Bluescreen, neutral female turtle Cruel Abuser ------------- |..-..|..|@.| |..|.....@..| -----.-------@-- |..|..| |..-..| |----.| |..|..| |..-..| -----.| |.<| |..| ---- [Bluescree the Whipper] St8 Dx12 Co12 In10 Wi5 Ch8 AbuTurFemNeu+B S137 Dlvl:2 $3 HP-6(34) Pw9(9) AC-2 MC3 Mov12 Xp2/21 Wt245/1150 T986 Latest messages The strifer swings her club. The strifer misses. The combat suddenly awakens you. You hit the strifer! The strifer zaps a wand of sleep! The sleep ray hits you! The sleep ray bounces! The strifer swings her club. Your leather jacket deflects the strifer's attack. The strifer swings her club. The strifer hits you! [-2 -> 12] The strifer swings her club. The strifer hits you! You dream that you hear the wailing of the Banshee... [-11 -> 1] Warning: HP low! The strifer swings her club. The strifer hits you! You die... Your inventory Amulets g - an uncursed amulet of power {1} Weapons b - a blessed +2 knout (alternate weapon; not wielded) {7} c - a blessed +8 bullwhip {8} s - an uncursed +2 dagger {4} A - an uncursed +0 droven crossbow {30} Armor d - a cursed +2 victorian underwear (being worn) {5} e - an uncursed +2 leather jacket (being worn) {12} f - an uncursed +3 pair of kicking boots (being worn) {8} z - a cursed +0 pair of gauntlets of stealing (being worn) {4} Comestibles y - an uncursed lembas wafer {1} B - an uncursed spore lichen corpse {20} Scrolls k - an uncursed scroll of punishment {1} n - 6 uncursed scrolls of healing {6} o - 4 uncursed scrolls of mana {4} p - 3 uncursed scrolls of phase door {3} q - 2 uncursed scrolls of standard id {2} r - an uncursed scroll of cure {1} x - an uncursed scroll of confuse monster {1} Spellbooks l - a blessed spellbook of godmode (4:3) {1} Potions u - an uncursed potion of water {1} Wands m - an uncursed wand of punishment (0:6) {1} Tools h - an uncursed leather leash {1} i - an uncursed leather saddle {1} j - an uncursed can of grease (0:50) {1} t - a blessed can of grease (0:9) {1} Chains a - a blessed +8 iron chain (weapon in hand) {120} Final attributes You have sinned Your alignment was -6 Your max alignment was 15 You carried 0 sins You could not have this property at all: manaleech You could not have this property extrinsically: searching You could not have this property intrinsically: stunnopathy Potion identification only worked 3 times out of 7 Amulet identification only worked 15 times out of 23 Spellbook identification only worked 2 times out of 14 Tool identification only worked 5 times out of 33 Monsters only dropped their musable items with 90% chance Monsters only dropped their equipment with 74% chance Scroll drop chance was reduced to 81% Ring drop chance was reduced to 98% Amulet drop chance was reduced to 50% Potion drop chance was reduced to 91% Concealing monsters were spawned underneath items 41% of the time only Monster death drops spawned with only 99% chance The following skill could not be trained at all: body armor The following skill was trained at half the usual rate: pick-axe The following skill was trained at one fifth the usual rate: martial arts The following skill was limited to basic proficiency: general combat The following skill was limited to skilled proficiency: chaos spells The following skill was limited to expert proficiency: two-handed weapons The following skill became untrainable if you tried to train it too early: matter spells (turn 31) Number of artifacts generated was 1 Number of fake artifacts generated was 0 Monster spawn increase started at turn 71360 Monster spawn increase reached its maximum at turn 100982 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 491909 The monster class that cannot be genocided was piercer The monster class that was spawned more often: turret (freq bonus 6) The monster species that spawned more often: death dragonfly (freq bonus 18) The monster species that spawned more often: garo (freq bonus 28) The monster species that spawned more often: black dog (freq bonus 18) The monster species that spawned more often: gremlin warlord (freq bonus 7) The monster species that spawned more often: Uld (freq bonus 12) The monster species that spawned more often: porter cursed stalk (freq bonus 11) The monster species that spawned more often: gnome ruler (freq bonus 32) The monster species that spawned more often: kalidah (freq bonus 18) The monster species that spawned more often: Ella's wedge sandal (freq bonus 8) The monster species that spawned more often: nondescript stalk (freq bonus 8) The monster species that spawned more often: land dragon (freq bonus 8) The monster species that spawned more often: fox spirit (freq bonus 14) The monster species that spawned more often: bright star (freq bonus 8) The monster species that spawned more often: oathbreaker (freq bonus 16) The monster species that spawned more often: magnet elemental (freq bonus 16) The monster species that spawned more often: octopode (freq bonus 16) The monster species that spawned more often: Maite (freq bonus 7) The monster species that spawned more often: Aurora Kop (freq bonus 7) The monster species that spawned more often: Franzi's wedge sandal (freq bonus 32) The monster species that spawned more often: Klaus (freq bonus 12) The monster species that never randomly spawned: dark dwarven priest The monster species that never randomly spawned: turned one The monster species that never randomly spawned: mitzvah sephirah The monster species that never randomly spawned: Mousse The monster species that never randomly spawned: threshold colony The monster species that never randomly spawned: eroticity queen The monster species that never randomly spawned: sand-dweller The monster species that never randomly spawned: energy patch The monster species that never randomly spawned: brown force fungus The monster species that never randomly spawned: cool dirigent The monster class that always generated with extra speed: major demon The RNG hath decreed that this item was never generated: magic missile (vellum) The RNG hath decreed that this item was never generated: lump of royal jelly ((null)) The RNG hath decreed that this item was never generated: hand blaster ((null)) The RNG hath decreed that this item was never generated: enchant weapon (dull) The RNG hath decreed that this item was never generated: cloak of aggravation (jarring cloak) The RNG hath decreed that this item was never generated: deep dragon scale shield (deep dragonhide shield) The RNG hath decreed that this item was never generated: chest (wooden container) The RNG hath decreed that this item was never generated: paranoia helmet (anti-government helmet) The RNG hath decreed that this item was never generated: commander gloves (light gloves) The RNG hath decreed that this item was never generated: expensive camera ((null)) The RNG hath decreed that this item was generated more often: ruby (red, freq bonus 10) The RNG hath decreed that this item was generated more often: heavy clay ball ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: inka shackle ((null), freq bonus 30) The RNG hath decreed that this item was generated more often: detect unseen (violet, freq bonus 7) The RNG hath decreed that this item was generated more often: slow monster (tin, freq bonus 10) The RNG hath decreed that this item was generated more often: white peach ((null), freq bonus 39) The RNG hath decreed that this item was generated more often: bean ((null), freq bonus 34) The RNG hath decreed that this item was generated more often: dementia boots (ankle boots, freq bonus 11) The RNG hath decreed that this item was generated more often: droven lance (obsidian lance, freq bonus 37) The RNG hath decreed that this item was generated more often: sterilize (sexual, freq bonus 17) The RNG hath decreed that this item was generated more often: printed shirt ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: muting helm (covered helmet, freq bonus 2) The RNG hath decreed that this item was generated more often: yellow spell cloak (petrified cloak, freq bonus 3) The RNG hath decreed that this item was generated more often: silver dagger ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: wax candle (candle, freq bonus 4) The RNG hath decreed that this item was generated more often: silk mail ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: frost (ephemeral, freq bonus 8) The RNG hath decreed that this item was generated more often: unlucky stone (gray, freq bonus 62) The RNG hath decreed that this item was generated more often: pill ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: inertia (grass green, freq bonus 3) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 29) The RNG hath decreed that this item was always generated cursed: air current (court) The RNG hath decreed that this item was always generated cursed: wounds (SLASHTHEM IS NOT A FORK OF SLASHEM EXTENDED) The RNG hath decreed that this item was always generated cursed: slow monster (tin) The RNG hath decreed that this item was always generated cursed: worthless piece of white glass (white) The RNG hath decreed that this item was always generated cursed: pike ((null)) The RNG hath decreed that this item was always generated cursed: amulet of directional swap (obfuscated) The RNG hath decreed that this item was always generated cursed: sentou ((null)) The RNG hath decreed that this item was always generated cursed: lubricant can ((null)) The RNG hath decreed that this item was always generated cursed: purple dragon scale shield (purple dragonhide shield) The RNG hath decreed that this item was always generated cursed: water dragon scale shield (water dragonhide shield) The RNG hath decreed that this trap was always invisible: squeaky board The RNG hath decreed that this trap was generated more often: giant chasm (freq bonus 2) Next attribute increase check would have come at turn 3797 Strength training was 11 Dexterity training was 6 Wisdom training was 10 Constitution training was 27 You were paralyzed (-3) You were unable to gain experience (67108864) You were more likely to have your items stolen (0) You were prevented from having manaleech (0) You were prevented from having automatic searching (0) You had 997 points of nutrition remaining You could swim You could breathe water Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Jacob Black, Bella Swan and Edward Cullen Your deity was Bella Swan You could not have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - godmode 8 protect 100% 691% Techniques known in the end Name Level Status concentrating 2X Prepared(0) iron skin 2X Prepared(0) pummel 2 R Prepared(0) appraisal 2 R Prepared(0) phase door 2 R Prepared(0) invoke deity 2 R Prepared(0) air dash 2 R Prepared(0) chained blitz 2 R Prepared(0) chi strike 1 R Prepared(0) Discoveries Amulets amulet of power (driftwood) Weapons droven crossbow (spider-legged crossbow) Armor kicking boots (sputa boots) gauntlets of stealing (english gloves) Scrolls scroll of punishment (CAO NI MA) scroll of healing (WATASHI WA ANATA GA SOKO NI NEMUTTE ITA KIKIMASHITA) scroll of mana (GROUP SING MAKE MORE DAMAGED) scroll of phase door (INQUE COMUS) scroll of standard id (IRC CHANNEL SLASHEMEXTENDED) scroll of cure (LIFE RESTORATION) scroll called HOW CONVENIENT crime scene cop read (HOW CONVENIENT) scroll of confuse monster (KERIO WONT TOUCH MAPGLYPH DOT C WITH A 10 FOOT POLE) Spellbooks spellbook of godmode (blowing) Potions potion of water (clear) Wands wand of punishment (petrified) wand of sleep (orthorhombic) wand of lightning (measured) wand of magic missile (acrylic) Tools leather leash (leash) leather saddle (saddle) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures an ant 0 chicks (1 created) a hobbit merchant a kobold 2 pack kobolds 0 lambs (1 created) a sewer rat an evasive sewer rat 2 visor sewer rats 0 pack rats (1 created) 0 rabbits (1 created) 0 field mice (2 created) a cave spider 0 mohats (1 created) a spore lichen (0 created) 0 kestrels (3 created) a Kop 0 Keystone Kops (2 created) 0 Uniform Kops (1 created) 0 Keystone Inspectors (1 created) a Keystone Warder 0 Warder Sergeants (1 created) a kobold zombie 0 gnome zombies (1 created) 0 elderly gentlemen (1 created) 0 wide-eyed tourists (1 created) 0 aimless-looking merchants (1 created) 0 bretons (1 created) 0 heretics (1 created) 0 officers (16 created) 0 cruel abusers (1 created) 0 tortoises (1 created) 2 newts 0 twens (1 created) 0 silver mushroom patches (1 created) a novice light wall 57 creatures born. 17 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 1 time You eaten food with animal by-products 1 time You eaten meat 1 time You were an atheist You never prayed to the gods You hit with a wielded weapon 12 times You killed 10 monsters You read items or engraved 3 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (2 slots left) Fighting Skills general combat [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Basic] (max Master) (20 of 160) devices [Basic] (max Expert) (20 of 160) petkeeping [Basic] (max Master) (29 of 160) martial arts [Basic] (max Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Basic] (max Grand Master) (20 of 160) Weapon Skills paddle [Unskilled] (max Expert) (0 of 20) flail [Basic] (max Expert) (32 of 160) firearms [Unskilled] (max Expert) (0 of 20) whip [Basic] (max Expert) (20 of 160) Spellcasting Skills protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) Goodbye Bluescreen the Cruel Abuser... You died in The Dungeons of Doom on dungeon level 2 with 137 points, and 3 pieces of gold, after 986 moves. Killer: a monster (officer), while sleeping You were level 2 with a maximum of 34 hit points when you died. You reached the 192nd place on the top 10000 list. No Points Name Hp [max] 1 1978191 QQQQQ-Dol-Dop-Fem-Cha died in The Giant Caverns on level 36 [max 37]. Killed by a wand of disintegration. 208 [208] 2 757771 bugsniper-Dea-Vee-Mal-Neu died in The Dungeons of Doom on level 23 [max 27]. Drowned in a pool of water. 175 [175] 3 517118 bugsniper-Ele-Dop-Fem-Law died in The Quest on level 18 [max 19]. Killed by a monster (air elemental), while praying unsuccessfully. - [136] 4 430825 Bluescreen-Trs-Dea-Fem-Cha died in The Dungeons of Doom on level 28. Killed by a monster (bar-lgura). - [156] 5 305540 bugsniper-Mah-Ink-Fem-Law died in The Dungeons of Doom on level 20 [max 21]. Killed by a monster (astral elemental), while praying unsuccessfully. - [129] 6 252262 Bluescreen-Coo-Bur-Mal-Neu died in The Dungeons of Doom on level 18. Killed by a monster (young adult gray dragon). - [64] 7 165218 Bluescreen-Cam-Amn-Mal-Cha died in Sokoban on level 6 [max 10]. Killed by a shotgun shell. - [97] 8 159339 Nirol-Ele-Lic-Mal-Cha died in The Gnomish Mines on level 4 [max 12]. Killed by petrification. 153 [153] 9 122443 Lorskel-Wil-Iro-Fem-Neu died in The Dungeons of Doom on level 8 [max 12]. Killed by a monster (invisible force stalker). - [136] 10 121014 bugsniper-Aci-War-Fem-Cha died in The Dungeons of Doom on level 11 [max 12]. Drowned in a pool of water. 152 [152] 16 76939 Bluescreen-Tha-Cur-Mal-Cha died in The Dungeons of Doom on level 21. Killed by a monster (revenant). - [74] 23 37861 Bluescreen-Cam-Sna-Mal-Neu died in The Gnomish Mines on level 9. Killed by a monster (priestess of Moloch), while dragging an iron ball. - [110] 28 29582 Bluescreen-Yeo-Hep-Fem-Cha died in The Gnomish Mines on level 10. Killed by a monster (Fanny's brand-new sneaker). - [96] 41 14643 Bluescreen-Fai-Cen-Mal-Cha died in The Dungeons of Doom on level 5 [max 6]. Killed by a solar beam. - [84] 62 7752 Bluescreen-Tra-Pro-Mal-Cha died in The Dungeons of Doom on level 7. Killed by a monster (slimebesu lord). - [87] 74 3748 Bluescreen-Fai-Lev-Mal-Law died in The Dungeons of Doom on level 3. Killed by a monster (ogre zombie). - [66] 85 2638 Bluescreen-Cam-Sed-Mal-Cha died in The Dungeons of Doom on level 5. Killed by a monster (malkuth sephirah). - [49] 91 2325 Bluescreen-Aci-Ven-Mal-Law quit in The Dungeons of Doom on level 1. 17 [17] 116 852 Bluescreen-Loc-Duf-Fem-Neu died in The Dungeons of Doom on level 5. Killed by a monster (dwarf zombie). - [31] 132 497 Bluescreen-Cou-Sti-Fem-Cha died in The Dungeons of Doom on level 1. Killed by disturbing their deity. - [35] 137 478 Bluescreen-Gof-Ven-Fem-Law died in The Dungeons of Doom on level 2. Killed by a monster (hallucinogen-distorted soldier ant) Go Team Ant!. - [36] 160 278 Bluescreen-Mah-Duf-Mal-Law died in The Dungeons of Doom on level 3. Killed by an arrow. - [26] 190 145 Lorskel-Wil-Red-Mal-Neu died in The Dungeons of Doom on level 2. Killed by a monster (blue mewlip). - [18] 191 142 Nirol-Aug-Bre-Fem-Law died in The Dungeons of Doom on level 2. Killed by a monster (jackal). - [10] *192 137 Bluescreen-Abu-Tur-Fem-Neu died in The Dungeons of * Doom on level 2. Killed by a monster (officer), while sleeping. - [34] 193 135 Lorskel-Cam-Amn-Mal-Cha died in The Dungeons of Doom on level 1. Killed by a monster (timid troll). - [26] 194 134 Nirol-Mid-Fen-Fem-Neu died in The Dungeons of Doom on level 2. Killed by a monster (invisible Ms. Vergt, the shopkeeper). - [28] 201 93 Bluescreen-Cam-Alc-Mal-Cha died in The Dungeons of Doom on level 2. Killed by life drainage. 11 [15] 219 41 Bluescreen-Sli-Liz-Fem-Cha died in The Dungeons of Doom on level 1. Killed by a monster (hobgoblin). - [1] 229 28 Bluescreen-Sli-Clk-Fem-Neu died in The Dungeons of Doom on level 1. Killed by a monster (karate scrub). - [3] 242 18 Bluescreen-Sli-Gno-Fem-Cha died in The Dungeons of Doom on level 1. Killed by a monster (sewer rat). - [2]