Bluescreen, lawful male trapper Kurwa } } ^ } . . } . . . } } . < } }.}.}. } }}.}}}} } }.}. .}} } }}. . % } } ;;}% ` . .} } g % . . . } } .. . . . .} } . . . . . } } .. % . . .} } . . . . . } } ... . . . .} } [Bluescree the Vamgoyle] St12 Dx14 Co12 In8 Wi4 Ch16 KurTrpMalLaw+JD S5720 Dlvl:4 $0 HP75(82) Pw90(90) AC-16 MC5 Mov12 HD10 Xp8/1338 Wt267/1650 T1570 Satiated Held Latest messages You hit the visor piranha! `@*Ó„i- The visor piranha misses. You hit the visor piranha! You bite the visor piranha. Drink blood? [yn] (y) You feed on the lifeblood. The visor piranha suddenly seems weaker! The visor piranha bites you! [-2 -> 78] It misses. An eel-lizard was hidden under the water! The eel-lizard swings itself around you! The visor piranha misses. The eel-lizard misses. (2x) The visor piranha misses. The eel-lizard bites you! [-3 -> 75] The eel-lizard pulls you into the water! The eel-lizard drowns you... Your inventory Weapons a - an uncursed +0 secret whip (weapon in hand) {8} c - 4 cursed +0 orcish daggers {16} E - a cursed +5 orcish dagger {4} N - a cursed very rusty +0 collusion knife {2} Y - 18 uncursed +0 darts {18} Z - an uncursed +0 knout {7} Armor b - an uncursed +0 dwarvish cloak (being worn) {4} e - a cursed +0 pair of scaler mittens (being worn) {4} g - a cursed -1 pair of red spell heels (being worn) {8} y - an uncursed rusty +0 orcish helm (being worn) {12} Comestibles B - 3 uncursed carrots {2} D - an uncursed tin of sewer rat meat {1} H - a cursed food ration {1} M - an uncursed fortune cookie {1} O - 15 uncursed grapes {8} R - a cursed gecko corpse {10} Scrolls i - an uncursed scroll of blank paper {1} k - an uncursed scroll of boss companion {1} s - a blessed scroll of relocation {1} t - 5 uncursed scrolls of mana {5} u - 3 uncursed scrolls of phase door {3} v - 2 uncursed scrolls of standard id {2} w - an uncursed scroll of cure {1} T - 8 uncursed scrolls of healing {8} Rings f - an uncursed ring of slow digestion {1} C - an uncursed ring of fire resistance (on left hand) {1} S - a cursed ring of polymorph (on right hand) {1} Wands P - an uncursed wand of lightning (0:6) {1} Tools l - an uncursed sack called sack or so {100} x - an uncursed +0 pick-axe {32} Gems o - a cursed +10 fleece stone p - a cursed +10 speedbug stone q - a cursed +10 covetous stone Contents of the sack called sack or so: a cursed -5 dart {1} a cursed -2 dart {1} 2 blessed +2 darts {2} 2 uncursed poisoned +0 darts {2} an uncursed spellbook of enchant armor named out (2:0) {1} a cursed scroll of blank paper {1} a cursed wand of trap creation (0:0) {1} a cursed scroll of phase door {1} a heavily cursed scroll of repair item {1} 4 cursed scrolls of repair item {4} a cursed scroll of blank paper {1} a cursed scroll of destroy armor {1} a cursed -11 evil dragon scale shield {20} a cursed +0 momhat {20} a heavily cursed +2 eerie cloak {4} 21 cursed rusty +0 crossbow bolts {11} 13 cursed rusty +0 darts {7} 198 gold pieces {0} a cursed -25 evil dragon scale mail {20} Final attributes You were fervently aligned Your alignment was 13 Your max alignment was 13 You carried 0 sins You could not have this property at all: fire resistance You could not have this property extrinsically: half physical damage You could not have this property intrinsically: freezopathy Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 12 Wand identification only worked 3 times out of 9 Armor identification only worked 15 times out of 20 Spellbook identification only worked 2 times out of 16 Gem identification only worked 100 times out of 383 Wand drop chance was reduced to 96% Potion drop chance was reduced to 97% Concealing monsters were spawned underneath items 98% of the time only The following skill could not be trained at all: chaos spells The following skill was trained at half the usual rate: spirituality The following skill was trained at one fifth the usual rate: quarterstaff The following skill was limited to basic proficiency: protection spells The following skill was limited to skilled proficiency: high heels The following skill was limited to expert proficiency: protection spells The following skill became untrainable if you tried to train it too early: occult spells (turn 38) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 22266 Monster spawn increase reached its maximum at turn 62812 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1525320 The monster class that cannot be genocided was naga The monster class that was spawned more often: flying fish (freq bonus 6) The monster species that spawned more often: split draconian (freq bonus 88) The monster species that spawned more often: korean girl (freq bonus 60) The monster species that spawned more often: Eliane's vulnerable sneaker (freq bonus 10) The monster species that spawned more often: generic error (freq bonus 18) The monster species that spawned more often: counselor (freq bonus 9) The monster species that spawned more often: wrinkled force fungus (freq bonus 14) The monster species that spawned more often: revival spinner (freq bonus 20) The monster species that spawned more often: undead ranger (freq bonus 56) The monster species that spawned more often: cheese-footed teacher (freq bonus 16) The monster species that spawned more often: gorgon beetle (freq bonus 48) The monster species that spawned more often: wizrobe (freq bonus 7) The monster species that spawned more often: dark gray warp patch (freq bonus 32) The monster species that spawned more often: orange mewlip (freq bonus 11) The monster species that spawned more often: false accretion (freq bonus 96) The monster species that spawned more often: orange hulk (freq bonus 14) The monster species that spawned more often: petty chill (freq bonus 27) The monster species that spawned more often: black vulture (freq bonus 9) The monster species that spawned more often: …SÁaò¿•»q“ (freq bonus 22) The monster species that spawned more often: seeker automaton (freq bonus 8) The monster species that spawned more often: green naga (freq bonus 42) The monster trait that was more common: monsters that can teleport (freq bonus 2) The monster trait that was more common: monsters whose attacks can shoot magic missiles (freq bonus 5) The monster trait that was more common: monsters whose attacks cause depression (freq bonus 4) The monster trait that was more common: monsters that spawn in very large groups (freq bonus 8) The monster trait that was more common: monsters that have no eyes (freq bonus 4) The monster trait that was more common: monsters that originate from Angband (freq bonus 3) The monster trait that was more common: monsters that are uncommon by a factor 2 (freq bonus 2) The monster trait that was more common: monsters whose attacks levelport you, or drain your levels if you can't levelport (freq bonus 6) The monster species that never randomly spawned: insurmountable growth The monster species that never randomly spawned: meanie The monster species that never randomly spawned: Dan Hibiki The monster species that never randomly spawned: evasive tank breaker The monster species that never randomly spawned: lava dragon The monster species that never randomly spawned: clockwork dwarf The monster species that never randomly spawned: green warp fungus The monster species that never randomly spawned: bearded gargoyle The monster species that never randomly spawned: incorrect potato The monster species that never randomly spawned: abominable The RNG hath decreed that this item was never generated: cloak of angriness (blinking cloak) The RNG hath decreed that this item was never generated: evencore cloak (odd hull cloak) The RNG hath decreed that this item was never generated: boots of acid resistance (buckled boots) The RNG hath decreed that this item was never generated: robe of specialty (brown robe) The RNG hath decreed that this item was never generated: clockloak (reliance cloak) The RNG hath decreed that this item was never generated: purple dragon scale shield (purple dragonhide shield) The RNG hath decreed that this item was never generated: antimagic stone (gray) The RNG hath decreed that this item was never generated: large shield ((null)) The RNG hath decreed that this item was never generated: gridbug conduct boots (chess boots) The RNG hath decreed that this item was never generated: salt chunk (gray) The RNG hath decreed that this item was generated more often: iron saber ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: tsurugi (long samurai sword, freq bonus 7) The RNG hath decreed that this item was generated more often: elven arrow (runed arrow, freq bonus 7) The RNG hath decreed that this item was generated more often: killer heels (ski heels, freq bonus 33) The RNG hath decreed that this item was generated more often: geolysis (geological, freq bonus 46) The RNG hath decreed that this item was generated more often: toxic (wasteful, freq bonus 29) The RNG hath decreed that this item was generated more often: automore stone (gray, freq bonus 52) The RNG hath decreed that this item was generated more often: drain mana (empty, freq bonus 24) The RNG hath decreed that this item was generated more often: nastiness (GO TEAM NASTYTRAP, freq bonus 42) The RNG hath decreed that this item was generated more often: charm monster (magenta, freq bonus 25) The RNG hath decreed that this item was generated more often: lethe cloak (forgetful cloak, freq bonus 13) The RNG hath decreed that this item was generated more often: pack of floppies (box containing little plastic cards, freq bonus 9) The RNG hath decreed that this item was generated more often: forbidden knowledge (uninscribed, freq bonus 2) The RNG hath decreed that this item was generated more often: tele level (irregular, freq bonus 4) The RNG hath decreed that this item was generated more often: pasta ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: trump coat (residential cloak, freq bonus 7) The RNG hath decreed that this item was generated more often: antimatter (THIS SCROLL DOES NOT REALLY EXIST ITS JUST AN ILLUSION, freq bonus 2) The RNG hath decreed that this item was generated more often: diode (two-wired thing, freq bonus 59) The RNG hath decreed that this item was generated more often: dark elven mithril-coat ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: gauntlets of stealing (polnish gloves, freq bonus 10) The RNG hath decreed that this item was always generated cursed: passwall (ochre) The RNG hath decreed that this item was always generated cursed: medical kit (leather bag) The RNG hath decreed that this item was always generated cursed: shades of grey stone (gray) The RNG hath decreed that this item was always generated cursed: parfait ((null)) The RNG hath decreed that this item was always generated cursed: RapiRapi ((null)) The RNG hath decreed that this item was always generated cursed: horrify (horrible) The RNG hath decreed that this item was always generated cursed: sling ((null)) The RNG hath decreed that this item was always generated cursed: natural stick ((null)) The RNG hath decreed that this item was always generated cursed: heavy compost ball ((null)) The RNG hath decreed that this item was always generated cursed: standard id (WHAT THE FUCK IS THIS) The RNG hath decreed that this trap was always invisible: book trap The RNG hath decreed that this trap was generated more often: laser trap (freq bonus 5) Next attribute increase check would have come at turn 3860 Strength training was 42 Dexterity training was 44 Wisdom training was 22 Constitution training was 41 You were petrification resistant You had the speed bug. (0) You had the following problem: Minimum monster level depends on your current depth. (0) You had the following problem: Covetous monster AI fires each turn. (0) You had the following problem: The walls became invisible. (16777216) You had the following problem: The display intermittently becomes all gray. (16777216) You had the following problem: Inventory item descriptions appear in fleecy colors, which is actually not all that problematic. :-) (0) You had the following problem: Your spells became red. (0) You had the following problem: Monsters became stronger if many of their species had been generated already. (88) You were prevented from having fire resistance (0) You were prevented from having half physical damage (0) You had 2524 points of nutrition remaining You were held by an eel-lizard You were polymorphing You were polymorphed into a vamgoyle Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ewa, Lorskel and Kaczynski Your deity was Ewa The version you were playing was: Unix SlashEMExtended Version 2.0.0 (2e310b3d) - last build Sun Jul 9 11:03:31 2017. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - enchant armor 7 enchant 99% 99% Techniques known in the end Name Level Status attire charm 8X Prepared(0) appraisal 8 R Prepared(0) panic digging 8 R Prepared(0) phase door 8 R Prepared(0) invoke deity 8 R Prepared(0) Discoveries Weapons orcish dagger (crude dagger) Armor eerie cloak (hammered cloak) momhat (bluy helmet) scaler mittens (faded mittens) evil dragon scale shield (evil dragonhide shield) red spell heels (cast iron boots) dwarvish cloak (hooded cloak) orcish helm (iron skull cap) Scrolls scroll of destroy armor (NV4 DISP DLL BSOD) scroll of taming (FASTLY JUMP TO ENEMY WITH INVISIBLES FISRTLY) scroll of trap detection (FIREWALL STUNT IS MORE POWERE WHEN TIRED) scroll of boss companion (RAIN FALL FROM SKY) scroll of relocation (ECNETOPINMO) scroll of repair item (THE CHARNAME FIELD IN FIQHACK IS LONGER THAN THE MAX PERMISSIBLE LENGTH) scroll of healing (LONG YU DE LILIANG) scroll of mana (BITING WITH COOL TUSK MAYBE FREEZED) scroll of phase door (THE BEST WAY TO DEAL WITH CATS IS TO STRANGULATE THEM) scroll of standard id (IAZNAB) scroll of cure (DESREVER TSEPMET) scroll of teleportation (NIE MOGE DLUZEJ TRZYMAC WKROTCE) scroll of blank paper (unlabeled) Spellbooks spellbook of enchant armor (complementary) Potions potion of gain level (blue) Rings ring of slow digestion (teak) ring of fire resistance (azurite) ring of polymorph (secretion) Wands wand of trap creation (stoutwood) wand of lightning (stable) Tools sack called sack or so (bag) Gems fleece stone (gray) speedbug stone (gray) covetous stone (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures a firefly a killer bee 4 large fleas (2 created) 0 large beetles (1 created) 0 baguroms (1 created) 0 mi-go, the fungis from yuggoth (1 created) 0 acid blobs (1 created) 0 shader acid blobs (2 created) 0 mini chickatrices (1 created) a cockatoo chick 2 cockatoos a jackal (2 created) 7 pack jackals (18 created) a racoon dog a dingo puppy 0 dingos (1 created) 0 floating eyes (2 created) 0 floating cunts (3 created) 0 kittens (1 created) 0 papier-mache tigers (1 created) 0 Lilly's fleecy combat boots (1 created) 4 jermlaines (9 created) a hobbit reveller a hobbit gentleman a dwarf (3 created) an army dwarf (2 created) 0 porter flying dwarves (1 created) 0 dental brace guys (1 created) 0 large hobbits (1 created) 0 bugbears (1 created) 0 hobbit brigand thieves (1 created) 0 dwarf lords (1 created) 0 larva imps (2 created) 11 cocoon imps 0 fighter imps (48 created) 0 jellies (2 created) 0 blue jellies (1 created) a kobold (3 created) 0 pack kobolds (1 created) 0 whnases (1 created) 0 hidden kobolds (1 created) a kobolt 0 pleasures (2 created) 0 restons (2 created) a cave kobold 0 large kobolds (1 created) 0 kobold archers (1 created) 0 naiads (1 created) 0 yellow faeries (1 created) a goblin 33 marine goblins (49 created) 0 submarine goblins (1 created) 0 goblin cops (1 created) 0 gas clouds (1 created) a force hobgoblin (2 created) 0 goblin raiders (1 created) a rock piercer (2 created) a porter rock piercer (2 created) 0 lambs (1 created) 0 baby wild boars (4 created) 0 baby river hogs (1 created) 0 rothes (2 created) 0 osquips (2 created) 0 funny boars (1 created) a theme boar 0 sheep (1 created) 0 flesh clans (1 created) 3 sewer rats (4 created) a drains rat 0 evasive sewer rats (1 created) 2 visor sewer rats a pack rat a rabbit (2 created) a breeder mouse (2 created) a giant white mouse (2 created) a giant garbage rat (2 created) 0 rabid rats (1 created) a ferret kit (2 created) 0 eevees (1 created) a porter rock mole a sock mole a cave spider 0 hole spiders (1 created) 0 land spiders (1 created) 0 green centipedes (1 created) 0 sand fishers (1 created) 0 casting spiders (1 created) 0 4chan ponies (3 created) 0 player unicorns (1 created) a fog cloud 0 absorbing dust vortices (1 created) an armored larva 0 tearmaggots (1 created) 0 dung worms (1 created) a grid bug (8 created) 0 generic errors (1 created) 0 faerie lights (3 created) 0 lightbringers (2 created) 0 white lights (1 created) 0 yellow lights (1 created) a porter yellow light 0 wereblacklights (1 created) 0 foxfires (1 created) a bat 0 housebats (1 created) 0 mohats (1 created) 0 vultures (1 created) 0 weak crows (1 created) 0 fat bats (1 created) 0 giant bats (1 created) 0 undead swarm bats (1 created) 0 foul crows (1 created) 0 athols (1 created) 0 pole ducks (1 created) 0 baby white dragons (1 created) 0 baby evil dragons (1 created) 0 emus (1 created) 0 girl who looks like her name was Fannies (1 created) a lichen (5 created) 0 stalking lichens (1 created) a spore lichen 0 colony lichens (3 created) 0 lich lichens (1 created) 0 blue molds (1 created) a cribo 0 yellow molds (1 created) a mean growth 0 golden fungi (1 created) 0 golden patches (1 created) 0 green stalks (1 created) 0 cyan patches (1 created) 0 phase spores (1 created) a sucker stalk (2 created) a mind growth (0 created) 0 mind warp fungi (1 created) 0 conscious fungi (1 created) 0 conscious patches (1 created) 0 sepia molds (1 created) 0 shriekers (1 created) 0 violet fungi (1 created) 0 aokabis (1 created) 0 karmic molds (1 created) 2 gnomes an intermediate gnome (2 created) a gnome lord 0 gnome watchers (2 created) 0 angsty gnomes (1 created) 0 mini jabberwocks (1 created) 0 kestrels (1 created) 0 Keystone Kops (2 created) 0 Keystone Inspectors (3 created) 0 Kop Sergeants (2 created) 0 kobold mummies (1 created) 0 gnome mummies (1 created) 0 blue naga hatchlings (1 created) 0 golden naga hatchlings (1 created) 2 ogres a porter gray ooze 0 sword fighters (1 created) 0 rattlesnakes (1 created) 0 rust monsters (1 created) 0 vampire spawns (1 created) 0 monkeys (2 created) 2 sunshine monkeys 0 kobold zombies (1 created) 0 ossium animatums (1 created) a gnome zombie 0 gecko zombies (1 created) 0 archers (1 created) 0 orc zombies (1 created) 0 dwarf zombies (1 created) an elf zombie (2 created) 0 human zombies (1 created) 0 ghasts (1 created) 0 paper golems (1 created) 0 human adventurers (1 created) 0 friendly adventurers (1 created) a chimney sweep 0 vicars (1 created) 0 village idiots (1 created) a busy-looking merchant an agent of the black market 0 werelichens (1 created) a vile archer (2 created) 0 bad hunters (1 created) a werebee 0 green glutton ghosts (1 created) 0 flying rogues (1 created) 0 dangerous large eels (1 created) 0 hovering fish (1 created) 0 jellyfish (4 created) 0 babelfish (3 created) 0 giant rockfish (1 created) 0 giant clams (1 created) 0 winged eels (1 created) 0 piranhas (2 created) 0 visor piranhas (5 created) 0 eel-lizards (3 created) 0 electric eels (1 created) 0 tentacled atlanteans (1 created) 2 newts (4 created) 0 twens (3 created) a gecko a demitwen 2 iguanas (3 created) 0 lizards (2 created) 0 mimic lizards (1 created) Jennifer (0 times) a colorless mushroom patch a clear mewlip 0 spotted mushroom patches (1 created) a pile of copper coins (2 created) 0 piles of silver coins (1 created) 0 gold mimics (1 created) 0 clear icky things (1 created) a low rub monster 0 small turrets (1 created) 0 slowing turrets (2 created) 0 prehistoric turrets (1 created) an ice turret 0 jumping jellyfish (1 created) 0 cold troves (1 created) 0 stun troves (1 created) 0 poison troves (1 created) 0 smart troves (2 created) 0 sleep troves (1 created) 442 creatures born. 132 creatures vanquished. 1 boss born. 0 bosses vanquished. Voluntary challenges You eaten 8 times You eaten food with animal by-products 7 times You eaten meat 7 times You were an atheist You never prayed to the gods You hit with a wielded weapon 143 times You killed 109 monsters You read items or engraved 9 times You never genocided any monsters You never polymorphed an object You changed form 1 time You used no wishes You have broken your vow of celibacy 1 time Your skills at the end (13 slots left) Fighting Skills high heels [Basic] (max Grand Master) (34 of 160) shield [Basic] (max Expert) (20 of 160) body armor [Basic] (max Expert) (25 of 160) polymorphing [Unskilled] (max Expert) (11 of 20) devices [Basic] (max Grand Master) (21 of 160) petkeeping [Basic] (max Expert) (24 of 160) martial arts [Basic] (max Master) (77 of 160) Weapon Skills knife [Basic] (max Expert) (21 of 160) flail [Unskilled] (max Expert) (1 of 20) sling [Basic] (max Expert) (20 of 160) firearms [Unskilled] (max Expert) (0 of 20) whip [Skilled] (max Legendary) (163 of 540) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (1 of 20) occult spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) Goodbye Bluescreen the Kurwa... You drowned in The Dungeons of Doom on dungeon level 4 with 5701 points, and 198 pieces of gold, after 1570 moves. Killer: pool of water by an eel-lizard You were level 8 with a maximum of 109 hit points when you drowned. You reached the 123rd place on the top 10000 list. No Points Name Hp [max] 1 7097737 Bluescreen-Bar-Nor-Fem-Cha ascended to demigoddess-hood. 475 [527] 2 5712558 bugsniper-Mah-Ang-Fem-Neu died in Gehennom on level 43 [max 63]. Killed by a monster (nosferatu), while reading a cursed book. - [393] 3 1967839 QQQQQ-Cha-Dop-Fem-Cha quit in The Dungeons of Doom on level 31 [max 32]. 214 [222] 4 1137976 AmyBSOD-Bos-Sti-Fem-Law died in The Dungeons of Doom on level 40. Killed by a monster (venom lich). - [138] 5 702685 AmyBSOD-Top-Din-Mal-Law died in Gehennom on level 41. Killed by a monster (porter suspicious vortex). - [212] 6 421463 TestIgnore-Jed-Red-Mal-Law died in Grund's Stronghold on level 13 [max 14]. Killed by a monster (war elf). - [219] 7 327765 QQQQQ-Rog-Dop-Mal-Cha died in The Dungeons of Doom on level 15. Drowned in a moat by a squirtle. 198 [199] 8 243686 Demo-War-Tro-Mal-Cha died in Grund's Stronghold on level 14 [max 38]. Killed by a monster (dark lancer), while helpless. - [1] 9 207382 AmyBSOD-Bar-Nor-Fem-Law died in The Quest on level 29 [max 23]. Killed by a monster (ogre shaman). - [229] 10 191730 Tangles-Gla-Rod-Mal-Cha died in The Dungeons of Doom on level 15. Killed by a monster (kangaroo). - [188] 121 5724 firemonkey-Sci-Alc-Fem-Law turned to stone in The Gnomish Mines on level 5. Petrified by an asphynx. 71 [71] 122 5706 TestIgnore-Jed-Red-Mal-Law died in The Gnomish Mines on level 3 [max 5]. Killed by a monster (Pazuzu). - [124] *123 5701 Bluescreen-Kur-Trp-Mal-Law died in The Dungeons of * Doom on level 4. Drowned in a pool of water by an eel-lizard. 109 [109] 124 5680 username66-Mar-Hum-Fem-Neu died in The Dungeons of Doom on level 2 [max 3]. Killed by a monster (egodretch). - [100] 125 5657 dracunos-Arc-Dwa-Mal-Neu died in The Gnomish Mines on level 11. Killed by a monster (gnome paladin). - [78] 214 1598 Bluescreen-Kur-Trp-Fem-Law died in The Dungeons of Doom on level 6. Killed by a monster (plains centaur), while being clawed. - [34] 250 1132 Bluescreen-Kur-Trp-Fem-Law died in The Dungeons of Doom on level 3. Killed by a tail spikes. - [26]