Bluescreen, neutral female dufflepud Locksmith F ---- |..| |%.| --.| |.| --- |.| --- ----.-- |.| ----- ...---.|...--|.| |...-- ............||.| |.....-- .%.........--|.|--......| ..d%.%.k..| |%--.......| .......<..| |.^.---....| .......---...|--...- ..Z....%%..-||....| -@--...|....|--..- ---|..---...| |..| ---- ----- |.-- --- [Bluescree the Door-opener] St10 Dx10 Co9 In5 Wi4 Ch7 LocDufFemNeu+B S859 Dlvl:5 $55 HP-1(31) Pw0(10) AC10 MC0 Mov12 Xp4/146 Wt812/1200 T858 Latest messages The dwarf zombie is startled for a moment. (2x) The pack jackal turns to flee! You hit the pack jackal. You miss the dwarf zombie. The dwarf zombie claws you! [-1 -> 8] What do you want to write with? [- abipxy or ?*] Do you want to add to the current engraving? [ynq] (y) You add to the writing in the dust with your fingers. What do you want to add to the writing in the dust here? What do you want to write with? [- abipxy or ?*] Do you want to add to the current engraving? [ynq] (y) You add to the writing in the dust with your fingers. What do you want to add to the writing in the dust here? The dwarf zombie claws you! The dwarf zombie rips into your breast with maniacal fervor! You hear the howling of the CwnAnnwn... [-6 -> 2] Warning: HP low! You die... Your inventory Weapons a - an uncursed +0 orcish spear named melee (weapon in hand) {12} b - an uncursed +0 orcish spear named throw (in quiver) {12} y - an uncursed +0 orcish dagger {4} Comestibles r - an uncursed tin of lichen {1} s - 6 uncursed grapes {3} t - an uncursed cram ration {1} Scrolls f - 4 uncursed scrolls of healing {2} g - 4 uncursed scrolls of mana {4} h - 4 uncursed scrolls of phase door {4} j - an uncursed scroll of cure {1} v - 2 uncursed scrolls of standard id {2} Potions k - an uncursed potion of healing {1} o - an uncursed potion of salt water {1} Tools e - an uncursed sack {5} i - an uncursed towel {1} l - an uncursed chest {754} u - an uncursed lock pick {1} Gems p - an uncursed +0 worthless piece of cyan glass {1} x - an uncursed +0 disthene stone {1} Venoms q - the uncursed acid venom named Talberd's Law {1} The sack is empty. Contents of the chest: an uncursed skeleton key {1} an uncursed wand of locking (0:7) {1} an uncursed wand of locking (0:8) {1} an uncursed wand of opening (6:4) {1} 20 gold pieces {0} Final attributes You were devoutly aligned Your alignment was 14 Your max alignment was 14 You carried 0 sins You could not have this property at all: hallu party You could not have this property extrinsically: see invisible You could not have this property intrinsically: invisibility Scroll identification only worked 100 times out of 182 Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 20 Armor identification only worked 15 times out of 31 Spellbook identification only worked 2 times out of 13 Monsters only dropped their musable items with 68% chance Monsters only dropped their equipment with 80% chance Scroll drop chance was reduced to 81% Musable item generation frequency was reduced by 12% Wand drop chance was reduced to 87% Amulet drop chance was reduced to 92% Potion drop chance was reduced to 65% The following skill could not be trained at all: chaos spells The following skill was trained at half the usual rate: high heels The following skill was trained at one fifth the usual rate: high heels The following skill was limited to basic proficiency: morning star The following skill was limited to skilled proficiency: polymorphing The following skill was limited to expert proficiency: martial arts The following skill became untrainable if you tried to train it too early: javelin (turn 63) Number of artifacts generated was 1 Number of fake artifacts generated was 1 Monster spawn increase started at turn 74220 Monster spawn increase reached its maximum at turn 123367 In this game, Eevee's evolution was venomeon Your limit for ascension was at turn 988372 The monster class that cannot be genocided was pudding or ooze The monster class that was spawned more often: turret (freq bonus 3) The monster color that was spawned more often: orange (freq bonus 6) The monster species that spawned more often: RNG sphere (freq bonus 6) The monster species that spawned more often: child spirit (freq bonus 4) The monster species that spawned more often: COM2COM (freq bonus 14) The monster species that spawned more often: force fog cloud (freq bonus 20) The monster species that spawned more often: weird fume (freq bonus 8) The monster species that spawned more often: vampire adventurer (freq bonus 5) The monster species that spawned more often: phaser colony (freq bonus 5) The monster species that spawned more often: healing trove (freq bonus 5) The monster species that spawned more often: adult stone dragon (freq bonus 4) The monster species that spawned more often: tasloi chief (freq bonus 5) The monster species that spawned more often: ghost (freq bonus 72) The monster species that spawned more often: maru mochi (freq bonus 10) The monster species that spawned more often: gremgargoyle (freq bonus 5) The monster species that spawned more often: groper (freq bonus 5) The monster species that spawned more often: water devil (freq bonus 12) The monster species that spawned more often: Jasieen's wedge sandal (freq bonus 4) The monster species that spawned more often: skeleton serpent (freq bonus 10) The monster species that spawned more often: glare turret (freq bonus 16) The monster species that spawned more often: Grandmaster Archon (freq bonus 4) The monster species that spawned more often: snow monkey (freq bonus 4) The monster species that never randomly spawned: novice mindcrafter The monster species that never randomly spawned: adventurer force patch The monster species that never randomly spawned: Walker The monster species that never randomly spawned: frozen one The monster species that never randomly spawned: serbian thief The monster species that never randomly spawned: Roganza The monster species that never randomly spawned: nightly stalk The monster species that never randomly spawned: dimmer The monster species that never randomly spawned: killer turbo chicken The monster species that never randomly spawned: b»÷ËM' The RNG hath decreed that this item was never generated: no effect (fallen) The RNG hath decreed that this item was never generated: cure sickness (indigo) The RNG hath decreed that this item was never generated: helm of warning (meteoric helmet) The RNG hath decreed that this item was never generated: memory (turquoise) The RNG hath decreed that this item was never generated: shield of peace ((null)) The RNG hath decreed that this item was never generated: porter (peppermint) The RNG hath decreed that this item was never generated: medical kit (leather bag) The RNG hath decreed that this item was never generated: black dragon scales ((null)) The RNG hath decreed that this item was never generated: confusing gloves (warped gloves) The RNG hath decreed that this item was never generated: material stability (rock solid) The RNG hath decreed that this item was generated more often: tarrier ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: laser beam ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: nexus field (talkative, freq bonus 47) The RNG hath decreed that this item was generated more often: leather armor ((null), freq bonus 39) The RNG hath decreed that this item was generated more often: watermelon ((null), freq bonus 44) The RNG hath decreed that this item was generated more often: detect treasure (gray, freq bonus 40) The RNG hath decreed that this item was generated more often: amulet of own race warning (cabbalist, freq bonus 6) The RNG hath decreed that this item was generated more often: mare trident ((null), freq bonus 26) The RNG hath decreed that this item was generated more often: energy bolt (infinity plus one, freq bonus 3) The RNG hath decreed that this item was generated more often: dissolve food (hungry, freq bonus 63) The RNG hath decreed that this item was generated more often: magic banana ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: cure freeze (snowy, freq bonus 4) The RNG hath decreed that this item was generated more often: inventory loss stone (gray, freq bonus 20) The RNG hath decreed that this item was generated more often: gauntlets of swimming (black gloves, freq bonus 12) The RNG hath decreed that this item was generated more often: cloak of totter (birthcloth, freq bonus 4) The RNG hath decreed that this item was generated more often: helm of lawful (chain-aventailed helmet, freq bonus 3) The RNG hath decreed that this item was generated more often: backhand mace ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: amulet of poison warning (splatted, freq bonus 9) The RNG hath decreed that this item was generated more often: amulet of magic resistance (rare, freq bonus 3) The RNG hath decreed that this item was generated more often: stinking cloud (VELOX NEB, freq bonus 20) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 58) The RNG hath decreed that this item was always generated cursed: amulet of anti-teleportation (rigid) The RNG hath decreed that this item was always generated cursed: dimness (peculiar) The RNG hath decreed that this item was always generated cursed: heavy concrete ball ((null)) The RNG hath decreed that this item was always generated cursed: mercurial dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: helm of true sight (translucent helmet) The RNG hath decreed that this item was always generated cursed: bag of tricks (bag) The RNG hath decreed that this item was always generated cursed: nurse cap ((null)) The RNG hath decreed that this item was always generated cursed: character recursion (gameplay-altering) The RNG hath decreed that this item was always generated cursed: high-heeled sandal ((null)) The RNG hath decreed that this item was always generated cursed: banishing fear (fearsome) The RNG hath decreed that this trap was always invisible: throwing star trap The RNG hath decreed that this trap was generated more often: Only %a%s can go there! (freq bonus 1) Next attribute increase check would have come at turn 2157 Strength training was 34 Dexterity training was 25 Wisdom training was 11 Constitution training was 35 You had the following problem: Being weak from hunger damaged your health. (67108864) You were prevented from having see invisible (0) You were prevented from hallu partying (0) You had automatic searching You had infravision You had 1302 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Nuada, Dagda and Morrigan Your deity was Dagda You could have safely prayed (0) You are dead You didn't know any spells. Techniques known in the end Name Level Status appraisal 4 R LIMIT(77) phase door 4 R LIMIT(1334) invoke deity 4 R LIMIT(2188) Discoveries Weapons orcish spear (crude spear) orcish dagger (crude dagger) Scrolls scroll of healing (DIHOM CORINA VAJ SUTLH QAQ MAH GHOB GHAH) scroll of mana (ENEMATZU MEMALEZU) scroll of phase door (ELF GRANDFATHER RESEARCH LAB) scroll of standard id (IAZNAB) scroll of cure (INQUE COMUS) Potions potion of healing (thaumaturgic) potion of salt water (flowing) Wands wand of opening (alabaster) wand of locking (mithril) Tools skeleton key (key) sack (bag) chest (wooden container) Gems worthless piece of cyan glass (cyan) disthene stone (teal) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures 0 acid blobs (1 created) 0 cockatoo chicks (1 created) 18 pack jackals (20 created) a stoat a little dog (2 created) 0 gas spores (1 created) 2 carvers (3 created) 0 carver shamans (1 created) 0 little leprechauns (1 created) a demimondaine 0 gas goblins (1 created) 0 hobgoblins (1 created) 0 evasive sewer rats (1 created) 3 GRs 2 cave spiders 0 healthy cave spiders (1 created) 0 poison millipedes (1 created) 0 big spiders (1 created) a grid bug 0 bats (1 created) a fruit bat 0 lichens (1 created) 0 brown molds (1 created) 0 blue colonies (2 created) 0 mean molds (1 created) 0 blink molds (1 created) 0 golden growths (1 created) 0 red molds (1 created) 0 red patches (1 created) a sub-gnome 0 porter gray oozes (1 created) 0 dwarf zombies (2 created) a chimney sweep a white friar an annoying idiot a singing happy drunk a furry a human 0 navis (1 created) a newt (2 created) a twen a gecko 0 iguanas (1 created) a shrieker mushroom patch 0 scroll troves (1 created) 73 creatures born. 41 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 5 times You eaten food with animal by-products 5 times You eaten meat 5 times You have communicated with the gods 1 time You never prayed to the gods You hit with a wielded weapon 4 times You killed 34 monsters You read items or engraved 20 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (5 slots left) Fighting Skills bare-handed combat [Basic] (max Expert) (50 of 160) high heels [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Grand Master) (20 of 160) searching [Basic] (max Master) (26 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (5 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills divination spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Bluescreen the Locksmith... You died in The Dungeons of Doom on dungeon level 5 with 852 points, and 75 pieces of gold, after 858 moves. Killer: a monster (dwarf zombie) You were level 4 with a maximum of 31 hit points when you died. You reached the 113th place on the top 10000 list. No Points Name Hp [max] 1 1978191 QQQQQ-Dol-Dop-Fem-Cha died in The Giant Caverns on level 36 [max 37]. Killed by a wand of disintegration. 208 [208] 2 757771 bugsniper-Dea-Vee-Mal-Neu died in The Dungeons of Doom on level 23 [max 27]. Drowned in a pool of water. 175 [175] 3 517118 bugsniper-Ele-Dop-Fem-Law died in The Quest on level 18 [max 19]. Killed by a monster (air elemental), while praying unsuccessfully. - [136] 4 430825 Bluescreen-Trs-Dea-Fem-Cha died in The Dungeons of Doom on level 28. Killed by a monster (bar-lgura). - [156] 5 305540 bugsniper-Mah-Ink-Fem-Law died in The Dungeons of Doom on level 20 [max 21]. Killed by a monster (astral elemental), while praying unsuccessfully. - [129] 6 252262 Bluescreen-Coo-Bur-Mal-Neu died in The Dungeons of Doom on level 18. Killed by a monster (young adult gray dragon). - [64] 7 165218 Bluescreen-Cam-Amn-Mal-Cha died in Sokoban on level 6 [max 10]. Killed by a shotgun shell. - [97] 8 159339 Nirol-Ele-Lic-Mal-Cha died in The Gnomish Mines on level 4 [max 12]. Killed by petrification. 153 [153] 9 122443 Lorskel-Wil-Iro-Fem-Neu died in The Dungeons of Doom on level 8 [max 12]. Killed by a monster (invisible force stalker). - [136] 10 121014 bugsniper-Aci-War-Fem-Cha died in The Dungeons of Doom on level 11 [max 12]. Drowned in a pool of water. 152 [152] 16 76939 Bluescreen-Tha-Cur-Mal-Cha died in The Dungeons of Doom on level 21. Killed by a monster (revenant). - [74] 23 37861 Bluescreen-Cam-Sna-Mal-Neu died in The Gnomish Mines on level 9. Killed by a monster (priestess of Moloch), while dragging an iron ball. - [110] 27 29582 Bluescreen-Yeo-Hep-Fem-Cha died in The Gnomish Mines on level 10. Killed by a monster (Fanny's brand-new sneaker). - [96] 40 14643 Bluescreen-Fai-Cen-Mal-Cha died in The Dungeons of Doom on level 5 [max 6]. Killed by a solar beam. - [84] 61 7752 Bluescreen-Tra-Pro-Mal-Cha died in The Dungeons of Doom on level 7. Killed by a monster (slimebesu lord). - [87] 72 3748 Bluescreen-Fai-Lev-Mal-Law died in The Dungeons of Doom on level 3. Killed by a monster (ogre zombie). - [66] 88 2325 Bluescreen-Aci-Ven-Mal-Law quit in The Dungeons of Doom on level 1. 17 [17] 111 893 jiik-Cha-Alb-Fem-Cha died in The Dungeons of Doom on level 3. Killed by an orcish dagger. - [47] 112 882 Solarflare-Zyb-Sok-Fem-Neu died in The Dungeons of Doom on level 3. Killed by a monster (crow). - [44] *113 852 Bluescreen-Loc-Duf-Fem-Neu died in The Dungeons of Doom on level 5. Killed by a monster (dwarf zombie). - [31] 114 810 bugsniper-Mah-Ink-Mal-Law died in The Dungeons of Doom on level 1 [max 2]. Killed by a bullet. - [51] 115 809 bugsniper-Aci-War-Fem-Cha quit in The Dungeons of Doom on level 2 [max 3]. 72 [72] 129 497 Bluescreen-Cou-Sti-Fem-Cha died in The Dungeons of Doom on level 1. Killed by disturbing their deity. - [35] 134 478 Bluescreen-Gof-Ven-Fem-Law died in The Dungeons of Doom on level 2. Killed by a monster (hallucinogen-distorted soldier ant) Go Team Ant!. - [36] 196 93 Bluescreen-Cam-Alc-Mal-Cha died in The Dungeons of Doom on level 2. Killed by life drainage. 11 [15] 214 41 Bluescreen-Sli-Liz-Fem-Cha died in The Dungeons of Doom on level 1. Killed by a monster (hobgoblin). - [1] 224 28 Bluescreen-Sli-Clk-Fem-Neu died in The Dungeons of Doom on level 1. Killed by a monster (karate scrub). - [3] 237 18 Bluescreen-Sli-Gno-Fem-Cha died in The Dungeons of Doom on level 1. Killed by a monster (sewer rat). - [2]