Bluescreen, lawful female herbalist Camperstriker ---------- |........| --------- |........|########## +.......| |........|,,,,,,,,@, |.......| ,,# |........|,####------------- |.......| ------.--- -.-----.--,# #,|...........| ........| |.|......|,, #,,,,,,,,,,# #,|...........|,,, |.......| |........-,# ######,,## #,|...........|,,####------.--####|........|,## #,, #,,,# #,.............,,,,,,,,,,,,,,,,##,-......>.|,,,# -|----- -----.---,-------------############,,####,----------##,##---.....--- |.......|,# ##,# #,# #,,,|.........| |........,# #,# #,# ##,..<.......| |...)...|,# #,# #,# #|.........| |........ -.----,# |.........| --------- |....|,# ---.....--- |.....,# -.----- |....|# #,# ------ ### [Bluescree the Aimbot User] St8 Dx11 Co12 In8 Wi9 Ch9 CamHrbFemLaw S52 Dlvl:1 $26 HP0(17) Pw9(9) AC10 MC0 Mov12 Xp1/4 Wt163/850 T279 Legs Latest messages What do you want to use or apply? [ejkrtw or ?*] That is a silly thing to use or apply. # What do you want to dip? [a-fh-xzA or ?*] What do you want to dip into? [fhiA or ?*] Interesting... You displaced Meatdog. 10 gold pieces. You feel like an evil coward for using a poisoned weapon. You kill the small snake! This door is locked. In what direction? [47896321><] As you kick the door, it crashes open! You feel that you ain't gonna get time for relaxing anymore! You see here a runed bow {12}. 5 gold pieces. You hear mad giggling directly behind you! You hear some noises in the distance. KAABLAMM!!! You triggered a land mine! You die... Your inventory Weapons a - a cursed poisoned -1 dagger (weapon in hand) {4} c - an uncursed +1 scalpel (alternate weapon; not wielded) {2} Armor b - a heavily cursed -2 leather armor (being worn) {60} Comestibles n - 24 uncursed apples {15} u - an uncursed food ration {1} x - an uncursed holy wafer {1} Scrolls d - 2 uncursed scrolls of standard id {2} o - 5 uncursed scrolls of healing {5} p - 4 uncursed scrolls of mana {4} q - 3 uncursed scrolls of phase door {3} s - an uncursed scroll of cure {1} v - a blessed scroll of standard id {1} z - 2 uncursed scrolls of taming {2} Spellbooks l - a blessed spellbook of healing (0:4) {1} m - a blessed spellbook of stone to flesh (5:1) {1} Potions f - 3 uncursed potions of healing {3} h - a blessed potion of extra healing {1} i - 3 uncursed potions of extra healing {3} A - a blessed potion of gain ability {1} Wands j - an uncursed wand of sleep (0:2) {1} k - an uncursed wand of healing (0:2) {1} w - an uncursed wand of fire (0:2) {1} Tools e - an uncursed medical kit {47} r - an uncursed stethoscope {1} t - an uncursed bottle {1} Contents of the medical kit: a cursed bandage {1} an uncursed bandage {1} a heavily cursed bandage {1} a heavily cursed bandage {1} an uncursed phial {2} a heavily cursed phial {2} a heavily cursed pill {1} 6 uncursed bandages {6} 2 blessed bandages {2} 11 uncursed pills {11} 3 cursed phials {6} 9 uncursed phials {18} Final attributes You have sinned Your alignment was -5 Your max alignment was 10 You carried 0 sins You could not have this property at all: infravision You could not have this property extrinsically: fire resistance You could not have this property intrinsically: petrification resistance Scroll identification only worked 100 times out of 190 Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 17 Wand identification only worked 3 times out of 34 Armor identification only worked 15 times out of 26 Spellbook identification only worked 2 times out of 5 Tool identification only worked 5 times out of 9 Monsters only dropped their musable items with 30% chance Scroll drop chance was reduced to 47% Ring drop chance was reduced to 60% Wand drop chance was reduced to 96% Monster death drops spawned with only 77% chance The following skill could not be trained at all: knife The following skill was trained at half the usual rate: martial arts The following skill was trained at one fifth the usual rate: lance The following skill was limited to basic proficiency: healing spells The following skill was limited to skilled proficiency: long sword The following skill was limited to expert proficiency: matter spells The following skill became untrainable if you tried to train it too early: body spells (turn 34) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 12014 Monster spawn increase reached its maximum at turn 57452 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1133946 The monster class that cannot be genocided was quadruped The monster class that was spawned more often: golem (freq bonus 6) The monster color that was spawned more often: yellow (freq bonus 2) The monster species that spawned more often: Mandarina's lady shoe (freq bonus 60) The monster species that spawned more often: wombat (freq bonus 42) The monster species that spawned more often: dung soldier (freq bonus 16) The monster species that spawned more often: creeping mold (freq bonus 36) The monster species that spawned more often: mad scientist (freq bonus 20) The monster species that spawned more often: abyss smasher (freq bonus 48) The monster species that spawned more often: iceblock wall (freq bonus 16) The monster species that spawned more often: operation (freq bonus 14) The monster species that spawned more often: wet pussy (freq bonus 14) The monster species that spawned more often: Don Finwe (freq bonus 16) The monster species that spawned more often: manga girl (freq bonus 48) The monster species that spawned more often: magic-colored force patch (freq bonus 24) The monster species that spawned more often: clear worm mass (freq bonus 9) The monster species that spawned more often: human (freq bonus 24) The monster species that spawned more often: advanced bomb (freq bonus 9) The monster species that spawned more often: stafspillir (freq bonus 14) The monster species that spawned more often: ghost mage (freq bonus 36) The monster species that spawned more often: dim force fungus (freq bonus 12) The monster species that spawned more often: kappa king (freq bonus 16) The monster species that spawned more often: poison sphere (freq bonus 24) The monster trait that was more common: monsters whose attacks banish you (freq bonus 2) The monster trait that was more common: monsters that hiss (freq bonus 2) The monster trait that was more common: monsters that imitate (freq bonus 1) The monster trait that was more common: silent monsters (freq bonus 1) The monster trait that was more common: monsters whose attacks wither your equipment (freq bonus 2) The monster trait that was more common: monsters of gigantic size (freq bonus 4) The monster trait that was more common: monsters whose attacks reduce your divine protection (freq bonus 2) The monster trait that was more common: monsters that are acidic when eaten (freq bonus 1) The monster trait that was more common: monsters that are fleecy-colored <3 (freq bonus 1) The monster species that never randomly spawned: starmie The monster species that never randomly spawned: ice monster The monster species that never randomly spawned: incontinent nymph The monster species that never randomly spawned: stjarna-alfr The monster species that never randomly spawned: multicolor turret The monster species that never randomly spawned: platinum spore The monster species that never randomly spawned: Klaf The monster species that never randomly spawned: centaur rustlord The monster species that never randomly spawned: weregridbug The monster species that never randomly spawned: cocoon imp The RNG hath decreed that this item was never generated: doom (one) The RNG hath decreed that this item was never generated: helm of chaotic (tasseled helmet) The RNG hath decreed that this item was never generated: pick-axe ((null)) The RNG hath decreed that this item was never generated: megaload (THE JENS HIS GIRLFRIEND IS NAMED TANJA) The RNG hath decreed that this item was never generated: mary sue gloves (princess gloves) The RNG hath decreed that this item was never generated: gauntlets of bad casting (uncanny gloves) The RNG hath decreed that this item was never generated: amulet of anti experience (ringwraith) The RNG hath decreed that this item was never generated: amulet of item teleportation (starwars) The RNG hath decreed that this item was never generated: trap creation (endangered) The RNG hath decreed that this item was never generated: copper dragon scale shield (copper dragonhide shield) The RNG hath decreed that this item was generated more often: lemon ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: dropcurse stone (gray, freq bonus 32) The RNG hath decreed that this item was generated more often: toxic (holed, freq bonus 13) The RNG hath decreed that this item was generated more often: baked sweet potato ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: andalusite (radiant, freq bonus 20) The RNG hath decreed that this item was generated more often: item genocide (DO YOU WANT YOUR POSSESSIONS IDENTIFIED, freq bonus 7) The RNG hath decreed that this item was generated more often: sapphire (blue, freq bonus 38) The RNG hath decreed that this item was generated more often: sexy leather pump ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: iron prison (convicted, freq bonus 14) The RNG hath decreed that this item was generated more often: blood loss stone (gray, freq bonus 17) The RNG hath decreed that this item was generated more often: gridbug conduct boots (chess boots, freq bonus 9) The RNG hath decreed that this item was generated more often: robe of spell power (white robe, freq bonus 9) The RNG hath decreed that this item was generated more often: cloak of escalation (cyan cloak, freq bonus 2) The RNG hath decreed that this item was generated more often: loadstone (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: helm of fear (horned helmet, freq bonus 17) The RNG hath decreed that this item was generated more often: orcish arrow (crude arrow, freq bonus 11) The RNG hath decreed that this item was generated more often: menu bug stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: cloak of practice (boxing gown, freq bonus 2) The RNG hath decreed that this item was generated more often: evil dragon scale mail ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: barrhing (CONVICT PATCH, freq bonus 2) The RNG hath decreed that this item class was generated more often: Armor (freq bonus 57) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 20) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 69) The RNG hath decreed that this item was always generated cursed: rocket launcher ((null)) The RNG hath decreed that this item was always generated cursed: operation cloak (nurse cloak) The RNG hath decreed that this item was always generated cursed: meat stick ((null)) The RNG hath decreed that this item was always generated cursed: bunny uniform (red leather armor) The RNG hath decreed that this item was always generated cursed: cloak of cancellation (tone cloak) The RNG hath decreed that this item was always generated cursed: PETA-compliant shirt ((null)) The RNG hath decreed that this item was always generated cursed: dwarvish battle-axe (beaked axe) The RNG hath decreed that this item was always generated cursed: scourge ((null)) The RNG hath decreed that this item was always generated cursed: unwieldy gloves (graffiti gloves) The RNG hath decreed that this item was always generated cursed: poison resistance (pearl) The RNG hath decreed that this trap was always invisible: farlook trap The RNG hath decreed that this trap was generated more often: giant chasm (freq bonus 1) Next attribute increase check would have come at turn 599 Strength training was 2 Dexterity training was 1 Wisdom training was 3 Constitution training was 8 You were poison resistant You were prevented from having fire resistance (0) You were prevented from having infravision (0) You had wounded legs (136) You had 1214 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of the Bitches, the Hell Brides and the Sluts with Syphilis Your deity was the Bitches The version you were playing was: Unix SlashEMExtended Version 2.0.0 (e9dea08d) - last build Fri Jul 14 15:47:11 2017. You could not have safely prayed (190) You are dead Spells known in the end Name Level Category Fail Memory a - healing 1 healing 24% 98% b - stone to flesh 3 healing 90% 198% Techniques known in the end Name Level Status surgery 1 R Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Scrolls scroll of healing (NONO STENTUM) scroll of mana (BEZ CZTERECH CHAN BYSMY NIGDY NIE SPOTKAL) scroll of phase door (KTTDLWRGT) scroll of standard id (VITIO PUS RO) scroll of cure (ULULULULOHH) scroll of taming (TMBTIUIFN JT IFSFTZ BOE OPCPEZ TIPVME QMBZ JU) Spellbooks spellbook of healing (tame) spellbook of stone to flesh (psionic) Potions potion of healing (rosemary) potion of extra healing (nettle) potion called sickness or so (sky blue) potion of gain ability (orange tea) Wands wand of sleep (tungsten) wand of healing (lavender) wand of fire (obscure) Tools medical kit (leather bag) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures 0 little dogs (1 created) a grid bug 0 porter lichens (1 created) a small snake a novice light wall 0 novice medium walls (1 created) a novice dark wall 0 small turrets (1 created) 8 creatures born. 4 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 1 time You killed 1 monster You read items or engraved 3 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Basic] (max Master) (20 of 160) general combat [Unskilled] (max Expert) (0 of 20) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (21 of 160) searching [Unskilled] (max Expert) (2 of 20) Weapon Skills dagger [Basic] (max Master) (21 of 160) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Master) (20 of 160) whip [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Bluescreen the Camperstriker... You died in The Dungeons of Doom on dungeon level 1 with 50 points, and 26 pieces of gold, after 279 moves. Killer: land mine You were level 1 with a maximum of 17 hit points when you died. You reached the 636th place on the top 10000 list. No Points Name Hp [max] 1 7097737 Bluescreen-Bar-Nor-Fem-Cha ascended to demigoddess-hood. 475 [527] 2 5712558 bugsniper-Mah-Ang-Fem-Neu died in Gehennom on level 43 [max 63]. Killed by a monster (nosferatu), while reading a cursed book. - [393] 3 1967839 QQQQQ-Cha-Dop-Fem-Cha quit in The Dungeons of Doom on level 31 [max 32]. 214 [222] 4 1362814 Bluescreen-Lun-Clk-Mal-Neu died in Gehennom on level 51. Killed by a monster (static electricity). - [220] 5 1137976 AmyBSOD-Bos-Sti-Fem-Law died in The Dungeons of Doom on level 40. Killed by a monster (venom lich). - [138] 6 702685 AmyBSOD-Top-Din-Mal-Law died in Gehennom on level 41. Killed by a monster (porter suspicious vortex). - [212] 7 521581 Bluescreen-Trs-Dea-Mal-Neu died in Gehennom on level 52 [max 66]. Killed by a monster (invisible Dr. Ramov). - [140] 8 421463 TestIgnore-Jed-Red-Mal-Law died in Grund's Stronghold on level 13 [max 14]. Killed by a monster (war elf). - [219] 9 327765 QQQQQ-Rog-Dop-Mal-Cha died in The Dungeons of Doom on level 15. Drowned in a moat by a squirtle. 198 [199] 10 243686 Demo-War-Tro-Mal-Cha died in Grund's Stronghold on level 14 [max 38]. Killed by a monster (dark lancer), while helpless. - [1] 27 55114 Bluescreen-Kur-Trp-Fem-Law died in The Dungeons of Doom on level 12 [max 38]. Killed by a monster (chiropteran mummy), while being clawed. - [138] 31 49251 Bluescreen-Poi-Moo-Mal-Law died in The Gnomish Mines on level 12. Killed by an icy touch. - [109] 104 9442 Bluescreen-Con-Scu-Fem-Law died in The Dungeons of Doom on level 8. Killed by an icy touch. - [70] 106 8908 Bluescreen-Kur-Trp-Fem-Law died in The Dungeons of Doom on level 3. Killed by a monster (gold golem), while being clawed. - [102] 107 8887 Bluescreen-Top-Hom-Fem-Law died in The Gnomish Mines on level 8. Killed by disturbing their deity. - [29] 141 5701 Bluescreen-Kur-Trp-Mal-Law died in The Dungeons of Doom on level 4. Drowned in a pool of water by an eel-lizard. 109 [109] 236 1598 Bluescreen-Kur-Trp-Fem-Law died in The Dungeons of Doom on level 6. Killed by a monster (plains centaur), while being clawed. - [34] 275 1132 Bluescreen-Kur-Trp-Fem-Law died in The Dungeons of Doom on level 3. Killed by a tail spikes. - [26] 483 164 Bluescreen-Top-Hom-Fem-Cha died in The Dungeons of Doom on level 3. Killed by a crossbow bolt. - [13] 531 117 Bluescreen-Cam-Imp-Mal-Neu died in The Dungeons of Doom on level 1. Killed by a monster (drains rat). - [22] 601 69 Bluescreen-Top-Hom-Fem-Neu died in The Dungeons of Doom on level 2. Killed by a monster (invisible pixie), while being seduced into taking off your clothes. - [13] 620 54 Bluescreen-Kur-Trp-Fem-Law quit in The Dungeons of Doom on level 2. 21 [23] 634 50 badnik-Drd-Faw-Mal-Neu died in The Dungeons of Doom on level 2. Killed by a monster (normal human). - [10] 635 50 badnik-Psi-Yee-Fem-Neu died in The Dungeons of Doom on level 2. Killed by an orcish spear. - [6] *636 50 Bluescreen-Cam-Hrb-Fem-Law died in The Dungeons of Doom on level 1. Killed by a land mine. - [17] 637 49 QQQQQ-Rog-Dop-Fem-Cha died in The Dungeons of Doom on level 1. Killed by a fumarole spores. - [23] 638 48 flumpraxxa-Sag-Dop-Fem-Cha died in The Dungeons of Doom on level 1. Killed by a monster (twen). - [15]