Bluescreen, lawful female homicidal Topmodel }}}}} }}}. }...}}}}}}}}}}}}}}}.).. }................}...... 1 }}.}.}}}}}}}}}}........} 1 }....<}} }}}}}}.@. }......} ..} }}.....}} }........} }........}} }}}.}.....}}} }}}.......} }}.......} }.%.....}} }}}.....} }}}}} [Bluescree the Curved Woman] St5 Dx10 Co8 In16 Wi13 Ch15 TopHomFemLaw S8901 Mines:8 $0 HP0(29) Pw25(25) AC0 MC3 Mov8 Xp8/2090 Wt1009/1100 T3113 Latest messages You find a squeaky board. You hear a flinging sound. You dodge an arrow. You are hit by an arrow! [-2 -> 27] You hear a flinging sound. You dodge an arrow. You hear a flinging sound. You are hit by an arrow! [-18 -> 9] You hear a flinging sound. You are hit by an arrow! You hear the wailing of the Banshee... [-8 -> 1] Warning: HP low! # Invoke your deity for healing. If successful, some or all of your hit point damage will be restored, but there may be negative outcomes depending on certain circumstances. Use this technique? [yn] (n) Speedy Gonzales smites you for your sins! You die... Your inventory Amulets w - a cursed amulet of hunger {1} P - a cursed amulet of restful sleep {1} Weapons a - an uncursed +1 battle-axe (weapon in hands) {48} b - an uncursed +0 sling {2} c - an uncursed +5 dagger named 1 {4} m - the uncursed +0 crossbow named The Rogue Gear-spirits {20} o - 2 uncursed +1 daggers {8} x - an uncursed +0 dwarvish mattock {48} B - an uncursed +0 athame {4} E - an uncursed +5 dagger named 2 {4} T - a blessed +4 dagger {4} Y - an uncursed +0 dagger {4} Armor d - an uncursed +0 pair of leather peep-toes (being worn) {4} D - an uncursed +0 splint mail (being worn) {160} L - a cursed -3 oilskin cloak (being worn) {4} X - an uncursed thoroughly greased +0 dwarvish iron helm (being worn) {16} Comestibles p - 4 uncursed apples {2} q - an uncursed porter lichen corpse {20} s - 4 uncursed tripe rations {4} I - an uncursed tin of force hobgoblin meat {1} N - 11 uncursed grapes {6} Scrolls f - 6 uncursed scrolls of healing {6} g - 5 uncursed scrolls of mana {5} h - 3 uncursed scrolls of phase door {3} i - 3 uncursed scrolls of standard id {3} j - an uncursed scroll of cure {1} S - an uncursed scroll of gold detection {1} Rings v - an uncursed +2 ring of gain wisdom (on left hand) {1} H - a cursed ring of teleport control {1} Wands n - an uncursed wand of polymorph called blasted polymorph (0:5) {1} K - a blessed wand of teleportation called cinnabar teleport (0:5) {1} W - an uncursed wand of striking called striking (0:7) {1} Tools l - an uncursed large box {563} u - the blessed lock pick named Hunchback of Notre Dame {1} z - an uncursed lock pick {1} Gems e - 3 blessed +2 rocks {3} r - an uncursed +7 rock {1} t - a blessed -1 rock {1} y - 2 uncursed +3 rocks {2} A - 9 uncursed +1 rocks {6} J - 67 uncursed +0 rocks (in quiver) {35} M - 4 uncursed +2 rocks {4} R - an uncursed +5 rock {1} U - a cursed -1 worthless piece of black glass {1} Z - a blessed +0 rock {1} Contents of the large box: an uncursed bottle {1} an uncursed +0 worthless piece of pink glass {1} an uncursed +0 worthless piece of red glass {1} an uncursed potion of invisibility called invisibility {1} a cursed -3 pair of soft sneakers named Emmelie {2} an uncursed +0 worthless piece of black glass {1} 5 blessed +0 rocks {5} a cursed food ration {1} an uncursed +0 sexy leather pump {2} an uncursed can of grease (0:14) {1} an uncursed +0 cloak of displacement {4} an uncursed sack called nonholding nondigestion {5} an uncursed wand of detect monsters (1:22) {1} a blessed spellbook of identify (0:4) {1} an uncursed leather saddle {1} an uncursed +0 rifle {12} 50 uncursed +0 bullets {25} 141 gold pieces {0} The sack called nonholding nondigestion is empty. Final attributes You have strayed Your alignment was -2 Your max alignment was 18 You carried 0 sins You could not have this property at all: see invisible You could not have this property extrinsically: magical breathing You could not have this property intrinsically: telepathy Scroll identification only worked 100 times out of 203 Potion identification only worked 3 times out of 17 Ring identification only worked 4 times out of 19 Wand identification only worked 3 times out of 11 Spellbook identification only worked 2 times out of 15 Monsters only dropped their musable items with 89% chance Monsters only dropped their equipment with 91% chance Scroll drop chance was reduced to 83% Amulet drop chance was reduced to 61% Concealing monsters were spawned underneath items 99% of the time only The following skill could not be trained at all: body armor The following skill was trained at half the usual rate: spirituality The following skill was trained at one fifth the usual rate: matter spells The following skill was limited to basic proficiency: flail The following skill was limited to skilled proficiency: paddle The following skill was limited to expert proficiency: unicorn horn The following skill became untrainable if you tried to train it too early: lance (turn 333) Number of artifacts generated was 3 Number of fake artifacts generated was 1 Monster spawn increase started at turn 19810 Monster spawn increase reached its maximum at turn 65710 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 188105 The monster class that cannot be genocided was xorn The monster class that was spawned more often: angelic being (freq bonus 2) The monster species that spawned more often: barking spider (freq bonus 12) The monster species that spawned more often: umbral hulk (freq bonus 12) The monster species that spawned more often: maintenance automaton (freq bonus 8) The monster species that spawned more often: slimy mushroom patch (freq bonus 12) The monster species that spawned more often: petty boobed mimic (freq bonus 36) The monster species that spawned more often: pleased shaman (freq bonus 9) The monster species that spawned more often: berator (freq bonus 9) The monster species that spawned more often: shocking sphere (freq bonus 54) The monster species that spawned more often: pellet mage (freq bonus 36) The monster species that spawned more often: evasive brown bear (freq bonus 15) The monster species that spawned more often: steam-powered arrow sentry (freq bonus 30) The monster species that spawned more often: spiller Olog-hai (freq bonus 12) The monster species that spawned more often: black wasp (freq bonus 15) The monster species that spawned more often: big disenchanter (freq bonus 10) The monster species that spawned more often: crystal mushroom (freq bonus 16) The monster species that spawned more often: dictator of Iraq (freq bonus 10) The monster species that spawned more often: uber lloigor (freq bonus 6) The monster species that spawned more often: stormcrow (freq bonus 8) The monster species that spawned more often: iron golem (freq bonus 8) The monster species that spawned more often: mountain springy (freq bonus 6) The monster trait that was more common: monsters whose attacks shock you with high voltage (freq bonus 1) The monster species that never randomly spawned: heat vortex The monster species that never randomly spawned: dwarf ruler The monster species that never randomly spawned: magic-colored patch The monster species that never randomly spawned: undead cavewoman The monster species that never randomly spawned: mountain centaur The monster species that never randomly spawned: wereastralelemental The monster species that never randomly spawned: grey naga hatchling The monster species that never randomly spawned: plague rat The monster species that never randomly spawned: wooden stalk The monster species that never randomly spawned: cameroonie The monster class that more likely to generate with musable stuff: orc The RNG hath decreed that this item was never generated: psychic dragon scales ((null)) The RNG hath decreed that this item was never generated: ass kicker boots (clunky heels) The RNG hath decreed that this item was never generated: amulet of leech (hard metal) The RNG hath decreed that this item was never generated: detect unseen (violet) The RNG hath decreed that this item was never generated: water bolt (accusory) The RNG hath decreed that this item was never generated: amulet of edibility (wary) The RNG hath decreed that this item was never generated: amulet of teleport control (transitory) The RNG hath decreed that this item was never generated: stuck announcement stone (gray) The RNG hath decreed that this item was never generated: sentient high-heeled shoes (irregular boots) The RNG hath decreed that this item was never generated: free action (serif) The RNG hath decreed that this item was generated more often: otama ((null), freq bonus 38) The RNG hath decreed that this item was generated more often: rock ((null), freq bonus 42) The RNG hath decreed that this item was generated more often: moon axe (large silver axe, freq bonus 6) The RNG hath decreed that this item was generated more often: time (momentary, freq bonus 9) The RNG hath decreed that this item was generated more often: acquirement (important, freq bonus 75) The RNG hath decreed that this item was generated more often: cartridge of having a horror (dream helmet, freq bonus 7) The RNG hath decreed that this item was generated more often: probing (uranium, freq bonus 23) The RNG hath decreed that this item was generated more often: ice box of waterproofing (cooling box, freq bonus 25) The RNG hath decreed that this item was generated more often: stone of vulnerability (gray, freq bonus 110) The RNG hath decreed that this item was generated more often: shit stone (gray, freq bonus 24) The RNG hath decreed that this item was generated more often: rainbow dragon scale shield (rainbow dragonhide shield, freq bonus 3) The RNG hath decreed that this item was generated more often: extra healing (plaid, freq bonus 9) The RNG hath decreed that this item was generated more often: chatbox cloak (weeb cloak, freq bonus 11) The RNG hath decreed that this item was generated more often: course javelin ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: guisarme (pruning hook, freq bonus 11) The RNG hath decreed that this item was generated more often: Leo Nemaeus hide (lion skin, freq bonus 7) The RNG hath decreed that this item was generated more often: bronze pick ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: girliness (SLEEHHGIHPRAHSROZARHTIWFLESYMTUCANNAWI, freq bonus 3) The RNG hath decreed that this item was generated more often: status stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: shield ((null), freq bonus 9) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 92) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 34) The RNG hath decreed that this item was always generated cursed: slow monster (light green) The RNG hath decreed that this item was always generated cursed: morion (black) The RNG hath decreed that this item was always generated cursed: nokedex cloak (skinny cloak) The RNG hath decreed that this item was always generated cursed: wind (timber) The RNG hath decreed that this item was always generated cursed: levitation (tan) The RNG hath decreed that this item was always generated cursed: silver dragon scale shield (silver dragonhide shield) The RNG hath decreed that this item was always generated cursed: sniper rifle ((null)) The RNG hath decreed that this item was always generated cursed: bone stone (gray) The RNG hath decreed that this item was always generated cursed: infravision (zinc) The RNG hath decreed that this item was always generated cursed: numbness (constricting) The RNG hath decreed that this trap was always invisible: piercing beam trap The RNG hath decreed that this trap was generated more often: mana pit (freq bonus 1) Next attribute increase check would have come at turn 7873 Strength training was 21 Dexterity training was 9 Wisdom training was 33 Constitution training was 8 You were prevented from having see invisible (0) You were prevented from having magical breathing (0) You were telepathic You were warned You had 1569 points of nutrition remaining You were stealthy You could fly You were very fast Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Speedy Gonzales, Dan Naginati and Kylie Lum Your deity was Speedy Gonzales The version you were playing was: Unix SlashEMExtended Version 2.0.0 (e9dea08d) - last build Fri Jul 14 15:47:11 2017. You could not have safely prayed (2) You are dead (3rd time!) Spells known in the end Name Level Category Fail Memory a - identify 5 divine 95% 74% Techniques known in the end Name Level Status attire charm 8X LIMIT(0) appraisal 8 R LIMIT(144) panic digging 8 R LIMIT(0) phase door 8 R LIMIT(0) invoke deity 8 R LIMIT(0) Discoveries Amulets amulet of life saving (leaf) amulet of hunger (dump) amulet of restful sleep (egyptian) Weapons * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * leather peep-toes (asian footwear) * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (blue robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (filtered helmet) * sedge hat (red helmet) * skullcap (internet helmet) * flack helmet (scuba helmet) * crystal helm (mechanical helmet) * mining helm (water-pipe helmet) * field helm (inkcoat helmet) * helm of safeguard (padded helmet) * war hat (anachrononononaut helmet) * plasteel gloves (white gloves) * leather gloves (slaying gloves) * gauntlets of safeguard (paper gloves) * gauntlets of plugsuit (orange gloves) * commander gloves (warped gloves) * field gloves (poor gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (tightly fitting boots) * field boots (orange boots) * boots of safeguard (arcane boots) cloak of displacement (flax cloak) Scrolls scroll of healing (DPIEV WENWWSG UNNZMI) scroll of mana (SLARSHING SHARP A LEAVE AT KEY) scroll of phase door (SO INFERO NO) scroll of standard id (I AM VERY DISGUSTED WITH THE TRASHY MAN) scroll of cure (MONST DOT C AINT BIG ENOUGH) scroll of identify (NAMEEXPERIENCEGOLDTIME) scroll of teleportation (LETS FAIL AND ROLL) scroll of bad effect (YOU AND YOUR FRIENDS ARE DEAD) scroll of enchant weapon (PERFORATORUP AS SKY) scroll of trap creation (EUROVISION FARCE CONTEST) scroll called scare monster (EYGOORTS TOGAAL JEZEHH) scroll of gold detection (RAKIMONTRARAR) Spellbooks spellbook of identify (miracle) Potions potion of invisibility called invisibility (nettle) potion called stun (fragrant olive) potion of full healing (iffy) potion called grape brown (brown) potion of extra healing (anise seed) potion called enlightenment (ruby) Rings ring of gain wisdom (engagement) ring of teleport control (uranium) Wands wand of polymorph called blasted polymorph (blasted) wand of teleportation called cinnabar teleport (cinnabar) wand of detect monsters (multicolor) wand of paralysis (underestimated) wand of striking called striking (cherry) Tools leather saddle (saddle) sack called nonholding nondigestion (bag) large box (wooden box) Gems worthless piece of black glass (black) worthless piece of pink glass (pink) worthless piece of red glass (red) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures a fluffy cat a statue gargoyle a hobbit veteran a wimp a group hobbit (2 created) 0 dwarven children (1 created) a dwarf 3 dwarf thieves a large hobbit 0 hidden dwarven wizards (1 created) a fetish blowdart 0 dwarven guardians (1 created) 0 flayers (1 created) 0 dark yeeks (1 created) a normal jelly a kobold lord a leprechaun a petit mimic (2 created) 0 small mimics (1 created) 0 small flying mimics (1 created) 0 floating mimics (1 created) 0 large mimics (1 created) 0 mountain nymphs (1 created) 3 Isengard orcs a visor sewer rat (2 created) 2 centipedes 0 hidden trapdoor spiders (1 created) a fog cloud (2 created) a dust vortex 0 Windows 95's (1 created) a thrush (2 created) a lichen (0 created) 2 porter lichens 0 colony lichens (1 created) an orange growth (0 created) an orange patch (0 created) a golden mold (0 created) a shrieker (0 created) a gray patch (0 created) 3 sub-gnomes (6 created) 12 gnomes (19 created) 0 gnome stalkers (1 created) a normal gnome 3 gnome thieves a petty gnome thief an Emmelie's sneaker (2 created) 5 intermediate gnomes (8 created) a gnome guard 0 gnome comrades (1 created) 4 gnome lords (10 created) 3 gnome watchers 3 gnomish wizards (4 created) a gnome lady a burrower gnome a deep gnome digger a gnome warrior 0 adom mummies (1 created) a goblin mummy a gnome mummy (3 created) an orc mummy a dwarf mummy (3 created) 0 umber ponies (1 created) a kobold zombie a gnome zombie 0 life seekers (1 created) 0 bound spirits (1 created) an orc zombie an elf zombie (2 created) a dark girl 0 Woodland-elves (2 created) 0 item masters (8 created) 0 shopkeepers (6 created) 0 aligned priests (1 created) 0 watchmen (3 created) 0 watch captains (2 created) a ghost 0 jellyfish (1 created) a twen 12 piles of copper coins (15 created) 3 piles of silver coins 0 piles of killer coins (1 created) 0 large piles of killer coins (1 created) a disintegration trove (2 created) 173 creatures born. 100 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 7 times You eaten food with animal by-products 4 times You eaten meat 3 times You have communicated with the gods 38 times You never prayed to the gods You hit with a wielded weapon 201 times You killed 94 monsters You read items or engraved 24 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (8 slots left) Fighting Skills high heels [Basic] (max Grand Master) (72 of 160) general combat [Basic] (max Expert) (24 of 160) two-handed weapons [Basic] (max Expert) (51 of 160) polymorphing [Basic] (max Master) (20 of 160) devices [Unskilled] (max Expert) (9 of 20) searching [Basic] (max Expert) (27 of 160) spirituality [Unskilled] (max Expert) (18 of 20) petkeeping [Basic] (max Grand Master) (23 of 160) martial arts [Basic] (max Master) (36 of 160) riding [Basic] (max Grand Master) (20 of 160) Weapon Skills dagger [Basic] (max Expert) (49 of 160) knife [Basic] (max Expert) (20 of 160) axe [Basic] (max Expert) (155 of 160) two-handed sword [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Expert) (33 of 160) firearms [Basic] (max Expert) (20 of 160) crossbow [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (3 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Bluescreen the Topmodel... You died in The Gnomish Mines on dungeon level 8 with 8887 points, and 141 pieces of gold, after 3113 moves. Killer: disturbing their deity You were level 8 with a maximum of 29 hit points when you died. You reached the 107th place on the top 10000 list. No Points Name Hp [max] 1 7097737 Bluescreen-Bar-Nor-Fem-Cha ascended to demigoddess-hood. 475 [527] 2 5712558 bugsniper-Mah-Ang-Fem-Neu died in Gehennom on level 43 [max 63]. Killed by a monster (nosferatu), while reading a cursed book. - [393] 3 1967839 QQQQQ-Cha-Dop-Fem-Cha quit in The Dungeons of Doom on level 31 [max 32]. 214 [222] 4 1362814 Bluescreen-Lun-Clk-Mal-Neu died in Gehennom on level 51. Killed by a monster (static electricity). - [220] 5 1137976 AmyBSOD-Bos-Sti-Fem-Law died in The Dungeons of Doom on level 40. Killed by a monster (venom lich). - [138] 6 702685 AmyBSOD-Top-Din-Mal-Law died in Gehennom on level 41. Killed by a monster (porter suspicious vortex). - [212] 7 521581 Bluescreen-Trs-Dea-Mal-Neu died in Gehennom on level 52 [max 66]. Killed by a monster (invisible Dr. Ramov). - [140] 8 421463 TestIgnore-Jed-Red-Mal-Law died in Grund's Stronghold on level 13 [max 14]. Killed by a monster (war elf). - [219] 9 327765 QQQQQ-Rog-Dop-Mal-Cha died in The Dungeons of Doom on level 15. Drowned in a moat by a squirtle. 198 [199] 10 243686 Demo-War-Tro-Mal-Cha died in Grund's Stronghold on level 14 [max 38]. Killed by a monster (dark lancer), while helpless. - [1] 27 55114 Bluescreen-Kur-Trp-Fem-Law died in The Dungeons of Doom on level 12 [max 38]. Killed by a monster (chiropteran mummy), while being clawed. - [138] 31 49251 Bluescreen-Poi-Moo-Mal-Law died in The Gnomish Mines on level 12. Killed by an icy touch. - [109] 104 9442 Bluescreen-Con-Scu-Fem-Law died in The Dungeons of Doom on level 8. Killed by an icy touch. - [70] 105 9080 AceSeven5-Und-Lol-Fem-Cha died in Sokoban on level 5 [max 8]. Killed by a monster (Undead Kommissioner). - [93] 106 8908 Bluescreen-Kur-Trp-Fem-Law died in The Dungeons of Doom on level 3. Killed by a monster (gold golem), while being clawed. - [102] *107 8887 Bluescreen-Top-Hom-Fem-Law died in The Gnomish Mines on level 8. Killed by disturbing their deity. - [29] 108 8813 glycan-Cha-Rod-Fem-Cha died in The Dungeons of Doom on level 8 [max 9]. Killed by a monster (spike warp patch), while tickled by a monster. - [76] 109 8770 elenmirie-Gla-Rod-Fem-Neu died in The Dungeons of Doom on level 8. Killed by a cowardly attack on her breasts. - [96] 141 5701 Bluescreen-Kur-Trp-Mal-Law died in The Dungeons of Doom on level 4. Drowned in a pool of water by an eel-lizard. 109 [109] 236 1598 Bluescreen-Kur-Trp-Fem-Law died in The Dungeons of Doom on level 6. Killed by a monster (plains centaur), while being clawed. - [34] 275 1132 Bluescreen-Kur-Trp-Fem-Law died in The Dungeons of Doom on level 3. Killed by a tail spikes. - [26] 483 164 Bluescreen-Top-Hom-Fem-Cha died in The Dungeons of Doom on level 3. Killed by a crossbow bolt. - [13] 600 69 Bluescreen-Top-Hom-Fem-Neu died in The Dungeons of Doom on level 2. Killed by a monster (invisible pixie), while being seduced into taking off your clothes. - [13] 619 54 Bluescreen-Kur-Trp-Fem-Law quit in The Dungeons of Doom on level 2. 21 [23]