Bluescreen, neutral female turtle Otaku ----------- |.........| |.........| ----------- +.........| |.........| |..<......| --.........-- -.--------- |.@@......... #,,# |.>.........| #,## --.|.......-- #,,## |.........| #,,#### ---------|- ##,,,,,# ####`,,,,,# ####,# #,,,,,###### ----.-###----.------- |{...|,,,|..........| |>`..|,##|..........| |....-,##|..........| ------,,,...........| ,,##------------ ### [Bluescree the Zhozshi] St6 Dx12 Co9 In11 Wi5 Ch6 OtaTurFemNeu+B S270 Dlvl:2 $317 HP-2(32) Pw34(34) AC7 MC0 Mov12 Xp3/43 Wt75/950 T846 Latest messages 5 gold pieces. Something is engraved here on the headstone. Use "r." to read it. What do you want to read? [l-s or ?*.] Something is engraved here on the headstone. You read: "Eris? I don't need Eris". You don't know any spells right now. # What do you want to wield? [- a or ?*] You are empty handed. # This technique can be used to rapidly strike an adjacent monster using your fists. Use this technique? [yn] (n) In what direction? [47896321><] You let loose a barrage of blows! You begin bashing monsters with your bare hands. You miss the heretic. (2x) The heretic swings his no-dachi. The heretic hits you! You die... Your inventory Weapons a - a blessed +0 katana {16} Armor b - a cursed +0 T-shirt (being worn) {2} u - an uncursed +0 pair of gnomish boots (being worn) {4} Comestibles e - 4 uncursed tripe rations {4} f - 4 uncursed oranges {2} g - an uncursed tin of chipmunk meat {1} h - an uncursed gunyoki {1} t - 4 uncursed melons {2} v - an uncursed lichen corpse {20} Scrolls l - a blessed scroll of identify {1} m - an uncursed scroll of gold detection {1} n - an uncursed scroll of identify {1} o - 7 uncursed scrolls of healing {7} p - 4 uncursed scrolls of mana {4} q - 3 uncursed scrolls of phase door {3} r - 2 uncursed scrolls of standard id {2} s - an uncursed scroll of cure {1} Potions i - an uncursed potion of oil {1} j - an uncursed potion of Pan Galactic Gargle Blaster {1} k - an uncursed potion of water {1} Final attributes You were haltingly aligned Your alignment was 2 Your max alignment was 14 You carried 0 sins You could not have this property at all: energy regeneration You could not have this property extrinsically: clairvoyance You could not have this property intrinsically: shock resistance Scroll identification only worked 100 times out of 343 Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 13 Wand identification only worked 3 times out of 12 Armor identification only worked 15 times out of 29 Spellbook identification only worked 2 times out of 15 Gem identification only worked 100 times out of 242 Tool identification only worked 5 times out of 15 Monsters only dropped their musable items with 83% chance Monsters only dropped their equipment with 78% chance Scroll drop chance was reduced to 84% Wand drop chance was reduced to 86% Amulet drop chance was reduced to 89% Potion drop chance was reduced to 79% Concealing monsters were spawned underneath items 93% of the time only The following skill could not be trained at all: devices The following skill was trained at half the usual rate: bare-handed combat The following skill was trained at one fifth the usual rate: chaos spells The following skill was limited to basic proficiency: hammer The following skill was limited to skilled proficiency: flail The following skill was limited to expert proficiency: dagger The following skill became untrainable if you tried to train it too early: chaos spells (turn 20) Number of artifacts generated was 1 Number of fake artifacts generated was 1 Monster spawn increase started at turn 17446 Monster spawn increase reached its maximum at turn 62036 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 344932 The monster class that cannot be genocided was turret The monster class that was spawned more often: jabberwock (freq bonus 3) The monster species that spawned more often: sulfur force fungus (freq bonus 14) The monster species that spawned more often: Ariel, Queen of Air (freq bonus 10) The monster species that spawned more often: anthrazite mushroom (freq bonus 6) The monster species that spawned more often: electro turret (freq bonus 5) The monster species that spawned more often: squint-eyed rogue (freq bonus 6) The monster species that spawned more often: fetish blowdart (freq bonus 22) The monster species that spawned more often: segfault (freq bonus 10) The monster species that spawned more often: bright white mold (freq bonus 6) The monster species that spawned more often: bright blue mold (freq bonus 4) The monster species that spawned more often: young adult deep dragon (freq bonus 4) The monster species that spawned more often: winged nightmare (freq bonus 20) The monster species that spawned more often: black horse (freq bonus 8) The monster species that spawned more often: toxicated potato (freq bonus 5) The monster species that spawned more often: artillery water nymph (freq bonus 16) The monster species that spawned more often: orc mummy (freq bonus 4) The monster species that spawned more often: lightning grue (freq bonus 4) The monster species that spawned more often: fake stalk (freq bonus 6) The monster species that spawned more often: water spirit (freq bonus 5) The monster species that spawned more often: sludge spore (freq bonus 12) The monster species that spawned more often: tool trove (freq bonus 7) The monster species that never randomly spawned: Jessica's mocassin The monster species that never randomly spawned: white warp patch The monster species that never randomly spawned: hell knight The monster species that never randomly spawned: Daughter Lilith The monster species that never randomly spawned: red river hog The monster species that never randomly spawned: mecha leo The monster species that never randomly spawned: flying owlbear The monster species that never randomly spawned: black slime The monster species that never randomly spawned: Policeman Kriminologist The monster species that never randomly spawned: mountain nymph The RNG hath decreed that this item was never generated: cotton ((null)) The RNG hath decreed that this item was never generated: amulet of conflict (sounding) The RNG hath decreed that this item was never generated: bad effect stone (gray) The RNG hath decreed that this item was never generated: failed exercise (thumb screwing) The RNG hath decreed that this item was never generated: dropless stone (gray) The RNG hath decreed that this item was never generated: sliming (straight) The RNG hath decreed that this item was never generated: mummy wrapping ((null)) The RNG hath decreed that this item was never generated: stinking cloud (distorted) The RNG hath decreed that this item was never generated: homing torpedo ((null)) The RNG hath decreed that this item was never generated: heavy glass ball ((null)) The RNG hath decreed that this item was generated more often: bullet ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: elven arrow (runed arrow, freq bonus 17) The RNG hath decreed that this item was generated more often: paper arrow ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: troll leather armor ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: lethe cloak (forgetful cloak, freq bonus 7) The RNG hath decreed that this item was generated more often: level stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: amber (yellowish brown, freq bonus 9) The RNG hath decreed that this item was generated more often: reinforced mace ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: unknown gauntlets (awesome gloves, freq bonus 14) The RNG hath decreed that this item was generated more often: disengraving (Elbereth-inscribed, freq bonus 19) The RNG hath decreed that this item was generated more often: exercise stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: ensnaring (cryptolocker, freq bonus 3) The RNG hath decreed that this item was generated more often: boogeyman helmet (frequent helmet, freq bonus 2) The RNG hath decreed that this item was generated more often: detect treasure (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: alignment stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: increase accuracy (clay, freq bonus 6) The RNG hath decreed that this item was generated more often: tidal wave (tolkienian, freq bonus 9) The RNG hath decreed that this item was generated more often: metabolic stone (gray, freq bonus 84) The RNG hath decreed that this item was generated more often: stone dragon scale mail ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: darkness (colluded, freq bonus 5) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 39) The RNG hath decreed that this item was always generated cursed: starlightstone (gray) The RNG hath decreed that this item was always generated cursed: poisonous cloak (dirty rag) The RNG hath decreed that this item was always generated cursed: boots of weakness (torn boots) The RNG hath decreed that this item was always generated cursed: ranseur (hilted polearm) The RNG hath decreed that this item was always generated cursed: antimatter (THIS SCROLL DOES NOT REALLY EXIST ITS JUST AN ILLUSION) The RNG hath decreed that this item was always generated cursed: stygian pike ((null)) The RNG hath decreed that this item was always generated cursed: amulet of mental stability (slexy) The RNG hath decreed that this item was always generated cursed: paralysis (shivering) The RNG hath decreed that this item was always generated cursed: difficult gloves (vampiric gloves) The RNG hath decreed that this item was always generated cursed: blood dragon scale shield (blood dragonhide shield) The RNG hath decreed that this trap was always invisible: invisible trap The RNG hath decreed that this trap was generated more often: desecration trap (freq bonus 7) Next attribute increase check would have come at turn 1044 Strength training was 44 Dexterity training was 6 Wisdom training was 0 Constitution training was 46 You had the following problem: You were shitting out of luck (SOL). (67108864) You were prevented from having clairvoyance (0) You were prevented from having mana regeneration (0) You had 1639 points of nutrition remaining You could swim You could breathe water You were extremely unlucky (-10) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Brahma, Vishnu and Shiva Your deity was Vishnu You could not have safely prayed (0) You are dead You didn't know any spells. Techniques known in the end Name Level Status pummel 3 R LIMIT(753) appraisal 3 R LIMIT(0) phase door 3 R LIMIT(1858) invoke deity 3 R LIMIT(0) air dash 3 R LIMIT(0) chained blitz 3 R LIMIT(0) chi strike 2 R LIMIT(0) Discoveries Weapons katana (samurai sword) Armor gnomish boots (little black boots) Scrolls scroll of identify (YKEN PACK) scroll of gold detection (CAN SEE WHAT ITEM) scroll of healing (CHINTAI LOOKS LIKE A GIRL) scroll of mana (RAGE CAN ADD POWER) scroll of phase door (DONALD TRUMP WILL BE THE REICHSKANZLER OF THE UNITED STATES) scroll of standard id (WE WILL HURT YOU) scroll of cure (HOUOU SUIKUN CHARCOLT MILLENUM) Potions potion of oil (gray) potion of Pan Galactic Gargle Blaster (violet-red) potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures an ant a turkey chick a jackal a weasel 0 group dwarves (3 created) a jelly 0 petit mimics (1 created) a demimondaine a black rat 2 lichens (3 created) a spore lichen an orange growth 0 golden molds (1 created) a sub-gnome 0 vampires (1 created) a newt zombie 0 heretics (1 created) 0 item masters (3 created) 0 shopkeepers (1 created) 0 iguanas (1 created) a novice medium wall a novice dark wall 0 prehistoric turrets (1 created) 29 creatures born. 15 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 3 times You eaten food with animal by-products 2 times You eaten meat 2 times You were an atheist You never prayed to the gods You hit with a wielded weapon 14 times You killed 11 monsters You read items or engraved 5 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (4 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) body armor [Unskilled] (max Expert) (0 of 20) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Basic] (max Master) (20 of 160) devices [Unskilled] (max Expert) (0 of 20) searching [Basic] (max Master) (22 of 160) spirituality [Basic] (max Expert) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Basic] (max Master) (34 of 160) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Basic] (max Master) (20 of 160) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Master) (20 of 160) Spellcasting Skills divination spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Sayonara Bluescreen the Otaku... You died in The Dungeons of Doom on dungeon level 2 with 266 points, and 317 pieces of gold, after 846 moves. Killer: a monster (heretic) You were level 3 with a maximum of 32 hit points when you died. You reached the 189th place on the top 10000 list. No Points Name Hp [max] 1 1978191 QQQQQ-Dol-Dop-Fem-Cha died in The Giant Caverns on level 36 [max 37]. Killed by a wand of disintegration. 208 [208] 2 757771 bugsniper-Dea-Vee-Mal-Neu died in The Dungeons of Doom on level 23 [max 27]. Drowned in a pool of water. 175 [175] 3 517118 bugsniper-Ele-Dop-Fem-Law died in The Quest on level 18 [max 19]. Killed by a monster (air elemental), while praying unsuccessfully. - [136] 4 430825 Bluescreen-Trs-Dea-Fem-Cha died in The Dungeons of Doom on level 28. Killed by a monster (bar-lgura). - [156] 5 305540 bugsniper-Mah-Ink-Fem-Law died in The Dungeons of Doom on level 20 [max 21]. Killed by a monster (astral elemental), while praying unsuccessfully. - [129] 6 252262 Bluescreen-Coo-Bur-Mal-Neu died in The Dungeons of Doom on level 18. Killed by a monster (young adult gray dragon). - [64] 7 165218 Bluescreen-Cam-Amn-Mal-Cha died in Sokoban on level 6 [max 10]. Killed by a shotgun shell. - [97] 8 159339 Nirol-Ele-Lic-Mal-Cha died in The Gnomish Mines on level 4 [max 12]. Killed by petrification. 153 [153] 9 122443 Lorskel-Wil-Iro-Fem-Neu died in The Dungeons of Doom on level 8 [max 12]. Killed by a monster (invisible force stalker). - [136] 10 121014 bugsniper-Aci-War-Fem-Cha died in The Dungeons of Doom on level 11 [max 12]. Drowned in a pool of water. 152 [152] 16 76939 Bluescreen-Tha-Cur-Mal-Cha died in The Dungeons of Doom on level 21. Killed by a monster (revenant). - [74] 26 37861 Bluescreen-Cam-Sna-Mal-Neu died in The Gnomish Mines on level 9. Killed by a monster (priestess of Moloch), while dragging an iron ball. - [110] 31 29582 Bluescreen-Yeo-Hep-Fem-Cha died in The Gnomish Mines on level 10. Killed by a monster (Fanny's brand-new sneaker). - [96] 49 14643 Bluescreen-Fai-Cen-Mal-Cha died in The Dungeons of Doom on level 5 [max 6]. Killed by a solar beam. - [84] 73 7752 Bluescreen-Tra-Pro-Mal-Cha died in The Dungeons of Doom on level 7. Killed by a monster (slimebesu lord). - [87] 88 3748 Bluescreen-Fai-Lev-Mal-Law died in The Dungeons of Doom on level 3. Killed by a monster (ogre zombie). - [66] 103 2638 Bluescreen-Cam-Sed-Mal-Cha died in The Dungeons of Doom on level 5. Killed by a monster (malkuth sephirah). - [49] 110 2325 Bluescreen-Aci-Ven-Mal-Law quit in The Dungeons of Doom on level 1. 17 [17] 138 852 Bluescreen-Loc-Duf-Fem-Neu died in The Dungeons of Doom on level 5. Killed by a monster (dwarf zombie). - [31] 144 752 Bluescreen-Kor-Asg-Mal-Law died in The Dungeons of Doom on level 2. Killed by a monster (low snotling), while fainted from lack of food. - [61] 157 497 Bluescreen-Cou-Sti-Fem-Cha died in The Dungeons of Doom on level 1. Killed by disturbing their deity. - [35] 163 478 Bluescreen-Gof-Ven-Fem-Law died in The Dungeons of Doom on level 2. Killed by a monster (hallucinogen-distorted soldier ant) Go Team Ant!. - [36] 187 278 Bluescreen-Mah-Duf-Mal-Law died in The Dungeons of Doom on level 3. Killed by an arrow. - [26] 188 270 bugsniper-Cha-Vee-Fem-Neu died in The Dungeons of Doom on level 2 [max 3]. Killed by a shotgun shell. - [35] *189 266 Bluescreen-Ota-Tur-Fem-Neu died in The Dungeons of Doom on level 2. Killed by a monster (heretic). - [32] 190 265 Elronnd-Cam-Amn-Mal-Cha died in The Dungeons of Doom on level 3 [max 4]. Killed by a monster (Ravenous Bugblatter Beast Of Traal). - [29] 191 261 bouquet-Cam-Amn-Mal-Cha died in The Dungeons of Doom on level 2. Killed by a monster (giant grasshopper). - [17] 222 137 Bluescreen-Abu-Tur-Fem-Neu died in The Dungeons of Doom on level 2. Killed by a monster (officer), while sleeping. - [34] 232 93 Bluescreen-Cam-Alc-Mal-Cha died in The Dungeons of Doom on level 2. Killed by life drainage. 11 [15] 252 41 Bluescreen-Sli-Liz-Fem-Cha died in The Dungeons of Doom on level 1. Killed by a monster (hobgoblin). - [1] 262 28 Bluescreen-Sli-Clk-Fem-Neu died in The Dungeons of Doom on level 1. Killed by a monster (karate scrub). - [3] 276 18 Bluescreen-Sli-Gno-Fem-Cha died in The Dungeons of Doom on level 1. Killed by a monster (sewer rat). - [2]