Bluescreen, lawful male dufflepud Mahou Shoujo --- ------ |.|...%..| |.-..k)@.| ......| ...| --- ---- ..%.| ....%| .....| ------ [Bluescree the Schoolkid] St7 Dx4 Co6 In8 Wi9 Ch14 MahDufMalLaw+B S283 Dlvl:3 $59 HP-7(26) Pw7(7) AC12 MC0 Mov10 Xp2/31 Wt178/800 T1427 Latest messages [-1 -> 23] The badger bites you! [-1 -> 22] In what direction? [47896321><] You kick the badger. The badger claws you! [-1 -> 21] The badger bites you! [-2 -> 19] In what direction? [47896321><] You kick the badger. The badger reads a scroll labeled IN SUOMI KAUTTAVIIVA EM JATKETTU ON KANSALLINEN URHEILU {1}! The kobolt shoots 3 arrows! You are hit by the 1st arrow. [-13 -> 6] You are hit by the 2nd arrow. [-4 -> 2] Warning: HP low! You are hit by the 3rd arrow! You die... Your inventory Amulets w - an uncursed amulet of magical breathing (being worn) {1} Weapons a - an uncursed +0 long sword (weapon in hand) {16} b - 3 uncursed +1 orcish spears (in quiver) {36} x - 53 uncursed +0 shuriken named Ammo of the Machine {27} z - 2 uncursed +0 orcish spears {24} A - an uncursed +0 orcish dagger {4} B - a blessed +0 orcish spear {12} C - 42 uncursed +0 darts {22} Armor o - an uncursed +0 pair of water walking boots {8} r - an uncursed +0 pair of jumping boots {8} Comestibles g - an uncursed tin of pack kobold meat {1} h - an uncursed tin of mimic ant meat {1} i - an uncursed tin of ancipital meat {1} Scrolls k - 4 uncursed scrolls of mana {4} l - an uncursed scroll of phase door {1} m - 2 uncursed scrolls of standard id {2} n - an uncursed scroll of cure {1} y - an uncursed scroll of identify {1} Spellbooks d - an uncursed spellbook of charm monster (0:3) {1} e - an uncursed spellbook of finger (0:1) {1} f - an uncursed spellbook of resist poison (0:3) {1} Potions t - an uncursed potion of ESP {1} u - an uncursed potion of blindness {1} Wands c - an uncursed wand of striking (0:4) {1} Tools v - an uncursed oil lamp called lamp 1 {1} Gems s - an uncursed +4 worthless piece of cyan glass {1} Final attributes You were fervently aligned Your alignment was 13 Your max alignment was 13 You carried 0 sins You could not have this property at all: slow digestion You could not have this property extrinsically: searching You could not have this property intrinsically: poison resistance Scroll identification only worked 100 times out of 137 Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 13 Wand identification only worked 3 times out of 24 Spellbook identification only worked 2 times out of 8 Gem identification only worked 100 times out of 388 Tool identification only worked 5 times out of 10 Monsters only dropped their musable items with 98% chance Scroll drop chance was reduced to 65% Wand drop chance was reduced to 68% Amulet drop chance was reduced to 57% Potion drop chance was reduced to 93% Monster death drops spawned with only 82% chance The following skill could not be trained at all: protection spells The following skill was trained at half the usual rate: quarterstaff The following skill was trained at one fifth the usual rate: mace The following skill was limited to basic proficiency: shield The following skill was limited to skilled proficiency: chaos spells The following skill was limited to expert proficiency: healing spells The following skill became untrainable if you tried to train it too early: elemental spells (turn 3) Number of artifacts generated was 2 Number of fake artifacts generated was 0 Monster spawn increase started at turn 43045 Monster spawn increase reached its maximum at turn 131916 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 419454 The monster class that cannot be genocided was vampire The monster class that was spawned more often: mimic (freq bonus 12) The monster species that spawned more often: Flat Man (freq bonus 14) The monster species that spawned more often: agent of the black market (freq bonus 13) The monster species that spawned more often: Patricia (freq bonus 14) The monster species that spawned more often: Suou Ginta (freq bonus 16) The monster species that spawned more often: visor warg (freq bonus 28) The monster species that spawned more often: nasty chicken (freq bonus 14) The monster species that spawned more often: vampire shadowcloak (freq bonus 13) The monster species that spawned more often: clock mushroom (freq bonus 14) The monster species that spawned more often: devil-bat (freq bonus 15) The monster species that spawned more often: Miss House Worker (freq bonus 26) The monster species that spawned more often: barking spider (freq bonus 16) The monster species that spawned more often: haunted helmet (freq bonus 26) The monster species that spawned more often: cursed colony (freq bonus 28) The monster species that spawned more often: dark young of Shub-Niggurath (freq bonus 14) The monster species that spawned more often: Jane's dancing shoe (freq bonus 52) The monster species that spawned more often: yukijorou (freq bonus 52) The monster species that spawned more often: wonderful unknown girl (freq bonus 16) The monster species that spawned more often: jumping tortoise (freq bonus 13) The monster species that spawned more often: runestone mimic (freq bonus 14) The monster species that spawned more often: frost monster (freq bonus 30) The monster species that never randomly spawned: headless brute The monster species that never randomly spawned: torchblaze The monster species that never randomly spawned: adult shimmering dragon The monster species that never randomly spawned: energy warp patch The monster species that never randomly spawned: legs of the unknown god The monster species that never randomly spawned: cloud giant The monster species that never randomly spawned: white yeek The monster species that never randomly spawned: beartrapper The monster species that never randomly spawned: maulotaur The monster species that never randomly spawned: unid juggernaut The RNG hath decreed that this item was never generated: chalcedon (cyan) The RNG hath decreed that this item was never generated: autocurse stone (gray) The RNG hath decreed that this item was never generated: bean ((null)) The RNG hath decreed that this item was never generated: status stone (gray) The RNG hath decreed that this item was never generated: luckstone (gray) The RNG hath decreed that this item was never generated: charging (buzzing) The RNG hath decreed that this item was never generated: mutation (iffy) The RNG hath decreed that this item was never generated: diarrhea (eyefloating) The RNG hath decreed that this item was never generated: unidentify stone (gray) The RNG hath decreed that this item was never generated: scare monster (XIXAXA XOXAXA XUXAXA) The RNG hath decreed that this item was generated more often: gauntlets of slowing (ice-cold gloves, freq bonus 8) The RNG hath decreed that this item was generated more often: katyusha (headpiece, freq bonus 10) The RNG hath decreed that this item was generated more often: confusion (round cube, freq bonus 15) The RNG hath decreed that this item was generated more often: starvation (underestimated, freq bonus 40) The RNG hath decreed that this item was generated more often: rainbow dragon scales ((null), freq bonus 36) The RNG hath decreed that this item was generated more often: time spending (clocked, freq bonus 54) The RNG hath decreed that this item was generated more often: cyanide (vermillion, freq bonus 20) The RNG hath decreed that this item was generated more often: skullcap (metal disk, freq bonus 27) The RNG hath decreed that this item was generated more often: hyper beam (pokemon logo, freq bonus 8) The RNG hath decreed that this item was generated more often: knout ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: cold (short, freq bonus 9) The RNG hath decreed that this item was generated more often: gold chain ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: solar beam (mirroring, freq bonus 4) The RNG hath decreed that this item was generated more often: shit stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: troutstaff ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: stealer stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: backhand mace ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: wax candle (candle, freq bonus 8) The RNG hath decreed that this item was generated more often: paper sword ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: amulet of anti-teleportation (rigid, freq bonus 7) The RNG hath decreed that this item class was generated more often: Potions (freq bonus 64) The RNG hath decreed that this item was always generated cursed: gauntlets of trap creation (spiky gloves) The RNG hath decreed that this item was always generated cursed: exercise stone (gray) The RNG hath decreed that this item was always generated cursed: destroy armor (destructive) The RNG hath decreed that this item was always generated cursed: fur ((null)) The RNG hath decreed that this item was always generated cursed: reboot (programmed) The RNG hath decreed that this item was always generated cursed: boots of freedom (fleecy boots) The RNG hath decreed that this item was always generated cursed: lycanthropy (transforming) The RNG hath decreed that this item was always generated cursed: dagger ((null)) The RNG hath decreed that this item was always generated cursed: directional swap stone (gray) The RNG hath decreed that this item was always generated cursed: trap disarming (elysium) The RNG hath decreed that this trap was always invisible: glass bolt trap The RNG hath decreed that this trap was generated more often: hallucination trap (freq bonus 10) Next attribute increase check would have come at turn 1494 Strength training was 16 Dexterity training was 23 Wisdom training was 6 Constitution training was 50 You were magic-protected You were prevented from having automatic searching (0) You were prevented from having slow digestion (0) You had infravision You had 674 points of nutrition remaining You aggravated monsters You could survive without air Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Queen Serenity, Angel Aphrodite and Queen Beryl Your deity was Queen Serenity You could have safely prayed (172) You are dead Spells known in the end Name Level Category Fail Memory a - charm monster 4 enchant 90% 386% b - finger 2 divine 0% 186% c - resist poison 1 protect 0% 291% Techniques known in the end Name Level Status appraisal 2 R LIMIT(0) phase door 2 R LIMIT(240) invoke deity 2 R LIMIT(1815) Discoveries Amulets amulet of magical breathing (medal) Weapons orcish spear (crude spear) shuriken (throwing star) orcish dagger (crude dagger) Armor water walking boots (roller boots) jumping boots (side gore boots) Scrolls scroll of healing (SNAPE KILLED DUMBLEDORE) scroll of mana (HELP A HO) scroll of phase door (SAVE SOME POWER AFTER BEATTACK) scroll of standard id (SIR I HAVE TO TAKE A SHIT) scroll of cure (YOU AND YOUR FRIENDS ARE DEAD) scroll of teleportation (IN SUOMI KAUTTAVIIVA EM JATKETTU ON KANSALLINEN URHEILU) scroll of identify (YOU ARE DOOMED) Spellbooks spellbook of charm monster (fleecy-colored) spellbook of finger (canvas) spellbook of resist poison (red-hot) Potions potion of sleeping (orange tea) potion called very sick, and I am dead (puce) potion of ESP (nanika) potion of blindness (iridescent) Wands wand of striking (floating) Tools oil lamp called lamp 1 (lamp) Gems worthless piece of cyan glass (cyan) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures an ant 0 acid blobs (1 created) a turkey chick 2 jackals 0 badgers (1 created) a hobbit merchant 2 kobolds (25 created) 0 pack kobolds (9 created) 0 hidden kobolds (5 created) 0 kobolts (1 created) 0 pleasures (2 created) a cave kobold 0 small kobolds (3 created) 0 large kobolds (1 created) 0 fairy moogles (1 created) 0 kobold lords (1 created) 0 kobold shamans (1 created) 0 kobold hewers (1 created) 0 kobold diggers (1 created) Kroo the Kobold King (0 times) 0 petit mimics (2 created) a goblin (2 created) a rabbit 0 scavengers (1 created) 2 field voles 0 giant rats (2 created) 0 cave spiders (1 created) 0 bats (1 created) 0 thrushes (1 created) a fruit bat 0 sylphs (1 created) 0 lichens (1 created) 0 aokabis (1 created) 0 chasing garter snakes (2 created) a kobold zombie 0 gnome zombies (1 created) 0 orc zombies (1 created) a vicar 0 novice nurses (1 created) 0 kickboxing girls (1 created) 0 shopkeepers (1 created) a newt (3 created) 2 twens 0 fire troves (1 created) an energy trove 93 creatures born. 19 creatures vanquished. 1 boss born. 0 bosses vanquished. Voluntary challenges You eaten 4 times You eaten food with animal by-products 3 times You eaten meat 3 times You have communicated with the gods 2 times You prayed to the gods 1 time You hit with a wielded weapon 5 times You killed 9 monsters You read items or engraved 11 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (2 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (24 of 160) high heels [Basic] (max Master) (20 of 160) general combat [Unskilled] (max Expert) (0 of 20) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (20 of 160) spirituality [Unskilled] (max Expert) (17 of 20) petkeeping [Unskilled] (max Expert) (11 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (5 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Master) (20 of 160) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Master) (20 of 160) healing spells [Basic] (max Master) (20 of 160) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Basic] (max Expert) (20 of 160) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) Goodbye Bluescreen the Mahou Shoujo... You died in The Dungeons of Doom on dungeon level 3 with 278 points, and 59 pieces of gold, after 1427 moves. Killer: an arrow You were level 2 with a maximum of 26 hit points when you died. You reached the 160th place on the top 10000 list. No Points Name Hp [max] 1 1978191 QQQQQ-Dol-Dop-Fem-Cha died in The Giant Caverns on level 36 [max 37]. Killed by a wand of disintegration. 208 [208] 2 757771 bugsniper-Dea-Vee-Mal-Neu died in The Dungeons of Doom on level 23 [max 27]. Drowned in a pool of water. 175 [175] 3 517118 bugsniper-Ele-Dop-Fem-Law died in The Quest on level 18 [max 19]. Killed by a monster (air elemental), while praying unsuccessfully. - [136] 4 430825 Bluescreen-Trs-Dea-Fem-Cha died in The Dungeons of Doom on level 28. Killed by a monster (bar-lgura). - [156] 5 305540 bugsniper-Mah-Ink-Fem-Law died in The Dungeons of Doom on level 20 [max 21]. Killed by a monster (astral elemental), while praying unsuccessfully. - [129] 6 252262 Bluescreen-Coo-Bur-Mal-Neu died in The Dungeons of Doom on level 18. Killed by a monster (young adult gray dragon). - [64] 7 165218 Bluescreen-Cam-Amn-Mal-Cha died in Sokoban on level 6 [max 10]. Killed by a shotgun shell. - [97] 8 159339 Nirol-Ele-Lic-Mal-Cha died in The Gnomish Mines on level 4 [max 12]. Killed by petrification. 153 [153] 9 122443 Lorskel-Wil-Iro-Fem-Neu died in The Dungeons of Doom on level 8 [max 12]. Killed by a monster (invisible force stalker). - [136] 10 121014 bugsniper-Aci-War-Fem-Cha died in The Dungeons of Doom on level 11 [max 12]. Drowned in a pool of water. 152 [152] 16 76939 Bluescreen-Tha-Cur-Mal-Cha died in The Dungeons of Doom on level 21. Killed by a monster (revenant). - [74] 23 37861 Bluescreen-Cam-Sna-Mal-Neu died in The Gnomish Mines on level 9. Killed by a monster (priestess of Moloch), while dragging an iron ball. - [110] 28 29582 Bluescreen-Yeo-Hep-Fem-Cha died in The Gnomish Mines on level 10. Killed by a monster (Fanny's brand-new sneaker). - [96] 41 14643 Bluescreen-Fai-Cen-Mal-Cha died in The Dungeons of Doom on level 5 [max 6]. Killed by a solar beam. - [84] 62 7752 Bluescreen-Tra-Pro-Mal-Cha died in The Dungeons of Doom on level 7. Killed by a monster (slimebesu lord). - [87] 74 3748 Bluescreen-Fai-Lev-Mal-Law died in The Dungeons of Doom on level 3. Killed by a monster (ogre zombie). - [66] 85 2638 Bluescreen-Cam-Sed-Mal-Cha died in The Dungeons of Doom on level 5. Killed by a monster (malkuth sephirah). - [49] 91 2325 Bluescreen-Aci-Ven-Mal-Law quit in The Dungeons of Doom on level 1. 17 [17] 116 852 Bluescreen-Loc-Duf-Fem-Neu died in The Dungeons of Doom on level 5. Killed by a monster (dwarf zombie). - [31] 132 497 Bluescreen-Cou-Sti-Fem-Cha died in The Dungeons of Doom on level 1. Killed by disturbing their deity. - [35] 137 478 Bluescreen-Gof-Ven-Fem-Law died in The Dungeons of Doom on level 2. Killed by a monster (hallucinogen-distorted soldier ant) Go Team Ant!. - [36] 158 281 bouquet-Cam-Amn-Mal-Cha died in The Dungeons of Doom on level 3. Killed by an arrow. - [37] 159 280 Nirol-Jed-Sen-Fem-Neu died in The Dungeons of Doom on level 2. Killed by a crossbow bolt. - [31] *160 278 Bluescreen-Mah-Duf-Mal-Law died in The Dungeons of Doom on level 3. Killed by an arrow. - [26] 161 270 bugsniper-Cha-Vee-Fem-Neu died in The Dungeons of Doom on level 2 [max 3]. Killed by a shotgun shell. - [35] 162 265 Elronnd-Cam-Amn-Mal-Cha died in The Dungeons of Doom on level 3 [max 4]. Killed by a monster (Ravenous Bugblatter Beast Of Traal). - [29] 200 93 Bluescreen-Cam-Alc-Mal-Cha died in The Dungeons of Doom on level 2. Killed by life drainage. 11 [15] 218 41 Bluescreen-Sli-Liz-Fem-Cha died in The Dungeons of Doom on level 1. Killed by a monster (hobgoblin). - [1] 228 28 Bluescreen-Sli-Clk-Fem-Neu died in The Dungeons of Doom on level 1. Killed by a monster (karate scrub). - [3] 241 18 Bluescreen-Sli-Gno-Fem-Cha died in The Dungeons of Doom on level 1. Killed by a monster (sewer rat). - [2]