Bluescreen, lawful female trapper Kurwa ------- |..<..| |.I.... .@....| ------- [Bluescree the Cheap Sex Slave] St7 Dx10 Co13 In8 Wi6 Ch10 KurTrpFemLaw+JD S54 Dlvl:2 $0 HP21(23) Pw17(17) AC-10 MC5 Mov12 Xp1/1 Wt107/1100 T39 Latest messages There is a wall in the way! (2x) Wait! There's something there you can't see! The kobold zombie just misses! It bites you! [-1 -> 22] Dg T You hear a door open. Collusion! You kill it! lAɊ|ۑ(\ There is a wall in the way! It misses. :GhF7fjZ?3am fҍe0JH There is a wall in the way! U0<+boMVœ)`W There is a wall in the way! (6x) $?ecoD Really quit [yes/no]? Final attributes You were fervently aligned Your alignment was 11 Your max alignment was 11 You carried 0 sins You could not have this property at all: sickopathy You could not have this property extrinsically: hallu party You could not have this property intrinsically: infravision Scroll identification only worked 100 times out of 1054 Ring identification only worked 4 times out of 22 Amulet identification only worked 15 times out of 20 Wand identification only worked 3 times out of 11 Armor identification only worked 15 times out of 18 Gem identification only worked 100 times out of 182 Monsters only dropped their equipment with 46% chance Musable item generation frequency had a negative bias of 75% Wand drop chance was reduced to 91% Amulet drop chance was reduced to 35% Potion drop chance was reduced to 76% Concealing monsters were spawned underneath items 80% of the time only The following skill could not be trained at all: bow The following skill was trained at half the usual rate: elemental spells The following skill was trained at one fifth the usual rate: polearms The following skill was limited to basic proficiency: devices The following skill was limited to skilled proficiency: chaos spells The following skill was limited to expert proficiency: searching The following skill became untrainable if you tried to train it too early: enchantment spells (turn 31) Number of artifacts generated was 2 Number of fake artifacts generated was 0 Monster spawn increase started at turn 19742 Monster spawn increase reached its maximum at turn 46116 In this game, Eevee's evolution was volareon Your limit for ascension was at turn 878416 The monster class that cannot be genocided was trove The monster class that was spawned more often: major demon (freq bonus 4) The monster color that was spawned more often: yellow (freq bonus 2) The monster species that spawned more often: real chaos hound (freq bonus 18) The monster species that spawned more often: Shy Laura's lovely combat boot (freq bonus 12) The monster species that spawned more often: old cyan dragon (freq bonus 30) The monster species that spawned more often: indigo stalk (freq bonus 60) The monster species that spawned more often: warty spore (freq bonus 10) The monster species that spawned more often: eagle (freq bonus 144) The monster species that spawned more often: albae (freq bonus 12) The monster species that spawned more often: grimlock (freq bonus 8) The monster species that spawned more often: albino mold (freq bonus 15) The monster species that spawned more often: Moldoux, the Defenceless Mold (freq bonus 30) The monster species that spawned more often: dweeeeeeauweauw (freq bonus 12) The monster species that spawned more often: kobold polluter (freq bonus 28) The monster species that spawned more often: decayed growth (freq bonus 14) The monster species that spawned more often: giant frog (freq bonus 48) The monster species that spawned more often: Bull Gates 2 (freq bonus 15) The monster species that spawned more often: thick vrock (freq bonus 48) The monster species that spawned more often: Gigolo (freq bonus 36) The monster species that spawned more often: undead kangaroo (freq bonus 36) The monster species that spawned more often: aquatic golem (freq bonus 14) The monster species that spawned more often: master light wall (freq bonus 14) The monster trait that was more common: monsters that have no limbs (freq bonus 3) The monster trait that was more common: monsters that want the Candelabrum of Invocation (freq bonus 8) The monster species that never randomly spawned: stronger gnome warrior The monster species that never randomly spawned: vision The monster species that never randomly spawned: snap-dragon-fly The monster species that never randomly spawned: wereboar The monster species that never randomly spawned: aroma lady The monster species that never randomly spawned: butcher shaman The monster species that never randomly spawned: gore mold The monster species that never randomly spawned: pheasant The monster species that never randomly spawned: fenek The monster species that never randomly spawned: Bull-Man The monster class that always generated with extra speed: imp or minor demon The RNG hath decreed that this item was never generated: dream eater (dreamy) The RNG hath decreed that this item was never generated: elven mace ((null)) The RNG hath decreed that this item was never generated: worthless piece of yellowish brown glass (yellowish brown) The RNG hath decreed that this item was never generated: robe of permanence (purple robe) The RNG hath decreed that this item was never generated: two-handed flail ((null)) The RNG hath decreed that this item was never generated: platinum dragon scale mail ((null)) The RNG hath decreed that this item was never generated: pink spell stone (gray) The RNG hath decreed that this item was never generated: melee prefix stone (gray) The RNG hath decreed that this item was never generated: ice shield (dark blue shield) The RNG hath decreed that this item was never generated: tallow candle (candle) The RNG hath decreed that this item was generated more often: enchant weapon (dull, freq bonus 8) The RNG hath decreed that this item was generated more often: hippie heels (red overknees, freq bonus 10) The RNG hath decreed that this item was generated more often: cold (short, freq bonus 6) The RNG hath decreed that this item was generated more often: stone of fainting (gray, freq bonus 39) The RNG hath decreed that this item was generated more often: worthless piece of red glass (red, freq bonus 10) The RNG hath decreed that this item was generated more often: suguhanoken ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: disgusting chain ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: sensor cloak (minded cloak, freq bonus 5) The RNG hath decreed that this item was generated more often: fire (ANDOVA BEGARIN, freq bonus 20) The RNG hath decreed that this item was generated more often: group summoning (I R TEH UBER PWNZ0R, freq bonus 23) The RNG hath decreed that this item was generated more often: hallucination (rainbow, freq bonus 11) The RNG hath decreed that this item was generated more often: noble's dress (armored black dress, freq bonus 8) The RNG hath decreed that this item was generated more often: difficult gloves (vampiric gloves, freq bonus 4) The RNG hath decreed that this item was generated more often: passwall (ochre, freq bonus 6) The RNG hath decreed that this item was generated more often: resist random element (hot-cold, freq bonus 8) The RNG hath decreed that this item was generated more often: rainbow dragon scale mail ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: studded leather armor ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: helm of thirst (echo helmet, freq bonus 10) The RNG hath decreed that this item was generated more often: greyout cloak (colorfade cloak, freq bonus 7) The RNG hath decreed that this item was generated more often: undressing stone (gray, freq bonus 5) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 21) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 88) The RNG hath decreed that this item was always generated cursed: amulet of bones (charnel) The RNG hath decreed that this item was always generated cursed: platinum dragon scale shield (platinum dragonhide shield) The RNG hath decreed that this item was always generated cursed: silver gauntlets (even pair of gloves) The RNG hath decreed that this item was always generated cursed: grayout stone (gray) The RNG hath decreed that this item was always generated cursed: shuriken (throwing star) The RNG hath decreed that this item was always generated cursed: remove curse (wrinkled) The RNG hath decreed that this item was always generated cursed: blaster bolt ((null)) The RNG hath decreed that this item was always generated cursed: soft star ((null)) The RNG hath decreed that this item was always generated cursed: chemistry space axe ((null)) The RNG hath decreed that this item was always generated cursed: take selfie (pristine) The RNG hath decreed that this trap was always invisible: tracker trap The RNG hath decreed that this trap was generated more often: weak sight trap (freq bonus 6) Next attribute increase check would have come at turn 733 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You had the speed bug. (0) You had the following problem: Blacky and his NG walls were closing in. (494) You had the following problem: Minimum monster level depends on your current depth. (0) You had the following problem: Your momma will repeatedly be insulted. (0) You had the following problem: Covetous monster AI fires each turn. (0) You had the following problem: Your directional keys are shifted 45 degrees clockwise. (0) You had the following problem: Inventory item descriptions appear in fleecy colors, which is actually not all that problematic. :-) (0) You had the following problem: Your spells became red. (0) You had the following problem: You could not exercise your stats. (0) You were in a ghost world (0) You were prevented from hallu partying (0) You were prevented from having sickopathy (0) Your chance to block was 13% You had 1461 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ewa, Lorskel and Kaczynski Your deity was Ewa The version you were playing was: Unix SlashEMExtended Version 2.0.0 (2e310b3d) - last build Sun Jul 9 11:03:31 2017. You could not have safely prayed (159) You survived You didn't know any spells. Techniques known in the end Name Level Status attire charm 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor eerie cloak (pastel cloak) momhat (meteoric helmet) scaler mittens (nonexistant gloves) evil dragon scale shield (evil dragonhide shield) red spell heels (fin boots) Scrolls scroll of destroy armor (FLEECY COLORS ARE A FEATURE OF SLASHEM EXTENDED) scroll of taming (MAYBE S-WAVE BECAUSE HIT) scroll of trap detection (NV4 DISP DLL BSOD) scroll of boss companion (CHE NON SONO IO) scroll of relocation (LIFE RESTORATION) scroll of repair item (OLD HIT CONTINUE OR WILL LOSE CONTINUE) scroll of healing (MAYBE PROTECT FROM SERIOUS STATUS) scroll of mana (BITING WITH COOL TUSK MAYBE FREEZED) scroll of phase door (DIFFER SEX CANT USE STUNTS) scroll of standard id (CHONPHIESAKHULON KUCHEA PEAKY DEL MINMEN CHEA NEI CHHNAM 2015 NIH) scroll of cure (MAKE ENEMY BAD THEN SNORING NEXT) Wands wand of trap creation (trigonal) Gems fleece stone (gray) speedbug stone (gray) covetous stone (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 1 time You killed 1 monster You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Basic] (max Grand Master) (20 of 160) shield [Basic] (max Expert) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Grand Master) (20 of 160) petkeeping [Basic] (max Expert) (20 of 160) martial arts [Basic] (max Master) (20 of 160) Weapon Skills knife [Basic] (max Expert) (21 of 160) flail [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Expert) (20 of 160) firearms [Unskilled] (max Expert) (0 of 20) whip [Basic] (max Legendary) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) Goodbye Bluescreen the Kurwa...