Bluescreen, lawful female venturean Goff }}}}}}}}}}}}}}}}}}}}} }}}}}}}}} }}}}}} # # # .#.#.#.#.# # #.#<# # # #..... #.....*.#.............# #.......d?#.#... #.#.#.# #. # #.#u......# .# ..#. #@#.#...#. .... #e....#...# .#.# .@.#...#.#. . #. #.# ..# .. #. . .. .#. # . #. # . . . [Bluescree the Saint Preps Academy Alumna] St17 Dx16 Co15 In4 Wi4 Ch6 GofVenFemLaw S503 Dlvl:2 $21 HP-2(36) Pw28(28) AC-3 MC3 Mov9 Xp3/47 Wt817/1800 T339 Hallu Latest messages The Huorn misses. The morbid mirror misses. The wolf beast throws a mace! You dodge a sling. You see here an angled poleaxe. The head of the unknown god bites you! [-4 -> 9] The Moon Maiden stings you! [-3 -> 6] Warning: HP low! The blue giant misses. The small kobold misses. The telemindflayer bites you! [-2 -> 4] Warning: HP low! Your victorian underwear blocks the hard boiled eggman's attack. The flesh golem misses. The Xine, the Mountain King stings you! You die... Go Team Ant! Your inventory Amulets i - a lariat amulet (being worn) o - an illusionary amulet Weapons a - a pistol (weapon in hand) b - 90 bullets (in quiver) Armor c - a pair of hippie heels (being worn) d - a victorian underwear (being worn) e - a black dragon scale mail (being worn) s - a plate mail Comestibles t - a lembas wafer Scrolls j - 5 scrolls labeled THARR k - 4 scrolls labeled VI SKAPER VELGE BORT DENNE REGJERINGEN m - 2 scrolls labeled AITOFCD TINGAED NCELCD NFUSFCD n - a scroll labeled LORSKEL HOLDS 1ST RANK ON THE V171 HIGHSCORE TABLE q - 2 scrolls labeled ATTACK BY BURN BODY POWER MORE AS HEAVY VACANT v - a scroll labeled GENTLE PEEPTOE HIGH HEELS Wands u - an elasthan wand Tools l - a wooden box called normal box Contents of the wooden box called normal box: 5 blood-red potions 5 blood-red potions 3 sizzling potions 15 inka stingers 234 gold pieces Final attributes You were fervently aligned Your alignment was 11 Your max alignment was 11 You carried 0 sins You could not have this property at all: corrosivity You could not have this property extrinsically: acid resistance You could not have this property intrinsically: stun resistance Scroll identification only worked 100 times out of 520 Potion identification only worked 3 times out of 5 Amulet identification only worked 15 times out of 17 Wand identification only worked 3 times out of 8 Armor identification only worked 15 times out of 22 Spellbook identification only worked 2 times out of 55 Tool identification only worked 5 times out of 10 Monsters only dropped their equipment with 97% chance Scroll drop chance was reduced to 95% Potion drop chance was reduced to 98% The following skill could not be trained at all: morning star The following skill was trained at half the usual rate: chaos spells The following skill was trained at one fifth the usual rate: axe The following skill was limited to basic proficiency: martial arts The following skill was limited to skilled proficiency: high heels The following skill was limited to expert proficiency: body spells The following skill became untrainable if you tried to train it too early: devices (turn 5) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 24719 Monster spawn increase reached its maximum at turn 60185 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 359344 The monster class that cannot be genocided was jelly The monster class that was spawned more often: rust monster or disenchanter (freq bonus 4) The monster color that was spawned more often: red (freq bonus 1) The monster species that spawned more often: ultimate permamimic (freq bonus 18) The monster species that spawned more often: sticky force fungus (freq bonus 12) The monster species that spawned more often: defiler (freq bonus 12) The monster species that spawned more often: kaleidoscope ant (freq bonus 28) The monster species that spawned more often: slithy snake (freq bonus 7) The monster species that spawned more often: grand master chi warrior (freq bonus 5) The monster species that spawned more often: wobbly jelly (freq bonus 6) The monster species that spawned more often: sapphire golem (freq bonus 12) The monster species that spawned more often: Desert Dwarf (freq bonus 6) The monster species that spawned more often: venom stalk (freq bonus 5) The monster species that spawned more often: baby gryphon (freq bonus 14) The monster species that spawned more often: impossible challenger (freq bonus 5) The monster species that spawned more often: insurmountable colony (freq bonus 7) The monster species that spawned more often: journeyman dark wall (freq bonus 14) The monster species that spawned more often: incinerator (freq bonus 5) The monster species that spawned more often: vampire bunny (freq bonus 5) The monster species that spawned more often: head of the unknown god (freq bonus 10) The monster species that spawned more often: dancress (freq bonus 12) The monster species that spawned more often: petty dark shape (freq bonus 6) The monster species that spawned more often: wood elf hunter (freq bonus 14) The monster species that never randomly spawned: master vampire The monster species that never randomly spawned: brown warp fungus The monster species that never randomly spawned: Anne's sneaker The monster species that never randomly spawned: splintered ufo part The monster species that never randomly spawned: jermlaine The monster species that never randomly spawned: patrol automaton The monster species that never randomly spawned: white centipede The monster species that never randomly spawned: migmatite horror The monster species that never randomly spawned: giant dragon turtle The monster species that never randomly spawned: colluded mold The RNG hath decreed that this item was never generated: inka shackle ((null)) The RNG hath decreed that this item was never generated: bronze mace ((null)) The RNG hath decreed that this item was never generated: splint mail ((null)) The RNG hath decreed that this item was never generated: restore ability (pink) The RNG hath decreed that this item was never generated: helm of neutral (dim colored helmet) The RNG hath decreed that this item was never generated: C-ration ((null)) The RNG hath decreed that this item was never generated: tar chain mail ((null)) The RNG hath decreed that this item was never generated: homing torpedo ((null)) The RNG hath decreed that this item was never generated: message (ONA DYSHIT BOLSHE VY UMERET) The RNG hath decreed that this item was never generated: teleportation (iridium) The RNG hath decreed that this item was generated more often: silver dragon scale mail ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: free action (twisted, freq bonus 3) The RNG hath decreed that this item was generated more often: WC (LETS PLAY NETHACK, freq bonus 17) The RNG hath decreed that this item was generated more often: acid (measured, freq bonus 8) The RNG hath decreed that this item was generated more often: anti-magic field (transient, freq bonus 19) The RNG hath decreed that this item was generated more often: silver spear ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: silver dagger ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: turn limit stone (gray, freq bonus 197) The RNG hath decreed that this item was generated more often: amulet of fumbling (clumsy, freq bonus 60) The RNG hath decreed that this item was generated more often: flint (gray, freq bonus 2) The RNG hath decreed that this item was generated more often: soft sneakers (light footwear, freq bonus 4) The RNG hath decreed that this item was generated more often: confusing gloves (warped gloves, freq bonus 14) The RNG hath decreed that this item was generated more often: power crossbow ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: blacky stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: cyan dragon scale shield (cyan dragonhide shield, freq bonus 11) The RNG hath decreed that this item was generated more often: stoning (petrified, freq bonus 10) The RNG hath decreed that this item was generated more often: curse (color changing, freq bonus 10) The RNG hath decreed that this item was generated more often: status stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: bishop stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: cloak of portation (gravity cloak, freq bonus 7) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 70) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 85) The RNG hath decreed that this item class was generated more often: Armor (freq bonus 19) The RNG hath decreed that this item was always generated cursed: random enchantment (GODFATHER OF ALL ROGUELIKES) The RNG hath decreed that this item was always generated cursed: turquoise (green) The RNG hath decreed that this item was always generated cursed: torch ((null)) The RNG hath decreed that this item was always generated cursed: green dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: gridbug conduct boots (chess boots) The RNG hath decreed that this item was always generated cursed: pile bunker ((null)) The RNG hath decreed that this item was always generated cursed: terror (conspiratory) The RNG hath decreed that this item was always generated cursed: robe of magic resistance (yellow robe) The RNG hath decreed that this item was always generated cursed: special effects (draconian) The RNG hath decreed that this item was always generated cursed: white dragon scale mail ((null)) The RNG hath decreed that this trap was always invisible: girliness trap The RNG hath decreed that this trap was generated more often: training trap (freq bonus 11) Next attribute increase check would have come at turn 1002 Strength training was 5 Dexterity training was 4 Wisdom training was -31 Constitution training was 4 You were disintegration-resistant You were level-drain resistant You were hallucinating (20) You were prevented from having acid resistance (0) You were prevented from having corrosivity (0) You were aware of the presence of covetous monsters You had infravision You had 1141 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Nessa, The Revenants and Arsene Lupin Your deity was Selene You could not have safely prayed (0) You are dead You didn't know any spells. Techniques known in the end Name Level Status draw blood 3X LIMIT(0) calm steed 3X LIMIT(0) dazzle 3X LIMIT(0) turn undead 3X LIMIT(0) create ammo 3X LIMIT(0) attire charm 3X LIMIT(0) blood ritual 3X LIMIT(0) appraisal 3 R LIMIT(0) phase door 3 R LIMIT(505) invoke deity 3 R LIMIT(0) lucky gamble 3 R LIMIT(0) Discoveries Armor hippie heels (red overknees) Vanquished creatures an ant (3 created) 0 mimic ants (1 created) 0 fireflies (1 created) 0 giant ticks (2 created) a large flea 0 soldier ants (8 created) 0 jackals (1 created) a thick jackal (2 created) a petit mimic 0 drains rats (9 created) a rabbit a bat 0 flapbats (1 created) 0 housebats (1 created) 0 emus (1 created) 0 porter lichens (1 created) a grid xorn a gnome zombie (2 created) a karate scrub 0 ninja girls (1 created) 0 soldiers (3 created) 0 sergeants (1 created) a twen a novice medium wall 0 jumping jellyfish (1 created) 0 scroll troves (1 created) 48 creatures born. 11 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 1 time You eaten food with animal by-products 1 time You eaten meat 1 time You were an atheist You never prayed to the gods You hit with a wielded weapon 8 times You killed 10 monsters You read items or engraved 3 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (4 slots left) Fighting Skills high heels [Basic] (max Grand Master) (22 of 160) general combat [Unskilled] (max Expert) (1 of 20) body armor [Basic] (max Expert) (21 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (20 of 160) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Basic] (max Master) (22 of 160) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Expert) (33 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Bluescreen the Goff... You died in The Dungeons of Doom on dungeon level 2 with 478 points, and 255 pieces of gold, after 339 moves. Killer: a monster (hallucinogen-distorted soldier ant) Go Team Ant! You were level 3 with a maximum of 36 hit points when you died. You reached the 92nd place on the top 10000 list. No Points Name Hp [max] 1 1978191 QQQQQ-Dol-Dop-Fem-Cha died in The Giant Caverns on level 36 [max 37]. Killed by a wand of disintegration. 208 [208] 2 757771 bugsniper-Dea-Vee-Mal-Neu died in The Dungeons of Doom on level 23 [max 27]. Drowned in a pool of water. 175 [175] 3 517118 bugsniper-Ele-Dop-Fem-Law died in The Quest on level 18 [max 19]. Killed by a monster (air elemental), while praying unsuccessfully. - [136] 4 430825 Bluescreen-Trs-Dea-Fem-Cha died in The Dungeons of Doom on level 28. Killed by a monster (bar-lgura). - [156] 5 159339 Nirol-Ele-Lic-Mal-Cha died in The Gnomish Mines on level 4 [max 12]. Killed by petrification. 153 [153] 6 122443 Lorskel-Wil-Iro-Fem-Neu died in The Dungeons of Doom on level 8 [max 12]. Killed by a monster (invisible force stalker). - [136] 7 121014 bugsniper-Aci-War-Fem-Cha died in The Dungeons of Doom on level 11 [max 12]. Drowned in a pool of water. 152 [152] 8 95269 QQQQQ-Alt-Dop-Fem-Cha died in Town on level 9 [max 11]. Killed by a solar beam. - [76] 9 89219 Lorskel-Wil-Dro-Mal-Neu died in The Spider Caves on level 9 [max 12]. Killed by a monster (spider magus). - [81] 10 81635 bugsniper-Cha-Hax-Fem-Neu quit in The Dungeons of Doom on level 11 [max 12]. 137 [137] 16 37861 Bluescreen-Cam-Sna-Mal-Neu died in The Gnomish Mines on level 9. Killed by a monster (priestess of Moloch), while dragging an iron ball. - [110] 29 14643 Bluescreen-Fai-Cen-Mal-Cha died in The Dungeons of Doom on level 5 [max 6]. Killed by a solar beam. - [84] 44 7752 Bluescreen-Tra-Pro-Mal-Cha died in The Dungeons of Doom on level 7. Killed by a monster (slimebesu lord). - [87] 63 2325 Bluescreen-Aci-Ven-Mal-Law quit in The Dungeons of Doom on level 1. 17 [17] 89 497 Bluescreen-Cou-Sti-Fem-Cha died in The Dungeons of Doom on level 1. Killed by disturbing their deity. - [35] 90 485 hatham-Ice-Ame-Mal-Neu died in The Dungeons of Doom on level 1 [max 2]. Zapped himself with a wand. - [54] 91 485 jiik-Blo-Alb-Fem-Cha died in The Dungeons of Doom on level 1 [max 2]. Turned into green slime. 73 [73] *92 478 Bluescreen-Gof-Ven-Fem-Law died in The Dungeons of * Doom on level 2. Killed by a monster (hallucinogen-distorted soldier ant) Go Team Ant!. - [36] 93 475 jiik-Cha-Alb-Fem-Cha died in The Dungeons of Doom on level 2 [max 3]. Killed by a monster (butterfree). - [51] 94 461 bugsniper-Aci-Dop-Mal-Neu quit in The Dungeons of Doom on level 2. 52 [52] 135 93 Bluescreen-Cam-Alc-Mal-Cha died in The Dungeons of Doom on level 2. Killed by life drainage. 11 [15]