Bluescreen, lawful male levitating Failed Existence ------|- |`....¯| |......| -------- - |{.....| ------### -----@Z...l|, |...$..| ##--------- |.....,,##|.....:....-, ---|---- #,-.[$[[[[| #|...+|#,,,|..........|# #,%## #,|.@[[[[[| #,.....|,##,|..........| ##%,# #,#.][[[[[| ##,|.../|,##,|...F......| ##,# #,# [))[.[| -----#?,|....|,##,---@-------- #,# #,##------- |...|#,#------,##,,,,,# #,,# #,,,# |...|,,# #,######(## ##,# ##,,# |[..|,########,######,,##### a #,# ##,# |...|,,,,,,,,,,,,,,,,,,,,,,,# ---.----------,# |...|,########,-------.----,########### |......{.....|,# |....,# #,..........$|,,,,,,,,,,,##########|.............,# -----# ##|.......$.<|##########,,,,,,,,,,,.............|## |..........| ############-------------- ------------ [Bluescree the Bum] St5 Dx5 Co4 In8 Wi9 Ch12 FaiLevMalLaw S3748 Dlvl:3 $0 HP0(66) Pw79(79) AC-10 MC8 Mov8 Xp7/912 Wt76/2850 T1413 Weak Lev Burn Latest messages [-2 -> 37] The lizard-eel misses. The ogre zombie thrusts her short sword. The ogre zombie misses. You can move again. In what direction? [47896321><] You kick the lizard-eel. The lizard-eel reels from the blow. You float in the opposite direction. Ouch! [-1 -> 36] The static force leprechaun hits you! [-1 -> 35] The ogre zombie thrusts her short sword. The ogre zombie hits you! [-15 -> 20] You can move again. The ogre zombie thrusts her short sword. The ogre zombie hits you! You die... Your inventory Weapons a - a cursed -6 knife (weapon in hand) {2} d - an uncursed +0 bullwhip (alternate weapon; not wielded) {8} e - an uncursed +0 bullwhip {8} f - 7 uncursed -4 bullets (in quiver) {4} Armor c - a cursed +12 pair of sentient high-heeled shoes (being worn) {8} n - a cursed +0 dummy cloak S (being worn) {4} Scrolls i - 4 uncursed scrolls of healing {2} j - 4 uncursed scrolls of mana {4} k - 2 uncursed scrolls of phase door {1} l - 2 uncursed scrolls of standard id {2} m - an uncursed scroll of cure {1} Tools b - an uncursed +0 fishing pole {12} g - an uncursed +0 grappling hook {12} h - a cursed -5 unicorn horn {8} Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 16 You carried 0 sins You could not have this property at all: stoned chilling You could not have this property extrinsically: detect monsters You could not have this property intrinsically: glib combat Scroll identification only worked 100 times out of 190 Potion identification only worked 3 times out of 14 Wand identification only worked 3 times out of 31 Spellbook identification only worked 2 times out of 12 Gem identification only worked 100 times out of 113 Tool identification only worked 5 times out of 11 Monsters only dropped their musable items with 69% chance Monsters only dropped their equipment with 52% chance Ring drop chance was reduced to 93% Wand drop chance was reduced to 92% Potion drop chance was reduced to 77% Concealing monsters were spawned underneath items 82% of the time only The following skill could not be trained at all: bare-handed combat The following skill was trained at half the usual rate: trident The following skill was trained at one fifth the usual rate: club The following skill was limited to basic proficiency: chaos spells The following skill was limited to skilled proficiency: firearms The following skill was limited to expert proficiency: saber The following skill became untrainable if you tried to train it too early: boomerang (turn 18) Number of artifacts generated was 1 Number of fake artifacts generated was 1 Monster spawn increase started at turn 15750 Monster spawn increase reached its maximum at turn 63430 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 482690 The monster class that cannot be genocided was piercer The monster class that was spawned more often: grue (freq bonus 3) The monster species that spawned more often: house master (freq bonus 10) The monster species that spawned more often: hungry warp fungus (freq bonus 12) The monster species that spawned more often: undead nymph (freq bonus 16) The monster species that spawned more often: mirror mushroom (freq bonus 7) The monster species that spawned more often: ember thrall (freq bonus 10) The monster species that spawned more often: ultramarine growth (freq bonus 10) The monster species that spawned more often: cheating black light (freq bonus 14) The monster species that spawned more often: steel zombie (freq bonus 18) The monster species that spawned more often: flapbat (freq bonus 18) The monster species that spawned more often: beige stalk (freq bonus 4) The monster species that spawned more often: undead midget (freq bonus 8) The monster species that spawned more often: burning mage (freq bonus 5) The monster species that spawned more often: fallen angel (freq bonus 10) The monster species that spawned more often: spikefist (freq bonus 6) The monster species that spawned more often: soft girl (freq bonus 9) The monster species that spawned more often: petty kobold shaman (freq bonus 10) The monster species that spawned more often: petit mimic (freq bonus 12) The monster species that spawned more often: sand warrior (freq bonus 12) The monster species that spawned more often: forest moogle (freq bonus 12) The monster species that spawned more often: indigo mushroom (freq bonus 8) The monster species that never randomly spawned: dementor lord The monster species that never randomly spawned: Arabella the Tufted Asian Girl The monster species that never randomly spawned: ogre lord The monster species that never randomly spawned: Kati The monster species that never randomly spawned: giant shark The monster species that never randomly spawned: young psychic dragon The monster species that never randomly spawned: topaz colony The monster species that never randomly spawned: axial light The monster species that never randomly spawned: RNG laser The monster species that never randomly spawned: green sentai The monster class that always generated with extra speed: eye or sphere The RNG hath decreed that this item was never generated: silver saber ((null)) The RNG hath decreed that this item was never generated: energy bolt (infinity plus one) The RNG hath decreed that this item was never generated: nastiness (forking) The RNG hath decreed that this item was never generated: course javelin ((null)) The RNG hath decreed that this item was never generated: ESP (muddy) The RNG hath decreed that this item was never generated: rocket ((null)) The RNG hath decreed that this item was never generated: cloak of polymorph (changing cloak) The RNG hath decreed that this item was never generated: partisan (vulgar polearm) The RNG hath decreed that this item was never generated: cutting (inane) The RNG hath decreed that this item was never generated: food detection (YUM YUM) The RNG hath decreed that this item was generated more often: status stone (gray, freq bonus 15) The RNG hath decreed that this item was generated more often: amulet of drain resistance (warped, freq bonus 3) The RNG hath decreed that this item was generated more often: inka spear ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: loadstone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: antenna ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: blindfold ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: cloak of infravision (flash cloak, freq bonus 37) The RNG hath decreed that this item was generated more often: worthless piece of violet glass (violet, freq bonus 6) The RNG hath decreed that this item was generated more often: punishment (VE FORBRYDERNE, freq bonus 14) The RNG hath decreed that this item was generated more often: arcane rapier ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: troll hide (disgusting cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: swimming (aquatic, freq bonus 2) The RNG hath decreed that this item was generated more often: bodyglove (tight black clothes, freq bonus 7) The RNG hath decreed that this item was generated more often: candy bar ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: tsurugi (long samurai sword, freq bonus 8) The RNG hath decreed that this item was generated more often: iron shoes (hard shoes, freq bonus 2) The RNG hath decreed that this item was generated more often: insect squasher ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: chromatic beam (chromatic, freq bonus 12) The RNG hath decreed that this item was generated more often: summon undead (NO SPACE, freq bonus 4) The RNG hath decreed that this item was generated more often: helm of steel (steel helmet, freq bonus 9) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 19) The RNG hath decreed that this item was always generated cursed: evil gloves (fatal gloves) The RNG hath decreed that this item was always generated cursed: helm of speed (cone-shaped helmet) The RNG hath decreed that this item was always generated cursed: sturdy plateau boot for girls ((null)) The RNG hath decreed that this item was always generated cursed: paralysis (shivering) The RNG hath decreed that this item was always generated cursed: starvation stone (gray) The RNG hath decreed that this item was always generated cursed: heavy stone ball ((null)) The RNG hath decreed that this item was always generated cursed: gauntlets of fast casting (covered pair of gloves) The RNG hath decreed that this item was always generated cursed: mushroom ((null)) The RNG hath decreed that this item was always generated cursed: figurine ((null)) The RNG hath decreed that this item was always generated cursed: studded leather armor ((null)) The RNG hath decreed that this trap was always invisible: polymorph trap The RNG hath decreed that this trap was generated more often: trap door (freq bonus 3) Next attribute increase check would have come at turn 3921 Strength training was 50 Dexterity training was -3 Wisdom training was 50 Constitution training was -21 You were burned (184) You were subjected to random bad effects (83886080) You were wearing sentient high heels You had the risk of temporarily losing intrinsics (83886080) You were prevented from having detect monsters (0) You were prevented from having numbopathy (411) You were prevented from being a stoned chiller (0) You were telepathic You were hallu partying You were a drunken boxer You were stunnopathic You were dimmopathic You were freezopathic You were extremely corrosive You had an increased fear factor You were sickopathic You had wonderlegs You were aware of the presence of flying monsters You had 132 points of nutrition remaining You aggravated monsters You were levitating (0) You could breathe water You had slower digestion Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Activist Leader, Rubinho and Lennart Your deity was Activist Leader You could have safely prayed (0) You are dead You didn't know any spells. Techniques known in the end Name Level Status attire charm 7XR LIMIT(0) dazzle 7 R LIMIT(0) vanish 7 R LIMIT(0) telekinesis 7 R LIMIT(0) appraisal 7 R LIMIT(0) phase door 7 R LIMIT(493) invoke deity 7 R LIMIT(3807) spirituality check 4 R LIMIT(0) Discoveries Armor sentient high-heeled shoes (jade boots) dummy cloak S (opera cloak) Scrolls scroll of healing (HM MINUS 1R) scroll of mana (INS CUBITOR) scroll of phase door (ATTACK WITH NUGGEL DEFENCE FALL) scroll of standard id (KIROUS ELINTARVIKKEIT PALKKI SAATANA) scroll of cure (WELCOME TO THE ASTRAL PLANE) Tools grappling hook (iron hook) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures an ant 0 stinging insects (1 created) a chicken 2 jackals a fox a weasel 3 lions a dwarf a small kappa 0 static force leprechauns (1 created) 0 permamimics (1 created) a goblin 4 sewer rats (6 created) a cave spider a large spider a tiny lurker 2 larvae (4 created) an armored larva 0 maggots (2 created) a crawling maggot a green worm mass 4 dung worms an ego dung worm a weedle a baby plain dragon 2 stalking lichens 2 spore lichens (3 created) a red growth 0 colorful force patches (1 created) 0 gnomes (2 created) an intermediate gnome a newt mummy a kobold mummy a vampire spawn 0 ogre zombies (1 created) a drunkard a breton an alien 0 thieving girls (1 created) 0 tumblrers (1 created) 0 shopkeepers (1 created) a newt 0 twens (1 created) a gray twen 0 lizard-eels (1 created) a novice dark wall (2 created) a jumping jellyfish 0 fire troves (1 created) 68 creatures born. 47 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You went without food You have communicated with the gods 1 time You never prayed to the gods You never hit with a wielded weapon You killed 30 monsters You read items or engraved 9 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (12 slots left) Fighting Skills high heels [Basic] (max Grand Master) (26 of 160) general combat [Unskilled] (max Expert) (0 of 20) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Basic] (max Master) (20 of 160) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (2 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Basic] (max Grand Master) (51 of 160) martial arts [Basic] (max Master) (35 of 160) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Basic] (max Expert) (20 of 160) axe [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Expert) (20 of 160) crossbow [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Bluescreen the Failed Existence... You died in The Dungeons of Doom on dungeon level 3 with 3748 points, and 0 pieces of gold, after 1413 moves. Killer: a monster (ogre zombie) You were level 7 with a maximum of 66 hit points when you died. You reached the 52nd place on the top 10000 list. No Points Name Hp [max] 1 1978191 QQQQQ-Dol-Dop-Fem-Cha died in The Giant Caverns on level 36 [max 37]. Killed by a wand of disintegration. 208 [208] 2 757771 bugsniper-Dea-Vee-Mal-Neu died in The Dungeons of Doom on level 23 [max 27]. Drowned in a pool of water. 175 [175] 3 517118 bugsniper-Ele-Dop-Fem-Law died in The Quest on level 18 [max 19]. Killed by a monster (air elemental), while praying unsuccessfully. - [136] 4 430825 Bluescreen-Trs-Dea-Fem-Cha died in The Dungeons of Doom on level 28. Killed by a monster (bar-lgura). - [156] 5 159339 Nirol-Ele-Lic-Mal-Cha died in The Gnomish Mines on level 4 [max 12]. Killed by petrification. 153 [153] 6 122443 Lorskel-Wil-Iro-Fem-Neu died in The Dungeons of Doom on level 8 [max 12]. Killed by a monster (invisible force stalker). - [136] 7 121014 bugsniper-Aci-War-Fem-Cha died in The Dungeons of Doom on level 11 [max 12]. Drowned in a pool of water. 152 [152] 8 95269 QQQQQ-Alt-Dop-Fem-Cha died in Town on level 9 [max 11]. Killed by a solar beam. - [76] 9 89219 Lorskel-Wil-Dro-Mal-Neu died in The Spider Caves on level 9 [max 12]. Killed by a monster (spider magus). - [81] 10 81635 bugsniper-Cha-Hax-Fem-Neu quit in The Dungeons of Doom on level 11 [max 12]. 137 [137] 16 37861 Bluescreen-Cam-Sna-Mal-Neu died in The Gnomish Mines on level 9. Killed by a monster (priestess of Moloch), while dragging an iron ball. - [110] 29 14643 Bluescreen-Fai-Cen-Mal-Cha died in The Dungeons of Doom on level 5 [max 6]. Killed by a solar beam. - [84] 44 7752 Bluescreen-Tra-Pro-Mal-Cha died in The Dungeons of Doom on level 7. Killed by a monster (slimebesu lord). - [87] 50 4574 hatham-Ice-Ame-Mal-Neu died in The Dungeons of Doom on level 4. Drowned in a moat by an electric eel. 50 [87] 51 4010 Nirol-Trs-Pha-Fem-Cha died in The Dungeons of Doom on level 2 [max 3]. Killed by a shotgun shell. - [90] *52 3748 Bluescreen-Fai-Lev-Mal-Law died in The Dungeons of Doom on level 3. Killed by a monster (ogre zombie). - [66] 53 3569 narukaze-Zyb-Asg-Mal-Law died in The Dungeons of Doom on level 3 [max 5]. Killed by a wand of disintegration. 72 [76] 54 3490 Elronnd-Wiz-Rod-Mal-Cha died in The Dungeons of Doom on level 3 [max 4]. Killed by a monster (housecat), while reading a cursed book. - [94] 64 2325 Bluescreen-Aci-Ven-Mal-Law quit in The Dungeons of Doom on level 1. 17 [17] 90 497 Bluescreen-Cou-Sti-Fem-Cha died in The Dungeons of Doom on level 1. Killed by disturbing their deity. - [35] 93 478 Bluescreen-Gof-Ven-Fem-Law died in The Dungeons of Doom on level 2. Killed by a monster (hallucinogen-distorted soldier ant) Go Team Ant!. - [36] 136 93 Bluescreen-Cam-Alc-Mal-Cha died in The Dungeons of Doom on level 2. Killed by life drainage. 11 [15] 150 41 Bluescreen-Sli-Liz-Fem-Cha died in The Dungeons of Doom on level 1. Killed by a monster (hobgoblin). - [1] 160 28 Bluescreen-Sli-Clk-Fem-Neu died in The Dungeons of Doom on level 1. Killed by a monster (karate scrub). - [3] 170 18 Bluescreen-Sli-Gno-Fem-Cha died in The Dungeons of Doom on level 1. Killed by a monster (sewer rat). - [2]