrek the Scou t] St18 Dx13 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S428413  205(207)  Pw 34(134)  AC-11 MC2 Mov12 Sn112 Xp14/105558 Wt2304/2450 T24705  Hungry   ?c ?c ;You destroy the shadow![Shrek the Scou t] St18 Dx13 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S428845  205(207)  Pw 34(134)  AC-11 MC2 Mov12 Sn112 Xp14/105666 Wt2304/2450 T24705  Hungry   [Shrek the Scou t] St18 Dx13 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S428845  205(207)  Pw 34(134)  AC-11 MC2 Mov12 Sn112 Xp14/105666 Wt2304/2450 T24706  Hungry   ?cCr?cCeYou find a giant white rat posing as a statue.^--More--?c} You find a squeaky board.[Shrek the Scou t] St18 Dx13 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S428845  205(207)  Pw 34(134)  AC-11 MC2 Mov12 Sn112 Xp14/105666 Wt2304/2450 T24706  Hungry   ?co?cYou hit the giant white rat![Shrek the Scou t] St18 Dx13 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S428845  205(207)  Pw 35(134)  AC-11 MC2 Mov12 Sn112 Xp14/105666 Wt2304/2450 T24707  Hungry   ?c?cBYou kill the giant white rat![Shrek the Scou t] St18 Dx13 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S429209  205(207)  Pw 35(134)  AC-11 MC2 Mov12 Sn112 Xp14/105757 Wt2304/2450 T24707  Hungry   [Shrek the Scou t] St18 Dx13 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S429209  206(207)  Pw 35(134)  AC-11 MC2 Mov12 Sn112 Xp14/105757 Wt2304/2450 T24708  Hungry   ?c#4 [Shrek the Scou t] St18 Dx13 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S429209  206(207)  Pw 35(134)  AC-11 MC2 Mov12 Sn112 Xp14/105757 Wt2304/2450 T24708  Hungry   ?cs3^?c5You find a tempohunger trap.[Shrek the Scou t] St18 Dx13 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S429209  206(207)  Pw 35(134)  AC-11 MC2 Mov12 Sn112 Xp14/105757 Wt2304/2450 T24709  Hungry   ?cE [Shrek the Scou t] St18 Dx13 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S429209  206(207)  Pw 35(134)  AC-11 MC2 Mov12 Sn112 Xp14/105757 Wt2304/2450 T24709  Hungry   [Shrek the Scou t] St18 Dx13 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S429209  206(207)  Pw 35(134)  AC-11 MC2 Mov12 Sn112 Xp14/105757 Wt2304/2450 T24710  Hungry   ?c [Shrek the Scou t] St18 Dx13 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S429209  206(207)  Pw 35(134)  AC-11 MC2 Mov12 Sn112 Xp14/105757 Wt2304/2450 T24710  Hungry   ^?c[Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S429209  207(207)  Pw 35(134)  AC-11 MC2 Mov12 Sn112 Xp14/105757 Wt2304/2450 T24711  Hungry   You find a polymorph trap.?c[Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S429209  207(207)  Pw 35(134)  AC-11 MC2 Mov12 Sn112 Xp14/105757 Wt2304/2450 T24711  Hungry   ?c @[Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S429209  207(207)  Pw 35(134)  AC-11 MC2 Mov12 Sn112 Xp14/105757 Wt2304/2450 T24712  Hungry   ?c [Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S429209  207(207)  Pw 35(134)  AC-11 MC2 Mov12 Sn112 Xp14/105757 Wt2304/2450 T24712  Hungry   [Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S429209  207(207)  Pw 35(134)  AC-11 MC2 Mov12 Sn112 Xp14/105757 Wt2304/2450 T24713  Hungry   ?cA [Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S429209  207(207)  Pw 35(134)  AC-11 MC2 Mov12 Sn112 Xp14/105757 Wt2304/2450 T24713  Hungry   [Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S429209  207(207)  Pw 35(134)  AC-11 MC2 Mov12 Sn112 Xp14/105757 Wt2304/2450 T24714  Hungry   ?c [Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S429209  207(207)  Pw 35(134)  AC-11 MC2 Mov12 Sn112 Xp14/105757 Wt2304/2450 T24714  Hungry   ?c[Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S429209  207(207)  Pw 35(134)  AC-11 MC2 Mov12 Sn112 Xp14/105757 Wt2304/2450 T24715  Hungry   ?cIn Count: 10?c=f[Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S429209  207(207)  Pw 35(134)  AC-11 MC2 Mov12 Sn112 Xp14/105757 Wt2304/2450 T24715  Hungry   [Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S429209  207(207)  Pw 35(134)  AC-11 MC2 Mov12 Sn112 Xp14/105757 Wt2304/2450 T24716  Hungry   [Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S429209  207(207)  Pw 35(134) ?ck# AC-11 MC2 Mov12 Sn112 Xp14/105757 Wt2304/2450 T24717  Hungry   [Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S429209  207(207)  Pw 35(134)  AC-11 MC2 Mov12 Sn112 Xp14/105757 Wt2304/2450 T24718  Hungry   ?cr[Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S429209  207(207)  Pw 35(134)  AC-11 MC2 Mov12 Sn112 Xp14/105757 Wt2304/2450 T24719  Hungry   You listen to people drinking beer.[Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S429209  207(207)  Pw 36(134)  AC-11 MC2 Mov12 Sn112 Xp14/105757 Wt2304/2450 T24720  Hungry   [Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S429209  207(207)  Pw ?c3vG[K36(134)  AC-11 MC2 Mov12 Sn112 Xp14/105757 Wt2304/2450 T24721  Hungry   [Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S429209  207(207)  Pw 36(134)  AC-11 MC2 Mov12 Sn112 Xp14/105757 Wt2304/2450 T24722  Hungry   ?cPCount: 10?cX[Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S429209  207(207)  Pw 36(134)  AC-11 MC2 Mov12 Sn112 Xp14/105757 Wt2304/2450 T24722  Hungry   [Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S429209  207(207)  Pw 36(134)  AC-11 MC2 Mov12 Sn112 Xp14/105757 Wt2304/2450 T24723  Hungry   [Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S429209  207(207)  Pw 36(134) ?c AC-11 MC2 Mov12 Sn112 Xp14/105757 Wt2304/2450 T24724  Hungry   [Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S429209  207(207)  Pw 36(134)  AC-11 MC2 Mov12 Sn112 Xp14/105757 Wt2304/2450 T24725  Hungry   [Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S429209  207(207)  Pw 36(134)  AC-11 MC2 Mov12 Sn112 Xp14/105757 Wt2304/2450 T24726  Hungry   [Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch12 RanZauMalL?c\aw+k S429209  207(207)  Pw 36(134)  AC-11 MC2 Mov12 Sn112 Xp14/105757 Wt2304/2450 T24727  Hungry   [Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S429209  207(207)  Pw 36(134)  AC-11 MC2 Mov12 Sn112 Xp14/105757 Wt2304/2450 T24728  Hungry   [Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S429209  207(207)  Pw 36(134)  AC-11 MC2 Mov12 Sn112 Xp14/105757 Wt2304/2450 T24729  ?cܼHungry   [Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S429209  207(207)  Pw 37(134)  AC-11 MC2 Mov12 Sn112 Xp14/105757 Wt2304/2450 T24730  Hungry   ?cԆ [Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S429209  207(207)  Pw 37(134)  AC-11 MC2 Mov12 Sn112 Xp14/105757 Wt2304/2450 T24730  Hungry   c?cA [Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S429209  207(207)  Pw 37(134)  AC-11 MC2 Mov12 Sn112 Xp14/105757 Wt2304/2450 T24731  Hungry   You find a cockubus posing as a statue.?c&S@Specify unknown object by cursor? [ynq] (q) ?c;^yPlease move the cursor to an unknown object.--More--?c)(For instructions type a ?)?c?c{c a cockatrice (cockubus) (base level 5) (female) [seen: normal vision, infravision]  Accessing Pokedex entry for cockubus...   Base statistics of this monster type:  Base level = 5, difficulty = 12, AC = 0, magic resistance = 50, alignment -5. Very slow (6). Normal generation, with frequency 1. Resists fire, poison, petrification. Leaves no corpse. Not genocidable, carnivorous, herbivorous, poisonous flyer. It can turn you to stone if you touch it. Follows you to other levels. Has infravision. Can be seen with infravision. Can spontaneously betray you if tame. Is a valid polymorph form.  Attacks: ?c{+  bite - foocubus seduction  1d3, touches - petrifies  1d3, passive - petrifies  --More--?c) $ [! ?  ))^^^ @c+* ^ Pick an object.?c6?cDone.[Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S429209  207(207)  Pw 37(134)  AC-11 MC2 Mov12 Sn112 Xp14/105757 Wt2304/2450 T24731  Hungry   ?cX 1You hit the cockubus!?ci" The cockubus screams.[Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S429209  207(207)  Pw 37(134)  AC-11 MC2 Mov12 Sn112 Xp14/105757 Wt2304/2450 T24731  Hungry   @c*o@cRqYou hit the cockubus![Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S429209  207(207)  Pw 38(134)  AC-11 MC2 Mov12 Sn112 Xp14/105757 Wt2304/2450 T24732  Hungry   @c@c:You kill the cockubus![Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S430225  207(207)  Pw 38(134)  AC-11 MC2 Mov12 Sn112 Xp14/106011 Wt2304/2450 T24732  Hungry   [Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S430225  207(207)  Pw 38(134)  AC-11 MC2 Mov12 Sn112 Xp14/106011 Wt2304/2450 T24733  Hungry   @c [Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S430225  207(207)  Pw 38(134)  AC-11 MC2 Mov12 Sn112 Xp14/106011 Wt2304/2450 T24733  Hungry   @c"[Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S430225  207(207)  Pw 38(134)  AC-11 MC2 Mov12 Sn112 Xp14/106011 Wt2304/2450 T24734  Hungry   @c[Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S430225  207(207)  Pw 38(134)  AC-11 MC2 Mov12 Sn112 Xp14/106011 Wt2304/2450 T24734  Hungry   ^@@c[Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S430225  207(207)  Pw 38(134)  AC-11 MC2 Mov12 Sn112 Xp14/106011 Wt2304/2450 T24735  Hungry   You find a rust trap.@c@c¶[Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S430225  207(207)  Pw 38(134)  AC-11 MC2 Mov12 Sn112 Xp14/106011 Wt2304/2450 T24735  Hungry   @c5 [Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S430225  207(207)  Pw 38(134)  AC-11 MC2 Mov12 Sn112 Xp14/106011 Wt2304/2450 T24736  Hungry   @c[Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S430225  207(207)  Pw 38(134)  AC-11 MC2 Mov12 Sn112 Xp14/106011 Wt2304/2450 T24736  Hungry   ^@c[Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S430225  207(207)  Pw 39(134)  AC-11 MC2 Mov12 Sn112 Xp14/106011 Wt2304/2450 T24737  Hungry   You find a trap door.@c'[Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S430225  207(207)  Pw 39(134)  AC-11 MC2 Mov12 Sn112 Xp14/106011 Wt2304/2450 T24737  Hungry   [Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S430225  207(207)  Pw 39(134)  AC-11 MC2 Mov12 Sn112 Xp14/106011 Wt2304/2450 T24738  Hungry   @c6[Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S430225  207(207)  Pw 39(134)  AC-11 MC2 Mov12 Sn112 Xp14/106011 Wt2304/2450 T24738  Hungry   [Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S430225  207(207)  Pw 39(134)  AC-11 MC2 Mov12 Sn112 Xp14/106011 Wt2304/2450 T24739  Hungry   @@cW[Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S430225  207(207)  Pw 39(134)  AC-11 MC2 Mov12 Sn112 Xp14/106011 Wt2304/2450 T24739  Hungry   @c~V[Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S430225  207(207)  Pw 42(134)  AC-11 MC2 Mov12 Sn112 Xp14/106011 Wt2304/2450 T24740  Hungry   @c [Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S430225  207(207)  Pw 42(134)  AC-11 MC2 Mov12 Sn112 Xp14/106011 Wt2304/2450 T24740  Hungry   [Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S430225  207(207)  Pw 42(134)  AC-11 MC2 Mov12 Sn112 Xp14/106011 Wt2304/2450 T24741  Hungry   @c!%@@cbYou see here an i-mace {12}.[Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S430225  207(207)  Pw 42(134)  AC-11 MC2 Mov12 Sn112 Xp14/106011 Wt2304/2450 T24741  Hungry   --More--@c5CYou completely forgot the turn undead spell.--More--@c/[Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S430225  207(207)  Pw 43(134)  AC-11 MC2 Mov12 Sn112 Xp14/106011 Wt2304/2450 T24742  Hungry   @cB [Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S430225  207(207)  Pw 43(134)  AC-11 MC2 Mov12 Sn112 Xp14/106011 Wt2304/2450 T24742  Hungry   @)@c4[Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S430225  207(207)  Pw 43(134)  AC-11 MC2 Mov12 Sn112 Xp14/106011 Wt2304/2450 T24743  Hungry   @@cQ[Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S430225  207(207)  Pw 43(134)  AC-11 MC2 Mov12 Sn112 Xp14/106011 Wt2304/2450 T24743  Hungry   [Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S430225  207(207)  Pw 43(134)  AC-11 MC2 Mov12 Sn112 Xp14/106011 Wt2304/2450 T24744  Hungry   @ca .In what direction? [47896321><] @c@c That is a venom sprinkler.[Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S430225  207(207)  Pw 43(134)  AC-11 MC2 Mov12 Sn112 Xp14/106011 Wt2304/2450 T24744  Hungry    @c4In what direction? [47896321><]  @c @cYou disarmed the trap.[Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S432525  207(207)  Pw 43(134)  AC-11 MC2 Mov12 Sn112 Xp14/106586 Wt2304/2450 T24744  Hungry   . @c2@ @c+There is a staircase up here. @cYou see here 30 } blinding venoms {0}.[Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S432525  207(207)  Pw 43(134)  AC-11 MC2 Mov12 Sn112 Xp14/106586 Wt2304/2450 T24745  Hungry    @c׎ Amulets  G - " a 6-berning stone amulet {0}  U - " a } undertow amulet (being worn) {0}  Weapons  a - ) an i-uncursed +0 dwarvish mattock (weapon in hands) {48}  b - ) a M-uncursed rotted +3 giant scythe {60}  c - ) a w-uncursed +1 bow {12}  d - ) 200 i-+0 darts {6}  e - ) 185 i-+0 arrows (in quiver) {5}  f - ) 51 i-uncursed +2 arrows {1}  g - ) 28 i-+2 darts named Brasilia's Rain Forrest {0}  Armor  i - [ a V-uncursed +0 cloak called could be MR but irradiated! {4}  o - [ a c-+0 T-shirt (being worn) {2}  s - [ a } cursed boots called plof-nora-anorexia (being worn) {8}  w - [ a ? cursed +0 pair of paper gloves (being worn) {4}  z - [ an A-uncursed +2 cloak of displacement (being worn) {4}  K -  @c[ a C-+0 ancient shield (being worn) {40}  Q - [ an i-+0 iron skull cap named good (being worn) {12}  W - [ a f-+0 plate mail named good (being worn) {200}  Comestibles  B - % 16 v-bananas {0}  F - % 3 v-pears {0}  J - % 3 % uncursed tripe rations {0} (1 of 3) @cg/  X - % 58 v-grapes {1}  Z - % 3 % lizard corpses {30}  Scrolls  j - ? 2 ? uncursed scrolls of standard id {0}  C - ? a ? uncursed scroll of cure {0}  H - ? 7 ? uncursed scrolls of healing {0}  M - ? 3 ? uncursed scrolls of mana {0}  O - ? a ? uncursed scroll of heal other {0}  P - ? 3 ? uncursed scrolls of phase door {0}  R - ? a ? finalized scroll labeled CHEIAMOPSEI ERPEBOTH {0}  Rings  A - = a C-uncursed ring called prot from shape chang (on right hand) {0}  N - = a 6-uncursed +0 ring of gain wisdom (on left hand) {0}  T - = an i-cobalt ring {0}  Wands  n - / a $ wand of fire {0}  x - / an E-uncursed rusty wand of magic missile {0}  D - / an E-uncursed wand of cold (0:1) {0}  I - / a } uncursed wand @cv/ H of extra healing (0:4) {0}  S - / an E-uncursed wand called impact-tele {0}  Y - / a V-uncursed wand of digging (0:6) {0}  Tools  h - ( a b-uncursed +3 unicorn horn {8}  k - ( a b-+0 unicorn horn named good {8} (2 of 3) @c l l - ( a wooden box called regular box {1826}  m - ( a y-uncursed +0 laser pole (7125) named good {24}  p - ( a whistle called tin {0}  r - ( an i-stethoscope {0}  u - ( a key {0}  y - ( the a-boss visor named Crawling From The Woodwork (being worn) {0}  L - ( an uncursed candle called magic (lit) {0}  Gems  q - * 4 dark blue gems {0}  t - * 3 stones called luck  Venoms  E - . 36 } blinding venoms {1} (3 of 3) @c$[Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S432525 Dlvl:22 $0 HP 207(207)  Pw 43(134)  AC-11 MC2 Mov12 Sn112 Xp14/106586 Wt2304/2450 T24745  Hungry   ) $[!?))^^@^+*^^% @cv - 30 } blinding venoms {0}.[Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S432525  207(207)  Pw 43(134)  AC-11 MC2 Mov12 Sn112 Xp14/106586 Wt2304/2450 T24745  Hungry    @co<  Amulets  G - " a 6-berning stone amulet {0}  U - " a } undertow amulet (being worn) {0}  Weapons  a - ) an i-uncursed +0 dwarvish mattock (weapon in hands) {48}  b - ) a M-uncursed rotted +3 giant scythe {60}  c - ) a w-uncursed +1 bow {12}  d - ) 200 i-+0 darts {6}  e - ) 185 i-+0 arrows (in quiver) {5}  f - ) 51 i-uncursed +2 arrows {1}  g - ) 28 i-+2 darts named Brasilia's Rain Forrest {0}  Armor  i - [ a V-uncursed +0 cloak called could be MR but irradiated! {4}  o - [ a c-+0 T-shirt (being worn) {2}  s - [ a } cursed boots called plof-nora-anorexia (being worn) {8}  w - [ a ? cursed +0 pair of paper gloves (being worn) {4}  z - [ an A-uncursed +2 cloak of displacement (being worn) {4}  K -  @c< [ a C-+0 ancient shield (being worn) {40}  Q - [ an i-+0 iron skull cap named good (being worn) {12}  W - [ a f-+0 plate mail named good (being worn) {200}  Comestibles  B - % 16 v-bananas {0}  F - % 3 v-pears {0}  J - % 3 % uncursed tripe rations {0} (1 of 3) @cv  X - % 58 v-grapes {1}  Z - % 3 % lizard corpses {30}  Scrolls  j - ? 2 ? uncursed scrolls of standard id {0}  C - ? a ? uncursed scroll of cure {0}  H - ? 7 ? uncursed scrolls of healing {0}  M - ? 3 ? uncursed scrolls of mana {0}  O - ? a ? uncursed scroll of heal other {0}  P - ? 3 ? uncursed scrolls of phase door {0}  R - ? a ? finalized scroll labeled CHEIAMOPSEI ERPEBOTH {0}  Rings  A - = a C-uncursed ring called prot from shape chang (on right hand) {0}  N - = a 6-uncursed +0 ring of gain wisdom (on left hand) {0}  T - = an i-cobalt ring {0}  Wands  n - / a $ wand of fire {0}  x - / an E-uncursed rusty wand of magic missile {0}  D - / an E-uncursed wand of cold (0:1) {0}  I - / a } uncursed wand @cv H of extra healing (0:4) {0}  S - / an E-uncursed wand called impact-tele {0}  Y - / a V-uncursed wand of digging (0:6) {0}  Tools  h - ( a b-uncursed +3 unicorn horn {8}  k - ( a b-+0 unicorn horn named good {8} (2 of 3) @c# l - ( a wooden box called regular box {1826}  m - ( a y-uncursed +0 laser pole (7125) named good {24}  p - ( a whistle called tin {0}  r - ( an i-stethoscope {0}  u - ( a key {0}  y - ( the a-boss visor named Crawling From The Woodwork (being worn) {0}  L - ( an uncursed candle called magic (lit) {0}  Gems  q - * 4 dark blue gems {0}  t - * 3 stones called luck  Venoms  v - . 30 } blinding venoms {0}  E - . 36 } blinding venoms {1} (3 of 3) @cB [Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S432525 Dlvl:22 $0 HP 207(207)  Pw 43(134)  AC-11 MC2 Mov12 Sn112 Xp14/106586 Wt2304/2450 T24745  Hungry   ) $[!?))^^@^+*^^% @c&BWhat do you want to use or apply? [abhk-nprtuxyDILSY or ?*] @c Do what?  o - Take something out of the wooden box called regular box i - Put something into the wooden box called regular box b - Both of the above, out first r - Both of the above, in first(end) @c@M~+ Put in what type of objects?  a - All types b - Amulets ('"') c - Weapons (')') d - Armor ('[') e - Comestibles ('%') f - Scrolls ('?') g - Rings ('=') h - Wands ('/') i - Tools ('(') j - Gems ('*') k - Venoms ('.') I - Unidentified items C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) @cm+@c* Put in what?   Amulets ('"')  G - " a 6-berning stone amulet {0}  U - " a } undertow amulet (being worn) {0}  Weapons (')')  a - ) an i-uncursed +0 dwarvish mattock (weapon in hands) {48}  b - ) a M-uncursed rotted +3 giant scythe {60}  c - ) a w-uncursed +1 bow {12}  d - ) 200 i-+0 darts {6}  e - ) 185 i-+0 arrows (in quiver) {5}  f - ) 51 i-uncursed +2 arrows {1}  g - ) 28 i-+2 darts named Brasilia's Rain Forrest {0}  Armor ('[')  i - [ a V-uncursed +0 cloak called could be MR but irradiated! {4}  o - [ a c-+0 T-shirt (being worn) {2}  s - [32@c3m[ a } cursed boots called plof-nora-anorexia (being worn) {8}  w - [ a ? cursed +0 pair of paper gloves (being worn) {4}  z - [ an A-uncursed +2 cloak of displacement (being worn) {4}  K - [ a C-+0 ancient shield (being worn) {40}  Q - [ an i-+0 iron skull cap named good (being worn) {12}  W - [ a f-+0 plate mail named good (being worn) {200}  Comestibles ('%')  B - % 16 v-bananas {0} (1 of 3)@c_^ F - % 3 v-pears {0}  J - % 3 % uncursed tripe rations {0}  X - % 58 v-grapes {1}  Z - % 3 % lizard corpses {30}  Scrolls ('?')  j - ? 2 ? uncursed scrolls of standard id {0}  C - ? a ? uncursed scroll of cure {0}  H - ? 7 ? uncursed scrolls of healing {0}  M - ? 3 ? uncursed scrolls of mana {0}  O - ? a ? uncursed scroll of heal other {0}  P - ? 3 ? uncursed scrolls of phase door {0}  R - ? a ? finalized scroll labeled CHEIAMOPSEI ERPEBOTH {0}  Rings ('=')  A - = a C-uncursed ring called prot from shape chang (on right hand) {0}  N - = a 6-uncursed +0 ring of gain wisdom (on left hand) {0}  T - = an i-cobalt ring {0}  Wands ('/')  n - / a $ wand of fire {0}  x - / an E-uncursed rusty wand of magic miss@cn^Iile {0}  D - / an E-uncursed wand of cold (0:1) {0}  I - / a } uncursed wand of extra healing (0:4) {0}  S - / an E-uncursed wand called impact-tele {0}  Y - / a V-uncursed wand of digging (0:6) {0}  Tools ('(') (2 of 3)@c! h - ( a b-uncursed +3 unicorn horn {8}  k - ( a b-+0 unicorn horn named good {8}  l - ( a wooden box called regular box {1826}  m - ( a y-uncursed +0 laser pole (7125) named good {24}  p - ( a whistle called tin {0}  r - ( an i-stethoscope {0}  u - ( a key {0}  y - ( the a-boss visor named Crawling From The Woodwork (being worn) {0}  L - ( an uncursed candle called magic (lit) {0}  Gems ('*')  q - * 4 dark blue gems {0}  t - * 3 stones called luck  Venoms ('.')  v - . 30 } blinding venoms {0}  E - . 36 } blinding venoms {1} (3 of 3)@c   +@cn) $[!?))^^@^+*^^%@c[Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S432525 Dlvl:22 $0 HP 207(207)  Pw 43(134)  AC-11 MC2 Mov12 Sn112 Xp14/106586 Wt2304/2450 T24745  Hungry   You put 30 } blinding venoms {0} into the wooden box called regular box.[Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S432525  207(207)  Pw 43(134)  AC-11 MC2 Mov12 Sn112 Xp14/106586 Wt2304/2450 T24745  Hungry   [Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S432525  207@cq(207)  Pw 43(134)  AC-11 MC2 Mov12 Sn112 Xp14/106586 Wt2304/2450 T24745  Hungry   [Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S432525  207(207)  Pw 43(134)  AC-11 MC2 Mov12 Sn112 Xp14/106586 Wt2304/2450 T24746  Hungry   @cG 4In what direction? [47896321><] @ce @ch 7You find no traps on the door.[Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S432525  207(207)  Pw 43(134)  AC-11 MC2 Mov12 Sn112 Xp14/106586 Wt2304/2450 T24746  Hungry   [Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S432525  207(207)  Pw 44(134)  AC-11 MC2 Mov12 Sn112 Xp14/106586 Wt2304/2450 T24747  Hungry   @c@caThis door is locked.[Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S432525  207(207)  Pw 44(134)  AC-11 MC2 Mov12 Sn112 Xp14/106586 Wt2304/2450 T24747  Hungry   @cPWhat do you want to use or apply? [abhk-nprtuxyDILSY or ?*] @c;In what direction do you want to dig? [963>] @c٧@c+You start digging.[Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S432525  207(207)  Pw 44(134)  AC-11 MC2 Mov12 Sn112 Xp14/106586 Wt2304/2450 T24747  Hungry   [Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S432525  207(207)  Pw 44(134)  AC-11 MC2 Mov12 Sn112 Xp14/106586 Wt2304/2450 T24748  Hungry   @cYou hit the rock with all your might.[Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S432525  207(207)  Pw 44(134)  AC-11 MC2 Mov12 Sn112 Xp14/106586 Wt2304/2450 T24749  Hungry   [Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S432525  207(207)  Pw 44(134)  AC-11 MC2 Mov12 Sn112 Xp14/106586 Wt2304/2450 T24750  Hungry   [Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S432525  207(207)  Pw [2@c(5;1H44(134)  AC-11 MC2 Mov12 Sn112 Xp14/106586 Wt2304/2450 T24751  Hungry   ###--More--@c You make an opening in the wall.[Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S432525  207(207)  Pw 44(134)  AC-11 MC2 Mov12 Sn112 Xp14/106586 Wt2304/2450 T24752  Hungry   @c[Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S432525  207(207)  Pw 44(134)  AC-11 MC2 Mov12 Sn112 Xp14/106586 Wt2304/2450 T24752  Hungry   #<@##@ch[Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S432525  207(207)  Pw 44(134)  AC-11 MC2 Mov12 Sn112 Xp14/106586 Wt2304/2450 T24753  Hungry   @c2Specify unknown object by cursor? [ynq] (q) @cM^yPlease move the cursor to an unknown object.--More--@c])(For instructions type a ?)@c8@c@cHF^ a trap (tempohunger trap)--More--@c +Pick an object.@c @c ?^ a trap (trap door)--More--@cS+Pick an object.@c;@cS?^ a trap (rust trap)--More--@c+Pick an object.@c{@c{C^ a trap (squeaky board)--More--@cU +Pick an object.@c @cS2 D^ a trap (polymorph trap)--More--@c+Pick an object.@cۋ @cgDone.[Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S432525  207(207)  Pw 44(134)  AC-11 MC2 Mov12 Sn112 Xp14/106586 Wt2304/2450 T24753  Hungry   @c[Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S432525  207(207)  Pw 44(134)  AC-11 MC2 Mov12 Sn112 Xp14/106586 Wt2304/2450 T24753  Hungry   [Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S432525  207(207)  Pw 44(134)  AC-11 MC2 Mov12 Sn112 Xp14/106586 Wt2304/2450 T24754  Hungry   ###+#@c>@@cxc[Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S432525  207(207)  Pw 44(134)  AC-11 MC2 Mov12 Sn112 Xp14/106586 Wt2304/2450 T24754  Hungry   [Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S432525  207(207)  Pw 45(134)  AC-11 MC2 Mov12 Sn112 Xp14/106586 Wt2304/2450 T24755  Hungry   #@@cwM[Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S432525  207(207)  Pw 45(134)  AC-11 MC2 Mov12 Sn112 Xp14/106586 Wt2304/2450 T24755  Hungry   [Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S432525  207(207)  Pw 45(134)  AC-11 MC2 Mov12 Sn112 Xp14/106586 Wt2304/2450 T24756  Hungry   ####@[@cM(1m@c Ŀ#@##@c RYou see here a ? finalized spellbook of charm monster {0}.[Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S432525  207(207)  Pw 45(134)  AC-11 MC2 Mov12 Sn112 Xp14/106586 Wt2304/2450 T24756  Hungry   [Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S432525  207(207)  Pw 45(134)  AC-11 MC2 Mov12 Sn112 Xp14/106586 Wt2304/2450 T24757  Hungry   @c @c+ 7V - a ? finalized spellbook of charm monster {0}.@c [Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S432525  207(207)  Pw 45(134)  AC-11 MC2 Mov12 Sn112 Xp14/106586 Wt2304/2450 T24757  Hungry   @c OWhat do you want to use or apply? [abhk-nprtuxyDILSY or ?*] @cE Do what?  o - Take something out of the wooden box called regular box i - Put something into the wooden box called regular box b - Both of the above, out first r - Both of the above, in first(end) @c8+Ŀ## Put in what type of objects?  a - All types b - Amulets ('"') c - Weapons (')') d - Armor ('[') e - Comestibles ('%') f - Scrolls ('?') g - Spellbooks ('+') h - Rings ('=') i - Wands ('/') j - Tools ('(') k - Gems ('*') l - Venoms ('.') I - Unidentified items C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) @cx+@cD* Put in what?   Amulets ('"')  G - " a 6-berning stone amulet {0}  U - " a } undertow amulet (being worn) {0}  Weapons (')')  a - ) an i-uncursed +0 dwarvish mattock (weapon in hands) {48}  b - ) a M-uncursed rotted +3 giant scythe {60}  c - ) a w-uncursed +1 bow {12}  d - ) 200 i-+0 darts {6}  e - ) 185 i-+0 arrows (in quiver) {5}  f - ) 51 i-uncursed +2 arrows {1}  g - ) 28 i-+2 darts named Brasilia's Rain Forrest {0}  Armor ('[')  i - [ a V-uncursed +0 cloak called could be MR but irradiated! {4}  o - [ a c-+0 T-shirt (being worn) {2}  s@c> - [ a } cursed boots called plof-nora-anorexia (being worn) {8}  w - [ a ? cursed +0 pair of paper gloves (being worn) {4}  z - [ an A-uncursed +2 cloak of displacement (being worn) {4}  K - [ a C-+0 ancient shield (being worn) {40}  Q - [ an i-+0 iron skull cap named good (being worn) {12}  W - [ a f-+0 plate mail named good (being worn) {200}  Comestibles ('%')  B - % 16 v-bananas {0} (1 of 3)@cQ@ F - % 3 v-pears {0}  J - % 3 % uncursed tripe rations {0}  X - % 58 v-grapes {1}  Z - % 3 % lizard corpses {30}  Scrolls ('?')  j - ? 2 ? uncursed scrolls of standard id {0}  C - ? a ? uncursed scroll of cure {0}  H - ? 7 ? uncursed scrolls of healing {0}  M - ? 3 ? uncursed scrolls of mana {0}  O - ? a ? uncursed scroll of heal other {0}  P - ? 3 ? uncursed scrolls of phase door {0}  R - ? a ? finalized scroll labeled CHEIAMOPSEI ERPEBOTH {0}  Spellbooks ('+')  V - + a ? finalized spellbook of charm monster {0}  Rings ('=')  A - = a C-uncursed ring called prot from shape chang (on right hand) {0}  N - = a 6-uncursed +0 ring of gain wisdom (on left hand) {0}  T - = an i-cobalt ring {0}  Wands ('/') @cd@T n - / a $ wand of fire {0}  x - / an E-uncursed rusty wand of magic missile {0}  D - / an E-uncursed wand of cold (0:1) {0}  I - / a } uncursed wand of extra healing (0:4) {0}  S - / an E-uncursed wand called impact-tele {0} (2 of 3)@c+@c O Y - / a V-uncursed wand of digging (0:6) {0}  Tools ('(')  h - ( a b-uncursed +3 unicorn horn {8}  k - ( a b-+0 unicorn horn named good {8}  l - ( a wooden box called regular box {1826}  m - ( a y-uncursed +0 laser pole (7125) named good {24}  p - ( a whistle called tin {0}  r - ( an i-stethoscope {0}  u - ( a key {0}  y - ( the a-boss visor named Crawling From The Woodwork (being worn) {0}  L - ( an uncursed candle called magic (lit) {0}  Gems ('*')  q - * 4 dark blue gems {0}  t - * 3 stones called luck  Venoms ('.')  E - . 36 } blinding venoms {1} (3 of 3)@c#Ŀ) $[!########@#####?#))^^<#^+#*^^##%@c$ [Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S432525 Dlvl:22 $0 HP 207(207)  Pw 45(134)  AC-11 MC2 Mov12 Sn112 Xp14/106586 Wt2304/2450 T24757  Hungry   You put a ? finalized spellbook of charm monster {0} into the wooden box called regular box.--More--@cq3 [Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S432525  207(207)  Pw 45(134)  AC-11 MC2 Mov12 Sn112 Xp14/106586 Wt2304/2450 T24757  Hungry   @cR[Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S432525  207(207)  Pw 45(134)  AC-11 MC2 Mov12 Sn112 Xp14/106586 Wt2304/2450 T24757  Hungry   @cE[Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S432525  207(207)  Pw 45(134)  AC-11 MC2 Mov12 Sn112 Xp14/106586 Wt2304/2450 T24758  Hungry   ##@@c[Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S432525  207(207)  Pw 45(134)  AC-11 MC2 Mov12 Sn112 Xp14/106586 Wt2304/2450 T24758  Hungry   [Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S432525  207(207)  Pw 46(134)  AC-11 MC2 Mov12 Sn112 Xp14/106586 Wt2304/2450 T24759  Hungry   ###@@c[37m@cu# r[Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S432525  207(207)  Pw 46(134)  AC-11 MC2 Mov12 Sn112 Xp14/106586 Wt2304/2450 T24759  Hungry   [Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S432525  207(207)  Pw 49(134)  AC-11 MC2 Mov12 Sn112 Xp14/106586 Wt2304/2450 T24760  Hungry   @@c([Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S432525  207(207)  Pw 49(134)  AC-11 MC2 Mov12 Sn112 Xp14/106586 Wt2304/2450 T24760  Hungry   @c[Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S432525  207(207)  Pw 49(134)  AC-11 MC2 Mov12 Sn112 Xp14/106586 Wt2304/2450 T24761  Hungry   @#@c [Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S432525  207(207)  Pw 49(134)  AC-11 MC2 Mov12 Sn112 Xp14/106586 Wt2304/2450 T24761  Hungry   [Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S432525  207(207)  Pw 49(134)  AC-11 MC2 Mov12 Sn112 Xp14/106586 Wt2304/2450 T24762  Hungry   @c+.J[Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S432525  207(207)  Pw 49(134)  AC-11 MC2 Mov12 Sn112 Xp14/106586 Wt2304/2450 T24762  Hungry   [Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S432525  207(207)  Pw 49(134)  AC-11 MC2 Mov12 Sn112 Xp14/106586 Wt2304/2450 T24763  Hungry   @@cn[Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S432525  207(207)  Pw 49(134)  AC-11 MC2 Mov12 Sn112 Xp14/106586 Wt2304/2450 T24763  Hungry   @c+[Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S432525  207(207)  Pw 50(134)  AC-11 MC2 Mov12 Sn112 Xp14/106586 Wt2304/2450 T24764  Hungry   @@c! [Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S432525  207(207)  Pw 50(134)  AC-11 MC2 Mov12 Sn112 Xp14/106586 Wt2304/2450 T24764  Hungry   [Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S432525  207(207)  Pw 51(134)  AC-11 MC2 Mov12 Sn112 Xp14/106586 Wt2304/2450 T24765  Hungry   @cv )[Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S432525  207(207)  Pw 51(134)  AC-11 MC2 Mov12 Sn112 Xp14/106586 Wt2304/2450 T24765  Hungry   [Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S432525  207(207)  Pw 51(134)  AC-11 MC2 Mov12 Sn112 Xp14/106586 Wt2304/2450 T24766  Hungry   @@c8[Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S432525  207(207)  Pw 51(134)  AC-11 MC2 Mov12 Sn112 Xp14/106586 Wt2304/2450 T24766  Hungry   @cfp[Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S432525  207(207)  Pw 51(134)  AC-11 MC2 Mov12 Sn112 Xp14/106586 Wt2304/2450 T24767  Hungry   @@co\[Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S432525  207(207)  Pw 51(134)  AC-11 MC2 Mov12 Sn112 Xp14/106586 Wt2304/2450 T24767  Hungry   [Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S432525  207(207)  Pw 51(134)  AC-11 MC2 Mov12 Sn112 Xp14/106586 Wt2304/2450 T24768  Hungry   @c#0[Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S432525  207(207)  Pw 51(134)  AC-11 MC2 Mov12 Sn112 Xp14/106586 Wt2304/2450 T24768  Hungry   [Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S432525  207(207)  Pw 51(134)  AC-11 MC2 Mov12 Sn112 Xp14/106586 Wt2304/2450 T24769  Hungry   @@cwr [Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S432525  207(207)  Pw 51(134)  AC-11 MC2 Mov12 Sn112 Xp14/106586 Wt2304/2450 T24769  Hungry   @c6]# @c enhance@c nhance@c^ Pick a skill to advance: (6 slots available)   Fighting Skills  bare-handed combat Unskilled (max Expert)  high heels Basic (max Expert)  general combat Skilled (max Expert)  devices Skilled (max Expert)  searching Basic (max Master)  spirituality Basic (max Expert)  petkeeping Skilled (max Expert)  missile weapons Expert (max Master)  techniques Basic (max Expert)  sexy flats Unskilled (max Expert)  memorization Basic (max Expert)  gun control Unskilled (max Expert)  riding Unskilled (max Expert)  Weapon Skills  dagger Skilled (max Expert)  a - knife Unskilled (max Expert)  axe Unskilled (max Expert)  pick-axe @c^ Skilled (max Expert)  short sword Unskilled (max Expert)  morning star Unskilled (max Expert)  flail Unskilled (max Expert) (1 of 2)@c"[Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S432525 Dlvl:22 $0 HP 207(207)  Pw 51(134)  AC-11 MC2 Mov12 Sn112 Xp14/106586 Wt2304/2450 T24769  Hungry   Ŀ##)## $@[!#########@c#?#))^^<#^+#*^^##% @c[Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S432525  207(207)  Pw 51(134)  AC-11 MC2 Mov12 Sn112 Xp14/106586 Wt2304/2450 T24770  Hungry   @ @cs*[Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S432525  207(207)  Pw 51(134)  AC-11 MC2 Mov12 Sn112 Xp14/106586 Wt2304/2450 T24770  Hungry   [Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S432525  207(207)  Pw 51(134)  AC-11 MC2 Mov12 Sn112 Xp14/106586 Wt2304/2450 T24771  Hungry   @ @c9 Y[Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S432525  207(207)  Pw 51(134)  AC-11 MC2 Mov12 Sn112 Xp14/106586 Wt2304/2450 T24771  Hungry   [Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S432525  207(207)  Pw 51(134)  AC-11 MC2 Mov12 Sn112 Xp14/106586 Wt2304/2450 T24772  Hungry   @ @c [Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S432525  207(207)  Pw 51(134)  AC-11 MC2 Mov12 Sn112 Xp14/106586 Wt2304/2450 T24772  Hungry   @ @ct[Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S432525  207(207)  Pw 51(134)  AC-11 MC2 Mov12 Sn112 Xp14/106586 Wt2304/2450 T24773  Hungry   @!@clD[Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S432525  207(207)  Pw 51(134)  AC-11 MC2 Mov12 Sn112 Xp14/106586 Wt2304/2450 T24773  Hungry   [Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S432525  207(207)  Pw 51(134)  AC-11 MC2 Mov12 Sn112 Xp14/106586 Wt2304/2450 T24774  Hungry   @#!@cb?[Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S432525  207(207)  Pw 51(134)  AC-11 MC2 Mov12 Sn112 Xp14/106586 Wt2304/2450 T24774  Hungry   n##lCp@n##"@cS2Specify unknown object by cursor? [ynq] (q) "@c̉\yPlease move the cursor to an unknown object.--More--"@ca@((For instructions type a ?)"@c"@cܥ "@c( "@c "@c. #@c#@cw\n a nymph (gun chick, in a wall) (base level 6) (female)  Accessing Pokedex entry for gun chick...   Base statistics of this monster type:  Base level = 6, difficulty = 9, AC = 2, magic resistance = 20, alignment 0. Slow (9). Normal generation, with frequency 1. No resistances. No conveyed resistances. Genocidable, teleporting. This monster is always female. Can be seen with infravision. Is a valid polymorph form.  Attacks:  uses weapon - steals item  claw (punch, hit, etc.) - seduces and steals multiple items  --More--#@c3Ŀ ## n#### $lCp@ [!n#### ## # #### #? #Pick an object.#@c9) #@c C a centaur (village centaur) (base level 5) (male) [seen: normal vision, infravision]  Accessing Pokedex entry for village centaur...   Base statistics of this monster type:  Base level = 5, difficulty = 10, AC = 3, magic resistance = 10, alignment -1. Fast (18). Normal generation in groups, with frequency 4. No resistances. No conveyed resistances. Big, genocidable, carnivorous, herbivorous. Can be seen with infravision. Can spontaneously betray you if tame. Is a valid polymorph form.  Attacks:  1d8, uses weapon - ordinary physical #@c&  1d6, kick - hits, may steal Amulet  --More--#@c!Ŀ ## n#### $lCp@ [!n#### ## # #### #? # ))^^<# #@c_~[K^+#*#@ciPick an object.$@cf$@cd?yp a piercer (piecker) (base level 5) (female)  Accessing Pokedex entry for piecker...   Base statistics of this monster type:  Base level = 5, difficulty = 6, AC = 8, magic resistance = 20, alignment 0. Fast (15). Normal generation, with frequency 5. Resists hits as a +1 weapon. No conveyed resistances. Small, genocidable, teleporting. Can be seen with infravision. Origin: Evil Variant. Is a valid polymorph form.  Attacks:  1d2, claw (punch, hit, etc.) - steals gold  --More--$@c_PĿ ## n#### $lCp@ [!n#### ## # #### #?Pick an object.$@cw{$@c<n a nymph (oread, in a wall) (base level 6) (female)  Accessing Pokedex entry for oread...   Base statistics of this monster type:  Base level = 6, difficulty = 9, AC = -3, magic resistance = 0, alignment 7. Very slow (8). Normal generation, with frequency 5. No resistances. No conveyed resistances. Genocidable, teleporting. This monster is always female. Can be seen with infravision. Is a valid polymorph form.  Attacks:  claw (punch, hit, etc.) - steals item  claw (punch, hit, etc.) - seduces and steals multiple items  --More--$@c< Ŀ ## n#### $lCp@ [!n#### ## # #### #? #Pick an object.%@cL\%@cA%@c%@chQ %@cE > an unexplored area--More--%@c(Pick an object.&@cc&@cAal a leprechaun (annoying leprechaun, in a wall) (base level 5) (male) [seen: normal vision, infravision]  Accessing Pokedex entry for annoying leprechaun...   Base statistics of this monster type:  Base level = 5, difficulty = 6, AC = 8, magic resistance = 20, alignment 0. Fast (15). Normal generation, with frequency 5. Resists hits as a +1 weapon. No conveyed resistances. Small, genocidable, regenerating, teleporting. Can be seen with infravision. Is a valid polymorph form.  Attacks:  1d2, claw (punch, hit, etc.) - steals gold  --More--&@ct[Ŀ ## n#### $lCp@ [!n#### ## # #### #? #Pick an object.&@cpS &@c U Done.[Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S432525  207(207)  Pw 51(134)  AC-11 MC2 Mov12 Sn112 Xp14/106586 Wt2304/2450 T24774  Hungry   &@c ?What do you want to wield? [- a-hkmE or ?*] '@cb'@c dFc - a w-uncursed +1 bow (weapon in hands) {12}.--More--'@c|[Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S432525 Dlvl:22 $0 HP 207(207)  Pw 51(134)  AC-17 MC2 Mov12 Sn112 Xp14/106586 Wt2304/2450 T24775  Hungry   Ŀ##n#### $lCp@[!n###########'@clCĿ#?#))^^<#^+#*^^##%'@cע 2What do you want to ready? [- abd-gE or ?*] '@ca~ '@c That ammunition is already readied![Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S432525  207(207)  Pw 51(134)  AC-17 MC2 Mov12 Sn112 Xp14/106586 Wt2304/2450 T24775  Hungry   (@c&3In what direction? [47896321><] (@c(@c)You shoot 3 arrows.)(@cJ)(@c)(@c(@c9The 1st arrow hits the piecker!)(@cV )(@c )(@ce )--More--)@cpt/The piecker avoids the projectile!)@ct;The 2nd arrow misses the piecker.))@cG))@c{))@c)--More--)@c: /The piecker avoids the projectile!)@c! The 3rd arrow misses the piecker.[Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S432525  207(207)  Pw 51(134)  AC-17 MC2 Mov12 Sn112 Xp14/106586 Wt2304/2450 T24775  Hungry   Cp--More--*@cCThe village centaur picks up 3 i-+0 arrows {0}.[Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S432525  207(207)  Pw 51(134)  AC-17 MC2 Mov12 Sn112 Xp14/106586 Wt2304/2450 T24776  Hungry   C*@c̫3In what direction? [47896321><] +@c+@c)You shoot 2 arrows.)+@cY)+@c+@cKThe piecker avoids the projectile!--More--+@cP 7The 1st arrow misses the piecker.)+@c# )+@c +@c )The 2nd arrow hits the piecker!+@c 0[Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S432525  207(207)  Pw 51(134)  AC-17 MC2 Mov12 Sn112 Xp14/106586 Wt2304/2450 T24776  Hungry   [Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S432525  207(207)  Pw 52(134)  AC-17 MC2 Mov12 Sn112 Xp14/106586 Wt2304/2450 T24777  Hungry   C)p,@c3In what direction? [47896321><] ,@cU ),@c% ,@c& You kill the piecker![Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S432957  207(207)  Pw 52(134)  AC-17 MC2 Mov12 Sn112 Xp14/106694 Wt2304/2450 T24777  Hungry   C),@c+' RThe village centaur wields a w-sling {2}!--More---@c TThe village centaur shoots a stone called flint named The Annihilating Plague!-@c7*-@cj)*-@c}  --More--.@cC You block a stone called flint named The Annihilating Plague with your shield.*.@c /@ --More--.@ct The village centaur picks up 2 i-+0 arrows {0}.C--More--/@cedThe village centaur shoots a stone called flint named The Annihilating Plague!*/@c]0  --More--/@c& You are almost hit by a stone called flint named The Annihilating Plague.*/@c[Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S432957  207(207)  Pw 52(134)  AC-17 MC2 Mov12 Sn112 Xp14/106694 Wt2304/2450 T24778  Hungry   @0@cQ3In what direction? [47896321><] 0@c"0@c1)You shoot 2 arrows.)0@c'x0@c`xAThe 1st arrow hits the village centaur!)0@cJ&--More--0@cDISThe village centaur shrugs off the projectile!--More--1@cThe 2nd arrow misses the village centaur.[Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S432957  207(207)  Pw 52(134)  AC-17 MC2 Mov12 Sn112 Xp14/106694 Wt2304/2450 T24778  Hungry   --More--1@cg> The village centaur picks up 3 i-+0 arrows {0}.[Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S432957  207(207)  Pw 52(134)  AC-17 MC2 Mov12 Sn112 Xp14/106694 Wt2304/2450 T24779  Hungry   C2@cӣ?Specify unknown object by cursor? [ynq] (q) 2@c\yPlease move the cursor to an unknown object.--More--2@c((For instructions type a ?)2@c܋ 2@c? C a centaur (village centaur) (base level 5) (male) [seen: normal vision, infravision]  Accessing Pokedex entry for village centaur...   Base statistics of this monster type:  Base level = 5, difficulty = 10, AC = 3, magic resistance = 10, alignment -1. Fast (18). Normal generation in groups, with frequency 4. No resistances. No conveyed resistances. Big, genocidable, carnivorous, herbivorous. Can be seen with infravision. Can spontaneously betray you if tame. Is a valid polymorph form.  Attacks:  1d8, uses weapon - ordinary physical 2@c@  1d6, kick - hits, may steal Amulet  --More--3@cJĿ ## n#### $lC@ [!n#### ## # #### #? # ))^^<# 3@c[K^+#*Pick an object.3@c 3@cDone.[Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S432957  207(207)  Pw 52(134)  AC-17 MC2 Mov12 Sn112 Xp14/106694 Wt2304/2450 T24779  Hungry   3@c+f u[Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S432957  207(207)  Pw 52(134)  AC-17 MC2 Mov12 Sn112 Xp14/106694 Wt2304/2450 T24779  Hungry   ##C#@The village centaur picks up 2 stones called flint named The Annihilating Plague.--More--4@c' 4@c 2What do you want to ready? [- abd-gE or ?*] 4@c7 4@cV9 d - 200 i-+0 darts (in quiver) {6}.[Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S432957  207(207)  Pw 52(134)  AC-17 MC2 Mov12 Sn112 Xp14/106694 Wt2304/2450 T24779  Hungry   5@c3In what direction? [47896321><] 5@cU5@cUYou throw 3 darts.5@cU5@cV0The 1st dart hits the village centaur!5@cV--More--5@c ,The 2nd dart hits the village centaur!5@c --More--6@c3The 3rd dart hits the village centaur!6@c [Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S432957  207(207)  Pw 52(134)  AC-17 MC2 Mov12 Sn112 Xp14/106694 Wt2304/2450 T24779  Hungry   --More--6@cxSThe village centaur picks up 3 i-+0 darts {0}.--More--6@c 2The village centaur swings his sling.6@c .The village centaur hits you!6@c [Shrek the Scou t] St18 Dx13 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S432957  204(207)  Pw 52(134)  AC-17 MC2 Mov12 Sn112 Xp14/106694 Wt2304/2450 T24779  Hungry   --More--7@c9[-3 -> 204]7@c9/The village centaur kicks you!7@cM<,[Shrek the Scou t] St18 Dx13 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S432957  202(207)  Pw 52(134)  AC-17 MC2 Mov12 Sn112 Xp14/106694 Wt2304/2450 T24779  Hungry   [-2 -> 202][Shrek the Scou t] St18 Dx13 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S432957  203(207)  Pw 54(134)  AC-17 MC2 Mov12 Sn112 Xp14/106694 Wt2304/2450 T24780  Hungry   7@c/ 3In what direction? [47896321><] 7@c 7@c You throw 2 darts.7@c 7@c WThe village centaur shrugs off the projectile!--More--8@c.The 1st dart misses the village centaur.8@c--More--8@ch The 2nd dart hits the village centaur![Shrek the Scou t] St18 Dx13 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S432957  203(207)  Pw 54(134)  AC-17 MC2 Mov12 Sn112 Xp14/106694 Wt2304/2450 T24780  Hungry   --More--9@c`uSThe village centaur picks up 2 i-+0 darts {0}.--More--9@c2The village centaur swings his sling.9@c.The village centaur hits you!9@c[Shrek the Scou t] St18 Dx13 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S432957  201(207)  Pw 54(134)  AC-17 MC2 Mov12 Sn112 Xp14/106694 Wt2304/2450 T24780  Hungry   --More--9@cõ G[-2 -> 201]The village centaur kicks you!9@cյ *plof*9@c@ 0[Shrek the Scou t] St18 Dx13 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S432957  198(207)  Pw 54(134)  AC-17 MC2 Mov12 Sn112 Xp14/106694 Wt2304/2450 T24780  Hungry   [-3 -> 198][Shrek the Scou t] St18 Dx13 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S432957  198(207)  Pw 54(134)  AC-16 MC2 Mov12 Sn112 Xp14/106694 Wt2304/2450 T24781  Hungry   <@c?f3In what direction? [47896321><] <@cR<@c.You kill the village centaur![Shrek the Scou t] St18 Dx13 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S433413  198(207)  Pw 54(134)  AC-16 MC2 Mov12 Sn112 Xp14/106808 Wt2304/2450 T24781  Hungry   )<@c nl@n<@cǦ .d - 6 i-+0 darts (in quiver) {6}.<@cϦ ?e - 8 i-+0 arrows {5}.--More--=@c Things that are here: a % village centaur corpse {2550} 12 stones called flint named The Annihilating Plague--More--=@c~ [Shrek the Scou t] St18 Dx13 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S433413  199(207)  Pw 55(134)  AC-16 MC2 Mov12 Sn112 Xp14/106808 Wt2304/2450 T24782  Hungry   >@c 2What do you want to ready? [- abd-gE or ?*] >@c >@c e - 185 i-+0 arrows (in quiver) {5}.[Shrek the Scou t] St18 Dx13 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S433413  199(207)  Pw 55(134)  AC-16 MC2 Mov12 Sn112 Xp14/106808 Wt2304/2450 T24782  Hungry   ?@c3In what direction? [47896321><] ?@c ?@c)You shoot 3 arrows.)?@c1b)?@c2)?@c)?@c)?@c)I?@c]0The 1st arrow hits it!)?@cj)?@c: )?@c )?@cN )?@cɣ ?@c 0The 2nd arrow hits it!)?@ci~ )?@cP )?@c )?@c)@@c*--More--@@caThe 3rd arrow hits it.[Shrek the Scou t] St18 Dx13 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S433413  199(207)  Pw 55(134)  AC-16 MC2 Mov12 Sn112 Xp14/106808 Wt2304/2450 T24782  Hungry   @@ccIt picks up 3 i-+0 arrows {0}.[Shrek the Scou t] St18 Dx13 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S433413  200(207)  Pw 55(134)  AC-16 MC2 Mov12 Sn112 Xp14/106808 Wt2304/2450 T24783  Hungry   A@cq3In what direction? [47896321><] A@cA@c)You shoot 3 arrows.)A@c)A@c)A@cq)A@c>IA@c>0The 1st arrow hits it!)A@c )A@ce)A@c )A@c DThe 2nd arrow hits it!)A@cJF )A@c )A@cK )A@c> ,--More--B@cw#The 3rd arrow hits it!B@c You kill it![Shrek the Scou t] St18 Dx13 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S434321  200(207)  Pw 55(134)  AC-16 MC2 Mov12 Sn112 Xp14/107035 Wt2304/2450 T24783  Hungry   )C@c3In what direction? [47896321><] C@cC@c)You shoot 3 arrows.)C@cx)C@c]| )C@cYL )C@c C@cg )C@c C@cܸ EThe 1st arrow hits the annoying leprechaun!)C@c )C@cO)C@c)D@ck D@c )D@cV)--More--D@c AThe 2nd arrow hits the annoying leprechaun!)D@co )D@ce )D@c6 )D@c D@cv )D@c4)--More--E@c'PThe 3rd arrow hits the annoying leprechaun!--More--E@c[ You kill the annoying leprechaun![Shrek the Scou t] St18 Dx13 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S434753  200(207)  Pw 55(134)  AC-16 MC2 Mov12 Sn112 Xp14/107143 Wt2304/2450 T24784  Hungry   )F@c\l[Shrek the Scou t] St18 Dx13 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S434753  200(207)  Pw 55(134)  AC-16 MC2 Mov12 Sn112 Xp14/107143 Wt2304/2450 T24784  Hungry   [Shrek the Scou t] St18 Dx13 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S434753  200(207)  Pw 56(134)  AC-16 MC2 Mov12 Sn112 Xp14/107143 Wt2304/2450 T24785  Hungry   @%G@cZ[[Shrek the Scou t] St18 Dx13 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S434753  200(207)  Pw 56(134)  AC-16 MC2 Mov12 Sn112 Xp14/107143 Wt2304/2450 T24785  Hungry   [Shrek the Scou t] St18 Dx13 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S434753  201(207)  Pw 56(134)  AC-16 MC2 Mov12 Sn112 Xp14/107143 Wt2304/2450 T24786  Hungry   @ nlnn @H@c2Specify unknown object by cursor? [ynq] (q) H@c\yPlease move the cursor to an unknown object.--More--H@c:((For instructions type a ?)H@c52 H@c H@c n a nymph (oread, in a wall) (base level 6) (female)  Accessing Pokedex entry for oread...   Base statistics of this monster type:  Base level = 6, difficulty = 9, AC = -3, magic resistance = 0, alignment 7. Very slow (8). Normal generation, with frequency 5. No resistances. No conveyed resistances. Genocidable, teleporting. This monster is always female. Can be seen with infravision. Is a valid polymorph form.  Attacks:  claw (punch, hit, etc.) - steals item  claw (punch, hit, etc.) - seduces and steals multiple items  --More--J@cĿ ## n#### $))@% nlnn[!n#### @## # #### #? #Pick an object.K@ccK@cK@cBK@cn a nymph (mare nymph) (base level 5) (female)  Accessing Pokedex entry for mare nymph...   Base statistics of this monster type:  Base level = 5, difficulty = 7, AC = 6, magic resistance = 40, alignment 0. Normal speed (12). Normal generation, with frequency 3. Resists hits as a +1 weapon. No conveyed resistances. Genocidable, teleporting swimmer. This monster is always female. Can be seen with infravision. Is a valid polymorph form.  Attacks:  uses weapon - cursed unicorn horn  claw (punch, hit, etc.) - seduces and steals multiple items  --More--K@c߼ Ŀ ## n#### $))@% nlnn[!n#### @## # #### #? #Pick an object.K@cb K@cp n a nymph (domestic nymph) (base level 7) (female) [seen: normal vision, infravision]  Accessing Pokedex entry for domestic nymph...   Base statistics of this monster type:  Base level = 7, difficulty = 9, AC = -3, magic resistance = 0, alignment 7. Very slow (8). Normal generation, with frequency 5. No resistances. No conveyed resistances. Genocidable, carnivorous, teleporting. This monster is always female. Can be seen with infravision. Can be tamed by throwing a certain kind of food. Is a valid polymorph form.  Attacks:  claw (punch, hit, etc.) - steals item K@cq ~  3d4, touches - ordinary physical  --More--L@cĿ ## n#### $))@% nlnn[!n#### @## # #### #? # )L@c)^^<# ^+#*Pick an object.L@cL@cP8 L@cs zn a nymph (teapot granny) (base level 0) (female)  Accessing Pokedex entry for teapot granny...   Base statistics of this monster type:  Base level = 0, difficulty = 1, AC = 9, magic resistance = 0, alignment 0. Very slow (5). Normal generation, with frequency 4. No resistances. No conveyed resistances. Genocidable. This monster is always female. Can be seen with infravision. Is a valid polymorph form.  Attacks:  touches - steals gold  --More--M@cĿ ## n#### $))@% nlnn[!n#### @## # #### #?Pick an object.M@c-M@cy@ a human or elf (Circe, in a wall) (base level 12) (female)  Accessing Pokedex entry for Circe...   Base statistics of this monster type:  Base level = 12, difficulty = 14, AC = 0, magic resistance = 50, alignment -10. Normal speed (12). Normal generation, unique, with frequency 1. Resists poison. Conveys poison resistance. Not genocidable, carnivorous, herbivorous, teleporting flyer. Is the same race as you. This monster is always female. Can be seen with infravision. Is not a valid polymorph form.  Attacks:  claw (punch, hit, etc.) - steals item  claw (punch, hit, etc.) - seduces and steals multiple itemM@c(s  --More--M@cv Ŀ ## n#### $))@% nlnn[!n#### @## # #### #? # )@cv um)^^<#Pick an object.N@cH @ a human or elf (Circe, in a wall) (base level 12) (female)  Accessing Pokedex entry for Circe...   Base statistics of this monster type:  Base level = 12, difficulty = 14, AC = 0, magic resistance = 50, alignment -10. Normal speed (12). Normal generation, unique, with frequency 1. Resists poison. Conveys poison resistance. Not genocidable, carnivorous, herbivorous, teleporting flyer. Is the same race as you. This monster is always female. Can be seen with infravision. Is not a valid polymorph form.  Attacks:  claw (punch, hit, etc.) - steals item  claw (punch, hit, etc.) - seduces and steals multiple itemN@cH (s  --More--P@cĿ ## n#### $))@% nlnn[!n#### @## # #### #? # @cm))^^<#Pick an object.P@ckP@cDone.[Shrek the Scou t] St18 Dx13 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S434753  201(207)  Pw 56(134)  AC-16 MC2 Mov12 Sn112 Xp14/107143 Wt2304/2450 T24786  Hungry   P@c0 ?Specify unknown object by cursor? [ynq] (q) P@cd* \yPlease move the cursor to an unknown object.--More--P@c ((For instructions type a ?)P@cݘ P@c P@cn a nymph (oread, in a wall) (base level 6) (female)  Accessing Pokedex entry for oread...   Base statistics of this monster type:  Base level = 6, difficulty = 9, AC = -3, magic resistance = 0, alignment 7. Very slow (8). Normal generation, with frequency 5. No resistances. No conveyed resistances. Genocidable, teleporting. This monster is always female. Can be seen with infravision. Is a valid polymorph form.  Attacks:  claw (punch, hit, etc.) - steals item  claw (punch, hit, etc.) - seduces and steals multiple items  --More--Q@c Ŀ ## n#### $))@% nlnn[!n#### @## # #### Ŀ#? #Pick an object.R@cd R@cDone.[Shrek the Scou t] St18 Dx13 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S434753  201(207)  Pw 56(134)  AC-16 MC2 Mov12 Sn112 Xp14/107143 Wt2304/2450 T24786  Hungry   R@cxd[Shrek the Scou t] St18 Dx13 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S434753  201(207)  Pw 56(134)  AC-16 MC2 Mov12 Sn112 Xp14/107143 Wt2304/2450 T24786  Hungry   [Shrek the Scou t] St18 Dx13 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S434753  201(207)  Pw 56(134)  AC-16 MC2 Mov12 Sn112 Xp14/107143 Wt2304/2450 T24787  Hungry   @  #R@cT g@R@c~  Things that are here: a % village centaur corpse {2550} 12 stones called flint named The Annihilating Plague--More--S@c1B[Shrek the Scou t] St18 Dx13 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S434753  201(207)  Pw 56(134)  AC-16 MC2 Mov12 Sn112 Xp14/107143 Wt2304/2450 T24787  Hungry   [Shrek the Scou t] St18 Dx13 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S434753  201(207)  Pw 56(134)  AC-16 MC2 Mov12 Sn112 Xp14/107143 Wt2304/2450 T24788  Hungry   T@c What type of things do you want to take off?  a - All worn types b - Amulets ('"') c - Weapons (')') d - Armor ('[') e - Rings ('=') f - Tools ('(')(end) T@cL +T@cE  What do you want to take off?   Amulets ('"')  U - " a } undertow amulet (being worn) {0}  Weapons (')')  c - ) a w-uncursed +1 bow (weapon in hands) {12}  e - ) 176 i-+0 arrows (in quiver) {5}  Armor ('[')  o - [ a c-+0 T-shirt (being worn) {2}  s - [ a } cursed boots called plof-nora-anorexia (being worn) {8}  w - [ a ? cursed +0 pair of paper gloves (being worn) {4}  z - [ an A-uncursed +2 cloak of displacement (being worn) {4}  K - [ a C-+0 ancient shield (being worn) {40}  Q - [ an i-+0 iron skull cap named good (being worn) {12}  W - [ a f-+0 plate mail named good (being worn) {200}  Rings ('=')  A - = a C-uncursed rT@cq ing called prot from shape chang (on right hand) {0}  N - = a 6-uncursed +0 ring of gain wisdom (on left hand) {0}  Tools ('(')  y - ( the a-boss visor named Crawling From The Woodwork (being worn) {0} (end) T@c@k+++++++++++++U@cĿ##n#### $))@ [!n#### #########?#))^^<#^+#@cc6H*^^##%U@c[Shrek the Scou t] St18 Dx13 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S434753 Dlvl:22 $0 HP 201(207)  Pw 56(134)  AC-16 MC2 Mov12 Sn112 Xp14/107143 Wt2304/2450 T24788  Hungry   You can't. They are cursed.You can't. They are cursed.--More--U@cXXYou cannot take off your gloves to remove the ring.--More--U@cDYou cannot take off your gloves to remove the ring.[Shrek the Scou t] St18 Dx13 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S434753  201(207)  Pw 56(134)  AC-16 MC2 Mov12 Sn112 Xp14/107143 Wt2304/2450 T24788  Hungry   --More--U@c^ You were wearing the a-boss visor named Crawling From The Woodwork {0}.[Shrek the Scou t] St18 Dx13 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S434753  203(207)  Pw 56(134)  AC-16 MC2 Mov12 Sn112 Xp14/107143 Wt2304/2450 T24789  Hungry   --More--U@c Ŀ##n#### $))@ [!n#### #########?#))^^<#^+@cG 37m#*^^##%U@cO ;[Shrek the Scou t] St18 Dx13 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S434753 Dlvl:22 $0 HP 203(207)  Pw 56(134)  AC-16 MC2 Mov12 Sn112 Xp14/107143 Wt2304/2450 T24789  Hungry   You are empty handed.[Shrek the Scou t] St18 Dx13 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S434753  203(207)  Pw 56(134)  AC-16 MC2 Mov12 Sn112 Xp14/107143 Wt2304/2450 T24790  Hungry   U@cC You were wearing a C-+0 ancient shield {40}.[Shrek the Scou t] St18 Dx13 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S434753  203(207)  Pw 56(134)  AC-10 MC2 Mov12 Sn112 Xp14/107143 Wt2304/2450 T24790  Hungry   --More--U@c You were wearing an A-uncursed +2 cloak of displacement {4}.[Shrek the Scou t] St18 Dx13 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S434753  204(207)  Pw 56(134)  AC-7 MC2 Mov12 Sn112 Xp14/107143 Wt2304/2450 T24791  Hungry   --More--U@c You were wearing an i-+0 iron skull cap named good {12}.[Shrek the Scou t] St18 Dx13 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S434753  205(207)  Pw 56(134)  AC-6 MC2 Mov12 Sn112 Xp14/107143 Wt2304/2450 T24792  Hungry   --More--U@cw You were wearing a } undertow amulet {0}.[Shrek the Scou t] St18 Dx13 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S434753  205(207)  Pw 56(134)  AC-6 MC2 Mov12 Sn112 Xp14/107143 Wt2304/2450 T24793  Hungry   [Shrek the Scou t] St18 Dx13 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S434753  206(207)  Pw 56(134)  AC-6 MC2 Mov12 Sn112 Xp14/107143 Wt2304/2450 T24794  Hungry   [Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S434753  207(207)  U@cy oPw 56(134)  AC-6 MC2 Mov12 Sn112 Xp14/107143 Wt2304/2450 T24795  Hungry   [Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S434753  207(207)  Pw 56(134)  AC-6 MC2 Mov12 Sn112 Xp14/107143 Wt2304/2450 T24796  Hungry   --More--U@c You were wearing a f-+0 plate mail named good {200}.[Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S434753  207(207)  Pw 56(134)  AC5 MC2 Mov12 Sn112 Xp14/107143 Wt2304/2450 T24796  Hungry   --More--U@cc You were wearing a c-+0 T-shirt {2}.[Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S434753  207(207)  Pw 56(134)  AC5 MC2 Mov12 Sn112 Xp14/107143 Wt2304/2450 T24797  Hungry   --More--U@c 3You no longer have ammunition readied.U@c You finish disrobing.[Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S434753  207(207)  Pw 56(134)  AC5 MC2 Mov12 Sn112 Xp14/107143 Wt2304/2450 T24798  Hungry   U@cDo U@cp Unknown command ' '.[Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S434753  207(207)  Pw 56(134)  AC5 MC2 Mov12 Sn112 Xp14/107143 Wt2304/2450 T24798  Hungry   U@cT [Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S434753  207(207)  Pw 56(134)  AC5 MC2 Mov12 Sn112 Xp14/107143 Wt2304/2450 T24798  Hungry   U@cj[Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S434753  207(207)  Pw 56(134)  AC5 MC2 Mov12 Sn112 Xp14/107143 Wt2304/2450 T24798  Hungry   U@c_[Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S434753  207(207)  Pw 56(134)  AC5 MC2 Mov12 Sn112 Xp14/107143 Wt2304/2450 T24798  Hungry   V@c![Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S434753  207(207)  Pw 56(134)  AC5 MC2 Mov12 Sn112 Xp14/107143 Wt2304/2450 T24798  Hungry   V@c[Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S434753  207(207)  Pw 56(134)  AC5 MC2 Mov12 Sn112 Xp14/107143 Wt2304/2450 T24798  Hungry   V@c+[Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S434753  207(207)  Pw 56(134)  AC5 MC2 Mov12 Sn112 Xp14/107143 Wt2304/2450 T24798  Hungry   V@c[Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S434753  207(207)  Pw 56(134)  AC5 MC2 Mov12 Sn112 Xp14/107143 Wt2304/2450 T24798  Hungry   V@c*[Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S434753  207(207)  Pw 56(134)  AC5 MC2 Mov12 Sn112 Xp14/107143 Wt2304/2450 T24798  Hungry   V@ct[Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S434753  207(207)  Pw 56(134)  AC5 MC2 Mov12 Sn112 Xp14/107143 Wt2304/2450 T24798  Hungry   V@cH1[Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S434753  207(207)  Pw 56(134)  AC5 MC2 Mov12 Sn112 Xp14/107143 Wt2304/2450 T24798  Hungry   V@c[Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S434753  207(207)  Pw 56(134)  AC5 MC2 Mov12 Sn112 Xp14/107143 Wt2304/2450 T24798  Hungry   X@c Pick up what?  Comestibles ('%') a - % a % village centaur corpse {2550} Gems ('*') b - * 12 stones called flint named The Annihilating Plague(end) Y@cSĿ[Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S434753  207(207)  Pw 56(134)  AC5 MC2 Mov12 Sn112 Xp14/107143 Wt2304/2450 T24798  Hungry   Z@ci2What do you want to wield? [- a-hkmE or ?*] Z@c/Z@cXVb - a M-uncursed rotted +3 giant scythe (weapon in hands) {60}.--More--Z@c[Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S434753 Dlvl:22 $0 HP 207(207)  Pw 56(134)  AC5 MC2 Mov12 Sn112 Xp14/107143 Wt2304/2450 T24798  Hungry   Ŀ##n#### $))@ [!n#### ########Z@cd[11;7H#?#))^^<#^+#*^^##%Z@c [Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S434753  207(207)  Pw 56(134)  AC5 MC2 Mov12 Sn112 Xp14/107143 Wt2304/2450 T24799  Hungry   @%[@c~[Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S434753  207(207)  Pw 56(134)  AC5 MC2 Mov12 Sn112 Xp14/107143 Wt2304/2450 T24799  Hungry   [Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S434753  207(207)  Pw 57(134)  AC5 MC2 Mov12 Sn112 Xp14/107143 Wt2304/2450 T24800  Hungry   @ nlnn @\@c*H Drop what type of items?  a - All types b - Amulets ('"') c - Weapons (')') d - Armor ('[') e - Comestibles ('%') f - Scrolls ('?') g - Rings ('=') h - Wands ('/') i - Tools ('(') j - Gems ('*') k - Venoms ('.') I - Unidentified items A - Auto-select every item C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) \@c(,+\@cK`*You decided to autoselect everything, please confirm with y if that's what you really wanted [yn] (n) ]@c7y]@c: GYou drop an i-uncursed +0 dwarvish mattock {48}.--More--]@cĿ##n#### $))@% nlnn[!n#### @########?#))^^<#]@c/^+#*^^##%]@c[Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S434753 Dlvl:22 $0 HP 207(207)  Pw 57(134)  AC5 MC2 Mov12 Sn112 Xp14/107143 Wt2256/2450 T24800  Hungry   ]@c[Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S428364  207(207)  Pw 57(134)  AC5 MC2 Mov12 Sn112 Xp14/107143 Wt300/2450 T24800  Hungry   ]@c[Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S428364  207(207)  Pw 57(134)  AC5 MC2 Mov12 Sn112 Xp14/107143 Wt12/2450 T24800  Hungry   ^@cc Armor  s - [ a } cursed boots called plof-nora-anorexia (being worn) {8}  w - [ a ? cursed +0 pair of paper gloves (being worn) {4}  Rings  A - = a C-uncursed ring called prot from shape chang (on right hand) {0}  N - = a 6-uncursed +0 ring of gain wisdom (on left hand) {0} (end) ^@ch [Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S428364 Dlvl:22 $0 HP 207(207)  Pw 57(134)  AC5 MC2 Mov12 Sn112 Xp14/107143 Wt12/2450 T24800  Hungry   Ŀ##n#### $))@% nlnn[!n#### @###^@c #####?#))^^<#^+#*^^##%_@c/ Pick up what?   Amulets ('"')  a - " a 6-berning stone amulet {0}  b - " a } undertow amulet {0}  Weapons (')')  c - ) 176 i-+0 arrows {5}  d - ) 51 i-uncursed +2 arrows {1}  e - ) a w-uncursed +1 bow {12}  f - ) 200 i-+0 darts {6}  g - ) 28 i-+2 darts named Brasilia's Rain Forrest {0}  h - ) an i-uncursed +0 dwarvish mattock {48}  i - ) a M-uncursed rotted +3 giant scythe {60}  Armor ('[')  j - [ a C-+0 ancient shield {40}  k - [ a V-uncursed +0 cloak called could be MR but irradiated! {4}  l - [ an A-uncursed +2 cloak of displacement {4}  m - [ an i-+0 iron skull cap named good {12}  n - [ a f-+0 plate mail named good {200}  o - [ a c-+0 T-shirt {2}  Comestibles ('%')  p - [33_@cE/m% 16 v-bananas {0}  q - % 58 v-grapes {1}  r - % 3 % lizard corpses {30} (1 of 3)a@c +a@c  a - % 3 v-pears {0}  b - % 3 % uncursed tripe rations {0}  Scrolls ('?')  c - ? a ? finalized scroll labeled CHEIAMOPSEI ERPEBOTH {0}  d - ? a ? uncursed scroll of cure {0}  e - ? a ? uncursed scroll of heal other {0}  f - ? 7 ? uncursed scrolls of healing {0}  g - ? 3 ? uncursed scrolls of mana {0}  h - ? 3 ? uncursed scrolls of phase door {0}  i - ? 2 ? uncursed scrolls of standard id {0}  Rings ('=')  j - = an i-cobalt ring {0}  Wands ('/')  k - / an E-uncursed wand called impact-tele {0}  l - / an E-uncursed wand of cold (0:1) {0}  m - / a V-uncursed wand of digging (0:6) {0}  n - / a } uncursed wand of extra healing (0:4) {0}  o - / a $ wand of fire {0}  p - / an E-uncursed rusty wand of ma@c Kagic missile {0}  Tools ('(')  q - ( the a-boss visor named Crawling From The Woodwork {0}  r - ( an uncursed candle called magic (lit) {0}  s - ( a key {0}  t - ( a y-uncursed +0 laser pole (7125) named good {24} (2 of 3)a@c2q a - ( an i-stethoscope {0}  b - ( a b-uncursed +3 unicorn horn {8}  c - ( a b-+0 unicorn horn named good {8}  d - ( a whistle called tin {0}  e - ( a wooden box called regular box {1826}  Gems ('*')  f - * 4 dark blue gems {0}  g - * 3 stones called luck  Venoms ('.')  h - . 36 } blinding venoms {1} (3 of 3)b@cRĿ##n#### $))@% nlnn[!n#### @########?#))^^<#@cR 1m^+#*^^##%b@c}SK[Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S428364 Dlvl:22 $0 HP 207(207)  Pw 57(134)  AC5 MC2 Mov12 Sn112 Xp14/107143 Wt72/2450 T24800  Hungry   b - a M-uncursed rotted +3 giant scythe {60}.[Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S428364  207(207)  Pw 57(134)  AC5 MC2 Mov12 Sn112 Xp14/107143 Wt72/2450 T24800  Hungry   b@c  What type of things do you want to take off?  a - All worn types b - Armor ('[') c - Rings ('=')(end) b@c +b@c / What do you want to take off?   Armor ('[')  s - [ a } cursed boots called plof-nora-anorexia (being worn) {8}  w - [ a ? cursed +0 pair of paper gloves (being worn) {4}  Rings ('=')  A - = a C-uncursed ring called prot from shape chang (on right hand) {0}  N - = a 6-uncursed +0 ring of gain wisdom (on left hand) {0} (end) f@c[Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S428364 Dlvl:22 $0 HP 207(207)  Pw 57(134)  AC5 MC2 Mov12 Sn112 Xp14/107143 Wt72/2450 T24800  Hungry   Ŀ##n#### $))@% nlnn[!n#### @###f@cx#####?#))^^<#^+#*^^##%g@cN2What do you want to use or apply? [b or ?*] g@cAUYou must wield this item first if you want to apply it!--More--g@cu g@cw OYou now wield a M-uncursed rotted +3 giant scythe {60}.[Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S428364  207(207)  Pw 57(134)  AC5 MC2 Mov12 Sn112 Xp14/107143 Wt72/2450 T24800  Hungry   [Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S428364  207(207)  Pw 57(134)  AC5 MC2 Mov12 Sn112 Xp14/107143 Wt72/2450 T24801  Hungry   h@cF?What do you want to use or apply? [b or ?*] h@cv YWhere do you want to hit?(For instructions type a ?)h@c̺h@cUh@cC h@cD The giant scythe hits the oread![Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S428364  207(207)  Pw 57(134)  AC5 MC2 Mov12 Sn112 Xp14/107143 Wt72/2450 T24801  Hungry   n#--More--i@c2The oread picks up 6 i-+0 arrows {0}.j@c:What do you want to wield? [- b or ?*] j@ctj@ct,You are empty handed.--More--j@c-=[Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S428364 Dlvl:22 $0 HP 207(207)  Pw 57(134)  AC5 MC2 Mov12 Sn112 Xp14/107143 Wt72/2450 T24801  Hungry   Ŀ##n#### $)n@% nlnn[!##### @###j@c=#####?#))^^<#^+#*^^##%j@c .What do you want to drop? [bswAN or ?*] k@cYk@cGZYou drop a M-uncursed rotted +3 giant scythe {60}.[Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S428364  207(207)  Pw 57(134)  AC5 MC2 Mov12 Sn112 Xp14/107143 Wt12/2450 T24801  Hungry   k@cgT Armor  s - [ a } cursed boots called plof-nora-anorexia (being worn) {8}  w - [ a ? cursed +0 pair of paper gloves (being worn) {4}  Rings  A - = a C-uncursed ring called prot from shape chang (on right hand) {0}  N - = a 6-uncursed +0 ring of gain wisdom (on left hand) {0} (end) l@c,[Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S428364 Dlvl:22 $0 HP 207(207)  Pw 57(134)  AC5 MC2 Mov12 Sn112 Xp14/107143 Wt12/2450 T24801  Hungry   Ŀ##n#### $)n@% nlnn[!##### @###@cm#####?#))^^<#^+#*^^##%l@c[Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S428364  207(207)  Pw 57(134)  AC5 MC2 Mov12 Sn112 Xp14/107143 Wt12/2450 T24802  Hungry   l@c& <[Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S428364  207(207)  Pw 57(134)  AC5 MC2 Mov12 Sn112 Xp14/107143 Wt12/2450 T24802  Hungry   [Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S428364  207(207)  Pw 58(134)  AC5 MC2 Mov12 Sn112 Xp14/107143 Wt12/2450 T24803  Hungry   ?nm@co![Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S428364  207(207)  Pw 58(134)  AC5 MC2 Mov12 Sn112 Xp14/107143 Wt12/2450 T24803  Hungry   [Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S428364  207(207)  Pw 58(134)  AC5 MC2 Mov12 Sn112 Xp14/107143 Wt12/2450 T24804  Hungry   m@cb[Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S428364  207(207)  Pw 58(134)  AC5 MC2 Mov12 Sn112 Xp14/107143 Wt12/2450 T24804  Hungry   nm@c [Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S428364  207(207)  Pw 58(134)  AC5 MC2 Mov12 Sn112 Xp14/107143 Wt12/2450 T24805  Hungry   nn@cO[Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch12 RanZauMalLaw+k S428364  207(207)  Pw 58(134)  AC5 MC2 Mov12 Sn112 Xp14/107143 Wt12/2450 T24805  Hungry   The beautiful oread seduces you and helps you to take off your gloves.--More--o@c You feel repulsive!o@cYou lose Charisma[Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch11 RanZauMalLaw+k S428364  207(207)  Pw 58(134)  AC5 MC2 Mov12 Sn112 Xp14/107143 Wt12/2450 T24805  Hungry    Paralyzed  o@c[Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch11 RanZauMalLaw+k S428364  207(207)  Pw 58(134)  AC5 MC2 Mov12 Sn112 Xp14/107143 Wt12/2450 T24806  Hungry   You can move again.--More--p@c ]The oread steals a ? cursed +0 pair of paper gloves {4}!--More--p@cZ The oread puts on a ? cursed +0 pair of paper gloves {4}.[Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch11 RanZauMalLaw+k S428364  207(207)  Pw 58(134)  AC6 MC2 Mov12 Sn112 Xp14/107143 Wt8/2450 T24806 Hungry  q@c :What do you want to remove? [AN or ?*] q@cT Rings  A - = a C-uncursed ring called prot from shape chang (on right hand) {0}  N - = a 6-uncursed +0 ring of gain wisdom (on left hand) {0} (end) s@c  +Ŀ##n#### $)?@% nlnn[!##### @########?#))^^<#@c *m^+#*^^##%s@c [Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch11 RanZauMalLaw+k S428364 Dlvl:22 $0 HP 207(207)  Pw 58(134)  AC6 MC2 Mov12 Sn112 Xp14/107143 Wt8/2450 T24806 Hungry  You were wearing a C-uncursed ring called prot from shape chang (on right hand) {0}.--More--s@c1w [Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch11 RanZauMalLaw+k S428364  207(207)  Pw 58(134)  AC6 MC2 Mov12 Sn112 Xp14/107143 Wt8/2450 T24806 Hungry  s@cŪ ,What do you want to remove? [N or ?*] s@c@ s@c8 You were wearing a 6-uncursed +0 ring of gain wisdom (on left hand) {0}.[Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch11 RanZauMalLaw+k S428364  207(207)  Pw 59(134)  AC6 MC2 Mov12 Sn112 Xp14/107143 Wt8/2450 T24807 Hungry  t@cX t@cXUnknown command ' '.[Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch11 RanZauMalLaw+k S428364  207(207)  Pw 59(134)  AC6 MC2 Mov12 Sn112 Xp14/107143 Wt8/2450 T24807 Hungry  t@co5 Drop what type of items?  a - All types b - Armor ('[') c - Rings ('=') I - Unidentified items A - Auto-select every item C - Items known to be Cursed U - Items known to be Uncursed(end) u@ck @+++++++v@c??You decided to autoselect everything, please confirm with y if that's what you really wanted [yn] (n) v@c n What would you like to drop?  Armor ('[') s - [ a } cursed boots called plof-nora-anorexia (being worn) {8} Rings ('=') A - = a C-uncursed ring called prot from shape chang {0} N - = a 6-uncursed +0 ring of gain wisdom {0}(end) v@cz @Ŀ####%######[Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch11 RanZauMalLaw+k S428364  207(207)  Pw 59(134)  AC6 MC2 Mov12 Sn112 Xp14/107143 Wt8/2450 T24807 Hungry  v@cg Unknown command ' '.[Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch11 RanZauMalLaw+k S428364  207(207)  Pw 59(134)  AC6 MC2 Mov12 Sn112 Xp14/107143 Wt8/2450 T24807 Hungry  v@c}r[Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch11 RanZauMalLaw+k S428364  207(207)  Pw 59(134)  AC6 MC2 Mov12 Sn112 Xp14/107143 Wt8/2450 T24807 Hungry  v@cl[Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch11 RanZauMalLaw+k S428364  207(207)  Pw 59(134)  AC6 MC2 Mov12 Sn112 Xp14/107143 Wt8/2450 T24807 Hungry  w@c9l[Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch11 RanZauMalLaw+k S428364  207(207)  Pw 59(134)  AC6 MC2 Mov12 Sn112 Xp14/107143 Wt8/2450 T24807 Hungry  w@cl[Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch11 RanZauMalLaw+k S428364  207(207)  Pw 59(134)  AC6 MC2 Mov12 Sn112 Xp14/107143 Wt8/2450 T24807 Hungry  w@cJ<l[Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch11 RanZauMalLaw+k S428364  207(207)  Pw 59(134)  AC6 MC2 Mov12 Sn112 Xp14/107143 Wt8/2450 T24807 Hungry  w@cFl[Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch11 RanZauMalLaw+k S428364  207(207)  Pw 59(134)  AC6 MC2 Mov12 Sn112 Xp14/107143 Wt8/2450 T24807 Hungry  w@c\l[Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch11 RanZauMalLaw+k S428364  207(207)  Pw 59(134)  AC6 MC2 Mov12 Sn112 Xp14/107143 Wt8/2450 T24807 Hungry  w@cT/ Drop what type of items?  a - All types b - Armor ('[') c - Rings ('=') I - Unidentified items A - Auto-select every item C - Items known to be Cursed U - Items known to be Uncursed(end) x@c+x@cYou decided to autoselect everything, please confirm with y if that's what you really wanted [yn] (n) y@cyy@cOYou cannot drop something you are wearing.--More--y@cb aYou drop a C-uncursed ring called prot from shape chang {0}.--More--z@c~You drop a 6-uncursed +0 ring of gain wisdom {0}.[Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch11 RanZauMalLaw+k S428364  207(207)  Pw 59(134)  AC6 MC2 Mov12 Sn112 Xp14/107143 Wt8/2450 T24807 Hungry  z@c z@cUnknown command ' '.[Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch11 RanZauMalLaw+k S428364  207(207)  Pw 59(134)  AC6 MC2 Mov12 Sn112 Xp14/107143 Wt8/2450 T24807 Hungry  z@cr[Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch11 RanZauMalLaw+k S428364  207(207)  Pw 59(134)  AC6 MC2 Mov12 Sn112 Xp14/107143 Wt8/2450 T24807 Hungry  z@cl[Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch11 RanZauMalLaw+k S428364  207(207)  Pw 59(134)  AC6 MC2 Mov12 Sn112 Xp14/107143 Wt8/2450 T24807 Hungry  z@cl[Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch11 RanZauMalLaw+k S428364  207(207)  Pw 59(134)  AC6 MC2 Mov12 Sn112 Xp14/107143 Wt8/2450 T24807 Hungry  z@cl[Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch11 RanZauMalLaw+k S428364  207(207)  Pw 59(134)  AC6 MC2 Mov12 Sn112 Xp14/107143 Wt8/2450 T24807 Hungry  z@c9l[Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch11 RanZauMalLaw+k S428364  207(207)  Pw 59(134)  AC6 MC2 Mov12 Sn112 Xp14/107143 Wt8/2450 T24807 Hungry  z@cl[Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch11 RanZauMalLaw+k S428364  207(207)  Pw 59(134)  AC6 MC2 Mov12 Sn112 Xp14/107143 Wt8/2450 T24807 Hungry  z@cl[Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch11 RanZauMalLaw+k S428364  207(207)  Pw 59(134)  AC6 MC2 Mov12 Sn112 Xp14/107143 Wt8/2450 T24807 Hungry  z@cl[Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch11 RanZauMalLaw+k S428364  207(207)  Pw 59(134)  AC6 MC2 Mov12 Sn112 Xp14/107143 Wt8/2450 T24807 Hungry  z@cfl[Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch11 RanZauMalLaw+k S428364  207(207)  Pw 59(134)  AC6 MC2 Mov12 Sn112 Xp14/107143 Wt8/2450 T24807 Hungry  z@c Pick up what?   Amulets ('"')  a - " a 6-berning stone amulet {0}  b - " a } undertow amulet {0}  Weapons (')')  c - ) 176 i-+0 arrows {5}  d - ) 51 i-uncursed +2 arrows {1}  e - ) a w-uncursed +1 bow {12}  f - ) 200 i-+0 darts {6}  g - ) 28 i-+2 darts named Brasilia's Rain Forrest {0}  h - ) an i-uncursed +0 dwarvish mattock {48}  i - ) a M-uncursed rotted +3 giant scythe {60}  Armor ('[')  j - [ a C-+0 ancient shield {40}  k - [ a V-uncursed +0 cloak called could be MR but irradiated! {4}  l - [ an A-uncursed +2 cloak of displacement {4}  m - [ an i-+0 iron skull cap named good {12}  n - [ a f-+0 plate mail named good {200}  o - [ a c-+0 T-shirt {2}  Comestibles ('%')  p - @cm% 16 v-bananas {0}  q - % 58 v-grapes {1}  r - % 3 % lizard corpses {30} (1 of 3)|@c[Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch11 RanZauMalLaw+k S428364 Dlvl:22 $0 HP 207(207)  Pw 59(134)  AC6 MC2 Mov12 Sn112 Xp14/107143 Wt8/2450 T24807 Hungry  Ŀ##n#### $)?@% nlnn[!##### @#####|@c###?#))^^<#^+#*^^##%~@cr 2Specify unknown object by cursor? [ynq] (q) ~@cD\yPlease move the cursor to an unknown object.--More--@c((For instructions type a ?)@c@cC@c @c;n a nymph (gun chick, in a wall) (base level 6) (female)  Accessing Pokedex entry for gun chick...   Base statistics of this monster type:  Base level = 6, difficulty = 9, AC = 2, magic resistance = 20, alignment 0. Slow (9). Normal generation, with frequency 1. No resistances. No conveyed resistances. Genocidable, teleporting. This monster is always female. Can be seen with infravision. Is a valid polymorph form.  Attacks:  uses weapon - steals item  claw (punch, hit, etc.) - seduces and steals multiple items  --More--@cĿ ## n#### $)?@% nlnn[!##### @## # #### #? #Pick an object.@c@c5wDone.[Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch11 RanZauMalLaw+k S428364  207(207)  Pw 59(134)  AC6 MC2 Mov12 Sn112 Xp14/107143 Wt8/2450 T24807 Hungry  @c5e Armor s - [ a } cursed boots called plof-nora-anorexia (being worn) {8}(end) @c1cĿ##[Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch11 RanZauMalLaw+k S428364  207(207)  Pw 59(134)  AC6 MC2 Mov12 Sn112 Xp14/107143 Wt8/2450 T24807 Hungry  @cOU Unknown command ' '.[Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch11 RanZauMalLaw+k S428364  207(207)  Pw 59(134)  AC6 MC2 Mov12 Sn112 Xp14/107143 Wt8/2450 T24807 Hungry  @c_  Armor s - [ a } cursed boots called plof-nora-anorexia (being worn) {8}(end) @c6{+Ŀ##boots called plof-nora-anorexia - This is a piece of armor. Color: bright green. Material: liquid. Appearance: plof heels. Slot: boots. It can be worn for protection (armor class, magic cancellation etc.).--More--@c6: ĿThey count as block heels, and while wearing them, stun and paralysis may sometimes time out more quickly. They may also deal extra damage if you kick a monster. But if anyone kicks you, the heels may be damaged.--More--@c]j ĿUnfortunately you don't know more about it. You will gain more information if you identify this item.--More--@cO [Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch11 RanZauMalLaw+k S428364  207(207)  Pw 59(134)  AC6 MC2 Mov12 Sn112 Xp14/107143 Wt8/2450 T24807 Hungry  @c n@=@ )jY @c/ You enter the robbers' hideout![Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch11 RanZauMalLaw+k S428364  207(207)  Pw 59(134)  AC6 MC2 Mov12 Sn112 Xp14/107143 Wt8/2450 T24807 Hungry  --More--@cwThe beautiful wood nymph seduces you and helps you to take off your boots. --More--@cC3 You feel repulsive!@cGDYou lose Charisma[Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch9 RanZauMalLaw+k S428364  207(207)  Pw 59(134)  AC6 MC0 Mov12 Sn112 Xp14/107143 Wt8/2450 T24807 Hungry  Paralyzed #n--More--@c NThe gun chick wields an i-flintlock {10}!--More--@cb,XThe flintlock welds itself to the gun chick's hand!--More--@c 9The gun chick fires a pistol bullet!)@c ?)@cp 0You are hit by a pistol bullet!@cq [Shrek the Scou t] St18 Dx13 Co12 In10 Wi13 Ch9 RanZauMalLaw+k S428364  200(207)  Pw 59(134)  AC6 MC0 Mov12 Sn112 Xp14/107143 Wt8/2450 T24807 Hungry  Paralyzed --More--@c{)[-7 -> 200])@cQ[Shrek the Scou t] St18 Dx13 Co12 In10 Wi13 Ch9 RanZauMalLaw+k S428364  201(207)  Pw 59(134)  AC8 MC0 Mov12 Sn112 Xp14/107143 Wt8/2450 T24808 Hungry  Paralyzed [Shrek the Scou t] St18 Dx13 Co12 In10 Wi13 Ch9 RanZauMalLaw+k S428364  201(207)  Pw 59(134)  AC8 MC0 Mov12 Sn112 Xp14/107143 Wt8/2450 T24808 Hungry  Paralyzed @@jj@n@cQPThe wood nymph pretends to be friendly.--More--@cX The street thug wields an i-double-headed axe named Holhenneth {48}![Shrek the Scou t] St18 Dx13 Co12 In10 Wi13 Ch9 RanZauMalLaw+k S428364  201(207)  Pw 59(134)  AC8 MC0 Mov12 Sn112 Xp14/107143 Wt8/2450 T24808 Hungry  Paralyzed n@ @cY [Shrek the Scou t] St18 Dx13 Co12 In10 Wi13 Ch9 RanZauMalLaw+k S428364  201(207)  Pw 59(134)  AC8 MC0 Mov12 Sn112 Xp14/107143 Wt8/2450 T24809 Hungry  Paralyzed --More--@c~%You hear bubbling water.@c<You can move again.--More--@cBjThe wood nymph steals a } cursed boots called plof-nora-anorexia {8}!--More--@c@The wood nymph puts on a } cursed boots called plof-nora-anorexia {8}.[Shrek the Scou t] St18 Dx13 Co12 In10 Wi13 Ch9 RanZauMalLaw+k S428364  201(207)  Pw 59(134)  AC8 MC0 Mov12 Sn112 Xp14/107143 Wt0/2450 T24809 Hungry  @c_ k@#@c VThere are many objects here.[Shrek the Scou t] St18 Dx13 Co12 In10 Wi13 Ch9 RanZauMalLaw+k S428364  201(207)  Pw 59(134)  AC8 MC0 Mov12 Sn112 Xp14/107143 Wt0/2450 T24809 Hungry  [Shrek the Scou t] St18 Dx13 Co12 In10 Wi13 Ch9 RanZauMalLaw+k S428364  203(207)  Pw 59(134)  AC8 MC0 Mov12 Sn112 Xp14/107143 Wt0/2450 T24810 Hungry  @n@ Z)j #@c  Pick up what?   Amulets ('"')  a - " a 6-berning stone amulet {0}  b - " a } undertow amulet {0}  Weapons (')')  c - ) 176 i-+0 arrows {5}  d - ) 51 i-uncursed +2 arrows {1}  e - ) a w-uncursed +1 bow {12}  f - ) 200 i-+0 darts {6}  g - ) 28 i-+2 darts named Brasilia's Rain Forrest {0}  h - ) an i-uncursed +0 dwarvish mattock {48}  i - ) a M-uncursed rotted +3 giant scythe {60}  Armor ('[')  j - [ a C-+0 ancient shield {40}  k - [ a V-uncursed +0 cloak called could be MR but irradiated! {4}  l - [ an A-uncursed +2 cloak of displacement {4}  m - [ an i-+0 iron skull cap named good {12}  n - [ a f-+0 plate mail named good {200}  o - [ a c-+0 T-shirt {2}  Comestibles ('%')  p - [@c! 1m% 16 v-bananas {0}  q - % 58 v-grapes {1}  r - % 3 % lizard corpses {30} (1 of 3)@c4 ++++++++++++++++++@c a + % 3 v-pears {0}  b + % 3 % uncursed tripe rations {0}  Scrolls ('?')  c + ? a ? finalized scroll labeled CHEIAMOPSEI ERPEBOTH {0}  d + ? a ? uncursed scroll of cure {0}  e + ? a ? uncursed scroll of heal other {0}  f + ? 7 ? uncursed scrolls of healing {0}  g + ? 3 ? uncursed scrolls of mana {0}  h + ? 3 ? uncursed scrolls of phase door {0}  i + ? 2 ? uncursed scrolls of standard id {0}  Rings ('=')  j + = an i-cobalt ring {0}  k + = a C-uncursed ring called prot from shape chang {0}  l + = a 6-uncursed +0 ring of gain wisdom {0}  Wands ('/')  m + / an E-uncursed wand called impact-tele {0}  n + / an E-uncursed wand of cold (0:1) {0}  o + / a V-uncursed wand of digging (0:6) {0}  p + / a } uncu@cjrsed wand of extra healing (0:4) {0}  q + / a $ wand of fire {0}  r + / an E-uncursed rusty wand of magic missile {0}  Tools ('(')  s + ( the a-boss visor named Crawling From The Woodwork {0}  t + ( an uncursed candle called magic (lit) {0} (2 of 3)@cwQ a + ( a key {0}  b + ( a y-uncursed +0 laser pole (7125) named good {24}  c + ( an i-stethoscope {0}  d + ( a b-uncursed +3 unicorn horn {8}  e + ( a b-+0 unicorn horn named good {8}  f + ( a whistle called tin {0}  g + ( a wooden box called regular box {1826}  Gems ('*')  h + * 4 dark blue gems {0}  i + * 3 stones called luck  Venoms ('.')  j + . 36 } blinding venoms {1} (3 of 3)@c[Ŀ###### $)n@n@@% Zl)j!##### #)### ######?#))^^@c|]<#^+#*^^##%@c[Shrek the Scou t] St18 Dx13 Co12 In10 Wi13 Ch9 RanZauMalLaw+k S428364 Dlvl:22 $0 HP 203(207)  Pw 59(134)  AC8 MC0 Mov12 Sn112 Xp14/107143 Wt0/2450 T24810 Hungry  G - a 6-berning stone amulet {0}.@cEU - a } undertow amulet {0}.--More--@c%e - 176 i-+0 arrows {5}.@cIf - 51 i-uncursed +2 arrows {1}.--More--@cJ*c - a w-uncursed +1 bow {12}.@ck@d - 200 i-+0 darts {6}.--More--@c{Yg - 28 i-+2 darts named Brasilia's Rain Forrest {0}.--More--@c Pa - an i-uncursed +0 dwarvish mattock {48}.--More--@c5Rb - a M-uncursed rotted +3 giant scythe {60}.--More--@cDK - a C-+0 ancient shield {40}.--More--@cxfi - a V-uncursed +0 cloak called could be MR but irradiated! {4}.--More--@c_Tz - an A-uncursed +2 cloak of displacement {4}.--More--@c~PQ - an i-+0 iron skull cap named good {12}.--More--@cE 4W - a f-+0 plate mail named good {200}.@cT @o - a c-+0 T-shirt {2}.--More--@c4 "B - 16 v-bananas {0}.@cJ =X - 58 v-grapes {1}.--More--@c= )Z - 3 % lizard corpses {30}.@cH ;F - 3 v-pears {0}.--More--@c HJ - 3 % uncursed tripe rations {0}.--More--@cE' _R - a ? finalized scroll labeled CHEIAMOPSEI ERPEBOTH {0}.--More--@cJ IC - a ? uncursed scroll of cure {0}.--More--@cV OO - a ? uncursed scroll of heal other {0}.--More--@c MH - 7 ? uncursed scrolls of healing {0}.--More--@c JM - 3 ? uncursed scrolls of mana {0}.--More--@cZ PP - 3 ? uncursed scrolls of phase door {0}.--More--@cMQj - 2 ? uncursed scrolls of standard id {0}.--More--@cT>T - an i-cobalt ring {0}.--More--@c? \A - a C-uncursed ring called prot from shape chang {0}.--More--@caQN - a 6-uncursed +0 ring of gain wisdom {0}.--More--@c<SS - an E-uncursed wand called impact-tele {0}.--More--@cxLND - an E-uncursed wand of cold (0:1) {0}.--More--@cPPY - a V-uncursed wand of digging (0:6) {0}.--More--@c)uVI - a } uncursed wand of extra healing (0:4) {0}.--More--@c>n - a $ wand of fire {0}.--More--@c;YWx - an E-uncursed rusty wand of magic missile {0}.--More--@c _y - the a-boss visor named Crawling From The Woodwork {0}.--More--@cv;L - an uncursed candle called magic (lit) {0}.@cvu - a key {0}.@cv--More--@c[m - a y-uncursed +0 laser pole (7125) named good {24}.--More--@cW&r - an i-stethoscope {0}.@cWNh - a b-uncursed +3 unicorn horn {8}.--More--@cH4k - a b-+0 unicorn horn named good {8}.@cVFp - a whistle called tin {0}.--More--@c]8l - a wooden box called regular box {1826}.@c^Bq - 4 dark blue gems {0}.--More--@c&t - 3 stones called luck.@caE - 36 } blinding venoms {1}.[Shrek the Scou t] St18 Dx13 Co12 In10 Wi13 Ch9 RanZauMalLaw+k S434753  203(207)  Pw 59(134)  AC8 MC0 Mov12 Sn112 Xp14/107143 Wt2292/2450 T24810  Hungry   @c^ @c'`Unknown command ' '.[Shrek the Scou t] St18 Dx13 Co12 In10 Wi13 Ch9 RanZauMalLaw+k S434753  203(207)  Pw 59(134)  AC8 MC0 Mov12 Sn112 Xp14/107143 Wt2292/2450 T24810  Hungry   @c/[Shrek the Scou t] St18 Dx13 Co12 In10 Wi13 Ch9 RanZauMalLaw+k S434753  203(207)  Pw 59(134)  AC8 MC0 Mov12 Sn112 Xp14/107143 Wt2292/2450 T24810  Hungry   @cc[Shrek the Scou t] St18 Dx13 Co12 In10 Wi13 Ch9 RanZauMalLaw+k S434753  203(207)  Pw 59(134)  AC8 MC0 Mov12 Sn112 Xp14/107143 Wt2292/2450 T24810  Hungry   @c[Shrek the Scou t] St18 Dx13 Co12 In10 Wi13 Ch9 RanZauMalLaw+k S434753  203(207)  Pw 59(134)  AC8 MC0 Mov12 Sn112 Xp14/107143 Wt2292/2450 T24810  Hungry   @c^ [Shrek the Scou t] St18 Dx13 Co12 In10 Wi13 Ch9 RanZauMalLaw+k S434753  203(207)  Pw 59(134)  AC8 MC0 Mov12 Sn112 Xp14/107143 Wt2292/2450 T24810  Hungry   @c [Shrek the Scou t] St18 Dx13 Co12 In10 Wi13 Ch9 RanZauMalLaw+k S434753  203(207)  Pw 59(134)  AC8 MC0 Mov12 Sn112 Xp14/107143 Wt2292/2450 T24810  Hungry   @c [Shrek the Scou t] St18 Dx13 Co12 In10 Wi13 Ch9 RanZauMalLaw+k S434753  203(207)  Pw 59(134)  AC8 MC0 Mov12 Sn112 Xp14/107143 Wt2292/2450 T24810  Hungry   @c [Shrek the Scou t] St18 Dx13 Co12 In10 Wi13 Ch9 RanZauMalLaw+k S434753  203(207)  Pw 59(134)  AC8 MC0 Mov12 Sn112 Xp14/107143 Wt2292/2450 T24810  Hungry   @c] [Shrek the Scou t] St18 Dx13 Co12 In10 Wi13 Ch9 RanZauMalLaw+k S434753  203(207)  Pw 59(134)  AC8 MC0 Mov12 Sn112 Xp14/107143 Wt2292/2450 T24810  Hungry   @c9 [Shrek the Scou t] St18 Dx13 Co12 In10 Wi13 Ch9 RanZauMalLaw+k S434753  203(207)  Pw 59(134)  AC8 MC0 Mov12 Sn112 Xp14/107143 Wt2292/2450 T24810  Hungry   @ce [Shrek the Scou t] St18 Dx13 Co12 In10 Wi13 Ch9 RanZauMalLaw+k S434753  203(207)  Pw 59(134)  AC8 MC0 Mov12 Sn112 Xp14/107143 Wt2292/2450 T24810  Hungry   @cԒ2Specify unknown object by cursor? [ynq] (q) @c5\yPlease move the cursor to an unknown object.--More--@c((For instructions type a ?)@c@cp@ a human or elf (street thug) (base level 5) (female)  Accessing Pokedex entry for street thug...   Base statistics of this monster type:  Base level = 5, difficulty = 7, AC = 7, magic resistance = 0, alignment -8. Normal speed (12). Normal generation, with frequency 1. No resistances. No conveyed resistances. Genocidable, carnivorous, herbivorous. Is the same race as you. Can be seen with infravision. Can spontaneously betray you if tame. Origin: Dungeon Lords. Is a valid polymorph form.  Attacks:  1d5, uses weapon - ordinary physical  touches - steals item @c$  --More--@cqĿ ## #### $)n@n@@% Zl)j!##### #)### # #### #? [@cm# ))^^<#Pick an object.@c s@ctDone.[Shrek the Scou t] St18 Dx13 Co12 In10 Wi13 Ch9 RanZauMalLaw+k S434753  203(207)  Pw 59(134)  AC8 MC0 Mov12 Sn112 Xp14/107143 Wt2292/2450 T24810  Hungry   @cz[Shrek the Scou t] St18 Dx13 Co12 In10 Wi13 Ch9 RanZauMalLaw+k S434753  203(207)  Pw 59(134)  AC8 MC0 Mov12 Sn112 Xp14/107143 Wt2292/2450 T24810  Hungry   [Shrek the Scou t] St18 Dx13 Co12 In10 Wi13 Ch9 RanZauMalLaw+k S434753  203(207)  Pw 59(134)  AC8 MC0 Mov12 Sn112 Xp14/107143 Wt2292/2450 T24811  Hungry   n@n@@ @cig@@c Things that are here: a % village centaur corpse {2550} 12 stones called flint named The Annihilating Plague--More--@cc[Shrek the Scou t] St18 Dx13 Co12 In10 Wi13 Ch9 RanZauMalLaw+k S434753  203(207)  Pw 59(134)  AC8 MC0 Mov12 Sn112 Xp14/107143 Wt2292/2450 T24811  Hungry   The gun chick fires a pistol bullet!@c--More--@c'=The pistol bullet misses the mare nymph.)@c--More--@c_ OThe pistol bullet hits the block-heeled girl.n)@c=} [Shrek the Scou t] St18 Dx13 Co12 In10 Wi13 Ch9 RanZauMalLaw+k S434753  203(207)  Pw 59(134)  AC8 MC0 Mov12 Sn112 Xp14/107143 Wt2292/2450 T24812  Hungry   @n@n@@cUJ [Shrek the Scou t] St18 Dx13 Co12 In10 Wi13 Ch9 RanZauMalLaw+k S434753  203(207)  Pw 59(134)  AC8 MC0 Mov12 Sn112 Xp14/107143 Wt2292/2450 T24812  Hungry   ?@@@cN The street thug picks up 12 stones called flint named The Annihilating Plague.[Shrek the Scou t] St18 Dx13 Co12 In10 Wi13 Ch9 RanZauMalLaw+k S434753  204(207)  Pw 60(134)  AC8 MC0 Mov12 Sn112 Xp14/107143 Wt2292/2450 T24813  Hungry   n@@c [Shrek the Scou t] St18 Dx13 Co12 In10 Wi13 Ch9 RanZauMalLaw+k S434753  204(207)  Pw 60(134)  AC8 MC0 Mov12 Sn112 Xp14/107143 Wt2292/2450 T24813  Hungry   %@@c7 6You hear a door open.@@cu[Shrek the Scou t] St18 Dx13 Co12 In10 Wi13 Ch9 RanZauMalLaw+k S434753  204(207)  Pw 60(134)  AC8 MC0 Mov12 Sn112 Xp14/107143 Wt2292/2450 T24813  Hungry   [Shrek the Scou t] St18 Dx13 Co12 In10 Wi13 Ch9 RanZauMalLaw+k S434753  205(207)  Pw 60(134)  AC8 MC0 Mov12 Sn112 Xp14/107143 Wt2292/2450 T24814  Hungry   @@c[[Shrek the Scou t] St18 Dx13 Co12 In10 Wi13 Ch9 RanZauMalLaw+k S434753  205(207)  Pw 60(134)  AC8 MC0 Mov12 Sn112 Xp14/107143 Wt2292/2450 T24814  Hungry   [Shrek the Scou t] St18 Dx13 Co12 In10 Wi13 Ch9 RanZauMalLaw+k S434753  205(207)  Pw 60(134)  AC8 MC0 Mov12 Sn112 Xp14/107143 Wt2292/2450 T24815  Hungry   n@@@cn;[Shrek the Scou t] St18 Dx13 Co12 In10 Wi13 Ch9 RanZauMalLaw+k S434753  205(207)  Pw 60(134)  AC8 MC0 Mov12 Sn112 Xp14/107143 Wt2292/2450 T24815  Hungry   [Shrek the Scou t] St18 Dx13 Co12 In10 Wi13 Ch9 RanZauMalLaw+k S434753  206(207)  Pw 61(134)  AC8 MC0 Mov12 Sn112 Xp14/107143 Wt2292/2450 T24816  Hungry   @@@c j[Shrek the Scou t] St18 Dx13 Co12 In10 Wi13 Ch9 RanZauMalLaw+k S434753  206(207)  Pw 61(134)  AC8 MC0 Mov12 Sn112 Xp14/107143 Wt2292/2450 T24816  Hungry   [Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch9 RanZauMalLaw+k S434753  207(207)  Pw 62(134)  AC8 MC0 Mov12 Sn112 Xp14/107143 Wt2292/2450 T24817  Hungry   n@@clWM[Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch9 RanZauMalLaw+k S434753  207(207)  Pw 62(134)  AC8 MC0 Mov12 Sn112 Xp14/107143 Wt2292/2450 T24817  Hungry   [Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch9 RanZauMalLaw+k S434753  207(207)  Pw 62(134)  AC8 MC0 Mov12 Sn112 Xp14/107143 Wt2292/2450 T24818  Hungry   @@cy[Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch9 RanZauMalLaw+k S434753  207(207)  Pw 62(134)  AC8 MC0 Mov12 Sn112 Xp14/107143 Wt2292/2450 T24818  Hungry   [Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch9 RanZauMalLaw+k S434753  207(207)  Pw 62(134)  AC8 MC0 Mov12 Sn112 Xp14/107143 Wt2292/2450 T24819  Hungry   @@ch ĿĿ%[##^##########Ŀ###$%##Ŀ%%##`%###Ŀ##\%!%######@ck [m@%######<##Ŀ Ŀ######################### ############+)#[@cn 34m+## #[## ######################################## ##############**####@c2q [1m*###############+Ŀ###################Ŀ###########[``#####[3@cr y6m%###########%#######@cs [Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch9 RanZauMalLaw+k S434753 Dlvl:21 $0 HP 207(207)  Pw 62(134)  AC8 MC0 Mov12 Sn112 Xp14/107143 Wt2292/2450 T24819  Hungry   @cJ @c' *You're pushed back!--More--@c%[Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch9 RanZauMalLaw+k S434753 Dlvl:21 $0 HP 207(207)  Pw 62(134)  AC8 MC0 Mov12 Sn112 Xp14/107143 Wt2292/2450 T24819  Hungry   ĿĿ%[##^##########Ŀ###$%##Ŀ%%##`%[3@c'3m###Ŀ##\%!%######>%######@<##Ŀ Ŀ######################[@c*37m### ############+)#+## #[## ####################################@c-#### ##############**####*###############+Ŀ###################Ŀ@ch0[35m###########[``#####%###########%###[33@c02m####@cϩ/What do you want to wear? [iozKQW or ?*] @c~ Armor i - [ a V-uncursed +0 cloak called could be MR but irradiated! {4} o - [ a c-+0 T-shirt {2} z - [ an A-uncursed +2 cloak of displacement {4} K - [ a C-+0 ancient shield {40} Q - [ an i-+0 iron skull cap named good {12} W - [ a f-+0 plate mail named good {200}(end) @cۉ+ĿĿ%[##^##########Ŀ###$%##Ŀ%%##`%###Ŀ##\%!%####[37@c؊$m##>%######@<##Ŀ@cX@You are now wearing an ancient shield.[Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch9 RanZauMalLaw+k S434753  207(207)  Pw 62(134)  AC8 MC0 Mov12 Sn112 Xp14/107143 Wt2292/2450 T24819  Hungry   [Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch9 RanZauMalLaw+k S434753  207(207)  Pw 64(134)  AC3 MC0 Mov12 Sn112 Xp14/107143 Wt2292/2450 T24820  Hungry   @c};What do you want to wear? [iozQW or ?*] @c Armor i - [ a V-uncursed +0 cloak called could be MR but irradiated! {4} o - [ a c-+0 T-shirt {2} z - [ an A-uncursed +2 cloak of displacement {4} Q - [ an i-+0 iron skull cap named good {12} W - [ a f-+0 plate mail named good {200}(end) @c +ĿĿ%[##^##########Ŀ###$%##Ŀ%%##`%###Ŀ##\%!%####[37@c1 m##>@c8You are now wearing a T-shirt.[Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch9 RanZauMalLaw+k S434753  207(207)  Pw 64(134)  AC3 MC0 Mov12 Sn112 Xp14/107143 Wt2292/2450 T24820  Hungry   [Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch9 RanZauMalLaw+k S434753  207(207)  Pw 65(134)  AC3 MC0 Mov12 Sn112 Xp14/107143 Wt2292/2450 T24821  Hungry   @c @cٗUnknown command ' '.[Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch9 RanZauMalLaw+k S434753  207(207)  Pw 65(134)  AC3 MC0 Mov12 Sn112 Xp14/107143 Wt2292/2450 T24821  Hungry   @c:What do you want to wear? [izQW or ?*] @c @c GYou are now wearing a cloak of displacement.[Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch9 RanZauMalLaw+k S434753  207(207)  Pw 65(134)  AC3 MC2 Mov12 Sn112 Xp14/107143 Wt2292/2450 T24821  Hungry   [Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch9 RanZauMalLaw+k S434753  207(207)  Pw 65(134)  AC-1 MC2 Mov12 Sn112 Xp14/107143 Wt2292/2450 T24821  Hungry   @cut8What do you want to wear? [QW or ?*] @c  Armor Q - [ an i-+0 iron skull cap named good {12} W - [ a f-+0 plate mail named good {200}(end) @c| +Ŀ##^##########Ŀ###@c} [Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch9 RanZauMalLaw+k S434753  207(207)  Pw 65(134)  AC-1 MC2 Mov12 Sn112 Xp14/107143 Wt2292/2450 T24821  Hungry    Paralyzed  You are putting on an iron skull cap named good.@cC~ [Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch9 RanZauMalLaw+k S434753  207(207)  Pw 65(134)  AC-1 MC2 Mov12 Sn112 Xp14/107143 Wt2292/2450 T24822  Hungry   --More--@cFiYou finish your dressing maneuver.[Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch9 RanZauMalLaw+k S434753  207(207)  Pw 65(134)  AC-2 MC2 Mov12 Sn112 Xp14/107143 Wt2292/2450 T24822  Hungry   @c7What do you want to wear? [W or ?*] @cu@cYou are already wearing that![Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch9 RanZauMalLaw+k S434753  207(207)  Pw 65(134)  AC-2 MC2 Mov12 Sn112 Xp14/107143 Wt2292/2450 T24822  Hungry   @c @c Unknown command ' '.[Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch9 RanZauMalLaw+k S434753  207(207)  Pw 65(134)  AC-2 MC2 Mov12 Sn112 Xp14/107143 Wt2292/2450 T24822  Hungry   @c7What do you want to wear? [W or ?*] @c͔@c[Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch9 RanZauMalLaw+k S434753  207(207)  Pw 65(134)  AC-2 MC2 Mov12 Sn112 Xp14/107143 Wt2292/2450 T24822  Hungry    Paralyzed  You are putting on a plate mail named good.[Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch9 RanZauMalLaw+k S434753  207(207)  Pw 65(134)  AC-2 MC2 Mov12 Sn112 Xp14/107143 Wt2292/2450 T24822  Hungry    Paralyzed  [Shrek the Scout[@cm ] St18 Dx13 Co12 In10 Wi13 Ch9 RanZauMalLaw+k S434753  207(207)  Pw 65(134)  AC-13 MC2 Mov12 Sn112 Xp14/107143 Wt2292/2450 T24823  Hungry    Paralyzed  [Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch9 RanZauMalLaw+k S434753  207(207)  Pw 65(134)  AC-13 MC2 Mov12 Sn112 Xp14/107143 Wt2292/2450 T24823  Hungry    Paralyzed  [Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch9 RanZauMalLaw+k S434753  @c[K207(207)  Pw 65(134)  AC-13 MC2 Mov12 Sn112 Xp14/107143 Wt2292/2450 T24824  Hungry    Paralyzed  [Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch9 RanZauMalLaw+k S434753  207(207)  Pw 65(134)  AC-13 MC2 Mov12 Sn112 Xp14/107143 Wt2292/2450 T24824  Hungry    Paralyzed  [Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch9 RanZauMalLaw+k S434753  207(207)  Pw 65(@c1134)  AC-13 MC2 Mov12 Sn112 Xp14/107143 Wt2292/2450 T24825  Hungry    Paralyzed  [Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch9 RanZauMalLaw+k S434753  207(207)  Pw 65(134)  AC-13 MC2 Mov12 Sn112 Xp14/107143 Wt2292/2450 T24825  Hungry    Paralyzed  [Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch9 RanZauMalLaw+k S434753  207(207)  Pw 65(134)  AC-13 MC2 Mov12 Sn112 Xp14/107143 Wt2292/2450 T24826@cSl  Hungry    Paralyzed  [Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch9 RanZauMalLaw+k S434753  207(207)  Pw 65(134)  AC-13 MC2 Mov12 Sn112 Xp14/107143 Wt2292/2450 T24826  Hungry    Paralyzed  @c[Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch9 RanZauMalLaw+k S434753  207(207)  Pw 65(134)  AC-13 MC2 Mov12 Sn112 Xp14/107143 Wt2292/2450 T24827  Hungry   --More--@cXYou finish your dressing maneuver.[Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch9 RanZauMalLaw+k S434753  207(207)  Pw 65(134)  AC-13 MC2 Mov12 Sn112 Xp14/107143 Wt2292/2450 T24827  Hungry   @cT Amulets  G - " a 6-berning stone amulet {0}  U - " a } undertow amulet {0}  Weapons  a - ) an i-uncursed +0 dwarvish mattock {48}  b - ) a M-uncursed rotted +3 giant scythe {60}  c - ) a w-uncursed +1 bow {12}  d - ) 200 i-+0 darts {6}  e - ) 176 i-+0 arrows {5}  f - ) 51 i-uncursed +2 arrows {1}  g - ) 28 i-+2 darts named Brasilia's Rain Forrest {0}  Armor  i - [ a V-uncursed +0 cloak called could be MR but irradiated! {4}  o - [ a c-+0 T-shirt (being worn) {2}  z - [ an A-uncursed +2 cloak of displacement (being worn) {4}  K - [ a C-+0 ancient shield (being worn) {40}  Q - [ an i-+0 iron skull cap named good (being worn) {12}  W - [ a f-+0 plate mail named good (being worn) {200}  Comestibles @c~ B - % 16 v-bananas {0}  F - % 3 v-pears {0}  J - % 3 % uncursed tripe rations {0}  X - % 58 v-grapes {1}  Z - % 3 % lizard corpses {30} (1 of 3)@c[Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch9 RanZauMalLaw+k S434753 Dlvl:21 $0 HP 207(207)  Pw 65(134)  AC-13 MC2 Mov12 Sn112 Xp14/107143 Wt2292/2450 T24827  Hungry   ĿĿ%[##^##########Ŀ###$%##Ŀ%%##`%##@c#Ŀ##\%!%######>%######@<##Ŀ Ŀ######################@cܲ### ############+)#+## #[## ###################################@c##### ##############**####*###############+Ŀ###################Ŀ@c ###########[``#####%###########%###ĩ@cgJ####@c1What do you want to put on? [yAGNTU or ?*] @c @c GU - a } undertow amulet (being worn) {0}.[Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch9 RanZauMalLaw+k S434753  207(207)  Pw 65(134)  AC-13 MC2 Mov12 Sn112 Xp14/107143 Wt2292/2450 T24827  Hungry   [Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch9 RanZauMalLaw+k S434753  207(207)  Pw 65(134)  AC-13 MC2 Mov12 Sn112 Xp14/107143 Wt2292/2450 T24828  Hungry   @cš=What do you want to put on? [yAGNT or ?*] @ce Amulets G - " a 6-berning stone amulet {0} Rings A - = a C-uncursed ring called prot from shape chang {0} N - = a 6-uncursed +0 ring of gain wisdom {0} T - = an i-cobalt ring {0} Tools y - ( the a-boss visor named Crawling From The Woodwork {0}(end) @ca +ĿĿ%[##^##########Ŀ###$%##Ŀ%%##`%###Ŀ##\%!%######[37@c %m>%######@<##Ŀ#########################Which ring-finger, Right or Left? [rl] @c^ l@cC dA - a C-uncursed ring called prot from shape chang (on left hand) {0}.[Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch9 RanZauMalLaw+k S434753  207(207)  Pw 65(134)  AC-13 MC2 Mov12 Sn112 Xp14/107143 Wt2292/2450 T24828  Hungry   [Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch9 RanZauMalLaw+k S434753  207(207)  Pw 65(134)  AC-13 MC2 Mov12 Sn112 Xp14/107143 Wt2292/2450 T24829  Hungry   @c4<What do you want to put on? [yGNT or ?*] @c] Amulets G - " a 6-berning stone amulet {0} Rings N - = a 6-uncursed +0 ring of gain wisdom {0} T - = an i-cobalt ring {0} Tools y - ( the a-boss visor named Crawling From The Woodwork {0}(end) @c ĿĿ%[##^##########Ŀ###$%##Ŀ%%##`%###Ŀ##\%!%######>[3@ch 7m%######@<##ĿWhat do you want to put on? [yGNT or ?*] @c^ @c)` Never mind.[Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch9 RanZauMalLaw+k S434753  207(207)  Pw 65(134)  AC-13 MC2 Mov12 Sn112 Xp14/107143 Wt2292/2450 T24829  Hungry   @c0)OWhat do you want to use or apply? [abhk-nprtuxyDILSY or ?*] @c@cNever mind.[Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch9 RanZauMalLaw+k S434753  207(207)  Pw 65(134)  AC-13 MC2 Mov12 Sn112 Xp14/107143 Wt2292/2450 T24829  Hungry   @c <What do you want to put on? [yGNT or ?*] @c! ] Amulets G - " a 6-berning stone amulet {0} Rings N - = a 6-uncursed +0 ring of gain wisdom {0} T - = an i-cobalt ring {0} Tools y - ( the a-boss visor named Crawling From The Woodwork {0}(end) @cמ +ĿĿ%[##^##########Ŀ###$%##Ŀ%%##`%###Ŀ##\%!%######[37@c m>%######@<##Ŀ@c GT - an i-cobalt ring (on right hand) {0}.[Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch9 RanZauMalLaw+k S434753  207(207)  Pw 65(134)  AC-13 MC2 Mov12 Sn112 Xp14/107143 Wt2292/2450 T24829  Hungry   [Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch9 RanZauMalLaw+k S434753  207(207)  Pw 65(134)  AC-13 MC2 Mov12 Sn112 Xp14/107143 Wt2292/2450 T24830  Hungry   @c ;What do you want to remove? [ATU or ?*] @c @c You were wearing an i-cobalt ring (on right hand) {0}.[Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch9 RanZauMalLaw+k S434753  207(207)  Pw 65(134)  AC-13 MC2 Mov12 Sn112 Xp14/107143 Wt2292/2450 T24830  Hungry   @cS<What do you want to put on? [yGNT or ?*] @cg@ciT - an i-cobalt ring (on right hand) {0}.[Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch9 RanZauMalLaw+k S434753  207(207)  Pw 65(134)  AC-13 MC2 Mov12 Sn112 Xp14/107143 Wt2292/2450 T24831  Hungry   @c6L OWhat do you want to use or apply? [abhk-nprtuxyDILSY or ?*] @cz  Do what?  o - Take something out of the wooden box called regular box i - Put something into the wooden box called regular box b - Both of the above, out first r - Both of the above, in first(end) @c>+ĿĿ%[##^##########Ŀ###$%##Ŀ%%##`%###Ŀ##\%!%######[37@cm?Bm> Put in what type of objects?  a - All types b - Amulets ('"') c - Weapons (')') d - Armor ('[') e - Comestibles ('%') f - Scrolls ('?') g - Rings ('=') h - Wands ('/') i - Tools ('(') j - Gems ('*') k - Venoms ('.') I - Unidentified items U - Items known to be Uncursed X - Items of unknown B/C/U status(end) @c +@c|##########Ŀ####Ŀ##Ŀ##\###>####@<##Ŀ###[37@cm###+)#+##[#############**################@c##########Ŀ####### Put in what?   Amulets ('"')  G - " a 6-berning stone amulet {0}  U - " a } undertow amulet (being worn) {0}  Weapons (')')  a - ) an i-uncursed +0 dwarvish mattock {48}  b - ) a M-uncursed rotted +3 giant scythe {60}  c - ) a w-uncursed +1 bow {12}  d - ) 200 i-+0 darts {6}  e - ) 176 i-+0 arrows {5}  f - ) 51 i-uncursed +2 arrows {1}  g - ) 28 i-+2 darts named Brasilia's Rain Forrest @c{0}  Armor ('[')  i - [ a V-uncursed +0 cloak called could be MR but irradiated! {4}  o - [ a c-+0 T-shirt (being worn) {2}  z - [ an A-uncursed +2 cloak of displacement (being worn) {4}  K - [ a C-+0 ancient shield (being worn) {40}  Q - [ an i-+0 iron skull cap named good (being worn) {12}  W - [ a f-+0 plate mail named good (being worn) {200}  Comestibles ('%')  B - % 16 v-bananas {0}  F - % 3 v-pears {0}  J - % 3 % uncursed tripe rations {0} (1 of 3)@ca  X - % 58 v-grapes {1}  Z - % 3 % lizard corpses {30}  Scrolls ('?')  j - ? 2 ? uncursed scrolls of standard id {0}  C - ? a ? uncursed scroll of cure {0}  H - ? 7 ? uncursed scrolls of healing {0}  M - ? 3 ? uncursed scrolls of mana {0}  O - ? a ? uncursed scroll of heal other {0}  P - ? 3 ? uncursed scrolls of phase door {0}  R - ? a ? finalized scroll labeled CHEIAMOPSEI ERPEBOTH {0}  Rings ('=')  A - = a C-uncursed ring called prot from shape chang (on left hand) {0}  N - = a 6-uncursed +0 ring of gain wisdom {0}  T - = an i-cobalt ring (on right hand) {0}  Wands ('/')  n - / a $ wand of fire {0}  x - / an E-uncursed rusty wand of magic missile {0}  D - / an E-uncursed wand of cold (0:1) {0}  I - /@c d a } uncursed wand of extra healing (0:4) {0}  S - / an E-uncursed wand called impact-tele {0}  Y - / a V-uncursed wand of digging (0:6) {0}  Tools ('(')  h - ( a b-uncursed +3 unicorn horn {8}  k - ( a b-+0 unicorn horn named good {8} (2 of 3)@c +@cy m l - ( a wooden box called regular box {1826}  m - ( a y-uncursed +0 laser pole (7125) named good {24}  p - ( a whistle called tin {0}  r - ( an i-stethoscope {0}  u - ( a key {0}  y - ( the a-boss visor named Crawling From The Woodwork {0}  L - ( an uncursed candle called magic (lit) {0}  Gems ('*')  q - * 4 dark blue gems {0}  t - * 3 stones called luck  Venoms ('.')  E - . 36 } blinding venoms {1} (3 of 3)@cĿĿ%[##^##########Ŀ###$%##Ŀ%%##`%###Ŀ##\%!%######@c,[m>%######@<##Ŀ Ŀ######################### ############+)#@c [1m+## #[## ######################################## ##############**####[3@c3m*###############+Ŀ###################Ŀ###########[``#####@c%###########%#######@cH[Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch9 RanZauMalLaw+k S434753 Dlvl:21 $0 HP 207(207)  Pw 65(134)  AC-13 MC2 Mov12 Sn112 Xp14/107143 Wt2292/2450 T24831  Hungry   You put a 6-uncursed +0 ring of gain wisdom {0} into the wooden box called regular box.--More--@c/  [Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch9 RanZauMalLaw+k S434753  207(207)  Pw 65(134)  AC-13 MC2 Mov12 Sn112 Xp14/107143 Wt2292/2450 T24831  Hungry    Take out what type of objects?  a - All types b - Coins ('$') c - Amulets ('"') d - Weapons (')') e - Armor ('[') f - Comestibles ('%') g - Scrolls ('?') h - Spellbooks ('+') i - Potions ('!') j - Rings ('=') k - Wands ('/') l - Tools ('(') m - Gems ('*') n - Venoms ('.') I - Unidentified items A - Auto-select every item B - Items known to be Blessed C - Items known to be Cursed[21;4@c/ n5H U - Items known to be Uncursed X - Items of unknown B/C/U status(end) @c(+@c*+@c##########Ŀ####Ŀ##Ŀ##\###>####@<##Ŀ###@c^###+)#+##[#############**#####################[31@cm#####Ŀ#########%##### [Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch9 RanZauMalLaw+k S434753 Dlvl:21 $0 HP 207(207)  P@cCw 65(134)  AC-13 MC2 Mov12 Sn112 Xp14/107143 Wt2292/2450 T24831  Hungry    Take out what?   Armor ('[')  a - [ a c-conical hat {2}  b - [ a l-cyan robe {16}  c - [ a c-uncursed +2 dummy cloak AO called stealth MC2 {4}  d - [ a c-dummy cloak AO called stealth MC2 {4}  e - [ a h-uncursed +0 dummy helmet M called garbage {20}  f - [ a s-enchanted gloves called should be leather {4}  g - [ the i-+1 hard hat named Larissa's Hugger {16}  h - [ an i-blessed +3 helmet called seems to prevent corpses from dropping! {2  i - [ a c-+0 hooded cloak {4}  j - [ a c-little black dress {4}  k - [ a c-mummy wrapping {2}  l - [ a l-pair of female footwear {4}@c  m - [ a l-uncursed -2 pair of field boots called homo {8}  n - [ an a-pair of gauntlets of dexterity {4}  o - [ an a-+2 pair of gauntlets of dexterity {4}  p - [ a l-uncursed +0 pair of gauntlets of fast casting {4}  q - [ a c-blessed +1 pair of gauntlets of typing {4}  r - [ an i-+2 pair of hard shoes {20}  s - [ an I-uncursed +0 pair of unknown gauntlets called bise-teleportitis {4}  t - [ the l-greased +3 pair of walking shoes named Diabolic Wrap {4}  u - [ a l-pair of womens footwear named Kati {1} (1 of 2)@c+@c7 a - [ an i-+0 red-eyed shield {20}  b - [ a . shemagh {20}  c - [ a c-+0 striped shirt {5}  Rings ('=')  d - = a $ uncursed carnelian ring {0}  e - = an i-cobalt ring {0}  f - = an I-decoder ring {0}  g - = a p-pretty ring {0}  h - = a W-uncursed pwn-bubble ring {0}  i - = a 6-uncursed +0 ring of gain wisdom {0}  j - = a ! cursed -3 ring of protection {0}  k - = a c-cursed weightless ring {0} (2 of 2)@c.+@c,  Take out what?   Armor ('[')  a - [ a c-conical hat {2}  b - [ a l-cyan robe {16}  c - [ a c-uncursed +2 dummy cloak AO called stealth MC2 {4}  d - [ a c-dummy cloak AO called stealth MC2 {4}  e - [ a h-uncursed +0 dummy helmet M called garbage {20}  f + [ a s-enchanted gloves called should be leather {4}  g - [ the i-+1 hard hat named Larissa's Hugger {16}  h - [ an i-blessed +3 helmet called seems to prevent corpses from dropping! {2  i - [ a c-+0 hooded cloak {4}  j - [ a c-little black dress {4}  k - [ a c-mummy wrapping {2}  l - [ a l-pair of female footwear {4}  m - [ a l-uncursed -2 pair of field boots called homo {8}  n - [ an a-pair of gauntlets of dexterity {4}  o - [ an a-+2 pair of gauntlets of dexterity {4} @c,  p - [ a l-uncursed +0 pair of gauntlets of fast casting {4}  q - [ a c-blessed +1 pair of gauntlets of typing {4}  r - [ an i-+2 pair of hard shoes {20}  s - [ an I-uncursed +0 pair of unknown gauntlets called bise-teleportitis {4}  t - [ the l-greased +3 pair of walking shoes named Diabolic Wrap {4}  u - [ a l-pair of womens footwear named Kati {1} (1 of 2)@cq} +@c a - [ an i-+0 red-eyed shield {20}  b - [ a . shemagh {20}  c - [ a c-+0 striped shirt {5}  Rings ('=')  d - = a $ uncursed carnelian ring {0}  e - = an i-cobalt ring {0}  f + = an I-decoder ring {0}  g - = a p-pretty ring {0}  h - = a W-uncursed pwn-bubble ring {0}  i - = a 6-uncursed +0 ring of gain wisdom {0}  j - = a ! cursed -3 ring of protection {0}  k - = a c-cursed weightless ring {0} (2 of 2)@cY ĿĿ%[##^##########Ŀ###$%##Ŀ%%##`%###Ŀ##\%!%######@cA\ [m>%######@<##Ŀ Ŀ######################### ############+)#[32@cP_ m+## #[## ######################################## ##############**####@cbb [m*###############+Ŀ###################Ŀ###########[``#####[@c d 1m%###########%#######@cd [Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch9 RanZauMalLaw+k S434753 Dlvl:21 $0 HP 207(207)  Pw 65(134)  AC-13 MC2 Mov12 Sn112 Xp14/107143 Wt2292/2450 T24831  Hungry   s - a s-enchanted gloves called should be leather {4}.--More--@c hv - the l-greased +3 pair of walking shoes named Diabolic Wrap {4}.--More--@cI/8w - an I-decoder ring {0}.[Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch9 RanZauMalLaw+k S434753  207(207)  Pw 65(134)  AC-13 MC2 Mov12 Sn112 Xp14/107143 Wt2292/2450 T24831  Hungry   [Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch9 RanZauMalLaw+k S434753  207(207)  Pw 65(134)  AC-13 MC2 Mov12 Sn112 Xp14/107143 Wt2292/2450 T24832  Hungry   @c 8What do you want to wear? [sv or ?*] @c  Armor  s - [ a s-enchanted gloves called should be leather {4}  v - [ the l-greased +3 pair of walking shoes named Diabolic Wrap {4} (end) @cx9 ĿĿ%[##^##########Ŀ###$%##Ŀ%%##`%###Ŀ##\%!%######@c; [m>%######@<##Ŀ Ŀ######################### ############+)#[@c? m+## #[## ######################################## ##############**####[@cGB 1m*###############+Ŀ###################Ŀ###########[``#####[@cC 37m%###########%#######@c\D [Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch9 RanZauMalLaw+k S434753 Dlvl:21 $0 HP 207(207)  Pw 65(134)  AC-13 MC2 Mov12 Sn112 Xp14/107143 Wt2292/2450 T24832  Hungry   What do you want to wear? [sv or ?*] @cc:@c:[Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch9 RanZauMalLaw+k S434753  207(207)  Pw 65(134)  AC-13 MC2 Mov12 Sn112 Xp14/107143 Wt2292/2450 T24832  Hungry    Paralyzed  You are putting on the pair of walking shoes named Diabolic Wrap.@c!\[Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch9 RanZauMalLaw+k S434753  207(207)  Pw 65(134)  AC-13 MC2 Mov12 Sn112 Xp14/107143 Wt2292/2450 T24832  Hungry    Paralyzed  [Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch9 RanZauMalLaw+k S434753  207(207)  Pw 65(134)  AC-17 MC2 Mov12 Sn112 Xp14/107143 Wt2292/2450 T24833  Hungry    Paralyzed  @c;{[Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch9 RanZauMalLaw+k S434753  207(207)  Pw 65(134)  AC-17 MC2 Mov12 Sn112 Xp14/107143 Wt2292/2450 T24833  Hungry    Paralyzed  @c@c[Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch9 RanZauMalLaw+k S434753  207(207)  Pw 65(134)  AC-17 MC2 Mov12 Sn112 Xp14/107143 Wt2292/2450 T24834  Hungry   --More--@cYou finish your dressing maneuver.[Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch9 RanZauMalLaw+k S434753  207(207)  Pw 65(134)  AC-17 MC2 Mov12 Sn112 Xp14/107143 Wt2292/2450 T24834  Hungry   @cw @cYou are empty handed.[Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch9 RanZauMalLaw+k S434753  207(207)  Pw 65(134)  AC-17 MC2 Mov12 Sn112 Xp14/107143 Wt2292/2450 T24834  Hungry   @c?>What do you want to take off? [vzKQ or ?*] @cv Armor  v - [ the l-greased +3 pair of walking shoes named Diabolic Wrap (being worn)  z - [ an A-uncursed +2 cloak of displacement (being worn) {4}  K - [ a C-+0 ancient shield (being worn) {40}  Q - [ an i-+0 iron skull cap named good (being worn) {12} (end) @c\ĿĿ%[##^##########Ŀ###$%##Ŀ%%##`%###Ŀ##\%!%######@cU_[m>%######@<##Ŀ Ŀ######################### ############+)#@csb+## #[## ######################################## ##############**####[1@cem*###############+Ŀ###################Ŀ###########[``#####[@cg37m%###########%#######@c,h[Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch9 RanZauMalLaw+k S434753 Dlvl:21 $0 HP 207(207)  Pw 65(134)  AC-17 MC2 Mov12 Sn112 Xp14/107143 Wt2292/2450 T24834  Hungry   What do you want to take off? [vzKQ or ?*] @c]@c`^Never mind.[Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch9 RanZauMalLaw+k S434753  207(207)  Pw 65(134)  AC-17 MC2 Mov12 Sn112 Xp14/107143 Wt2292/2450 T24834  Hungry   @cd 7What do you want to wear? [s or ?*] @c3Ms - a s-enchanted gloves called should be leather {4}.--More--@c^W7What do you want to wear? [s or ?*] @cg'@c(Never mind.[Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch9 RanZauMalLaw+k S434753  207(207)  Pw 65(134)  AC-17 MC2 Mov12 Sn112 Xp14/107143 Wt2292/2450 T24834  Hungry   @c Amulets  G - " a 6-berning stone amulet {0}  U - " a } undertow amulet (being worn) {0}  Weapons  a - ) an i-uncursed +0 dwarvish mattock {48}  b - ) a M-uncursed rotted +3 giant scythe {60}  c - ) a w-uncursed +1 bow {12}  d - ) 200 i-+0 darts {6}  e - ) 176 i-+0 arrows {5}  f - ) 51 i-uncursed +2 arrows {1}  g - ) 28 i-+2 darts named Brasilia's Rain Forrest {0}  Armor  i - [ a V-uncursed +0 cloak called could be MR but irradiated! {4}  o - [ a c-+0 T-shirt (being worn) {2}  s - [ a s-enchanted gloves called should be leather {4}  v - [ the l-greased +3 pair of walking shoes named Diabolic Wrap (being worn)  z - [ an A-uncursed +2 cloak of displacement (being worn) {4}  K - [ a C-+0 ancient shield (being worn) {40} [@cS19;1H Q - [ an i-+0 iron skull cap named good (being worn) {12}  W - [ a f-+0 plate mail named good (being worn) {200}  Comestibles  B - % 16 v-bananas {0}  F - % 3 v-pears {0}  J - % 3 % uncursed tripe rations {0} (1 of 3)@c@[Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch9 RanZauMalLaw+k S434753 Dlvl:21 $0 HP 207(207)  Pw 65(134)  AC-17 MC2 Mov12 Sn112 Xp14/107143 Wt2292/2450 T24834  Hungry   ĿĿ%[##^##########Ŀ###$%##Ŀ%%##`%##@cY#Ŀ##\%!%######>%######@<##Ŀ Ŀ######################@cX### ############+)#+## #[## ####################################@cq#### ##############**####*###############+Ŀ###################Ŀ@cC[1m###########[``#####%###########%#####@cr##@c$ *What do you want to wear? [s or ?*] @c Ms - a s-enchanted gloves called should be leather {4}.--More--@cm @c[Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch9 RanZauMalLaw+k S434753  207(207)  Pw 65(134)  AC-17 MC2 Mov12 Sn112 Xp14/107143 Wt2292/2450 T24834  Hungry    Paralyzed  You are putting on a gloves called should be leather.[Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch9 RanZauMalLaw+k S434753  207(207)  Pw 65(134)  AC-17 MC2 Mov12 Sn112 Xp14/107143 Wt2292/2450 T24834  Hungry    Paralyzed  @c[Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch9 RanZauMalLaw+k S434753  207(207)  Pw 65(134)  AC-17 MC2 Mov12 Sn112 Xp14/107143 Wt2292/2450 T24835  Hungry   --More--@cPYou finish your dressing maneuver.[Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch9 RanZauMalLaw+k S434753  207(207)  Pw 65(134)  AC-18 MC2 Mov12 Sn112 Xp14/107143 Wt2292/2450 T24835  Hungry   @c3N Amulets  G - " a 6-berning stone amulet {0}  U - " a } undertow amulet (being worn) {0}  Weapons  a - ) an i-uncursed +0 dwarvish mattock {48}  b - ) a M-uncursed rotted +3 giant scythe {60}  c - ) a w-uncursed +1 bow {12}  d - ) 200 i-+0 darts {6}  e - ) 176 i-+0 arrows {5}  f - ) 51 i-uncursed +2 arrows {1}  g - ) 28 i-+2 darts named Brasilia's Rain Forrest {0}  Armor  i - [ a V-uncursed +0 cloak called could be MR but irradiated! {4}  o - [ a c-+0 T-shirt (being worn) {2}  s - [ a s-enchanted (of magical breathing) +0 gloves called should be leather  v - [ the l-greased +3 pair of walking shoes named Diabolic Wrap (being worn)  z - [ an A-uncursed +2 cloak of displacement (being worn) {4}  K - [ a C-+0 ancient shie@cLNjld (being worn) {40}  Q - [ an i-+0 iron skull cap named good (being worn) {12}  W - [ a f-+0 plate mail named good (being worn) {200}  Comestibles  B - % 16 v-bananas {0}  F - % 3 v-pears {0}  J - % 3 % uncursed tripe rations {0} (1 of 3)@c e[Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch9 RanZauMalLaw+k S434753 Dlvl:21 $0 HP 207(207)  Pw 65(134)  AC-18 MC2 Mov12 Sn112 Xp14/107143 Wt2292/2450 T24835  Hungry   ĿĿ%[##^##########Ŀ###$%##Ŀ%%##`%##@cg#Ŀ##\%!%######>%######@<##Ŀ Ŀ######################@c j### ############+)#+## #[## ####################################@c9m#### ##############**####*###############+Ŀ###################Ŀ@co###########[``#####%###########%###[33@c%######@<##Ŀ Ŀ######################Ac### ############+)#+## #[## ######################################Ac## ##############**####*###############+Ŀ###################ĿAc[1m###########[``#####%###########%###AcB####AcxJ R Armor  o - [ a c-+0 T-shirt (being worn) {2}  s - [ a s-enchanted (of magical breathing) +0 gloves called should be leather  v - [ the l-greased +3 pair of walking shoes named Diabolic Wrap (being worn)  z - [ an A-uncursed +2 cloak of displacement (being worn) {4}  K - [ a C-+0 ancient shield (being worn) {40}  Q - [ an i-+0 iron skull cap named good (being worn) {12}  W - [ a f-+0 plate mail named good (being worn) {200} (end)  AcW[Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch9 RanZauMalLaw+k S434753 Dlvl:21 $0 HP 207(207)  Pw 68(134)  AC-18 MC2 Mov12 Sn112 Xp14/107143 Wt2292/2450 T24837  Hungry   ĿĿ%[##^##########Ŀ###$%##Ŀ%%##`%## Acm#Ŀ##\%!%######>%######@<##Ŀ Ŀ###################### Ac}### ############+)#+## #[## ###################################### Acq## ##############**####*###############+Ŀ################### AcbĿ###########[``#####%###########%###[33 Ac2m#### Ac)> You are empty handed.[Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch9 RanZauMalLaw+k S434753  207(207)  Pw 68(134)  AC-18 MC2 Mov12 Sn112 Xp14/107143 Wt2292/2450 T24837  Hungry   Act Ac You are empty handed.[Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch9 RanZauMalLaw+k S434753  207(207)  Pw 68(134)  AC-18 MC2 Mov12 Sn112 Xp14/107143 Wt2292/2450 T24837  Hungry   Ac=?What do you want to wield? [- a-hkmE or ?*] Ac)< Ac= Fc - a w-uncursed +1 bow (weapon in hands) {12}.--More--Ac. [Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch9 RanZauMalLaw+k S434753 Dlvl:21 $0 HP 207(207)  Pw 68(134)  AC-18 MC2 Mov12 Sn112 Xp14/107143 Wt2292/2450 T24837  Hungry   [Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch9 RanZauMalLaw+k S434753  207(207)  Pw 68(134)  AC-18 MC2 Mov12 Sn112 Xp14/107143 Wt2292/2450 T24838  Hungry   ĿĿ%[##^##########[35AcI mĿ###$%##Ŀ%%##`%###Ŀ##\%!%######>%####[3Ac 2m##@<##Ŀ Ŀ######################### ############+)#+## Ac2 [33m#[## ######################################## ##############**####*###########Ac] [m####+Ŀ###################Ŀ###########[``#####%#Ac ##########%#######Ac2What do you want to ready? [- abd-gE or ?*] AcAce - 176 i-+0 arrows (in quiver) {5}.[Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch9 RanZauMalLaw+k S434753  207(207)  Pw 68(134)  AC-18 MC2 Mov12 Sn112 Xp14/107143 Wt2292/2450 T24838  Hungry   Ac9-W[Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch9 RanZauMalLaw+k S434753  207(207)  Pw 68(134)  AC-18 MC2 Mov12 Sn112 Xp14/107143 Wt2292/2450 T24838  Hungry   [Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch9 RanZauMalLaw+k S434753  207(207)  Pw 68(134)  AC-18 MC2 Mov12 Sn112 Xp14/107143 Wt2292/2450 T24839  Hungry   @Ac[ Ŀ###### $)?% )!##### #)### ######?#))^^@#Ac 6^+#*^^##%Ac( [Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch9 RanZauMalLaw+k S434753 Dlvl:22 $0 HP 207(207)  Pw 68(134)  AC-18 MC2 Mov12 Sn112 Xp14/107143 Wt2292/2450 T24839  Hungry   AcN' [Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch9 RanZauMalLaw+k S434753  207(207)  Pw 68(134)  AC-18 MC2 Mov12 Sn112 Xp14/107143 Wt2292/2450 T24839  Hungry   Ac}g[Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch9 RanZauMalLaw+k S434753  207(207)  Pw 68(134)  AC-18 MC2 Mov12 Sn112 Xp14/107143 Wt2292/2450 T24839  Hungry   [Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch9 RanZauMalLaw+k S434753  207(207)  Pw 70(134)  AC-18 MC2 Mov12 Sn112 Xp14/107143 Wt2292/2450 T24840  Hungry   n@<@Ac [Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch9 RanZauMalLaw+k S434753  207(207)  Pw 70(134)  AC-18 MC2 Mov12 Sn112 Xp14/107143 Wt2292/2450 T24840  Hungry   @n@@Actc You hear a mumbled incantation.[Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch9 RanZauMalLaw+k S434753  207(207)  Pw 71(134)  AC-18 MC2 Mov12 Sn112 Xp14/107143 Wt2292/2450 T24841  Hungry   Ac[@What do you want to ready? [- abd-gE or ?*] AczAcd - 200 i-+0 darts (in quiver) {6}.[Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch9 RanZauMalLaw+k S434753  207(207)  Pw 71(134)  AC-18 MC2 Mov12 Sn112 Xp14/107143 Wt2292/2450 T24841  Hungry   Acs[Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch9 RanZauMalLaw+k S434753  207(207)  Pw 71(134)  AC-18 MC2 Mov12 Sn112 Xp14/107143 Wt2292/2450 T24841  Hungry   @AcsdThe street thug swings her double-headed axe named Holhenneth.--More--AcqF XYour plate mail deflects the street thug's attack.--More--AcNThe sissy nymph pretends to be friendly.--More--AcxNThe sissy nymph pretends to be friendly.--More--AcThe block-heeled girl wields a l-block-heeled combat boot {5}![Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch9 RanZauMalLaw+k S434753  207(207)  Pw 71(134)  AC-18 MC2 Mov12 Sn112 Xp14/107143 Wt2292/2450 T24842  Hungry   AcVu[Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch9 RanZauMalLaw+k S434753  207(207)  Pw 71(134)  AC-18 MC2 Mov12 Sn112 Xp14/107143 Wt2292/2450 T24842  Hungry   [Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch9 RanZauMalLaw+k S434753  207(207)  Pw 71(134)  AC-18 MC2 Mov12 Sn112 Xp14/107143 Wt2292/2450 T24843  Hungry   @@nAc[Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch9 RanZauMalLaw+k S434753  207(207)  Pw 71(134)  AC-18 MC2 Mov12 Sn112 Xp14/107143 Wt2292/2450 T24843  Hungry   @@nAcV L[Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch9 RanZauMalLaw+k S434753  207(207)  Pw 71(134)  AC-18 MC2 Mov12 Sn112 Xp14/107143 Wt2292/2450 T24843  Hungry   [Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch9 RanZauMalLaw+k S434753  207(207)  Pw 71(134)  AC-18 MC2 Mov12 Sn112 Xp14/107143 Wt2292/2450 T24844  Hungry   @Ac1Wk[Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch9 RanZauMalLaw+k S434753  207(207)  Pw 71(134)  AC-18 MC2 Mov12 Sn112 Xp14/107143 Wt2292/2450 T24844  Hungry   [Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch9 RanZauMalLaw+k S434753  207(207)  Pw 71(134)  AC-18 MC2 Mov12 Sn112 Xp14/107143 Wt2292/2450 T24845  Hungry   @@n<Ac2What do you want to ready? [- abd-gE or ?*] AcAcme - 176 i-+0 arrows (in quiver) {5}.[Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch9 RanZauMalLaw+k S434753  207(207)  Pw 71(134)  AC-18 MC2 Mov12 Sn112 Xp14/107143 Wt2292/2450 T24845  Hungry   Ac(4In what direction? [47896321><] Ac Ac*You shoot 3 arrows.)Ac Ac>The 1st arrow hits the street thug!)Acm $--More--Ac:The 2nd arrow hits the street thug!)Ac$--More--AcAOThe 3rd arrow hits the street thug.[Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch9 RanZauMalLaw+k S434753  207(207)  Pw 71(134)  AC-18 MC2 Mov12 Sn112 Xp14/107143 Wt2292/2450 T24845  Hungry   --More--Ac}} oThe street thug swings her double-headed axe named Holhenneth at the sissy nymph.--More--AcgN The street thug hits the sissy nymph.AcThe sissy nymph is killed![Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch9 RanZauMalLaw+k S434753  207(207)  Pw 71(134)  AC-18 MC2 Mov12 Sn112 Xp14/107143 Wt2292/2450 T24846  Hungry   %Ac}c 4In what direction? [47896321><] Ac^ )AcS6 Ac,9The arrow hits the street thug![Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch9 RanZauMalLaw+k S434753  207(207)  Pw 71(134)  AC-18 MC2 Mov12 Sn112 Xp14/107143 Wt2292/2450 T24846  Hungry   --More-- AcTThe street thug picks up 4 i-+0 arrows {0}.[Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch9 RanZauMalLaw+k S434753  207(207)  Pw 71(134)  AC-18 MC2 Mov12 Sn112 Xp14/107143 Wt2292/2450 T24847  Hungry   @!Ac!@What do you want to ready? [- abd-gE or ?*] !Ac3!AcӲd - 200 i-+0 darts (in quiver) {6}.[Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch9 RanZauMalLaw+k S434753  207(207)  Pw 71(134)  AC-18 MC2 Mov12 Sn112 Xp14/107143 Wt2292/2450 T24847  Hungry   $Ac , @What do you want to ready? [- abd-gE or ?*] $Ac$Ac}That ammunition is already readied![Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch9 RanZauMalLaw+k S434753  207(207)  Pw 71(134)  AC-18 MC2 Mov12 Sn112 Xp14/107143 Wt2292/2450 T24847  Hungry   %Acֆ4In what direction? [47896321><] %Ac}a%AcaYou throw 3 darts.%Aca%Aca,The 1st dart hits the street thug.%Ac'b --More--%Ac7 (The 2nd dart hits the street thug!%Ac <The 3rd dart hits the street thug!%Ac --More--&AcOYou kill the street thug![Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch9 RanZauMalLaw+k S435209  207(207)  Pw 71(134)  AC-18 MC2 Mov12 Sn112 Xp14/107257 Wt2292/2450 T24847  Hungry   )&AcRWait! There's something there you can't see!--More--'Ac * I'Ac, M[Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch9 RanZauMalLaw+k S435209  207(207)  Pw 71(134)  AC-18 MC2 Mov12 Sn112 Xp14/107257 Wt2292/2450 T24847  Hungry   Your cloak of displacement blocks its attack.[Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch9 RanZauMalLaw+k S435209  207(207)  Pw 71(134)  AC-18 MC2 Mov12 Sn112 Xp14/107257 Wt2292/2450 T24848  Hungry   (Acp 4In what direction? [47896321><] (Ac (Ac$ You throw 2 darts.(Ac, (AcY +It avoids the projectile!(Ac The 1st dart misses.(Ac --More--)Ac dThe 2nd dart hits it.[Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch9 RanZauMalLaw+k S435209  207(207)  Pw 71(134)  AC-18 MC2 Mov12 Sn112 Xp14/107257 Wt2292/2450 T24848  Hungry   n)Ac#d7It claws you!--More--)AcN /It stole a } undertow amulet {0}.)Ac[ You hear a distant squeak.[Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch9 RanZauMalLaw+k S435209  207(207)  Pw 71(134)  AC-18 MC2 Mov12 Sn112 Xp14/107257 Wt2292/2450 T24849  Hungry   *Ac. 4In what direction? [47896321><] *Achm )*Ac{2 )*Ac)*Ac>[Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch9 RanZauMalLaw+k S435209  207(207)  Pw 71(134)  AC-18 MC2 Mov12 Sn112 Xp14/107257 Wt2292/2450 T24849  Hungry   Xn*AcOThe mare nymph picks up an i-+0 dart {0}.--More--+AcJ#The mare nymph throws a dart!+Acx),Acۡ ,Ac^m+You are hit by a dart.,Acm[Shrek the Scou t] St18 Dx13 Co12 In10 Wi13 Ch9 RanZauMalLaw+k S435209  206(207)  Pw 71(134)  AC-18 MC2 Mov12 Sn112 Xp14/107257 Wt2292/2450 T24849  Hungry   [-1 -> 206]),AcF@,Acw,Acd - an i-+0 dart (in quiver) {6}.[Shrek the Scou t] St18 Dx13 Co12 In10 Wi13 Ch9 RanZauMalLaw+k S435209  206(207)  Pw 71(134)  AC-18 MC2 Mov12 Sn112 Xp14/107257 Wt2292/2450 T24849  Hungry   -Aca5@Specify unknown object by cursor? [ynq] (q) -AcI ^yPlease move the cursor to an unknown object.--More---Ac )(For instructions type a ?)-Ac-Ac X a xorn (water xorn, in a wall) (base level 10)  Accessing Pokedex entry for water xorn...   Base statistics of this monster type:  Base level = 10, difficulty = 14, AC = -2, magic resistance = 20, alignment 0. Slow (9). Normal generation, with frequency 5. Resists fire, cold, petrification, hits as a +2 weapon. Conveys fire, cold, petrification resistances. Genocidable, breathless, amphibious, phasing, carnivorous, metallivorous, thick-skinned. Is a valid polymorph form.  Attacks:  1d3, claw (punch, hit, etc.) - ordinary physical  1d3, claw (punch, hit, etc.) - frost damage  -Ac 1d3, claw (punch, hit, etc.) - ordinary physical  4d6, bite - frost damage  --More--.Ac Ŀ ## #### $)?% )!##### #)### # #### X#? @)n[1.Ac m# ))^^<# ^+#* ^^##Pick an object..Ac.AcDone.[Shrek the Scou t] St18 Dx13 Co12 In10 Wi13 Ch9 RanZauMalLaw+k S435209  206(207)  Pw 71(134)  AC-18 MC2 Mov12 Sn112 Xp14/107257 Wt2292/2450 T24849  Hungry   .AcX( 4In what direction? [47896321><] .Ac .Ac You throw 2 darts..Ac ).Ac( .Ac4+The 1st dart hits the mare nymph!/Ac&)/Ac%--More--/AcThe 2nd dart hits the mare nymph![Shrek the Scou t] St18 Dx13 Co12 In10 Wi13 Ch9 RanZauMalLaw+k S435209  206(207)  Pw 71(134)  AC-18 MC2 Mov12 Sn112 Xp14/107257 Wt2292/2450 T24849  Hungry   /AcIt jumps into a trap door![Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch9 RanZauMalLaw+k S435209  207(207)  Pw 71(134)  AC-18 MC2 Mov12 Sn112 Xp14/107257 Wt2292/2450 T24850  Hungry   X1AcMessage History The 2nd dart hits the street thug! The 3rd dart hits the street thug! You kill the street thug! Wait! There's something there you can't see! Your cloak of displacement blocks its attack. In what direction? [47896321><] You throw 2 darts. It avoids the projectile! The 1st dart misses. The 2nd dart hits it. It claws you! It stole a } undertow amulet {0}. You hear a distant squeak. In what direction? [47896321><] The mare nymph picks up an i-+0 dart {0}. The mare nymph throws a dart! You are hit by a dart. [-1 -> 206] d - an i-+0 dart (in quiver) {6}. Specify unknown object by cursor? [ynq] (q) Please move the cursor to an unknown object. (For instructions type a ?) X a xorn (water xorn, in a wall) (base level 10) Accessing Pokedex entry for water xorn... Base statistics of this monster type: Base level = 10, difficulty = 14, AC = -2, mag1Acic resistance = 20, alignment 0. Slow (9). Normal generation, with frequency 5. Resists fire, cold, petrification, hits as a +2 weapon. Conveys fire, cold, petrification resistances. Genocidable, breathless, amphibious, phasing, carnivorous, metallivorous, thick-skinned. Is a valid polymorph form. Attacks: 1d3, claw (punch, hit, etc.) - ordinary physical --More--2Aca[Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch9 RanZauMalLaw+k S435209 Dlvl:22 $0 HP 207(207)  Pw 71(134)  AC-18 MC2 Mov12 Sn112 Xp14/107257 Wt2292/2450 T24850  Hungry   Ŀ###### $)?% )!##### #)### cb3m#####XĿ#?@)n#))^^<#^+#*^^##%2Ac&In what direction? [47896321><] 2Ac 2Ac,You throw 2 darts.2Acғ)2Acr\ 2Ac\+The 1st dart hits the mare nymph!2Ac- )2Ac %--More--3Ac}/The 2nd dart hits the mare nymph!3AcEQYou kill the mare nymph![Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch9 RanZauMalLaw+k S435649  207(207)  Pw 71(134)  AC-18 MC2 Mov12 Sn112 Xp14/107367 Wt2292/2450 T24850  Hungry   [Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch9 RanZauMalLaw+k S435649  207(207)  Pw 71(134)  AC-18 MC2 Mov12 Sn112 Xp14/107367 Wt2292/2450 T24851  Hungry   )3Acg@What do you want to wield? [- a-hkmE or ?*] 4Ac4Ac5Ta - an i-uncursed +0 dwarvish mattock (weapon in hands) {48}.--More--4AcUIĿ###### $)?% )!##### #)### #####X#?@))#))^4AcI^<#^+#*^^##%4AcLJ[Shrek the Scout ] St18 Dx13 Co12 In10 Wi13 Ch9 RanZauMalLaw+k S435649 Dlvl:22 $0 HP 207(207)  Pw 71(134)  AC-18 MC2 Mov12 Sn112 Xp14/107367 Wt2292/2450 T24851  Hungry   The water xorn claws you!4AcJ[Shrek the Scou t] St18 Dx13 Co12 In10 Wi13 Ch9 RanZauMalLaw+k S435649  206(207)  Pw 71(134)  AC-18 MC2 Mov12 Sn112 Xp14/107367 Wt2292/2450 T24851  Hungry   [-1 -> 206]The water xorn claws you!--More--4AcH &You're covered in frost!4AcH FThe frost doesn't seem cold!--More--5AcY'The water xorn claws you!5AcRZ[Shrek the Scou t] St18 Dx13 Co12 In10 Wi13 Ch9 RanZauMalLaw+k S435649  205(207)  Pw 71(134)  AC-18 MC2 Mov12 Sn112 Xp14/107367 Wt2292/2450 T24851  Hungry   [-1 -> 205]The water xorn bites you!--More--5Ac &You're covered in frost!5Ac/ The frost doesn't seem cold![Shrek the Scou t] St18 Dx13 Co12 In10 Wi13 Ch9 RanZauMalLaw+k S435649  206(207)  Pw 71(134)  AC-12 MC2 Mov12 Sn112 Xp14/107367 Wt2292/2450 T24852  Hungry   6Ac"r+You hit the water xorn!6Ac.6Ac[Shrek the Scou t] St18 Dx13 Co12 In10 Wi13 Ch9 RanZauMalLaw+k S435649  206(207)  Pw 71(134)  AC-12 MC2 Mov12 Sn112 Xp14/107367 Wt2292/2450 T24852  Hungry   The water xorn claws you!6Acܑ[Shrek the Scou t] St18 Dx13 Co12 In10 Wi13 Ch9 RanZauMalLaw+k S435649  205(207)  Pw 71(134)  AC-12 MC2 Mov12 Sn112 Xp14/107367 Wt2292/2450 T24852  Hungry   [-1 -> 205]--More--6AcѶ'The water xorn claws you!6Ac=[Shrek the Scou t] St18 Dx13 Co12 In10 Wi13 Ch9 RanZauMalLaw+k S435649  204(207)  Pw 71(134)  AC-12 MC2 Mov12 Sn112 Xp14/107367 Wt2292/2450 T24852  Hungry   [-1 -> 204]--More--7AcWYour plate mail deflects the water xorn's attack.--More--7Ac ?Your plate mail deflects the water xorn's attack.8Ac+You hit the water xorn!8Ac([Shrek the Scou t] St18 Dx13 Co12 In10 Wi13 Ch9 RanZauMalLaw+k S435649  205(207)  Pw 71(134)  AC-12 MC2 Mov12 Sn112 Xp14/107367 Wt2292/2450 T24853  Hungry   8Ac 8Ac %You hit the water xorn!8AcT [Shrek the Scou t] St18 Dx13 Co12 In10 Wi13 Ch9 RanZauMalLaw+k S435649  205(207)  Pw 71(134)  AC-12 MC2 Mov12 Sn112 Xp14/107367 Wt2292/2450 T24853  Hungry   The water xorn claws you!8Ac [Shrek the Scou t] St18 Dx13 Co12 In10 Wi13 Ch9 RanZauMalLaw+k S435649  204(207)  Pw 71(134)  AC-12 MC2 Mov12 Sn112 Xp14/107367 Wt2292/2450 T24853  Hungry   [-1 -> 204]--More--9AcՙWYour plate mail deflects the water xorn's attack.--More--9Ac% 'The water xorn claws you!9Ac [Shrek the Scou t] St18 Dx13 Co12 In10 Wi13 Ch9 RanZauMalLaw+k S435649  203(207)  Pw 71(134)  AC-12 MC2 Mov12 Sn112 Xp14/107367 Wt2292/2450 T24853  Hungry   [-1 -> 203]The water xorn bites you!9Ac [Shrek the Sco ut] St18 Dx13 Co12 In10 Wi13 Ch9 RanZauMalLaw+k S435649  191(207)  Pw 71(134)  AC-12 MC2 Mov12 Sn112 Xp14/107367 Wt2292/2450 T24853  Hungry   --More--9Ac)[-12 -> 191]9AcX,You hear a chugging sound.9Ac[Shrek the Sco ut] St18 Dx13 Co12 In10 Wi13 Ch9 RanZauMalLaw+k S435649  191(207)  Pw 71(134)  AC-12 MC2 Mov12 Sn112 Xp14/107367 Wt2292/2450 T24854  Hungry   --More--:AcEYou hear someone screaming that their money got stolen!;AcJ;Ac"You kill the water xorn![Shrek the Sco ut] St18 Dx13 Co12 In10 Wi13 Ch9 RanZauMalLaw+k S437285  191(207)  Pw 71(134)  AC-12 MC2 Mov12 Sn112 Xp14/107776 Wt2292/2450 T24854  Hungry   @Ac>AcPFc - a w-uncursed +1 bow (weapon in hands) {12}.--More-->AcՄ[Shrek the Sco ut] St18 Dx13 Co12 In10 Wi13 Ch9 RanZauMalLaw+k S437285 Dlvl:22 $0 HP 193(207)  Pw 71(134)  AC-18 MC2 Mov12 Sn112 Xp14/107776 Wt2292/2450 T24855  Hungry   Ŀ###### $)?% )!##### #)### >Ac######?@))#))^^<@#^+#*^^##%?Ac`@?Ac`/d - 5 i-+0 darts (in quiver) {6}.?Ac`(e - 4 i-+0 arrows {5}.?Ac%`--More--?Ac] Things that are here: an i-double-headed axe named Holhenneth {48} a l-fur {6} a s-gloves called should be leather {4} 12 stones called flint named The Annihilating Plague--More--@Ac[Shrek the Sco ut] St18 Dx13 Co12 In10 Wi13 Ch9 RanZauMalLaw+k S437285  193(207)  Pw 71(134)  AC-18 MC2 Mov12 Sn112 Xp14/107776 Wt2292/2450 T24855  Hungry   @@Ac~OThe weremonkey picks up 3 i-+0 darts {0}.--More--@Ac4 #The weremonkey throws a dart!@Ac` )@Acv@AcvFYou are almost hit by a dart.)AAc[Shrek the Sco ut] St18 Dx13 Co12 In10 Wi13 Ch9 RanZauMalLaw+k S437285  193(207)  Pw 71(134)  AC-18 MC2 Mov12 Sn112 Xp14/107776 Wt2292/2450 T24856  Hungry   @AAc Pick up what?  Weapons (')') a - ) an i-+0 dart {0} b - ) an i-double-headed axe named Holhenneth {48} Armor ('[') c - [ a l-fur {6} d - [ a s-gloves called should be leather {4} Gems ('*') e - * 12 stones called flint named The Annihilating Plague(end) BAc+DAc߄Ŀ?DAc2d - an i-+0 dart (in quiver) {6}.[Shrek the Sco ut] St18 Dx13 Co12 In10 Wi13 Ch9 RanZauMalLaw+k S437285  193(207)  Pw 71(134)  AC-18 MC2 Mov12 Sn112 Xp14/107776 Wt2292/2450 T24856  Hungry   DAc@What do you want to ready? [- abd-gE or ?*] DAc GDAcnHe - 176 i-+0 arrows (in quiver) {5}.[Shrek the Sco ut] St18 Dx13 Co12 In10 Wi13 Ch9 RanZauMalLaw+k S437285  193(207)  Pw 71(134)  AC-18 MC2 Mov12 Sn112 Xp14/107776 Wt2292/2450 T24856  Hungry   DAce 4In what direction? [47896321><] DAc8)DAc 2You kill the weremonkey!DAc ABut wait...Y--More--EAc*The weremonkey changes into a monkey![Shrek the Sco ut] St18 Dx13 Co12 In10 Wi13 Ch9 RanZauMalLaw+k S437285  193(207)  Pw 71(134)  AC-18 MC2 Mov12 Sn112 Xp14/107776 Wt2292/2450 T24856  Hungry   --More--EAcz UThe weremonkey reads a ? scroll of healing {0}!--More--FAcە?The weremonkey looks better.@GAc4In what direction? [47896321><] GAcAGAc A*You shoot 2 arrows.)GAc  GAc-LThe 1st arrow hits the weremonkey!--More--GAc 4You kill the weremonkey!)GAc [Shrek the Sco ut] St18 Dx13 Co12 In10 Wi13 Ch9 RanZauMalLaw+k S437437  193(207)  Pw 71(134)  AC-18 MC2 Mov12 Sn112 Xp14/107814 Wt2292/2450 T24856  Hungry   )GAc GAca [Shrek the Scou t] St18 Dx13 Co12 In10 Wi13 Ch9 RanZauMalLaw+k S437437  194(207)  Pw 71(134)  AC-18 MC2 Mov12 Sn112 Xp14/107814 Wt2292/2450 T24857  Hungry   HAcb[Shrek the Scou t] St18 Dx13 Co12 In10 Wi13 Ch9 RanZauMalLaw+k S437437  194(207)  Pw 71(134)  AC-18 MC2 Mov12 Sn112 Xp14/107814 Wt2292/2450 T24857  Hungry   @)@HAc[The block-heeled girl picks up 3 i-+0 arrows {0}.[Shrek the Scou t] St18 Dx13 Co12 In10 Wi13 Ch9 RanZauMalLaw+k S437437  196(207)  Pw 71(134)  AC-18 MC2 Mov12 Sn112 Xp14/107814 Wt2292/2450 T24858  Hungry   IAcq4In what direction? [47896321><] IAc)IAcă))IAcW IAc5ZThe arrow hits the block-heeled girl.[Shrek the Scou t] St18 Dx13 Co12 In10 Wi13 Ch9 RanZauMalLaw+k S437437  196(207)  Pw 71(134)  AC-18 MC2 Mov12 Sn112 Xp14/107814 Wt2292/2450 T24858  Hungry   --More--IAc } The block-heeled girl picks up an i-+0 arrow {0}.[Shrek the Scou t] St18 Dx13 Co12 In10 Wi13 Ch9 RanZauMalLaw+k S437437  196(207)  Pw 71(134)  AC-18 MC2 Mov12 Sn112 Xp14/107814 Wt2292/2450 T24859  Hungry   @)JAcq4In what direction? [47896321><] JAc0))JAc)JAcThe arrow hits the block-heeled girl![Shrek the Scou t] St18 Dx13 Co12 In10 Wi13 Ch9 RanZauMalLaw+k S437437  196(207)  Pw 71(134)  AC-18 MC2 Mov12 Sn112 Xp14/107814 Wt2292/2450 T24859  Hungry   --More--JAcK XThe block-heeled girl picks up an i-+0 arrow {0}.@KAck@What do you want to ready? [- abd-gE or ?*] KAc KAcS d - 197 i-+0 darts (in quiver) {6}.[Shrek the Scou t] St18 Dx13 Co12 In10 Wi13 Ch9 RanZauMalLaw+k S437437  196(207)  Pw 71(134)  AC-18 MC2 Mov12 Sn112 Xp14/107814 Wt2292/2450 T24859  Hungry   KAcj 4In what direction? [47896321><] KAcY_KAch_You throw 4 darts.KAc_KAc_2The 1st dart hits the block-heeled girl!KAc_KAc_--More--LAc$.The 2nd dart hits the block-heeled girl!LAc$ --More--LAc .The 3rd dart hits the block-heeled girl.LAc --More--MAc"NThe 4th dart hits the block-heeled girl!--More--MAc: You kill the block-heeled girl![Shrek the Scou t] St18 Dx13 Co12 In10 Wi13 Ch9 RanZauMalLaw+k S437785  196(207)  Pw 72(134)  AC-18 MC2 Mov12 Sn112 Xp14/107901 Wt2292/2450 T24860  Hungry   )NAc%@NAc/d - 4 i-+0 darts (in quiver) {6}.NAc(e - 5 i-+0 arrows {5}.NAc--More--NAc  Things that are here: an i-double-headed axe named Holhenneth {48} a l-fur {6} a s-gloves called should be leather {4} 12 stones called flint named The Annihilating Plague--More--OAcf[Shrek the Scou t] St18 Dx13 Co12 In10 Wi13 Ch9 RanZauMalLaw+k S437785  196(207)  Pw 72(134)  AC-18 MC2 Mov12 Sn112 Xp14/107901 Wt2292/2450 T24860  Hungry   [Shrek the Scou t] St18 Dx13 Co12 In10 Wi13 Ch9 RanZauMalLaw+k S437785  197(207)  Pw 74(134)  AC-18 MC2 Mov12 Sn112 Xp14/107901 Wt2292/2450 T24861  Hungry   nPAc [Shrek the Scou t] St18 Dx13 Co12 In10 Wi13 Ch9 RanZauMalLaw+k S437785  197(207)  Pw 74(134)  AC-18 MC2 Mov12 Sn112 Xp14/107901 Wt2292/2450 T24861  Hungry   @)nPAc The garo nymph picks up 2 i-+0 darts {0}.[Shrek the Scou t] St18 Dx13 Co12 In10 Wi13 Ch9 RanZauMalLaw+k S437785  197(207)  Pw 74(134)  AC-18 MC2 Mov12 Sn112 Xp14/107901 Wt2292/2450 T24862  Hungry   QAc@What do you want to ready? [- abd-gE or ?*] QAcN QAc e - 176 i-+0 arrows (in quiver) {5}.[Shrek the Scou t] St18 Dx13 Co12 In10 Wi13 Ch9 RanZauMalLaw+k S437785  197(207)  Pw 74(134)  AC-18 MC2 Mov12 Sn112 Xp14/107901 Wt2292/2450 T24862  Hungry   QAcH4 4In what direction? [47896321><] QAca] QAcp] /You shoot 3 arrows.)QAc5))QAc QAcBThe 1st arrow hits the garo nymph.)RAc))RAce%--More--RAcD0The 2nd arrow hits the garo nymph!RAcD@The garo nymph is severely hurt!)RAc))RAc%--More--RAc 0The 3rd arrow hits the garo nymph!RAc wYou kill the garo nymph!)/\\-RAc9_[Shrek the Scou t] St18 Dx13 Co12 In10 Wi13 Ch9 RanZauMalLaw+k S437973  197(207)  Pw 74(134)  AC-18 MC2 Mov12 Sn112 Xp14/107948 Wt2292/2450 T24862  Hungry   [Shrek the Scou t] St18 Dx13 Co12 In10 Wi13 Ch9 RanZauMalLaw+k S437973  197(207)  Pw 74(134)  AC-18 MC2 Mov12 Sn112 Xp14/107948 Wt2292/2450 T24863  Hungry   )^<SAc %@SAc1  Things that are here: an i-double-headed axe named Holhenneth {48} a l-fur {6} a s-gloves called should be leather {4} 12 stones called flint named The Annihilating Plague--More--TAc[Shrek the Scou t] St18 Dx13 Co12 In10 Wi13 Ch9 RanZauMalLaw+k S437973  197(207)  Pw 74(134)  AC-18 MC2 Mov12 Sn112 Xp14/107948 Wt2292/2450 T24863  Hungry   TAc#You hear a door open.TAc/y[Shrek the Scou t] St18 Dx13 Co12 In10 Wi13 Ch9 RanZauMalLaw+k S437973  198(207)  Pw 74(134)  AC-18 MC2 Mov12 Sn112 Xp14/107948 Wt2292/2450 T24864  Hungry   )@TAc4@TAc0e - 3 i-+0 arrows (in quiver) {5}.TAc?d - 2 i-+0 darts {6}.--More--UAcK, Things that are here: a % mare nymph corpse {600} a l-+0 studded leather armor {80} an i-trident {10} a % sissy nymph corpse {600} a % village centaur corpse {2550}--More--UAc _[Shrek the Scou t] St18 Dx13 Co12 In10 Wi13 Ch9 RanZauMalLaw+k S437973  198(207)  Pw 74(134)  AC-18 MC2 Mov12 Sn112 Xp14/107948 Wt2292/2450 T24864  Hungry   [Shrek the Scou t] St18 Dx13 Co12 In10 Wi13 Ch9 RanZauMalLaw+k S437973  198(207)  Pw 74(134)  AC-18 MC2 Mov12 Sn112 Xp14/107948 Wt2292/2450 T24865  Hungry   UAc\ Pick up what?  Weapons (')') a - ) an i-trident {10} Armor ('[') b - [ a l-+0 studded leather armor {80} Comestibles ('%') c - % a % mare nymph corpse {600} d - % a % sissy nymph corpse {600} e - % a % village centaur corpse {2550}(end) [Acb [Shrek the Scou t] St18 Dx13 Co12 In10 Wi13 Ch9 RanZauMalLaw+k S437973  198(207)  Pw 74(134)  AC-18 MC2 Mov12 Sn112 Xp14/107948 Wt2292/2450 T24865  Hungry   [Acy Really save? [yn] (n) [Acy[AcSaving...[AcN"Be seeing you...