Bluescreen, chaotic female homicidal Topmodel }}. .}<. ...}} 1 }@.. )#. 1 1 1 [Bluescree the Sweet Girl] St8 Dx9 Co9 In13 Wi10 Ch17 TopHomFemCha S166 Dlvl:3 $1 HP-3(13) Pw9(9) AC8 MC0 Mov8 Xp1/10 Wt562/950 T441 Hungry Latest messages What do you want to wield? [- abc or ?*] a - a blessed +1 knife (weapon in hand) {2}. What do you want to use or apply? [el or ?*] You put 4 gold pieces {0} into the wooden box. You put an uncursed +0 rifle {12} into the wooden box. You put 50 uncursed +0 bullets {25} into the wooden box. With great effort you move the boulder. You see here a buzzing potion {1}. s - a buzzing potion {1}. What do you want to use or apply? [el or ?*] That is a silly thing to use or apply. 1 gold piece. # What do you want to dip? [ad-jlms or ?*] What do you want to dip into? [s or ?*] Interesting... You fly down along the stairs. You hear a flinging sound. You are hit by a crossbow bolt! You die... Your inventory Weapons a - a blessed +1 knife (weapon in hand) {2} Armor d - an uncursed +0 pair of leather peep-toes (being worn) {4} Comestibles m - an uncursed tripe ration {1} Scrolls f - 5 uncursed scrolls of healing {5} g - 4 uncursed scrolls of mana {4} h - 3 uncursed scrolls of phase door {3} i - 2 uncursed scrolls of standard id {2} j - an uncursed scroll of cure {1} Potions s - an uncursed potion of see invisible {1} Tools e - a blessed leather saddle {1} l - an uncursed large box {538} Contents of the large box: 50 uncursed +0 bullets {25} an uncursed +0 rifle {12} an uncursed spellbook of cure stun (0:2) {1} 25 gold pieces {0} Final attributes You were fervently aligned Your alignment was 11 Your max alignment was 11 You carried 0 sins You could not have this property at all: curse resistance You could not have this property extrinsically: stun resistance You could not have this property intrinsically: freezopathy Ring identification only worked 4 times out of 16 Wand identification only worked 3 times out of 4 Spellbook identification only worked 2 times out of 15 Monsters only dropped their equipment with 73% chance Scroll drop chance was reduced to 77% Ring drop chance was reduced to 55% Wand drop chance was reduced to 92% Potion drop chance was reduced to 43% The following skill could not be trained at all: scimitar The following skill was trained at half the usual rate: unicorn horn The following skill was trained at one fifth the usual rate: sling The following skill was limited to basic proficiency: searching The following skill was limited to skilled proficiency: elemental spells The following skill was limited to expert proficiency: chaos spells The following skill became untrainable if you tried to train it too early: javelin (turn 178) Number of artifacts generated was 2 Number of fake artifacts generated was 0 Monster spawn increase started at turn 42715 Monster spawn increase reached its maximum at turn 70630 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 337392 The monster class that cannot be genocided was unicorn or horse The monster class that was spawned more often: elemental (freq bonus 2) The monster species that spawned more often: semblance (freq bonus 18) The monster species that spawned more often: Bad Tidings (freq bonus 12) The monster species that spawned more often: The Black Lady (freq bonus 9) The monster species that spawned more often: alarm laser (freq bonus 4) The monster species that spawned more often: little tyrannosaurus (freq bonus 9) The monster species that spawned more often: dread witch (freq bonus 6) The monster species that spawned more often: earth gas principal (freq bonus 24) The monster species that spawned more often: bipolar oddity (freq bonus 14) The monster species that spawned more often: dark elven warrior (freq bonus 9) The monster species that spawned more often: shaped spore (freq bonus 6) The monster species that spawned more often: ten of spades (freq bonus 16) The monster species that spawned more often: dull mushroom (freq bonus 24) The monster species that spawned more often: nightwing (freq bonus 36) The monster species that spawned more often: world-ending terror (freq bonus 12) The monster species that spawned more often: type (freq bonus 12) The monster species that spawned more often: domina (freq bonus 3) The monster species that spawned more often: karmic growth (freq bonus 24) The monster species that spawned more often: voltaic glimmer (freq bonus 12) The monster species that spawned more often: legion devil sergeant (freq bonus 10) The monster species that spawned more often: spirit naga (freq bonus 6) The monster trait that was more common: monsters that eat leather and other organics (freq bonus 3) The monster species that never randomly spawned: petty nalfeshnee The monster species that never randomly spawned: animated stiletto sandal The monster species that never randomly spawned: lurking raven The monster species that never randomly spawned: black fungus The monster species that never randomly spawned: demonic hound The monster species that never randomly spawned: fancy colony The monster species that never randomly spawned: Barbara The monster species that never randomly spawned: Marleen's hugging boot The monster species that never randomly spawned: pulsating sphere The monster species that never randomly spawned: iÔF‹@P§ŠlÐgè¦\:êm The RNG hath decreed that this item was never generated: compost chain ((null)) The RNG hath decreed that this item was never generated: cloak of attribute loss (pink cloak) The RNG hath decreed that this item was never generated: drain mana (empty) The RNG hath decreed that this item was never generated: multibeam (eternal) The RNG hath decreed that this item was never generated: pitchfork ((null)) The RNG hath decreed that this item was never generated: resist petrification (rocky) The RNG hath decreed that this item was never generated: feminine pumps (female footwear) The RNG hath decreed that this item was never generated: high-heeled sandal ((null)) The RNG hath decreed that this item was never generated: empty line helmet (strip bandana) The RNG hath decreed that this item was never generated: gauntlets of steel (steel gloves) The RNG hath decreed that this item was generated more often: worthless piece of red glass (red, freq bonus 10) The RNG hath decreed that this item was generated more often: copper dragon scale shield (copper dragonhide shield, freq bonus 19) The RNG hath decreed that this item was generated more often: kibi dango ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: cloak of confusion (ripped cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: stinking cloud (vaporized, freq bonus 3) The RNG hath decreed that this item was generated more often: food ration ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: invisibility (dark brown, freq bonus 9) The RNG hath decreed that this item was generated more often: down level (silvervine, freq bonus 18) The RNG hath decreed that this item was generated more often: elasthan chain ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: decoy making (cornflower, freq bonus 11) The RNG hath decreed that this item was generated more often: laser beam ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: loadstone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: silver short sword ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: silver dagger ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: hydra bow ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: dwarvish mithril-coat ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: cloak of unlight (absorbing cloak, freq bonus 2) The RNG hath decreed that this item was generated more often: levitation (cyan, freq bonus 5) The RNG hath decreed that this item was generated more often: amber (yellowish brown, freq bonus 3) The RNG hath decreed that this item was generated more often: droven lance (obsidian lance, freq bonus 9) The RNG hath decreed that this item was always generated cursed: tracker (pigtail) The RNG hath decreed that this item was always generated cursed: deep dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: spell memory stone (gray) The RNG hath decreed that this item was always generated cursed: confuse self (many-paged) The RNG hath decreed that this item was always generated cursed: scalpel ((null)) The RNG hath decreed that this item was always generated cursed: amulet of disintegration resistance (hardrock) The RNG hath decreed that this item was always generated cursed: chromatic beam (chromatic) The RNG hath decreed that this item was always generated cursed: acid (white) The RNG hath decreed that this item was always generated cursed: torpedo ((null)) The RNG hath decreed that this item was always generated cursed: infravision (unwritten) The RNG hath decreed that this trap was always invisible: dropless trap The RNG hath decreed that this trap was generated more often: bad effect trap (freq bonus 5) Next attribute increase check would have come at turn 508 Strength training was 4 Dexterity training was 1 Wisdom training was 24 Constitution training was 5 You were prevented from having curse resistance (0) You were prevented from having stun resistance (0) You were telepathic You were warned You had 303 points of nutrition remaining You were stealthy You could fly You could survive without air You were very fast Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Speedy Gonzales, Dan Naginati and Kylie Lum Your deity was Kylie Lum The version you were playing was: Unix SlashEMExtended Version 2.0.0 (e9dea08d) - last build Fri Jul 14 15:47:11 2017. You could have safely prayed (140) You are dead Spells known in the end Name Level Category Fail Memory a - cure stun 3 healing 90% 98% Techniques known in the end Name Level Status attire charm 1X LIMIT(0) appraisal 1 R LIMIT(0) panic digging 1 R LIMIT(0) phase door 1 R LIMIT(0) invoke deity 1 R LIMIT(0) Discoveries Weapons * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * leather peep-toes (asian footwear) * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (white robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (space helmet) * sedge hat (horned helmet) * skullcap (weeping helmet) * flack helmet (tight helmet) * crystal helm (celtic helmet) * mining helm (steel helmet) * field helm (kitchen hat) * helm of safeguard (spired helmet) * war hat (musical helmet) * plasteel gloves (white gloves) * leather gloves (grey-shaded gloves) * gauntlets of safeguard (tightly fitting gloves) * gauntlets of plugsuit (fatal gloves) * commander gloves (awesome gloves) * field gloves (steel gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (explosive boots) * field boots (turbo boots) * boots of safeguard (spider boots) Scrolls scroll of healing (MAKE ENEMY BAD THEN SNORING NEXT) scroll of mana (NR 9) scroll of phase door (THE ENEMY RUN AWAY BY BELLOW) scroll of standard id (STATUS DISAPER WHEN RAIN) scroll of cure (GORDON FREEMAN HAS HIS THUMB UP HIS ASS) scroll called scare monster (ADOM CRASHES AND ERASES YOUR SAVEGAME) Spellbooks spellbook of cure stun (many-paged) Potions potion of see invisible (buzzing) Tools leather saddle (saddle) large box (wooden box) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures an ant (2 created) 0 chickens (1 created) 0 pack jackals (1 created) 0 wild dogs (1 created) 0 gas spores (1 created) 0 papier-mache tigers (1 created) 0 Lilly's fleecy combat boots (1 created) 0 petit mimics (3 created) 0 petit permamimics (1 created) 0 small healing mimics (1 created) 0 small flying mimics (1 created) 0 demimondaines (2 created) 0 deimonidaines (2 created) 0 naiads (1 created) 0 goblins (1 created) 0 onsen penguins (1 created) 0 rock piercers (1 created) 0 iron piercers (1 created) 0 little pigs (3 created) 0 little wild pigs (2 created) 0 papier-mache cows (2 created) 0 baby wild boars (1 created) 0 culves (1 created) 0 rothes (1 created) 0 large rothes (1 created) 0 wild pigs (2 created) 0 scrampers (1 created) 0 sheep (1 created) 0 visor sewer rats (1 created) 0 giant rats (1 created) 0 millipedes (2 created) 0 cave spiders (1 created) 0 hole spiders (1 created) 0 healthy cave spiders (1 created) 0 sand leapers (1 created) 0 ponies (2 created) 0 crawling worm masses (1 created) 0 dung worms (1 created) 0 echidnas (2 created) 0 platypi (1 created) 0 measure-arranged potatoes (1 created) 0 domestic wallabies (1 created) 0 bats (1 created) 0 forest centaurs (1 created) 0 mountain pack centaurs (1 created) 0 spore lichens (1 created) 0 red naga hatchlings (1 created) 0 small snakes (1 created) 0 roombas (1 created) 0 snakers (1 created) 0 snow monkeys (1 created) 0 space monkeys (1 created) a biker gang member 0 boil-covered wretches (1 created) a wide-eyed tourist (2 created) 0 battle scarred ronins (1 created) 0 karate scrubs (1 created) 0 redguard girls (1 created) 0 turkish bandits (1 created) 0 transvestites (2 created) 0 activists (1 created) 0 shopkeepers (1 created) 0 tortoises (6 created) 0 hata-hatas (3 created) 0 jellyfish (1 created) 0 newts (1 created) 0 twens (2 created) 0 demitwens (1 created) 0 iguanas (1 created) 92 creatures born. 3 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 3 times You killed 2 monsters You read items or engraved 4 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Basic] (max Grand Master) (28 of 160) general combat [Unskilled] (max Expert) (0 of 20) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Basic] (max Master) (20 of 160) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (3 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Basic] (max Grand Master) (20 of 160) martial arts [Basic] (max Master) (20 of 160) riding [Basic] (max Grand Master) (20 of 160) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Basic] (max Expert) (23 of 160) axe [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Expert) (20 of 160) crossbow [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Bluescreen the Topmodel... You died in The Dungeons of Doom on dungeon level 3 with 164 points, and 26 pieces of gold, after 441 moves. Killer: a crossbow bolt You were level 1 with a maximum of 13 hit points when you died. You reached the 482nd place on the top 10000 list. No Points Name Hp [max] 1 7097737 Bluescreen-Bar-Nor-Fem-Cha ascended to demigoddess-hood. 475 [527] 2 5712558 bugsniper-Mah-Ang-Fem-Neu died in Gehennom on level 43 [max 63]. Killed by a monster (nosferatu), while reading a cursed book. - [393] 3 1967839 QQQQQ-Cha-Dop-Fem-Cha quit in The Dungeons of Doom on level 31 [max 32]. 214 [222] 4 1362814 Bluescreen-Lun-Clk-Mal-Neu died in Gehennom on level 51. Killed by a monster (static electricity). - [220] 5 1137976 AmyBSOD-Bos-Sti-Fem-Law died in The Dungeons of Doom on level 40. Killed by a monster (venom lich). - [138] 6 702685 AmyBSOD-Top-Din-Mal-Law died in Gehennom on level 41. Killed by a monster (porter suspicious vortex). - [212] 7 521581 Bluescreen-Trs-Dea-Mal-Neu died in Gehennom on level 52 [max 66]. Killed by a monster (invisible Dr. Ramov). - [140] 8 421463 TestIgnore-Jed-Red-Mal-Law died in Grund's Stronghold on level 13 [max 14]. Killed by a monster (war elf). - [219] 9 327765 QQQQQ-Rog-Dop-Mal-Cha died in The Dungeons of Doom on level 15. Drowned in a moat by a squirtle. 198 [199] 10 243686 Demo-War-Tro-Mal-Cha died in Grund's Stronghold on level 14 [max 38]. Killed by a monster (dark lancer), while helpless. - [1] 27 55114 Bluescreen-Kur-Trp-Fem-Law died in The Dungeons of Doom on level 12 [max 38]. Killed by a monster (chiropteran mummy), while being clawed. - [138] 31 49251 Bluescreen-Poi-Moo-Mal-Law died in The Gnomish Mines on level 12. Killed by an icy touch. - [109] 104 9442 Bluescreen-Con-Scu-Fem-Law died in The Dungeons of Doom on level 8. Killed by an icy touch. - [70] 106 8908 Bluescreen-Kur-Trp-Fem-Law died in The Dungeons of Doom on level 3. Killed by a monster (gold golem), while being clawed. - [102] 140 5701 Bluescreen-Kur-Trp-Mal-Law died in The Dungeons of Doom on level 4. Drowned in a pool of water by an eel-lizard. 109 [109] 235 1598 Bluescreen-Kur-Trp-Fem-Law died in The Dungeons of Doom on level 6. Killed by a monster (plains centaur), while being clawed. - [34] 274 1132 Bluescreen-Kur-Trp-Fem-Law died in The Dungeons of Doom on level 3. Killed by a tail spikes. - [26] 480 165 QQQQQ-Rog-Dop-Fem-Cha quit in The Dungeons of Doom on level 1. 16 [23] 481 164 badnik-Zyb-Seg-Fem-Cha died in The Dungeons of Doom on level 1. Killed by a monster (kobold). - [37] *482 164 Bluescreen-Top-Hom-Fem-Cha died in The Dungeons of Doom on level 3. Killed by a crossbow bolt. - [13] 483 162 AmyBSOD-Art-Asg-Fem-Neu died in The Dungeons of Doom on level 1. Killed by a monster (sand rat). - [30] 484 162 glycan-Cha-Tro-Fem-Cha died in The Dungeons of Doom on level 1. Killed by an icy touch. - [17] 599 69 Bluescreen-Top-Hom-Fem-Neu died in The Dungeons of Doom on level 2. Killed by a monster (invisible pixie), while being seduced into taking off your clothes. - [13] 618 54 Bluescreen-Kur-Trp-Fem-Law quit in The Dungeons of Doom on level 2. 21 [23]